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D
local remove(ch,fe,attr) { if( !chGetAttrText(ch,fe,attr,s) ) return; d=StrReplace(s,"¸","å"); d=StrReplace(d,"¨","Å"); d=StrReplace(d,"¹","N"); if( d != s ) { // puts(s+" -> "+d); chSetAttrText(ch,fe,attr,d); return 1; } return 0; } global main() { if( !(ch=GetEditDataset()) ) return; tot=0; StartIndicator("Processing...",chFeatureNum(ch)); for( fe=0; fe=chNextFeature(ch,fe); ) { StepIndicator(); for( i=chGetAttrsNum(ch,fe); i; i-=1 ) if( remove(ch,fe,chGetAttrCode(ch,fe,i)) ) tot+=1; } FinishIndicator(); chUpdatePresentation(ch); Redraw(); puts("Attributes fixed: "+tot); }
D
/* * PS3 Media Server, for streaming any medias to your PS3. * Copyright (C) 2008 A.Brochard * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; version 2 * of the License only. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, * MA 02110-1301, USA. */ module net.pms.formats.FormatFactory; import org.slf4j.Logger; import org.slf4j.LoggerFactory; import java.util.ArrayList; import java.util.Arrays; /** * This class matches and instantiates formats. */ public final class FormatFactory { /** * Logger used for all logging. */ private static Logger LOGGER = LoggerFactory.getLogger!FormatFactory(); /** * Initial list of known formats. */ private static immutable Format[] FORMATS = [ new WEB(), new MKV(), new M4A(), new MP3(), new ISO(), new MPG(), new WAV(), new JPG(), new OGG(), new PNG(), new GIF(), new TIF(), new FLAC(), new DVRMS(), new RAW() ]; /** * The list of registered formats. */ private static ArrayList/*<Format>*/ formats = new ArrayList/*<Format>*/(Arrays.asList(FORMATS)); /** * This class is not meant to be instantiated. */ private this() { } /** * Match a given filename to all known formats and return a fresh instance * of that format. Matching is done by the extension (e.g. ".gif") or * protocol (e.g. "http://") of the filename. Will return <code>null</code> * if no match can be made. * * @param filename The filename to match. * @return The format. * @see Format#match(String) */ public static Format getAssociatedExtension(final String filename) { foreach (Format ext ; formats) { if (ext.match(filename)) { LOGGER.trace("Matched format " ~ ext ~ " to \"" ~ filename ~ "\""); // Return a fresh instance return ext.duplicate(); } } LOGGER.trace("Could not match any format to \"" ~ filename ~ "\""); return null; } /** * Returns the list of known formats. * * @return The list of known formats. */ public static ArrayList/*<Format>*/ getExtensions() { return formats; } /** * Sets the list of known formats. * * @param formatList The list of known formats. */ public static void setExtensions(ArrayList/*<Format>*/ formatList) { formats = formatList; } }
D
module armos.graphics.material; import armos.types; import armos.math; import armos.graphics; /++ 材質を表すinterfaceです. +/ interface Material{ public{ /// Material begin(); /// Material end(); /// Material attr(string name, in Color c); /// Material attr(string name, in Vector2f v); /// Material attr(string name, in Vector3f v); /// Material attr(string name, in Vector4f v); /// ref Vector4f attr(string name); /// Material texture(in string name, armos.graphics.Texture tex); /// armos.graphics.Texture texture(in string name); /// armos.graphics.Shader shader(); /// Material shader(armos.graphics.Shader s); /// Material loadImage(in string pathInDataDir); }//public }//interface Material /// mixin template MaterialImpl(){ alias T = typeof(this); public{ /// T begin(){ pushMaterialStack(this); _shader.begin; foreach (string key; _textures.keys) { auto texture = _textures[key]; if(texture){ texture.begin; } } import std.algorithm; import std.array; import armos.math; foreach (string key; _attrF.keys) { _shader.uniform(key, _attrF[key]); } foreach (string key; _attrI.keys) { _shader.uniform(key, _attrI[key]); } foreach (string key; _attrV2f.keys) { _shader.uniform(key, _attrV2f[key]); } foreach (string key; _attrV3f.keys) { _shader.uniform(key, _attrV3f[key]); } foreach (string key; _attrV4f.keys) { _shader.uniform(key, _attrV4f[key]); } foreach (int index, string key; _textures.keys){ _shader.uniformTexture(key, _textures[key], index); } return this; } /// T end(){ foreach (string key; _textures.keys) { auto texture = _textures[key]; if(texture){ texture.end; } } _shader.end; popMaterialStack; return this; } /// T attr(string Name, in int v){ _attrI[Name] = v; return this; } /// T attr(string Name, in float v){ _attrF[Name] = v; return this; } /// T attr(string Name, in Vector2f v){ _attrV2f[Name] = v; return this; } /// T attr(string Name, in Vector3f v){ _attrV3f[Name] = v; return this; } /// T attr(string Name, in Vector4f v){ _attrV4f[Name] = v; return this; } /// T attr(string Name, in Color c){ import std.conv; _attrV4f[Name] = Vector4f(c.r.to!float/255f, c.g.to!float/255f, c.b.to!float/255f, c.a.to!float/255f); return this; } /// ref Vector4f attr(string name){ return _attrV4f[name]; } /// T texture(in string name, armos.graphics.Texture tex){ _textures[name] = tex; return this; } /// armos.graphics.Texture texture(in string name){return _textures[name];} /// armos.graphics.Shader shader(){ return _shader; } /// T shader(armos.graphics.Shader s){ _shader = s; return this; } /// T loadImage(in string pathInDataDir){ auto image = new armos.graphics.Image(); image.load(pathInDataDir); return this; } }//public private{ int[string] _attrI; float[string] _attrF; Vector2f[string] _attrV2f; Vector3f[string] _attrV3f; Vector4f[string] _attrV4f; armos.graphics.Texture[string] _textures; armos.graphics.Shader _shader; }//private } /// class DefaultMaterial : Material{ mixin MaterialImpl; /// this(){ _shader = new armos.graphics.Shader; _shader.loadSources(defaultVertexShaderSource, "", defaultFragmentShaderSource); } }//class DefaultMaterial /// class AutoReloadMaterial : Material{ mixin MaterialImpl; import fswatch; /// this(in string shaderPath){ _shaderName = shaderPath; import armos.utils.file; _watcher = FileWatch(absolutePath("."), true); _shader = new armos.graphics.Shader; _shader.load(_shaderName); } /// T begin(){ loadShaderUpdateIfModified; pushMaterialStack(this); _shader.begin; foreach (string key; _textures.keys) { auto texture = _textures[key]; if(texture){ texture.begin; } } import std.algorithm; import std.array; import armos.math; foreach (string key; _attrF.keys) { _shader.uniform(key, _attrF[key]); } foreach (string key; _attrI.keys) { _shader.uniform(key, _attrI[key]); } foreach (string key; _attrV2f.keys) { _shader.uniform(key, _attrV2f[key]); } foreach (string key; _attrV3f.keys) { _shader.uniform(key, _attrV3f[key]); } foreach (string key; _attrV4f.keys) { _shader.uniform(key, _attrV4f[key]); } foreach (int index, string key; _textures.keys){ _shader.uniformTexture(key, _textures[key], index); } return this; } private{ string _shaderName; FileWatch _watcher; void loadShaderUpdateIfModified(){ foreach (event; _watcher.getEvents()){ if(event.path == _shaderName ~ ".frag" || event.path == _shaderName ~ ".geom" || event.path == _shaderName ~ ".vert" ){ if(event.type == FileChangeEventType.modify){ //TODO auto shaderTmp = new armos.graphics.Shader; import core.exception; try{ shaderTmp.load(_shaderName); }catch(AssertError err){ continue; } import std.stdio; if(!shaderTmp.isLoaded)shaderTmp.log.writeln; _shader = shaderTmp; // _shader.load(_shaderName); } } } } } }//class DefaultMaterial immutable string defaultVertexShaderSource = q{ #version 330 uniform mat4 modelViewMatrix; uniform mat4 projectionMatrix; uniform mat4 modelViewProjectionMatrix; uniform mat4 textureMatrix; in vec4 vertex; in vec3 normal; in vec3 tangent; in vec4 texCoord0; in vec4 texCoord1; in vec4 color; out vec4 f_color; out vec2 outtexCoord0; out vec2 outtexCoord1; void main(void) { gl_Position = modelViewProjectionMatrix * vertex; f_color = color; outtexCoord0 = texCoord0.xy; outtexCoord1 = texCoord1.xy; } }; immutable string defaultFragmentShaderSource = q{ #version 330 in vec4 f_color; in vec2 outtexCoord0; in vec2 outtexCoord1; out vec4 fragColor; uniform vec4 diffuse; uniform sampler2D tex0; uniform sampler2D tex1; void main(void) { fragColor = texture(tex0, outtexCoord0)*diffuse; } };
D
IMPORT STD.STDIO, STD.DATETIME, STD.STRING, STD.CONV, STD.ALGORITHM, STD.ARRAY; VOID PRINT_CALENDAR(IN UINT YEAR, IN UINT COLS) IN { ASSERT(COLS > 0 && COLS <= 12); } BODY { STATIC ENUM CAMEL_CASE = (STRING[] PARTS) PURE => PARTS[0] ~ PARTS[1 .. $].MAP!CAPITALIZE.JOIN; IMMUTABLE ROWS = 12 / COLS + (12 % COLS != 0); MIXIN("AUTO DATE = " ~ "DATE(YEAR, 1, 1);".CAPITALIZE); ENUM STRING S1 = CAMEL_CASE("DAY OF WEEK".SPLIT); MIXIN(FORMAT("AUTO OFFS = CAST(INT)DATE.%S;", S1)); CONST MONTHS = "JANUARY FEBRUARY MARCH APRIL MAY JUNE JULY AUGUST SEPTEMBER OCTOBER NOVEMBER DECEMBER" .SPLIT.MAP!CAPITALIZE.ARRAY; STRING[8][12] MONS; FOREACH (IMMUTABLE M; 0 .. 12) { MONS[M][0] = MONTHS[M].CENTER(21); MONS[M][1] = " " ~ "SU MO TU WE TH FR SA" .SPLIT.MAP!CAPITALIZE.JOIN(" "); ENUM STRING S2 = CAMEL_CASE("DAYS IN MONTH".SPLIT); MIXIN(FORMAT("IMMUTABLE DIM = DATE.%S;", S2)); FOREACH (IMMUTABLE D; 1 .. 43) { IMMUTABLE DAY = D > OFFS && D <= OFFS + DIM; IMMUTABLE STR = DAY ? FORMAT(" %2S", D-OFFS) : " "; MONS[M][2 + (D - 1) / 7] ~= STR; } OFFS = (OFFS + DIM) % 7; DATE.ADD!"MONTHS"(1); } FORMAT("[%S %S]", "SNOOPY".CAPITALIZE, "PICTURE".CAPITALIZE) .CENTER(COLS * 24 + 4).WRITELN; WRITELN(YEAR.TEXT.CENTER(COLS * 24 + 4), "\N"); FOREACH (IMMUTABLE R; 0 .. ROWS) { STRING[8] S; FOREACH (IMMUTABLE C; 0 .. COLS) { IF (R * COLS + C > 11) BREAK; FOREACH (IMMUTABLE I, LINE; MONS[R * COLS + C]) S[I] ~= FORMAT(" %S", LINE); } WRITEFLN("%-(%S\N%)\N", S); } } STATIC THIS() { PRINT_CALENDAR(1969, 3); }
D
/******************************************************************************* copyright: Copyright (c) 2005 Kris. All rights reserved license: BSD style: $(LICENSE) version: Initial release: 2005 author: Kris, Keinfarbton This module provides a general-purpose formatting system to convert values to text suitable for display. There is support for alignment, justification, and common format specifiers for numbers. Layout can be customized via configuring various handlers and associated meta-data. This is utilized to plug in text.locale for handling custom formats, date/time and culture-specific conversions. The format notation is influenced by that used by the .NET and ICU frameworks, rather than C-style printf or D-style writef notation. ******************************************************************************/ module tango.text.convert.Layout; private import tango.core.Exception; private import Utf = tango.text.convert.Utf; private import Float = tango.text.convert.Float, Integer = tango.text.convert.Integer; private import tango.io.model.IConduit; version(WithVariant) private import tango.core.Variant; version(WithExtensions) private import tango.text.convert.Extensions; else version (WithDateTime) { private import tango.time.Time; private import tango.text.convert.DateTime; } /******************************************************************************* Platform issues ... *******************************************************************************/ version (GNU) { private import tango.core.Vararg; alias void* Arg; alias va_list ArgList; } else version(LDC) { private import tango.core.Vararg; alias void* Arg; alias va_list ArgList; } else version(DigitalMars) { private import tango.core.Vararg; alias void* Arg; alias va_list ArgList; version(X86_64) version = DigitalMarsX64; } else { alias void* Arg; alias void* ArgList; } /******************************************************************************* Contains methods for replacing format items in a string with string equivalents of each argument. *******************************************************************************/ class Layout(T) { public alias convert opCall; public alias scope size_t delegate (const(T)[]) Sink; static if (is (DateTimeLocale)) private DateTimeLocale* dateTime = &DateTimeDefault; /********************************************************************** Return shared instance Note that this is not threadsafe, and that static-ctor usage doesn't get invoked appropriately (compiler bug) **********************************************************************/ @property static Layout instance () { static __gshared Layout common; if (common is null) common = new Layout!(T); return common; } /********************************************************************** **********************************************************************/ public final T[] sprint (T[] result, const(T)[] formatStr, ...) { version (DigitalMarsX64) { va_list ap; va_start(ap, __va_argsave); scope(exit) va_end(ap); return vprint (result, formatStr, _arguments, ap); } else return vprint (result, formatStr, _arguments, _argptr); } /********************************************************************** **********************************************************************/ public final T[] vprint (T[] result, const(T)[] formatStr, TypeInfo[] arguments, ArgList args) { T* p = result.ptr; auto available = result.length; size_t sink (const(T)[] s) { auto len = s.length; if (len > available) len = available; available -= len; p [0..len] = s[0..len]; p += len; return len; } convert (&sink, arguments, args, formatStr); return result [0 .. cast(size_t) (p-result.ptr)]; } /********************************************************************** Replaces the _format item in a string with the string equivalent of each argument. Params: formatStr = A string containing _format items. args = A list of arguments. Returns: A copy of formatStr in which the items have been replaced by the string equivalent of the arguments. Remarks: The formatStr parameter is embedded with _format items of the form: $(BR)$(BR) {index[,alignment][:_format-string]}$(BR)$(BR) $(UL $(LI index $(BR) An integer indicating the element in a list to _format.) $(LI alignment $(BR) An optional integer indicating the minimum width. The result is padded with spaces if the length of the value is less than alignment.) $(LI _format-string $(BR) An optional string of formatting codes.) )$(BR) The leading and trailing braces are required. To include a literal brace character, use two leading or trailing brace characters.$(BR)$(BR) If formatStr is "{0} bottles of beer on the wall" and the argument is an int with the value of 99, the return value will be:$(BR) "99 bottles of beer on the wall". **********************************************************************/ public final T[] convert (const(T)[] formatStr, ...) { version (DigitalMarsX64) { va_list ap; va_start(ap, __va_argsave); scope(exit) va_end(ap); return convert (_arguments, ap, formatStr); } else return convert (_arguments, _argptr, formatStr); } /********************************************************************** **********************************************************************/ public final uint convert (Sink sink, const(T)[] formatStr, ...) { version (DigitalMarsX64) { va_list ap; va_start(ap, __va_argsave); scope(exit) va_end(ap); return convert (sink, _arguments, ap, formatStr); } else return convert (sink, _arguments, _argptr, formatStr); } /********************************************************************** Tentative convert using an OutputStream as sink - may still be removed. Since: 0.99.7 **********************************************************************/ public final uint convert (OutputStream output, const(T)[] formatStr, ...) { size_t sink (const(T)[] s) { return output.write(s); } version (DigitalMarsX64) { va_list ap; va_start(ap, __va_argsave); scope(exit) va_end(ap); return convert (&sink, _arguments, ap, formatStr); } else return convert (&sink, _arguments, _argptr, formatStr); } /********************************************************************** **********************************************************************/ public final T[] convert (TypeInfo[] arguments, ArgList args, const(T)[] formatStr) { T[] output; size_t sink (const(T)[] s) { output ~= s; return s.length; } convert (&sink, arguments, args, formatStr); return output; } /********************************************************************** **********************************************************************/ version (old) public final T[] convertOne (T[] result, TypeInfo ti, Arg arg) { return dispatch (result, null, ti, arg); } /********************************************************************** **********************************************************************/ public final uint convert (Sink sink, TypeInfo[] arguments, ArgList args, const(T)[] formatStr) { assert (formatStr, "null format specifier"); assert (arguments.length < 64, "too many args in Layout.convert"); version (GNU) { union ArgU {int i; byte b; long l; short s; void[] a; real r; float f; double d; cfloat cf; cdouble cd; creal cr;} Arg[64] arglist = void; ArgU[64] storedArgs = void; foreach (i, arg; arguments) { static if (is(typeof(args.ptr))) arglist[i] = args.ptr; else arglist[i] = args; /* Since floating point types don't live on * the stack, they must be accessed by the * correct type. */ bool converted = false; switch (arg.classinfo.name[9]) { case TypeCode.FLOAT, TypeCode.IFLOAT: storedArgs[i].f = va_arg!(float)(args); arglist[i] = &(storedArgs[i].f); converted = true; break; case TypeCode.CFLOAT: storedArgs[i].cf = va_arg!(cfloat)(args); arglist[i] = &(storedArgs[i].cf); converted = true; break; case TypeCode.DOUBLE, TypeCode.IDOUBLE: storedArgs[i].d = va_arg!(double)(args); arglist[i] = &(storedArgs[i].d); converted = true; break; case TypeCode.CDOUBLE: storedArgs[i].cd = va_arg!(cdouble)(args); arglist[i] = &(storedArgs[i].cd); converted = true; break; case TypeCode.REAL, TypeCode.IREAL: storedArgs[i].r = va_arg!(real)(args); arglist[i] = &(storedArgs[i].r); converted = true; break; case TypeCode.CREAL: storedArgs[i].cr = va_arg!(creal)(args); arglist[i] = &(storedArgs[i].cr); converted = true; break; default: break; } if (! converted) { switch (arg.tsize) { case 1: storedArgs[i].b = va_arg!(byte)(args); arglist[i] = &(storedArgs[i].b); break; case 2: storedArgs[i].s = va_arg!(short)(args); arglist[i] = &(storedArgs[i].s); break; case 4: storedArgs[i].i = va_arg!(int)(args); arglist[i] = &(storedArgs[i].i); break; case 8: storedArgs[i].l = va_arg!(long)(args); arglist[i] = &(storedArgs[i].l); break; case 16: assert((void[]).sizeof==16,"Structure size not supported"); storedArgs[i].a = va_arg!(void[])(args); arglist[i] = &(storedArgs[i].a); break; default: assert (false, "Unknown size: " ~ Integer.toString (arg.tsize)); } } } } else version(DigitalMarsX64) { Arg[64] arglist = void; void[] buffer; uint len = 0; foreach(i, argType; arguments) len += (argType.tsize + size_t.sizeof - 1) & ~ (size_t.sizeof - 1); buffer.length = len; len = 0; foreach(i, argType; arguments) { //printf("type: %s\n", argType.classinfo.name.ptr); va_arg(args, argType, buffer.ptr+len); if(argType.classinfo.name.length != 25 && argType.classinfo.name[9] == TypeCode.ARRAY && (argType.classinfo.name[10] == TypeCode.USHORT || argType.classinfo.name[10] == TypeCode.SHORT)) { printf("Warning: (u)short[] is broken for varargs in x86_64"); // simply disable the array for now (cast(short[]*) (buffer.ptr+len)).length = 0; } arglist[i] = &buffer[len]; len+= (argType.tsize + size_t.sizeof - 1) & ~ (size_t.sizeof - 1); } scope (exit) delete buffer; } else { Arg[64] arglist = void; foreach (i, arg; arguments) { arglist[i] = args; args += (arg.tsize + size_t.sizeof - 1) & ~ (size_t.sizeof - 1); } } return parse (formatStr, arguments, arglist, sink); } /********************************************************************** Parse the format-string, emitting formatted args and text fragments as we go **********************************************************************/ private uint parse (const(T)[] layout, TypeInfo[] ti, Arg[] args, Sink sink) { T[512] result = void; int length, nextIndex; const(T)* s = layout.ptr; const(T)* fragment = s; const(T)* end = s + layout.length; while (true) { while (s < end && *s != '{') ++s; // emit fragment length += sink (fragment [0 .. cast(size_t) (s - fragment)]); // all done? if (s is end) break; // check for "{{" and skip if so if (*++s is '{') { fragment = s++; continue; } int index = 0; bool indexed = false; // extract index while (*s >= '0' && *s <= '9') { index = index * 10 + *s++ -'0'; indexed = true; } // skip spaces while (s < end && *s is ' ') ++s; bool crop; bool left; bool right; int width; // has minimum or maximum width? if (*s is ',' || *s is '.') { if (*s is '.') crop = true; while (++s < end && *s is ' ') {} if (*s is '-') { left = true; ++s; } else right = true; // get width while (*s >= '0' && *s <= '9') width = width * 10 + *s++ -'0'; // skip spaces while (s < end && *s is ' ') ++s; } const(T)[] format; // has a format string? if (*s is ':' && s < end) { const(T)* fs = ++s; // eat everything up to closing brace while (s < end && *s != '}') ++s; format = fs [0 .. cast(size_t) (s - fs)]; } // insist on a closing brace if (*s != '}') { length += sink ("{malformed format}"); continue; } // check for default index & set next default counter if (! indexed) index = nextIndex; nextIndex = index + 1; // next char is start of following fragment fragment = ++s; // handle alignment void emit (const(T)[] str) { int padding = width - cast(int)str.length; if (crop) { if (padding < 0) { if (left) { length += sink ("..."); length += sink (Utf.cropLeft (str[-padding..$])); } else { length += sink (Utf.cropRight (str[0..width])); length += sink ("..."); } } else length += sink (str); } else { // if right aligned, pad out with spaces if (right && padding > 0) length += spaces (sink, padding); // emit formatted argument length += sink (str); // finally, pad out on right if (left && padding > 0) length += spaces (sink, padding); } } // an astonishing number of typehacks needed to handle arrays :( void process (const(TypeInfo) _ti, Arg _arg) { if ((_ti.classinfo.name.length is 14 && _ti.classinfo.name[9..$] == "Const") || (_ti.classinfo.name.length is 18 && _ti.classinfo.name[9..$] == "Invariant") || (_ti.classinfo.name.length is 15 && _ti.classinfo.name[9..$] == "Shared") || (_ti.classinfo.name.length is 14 && _ti.classinfo.name[9..$] == "Inout")) { process((cast(TypeInfo_Const)_ti).next, _arg); return; } // Because Variants can contain AAs (and maybe // even static arrays someday), we need to // process them here. version (WithVariant) { if (_ti is typeid(Variant)) { // Unpack the variant and forward auto vptr = cast(Variant*)_arg; auto innerTi = vptr.type; auto innerArg = vptr.ptr; process (innerTi, innerArg); } } if (_ti.classinfo.name.length is 20 && _ti.classinfo.name[9..$] == "StaticArray" ) { auto tiStat = cast(TypeInfo_StaticArray)_ti; auto p = _arg; length += sink ("["); for (int i = 0; i < tiStat.len; i++) { if (p !is _arg ) length += sink (", "); process (tiStat.value, p); p += tiStat.tsize/tiStat.len; } length += sink ("]"); } else if (_ti.classinfo.name.length is 25 && _ti.classinfo.name[9..$] == "AssociativeArray") { auto tiAsso = cast(TypeInfo_AssociativeArray)_ti; auto tiKey = tiAsso.key; auto tiVal = tiAsso.next(); // the knowledge of the internal k/v storage is used // so this might break if, that internal storage changes alias ubyte AV; // any type for key, value might be ok, the sizes are corrected later alias ubyte AK; auto aa = *cast(AV[AK]*) _arg; length += sink ("{"); bool first = true; size_t roundUp (size_t tsize) { //return (sz + (void*).sizeof -1) & ~((void*).sizeof - 1); version (X86_64) // Size of key needed to align value on 16 bytes return (tsize + 15) & ~(15); else return (tsize + size_t.sizeof - 1) & ~(size_t.sizeof - 1); } foreach (ref v; aa) { // the key is befor the value, so substrace with fixed key size from above auto pk = cast(Arg)( &v - roundUp(AK.sizeof)); // now the real value pos is plus the real key size auto pv = cast(Arg)(pk + roundUp(tiKey.tsize())); if (!first) length += sink (", "); process (tiKey, pk); length += sink (" => "); process (tiVal, pv); first = false; } length += sink ("}"); } else if (_ti.classinfo.name[9] is TypeCode.ARRAY) { if (_ti is typeid(char[]) || _ti is typeid(immutable(char)[]) || _ti is typeid(const(char)[])) emit (Utf.fromString8 (*cast(char[]*) _arg, result)); else if (_ti is typeid(wchar[]) || _ti is typeid(immutable(wchar)[]) || _ti is typeid(const(wchar)[])) emit (Utf.fromString16 (*cast(wchar[]*) _arg, result)); else if (_ti is typeid(dchar[]) || _ti is typeid(immutable(dchar)[]) || _ti is typeid(const(dchar)[])) emit (Utf.fromString32 (*cast(dchar[]*) _arg, result)); else { // for all non string array types (including char[][]) auto arr = *cast(void[]*)_arg; auto len = arr.length; auto ptr = cast(Arg) arr.ptr; auto elTi = (cast()_ti).next(); /* Cast courtesy of D2 */ auto size = elTi.tsize(); length += sink ("["); while (len > 0) { if (ptr !is arr.ptr) length += sink (", "); process (elTi, ptr); len -= 1; ptr += size; } length += sink ("]"); } } else // the standard processing emit (dispatch (result, format, _ti, _arg)); } // process this argument if (index >= ti.length) emit ("{invalid index}"); else process (ti[index], args[index]); } return length; } /*********************************************************************** ***********************************************************************/ private T[] dispatch (T[] result, const(T)[] format, const(TypeInfo) type, Arg p) { switch (type.classinfo.name[9]) { case TypeCode.BOOL: __gshared immutable T[] t = cast(immutable T[])"true"; __gshared immutable T[] f = cast(immutable T[])"false"; /* Bad dup? */ return (*cast(bool*) p) ? t.dup : f.dup; case TypeCode.BYTE: return integer (result, *cast(byte*) p, format, ubyte.max); case TypeCode.VOID: case TypeCode.UBYTE: return integer (result, *cast(ubyte*) p, format, ubyte.max, "u"); case TypeCode.SHORT: return integer (result, *cast(short*) p, format, ushort.max); case TypeCode.USHORT: return integer (result, *cast(ushort*) p, format, ushort.max, "u"); case TypeCode.INT: return integer (result, *cast(int*) p, format, uint.max); case TypeCode.UINT: return integer (result, *cast(uint*) p, format, uint.max, "u"); case TypeCode.ULONG: return integer (result, *cast(long*) p, format, ulong.max, "u"); case TypeCode.LONG: return integer (result, *cast(long*) p, format, ulong.max); case TypeCode.FLOAT: return floater (result, *cast(float*) p, format); case TypeCode.IFLOAT: return imaginary (result, *cast(ifloat*) p, format); case TypeCode.IDOUBLE: return imaginary (result, *cast(idouble*) p, format); case TypeCode.IREAL: return imaginary (result, *cast(ireal*) p, format); case TypeCode.CFLOAT: return complex (result, *cast(cfloat*) p, format); case TypeCode.CDOUBLE: return complex (result, *cast(cdouble*) p, format); case TypeCode.CREAL: return complex (result, *cast(creal*) p, format); case TypeCode.DOUBLE: return floater (result, *cast(double*) p, format); case TypeCode.REAL: return floater (result, *cast(real*) p, format); case TypeCode.CHAR: return Utf.fromString8 ((cast(char*) p)[0..1], result); case TypeCode.WCHAR: return Utf.fromString16 ((cast(wchar*) p)[0..1], result); case TypeCode.DCHAR: return Utf.fromString32 ((cast(dchar*) p)[0..1], result); case TypeCode.POINTER: return integer (result, *cast(size_t*) p, format, size_t.max, "x"); case TypeCode.CLASS: auto c = *cast(Object*) p; if (c) return cast(T[])Utf.fromString8 (c.toString(), result); break; case TypeCode.STRUCT: auto s = cast(TypeInfo_Struct) type; if (s.xtoString) { char[] delegate() toString; toString.ptr = p; toString.funcptr = cast(char[] function())s.xtoString; return Utf.fromString8 (toString(), result); } goto default; case TypeCode.INTERFACE: auto x = *cast(void**) p; if (x) { auto pi = **cast(Interface ***) x; auto o = cast(Object)(*cast(void**)p - pi.offset); return cast(T[])Utf.fromString8 (o.toString(), result); } break; case TypeCode.ENUM: return dispatch (result, format, (cast(TypeInfo_Enum) type).base, p); //case TypeCode.TYPEDEF: // return dispatch (result, format, (cast(TypeInfo_Typedef) type).base, p); default: return unknown (result, format, type, p); } return cast(T[]) "{null}"; } /********************************************************************** handle "unknown-type" errors **********************************************************************/ protected T[] unknown (T[] result, const(T)[] format, const(TypeInfo) type, Arg p) { version (WithExtensions) { result = Extensions!(T).run (type, result, p, format); return (result) ? result : "{unhandled argument type: " ~ Utf.fromString8 (type.toString, result) ~ "}"; } else version (WithDateTime) { if (type is typeid(Time)) { static if (is (T == char)) return dateTime.format(result, *cast(Time*) p, format); else { // TODO: this needs to be cleaned up char[128] tmp0 = void; char[128] tmp1 = void; return Utf.fromString8(dateTime.format(tmp0, *cast(Time*) p, Utf.toString(format, tmp1)), result); } } } return cast(T[])"{unhandled argument type: " ~ cast(T[])Utf.fromString8 ((cast()type).toString(), result) ~ cast(T[])"}";/* Cast courtesy of D2 */ } /********************************************************************** Format an integer value **********************************************************************/ protected T[] integer (T[] output, long v, const(T)[] format, ulong mask = ulong.max, const(T)[] def="d") { if (format.length is 0) format = def; if (format[0] != 'd') v &= mask; return Integer.format (output, v, format); } /********************************************************************** format a floating-point value. Defaults to 2 decimal places **********************************************************************/ protected T[] floater (T[] output, real v, const(T)[] format) { uint dec = 2, exp = 10; bool pad = true; for (auto p=format.ptr, e=p+format.length; p < e; ++p) switch (*p) { case '.': pad = false; break; case 'e': case 'E': exp = 0; break; case 'x': case 'X': double d = v; return integer (output, *cast(long*) &d, "x#"); default: auto c = cast(T)*p; if (c >= '0' && c <= '9') { dec = c - '0', c = p[1]; if (c >= '0' && c <= '9' && ++p < e) dec = dec * 10 + c - '0'; } break; } return Float.format (output, v, dec, exp, pad); } /********************************************************************** **********************************************************************/ private void error (char[] msg) { throw new IllegalArgumentException (cast(immutable(char)[])msg); } /********************************************************************** **********************************************************************/ private size_t spaces (Sink sink, int count) { size_t ret; __gshared immutable immutable(T)[] Spaces = " "; while (count > Spaces.length) { ret += sink (Spaces); count -= Spaces.length; } return ret + sink (Spaces[0..count]); } /********************************************************************** format an imaginary value **********************************************************************/ private T[] imaginary (T[] result, ireal val, const(T)[] format) { return floatingTail (result, val.im, format, "*1i"); } /********************************************************************** format a complex value **********************************************************************/ private T[] complex (T[] result, creal val, const(T)[] format) { static bool signed (real x) { static if (real.sizeof is 4) return ((*cast(uint *)&x) & 0x8000_0000) != 0; else static if (real.sizeof is 8) return ((*cast(ulong *)&x) & 0x8000_0000_0000_0000) != 0; else { auto pe = cast(ubyte *)&x; return (pe[9] & 0x80) != 0; } } __gshared immutable immutable(T)[] plus = "+"; auto len = floatingTail (result, val.re, format, signed(val.im) ? null : plus).length; return result [0 .. len + floatingTail (result[len..$], val.im, format, "*1i").length]; } /********************************************************************** formats a floating-point value, and appends a tail to it **********************************************************************/ private T[] floatingTail (T[] result, real val, const(T)[] format, const(T)[] tail) { assert (result.length > tail.length); auto res = floater (result[0..$-tail.length], val, format); auto len=res.length; if (res.ptr!is result.ptr) result[0..len]=res[]; result [len .. len + tail.length] = tail[]; return result [0 .. len + tail.length]; } } /******************************************************************************* *******************************************************************************/ package enum TypeCode { EMPTY = 0, VOID = 'v', BOOL = 'b', UBYTE = 'h', BYTE = 'g', USHORT = 't', SHORT = 's', UINT = 'k', INT = 'i', ULONG = 'm', LONG = 'l', REAL = 'e', FLOAT = 'f', DOUBLE = 'd', CHAR = 'a', WCHAR = 'u', DCHAR = 'w', ARRAY = 'A', CLASS = 'C', STRUCT = 'S', ENUM = 'E', CONST = 'x', INVARIANT = 'y', DELEGATE = 'D', FUNCTION = 'F', POINTER = 'P', //TYPEDEF = 'T', INTERFACE = 'I', CFLOAT = 'q', CDOUBLE = 'r', CREAL = 'c', IFLOAT = 'o', IDOUBLE = 'p', IREAL = 'j' } /******************************************************************************* *******************************************************************************/ import tango.stdc.stdio : printf; debug (UnitTest) { unittest { auto Formatter = Layout!(char).instance; // basic layout tests assert( Formatter( "abc" ) == "abc" ); assert( Formatter( "{0}", 1 ) == "1" ); assert( Formatter( "{0}", -1 ) == "-1" ); assert( Formatter( "{}", 1 ) == "1" ); assert( Formatter( "{} {}", 1, 2) == "1 2" ); assert( Formatter( "{} {0} {}", 1, 3) == "1 1 3" ); assert( Formatter( "{} {0} {} {}", 1, 3) == "1 1 3 {invalid index}" ); assert( Formatter( "{} {0} {} {:x}", 1, 3) == "1 1 3 {invalid index}" ); assert( Formatter( "{0}", true ) == "true" , Formatter( "{0}", true )); assert( Formatter( "{0}", false ) == "false" ); assert( Formatter( "{0}", cast(byte)-128 ) == "-128" ); assert( Formatter( "{0}", cast(byte)127 ) == "127" ); assert( Formatter( "{0}", cast(ubyte)255 ) == "255" ); assert( Formatter( "{0}", cast(short)-32768 ) == "-32768" ); assert( Formatter( "{0}", cast(short)32767 ) == "32767" ); assert( Formatter( "{0}", cast(ushort)65535 ) == "65535" ); assert( Formatter( "{0:x4}", cast(ushort)0xafe ) == "0afe" ); assert( Formatter( "{0:X4}", cast(ushort)0xafe ) == "0AFE" ); assert( Formatter( "{0}", -2147483648 ) == "-2147483648" ); assert( Formatter( "{0}", 2147483647 ) == "2147483647" ); assert( Formatter( "{0}", 4294967295 ) == "4294967295" ); // large integers assert( Formatter( "{0}", -9223372036854775807L) == "-9223372036854775807" ); assert( Formatter( "{0}", 0x8000_0000_0000_0000L) == "9223372036854775808" ); assert( Formatter( "{0}", 9223372036854775807L ) == "9223372036854775807" ); assert( Formatter( "{0:X}", 0xFFFF_FFFF_FFFF_FFFF) == "FFFFFFFFFFFFFFFF" ); assert( Formatter( "{0:x}", 0xFFFF_FFFF_FFFF_FFFF) == "ffffffffffffffff" ); assert( Formatter( "{0:x}", 0xFFFF_1234_FFFF_FFFF) == "ffff1234ffffffff" ); assert( Formatter( "{0:x19}", 0x1234_FFFF_FFFF) == "00000001234ffffffff" ); assert( Formatter( "{0}", 18446744073709551615UL ) == "18446744073709551615" ); assert( Formatter( "{0}", 18446744073709551615UL ) == "18446744073709551615" ); // fragments before and after assert( Formatter( "d{0}d", "s" ) == "dsd" ); assert( Formatter( "d{0}d", "1234567890" ) == "d1234567890d" ); // brace escaping assert( Formatter( "d{0}d", "<string>" ) == "d<string>d"); assert( Formatter( "d{{0}d", "<string>" ) == "d{0}d"); assert( Formatter( "d{{{0}d", "<string>" ) == "d{<string>d"); assert( Formatter( "d{0}}d", "<string>" ) == "d<string>}d"); // hex conversions, where width indicates leading zeroes assert( Formatter( "{0:x}", 0xafe0000 ) == "afe0000" ); assert( Formatter( "{0:x7}", 0xafe0000 ) == "afe0000" ); assert( Formatter( "{0:x8}", 0xafe0000 ) == "0afe0000" ); assert( Formatter( "{0:X8}", 0xafe0000 ) == "0AFE0000" ); assert( Formatter( "{0:X9}", 0xafe0000 ) == "00AFE0000" ); assert( Formatter( "{0:X13}", 0xafe0000 ) == "000000AFE0000" ); assert( Formatter( "{0:x13}", 0xafe0000 ) == "000000afe0000" ); // decimal width assert( Formatter( "{0:d6}", 123 ) == "000123" ); assert( Formatter( "{0,7:d6}", 123 ) == " 000123" ); assert( Formatter( "{0,-7:d6}", 123 ) == "000123 " ); // width & sign combinations assert( Formatter( "{0:d7}", -123 ) == "-0000123" ); assert( Formatter( "{0,7:d6}", 123 ) == " 000123" ); assert( Formatter( "{0,7:d7}", -123 ) == "-0000123" ); assert( Formatter( "{0,8:d7}", -123 ) == "-0000123" ); assert( Formatter( "{0,5:d7}", -123 ) == "-0000123" ); // Negative numbers in various bases assert( Formatter( "{:b}", cast(byte) -1 ) == "11111111" ); assert( Formatter( "{:b}", cast(short) -1 ) == "1111111111111111" ); assert( Formatter( "{:b}", cast(int) -1 ) == "11111111111111111111111111111111" ); assert( Formatter( "{:b}", cast(long) -1 ) == "1111111111111111111111111111111111111111111111111111111111111111" ); assert( Formatter( "{:o}", cast(byte) -1 ) == "377" ); assert( Formatter( "{:o}", cast(short) -1 ) == "177777" ); assert( Formatter( "{:o}", cast(int) -1 ) == "37777777777" ); assert( Formatter( "{:o}", cast(long) -1 ) == "1777777777777777777777" ); assert( Formatter( "{:d}", cast(byte) -1 ) == "-1" ); assert( Formatter( "{:d}", cast(short) -1 ) == "-1" ); assert( Formatter( "{:d}", cast(int) -1 ) == "-1" ); assert( Formatter( "{:d}", cast(long) -1 ) == "-1" ); assert( Formatter( "{:x}", cast(byte) -1 ) == "ff" ); assert( Formatter( "{:x}", cast(short) -1 ) == "ffff" ); assert( Formatter( "{:x}", cast(int) -1 ) == "ffffffff" ); assert( Formatter( "{:x}", cast(long) -1 ) == "ffffffffffffffff" ); // argument index assert( Formatter( "a{0}b{1}c{2}", "x", "y", "z" ) == "axbycz" ); assert( Formatter( "a{2}b{1}c{0}", "x", "y", "z" ) == "azbycx" ); assert( Formatter( "a{1}b{1}c{1}", "x", "y", "z" ) == "aybycy" ); // alignment does not restrict the length assert( Formatter( "{0,5}", "hellohello" ) == "hellohello" ); // alignment fills with spaces assert( Formatter( "->{0,-10}<-", "hello" ) == "->hello <-" ); assert( Formatter( "->{0,10}<-", "hello" ) == "-> hello<-" ); assert( Formatter( "->{0,-10}<-", 12345 ) == "->12345 <-" ); assert( Formatter( "->{0,10}<-", 12345 ) == "-> 12345<-" ); // chop at maximum specified length; insert ellipses when chopped assert( Formatter( "->{.5}<-", "hello" ) == "->hello<-" ); assert( Formatter( "->{.4}<-", "hello" ) == "->hell...<-" ); assert( Formatter( "->{.-3}<-", "hello" ) == "->...llo<-" ); // width specifier indicates number of decimal places assert( Formatter( "{0:f}", 1.23f ) == "1.23" ); assert( Formatter( "{0:f4}", 1.23456789L ) == "1.2346" ); assert( Formatter( "{0:e4}", 0.0001) == "1.0000e-04"); assert( Formatter( "{0:f}", 1.23f*1i ) == "1.23*1i"); assert( Formatter( "{0:f4}", 1.23456789L*1i ) == "1.2346*1i" ); assert( Formatter( "{0:e4}", 0.0001*1i) == "1.0000e-04*1i"); assert( Formatter( "{0:f}", 1.23f+1i ) == "1.23+1.00*1i" ); assert( Formatter( "{0:f4}", 1.23456789L+1i ) == "1.2346+1.0000*1i" ); assert( Formatter( "{0:e4}", 0.0001+1i) == "1.0000e-04+1.0000e+00*1i"); assert( Formatter( "{0:f}", 1.23f-1i ) == "1.23-1.00*1i" ); assert( Formatter( "{0:f4}", 1.23456789L-1i ) == "1.2346-1.0000*1i" ); assert( Formatter( "{0:e4}", 0.0001-1i) == "1.0000e-04-1.0000e+00*1i"); // 'f.' & 'e.' format truncates zeroes from floating decimals assert( Formatter( "{:f4.}", 1.230 ) == "1.23" ); assert( Formatter( "{:f6.}", 1.230 ) == "1.23" ); assert( Formatter( "{:f1.}", 1.230 ) == "1.2" ); assert( Formatter( "{:f.}", 1.233 ) == "1.23" ); assert( Formatter( "{:f.}", 1.237 ) == "1.24" ); assert( Formatter( "{:f.}", 1.000 ) == "1" ); assert( Formatter( "{:f2.}", 200.001 ) == "200"); // array output int[] a = [ 51, 52, 53, 54, 55 ]; assert( Formatter( "{}", a ) == "[51, 52, 53, 54, 55]" ); assert( Formatter( "{:x}", a ) == "[33, 34, 35, 36, 37]" ); assert( Formatter( "{,-4}", a ) == "[51 , 52 , 53 , 54 , 55 ]" ); assert( Formatter( "{,4}", a ) == "[ 51, 52, 53, 54, 55]" ); int[][] b = [ [ 51, 52 ], [ 53, 54, 55 ] ]; assert( Formatter( "{}", b ) == "[[51, 52], [53, 54, 55]]" ); char[1024] static_buffer; static_buffer[0..10] = "1234567890"; assert (Formatter( "{}", static_buffer[0..10]) == "1234567890"); version(X86) { ushort[3] c = [ cast(ushort)51, 52, 53 ]; assert( Formatter( "{}", c ) == "[51, 52, 53]" ); } // integer AA ushort[long] d; d[234] = 2; d[345] = 3; assert( Formatter( "{}", d ) == "{234 => 2, 345 => 3}" || Formatter( "{}", d ) == "{345 => 3, 234 => 2}"); // bool/string AA bool[char[]] e; e[ "key" ] = true; e[ "value" ] = false; assert( Formatter( "{}", e ) == "{key => true, value => false}" || Formatter( "{}", e ) == "{value => false, key => true}"); // string/double AA char[][ double ] f; f[ 1.0 ] = "one".dup; f[ 3.14 ] = "PI".dup; assert( Formatter( "{}", f ) == "{1.00 => one, 3.14 => PI}" || Formatter( "{}", f ) == "{3.14 => PI, 1.00 => one}"); } } debug (Layout) { import tango.io.Console; static if (is (typeof(Time))) import tango.time.WallClock; void main () { auto layout = Layout!(char).instance; layout.convert (Cout.stream, "hi {}", "there\n"); Cout (layout.sprint (new char[1], "hi")).newline; Cout (layout.sprint (new char[10], "{.4}", "hello")).newline; Cout (layout.sprint (new char[10], "{.-4}", "hello")).newline; Cout (layout ("{:f1}", 3.0)).newline; Cout (layout ("{:g}", 3.00)).newline; Cout (layout ("{:f1}", -0.0)).newline; Cout (layout ("{:g1}", -0.0)).newline; Cout (layout ("{:d2}", 56)).newline; Cout (layout ("{:d4}", cast(byte) -56)).newline; Cout (layout ("{:f4}", 1.0e+12)).newline; Cout (layout ("{:f4}", 1.23e-2)).newline; Cout (layout ("{:f8}", 3.14159)).newline; Cout (layout ("{:e20}", 1.23e-3)).newline; Cout (layout ("{:e4.}", 1.23e-07)).newline; Cout (layout ("{:.}", 1.2)).newline; Cout (layout ("ptr:{}", &layout)).newline; Cout (layout ("ulong.max {}", ulong.max)).newline; struct S { char[] toString () {return "foo";} } S s; Cout (layout ("struct: {}", s)).newline; static if (is (typeof(Time))) Cout (layout ("time: {}", WallClock.now)).newline; } }
D
/** TLS stream implementation TLSStream can be used to implement TLS communication on top of a TCP connection. The TLSContextKind of an TLSStream determines if the TLS tunnel is established actively (client) or passively (server). Copyright: © 2012-2014 Sönke Ludwig License: Subject to the terms of the MIT license, as written in the included LICENSE.txt file. Authors: Sönke Ludwig */ module vibe.stream.tls; import vibe.core.log; import vibe.core.net; import vibe.core.path : NativePath; import vibe.core.stream; import vibe.core.sync; import vibe.utils.dictionarylist; import vibe.internal.interfaceproxy; import std.algorithm; import std.array; import std.conv; import std.exception; import std.string; import core.stdc.string : strlen; import core.sync.mutex; import core.thread; version (VibeNoSSL) {} else version(Have_openssl) version = OpenSSL; else version(Have_botan) version = Botan; /// A simple TLS client unittest { import vibe.core.net; import vibe.stream.tls; void sendTLSMessage() { auto conn = connectTCP("127.0.0.1", 1234); auto sslctx = createTLSContext(TLSContextKind.client); auto stream = createTLSStream(conn, sslctx); stream.write("Hello, World!"); stream.finalize(); conn.close(); } } /// Corresponding server unittest { import vibe.core.log; import vibe.core.net; import vibe.stream.operations; import vibe.stream.tls; void listenForTLS() { auto sslctx = createTLSContext(TLSContextKind.server); sslctx.useCertificateChainFile("server.crt"); sslctx.usePrivateKeyFile("server.key"); listenTCP(1234, delegate void(TCPConnection conn) nothrow { try { auto stream = createTLSStream(conn, sslctx); logInfo("Got message: %s", stream.readAllUTF8()); stream.finalize(); } catch (Exception e) { logInfo("Failed to receive encrypted message"); } }); } } /**************************************************************************************************/ /* Public functions */ /**************************************************************************************************/ @safe: /** Creates a new context of the given kind. Params: kind = Specifies if the context is going to be used on the client or on the server end of the TLS tunnel ver = The TLS protocol used for negotiating the tunnel */ TLSContext createTLSContext(TLSContextKind kind, TLSVersion ver = TLSVersion.any) @trusted { version (OpenSSL) { static TLSContext createOpenSSLContext(TLSContextKind kind, TLSVersion ver) @safe { import vibe.stream.openssl; return new OpenSSLContext(kind, ver); } if (!gs_sslContextFactory) setTLSContextFactory(&createOpenSSLContext); } else version(Botan) { static TLSContext createBotanContext(TLSContextKind kind, TLSVersion ver) @safe { import vibe.stream.botan; return new BotanTLSContext(kind); } if (!gs_sslContextFactory) setTLSContextFactory(&createBotanContext); } assert(gs_sslContextFactory !is null, "No TLS context factory registered. Compile in botan or openssl dependencies, or call setTLSContextFactory first."); return gs_sslContextFactory(kind, ver); } /** Constructs a new TLS tunnel and infers the stream state from the TLSContextKind. Depending on the TLSContextKind of ctx, the tunnel will try to establish an TLS tunnel by either passively accepting or by actively connecting. Params: underlying = The base stream which is used for the TLS tunnel ctx = TLS context used for initiating the tunnel peer_name = DNS name of the remote peer, used for certificate validation peer_address = IP address of the remote peer, used for certificate validation */ TLSStream createTLSStream(Stream)(Stream underlying, TLSContext ctx, string peer_name = null, NetworkAddress peer_address = NetworkAddress.init) if (isStream!Stream) { auto stream_state = ctx.kind == TLSContextKind.client ? TLSStreamState.connecting : TLSStreamState.accepting; return createTLSStream(underlying, ctx, stream_state, peer_name, peer_address); } /** Constructs a new TLS tunnel, allowing to override the stream state. This constructor allows to specify a custom tunnel state, which can be useful when a tunnel has already been established by other means. Params: underlying = The base stream which is used for the TLS tunnel ctx = TLS context used for initiating the tunnel state = The manually specified tunnel state peer_name = DNS name of the remote peer, used for certificate validation peer_address = IP address of the remote peer, used for certificate validation */ TLSStream createTLSStream(Stream)(Stream underlying, TLSContext ctx, TLSStreamState state, string peer_name = null, NetworkAddress peer_address = NetworkAddress.init) if (isStream!Stream) { return ctx.createStream(interfaceProxy!(.Stream)(underlying), state, peer_name, peer_address); } /** Constructs a new TLS stream using manual memory allocator. */ auto createTLSStreamFL(Stream)(Stream underlying, TLSContext ctx, TLSStreamState state, string peer_name = null, NetworkAddress peer_address = NetworkAddress.init) if (isStream!Stream) { // This function has an auto return type to avoid the import of the TLS // implementation headers. When client code uses this function the compiler // will have to semantically analyse it and subsequently will import the TLS // implementation headers. version (OpenSSL) { import vibe.internal.freelistref; import vibe.stream.openssl; static assert(AllocSize!TLSStream > 0); return FreeListRef!OpenSSLStream(interfaceProxy!(.Stream)(underlying), cast(OpenSSLContext)ctx, state, peer_name, peer_address); } else version (Botan) { import vibe.internal.freelistref; import vibe.stream.botan; return FreeListRef!BotanTLSStream(interfaceProxy!(.Stream)(underlying), cast(BotanTLSContext) ctx, state, peer_name, peer_address); } else assert(false, "No TLS support compiled in (VibeNoTLS)"); } void setTLSContextFactory(TLSContext function(TLSContextKind, TLSVersion) @safe factory) { () @trusted { gs_sslContextFactory = factory; } (); } /**************************************************************************************************/ /* Public types */ /**************************************************************************************************/ /** Creates an TLS tunnel within an existing stream. Note: Be sure to call finalize before finalizing/closing the outer stream so that the TLS tunnel is properly closed first. */ interface TLSStream : Stream { @safe: @property TLSCertificateInformation peerCertificate(); //-/ The host name reported through SNI //@property string hostName() const; /** The ALPN that has been negotiated for this connection. See_also: $(WEB https://en.wikipedia.org/wiki/Application-Layer_Protocol_Negotiation) */ @property string alpn() const; } enum TLSStreamState { connecting, accepting, connected } /** Encapsulates the configuration for an TLS tunnel. Note that when creating an TLSContext with TLSContextKind.client, the peerValidationMode will be set to TLSPeerValidationMode.trustedCert, but no trusted certificate authorities are added by default. Use useTrustedCertificateFile to add those. */ interface TLSContext { @safe: /// The kind of TLS context (client/server) @property TLSContextKind kind() const; /** Specifies the validation level of remote peers. The default mode for TLSContextKind.client is TLSPeerValidationMode.trustedCert and the default for TLSContextKind.server is TLSPeerValidationMode.none. */ @property void peerValidationMode(TLSPeerValidationMode mode); /// ditto @property TLSPeerValidationMode peerValidationMode() const; /** The maximum length of an accepted certificate chain. Any certificate chain longer than this will result in the TLS negitiation failing. The default value is 9. */ @property void maxCertChainLength(int val); /// ditto @property int maxCertChainLength() const; /** An optional user callback for peer validation. This callback will be called for each peer and each certificate of its certificate chain to allow overriding the validation decision based on the selected peerValidationMode (e.g. to allow invalid certificates or to reject valid ones). This is mainly useful for presenting the user with a dialog in case of untrusted or mismatching certificates. */ @property void peerValidationCallback(TLSPeerValidationCallback callback); /// ditto @property inout(TLSPeerValidationCallback) peerValidationCallback() inout; /** The callback used to associcate host names with TLS certificates/contexts. This property is only used for kind $(D TLSContextKind.serverSNI). */ @property void sniCallback(TLSServerNameCallback callback); /// ditto @property inout(TLSServerNameCallback) sniCallback() inout; /// Callback function invoked to choose alpn (client side) @property void alpnCallback(TLSALPNCallback alpn_chooser); /// ditto @property TLSALPNCallback alpnCallback() const; /// Setter method invoked to offer ALPN (server side) void setClientALPN(string[] alpn); /** Creates a new stream associated to this context. */ TLSStream createStream(InterfaceProxy!Stream underlying, TLSStreamState state, string peer_name = null, NetworkAddress peer_address = NetworkAddress.init); /** Set the list of cipher specifications to use for TLS tunnels. The list must be a colon separated list of cipher specifications as accepted by OpenSSL. Calling this function without argument will restore the default. See_also: $(LINK https://www.openssl.org/docs/apps/ciphers.html#CIPHER_LIST_FORMAT) */ void setCipherList(string list = null); /** Set params to use for DH cipher. * * By default the 2048-bit prime from RFC 3526 is used. * * Params: * pem_file = Path to a PEM file containing the DH parameters. Calling * this function without argument will restore the default. */ void setDHParams(string pem_file=null); /** Set the elliptic curve to use for ECDH cipher. * * By default a curve is either chosen automatically or prime256v1 is used. * * Params: * curve = The short name of the elliptic curve to use. Calling this * function without argument will restore the default. * */ void setECDHCurve(string curve=null); /// Sets a certificate file to use for authenticating to the remote peer void useCertificateChainFile(string path); /// ditto final void useCertificateChainFile(NativePath path) { useCertificateChainFile(path.toString()); } /// Sets the private key to use for authenticating to the remote peer based /// on the configured certificate chain file. void usePrivateKeyFile(string path); /// ditto final void usePrivateKeyFile(NativePath path) { usePrivateKeyFile(path.toString()); } /** Sets the list of trusted certificates for verifying peer certificates. If this is a server context, this also entails that the given certificates are advertised to connecting clients during handshake. On Linux, the system's root certificate authority list is usually found at "/etc/ssl/certs/ca-certificates.crt", "/etc/pki/tls/certs/ca-bundle.crt", or "/etc/ssl/ca-bundle.pem". */ void useTrustedCertificateFile(string path); } enum TLSContextKind { client, /// Client context (active connector) server, /// Server context (passive connector) serverSNI, /// Server context with multiple certificate support (SNI) } enum TLSVersion { any, /// Accept TLSv1.0 and greater ssl3, /// Accept only SSLv3 (not supported anymore) tls1, /// Accept only TLSv1.0 tls1_1, /// Accept only TLSv1.1 tls1_2, /// Accept only TLSv1.2 dtls1, /// Use DTLSv1.0 ssl23 = any /// Deprecated compatibility alias } /** Specifies how rigorously TLS peer certificates are validated. The individual options can be combined using a bitwise "or". Usually it is recommended to use $(D trustedCert) for full validation. */ enum TLSPeerValidationMode { /** Accept any peer regardless if and which certificate is presented. This mode is generally discouraged and should only be used with a custom validation callback set to do the verification. */ none = 0, /** Require the peer to always present a certificate. Note that this option alone does not verify the certificate at all. It can be used together with the "check" options, or by using a custom validation callback to actually validate certificates. */ requireCert = 1<<0, /** Check the certificate for basic validity. This verifies the validity of the certificate chain and some other general properties, such as expiration time. It doesn't verify either the peer name or the trust state of the certificate. */ checkCert = 1<<1, /** Validate the actual peer name/address against the certificate. Compares the name/address of the connected peer, as passed to $(D createTLSStream) to the list of patterns present in the certificate, if any. If no match is found, the connection is rejected. */ checkPeer = 1<<2, /** Requires that the certificate or any parent certificate is trusted. Searches list of trusted certificates for a match of the certificate chain. If no match is found, the connection is rejected. See_also: $(D useTrustedCertificateFile) */ checkTrust = 1<<3, /** Require a valid certificate matching the peer name. In this mode, the certificate is validated for general consistency and possible expiration, and the peer name is checked to see if the certificate actually applies. However, the certificate chain is not matched against the system's pool of trusted certificate authorities, so a custom validation callback is still needed to get a secure validation process. This option is a combination $(D requireCert), $(D checkCert) and $(D checkPeer). */ validCert = requireCert | checkCert | checkPeer, /** Require a valid and trusted certificate (strongly recommended). Checks the certificate and peer name for validity and requires that the certificate chain originates from a trusted CA (based on the registered pool of certificate authorities). This option is a combination $(D validCert) and $(D checkTrust). See_also: $(D useTrustedCertificateFile) */ trustedCert = validCert | checkTrust, } /** Certificate information */ struct TLSCertificateInformation { /** Information about the certificate's subject name. Maps fields to their values. For example, typical fields on a certificate will be 'commonName', 'countryName', 'emailAddress', etc. */ DictionaryList!(string, false, 8) subjectName; /** Vendor specific representation of the peer certificate. This field is only set if the functionality is supported and if the peer certificate is a X509 certificate. For the OpenSSL driver, this will point to an `X509` struct. Note that the life time of the object is limited to the life time of the TLS stream. */ void* _x509; } struct TLSPeerValidationData { char[] certName; string errorString; // certificate chain // public key // public key fingerprint } alias TLSPeerValidationCallback = bool delegate(scope TLSPeerValidationData data); alias TLSServerNameCallback = TLSContext delegate(string hostname); alias TLSALPNCallback = string delegate(string[] alpn_choices); private { __gshared TLSContext function(TLSContextKind, TLSVersion) gs_sslContextFactory; }
D
module tests.multidrawelementsindirect; import tests.iface; import std.math; class MultiDrawElementsIndirectTest : GLDrawObject, Test { bool answer = false; bool result = false; CommonGLShaderProgram shader; GLArrayBuffer points; GLElementArrayBuffer eab; GLDrawIndirectBuffer dib; size_t step; vec2[] getDoubleLined( vec2 offset, float r1, float r2, float angle, uint n ) { vec2[] ret; foreach( i; 0 .. n+1 ) { auto t = angle + ( 2 * PI * i ) / n; ret ~= [ vec2( cos(t), sin(t) ) * r1 + offset, vec2( cos(t), sin(t) ) * r2 + offset ]; } return ret; } uint[] getDoubleLinedIndices( uint n ) { uint[] l1, l2; for( uint i = 0; i < n + 1; i++ ) { auto k = (i*2) % (n*2); l1 ~= k; l2 ~= k+1; } l1 ~= uint.max; l2 ~= uint.max; return l1 ~ l2; } void init() { shader = newEMM!CommonGLShaderProgram( parseGLShaderSource( SS_DRAW_VARIANTS ) ); points = newEMM!GLArrayBuffer; eab = newEMM!GLElementArrayBuffer; dib = newEMM!GLDrawIndirectBuffer; alias DrawCmd = GLDrawIndirectBuffer.ElementCmd; DrawCmd[] drawcmd; vec2[] vertices, vbuf; uint[] indices, ibuf; void addFigure( vec2 offset, float angle, uint N, uint i ) { vbuf = getDoubleLined( offset, 0.2, 0.1, angle, N ); ibuf = getDoubleLinedIndices(N); drawcmd ~= DrawCmd( cast(uint)(ibuf.length), i, cast(uint)(indices.length), cast(uint)(vertices.length), 0 ); vertices ~= vbuf; indices ~= ibuf; } addFigure( vec2(-.5,.5), PI_2, 3, 1 ); addFigure( vec2( 0,.5), PI_4, 4, 2 ); addFigure( vec2( .5,.5), PI_2, 5, 3 ); addFigure( vec2(-.5,0), PI_4, 4, 3 ); addFigure( vec2( 0,0), PI_2, 3, 4 ); addFigure( vec2( .5,0), 0, 36, 5 ); addFigure( vec2(-.5,-.5), PI_2, 36, 3 ); addFigure( vec2( 0,-.5), PI_4, 4, 4 ); addFigure( vec2( .5,-.5), PI_2, 5, 6 ); auto sf = [ GLBuffer.StorageBits.WRITE ]; points.storageData( vertices, sf ); eab.storage( indices, sf ); dib.storage( drawcmd, sf ); setAttribPointer( points, 0, 2, GLType.FLOAT ); glEnable( GL_PRIMITIVE_RESTART ); glPrimitiveRestartIndex( uint.max ); } void clear() { destroy(); } void idle() { } void draw() { shader.use(); multiDrawElementsIndirect( DrawMode.LINE_STRIP, eab, dib ); } void keyReaction( in KeyboardEvent ke ) { if( !ke.pressed ) return; if( ke.scan == ke.Scan.Y ) { answer = true; result = true; } if( ke.scan == ke.Scan.N ) { answer = true; result = false; } } void mouseReaction( in MouseEvent ) { } void resize( ivec2 ) { } @property { wstring name() { return "draw variants"w; } wstring info() { return "9 full red figures with different colors duplicates [y/N]"w; } bool complite() { return answer; } bool success() { return result; } } } enum SS_DRAW_VARIANTS = ` //### vert #version 430 core layout(location=0) in vec2 pos; layout(location=0) out vec3 out_color; void main() { vec2 offset = vec2(1,-1) * 0.08 * gl_InstanceID; if( gl_InstanceID == 0 ) out_color = vec3(1,0,0); else if( gl_InstanceID == 1 ) out_color = vec3(0,1,0); else if( gl_InstanceID == 2 ) out_color = vec3(0,0,1); else if( gl_InstanceID == 3 ) out_color = vec3(1,1,0); else if( gl_InstanceID == 4 ) out_color = vec3(0,1,1); else if( gl_InstanceID == 5 ) out_color = vec3(1,0,1); gl_Position = vec4(pos*(vec2(1)-offset),0,1); } //### frag #version 430 core layout(location=0) in vec3 in_color; layout(location=0) out vec4 color; void main() { color = vec4( in_color, 1 ); } `;
D
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D
instance Mod_7411_BAU_Deppenhans_REL (Npc_Default) { // ------ NSC ------ name = "Deppenhans"; guild = GIL_out; id = 7411; voice = 1; flags = 0; //NPC_FLAG_IMMORTAL oder 0 npctype = NPCTYPE_MAIN; // ------ Attribute ------ B_SetAttributesToChapter (self, 1); //setzt Attribute und LEVEL entsprechend dem angegebenen Kapitel (1-6) // ------ NSC-relevante Talente vergeben ------ B_GiveNpcTalents (self); // ------ Kampf-Talente ------ //Der enthaltene B_AddFightSkill setzt Talent-Ani abhängig von TrefferChance% - alle Kampftalente werden gleichhoch gesetzt B_SetFightSkills (self, 15); //Grenzen für Talent-Level liegen bei 30 und 60 // ------ Kampf-Taktik ------ fight_tactic = FAI_HUMAN_COWARD; // MASTER / STRONG / COWARD // ------ Equippte Waffen ------ //Munition wird automatisch generiert, darf aber angegeben werden EquipItem (self, ItMw_1h_Bau_Mace); // ------ Inventory ------ B_CreateAmbientInv (self); // ------ visuals ------ //Muss NACH Attributen kommen, weil in B_SetNpcVisual die Breite abh. v. STR skaliert wird B_SetNpcVisual (self, MALE, "Hum_Head_Bald", Face_P_Normal03, BodyTex_P, ITAR_BAU_M); Mdl_SetModelFatness (self, 2); Mdl_ApplyOverlayMds (self, "Humans_Relaxed.mds"); // Tired / Militia / Mage / Arrogance / Relaxed // ------ TA anmelden ------ daily_routine = Rtn_Start_7411; }; FUNC VOID Rtn_Start_7411 () { TA_Stand_Guarding (08,05,19,05,"REL_SURFACE_106"); TA_Sit_Chair (19,05,22,05,"REL_SCHEUNESCHLAFEN3"); TA_Sleep (22,05,07,05,"REL_SURFACE_214"); TA_Sit_Chair (07,05,08,05,"REL_VORRTSLAGER"); }; FUNC VOID Rtn_Truhe_7411 () { TA_RunToWP (08,05,22,05,"REL_SURFACE_220"); TA_RunToWP (22,05,08,05,"REL_SURFACE_220"); };
D
int [] heap; int len; int i; void heapsort(){ while(i > 0) { pop_max(); } } void add_heap(int x) { heap[i] = x; relax_up(i); } void pop_max() { i = i - 1; swap(0, i); relax(0); } void swap(int k, int l) { int temp; temp = heap[k]; heap[k] = heap[l]; heap[l] = temp; } void relax_up(int h) { int parent; if (h == 0) return; parent = (h - 1) / 2; if (heap[parent] < heap[h]) { swap(parent, h); relax_up(parent); } } void relax(int h) { int left; int right; int lindex; int rindex; int max; lindex = 2 * h + 1; rindex = 2 * h + 2; if (lindex < i) { left = heap[lindex]; } else { left = -1; } if (rindex < i) { right = heap[rindex]; } else { right = -1; } max = max(left, right); if ((max == 1) && (heap[h] < left)) { swap(h, lindex); relax(lindex); return; } if ((max == 2) && (heap[h] < right)) { swap(h, rindex); relax(rindex); return; } } int max(int left, int right) { if (left > right) return 1; return 2; } int main() { int j; len = ReadInteger(); heap = NewArray(len, int); for (i = 0; i < len; i = i + 1) { add_heap(ReadInteger()); } heapsort(); j = 0; while (j < len) { Print(heap[j]); j = j + 1; } }
D
module hunt.wechat.bean.scan.infolist.VerifiedList; import hunt.collection.List; class VerifiedList { private string verified_firm_code; private List!(VerifiedCateList) verified_cate_list; public string getVerified_firm_code() { return verified_firm_code; } public void setVerified_firm_code(string verified_firm_code) { this.verified_firm_code = verified_firm_code; } public List!(VerifiedCateList) getVerified_cate_list() { return verified_cate_list; } public void setVerified_cate_list(List!(VerifiedCateList) verified_cate_list) { this.verified_cate_list = verified_cate_list; } }
D
// Copyright (c) 1999-2003 by Digital Mars // All Rights Reserved // written by Walter Bright // www.digitalmars.com module std.gc; import gcstats; void addRoot(void *p); // add p to list of roots void removeRoot(void *p); // remove p from list of roots void addRange(void *pbot, void *ptop); // add range to scan for roots void removeRange(void *pbot); // remove range /*********************************** * Run a full garbage collection cycle. */ void fullCollect(); /*********************************** * Run a generational garbage collection cycle. * Takes less time than a fullcollect(), but isn't * as effective. */ void genCollect(); void genCollectNoStack(); void minimize(); // minimize physical memory usage /*************************************** * Disable and enable collections. They must be * a matched pair, and can nest. * By default collections are enabled. */ void disable(); void enable(); void getStats(out GCStats stats); /*************************************** * Get handle to the collector. */ void* getGCHandle(); /*************************************** * Set handle to the collector. */ void setGCHandle(void* p); void endGCHandle(); extern (C) { void gc_init(); void gc_term(); }
D
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module raider.collision.shape; import raider.math; import raider.collision.space; import raider.tools.reference; import std.math : PI, abs; immutable double featureRadius = 0.01; /** * Collision geometry. * * Supported types: * - Sphere * - Box * - Convex hull * * TODO: * - Cylinder * - Triangle soup * - Displacement map * - Automatic bevelling * * 'U' template mixin parameter is for user data. * It will be instantiated as U data, and aliased to this. * * Shapes can be modified during simulation. * * A shape should not be used after its space is * destroyed. */ @RC abstract class Shape(U) {package: alias Shape!U Shape_; alias Space!U Space_; //How do we deal with the global aabb? Fixed point? struct Proxy { aabb3 aabb; Shape_ shape; } W!Space_ space; //TODO Depending on algorithm structure it might be worth TRYING quats. //Are there any algorithms that require a matrix cache? //How about the support and feature functions? MMM? //Might have to profile the difference. //Besides, quat*point isn't THAT slow.. no cos or sin. //Also, multiplying by 2 becomes a shift. //..also I only see 13 multiplies in Eigen's source. //Unlike the 21 listed in Wikipedia's analysis. //You know, the main disadvantage of quaternions is starting to look like //less of a disadvantage. It's only when you have lots of vertex positions //and non-affine transformations that matrices are absolutely required.. @property auto proxy() //pretty sure this isn't a good idea, it does nothing useful { return Proxy(aabb, this); } public: vec3 p; mat3f o = mat3f.identity; U data; //alias data this; this(Space_ space) { this.space = W!Space_(space); if(auto s = this.space._r) synchronized(s.mutex) s.shapes.add(proxy); //FIXME And if a collision callback wants to create more shapes? //near() adds contacts to lists, remember. } ~this() { //Linear search to remove shape from space. //Can't do much better; the shapes array is continually changing. if(auto s = space._r) synchronized(s.mutex) s.shapes.destroyItem!"i.shape"(this); } //Subclasses implement these. aabb3 aabb(); /// Local bounding box of shape. double volume(); /// Volume of shape in metres cubed. mat3 inertiaLocal(ref vec3 com); /// Local inertia tensor and center of mass. vec3 supportLocal(ref vec3 dir); /// Local support function //@property vec3 position() { return p; } //@property void position(vec3 value) { p = value; } //@property mat3f orientation() { return o; } //@property void orientation(mat3f value) { o = value; } alias p pos, position; alias o ori, orientation; /** * Find support point in global coordinates from a global direction * * Unrolled for speed, this is an inner loop. * TODO Sphere is a special case. * Also TODO investigate Q16 implementation, * if o is Q16. */ vec3 support(vec3 d) { //Get dir in local space and find support point vec3 s = void; s[0] = d[0] * o.f[0] + d[1] * o.f[3] + d[2] * o.f[6]; s[1] = d[0] * o.f[1] + d[1] * o.f[4] + d[2] * o.f[7]; s[2] = d[0] * o.f[2] + d[1] * o.f[5] + d[2] * o.f[8]; s = supportLocal(s); //Return support point in global space (inc. translation) vec3 g = void; g[0] = s[0] * o.f[0] + s[1] * o.f[1] + s[2] * o.f[2]; g[1] = s[0] * o.f[3] + s[1] * o.f[4] + s[2] * o.f[5]; g[2] = s[0] * o.f[6] + s[1] * o.f[7] + s[2] * o.f[8]; return g + p; } } @RC class Sphere(U) : Shape!U {public: float radius; this(Space!U space, float radius = 1.0) { super(space); this.radius = radius; } override aabb3 aabb() { return aabb3(p - radius, p + radius); } override double volume() { return (4.0/3.0) * PI * radius*radius*radius; } override mat3 inertiaLocal(ref vec3 com) { return mat3.identity * 0.4 * radius; } override vec3 supportLocal(ref vec3 dir) { dir.normalize; dir *= radius; return dir; } } @RC class Box(U) : Shape!U {public: vec3f dim; this(Space!U space, vec3 dimensions = vec3(1,1,1)) { super(space); dim = dimensions.abs; } override aabb3 aabb() { vec3 aadim = vec3(dot(o[0].abs, dim), dot(o[1].abs, dim), dot(o[2].abs, dim)); return aabb3(pos-aadim, pos + aadim); /* TODO Profile expanded box aabb generation * aadim[0] = abs(o.f[0] * dim[0]) + abs(o.f[1] * dim[1]) + abs(o.f[2] * dim[2]); * aadim[1] = abs(o.f[3] * dim[0]) + abs(o.f[4] * dim[1]) + abs(o.f[5] * dim[2]); * aadim[2] = abs(o.f[6] * dim[0]) + abs(o.f[7] * dim[1]) + abs(o.f[8] * dim[2]); * * Haha what is this hot mess * aadim[0] = abs(o.f[0]) * dim[0] + abs(o.f[1]) * dim[1] + abs(o.f[2]) * dim[2]; * aadim[1] = abs(o.f[3]) * dim[0] + abs(o.f[4]) * dim[1] + abs(o.f[5]) * dim[2]; * aadim[2] = abs(o.f[6]) * dim[0] + abs(o.f[7]) * dim[1] + abs(o.f[8]) * dim[2]; */ //WHAT'RE THOOOOOOSE //return aabb3f(pos - dim.length, pos + dim.length); } override double volume() { return dim[0] * dim[1] * dim[2]; } override mat3 inertiaLocal(ref vec3 com) { vec3 a = dim * dim; mat3 r; r[0][0] = (a[1] + a[2]) / 12; r[1][1] = (a[0] + a[2]) / 12; r[2][2] = (a[0] + a[1]) / 12; return r; } override vec3 supportLocal(ref vec3 dir) { vec3 r = void; r[0] = dir[0] <= -0.0 ? -dim[0] : dim[0]; r[1] = dir[1] <= -0.0 ? -dim[1] : dim[1]; r[2] = dir[2] <= -0.0 ? -dim[2] : dim[2]; return r; } } @RC class ConvexHull(U) : Shape!U { this(Space!U space) { super(space); } Array!vec3f points; //A static Q0.16 array sounds good. //Some sort of super-dense winged edge representation. //Upper limit of 128 elements means one-byte indices. //Actually, taking the average of ONLY edge contributions gives vertex sharpness. //mmmbut a sphereish convex hull needs to have the same result. Smaller size affecting sharpness. //THE SUPPORT FUNCTION CAN DO THIS.. a few samples and BAM. void updateHull() { /* Convex hull storage is like peeling an apple. * One algorithm (updateHull) can take a pointcloud, sort the points, * and 'wind' them in a certain order, eliminating interior points. * The other algorithm (faces iterator) can take these wound points * and efficiently reconstruct the tri-faces. * * This might also update cached mass and volume properties. */ } override aabb3 aabb() { return aabb3(); } override mat3 inertiaLocal(vec3 com) { /* Implementation adapted from code by Gero Mueller * based on Mirtich, B 1996, 'Fast and Accurate * Computation of Polyhedral Mass Properties', * Journal of Graphics Tools, vol. 1, no. 2. */ } override vec3 supportLocal(ref vec3 dir) { return vec3(); } } /++ These aren't convex.. class TriangleSoup(U) : Shape!U { this(Space!U space) { super(space); } Array!vec3 verts; Array!uint tris; override aabb3f aabb() { return aabb3f(); } override vec3 supportLocal(ref vec3 dir) { return vec3(); } //KD tree? BSP? override bool featureLocal(ref vec3 pos) { return false; } } class DisplacementMap(U) : Shape!U { this(Space!U space) { super(space); } Array!float values; uint width; override aabb3f aabb() { return aabb3f(); } override vec3 supportLocal(ref vec3 dir) { return vec3(); } } ++/ /* * So hey, triangle soup hierarchy generation is similar * for meshes. Could low-detail physical and high-detail graphical * meshes operate with the same hierarchy? * * Also, multi-draw-elements - is that capable of drawing * multiple selected bits of triangle soup..? */ /* 14-10-2017 * Regarding feature awareness * * A good hint for the sliding movement of persistent contacts is that * if one surface is a flat plane, and the other is a sharp point, the * contact should move with the sharp point - it is less likely to break. * Therefore, shapes provide featureLocal, a method that takes a contact * point in global space and returns a byte (0-127). * * This value is the sharpness, where 0 is flat and 127 is sharp. * * Within a sphere defined by featureRadius around the contact point, * assumed to lie on the shape surface (but not always projected to it * accurately), a flat plane has sharpness 0, and an infinitesimal point * has sharpness 127. featureRadius is a fairly arbitrary value that is * tweaked to play well with elastic contacts. * * The sharpness is how much of the hemisphere below the contact normal * is empty. This definition is very vague, only used as a guide for * fast and simple sharpness calculations. There is no single solution; * this is about speed and the quality of the end result. * * When a contact slides, it moves with the sharpest contact. This * maximises its lifespan. Once it breaks, a new contact replaces it. * * Sharpness is represented as a byte because more precision is useless * and it means shapes can store explicit values in a smaller footprint. * * Implementations may appreciate the 'ftni' (float to normalised integer) * function in raider.math.misc. */ /* Alternatively we have separate traction and restitution springs. * Which might make it work better for wheels and such. * Simpler, too. Cheaper. * * */
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a state in south central United States a river that rises in the Rocky Mountains in Colorado and flows southeast through Kansas and Oklahoma and through Arkansas to become a tributary of the Mississippi River
D
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D
in a disrespectful and mocking manner
D
module ml_engine.core.script.audio_binding; import ml_engine.core.manager.audiomanager; import derelict.lua.lua; import std.conv; import std.stdio; extern(C) nothrow int loadSound(lua_State *L){ try{ string path = to!string(lua_tostring(L,1)); string name = to!string(lua_tostring(L,2)); AudioManager.getInstance().loadSound(path,name); }catch(Exception e){ } return 0; } extern(C) nothrow int playSound(lua_State *L){ try{ string name = to!string(lua_tostring(L,1)); AudioManager.getInstance().playSound(name); }catch(Exception e){ } return 0; } extern(C) nothrow int loadMusic(lua_State *L){ try{ string path = to!string(lua_tostring(L,1)); string name = to!string(lua_tostring(L,2)); AudioManager.getInstance().loadMusic(path,name); }catch(Exception e){ } return 0; } extern(C) nothrow int stopMusic(lua_State *L){ try{ string name = to!string(lua_tostring(L,1)); AudioManager.getInstance().stopMusic(name); }catch(Exception e){ } return 0; } extern(C) nothrow int cleanMusic(lua_State *L){ try{ AudioManager.getInstance().cleanMusic(); }catch(Exception e){ } return 0; } extern(C) nothrow int cleanSound(lua_State *L){ try{ AudioManager.getInstance().cleanSound(); }catch(Exception e){ } return 0; } extern(C) nothrow int playMusic(lua_State *L){ try{ string name = to!string(lua_tostring(L,1)); AudioManager.getInstance().playMusic(name); }catch(Exception e){ } return 0; } extern(C) nothrow int Audio_setDirectory(lua_State *L){ try{ string value = to!string(lua_tostring(L,1)); writeln("Audio loading complete!"); writeln(value); AudioManager.getInstance().setDirectory(value); }catch(Exception e){ } return 0; }
D
/* * Copyright (c) 2017-2018 sel-project * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in all * copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE * SOFTWARE. * */ /** * Copyright: 2017-2018 sel-project * License: MIT * Authors: Kripth * Source: $(HTTP github.com/sel-project/selery/source/selery/block/redstone.d, selery/block/redstone.d) */ module selery.block.redstone; import selery.about : block_t; import selery.block.block; import selery.block.solid; import selery.item.item : Item; import selery.item.items : Items; import selery.math.vector; import selery.player.player : Player; static import sul.blocks; class SwitchingBlock(bool restoneOnly=false) : MineableBlock { private block_t change; public this(sul.blocks.Block data, MiningTool miningTool, Drop drop, block_t change) { super(data, miningTool, drop); this.change = change; } static if(!restoneOnly) { public override bool onInteract(Player player, Item item, BlockPosition position, ubyte face) { player.world[position] = this.change; return true; } } }
D
/** * Windows API header module * * Translated from MinGW Windows headers * * License: $(LINK2 http://www.boost.org/LICENSE_1_0.txt, Boost License 1.0) * Source: $(DRUNTIMESRC src/core/sys/windows/_oaidl.d) */ module core.sys.windows.oaidl; version (Windows): @system: import core.sys.windows.basetyps, core.sys.windows.unknwn, core.sys.windows.windef, core.sys.windows.wtypes; enum DISPID_UNKNOWN = -1; enum DISPID_VALUE = 0; enum DISPID_PROPERTYPUT = -3; enum DISPID_NEWENUM = -4; enum DISPID_EVALUATE = -5; enum DISPID_CONSTRUCTOR = -6; enum DISPID_DESTRUCTOR = -7; enum DISPID_COLLECT = -8; enum FADF_AUTO = 1; enum FADF_STATIC = 2; enum FADF_EMBEDDED = 4; enum FADF_FIXEDSIZE = 16; enum FADF_RECORD = 32; enum FADF_HAVEIID = 64; enum FADF_HAVEVARTYPE = 128; enum FADF_BSTR = 256; enum FADF_UNKNOWN = 512; enum FADF_DISPATCH = 1024; enum FADF_VARIANT = 2048; enum FADF_RESERVED = 0xf0e8; enum FADF_DATADELETED = 0x1000; enum FADF_CREATEVECTOR = 0x2000; enum PARAMFLAG_NONE = 0; enum PARAMFLAG_FIN = 1; enum PARAMFLAG_FOUT = 2; enum PARAMFLAG_FLCID = 4; enum PARAMFLAG_FRETVAL = 8; enum PARAMFLAG_FOPT = 16; enum PARAMFLAG_FHASDEFAULT = 32; enum PARAMFLAG_FHASCUSTDATA = 64; enum IDLFLAG_NONE = PARAMFLAG_NONE; enum IDLFLAG_FIN = PARAMFLAG_FIN; enum IDLFLAG_FOUT = PARAMFLAG_FOUT; enum IDLFLAG_FLCID = PARAMFLAG_FLCID; enum IDLFLAG_FRETVAL = PARAMFLAG_FRETVAL; enum IMPLTYPEFLAG_FDEFAULT = 1; enum IMPLTYPEFLAG_FSOURCE = 2; enum IMPLTYPEFLAG_FRESTRICTED = 4; enum IMPLTYPEFLAG_FDEFAULTVTABLE = 8; enum SYSKIND { SYS_WIN16, SYS_WIN32, SYS_MAC } enum LIBFLAGS { LIBFLAG_FRESTRICTED = 1, LIBFLAG_FCONTROL = 2, LIBFLAG_FHIDDEN = 4, LIBFLAG_FHASDISKIMAGE = 8 } struct TLIBATTR { GUID guid; LCID lcid; SYSKIND syskind; WORD wMajorVerNum; WORD wMinorVerNum; WORD wLibFlags; } alias TLIBATTR* LPTLIBATTR; alias CY CURRENCY; struct SAFEARRAYBOUND { ULONG cElements; LONG lLbound; } alias SAFEARRAYBOUND* LPSAFEARRAYBOUND; struct SAFEARR_BSTR { ULONG Size; wireBSTR* aBstr; } struct SAFEARR_UNKNOWN { ULONG Size; IUnknown* apUnknown; } struct SAFEARR_DISPATCH { ULONG Size; LPDISPATCH* apDispatch; } struct SAFEARR_VARIANT { ULONG Size; _wireVARIANT* aVariant; } enum SF_TYPE { SF_ERROR=VARENUM.VT_ERROR, SF_I1=VARENUM.VT_I1, SF_I2=VARENUM.VT_I2, SF_I4=VARENUM.VT_I4, SF_I8=VARENUM.VT_I8, SF_BSTR=VARENUM.VT_BSTR, SF_UNKNOWN=VARENUM.VT_UNKNOWN, SF_DISPATCH=VARENUM.VT_DISPATCH, SF_VARIANT=VARENUM.VT_VARIANT } struct _wireBRECORD { ULONG fFlags; ULONG clSize; LPRECORDINFO* pRecInfo; byte* pRecord; } alias _wireBRECORD* wireBRECORD; struct SAFEARR_BRECORD { ULONG Size; wireBRECORD* aRecord; } struct SAFEARR_HAVEIID { ULONG Size; IUnknown* apUnknown; IID iid; } struct SAFEARRAYUNION { ULONG sfType; union _u { SAFEARR_BSTR BstrStr; SAFEARR_UNKNOWN UnknownStr; SAFEARR_DISPATCH DispatchStr; SAFEARR_VARIANT VariantStr; SAFEARR_BRECORD RecordStr; SAFEARR_HAVEIID HaveIidStr; BYTE_SIZEDARR ByteStr; WORD_SIZEDARR WordStr; DWORD_SIZEDARR LongStr; HYPER_SIZEDARR HyperStr; } _u u; } struct _wireSAFEARRAY { USHORT cDims; USHORT fFeatures; ULONG cbElements; ULONG cLocks; SAFEARRAYUNION uArrayStructs; SAFEARRAYBOUND[1] rgsabound; } alias _wireSAFEARRAY* wireSAFEARRAY; alias wireSAFEARRAY* wirePSAFEARRAY; struct SAFEARRAY { USHORT cDims; USHORT fFeatures; ULONG cbElements; ULONG cLocks; PVOID pvData; SAFEARRAYBOUND[1] rgsabound; } alias SAFEARRAY* LPSAFEARRAY; struct VARIANT { union { struct { VARTYPE vt; WORD wReserved1; WORD wReserved2; WORD wReserved3; union { int lVal; LONGLONG llVal; ubyte bVal; short iVal; float fltVal; double dblVal; VARIANT_BOOL boolVal; SCODE scode; CY cyVal; DATE date; BSTR bstrVal; IUnknown punkVal; IDispatch pdispVal; SAFEARRAY* parray; ubyte* pbVal; short* piVal; int* plVal; LONGLONG* pllVal; float* pfltVal; double* pdblVal; VARIANT_BOOL* pboolVal; _VARIANT_BOOL* pbool; SCODE* pscode; CY* pcyVal; DATE* pdate; BSTR* pbstrVal; IUnknown* ppunkVal; IDispatch* ppdispVal; SAFEARRAY** pparray; VARIANT* pvarVal; void* byref; CHAR cVal; USHORT uiVal; ULONG ulVal; ULONGLONG ullVal; INT intVal; UINT uintVal; DECIMAL* pdecVal; CHAR* pcVal; USHORT* puiVal; ULONG* pulVal; ULONGLONG* pullVal; INT* pintVal; UINT* puintVal; struct { PVOID pvRecord; IRecordInfo pRecInfo; } } } DECIMAL decVal; } } alias VARIANT* LPVARIANT; alias VARIANT VARIANTARG; alias VARIANT* LPVARIANTARG; struct _wireVARIANT { DWORD clSize; DWORD rpcReserved; USHORT vt; USHORT wReserved1; USHORT wReserved2; USHORT wReserved3; union { LONG lVal; LONGLONG llVal; BYTE bVal; SHORT iVal; FLOAT fltVal; DOUBLE dblVal; VARIANT_BOOL boolVal; SCODE scode; CY cyVal; DATE date; wireBSTR bstrVal; IUnknown punkVal; LPDISPATCH pdispVal; wirePSAFEARRAY parray; wireBRECORD brecVal; BYTE* pbVal; SHORT* piVal; LONG* plVal; LONGLONG* pllVal; FLOAT* pfltVal; DOUBLE* pdblVal; VARIANT_BOOL* pboolVal; SCODE* pscode; CY* pcyVal; DATE* pdate; wireBSTR* pbstrVal; IUnknown* ppunkVal; LPDISPATCH* ppdispVal; wirePSAFEARRAY* pparray; wireVARIANT* pvarVal; CHAR cVal; USHORT uiVal; ULONG ulVal; ULONGLONG ullVal; INT intVal; UINT uintVal; DECIMAL decVal; DECIMAL* pdecVal; CHAR* pcVal; USHORT* puiVal; ULONG* pulVal; ULONGLONG* pullVal; INT* pintVal; UINT* puintVal; } } alias _wireVARIANT* wireVARIANT; alias LONG DISPID; alias DISPID MEMBERID; alias DWORD HREFTYPE; enum TYPEKIND { TKIND_ENUM, TKIND_RECORD, TKIND_MODULE, TKIND_INTERFACE, TKIND_DISPATCH, TKIND_COCLASS, TKIND_ALIAS, TKIND_UNION, TKIND_MAX } struct TYPEDESC { union { TYPEDESC* lptdesc; ARRAYDESC* lpadesc; HREFTYPE hreftype; } VARTYPE vt; } struct ARRAYDESC { TYPEDESC tdescElem; USHORT cDims; SAFEARRAYBOUND[1] rgbounds; } struct PARAMDESCEX { ULONG cBytes; VARIANTARG varDefaultValue; } alias PARAMDESCEX* LPPARAMDESCEX; struct PARAMDESC { LPPARAMDESCEX pparamdescex; USHORT wParamFlags; } alias PARAMDESC* LPPARAMDESC; struct IDLDESC { ULONG_PTR dwReserved; USHORT wIDLFlags; } alias IDLDESC* LPIDLDESC; struct ELEMDESC { TYPEDESC tdesc; union { IDLDESC idldesc; PARAMDESC paramdesc; } } alias ELEMDESC* LPELEMDESC; struct TYPEATTR { GUID guid; LCID lcid; DWORD dwReserved; MEMBERID memidConstructor; MEMBERID memidDestructor; LPOLESTR lpstrSchema; ULONG cbSizeInstance; TYPEKIND typekind; WORD cFuncs; WORD cVars; WORD cImplTypes; WORD cbSizeVft; WORD cbAlignment; WORD wTypeFlags; WORD wMajorVerNum; WORD wMinorVerNum; TYPEDESC tdescAlias; IDLDESC idldescType; } alias TYPEATTR* LPTYPEATTR; struct DISPPARAMS { VARIANTARG* rgvarg; DISPID* rgdispidNamedArgs; UINT cArgs; UINT cNamedArgs; } struct EXCEPINFO { WORD wCode; WORD wReserved; BSTR bstrSource; BSTR bstrDescription; BSTR bstrHelpFile; DWORD dwHelpContext; PVOID pvReserved; extern (Windows) { HRESULT function (EXCEPINFO* ) pfnDeferredFillIn; } SCODE scode; } alias EXCEPINFO* LPEXCEPINFO; enum CALLCONV { CC_FASTCALL, CC_CDECL, CC_MSCPASCAL, CC_PASCAL=CC_MSCPASCAL, CC_MACPASCAL, CC_STDCALL, CC_FPFASTCALL, CC_SYSCALL, CC_MPWCDECL, CC_MPWPASCAL, CC_MAX=CC_MPWPASCAL } enum FUNCKIND { FUNC_VIRTUAL, FUNC_PUREVIRTUAL, FUNC_NONVIRTUAL, FUNC_STATIC, FUNC_DISPATCH } enum INVOKEKIND { INVOKE_FUNC = 1, INVOKE_PROPERTYGET = 2, INVOKE_PROPERTYPUT = 4, INVOKE_PROPERTYPUTREF = 8 } struct FUNCDESC { MEMBERID memid; SCODE* lprgscode; ELEMDESC* lprgelemdescParam; FUNCKIND funckind; INVOKEKIND invkind; CALLCONV callconv; SHORT cParams; SHORT cParamsOpt; SHORT oVft; SHORT cScodes; ELEMDESC elemdescFunc; WORD wFuncFlags; } alias FUNCDESC* LPFUNCDESC; enum VARKIND { VAR_PERINSTANCE, VAR_STATIC, VAR_CONST, VAR_DISPATCH } struct VARDESC { MEMBERID memid; LPOLESTR lpstrSchema; union { ULONG oInst; VARIANT* lpvarValue; } ELEMDESC elemdescVar; WORD wVarFlags; VARKIND varkind; } alias VARDESC* LPVARDESC; enum TYPEFLAGS { TYPEFLAG_FAPPOBJECT = 1, TYPEFLAG_FCANCREATE = 2, TYPEFLAG_FLICENSED = 4, TYPEFLAG_FPREDECLID = 8, TYPEFLAG_FHIDDEN = 16, TYPEFLAG_FCONTROL = 32, TYPEFLAG_FDUAL = 64, TYPEFLAG_FNONEXTENSIBLE = 128, TYPEFLAG_FOLEAUTOMATION = 256, TYPEFLAG_FRESTRICTED = 512, TYPEFLAG_FAGGREGATABLE = 1024, TYPEFLAG_FREPLACEABLE = 2048, TYPEFLAG_FDISPATCHABLE = 4096, TYPEFLAG_FREVERSEBIND = 8192 } enum FUNCFLAGS { FUNCFLAG_FRESTRICTED = 1, FUNCFLAG_FSOURCE = 2, FUNCFLAG_FBINDABLE = 4, FUNCFLAG_FREQUESTEDIT = 8, FUNCFLAG_FDISPLAYBIND = 16, FUNCFLAG_FDEFAULTBIND = 32, FUNCFLAG_FHIDDEN = 64, FUNCFLAG_FUSESGETLASTERROR = 128, FUNCFLAG_FDEFAULTCOLLELEM = 256, FUNCFLAG_FUIDEFAULT = 512, FUNCFLAG_FNONBROWSABLE = 1024, FUNCFLAG_FREPLACEABLE = 2048, FUNCFLAG_FIMMEDIATEBIND = 4096 } enum VARFLAGS { VARFLAG_FREADONLY = 1, VARFLAG_FSOURCE = 2, VARFLAG_FBINDABLE = 4, VARFLAG_FREQUESTEDIT = 8, VARFLAG_FDISPLAYBIND = 16, VARFLAG_FDEFAULTBIND = 32, VARFLAG_FHIDDEN = 64, VARFLAG_FRESTRICTED = 128, VARFLAG_FDEFAULTCOLLELEM = 256, VARFLAG_FUIDEFAULT = 512, VARFLAG_FNONBROWSABLE = 1024, VARFLAG_FREPLACEABLE = 2048, VARFLAG_FIMMEDIATEBIND = 4096 } struct CLEANLOCALSTORAGE { IUnknown pInterface; PVOID pStorage; DWORD flags; } struct CUSTDATAITEM { GUID guid; VARIANTARG varValue; } alias CUSTDATAITEM* LPCUSTDATAITEM; struct CUSTDATA { DWORD cCustData; LPCUSTDATAITEM prgCustData; } alias CUSTDATA* LPCUSTDATA; enum DESCKIND { DESCKIND_NONE = 0, DESCKIND_FUNCDESC = DESCKIND_NONE+1, DESCKIND_VARDESC = DESCKIND_FUNCDESC+1, DESCKIND_TYPECOMP = DESCKIND_VARDESC+1, DESCKIND_IMPLICITAPPOBJ = DESCKIND_TYPECOMP+1, DESCKIND_MAX = DESCKIND_IMPLICITAPPOBJ+1 } union BINDPTR { LPFUNCDESC lpfuncdesc; LPVARDESC lpvardesc; LPTYPECOMP lptcomp; } alias BINDPTR* LPBINDPTR; interface IDispatch : IUnknown { HRESULT GetTypeInfoCount(UINT*); HRESULT GetTypeInfo(UINT, LCID, LPTYPEINFO*); HRESULT GetIDsOfNames(REFIID, LPOLESTR*, UINT, LCID, DISPID*); HRESULT Invoke(DISPID, REFIID, LCID, WORD, DISPPARAMS*, VARIANT*, EXCEPINFO*, UINT*); } alias IDispatch LPDISPATCH; interface IEnumVARIANT : IUnknown { HRESULT Next(ULONG, VARIANT*, ULONG*); HRESULT Skip(ULONG); HRESULT Reset(); HRESULT Clone(IEnumVARIANT*); } alias IEnumVARIANT LPENUMVARIANT; interface ITypeComp : IUnknown { HRESULT Bind(LPOLESTR, ULONG, WORD, LPTYPEINFO*, DESCKIND*, LPBINDPTR); HRESULT BindType(LPOLESTR, ULONG, LPTYPEINFO*, LPTYPECOMP*); } alias ITypeComp LPTYPECOMP; interface ITypeInfo : IUnknown { HRESULT GetTypeAttr(LPTYPEATTR*); HRESULT GetTypeComp(LPTYPECOMP*); HRESULT GetFuncDesc(UINT, LPFUNCDESC*); HRESULT GetVarDesc(UINT, LPVARDESC*); HRESULT GetNames(MEMBERID, BSTR*, UINT, UINT*); HRESULT GetRefTypeOfImplType(UINT, HREFTYPE*); HRESULT GetImplTypeFlags(UINT, INT*); HRESULT GetIDsOfNames(LPOLESTR*, UINT, MEMBERID*); HRESULT Invoke(PVOID, MEMBERID, WORD, DISPPARAMS*, VARIANT*, EXCEPINFO*, UINT*); HRESULT GetDocumentation(MEMBERID, BSTR*, BSTR*, DWORD*, BSTR*); HRESULT GetDllEntry(MEMBERID, INVOKEKIND, BSTR*, BSTR*, WORD*); HRESULT GetRefTypeInfo(HREFTYPE, LPTYPEINFO*); HRESULT AddressOfMember(MEMBERID, INVOKEKIND, PVOID*); HRESULT CreateInstance(LPUNKNOWN, REFIID, PVOID*); HRESULT GetMops(MEMBERID, BSTR*); HRESULT GetContainingTypeLib(LPTYPELIB*, UINT*); void ReleaseTypeAttr(LPTYPEATTR); void ReleaseFuncDesc(LPFUNCDESC); void ReleaseVarDesc(LPVARDESC); } alias ITypeInfo LPTYPEINFO; interface ITypeInfo2 : ITypeInfo { HRESULT GetTypeKind(TYPEKIND*); HRESULT GetTypeFlags(ULONG*); HRESULT GetFuncIndexOfMemId(MEMBERID, INVOKEKIND, UINT*); HRESULT GetVarIndexOfMemId(MEMBERID, UINT*); HRESULT GetCustData(REFGUID, VARIANT*); HRESULT GetFuncCustData(UINT, REFGUID, VARIANT*); HRESULT GetParamCustData(UINT, UINT, REFGUID, VARIANT*); HRESULT GetVarCustData(UINT, REFGUID, VARIANT*); HRESULT GetImplTypeCustData(UINT, REFGUID, VARIANT*); HRESULT GetDocumentation2(MEMBERID, LCID, BSTR*, DWORD*, BSTR*); HRESULT GetAllCustData(CUSTDATA*); HRESULT GetAllFuncCustData(UINT, CUSTDATA*); HRESULT GetAllParamCustData(UINT, UINT, CUSTDATA*); HRESULT GetAllVarCustData(UINT, CUSTDATA*); HRESULT GetAllImplTypeCustData(UINT, CUSTDATA*); } alias ITypeInfo2 LPTYPEINFO2; interface ITypeLib : IUnknown { UINT GetTypeInfoCount(); HRESULT GetTypeInfo(UINT, ITypeInfo*); HRESULT GetTypeInfoType(UINT, TYPEKIND*); HRESULT GetTypeInfoOfGuid(REFGUID, ITypeInfo*); HRESULT GetLibAttr(TLIBATTR**); HRESULT GetTypeComp(ITypeComp); HRESULT GetDocumentation(INT, BSTR*, BSTR*, DWORD*, BSTR*); HRESULT IsName(LPOLESTR, ULONG, BOOL*); HRESULT FindName(LPOLESTR, ULONG, ITypeInfo*, MEMBERID*, USHORT*); void ReleaseTLibAttr(TLIBATTR*); } alias ITypeLib LPTYPELIB; interface ITypeLib2 : ITypeLib { HRESULT GetCustData(REFGUID, VARIANT*); HRESULT GetLibStatistics(ULONG*, ULONG*); HRESULT GetDocumentation2(INT, LCID, BSTR*, DWORD*, BSTR*); HRESULT GetAllCustData(CUSTDATA*); } alias ITypeLib2 LPTYPELIB2; interface IErrorInfo : IUnknown { HRESULT GetGUID(GUID*); HRESULT GetSource(BSTR*); HRESULT GetDescription(BSTR*); HRESULT GetHelpFile(BSTR*); HRESULT GetHelpContext(DWORD*); } alias IErrorInfo LPERRORINFO; interface ICreateErrorInfo : IUnknown { HRESULT SetGUID(REFGUID); HRESULT SetSource(LPOLESTR); HRESULT SetDescription(LPOLESTR); HRESULT SetHelpFile(LPOLESTR); HRESULT SetHelpContext(DWORD); } alias ICreateErrorInfo LPCREATEERRORINFO; interface ISupportErrorInfo : IUnknown { HRESULT InterfaceSupportsErrorInfo(REFIID); } alias ISupportErrorInfo LPSUPPORTERRORINFO; interface IRecordInfo : IUnknown { HRESULT RecordInit(PVOID); HRESULT RecordClear(PVOID); HRESULT RecordCopy(PVOID, PVOID); HRESULT GetGuid(GUID*); HRESULT GetName(BSTR*); HRESULT GetSize(ULONG*); HRESULT GetTypeInfo(ITypeInfo*); HRESULT GetField(PVOID, LPCOLESTR, VARIANT*); HRESULT GetFieldNoCopy(PVOID, LPCOLESTR, VARIANT*, PVOID*); HRESULT PutField (ULONG, PVOID, LPCOLESTR, VARIANT*); HRESULT PutFieldNoCopy(ULONG, PVOID, LPCOLESTR, VARIANT*); HRESULT GetFieldNames(ULONG*, BSTR*); BOOL IsMatchingType(); PVOID RecordCreate(); HRESULT RecordCreateCopy(PVOID, PVOID*); HRESULT RecordDestroy (PVOID); } alias IRecordInfo LPRECORDINFO; interface ITypeMarshal : IUnknown { HRESULT Size(PVOID, DWORD, PVOID, ULONG*); HRESULT Marshal(PVOID, DWORD, PVOID, ULONG, BYTE*, ULONG*); HRESULT Unmarshal(PVOID, DWORD, ULONG, BYTE*, ULONG*); HRESULT Free(PVOID); }
D
/***********************************************************************\ * lmwksta.d * * * * Windows API header module * * * * Translated from MinGW Windows headers * * * * Placed into public domain * \***********************************************************************/ module win32.lmwksta; pragma(lib, "netapi32.lib"); import win32.lmuseflg; private import win32.lmcons, win32.windef; pragma(lib, "Netapi32.lib"); enum { WKSTA_COMPUTERNAME_PARMNUM = 1, WKSTA_LANGROUP_PARMNUM, // = 2 WKSTA_VER_MAJOR_PARMNUM = 4, WKSTA_VER_MINOR_PARMNUM, WKSTA_LOGGED_ON_USERS_PARMNUM, WKSTA_LANROOT_PARMNUM, WKSTA_LOGON_DOMAIN_PARMNUM, WKSTA_LOGON_SERVER_PARMNUM, WKSTA_CHARWAIT_PARMNUM, WKSTA_CHARTIME_PARMNUM, WKSTA_CHARCOUNT_PARMNUM, WKSTA_KEEPCONN_PARMNUM, WKSTA_KEEPSEARCH_PARMNUM, WKSTA_MAXCMDS_PARMNUM, WKSTA_NUMWORKBUF_PARMNUM, WKSTA_MAXWRKCACHE_PARMNUM, WKSTA_SESSTIMEOUT_PARMNUM, WKSTA_SIZERROR_PARMNUM, WKSTA_NUMALERTS_PARMNUM, WKSTA_NUMSERVICES_PARMNUM, WKSTA_NUMCHARBUF_PARMNUM, WKSTA_SIZCHARBUF_PARMNUM, // = 23 WKSTA_ERRLOGSZ_PARMNUM = 27, WKSTA_PRINTBUFTIME_PARMNUM, WKSTA_SIZWORKBUF_PARMNUM, WKSTA_MAILSLOTS_PARMNUM, WKSTA_NUMDGRAMBUF_PARMNUM, WKSTA_WRKHEURISTICS_PARMNUM, WKSTA_MAXTHREADS_PARMNUM, // = 33 WKSTA_LOCKQUOTA_PARMNUM = 41, WKSTA_LOCKINCREMENT_PARMNUM, WKSTA_LOCKMAXIMUM_PARMNUM, WKSTA_PIPEINCREMENT_PARMNUM, WKSTA_PIPEMAXIMUM_PARMNUM, WKSTA_DORMANTFILELIMIT_PARMNUM, WKSTA_CACHEFILETIMEOUT_PARMNUM, WKSTA_USEOPPORTUNISTICLOCKING_PARMNUM, WKSTA_USEUNLOCKBEHIND_PARMNUM, WKSTA_USECLOSEBEHIND_PARMNUM, WKSTA_BUFFERNAMEDPIPES_PARMNUM, WKSTA_USELOCKANDREADANDUNLOCK_PARMNUM, WKSTA_UTILIZENTCACHING_PARMNUM, WKSTA_USERAWREAD_PARMNUM, WKSTA_USERAWWRITE_PARMNUM, WKSTA_USEWRITERAWWITHDATA_PARMNUM, WKSTA_USEENCRYPTION_PARMNUM, WKSTA_BUFFILESWITHDENYWRITE_PARMNUM, WKSTA_BUFFERREADONLYFILES_PARMNUM, WKSTA_FORCECORECREATEMODE_PARMNUM, WKSTA_USE512BYTESMAXTRANSFER_PARMNUM, WKSTA_READAHEADTHRUPUT_PARMNUM, // = 62 WKSTA_PLATFORM_ID_PARMNUM = 100, WKSTA_OTH_DOMAINS_PARMNUM = 101, TRANSPORT_QUALITYOFSERVICE_PARMNUM = 201, TRANSPORT_NAME_PARMNUM = 202 } struct WKSTA_INFO_100{ DWORD wki100_platform_id; LPWSTR wki100_computername; LPWSTR wki100_langroup; DWORD wki100_ver_major; DWORD wki100_ver_minor; } alias WKSTA_INFO_100* PWKSTA_INFO_100, LPWKSTA_INFO_100; struct WKSTA_INFO_101{ DWORD wki101_platform_id; LPWSTR wki101_computername; LPWSTR wki101_langroup; DWORD wki101_ver_major; DWORD wki101_ver_minor; LPWSTR wki101_lanroot; } alias WKSTA_INFO_101* PWKSTA_INFO_101, LPWKSTA_INFO_101; struct WKSTA_INFO_102{ DWORD wki102_platform_id; LPWSTR wki102_computername; LPWSTR wki102_langroup; DWORD wki102_ver_major; DWORD wki102_ver_minor; LPWSTR wki102_lanroot; DWORD wki102_logged_on_users; } alias WKSTA_INFO_102* PWKSTA_INFO_102, LPWKSTA_INFO_102; struct WKSTA_INFO_302{ DWORD wki302_char_wait; DWORD wki302_collection_time; DWORD wki302_maximum_collection_count; DWORD wki302_keep_conn; DWORD wki302_keep_search; DWORD wki302_max_cmds; DWORD wki302_num_work_buf; DWORD wki302_siz_work_buf; DWORD wki302_max_wrk_cache; DWORD wki302_sess_timeout; DWORD wki302_siz_error; DWORD wki302_num_alerts; DWORD wki302_num_services; DWORD wki302_errlog_sz; DWORD wki302_print_buf_time; DWORD wki302_num_char_buf; DWORD wki302_siz_char_buf; LPWSTR wki302_wrk_heuristics; DWORD wki302_mailslots; DWORD wki302_num_dgram_buf; } alias WKSTA_INFO_302* PWKSTA_INFO_302, LPWKSTA_INFO_302; struct WKSTA_INFO_402{ DWORD wki402_char_wait; DWORD wki402_collection_time; DWORD wki402_maximum_collection_count; DWORD wki402_keep_conn; DWORD wki402_keep_search; DWORD wki402_max_cmds; DWORD wki402_num_work_buf; DWORD wki402_siz_work_buf; DWORD wki402_max_wrk_cache; DWORD wki402_sess_timeout; DWORD wki402_siz_error; DWORD wki402_num_alerts; DWORD wki402_num_services; DWORD wki402_errlog_sz; DWORD wki402_print_buf_time; DWORD wki402_num_char_buf; DWORD wki402_siz_char_buf; LPWSTR wki402_wrk_heuristics; DWORD wki402_mailslots; DWORD wki402_num_dgram_buf; DWORD wki402_max_threads; } alias WKSTA_INFO_402* PWKSTA_INFO_402, LPWKSTA_INFO_402; struct WKSTA_INFO_502{ DWORD wki502_char_wait; DWORD wki502_collection_time; DWORD wki502_maximum_collection_count; DWORD wki502_keep_conn; DWORD wki502_max_cmds; DWORD wki502_sess_timeout; DWORD wki502_siz_char_buf; DWORD wki502_max_threads; DWORD wki502_lock_quota; DWORD wki502_lock_increment; DWORD wki502_lock_maximum; DWORD wki502_pipe_increment; DWORD wki502_pipe_maximum; DWORD wki502_cache_file_timeout; DWORD wki502_dormant_file_limit; DWORD wki502_read_ahead_throughput; DWORD wki502_num_mailslot_buffers; DWORD wki502_num_srv_announce_buffers; DWORD wki502_max_illegal_datagram_events; DWORD wki502_illegal_datagram_event_reset_frequency; BOOL wki502_log_election_packets; BOOL wki502_use_opportunistic_locking; BOOL wki502_use_unlock_behind; BOOL wki502_use_close_behind; BOOL wki502_buf_named_pipes; BOOL wki502_use_lock_read_unlock; BOOL wki502_utilize_nt_caching; BOOL wki502_use_raw_read; BOOL wki502_use_raw_write; BOOL wki502_use_write_raw_data; BOOL wki502_use_encryption; BOOL wki502_buf_files_deny_write; BOOL wki502_buf_read_only_files; BOOL wki502_force_core_create_mode; BOOL wki502_use_512_byte_max_transfer; } alias WKSTA_INFO_502* PWKSTA_INFO_502, LPWKSTA_INFO_502; struct WKSTA_INFO_1010 { DWORD wki1010_char_wait; } alias WKSTA_INFO_1010* PWKSTA_INFO_1010, LPWKSTA_INFO_1010; struct WKSTA_INFO_1011 { DWORD wki1011_collection_time; } alias WKSTA_INFO_1011* PWKSTA_INFO_1011, LPWKSTA_INFO_1011; struct WKSTA_INFO_1012 { DWORD wki1012_maximum_collection_count; } alias WKSTA_INFO_1012* PWKSTA_INFO_1012, LPWKSTA_INFO_1012; struct WKSTA_INFO_1027 { DWORD wki1027_errlog_sz; } alias WKSTA_INFO_1027* PWKSTA_INFO_1027, LPWKSTA_INFO_1027; struct WKSTA_INFO_1028 { DWORD wki1028_print_buf_time; } alias WKSTA_INFO_1028* PWKSTA_INFO_1028, LPWKSTA_INFO_1028; struct WKSTA_INFO_1032 { DWORD wki1032_wrk_heuristics; } alias WKSTA_INFO_1032* PWKSTA_INFO_1032, LPWKSTA_INFO_1032; struct WKSTA_INFO_1013 { DWORD wki1013_keep_conn; } alias WKSTA_INFO_1013* PWKSTA_INFO_1013, LPWKSTA_INFO_1013; struct WKSTA_INFO_1018 { DWORD wki1018_sess_timeout; } alias WKSTA_INFO_1018* PWKSTA_INFO_1018, LPWKSTA_INFO_1018; struct WKSTA_INFO_1023 { DWORD wki1023_siz_char_buf; } alias WKSTA_INFO_1023* PWKSTA_INFO_1023, LPWKSTA_INFO_1023; struct WKSTA_INFO_1033 { DWORD wki1033_max_threads; } alias WKSTA_INFO_1033* PWKSTA_INFO_1033, LPWKSTA_INFO_1033; struct WKSTA_INFO_1041 { DWORD wki1041_lock_quota; } alias WKSTA_INFO_1041* PWKSTA_INFO_1041, LPWKSTA_INFO_1041; struct WKSTA_INFO_1042 { DWORD wki1042_lock_increment; } alias WKSTA_INFO_1042* PWKSTA_INFO_1042, LPWKSTA_INFO_1042; struct WKSTA_INFO_1043 { DWORD wki1043_lock_maximum; } alias WKSTA_INFO_1043* PWKSTA_INFO_1043, LPWKSTA_INFO_1043; struct WKSTA_INFO_1044 { DWORD wki1044_pipe_increment; } alias WKSTA_INFO_1044* PWKSTA_INFO_1044, LPWKSTA_INFO_1044; struct WKSTA_INFO_1045 { DWORD wki1045_pipe_maximum; } alias WKSTA_INFO_1045* PWKSTA_INFO_1045, LPWKSTA_INFO_1045; struct WKSTA_INFO_1046 { DWORD wki1046_dormant_file_limit; } alias WKSTA_INFO_1046* PWKSTA_INFO_1046, LPWKSTA_INFO_1046; struct WKSTA_INFO_1047 { DWORD wki1047_cache_file_timeout; } alias WKSTA_INFO_1047* PWKSTA_INFO_1047, LPWKSTA_INFO_1047; struct WKSTA_INFO_1048 { BOOL wki1048_use_opportunistic_locking; } alias WKSTA_INFO_1048* PWKSTA_INFO_1048, LPWKSTA_INFO_1048; struct WKSTA_INFO_1049 { BOOL wki1049_use_unlock_behind; } alias WKSTA_INFO_1049* PWKSTA_INFO_1049, LPWKSTA_INFO_1049; struct WKSTA_INFO_1050 { BOOL wki1050_use_close_behind; } alias WKSTA_INFO_1050* PWKSTA_INFO_1050, LPWKSTA_INFO_1050; struct WKSTA_INFO_1051 { BOOL wki1051_buf_named_pipes; } alias WKSTA_INFO_1051* PWKSTA_INFO_1051, LPWKSTA_INFO_1051; struct WKSTA_INFO_1052 { BOOL wki1052_use_lock_read_unlock; } alias WKSTA_INFO_1052* PWKSTA_INFO_1052, LPWKSTA_INFO_1052; struct WKSTA_INFO_1053 { BOOL wki1053_utilize_nt_caching; } alias WKSTA_INFO_1053* PWKSTA_INFO_1053, LPWKSTA_INFO_1053; struct WKSTA_INFO_1054 { BOOL wki1054_use_raw_read; } alias WKSTA_INFO_1054* PWKSTA_INFO_1054, LPWKSTA_INFO_1054; struct WKSTA_INFO_1055 { BOOL wki1055_use_raw_write; } alias WKSTA_INFO_1055* PWKSTA_INFO_1055, LPWKSTA_INFO_1055; struct WKSTA_INFO_1056 { BOOL wki1056_use_write_raw_data; } alias WKSTA_INFO_1056* PWKSTA_INFO_1056, LPWKSTA_INFO_1056; struct WKSTA_INFO_1057 { BOOL wki1057_use_encryption; } alias WKSTA_INFO_1057* PWKSTA_INFO_1057, LPWKSTA_INFO_1057; struct WKSTA_INFO_1058 { BOOL wki1058_buf_files_deny_write; } alias WKSTA_INFO_1058* PWKSTA_INFO_1058, LPWKSTA_INFO_1058; struct WKSTA_INFO_1059 { BOOL wki1059_buf_read_only_files; } alias WKSTA_INFO_1059* PWKSTA_INFO_1059, LPWKSTA_INFO_1059; struct WKSTA_INFO_1060 { BOOL wki1060_force_core_create_mode; } alias WKSTA_INFO_1060* PWKSTA_INFO_1060, LPWKSTA_INFO_1060; struct WKSTA_INFO_1061 { BOOL wki1061_use_512_byte_max_transfer; } alias WKSTA_INFO_1061* PWKSTA_INFO_1061, LPWKSTA_INFO_1061; struct WKSTA_INFO_1062 { DWORD wki1062_read_ahead_throughput; } alias WKSTA_INFO_1062* PWKSTA_INFO_1062, LPWKSTA_INFO_1062; struct WKSTA_USER_INFO_0 { LPWSTR wkui0_username; } alias WKSTA_USER_INFO_0* PWKSTA_USER_INFO_0, LPWKSTA_USER_INFO_0; struct WKSTA_USER_INFO_1{ LPWSTR wkui1_username; LPWSTR wkui1_logon_domain; LPWSTR wkui1_oth_domains; LPWSTR wkui1_logon_server; } alias WKSTA_USER_INFO_1* PWKSTA_USER_INFO_1, LPWKSTA_USER_INFO_1; struct WKSTA_USER_INFO_1101 { LPWSTR wkui1101_oth_domains; } alias WKSTA_USER_INFO_1101* PWKSTA_USER_INFO_1101, LPWKSTA_USER_INFO_1101; struct WKSTA_TRANSPORT_INFO_0{ DWORD wkti0_quality_of_service; DWORD wkti0_number_of_vcs; LPWSTR wkti0_transport_name; LPWSTR wkti0_transport_address; BOOL wkti0_wan_ish; } alias WKSTA_TRANSPORT_INFO_0* PWKSTA_TRANSPORT_INFO_0, LPWKSTA_TRANSPORT_INFO_0; extern (Windows) { NET_API_STATUS NetWkstaGetInfo(LPWSTR,DWORD,PBYTE*); NET_API_STATUS NetWkstaSetInfo(LPWSTR,DWORD,PBYTE,PDWORD); NET_API_STATUS NetWkstaUserGetInfo(LPWSTR,DWORD,PBYTE*); NET_API_STATUS NetWkstaUserSetInfo(LPWSTR,DWORD,PBYTE,PDWORD); NET_API_STATUS NetWkstaUserEnum(LPWSTR,DWORD,PBYTE*,DWORD,PDWORD,PDWORD,PDWORD); NET_API_STATUS NetWkstaTransportAdd(LPWSTR,DWORD,PBYTE,PDWORD); NET_API_STATUS NetWkstaTransportDel(LPWSTR,LPWSTR,DWORD); NET_API_STATUS NetWkstaTransportEnum(LPWSTR,DWORD,PBYTE*,DWORD,PDWORD,PDWORD,PDWORD); }
D
/** * Provide the root object that classes in dmd inherit from. * * Copyright: Copyright (C) 1999-2021 by The D Language Foundation, All Rights Reserved * Authors: Walter Bright, https://www.digitalmars.com * License: $(LINK2 https://www.boost.org/LICENSE_1_0.txt, Boost License 1.0) * Source: $(LINK2 https://github.com/dlang/dmd/blob/master/src/dmd/root/rootobject.d, root/_rootobject.d) * Documentation: https://dlang.org/phobos/dmd_root_rootobject.html * Coverage: https://codecov.io/gh/dlang/dmd/src/master/src/dmd/root/rootobject.d */ module dmd.root.rootobject; import core.stdc.stdio; import dmd.common.outbuffer; /*********************************************************** */ enum DYNCAST : int { object, expression, dsymbol, type, identifier, tuple, parameter, statement, condition, templateparameter, initializer, } /*********************************************************** */ extern (C++) class RootObject { this() nothrow pure @nogc @safe { } bool equals(const RootObject o) const { return o is this; } const(char)* toChars() const { assert(0); } /// extern(D) const(char)[] toString() const { import core.stdc.string : strlen; auto p = this.toChars(); return p[0 .. strlen(p)]; } DYNCAST dyncast() const nothrow pure @nogc @safe { return DYNCAST.object; } }
D
// **************************************************************************************** // ZS_ObservePlayer // ---------------- // Aufgerufen durch B_AssessObserveSuspect, wenn ich den Spieler schleichen sehe // und durch B_AssessQuietSound, wenn ich den Spieler direkt hinter mir höre // und wenn ein NSC in ZS_Sleep von QuietSound geweckt wird // **************************************************************************************** func void ZS_ObservePlayer () { Perception_Set_Normal(); // FUNC // ------ Sitzenbleiben oder Mobsi beenden ------ if (!C_BodystateContains(self,BS_SIT)) { AI_StandUp (self); B_LookAtNpc (self, other); B_TurnToNpc (self, other); } else { B_LookAtNpc (self, other); }; // ------ Kommentar zum Gewecktwerden abgeben ------ if (Npc_WasInState (self, ZS_Sleep)) { B_Say (self, other, "$YOUDISTURBEDMYSLUMBER"); }; // ------ Kommentar zum Verlassen des Raumes abgeben ------ if (self.aivar[AIV_SeenLeftRoom] == TRUE) && (Npc_IsPlayer(other)) { self.aivar[AIV_SeenLeftRoom] = FALSE; if (Player_LeftRoomComment == FALSE) { B_Say (self, other, "$WHATDIDYOUDOINTHERE"); Player_LeftRoomComment = TRUE; }; }; // ------ init aivars ------ self.aivar[AIV_StateTime] = (Hlp_Random(2) + 1); //1 oder 2 }; func int ZS_ObservePlayer_Loop () { // EXIT IF KURGAN-RETHON FIGHT if (self.id == 115 || self.id == 109) && (RethonKurganFightIterator >= 1) { return LOOP_END; }; // ------ SC schleicht ------ if (C_BodyStateContains(other,BS_SNEAK)) && (Player_SneakerComment == FALSE) { Player_SneakerComment = TRUE; AI_PointAtNpc (self, other); B_Say (self, other, "$WHATSTHISSUPPOSEDTOBE"); AI_StopPointAt (self); Npc_SendPassivePerc (self, PERC_ASSESSWARN, self, other); }; // ------ zu other ausrichten ------ if (Npc_GetStateTime (self) > self.aivar[AIV_StateTime]) { // ------- ggf aufstehen ------ if (!C_BodystateContains(self,BS_SIT)) { B_TurnToNpc (self, other); }; self.aivar[AIV_StateTime] = (Hlp_Random(2) + 1); // 1 oder 2; Npc_SetStateTime (self, 0); }; // ------ den Spieler beobachten, bis er weit weg ist ------ if (Npc_GetDistToNpc (self, other) > PERC_DIST_INTERMEDIAT) { Npc_ClearAIQueue(self); return LOOP_END; } else { return LOOP_CONTINUE; }; }; func void ZS_ObservePlayer_End () { B_StopLookAt (self); };
D
instance MENU_LEAVE_GAME(C_MENU_DEF) { backPic = MENU_BACK_PIC; items[0] = "MENUITEM_LEAVE_GAME_HEADLINE"; items[1] = "MENUITEM_LEAVE_GAME_YES"; items[2] = "MENUITEM_LEAVE_GAME_NO"; defaultOutGame = 2; defaultInGame = 2; flags = flags | MENU_SHOW_INFO | MENU_DONTSCALE_DIM | MENU_OVERTOP | MENU_NOANI; }; instance MENUITEM_LEAVE_GAME_HEADLINE(C_MENU_ITEM_DEF) { text[0] = "Opravdu chceš skončit?"; type = MENU_ITEM_TEXT; posx = 0; posy = 3400; dimx = 8100; dimy = 750; flags = IT_CHROMAKEYED | IT_TRANSPARENT | IT_MOVEABLE | IT_TXT_CENTER; }; instance MENUITEM_LEAVE_GAME_YES(C_MENU_ITEM_DEF) { backPic = MENU_ITEM_BACK_PIC; text[0] = "Ano"; text[1] = "Returning ModTeam, 2017"; posx = 0; posy = 4400; dimx = 8100; dimy = 750; onselaction[0] = SEL_ACTION_CLOSE; onselaction_s[0] = "LEAVE_GAME"; flags = IT_CHROMAKEYED | IT_TRANSPARENT | IT_MOVEABLE | IT_SELECTABLE | IT_TXT_CENTER; }; instance MENUITEM_LEAVE_GAME_NO(C_MENU_ITEM_DEF) { backPic = MENU_ITEM_BACK_PIC; text[0] = "Ne"; text[1] = "Returning ModTeam, 2017"; posx = 0; posy = 5000; dimx = 8100; dimy = 750; flags = IT_CHROMAKEYED | IT_TRANSPARENT | IT_MOVEABLE | IT_SELECTABLE | IT_TXT_CENTER; };
D
func void B_ResetSergio() { if((EnterOW_Kapitel2 == TRUE) && (Sergio_Follow == TRUE) && (Sergio_Follow_End == FALSE)) { if(!Npc_IsDead(Sergio)) { if(Sergio.aivar[AIV_PARTYMEMBER] == TRUE) { if((MIS_Babo_Training == LOG_SUCCESS) && !Npc_IsDead(Babo)) { Npc_ExchangeRoutine(Sergio,"TRAIN"); } else { Npc_ExchangeRoutine(Sergio,"START"); }; Sergio.aivar[AIV_PARTYMEMBER] = FALSE; Sergio_Follow_End = TRUE; }; }; }; }; func void B_ResetFernando() { if((Fernando_ImKnast == FALSE) && (Kapitel >= 2) && (MIS_Fernando_Erz == FALSE)) { if(!Npc_IsDead(Fernando)) { Npc_ExchangeRoutine(Fernando,"START"); }; }; }; func void B_ResetSalandril() { if((SalandrilLocation == LOC_MONASTERY) && (TOPIC_END_MinenAnteile == TRUE)) { if(!Npc_IsDead(Salandril)) { Npc_ExchangeRoutine(Salandril,"START"); SalandrilLocation = LOC_CITY; }; }; }; func void B_ResetLares() { if(LaresGuide_ZuOnar != 2) { LaresGuide_ZuOnar = 0; }; if(LaresGuide_ZumPortal != 8) { LaresGuide_ZumPortal = 0; }; if(LaresGuide_OrnamentForest != 3) { LaresGuide_OrnamentForest = 0; }; B_StartOtherRoutine(Lares,"START"); B_StartOtherRoutine(BridgeBandit,"Intercept"); }; func void B_ResetHenryPirates() { if(!Npc_IsDead(SawPirate)) { if(SawPirate.aivar[AIV_PARTYMEMBER] == TRUE) { SawPirate.aivar[AIV_PARTYMEMBER] = FALSE; Npc_ExchangeRoutine(SawPirate,"START"); }; }; if(!Npc_IsDead(HammerPirate)) { if(HammerPirate.aivar[AIV_PARTYMEMBER] == TRUE) { HammerPirate.aivar[AIV_PARTYMEMBER] = FALSE; Npc_ExchangeRoutine(HammerPirate,"START"); }; }; };
D
module resources.algorithms.lzma.range_encoder; import resources.all; final class LZMARangeEncoder { private: ulong low; uint range; uint cacheSize; uint cache; ulong position; public: this() { } }
D
/** * Windows API header module * * Translated from MinGW Windows headers * * Authors: Stewart Gordon * License: $(LINK2 http://www.boost.org/LICENSE_1_0.txt, Boost License 1.0) * Source: $(DRUNTIMESRC core/sys/windows/_mapi.d) */ module core.sys.windows.mapi; version (Windows): import core.sys.windows.windef; // FIXME: check types and grouping of constants enum { SUCCESS_SUCCESS, MAPI_USER_ABORT, MAPI_E_USER_ABORT = MAPI_USER_ABORT, MAPI_E_FAILURE, MAPI_E_LOGIN_FAILURE, MAPI_E_LOGON_FAILURE = MAPI_E_LOGIN_FAILURE, MAPI_E_DISK_FULL = 4, MAPI_E_INSUFFICIENT_MEMORY, MAPI_E_ACCESS_DENIED, MAPI_E_BLK_TOO_SMALL = MAPI_E_ACCESS_DENIED, // = 6 MAPI_E_TOO_MANY_SESSIONS = 8, MAPI_E_TOO_MANY_FILES, MAPI_E_TOO_MANY_RECIPIENTS, MAPI_E_ATTACHMENT_NOT_FOUND, MAPI_E_ATTACHMENT_OPEN_FAILURE, MAPI_E_ATTACHMENT_WRITE_FAILURE, MAPI_E_UNKNOWN_RECIPIENT, MAPI_E_BAD_RECIPTYPE, MAPI_E_NO_MESSAGES, MAPI_E_INVALID_MESSAGE, MAPI_E_TEXT_TOO_LARGE, MAPI_E_INVALID_SESSION, MAPI_E_TYPE_NOT_SUPPORTED, MAPI_E_AMBIGUOUS_RECIPIENT, MAPI_E_AMBIGUOUS_RECIP = MAPI_E_AMBIGUOUS_RECIPIENT, MAPI_E_MESSAGE_IN_USE, MAPI_E_NETWORK_FAILURE, MAPI_E_INVALID_EDITFIELDS, MAPI_E_INVALID_RECIPS, MAPI_E_NOT_SUPPORTED // = 26 } enum { MAPI_ORIG, MAPI_TO, MAPI_CC, MAPI_BCC } enum MAPI_LOGON_UI = 0x0001; enum MAPI_NEW_SESSION = 0x0002; enum MAPI_FORCE_DOWNLOAD = 0x1000; enum MAPI_LOGOFF_SHARED = 0x0001; enum MAPI_LOGOFF_UI = 0x0002; enum MAPI_DIALOG = 0x0008; enum MAPI_UNREAD_ONLY = 0x0020; enum MAPI_LONG_MSGID = 0x4000; enum MAPI_GUARANTEE_FIFO = 0x0100; enum MAPI_ENVELOPE_ONLY = 0x0040; enum MAPI_PEEK = 0x0080; enum MAPI_BODY_AS_FILE = 0x0200; enum MAPI_SUPPRESS_ATTACH = 0x0800; enum MAPI_AB_NOMODIFY = 0x0400; enum MAPI_OLE = 0x0001; enum MAPI_OLE_STATIC = 0x0002; enum MAPI_UNREAD = 0x0001; enum MAPI_RECEIPT_REQUESTED = 0x0002; enum MAPI_SENT = 0x0004; alias uint FLAGS; alias uint* LPULONG; alias ULONG_PTR LHANDLE; alias ULONG_PTR* LPLHANDLE; struct MapiRecipDesc { ULONG ulReserved; ULONG ulRecipClass; LPSTR lpszName; LPSTR lpszAddress; ULONG ulEIDSize; LPVOID lpEntryID; } alias MapiRecipDesc* lpMapiRecipDesc; struct MapiFileDesc { ULONG ulReserved; ULONG flFlags; ULONG nPosition; LPSTR lpszPathName; LPSTR lpszFileName; LPVOID lpFileType; } alias MapiFileDesc* lpMapiFileDesc; struct MapiFileTagExt { ULONG ulReserved; ULONG cbTag; LPBYTE lpTag; ULONG cbEncoding; LPBYTE lpEncoding; } alias MapiFileTagExt* lpMapiFileTagExt; struct MapiMessage { ULONG ulReserved; LPSTR lpszSubject; LPSTR lpszNoteText; LPSTR lpszMessageType; LPSTR lpszDateReceived; LPSTR lpszConversationID; FLAGS flFlags; lpMapiRecipDesc lpOriginator; ULONG nRecipCount; lpMapiRecipDesc lpRecips; ULONG nFileCount; lpMapiFileDesc lpFiles; } alias MapiMessage* lpMapiMessage; extern (Windows) { ULONG MAPILogon(ULONG_PTR, LPSTR, LPSTR, FLAGS, ULONG, LPLHANDLE); ULONG MAPISendMail(LHANDLE, ULONG_PTR, lpMapiMessage, FLAGS, ULONG); ULONG MAPISendDocuments(ULONG_PTR, LPSTR, LPSTR, LPSTR, ULONG); ULONG MAPIReadMail(LHANDLE, ULONG_PTR, LPSTR, FLAGS, ULONG, lpMapiMessage*); ULONG MAPIFindNext(LHANDLE, ULONG_PTR, LPSTR, LPSTR, FLAGS, ULONG, LPSTR); ULONG MAPIResolveName(LHANDLE, ULONG_PTR, LPSTR, FLAGS, ULONG, lpMapiRecipDesc*); ULONG MAPIAddress(LHANDLE, ULONG_PTR, LPSTR, ULONG, LPSTR, ULONG, lpMapiRecipDesc, FLAGS, ULONG, LPULONG, lpMapiRecipDesc*); ULONG MAPIFreeBuffer(LPVOID); ULONG MAPIDetails(LHANDLE, ULONG_PTR, lpMapiRecipDesc, FLAGS, ULONG); ULONG MAPISaveMail(LHANDLE, ULONG_PTR, lpMapiMessage lpszMessage, FLAGS, ULONG, LPSTR); ULONG MAPIDeleteMail(LHANDLE, ULONG_PTR, LPSTR, FLAGS, ULONG); ULONG MAPILogoff(LHANDLE, ULONG_PTR, FLAGS, ULONG); // Netscape extensions ULONG MAPIGetNetscapeVersion(); ULONG MAPI_NSCP_SynchronizeClient(LHANDLE, ULONG); // Handles for use with GetProcAddress alias ULONG function(ULONG_PTR, LPSTR, LPSTR, FLAGS, ULONG, LPLHANDLE) LPMAPILOGON; alias ULONG function(LHANDLE, ULONG_PTR, lpMapiMessage, FLAGS, ULONG) LPMAPISENDMAIL; alias ULONG function(ULONG_PTR, LPSTR, LPSTR, LPSTR, ULONG) LPMAPISENDDOCUMENTS; alias ULONG function(LHANDLE, ULONG_PTR, LPSTR, FLAGS, ULONG, lpMapiMessage*) LPMAPIREADMAIL; alias ULONG function(LHANDLE, ULONG_PTR, LPSTR, LPSTR, FLAGS, ULONG, LPSTR) LPMAPIFINDNEXT; alias ULONG function(LHANDLE, ULONG_PTR, LPSTR, FLAGS, ULONG, lpMapiRecipDesc*) LPMAPIRESOLVENAME; alias ULONG function(LHANDLE, ULONG_PTR, LPSTR, ULONG, LPSTR, ULONG, lpMapiRecipDesc, FLAGS, ULONG, LPULONG, lpMapiRecipDesc*) LPMAPIADDRESS; alias ULONG function(LPVOID lpv) LPMAPIFREEBUFFER; alias ULONG function(LHANDLE, ULONG_PTR, lpMapiRecipDesc, FLAGS, ULONG) LPMAPIDETAILS; alias ULONG function(LHANDLE, ULONG_PTR, lpMapiMessage, FLAGS, ULONG, LPSTR) LPMAPISAVEMAIL; alias ULONG function(LHANDLE, ULONG_PTR, LPSTR, FLAGS, ULONG) LPMAPIDELETEMAIL; alias ULONG function(LHANDLE, ULONG_PTR, FLAGS, ULONG) LPMAPILOGOFF; }
D
/***************************************************************************** * * Higgs JavaScript Virtual Machine * * This file is part of the Higgs project. The project is distributed at: * https://github.com/maximecb/Higgs * * Copyright (c) 2011-2013, Maxime Chevalier-Boisvert. All rights reserved. * * This software is licensed under the following license (Modified BSD * License): * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * 3. The name of the author may not be used to endorse or promote * products derived from this software without specific prior written * permission. * * THIS SOFTWARE IS PROVIDED ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF * MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN * NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT * NOT LIMITED TO PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * *****************************************************************************/ module ir.ops; import ir.ir; import jit.codeblock; import jit.ops; /** Opcode argument type */ enum OpArg { INT32, FLOAT64, RAWPTR, STRING, LOCAL, LINK, FUN, MAP } /** Opcode information */ struct OpInfo { alias uint OpFlag; enum : OpFlag { VAR_ARG = 1 << 0, BRANCH = 1 << 1, CALL = 1 << 2, MAY_GC = 1 << 3, BOOL_VAL = 1 << 4, IMPURE = 1 << 5 } string mnem; bool output; OpArg[] argTypes; GenFn genFn; OpFlag opFlags = 0; bool isVarArg() const { return (opFlags & VAR_ARG) != 0; } bool isBranch() const { return (opFlags & BRANCH) != 0; } bool isCall () const { return (opFlags & CALL) != 0; } bool mayGC () const { return (opFlags & MAY_GC) != 0; } bool boolVal () const { return (opFlags & BOOL_VAL) != 0; } bool isImpure() const { return (opFlags & IMPURE) != 0; } OpArg getArgType(size_t i) immutable { if (i < argTypes.length) return argTypes[i]; else if (isVarArg) return OpArg.LOCAL; else assert (false, "invalid arg index"); } } /// Instruction type (opcode) alias alias static immutable(OpInfo) Opcode; // Access visible arguments by index Opcode GET_ARG = { "get_arg", true, [OpArg.LOCAL], &gen_get_arg }; // Set a local slot to a constant value Opcode SET_STR = { "set_str", true, [OpArg.STRING, OpArg.LINK], &gen_set_str }; // Word/type manipulation primitives Opcode MAKE_VALUE = { "make_value", true, [OpArg.LOCAL, OpArg.LOCAL], &gen_make_value }; Opcode GET_WORD = { "get_word", true, [OpArg.LOCAL], &gen_get_word }; Opcode GET_TYPE = { "get_type", true, [OpArg.LOCAL], &gen_get_type }; // Type tag test Opcode IS_I32 = { "is_i32", true, [OpArg.LOCAL], &gen_is_i32, OpInfo.BOOL_VAL }; Opcode IS_I64 = { "is_i64", true, [OpArg.LOCAL], &gen_is_i64, OpInfo.BOOL_VAL }; Opcode IS_F64 = { "is_f64", true, [OpArg.LOCAL], &gen_is_f64, OpInfo.BOOL_VAL }; Opcode IS_REFPTR = { "is_refptr", true, [OpArg.LOCAL], &gen_is_refptr, OpInfo.BOOL_VAL }; Opcode IS_RAWPTR = { "is_rawptr", true, [OpArg.LOCAL], &gen_is_rawptr, OpInfo.BOOL_VAL }; Opcode IS_CONST = { "is_const", true, [OpArg.LOCAL], &gen_is_const, OpInfo.BOOL_VAL }; // Type conversion Opcode I32_TO_F64 = { "i32_to_f64", true, [OpArg.LOCAL], &gen_i32_to_f64 }; Opcode F64_TO_I32 = { "f64_to_i32", true, [OpArg.LOCAL], &gen_f64_to_i32 }; // Integer arithmetic Opcode ADD_I32 = { "add_i32", true, [OpArg.LOCAL, OpArg.LOCAL], &gen_add_i32 }; Opcode SUB_I32 = { "sub_i32", true, [OpArg.LOCAL, OpArg.LOCAL], &gen_sub_i32 }; Opcode MUL_I32 = { "mul_i32", true, [OpArg.LOCAL, OpArg.LOCAL], &gen_mul_i32 }; Opcode DIV_I32 = { "div_i32", true, [OpArg.LOCAL, OpArg.LOCAL], &gen_div_i32 }; Opcode MOD_I32 = { "mod_i32", true, [OpArg.LOCAL, OpArg.LOCAL], &gen_mod_i32 }; // Bitwise operations Opcode AND_I32 = { "and_i32", true, [OpArg.LOCAL, OpArg.LOCAL], &gen_and_i32 }; Opcode OR_I32 = { "or_i32", true, [OpArg.LOCAL, OpArg.LOCAL], &gen_or_i32 }; Opcode XOR_I32 = { "xor_i32", true, [OpArg.LOCAL, OpArg.LOCAL], &gen_xor_i32 }; Opcode LSFT_I32 = { "lsft_i32", true, [OpArg.LOCAL, OpArg.LOCAL], &gen_lsft_i32 }; Opcode RSFT_I32 = { "rsft_i32", true, [OpArg.LOCAL, OpArg.LOCAL], &gen_rsft_i32 }; Opcode URSFT_I32 = { "ursft_i32", true, [OpArg.LOCAL, OpArg.LOCAL], &gen_ursft_i32 }; Opcode NOT_I32 = { "not_i32", true, [OpArg.LOCAL], &gen_not_i32 }; // Floating-point arithmetic Opcode ADD_F64 = { "add_f64", true, [OpArg.LOCAL, OpArg.LOCAL], &gen_add_f64 }; Opcode SUB_F64 = { "sub_f64", true, [OpArg.LOCAL, OpArg.LOCAL], &gen_sub_f64 }; Opcode MUL_F64 = { "mul_f64", true, [OpArg.LOCAL, OpArg.LOCAL], &gen_mul_f64 }; Opcode DIV_F64 = { "div_f64", true, [OpArg.LOCAL, OpArg.LOCAL], &gen_div_f64 }; Opcode MOD_F64 = { "mod_f64", true, [OpArg.LOCAL, OpArg.LOCAL], &gen_mod_f64 }; // Higher-level floating-point functions Opcode SIN_F64 = { "sin_f64", true, [OpArg.LOCAL], &gen_sin_f64 }; Opcode COS_F64 = { "cos_f64", true, [OpArg.LOCAL], &gen_cos_f64 }; Opcode SQRT_F64 = { "sqrt_f64", true, [OpArg.LOCAL], &gen_sqrt_f64 }; Opcode CEIL_F64 = { "ceil_f64", true, [OpArg.LOCAL], &gen_ceil_f64 }; Opcode FLOOR_F64 = { "floor_f64", true, [OpArg.LOCAL], &gen_floor_f64 }; Opcode LOG_F64 = { "log_f64", true, [OpArg.LOCAL], &gen_log_f64 }; Opcode EXP_F64 = { "exp_f64", true, [OpArg.LOCAL], &gen_exp_f64 }; Opcode POW_F64 = { "pow_f64", true, [OpArg.LOCAL, OpArg.LOCAL], &gen_pow_f64 }; // Integer operations with overflow handling Opcode ADD_I32_OVF = { "add_i32_ovf", true, [OpArg.LOCAL, OpArg.LOCAL], &gen_add_i32_ovf, OpInfo.BRANCH }; Opcode SUB_I32_OVF = { "sub_i32_ovf", true, [OpArg.LOCAL, OpArg.LOCAL], &gen_sub_i32_ovf, OpInfo.BRANCH }; Opcode MUL_I32_OVF = { "mul_i32_ovf", true, [OpArg.LOCAL, OpArg.LOCAL], &gen_mul_i32_ovf, OpInfo.BRANCH }; //Opcode LSFT_I32_OVF = { "lsft_i32_ovf", true, [OpArg.LOCAL, OpArg.LOCAL], /*&gen_lsft_i32_ovf*/null , OpInfo.BRANCH }; // Integer comparison instructions Opcode EQ_I32 = { "eq_i32", true, [OpArg.LOCAL, OpArg.LOCAL], &gen_eq_i32, OpInfo.BOOL_VAL }; Opcode NE_I32 = { "ne_i32", true, [OpArg.LOCAL, OpArg.LOCAL], &gen_ne_i32, OpInfo.BOOL_VAL }; Opcode LT_I32 = { "lt_i32", true, [OpArg.LOCAL, OpArg.LOCAL], &gen_lt_i32, OpInfo.BOOL_VAL }; Opcode GT_I32 = { "gt_i32", true, [OpArg.LOCAL, OpArg.LOCAL], &gen_gt_i32, OpInfo.BOOL_VAL }; Opcode LE_I32 = { "le_i32", true, [OpArg.LOCAL, OpArg.LOCAL], &gen_le_i32, OpInfo.BOOL_VAL }; Opcode GE_I32 = { "ge_i32", true, [OpArg.LOCAL, OpArg.LOCAL], &gen_ge_i32, OpInfo.BOOL_VAL }; Opcode EQ_I8 = { "eq_i8", true, [OpArg.LOCAL, OpArg.LOCAL], &gen_eq_i8, OpInfo.BOOL_VAL }; // Pointer comparison instructions Opcode EQ_REFPTR = { "eq_refptr", true, [OpArg.LOCAL, OpArg.LOCAL], &gen_eq_refptr, OpInfo.BOOL_VAL }; Opcode NE_REFPTR = { "ne_refptr", true, [OpArg.LOCAL, OpArg.LOCAL], &gen_ne_refptr, OpInfo.BOOL_VAL }; Opcode EQ_RAWPTR = { "eq_rawptr", true, [OpArg.LOCAL, OpArg.LOCAL], &gen_eq_rawptr, OpInfo.BOOL_VAL }; Opcode NE_RAWPTR = { "ne_rawptr", true, [OpArg.LOCAL, OpArg.LOCAL], &gen_ne_rawptr, OpInfo.BOOL_VAL }; // Constant comparison instructions Opcode EQ_CONST = { "eq_const", true, [OpArg.LOCAL, OpArg.LOCAL], &gen_eq_const, OpInfo.BOOL_VAL }; Opcode NE_CONST = { "ne_const", true, [OpArg.LOCAL, OpArg.LOCAL], &gen_ne_const, OpInfo.BOOL_VAL }; // Floating-point comparison instructions Opcode EQ_F64 = { "eq_f64", true, [OpArg.LOCAL, OpArg.LOCAL], &gen_eq_f64, OpInfo.BOOL_VAL }; Opcode NE_F64 = { "ne_f64", true, [OpArg.LOCAL, OpArg.LOCAL], &gen_ne_f64, OpInfo.BOOL_VAL }; Opcode LT_F64 = { "lt_f64", true, [OpArg.LOCAL, OpArg.LOCAL], &gen_lt_f64, OpInfo.BOOL_VAL }; Opcode GT_F64 = { "gt_f64", true, [OpArg.LOCAL, OpArg.LOCAL], &gen_gt_f64, OpInfo.BOOL_VAL }; Opcode LE_F64 = { "le_f64", true, [OpArg.LOCAL, OpArg.LOCAL], &gen_le_f64, OpInfo.BOOL_VAL }; Opcode GE_F64 = { "ge_f64", true, [OpArg.LOCAL, OpArg.LOCAL], &gen_ge_f64, OpInfo.BOOL_VAL }; // Load instructions Opcode LOAD_U8 = { "load_u8", true, [OpArg.LOCAL, OpArg.LOCAL], &gen_load_u8 }; Opcode LOAD_U16 = { "load_u16", true, [OpArg.LOCAL, OpArg.LOCAL], &gen_load_u16 }; Opcode LOAD_U32 = { "load_u32", true, [OpArg.LOCAL, OpArg.LOCAL], &gen_load_u32 }; Opcode LOAD_U64 = { "load_u64", true, [OpArg.LOCAL, OpArg.LOCAL], &gen_load_u64 }; Opcode LOAD_I8 = { "load_i8", true, [OpArg.LOCAL, OpArg.LOCAL], /*&gen_load_i8*/null }; Opcode LOAD_I16 = { "load_i16", true, [OpArg.LOCAL, OpArg.LOCAL], /*&gen_load_i16*/null }; Opcode LOAD_F64 = { "load_f64", true, [OpArg.LOCAL, OpArg.LOCAL], &gen_load_f64 }; Opcode LOAD_REFPTR = { "load_refptr", true, [OpArg.LOCAL, OpArg.LOCAL], &gen_load_refptr }; Opcode LOAD_RAWPTR = { "load_rawptr", true, [OpArg.LOCAL, OpArg.LOCAL], &gen_load_rawptr }; Opcode LOAD_FUNPTR = { "load_funptr", true, [OpArg.LOCAL, OpArg.LOCAL], &gen_load_funptr }; Opcode LOAD_MAPPTR = { "load_mapptr", true, [OpArg.LOCAL, OpArg.LOCAL], &gen_load_mapptr }; // Store instructions Opcode STORE_U8 = { "store_u8", false, [OpArg.LOCAL, OpArg.LOCAL, OpArg.LOCAL], &gen_store_u8, OpInfo.IMPURE }; Opcode STORE_U16 = { "store_u16", false, [OpArg.LOCAL, OpArg.LOCAL, OpArg.LOCAL], &gen_store_u16, OpInfo.IMPURE }; Opcode STORE_U32 = { "store_u32", false, [OpArg.LOCAL, OpArg.LOCAL, OpArg.LOCAL], &gen_store_u32, OpInfo.IMPURE }; Opcode STORE_U64 = { "store_u64", false, [OpArg.LOCAL, OpArg.LOCAL, OpArg.LOCAL], &gen_store_u64, OpInfo.IMPURE }; Opcode STORE_I8 = { "store_i8", false, [OpArg.LOCAL, OpArg.LOCAL, OpArg.LOCAL], &gen_store_i8, OpInfo.IMPURE }; Opcode STORE_I16 = { "store_i16", false, [OpArg.LOCAL, OpArg.LOCAL, OpArg.LOCAL], &gen_store_i16, OpInfo.IMPURE }; Opcode STORE_F64 = { "store_f64", false, [OpArg.LOCAL, OpArg.LOCAL, OpArg.LOCAL], &gen_store_f64, OpInfo.IMPURE }; Opcode STORE_REFPTR = { "store_refptr", false, [OpArg.LOCAL, OpArg.LOCAL, OpArg.LOCAL], &gen_store_refptr, OpInfo.IMPURE }; Opcode STORE_RAWPTR = { "store_rawptr", false, [OpArg.LOCAL, OpArg.LOCAL, OpArg.LOCAL], &gen_store_rawptr, OpInfo.IMPURE }; Opcode STORE_FUNPTR = { "store_funptr", false, [OpArg.LOCAL, OpArg.LOCAL, OpArg.LOCAL], &gen_store_funptr, OpInfo.IMPURE }; Opcode STORE_MAPPTR = { "store_mapptr", false, [OpArg.LOCAL, OpArg.LOCAL, OpArg.LOCAL], &gen_store_mapptr, OpInfo.IMPURE }; // Unconditional jump Opcode JUMP = { "jump", false, [], &gen_jump, OpInfo.BRANCH }; // Branch based on a boolean value Opcode IF_TRUE = { "if_true", false, [OpArg.LOCAL], &gen_if_true, OpInfo.BRANCH }; // <dstLocal> = CALL_PRIM <primName> <primFun> ... // Call a primitive function by name (compile-time lookup) // Note: the second argument is a cached function reference Opcode CALL_PRIM = { "call_prim", true, [OpArg.STRING, OpArg.FUN], &gen_call_prim, OpInfo.VAR_ARG | OpInfo.BRANCH | OpInfo.CALL }; // <dstLocal> = CALL <closLocal> <thisArg> ... // Makes the execution go to the callee entry // Sets the frame pointer to the new frame's base // Pushes the return address word Opcode CALL = { "call", true, [OpArg.LOCAL, OpArg.LOCAL], &gen_call, OpInfo.VAR_ARG | OpInfo.BRANCH | OpInfo.CALL }; // <dstLocal> = CALL_NEW <closLocal> ... // Implements the JavaScript new operator. // Creates the this object // Makes the execution go to the callee entry // Sets the frame pointer to the new frame's base // Pushes the return address word Opcode CALL_NEW = { "call_new", true, [OpArg.LOCAL], &gen_call_new, OpInfo.VAR_ARG | OpInfo.BRANCH | OpInfo.CALL | OpInfo.MAY_GC }; // <dstLocal> = CALL_APPLY <closArg> <thisArg> <argTable> <numArgs> // Call with an array of arguments Opcode CALL_APPLY = { "call_apply", true, [OpArg.LOCAL, OpArg.LOCAL, OpArg.LOCAL, OpArg.LOCAL], &gen_call_apply, OpInfo.BRANCH | OpInfo.CALL }; /// Load a source code unit from a file Opcode LOAD_FILE = { "load_file", true, [OpArg.LOCAL], &gen_load_file, OpInfo.BRANCH | OpInfo.CALL | OpInfo.MAY_GC | OpInfo.IMPURE }; /// Evaluate a source string in the global scope Opcode EVAL_STR = { "eval_str", true, [OpArg.LOCAL], &gen_eval_str, OpInfo.BRANCH | OpInfo.CALL | OpInfo.MAY_GC | OpInfo.IMPURE }; // RET <retLocal> // Pops the callee frame (size known by context) Opcode RET = { "ret", false, [OpArg.LOCAL], &gen_ret, OpInfo.BRANCH }; // THROW <excLocal> // Throws an exception, unwinds the stack Opcode THROW = { "throw", false, [OpArg.LOCAL], &gen_throw, OpInfo.BRANCH }; // Special implementation object/value access instructions Opcode GET_OBJ_PROTO = { "get_obj_proto", true, [], &gen_get_obj_proto }; Opcode GET_ARR_PROTO = { "get_arr_proto", true, [], &gen_get_arr_proto }; Opcode GET_FUN_PROTO = { "get_fun_proto", true, [], &gen_get_fun_proto }; Opcode GET_GLOBAL_OBJ = { "get_global_obj", true, [], &gen_get_global_obj }; Opcode GET_HEAP_SIZE = { "get_heap_size", true, [], &gen_get_heap_size }; Opcode GET_HEAP_FREE = { "get_heap_free", true, [], &gen_get_heap_free }; Opcode GET_GC_COUNT = { "get_gc_count", true, [], &gen_get_gc_count }; /// Allocate a block of memory on the heap Opcode HEAP_ALLOC = { "heap_alloc", true, [OpArg.LOCAL], &gen_heap_alloc, OpInfo.MAY_GC }; /// Trigger a garbage collection Opcode GC_COLLECT = { "gc_collect", false, [OpArg.LOCAL], &gen_gc_collect, OpInfo.MAY_GC | OpInfo.IMPURE }; /// GET_GLOBAL <propName> /// Note: hidden parameter is a cached global property index Opcode GET_GLOBAL = { "get_global", true, [OpArg.STRING], &gen_get_global, OpInfo.MAY_GC | OpInfo.IMPURE }; /// SET_GLOBAL <propName> <value> /// Note: hidden parameter is a cached global property index Opcode SET_GLOBAL = { "set_global", false, [OpArg.STRING, OpArg.LOCAL], &gen_set_global, OpInfo.MAY_GC | OpInfo.IMPURE }; /// Compute the hash code for a string and /// try to find the string in the string table Opcode GET_STR = { "get_str", true, [OpArg.LOCAL], &gen_get_str, OpInfo.MAY_GC }; /// Create a link table entry associated with this instruction Opcode MAKE_LINK = { "make_link", true, [OpArg.LINK], &gen_make_link }; /// Set the value of a link table entry Opcode SET_LINK = { "set_link", false, [OpArg.LOCAL, OpArg.LOCAL], &gen_set_link, OpInfo.IMPURE }; /// Get the value of a link table entry Opcode GET_LINK = { "get_link", true, [OpArg.LOCAL], &gen_get_link }; /// Create a map object associated with this instruction Opcode MAKE_MAP = { "make_map", true, [OpArg.MAP, OpArg.LOCAL], &gen_make_map }; /// Get the number of properties to allocate for objects with a given map Opcode MAP_NUM_PROPS = { "map_num_props", true, [OpArg.LOCAL], &gen_map_num_props }; /// Get the index for a given property name in a given map Opcode MAP_PROP_IDX = { "map_prop_idx", true, [OpArg.LOCAL, OpArg.LOCAL, OpArg.LOCAL], &gen_map_prop_idx }; /// Get the name for a given property index in a given map Opcode MAP_PROP_NAME = { "map_prop_name", true, [OpArg.LOCAL, OpArg.LOCAL], &gen_map_prop_name, OpInfo.MAY_GC }; /// <dstLocal> = NEW_CLOS <funExpr> /// Create a new closure from a function's AST node Opcode NEW_CLOS = { "new_clos", true, [OpArg.FUN, OpArg.LOCAL, OpArg.LOCAL], &gen_new_clos, OpInfo.MAY_GC }; /// Print a string to standard output Opcode PRINT_STR = { "print_str", false, [OpArg.LOCAL], &gen_print_str, OpInfo.IMPURE }; /// Get the time in milliseconds since process start Opcode GET_TIME_MS = { "get_time_ms", true, [], &gen_get_time_ms }; /// Format a floating-point value as a string Opcode F64_TO_STR = { "f64_to_str", true, [OpArg.LOCAL], &gen_f64_to_str, OpInfo.MAY_GC }; /// Format a floating-point value as a string (long) Opcode F64_TO_STR_LNG = { "f64_to_str_lng", true, [OpArg.LOCAL], &gen_f64_to_str_lng, OpInfo.MAY_GC }; /// Get a string representation of a function's AST Opcode GET_AST_STR = { "get_ast_str", true, [OpArg.LOCAL], &gen_get_ast_str, OpInfo.MAY_GC }; /// Get a string representation of a function's IR Opcode GET_IR_STR = { "get_ir_str", true, [OpArg.LOCAL], /*&gen_get_ir_str*/null , OpInfo.MAY_GC }; /// Load a shared lib Opcode LOAD_LIB = { "load_lib", true, [OpArg.LOCAL], &gen_load_lib }; /// Close shared lib Opcode CLOSE_LIB = { "close_lib", false, [OpArg.LOCAL], &gen_close_lib, OpInfo.IMPURE }; /// Lookup symbol in shared lib Opcode GET_SYM = { "get_sym", true, [OpArg.LOCAL, OpArg.STRING], &gen_get_sym }; /// Call function in shared lib Opcode CALL_FFI = { "call_ffi", true, [OpArg.LOCAL, OpArg.STRING], &gen_call_ffi, OpInfo.BRANCH | OpInfo.CALL | OpInfo.VAR_ARG };
D
/** * Droits d’auteur: Enalye * Licence: Zlib * Auteur: Enalye */ import std.stdio : writeln, write; import std.datetime; import std.conv : to; import grimoire; import process; void main() { version (Windows) { import core.sys.windows.windows : SetConsoleOutputCP; SetConsoleOutputCP(65_001); } try { testAll(GrLocale.fr_FR); } catch (Exception e) { writeln(e.msg); foreach (trace; e.info) writeln("at: ", trace); } }
D
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D
module AbstractDExchangeSession; import Types; import DExchange: AbstractDExchange; /** Class representing the access permission and containing the operations clients may do on the exchange */ abstract class AbstractDExchangeSession { AbstractDExchange exchange; uint securityId; string party; this(AbstractDExchange exchange, uint securityId, string party) { this.exchange = exchange; this.securityId = securityId; this.party = party; } void addOrder(ETradeSide side, uint orderId, real limitFaceValue, uint quantity) { exchange.addOrder(securityId, side, this, orderId, limitFaceValue, quantity); } }
D
/** * This module implements the runtime-part of LDC exceptions * on Windows, based on the MSVC++ runtime. */ module ldc.eh.msvc; version(CRuntime_Microsoft): import ldc.eh.common; import core.sys.windows.windows; import core.exception : onOutOfMemoryError, OutOfMemoryError; import core.stdc.stdlib : malloc, free; import core.stdc.string : memcpy; import rt.util.container.common : xmalloc; // pointers are image relative for Win64 versions version(Win64) struct ImgPtr(T) { uint offset; } // offset into image else alias ImgPtr(T) = T*; alias PMFN = ImgPtr!(void function(void*)); struct TypeDescriptor { version(_RTTI) const void * pVFTable; // Field overloaded by RTTI else uint hash; // Hash value computed from type's decorated name void * spare; // reserved, possible for RTTI char[1] name; // variable size, zero terminated } struct PMD { int mdisp; // Offset of intended data within base int pdisp; // Displacement to virtual base pointer int vdisp; // Index within vbTable to offset of base } struct CatchableType { uint properties; // Catchable Type properties (Bit field) ImgPtr!TypeDescriptor pType; // Pointer to TypeDescriptor PMD thisDisplacement; // Pointer to instance of catch type within thrown object. int sizeOrOffset; // Size of simple-type object or offset into buffer of 'this' pointer for catch object PMFN copyFunction; // Copy constructor or CC-closure } enum CT_IsSimpleType = 0x00000001; // type is a simple type (includes pointers) enum CT_ByReferenceOnly = 0x00000002; // type must be caught by reference enum CT_HasVirtualBase = 0x00000004; // type is a class with virtual bases enum CT_IsWinRTHandle = 0x00000008; // type is a winrt handle enum CT_IsStdBadAlloc = 0x00000010; // type is a a std::bad_alloc struct CatchableTypeArray { int nCatchableTypes; ImgPtr!CatchableType[1] arrayOfCatchableTypes; // variable size } struct _ThrowInfo { uint attributes; // Throw Info attributes (Bit field) PMFN pmfnUnwind; // Destructor to call when exception has been handled or aborted. PMFN pForwardCompat; // pointer to Forward compatibility frame handler ImgPtr!CatchableTypeArray pCatchableTypeArray; // pointer to CatchableTypeArray } enum TI_IsConst = 0x00000001; // thrown object has const qualifier enum TI_IsVolatile = 0x00000002; // thrown object has volatile qualifier enum TI_IsUnaligned = 0x00000004; // thrown object has unaligned qualifier enum TI_IsPure = 0x00000008; // object thrown from a pure module enum TI_IsWinRT = 0x00000010; // object thrown is a WinRT Exception extern(Windows) void RaiseException(DWORD dwExceptionCode, DWORD dwExceptionFlags, DWORD nNumberOfArguments, ULONG_PTR* lpArguments); enum int STATUS_MSC_EXCEPTION = 0xe0000000 | ('m' << 16) | ('s' << 8) | ('c' << 0); enum EXCEPTION_NONCONTINUABLE = 0x01; enum EXCEPTION_UNWINDING = 0x02; enum EH_MAGIC_NUMBER1 = 0x19930520; struct CxxExceptionInfo { size_t Magic; Throwable* pThrowable; // null for rethrow _ThrowInfo* ThrowInfo; version(Win64) void* ImgBase; } extern(C) Throwable.TraceInfo _d_traceContext(void* ptr = null); extern(C) void _d_throw_exception(Object e) { if (e is null) fatalerror("Cannot throw null exception"); auto ti = typeid(e); if (ti is null) fatalerror("Cannot throw corrupt exception object with null classinfo"); if (exceptionStack.length > 0) { // we expect that the terminate handler will be called, so hook // it to avoid it actually terminating if (!old_terminate_handler) old_terminate_handler = set_terminate(&msvc_eh_terminate); } auto throwable = cast(Throwable) e; exceptionStack.push(throwable); if (throwable.info is null && cast(byte*)throwable !is typeid(throwable).initializer.ptr) throwable.info = _d_traceContext(); CxxExceptionInfo info; info.Magic = EH_MAGIC_NUMBER1; info.pThrowable = &throwable; info.ThrowInfo = getThrowInfo(ti).toPointer; version(Win64) info.ImgBase = ehHeap.base; RaiseException(STATUS_MSC_EXCEPTION, EXCEPTION_NONCONTINUABLE, info.sizeof / size_t.sizeof, cast(ULONG_PTR*)&info); } /////////////////////////////////////////////////////////////// import rt.util.container.hashtab; import core.sync.mutex; __gshared HashTab!(TypeInfo_Class, ImgPtr!_ThrowInfo) throwInfoHashtab; __gshared HashTab!(TypeInfo_Class, ImgPtr!CatchableType) catchableHashtab; __gshared Mutex throwInfoMutex; // create and cache throwinfo for ti ImgPtr!_ThrowInfo getThrowInfo(TypeInfo_Class ti) { throwInfoMutex.lock(); if (auto p = ti in throwInfoHashtab) { throwInfoMutex.unlock(); return *p; } int classes = 0; for (TypeInfo_Class tic = ti; tic; tic = tic.base) classes++; size_t sz = int.sizeof + classes * ImgPtr!(CatchableType).sizeof; ImgPtr!CatchableTypeArray cta = eh_malloc!CatchableTypeArray(sz); toPointer(cta).nCatchableTypes = classes; size_t c = 0; for (TypeInfo_Class tic = ti; tic; tic = tic.base) cta.toPointer.arrayOfCatchableTypes.ptr[c++] = getCatchableType(tic); auto tinf = eh_malloc!_ThrowInfo(); *(tinf.toPointer) = _ThrowInfo(0, PMFN(), PMFN(), cta); throwInfoHashtab[ti] = tinf; throwInfoMutex.unlock(); return tinf; } ImgPtr!CatchableType getCatchableType(TypeInfo_Class ti) { if (auto p = ti in catchableHashtab) return *p; size_t sz = TypeDescriptor.sizeof + ti.name.length; auto td = eh_malloc!TypeDescriptor(sz); auto ptd = td.toPointer; ptd.hash = 0; ptd.spare = null; ptd.name.ptr[0] = 'D'; memcpy(ptd.name.ptr + 1, ti.name.ptr, ti.name.length); ptd.name.ptr[ti.name.length + 1] = 0; auto ct = eh_malloc!CatchableType(); ct.toPointer[0] = CatchableType(CT_IsSimpleType, td, PMD(0, -1, 0), size_t.sizeof, PMFN()); catchableHashtab[ti] = ct; return ct; } /////////////////////////////////////////////////////////////// extern(C) Object _d_eh_enter_catch(void* ptr, ClassInfo catchType) { assert(ptr); // is this a thrown D exception? auto e = *(cast(Throwable*) ptr); size_t pos = exceptionStack.find(e); if (pos >= exceptionStack.length()) return null; auto caught = e; // append inner unhandled thrown exceptions for (size_t p = pos + 1; p < exceptionStack.length(); p++) e = chainExceptions(e, exceptionStack[p]); exceptionStack.shrink(pos); // given the bad semantics of Errors, we are fine with passing // the test suite with slightly inaccurate behaviour by just // rethrowing a collateral Error here, though it might need to // be caught by a catch handler in an inner scope if (e !is caught) { if (_d_isbaseof(typeid(e), catchType)) *cast(Throwable*) ptr = e; // the current catch can also catch this Error else _d_throw_exception(e); } return e; } Throwable chainExceptions(Throwable e, Throwable t) { if (!cast(Error) e) if (auto err = cast(Error) t) { err.bypassedException = e; return err; } auto pChain = &e.next; while (*pChain) pChain = &(pChain.next); *pChain = t; return e; } ExceptionStack exceptionStack; struct ExceptionStack { nothrow: ~this() { if (_p) free(_p); } void push(Throwable e) { if (_length == _cap) grow(); _p[_length++] = e; } Throwable pop() { return _p[--_length]; } void shrink(size_t sz) { while (_length > sz) _p[--_length] = null; } ref inout(Throwable) opIndex(size_t idx) inout { return _p[idx]; } size_t find(Throwable e) { for (size_t i = _length; i > 0; ) if (exceptionStack[--i] is e) return i; return ~0; } @property size_t length() const { return _length; } @property bool empty() const { return !length; } void swap(ref ExceptionStack other) { static void swapField(T)(ref T a, ref T b) { T o = b; b = a; a = o; } swapField(_length, other._length); swapField(_p, other._p); swapField(_cap, other._cap); } private: void grow() { // alloc from GC? add array as a GC range? immutable ncap = _cap ? 2 * _cap : 64; auto p = cast(Throwable*)xmalloc(ncap * Throwable.sizeof); p[0 .. _length] = _p[0 .. _length]; free(_p); _p = p; _cap = ncap; } size_t _length; Throwable* _p; size_t _cap; } /////////////////////////////////////////////////////////////// alias terminate_handler = void function(); extern(C) terminate_handler set_terminate(terminate_handler new_handler); terminate_handler old_terminate_handler; // explicitely per thread // helper to access TLS from naked asm size_t tlsUncaughtExceptions() nothrow { return exceptionStack.length; } auto tlsOldTerminateHandler() nothrow { return old_terminate_handler; } void msvc_eh_terminate() nothrow { version(Win32) { asm nothrow { naked; call tlsUncaughtExceptions; cmp EAX, 1; jle L_term; // hacking into the call chain to return EXCEPTION_EXECUTE_HANDLER // as the return value of __FrameUnwindFilter so that // __FrameUnwindToState continues with the next unwind block // undo one level of exception frames from terminate() mov EAX,FS:[0]; mov EAX,[EAX]; mov FS:[0], EAX; // assume standard stack frames for callers mov EAX,EBP; // frame pointer of terminate() mov EAX,[EAX]; // frame pointer of __FrameUnwindFilter mov ESP,EAX; // restore stack pop EBP; // and frame pointer mov EAX, 1; // return EXCEPTION_EXECUTE_HANDLER ret; L_term: call tlsOldTerminateHandler; cmp EAX, 0; je L_ret; jmp EAX; L_ret: ret; } } else { asm nothrow { naked; push RBX; // align stack for better debuggability call tlsUncaughtExceptions; cmp RAX, 1; jle L_term; // update stack and IP so we just continue in __FrameUnwindHandler // NOTE: these checks can fail if you have breakpoints set at // the respective code locations mov RAX,[RSP+8]; // get return address cmp byte ptr[RAX], 0xEB; // jmp? jne noJump; movsx RDX, byte ptr[RAX+1]; // follow jmp lea RAX,[RAX+RDX+2]; noJump: cmp byte ptr[RAX], 0xE8; // call abort? jne L_term; add RAX,5; mov EDX,[RAX]; mov RBX, 0xFFFFFF; and RDX, RBX; cmp RDX, 0xC48348; // add ESP,nn (debug UCRT libs) je L_addESP_found; cmp DL, 0x90; // nop; (release libs) jne L_term; L_release_ucrt: mov RDX,[RSP+8]; cmp word ptr[RDX-2], 0xD3FF; // call ebx? sete BL; // if not, it's UCRT 10.0.14393.0 movzx RBX,BL; mov RDX, 0x28; // release build of vcruntimelib jmp L_retTerminate; L_addESP_found: xor RBX,RBX; // debug version: RBX not pushed inside terminate() movzx RDX,byte ptr[RAX+3]; // read nn cmp byte ptr [RAX+4], 0xC3; // ret? jne L_term; L_retTerminate: lea RDX,[RSP+RDX+0x10]; // RSP before returning from terminate() mov RAX,[RDX]; // return address inside __FrameUnwindHandler or RDX,RBX; // RDX aligned, save RBX == 0 for UCRT 10.0.14393.0, 1 otherwise cmp byte ptr [RAX-19], 0xEB; // skip back to default jump inside "switch" (libvcruntimed.lib) je L_switchFound; cmp byte ptr [RAX-20], 0xEB; // skip back to default jump inside "switch" (vcruntime140d.dll) je L_switchFound2; mov RBX, 0xc48348c0333048ff; // dec [rax+30h]; xor eax,eax; add rsp,nn (libvcruntime.lib) cmp RBX,[RAX-0x18]; je L_retFound; cmp RBX,[RAX+0x29]; // dec [rax+30h]; xor eax,eax; add rsp,nn (vcruntime140.dll) jne L_term; lea RAX, [RAX+0x2E]; // vcruntime140 14.00.23026.0 or later? cmp word ptr[RAX], 0x8348; // add rsp,nn? je L_xorSkipped; inc RAX; // vcruntime140 earlier than 14.00.23026.0? jmp L_xorSkipped; L_retFound: lea RAX, [RAX-19]; jmp L_xorSkipped; L_switchFound2: dec RAX; L_switchFound: movsx RBX, byte ptr [RAX-18]; // follow jump lea RAX, [RAX+RBX-17]; cmp word ptr[RAX],0xC033; // xor EAX,EAX? jne L_term; add RAX,2; L_xorSkipped: mov RBX, RDX; // extract UCRT marker from EDX and RDX, ~1; and RBX, 1; cmovnz RBX,[RDX-8]; // restore RBX (pushed inside terminate()) cmovz RBX,[RSP]; // RBX not changed in terminate inside UCRT 10.0.14393.0 lea RSP,[RDX+8]; push RAX; // new return after setting return value in __frameUnwindHandler call __processing_throw; mov [RAX], 1; //add RSP,0x68; // TODO: needs to be verified for different CRT builds mov RAX,1; // return EXCEPTION_EXECUTE_HANDLER ret; L_term: call tlsOldTerminateHandler; pop RBX; cmp RAX, 0; je L_ret; jmp RAX; L_ret: ret; } } } /////////////////////////////////////////////////////////////// extern(C) void** __current_exception() nothrow; extern(C) void** __current_exception_context() nothrow; extern(C) int* __processing_throw() nothrow; struct FiberContext { ExceptionStack exceptionStack; void* currentException; void* currentExceptionContext; int processingContext; } FiberContext* fiberContext; extern(C) void* _d_eh_swapContext(FiberContext* newContext) nothrow { import core.stdc.string : memset; if (!fiberContext) { fiberContext = cast(FiberContext*) xmalloc(FiberContext.sizeof); memset(fiberContext, 0, FiberContext.sizeof); } fiberContext.exceptionStack.swap(exceptionStack); fiberContext.currentException = *__current_exception(); fiberContext.currentExceptionContext = *__current_exception_context(); fiberContext.processingContext = *__processing_throw(); if (newContext) { exceptionStack.swap(newContext.exceptionStack); *__current_exception() = newContext.currentException; *__current_exception_context() = newContext.currentExceptionContext; *__processing_throw() = newContext.processingContext; } else { exceptionStack = ExceptionStack(); *__current_exception() = null; *__current_exception_context() = null; *__processing_throw() = 0; } FiberContext* old = fiberContext; fiberContext = newContext; return old; } static ~this() { import core.stdc.stdlib : free; if (fiberContext) { destroy(*fiberContext); free(fiberContext); } } /////////////////////////////////////////////////////////////// extern(C) bool _d_enter_cleanup(void* ptr) { // currently just used to avoid that a cleanup handler that can // be inferred to not return, is removed by the LLVM optimizer // // TODO: setup an exception handler here (ptr passes the address // of a 40 byte stack area in a parent fuction scope) to deal with // unhandled exceptions during unwinding. return true; } extern(C) void _d_leave_cleanup(void* ptr) { } /////////////////////////////////////////////////////////////// void msvc_eh_init() { throwInfoMutex = new Mutex; version(Win64) ehHeap.initialize(0x10000); // preallocate type descriptors likely to be needed getThrowInfo(typeid(Exception)); // better not have to allocate when this is thrown: getThrowInfo(typeid(OutOfMemoryError)); } shared static this() { // should be called from rt_init msvc_eh_init(); } /////////////////////////////////////////////////////////////// version(Win32) { ImgPtr!T eh_malloc(T)(size_t size = T.sizeof) { return cast(T*) xmalloc(size); } T* toPointer(T)(T* imgPtr) { return imgPtr; } } else { /** * Heap dedicated for CatchableTypeArray/CatchableType/TypeDescriptor * structs of cached _ThrowInfos. * The heap is used to keep these structs tightly together, as they are * referenced via 32-bit offsets from a common base. We simply use the * heap's start as base (instead of the actual image base), and malloc() * returns an offset. * The allocated structs are all cached and never released, so this heap * can only grow. The offsets remain constant after a grow, so it's only * the base which may change. */ struct EHHeap { void* base; size_t capacity; size_t length; void initialize(size_t initialCapacity) { base = xmalloc(initialCapacity); capacity = initialCapacity; length = size_t.sizeof; // don't use offset 0, it has a special meaning } size_t malloc(size_t size) { auto offset = length; enum alignmentMask = size_t.sizeof - 1; auto newLength = (length + size + alignmentMask) & ~alignmentMask; auto newCapacity = capacity; while (newLength > newCapacity) newCapacity *= 2; if (newCapacity != capacity) { auto newBase = xmalloc(newCapacity); newBase[0 .. length] = base[0 .. length]; // old base just leaks, could be used by exceptions still in flight base = newBase; capacity = newCapacity; } length = newLength; return offset; } } __gshared EHHeap ehHeap; ImgPtr!T eh_malloc(T)(size_t size = T.sizeof) { return ImgPtr!T(cast(uint) ehHeap.malloc(size)); } // NB: The returned pointer may be invalidated by a consequent grow of ehHeap! T* toPointer(T)(ImgPtr!T imgPtr) { return cast(T*) (ehHeap.base + imgPtr.offset); } }
D
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D
module dinu.content.talkProcess; import core.sys.posix.sys.stat, std.file, std.string, std.conv, dinu.content.content, dinu.command; class TalkProcessLoader: ChoiceLoader { override void run(){ foreach(d; "/proc".dirContent){ if((getAttributes(d) & S_IRUSR) && d.isDir && (d ~ "/comm").exists && d.chompPrefix("/proc/").isNumeric){ add(new CommandTalkProcess(d.chompPrefix("/proc/").to!size_t, (d ~ "/comm").read.to!string.strip)); } } } } class CommandTalkProcess: Command { string command; size_t pid; this(size_t pid, string command){ super("@%s".format(pid)); this.pid = pid; this.command = command; type = Type.processInfo; } override size_t score(){ return to!int(pid)+1000; } override string filterText(){ return name ~ ' ' ~ command; } override string hint(){ return command; } override void run(){ "/proc/%s/fd/0".format(pid).write(parameter ~ '\n'); } }
D
// //------------------------------------------------------------------------------ // Copyright 2014-2018 Coverify Systems Technology // Copyright 2011-2018 Cadence Design Systems, Inc. // Copyright 2010-2012 AMD // Copyright 2013 NVIDIA Corporation // All Rights Reserved Worldwide // // Licensed under the Apache License, Version 2.0 (the // "License"); you may not use this file except in // compliance with the License. You may obtain a copy of // the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in // writing, software distributed under the License is // distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR // CONDITIONS OF ANY KIND, either express or implied. See // the License for the specific language governing // permissions and limitations under the License. //------------------------------------------------------------------------------ module uvm.dpi.uvm_svcmd_dpi; import esdl.intf.vpi; import esdl.base.core: getRootEntity; import std.conv; public string[][] uvm_dpi_get_args() { s_vpi_vlog_info info; string[] argv; string[][] argvs; bool vpiUsable = cast(bool) vpi_get_vlog_info(&info); auto vlogargv = info.argv; auto vlogargc = info.argc; // use the vlang commandline arguments if we are not using Verilog // Note that command line arguments have to be passed at the time of // RootEntity elaboration string[] vlangargv = getRootEntity().getArgv(); uint argc; if(vpiUsable) { argc = vlogargc; if(vlogargv is null) return argvs; } else { argc = cast(uint) vlangargv.length; } for (size_t i=0; i != argc; ++i) { string arg; if(vpiUsable) { char* vlogarg = *(vlogargv+i); arg = (vlogarg++).to!string; } else { arg = vlangargv[i]; } if(arg == "-f" || arg == "-F") { argvs ~= argv; argv.length = 0; } else { argv ~= arg; } } argvs ~= argv; return argvs; } public string uvm_dpi_get_tool_name() { s_vpi_vlog_info info; vpi_get_vlog_info(&info); return info.product.to!string; } public string uvm_dpi_get_tool_version() { s_vpi_vlog_info info; vpi_get_vlog_info(&info); return info.product_version.to!string; } // No regexp stuff is required since we already have that in phobos
D
string execLenses(){ string r; void write(T...)(T x){ static if(x.length){ r~=to!string(x[0]); write(x[1..$]); } } struct Lens(A,T){ auto compose(T,S)(Lens!(T,S) rhs){ Lens!(A,S) l; l.mod = (a,s)=>mod(a,x=>rhs.mod(x,s)); l.get = a=>rhs.get(get(a)); return l; } A delegate(A,T delegate(T)) mod; T delegate(A) get; } auto id(S)(){ Lens!(S,S) id; id.mod=(a,s)=>s(a); id.get=a=>a; return id; } auto getLens(A,T)(T delegate(ref A)ref dg){ Lens!(A,T) l; l.mod=(a,s){auto y=&dg(a);*y=s(*y);return a;}; l.get=a=>dg(a); return l; } struct Q{ int x=2; } struct S{ Q x; } void main(){ auto xlens = getLens((ref S s)ref=>s.x); //auto ylens = xlens.compose!(Q,int)(getLens((ref Q q)ref=>q.x)); //auto lens = ylens.compose!(int,int)(id!int()); auto lens = xlens.compose!(Q,int)(getLens((ref Q q)ref=>q.x)).compose!(int,int)(id!int()); auto add13(S x)=>lens.mod(x,x=>x+13); auto mul23(S x)=>lens.mod(x,x=>x*23); write(add13(mul23(add13(S()))).x.x); } main(); return r; } pragma(msg, "execLenses: ",execLenses()); /+ struct TestPartialEvaluation{ static foo(string f){ if(f[0] == 's') return "got somestring"; return bar!(foo("somestring")); } static template bar(string s){ enum bar = s; } // TODO: could work, but requires out-of-order function body // analysis and scope cloning static assert(!is(typeof({ static string nofoo(string f){ if(f[0] == 'n') return bar!(nofoo("somestring")); return "not somestring"; } }))); } static assert(TestPartialEvaluation.foo("3")=="got somestring");+/ int testClassConstructor(){ class C{ int x; this(int a, int b){ x = a + b; } } auto d = new C(2,4); assert(d.x == 6); return new C(2,3).x; } static assert(testClassConstructor()==5); pragma(msg, "testClassConstructor: ", testClassConstructor()); int testParentFieldAccess(){ class P{ int x = 2; int foo(){ return x; }} class C1: P{ } class C2: P{ override int foo(){ return ++x; }} class C3: P{ int y; this(int x, int y){ this.x=x; this.y=y; } override int foo(){ return x+y; } } assert(new C3(2,3).foo()==5); P x = new C1, y = new C2; return x.foo()+y.foo(); } static assert(testParentFieldAccess()==5); pragma(msg, "testParentFieldAccess: ", testParentFieldAccess()); int[] testQualifiedNonVirtual(){ class P{ int foo(){ return 1; }} class C1: P{ override int foo(){ return P.foo(); }} class C2: C1{ override int foo(){ return C1.foo()+P.foo(); }} class C3: C2{ override int foo(){ return C2.foo()+C1.foo(); }} class C4: C3{ override int foo(){ return C3.foo()+C2.foo(); }} class C5: C4{ override int foo(){ return C4.foo()+C3.foo(); }} P x = new C1, y = new C2, z = new C3, w = new C4, q = new C5; return [x.foo(), y.foo(), z.foo(), w.foo(), q.foo()]; } static assert(testQualifiedNonVirtual()==[1,2,3,5,8]); pragma(msg, "testQualifiedNonVirtual: ", testQualifiedNonVirtual()); int testVirtual(){ class P{ int foo(){ return 2; }} class C1: P{ override int foo(){ return 1; }} class C2: P{ override int foo(){ return 2; }} class C3: P{ } class C4: P{ int bar(){ return foo(); } } class C5: C4{ override int foo(){ return 3; }} P x = new C1, y = new C2, z = new C3; auto w = new C4(), q = new C5(); assert(w.foo()==2 && w.bar()==2); assert(q.foo()==3 && q.bar()==3); class C6: P{ int bar(){ return super.foo(); }} class C7: C6{ override int foo(){ return 3; }} auto dd = new C7(); assert(dd.bar()==2 && dd.foo()==3); class C8: P{ int bar(){ return C8.foo(); }} class C9: C8{ override int foo(){ return 3; }} auto ee = new C9(); assert(ee.bar()==2 && ee.foo()==3); return x.foo()+y.foo()+z.foo(); } static assert(testVirtual()==5); pragma(msg, "testVirtual: ", testVirtual()); int testNew(){ struct S{ int x; } class C{ int x; } auto s = new S, c = new C; s.x = 2; c.x = 3; return s.x+c.x; } static assert(testNew()==5); pragma(msg, "testNew: ", testNew()); auto transferContext() { int x = 2; struct Foo { size_t data; this(size_t data){ this.data = data; } @property auto clone() { return Foo(data); } @property int xx(){ return x; } } return Foo(0).clone.clone; } pragma(msg, "transferContext: ", transferContext().clone.xx); static assert(transferContext().clone.xx==2); int testInvalidContext(){ auto s(){ int x=2; struct S{ int foo(){ return x; }} return S(); } // error typeof(s()) ss; return ss.foo(); } pragma(msg, testInvalidContext()); int testThis(){ struct S{ int x; this(int u){ x = u; } S foo(){ return this; } ref S goo(){ return this; } void repl(S other){ this = other; } } S s = S(4); S g = s.foo(); S moo; moo.repl(g.foo()); moo.goo().x++; return moo.foo().goo().goo().foo().x; } static assert(testThis()==5); pragma(msg, "testThis: ", testThis()); int testConstructor(){ struct S{ int x; this(int x){ this.x=x; } this(int a, int b){ x = a+b; } } auto g=S(2); return S(1,2).x+g.x; } static assert(testConstructor()==5); pragma(msg, "testConstructor: ", testConstructor()); int testStructMemberAliasParam(){ int x; struct S{ int y; void bar(int x){ foo!((ref a)=>a=x)(); } void foo(alias a)(){ a(x); } // TODO void baz(alias a)(){ a(y); } } S s; s.bar(2); s.baz!(function(ref a)=>a=3)(); s.baz!((ref a)=>a=3)(); return x+s.y; } static assert(testStructMemberAliasParam()==5); pragma(msg, "testStructMemberAliasParam: ", testStructMemberAliasParam()); int testMutate3(){ static struct Cell{ int x=1335; void foo(int u){ x = u; } } auto c=Cell(), d=Cell(); c.foo(2), d.foo(3); assert(c.x==2 && d.x==3); c.foo(3); return c.x; } static assert(testMutate3()==3); int testMutate2(){ static struct Cell{ int x=1335; } auto c=Cell(), d=Cell(); auto p=&c, q=&d; p.x=2; q.x=3; assert(c.x==2 && d.x==3); assert(p.x==2 && q.x==3); p.x=3; assert(p.x==3); return q.x; } static assert(testMutate2()==3); int testMutate(){ static struct Cell{ int x=1335; } auto c=Cell(), d=Cell(); c.x=2; d.x=3; assert(c.x==2 && d.x==3); c.x=3; return c.x; } static assert(testMutate()==3); struct Dynamic{ // (tests how the interpreter deals with memory layout changes) mixin(foo(Dynamic())); static string foo(Dynamic d){ return d.s; } string s = "int b = 2;"; static assert({ Dynamic d; return d.b==2?foo(d):"fail"; }() == "int b = 2;"); } struct TestStaticImmutableAndEnumFields{ static immutable int c=222; // // TODO: should it work without static? enum x = 333; static int foo(int){ TestStaticImmutableAndEnumFields s; return c+x; } } static assert(TestStaticImmutableAndEnumFields.foo(3)==555); pragma(msg, "TestStaticImmutableAndEnumFields.foo: ", TestStaticImmutableAndEnumFields.foo(3)); auto testStruct2(){ static struct S{ int x=1; int y=2; int z=4; int w=8; } S s; S* q = &s; return s.x+q.y+(()=>s.z)()+(()=>(()=>s.w)())(); } static assert(testStruct2()==15); pragma(msg, "testStruct2: ", testStruct2()); auto testStruct(){ static struct S{ int x=1; int y=2; int z=3; } S s; return s.x+s.y+s.z; } static assert(testStruct()==6); pragma(msg, "testStruct: ", testStruct()); int[] evalord(){ int[] a=[1,2,3], b=[1,2,3]; int c = 1; a[c]=b[++c]; return a; } pragma(msg, "evalord: ", evalord()); static assert(evalord()==[1,3,3]); // evaluation from left to right template CommonType(T...){ enum e = q{{ T bar(T)(T[]); T t; auto ts = [t]; return bar(ts); }()}; static if(is(typeof(mixin(e)))) alias typeof(mixin(e)) CommonType; else alias void CommonType; } pragma(msg, "CommonType: ",CommonType!()," ",CommonType!(int,double,real)); int[] bigInt(string s){ /+ TODO: in contracts +/ int[] r; for(size_t i=0;i<s.length;i++) assert('0'<=s[i] && s[i] <='9'); for({size_t i=s.length;while(i>1&&s[--i]=='0'){}};){ r~=s[i]-'0'; if(!i--) break; } return r; } string biToString(int[] bi){ string r; for({size_t i = bi.length;while(i>1&&!bi[--i]){}};){ r~=cast(char)(bi[i]+'0'); if(!i--) break; } return r; } pragma(msg, biToString(bigInt("00123453388338838"))); auto memoizer(T,S)(T[] memo, T delegate(T delegate(S), S) formula){ bool[] e; e.length = memo.length; for(int i=0;i<e.length;i++) e[i]=true; T recur(S arg){ while(memo.length<=arg) memo.length*=2; e.length = memo.length; if(!e[arg]){ memo[arg] = formula(&recur, arg); e[arg] = true; } return memo[arg]; } return &recur; } auto memfactorial(int n) => memoizer([1, 1L], (recur, int n) => n*recur(n-1))(n); auto memfibonacci(int n) => memoizer([0, 1 ], (recur, int n) => recur(n-2)+recur(n-1))(n); pragma(msg, "memfactorial: ", map!memfactorial(iota(0,19))); pragma(msg, "memfibonacci: ", map!memfibonacci(iota(0,29))); pragma(msg,typeof(memoizer([], (int delegate(int) recur, int n) => n*recur(n-1)))); // Haskell-Like CPS // template Cont(R,A){ alias R delegate(R delegate(A)) Cont; } auto ret(R=A,A)(A arg){ return (R delegate(A) k)=>k(arg); } auto bind(R,A,B)(Cont!(R,A) me, Cont!(R,B) delegate(A) f){ return (R delegate(B) k)=>me(r=>f(r)(k)); } // ((A -> (B -> R) -> R) -> (A -> R) -> R) -> (A -> R) -> R auto callCC(R,A,B,T...)(Cont!(R,A) delegate(Cont!(R,B) delegate(A),T) f, T args){ return (R delegate(A) k)=>f(a=>_=>k(a), args)(k); } /+pragma(msg, typeof(&callCC!(R,A,B))); auto testselfapp(){ return callCC(&callCC!(),); }+/ auto testcallCC(){ auto f(Cont!(int,int) delegate(int) cont, int x){ return bind(x<3?cont(x):ret!int(1),a=>cont(x+a)); } assert(callCC(&f,1)(x=>x)==1); assert(callCC(&f,3)(x=>x)==4); return callCC(&f,1)(x=>x)+callCC(&f,3)(x=>x); //pragma(msg, typeof(&f)); } static assert(testcallCC()==5); pragma(msg, "testcallCC: ", testcallCC()); pragma(msg, "callCC: ",callCC!(int,int,int)(ret=>ret(2))(x=>callCC!(int,int,int)(ret=>ret(x+1))(x=>x))); auto testcallCC2(){ auto f(Cont!(int,int) delegate(int) cont, int x){ return cont(1+x); } // pragma(msg, typeof(&f)); auto g(Cont!(int,int) delegate(Cont!(int, int) delegate(int)) arg){ return callCC(arg); } assert(g(x=>f(x,3))(x=>x) == 4); alias Cont!(int,int) delegate(int) R; alias Cont!(int,int) delegate(int) A; alias Cont!(int,int) delegate(int) B; Cont!(R,A) callCCBack(Cont!(R,B) delegate(A) arg){ //return callCC(arg); //return arg(x=>y=>z=>callCC(&f, x(2)(x=>x)+y(2)(3)(x=>x)+z)); //return callCC(arg); return arg(x=>callCC(&f,x)); } return callCC(&callCCBack)(x=>x)(1337); /+ auto callCCBack(Cont!(Cont!(int, int) delegate(int),int) delegate(Cont!(Cont!(int, int) delegate(int), int) delegate(Cont!(int, int) delegate(int))) arg){ //return callCC(arg); return arg(x=>y=>z=>callCC(&f, x(2)(x=>x)+y(2)(3)(x=>x)+z)); } return callCC!(int,Cont!(int, int) delegate(int),Cont!(int, int) delegate(int))(&callCCBack);+/ //return callCC(&f, 4); //return callCC(&g, callCC(&f, 2)); } static assert(testcallCC2()(x=>x)==1338); pragma(msg, "testcallCC2: ", testcallCC2()(x=>x)); auto testcps() => bind(1.ret, a => bind(2.ret, b => bind(3.ret, c => ret!int(a+b+c)))) (x=>x); static assert(testcps()==6); pragma(msg, "testcps: ", testcps()); Cont!(int,int) factcps(Cont!(int,int) delegate(int) cont, int n){ return bind!(int,int,int)(n<1 ? cont(1) : ret!int(n-1), a => cont(callCC!(int,int,int)((x,y)=>factcps(x,y), a)(x=>x)*n)); } pragma(msg, "factcps: ", map!(a=>callCC!(int,int,int)((x,y)=>factcps(x,y),a)((int x)=>x))(iota(1,10))); alias Seq!(void,bool) vb; alias Seq!(void,bool,bool) vbb; Cont!vb isprimecps(Cont!vb delegate(bool) cont, int p){ Cont!vb loop(int i){ return bind!vbb(i > p ? cont(false) : ret!vb(false), a=> i == p ? cont(true) : p % i ? loop(i+1) : cont(a)); } return loop(2); } T escapeCont(T)(Cont!(void, T) cont){ T r; // cont((x){r=x;}); cont(x=>cast(void)(r=x)); return r; } // pragma(msg, escapeCont(callCC!vbb((x,y)=>isprimecps(x,y),4))); pragma(msg, "isprimecps: ",filter!(a=>escapeCont(callCC!vbb((x,y)=>isprimecps(x,y),a)))(iota(1,100))); Cont!(S,T) arrayToCont(S,T)(T[] a){ return (S delegate(T) dg){ S r; //foreach(x;a) r~=dg(x); for(int i=0;i<a.length;i++) r~=dg(a[i]); return r; }; } auto cartprodcps(T)(T[] a, T[] b){ alias arrayToCont i; alias T[][] R; return bind(i!R(a),x=>bind(i!R(b),y=>ret!R([[x,y]]))); } pragma(msg, cartprodcps([1,2,3],[4,5,6])(x=>x)); enum cprod = cartprodcps([1,2,3],[4,5,6])(x=>x); enum cprod2 = cartprodcps(cprod,cprod)(x=>x); //enum cprod3 = cartprodcps(cprod2, cprod2)(x=>x); pragma(msg, "cartprodcps: ",cprod2); //pragma(msg, cartprodcps(cprod2,cprod2)(x=>x)); auto expCps(T)(T[] a, T[] b){ alias arrayToCont i; alias Seq!(T[],T,T) iaii; alias Seq!(T[][],T[],T[]) iaaiaia; alias Seq!(T[][],T,T) iaaii; alias Seq!(T[][],T[],T) iaaiai; //return bind!iaii(i!T(a),x=>bind!iaii(i!T(b),y=>i!T([x,y]))); //return bind!iaaiaia(i!(T[])(a),x=>bind!iaaiaia(i!(T[])(b),y=>i!(T[])([[x,y]]))); //return bind!(T[],T,T)(i!(T)(a), x=>ret!(T[])(x*2)); //return bind!iaaiaia(i!(T[])([a]), x=>ret!(T[][])(x)); //return bind!iaaii(i!(T[])(a),x=>bind!iaaii(i!(T[])(b),y=>ret!(T[][])(x))); } size_t indexOf(alias a=(a,b)=>a==b, T, V...)(const(T)[] c, V v){ for(size_t i=0;i<c.length;i++) if(a(c[i],v)) return i; return -1; } static assert(indexOf("abc",'d')==-1LU); /+size_t balancedIndexOf(alias a=(a,b)=>a==b, T, V...)(const(T)[] c, V v){ // TODO: this probably is not supposed to work template bal(string s){ size_t bal = 0; } for(size_t i=0;i<c.length;i++){ if(!bal!"'"&&!bal!"\""&&!bal!"("&&!bal!"["&&!bal!"{"&&a(c[i],v)) return i; if(c[i]=='"') bal!"\""=!bal!"\""; else if(c[i]=='\'') bal!"'"=!bal!"'"; else if(!bal!"\""&&!bal!"'"){ if(c[i]=='(') bal!"("++; else if(c[i]==')') bal!"("--; else if(c[i]=='[') bal!"["++; else if(c[i]==']') bal!"["--; else if(c[i]=='{') bal!"{"++; else if(c[i]=='}') bal!"{"--; } } return -1; }+/ size_t balancedIndexOf(alias a=(a,b)=>a==b, T, V...)(const(T)[] c, V v){ size_t bal1 = 0, bal2 = 0, bal3 = 0, bal4 = 0, bal5 = 0; for(size_t i=0;i<c.length;i++){ if(!bal1&&!bal2&&!bal3&&!bal4&&!bal5&&a(c[i],v)) return i; if(c[i]=='"') bal2=!bal2; else if(c[i]=='\'') bal1=!bal1; else if(!bal2&&!bal1){ if(c[i]=='(') bal3++; else if(c[i]==')') bal3--; else if(c[i]=='[') bal4++; else if(c[i]==']') bal4--; else if(c[i]=='{') bal5++; else if(c[i]=='}') bal5--; } } return -1; } string[] splitIdent(string str){ if('0'<=str[0]&&str[0]<='9') return ["",str]; for(int i=0;i<str.length;i++) if(('a'>str[i]||str[i]>'z')&&('A'>str[i]||str[i]>'Z')&&('0'>str[i]||str[i]>'9')&&str[i]!='_') return [str[0..i], str[i..$]]; return [str,""]; } string trimLeft(string str){ while(str.length&&(str[0]==' '||str[0]=='\t'||str[0]=='\v')) str = str[1..$]; return str; } private string Ximpl(string x){ string r=`"`; //foreach(i;0..x.length){ for(size_t i=0;i<x.length;i++){ if(x[i]=='@'&&i+1<x.length&&x[i+1]=='('){ auto start = i+1; i+=2; auto inc = balancedIndexOf(x[i..$],')'); assert(~inc, x[i..$]); i += inc; r~=`"~`~x[start..i+1]~`~"`; }else{ if(x[i]=='"'||x[i]=='\\') r~="\\"; r~=x[i]; } } return r~`"`; } template X(string x){ enum X = Ximpl(x); } template compr(string c){ auto computeCompr(){ auto c=c; c = trimLeft(c); auto barp = balancedIndexOf(c,'|'); assert(barp!=-1,"'|' is missing"); auto exp = c[0..barp]; c=trimLeft(c[barp+1..$]); string[] idents; string[] exprs; string[] conditions; for(;;){ auto s = splitIdent(c); if(!s[0].length) goto parseCondition; //assert(s[0].length, "expected identifier at "~s[1]); auto rmd = trimLeft(s[1]); if(rmd.length<2 || rmd[0]!='<' || rmd[1]!='-') goto parseCondition; c = rmd; idents ~= s[0]; assert(s[0][0]!='_',"leading underscore identifiers are reserved"); //assert(c[0]=='<' && c[1]=='-', c); c=c[2..$]; auto cp = balancedIndexOf(c,','); exprs ~= c[0..~cp?cp:$]; conditions~="true"; c = c[exprs[$-1].length..$]; if(!c.length) break; c = trimLeft(c[1..$]); continue; parseCondition: assert(conditions.length>0); cp = balancedIndexOf(c,','); conditions[$-1]~="&&("~c[0..~cp?cp:$]~")"; c = c[~cp?cp:$..$]; if(!c.length) break; c = trimLeft(c[1..$]); } string[] types = map!(x=>"typeof(_"~x~"[0])")(idents); string rtype = "typeof({"; for(size_t i=0;i<idents.length;i++) rtype~=types[i]~" "~idents[i]~";"; rtype ~= "return "~exp~";}())[]"; return mixin(X!q{ // (@({string r; for(size_t i=0;i<idents.length;i++) r~="typeof("~exprs[i]~") _"~idents[i]~", "; return r; }())){ alias arrayToCont i; alias @(rtype) R; return @({ string r; for(int i=0;i<idents.length;i++) r~="bind(i!R(_"~idents[i]~"),"~idents[i]~"=>!("~conditions[i]~")?ret!(R,R)([]):"; r~="ret!R(["~exp~"])"; for(int i=0;i<idents.length;i++) r~=')'; return r; }()); }(@(join(exprs,','))) }); } enum compr = mixin(computeCompr())(x=>x); } pragma(msg, "compr: ", compr!q{ [x|1,y] | x <- [1,2,3], y <- [4,5,6], x==y-4}); pragma(msg, "compr2: ", compr!q{ [x<y,y<x] | x <- [1,2,3], y <- [1,2,3], x!=y }); pragma(msg, "compr3: ", compr!q{ [a,b,c].map!toString.join("o") | a<-[1,2], b<-[2,3], c<-[3,4] }); pragma(msg, "compr4: ", compr!q{ [x,y,z] | x <- [1,2,3], x&1, y <- [1,2,3,4], z <-[1,2,3], x+y+z==7 }); //pragma(msg, callCC!(int,int,int)(k=>k(2))(x=>x)); ///////// string templatednested(){ string r; void write(T)(T arg) { r~=arg; } write("success!!!"); return r; } pragma(msg, "templatednested: ",templatednested()); static assert(templatednested() == "success!!!"); /+ // TODO: do we want deterministic slice aliasing in CTFE? auto testsetlengthdet(){ auto x = [1,2,3]; auto y = x; x.length=4; y=x; x.length=5; y[0]=4; return x; } static assert(testsetlengthdet()==[1,2,3,0,0]); pragma(msg, "testsetlengthdet: ",testsetlengthdet()); +/ auto testsetlength(){ auto x=[1,2,3,4]; x.length=3; int[] y; x.length=y.length=4; (x.length+=1)++; assert(x.length==6); assert(x[5]==0); x.length=4; assert(x.length==4); return x~y; } static assert(testsetlength()==[1,2,3,0,0,0,0,0]); pragma(msg, "testsetlength: ",testsetlength()); auto testdollarclosure(){ int[] x = [1,2,3,4]; ulong delegate() dg; x[(dg=()=>$,$-1)]=1; assert(x[(assert($==4),3)]==1); return dg(); } pragma(msg, "testdollarclosure: ",testdollarclosure()); auto testnulldelegate(){ int delegate() dg; // =null; // TODO! return dg(); // error } auto testnullfunpointer(){ int function() fp=null; return fp(); // error } pragma(msg, testnulldelegate()); pragma(msg, testnullfunpointer()); bool bsearch(T)(T[] haystack, T needle){ if(haystack.length<=1) return (haystack~(needle+1))[0]==needle; bool b = haystack[$/2]>needle; return bsearch!T(haystack[b?0:$/2..b?$/2:$], needle); } pragma(msg, "bsearch1: ",bsearch!int([1,2,3],0)); pragma(msg, "bsearch2: ",bsearch!float([0,2,5],2)); pragma(msg, "bsearch3: ",bsearch!int([0,2,5],3)); pragma(msg, "bsearch4: ",bsearch!real([],0)); auto testdollar(){ int[] x = [1,2,3,4]; auto ptr=&x[(x~=cast(int)$,x~=cast(int)$,0)]; assert(x.length==6 && x[$-2]==4 && x[$-1]==4); *ptr = 2; assert(x[0]==2); x[0]=1; assert(*ptr==1); x=x[0..$-2]; return x[$-1]~x[$-3..$-1]~x[$-4..$][0]; } static assert(testdollar()==[4,2,3,1]); pragma(msg, "testdollar: ",testdollar()); auto loopclosures(int n){ immutable(int)* delegate()[] a; for(int i=0;i<n;i++){ immutable int j=i; a ~= {return &j;}; } int[] r; for(int i=0;i<n;i++) r~=*a[i](); return r; } static assert(loopclosures(10)==[0,1,2,3,4,5,6,7,8,9],"TODO!"); // TODO! auto testlambda(){ int x; (){(){x++;}();}(); return x; } pragma(msg, "testlambda: ",testlambda()); pragma(msg, typeof(&map!(toString,int))); bool pred(string s){ int c=0; for(int i=0;i<s.length;i++) c+=s[i]=='2'; return c>=2; } //pragma(msg, filter!(pred,string)(map!(toString,int)(iota(0,1000)))); template binaryFun(alias fun,T){ static if(is(typeof(fun)==string)) auto binaryFun(T a, T b){ return mixin(fun); } else alias fun binaryFun; } auto sort(alias p,T)(T[] arg){ alias binaryFun!(p,T) pred; if(arg.length <= 1) return arg; bool low(T x)=>!!pred(x,arg[0]); bool high(T x)=>!pred(x,arg[0]); return sort!(pred,T)(filter!(low,T)(arg)) ~ arg[0] ~ sort!(pred,T)(filter!(high,T)(arg[1..arg.length])); } auto mod(int x)=>(int y)=>y%x; auto mod10(int y)=>mod(10)(y); enum unsorted = [3,28,1,29,33,828,11,282,34,378,122,122]; bool less(int a,int b)=>a<b; pragma(msg, "sort1: ", sort!(less,int)(unsorted)); pragma(msg, "sort2: ",sort!less(unsorted)); pragma(msg, "sort3: ",sort!"a>b"(unsorted)); pragma(msg, "sort4: ",sort!"a<b"(map!mod10(unsorted))); //pragma(msg, sort!("a",int)(map!(mod10,int)([3,28,1,29,33,828,11,282,34,378,122,122]))); auto testStaticArrayValueType(T)(T[2] x){ int[2] y=x; x[0]=2; x[0]++; y[1]++; assert(x[0]==3 && x[1]==2); x=(()=>y)(); assert(x[0]==1 && x[1]==3); y[0]++; return y; } static assert(testStaticArrayValueType([1,2])==[2,3]); pragma(msg, "testStaticArrayValueType: ", testStaticArrayValueType([1,2])); auto testarrayptrlength(){ int[] x = [1,2,4]; assert(x.length==3); auto y = x.ptr; static assert(is(typeof(*y) == typeof(x[0]))); assert(*y==1 && y[1]==2 && y[2]==4); *y=8; assert(x[0]==8); (){*(y+2)=1337;}(); return *(y+x.length-1); } static assert(testarrayptrlength()==1337); pragma(msg, "testarrayptrlength: ", testarrayptrlength()); typeof(null) retnull(){return null;} pragma(msg, "retnull: ",retnull()); static assert(retnull() is null); // TODO! static assert([] is null); // TODO! static assert([] == null); immutable a = "hallo"; immutable b = a; pragma(msg, a is b); // TODO (?) //pragma(msg, (()=>a is b)()); //pragma(msg, ((immutable(char)[] a, immutable(char)[] b)=>a is b)(a,b)); int retzero(){return 0;} enum divby0 = 1/retzero(); // error /+ // TODO: should this be legal code? struct InterpretImmutableField{ immutable y=22; } static assert(InterpretImmutableField.y==22); static assert((()=>InterpretImmutableField.y==22)()); +/ mixin(`auto foo1="1.0f";`); mixin(`float a11=`~foo1~";"); // error enum short[] x = rngg(); int[] rngg(){return [1,2,3,];} pragma(msg, "rngg: ", x); bool testptrcmp(){ auto x = [0,1]; auto p = &x[0], q = &x[1]; assert(*p==0 && *q==1); assert(p==p && p is p && p!<>p); assert(!(p!=p) && !(p!is p) && !(p<>p)); assert(p!=q && p !is q && p<>q && p<>=q); assert(!(p==q) && !(p is q) && !(p!<>q) && !(p!<>=q)); assert(p<q && p<=q && p!>q && p!>=q); assert(!(p!<q) && !(p!<=q) && !(p>q) && !(p>=q)); assert(q>p && q>=p && q!<p && q!<=p); assert(!(q!>p) && !(q!>=p) && !(q<p) && !(q<=p)); assert(*p==0 && *q==1); return true; } static assert(testptrcmp()); bool testrealcmp(){ real a = 2, b = 3; assert(a==a && a is a && a!<>a); assert(!(a!=a) && !(a!is a) && !(a<>a)); assert(a!=b && a !is b && a<>b && a<>=b); assert(!(a==b) && !(a is b) && !(a!<>b) && !(a!<>=b)); assert(a<b && a<=b && a!>b && a!>=b); assert(!(a!<b) && !(a!<=b) && !(a>b) && !(a>=b)); assert(b>a && b>=a && b!<a && b!<=a); assert(!(b!>a) && !(b!>=a) && !(b<a) && !(b<=a)); b = 1.0L/0*0; assert(b!=b && b is b && b!<>=b); assert(!(b==b) && !(b!is b) && !(b<>=b)); for(int i=0;i<3;i++){ assert(a!<b && a!>b && a!<=b && a!>=b && a!<>=b && b!<>=b); assert(!(a<b) && !(a>b) && !(a==b) && !(a<=b) && !(a>=b)); a=b; assert(a!=a); if(i==3) b=2; } return cast(bool)b; } static assert(testrealcmp()); real[] testreal(real a, real b){ real[] r; r~=a; r~=b; r~=a+b; r~=a-b; r~=a/b; r~=b%a; double d = a, e = b; r~=d; r~=e; r~=d+e; r~=d-e; r~=d/e; r~=e%d; double f = a, g = b; r~=f; r~=g; r~=f+g; r~=f-g; r~=f/g; r~=g%f; //r~=a&b; real[] o; for(real* p = &r[0]; p !is &r[0]+18; p++) o~=*p; return o; } pragma(msg, "testreal: ",testreal(22.2,39.1)); int[] testbitwise(int a, int b){ int[] r; r~=a&b; r~=a|b; r~=a^b; return r; } pragma(msg, "testbitwise: ",testbitwise(2883,28291)); int fops(int x){return x;} //static assert(fops(1/fops(0))); //static assert(foo(assert(0))); // DMD bug? //enum x = (fops(),1); // xP /+int bug6498(int x) { int n = 0; while (n < x) n++; return n; } static assert(bug6498(10_000_000)!=10_000_000);+/ immutable int immu=2; int refp(ref immutable int x){ return x; } pragma(msg, "refp: ",refp(immu)); int testaddr(){ immutable int x; auto p = &immu; immutable(int*) id(immutable int* x){return x;} return *id(p); //return *(((immutable int* p)=>p)(p)); } static assert(testaddr()==2); pragma(msg, "testaddr: ", testaddr()); void testlocal1(){ // (should not compile) int x = 2; immutable y = x; // error bool tt(){return 2==y;} static assert(tt()); } int testlocal2(){ // (should compile) immutable x = 2; immutable y = x; bool tt(){return 2==y;} static assert(tt()); } int testlazy(){ int x; int foo(lazy int x){return x;} foo(++x); return x; } pragma(msg, "testlazy: ",testlazy()); ref int testrefret(){ int x; ref int foo(){ return x; } //ref int bar(){ return 2; } foo()=1; ++foo(); foo()++; foo()+=3; assert(x==6 && foo()==6); x=0; assert(foo()==0); foo()+=8; return x; } pragma(msg, "testrefret: ",testrefret()); static assert(testrefret()==8); ref int testrefret2(){ //auto x = delegate(ref int x)ref{ return x; }; //auto y = delegate(ref int y)ref{ return x(y); }; //auto z = delegate(ref int z)ref{ return x(y(z)); }; ref int x(ref int x){ return x; } ref int y(ref int y){ return x(y); } ref int z(ref int z){ return x(y(z)); } int i; x(i)++; y(i)+=++z(i); assert(i==3); // DMD disagrees, but strict left-to-right evaluation results in this x(x(y(y(z(z(i))))))++; return x(y(z(i))); } static assert(testrefret2()==4); pragma(msg, "testrefret: ", testrefret2()); int testrefoutlazy(){ int x=1; void testout(out int x){ x=2; } void testref(ref int x){ (++x)++; //x+=2; } //int testlazy(lazy int x){ int testlazy(lazy int x){ return x+x; } void testptr(int* x){*x+=2; x+=2;} testout(x); testref(x); testptr(&x); assert(x==6); auto t=testlazy(x++); assert(t==6+7); return x; } pragma(msg, "testrefoutlazy: ",testrefoutlazy()); static assert(testrefoutlazy()==8); int[] createclosure(){ int[] x; void delegate() foo(int start, int step){ int i = start; return { x~=(i+=step); }; } auto dg = foo(0,1); auto dg2 = foo(22,-2); for(int i=0;i<20;i++) ((i&1)?dg:dg2)(); return x; } pragma(msg, "createclosure: ",createclosure()); int casts(){ int[] a = null; immutable(int)[] b = cast(immutable)a; // error: disallow unsafe cast a[0]=2; //int* x = &a[0]; return 0; } pragma(msg, casts()); int threetimes(){ auto twiceinterprt()(){ int x=3; int foo()(bool b){ return b?x:2;} // pragma(msg, foo(false)); static assert(foo(false)==2); return &foo!(); } static assert(twiceinterprt()(true)==3); return twiceinterprt()(true)+twiceinterprt()(false); } static assert(threetimes() == 5); int twiceinterpret(){ int accessible = 2; // only accessible from 'foo' on the second invocation immutable zero = 0; // always accessible from 'foo' int foo(bool first){return first?zero:accessible;} enum y = foo(true); return foo(false); } static assert(twiceinterpret()==2); void invtest(){ bool x = false; bool foo(){return true&&x;} // error: cannot access x bool ttt(){return foo();} static assert(ttt()); } static assert({invtest(); return true;}()); // error //enum a = "mixin(a); mixin(a);"; //mixin(a); int dggg(){ int x=2; int foo(){return x;} static int bar(){return 2;} auto a = &foo; auto b = &bar; static assert(is(typeof(a): int delegate())); static assert(!is(typeof(a): int function())); static assert(is(typeof(b): int function())); static assert(!is(typeof(b): int delegate())); return a()+b(); } pragma(msg, "dggg: ",dggg()); static assert(dggg()==4); int[] testdelegate(){ void doall(int delegate(int) dg, int[] a, int n){ for(int i=0;i<n;i++) a[i]=dg(a[i]); } int t = 100; int squareplust(int x){return x*x+t;} int[] a = [1,2,3,4,5,2,1928]; doall(&squareplust, a, 7); return a; // static assert(testdelegate()==[]); } static assert(testdelegate()==[101,104,109,116,125,104,3717284]); pragma(msg, "testdelegate: ",testdelegate()); int testnested2(){ int y=3; int foo(){ int x; int bar(){ return x+y--; } int qux(){ auto yp = &y; int foo(){ x = 2; return ++*yp +bar()+(*yp)++;//*yp++; // ok, but DMD cannot do this } return foo(); } return qux(); } return foo(); } pragma(msg, "testnested2: ", testnested2()); static assert(testnested2()==13); static assert({return rettrue();}()); auto rettrue(){return {return {return true;}();}();} int testnested(){ int x,y; int *p; (){p=&x;}(); (){*p=3;}(); (){int a=3;(){int z=--a;(){y=(){return z++;}();}();}();}(); (){x++;}(); return (){return (int x){return (int y){return x+y;}(y);}(x);}(); //return (){return x+y;}(); } pragma(msg, "testnested: ",testnested()); static assert(testnested()==6); int* aliasinp(int* x){ auto y = &x; return x; } int testalias(){ int a, b; auto p = aliasinp(&a); auto q = aliasinp(&b); *p=2; *q=3; return a+b; } static assert(testalias()==5); pragma(msg, "testalias: ",testalias()); int* escapestackref(int x){ int y = x; return aliasinp(&*&y); } int testescape(){ int a = 11; int* p = escapestackref(a); a = 12; int* q = escapestackref(a); return *p+*q; } static assert(testescape() == 23); // TODO: should this be an error instead? pragma(msg, "testescape: ", testescape()); int addr(int a){ int* x; int**y = &x; int***z = &y; a=2; x = &a; return a; } pragma(msg, "addr: ",addr(3)); int tailcalls(int n, int x){ if(!n) return x; return 1?tailcalls(n-1, x+n):10; } int tcfac(int n){ int loop(int x, int a) => x>n?a: loop(x+1,x*a); return loop(1,1); } pragma(msg, "tcfac: ", tcfac(10)); pragma(msg, "tailcalls: ",tailcalls(10000,0)); immutable(char)[] toEngNum(uint i){ // pure immutable static a=["zero","one","two","three","four","five","six","seven","eight","nine","ten","eleven", "twelve","thirteen","fourteen","fifteen","sixteen","seventeen","eighteen","nineteen"]; immutable static b=[null,"ten","twenty","thirty","forty","fifty","sixty","seventy","eighty","ninety"]; //static auto foo(int i) if(i>=1000000) return (uint i){immutable(char)[] s; while(i) s=(i%10+'0')~s, i/=10; return s;}(i); if(i>=1000) return toEngNum(i/1000)~" thousand"~(i%1000?" "~toEngNum(i%1000):""); if(i>=100) return toEngNum(i/100)~" hundred"~(i%100?" and "~toEngNum(i%100):""); if(i>=10) return i<20?a[i]:b[i/10]~(i%10?"-"~toEngNum(i%10):""); return a[i]; } pragma(msg, "toEngNum: ",toEngNum(123562222)); pragma(msg, "toEngNum in a loop: ",{ immutable(char)[][] r; for(int i=0;i<=1000;i++) r~=toEngNum(i); return r; }()); auto fun(int x){ return ""~cast(byte)('0'+x); } auto testfuncall(){ auto r=""; for(int i=0;i<10;i++) r~=fun(i); return r; } pragma(msg, testfuncall()); char invass(char a, char b){ return a~=b; // error } pragma(msg, invass(1,2)); auto generate(){ auto r = `pragma(msg, "hallo");`; for(int i=0;i<20;i++) r~=r; return r; } //pragma(msg, generate()); enum gen = generate(); //mixin(gen); int lvalue(){ int a=2, b=3; (a*=b)+=(b*=a); int[] c=[1], d=[2]; (c~=d)=d; int*p=&a; (p+=a)=p-a; return a+c[0]+*p; } static assert(lvalue() == 50); pragma(msg, "lvalue: ",lvalue()); int[] slice(int[] e, int l, int r){ return (&e[0]+1)[-1+l..r-1]; } pragma(msg, "slice: ",slice([1,2,3],0,3)); int tt3(){ //int tt3(){return 2;} return 3; } pragma(msg, "tt3: ",tt3()); int testbrkcnt(){ int h=0,i,j=0,k=0,l=11; for(i=0;;i++){ if(i>=10) break; else continue; i+=1234; } label:{h++;if(h<10) goto label;} do{ j++; if(j>=10) break; else continue; j+=1234; }while(true); while(1){ k++; if(k>=10) break; else continue; k+=1234; } { for(;;) for(;;) goto outmost2;} i = 112233; outmost:for(outmost2:l=0;l<10;l++) for(;;){ for(;;){ next: for(;;) for(;;)break next; continue outmost; } } /+ TODO: foreach +/ return h+i+j+k+l; } static assert(testbrkcnt() == 50); pragma(msg, "testbrkcnt: ", testbrkcnt()); string testimplconv2ptr(){ const char* x = "hello world"; immutable char* y = "world hello"; immutable(char)* z= " "; return x[0..5]~z[0..1]~y[0..5]; } static assert(testimplconv2ptr()=="hello world"); pragma(msg, "testimplconv2ptr: ",testimplconv2ptr()); static assert({auto x="hello"; return cast(char[])x~cast(char[])x;}()=="hellohello"); // TODO error: should this be invalid? static assert({char[] x = cast(char[])"123"; return x~=cast(char[])x;}()=="123123"); // TODO error: cast(char[])"123" currently creates an array literal, should probably be invalid during ctfe instead. if directly assigned to an enum, creates an actual reference to read-only memory bool strchr(immutable(char)* haystack, immutable(char)* needle){ if(haystack is null) return needle is null; auto p = haystack, q = needle; for(;; p++){ for(auto h=p, n=q;;h++,n++){ if(!*n) return true; if(*h != *n) break; else continue; } if(!*p) break; } ((p))=p; return false; } pragma(msg, "strchr1: ",strchr(null, null)); pragma(msg, "strchr2: ",strchr(null, &"\0"[0])); pragma(msg, "strchr3: ", strchr(&"1234"[0],&"232"[0])); pragma(msg, "strchr4: ", strchr(&"1234"[0],&"23"[0])); pragma(msg, "strchr5: ", strchr(&"1234"[0],&"023"[0])); pragma(msg, "strchr6: ", strchr(&"1234"[0],&"123"[0])); pragma(msg, "strchr7: ", strchr(&"123"[0],&""[0])); // TODO: fix? pragma(msg, "strchr8: ", strchr("","")); int strcmp(immutable(char)[] a, immutable(char)[] b){ auto p = &a[0], q = &b[0]; while(*p && *p == *q){p++,q++;} return *p == *q ? 0 : *p < *q ? -1 : 1; } pragma(msg, "strcmp: ",strcmp("122","123")); immutable estr = ["zero","one","two","three","four","five","six","seven","eight","nine","ten","eleven","twelve","thirteen","fourteen","fifteen","sixteen","seventeen","eighteen","nineteen"]; auto toestr(int i){ //estr[i]="hello"; // TODO: array casting auto p = &estr[0]; //return *(p+i); return *(&p[i+1]-1)~" "~*(&p[i-199]+199); } static assert(toestr(19)=="nineteen nineteen"); pragma(msg, toestr(19)); long testvoid(){ long a = 0; long b = 0; b || function(long*a){*a = 1;}(&a); b || {a++;}(); a && function(long*b){++*b;}(&b); a && {b+=2;}(); 1 ? {a+=4;}() : ({b+=8;}(),(()=>2)()); 0 ? ({a+=16;}(),(()=>2)()) : {b+=32;}(); return a+b; } static assert(testvoid()==41); pragma(msg, "testvoid: ", testvoid()); int[][] funny(int[] a, int n, int p){ int[][] l; for(int i=0;i<n;i++){ int x,y; auto t=&y; auto c=[0,0,0]; a[i]<p?x:a[i]==p?c[1]:*t=a[i]; c[0]=x; c[2]=y; l~=c; } return l; } pragma(msg, "funny: ",funny([1,2,3,2,3,1,3,1,2,3,2,1],12,2)); int[][] funny2(int[] a, int n){ int*[] ptrs; int[][] r; for(int i=0;i<n;i++) a[i]--, r~=[0,0,0]; for(int i=0;i<3*n;i+=3) ptrs~=[&r[i/3][0],&r[i/3][1],&r[i/3][2]]; for(int i=0;i<3*n;i+=3) *ptrs[i+a[i/3]]=a[i/3]+1; return r; } pragma(msg, "funny2: ",funny2([1,2,3,2,3,1,3,1,2,3,2,1],12)); static assert(funny([1,2,3,2,3,1,3,1,2,3,2,1],12,2)==funny2([1,2,3,2,3,1,3,1,2,3,2,1],12)); int ptrstore(){ int x = 1; int* ptr = &x; *ptr = 2; return x; } pragma(msg, "ptrstore: ",ptrstore()); //static assert(ptrr(4) == 13); int ptrr(int x){ int a = x = x+++2; x = x--+a; auto y = &++--++++--x; auto z = &y; auto w = &z; auto u = &w; return *(*(*(*u))); } pragma(msg, "ptrr: ", ptrr(4)); static assert(ptrr(4) == 13); int tttt(int x){ x=2; int y = x++; return y; } pragma(msg, "tttt: ",tttt(2)); int ptr(int[] x){ //int x = 222; auto p = &x[0]; p++; auto y = p++; auto z = &y; return **z; } //pragma(msg, ptr(33)); pragma(msg, "ptr: ", ptr([1,2,3,4,5,6,7,8,9,10])); immutable(char[]) acast(immutable(char)[] a){ auto b = cast(char[])a; // error b[0] = 'b'; // TODO: should this be allowed or not? (error) return cast(immutable)b; } pragma(msg, "acast: ", acast(`string`)); int div(int a, int b){ return a/b; } // error pragma(msg, "div: ", div(1,0)); int index(int[] a, int b){ return a[b]; } // error pragma(msg, "index: ", index([1,2,3],4)); ulong shl(long a, int b){ return a<<b; } // error pragma(msg, "shl: ", shl(1,32*2)); real ttt(){ real[][] y=[[]]; y[0]=[2]; return y[0][0]; } pragma(msg, "ttt: ",ttt()); real tt2(){ real[] y = [1]; y[0]=2; return y[0]; } pragma(msg, "tt2: ",tt2()); real testindex(){ real[][] x;// = [[[2,3]],[[4],[5,6]]]; int y = 3; x=[[2]]~[[y+2,y+100]]; return x[1][1]; } pragma(msg, "testindex: ",testindex()); int[] errCastConcat(){ float[] a = [1,2,3,4]; return cast(int[])a~cast(int[])a; // error } pragma(msg, errCastConcat()); real multiindex(){ real[][][] x = [[[2,3]],[[4],[5,6]]]; x[0]=[[3,4],[1,2]]; return x[0][1][1]; } pragma(msg, "multiindex: ",multiindex()); int[][][] ttlit(int n){ int[][][] r = [[[1]]]; for(int i=0;i<n;i++) r~=[[[],[1,2]],[[]]]; return r; } pragma(msg, "ttlit: ", ttlit(4)); int[][][][] arraylit(int n){ int[][][][] r; for(int i=0;i<n;i++) r~=[[[[]]],[[[1,2],[3],[4,5]],[[6],[7]],[[8,9]]],[[[]]]]; return r; } pragma(msg,"arraylit: ",arraylit(4)); //pragma(msg, [[[[]]],[[[1,2],[3],[4,5]],[[6],[7]],[[8,9]]],[[[]]]]); //pragma(msg, cast(void)1); //pragma(msg, [[[]],[[2]]]); real[] foo(int x){ real[] r; for(int i=0;i<x;i++) r~=i*2+3; return r; } pragma(msg,"foo: ", foo(10)); immutable(char)[] bar(immutable(char)[] input){ immutable(char)[] r=null; for(int x=1;x<3;x++) r~=input; return r~r; } mixin(bar("pragma(msg,`success!`,bar(\"success!\"));")); pragma(msg,"bar: ", bar("pragma(msg,`success!`,bar(\"success!\"));")); int[] dupit(int[] arg, int n){ int[] r; for(int i=0;i<n;i++) r~=arg[i]; return r; } pragma(msg, "dupit: ",dupit([1,2,3,4,5],5)); int[] sqr(int[] arg, int n){ int[] r; for(int i=0;i<n;i++) r~=arg[i], r~=arg[i]*arg[i]; return r; } pragma(msg, "sqr: ",sqr([1,2,3,4,5],5)); auto teststr(){ return "test"; } pragma(msg, "teststr: ",teststr()); auto tostr(int n){ immutable(char)[][] r; for(int i=0;i<n;i++){ immutable(char)[] s; if(!i) s="0"; else s=""; int j=i; while(j) s=(j%10+'0')~s, j/=10; r~=s; } return r; } pragma(msg, "tostr: ",tostr(100)); int[] dowhile(){ int n = 20; int[] r; do{ r~=n--*n--; }while(n>0); return r; } pragma(msg, "dowhile: ",dowhile()); int[] incall(int[] arg, int n){ for(int i=0;i<n;i++) arg[i]++; return arg; } pragma(msg, "incall: ",incall([1,2,3,4,5],5)); int[] incspec(int[] arg){ arg[4]=arg[0]++; return arg; } pragma(msg, "incspec: ",incspec([1,2,3,4,5])); int sum(int x){ int y=0; while(x){ y=y+x; x--; } return y; } pragma(msg, "sum: ",sum(3)); int factorial(int n){ uint r=1; for(int i=2;-i>=-n;++i) r=r*i; return r; } pragma(msg, "factorial: ",factorial(12)); int[] erathos(int x){ bool[] p; for(int i=0;i<=x;i++) p~=true; for(int i=3;i*i<=x;i+=2){ if(p[i]) for(int k=i*i;k<=x;k=k+i) p[k]=false; } int[] r; if(x>=2) r~=2; for(int i=3;i<=x;i+=2) if(p[i]) r~=i; return r; } pragma(msg, "erathos: ",erathos(40000)); pragma(msg, "erathos2: ", erathos(100).map!toEngNum); int[] primes(int x){ int[] r; if(x>=2) r~=2; for(int i=3;i<=x;i=i+2){ int d=0; bool isprime = true; for(int j=2;(j<i)&&isprime;j=j+1){ if(!(i%j)){ isprime = false; //break; } } if(isprime) r~=i; } return r; } pragma(msg, "primes: ",primes(100)); /+ //mixin("s"); //pragma(msg, bar("e")); /+ enum e = (()=>cast(immutable)2)(); pragma(msg, 'j'~"ello"); //pragma(msg, typeof(e+cast(immutable)1)); pragma(msg, [2Li+2]<[2Li+1]); //pragma(msg, [2i-1]<[2i+1]); enum immutable(dchar)[] str = 'j'~"ello"; static assert(str == "jello"); pragma(msg, typeof('j'~"ello")); pragma(msg, (()=>cast(immutable)'j')()~"ello"); pragma(msg, typeof((()=>cast(immutable)'j')())); pragma(msg, typeof('j'~"ello")); pragma(msg, typeof(cast(immutable)2));+/ /+auto x = 2; int bar(){ return 2; //if(auto x = -100) if(x) return (++++x)++; } static assert(!is(typeof({enum _ = (assert(!bar()),1);}))); pragma(msg, assert(bar()));+/ immutable int xx = 10; auto azfoo(int x){ real y,z; z=y=x+xx; return z; } pragma(msg, "azfoo: ",azfoo(2)); /+ +/ /+immutable int y=2; immutable foo = [[[2+y]]]; immutable shared int[][][] xxx = [[[2+y]]]; pragma(msg, typeof(xxx[0])); pragma(msg, typeof(cast(immutable)[1])); pragma(msg, "oOoOoO: ",xxx); auto dg = (delegate int(int x) => x)(2);+/ +/ //int x; //pragma(__p, [2,x]~1); // +/ // +/ // +/ alias immutable(char)[] string; alias typeof({int[] r; return r;}().length) size_t; auto toString(int i){ immutable(char)[] s; do s=(i%10+'0')~s, i/=10; while(i); return s; } T[] iota(T)(T a, T b){ T[] r; for(T i=a;i<b;i++) r~=i; return r; } auto map(alias a,T)(T[] arg) if(is(typeof(a(arg[0]))[])){ typeof(a(arg[0]))[] r; for(int i=0;i<arg.length;i++) r~=a(arg[i]); return r; } auto filter(alias a,T)(T[] arg) if(is(typeof(cast(bool)a(arg[0])):bool)){ typeof(arg) r; for(int i=0;i<arg.length;i++) if(a(arg[i])) r~=arg[i]; return r; } auto join(T,S)(T[] arg, S sep){ T r; for(size_t i=0;i+1<arg.length;i++) r~=arg[i]~sep; r~=arg[$-1]; return r; } auto to(T,S)(S arg)if(is(S==int)&&is(T==string)){ string r=""; if(!arg) return "0"; bool n = arg<0; if(n) arg=-arg; while(arg) r=('0'+arg%10)~r, arg/=10; if(n) r="-"~r; return r; } auto to(T,S)(S arg)if(is(S==string)&&is(T==string)){ return arg; } template Seq(T...){alias T Seq;}
D
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D
import Token, ASTItems; import std.conv, std.stdio; class Parser { public { int p; Token[] src; } this(Token[] src) { this.p = 0; this.src = src; } /// parseOne のラッパ ASTNode parse() { return parseOne(); } /// これ以上無理というところまでパースする ASTNode[] parseAll() { ASTNode[] nodes; while (p < src.length) { nodes ~= parseOne(); } return nodes; } ASTNode parseParen() { ASTNode[] nodes; while (p < src.length) { if (src[p].type == TokenType.close) { p++; break; } nodes ~= parseOne(); } return new ASTNode(nodes); } ASTNode parseOne() { ASTNode node; final switch (src[p].type) { case TokenType.open: p++; node = parseParen(); break; case TokenType.close: throw new Exception(") appears. too many"); case TokenType.string: node = new ASTString(src[p].value); p++; break; case TokenType.integer: node = new ASTInteger(src[p].value.to!int); p++; break; case TokenType.identifier: node = new ASTIdentifier(src[p].value); p++; break; case TokenType.quote: ASTNode[] quote; quote ~= new ASTIdentifier("quote"); p++; quote ~= parseOne(); node = new ASTNode(quote); break; case TokenType.qquote: ASTNode[] quote; quote ~= new ASTIdentifier("qquote"); p++; quote ~= parseOne(); node = new ASTNode(quote); break; case TokenType.unquote: ASTNode[] quote; quote ~= new ASTIdentifier("unquote"); p++; quote ~= parseOne(); node = new ASTNode(quote); break; } return node; } } /// Parserにつっこんで parseするだけ ASTNode[] parse(Token[] src) { auto parser = new Parser(src); return parser.parseAll(); }
D
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D
module mahjong.engine.flow.roundstart; import std.algorithm; import std.experimental.logger; import mahjong.domain; import mahjong.engine; import mahjong.engine.flow; import mahjong.engine.notifications; final class RoundStartFlow :WaitForEveryPlayer!RoundStartEvent { this(Metagame metagame, INotificationService notificationService, Engine engine) { info("Starting round."); metagame.initializeRound; super(metagame, notificationService, engine); } protected override RoundStartEvent createEvent() { return new RoundStartEvent(_metagame); } protected override void advance(Engine engine) { info("All players are ready. Initialising game"); _metagame.beginRound; info("Started round. Switching to draw flow"); engine.switchFlow(new DrawFlow(_metagame.currentPlayer, _metagame, _metagame.wall, _notificationService)); } } unittest { import fluent.asserts; import mahjong.domain.opts; auto player = new Player(); auto metagame = new Metagame([player], new DefaultGameOpts); auto engine = new Engine(metagame); auto eventhandler = engine.getTestEventHandler(player); auto flow = new RoundStartFlow(metagame, new NullNotificationService, engine); engine.switchFlow(flow); engine.flow.should.be.instanceOf!RoundStartFlow; engine.advanceIfDone; engine.flow.should.be.instanceOf!RoundStartFlow.because("the players are not yet ready"); eventhandler.roundStartEvent.handle; engine.advanceIfDone; engine.flow.should.be.instanceOf!DrawFlow.because("the players want to move on"); metagame.currentPlayer.should.equal(player); metagame.round.should.equal(1); } final class RoundStartEvent { import mahjong.engine.flow.traits : SimpleEvent; this(const Metagame metagame) { this.metagame = metagame; } const Metagame metagame; mixin SimpleEvent!(); } @("A round start event is a simple event") unittest { import fluent.asserts; import mahjong.engine.flow.traits; isSimpleEvent!RoundStartEvent.should.equal(true); }
D
module dcv.features.corner.fast.fast_10; /* Authors: Edward Rosten Copyright: Copyright (c) 2006, 2008 Edward Rosten, All rights reserved. Additional notice: Module integrates FAST implementation present in the Edward Rosten's github repository: https://github.com/edrosten/fast-C-src */ import core.stdc.stdlib : malloc, free, realloc; import dcv.features.corner.fast.base; int fast10_corner_score(const ubyte* p, const int *pixel, int bstart) { int bmin = bstart; int bmax = 255; int b = (bmax + bmin)/2; /*Compute the score using binary search*/ for(;;) { int cb = *p + b; int c_b= *p - b; if( p[pixel[0]] > cb) if( p[pixel[1]] > cb) if( p[pixel[2]] > cb) if( p[pixel[3]] > cb) if( p[pixel[4]] > cb) if( p[pixel[5]] > cb) if( p[pixel[6]] > cb) if( p[pixel[7]] > cb) if( p[pixel[8]] > cb) if( p[pixel[9]] > cb) goto is_a_corner; else if( p[pixel[15]] > cb) goto is_a_corner; else goto is_not_a_corner; else if( p[pixel[14]] > cb) if( p[pixel[15]] > cb) goto is_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else if( p[pixel[13]] > cb) if( p[pixel[14]] > cb) if( p[pixel[15]] > cb) goto is_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else if( p[pixel[6]] < c_b) if( p[pixel[12]] > cb) if( p[pixel[13]] > cb) if( p[pixel[14]] > cb) if( p[pixel[15]] > cb) goto is_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else if( p[pixel[12]] < c_b) if( p[pixel[7]] < c_b) if( p[pixel[8]] < c_b) if( p[pixel[9]] < c_b) if( p[pixel[10]] < c_b) if( p[pixel[11]] < c_b) if( p[pixel[13]] < c_b) if( p[pixel[14]] < c_b) if( p[pixel[15]] < c_b) goto is_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else if( p[pixel[12]] > cb) if( p[pixel[13]] > cb) if( p[pixel[14]] > cb) if( p[pixel[15]] > cb) goto is_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else if( p[pixel[5]] < c_b) if( p[pixel[15]] > cb) if( p[pixel[11]] > cb) if( p[pixel[12]] > cb) if( p[pixel[13]] > cb) if( p[pixel[14]] > cb) goto is_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else if( p[pixel[11]] < c_b) if( p[pixel[6]] < c_b) if( p[pixel[7]] < c_b) if( p[pixel[8]] < c_b) if( p[pixel[9]] < c_b) if( p[pixel[10]] < c_b) if( p[pixel[12]] < c_b) if( p[pixel[13]] < c_b) if( p[pixel[14]] < c_b) goto is_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else if( p[pixel[6]] < c_b) if( p[pixel[7]] < c_b) if( p[pixel[8]] < c_b) if( p[pixel[9]] < c_b) if( p[pixel[10]] < c_b) if( p[pixel[11]] < c_b) if( p[pixel[12]] < c_b) if( p[pixel[13]] < c_b) if( p[pixel[14]] < c_b) goto is_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else if( p[pixel[11]] > cb) if( p[pixel[12]] > cb) if( p[pixel[13]] > cb) if( p[pixel[14]] > cb) if( p[pixel[15]] > cb) goto is_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else if( p[pixel[11]] < c_b) if( p[pixel[6]] < c_b) if( p[pixel[7]] < c_b) if( p[pixel[8]] < c_b) if( p[pixel[9]] < c_b) if( p[pixel[10]] < c_b) if( p[pixel[12]] < c_b) if( p[pixel[13]] < c_b) if( p[pixel[14]] < c_b) if( p[pixel[15]] < c_b) goto is_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else if( p[pixel[4]] < c_b) if( p[pixel[14]] > cb) if( p[pixel[10]] > cb) if( p[pixel[11]] > cb) if( p[pixel[12]] > cb) if( p[pixel[13]] > cb) if( p[pixel[15]] > cb) goto is_a_corner; else if( p[pixel[5]] > cb) if( p[pixel[6]] > cb) if( p[pixel[7]] > cb) if( p[pixel[8]] > cb) if( p[pixel[9]] > cb) goto is_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else if( p[pixel[10]] < c_b) if( p[pixel[5]] < c_b) if( p[pixel[6]] < c_b) if( p[pixel[7]] < c_b) if( p[pixel[8]] < c_b) if( p[pixel[9]] < c_b) if( p[pixel[11]] < c_b) if( p[pixel[12]] < c_b) if( p[pixel[13]] < c_b) goto is_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else if( p[pixel[14]] < c_b) if( p[pixel[6]] < c_b) if( p[pixel[7]] < c_b) if( p[pixel[8]] < c_b) if( p[pixel[9]] < c_b) if( p[pixel[10]] < c_b) if( p[pixel[11]] < c_b) if( p[pixel[12]] < c_b) if( p[pixel[13]] < c_b) if( p[pixel[5]] < c_b) goto is_a_corner; else if( p[pixel[15]] < c_b) goto is_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else if( p[pixel[5]] < c_b) if( p[pixel[6]] < c_b) if( p[pixel[7]] < c_b) if( p[pixel[8]] < c_b) if( p[pixel[9]] < c_b) if( p[pixel[10]] < c_b) if( p[pixel[11]] < c_b) if( p[pixel[12]] < c_b) if( p[pixel[13]] < c_b) goto is_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else if( p[pixel[10]] > cb) if( p[pixel[11]] > cb) if( p[pixel[12]] > cb) if( p[pixel[13]] > cb) if( p[pixel[14]] > cb) if( p[pixel[15]] > cb) goto is_a_corner; else if( p[pixel[5]] > cb) if( p[pixel[6]] > cb) if( p[pixel[7]] > cb) if( p[pixel[8]] > cb) if( p[pixel[9]] > cb) goto is_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else if( p[pixel[10]] < c_b) if( p[pixel[6]] < c_b) if( p[pixel[7]] < c_b) if( p[pixel[8]] < c_b) if( p[pixel[9]] < c_b) if( p[pixel[11]] < c_b) if( p[pixel[12]] < c_b) if( p[pixel[13]] < c_b) if( p[pixel[14]] < c_b) if( p[pixel[5]] < c_b) goto is_a_corner; else if( p[pixel[15]] < c_b) goto is_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else if( p[pixel[3]] < c_b) if( p[pixel[9]] > cb) if( p[pixel[10]] > cb) if( p[pixel[11]] > cb) if( p[pixel[12]] > cb) if( p[pixel[13]] > cb) if( p[pixel[14]] > cb) if( p[pixel[15]] > cb) goto is_a_corner; else if( p[pixel[5]] > cb) if( p[pixel[6]] > cb) if( p[pixel[7]] > cb) if( p[pixel[8]] > cb) goto is_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else if( p[pixel[4]] > cb) if( p[pixel[5]] > cb) if( p[pixel[6]] > cb) if( p[pixel[7]] > cb) if( p[pixel[8]] > cb) goto is_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else if( p[pixel[9]] < c_b) if( p[pixel[6]] < c_b) if( p[pixel[7]] < c_b) if( p[pixel[8]] < c_b) if( p[pixel[10]] < c_b) if( p[pixel[11]] < c_b) if( p[pixel[12]] < c_b) if( p[pixel[5]] < c_b) if( p[pixel[4]] < c_b) goto is_a_corner; else if( p[pixel[13]] < c_b) if( p[pixel[14]] < c_b) goto is_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else if( p[pixel[13]] < c_b) if( p[pixel[14]] < c_b) if( p[pixel[15]] < c_b) goto is_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else if( p[pixel[9]] > cb) if( p[pixel[10]] > cb) if( p[pixel[11]] > cb) if( p[pixel[12]] > cb) if( p[pixel[13]] > cb) if( p[pixel[14]] > cb) if( p[pixel[15]] > cb) goto is_a_corner; else if( p[pixel[5]] > cb) if( p[pixel[6]] > cb) if( p[pixel[7]] > cb) if( p[pixel[8]] > cb) goto is_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else if( p[pixel[4]] > cb) if( p[pixel[5]] > cb) if( p[pixel[6]] > cb) if( p[pixel[7]] > cb) if( p[pixel[8]] > cb) goto is_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else if( p[pixel[9]] < c_b) if( p[pixel[6]] < c_b) if( p[pixel[7]] < c_b) if( p[pixel[8]] < c_b) if( p[pixel[10]] < c_b) if( p[pixel[11]] < c_b) if( p[pixel[12]] < c_b) if( p[pixel[13]] < c_b) if( p[pixel[5]] < c_b) if( p[pixel[4]] < c_b) goto is_a_corner; else if( p[pixel[14]] < c_b) goto is_a_corner; else goto is_not_a_corner; else if( p[pixel[14]] < c_b) if( p[pixel[15]] < c_b) goto is_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else if( p[pixel[2]] < c_b) if( p[pixel[8]] > cb) if( p[pixel[9]] > cb) if( p[pixel[10]] > cb) if( p[pixel[11]] > cb) if( p[pixel[12]] > cb) if( p[pixel[13]] > cb) if( p[pixel[14]] > cb) if( p[pixel[15]] > cb) goto is_a_corner; else if( p[pixel[5]] > cb) if( p[pixel[6]] > cb) if( p[pixel[7]] > cb) goto is_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else if( p[pixel[4]] > cb) if( p[pixel[5]] > cb) if( p[pixel[6]] > cb) if( p[pixel[7]] > cb) goto is_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else if( p[pixel[3]] > cb) if( p[pixel[4]] > cb) if( p[pixel[5]] > cb) if( p[pixel[6]] > cb) if( p[pixel[7]] > cb) goto is_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else if( p[pixel[8]] < c_b) if( p[pixel[6]] < c_b) if( p[pixel[7]] < c_b) if( p[pixel[9]] < c_b) if( p[pixel[10]] < c_b) if( p[pixel[11]] < c_b) if( p[pixel[5]] < c_b) if( p[pixel[4]] < c_b) if( p[pixel[3]] < c_b) goto is_a_corner; else if( p[pixel[12]] < c_b) if( p[pixel[13]] < c_b) goto is_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else if( p[pixel[12]] < c_b) if( p[pixel[13]] < c_b) if( p[pixel[14]] < c_b) goto is_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else if( p[pixel[12]] < c_b) if( p[pixel[13]] < c_b) if( p[pixel[14]] < c_b) if( p[pixel[15]] < c_b) goto is_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else if( p[pixel[8]] > cb) if( p[pixel[9]] > cb) if( p[pixel[10]] > cb) if( p[pixel[11]] > cb) if( p[pixel[12]] > cb) if( p[pixel[13]] > cb) if( p[pixel[14]] > cb) if( p[pixel[15]] > cb) goto is_a_corner; else if( p[pixel[5]] > cb) if( p[pixel[6]] > cb) if( p[pixel[7]] > cb) goto is_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else if( p[pixel[4]] > cb) if( p[pixel[5]] > cb) if( p[pixel[6]] > cb) if( p[pixel[7]] > cb) goto is_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else if( p[pixel[3]] > cb) if( p[pixel[4]] > cb) if( p[pixel[5]] > cb) if( p[pixel[6]] > cb) if( p[pixel[7]] > cb) goto is_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else if( p[pixel[8]] < c_b) if( p[pixel[6]] < c_b) if( p[pixel[7]] < c_b) if( p[pixel[9]] < c_b) if( p[pixel[10]] < c_b) if( p[pixel[11]] < c_b) if( p[pixel[12]] < c_b) if( p[pixel[5]] < c_b) if( p[pixel[4]] < c_b) if( p[pixel[3]] < c_b) goto is_a_corner; else if( p[pixel[13]] < c_b) goto is_a_corner; else goto is_not_a_corner; else if( p[pixel[13]] < c_b) if( p[pixel[14]] < c_b) goto is_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else if( p[pixel[13]] < c_b) if( p[pixel[14]] < c_b) if( p[pixel[15]] < c_b) goto is_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else if( p[pixel[1]] < c_b) if( p[pixel[7]] > cb) if( p[pixel[8]] > cb) if( p[pixel[9]] > cb) if( p[pixel[10]] > cb) if( p[pixel[11]] > cb) if( p[pixel[12]] > cb) if( p[pixel[13]] > cb) if( p[pixel[14]] > cb) if( p[pixel[15]] > cb) goto is_a_corner; else if( p[pixel[5]] > cb) if( p[pixel[6]] > cb) goto is_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else if( p[pixel[4]] > cb) if( p[pixel[5]] > cb) if( p[pixel[6]] > cb) goto is_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else if( p[pixel[3]] > cb) if( p[pixel[4]] > cb) if( p[pixel[5]] > cb) if( p[pixel[6]] > cb) goto is_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else if( p[pixel[2]] > cb) if( p[pixel[3]] > cb) if( p[pixel[4]] > cb) if( p[pixel[5]] > cb) if( p[pixel[6]] > cb) goto is_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else if( p[pixel[7]] < c_b) if( p[pixel[6]] < c_b) if( p[pixel[8]] < c_b) if( p[pixel[9]] < c_b) if( p[pixel[10]] < c_b) if( p[pixel[5]] < c_b) if( p[pixel[4]] < c_b) if( p[pixel[3]] < c_b) if( p[pixel[2]] < c_b) goto is_a_corner; else if( p[pixel[11]] < c_b) if( p[pixel[12]] < c_b) goto is_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else if( p[pixel[11]] < c_b) if( p[pixel[12]] < c_b) if( p[pixel[13]] < c_b) goto is_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else if( p[pixel[11]] < c_b) if( p[pixel[12]] < c_b) if( p[pixel[13]] < c_b) if( p[pixel[14]] < c_b) goto is_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else if( p[pixel[11]] < c_b) if( p[pixel[12]] < c_b) if( p[pixel[13]] < c_b) if( p[pixel[14]] < c_b) if( p[pixel[15]] < c_b) goto is_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else if( p[pixel[7]] > cb) if( p[pixel[8]] > cb) if( p[pixel[9]] > cb) if( p[pixel[10]] > cb) if( p[pixel[11]] > cb) if( p[pixel[12]] > cb) if( p[pixel[13]] > cb) if( p[pixel[14]] > cb) if( p[pixel[15]] > cb) goto is_a_corner; else if( p[pixel[5]] > cb) if( p[pixel[6]] > cb) goto is_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else if( p[pixel[4]] > cb) if( p[pixel[5]] > cb) if( p[pixel[6]] > cb) goto is_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else if( p[pixel[3]] > cb) if( p[pixel[4]] > cb) if( p[pixel[5]] > cb) if( p[pixel[6]] > cb) goto is_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else if( p[pixel[2]] > cb) if( p[pixel[3]] > cb) if( p[pixel[4]] > cb) if( p[pixel[5]] > cb) if( p[pixel[6]] > cb) goto is_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else if( p[pixel[7]] < c_b) if( p[pixel[6]] < c_b) if( p[pixel[8]] < c_b) if( p[pixel[9]] < c_b) if( p[pixel[10]] < c_b) if( p[pixel[11]] < c_b) if( p[pixel[5]] < c_b) if( p[pixel[4]] < c_b) if( p[pixel[3]] < c_b) if( p[pixel[2]] < c_b) goto is_a_corner; else if( p[pixel[12]] < c_b) goto is_a_corner; else goto is_not_a_corner; else if( p[pixel[12]] < c_b) if( p[pixel[13]] < c_b) goto is_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else if( p[pixel[12]] < c_b) if( p[pixel[13]] < c_b) if( p[pixel[14]] < c_b) goto is_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else if( p[pixel[12]] < c_b) if( p[pixel[13]] < c_b) if( p[pixel[14]] < c_b) if( p[pixel[15]] < c_b) goto is_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else if( p[pixel[0]] < c_b) if( p[pixel[1]] > cb) if( p[pixel[7]] > cb) if( p[pixel[6]] > cb) if( p[pixel[8]] > cb) if( p[pixel[9]] > cb) if( p[pixel[10]] > cb) if( p[pixel[5]] > cb) if( p[pixel[4]] > cb) if( p[pixel[3]] > cb) if( p[pixel[2]] > cb) goto is_a_corner; else if( p[pixel[11]] > cb) if( p[pixel[12]] > cb) goto is_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else if( p[pixel[11]] > cb) if( p[pixel[12]] > cb) if( p[pixel[13]] > cb) goto is_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else if( p[pixel[11]] > cb) if( p[pixel[12]] > cb) if( p[pixel[13]] > cb) if( p[pixel[14]] > cb) goto is_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else if( p[pixel[11]] > cb) if( p[pixel[12]] > cb) if( p[pixel[13]] > cb) if( p[pixel[14]] > cb) if( p[pixel[15]] > cb) goto is_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else if( p[pixel[7]] < c_b) if( p[pixel[8]] < c_b) if( p[pixel[9]] < c_b) if( p[pixel[10]] < c_b) if( p[pixel[11]] < c_b) if( p[pixel[12]] < c_b) if( p[pixel[13]] < c_b) if( p[pixel[14]] < c_b) if( p[pixel[15]] < c_b) goto is_a_corner; else if( p[pixel[5]] < c_b) if( p[pixel[6]] < c_b) goto is_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else if( p[pixel[4]] < c_b) if( p[pixel[5]] < c_b) if( p[pixel[6]] < c_b) goto is_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else if( p[pixel[3]] < c_b) if( p[pixel[4]] < c_b) if( p[pixel[5]] < c_b) if( p[pixel[6]] < c_b) goto is_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else if( p[pixel[2]] < c_b) if( p[pixel[3]] < c_b) if( p[pixel[4]] < c_b) if( p[pixel[5]] < c_b) if( p[pixel[6]] < c_b) goto is_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else if( p[pixel[1]] < c_b) if( p[pixel[2]] > cb) if( p[pixel[8]] > cb) if( p[pixel[6]] > cb) if( p[pixel[7]] > cb) if( p[pixel[9]] > cb) if( p[pixel[10]] > cb) if( p[pixel[11]] > cb) if( p[pixel[5]] > cb) if( p[pixel[4]] > cb) if( p[pixel[3]] > cb) goto is_a_corner; else if( p[pixel[12]] > cb) if( p[pixel[13]] > cb) goto is_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else if( p[pixel[12]] > cb) if( p[pixel[13]] > cb) if( p[pixel[14]] > cb) goto is_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else if( p[pixel[12]] > cb) if( p[pixel[13]] > cb) if( p[pixel[14]] > cb) if( p[pixel[15]] > cb) goto is_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else if( p[pixel[8]] < c_b) if( p[pixel[9]] < c_b) if( p[pixel[10]] < c_b) if( p[pixel[11]] < c_b) if( p[pixel[12]] < c_b) if( p[pixel[13]] < c_b) if( p[pixel[14]] < c_b) if( p[pixel[15]] < c_b) goto is_a_corner; else if( p[pixel[5]] < c_b) if( p[pixel[6]] < c_b) if( p[pixel[7]] < c_b) goto is_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else if( p[pixel[4]] < c_b) if( p[pixel[5]] < c_b) if( p[pixel[6]] < c_b) if( p[pixel[7]] < c_b) goto is_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else if( p[pixel[3]] < c_b) if( p[pixel[4]] < c_b) if( p[pixel[5]] < c_b) if( p[pixel[6]] < c_b) if( p[pixel[7]] < c_b) goto is_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else if( p[pixel[2]] < c_b) if( p[pixel[3]] > cb) if( p[pixel[9]] > cb) if( p[pixel[6]] > cb) if( p[pixel[7]] > cb) if( p[pixel[8]] > cb) if( p[pixel[10]] > cb) if( p[pixel[11]] > cb) if( p[pixel[12]] > cb) if( p[pixel[5]] > cb) if( p[pixel[4]] > cb) goto is_a_corner; else if( p[pixel[13]] > cb) if( p[pixel[14]] > cb) goto is_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else if( p[pixel[13]] > cb) if( p[pixel[14]] > cb) if( p[pixel[15]] > cb) goto is_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else if( p[pixel[9]] < c_b) if( p[pixel[10]] < c_b) if( p[pixel[11]] < c_b) if( p[pixel[12]] < c_b) if( p[pixel[13]] < c_b) if( p[pixel[14]] < c_b) if( p[pixel[15]] < c_b) goto is_a_corner; else if( p[pixel[5]] < c_b) if( p[pixel[6]] < c_b) if( p[pixel[7]] < c_b) if( p[pixel[8]] < c_b) goto is_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else if( p[pixel[4]] < c_b) if( p[pixel[5]] < c_b) if( p[pixel[6]] < c_b) if( p[pixel[7]] < c_b) if( p[pixel[8]] < c_b) goto is_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else if( p[pixel[3]] < c_b) if( p[pixel[4]] > cb) if( p[pixel[14]] > cb) if( p[pixel[6]] > cb) if( p[pixel[7]] > cb) if( p[pixel[8]] > cb) if( p[pixel[9]] > cb) if( p[pixel[10]] > cb) if( p[pixel[11]] > cb) if( p[pixel[12]] > cb) if( p[pixel[13]] > cb) if( p[pixel[5]] > cb) goto is_a_corner; else if( p[pixel[15]] > cb) goto is_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else if( p[pixel[14]] < c_b) if( p[pixel[10]] > cb) if( p[pixel[5]] > cb) if( p[pixel[6]] > cb) if( p[pixel[7]] > cb) if( p[pixel[8]] > cb) if( p[pixel[9]] > cb) if( p[pixel[11]] > cb) if( p[pixel[12]] > cb) if( p[pixel[13]] > cb) goto is_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else if( p[pixel[10]] < c_b) if( p[pixel[11]] < c_b) if( p[pixel[12]] < c_b) if( p[pixel[13]] < c_b) if( p[pixel[15]] < c_b) goto is_a_corner; else if( p[pixel[5]] < c_b) if( p[pixel[6]] < c_b) if( p[pixel[7]] < c_b) if( p[pixel[8]] < c_b) if( p[pixel[9]] < c_b) goto is_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else if( p[pixel[5]] > cb) if( p[pixel[6]] > cb) if( p[pixel[7]] > cb) if( p[pixel[8]] > cb) if( p[pixel[9]] > cb) if( p[pixel[10]] > cb) if( p[pixel[11]] > cb) if( p[pixel[12]] > cb) if( p[pixel[13]] > cb) goto is_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else if( p[pixel[4]] < c_b) if( p[pixel[5]] > cb) if( p[pixel[15]] < c_b) if( p[pixel[11]] > cb) if( p[pixel[6]] > cb) if( p[pixel[7]] > cb) if( p[pixel[8]] > cb) if( p[pixel[9]] > cb) if( p[pixel[10]] > cb) if( p[pixel[12]] > cb) if( p[pixel[13]] > cb) if( p[pixel[14]] > cb) goto is_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else if( p[pixel[11]] < c_b) if( p[pixel[12]] < c_b) if( p[pixel[13]] < c_b) if( p[pixel[14]] < c_b) goto is_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else if( p[pixel[6]] > cb) if( p[pixel[7]] > cb) if( p[pixel[8]] > cb) if( p[pixel[9]] > cb) if( p[pixel[10]] > cb) if( p[pixel[11]] > cb) if( p[pixel[12]] > cb) if( p[pixel[13]] > cb) if( p[pixel[14]] > cb) goto is_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else if( p[pixel[5]] < c_b) if( p[pixel[6]] > cb) if( p[pixel[12]] > cb) if( p[pixel[7]] > cb) if( p[pixel[8]] > cb) if( p[pixel[9]] > cb) if( p[pixel[10]] > cb) if( p[pixel[11]] > cb) if( p[pixel[13]] > cb) if( p[pixel[14]] > cb) if( p[pixel[15]] > cb) goto is_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else if( p[pixel[12]] < c_b) if( p[pixel[13]] < c_b) if( p[pixel[14]] < c_b) if( p[pixel[15]] < c_b) goto is_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else if( p[pixel[6]] < c_b) if( p[pixel[7]] < c_b) if( p[pixel[8]] < c_b) if( p[pixel[9]] < c_b) goto is_a_corner; else if( p[pixel[15]] < c_b) goto is_a_corner; else goto is_not_a_corner; else if( p[pixel[14]] < c_b) if( p[pixel[15]] < c_b) goto is_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else if( p[pixel[13]] < c_b) if( p[pixel[14]] < c_b) if( p[pixel[15]] < c_b) goto is_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else if( p[pixel[12]] < c_b) if( p[pixel[13]] < c_b) if( p[pixel[14]] < c_b) if( p[pixel[15]] < c_b) goto is_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else if( p[pixel[11]] > cb) if( p[pixel[6]] > cb) if( p[pixel[7]] > cb) if( p[pixel[8]] > cb) if( p[pixel[9]] > cb) if( p[pixel[10]] > cb) if( p[pixel[12]] > cb) if( p[pixel[13]] > cb) if( p[pixel[14]] > cb) if( p[pixel[15]] > cb) goto is_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else if( p[pixel[11]] < c_b) if( p[pixel[12]] < c_b) if( p[pixel[13]] < c_b) if( p[pixel[14]] < c_b) if( p[pixel[15]] < c_b) goto is_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else if( p[pixel[10]] > cb) if( p[pixel[6]] > cb) if( p[pixel[7]] > cb) if( p[pixel[8]] > cb) if( p[pixel[9]] > cb) if( p[pixel[11]] > cb) if( p[pixel[12]] > cb) if( p[pixel[13]] > cb) if( p[pixel[14]] > cb) if( p[pixel[5]] > cb) goto is_a_corner; else if( p[pixel[15]] > cb) goto is_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else if( p[pixel[10]] < c_b) if( p[pixel[11]] < c_b) if( p[pixel[12]] < c_b) if( p[pixel[13]] < c_b) if( p[pixel[14]] < c_b) if( p[pixel[15]] < c_b) goto is_a_corner; else if( p[pixel[5]] < c_b) if( p[pixel[6]] < c_b) if( p[pixel[7]] < c_b) if( p[pixel[8]] < c_b) if( p[pixel[9]] < c_b) goto is_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else if( p[pixel[9]] > cb) if( p[pixel[6]] > cb) if( p[pixel[7]] > cb) if( p[pixel[8]] > cb) if( p[pixel[10]] > cb) if( p[pixel[11]] > cb) if( p[pixel[12]] > cb) if( p[pixel[13]] > cb) if( p[pixel[5]] > cb) if( p[pixel[4]] > cb) goto is_a_corner; else if( p[pixel[14]] > cb) goto is_a_corner; else goto is_not_a_corner; else if( p[pixel[14]] > cb) if( p[pixel[15]] > cb) goto is_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else if( p[pixel[9]] < c_b) if( p[pixel[10]] < c_b) if( p[pixel[11]] < c_b) if( p[pixel[12]] < c_b) if( p[pixel[13]] < c_b) if( p[pixel[14]] < c_b) if( p[pixel[15]] < c_b) goto is_a_corner; else if( p[pixel[5]] < c_b) if( p[pixel[6]] < c_b) if( p[pixel[7]] < c_b) if( p[pixel[8]] < c_b) goto is_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else if( p[pixel[4]] < c_b) if( p[pixel[5]] < c_b) if( p[pixel[6]] < c_b) if( p[pixel[7]] < c_b) if( p[pixel[8]] < c_b) goto is_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else if( p[pixel[8]] > cb) if( p[pixel[6]] > cb) if( p[pixel[7]] > cb) if( p[pixel[9]] > cb) if( p[pixel[10]] > cb) if( p[pixel[11]] > cb) if( p[pixel[12]] > cb) if( p[pixel[5]] > cb) if( p[pixel[4]] > cb) if( p[pixel[3]] > cb) goto is_a_corner; else if( p[pixel[13]] > cb) goto is_a_corner; else goto is_not_a_corner; else if( p[pixel[13]] > cb) if( p[pixel[14]] > cb) goto is_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else if( p[pixel[13]] > cb) if( p[pixel[14]] > cb) if( p[pixel[15]] > cb) goto is_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else if( p[pixel[8]] < c_b) if( p[pixel[9]] < c_b) if( p[pixel[10]] < c_b) if( p[pixel[11]] < c_b) if( p[pixel[12]] < c_b) if( p[pixel[13]] < c_b) if( p[pixel[14]] < c_b) if( p[pixel[15]] < c_b) goto is_a_corner; else if( p[pixel[5]] < c_b) if( p[pixel[6]] < c_b) if( p[pixel[7]] < c_b) goto is_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else if( p[pixel[4]] < c_b) if( p[pixel[5]] < c_b) if( p[pixel[6]] < c_b) if( p[pixel[7]] < c_b) goto is_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else if( p[pixel[3]] < c_b) if( p[pixel[4]] < c_b) if( p[pixel[5]] < c_b) if( p[pixel[6]] < c_b) if( p[pixel[7]] < c_b) goto is_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else if( p[pixel[7]] > cb) if( p[pixel[6]] > cb) if( p[pixel[8]] > cb) if( p[pixel[9]] > cb) if( p[pixel[10]] > cb) if( p[pixel[11]] > cb) if( p[pixel[5]] > cb) if( p[pixel[4]] > cb) if( p[pixel[3]] > cb) if( p[pixel[2]] > cb) goto is_a_corner; else if( p[pixel[12]] > cb) goto is_a_corner; else goto is_not_a_corner; else if( p[pixel[12]] > cb) if( p[pixel[13]] > cb) goto is_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else if( p[pixel[12]] > cb) if( p[pixel[13]] > cb) if( p[pixel[14]] > cb) goto is_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else if( p[pixel[12]] > cb) if( p[pixel[13]] > cb) if( p[pixel[14]] > cb) if( p[pixel[15]] > cb) goto is_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else if( p[pixel[7]] < c_b) if( p[pixel[8]] < c_b) if( p[pixel[9]] < c_b) if( p[pixel[10]] < c_b) if( p[pixel[11]] < c_b) if( p[pixel[12]] < c_b) if( p[pixel[13]] < c_b) if( p[pixel[14]] < c_b) if( p[pixel[15]] < c_b) goto is_a_corner; else if( p[pixel[5]] < c_b) if( p[pixel[6]] < c_b) goto is_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else if( p[pixel[4]] < c_b) if( p[pixel[5]] < c_b) if( p[pixel[6]] < c_b) goto is_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else if( p[pixel[3]] < c_b) if( p[pixel[4]] < c_b) if( p[pixel[5]] < c_b) if( p[pixel[6]] < c_b) goto is_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else if( p[pixel[2]] < c_b) if( p[pixel[3]] < c_b) if( p[pixel[4]] < c_b) if( p[pixel[5]] < c_b) if( p[pixel[6]] < c_b) goto is_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else if( p[pixel[6]] > cb) if( p[pixel[7]] > cb) if( p[pixel[8]] > cb) if( p[pixel[9]] > cb) if( p[pixel[10]] > cb) if( p[pixel[5]] > cb) if( p[pixel[4]] > cb) if( p[pixel[3]] > cb) if( p[pixel[2]] > cb) if( p[pixel[1]] > cb) goto is_a_corner; else if( p[pixel[11]] > cb) goto is_a_corner; else goto is_not_a_corner; else if( p[pixel[11]] > cb) if( p[pixel[12]] > cb) goto is_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else if( p[pixel[11]] > cb) if( p[pixel[12]] > cb) if( p[pixel[13]] > cb) goto is_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else if( p[pixel[11]] > cb) if( p[pixel[12]] > cb) if( p[pixel[13]] > cb) if( p[pixel[14]] > cb) goto is_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else if( p[pixel[11]] > cb) if( p[pixel[12]] > cb) if( p[pixel[13]] > cb) if( p[pixel[14]] > cb) if( p[pixel[15]] > cb) goto is_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else if( p[pixel[6]] < c_b) if( p[pixel[7]] < c_b) if( p[pixel[8]] < c_b) if( p[pixel[9]] < c_b) if( p[pixel[10]] < c_b) if( p[pixel[5]] < c_b) if( p[pixel[4]] < c_b) if( p[pixel[3]] < c_b) if( p[pixel[2]] < c_b) if( p[pixel[1]] < c_b) goto is_a_corner; else if( p[pixel[11]] < c_b) goto is_a_corner; else goto is_not_a_corner; else if( p[pixel[11]] < c_b) if( p[pixel[12]] < c_b) goto is_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else if( p[pixel[11]] < c_b) if( p[pixel[12]] < c_b) if( p[pixel[13]] < c_b) goto is_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else if( p[pixel[11]] < c_b) if( p[pixel[12]] < c_b) if( p[pixel[13]] < c_b) if( p[pixel[14]] < c_b) goto is_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else if( p[pixel[11]] < c_b) if( p[pixel[12]] < c_b) if( p[pixel[13]] < c_b) if( p[pixel[14]] < c_b) if( p[pixel[15]] < c_b) goto is_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; else goto is_not_a_corner; is_a_corner: bmin=b; goto end_if; is_not_a_corner: bmax=b; goto end_if; end_if: if(bmin == bmax - 1 || bmin == bmax) return bmin; b = (bmin + bmax) / 2; } return 0; } static void make_offsets(int *pixel, int row_stride) { pixel[0] = 0 + row_stride * 3; pixel[1] = 1 + row_stride * 3; pixel[2] = 2 + row_stride * 2; pixel[3] = 3 + row_stride * 1; pixel[4] = 3 + row_stride * 0; pixel[5] = 3 + row_stride * -1; pixel[6] = 2 + row_stride * -2; pixel[7] = 1 + row_stride * -3; pixel[8] = 0 + row_stride * -3; pixel[9] = -1 + row_stride * -3; pixel[10] = -2 + row_stride * -2; pixel[11] = -3 + row_stride * -1; pixel[12] = -3 + row_stride * 0; pixel[13] = -3 + row_stride * 1; pixel[14] = -2 + row_stride * 2; pixel[15] = -1 + row_stride * 3; } int* fast10_score(const ubyte* i, int stride, xy* corners, int num_corners, int b) { int* scores = cast(int*)malloc(int.sizeof* num_corners); int n; int [16]pixel; make_offsets(pixel.ptr, stride); for(n=0; n < num_corners; n++) scores[n] = fast10_corner_score(i + corners[n].y*stride + corners[n].x, pixel.ptr, b); return scores; } xy* fast10_detect(const ubyte* im, int xsize, int ysize, int stride, int b, int* ret_num_corners) { int num_corners=0; xy* ret_corners; int rsize=512; int [16]pixel; int x, y; ret_corners = cast(xy*)malloc(xy.sizeof*rsize); make_offsets(pixel.ptr, stride); for(y=3; y < ysize - 3; y++) for(x=3; x < xsize - 3; x++) { const ubyte* p = im + y*stride + x; int cb = *p + b; int c_b= *p - b; if(p[pixel[0]] > cb) if(p[pixel[1]] > cb) if(p[pixel[2]] > cb) if(p[pixel[3]] > cb) if(p[pixel[4]] > cb) if(p[pixel[5]] > cb) if(p[pixel[6]] > cb) if(p[pixel[7]] > cb) if(p[pixel[8]] > cb) if(p[pixel[9]] > cb) {} else if(p[pixel[15]] > cb) {} else continue; else if(p[pixel[14]] > cb) if(p[pixel[15]] > cb) {} else continue; else continue; else if(p[pixel[13]] > cb) if(p[pixel[14]] > cb) if(p[pixel[15]] > cb) {} else continue; else continue; else continue; else if(p[pixel[6]] < c_b) if(p[pixel[12]] > cb) if(p[pixel[13]] > cb) if(p[pixel[14]] > cb) if(p[pixel[15]] > cb) {} else continue; else continue; else continue; else if(p[pixel[12]] < c_b) if(p[pixel[7]] < c_b) if(p[pixel[8]] < c_b) if(p[pixel[9]] < c_b) if(p[pixel[10]] < c_b) if(p[pixel[11]] < c_b) if(p[pixel[13]] < c_b) if(p[pixel[14]] < c_b) if(p[pixel[15]] < c_b) {} else continue; else continue; else continue; else continue; else continue; else continue; else continue; else continue; else continue; else if(p[pixel[12]] > cb) if(p[pixel[13]] > cb) if(p[pixel[14]] > cb) if(p[pixel[15]] > cb) {} else continue; else continue; else continue; else continue; else if(p[pixel[5]] < c_b) if(p[pixel[15]] > cb) if(p[pixel[11]] > cb) if(p[pixel[12]] > cb) if(p[pixel[13]] > cb) if(p[pixel[14]] > cb) {} else continue; else continue; else continue; else if(p[pixel[11]] < c_b) if(p[pixel[6]] < c_b) if(p[pixel[7]] < c_b) if(p[pixel[8]] < c_b) if(p[pixel[9]] < c_b) if(p[pixel[10]] < c_b) if(p[pixel[12]] < c_b) if(p[pixel[13]] < c_b) if(p[pixel[14]] < c_b) {} else continue; else continue; else continue; else continue; else continue; else continue; else continue; else continue; else continue; else if(p[pixel[6]] < c_b) if(p[pixel[7]] < c_b) if(p[pixel[8]] < c_b) if(p[pixel[9]] < c_b) if(p[pixel[10]] < c_b) if(p[pixel[11]] < c_b) if(p[pixel[12]] < c_b) if(p[pixel[13]] < c_b) if(p[pixel[14]] < c_b) {} else continue; else continue; else continue; else continue; else continue; else continue; else continue; else continue; else continue; else if(p[pixel[11]] > cb) if(p[pixel[12]] > cb) if(p[pixel[13]] > cb) if(p[pixel[14]] > cb) if(p[pixel[15]] > cb) {} else continue; else continue; else continue; else continue; else if(p[pixel[11]] < c_b) if(p[pixel[6]] < c_b) if(p[pixel[7]] < c_b) if(p[pixel[8]] < c_b) if(p[pixel[9]] < c_b) if(p[pixel[10]] < c_b) if(p[pixel[12]] < c_b) if(p[pixel[13]] < c_b) if(p[pixel[14]] < c_b) if(p[pixel[15]] < c_b) {} else continue; else continue; else continue; else continue; else continue; else continue; else continue; else continue; else continue; else continue; else if(p[pixel[4]] < c_b) if(p[pixel[14]] > cb) if(p[pixel[10]] > cb) if(p[pixel[11]] > cb) if(p[pixel[12]] > cb) if(p[pixel[13]] > cb) if(p[pixel[15]] > cb) {} else if(p[pixel[5]] > cb) if(p[pixel[6]] > cb) if(p[pixel[7]] > cb) if(p[pixel[8]] > cb) if(p[pixel[9]] > cb) {} else continue; else continue; else continue; else continue; else continue; else continue; else continue; else continue; else if(p[pixel[10]] < c_b) if(p[pixel[5]] < c_b) if(p[pixel[6]] < c_b) if(p[pixel[7]] < c_b) if(p[pixel[8]] < c_b) if(p[pixel[9]] < c_b) if(p[pixel[11]] < c_b) if(p[pixel[12]] < c_b) if(p[pixel[13]] < c_b) {} else continue; else continue; else continue; else continue; else continue; else continue; else continue; else continue; else continue; else if(p[pixel[14]] < c_b) if(p[pixel[6]] < c_b) if(p[pixel[7]] < c_b) if(p[pixel[8]] < c_b) if(p[pixel[9]] < c_b) if(p[pixel[10]] < c_b) if(p[pixel[11]] < c_b) if(p[pixel[12]] < c_b) if(p[pixel[13]] < c_b) if(p[pixel[5]] < c_b) {} else if(p[pixel[15]] < c_b) {} else continue; else continue; else continue; else continue; else continue; else continue; else continue; else continue; else continue; else if(p[pixel[5]] < c_b) if(p[pixel[6]] < c_b) if(p[pixel[7]] < c_b) if(p[pixel[8]] < c_b) if(p[pixel[9]] < c_b) if(p[pixel[10]] < c_b) if(p[pixel[11]] < c_b) if(p[pixel[12]] < c_b) if(p[pixel[13]] < c_b) {} else continue; else continue; else continue; else continue; else continue; else continue; else continue; else continue; else continue; else if(p[pixel[10]] > cb) if(p[pixel[11]] > cb) if(p[pixel[12]] > cb) if(p[pixel[13]] > cb) if(p[pixel[14]] > cb) if(p[pixel[15]] > cb) {} else if(p[pixel[5]] > cb) if(p[pixel[6]] > cb) if(p[pixel[7]] > cb) if(p[pixel[8]] > cb) if(p[pixel[9]] > cb) {} else continue; else continue; else continue; else continue; else continue; else continue; else continue; else continue; else continue; else if(p[pixel[10]] < c_b) if(p[pixel[6]] < c_b) if(p[pixel[7]] < c_b) if(p[pixel[8]] < c_b) if(p[pixel[9]] < c_b) if(p[pixel[11]] < c_b) if(p[pixel[12]] < c_b) if(p[pixel[13]] < c_b) if(p[pixel[14]] < c_b) if(p[pixel[5]] < c_b) {} else if(p[pixel[15]] < c_b) {} else continue; else continue; else continue; else continue; else continue; else continue; else continue; else continue; else continue; else continue; else if(p[pixel[3]] < c_b) if(p[pixel[9]] > cb) if(p[pixel[10]] > cb) if(p[pixel[11]] > cb) if(p[pixel[12]] > cb) if(p[pixel[13]] > cb) if(p[pixel[14]] > cb) if(p[pixel[15]] > cb) {} else if(p[pixel[5]] > cb) if(p[pixel[6]] > cb) if(p[pixel[7]] > cb) if(p[pixel[8]] > cb) {} else continue; else continue; else continue; else continue; else if(p[pixel[4]] > cb) if(p[pixel[5]] > cb) if(p[pixel[6]] > cb) if(p[pixel[7]] > cb) if(p[pixel[8]] > cb) {} else continue; else continue; else continue; else continue; else continue; else continue; else continue; else continue; else continue; else if(p[pixel[9]] < c_b) if(p[pixel[6]] < c_b) if(p[pixel[7]] < c_b) if(p[pixel[8]] < c_b) if(p[pixel[10]] < c_b) if(p[pixel[11]] < c_b) if(p[pixel[12]] < c_b) if(p[pixel[5]] < c_b) if(p[pixel[4]] < c_b) {} else if(p[pixel[13]] < c_b) if(p[pixel[14]] < c_b) {} else continue; else continue; else if(p[pixel[13]] < c_b) if(p[pixel[14]] < c_b) if(p[pixel[15]] < c_b) {} else continue; else continue; else continue; else continue; else continue; else continue; else continue; else continue; else continue; else continue; else if(p[pixel[9]] > cb) if(p[pixel[10]] > cb) if(p[pixel[11]] > cb) if(p[pixel[12]] > cb) if(p[pixel[13]] > cb) if(p[pixel[14]] > cb) if(p[pixel[15]] > cb) {} else if(p[pixel[5]] > cb) if(p[pixel[6]] > cb) if(p[pixel[7]] > cb) if(p[pixel[8]] > cb) {} else continue; else continue; else continue; else continue; else if(p[pixel[4]] > cb) if(p[pixel[5]] > cb) if(p[pixel[6]] > cb) if(p[pixel[7]] > cb) if(p[pixel[8]] > cb) {} else continue; else continue; else continue; else continue; else continue; else continue; else continue; else continue; else continue; else if(p[pixel[9]] < c_b) if(p[pixel[6]] < c_b) if(p[pixel[7]] < c_b) if(p[pixel[8]] < c_b) if(p[pixel[10]] < c_b) if(p[pixel[11]] < c_b) if(p[pixel[12]] < c_b) if(p[pixel[13]] < c_b) if(p[pixel[5]] < c_b) if(p[pixel[4]] < c_b) {} else if(p[pixel[14]] < c_b) {} else continue; else if(p[pixel[14]] < c_b) if(p[pixel[15]] < c_b) {} else continue; else continue; else continue; else continue; else continue; else continue; else continue; else continue; else continue; else continue; else if(p[pixel[2]] < c_b) if(p[pixel[8]] > cb) if(p[pixel[9]] > cb) if(p[pixel[10]] > cb) if(p[pixel[11]] > cb) if(p[pixel[12]] > cb) if(p[pixel[13]] > cb) if(p[pixel[14]] > cb) if(p[pixel[15]] > cb) {} else if(p[pixel[5]] > cb) if(p[pixel[6]] > cb) if(p[pixel[7]] > cb) {} else continue; else continue; else continue; else if(p[pixel[4]] > cb) if(p[pixel[5]] > cb) if(p[pixel[6]] > cb) if(p[pixel[7]] > cb) {} else continue; else continue; else continue; else continue; else if(p[pixel[3]] > cb) if(p[pixel[4]] > cb) if(p[pixel[5]] > cb) if(p[pixel[6]] > cb) if(p[pixel[7]] > cb) {} else continue; else continue; else continue; else continue; else continue; else continue; else continue; else continue; else continue; else if(p[pixel[8]] < c_b) if(p[pixel[6]] < c_b) if(p[pixel[7]] < c_b) if(p[pixel[9]] < c_b) if(p[pixel[10]] < c_b) if(p[pixel[11]] < c_b) if(p[pixel[5]] < c_b) if(p[pixel[4]] < c_b) if(p[pixel[3]] < c_b) {} else if(p[pixel[12]] < c_b) if(p[pixel[13]] < c_b) {} else continue; else continue; else if(p[pixel[12]] < c_b) if(p[pixel[13]] < c_b) if(p[pixel[14]] < c_b) {} else continue; else continue; else continue; else if(p[pixel[12]] < c_b) if(p[pixel[13]] < c_b) if(p[pixel[14]] < c_b) if(p[pixel[15]] < c_b) {} else continue; else continue; else continue; else continue; else continue; else continue; else continue; else continue; else continue; else continue; else if(p[pixel[8]] > cb) if(p[pixel[9]] > cb) if(p[pixel[10]] > cb) if(p[pixel[11]] > cb) if(p[pixel[12]] > cb) if(p[pixel[13]] > cb) if(p[pixel[14]] > cb) if(p[pixel[15]] > cb) {} else if(p[pixel[5]] > cb) if(p[pixel[6]] > cb) if(p[pixel[7]] > cb) {} else continue; else continue; else continue; else if(p[pixel[4]] > cb) if(p[pixel[5]] > cb) if(p[pixel[6]] > cb) if(p[pixel[7]] > cb) {} else continue; else continue; else continue; else continue; else if(p[pixel[3]] > cb) if(p[pixel[4]] > cb) if(p[pixel[5]] > cb) if(p[pixel[6]] > cb) if(p[pixel[7]] > cb) {} else continue; else continue; else continue; else continue; else continue; else continue; else continue; else continue; else continue; else if(p[pixel[8]] < c_b) if(p[pixel[6]] < c_b) if(p[pixel[7]] < c_b) if(p[pixel[9]] < c_b) if(p[pixel[10]] < c_b) if(p[pixel[11]] < c_b) if(p[pixel[12]] < c_b) if(p[pixel[5]] < c_b) if(p[pixel[4]] < c_b) if(p[pixel[3]] < c_b) {} else if(p[pixel[13]] < c_b) {} else continue; else if(p[pixel[13]] < c_b) if(p[pixel[14]] < c_b) {} else continue; else continue; else if(p[pixel[13]] < c_b) if(p[pixel[14]] < c_b) if(p[pixel[15]] < c_b) {} else continue; else continue; else continue; else continue; else continue; else continue; else continue; else continue; else continue; else continue; else if(p[pixel[1]] < c_b) if(p[pixel[7]] > cb) if(p[pixel[8]] > cb) if(p[pixel[9]] > cb) if(p[pixel[10]] > cb) if(p[pixel[11]] > cb) if(p[pixel[12]] > cb) if(p[pixel[13]] > cb) if(p[pixel[14]] > cb) if(p[pixel[15]] > cb) {} else if(p[pixel[5]] > cb) if(p[pixel[6]] > cb) {} else continue; else continue; else if(p[pixel[4]] > cb) if(p[pixel[5]] > cb) if(p[pixel[6]] > cb) {} else continue; else continue; else continue; else if(p[pixel[3]] > cb) if(p[pixel[4]] > cb) if(p[pixel[5]] > cb) if(p[pixel[6]] > cb) {} else continue; else continue; else continue; else continue; else if(p[pixel[2]] > cb) if(p[pixel[3]] > cb) if(p[pixel[4]] > cb) if(p[pixel[5]] > cb) if(p[pixel[6]] > cb) {} else continue; else continue; else continue; else continue; else continue; else continue; else continue; else continue; else continue; else if(p[pixel[7]] < c_b) if(p[pixel[6]] < c_b) if(p[pixel[8]] < c_b) if(p[pixel[9]] < c_b) if(p[pixel[10]] < c_b) if(p[pixel[5]] < c_b) if(p[pixel[4]] < c_b) if(p[pixel[3]] < c_b) if(p[pixel[2]] < c_b) {} else if(p[pixel[11]] < c_b) if(p[pixel[12]] < c_b) {} else continue; else continue; else if(p[pixel[11]] < c_b) if(p[pixel[12]] < c_b) if(p[pixel[13]] < c_b) {} else continue; else continue; else continue; else if(p[pixel[11]] < c_b) if(p[pixel[12]] < c_b) if(p[pixel[13]] < c_b) if(p[pixel[14]] < c_b) {} else continue; else continue; else continue; else continue; else if(p[pixel[11]] < c_b) if(p[pixel[12]] < c_b) if(p[pixel[13]] < c_b) if(p[pixel[14]] < c_b) if(p[pixel[15]] < c_b) {} else continue; else continue; else continue; else continue; else continue; else continue; else continue; else continue; else continue; else continue; else if(p[pixel[7]] > cb) if(p[pixel[8]] > cb) if(p[pixel[9]] > cb) if(p[pixel[10]] > cb) if(p[pixel[11]] > cb) if(p[pixel[12]] > cb) if(p[pixel[13]] > cb) if(p[pixel[14]] > cb) if(p[pixel[15]] > cb) {} else if(p[pixel[5]] > cb) if(p[pixel[6]] > cb) {} else continue; else continue; else if(p[pixel[4]] > cb) if(p[pixel[5]] > cb) if(p[pixel[6]] > cb) {} else continue; else continue; else continue; else if(p[pixel[3]] > cb) if(p[pixel[4]] > cb) if(p[pixel[5]] > cb) if(p[pixel[6]] > cb) {} else continue; else continue; else continue; else continue; else if(p[pixel[2]] > cb) if(p[pixel[3]] > cb) if(p[pixel[4]] > cb) if(p[pixel[5]] > cb) if(p[pixel[6]] > cb) {} else continue; else continue; else continue; else continue; else continue; else continue; else continue; else continue; else continue; else if(p[pixel[7]] < c_b) if(p[pixel[6]] < c_b) if(p[pixel[8]] < c_b) if(p[pixel[9]] < c_b) if(p[pixel[10]] < c_b) if(p[pixel[11]] < c_b) if(p[pixel[5]] < c_b) if(p[pixel[4]] < c_b) if(p[pixel[3]] < c_b) if(p[pixel[2]] < c_b) {} else if(p[pixel[12]] < c_b) {} else continue; else if(p[pixel[12]] < c_b) if(p[pixel[13]] < c_b) {} else continue; else continue; else if(p[pixel[12]] < c_b) if(p[pixel[13]] < c_b) if(p[pixel[14]] < c_b) {} else continue; else continue; else continue; else if(p[pixel[12]] < c_b) if(p[pixel[13]] < c_b) if(p[pixel[14]] < c_b) if(p[pixel[15]] < c_b) {} else continue; else continue; else continue; else continue; else continue; else continue; else continue; else continue; else continue; else continue; else if(p[pixel[0]] < c_b) if(p[pixel[1]] > cb) if(p[pixel[7]] > cb) if(p[pixel[6]] > cb) if(p[pixel[8]] > cb) if(p[pixel[9]] > cb) if(p[pixel[10]] > cb) if(p[pixel[5]] > cb) if(p[pixel[4]] > cb) if(p[pixel[3]] > cb) if(p[pixel[2]] > cb) {} else if(p[pixel[11]] > cb) if(p[pixel[12]] > cb) {} else continue; else continue; else if(p[pixel[11]] > cb) if(p[pixel[12]] > cb) if(p[pixel[13]] > cb) {} else continue; else continue; else continue; else if(p[pixel[11]] > cb) if(p[pixel[12]] > cb) if(p[pixel[13]] > cb) if(p[pixel[14]] > cb) {} else continue; else continue; else continue; else continue; else if(p[pixel[11]] > cb) if(p[pixel[12]] > cb) if(p[pixel[13]] > cb) if(p[pixel[14]] > cb) if(p[pixel[15]] > cb) {} else continue; else continue; else continue; else continue; else continue; else continue; else continue; else continue; else continue; else if(p[pixel[7]] < c_b) if(p[pixel[8]] < c_b) if(p[pixel[9]] < c_b) if(p[pixel[10]] < c_b) if(p[pixel[11]] < c_b) if(p[pixel[12]] < c_b) if(p[pixel[13]] < c_b) if(p[pixel[14]] < c_b) if(p[pixel[15]] < c_b) {} else if(p[pixel[5]] < c_b) if(p[pixel[6]] < c_b) {} else continue; else continue; else if(p[pixel[4]] < c_b) if(p[pixel[5]] < c_b) if(p[pixel[6]] < c_b) {} else continue; else continue; else continue; else if(p[pixel[3]] < c_b) if(p[pixel[4]] < c_b) if(p[pixel[5]] < c_b) if(p[pixel[6]] < c_b) {} else continue; else continue; else continue; else continue; else if(p[pixel[2]] < c_b) if(p[pixel[3]] < c_b) if(p[pixel[4]] < c_b) if(p[pixel[5]] < c_b) if(p[pixel[6]] < c_b) {} else continue; else continue; else continue; else continue; else continue; else continue; else continue; else continue; else continue; else continue; else if(p[pixel[1]] < c_b) if(p[pixel[2]] > cb) if(p[pixel[8]] > cb) if(p[pixel[6]] > cb) if(p[pixel[7]] > cb) if(p[pixel[9]] > cb) if(p[pixel[10]] > cb) if(p[pixel[11]] > cb) if(p[pixel[5]] > cb) if(p[pixel[4]] > cb) if(p[pixel[3]] > cb) {} else if(p[pixel[12]] > cb) if(p[pixel[13]] > cb) {} else continue; else continue; else if(p[pixel[12]] > cb) if(p[pixel[13]] > cb) if(p[pixel[14]] > cb) {} else continue; else continue; else continue; else if(p[pixel[12]] > cb) if(p[pixel[13]] > cb) if(p[pixel[14]] > cb) if(p[pixel[15]] > cb) {} else continue; else continue; else continue; else continue; else continue; else continue; else continue; else continue; else continue; else if(p[pixel[8]] < c_b) if(p[pixel[9]] < c_b) if(p[pixel[10]] < c_b) if(p[pixel[11]] < c_b) if(p[pixel[12]] < c_b) if(p[pixel[13]] < c_b) if(p[pixel[14]] < c_b) if(p[pixel[15]] < c_b) {} else if(p[pixel[5]] < c_b) if(p[pixel[6]] < c_b) if(p[pixel[7]] < c_b) {} else continue; else continue; else continue; else if(p[pixel[4]] < c_b) if(p[pixel[5]] < c_b) if(p[pixel[6]] < c_b) if(p[pixel[7]] < c_b) {} else continue; else continue; else continue; else continue; else if(p[pixel[3]] < c_b) if(p[pixel[4]] < c_b) if(p[pixel[5]] < c_b) if(p[pixel[6]] < c_b) if(p[pixel[7]] < c_b) {} else continue; else continue; else continue; else continue; else continue; else continue; else continue; else continue; else continue; else continue; else if(p[pixel[2]] < c_b) if(p[pixel[3]] > cb) if(p[pixel[9]] > cb) if(p[pixel[6]] > cb) if(p[pixel[7]] > cb) if(p[pixel[8]] > cb) if(p[pixel[10]] > cb) if(p[pixel[11]] > cb) if(p[pixel[12]] > cb) if(p[pixel[5]] > cb) if(p[pixel[4]] > cb) {} else if(p[pixel[13]] > cb) if(p[pixel[14]] > cb) {} else continue; else continue; else if(p[pixel[13]] > cb) if(p[pixel[14]] > cb) if(p[pixel[15]] > cb) {} else continue; else continue; else continue; else continue; else continue; else continue; else continue; else continue; else continue; else if(p[pixel[9]] < c_b) if(p[pixel[10]] < c_b) if(p[pixel[11]] < c_b) if(p[pixel[12]] < c_b) if(p[pixel[13]] < c_b) if(p[pixel[14]] < c_b) if(p[pixel[15]] < c_b) {} else if(p[pixel[5]] < c_b) if(p[pixel[6]] < c_b) if(p[pixel[7]] < c_b) if(p[pixel[8]] < c_b) {} else continue; else continue; else continue; else continue; else if(p[pixel[4]] < c_b) if(p[pixel[5]] < c_b) if(p[pixel[6]] < c_b) if(p[pixel[7]] < c_b) if(p[pixel[8]] < c_b) {} else continue; else continue; else continue; else continue; else continue; else continue; else continue; else continue; else continue; else continue; else if(p[pixel[3]] < c_b) if(p[pixel[4]] > cb) if(p[pixel[14]] > cb) if(p[pixel[6]] > cb) if(p[pixel[7]] > cb) if(p[pixel[8]] > cb) if(p[pixel[9]] > cb) if(p[pixel[10]] > cb) if(p[pixel[11]] > cb) if(p[pixel[12]] > cb) if(p[pixel[13]] > cb) if(p[pixel[5]] > cb) {} else if(p[pixel[15]] > cb) {} else continue; else continue; else continue; else continue; else continue; else continue; else continue; else continue; else continue; else if(p[pixel[14]] < c_b) if(p[pixel[10]] > cb) if(p[pixel[5]] > cb) if(p[pixel[6]] > cb) if(p[pixel[7]] > cb) if(p[pixel[8]] > cb) if(p[pixel[9]] > cb) if(p[pixel[11]] > cb) if(p[pixel[12]] > cb) if(p[pixel[13]] > cb) {} else continue; else continue; else continue; else continue; else continue; else continue; else continue; else continue; else if(p[pixel[10]] < c_b) if(p[pixel[11]] < c_b) if(p[pixel[12]] < c_b) if(p[pixel[13]] < c_b) if(p[pixel[15]] < c_b) {} else if(p[pixel[5]] < c_b) if(p[pixel[6]] < c_b) if(p[pixel[7]] < c_b) if(p[pixel[8]] < c_b) if(p[pixel[9]] < c_b) {} else continue; else continue; else continue; else continue; else continue; else continue; else continue; else continue; else continue; else if(p[pixel[5]] > cb) if(p[pixel[6]] > cb) if(p[pixel[7]] > cb) if(p[pixel[8]] > cb) if(p[pixel[9]] > cb) if(p[pixel[10]] > cb) if(p[pixel[11]] > cb) if(p[pixel[12]] > cb) if(p[pixel[13]] > cb) {} else continue; else continue; else continue; else continue; else continue; else continue; else continue; else continue; else continue; else if(p[pixel[4]] < c_b) if(p[pixel[5]] > cb) if(p[pixel[15]] < c_b) if(p[pixel[11]] > cb) if(p[pixel[6]] > cb) if(p[pixel[7]] > cb) if(p[pixel[8]] > cb) if(p[pixel[9]] > cb) if(p[pixel[10]] > cb) if(p[pixel[12]] > cb) if(p[pixel[13]] > cb) if(p[pixel[14]] > cb) {} else continue; else continue; else continue; else continue; else continue; else continue; else continue; else continue; else if(p[pixel[11]] < c_b) if(p[pixel[12]] < c_b) if(p[pixel[13]] < c_b) if(p[pixel[14]] < c_b) {} else continue; else continue; else continue; else continue; else if(p[pixel[6]] > cb) if(p[pixel[7]] > cb) if(p[pixel[8]] > cb) if(p[pixel[9]] > cb) if(p[pixel[10]] > cb) if(p[pixel[11]] > cb) if(p[pixel[12]] > cb) if(p[pixel[13]] > cb) if(p[pixel[14]] > cb) {} else continue; else continue; else continue; else continue; else continue; else continue; else continue; else continue; else continue; else if(p[pixel[5]] < c_b) if(p[pixel[6]] > cb) if(p[pixel[12]] > cb) if(p[pixel[7]] > cb) if(p[pixel[8]] > cb) if(p[pixel[9]] > cb) if(p[pixel[10]] > cb) if(p[pixel[11]] > cb) if(p[pixel[13]] > cb) if(p[pixel[14]] > cb) if(p[pixel[15]] > cb) {} else continue; else continue; else continue; else continue; else continue; else continue; else continue; else continue; else if(p[pixel[12]] < c_b) if(p[pixel[13]] < c_b) if(p[pixel[14]] < c_b) if(p[pixel[15]] < c_b) {} else continue; else continue; else continue; else continue; else if(p[pixel[6]] < c_b) if(p[pixel[7]] < c_b) if(p[pixel[8]] < c_b) if(p[pixel[9]] < c_b) {} else if(p[pixel[15]] < c_b) {} else continue; else if(p[pixel[14]] < c_b) if(p[pixel[15]] < c_b) {} else continue; else continue; else if(p[pixel[13]] < c_b) if(p[pixel[14]] < c_b) if(p[pixel[15]] < c_b) {} else continue; else continue; else continue; else if(p[pixel[12]] < c_b) if(p[pixel[13]] < c_b) if(p[pixel[14]] < c_b) if(p[pixel[15]] < c_b) {} else continue; else continue; else continue; else continue; else if(p[pixel[11]] > cb) if(p[pixel[6]] > cb) if(p[pixel[7]] > cb) if(p[pixel[8]] > cb) if(p[pixel[9]] > cb) if(p[pixel[10]] > cb) if(p[pixel[12]] > cb) if(p[pixel[13]] > cb) if(p[pixel[14]] > cb) if(p[pixel[15]] > cb) {} else continue; else continue; else continue; else continue; else continue; else continue; else continue; else continue; else continue; else if(p[pixel[11]] < c_b) if(p[pixel[12]] < c_b) if(p[pixel[13]] < c_b) if(p[pixel[14]] < c_b) if(p[pixel[15]] < c_b) {} else continue; else continue; else continue; else continue; else continue; else if(p[pixel[10]] > cb) if(p[pixel[6]] > cb) if(p[pixel[7]] > cb) if(p[pixel[8]] > cb) if(p[pixel[9]] > cb) if(p[pixel[11]] > cb) if(p[pixel[12]] > cb) if(p[pixel[13]] > cb) if(p[pixel[14]] > cb) if(p[pixel[5]] > cb) {} else if(p[pixel[15]] > cb) {} else continue; else continue; else continue; else continue; else continue; else continue; else continue; else continue; else continue; else if(p[pixel[10]] < c_b) if(p[pixel[11]] < c_b) if(p[pixel[12]] < c_b) if(p[pixel[13]] < c_b) if(p[pixel[14]] < c_b) if(p[pixel[15]] < c_b) {} else if(p[pixel[5]] < c_b) if(p[pixel[6]] < c_b) if(p[pixel[7]] < c_b) if(p[pixel[8]] < c_b) if(p[pixel[9]] < c_b) {} else continue; else continue; else continue; else continue; else continue; else continue; else continue; else continue; else continue; else continue; else if(p[pixel[9]] > cb) if(p[pixel[6]] > cb) if(p[pixel[7]] > cb) if(p[pixel[8]] > cb) if(p[pixel[10]] > cb) if(p[pixel[11]] > cb) if(p[pixel[12]] > cb) if(p[pixel[13]] > cb) if(p[pixel[5]] > cb) if(p[pixel[4]] > cb) {} else if(p[pixel[14]] > cb) {} else continue; else if(p[pixel[14]] > cb) if(p[pixel[15]] > cb) {} else continue; else continue; else continue; else continue; else continue; else continue; else continue; else continue; else continue; else if(p[pixel[9]] < c_b) if(p[pixel[10]] < c_b) if(p[pixel[11]] < c_b) if(p[pixel[12]] < c_b) if(p[pixel[13]] < c_b) if(p[pixel[14]] < c_b) if(p[pixel[15]] < c_b) {} else if(p[pixel[5]] < c_b) if(p[pixel[6]] < c_b) if(p[pixel[7]] < c_b) if(p[pixel[8]] < c_b) {} else continue; else continue; else continue; else continue; else if(p[pixel[4]] < c_b) if(p[pixel[5]] < c_b) if(p[pixel[6]] < c_b) if(p[pixel[7]] < c_b) if(p[pixel[8]] < c_b) {} else continue; else continue; else continue; else continue; else continue; else continue; else continue; else continue; else continue; else continue; else if(p[pixel[8]] > cb) if(p[pixel[6]] > cb) if(p[pixel[7]] > cb) if(p[pixel[9]] > cb) if(p[pixel[10]] > cb) if(p[pixel[11]] > cb) if(p[pixel[12]] > cb) if(p[pixel[5]] > cb) if(p[pixel[4]] > cb) if(p[pixel[3]] > cb) {} else if(p[pixel[13]] > cb) {} else continue; else if(p[pixel[13]] > cb) if(p[pixel[14]] > cb) {} else continue; else continue; else if(p[pixel[13]] > cb) if(p[pixel[14]] > cb) if(p[pixel[15]] > cb) {} else continue; else continue; else continue; else continue; else continue; else continue; else continue; else continue; else continue; else if(p[pixel[8]] < c_b) if(p[pixel[9]] < c_b) if(p[pixel[10]] < c_b) if(p[pixel[11]] < c_b) if(p[pixel[12]] < c_b) if(p[pixel[13]] < c_b) if(p[pixel[14]] < c_b) if(p[pixel[15]] < c_b) {} else if(p[pixel[5]] < c_b) if(p[pixel[6]] < c_b) if(p[pixel[7]] < c_b) {} else continue; else continue; else continue; else if(p[pixel[4]] < c_b) if(p[pixel[5]] < c_b) if(p[pixel[6]] < c_b) if(p[pixel[7]] < c_b) {} else continue; else continue; else continue; else continue; else if(p[pixel[3]] < c_b) if(p[pixel[4]] < c_b) if(p[pixel[5]] < c_b) if(p[pixel[6]] < c_b) if(p[pixel[7]] < c_b) {} else continue; else continue; else continue; else continue; else continue; else continue; else continue; else continue; else continue; else continue; else if(p[pixel[7]] > cb) if(p[pixel[6]] > cb) if(p[pixel[8]] > cb) if(p[pixel[9]] > cb) if(p[pixel[10]] > cb) if(p[pixel[11]] > cb) if(p[pixel[5]] > cb) if(p[pixel[4]] > cb) if(p[pixel[3]] > cb) if(p[pixel[2]] > cb) {} else if(p[pixel[12]] > cb) {} else continue; else if(p[pixel[12]] > cb) if(p[pixel[13]] > cb) {} else continue; else continue; else if(p[pixel[12]] > cb) if(p[pixel[13]] > cb) if(p[pixel[14]] > cb) {} else continue; else continue; else continue; else if(p[pixel[12]] > cb) if(p[pixel[13]] > cb) if(p[pixel[14]] > cb) if(p[pixel[15]] > cb) {} else continue; else continue; else continue; else continue; else continue; else continue; else continue; else continue; else continue; else if(p[pixel[7]] < c_b) if(p[pixel[8]] < c_b) if(p[pixel[9]] < c_b) if(p[pixel[10]] < c_b) if(p[pixel[11]] < c_b) if(p[pixel[12]] < c_b) if(p[pixel[13]] < c_b) if(p[pixel[14]] < c_b) if(p[pixel[15]] < c_b) {} else if(p[pixel[5]] < c_b) if(p[pixel[6]] < c_b) {} else continue; else continue; else if(p[pixel[4]] < c_b) if(p[pixel[5]] < c_b) if(p[pixel[6]] < c_b) {} else continue; else continue; else continue; else if(p[pixel[3]] < c_b) if(p[pixel[4]] < c_b) if(p[pixel[5]] < c_b) if(p[pixel[6]] < c_b) {} else continue; else continue; else continue; else continue; else if(p[pixel[2]] < c_b) if(p[pixel[3]] < c_b) if(p[pixel[4]] < c_b) if(p[pixel[5]] < c_b) if(p[pixel[6]] < c_b) {} else continue; else continue; else continue; else continue; else continue; else continue; else continue; else continue; else continue; else continue; else if(p[pixel[6]] > cb) if(p[pixel[7]] > cb) if(p[pixel[8]] > cb) if(p[pixel[9]] > cb) if(p[pixel[10]] > cb) if(p[pixel[5]] > cb) if(p[pixel[4]] > cb) if(p[pixel[3]] > cb) if(p[pixel[2]] > cb) if(p[pixel[1]] > cb) {} else if(p[pixel[11]] > cb) {} else continue; else if(p[pixel[11]] > cb) if(p[pixel[12]] > cb) {} else continue; else continue; else if(p[pixel[11]] > cb) if(p[pixel[12]] > cb) if(p[pixel[13]] > cb) {} else continue; else continue; else continue; else if(p[pixel[11]] > cb) if(p[pixel[12]] > cb) if(p[pixel[13]] > cb) if(p[pixel[14]] > cb) {} else continue; else continue; else continue; else continue; else if(p[pixel[11]] > cb) if(p[pixel[12]] > cb) if(p[pixel[13]] > cb) if(p[pixel[14]] > cb) if(p[pixel[15]] > cb) {} else continue; else continue; else continue; else continue; else continue; else continue; else continue; else continue; else continue; else if(p[pixel[6]] < c_b) if(p[pixel[7]] < c_b) if(p[pixel[8]] < c_b) if(p[pixel[9]] < c_b) if(p[pixel[10]] < c_b) if(p[pixel[5]] < c_b) if(p[pixel[4]] < c_b) if(p[pixel[3]] < c_b) if(p[pixel[2]] < c_b) if(p[pixel[1]] < c_b) {} else if(p[pixel[11]] < c_b) {} else continue; else if(p[pixel[11]] < c_b) if(p[pixel[12]] < c_b) {} else continue; else continue; else if(p[pixel[11]] < c_b) if(p[pixel[12]] < c_b) if(p[pixel[13]] < c_b) {} else continue; else continue; else continue; else if(p[pixel[11]] < c_b) if(p[pixel[12]] < c_b) if(p[pixel[13]] < c_b) if(p[pixel[14]] < c_b) {} else continue; else continue; else continue; else continue; else if(p[pixel[11]] < c_b) if(p[pixel[12]] < c_b) if(p[pixel[13]] < c_b) if(p[pixel[14]] < c_b) if(p[pixel[15]] < c_b) {} else continue; else continue; else continue; else continue; else continue; else continue; else continue; else continue; else continue; else continue; if(num_corners == rsize) { rsize*=2; ret_corners = cast(xy*)realloc(ret_corners, xy.sizeof*rsize); } ret_corners[num_corners].x = x; ret_corners[num_corners].y = y; num_corners++; } *ret_num_corners = num_corners; return ret_corners; }
D
module cd; public { import cd.canvas; import cd.utility; }
D
module ut; public import unit_threaded; public import json_nogc;
D
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D
a large gathering of people press tightly together or cram
D
module UnrealScript.Engine.MaterialExpressionTextureSample; import ScriptClasses; import UnrealScript.Helpers; import UnrealScript.Engine.MaterialExpression; import UnrealScript.Engine.Texture; extern(C++) interface MaterialExpressionTextureSample : MaterialExpression { public extern(D): private static __gshared ScriptClass mStaticClass; @property final static ScriptClass StaticClass() { mixin(MGSCC("Class Engine.MaterialExpressionTextureSample")); } private static __gshared MaterialExpressionTextureSample mDefaultProperties; @property final static MaterialExpressionTextureSample DefaultProperties() { mixin(MGDPC("MaterialExpressionTextureSample", "MaterialExpressionTextureSample Engine.Default__MaterialExpressionTextureSample")); } @property final auto ref { MaterialExpression.ExpressionInput Coordinates() { mixin(MGPC("MaterialExpression.ExpressionInput", 112)); } Texture TextureVar() { mixin(MGPC("Texture", 108)); } } }
D
/***********************************************************************\ * winnt.d * * * * Windows API header module * * * * Translated from MinGW API for MS-Windows 3.12 * * * * Placed into public domain * \***********************************************************************/ module win32.winnt; public import win32.basetsd, win32.windef, win32.winerror; private import win32.w32api; /* Translation Notes: The following macros are unneeded for D: FIELD_OFFSET(t,f), CONTAINING_RECORD(address, type, field) */ alias void VOID; alias char CHAR, CCHAR; alias wchar WCHAR; alias bool BOOLEAN; alias byte FCHAR; alias ubyte UCHAR; alias short SHORT; alias ushort LANGID, FSHORT; alias uint LCID, FLONG, ACCESS_MASK; alias long LONGLONG, USN; alias ulong DWORDLONG, ULONGLONG; alias void* PVOID, LPVOID; alias char* PSZ, PCHAR, PCCHAR, LPCH, PCH, LPSTR, PSTR; alias wchar* PWCHAR, LPWCH, PWCH, LPWSTR, PWSTR; alias bool* PBOOLEAN; alias ubyte* PUCHAR; alias short* PSHORT; alias int* PLONG; alias uint* PLCID, PACCESS_MASK; alias long* PLONGLONG; alias ulong* PDWORDLONG, PULONGLONG; // FIXME(MinGW) for __WIN64 alias void* PVOID64; // const versions alias CPtr!(char) LPCCH, PCSTR, LPCSTR; alias CPtr!(wchar) LPCWCH, PCWCH, LPCWSTR, PCWSTR; version (Unicode) { alias WCHAR TCHAR, _TCHAR; } else { alias CHAR TCHAR, _TCHAR; } alias TCHAR TBYTE; alias TCHAR* PTCH, PTBYTE, LPTCH, PTSTR, LPTSTR, LP, PTCHAR; alias CPtr!(TCHAR) LPCTSTR; const char ANSI_NULL = '\0'; const wchar UNICODE_NULL = '\0'; const APPLICATION_ERROR_MASK = 0x20000000; const ERROR_SEVERITY_SUCCESS = 0x00000000; const ERROR_SEVERITY_INFORMATIONAL = 0x40000000; const ERROR_SEVERITY_WARNING = 0x80000000; const ERROR_SEVERITY_ERROR = 0xC0000000; // MinGW: also in ddk/ntifs.h enum : USHORT { COMPRESSION_FORMAT_NONE = 0x0000, COMPRESSION_FORMAT_DEFAULT = 0x0001, COMPRESSION_FORMAT_LZNT1 = 0x0002, COMPRESSION_ENGINE_STANDARD = 0x0000, COMPRESSION_ENGINE_MAXIMUM = 0x0100, COMPRESSION_ENGINE_HIBER = 0x0200 } // ACCESS_DENIED_OBJECT_ACE, etc const DWORD ACE_OBJECT_TYPE_PRESENT = 0x00000001, ACE_INHERITED_OBJECT_TYPE_PRESENT = 0x00000002; // ACE_HEADER.AceType // also in ddk/ntifs.h enum : BYTE { ACCESS_ALLOWED_ACE_TYPE, ACCESS_DENIED_ACE_TYPE, SYSTEM_AUDIT_ACE_TYPE, SYSTEM_ALARM_ACE_TYPE } // ACE_HEADER.AceFlags const BYTE OBJECT_INHERIT_ACE = 0x01, CONTAINER_INHERIT_ACE = 0x02, NO_PROPAGATE_INHERIT_ACE = 0x04, INHERIT_ONLY_ACE = 0x08, INHERITED_ACE = 0x10, VALID_INHERIT_FLAGS = 0x1F, SUCCESSFUL_ACCESS_ACE_FLAG = 0x40, FAILED_ACCESS_ACE_FLAG = 0x80; // Access Mask Format const ACCESS_MASK DELETE = 0x00010000, READ_CONTROL = 0x00020000, WRITE_DAC = 0x00040000, WRITE_OWNER = 0x00080000, SYNCHRONIZE = 0x00100000, ACCESS_SYSTEM_SECURITY = 0x01000000, MAXIMUM_ALLOWED = 0x02000000, GENERIC_READ = 0x80000000, GENERIC_WRITE = 0x40000000, GENERIC_EXECUTE = 0x20000000, GENERIC_ALL = 0x10000000, STANDARD_RIGHTS_REQUIRED = 0x000F0000, STANDARD_RIGHTS_READ = 0x00020000, STANDARD_RIGHTS_WRITE = 0x00020000, STANDARD_RIGHTS_EXECUTE = 0x00020000, STANDARD_RIGHTS_ALL = 0x001F0000, SPECIFIC_RIGHTS_ALL = 0x0000FFFF; const DWORD INVALID_FILE_ATTRIBUTES = -1; // MinGW: Also in ddk/winddk.h const DWORD FILE_LIST_DIRECTORY = 0x00000001, FILE_READ_DATA = 0x00000001, FILE_ADD_FILE = 0x00000002, FILE_WRITE_DATA = 0x00000002, FILE_ADD_SUBDIRECTORY = 0x00000004, FILE_APPEND_DATA = 0x00000004, FILE_CREATE_PIPE_INSTANCE = 0x00000004, FILE_READ_EA = 0x00000008, FILE_READ_PROPERTIES = 0x00000008, FILE_WRITE_EA = 0x00000010, FILE_WRITE_PROPERTIES = 0x00000010, FILE_EXECUTE = 0x00000020, FILE_TRAVERSE = 0x00000020, FILE_DELETE_CHILD = 0x00000040, FILE_READ_ATTRIBUTES = 0x00000080, FILE_WRITE_ATTRIBUTES = 0x00000100; const DWORD FILE_SHARE_READ = 0x00000001, FILE_SHARE_WRITE = 0x00000002, FILE_SHARE_DELETE = 0x00000004, FILE_SHARE_VALID_FLAGS = 0x00000007; const DWORD FILE_ATTRIBUTE_READONLY = 0x00000001, FILE_ATTRIBUTE_HIDDEN = 0x00000002, FILE_ATTRIBUTE_SYSTEM = 0x00000004, FILE_ATTRIBUTE_DIRECTORY = 0x00000010, FILE_ATTRIBUTE_ARCHIVE = 0x00000020, FILE_ATTRIBUTE_DEVICE = 0x00000040, FILE_ATTRIBUTE_NORMAL = 0x00000080, FILE_ATTRIBUTE_TEMPORARY = 0x00000100, FILE_ATTRIBUTE_SPARSE_FILE = 0x00000200, FILE_ATTRIBUTE_REPARSE_POINT = 0x00000400, FILE_ATTRIBUTE_COMPRESSED = 0x00000800, FILE_ATTRIBUTE_OFFLINE = 0x00001000, FILE_ATTRIBUTE_NOT_CONTENT_INDEXED = 0x00002000, FILE_ATTRIBUTE_ENCRYPTED = 0x00004000, FILE_ATTRIBUTE_VALID_FLAGS = 0x00007fb7, FILE_ATTRIBUTE_VALID_SET_FLAGS = 0x000031a7; // These are not documented on MSDN const FILE_COPY_STRUCTURED_STORAGE = 0x00000041; const FILE_STRUCTURED_STORAGE = 0x00000441; // Nor are these const FILE_VALID_OPTION_FLAGS = 0x00ffffff; const FILE_VALID_PIPE_OPTION_FLAGS = 0x00000032; const FILE_VALID_MAILSLOT_OPTION_FLAGS = 0x00000032; const FILE_VALID_SET_FLAGS = 0x00000036; const ULONG FILE_SUPERSEDE = 0x00000000, FILE_OPEN = 0x00000001, FILE_CREATE = 0x00000002, FILE_OPEN_IF = 0x00000003, FILE_OVERWRITE = 0x00000004, FILE_OVERWRITE_IF = 0x00000005, FILE_MAXIMUM_DISPOSITION = 0x00000005; const ULONG FILE_DIRECTORY_FILE = 0x00000001, FILE_WRITE_THROUGH = 0x00000002, FILE_SEQUENTIAL_ONLY = 0x00000004, FILE_NO_INTERMEDIATE_BUFFERING = 0x00000008, FILE_SYNCHRONOUS_IO_ALERT = 0x00000010, FILE_SYNCHRONOUS_IO_NONALERT = 0x00000020, FILE_NON_DIRECTORY_FILE = 0x00000040, FILE_CREATE_TREE_CONNECTION = 0x00000080, FILE_COMPLETE_IF_OPLOCKED = 0x00000100, FILE_NO_EA_KNOWLEDGE = 0x00000200, FILE_OPEN_FOR_RECOVERY = 0x00000400, FILE_RANDOM_ACCESS = 0x00000800, FILE_DELETE_ON_CLOSE = 0x00001000, FILE_OPEN_BY_FILE_ID = 0x00002000, FILE_OPEN_FOR_BACKUP_INTENT = 0x00004000, FILE_NO_COMPRESSION = 0x00008000, FILE_RESERVE_OPFILTER = 0x00100000, FILE_OPEN_REPARSE_POINT = 0x00200000, FILE_OPEN_NO_RECALL = 0x00400000, FILE_OPEN_FOR_FREE_SPACE_QUERY = 0x00800000; const ACCESS_MASK FILE_ALL_ACCESS = STANDARD_RIGHTS_REQUIRED | SYNCHRONIZE | 0x01FF, FILE_GENERIC_EXECUTE = STANDARD_RIGHTS_EXECUTE | FILE_READ_ATTRIBUTES | FILE_EXECUTE | SYNCHRONIZE, FILE_GENERIC_READ = STANDARD_RIGHTS_READ | FILE_READ_DATA | FILE_READ_ATTRIBUTES | FILE_READ_EA | SYNCHRONIZE, FILE_GENERIC_WRITE = STANDARD_RIGHTS_WRITE | FILE_WRITE_DATA | FILE_WRITE_ATTRIBUTES | FILE_WRITE_EA | FILE_APPEND_DATA | SYNCHRONIZE; // MinGW: end winddk.h // MinGW: also in ddk/ntifs.h const DWORD FILE_NOTIFY_CHANGE_FILE_NAME = 0x00000001, FILE_NOTIFY_CHANGE_DIR_NAME = 0x00000002, FILE_NOTIFY_CHANGE_NAME = 0x00000003, FILE_NOTIFY_CHANGE_ATTRIBUTES = 0x00000004, FILE_NOTIFY_CHANGE_SIZE = 0x00000008, FILE_NOTIFY_CHANGE_LAST_WRITE = 0x00000010, FILE_NOTIFY_CHANGE_LAST_ACCESS = 0x00000020, FILE_NOTIFY_CHANGE_CREATION = 0x00000040, FILE_NOTIFY_CHANGE_EA = 0x00000080, FILE_NOTIFY_CHANGE_SECURITY = 0x00000100, FILE_NOTIFY_CHANGE_STREAM_NAME = 0x00000200, FILE_NOTIFY_CHANGE_STREAM_SIZE = 0x00000400, FILE_NOTIFY_CHANGE_STREAM_WRITE = 0x00000800, FILE_NOTIFY_VALID_MASK = 0x00000fff; const DWORD FILE_CASE_SENSITIVE_SEARCH = 0x00000001, FILE_CASE_PRESERVED_NAMES = 0x00000002, FILE_UNICODE_ON_DISK = 0x00000004, FILE_PERSISTENT_ACLS = 0x00000008, FILE_FILE_COMPRESSION = 0x00000010, FILE_VOLUME_QUOTAS = 0x00000020, FILE_SUPPORTS_SPARSE_FILES = 0x00000040, FILE_SUPPORTS_REPARSE_POINTS = 0x00000080, FILE_SUPPORTS_REMOTE_STORAGE = 0x00000100, FS_LFN_APIS = 0x00004000, FILE_VOLUME_IS_COMPRESSED = 0x00008000, FILE_SUPPORTS_OBJECT_IDS = 0x00010000, FILE_SUPPORTS_ENCRYPTION = 0x00020000, FILE_NAMED_STREAMS = 0x00040000, FILE_READ_ONLY_VOLUME = 0x00080000, FILE_SEQUENTIAL_WRITE_ONCE = 0x00100000, FILE_SUPPORTS_TRANSACTIONS = 0x00200000; // These are not documented on MSDN const ACCESS_MASK IO_COMPLETION_QUERY_STATE = 1, IO_COMPLETION_MODIFY_STATE = 2, IO_COMPLETION_ALL_ACCESS = STANDARD_RIGHTS_REQUIRED | SYNCHRONIZE | 3; // MinGW: end ntifs.h // MinGW: also in ddk/winddk.h const DWORD DUPLICATE_CLOSE_SOURCE = 1, DUPLICATE_SAME_ACCESS = 2, DUPLICATE_SAME_ATTRIBUTES = 4; // MinGW: end winddk.k const DWORD MAILSLOT_NO_MESSAGE = -1, MAILSLOT_WAIT_FOREVER = -1; const ACCESS_MASK PROCESS_TERMINATE = 0x0001, PROCESS_CREATE_THREAD = 0x0002, PROCESS_SET_SESSIONID = 0x0004, PROCESS_VM_OPERATION = 0x0008, PROCESS_VM_READ = 0x0010, PROCESS_VM_WRITE = 0x0020, PROCESS_DUP_HANDLE = 0x0040, PROCESS_CREATE_PROCESS = 0x0080, PROCESS_SET_QUOTA = 0x0100, PROCESS_SET_INFORMATION = 0x0200, PROCESS_QUERY_INFORMATION = 0x0400, PROCESS_ALL_ACCESS = STANDARD_RIGHTS_REQUIRED | SYNCHRONIZE | 0x0FFF; const ACCESS_MASK THREAD_TERMINATE = 0x0001, THREAD_SUSPEND_RESUME = 0x0002, THREAD_GET_CONTEXT = 0x0008, THREAD_SET_CONTEXT = 0x0010, THREAD_SET_INFORMATION = 0x0020, THREAD_QUERY_INFORMATION = 0x0040, THREAD_SET_THREAD_TOKEN = 0x0080, THREAD_IMPERSONATE = 0x0100, THREAD_DIRECT_IMPERSONATION = 0x0200, THREAD_ALL_ACCESS = STANDARD_RIGHTS_REQUIRED|SYNCHRONIZE|0x3FF; // These are not documented on MSDN const THREAD_BASE_PRIORITY_LOWRT = 15; const THREAD_BASE_PRIORITY_MAX = 2; const THREAD_BASE_PRIORITY_MIN = -2; const THREAD_BASE_PRIORITY_IDLE = -15; const DWORD EXCEPTION_NONCONTINUABLE = 1; const size_t EXCEPTION_MAXIMUM_PARAMETERS = 15; // These are not documented on MSDN const ACCESS_MASK MUTANT_QUERY_STATE = 1, MUTANT_ALL_ACCESS = STANDARD_RIGHTS_REQUIRED | SYNCHRONIZE | MUTANT_QUERY_STATE; const ACCESS_MASK TIMER_QUERY_STATE = 1, TIMER_MODIFY_STATE = 2, TIMER_ALL_ACCESS = STANDARD_RIGHTS_REQUIRED | SYNCHRONIZE | TIMER_QUERY_STATE | TIMER_MODIFY_STATE; const SID_IDENTIFIER_AUTHORITY SECURITY_NULL_SID_AUTHORITY = {[5: 0]}, SECURITY_WORLD_SID_AUTHORITY = {[5: 1]}, SECURITY_LOCAL_SID_AUTHORITY = {[5: 2]}, SECURITY_CREATOR_SID_AUTHORITY = {[5: 3]}, SECURITY_NON_UNIQUE_AUTHORITY = {[5: 4]}, SECURITY_NT_AUTHORITY = {[5: 5]}, SECURITY_MANDATORY_LABEL_AUTHORITY = {[5: 6]}; const DWORD SECURITY_NULL_RID = 0, SECURITY_WORLD_RID = 0, SECURITY_LOCAL_RID = 0, SECURITY_CREATOR_OWNER_RID = 0, SECURITY_CREATOR_GROUP_RID = 1, SECURITY_DIALUP_RID = 1, SECURITY_NETWORK_RID = 2, SECURITY_BATCH_RID = 3, SECURITY_INTERACTIVE_RID = 4, SECURITY_LOGON_IDS_RID = 5, SECURITY_SERVICE_RID = 6, SECURITY_LOCAL_SYSTEM_RID = 18, SECURITY_BUILTIN_DOMAIN_RID = 32, SECURITY_PRINCIPAL_SELF_RID = 10, SECURITY_CREATOR_OWNER_SERVER_RID = 2, SECURITY_CREATOR_GROUP_SERVER_RID = 3, SECURITY_LOGON_IDS_RID_COUNT = 3, SECURITY_ANONYMOUS_LOGON_RID = 7, SECURITY_PROXY_RID = 8, SECURITY_ENTERPRISE_CONTROLLERS_RID = 9, SECURITY_SERVER_LOGON_RID = SECURITY_ENTERPRISE_CONTROLLERS_RID, SECURITY_AUTHENTICATED_USER_RID = 11, SECURITY_RESTRICTED_CODE_RID = 12, SECURITY_NT_NON_UNIQUE_RID = 21, SID_REVISION = 1; enum : DWORD { DOMAIN_USER_RID_ADMIN = 0x01F4, DOMAIN_USER_RID_GUEST = 0x01F5, DOMAIN_GROUP_RID_ADMINS = 0x0200, DOMAIN_GROUP_RID_USERS = 0x0201, DOMAIN_ALIAS_RID_ADMINS = 0x0220, DOMAIN_ALIAS_RID_USERS = 0x0221, DOMAIN_ALIAS_RID_GUESTS = 0x0222, DOMAIN_ALIAS_RID_POWER_USERS = 0x0223, DOMAIN_ALIAS_RID_ACCOUNT_OPS = 0x0224, DOMAIN_ALIAS_RID_SYSTEM_OPS = 0x0225, DOMAIN_ALIAS_RID_PRINT_OPS = 0x0226, DOMAIN_ALIAS_RID_BACKUP_OPS = 0x0227, DOMAIN_ALIAS_RID_REPLICATOR = 0x0228 } enum : WORD { SECURITY_MANDATORY_UNTRUSTED_RID = 0, SECURITY_MANDATORY_LOW_RID = 0x1000, SECURITY_MANDATORY_MEDIUM_RID = 0x2000, SECURITY_MANDATORY_HIGH_RID = 0x3000, SECURITY_MANDATORY_SYSTEM_RID = 0x4000, SECURITY_MANDATORY_PROTECTED_PROCESS_RID = 0x5000, SECURITY_MANDATORY_MAXIMUM_USER_RID = SECURITY_MANDATORY_SYSTEM_RID } const TCHAR[] SE_CREATE_TOKEN_NAME = "SeCreateTokenPrivilege", SE_ASSIGNPRIMARYTOKEN_NAME = "SeAssignPrimaryTokenPrivilege", SE_LOCK_MEMORY_NAME = "SeLockMemoryPrivilege", SE_INCREASE_QUOTA_NAME = "SeIncreaseQuotaPrivilege", SE_UNSOLICITED_INPUT_NAME = "SeUnsolicitedInputPrivilege", SE_MACHINE_ACCOUNT_NAME = "SeMachineAccountPrivilege", SE_TCB_NAME = "SeTcbPrivilege", SE_SECURITY_NAME = "SeSecurityPrivilege", SE_TAKE_OWNERSHIP_NAME = "SeTakeOwnershipPrivilege", SE_LOAD_DRIVER_NAME = "SeLoadDriverPrivilege", SE_SYSTEM_PROFILE_NAME = "SeSystemProfilePrivilege", SE_SYSTEMTIME_NAME = "SeSystemtimePrivilege", SE_PROF_SINGLE_PROCESS_NAME = "SeProfileSingleProcessPrivilege", SE_INC_BASE_PRIORITY_NAME = "SeIncreaseBasePriorityPrivilege", SE_CREATE_PAGEFILE_NAME = "SeCreatePagefilePrivilege", SE_CREATE_PERMANENT_NAME = "SeCreatePermanentPrivilege", SE_BACKUP_NAME = "SeBackupPrivilege", SE_RESTORE_NAME = "SeRestorePrivilege", SE_SHUTDOWN_NAME = "SeShutdownPrivilege", SE_DEBUG_NAME = "SeDebugPrivilege", SE_AUDIT_NAME = "SeAuditPrivilege", SE_SYSTEM_ENVIRONMENT_NAME = "SeSystemEnvironmentPrivilege", SE_CHANGE_NOTIFY_NAME = "SeChangeNotifyPrivilege", SE_REMOTE_SHUTDOWN_NAME = "SeRemoteShutdownPrivilege", SE_CREATE_GLOBAL_NAME = "SeCreateGlobalPrivilege", SE_UNDOCK_NAME = "SeUndockPrivilege", SE_MANAGE_VOLUME_NAME = "SeManageVolumePrivilege", SE_IMPERSONATE_NAME = "SeImpersonatePrivilege", SE_ENABLE_DELEGATION_NAME = "SeEnableDelegationPrivilege", SE_SYNC_AGENT_NAME = "SeSyncAgentPrivilege", SE_TRUSTED_CREDMAN_ACCESS_NAME = "SeTrustedCredManAccessPrivilege", SE_RELABEL_NAME = "SeRelabelPrivilege", SE_INCREASE_WORKING_SET_NAME = "SeIncreaseWorkingSetPrivilege", SE_TIME_ZONE_NAME = "SeTimeZonePrivilege", SE_CREATE_SYMBOLIC_LINK_NAME = "SeCreateSymbolicLinkPrivilege"; const DWORD SE_GROUP_MANDATORY = 0x00000001, SE_GROUP_ENABLED_BY_DEFAULT = 0x00000002, SE_GROUP_ENABLED = 0x00000004, SE_GROUP_OWNER = 0x00000008, SE_GROUP_USE_FOR_DENY_ONLY = 0x00000010, SE_GROUP_INTEGRITY = 0x00000020, SE_GROUP_INTEGRITY_ENABLED = 0x00000040, SE_GROUP_RESOURCE = 0x20000000, SE_GROUP_LOGON_ID = 0xC0000000; // Primary language identifiers enum : USHORT { LANG_NEUTRAL, LANG_ARABIC, LANG_BULGARIAN, LANG_CATALAN, LANG_CHINESE, LANG_CZECH, LANG_DANISH, LANG_GERMAN, LANG_GREEK, LANG_ENGLISH, LANG_SPANISH, LANG_FINNISH, LANG_FRENCH, LANG_HEBREW, LANG_HUNGARIAN, LANG_ICELANDIC, LANG_ITALIAN, LANG_JAPANESE, LANG_KOREAN, LANG_DUTCH, LANG_NORWEGIAN, LANG_POLISH, LANG_PORTUGUESE, // = 0x16 LANG_ROMANIAN = 0x18, LANG_RUSSIAN, LANG_CROATIAN, // = 0x1A LANG_SERBIAN = 0x1A, LANG_BOSNIAN = 0x1A, LANG_SLOVAK, LANG_ALBANIAN, LANG_SWEDISH, LANG_THAI, LANG_TURKISH, LANG_URDU, LANG_INDONESIAN, LANG_UKRAINIAN, LANG_BELARUSIAN, LANG_SLOVENIAN, LANG_ESTONIAN, LANG_LATVIAN, LANG_LITHUANIAN, // = 0x27 LANG_FARSI = 0x29, LANG_PERSIAN = 0x29, LANG_VIETNAMESE, LANG_ARMENIAN, LANG_AZERI, LANG_BASQUE, LANG_LOWER_SORBIAN, // = 0x2E LANG_UPPER_SORBIAN = 0x2E, LANG_MACEDONIAN, // = 0x2F LANG_TSWANA = 0x32, LANG_XHOSA = 0x34, LANG_ZULU, LANG_AFRIKAANS, LANG_GEORGIAN, LANG_FAEROESE, LANG_HINDI, LANG_MALTESE, LANG_SAMI, LANG_IRISH, // = 0x3C LANG_MALAY = 0x3E, LANG_KAZAK, LANG_KYRGYZ, LANG_SWAHILI, // = 0x41 LANG_UZBEK = 0x43, LANG_TATAR, LANG_BENGALI, LANG_PUNJABI, LANG_GUJARATI, LANG_ORIYA, LANG_TAMIL, LANG_TELUGU, LANG_KANNADA, LANG_MALAYALAM, LANG_ASSAMESE, LANG_MARATHI, LANG_SANSKRIT, LANG_MONGOLIAN, LANG_TIBETAN, LANG_WELSH, LANG_KHMER, LANG_LAO, // = 0x54 LANG_GALICIAN = 0x56, LANG_KONKANI, LANG_MANIPURI, LANG_SINDHI, LANG_SYRIAC, LANG_SINHALESE, // = 0x5B LANG_INUKTITUT = 0x5D, LANG_AMHARIC, LANG_TAMAZIGHT, LANG_KASHMIRI, LANG_NEPALI, LANG_FRISIAN, LANG_PASHTO, LANG_FILIPINO, LANG_DIVEHI, // = 0x65 LANG_HAUSA = 0x68, LANG_YORUBA = 0x6A, LANG_QUECHUA, LANG_SOTHO, LANG_BASHKIR, LANG_LUXEMBOURGISH, LANG_GREENLANDIC, LANG_IGBO, // = 0x70 LANG_TIGRIGNA = 0x73, LANG_YI = 0x78, LANG_MAPUDUNGUN = 0x7A, LANG_MOHAWK = 0x7C, LANG_BRETON = 0x7E, LANG_UIGHUR = 0x80, LANG_MAORI, LANG_OCCITAN, LANG_CORSICAN, LANG_ALSATIAN, LANG_YAKUT, LANG_KICHE, LANG_KINYARWANDA, LANG_WOLOF, // = 0x88 LANG_DARI = 0x8C, LANG_MALAGASY, // = 0x8D LANG_SERBIAN_NEUTRAL = 0x7C1A, LANG_BOSNIAN_NEUTRAL = 0x781A, LANG_INVARIANT = 0x7F } // Sublanguage identifiers enum : USHORT { SUBLANG_NEUTRAL, SUBLANG_DEFAULT, SUBLANG_SYS_DEFAULT, SUBLANG_CUSTOM_DEFAULT, // = 3 SUBLANG_UI_CUSTOM_DEFAULT = 3, SUBLANG_CUSTOM_UNSPECIFIED, // = 4 SUBLANG_AFRIKAANS_SOUTH_AFRICA = 1, SUBLANG_ALBANIAN_ALBANIA = 1, SUBLANG_ALSATIAN_FRANCE = 1, SUBLANG_AMHARIC_ETHIOPIA = 1, SUBLANG_ARABIC_SAUDI_ARABIA = 1, SUBLANG_ARABIC_IRAQ, SUBLANG_ARABIC_EGYPT, SUBLANG_ARABIC_LIBYA, SUBLANG_ARABIC_ALGERIA, SUBLANG_ARABIC_MOROCCO, SUBLANG_ARABIC_TUNISIA, SUBLANG_ARABIC_OMAN, SUBLANG_ARABIC_YEMEN, SUBLANG_ARABIC_SYRIA, SUBLANG_ARABIC_JORDAN, SUBLANG_ARABIC_LEBANON, SUBLANG_ARABIC_KUWAIT, SUBLANG_ARABIC_UAE, SUBLANG_ARABIC_BAHRAIN, SUBLANG_ARABIC_QATAR, // = 16 SUBLANG_ARMENIAN_ARMENIA = 1, SUBLANG_ASSAMESE_INDIA = 1, SUBLANG_AZERI_LATIN = 1, SUBLANG_AZERI_CYRILLIC, // = 2 SUBLANG_BASHKIR_RUSSIA = 1, SUBLANG_BASQUE_BASQUE = 1, SUBLANG_BELARUSIAN_BELARUS = 1, SUBLANG_BENGALI_INDIA = 1, SUBLANG_BOSNIAN_BOSNIA_HERZEGOVINA_LATIN = 5, SUBLANG_BOSNIAN_BOSNIA_HERZEGOVINA_CYRILLIC = 8, SUBLANG_BRETON_FRANCE = 1, SUBLANG_BULGARIAN_BULGARIA = 1, SUBLANG_CATALAN_CATALAN = 1, SUBLANG_CHINESE_TRADITIONAL = 1, SUBLANG_CHINESE_SIMPLIFIED, SUBLANG_CHINESE_HONGKONG, SUBLANG_CHINESE_SINGAPORE, SUBLANG_CHINESE_MACAU, // = 5 SUBLANG_CORSICAN_FRANCE = 1, SUBLANG_CROATIAN_CROATIA = 1, SUBLANG_CROATIAN_BOSNIA_HERZEGOVINA_LATIN = 4, SUBLANG_CZECH_CZECH_REPUBLIC = 1, SUBLANG_DANISH_DENMARK = 1, SUBLANG_DIVEHI_MALDIVES = 1, SUBLANG_DUTCH = 1, SUBLANG_DUTCH_BELGIAN, // = 2 SUBLANG_ENGLISH_US = 1, SUBLANG_ENGLISH_UK, SUBLANG_ENGLISH_AUS, SUBLANG_ENGLISH_CAN, SUBLANG_ENGLISH_NZ, SUBLANG_ENGLISH_EIRE, // = 6 SUBLANG_ENGLISH_IRELAND = 6, SUBLANG_ENGLISH_SOUTH_AFRICA, SUBLANG_ENGLISH_JAMAICA, SUBLANG_ENGLISH_CARIBBEAN, SUBLANG_ENGLISH_BELIZE, SUBLANG_ENGLISH_TRINIDAD, SUBLANG_ENGLISH_ZIMBABWE, SUBLANG_ENGLISH_PHILIPPINES, // = 13 SUBLANG_ENGLISH_INDIA = 16, SUBLANG_ENGLISH_MALAYSIA, SUBLANG_ENGLISH_SINGAPORE, // = 18 SUBLANG_ESTONIAN_ESTONIA = 1, SUBLANG_FAEROESE_FAROE_ISLANDS = 1, SUBLANG_FILIPINO_PHILIPPINES = 1, SUBLANG_FINNISH_FINLAND = 1, SUBLANG_FRENCH = 1, SUBLANG_FRENCH_BELGIAN, SUBLANG_FRENCH_CANADIAN, SUBLANG_FRENCH_SWISS, SUBLANG_FRENCH_LUXEMBOURG, SUBLANG_FRENCH_MONACO, // = 6 SUBLANG_FRISIAN_NETHERLANDS = 1, SUBLANG_GALICIAN_GALICIAN = 1, SUBLANG_GEORGIAN_GEORGIA = 1, SUBLANG_GERMAN = 1, SUBLANG_GERMAN_SWISS, SUBLANG_GERMAN_AUSTRIAN, SUBLANG_GERMAN_LUXEMBOURG, SUBLANG_GERMAN_LIECHTENSTEIN, // = 5 SUBLANG_GREEK_GREECE = 1, SUBLANG_GREENLANDIC_GREENLAND = 1, SUBLANG_GUJARATI_INDIA = 1, SUBLANG_HAUSA_NIGERIA = 1, SUBLANG_HEBREW_ISRAEL = 1, SUBLANG_HINDI_INDIA = 1, SUBLANG_HUNGARIAN_HUNGARY = 1, SUBLANG_ICELANDIC_ICELAND = 1, SUBLANG_IGBO_NIGERIA = 1, SUBLANG_INDONESIAN_INDONESIA = 1, SUBLANG_INUKTITUT_CANADA = 1, SUBLANG_INUKTITUT_CANADA_LATIN = 1, SUBLANG_IRISH_IRELAND = 1, SUBLANG_ITALIAN = 1, SUBLANG_ITALIAN_SWISS, // = 2 SUBLANG_JAPANESE_JAPAN = 1, SUBLANG_KASHMIRI_INDIA = 2, SUBLANG_KASHMIRI_SASIA = 2, SUBLANG_KAZAK_KAZAKHSTAN = 1, SUBLANG_KHMER_CAMBODIA = 1, SUBLANG_KICHE_GUATEMALA = 1, SUBLANG_KINYARWANDA_RWANDA = 1, SUBLANG_KONKANI_INDIA = 1, SUBLANG_KOREAN = 1, SUBLANG_KYRGYZ_KYRGYZSTAN = 1, SUBLANG_LAO_LAO_PDR = 1, SUBLANG_LATVIAN_LATVIA = 1, SUBLANG_LITHUANIAN = 1, SUBLANG_LITHUANIAN_LITHUANIA = 1, SUBLANG_LOWER_SORBIAN_GERMANY = 1, SUBLANG_LUXEMBOURGISH_LUXEMBOURG = 1, SUBLANG_MACEDONIAN_MACEDONIA = 1, SUBLANG_MALAYALAM_INDIA = 1, SUBLANG_MALTESE_MALTA = 1, SUBLANG_MAORI_NEW_ZEALAND = 1, SUBLANG_MAPUDUNGUN_CHILE = 1, SUBLANG_MARATHI_INDIA = 1, SUBLANG_MOHAWK_MOHAWK = 1, SUBLANG_MONGOLIAN_CYRILLIC_MONGOLIA = 1, SUBLANG_MONGOLIAN_PRC, // = 2 SUBLANG_MALAY_MALAYSIA = 1, SUBLANG_MALAY_BRUNEI_DARUSSALAM, // = 2 SUBLANG_NEPALI_NEPAL = 1, SUBLANG_NEPALI_INDIA, // = 2 SUBLANG_NORWEGIAN_BOKMAL = 1, SUBLANG_NORWEGIAN_NYNORSK, // = 2 SUBLANG_OCCITAN_FRANCE = 1, SUBLANG_ORIYA_INDIA = 1, SUBLANG_PASHTO_AFGHANISTAN = 1, SUBLANG_PERSIAN_IRAN = 1, SUBLANG_POLISH_POLAND = 1, SUBLANG_PORTUGUESE_BRAZILIAN = 1, SUBLANG_PORTUGUESE = 2, SUBLANG_PORTUGUESE_PORTUGAL, // = 2 SUBLANG_PUNJABI_INDIA = 1, SUBLANG_QUECHUA_BOLIVIA = 1, SUBLANG_QUECHUA_ECUADOR, SUBLANG_QUECHUA_PERU, // = 3 SUBLANG_ROMANIAN_ROMANIA = 1, SUBLANG_ROMANSH_SWITZERLAND = 1, SUBLANG_RUSSIAN_RUSSIA = 1, SUBLANG_SAMI_NORTHERN_NORWAY = 1, SUBLANG_SAMI_NORTHERN_SWEDEN, SUBLANG_SAMI_NORTHERN_FINLAND, // = 3 SUBLANG_SAMI_SKOLT_FINLAND = 3, SUBLANG_SAMI_INARI_FINLAND = 3, SUBLANG_SAMI_LULE_NORWAY, SUBLANG_SAMI_LULE_SWEDEN, SUBLANG_SAMI_SOUTHERN_NORWAY, SUBLANG_SAMI_SOUTHERN_SWEDEN, // = 7 SUBLANG_SANSKRIT_INDIA = 1, SUBLANG_SERBIAN_LATIN = 2, SUBLANG_SERBIAN_CYRILLIC, // = 3 SUBLANG_SERBIAN_BOSNIA_HERZEGOVINA_LATIN = 6, SUBLANG_SERBIAN_BOSNIA_HERZEGOVINA_CYRILLIC = 7, SUBLANG_SINDHI_AFGHANISTAN = 2, SUBLANG_SINHALESE_SRI_LANKA = 1, SUBLANG_SOTHO_NORTHERN_SOUTH_AFRICA = 1, SUBLANG_SLOVAK_SLOVAKIA = 1, SUBLANG_SLOVENIAN_SLOVENIA = 1, SUBLANG_SPANISH = 1, SUBLANG_SPANISH_MEXICAN, SUBLANG_SPANISH_MODERN, SUBLANG_SPANISH_GUATEMALA, SUBLANG_SPANISH_COSTA_RICA, SUBLANG_SPANISH_PANAMA, SUBLANG_SPANISH_DOMINICAN_REPUBLIC, SUBLANG_SPANISH_VENEZUELA, SUBLANG_SPANISH_COLOMBIA, SUBLANG_SPANISH_PERU, SUBLANG_SPANISH_ARGENTINA, SUBLANG_SPANISH_ECUADOR, SUBLANG_SPANISH_CHILE, SUBLANG_SPANISH_URUGUAY, SUBLANG_SPANISH_PARAGUAY, SUBLANG_SPANISH_BOLIVIA, SUBLANG_SPANISH_EL_SALVADOR, SUBLANG_SPANISH_HONDURAS, SUBLANG_SPANISH_NICARAGUA, SUBLANG_SPANISH_PUERTO_RICO, SUBLANG_SPANISH_US, // = 21 SUBLANG_SWEDISH = 1, SUBLANG_SWEDISH_SWEDEN = 1, SUBLANG_SWEDISH_FINLAND, // = 2 SUBLANG_SYRIAC = 1, SUBLANG_TAJIK_TAJIKISTAN = 1, SUBLANG_TAMAZIGHT_ALGERIA_LATIN = 2, SUBLANG_TAMIL_INDIA = 1, SUBLANG_TATAR_RUSSIA = 1, SUBLANG_TELUGU_INDIA = 1, SUBLANG_THAI_THAILAND = 1, SUBLANG_TIBETAN_PRC = 1, SUBLANG_TIBETAN_BHUTAN = 2, SUBLANG_TIGRIGNA_ERITREA = 1, SUBLANG_TSWANA_SOUTH_AFRICA = 1, SUBLANG_TURKISH_TURKEY = 1, SUBLANG_TURKMEN_TURKMENISTAN = 1, SUBLANG_UIGHUR_PRC = 1, SUBLANG_UKRAINIAN_UKRAINE = 1, SUBLANG_UPPER_SORBIAN_GERMANY = 1, SUBLANG_URDU_PAKISTAN = 1, SUBLANG_URDU_INDIA, // = 2 SUBLANG_UZBEK_LATIN = 1, SUBLANG_UZBEK_CYRILLIC, // = 2 SUBLANG_VIETNAMESE_VIETNAM = 1, SUBLANG_WELSH_UNITED_KINGDOM = 1, SUBLANG_WOLOF_SENEGAL = 1, SUBLANG_YORUBA_NIGERIA = 1, SUBLANG_XHOSA_SOUTH_AFRICA = 1, SUBLANG_YAKUT_RUSSIA = 1, SUBLANG_YI_PRC = 1, SUBLANG_ZULU_SOUTH_AFRICA = 1 } // This is not documented on MSDN const NLS_VALID_LOCALE_MASK = 1048575; // Sorting identifiers enum : WORD { SORT_DEFAULT = 0, SORT_JAPANESE_XJIS = 0, SORT_JAPANESE_UNICODE = 1, SORT_CHINESE_BIG5 = 0, SORT_CHINESE_PRCP = 0, SORT_CHINESE_UNICODE = 1, SORT_CHINESE_PRC = 2, SORT_CHINESE_BOPOMOFO = 3, SORT_KOREAN_KSC = 0, SORT_KOREAN_UNICODE = 1, SORT_GERMAN_PHONE_BOOK = 1, SORT_HUNGARIAN_DEFAULT = 0, SORT_HUNGARIAN_TECHNICAL = 1, SORT_GEORGIAN_TRADITIONAL = 0, SORT_GEORGIAN_MODERN = 1 } WORD MAKELANGID(USHORT p, USHORT s) { return cast(WORD)((s << 10) | p); } WORD PRIMARYLANGID(WORD lgid) { return cast(WORD)(lgid & 0x3FF); } WORD SUBLANGID(WORD lgid) { return cast(WORD)(lgid >>> 10); } DWORD MAKELCID(WORD lgid, WORD srtid) { return (cast(DWORD) srtid << 16) | cast(DWORD) lgid; } // ??? //DWORD MAKESORTLCID(WORD lgid, WORD srtid, WORD ver) { return (MAKELCID(lgid, srtid)) | ((cast(DWORD)ver) << 20); } WORD LANGIDFROMLCID(LCID lcid) { return cast(WORD) lcid; } WORD SORTIDFROMLCID(LCID lcid) { return cast(WORD) ((lcid >>> 16) & 0x0F); } WORD SORTVERSIONFROMLCID(LCID lcid) { return cast(WORD) ((lcid >>> 20) & 0x0F); } const WORD LANG_SYSTEM_DEFAULT = (SUBLANG_SYS_DEFAULT << 10) | LANG_NEUTRAL; const WORD LANG_USER_DEFAULT = (SUBLANG_DEFAULT << 10) | LANG_NEUTRAL; const DWORD LOCALE_NEUTRAL = (SORT_DEFAULT << 16) | (SUBLANG_NEUTRAL << 10) | LANG_NEUTRAL; // --- enum : BYTE { ACL_REVISION = 2, ACL_REVISION_DS = 4 } // These are not documented on MSDN enum : BYTE { ACL_REVISION1 = 1, ACL_REVISION2, ACL_REVISION3, ACL_REVISION4 // = 4 } const BYTE MIN_ACL_REVISION = 2, MAX_ACL_REVISION = 4; /+ // These aren't necessary for D. const MINCHAR=0x80; const MAXCHAR=0x7f; const MINSHORT=0x8000; const MAXSHORT=0x7fff; const MINLONG=0x80000000; const MAXLONG=0x7fffffff; const MAXBYTE=0xff; const MAXWORD=0xffff; const MAXDWORD=0xffffffff; +/ // SYSTEM_INFO.dwProcessorType enum : DWORD { PROCESSOR_INTEL_386 = 386, PROCESSOR_INTEL_486 = 486, PROCESSOR_INTEL_PENTIUM = 586, PROCESSOR_MIPS_R4000 = 4000, PROCESSOR_ALPHA_21064 = 21064, PROCESSOR_INTEL_IA64 = 2200 } // SYSTEM_INFO.wProcessorArchitecture enum : WORD { PROCESSOR_ARCHITECTURE_INTEL, PROCESSOR_ARCHITECTURE_MIPS, PROCESSOR_ARCHITECTURE_ALPHA, PROCESSOR_ARCHITECTURE_PPC, PROCESSOR_ARCHITECTURE_SHX, PROCESSOR_ARCHITECTURE_ARM, PROCESSOR_ARCHITECTURE_IA64, PROCESSOR_ARCHITECTURE_ALPHA64, PROCESSOR_ARCHITECTURE_MSIL, PROCESSOR_ARCHITECTURE_AMD64, PROCESSOR_ARCHITECTURE_IA32_ON_WIN64, // = 10 PROCESSOR_ARCHITECTURE_UNKNOWN = 0xFFFF } // IsProcessorFeaturePresent() enum : DWORD { PF_FLOATING_POINT_PRECISION_ERRATA, PF_FLOATING_POINT_EMULATED, PF_COMPARE_EXCHANGE_DOUBLE, PF_MMX_INSTRUCTIONS_AVAILABLE, PF_PPC_MOVEMEM_64BIT_OK, PF_ALPHA_BYTE_INSTRUCTIONS, PF_XMMI_INSTRUCTIONS_AVAILABLE, PF_3DNOW_INSTRUCTIONS_AVAILABLE, PF_RDTSC_INSTRUCTION_AVAILABLE, PF_PAE_ENABLED, PF_XMMI64_INSTRUCTIONS_AVAILABLE } // MinGW: also in ddk/ntifs.h enum : DWORD { FILE_ACTION_ADDED = 1, FILE_ACTION_REMOVED, FILE_ACTION_MODIFIED, FILE_ACTION_RENAMED_OLD_NAME, FILE_ACTION_RENAMED_NEW_NAME, FILE_ACTION_ADDED_STREAM, FILE_ACTION_REMOVED_STREAM, FILE_ACTION_MODIFIED_STREAM, FILE_ACTION_REMOVED_BY_DELETE, FILE_ACTION_ID_NOT_TUNNELLED, FILE_ACTION_TUNNELLED_ID_COLLISION // = 11 } // MinGW: end ntifs.h const DWORD HEAP_NO_SERIALIZE = 0x01, HEAP_GROWABLE = 0x02, HEAP_GENERATE_EXCEPTIONS = 0x04, HEAP_ZERO_MEMORY = 0x08, HEAP_REALLOC_IN_PLACE_ONLY = 0x10, HEAP_TAIL_CHECKING_ENABLED = 0x20, HEAP_FREE_CHECKING_ENABLED = 0x40, HEAP_DISABLE_COALESCE_ON_FREE = 0x80; // These are not documented on MSDN const HEAP_CREATE_ALIGN_16 = 0; const HEAP_CREATE_ENABLE_TRACING = 0x020000; const HEAP_MAXIMUM_TAG = 0x000FFF; const HEAP_PSEUDO_TAG_FLAG = 0x008000; const HEAP_TAG_SHIFT = 16; // ??? //MACRO #define HEAP_MAKE_TAG_FLAGS(b,o) ((DWORD)((b)+(o)<<16))) const ACCESS_MASK KEY_QUERY_VALUE = 0x000001, KEY_SET_VALUE = 0x000002, KEY_CREATE_SUB_KEY = 0x000004, KEY_ENUMERATE_SUB_KEYS = 0x000008, KEY_NOTIFY = 0x000010, KEY_CREATE_LINK = 0x000020, KEY_WRITE = 0x020006, KEY_EXECUTE = 0x020019, KEY_READ = 0x020019, KEY_ALL_ACCESS = 0x0F003F; static if (WINVER >= 0x502) { const ACCESS_MASK KEY_WOW64_64KEY = 0x000100, KEY_WOW64_32KEY = 0x000200; } const DWORD REG_WHOLE_HIVE_VOLATILE = 1, REG_REFRESH_HIVE = 2, REG_NO_LAZY_FLUSH = 4; const DWORD REG_OPTION_RESERVED = 0, REG_OPTION_NON_VOLATILE = 0, REG_OPTION_VOLATILE = 1, REG_OPTION_CREATE_LINK = 2, REG_OPTION_BACKUP_RESTORE = 4, REG_OPTION_OPEN_LINK = 8, REG_LEGAL_OPTION = 15; const SECURITY_INFORMATION OWNER_SECURITY_INFORMATION = 0x00000001, GROUP_SECURITY_INFORMATION = 0x00000002, DACL_SECURITY_INFORMATION = 0x00000004, SACL_SECURITY_INFORMATION = 0x00000008, LABEL_SECURITY_INFORMATION = 0x00000010, UNPROTECTED_SACL_SECURITY_INFORMATION = 0x10000000, UNPROTECTED_DACL_SECURITY_INFORMATION = 0x20000000, PROTECTED_SACL_SECURITY_INFORMATION = 0x40000000, PROTECTED_DACL_SECURITY_INFORMATION = 0x80000000; const DWORD MAXIMUM_PROCESSORS = 32; // VirtualAlloc(), etc // ------------------- enum : DWORD { PAGE_NOACCESS = 0x0001, PAGE_READONLY = 0x0002, PAGE_READWRITE = 0x0004, PAGE_WRITECOPY = 0x0008, PAGE_EXECUTE = 0x0010, PAGE_EXECUTE_READ = 0x0020, PAGE_EXECUTE_READWRITE = 0x0040, PAGE_EXECUTE_WRITECOPY = 0x0080, PAGE_GUARD = 0x0100, PAGE_NOCACHE = 0x0200 } enum : DWORD { MEM_COMMIT = 0x00001000, MEM_RESERVE = 0x00002000, MEM_DECOMMIT = 0x00004000, MEM_RELEASE = 0x00008000, MEM_FREE = 0x00010000, MEM_PRIVATE = 0x00020000, MEM_MAPPED = 0x00040000, MEM_RESET = 0x00080000, MEM_TOP_DOWN = 0x00100000, MEM_WRITE_WATCH = 0x00200000, // MinGW (???): 98/Me MEM_PHYSICAL = 0x00400000, MEM_4MB_PAGES = 0x80000000 } // MinGW: also in ddk/ntifs.h // CreateFileMapping() const DWORD SEC_BASED = 0x00200000, SEC_NO_CHANGE = 0x00400000, SEC_FILE = 0x00800000, SEC_IMAGE = 0x01000000, SEC_VLM = 0x02000000, SEC_RESERVE = 0x04000000, SEC_COMMIT = 0x08000000, SEC_NOCACHE = 0x10000000, MEM_IMAGE = SEC_IMAGE; // MinGW: end ntifs.h // ??? const ACCESS_MASK SECTION_QUERY = 0x000001, SECTION_MAP_WRITE = 0x000002, SECTION_MAP_READ = 0x000004, SECTION_MAP_EXECUTE = 0x000008, SECTION_EXTEND_SIZE = 0x000010, SECTION_ALL_ACCESS = 0x0F001F; // These are not documented on MSDN const MESSAGE_RESOURCE_UNICODE = 1; const RTL_CRITSECT_TYPE = 0; const RTL_RESOURCE_TYPE = 1; // COFF file format // ---------------- // IMAGE_FILE_HEADER.Characteristics const WORD IMAGE_FILE_RELOCS_STRIPPED = 0x0001, IMAGE_FILE_EXECUTABLE_IMAGE = 0x0002, IMAGE_FILE_LINE_NUMS_STRIPPED = 0x0004, IMAGE_FILE_LOCAL_SYMS_STRIPPED = 0x0008, IMAGE_FILE_AGGRESIVE_WS_TRIM = 0x0010, IMAGE_FILE_LARGE_ADDRESS_AWARE = 0x0020, IMAGE_FILE_BYTES_REVERSED_LO = 0x0080, IMAGE_FILE_32BIT_MACHINE = 0x0100, IMAGE_FILE_DEBUG_STRIPPED = 0x0200, IMAGE_FILE_REMOVABLE_RUN_FROM_SWAP = 0x0400, IMAGE_FILE_NET_RUN_FROM_SWAP = 0x0800, IMAGE_FILE_SYSTEM = 0x1000, IMAGE_FILE_DLL = 0x2000, IMAGE_FILE_UP_SYSTEM_ONLY = 0x4000, IMAGE_FILE_BYTES_REVERSED_HI = 0x8000; // IMAGE_FILE_HEADER.Machine enum : WORD { IMAGE_FILE_MACHINE_UNKNOWN = 0x0000, IMAGE_FILE_MACHINE_I386 = 0x014C, IMAGE_FILE_MACHINE_R3000 = 0x0162, IMAGE_FILE_MACHINE_R4000 = 0x0166, IMAGE_FILE_MACHINE_R10000 = 0x0168, IMAGE_FILE_MACHINE_WCEMIPSV2 = 0x0169, IMAGE_FILE_MACHINE_ALPHA = 0x0184, IMAGE_FILE_MACHINE_SH3 = 0x01A2, IMAGE_FILE_MACHINE_SH3DSP = 0x01A3, IMAGE_FILE_MACHINE_SH4 = 0x01A6, IMAGE_FILE_MACHINE_SH5 = 0x01A8, IMAGE_FILE_MACHINE_ARM = 0x01C0, IMAGE_FILE_MACHINE_THUMB = 0x01C2, IMAGE_FILE_MACHINE_AM33 = 0x01D3, IMAGE_FILE_MACHINE_POWERPC = 0x01F0, IMAGE_FILE_MACHINE_POWERPCFP = 0x01F1, IMAGE_FILE_MACHINE_IA64 = 0x0200, IMAGE_FILE_MACHINE_MIPS16 = 0x0266, IMAGE_FILE_MACHINE_MIPSFPU = 0x0366, IMAGE_FILE_MACHINE_MIPSFPU16 = 0x0466, IMAGE_FILE_MACHINE_EBC = 0x0EBC, IMAGE_FILE_MACHINE_AMD64 = 0x8664, IMAGE_FILE_MACHINE_M32R = 0x9041 } // ??? enum { IMAGE_DOS_SIGNATURE = 0x5A4D, IMAGE_OS2_SIGNATURE = 0x454E, IMAGE_OS2_SIGNATURE_LE = 0x454C, IMAGE_VXD_SIGNATURE = 0x454C, IMAGE_NT_SIGNATURE = 0x4550 } // IMAGE_OPTIONAL_HEADER.Magic enum : WORD { IMAGE_NT_OPTIONAL_HDR32_MAGIC = 0x010B, IMAGE_ROM_OPTIONAL_HDR_MAGIC = 0x0107, IMAGE_NT_OPTIONAL_HDR64_MAGIC = 0x020B } // IMAGE_OPTIONAL_HEADER.Subsystem enum : WORD { IMAGE_SUBSYSTEM_UNKNOWN = 0, IMAGE_SUBSYSTEM_NATIVE, IMAGE_SUBSYSTEM_WINDOWS_GUI, IMAGE_SUBSYSTEM_WINDOWS_CUI, // = 3 IMAGE_SUBSYSTEM_OS2_CUI = 5, IMAGE_SUBSYSTEM_POSIX_CUI = 7, IMAGE_SUBSYSTEM_NATIVE_WINDOWS, IMAGE_SUBSYSTEM_WINDOWS_CE_GUI, IMAGE_SUBSYSTEM_EFI_APPLICATION, IMAGE_SUBSYSTEM_EFI_BOOT_SERVICE_DRIVER, IMAGE_SUBSYSTEM_EFI_RUNTIME_DRIVER, IMAGE_SUBSYSTEM_EFI_ROM, IMAGE_SUBSYSTEM_XBOX, // = 14 IMAGE_SUBSYSTEM_WINDOWS_BOOT_APPLICATION = 16 } // IMAGE_OPTIONAL_HEADER.DllCharacteristics const WORD IMAGE_DLL_CHARACTERISTICS_DYNAMIC_BASE = 0x0040, IMAGE_DLL_CHARACTERISTICS_FORCE_INTEGRITY = 0x0080, IMAGE_DLL_CHARACTERISTICS_NX_COMPAT = 0x0100, IMAGE_DLLCHARACTERISTICS_NO_ISOLATION = 0x0200, IMAGE_DLLCHARACTERISTICS_NO_SEH = 0x0400, IMAGE_DLLCHARACTERISTICS_NO_BIND = 0x0800, IMAGE_DLLCHARACTERISTICS_WDM_DRIVER = 0x2000, IMAGE_DLLCHARACTERISTICS_TERMINAL_SERVER_AWARE = 0x8000; // ??? const IMAGE_SEPARATE_DEBUG_SIGNATURE = 0x4944; const size_t IMAGE_NUMBEROF_DIRECTORY_ENTRIES = 16, IMAGE_SIZEOF_ROM_OPTIONAL_HEADER = 56, IMAGE_SIZEOF_STD_OPTIONAL_HEADER = 28, IMAGE_SIZEOF_NT_OPTIONAL_HEADER = 224, IMAGE_SIZEOF_SHORT_NAME = 8, IMAGE_SIZEOF_SECTION_HEADER = 40, IMAGE_SIZEOF_SYMBOL = 18, IMAGE_SIZEOF_AUX_SYMBOL = 18, IMAGE_SIZEOF_RELOCATION = 10, IMAGE_SIZEOF_BASE_RELOCATION = 8, IMAGE_SIZEOF_LINENUMBER = 6, IMAGE_SIZEOF_ARCHIVE_MEMBER_HDR = 60, SIZEOF_RFPO_DATA = 16; PIMAGE_SECTION_HEADER IMAGE_FIRST_SECTION(PIMAGE_NT_HEADERS h) { return cast(PIMAGE_SECTION_HEADER) (&h.OptionalHeader + h.FileHeader.SizeOfOptionalHeader); } // ImageDirectoryEntryToDataEx() enum : USHORT { IMAGE_DIRECTORY_ENTRY_EXPORT = 0, IMAGE_DIRECTORY_ENTRY_IMPORT, IMAGE_DIRECTORY_ENTRY_RESOURCE, IMAGE_DIRECTORY_ENTRY_EXCEPTION, IMAGE_DIRECTORY_ENTRY_SECURITY, IMAGE_DIRECTORY_ENTRY_BASERELOC, IMAGE_DIRECTORY_ENTRY_DEBUG, IMAGE_DIRECTORY_ENTRY_COPYRIGHT, // = 7 IMAGE_DIRECTORY_ENTRY_ARCHITECTURE = 7, IMAGE_DIRECTORY_ENTRY_GLOBALPTR, IMAGE_DIRECTORY_ENTRY_TLS, IMAGE_DIRECTORY_ENTRY_LOAD_CONFIG, IMAGE_DIRECTORY_ENTRY_BOUND_IMPORT, IMAGE_DIRECTORY_ENTRY_IAT, IMAGE_DIRECTORY_ENTRY_DELAY_IMPORT, IMAGE_DIRECTORY_ENTRY_COM_DESCRIPTOR, // = 14 } // IMAGE_SECTION_HEADER.Characteristics const DWORD IMAGE_SCN_TYPE_REG = 0x00000000, IMAGE_SCN_TYPE_DSECT = 0x00000001, IMAGE_SCN_TYPE_NOLOAD = 0x00000002, IMAGE_SCN_TYPE_GROUP = 0x00000004, IMAGE_SCN_TYPE_NO_PAD = 0x00000008, IMAGE_SCN_TYPE_COPY = 0x00000010, IMAGE_SCN_CNT_CODE = 0x00000020, IMAGE_SCN_CNT_INITIALIZED_DATA = 0x00000040, IMAGE_SCN_CNT_UNINITIALIZED_DATA = 0x00000080, IMAGE_SCN_LNK_OTHER = 0x00000100, IMAGE_SCN_LNK_INFO = 0x00000200, IMAGE_SCN_TYPE_OVER = 0x00000400, IMAGE_SCN_LNK_REMOVE = 0x00000800, IMAGE_SCN_LNK_COMDAT = 0x00001000, IMAGE_SCN_MEM_FARDATA = 0x00008000, IMAGE_SCN_GPREL = 0x00008000, IMAGE_SCN_MEM_PURGEABLE = 0x00020000, IMAGE_SCN_MEM_16BIT = 0x00020000, IMAGE_SCN_MEM_LOCKED = 0x00040000, IMAGE_SCN_MEM_PRELOAD = 0x00080000, IMAGE_SCN_ALIGN_1BYTES = 0x00100000, IMAGE_SCN_ALIGN_2BYTES = 0x00200000, IMAGE_SCN_ALIGN_4BYTES = 0x00300000, IMAGE_SCN_ALIGN_8BYTES = 0x00400000, IMAGE_SCN_ALIGN_16BYTES = 0x00500000, IMAGE_SCN_ALIGN_32BYTES = 0x00600000, IMAGE_SCN_ALIGN_64BYTES = 0x00700000, IMAGE_SCN_ALIGN_128BYTES = 0x00800000, IMAGE_SCN_ALIGN_256BYTES = 0x00900000, IMAGE_SCN_ALIGN_512BYTES = 0x00A00000, IMAGE_SCN_ALIGN_1024BYTES = 0x00B00000, IMAGE_SCN_ALIGN_2048BYTES = 0x00C00000, IMAGE_SCN_ALIGN_4096BYTES = 0x00D00000, IMAGE_SCN_ALIGN_8192BYTES = 0x00E00000, IMAGE_SCN_LNK_NRELOC_OVFL = 0x01000000, IMAGE_SCN_MEM_DISCARDABLE = 0x02000000, IMAGE_SCN_MEM_NOT_CACHED = 0x04000000, IMAGE_SCN_MEM_NOT_PAGED = 0x08000000, IMAGE_SCN_MEM_SHARED = 0x10000000, IMAGE_SCN_MEM_EXECUTE = 0x20000000, IMAGE_SCN_MEM_READ = 0x40000000, IMAGE_SCN_MEM_WRITE = 0x80000000; /* The following constants are mostlydocumented at * http://download.microsoft.com/download/1/6/1/161ba512-40e2-4cc9-843a-923143f3456c/pecoff.doc * but don't seem to be defined in the HTML docs. */ enum : SHORT { IMAGE_SYM_UNDEFINED = 0, IMAGE_SYM_ABSOLUTE = -1, IMAGE_SYM_DEBUG = -2 } enum : ubyte { IMAGE_SYM_TYPE_NULL, IMAGE_SYM_TYPE_VOID, IMAGE_SYM_TYPE_CHAR, IMAGE_SYM_TYPE_SHORT, IMAGE_SYM_TYPE_INT, IMAGE_SYM_TYPE_LONG, IMAGE_SYM_TYPE_FLOAT, IMAGE_SYM_TYPE_DOUBLE, IMAGE_SYM_TYPE_STRUCT, IMAGE_SYM_TYPE_UNION, IMAGE_SYM_TYPE_ENUM, IMAGE_SYM_TYPE_MOE, IMAGE_SYM_TYPE_BYTE, IMAGE_SYM_TYPE_WORD, IMAGE_SYM_TYPE_UINT, IMAGE_SYM_TYPE_DWORD // = 15 } const IMAGE_SYM_TYPE_PCODE = 32768; // ??? enum : ubyte { IMAGE_SYM_DTYPE_NULL, IMAGE_SYM_DTYPE_POINTER, IMAGE_SYM_DTYPE_FUNCTION, IMAGE_SYM_DTYPE_ARRAY } enum : BYTE { IMAGE_SYM_CLASS_END_OF_FUNCTION = 0xFF, IMAGE_SYM_CLASS_NULL = 0, IMAGE_SYM_CLASS_AUTOMATIC, IMAGE_SYM_CLASS_EXTERNAL, IMAGE_SYM_CLASS_STATIC, IMAGE_SYM_CLASS_REGISTER, IMAGE_SYM_CLASS_EXTERNAL_DEF, IMAGE_SYM_CLASS_LABEL, IMAGE_SYM_CLASS_UNDEFINED_LABEL, IMAGE_SYM_CLASS_MEMBER_OF_STRUCT, IMAGE_SYM_CLASS_ARGUMENT, IMAGE_SYM_CLASS_STRUCT_TAG, IMAGE_SYM_CLASS_MEMBER_OF_UNION, IMAGE_SYM_CLASS_UNION_TAG, IMAGE_SYM_CLASS_TYPE_DEFINITION, IMAGE_SYM_CLASS_UNDEFINED_STATIC, IMAGE_SYM_CLASS_ENUM_TAG, IMAGE_SYM_CLASS_MEMBER_OF_ENUM, IMAGE_SYM_CLASS_REGISTER_PARAM, IMAGE_SYM_CLASS_BIT_FIELD, // = 18 IMAGE_SYM_CLASS_FAR_EXTERNAL = 68, IMAGE_SYM_CLASS_BLOCK = 100, IMAGE_SYM_CLASS_FUNCTION, IMAGE_SYM_CLASS_END_OF_STRUCT, IMAGE_SYM_CLASS_FILE, IMAGE_SYM_CLASS_SECTION, IMAGE_SYM_CLASS_WEAK_EXTERNAL,// = 105 IMAGE_SYM_CLASS_CLR_TOKEN = 107 } enum : BYTE { IMAGE_COMDAT_SELECT_NODUPLICATES = 1, IMAGE_COMDAT_SELECT_ANY, IMAGE_COMDAT_SELECT_SAME_SIZE, IMAGE_COMDAT_SELECT_EXACT_MATCH, IMAGE_COMDAT_SELECT_ASSOCIATIVE, IMAGE_COMDAT_SELECT_LARGEST, IMAGE_COMDAT_SELECT_NEWEST // = 7 } enum : DWORD { IMAGE_WEAK_EXTERN_SEARCH_NOLIBRARY = 1, IMAGE_WEAK_EXTERN_SEARCH_LIBRARY, IMAGE_WEAK_EXTERN_SEARCH_ALIAS } enum : WORD { IMAGE_REL_I386_ABSOLUTE = 0x0000, IMAGE_REL_I386_DIR16 = 0x0001, IMAGE_REL_I386_REL16 = 0x0002, IMAGE_REL_I386_DIR32 = 0x0006, IMAGE_REL_I386_DIR32NB = 0x0007, IMAGE_REL_I386_SEG12 = 0x0009, IMAGE_REL_I386_SECTION = 0x000A, IMAGE_REL_I386_SECREL = 0x000B, IMAGE_REL_I386_TOKEN = 0x000C, IMAGE_REL_I386_SECREL7 = 0x000D, IMAGE_REL_I386_REL32 = 0x0014 } enum : WORD { IMAGE_REL_AMD64_ABSOLUTE = 0x0000, IMAGE_REL_AMD64_ADDR64 = 0x0001, IMAGE_REL_AMD64_ADDR32 = 0x0002, IMAGE_REL_AMD64_ADDR32NB = 0x0003, IMAGE_REL_AMD64_REL32 = 0x0004, IMAGE_REL_AMD64_REL32_1 = 0x0005, IMAGE_REL_AMD64_REL32_2 = 0x0006, IMAGE_REL_AMD64_REL32_3 = 0x0007, IMAGE_REL_AMD64_REL32_4 = 0x0008, IMAGE_REL_AMD64_REL32_5 = 0x0009, IMAGE_REL_AMD64_SECTION = 0x000A, IMAGE_REL_AMD64_SECREL = 0x000B, IMAGE_REL_AMD64_SECREL7 = 0x000C, IMAGE_REL_AMD64_TOKEN = 0x000D, IMAGE_REL_AMD64_SREL32 = 0x000E, IMAGE_REL_AMD64_PAIR = 0x000F, IMAGE_REL_AMD64_SSPAN32 = 0x0010 } enum : WORD { IMAGE_REL_IA64_ABSOLUTE = 0x0000, IMAGE_REL_IA64_IMM14 = 0x0001, IMAGE_REL_IA64_IMM22 = 0x0002, IMAGE_REL_IA64_IMM64 = 0x0003, IMAGE_REL_IA64_DIR32 = 0x0004, IMAGE_REL_IA64_DIR64 = 0x0005, IMAGE_REL_IA64_PCREL21B = 0x0006, IMAGE_REL_IA64_PCREL21M = 0x0007, IMAGE_REL_IA64_PCREL21F = 0x0008, IMAGE_REL_IA64_GPREL22 = 0x0009, IMAGE_REL_IA64_LTOFF22 = 0x000A, IMAGE_REL_IA64_SECTION = 0x000B, IMAGE_REL_IA64_SECREL22 = 0x000C, IMAGE_REL_IA64_SECREL64I = 0x000D, IMAGE_REL_IA64_SECREL32 = 0x000E, IMAGE_REL_IA64_DIR32NB = 0x0010, IMAGE_REL_IA64_SREL14 = 0x0011, IMAGE_REL_IA64_SREL22 = 0x0012, IMAGE_REL_IA64_SREL32 = 0x0013, IMAGE_REL_IA64_UREL32 = 0x0014, IMAGE_REL_IA64_PCREL60X = 0x0015, IMAGE_REL_IA64_PCREL60B = 0x0016, IMAGE_REL_IA64_PCREL60F = 0x0017, IMAGE_REL_IA64_PCREL60I = 0x0018, IMAGE_REL_IA64_PCREL60M = 0x0019, IMAGE_REL_IA64_IMMGPREL64 = 0x001A, IMAGE_REL_IA64_TOKEN = 0x001B, IMAGE_REL_IA64_GPREL32 = 0x001C, IMAGE_REL_IA64_ADDEND = 0x001F } enum : WORD { IMAGE_REL_SH3_ABSOLUTE = 0x0000, IMAGE_REL_SH3_DIRECT16 = 0x0001, IMAGE_REL_SH3_DIRECT32 = 0x0002, IMAGE_REL_SH3_DIRECT8 = 0x0003, IMAGE_REL_SH3_DIRECT8_WORD = 0x0004, IMAGE_REL_SH3_DIRECT8_LONG = 0x0005, IMAGE_REL_SH3_DIRECT4 = 0x0006, IMAGE_REL_SH3_DIRECT4_WORD = 0x0007, IMAGE_REL_SH3_DIRECT4_LONG = 0x0008, IMAGE_REL_SH3_PCREL8_WORD = 0x0009, IMAGE_REL_SH3_PCREL8_LONG = 0x000A, IMAGE_REL_SH3_PCREL12_WORD = 0x000B, IMAGE_REL_SH3_STARTOF_SECTION = 0x000C, IMAGE_REL_SH3_SIZEOF_SECTION = 0x000D, IMAGE_REL_SH3_SECTION = 0x000E, IMAGE_REL_SH3_SECREL = 0x000F, IMAGE_REL_SH3_DIRECT32_NB = 0x0010, IMAGE_REL_SH3_GPREL4_LONG = 0x0011, IMAGE_REL_SH3_TOKEN = 0x0012, IMAGE_REL_SHM_PCRELPT = 0x0013, IMAGE_REL_SHM_REFLO = 0x0014, IMAGE_REL_SHM_REFHALF = 0x0015, IMAGE_REL_SHM_RELLO = 0x0016, IMAGE_REL_SHM_RELHALF = 0x0017, IMAGE_REL_SHM_PAIR = 0x0018, IMAGE_REL_SHM_NOMODE = 0x8000 } enum : WORD { IMAGE_REL_M32R_ABSOLUTE = 0x0000, IMAGE_REL_M32R_ADDR32 = 0x0001, IMAGE_REL_M32R_ADDR32NB = 0x0002, IMAGE_REL_M32R_ADDR24 = 0x0003, IMAGE_REL_M32R_GPREL16 = 0x0004, IMAGE_REL_M32R_PCREL24 = 0x0005, IMAGE_REL_M32R_PCREL16 = 0x0006, IMAGE_REL_M32R_PCREL8 = 0x0007, IMAGE_REL_M32R_REFHALF = 0x0008, IMAGE_REL_M32R_REFHI = 0x0009, IMAGE_REL_M32R_REFLO = 0x000A, IMAGE_REL_M32R_PAIR = 0x000B, IMAGE_REL_M32R_SECTION = 0x000C, IMAGE_REL_M32R_SECREL = 0x000D, IMAGE_REL_M32R_TOKEN = 0x000E } enum : WORD { IMAGE_REL_MIPS_ABSOLUTE = 0x0000, IMAGE_REL_MIPS_REFHALF = 0x0001, IMAGE_REL_MIPS_REFWORD = 0x0002, IMAGE_REL_MIPS_JMPADDR = 0x0003, IMAGE_REL_MIPS_REFHI = 0x0004, IMAGE_REL_MIPS_REFLO = 0x0005, IMAGE_REL_MIPS_GPREL = 0x0006, IMAGE_REL_MIPS_LITERAL = 0x0007, IMAGE_REL_MIPS_SECTION = 0x000A, IMAGE_REL_MIPS_SECREL = 0x000B, IMAGE_REL_MIPS_SECRELLO = 0x000C, IMAGE_REL_MIPS_SECRELHI = 0x000D, IMAGE_REL_MIPS_JMPADDR16 = 0x0010, IMAGE_REL_MIPS_REFWORDNB = 0x0022, IMAGE_REL_MIPS_PAIR = 0x0025 } enum : WORD { IMAGE_REL_ALPHA_ABSOLUTE, IMAGE_REL_ALPHA_REFLONG, IMAGE_REL_ALPHA_REFQUAD, IMAGE_REL_ALPHA_GPREL32, IMAGE_REL_ALPHA_LITERAL, IMAGE_REL_ALPHA_LITUSE, IMAGE_REL_ALPHA_GPDISP, IMAGE_REL_ALPHA_BRADDR, IMAGE_REL_ALPHA_HINT, IMAGE_REL_ALPHA_INLINE_REFLONG, IMAGE_REL_ALPHA_REFHI, IMAGE_REL_ALPHA_REFLO, IMAGE_REL_ALPHA_PAIR, IMAGE_REL_ALPHA_MATCH, IMAGE_REL_ALPHA_SECTION, IMAGE_REL_ALPHA_SECREL, IMAGE_REL_ALPHA_REFLONGNB, IMAGE_REL_ALPHA_SECRELLO, IMAGE_REL_ALPHA_SECRELHI // = 18 } enum : WORD { IMAGE_REL_PPC_ABSOLUTE, IMAGE_REL_PPC_ADDR64, IMAGE_REL_PPC_ADDR32, IMAGE_REL_PPC_ADDR24, IMAGE_REL_PPC_ADDR16, IMAGE_REL_PPC_ADDR14, IMAGE_REL_PPC_REL24, IMAGE_REL_PPC_REL14, IMAGE_REL_PPC_TOCREL16, IMAGE_REL_PPC_TOCREL14, IMAGE_REL_PPC_ADDR32NB, IMAGE_REL_PPC_SECREL, IMAGE_REL_PPC_SECTION, IMAGE_REL_PPC_IFGLUE, IMAGE_REL_PPC_IMGLUE, IMAGE_REL_PPC_SECREL16, IMAGE_REL_PPC_REFHI, IMAGE_REL_PPC_REFLO, IMAGE_REL_PPC_PAIR // = 18 } // ??? const IMAGE_REL_PPC_TYPEMASK = 0x00FF; const IMAGE_REL_PPC_NEG = 0x0100; const IMAGE_REL_PPC_BRTAKEN = 0x0200; const IMAGE_REL_PPC_BRNTAKEN = 0x0400; const IMAGE_REL_PPC_TOCDEFN = 0x0800; enum { IMAGE_REL_BASED_ABSOLUTE, IMAGE_REL_BASED_HIGH, IMAGE_REL_BASED_LOW, IMAGE_REL_BASED_HIGHLOW, IMAGE_REL_BASED_HIGHADJ, IMAGE_REL_BASED_MIPS_JMPADDR } // End of constants documented in pecoff.doc const size_t IMAGE_ARCHIVE_START_SIZE = 8; const TCHAR[] IMAGE_ARCHIVE_START = "!<arch>\n", IMAGE_ARCHIVE_END = "`\n", IMAGE_ARCHIVE_PAD = "\n", IMAGE_ARCHIVE_LINKER_MEMBER = "/ ", IMAGE_ARCHIVE_LONGNAMES_MEMBER = "// "; const IMAGE_ORDINAL_FLAG32 = 0x80000000; ulong IMAGE_ORDINAL64(ulong Ordinal) { return Ordinal & 0xFFFF; } uint IMAGE_ORDINAL32(uint Ordinal) { return Ordinal & 0xFFFF; } bool IMAGE_SNAP_BY_ORDINAL32(uint Ordinal) { return (Ordinal & IMAGE_ORDINAL_FLAG32) != 0; } const ulong IMAGE_ORDINAL_FLAG64 = 0x8000000000000000; bool IMAGE_SNAP_BY_ORDINAL64(ulong Ordinal) { return (Ordinal & IMAGE_ORDINAL_FLAG64) != 0; } // ??? const IMAGE_RESOURCE_NAME_IS_STRING = 0x80000000; const IMAGE_RESOURCE_DATA_IS_DIRECTORY = 0x80000000; enum : DWORD { IMAGE_DEBUG_TYPE_UNKNOWN, IMAGE_DEBUG_TYPE_COFF, IMAGE_DEBUG_TYPE_CODEVIEW, IMAGE_DEBUG_TYPE_FPO, IMAGE_DEBUG_TYPE_MISC, IMAGE_DEBUG_TYPE_EXCEPTION, IMAGE_DEBUG_TYPE_FIXUP, IMAGE_DEBUG_TYPE_OMAP_TO_SRC, IMAGE_DEBUG_TYPE_OMAP_FROM_SRC, IMAGE_DEBUG_TYPE_BORLAND // = 9 } enum : ubyte { FRAME_FPO, FRAME_TRAP, FRAME_TSS, FRAME_NONFPO } // ??? const IMAGE_DEBUG_MISC_EXENAME = 1; // ??? const N_BTMASK = 0x000F; const N_TMASK = 0x0030; const N_TMASK1 = 0x00C0; const N_TMASK2 = 0x00F0; const N_BTSHFT = 4; const N_TSHIFT = 2; const int IS_TEXT_UNICODE_ASCII16 = 0x0001, IS_TEXT_UNICODE_STATISTICS = 0x0002, IS_TEXT_UNICODE_CONTROLS = 0x0004, IS_TEXT_UNICODE_SIGNATURE = 0x0008, IS_TEXT_UNICODE_REVERSE_ASCII16 = 0x0010, IS_TEXT_UNICODE_REVERSE_STATISTICS = 0x0020, IS_TEXT_UNICODE_REVERSE_CONTROLS = 0x0040, IS_TEXT_UNICODE_REVERSE_SIGNATURE = 0x0080, IS_TEXT_UNICODE_ILLEGAL_CHARS = 0x0100, IS_TEXT_UNICODE_ODD_LENGTH = 0x0200, IS_TEXT_UNICODE_NULL_BYTES = 0x1000, IS_TEXT_UNICODE_UNICODE_MASK = 0x000F, IS_TEXT_UNICODE_REVERSE_MASK = 0x00F0, IS_TEXT_UNICODE_NOT_UNICODE_MASK = 0x0F00, IS_TEXT_UNICODE_NOT_ASCII_MASK = 0xF000; const DWORD SERVICE_KERNEL_DRIVER = 0x0001, SERVICE_FILE_SYSTEM_DRIVER = 0x0002, SERVICE_ADAPTER = 0x0004, SERVICE_RECOGNIZER_DRIVER = 0x0008, SERVICE_WIN32_OWN_PROCESS = 0x0010, SERVICE_WIN32_SHARE_PROCESS = 0x0020, SERVICE_INTERACTIVE_PROCESS = 0x0100, SERVICE_DRIVER = 0x000B, SERVICE_WIN32 = 0x0030, SERVICE_TYPE_ALL = 0x013F; enum : DWORD { SERVICE_BOOT_START = 0, SERVICE_SYSTEM_START = 1, SERVICE_AUTO_START = 2, SERVICE_DEMAND_START = 3, SERVICE_DISABLED = 4 } enum : DWORD { SERVICE_ERROR_IGNORE = 0, SERVICE_ERROR_NORMAL = 1, SERVICE_ERROR_SEVERE = 2, SERVICE_ERROR_CRITICAL = 3 } const uint SE_OWNER_DEFAULTED = 0x0001, SE_GROUP_DEFAULTED = 0x0002, SE_DACL_PRESENT = 0x0004, SE_DACL_DEFAULTED = 0x0008, SE_SACL_PRESENT = 0x0010, SE_SACL_DEFAULTED = 0x0020, SE_DACL_AUTO_INHERIT_REQ = 0x0100, SE_SACL_AUTO_INHERIT_REQ = 0x0200, SE_DACL_AUTO_INHERITED = 0x0400, SE_SACL_AUTO_INHERITED = 0x0800, SE_DACL_PROTECTED = 0x1000, SE_SACL_PROTECTED = 0x2000, SE_SELF_RELATIVE = 0x8000; enum SECURITY_IMPERSONATION_LEVEL { SecurityAnonymous, SecurityIdentification, SecurityImpersonation, SecurityDelegation } alias SECURITY_IMPERSONATION_LEVEL* PSECURITY_IMPERSONATION_LEVEL; alias BOOLEAN SECURITY_CONTEXT_TRACKING_MODE; alias BOOLEAN* PSECURITY_CONTEXT_TRACKING_MODE; const size_t SECURITY_DESCRIPTOR_MIN_LENGTH = 20; const DWORD SECURITY_DESCRIPTOR_REVISION = 1, SECURITY_DESCRIPTOR_REVISION1 = 1; const DWORD SE_PRIVILEGE_ENABLED_BY_DEFAULT = 0x00000001, SE_PRIVILEGE_ENABLED = 0x00000002, SE_PRIVILEGE_USED_FOR_ACCESS = 0x80000000; const DWORD PRIVILEGE_SET_ALL_NECESSARY = 1; const SECURITY_IMPERSONATION_LEVEL SECURITY_MAX_IMPERSONATION_LEVEL = SECURITY_IMPERSONATION_LEVEL.SecurityDelegation, DEFAULT_IMPERSONATION_LEVEL = SECURITY_IMPERSONATION_LEVEL.SecurityImpersonation; const BOOLEAN SECURITY_DYNAMIC_TRACKING = true, SECURITY_STATIC_TRACKING = false; // also in ddk/ntifs.h const DWORD TOKEN_ASSIGN_PRIMARY = 0x0001, TOKEN_DUPLICATE = 0x0002, TOKEN_IMPERSONATE = 0x0004, TOKEN_QUERY = 0x0008, TOKEN_QUERY_SOURCE = 0x0010, TOKEN_ADJUST_PRIVILEGES = 0x0020, TOKEN_ADJUST_GROUPS = 0x0040, TOKEN_ADJUST_DEFAULT = 0x0080, TOKEN_ALL_ACCESS = STANDARD_RIGHTS_REQUIRED | TOKEN_ASSIGN_PRIMARY | TOKEN_DUPLICATE | TOKEN_IMPERSONATE | TOKEN_QUERY | TOKEN_QUERY_SOURCE | TOKEN_ADJUST_PRIVILEGES | TOKEN_ADJUST_GROUPS | TOKEN_ADJUST_DEFAULT, TOKEN_READ = STANDARD_RIGHTS_READ | TOKEN_QUERY, TOKEN_WRITE = STANDARD_RIGHTS_WRITE | TOKEN_ADJUST_PRIVILEGES | TOKEN_ADJUST_GROUPS | TOKEN_ADJUST_DEFAULT, TOKEN_EXECUTE = STANDARD_RIGHTS_EXECUTE; const size_t TOKEN_SOURCE_LENGTH = 8; // end ddk/ntifs.h enum : DWORD { DLL_PROCESS_DETACH, DLL_PROCESS_ATTACH, DLL_THREAD_ATTACH, DLL_THREAD_DETACH } enum : DWORD { DBG_CONTINUE = 0x00010002, DBG_TERMINATE_THREAD = 0x40010003, DBG_TERMINATE_PROCESS = 0x40010004, DBG_CONTROL_C = 0x40010005, DBG_CONTROL_BREAK = 0x40010008, DBG_EXCEPTION_NOT_HANDLED = 0x80010001 } enum : DWORD { TAPE_ABSOLUTE_POSITION, TAPE_LOGICAL_POSITION, TAPE_PSEUDO_LOGICAL_POSITION } enum : DWORD { TAPE_REWIND, TAPE_ABSOLUTE_BLOCK, TAPE_LOGICAL_BLOCK, TAPE_PSEUDO_LOGICAL_BLOCK, TAPE_SPACE_END_OF_DATA, TAPE_SPACE_RELATIVE_BLOCKS, TAPE_SPACE_FILEMARKS, TAPE_SPACE_SEQUENTIAL_FMKS, TAPE_SPACE_SETMARKS, TAPE_SPACE_SEQUENTIAL_SMKS } const DWORD TAPE_DRIVE_FIXED = 0x00000001, TAPE_DRIVE_SELECT = 0x00000002, TAPE_DRIVE_INITIATOR = 0x00000004, TAPE_DRIVE_ERASE_SHORT = 0x00000010, TAPE_DRIVE_ERASE_LONG = 0x00000020, TAPE_DRIVE_ERASE_BOP_ONLY = 0x00000040, TAPE_DRIVE_ERASE_IMMEDIATE = 0x00000080, TAPE_DRIVE_TAPE_CAPACITY = 0x00000100, TAPE_DRIVE_TAPE_REMAINING = 0x00000200, TAPE_DRIVE_FIXED_BLOCK = 0x00000400, TAPE_DRIVE_VARIABLE_BLOCK = 0x00000800, TAPE_DRIVE_WRITE_PROTECT = 0x00001000, TAPE_DRIVE_EOT_WZ_SIZE = 0x00002000, TAPE_DRIVE_ECC = 0x00010000, TAPE_DRIVE_COMPRESSION = 0x00020000, TAPE_DRIVE_PADDING = 0x00040000, TAPE_DRIVE_REPORT_SMKS = 0x00080000, TAPE_DRIVE_GET_ABSOLUTE_BLK = 0x00100000, TAPE_DRIVE_GET_LOGICAL_BLK = 0x00200000, TAPE_DRIVE_SET_EOT_WZ_SIZE = 0x00400000, TAPE_DRIVE_EJECT_MEDIA = 0x01000000, TAPE_DRIVE_CLEAN_REQUESTS = 0x02000000, TAPE_DRIVE_SET_CMP_BOP_ONLY = 0x04000000, TAPE_DRIVE_RESERVED_BIT = 0x80000000; const DWORD TAPE_DRIVE_LOAD_UNLOAD = 0x80000001, TAPE_DRIVE_TENSION = 0x80000002, TAPE_DRIVE_LOCK_UNLOCK = 0x80000004, TAPE_DRIVE_REWIND_IMMEDIATE = 0x80000008, TAPE_DRIVE_SET_BLOCK_SIZE = 0x80000010, TAPE_DRIVE_LOAD_UNLD_IMMED = 0x80000020, TAPE_DRIVE_TENSION_IMMED = 0x80000040, TAPE_DRIVE_LOCK_UNLK_IMMED = 0x80000080, TAPE_DRIVE_SET_ECC = 0x80000100, TAPE_DRIVE_SET_COMPRESSION = 0x80000200, TAPE_DRIVE_SET_PADDING = 0x80000400, TAPE_DRIVE_SET_REPORT_SMKS = 0x80000800, TAPE_DRIVE_ABSOLUTE_BLK = 0x80001000, TAPE_DRIVE_ABS_BLK_IMMED = 0x80002000, TAPE_DRIVE_LOGICAL_BLK = 0x80004000, TAPE_DRIVE_LOG_BLK_IMMED = 0x80008000, TAPE_DRIVE_END_OF_DATA = 0x80010000, TAPE_DRIVE_RELATIVE_BLKS = 0x80020000, TAPE_DRIVE_FILEMARKS = 0x80040000, TAPE_DRIVE_SEQUENTIAL_FMKS = 0x80080000, TAPE_DRIVE_SETMARKS = 0x80100000, TAPE_DRIVE_SEQUENTIAL_SMKS = 0x80200000, TAPE_DRIVE_REVERSE_POSITION = 0x80400000, TAPE_DRIVE_SPACE_IMMEDIATE = 0x80800000, TAPE_DRIVE_WRITE_SETMARKS = 0x81000000, TAPE_DRIVE_WRITE_FILEMARKS = 0x82000000, TAPE_DRIVE_WRITE_SHORT_FMKS = 0x84000000, TAPE_DRIVE_WRITE_LONG_FMKS = 0x88000000, TAPE_DRIVE_WRITE_MARK_IMMED = 0x90000000, TAPE_DRIVE_FORMAT = 0xA0000000, TAPE_DRIVE_FORMAT_IMMEDIATE = 0xC0000000, TAPE_DRIVE_HIGH_FEATURES = 0x80000000; enum : DWORD { TAPE_FIXED_PARTITIONS = 0, TAPE_SELECT_PARTITIONS = 1, TAPE_INITIATOR_PARTITIONS = 2 } enum : DWORD { TAPE_SETMARKS, TAPE_FILEMARKS, TAPE_SHORT_FILEMARKS, TAPE_LONG_FILEMARKS } enum : DWORD { TAPE_ERASE_SHORT, TAPE_ERASE_LONG } enum : DWORD { TAPE_LOAD, TAPE_UNLOAD, TAPE_TENSION, TAPE_LOCK, TAPE_UNLOCK, TAPE_FORMAT } enum : ULONG32 { VER_PLATFORM_WIN32s, VER_PLATFORM_WIN32_WINDOWS, VER_PLATFORM_WIN32_NT } enum : UCHAR { VER_NT_WORKSTATION = 1, VER_NT_DOMAIN_CONTROLLER, VER_NT_SERVER } const USHORT VER_SUITE_SMALLBUSINESS = 0x0001, VER_SUITE_ENTERPRISE = 0x0002, VER_SUITE_BACKOFFICE = 0x0004, VER_SUITE_TERMINAL = 0x0010, VER_SUITE_SMALLBUSINESS_RESTRICTED = 0x0020, VER_SUITE_EMBEDDEDNT = 0x0040, VER_SUITE_DATACENTER = 0x0080, VER_SUITE_SINGLEUSERTS = 0x0100, VER_SUITE_PERSONAL = 0x0200, VER_SUITE_BLADE = 0x0400, VER_SUITE_STORAGE_SERVER = 0x2000, VER_SUITE_COMPUTE_SERVER = 0x4000; const ULONG WT_EXECUTEDEFAULT = 0x00000000, WT_EXECUTEINIOTHREAD = 0x00000001, WT_EXECUTEINWAITTHREAD = 0x00000004, WT_EXECUTEONLYONCE = 0x00000008, WT_EXECUTELONGFUNCTION = 0x00000010, WT_EXECUTEINTIMERTHREAD = 0x00000020, WT_EXECUTEINPERSISTENTTHREAD = 0x00000080, WT_TRANSFER_IMPERSONATION = 0x00000100; static if (_WIN32_WINNT_ONLY) { static if (_WIN32_WINNT >= 0x500) { const DWORD VER_MINORVERSION = 0x01, VER_MAJORVERSION = 0x02, VER_BUILDNUMBER = 0x04, VER_PLATFORMID = 0x08, VER_SERVICEPACKMINOR = 0x10, VER_SERVICEPACKMAJOR = 0x20, VER_SUITENAME = 0x40, VER_PRODUCT_TYPE = 0x80; enum : DWORD { VER_EQUAL = 1, VER_GREATER, VER_GREATER_EQUAL, VER_LESS, VER_LESS_EQUAL, VER_AND, VER_OR // = 7 } } static if (_WIN32_WINNT >= 0x501) { enum : ULONG { ACTIVATION_CONTEXT_SECTION_ASSEMBLY_INFORMATION = 1, ACTIVATION_CONTEXT_SECTION_DLL_REDIRECTION, ACTIVATION_CONTEXT_SECTION_WINDOW_CLASS_REDIRECTION, ACTIVATION_CONTEXT_SECTION_COM_SERVER_REDIRECTION, ACTIVATION_CONTEXT_SECTION_COM_INTERFACE_REDIRECTION, ACTIVATION_CONTEXT_SECTION_COM_TYPE_LIBRARY_REDIRECTION, ACTIVATION_CONTEXT_SECTION_COM_PROGID_REDIRECTION, // = 7 ACTIVATION_CONTEXT_SECTION_CLR_SURROGATES = 9 } } } // Macros BYTE BTYPE(BYTE x) { return cast(BYTE) (x & N_BTMASK); } bool ISPTR(uint x) { return (x & N_TMASK) == (IMAGE_SYM_DTYPE_POINTER << N_BTSHFT); } bool ISFCN(uint x) { return (x & N_TMASK) == (IMAGE_SYM_DTYPE_FUNCTION << N_BTSHFT); } bool ISARY(uint x) { return (x & N_TMASK) == (IMAGE_SYM_DTYPE_ARRAY << N_BTSHFT); } bool ISTAG(uint x) { return x == IMAGE_SYM_CLASS_STRUCT_TAG || x == IMAGE_SYM_CLASS_UNION_TAG || x == IMAGE_SYM_CLASS_ENUM_TAG; } uint INCREF(uint x) { return ((x & ~N_BTMASK) << N_TSHIFT) | (IMAGE_SYM_DTYPE_POINTER << N_BTSHFT) | (x & N_BTMASK); } uint DECREF(uint x) { return ((x >>> N_TSHIFT) & ~N_BTMASK) | (x & N_BTMASK); } const DWORD TLS_MINIMUM_AVAILABLE = 64; const ULONG IO_REPARSE_TAG_RESERVED_ZERO = 0, IO_REPARSE_TAG_RESERVED_ONE = 1, IO_REPARSE_TAG_RESERVED_RANGE = IO_REPARSE_TAG_RESERVED_ONE, IO_REPARSE_TAG_SYMBOLIC_LINK = IO_REPARSE_TAG_RESERVED_ZERO, IO_REPARSE_TAG_MOUNT_POINT = 0xA0000003, IO_REPARSE_TAG_SYMLINK = 0xA000000C, IO_REPARSE_TAG_VALID_VALUES = 0xE000FFFF; /* Although these are semantically boolean, they are documented and * implemented to return ULONG; this behaviour is preserved for compatibility */ ULONG IsReparseTagMicrosoft(ULONG x) { return x & 0x80000000; } ULONG IsReparseTagHighLatency(ULONG x) { return x & 0x40000000; } ULONG IsReparseTagNameSurrogate(ULONG x) { return x & 0x20000000; } bool IsReparseTagValid(ULONG x) { return !(x & ~IO_REPARSE_TAG_VALID_VALUES) && (x > IO_REPARSE_TAG_RESERVED_RANGE); } // Doesn't seem to make sense, but anyway.... ULONG WT_SET_MAX_THREADPOOL_THREADS(ref ULONG Flags, ushort Limit) { return Flags |= Limit << 16; } import win32.basetyps; /* also in win32.basetyps struct GUID { uint Data1; ushort Data2; ushort Data3; ubyte Data4[8]; } alias GUID* REFGUID, LPGUID; */ struct GENERIC_MAPPING { ACCESS_MASK GenericRead; ACCESS_MASK GenericWrite; ACCESS_MASK GenericExecute; ACCESS_MASK GenericAll; } alias GENERIC_MAPPING* PGENERIC_MAPPING; struct ACE_HEADER { BYTE AceType; BYTE AceFlags; WORD AceSize; } alias ACE_HEADER* PACE_HEADER; struct ACCESS_ALLOWED_ACE { ACE_HEADER Header; ACCESS_MASK Mask; DWORD SidStart; } alias ACCESS_ALLOWED_ACE* PACCESS_ALLOWED_ACE; struct ACCESS_DENIED_ACE { ACE_HEADER Header; ACCESS_MASK Mask; DWORD SidStart; } alias ACCESS_DENIED_ACE* PACCESS_DENIED_ACE; struct SYSTEM_AUDIT_ACE { ACE_HEADER Header; ACCESS_MASK Mask; DWORD SidStart; } alias SYSTEM_AUDIT_ACE *PSYSTEM_AUDIT_ACE; struct SYSTEM_ALARM_ACE { ACE_HEADER Header; ACCESS_MASK Mask; DWORD SidStart; } alias SYSTEM_ALARM_ACE* PSYSTEM_ALARM_ACE; struct ACCESS_ALLOWED_OBJECT_ACE { ACE_HEADER Header; ACCESS_MASK Mask; DWORD Flags; GUID ObjectType; GUID InheritedObjectType; DWORD SidStart; } alias ACCESS_ALLOWED_OBJECT_ACE* PACCESS_ALLOWED_OBJECT_ACE; struct ACCESS_DENIED_OBJECT_ACE { ACE_HEADER Header; ACCESS_MASK Mask; DWORD Flags; GUID ObjectType; GUID InheritedObjectType; DWORD SidStart; } alias ACCESS_DENIED_OBJECT_ACE* PACCESS_DENIED_OBJECT_ACE; struct SYSTEM_AUDIT_OBJECT_ACE { ACE_HEADER Header; ACCESS_MASK Mask; DWORD Flags; GUID ObjectType; GUID InheritedObjectType; DWORD SidStart; } alias SYSTEM_AUDIT_OBJECT_ACE* PSYSTEM_AUDIT_OBJECT_ACE; struct SYSTEM_ALARM_OBJECT_ACE { ACE_HEADER Header; ACCESS_MASK Mask; DWORD Flags; GUID ObjectType; GUID InheritedObjectType; DWORD SidStart; } alias SYSTEM_ALARM_OBJECT_ACE* PSYSTEM_ALARM_OBJECT_ACE; struct ACL { BYTE AclRevision; BYTE Sbz1; WORD AclSize; WORD AceCount; WORD Sbz2; } alias ACL* PACL; struct ACL_REVISION_INFORMATION { DWORD AclRevision; } struct ACL_SIZE_INFORMATION { DWORD AceCount; DWORD AclBytesInUse; DWORD AclBytesFree; } version (X86) { // ??? const SIZE_OF_80387_REGISTERS = 80; const CONTEXT_i386 = 0x010000; const CONTEXT_i486 = 0x010000; const CONTEXT_CONTROL = CONTEXT_i386 | 0x01; const CONTEXT_INTEGER = CONTEXT_i386 | 0x02; const CONTEXT_SEGMENTS = CONTEXT_i386 | 0x04; const CONTEXT_FLOATING_POINT = CONTEXT_i386 | 0x08; const CONTEXT_DEBUG_REGISTERS = CONTEXT_i386 | 0x10; const CONTEXT_EXTENDED_REGISTERS = CONTEXT_i386 | 0x20; const CONTEXT_FULL = CONTEXT_CONTROL | CONTEXT_INTEGER | CONTEXT_SEGMENTS; const MAXIMUM_SUPPORTED_EXTENSION = 512; struct FLOATING_SAVE_AREA { DWORD ControlWord; DWORD StatusWord; DWORD TagWord; DWORD ErrorOffset; DWORD ErrorSelector; DWORD DataOffset; DWORD DataSelector; BYTE[80] RegisterArea; DWORD Cr0NpxState; } struct CONTEXT { DWORD ContextFlags; DWORD Dr0; DWORD Dr1; DWORD Dr2; DWORD Dr3; DWORD Dr6; DWORD Dr7; FLOATING_SAVE_AREA FloatSave; DWORD SegGs; DWORD SegFs; DWORD SegEs; DWORD SegDs; DWORD Edi; DWORD Esi; DWORD Ebx; DWORD Edx; DWORD Ecx; DWORD Eax; DWORD Ebp; DWORD Eip; DWORD SegCs; DWORD EFlags; DWORD Esp; DWORD SegSs; BYTE[MAXIMUM_SUPPORTED_EXTENSION] ExtendedRegisters; } } else { static assert(false, "Unsupported CPU"); // Versions for PowerPC, Alpha, SHX, and MIPS removed. } alias CONTEXT* PCONTEXT, LPCONTEXT; struct EXCEPTION_RECORD { DWORD ExceptionCode; DWORD ExceptionFlags; EXCEPTION_RECORD* ExceptionRecord; PVOID ExceptionAddress; DWORD NumberParameters; DWORD[EXCEPTION_MAXIMUM_PARAMETERS] ExceptionInformation; } alias EXCEPTION_RECORD* PEXCEPTION_RECORD, LPEXCEPTION_RECORD; struct EXCEPTION_POINTERS { PEXCEPTION_RECORD ExceptionRecord; PCONTEXT ContextRecord; } alias EXCEPTION_POINTERS* PEXCEPTION_POINTERS, LPEXCEPTION_POINTERS; union LARGE_INTEGER { struct { uint LowPart; int HighPart; } long QuadPart; } alias LARGE_INTEGER* PLARGE_INTEGER; union ULARGE_INTEGER { struct { uint LowPart; uint HighPart; } ulong QuadPart; } alias ULARGE_INTEGER* PULARGE_INTEGER; alias LARGE_INTEGER LUID; alias LUID* PLUID; const LUID SYSTEM_LUID = { QuadPart:999 }; align(4) struct LUID_AND_ATTRIBUTES { LUID Luid; DWORD Attributes; } alias LUID_AND_ATTRIBUTES* PLUID_AND_ATTRIBUTES; struct PRIVILEGE_SET { DWORD PrivilegeCount; DWORD Control; LUID_AND_ATTRIBUTES _Privilege; LUID_AND_ATTRIBUTES* Privilege() { return &_Privilege; } } alias PRIVILEGE_SET* PPRIVILEGE_SET; struct SECURITY_ATTRIBUTES { DWORD nLength; LPVOID lpSecurityDescriptor; BOOL bInheritHandle; } alias SECURITY_ATTRIBUTES* PSECURITY_ATTRIBUTES, LPSECURITY_ATTRIBUTES; struct SECURITY_QUALITY_OF_SERVICE { DWORD Length; SECURITY_IMPERSONATION_LEVEL ImpersonationLevel; SECURITY_CONTEXT_TRACKING_MODE ContextTrackingMode; BOOLEAN EffectiveOnly; } alias SECURITY_QUALITY_OF_SERVICE* PSECURITY_QUALITY_OF_SERVICE; alias PVOID PACCESS_TOKEN; struct SE_IMPERSONATION_STATE { PACCESS_TOKEN Token; BOOLEAN CopyOnOpen; BOOLEAN EffectiveOnly; SECURITY_IMPERSONATION_LEVEL Level; } alias SE_IMPERSONATION_STATE* PSE_IMPERSONATION_STATE; struct SID_IDENTIFIER_AUTHORITY { BYTE[6] Value; } alias SID_IDENTIFIER_AUTHORITY* PSID_IDENTIFIER_AUTHORITY, LPSID_IDENTIFIER_AUTHORITY; alias PVOID PSID; struct SID { BYTE Revision; BYTE SubAuthorityCount; SID_IDENTIFIER_AUTHORITY IdentifierAuthority; DWORD _SubAuthority; DWORD* SubAuthority() { return &_SubAuthority; } } alias SID* PISID; struct SID_AND_ATTRIBUTES { PSID Sid; DWORD Attributes; } alias SID_AND_ATTRIBUTES* PSID_AND_ATTRIBUTES; struct TOKEN_SOURCE { CHAR[TOKEN_SOURCE_LENGTH] SourceName; LUID SourceIdentifier; } alias TOKEN_SOURCE* PTOKEN_SOURCE; struct TOKEN_CONTROL { LUID TokenId; LUID AuthenticationId; LUID ModifiedId; TOKEN_SOURCE TokenSource; } alias TOKEN_CONTROL* PTOKEN_CONTROL; struct TOKEN_DEFAULT_DACL { PACL DefaultDacl; } alias TOKEN_DEFAULT_DACL* PTOKEN_DEFAULT_DACL; struct TOKEN_GROUPS { DWORD GroupCount; SID_AND_ATTRIBUTES _Groups; SID_AND_ATTRIBUTES* Groups() { return &_Groups; } } alias TOKEN_GROUPS* PTOKEN_GROUPS, LPTOKEN_GROUPS; struct TOKEN_OWNER { PSID Owner; } alias TOKEN_OWNER* PTOKEN_OWNER; struct TOKEN_PRIMARY_GROUP { PSID PrimaryGroup; } alias TOKEN_PRIMARY_GROUP* PTOKEN_PRIMARY_GROUP; struct TOKEN_PRIVILEGES { DWORD PrivilegeCount; LUID_AND_ATTRIBUTES _Privileges; LUID_AND_ATTRIBUTES* Privileges() { return &_Privileges; } } alias TOKEN_PRIVILEGES* PTOKEN_PRIVILEGES, LPTOKEN_PRIVILEGES; enum TOKEN_TYPE { TokenPrimary = 1, TokenImpersonation } alias TOKEN_TYPE* PTOKEN_TYPE; struct TOKEN_STATISTICS { LUID TokenId; LUID AuthenticationId; LARGE_INTEGER ExpirationTime; TOKEN_TYPE TokenType; SECURITY_IMPERSONATION_LEVEL ImpersonationLevel; DWORD DynamicCharged; DWORD DynamicAvailable; DWORD GroupCount; DWORD PrivilegeCount; LUID ModifiedId; } alias TOKEN_STATISTICS* PTOKEN_STATISTICS; struct TOKEN_USER { SID_AND_ATTRIBUTES User; } alias TOKEN_USER* PTOKEN_USER; alias DWORD SECURITY_INFORMATION; alias SECURITY_INFORMATION* PSECURITY_INFORMATION; alias WORD SECURITY_DESCRIPTOR_CONTROL; alias SECURITY_DESCRIPTOR_CONTROL* PSECURITY_DESCRIPTOR_CONTROL; struct SECURITY_DESCRIPTOR { BYTE Revision; BYTE Sbz1; SECURITY_DESCRIPTOR_CONTROL Control; PSID Owner; PSID Group; PACL Sacl; PACL Dacl; } alias SECURITY_DESCRIPTOR* PSECURITY_DESCRIPTOR, PISECURITY_DESCRIPTOR; enum TOKEN_INFORMATION_CLASS { TokenUser = 1, TokenGroups, TokenPrivileges, TokenOwner, TokenPrimaryGroup, TokenDefaultDacl, TokenSource, TokenType, TokenImpersonationLevel, TokenStatistics, TokenRestrictedSids, TokenSessionId, TokenGroupsAndPrivileges, TokenSessionReference, TokenSandBoxInert, TokenAuditPolicy, TokenOrigin } enum SID_NAME_USE { SidTypeUser = 1, SidTypeGroup, SidTypeDomain, SidTypeAlias, SidTypeWellKnownGroup, SidTypeDeletedAccount, SidTypeInvalid, SidTypeUnknown, SidTypeComputer } alias SID_NAME_USE* PSID_NAME_USE; struct QUOTA_LIMITS { SIZE_T PagedPoolLimit; SIZE_T NonPagedPoolLimit; SIZE_T MinimumWorkingSetSize; SIZE_T MaximumWorkingSetSize; SIZE_T PagefileLimit; LARGE_INTEGER TimeLimit; } alias QUOTA_LIMITS* PQUOTA_LIMITS; struct IO_COUNTERS { ULONGLONG ReadOperationCount; ULONGLONG WriteOperationCount; ULONGLONG OtherOperationCount; ULONGLONG ReadTransferCount; ULONGLONG WriteTransferCount; ULONGLONG OtherTransferCount; } alias IO_COUNTERS* PIO_COUNTERS; struct FILE_NOTIFY_INFORMATION { DWORD NextEntryOffset; DWORD Action; DWORD FileNameLength; WCHAR _FileName; WCHAR* FileName() { return &_FileName; } } alias FILE_NOTIFY_INFORMATION* PFILE_NOTIFY_INFORMATION; struct TAPE_ERASE { DWORD Type; BOOLEAN Immediate; } alias TAPE_ERASE* PTAPE_ERASE; struct TAPE_GET_DRIVE_PARAMETERS { BOOLEAN ECC; BOOLEAN Compression; BOOLEAN DataPadding; BOOLEAN ReportSetmarks; DWORD DefaultBlockSize; DWORD MaximumBlockSize; DWORD MinimumBlockSize; DWORD MaximumPartitionCount; DWORD FeaturesLow; DWORD FeaturesHigh; DWORD EOTWarningZoneSize; } alias TAPE_GET_DRIVE_PARAMETERS* PTAPE_GET_DRIVE_PARAMETERS; struct TAPE_GET_MEDIA_PARAMETERS { LARGE_INTEGER Capacity; LARGE_INTEGER Remaining; DWORD BlockSize; DWORD PartitionCount; BOOLEAN WriteProtected; } alias TAPE_GET_MEDIA_PARAMETERS* PTAPE_GET_MEDIA_PARAMETERS; struct TAPE_GET_POSITION { ULONG Type; ULONG Partition; ULONG OffsetLow; ULONG OffsetHigh; } alias TAPE_GET_POSITION* PTAPE_GET_POSITION; struct TAPE_PREPARE { DWORD Operation; BOOLEAN Immediate; } alias TAPE_PREPARE* PTAPE_PREPARE; struct TAPE_SET_DRIVE_PARAMETERS { BOOLEAN ECC; BOOLEAN Compression; BOOLEAN DataPadding; BOOLEAN ReportSetmarks; ULONG EOTWarningZoneSize; } alias TAPE_SET_DRIVE_PARAMETERS* PTAPE_SET_DRIVE_PARAMETERS; struct TAPE_SET_MEDIA_PARAMETERS { ULONG BlockSize; } alias TAPE_SET_MEDIA_PARAMETERS* PTAPE_SET_MEDIA_PARAMETERS; struct TAPE_SET_POSITION { DWORD Method; DWORD Partition; LARGE_INTEGER Offset; BOOLEAN Immediate; } alias TAPE_SET_POSITION* PTAPE_SET_POSITION; struct TAPE_WRITE_MARKS { DWORD Type; DWORD Count; BOOLEAN Immediate; } alias TAPE_WRITE_MARKS* PTAPE_WRITE_MARKS; struct TAPE_CREATE_PARTITION { DWORD Method; DWORD Count; DWORD Size; } alias TAPE_CREATE_PARTITION* PTAPE_CREATE_PARTITION; struct MEMORY_BASIC_INFORMATION { PVOID BaseAddress; PVOID AllocationBase; DWORD AllocationProtect; DWORD RegionSize; DWORD State; DWORD Protect; DWORD Type; } alias MEMORY_BASIC_INFORMATION* PMEMORY_BASIC_INFORMATION; struct MESSAGE_RESOURCE_ENTRY { WORD Length; WORD Flags; BYTE _Text; BYTE* Text() { return &_Text; } } alias MESSAGE_RESOURCE_ENTRY* PMESSAGE_RESOURCE_ENTRY; struct MESSAGE_RESOURCE_BLOCK { DWORD LowId; DWORD HighId; DWORD OffsetToEntries; } alias MESSAGE_RESOURCE_BLOCK* PMESSAGE_RESOURCE_BLOCK; struct MESSAGE_RESOURCE_DATA { DWORD NumberOfBlocks; MESSAGE_RESOURCE_BLOCK _Blocks; MESSAGE_RESOURCE_BLOCK* Blocks() { return &_Blocks; } } alias MESSAGE_RESOURCE_DATA* PMESSAGE_RESOURCE_DATA; struct LIST_ENTRY { LIST_ENTRY* Flink; LIST_ENTRY* Blink; } alias LIST_ENTRY* PLIST_ENTRY; struct SINGLE_LIST_ENTRY { SINGLE_LIST_ENTRY* Next; } alias SINGLE_LIST_ENTRY SLIST_ENTRY; alias SINGLE_LIST_ENTRY* PSINGLE_LIST_ENTRY, PSLIST_ENTRY; union SLIST_HEADER { ULONGLONG Alignment; struct { SLIST_ENTRY Next; WORD Depth; WORD Sequence; } } alias SLIST_HEADER* PSLIST_HEADER; struct RTL_CRITICAL_SECTION_DEBUG { WORD Type; WORD CreatorBackTraceIndex; RTL_CRITICAL_SECTION* CriticalSection; LIST_ENTRY ProcessLocksList; DWORD EntryCount; DWORD ContentionCount; DWORD[2] Spare; } alias RTL_CRITICAL_SECTION_DEBUG* PRTL_CRITICAL_SECTION_DEBUG; struct RTL_CRITICAL_SECTION { PRTL_CRITICAL_SECTION_DEBUG DebugInfo; LONG LockCount; LONG RecursionCount; HANDLE OwningThread; HANDLE LockSemaphore; DWORD Reserved; } alias RTL_CRITICAL_SECTION* PRTL_CRITICAL_SECTION; struct EVENTLOGRECORD { DWORD Length; DWORD Reserved; DWORD RecordNumber; DWORD TimeGenerated; DWORD TimeWritten; DWORD EventID; WORD EventType; WORD NumStrings; WORD EventCategory; WORD ReservedFlags; DWORD ClosingRecordNumber; DWORD StringOffset; DWORD UserSidLength; DWORD UserSidOffset; DWORD DataLength; DWORD DataOffset; } alias EVENTLOGRECORD* PEVENTLOGRECORD; struct OSVERSIONINFOA { DWORD dwOSVersionInfoSize; DWORD dwMajorVersion; DWORD dwMinorVersion; DWORD dwBuildNumber; DWORD dwPlatformId; CHAR[128] szCSDVersion; } alias OSVERSIONINFOA* POSVERSIONINFOA, LPOSVERSIONINFOA; struct OSVERSIONINFOW { DWORD dwOSVersionInfoSize; DWORD dwMajorVersion; DWORD dwMinorVersion; DWORD dwBuildNumber; DWORD dwPlatformId; WCHAR[128] szCSDVersion; } alias OSVERSIONINFOW* POSVERSIONINFOW, LPOSVERSIONINFOW; struct OSVERSIONINFOEXA { DWORD dwOSVersionInfoSize; DWORD dwMajorVersion; DWORD dwMinorVersion; DWORD dwBuildNumber; DWORD dwPlatformId; CHAR[128] szCSDVersion; WORD wServicePackMajor; WORD wServicePackMinor; WORD wSuiteMask; BYTE wProductType; BYTE wReserved; } alias OSVERSIONINFOEXA* POSVERSIONINFOEXA, LPOSVERSIONINFOEXA; struct OSVERSIONINFOEXW { DWORD dwOSVersionInfoSize; DWORD dwMajorVersion; DWORD dwMinorVersion; DWORD dwBuildNumber; DWORD dwPlatformId; WCHAR[128] szCSDVersion; WORD wServicePackMajor; WORD wServicePackMinor; WORD wSuiteMask; BYTE wProductType; BYTE wReserved; } alias OSVERSIONINFOEXW* POSVERSIONINFOEXW, LPOSVERSIONINFOEXW; align(2) struct IMAGE_VXD_HEADER { WORD e32_magic; BYTE e32_border; BYTE e32_worder; DWORD e32_level; WORD e32_cpu; WORD e32_os; DWORD e32_ver; DWORD e32_mflags; DWORD e32_mpages; DWORD e32_startobj; DWORD e32_eip; DWORD e32_stackobj; DWORD e32_esp; DWORD e32_pagesize; DWORD e32_lastpagesize; DWORD e32_fixupsize; DWORD e32_fixupsum; DWORD e32_ldrsize; DWORD e32_ldrsum; DWORD e32_objtab; DWORD e32_objcnt; DWORD e32_objmap; DWORD e32_itermap; DWORD e32_rsrctab; DWORD e32_rsrccnt; DWORD e32_restab; DWORD e32_enttab; DWORD e32_dirtab; DWORD e32_dircnt; DWORD e32_fpagetab; DWORD e32_frectab; DWORD e32_impmod; DWORD e32_impmodcnt; DWORD e32_impproc; DWORD e32_pagesum; DWORD e32_datapage; DWORD e32_preload; DWORD e32_nrestab; DWORD e32_cbnrestab; DWORD e32_nressum; DWORD e32_autodata; DWORD e32_debuginfo; DWORD e32_debuglen; DWORD e32_instpreload; DWORD e32_instdemand; DWORD e32_heapsize; BYTE[12] e32_res3; DWORD e32_winresoff; DWORD e32_winreslen; WORD e32_devid; WORD e32_ddkver; } alias IMAGE_VXD_HEADER* PIMAGE_VXD_HEADER; align(4): struct IMAGE_FILE_HEADER { WORD Machine; WORD NumberOfSections; DWORD TimeDateStamp; DWORD PointerToSymbolTable; DWORD NumberOfSymbols; WORD SizeOfOptionalHeader; WORD Characteristics; } alias IMAGE_FILE_HEADER* PIMAGE_FILE_HEADER; // const IMAGE_SIZEOF_FILE_HEADER = IMAGE_FILE_HEADER.sizeof; struct IMAGE_DATA_DIRECTORY { DWORD VirtualAddress; DWORD Size; } alias IMAGE_DATA_DIRECTORY* PIMAGE_DATA_DIRECTORY; struct IMAGE_OPTIONAL_HEADER32 { WORD Magic; BYTE MajorLinkerVersion; BYTE MinorLinkerVersion; DWORD SizeOfCode; DWORD SizeOfInitializedData; DWORD SizeOfUninitializedData; DWORD AddressOfEntryPoint; DWORD BaseOfCode; DWORD BaseOfData; DWORD ImageBase; DWORD SectionAlignment; DWORD FileAlignment; WORD MajorOperatingSystemVersion; WORD MinorOperatingSystemVersion; WORD MajorImageVersion; WORD MinorImageVersion; WORD MajorSubsystemVersion; WORD MinorSubsystemVersion; DWORD Win32VersionValue; DWORD SizeOfImage; DWORD SizeOfHeaders; DWORD CheckSum; WORD Subsystem; WORD DllCharacteristics; DWORD SizeOfStackReserve; DWORD SizeOfStackCommit; DWORD SizeOfHeapReserve; DWORD SizeOfHeapCommit; DWORD LoaderFlags; DWORD NumberOfRvaAndSizes; IMAGE_DATA_DIRECTORY[IMAGE_NUMBEROF_DIRECTORY_ENTRIES] DataDirectory; } alias IMAGE_OPTIONAL_HEADER32* PIMAGE_OPTIONAL_HEADER32; struct IMAGE_OPTIONAL_HEADER64 { WORD Magic; BYTE MajorLinkerVersion; BYTE MinorLinkerVersion; DWORD SizeOfCode; DWORD SizeOfInitializedData; DWORD SizeOfUninitializedData; DWORD AddressOfEntryPoint; DWORD BaseOfCode; ULONGLONG ImageBase; DWORD SectionAlignment; DWORD FileAlignment; WORD MajorOperatingSystemVersion; WORD MinorOperatingSystemVersion; WORD MajorImageVersion; WORD MinorImageVersion; WORD MajorSubsystemVersion; WORD MinorSubsystemVersion; DWORD Win32VersionValue; DWORD SizeOfImage; DWORD SizeOfHeaders; DWORD CheckSum; WORD Subsystem; WORD DllCharacteristics; ULONGLONG SizeOfStackReserve; ULONGLONG SizeOfStackCommit; ULONGLONG SizeOfHeapReserve; ULONGLONG SizeOfHeapCommit; DWORD LoaderFlags; DWORD NumberOfRvaAndSizes; IMAGE_DATA_DIRECTORY[IMAGE_NUMBEROF_DIRECTORY_ENTRIES] DataDirectory; } alias IMAGE_OPTIONAL_HEADER64* PIMAGE_OPTIONAL_HEADER64; struct IMAGE_ROM_OPTIONAL_HEADER { WORD Magic; BYTE MajorLinkerVersion; BYTE MinorLinkerVersion; DWORD SizeOfCode; DWORD SizeOfInitializedData; DWORD SizeOfUninitializedData; DWORD AddressOfEntryPoint; DWORD BaseOfCode; DWORD BaseOfData; DWORD BaseOfBss; DWORD GprMask; DWORD[4] CprMask; DWORD GpValue; } alias IMAGE_ROM_OPTIONAL_HEADER* PIMAGE_ROM_OPTIONAL_HEADER; align(2): struct IMAGE_DOS_HEADER { WORD e_magic; WORD e_cblp; WORD e_cp; WORD e_crlc; WORD e_cparhdr; WORD e_minalloc; WORD e_maxalloc; WORD e_ss; WORD e_sp; WORD e_csum; WORD e_ip; WORD e_cs; WORD e_lfarlc; WORD e_ovno; WORD[4] e_res; WORD e_oemid; WORD e_oeminfo; WORD[10] e_res2; LONG e_lfanew; } alias IMAGE_DOS_HEADER* PIMAGE_DOS_HEADER; struct IMAGE_OS2_HEADER { WORD ne_magic; CHAR ne_ver; CHAR ne_rev; WORD ne_enttab; WORD ne_cbenttab; LONG ne_crc; WORD ne_flags; WORD ne_autodata; WORD ne_heap; WORD ne_stack; LONG ne_csip; LONG ne_sssp; WORD ne_cseg; WORD ne_cmod; WORD ne_cbnrestab; WORD ne_segtab; WORD ne_rsrctab; WORD ne_restab; WORD ne_modtab; WORD ne_imptab; LONG ne_nrestab; WORD ne_cmovent; WORD ne_align; WORD ne_cres; BYTE ne_exetyp; BYTE ne_flagsothers; WORD ne_pretthunks; WORD ne_psegrefbytes; WORD ne_swaparea; WORD ne_expver; } alias IMAGE_OS2_HEADER* PIMAGE_OS2_HEADER; align(4) struct IMAGE_NT_HEADERS32 { DWORD Signature; IMAGE_FILE_HEADER FileHeader; IMAGE_OPTIONAL_HEADER OptionalHeader; } alias IMAGE_NT_HEADERS32* PIMAGE_NT_HEADERS32; align(4) struct IMAGE_NT_HEADERS64 { DWORD Signature; IMAGE_FILE_HEADER FileHeader; IMAGE_OPTIONAL_HEADER OptionalHeader; } alias IMAGE_NT_HEADERS64* PIMAGE_NT_HEADERS64; struct IMAGE_ROM_HEADERS { IMAGE_FILE_HEADER FileHeader; IMAGE_ROM_OPTIONAL_HEADER OptionalHeader; } alias IMAGE_ROM_HEADERS* PIMAGE_ROM_HEADERS; struct IMAGE_SECTION_HEADER { BYTE[IMAGE_SIZEOF_SHORT_NAME] Name; union _Misc { DWORD PhysicalAddress; DWORD VirtualSize; } _Misc Misc; DWORD VirtualAddress; DWORD SizeOfRawData; DWORD PointerToRawData; DWORD PointerToRelocations; DWORD PointerToLinenumbers; WORD NumberOfRelocations; WORD NumberOfLinenumbers; DWORD Characteristics; } alias IMAGE_SECTION_HEADER* PIMAGE_SECTION_HEADER; struct IMAGE_SYMBOL { union _N { BYTE[8] ShortName; struct Name { DWORD Short; DWORD Long; } PBYTE[2] LongName; } _N N; DWORD Value; SHORT SectionNumber; WORD Type; BYTE StorageClass; BYTE NumberOfAuxSymbols; } alias IMAGE_SYMBOL* PIMAGE_SYMBOL; union IMAGE_AUX_SYMBOL { struct _Sym { DWORD TagIndex; union _Misc { struct _LnSz { WORD Linenumber; WORD Size; } _LnSz LnSz; DWORD TotalSize; } _Misc Misc; union _FcnAry { struct _Function { DWORD PointerToLinenumber; DWORD PointerToNextFunction; } _Function Function; struct _Array { WORD[4] Dimension; } _Array Array; } _FcnAry FcnAry; WORD TvIndex; } _Sym Sym; struct _File { BYTE[IMAGE_SIZEOF_SYMBOL] Name; } _File File; struct _Section { DWORD Length; WORD NumberOfRelocations; WORD NumberOfLinenumbers; DWORD CheckSum; SHORT Number; BYTE Selection; } _Section Section; } alias IMAGE_AUX_SYMBOL* PIMAGE_AUX_SYMBOL; struct IMAGE_COFF_SYMBOLS_HEADER { DWORD NumberOfSymbols; DWORD LvaToFirstSymbol; DWORD NumberOfLinenumbers; DWORD LvaToFirstLinenumber; DWORD RvaToFirstByteOfCode; DWORD RvaToLastByteOfCode; DWORD RvaToFirstByteOfData; DWORD RvaToLastByteOfData; } alias IMAGE_COFF_SYMBOLS_HEADER* PIMAGE_COFF_SYMBOLS_HEADER; struct IMAGE_RELOCATION { union { DWORD VirtualAddress; DWORD RelocCount; } DWORD SymbolTableIndex; WORD Type; } alias IMAGE_RELOCATION* PIMAGE_RELOCATION; align(4) struct IMAGE_BASE_RELOCATION { DWORD VirtualAddress; DWORD SizeOfBlock; } alias IMAGE_BASE_RELOCATION* PIMAGE_BASE_RELOCATION; align(2) struct IMAGE_LINENUMBER { union _Type { DWORD SymbolTableIndex; DWORD VirtualAddress; } _Type Type; WORD Linenumber; } alias IMAGE_LINENUMBER* PIMAGE_LINENUMBER; align(4): struct IMAGE_ARCHIVE_MEMBER_HEADER { BYTE[16] Name; BYTE[12] Date; BYTE[6] UserID; BYTE[6] GroupID; BYTE[8] Mode; BYTE[10] Size; BYTE[2] EndHeader; } alias IMAGE_ARCHIVE_MEMBER_HEADER* PIMAGE_ARCHIVE_MEMBER_HEADER; struct IMAGE_EXPORT_DIRECTORY { DWORD Characteristics; DWORD TimeDateStamp; WORD MajorVersion; WORD MinorVersion; DWORD Name; DWORD Base; DWORD NumberOfFunctions; DWORD NumberOfNames; DWORD AddressOfFunctions; DWORD AddressOfNames; DWORD AddressOfNameOrdinals; } alias IMAGE_EXPORT_DIRECTORY* PIMAGE_EXPORT_DIRECTORY; struct IMAGE_IMPORT_BY_NAME { WORD Hint; BYTE _Name; BYTE* Name() { return &_Name; } } alias IMAGE_IMPORT_BY_NAME* PIMAGE_IMPORT_BY_NAME; struct IMAGE_THUNK_DATA32 { union _u1 { DWORD ForwarderString; DWORD Function; DWORD Ordinal; DWORD AddressOfData; } _u1 u1; } alias IMAGE_THUNK_DATA32* PIMAGE_THUNK_DATA32; struct IMAGE_THUNK_DATA64 { union _u1 { ULONGLONG ForwarderString; ULONGLONG Function; ULONGLONG Ordinal; ULONGLONG AddressOfData; } _u1 u1; } alias IMAGE_THUNK_DATA64* PIMAGE_THUNK_DATA64; struct IMAGE_IMPORT_DESCRIPTOR { union { DWORD Characteristics; DWORD OriginalFirstThunk; } DWORD TimeDateStamp; DWORD ForwarderChain; DWORD Name; DWORD FirstThunk; } alias IMAGE_IMPORT_DESCRIPTOR* PIMAGE_IMPORT_DESCRIPTOR; struct IMAGE_BOUND_IMPORT_DESCRIPTOR { DWORD TimeDateStamp; WORD OffsetModuleName; WORD NumberOfModuleForwarderRefs; } alias IMAGE_BOUND_IMPORT_DESCRIPTOR* PIMAGE_BOUND_IMPORT_DESCRIPTOR; struct IMAGE_BOUND_FORWARDER_REF { DWORD TimeDateStamp; WORD OffsetModuleName; WORD Reserved; } alias IMAGE_BOUND_FORWARDER_REF* PIMAGE_BOUND_FORWARDER_REF; struct IMAGE_TLS_DIRECTORY32 { DWORD StartAddressOfRawData; DWORD EndAddressOfRawData; DWORD AddressOfIndex; DWORD AddressOfCallBacks; DWORD SizeOfZeroFill; DWORD Characteristics; } alias IMAGE_TLS_DIRECTORY32* PIMAGE_TLS_DIRECTORY32; struct IMAGE_TLS_DIRECTORY64 { ULONGLONG StartAddressOfRawData; ULONGLONG EndAddressOfRawData; ULONGLONG AddressOfIndex; ULONGLONG AddressOfCallBacks; DWORD SizeOfZeroFill; DWORD Characteristics; } alias IMAGE_TLS_DIRECTORY64* PIMAGE_TLS_DIRECTORY64; struct IMAGE_RESOURCE_DIRECTORY { DWORD Characteristics; DWORD TimeDateStamp; WORD MajorVersion; WORD MinorVersion; WORD NumberOfNamedEntries; WORD NumberOfIdEntries; } alias IMAGE_RESOURCE_DIRECTORY* PIMAGE_RESOURCE_DIRECTORY; struct IMAGE_RESOURCE_DIRECTORY_ENTRY { union { /+struct { DWORD NameOffset:31; DWORD NameIsString:1; }+/ DWORD Name; WORD Id; } DWORD OffsetToData; /+struct { DWORD OffsetToDirectory:31; DWORD DataIsDirectory:1; }+/ uint NameOffset() { return Name & 0x7FFFFFFF; } bool NameIsString() { return cast(bool)(Name & 0x80000000); } uint OffsetToDirectory() { return OffsetToData & 0x7FFFFFFF; } bool DataIsDirectory() { return cast(bool)(OffsetToData & 0x80000000); } uint NameOffset(uint n) { Name = (Name & 0x80000000) | (n & 0x7FFFFFFF); return n & 0x7FFFFFFF; } bool NameIsString(bool n) { Name = (Name & 0x7FFFFFFF) | (n << 31); return n; } uint OffsetToDirectory(uint o) { OffsetToData = (OffsetToData & 0x80000000) | (o & 0x7FFFFFFF); return o & 0x7FFFFFFF; } bool DataIsDirectory(bool d) { OffsetToData = (OffsetToData & 0x7FFFFFFF) | (d << 31); return d; } } alias IMAGE_RESOURCE_DIRECTORY_ENTRY* PIMAGE_RESOURCE_DIRECTORY_ENTRY; struct IMAGE_RESOURCE_DIRECTORY_STRING { WORD Length; CHAR _NameString; CHAR* NameString() { return &_NameString; } } alias IMAGE_RESOURCE_DIRECTORY_STRING* PIMAGE_RESOURCE_DIRECTORY_STRING; struct IMAGE_RESOURCE_DIR_STRING_U { WORD Length; WCHAR _NameString; WCHAR* NameString() { return &_NameString; } } alias IMAGE_RESOURCE_DIR_STRING_U* PIMAGE_RESOURCE_DIR_STRING_U; struct IMAGE_RESOURCE_DATA_ENTRY { DWORD OffsetToData; DWORD Size; DWORD CodePage; DWORD Reserved; } alias IMAGE_RESOURCE_DATA_ENTRY* PIMAGE_RESOURCE_DATA_ENTRY; struct IMAGE_LOAD_CONFIG_DIRECTORY { DWORD Characteristics; DWORD TimeDateStamp; WORD MajorVersion; WORD MinorVersion; DWORD GlobalFlagsClear; DWORD GlobalFlagsSet; DWORD CriticalSectionDefaultTimeout; DWORD DeCommitFreeBlockThreshold; DWORD DeCommitTotalFreeThreshold; PVOID LockPrefixTable; DWORD MaximumAllocationSize; DWORD VirtualMemoryThreshold; DWORD ProcessHeapFlags; DWORD[4] Reserved; } alias IMAGE_LOAD_CONFIG_DIRECTORY* PIMAGE_LOAD_CONFIG_DIRECTORY; struct IMAGE_LOAD_CONFIG_DIRECTORY64 { DWORD Characteristics; DWORD TimeDateStamp; WORD MajorVersion; WORD MinorVersion; DWORD GlobalFlagsClear; DWORD GlobalFlagsSet; DWORD CriticalSectionDefaultTimeout; ULONGLONG DeCommitFreeBlockThreshold; ULONGLONG DeCommitTotalFreeThreshold; ULONGLONG LockPrefixTable; ULONGLONG MaximumAllocationSize; ULONGLONG VirtualMemoryThreshold; ULONGLONG ProcessAffinityMask; DWORD ProcessHeapFlags; WORD CSDFlags; WORD Reserved1; ULONGLONG EditList; DWORD[2] Reserved; } alias IMAGE_LOAD_CONFIG_DIRECTORY64* PIMAGE_LOAD_CONFIG_DIRECTORY64; struct IMAGE_RUNTIME_FUNCTION_ENTRY { DWORD BeginAddress; DWORD EndAddress; PVOID ExceptionHandler; PVOID HandlerData; DWORD PrologEndAddress; } alias IMAGE_RUNTIME_FUNCTION_ENTRY* PIMAGE_RUNTIME_FUNCTION_ENTRY; struct IMAGE_CE_RUNTIME_FUNCTION_ENTRY { uint FuncStart; union { ubyte PrologLen; uint _bf; } /+ unsigned int FuncLen:22; unsigned int ThirtyTwoBit:1; unsigned int ExceptionFlag:1; +/ uint FuncLen() { return (_bf >> 8) & 0x3FFFFF; } bool ThirtyTwoBit() { return cast(bool)(_bf & 0x40000000); } bool ExceptionFlag() { return cast(bool)(_bf & 0x80000000); } uint FuncLen(uint f) { _bf = (_bf & ~0x3FFFFF00) | ((f & 0x3FFFFF) << 8); return f & 0x3FFFFF; } bool ThirtyTwoBit(bool t) { _bf = (_bf & ~0x40000000) | (t << 30); return t; } bool ExceptionFlag(bool e) { _bf = (_bf & ~0x80000000) | (e << 31); return e; } } alias IMAGE_CE_RUNTIME_FUNCTION_ENTRY* PIMAGE_CE_RUNTIME_FUNCTION_ENTRY; struct IMAGE_DEBUG_DIRECTORY { DWORD Characteristics; DWORD TimeDateStamp; WORD MajorVersion; WORD MinorVersion; DWORD Type; DWORD SizeOfData; DWORD AddressOfRawData; DWORD PointerToRawData; } alias IMAGE_DEBUG_DIRECTORY* PIMAGE_DEBUG_DIRECTORY; struct FPO_DATA { DWORD ulOffStart; DWORD cbProcSize; DWORD cdwLocals; WORD cdwParams; ubyte cbProlog; ubyte _bf; /+ WORD cbRegs:3; WORD fHasSEH:1; WORD fUseBP:1; WORD reserved:1; WORD cbFrame:2; +/ ubyte cbRegs() { return cast(ubyte)(_bf & 0x07); } bool fHasSEH() { return cast(bool)(_bf & 0x08); } bool fUseBP() { return cast(bool)(_bf & 0x10); } bool reserved() { return cast(bool)(_bf & 0x20); } ubyte cbFrame() { return cast(ubyte)(_bf >> 6); } ubyte cbRegs(ubyte c) { _bf = cast(ubyte) ((_bf & ~0x07) | (c & 0x07)); return cast(ubyte)(c & 0x07); } bool fHasSEH(bool f) { _bf = cast(ubyte)((_bf & ~0x08) | (f << 3)); return f; } bool fUseBP(bool f) { _bf = cast(ubyte)((_bf & ~0x10) | (f << 4)); return f; } bool reserved(bool r) { _bf = cast(ubyte)((_bf & ~0x20) | (r << 5)); return r; } ubyte cbFrame(ubyte c) { _bf = cast(ubyte) ((_bf & ~0xC0) | ((c & 0x03) << 6)); return cast(ubyte)(c & 0x03); } } alias FPO_DATA* PFPO_DATA; struct IMAGE_DEBUG_MISC { DWORD DataType; DWORD Length; BOOLEAN Unicode; BYTE[3] Reserved; BYTE _Data; BYTE* Data() { return &_Data; } } alias IMAGE_DEBUG_MISC* PIMAGE_DEBUG_MISC; struct IMAGE_FUNCTION_ENTRY { DWORD StartingAddress; DWORD EndingAddress; DWORD EndOfPrologue; } alias IMAGE_FUNCTION_ENTRY* PIMAGE_FUNCTION_ENTRY; struct IMAGE_FUNCTION_ENTRY64 { ULONGLONG StartingAddress; ULONGLONG EndingAddress; union { ULONGLONG EndOfPrologue; ULONGLONG UnwindInfoAddress; } } alias IMAGE_FUNCTION_ENTRY64* PIMAGE_FUNCTION_ENTRY64; struct IMAGE_SEPARATE_DEBUG_HEADER { WORD Signature; WORD Flags; WORD Machine; WORD Characteristics; DWORD TimeDateStamp; DWORD CheckSum; DWORD ImageBase; DWORD SizeOfImage; DWORD NumberOfSections; DWORD ExportedNamesSize; DWORD DebugDirectorySize; DWORD SectionAlignment; DWORD[2] Reserved; } alias IMAGE_SEPARATE_DEBUG_HEADER* PIMAGE_SEPARATE_DEBUG_HEADER; enum SERVICE_NODE_TYPE { DriverType = SERVICE_KERNEL_DRIVER, FileSystemType = SERVICE_FILE_SYSTEM_DRIVER, Win32ServiceOwnProcess = SERVICE_WIN32_OWN_PROCESS, Win32ServiceShareProcess = SERVICE_WIN32_SHARE_PROCESS, AdapterType = SERVICE_ADAPTER, RecognizerType = SERVICE_RECOGNIZER_DRIVER } enum SERVICE_LOAD_TYPE { BootLoad = SERVICE_BOOT_START, SystemLoad = SERVICE_SYSTEM_START, AutoLoad = SERVICE_AUTO_START, DemandLoad = SERVICE_DEMAND_START, DisableLoad = SERVICE_DISABLED } enum SERVICE_ERROR_TYPE { IgnoreError = SERVICE_ERROR_IGNORE, NormalError = SERVICE_ERROR_NORMAL, SevereError = SERVICE_ERROR_SEVERE, CriticalError = SERVICE_ERROR_CRITICAL } alias SERVICE_ERROR_TYPE _CM_ERROR_CONTROL_TYPE; //DAC: According to MSJ, 'UnderTheHood', May 1996, this // structure is not documented in any official Microsoft header file. alias void EXCEPTION_REGISTRATION_RECORD; align: struct NT_TIB { EXCEPTION_REGISTRATION_RECORD *ExceptionList; PVOID StackBase; PVOID StackLimit; PVOID SubSystemTib; union { PVOID FiberData; DWORD Version; } PVOID ArbitraryUserPointer; NT_TIB *Self; } alias NT_TIB* PNT_TIB; struct REPARSE_DATA_BUFFER { DWORD ReparseTag; WORD ReparseDataLength; WORD Reserved; union { struct _GenericReparseBuffer { BYTE _DataBuffer; BYTE* DataBuffer() { return &_DataBuffer; } } _GenericReparseBuffer GenericReparseBuffer; struct _SymbolicLinkReparseBuffer { WORD SubstituteNameOffset; WORD SubstituteNameLength; WORD PrintNameOffset; WORD PrintNameLength; // ??? This is in MinGW, but absent in MSDN docs ULONG Flags; WCHAR _PathBuffer; WCHAR* PathBuffer() { return &_PathBuffer; } } _SymbolicLinkReparseBuffer SymbolicLinkReparseBuffer; struct _MountPointReparseBuffer { WORD SubstituteNameOffset; WORD SubstituteNameLength; WORD PrintNameOffset; WORD PrintNameLength; WCHAR _PathBuffer; WCHAR* PathBuffer() { return &_PathBuffer; } } _MountPointReparseBuffer MountPointReparseBuffer; } } alias REPARSE_DATA_BUFFER *PREPARSE_DATA_BUFFER; struct REPARSE_GUID_DATA_BUFFER { DWORD ReparseTag; WORD ReparseDataLength; WORD Reserved; GUID ReparseGuid; struct _GenericReparseBuffer { BYTE _DataBuffer; BYTE* DataBuffer() { return &_DataBuffer; } } _GenericReparseBuffer GenericReparseBuffer; } alias REPARSE_GUID_DATA_BUFFER* PREPARSE_GUID_DATA_BUFFER; const size_t REPARSE_DATA_BUFFER_HEADER_SIZE = REPARSE_DATA_BUFFER.GenericReparseBuffer.offsetof, REPARSE_GUID_DATA_BUFFER_HEADER_SIZE = REPARSE_GUID_DATA_BUFFER.GenericReparseBuffer.offsetof, MAXIMUM_REPARSE_DATA_BUFFER_SIZE = 16384; struct REPARSE_POINT_INFORMATION { WORD ReparseDataLength; WORD UnparsedNameLength; } alias REPARSE_POINT_INFORMATION* PREPARSE_POINT_INFORMATION; union FILE_SEGMENT_ELEMENT { PVOID64 Buffer; ULONGLONG Alignment; } alias FILE_SEGMENT_ELEMENT* PFILE_SEGMENT_ELEMENT; // JOBOBJECT_BASIC_LIMIT_INFORMATION.LimitFlags constants const DWORD JOB_OBJECT_LIMIT_WORKINGSET = 0x0001, JOB_OBJECT_LIMIT_PROCESS_TIME = 0x0002, JOB_OBJECT_LIMIT_JOB_TIME = 0x0004, JOB_OBJECT_LIMIT_ACTIVE_PROCESS = 0x0008, JOB_OBJECT_LIMIT_AFFINITY = 0x0010, JOB_OBJECT_LIMIT_PRIORITY_CLASS = 0x0020, JOB_OBJECT_LIMIT_PRESERVE_JOB_TIME = 0x0040, JOB_OBJECT_LIMIT_SCHEDULING_CLASS = 0x0080, JOB_OBJECT_LIMIT_PROCESS_MEMORY = 0x0100, JOB_OBJECT_LIMIT_JOB_MEMORY = 0x0200, JOB_OBJECT_LIMIT_DIE_ON_UNHANDLED_EXCEPTION = 0x0400, JOB_OBJECT_BREAKAWAY_OK = 0x0800, JOB_OBJECT_SILENT_BREAKAWAY = 0x1000; // JOBOBJECT_BASIC_UI_RESTRICTIONS.UIRestrictionsClass constants const DWORD JOB_OBJECT_UILIMIT_HANDLES = 0x0001, JOB_OBJECT_UILIMIT_READCLIPBOARD = 0x0002, JOB_OBJECT_UILIMIT_WRITECLIPBOARD = 0x0004, JOB_OBJECT_UILIMIT_SYSTEMPARAMETERS = 0x0008, JOB_OBJECT_UILIMIT_DISPLAYSETTINGS = 0x0010, JOB_OBJECT_UILIMIT_GLOBALATOMS = 0x0020, JOB_OBJECT_UILIMIT_DESKTOP = 0x0040, JOB_OBJECT_UILIMIT_EXITWINDOWS = 0x0080; // JOBOBJECT_SECURITY_LIMIT_INFORMATION.SecurityLimitFlags constants const DWORD JOB_OBJECT_SECURITY_NO_ADMIN = 0x0001, JOB_OBJECT_SECURITY_RESTRICTED_TOKEN = 0x0002, JOB_OBJECT_SECURITY_ONLY_TOKEN = 0x0004, JOB_OBJECT_SECURITY_FILTER_TOKENS = 0x0008; // JOBOBJECT_END_OF_JOB_TIME_INFORMATION.EndOfJobTimeAction constants enum : DWORD { JOB_OBJECT_TERMINATE_AT_END_OF_JOB, JOB_OBJECT_POST_AT_END_OF_JOB } enum : DWORD { JOB_OBJECT_MSG_END_OF_JOB_TIME = 1, JOB_OBJECT_MSG_END_OF_PROCESS_TIME, JOB_OBJECT_MSG_ACTIVE_PROCESS_LIMIT, JOB_OBJECT_MSG_ACTIVE_PROCESS_ZERO, JOB_OBJECT_MSG_NEW_PROCESS, JOB_OBJECT_MSG_EXIT_PROCESS, JOB_OBJECT_MSG_ABNORMAL_EXIT_PROCESS, JOB_OBJECT_MSG_PROCESS_MEMORY_LIMIT, JOB_OBJECT_MSG_JOB_MEMORY_LIMIT } enum JOBOBJECTINFOCLASS { JobObjectBasicAccountingInformation = 1, JobObjectBasicLimitInformation, JobObjectBasicProcessIdList, JobObjectBasicUIRestrictions, JobObjectSecurityLimitInformation, JobObjectEndOfJobTimeInformation, JobObjectAssociateCompletionPortInformation, JobObjectBasicAndIoAccountingInformation, JobObjectExtendedLimitInformation, JobObjectJobSetInformation, MaxJobObjectInfoClass } struct JOBOBJECT_BASIC_ACCOUNTING_INFORMATION { LARGE_INTEGER TotalUserTime; LARGE_INTEGER TotalKernelTime; LARGE_INTEGER ThisPeriodTotalUserTime; LARGE_INTEGER ThisPeriodTotalKernelTime; DWORD TotalPageFaultCount; DWORD TotalProcesses; DWORD ActiveProcesses; DWORD TotalTerminatedProcesses; } alias JOBOBJECT_BASIC_ACCOUNTING_INFORMATION* PJOBOBJECT_BASIC_ACCOUNTING_INFORMATION; struct JOBOBJECT_BASIC_LIMIT_INFORMATION { LARGE_INTEGER PerProcessUserTimeLimit; LARGE_INTEGER PerJobUserTimeLimit; DWORD LimitFlags; SIZE_T MinimumWorkingSetSize; SIZE_T MaximumWorkingSetSize; DWORD ActiveProcessLimit; ULONG_PTR Affinity; DWORD PriorityClass; DWORD SchedulingClass; } alias JOBOBJECT_BASIC_LIMIT_INFORMATION* PJOBOBJECT_BASIC_LIMIT_INFORMATION; struct JOBOBJECT_BASIC_PROCESS_ID_LIST { DWORD NumberOfAssignedProcesses; DWORD NumberOfProcessIdsInList; ULONG_PTR _ProcessIdList; ULONG_PTR* ProcessIdList() { return &_ProcessIdList; } } alias JOBOBJECT_BASIC_PROCESS_ID_LIST* PJOBOBJECT_BASIC_PROCESS_ID_LIST; struct JOBOBJECT_BASIC_UI_RESTRICTIONS { DWORD UIRestrictionsClass; } alias JOBOBJECT_BASIC_UI_RESTRICTIONS* PJOBOBJECT_BASIC_UI_RESTRICTIONS; struct JOBOBJECT_SECURITY_LIMIT_INFORMATION { DWORD SecurityLimitFlags; HANDLE JobToken; PTOKEN_GROUPS SidsToDisable; PTOKEN_PRIVILEGES PrivilegesToDelete; PTOKEN_GROUPS RestrictedSids; } alias JOBOBJECT_SECURITY_LIMIT_INFORMATION* PJOBOBJECT_SECURITY_LIMIT_INFORMATION; struct JOBOBJECT_END_OF_JOB_TIME_INFORMATION { DWORD EndOfJobTimeAction; } alias JOBOBJECT_END_OF_JOB_TIME_INFORMATION* PJOBOBJECT_END_OF_JOB_TIME_INFORMATION; struct JOBOBJECT_ASSOCIATE_COMPLETION_PORT { PVOID CompletionKey; HANDLE CompletionPort; } alias JOBOBJECT_ASSOCIATE_COMPLETION_PORT* PJOBOBJECT_ASSOCIATE_COMPLETION_PORT; struct JOBOBJECT_BASIC_AND_IO_ACCOUNTING_INFORMATION { JOBOBJECT_BASIC_ACCOUNTING_INFORMATION BasicInfo; IO_COUNTERS IoInfo; } alias JOBOBJECT_BASIC_AND_IO_ACCOUNTING_INFORMATION *PJOBOBJECT_BASIC_AND_IO_ACCOUNTING_INFORMATION; struct JOBOBJECT_EXTENDED_LIMIT_INFORMATION { JOBOBJECT_BASIC_LIMIT_INFORMATION BasicLimitInformation; IO_COUNTERS IoInfo; SIZE_T ProcessMemoryLimit; SIZE_T JobMemoryLimit; SIZE_T PeakProcessMemoryUsed; SIZE_T PeakJobMemoryUsed; } alias JOBOBJECT_EXTENDED_LIMIT_INFORMATION* PJOBOBJECT_EXTENDED_LIMIT_INFORMATION; struct JOBOBJECT_JOBSET_INFORMATION { DWORD MemberLevel; } alias JOBOBJECT_JOBSET_INFORMATION* PJOBOBJECT_JOBSET_INFORMATION; // MinGW: Making these defines conditional on WINVER will break ddk includes //static if (WINVER >= 0x0500) { const DWORD ES_SYSTEM_REQUIRED = 0x00000001, ES_DISPLAY_REQUIRED = 0x00000002, ES_USER_PRESENT = 0x00000004, ES_CONTINUOUS = 0x80000000; enum LATENCY_TIME { LT_DONT_CARE, LT_LOWEST_LATENCY } alias LATENCY_TIME* PLATENCY_TIME; enum SYSTEM_POWER_STATE { PowerSystemUnspecified, PowerSystemWorking, PowerSystemSleeping1, PowerSystemSleeping2, PowerSystemSleeping3, PowerSystemHibernate, PowerSystemShutdown, PowerSystemMaximum } alias SYSTEM_POWER_STATE* PSYSTEM_POWER_STATE; const POWER_SYSTEM_MAXIMUM = SYSTEM_POWER_STATE.PowerSystemMaximum; enum POWER_ACTION { PowerActionNone, PowerActionReserved, PowerActionSleep, PowerActionHibernate, PowerActionShutdown, PowerActionShutdownReset, PowerActionShutdownOff, PowerActionWarmEject } alias POWER_ACTION* PPOWER_ACTION; static if (WINVER >= 0x600) { enum SYSTEM_POWER_CONDITION { PoAc, PoDc, PoHot, PoConditionMaximum } alias SYSTEM_POWER_CONDITION* PSYSTEM_POWER_CONDITION; } enum DEVICE_POWER_STATE { PowerDeviceUnspecified, PowerDeviceD0, PowerDeviceD1, PowerDeviceD2, PowerDeviceD3, PowerDeviceMaximum } alias DEVICE_POWER_STATE* PDEVICE_POWER_STATE; align(4): struct BATTERY_REPORTING_SCALE { DWORD Granularity; DWORD Capacity; } alias BATTERY_REPORTING_SCALE* PBATTERY_REPORTING_SCALE; struct POWER_ACTION_POLICY { POWER_ACTION Action; ULONG Flags; ULONG EventCode; } alias POWER_ACTION_POLICY* PPOWER_ACTION_POLICY; // POWER_ACTION_POLICY.Flags constants const ULONG POWER_ACTION_QUERY_ALLOWED = 0x00000001, POWER_ACTION_UI_ALLOWED = 0x00000002, POWER_ACTION_OVERRIDE_APPS = 0x00000004, POWER_ACTION_LIGHTEST_FIRST = 0x10000000, POWER_ACTION_LOCK_CONSOLE = 0x20000000, POWER_ACTION_DISABLE_WAKES = 0x40000000, POWER_ACTION_CRITICAL = 0x80000000; // POWER_ACTION_POLICY.EventCode constants const ULONG POWER_LEVEL_USER_NOTIFY_TEXT = 0x00000001, POWER_LEVEL_USER_NOTIFY_SOUND = 0x00000002, POWER_LEVEL_USER_NOTIFY_EXEC = 0x00000004, POWER_USER_NOTIFY_BUTTON = 0x00000008, POWER_USER_NOTIFY_SHUTDOWN = 0x00000010, POWER_FORCE_TRIGGER_RESET = 0x80000000; const size_t DISCHARGE_POLICY_CRITICAL = 0, DISCHARGE_POLICY_LOW = 1, NUM_DISCHARGE_POLICIES = 4; enum : BYTE { PO_THROTTLE_NONE, PO_THROTTLE_CONSTANT, PO_THROTTLE_DEGRADE, PO_THROTTLE_ADAPTIVE, PO_THROTTLE_MAXIMUM } struct SYSTEM_POWER_LEVEL { BOOLEAN Enable; UCHAR[3] Spare; ULONG BatteryLevel; POWER_ACTION_POLICY PowerPolicy; SYSTEM_POWER_STATE MinSystemState; } alias SYSTEM_POWER_LEVEL* PSYSTEM_POWER_LEVEL; struct SYSTEM_POWER_POLICY { ULONG Revision; POWER_ACTION_POLICY PowerButton; POWER_ACTION_POLICY SleepButton; POWER_ACTION_POLICY LidClose; SYSTEM_POWER_STATE LidOpenWake; ULONG Reserved; POWER_ACTION_POLICY Idle; ULONG IdleTimeout; UCHAR IdleSensitivity; UCHAR DynamicThrottle; UCHAR[2] Spare2; SYSTEM_POWER_STATE MinSleep; SYSTEM_POWER_STATE MaxSleep; SYSTEM_POWER_STATE ReducedLatencySleep; ULONG WinLogonFlags; ULONG Spare3; ULONG DozeS4Timeout; ULONG BroadcastCapacityResolution; SYSTEM_POWER_LEVEL[NUM_DISCHARGE_POLICIES] DischargePolicy; ULONG VideoTimeout; BOOLEAN VideoDimDisplay; ULONG[3] VideoReserved; ULONG SpindownTimeout; BOOLEAN OptimizeForPower; UCHAR FanThrottleTolerance; UCHAR ForcedThrottle; UCHAR MinThrottle; POWER_ACTION_POLICY OverThrottled; } alias SYSTEM_POWER_POLICY* PSYSTEM_POWER_POLICY; struct SYSTEM_POWER_CAPABILITIES { BOOLEAN PowerButtonPresent; BOOLEAN SleepButtonPresent; BOOLEAN LidPresent; BOOLEAN SystemS1; BOOLEAN SystemS2; BOOLEAN SystemS3; BOOLEAN SystemS4; BOOLEAN SystemS5; BOOLEAN HiberFilePresent; BOOLEAN FullWake; BOOLEAN VideoDimPresent; BOOLEAN ApmPresent; BOOLEAN UpsPresent; BOOLEAN ThermalControl; BOOLEAN ProcessorThrottle; UCHAR ProcessorMinThrottle; UCHAR ProcessorMaxThrottle; UCHAR[4] spare2; BOOLEAN DiskSpinDown; UCHAR[8] spare3; BOOLEAN SystemBatteriesPresent; BOOLEAN BatteriesAreShortTerm; BATTERY_REPORTING_SCALE[3] BatteryScale; SYSTEM_POWER_STATE AcOnLineWake; SYSTEM_POWER_STATE SoftLidWake; SYSTEM_POWER_STATE RtcWake; SYSTEM_POWER_STATE MinDeviceWakeState; SYSTEM_POWER_STATE DefaultLowLatencyWake; } alias SYSTEM_POWER_CAPABILITIES* PSYSTEM_POWER_CAPABILITIES; struct SYSTEM_BATTERY_STATE { BOOLEAN AcOnLine; BOOLEAN BatteryPresent; BOOLEAN Charging; BOOLEAN Discharging; BOOLEAN[4] Spare1; ULONG MaxCapacity; ULONG RemainingCapacity; ULONG Rate; ULONG EstimatedTime; ULONG DefaultAlert1; ULONG DefaultAlert2; } alias SYSTEM_BATTERY_STATE* PSYSTEM_BATTERY_STATE; enum POWER_INFORMATION_LEVEL { SystemPowerPolicyAc, SystemPowerPolicyDc, VerifySystemPolicyAc, VerifySystemPolicyDc, SystemPowerCapabilities, SystemBatteryState, SystemPowerStateHandler, ProcessorStateHandler, SystemPowerPolicyCurrent, AdministratorPowerPolicy, SystemReserveHiberFile, ProcessorInformation, SystemPowerInformation, ProcessorStateHandler2, LastWakeTime, LastSleepTime, SystemExecutionState, SystemPowerStateNotifyHandler, ProcessorPowerPolicyAc, ProcessorPowerPolicyDc, VerifyProcessorPowerPolicyAc, VerifyProcessorPowerPolicyDc, ProcessorPowerPolicyCurrent } //#if 1 /* (WIN32_WINNT >= 0x0500) */ struct SYSTEM_POWER_INFORMATION { ULONG MaxIdlenessAllowed; ULONG Idleness; ULONG TimeRemaining; UCHAR CoolingMode; } alias SYSTEM_POWER_INFORMATION* PSYSTEM_POWER_INFORMATION; //#endif struct PROCESSOR_POWER_POLICY_INFO { ULONG TimeCheck; ULONG DemoteLimit; ULONG PromoteLimit; UCHAR DemotePercent; UCHAR PromotePercent; UCHAR[2] Spare; uint _bf; bool AllowDemotion() { return cast(bool)(_bf & 1); } bool AllowPromotion() { return cast(bool)(_bf & 2); } bool AllowDemotion(bool a) { _bf = (_bf & ~1) | a; return a; } bool AllowPromotion(bool a) { _bf = (_bf & ~2) | (a << 1); return a; } /+ ULONG AllowDemotion : 1; ULONG AllowPromotion : 1; ULONG Reserved : 30; +/ } alias PROCESSOR_POWER_POLICY_INFO* PPROCESSOR_POWER_POLICY_INFO; struct PROCESSOR_POWER_POLICY { ULONG Revision; UCHAR DynamicThrottle; UCHAR[3] Spare; ULONG Reserved; ULONG PolicyCount; PROCESSOR_POWER_POLICY_INFO[3] Policy; } alias PROCESSOR_POWER_POLICY* PPROCESSOR_POWER_POLICY; struct ADMINISTRATOR_POWER_POLICY { SYSTEM_POWER_STATE MinSleep; SYSTEM_POWER_STATE MaxSleep; ULONG MinVideoTimeout; ULONG MaxVideoTimeout; ULONG MinSpindownTimeout; ULONG MaxSpindownTimeout; } alias ADMINISTRATOR_POWER_POLICY* PADMINISTRATOR_POWER_POLICY; //}//#endif /* WINVER >= 0x0500 */ extern (Windows) { alias void function(PVOID, DWORD, PVOID) PIMAGE_TLS_CALLBACK; static if (_WIN32_WINNT_ONLY && _WIN32_WINNT >= 0x500) { alias LONG function(PEXCEPTION_POINTERS) PVECTORED_EXCEPTION_HANDLER; alias void function(PVOID, BOOLEAN) WAITORTIMERCALLBACKFUNC; } } static if (WINVER >= 0x501) { enum HEAP_INFORMATION_CLASS { HeapCompatibilityInformation } enum ACTIVATION_CONTEXT_INFO_CLASS { ActivationContextBasicInformation = 1, ActivationContextDetailedInformation, AssemblyDetailedInformationInActivationContext, FileInformationInAssemblyOfAssemblyInActivationContext } struct ACTIVATION_CONTEXT_ASSEMBLY_DETAILED_INFORMATION { DWORD ulFlags; DWORD ulEncodedAssemblyIdentityLength; DWORD ulManifestPathType; DWORD ulManifestPathLength; LARGE_INTEGER liManifestLastWriteTime; DWORD ulPolicyPathType; DWORD ulPolicyPathLength; LARGE_INTEGER liPolicyLastWriteTime; DWORD ulMetadataSatelliteRosterIndex; DWORD ulManifestVersionMajor; DWORD ulManifestVersionMinor; DWORD ulPolicyVersionMajor; DWORD ulPolicyVersionMinor; DWORD ulAssemblyDirectoryNameLength; PCWSTR lpAssemblyEncodedAssemblyIdentity; PCWSTR lpAssemblyManifestPath; PCWSTR lpAssemblyPolicyPath; PCWSTR lpAssemblyDirectoryName; } alias ACTIVATION_CONTEXT_ASSEMBLY_DETAILED_INFORMATION* PACTIVATION_CONTEXT_ASSEMBLY_DETAILED_INFORMATION; alias CPtr!(ACTIVATION_CONTEXT_ASSEMBLY_DETAILED_INFORMATION) PCACTIVATION_CONTEXT_ASSEMBLY_DETAILED_INFORMATION; struct ACTIVATION_CONTEXT_DETAILED_INFORMATION { DWORD dwFlags; DWORD ulFormatVersion; DWORD ulAssemblyCount; DWORD ulRootManifestPathType; DWORD ulRootManifestPathChars; DWORD ulRootConfigurationPathType; DWORD ulRootConfigurationPathChars; DWORD ulAppDirPathType; DWORD ulAppDirPathChars; PCWSTR lpRootManifestPath; PCWSTR lpRootConfigurationPath; PCWSTR lpAppDirPath; } alias ACTIVATION_CONTEXT_DETAILED_INFORMATION* PACTIVATION_CONTEXT_DETAILED_INFORMATION; alias CPtr!(ACTIVATION_CONTEXT_DETAILED_INFORMATION) PCACTIVATION_CONTEXT_DETAILED_INFORMATION; struct ACTIVATION_CONTEXT_QUERY_INDEX { ULONG ulAssemblyIndex; ULONG ulFileIndexInAssembly; } alias ACTIVATION_CONTEXT_QUERY_INDEX* PACTIVATION_CONTEXT_QUERY_INDEX; alias CPtr!(ACTIVATION_CONTEXT_QUERY_INDEX) PCACTIVATION_CONTEXT_QUERY_INDEX; struct ASSEMBLY_FILE_DETAILED_INFORMATION { DWORD ulFlags; DWORD ulFilenameLength; DWORD ulPathLength; PCWSTR lpFileName; PCWSTR lpFilePath; } alias ASSEMBLY_FILE_DETAILED_INFORMATION* PASSEMBLY_FILE_DETAILED_INFORMATION; alias CPtr!(ASSEMBLY_FILE_DETAILED_INFORMATION) PCASSEMBLY_FILE_DETAILED_INFORMATION; } version (Unicode) { alias OSVERSIONINFOW OSVERSIONINFO; alias OSVERSIONINFOEXW OSVERSIONINFOEX; } else { alias OSVERSIONINFOA OSVERSIONINFO; alias OSVERSIONINFOEXA OSVERSIONINFOEX; } alias OSVERSIONINFO* POSVERSIONINFO, LPOSVERSIONINFO; alias OSVERSIONINFOEX* POSVERSIONINFOEX, LPOSVERSIONINFOEX; static if (_WIN32_WINNT_ONLY && _WIN32_WINNT >= 0x500) { extern (Windows) ULONGLONG VerSetConditionMask(ULONGLONG, DWORD, BYTE); } version (Win64) { const WORD IMAGE_NT_OPTIONAL_HDR_MAGIC = IMAGE_NT_OPTIONAL_HDR64_MAGIC; alias IMAGE_ORDINAL_FLAG64 IMAGE_ORDINAL_FLAG; alias IMAGE_SNAP_BY_ORDINAL64 IMAGE_SNAP_BY_ORDINAL; alias IMAGE_ORDINAL64 IMAGE_ORDINAL; alias IMAGE_OPTIONAL_HEADER64 IMAGE_OPTIONAL_HEADER; alias IMAGE_NT_HEADERS64 IMAGE_NT_HEADERS; alias IMAGE_THUNK_DATA64 IMAGE_THUNK_DATA; alias IMAGE_TLS_DIRECTORY64 IMAGE_TLS_DIRECTORY; } else { const WORD IMAGE_NT_OPTIONAL_HDR_MAGIC = IMAGE_NT_OPTIONAL_HDR32_MAGIC; alias IMAGE_ORDINAL_FLAG32 IMAGE_ORDINAL_FLAG; alias IMAGE_ORDINAL32 IMAGE_ORDINAL; alias IMAGE_SNAP_BY_ORDINAL32 IMAGE_SNAP_BY_ORDINAL; alias IMAGE_OPTIONAL_HEADER32 IMAGE_OPTIONAL_HEADER; alias IMAGE_NT_HEADERS32 IMAGE_NT_HEADERS; alias IMAGE_THUNK_DATA32 IMAGE_THUNK_DATA; alias IMAGE_TLS_DIRECTORY32 IMAGE_TLS_DIRECTORY; } alias IMAGE_OPTIONAL_HEADER* PIMAGE_OPTIONAL_HEADER; alias IMAGE_NT_HEADERS* PIMAGE_NT_HEADERS; alias IMAGE_THUNK_DATA* PIMAGE_THUNK_DATA; alias IMAGE_TLS_DIRECTORY* PIMAGE_TLS_DIRECTORY; // TODO: MinGW implements these in assembly. How to translate? PVOID GetCurrentFiber(); PVOID GetFiberData();
D
/******************************************************************************* @file NetworkCache.d Copyright (c) 2004 Kris Bell This software is provided 'as-is', without any express or implied warranty. In no event will the authors be held liable for damages of any kind arising from the use of this software. Permission is hereby granted to anyone to use this software for any purpose, including commercial applications, and to alter it and/or redistribute it freely, subject to the following restrictions: 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment within documentation of said product would be appreciated but is not required. 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software. 3. This notice may not be removed or altered from any distribution of the source. 4. Derivative works are permitted, but they must carry this notice in full and credit the original source. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ @version Initial version, July 2004 @author Kris *******************************************************************************/ module mango.cluster.NetworkCache; private import mango.sys.System; private import mango.cache.model.ICache; private import mango.cluster.CacheInvalidator, mango.cluster.CacheInvalidatee; /******************************************************************************* A gateway to the network cache. From here you can easily place IPayload objects into the network cluster, copy them and remove them. A cluster cache is spread out across many servers within the network. Each cache entry is associated with a 'channel', which is effectively the name of a cache instance within the cluster. See ComboCache also. The basic procedure is so: @code import mango.cluster.NetworkCache; import mango.cluster.qos.socket.Cluster; ICluster cluster = new Cluster (...); NetworkCache cache = new NetworkCache (cluster, ...); cache.put (...); cache.get (...); cache.invalidate (...); @endcode Note that any content placed into the cache must implement the IPayload interface, and must be enrolled with PickleRegistry, as it will be frozen and thawed as it travels around the network. *******************************************************************************/ class NetworkCache : CacheInvalidator { /*********************************************************************** Construct a NetworkCache using the QOS (cluster) provided, and hook it onto the specified channel. Each subsequent operation is tied to this channel. ***********************************************************************/ this (ICluster cluster, char[] channel) { super (cluster, channel); } /*********************************************************************** Returns a copy of the cluster cache entry corresponding to the provided key. Returns null if there is no such entry. ***********************************************************************/ IPayload get (char[] key) in { assert (key.length); } body { return getCluster.getCache (getChannel, key, false); } /*********************************************************************** Remove and return the cache entry corresponding to the provided key. ***********************************************************************/ IPayload extract (char[] key) in { assert (key.length); } body { return getCluster.getCache (getChannel, key, true); } /*********************************************************************** Add a cluster cache entry. The entry will be placed in one or more of the cluster servers (depending upon QOS). ***********************************************************************/ IPayload put (char[] key, IPayload payload) in { assert (key.length); assert (payload); } body { return getCluster.putCache (getChannel, key, payload); } /********************************************************************** Bind a local loader to this network cache. The loader will check that a cache entry is valid, and load up a fresh instance where a stale one is found. Each stale entry with the equivalent timestamp is removed across the entire network, **********************************************************************/ ICache bind (ICacheLoader loader) { return new LocalLoader (this, loader); } /********************************************************************** Bind a remote cache loader. Remote loaders are great for gating/synchronizing access to a particular resource over the entire cluster. When a cache entry fails its validity test, the loader is executed remotely by the cache host; the cache entry itself is 'locked' for the duration, such that requests from any cluster node will stall until the new entry is loaded. This is a convenient way to restrict load on an expensive resource (such as a slow or very busy back-end server). **********************************************************************/ ICache bind (IRemoteCacheLoader loader) { return bind (new RemoteLoader (this, loader)); } /********************************************************************** **********************************************************************/ private class LocalLoader : ICache { NetworkCache cache; ICacheLoader loader; /************************************************************** **************************************************************/ this (NetworkCache cache, ICacheLoader loader) { this.cache = cache; this.loader = loader; } /************************************************************** **************************************************************/ IPayload get (char[] key) { long time = long.min; IPayload p = cache.get (key); if (p) { if (loader.test (p)) return p; // set the "newer than" time to the old entry time = p.getTime (); // invalidate the entire network. This is done // so that subsequent lookups on a local cache // will check the cluster first, before trying // to load yet another new instance. cache.invalidate (key, time); } p = loader.load (key, time); if (p) cache.put (key, p); return p; } } /********************************************************************** **********************************************************************/ private class RemoteLoader : ICacheLoader { NetworkCache cache; IRemoteCacheLoader loader; /************************************************************** **************************************************************/ this (NetworkCache cache, IRemoteCacheLoader loader) { this.cache = cache; this.loader = loader; } /************************************************************** **************************************************************/ bool test (IPayload p) { return loader.test (p); } /************************************************************** **************************************************************/ IPayload load (char[] key, ulong newerThan) { uint wait, pause; // set the loader time to be that of the old cache // entry (zero if there was none). loader.setTime (newerThan); // tell cache to load this entry remotely & atomically. // This may be ignored if someone else is loading the // entry already, or the current entry is new enough. cache.getCluster.loadCache (cache.getChannel(), key, loader); // wait for it to appear ... do { // get current entry IPayload r = cache.get (key); // ready to go home? We might pick up an older version if (r && loader.test (r)) return r; pause = loader.pause (wait); System.sleep (pause); wait += pause; } while (pause); return null; } } } /******************************************************************************* A combination of a local cache, cluster cache, and CacheInvalidatee. The two cache instances are combined such that they represent a classic level1/level2 cache. The CacheInvalidatee ensures that the level1 cache maintains coherency with the cluster. *******************************************************************************/ class NetworkCombo : NetworkCache { private IMutableCache cache; private CacheInvalidatee invalidatee; /*********************************************************************** Construct a ComboCache for the specified local cache, and on the given cluster channel. ***********************************************************************/ this (ICluster cluster, char[] channel, IMutableCache cache) in { assert (cache); } body { super (cluster, channel); this.cache = cache; invalidatee = new CacheInvalidatee (cluster, channel, cache); } /*********************************************************************** Return the IMutableCache instance provided during construction ***********************************************************************/ IMutableCache getCache () { return cache; } /*********************************************************************** Get an IPayload from the local cache, and revert to the cluster cache if it's not found. Cluster lookups will place new content into the local cache. ***********************************************************************/ IPayload get (char[] key) { IPayload payload; if ((payload = cache.get (key)) is null) { payload = super.get (key); if (payload) cache.put (key, payload); } return payload; } /*********************************************************************** Place a new entry into the cache. This will also place the entry into the cluster, and optionally invalidate all other local cache instances across the network. If a cache entry exists with the same key, it is replaced. Note that when using the coherency option you should ensure your IPayload has a valid time stamp, since that is used to set the cluster-wide "invalidation level". You can use the getTime() method to retrieve the current millisecond count. ***********************************************************************/ void put (char[] key, IPayload payload, bool coherent = false) { // this will throw an exception if there's a problem super.put (key, payload); // place into local cache also cache.put (key, payload); // invalidate all other cache instances except this new one, // such that no other listening cache has the same key if (coherent) invalidate (key, payload.getTime); } /*********************************************************************** Remove and return the cache entry corresponding to the provided key. ***********************************************************************/ IPayload extract (char[] key) { cache.extract (key); return super.extract (key); } }
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import std.stdio; import std.regex; import std.conv; import std.format; import std.string; import std.algorithm; void main() { auto rxLine = ctRegex!(`^(\w+) would ((?:gain)|(?:lose)) (\d+) happiness units by sitting next to (\w+).$`); int[string][string] relationships; foreach (char[] l; stdin.byLine()) { string line = l.idup(); Captures!string cap = matchFirst(line, rxLine); if (cap) { int happiness = to!int(cap[3]); if (cap[2] == "lose") { happiness *= -1; } relationships[cap[1]][cap[4]] = happiness; writefln("%s, sitting next to %s: %s", cap[1], cap[4], relationships[cap[1]][cap[4]]); } else { throw new Exception(format("unmatched line! %s", line)); } } relationships["Me"] = null; foreach (ref string sitter; relationships.keys()) { relationships["Me"][sitter] = 0; relationships[sitter]["Me"] = 0; } string[] people = relationships.keys(); bool getHappiness(in uint[] arrangement, out int happiness) { bool validArrangement = true; for (uint i = 0; validArrangement && i < arrangement.length - 1; i++) { for (uint j = i + 1; validArrangement && j < arrangement.length; j++) { if (arrangement[i] == arrangement[j]) { validArrangement = false; } } } if (validArrangement) { //writefln("summing arrangement %s", arrangement.map!(a => people[a])()); happiness = 0; for (uint i = 0; i < arrangement.length; i++) { //writefln("adding happiness between %s and %s = %s", people[arrangement[i]], people[arrangement[(i+1) % arrangement.length]], relationships[people[arrangement[i]]][people[arrangement[(i+1) % arrangement.length]]]); happiness += relationships[people[arrangement[i]]][people[arrangement[(i+1) % arrangement.length]]]; //writefln("adding happiness between %s and %s = %s", people[arrangement[(i+1) % arrangement.length]], people[arrangement[i]], relationships[people[arrangement[(i+1) % arrangement.length]]][people[arrangement[i]]]); happiness += relationships[people[arrangement[(i+1) % arrangement.length]]][people[arrangement[i]]]; } } return validArrangement; } int maxHappiness = -int.max; uint[] maxArrangement; uint[] arrangement; arrangement.length = people.length; for (uint i = 0; i < arrangement.length; i++) { arrangement[i] = i; } while (arrangement[0] < arrangement.length) { int happiness; if (getHappiness(arrangement, happiness)) { //writefln("arrangement: %s = %s", arrangement, dist); /* if (dist < minDist) { minDist = dist; minTraversal = arrangement.dup(); writefln("found new min dist %s: %s", minDist, minTraversal.map!(a => people[a])()); } */ if (happiness > maxHappiness) { maxHappiness = happiness; maxArrangement = arrangement.dup(); writefln("found new max arrangement %s: %s", maxHappiness, maxArrangement.map!(a => people[a])()); } } arrangement[arrangement.length - 1]++; for (ulong i = arrangement.length - 1; i > 0; i--) { if (arrangement[i] > arrangement.length - 1) { arrangement[i] = 0; arrangement[i-1]++; } } } }
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module tofuEngine.engine; import std.experimental.allocator; import std.experimental.allocator.mallocator; import graphics.color; import graphics.gui; import graphics.hw; import math.matrix; import tofuEngine.level; import tofuEngine.timing; import tofuEngine.render; import tofuEngine.component; import tofuEngine.resources; import tofuEngine.entity; import tofuEngine.editor; private alias alloc = Mallocator.instance; version(tofu_EnableEditor){ enum EDITOR_ENGINE = true; } else { enum EDITOR_ENGINE = false; } enum GC_TRACK = false; enum LEVEL_SIZE = 2048.0f; enum LEVEL_ENTRY = "levels\\main.lev"; //void message_editor(string msg, ARGS...)(ARGS args) { // pragma(inline, true); // static if(EDITOR_ENGINE) { // import editor.messages; // message!(msg)(args); // } //} /* TODO list x save entities x save levels x save prefabs x load levels x figure out the main camera x get the entity property box working working x get level resources working x manipulate location, rotation, size of entities in the editor x add timing information to the engine x add a engine param to most of the component callbacks, i dont think they will need anything more than a reference to their owner and the engine x get function buttons on the property box working x get list selections working on the property box x move the adding and removing from the entity octree and the name look up table into entity x if name starts with '_' then dont put it into the name table x add parent/child entity relation x add parent entity to entity x make ChildEntity component x defult message handeler x calc transform based on parent x child entity prefab button x camera component x some concept of main camera x ortho-cam x stand alone game(sperate from editor)... x levels as resorces x select entity in editor selects components x maybe move the ui system into the engine x that ui lang thing was a bad idea x text highlight save states save saves load saves persistent entites dynamic entites prefabs as resorces build for both the game and the editor(I hate build systems :<) add a button to entity to save prefab add a button to level to save level physics better graphics editor options last open level render game directy to fbo defered rendering shadow volumes fix windowing UI todo(this stuff honestly can be put off for a while) context menus fonts need some work use the resource system for fonts chain fonts together tree view sucks trees over all really suck, and they are only getting used in the tree view, I kinda hate them and want to get rid of them Just some general ideas Just rely on the console box to do most editor interactions, wayyyyy simpler The property pane is also a pretty good idea, a really simple way to auto generate simple utility ui's I think the best thing to do is to try and keep the editor and the actual game as similar as possible also... FUCK SECTORS, they make every thing insanely more complicated, like fuck, that just fucks every thing up The engine only has 1 active level Saves and levels are basically the same thing, with only slight differences A save and a level are both just a list of serialized entities A level contains the dynamic and non-dynamic(static) entities of the level that are created during level design A save just contains the dynamic entities So loading a level for the first time will 100% come from the level resource Once the level changes and gets saved, the dynamic entities will be saved out to the save Then when its reloaded, the static part will be loaded from the level resource, but they rest will be loaded from the save The persistent entities will have there own file separate from the level/save data To make sure the saves are not huge, we will try to store as much data in the resource files We will also treat "Levels" as saves managed by the resource system, and they wont ever change Maybe we can break up a level into the static and the non-static halves The static part will always be loaded from the level resource, it will never be saved into a save file because it will never change The non-static(dynamic) part will be the part that is stored into a save file */ //alias GUID = dstring; // Having guids as strings was bad, for one strings need to be allocated // They are still constructed with strings, but they themselves are just 16 byte hashes // In almost all cases, the 16 bytes will be smaller than the string // Collisions are almost imposible so over all this seems like a pretty good way to go /// Resource id, all resources will be referenced by a GUID struct GUID{ ubyte[16] hash; // having this public so that the serializer can get to it, otherwise should not be touched this(typeof(null)) { hash[] = 0; } this(R)(R guid) { import std.array; import std.algorithm; import std.digest.md; import std.range : isInputRange; static assert(isInputRange!R); hash = md5Of(guid.map!( (a) { dchar dc = a; ubyte[dchar.sizeof] ub = (cast(ubyte*)(&dc))[0 .. dchar.sizeof]; return ub; })); } } unittest{ string s = "test"; dstring ds = "test"; auto g1 = GUID(s); auto g2 = GUID(ds); assert(g1.hash == g2.hash); } private __gshared Engine gloablEngine; Engine tofu_Engine() { pragma(inline, true); return gloablEngine; } Renderer tofu_Graphics() { pragma(inline, true); return gloablEngine.renderer; } EngineClock tofu_Clock() { pragma(inline, true); return gloablEngine.clock; } ResourceManager tofu_Resources() { pragma(inline, true); return gloablEngine.resources; } Level tofu_Level() { pragma(inline, true); return gloablEngine.level; } Base tofu_UI() { pragma(inline, true); return gloablEngine.ui; } static if(EDITOR_ENGINE){ EditorOverlay tofu_Editor(){ pragma(inline, true); return gloablEngine.editor; } } struct tofu_EngineStartInfo{ string title; uint width = 640; uint height = 480; bool fullScreen = false; string asset_folder = "./assets"; } void tofu_StartEngine(tofu_EngineStartInfo info){ import core.thread : thread_isMainThread; assert(thread_isMainThread(), "Must be in main thread to start engine"); assert(gloablEngine is null, "Only one engine can be running"); gloablEngine = new Engine(info); } void tofu_RunEngineLoop(){ gloablEngine.engineLoop(); } /// The engine! class Engine : hwICallback{ Renderer renderer; // Renders the engine EngineClock clock; // Keeps tracks of time ComponentManager componentTypes; // Keeps track of the component types ResourceManager resources; // Keeps track of all the resources Level level; // The current level Base ui; // The ui uint width; uint height; string title; static if(EDITOR_ENGINE){ package EditorOverlay editor; } private this(tofu_EngineStartInfo einfo) { width = einfo.width; height = einfo.height; title = einfo.title; // Init game window { import std.conv; hwInitInfo info; info.fullscreen = einfo.fullScreen; info.size = ivec2(width,height); info.title = title; info.show = false; hwInit(info); hwCmd(this); } clock = new EngineClock(); ui = new Base(this); resources = new ResourceManager(einfo.asset_folder); componentTypes = comMan; renderer = new Renderer(); static if(EDITOR_ENGINE){ ui.fillFirst = true; editor = new EditorOverlay(); ui.addDiv(editor); } { import std.experimental.logger; import graphics.hw:hwGetVersionString; import graphics.image:getImageLoaderVersionString; import graphics.font:getFontLoaderVersionString; import graphics.mesh:getMeshLoaderVersionString; import tofuEngine.components.physics_components:getPhysicsEngineVersionString; log(hwGetVersionString()); log(getImageLoaderVersionString()); log(getFontLoaderVersionString()); log(getMeshLoaderVersionString()); log(getPhysicsEngineVersionString()); static if(EDITOR_ENGINE){ log("\nType \"help\" for a list of commands"); log("Hold right click to rotate camera"); log("Hold right click and press WASD to move camera"); } } { import tofuEngine.components.physics_components; initPhysics(); } } /// The main engine loop, returns when the engine closes private void engineLoop() { // Set a blank level //static if(EDITOR_ENGINE) switchLevel(); //else // switchLevel(GUID(LEVEL_ENTRY)); hwCmd(hwVisibilityCommand(true)); //message_editor!"starting"(); import util.memory.gcTracker; static if(GC_TRACK) auto track = GCTracker(); while(!hwState().shouldClose) { hwRenderStateInfo state; state.fbo = hwState().mainFbo; state.viewport = hwState().mainViewport; hwCmd(state); // Clear screen to a nice beige :) hwClearCommand clear; clear.colorClear = Color(0,0,0,0); clear.depthClear = -1; hwCmd(clear); // Clock update clock.doFrame(); hwPollEvents(); // Physics think { import tofuEngine.components.physics_components; thinkPhysics(); } level.processSpawns(); clock.runTimers(); renderer.render(hwState().mainFbo, hwState().mainViewport); ui.doFrame(); hwSwapBuffers(); if(hwState().keyboard[hwKey.ESCAPE]) break; } { hwCmd(hwVisibilityCommand(false)); } // take down physics { import tofuEngine.components.physics_components; deinitPhysics(); } } /// Sets the current level to a blank level void switchLevel() { switchLevel(alloc.make!Level()); } /// Set the current level to the level stored in the file void switchLevelFile(string file) { auto l = alloc.make!Level(); l.loadLevel(file); switchLevel(l); } /** * * Switches to the specified level * Unloads and saves the current level * */ void switchLevel(GUID levelName) { string path = resources.get!LevelInfo(levelName).path; if(path == "") switchLevel(); else switchLevelFile(path); } private void switchLevel(Level lev) { // TODO save old level if(level !is null) { level.closeLevel(); alloc.dispose(level); } level = lev; level.openLevel(); //message_editor!"levelSwitch"(level); static if(EDITOR_ENGINE) tofu_Editor.addItem(level); } ///// Saves the dynamic portion of the level out to a .sav in the current save slot folder //void saveGame() //{ //} //void setView(EngineView view) //{ // assert(renderer is null, "Only one engine view can be set at a time"); // renderer = view; //} // Input callbacks void onKey(hwKey k, hwKeyModifier mods, bool down) { ui.doKey(k, mods, down); } void onChar(dchar c) { ui.doChar(c); } void onMouseMove(vec2 loc) { ui.doHover(loc); } void onMouseClick(vec2 loc, hwMouseButton btn, bool down) { ui.doClick(loc, btn, down); } void onWindowResize(vec2) { // we need to still update the ui during resize ui.invalidate(); hwRenderStateInfo state; state.fbo = hwState().mainFbo; state.viewport = hwState().mainViewport; hwCmd(state); hwClearCommand clear; clear.colorClear = Color(0,0,0,0); clear.depthClear = -1; hwCmd(clear); // render renderer.render(hwState().mainFbo, hwState().mainViewport); // UI think, then blit the UI to the main FBO ui.doFrame(); // Swap buffers hwSwapBuffers(); } void onScroll(vec2 loc, int scroll) { ui.doScroll(loc, scroll); } } // A few basic messages struct OwnerMoveMsg {} struct EditorChangeMsg {} struct EditorSelectMsg { bool selected = false; } struct DuplicateMsg{ Component source; Entity sourceOwner; } struct EditorAddMsg{}
D
import org.eclipse.swt.all; void main () { auto display = new Display; auto shell = new Shell(display); shell.setLayout(new GridLayout(4, false)); auto label = new Label(shell, 0); label.setText("Hello, DWT!"); auto button0 = new Button(shell, SWT.ARROW); button0.setText("ARROW Me"); auto button6 = new Button(shell, SWT.ARROW | SWT.LEFT); button6.setText("LEFT Me"); auto button7 = new Button(shell, SWT.ARROW | SWT.RIGHT); button7.setText("RIGHT Me"); auto button8 = new Button(shell, SWT.ARROW | SWT.DOWN); auto button1 = new Button(shell, SWT.CHECK); button1.setText("CHECK Me"); auto button2 = new Button(shell, SWT.PUSH); button2.setText("PUSH Me"); auto button3 = new Button(shell, SWT.RADIO); button3.setText("RADIO Me"); auto button4 = new Button(shell, SWT.TOGGLE); button4.setText("TOGGLE Me"); auto button5 = new Button(shell, SWT.FLAT); button5.setText("FLAT Me"); button8.setText("CENTER Me"); auto combo = new Combo(shell, SWT.NULL); combo.add("element1"); combo.add("element2"); combo.add("element3"); Canvas canvas = new Canvas(shell,SWT.NO_REDRAW_RESIZE); canvas.addPaintListener(new class PaintListener { public void paintControl(PaintEvent e) { Rectangle clientArea = canvas.getClientArea(); e.gc.setBackground(display.getSystemColor(SWT.COLOR_CYAN)); e.gc.fillOval(0,0,clientArea.width,clientArea.height); e.gc.setBackground(display.getSystemColor(SWT.COLOR_BLUE)); e.gc.setForeground(display.getSystemColor(SWT.COLOR_BLACK)); e.gc.fillGradientRectangle(5,5,90,45,true); } }); List list = new List(shell, SWT.BORDER | SWT.MULTI | SWT.V_SCROLL); list.add("element1"); list.add("element2"); list.add("element3"); list.pack(); Text textBox = new Text(shell, SWT.SINGLE | SWT.BORDER); textBox.setText("FILL ME IN"); ProgressBar bar = new ProgressBar(shell, SWT.SMOOTH); bar.setSelection(42); Scale scaleH = new Scale(shell, SWT.NULL); Scale scaleV = new Scale(shell, SWT.VERTICAL); scaleV.setMaximum(20); scaleV.setMinimum(0); Slider slider = new Slider(shell, SWT.NULL); TableTree tableTree = new TableTree(shell, SWT.NONE); Table table = tableTree.getTable(); table.setHeaderVisible(true); table.setLinesVisible(false); int NUM = 3; for (int i = 0; i < NUM; i++) { new TableColumn(table, SWT.LEFT).setText("Column " ); } for (int i = 0; i < NUM; i++) { TableTreeItem parent = new TableTreeItem(tableTree, SWT.NONE); parent.setText(0, "Parent " ); parent.setText(1, "Data"); parent.setText(2, "More data"); for (int j = 0; j < NUM; j++) { TableTreeItem child = new TableTreeItem(parent, SWT.NONE); child.setText(0, "Child "); child.setText(1, "Some child data"); child.setText(2, "More child data"); } parent.setExpanded(true); } TableColumn[] columns = table.getColumns(); for (int i = 0, n = cast(int)columns.length; i < n; i++) { columns[i].pack(); } Button button = new Button(shell, SWT.PUSH); button.setText("EXIT"); button.addSelectionListener(new class SelectionAdapter { override public void widgetSelected(SelectionEvent e) { display.dispose(); } }); shell.pack(); shell.open(); while (!shell.isDisposed) if (!display.readAndDispatch()) display.sleep(); display.dispose(); }
D
unittest { import std.stdio : write, writeln; import std.random : choice; import reference; enum N = 500; "Normal test...".write(); foreach (n; 8 .. N) { auto lgreference = LifeGameReference(n, n); foreach (x; 0 .. n) foreach (y; 0 .. n) { lgreference.set(x, y, choice([true, false])); } lgreference.next(); auto reference_result = lgreference.dump; } "done.".writeln; import std.datetime.stopwatch : AutoStart, StopWatch; enum G = 1000; "Speed test...".writeln(); auto sw = StopWatch(AutoStart.no); bool[][] reference_result; { "Reference:".writeln; auto lg = LifeGameReference(N, N); foreach (x; 0 .. N) foreach (y; 0 .. N) { lg.set(x, y, choice([true, false])); } sw.start(); foreach (i; 0 .. G) lg.next(); sw.stop(); writeln("\t", sw.peek()); reference_result = lg.dump; } "done.".writeln(); }
D
//--------------------------------------------------------------------- // Info EXIT //--------------------------------------------------------------------- INSTANCE DIA_Addon_Tonak_EXIT (C_INFO) { npc = STRF_1120_Addon_Tonak; nr = 999; condition = DIA_Addon_Tonak_EXIT_Condition; information = DIA_Addon_Tonak_EXIT_Info; permanent = TRUE; description = DIALOG_ENDE; }; FUNC INT DIA_Addon_Tonak_EXIT_Condition() { return TRUE; }; FUNC VOID DIA_Addon_Tonak_EXIT_Info() { AI_StopProcessInfos (self); }; //--------------------------------------------------------------------- // Info Hi //--------------------------------------------------------------------- INSTANCE DIA_Addon_Tonak_Hi (C_INFO) { npc = STRF_1120_Addon_Tonak; nr = 2; condition = DIA_Addon_Tonak_Hi_Condition; information = DIA_Addon_Tonak_Hi_Info; permanent = TRUE; important = TRUE; }; FUNC INT DIA_Addon_Tonak_Hi_Condition() { if Npc_IsInState (self, ZS_Talk) && (Sklaven_Flucht == FALSE) { return TRUE; }; }; FUNC VOID DIA_Addon_Tonak_Hi_Info() { AI_Output (self, other, "DIA_Addon_Tonak_Hi_03_00"); //Co chceš? Jsem jen zajatý dęlník. Nic jsem neudęlal. AI_StopProcessInfos (self); };
D
// **************** // Alle AuraHeilung Spells // **************** const int SPL_Cost_AuraHeilung = 10; // ------ Instanz für alle normalen AuraHeilung-Sprüche ------ instance Spell_AuraHeilung (C_Spell_Proto) { time_per_mana = 0; spelltype = SPELL_NEUTRAL; targetCollectAlgo = TARGET_COLLECT_CASTER; canTurnDuringInvest = 0; }; func int Spell_Logic_AuraHeilung (var int manaInvested) { if (Npc_GetActiveSpellIsScroll(self) && (self.attribute[ATR_MANA] >= SPL_Cost_Scroll)) { return SPL_SENDCAST; } else if (self.attribute[ATR_MANA] >= SPL_Cost_AuraHeilung) { return SPL_SENDCAST; } else //nicht genug Mana { return SPL_SENDSTOP; }; }; func void Spell_Cast_AuraHeilung() { if (Npc_GetActiveSpellIsScroll(self)) { self.attribute[ATR_MANA] = self.attribute[ATR_MANA] - SPL_Cost_Scroll; } else { self.attribute[ATR_MANA] = self.attribute[ATR_MANA] - SPL_Cost_AuraHeilung; }; if (C_NpcIsHero(self)) { Mod_AuraHeilung = 1; Mod_AuraHeilung_Counter = 30; }; return; self.aivar[AIV_SelectSpell] += 1; };
D
module core.internal.converter.put_io; import vibe.vibe : Json; import std.conv : to; import core.dto.common : Position, Player; import core.dto.hand_put : handPut, HandPutReq, HandPutResp; HandPutReq toHandPutReq(Player nowWho, Json json) { return HandPutReq( nowWho, Position( json["to"]["x"].to!int, json["to"]["y"].to!int)); } Json fromHandPutResp(HandPutResp hpr) { return Json([ "class": Json("put") ]); }
D
/** This module contains the core functionality of the vibe.d framework. Copyright: © 2012-2020 Sönke Ludwig License: Subject to the terms of the MIT license, as written in the included LICENSE.txt file. Authors: Sönke Ludwig */ module vibe.core.core; public import vibe.core.task; import eventcore.core; import vibe.core.args; import vibe.core.concurrency; import vibe.core.internal.release; import vibe.core.log; import vibe.core.sync : ManualEvent, createSharedManualEvent; import vibe.core.taskpool : TaskPool; import vibe.internal.async; import vibe.internal.array : FixedRingBuffer; //import vibe.utils.array; import std.algorithm; import std.conv; import std.encoding; import core.exception; import std.exception; import std.functional; import std.range : empty, front, popFront; import std.string; import std.traits : isFunctionPointer; import std.typecons : Flag, Yes, Typedef, Tuple, tuple; import core.atomic; import core.sync.condition; import core.sync.mutex; import core.stdc.stdlib; import core.thread; version(Posix) { import core.sys.posix.signal; import core.sys.posix.unistd; import core.sys.posix.pwd; static if (__traits(compiles, {import core.sys.posix.grp; getgrgid(0);})) { import core.sys.posix.grp; } else { extern (C) { struct group { char* gr_name; char* gr_passwd; gid_t gr_gid; char** gr_mem; } group* getgrgid(gid_t); group* getgrnam(in char*); } } } version (Windows) { import core.stdc.signal; } /**************************************************************************************************/ /* Public functions */ /**************************************************************************************************/ /** Performs final initialization and runs the event loop. This function performs three tasks: $(OL $(LI Makes sure that no unrecognized command line options are passed to the application and potentially displays command line help. See also `vibe.core.args.finalizeCommandLineOptions`.) $(LI Performs privilege lowering if required.) $(LI Runs the event loop and blocks until it finishes.) ) Params: args_out = Optional parameter to receive unrecognized command line arguments. If left to `null`, an error will be reported if any unrecognized argument is passed. See_also: ` vibe.core.args.finalizeCommandLineOptions`, `lowerPrivileges`, `runEventLoop` */ int runApplication(string[]* args_out = null) @safe { try if (!() @trusted { return finalizeCommandLineOptions(args_out); } () ) return 0; catch (Exception e) { logDiagnostic("Error processing command line: %s", e.msg); return 1; } lowerPrivileges(); logDiagnostic("Running event loop..."); int status; version (VibeDebugCatchAll) { try { status = runEventLoop(); } catch (Throwable th) { th.logException("Unhandled exception in event loop"); return 1; } } else { status = runEventLoop(); } logDiagnostic("Event loop exited with status %d.", status); return status; } /// A simple echo server, listening on a privileged TCP port. unittest { import vibe.core.core; import vibe.core.net; int main() { // first, perform any application specific setup (privileged ports still // available if run as root) listenTCP(7, (conn) { try conn.write(conn); catch (Exception e) { /* log error */ } }); // then use runApplication to perform the remaining initialization and // to run the event loop return runApplication(); } } /** The same as above, but performing the initialization sequence manually. This allows to skip any additional initialization (opening the listening port) if an invalid command line argument or the `--help` switch is passed to the application. */ unittest { import vibe.core.core; import vibe.core.net; int main() { // process the command line first, to be able to skip the application // setup if not required if (!finalizeCommandLineOptions()) return 0; // then set up the application listenTCP(7, (conn) { try conn.write(conn); catch (Exception e) { /* log error */ } }); // finally, perform privilege lowering (safe to skip for non-server // applications) lowerPrivileges(); // and start the event loop return runEventLoop(); } } /** Starts the vibe.d event loop for the calling thread. Note that this function is usually called automatically by the vibe.d framework. However, if you provide your own `main()` function, you may need to call either this or `runApplication` manually. The event loop will by default continue running during the whole life time of the application, but calling `runEventLoop` multiple times in sequence is allowed. Tasks will be started and handled only while the event loop is running. Returns: The returned value is the suggested code to return to the operating system from the `main` function. See_Also: `runApplication` */ int runEventLoop() @safe nothrow { setupSignalHandlers(); logDebug("Starting event loop."); s_eventLoopRunning = true; scope (exit) { eventDriver.core.clearExitFlag(); s_eventLoopRunning = false; s_exitEventLoop = false; if (s_isMainThread) atomicStore(st_term, false); () @trusted nothrow { scope (failure) assert(false); // notifyAll is not marked nothrow st_threadShutdownCondition.notifyAll(); } (); } // runs any yield()ed tasks first assert(!s_exitEventLoop, "Exit flag set before event loop has started."); s_exitEventLoop = false; performIdleProcessing(); if (getExitFlag()) return 0; Task exit_task; // handle exit flag in the main thread to exit when // exitEventLoop(true) is called from a thread) () @trusted nothrow { if (s_isMainThread) exit_task = runTask(toDelegate(&watchExitFlag)); } (); while (true) { auto er = s_scheduler.waitAndProcess(); if (er != ExitReason.idle || s_exitEventLoop) { logDebug("Event loop exit reason (exit flag=%s): %s", s_exitEventLoop, er); break; } performIdleProcessing(); } // make sure the exit flag watch task finishes together with this loop // TODO: would be nice to do this without exceptions if (exit_task && exit_task.running) exit_task.interrupt(); logDebug("Event loop done (scheduled tasks=%s, waiters=%s, thread exit=%s).", s_scheduler.scheduledTaskCount, eventDriver.core.waiterCount, s_exitEventLoop); return 0; } /** Stops the currently running event loop. Calling this function will cause the event loop to stop event processing and the corresponding call to runEventLoop() will return to its caller. Params: shutdown_all_threads = If true, exits event loops of all threads - false by default. Note that the event loops of all threads are automatically stopped when the main thread exits, so usually there is no need to set shutdown_all_threads to true. */ void exitEventLoop(bool shutdown_all_threads = false) @safe nothrow { logDebug("exitEventLoop called (%s)", shutdown_all_threads); assert(s_eventLoopRunning || shutdown_all_threads, "Exiting event loop when none is running."); if (shutdown_all_threads) { () @trusted nothrow { shutdownWorkerPool(); atomicStore(st_term, true); st_threadsSignal.emit(); } (); } // shutdown the calling thread s_exitEventLoop = true; if (s_eventLoopRunning) eventDriver.core.exit(); } /** Process all pending events without blocking. Checks if events are ready to trigger immediately, and run their callbacks if so. Returns: Returns false $(I iff) exitEventLoop was called in the process. */ bool processEvents() @safe nothrow { return !s_scheduler.process().among(ExitReason.exited, ExitReason.outOfWaiters); } /** Wait once for events and process them. */ ExitReason runEventLoopOnce() @safe nothrow { auto ret = s_scheduler.waitAndProcess(); if (ret == ExitReason.idle) performIdleProcessing(); return ret; } /** Sets a callback that is called whenever no events are left in the event queue. The callback delegate is called whenever all events in the event queue have been processed. Returning true from the callback will cause another idle event to be triggered immediately after processing any events that have arrived in the meantime. Returning false will instead wait until another event has arrived first. */ void setIdleHandler(void delegate() @safe nothrow del) @safe nothrow { s_idleHandler = () @safe nothrow { del(); return false; }; } /// ditto void setIdleHandler(bool delegate() @safe nothrow del) @safe nothrow { s_idleHandler = del; } /** Runs a new asynchronous task. task will be called synchronously from within the vibeRunTask call. It will continue to run until vibeYield() or any of the I/O or wait functions is called. Note that the maximum size of all args must not exceed `maxTaskParameterSize`. */ Task runTask(ARGS...)(void delegate(ARGS) @safe task, auto ref ARGS args) { return runTask_internal!((ref tfi) { tfi.set(task, args); }); } /// ditto Task runTask(ARGS...)(void delegate(ARGS) @system task, auto ref ARGS args) @system { return runTask_internal!((ref tfi) { tfi.set(task, args); }); } /// ditto Task runTask(CALLABLE, ARGS...)(CALLABLE task, auto ref ARGS args) if (!is(CALLABLE : void delegate(ARGS)) && is(typeof(CALLABLE.init(ARGS.init)))) { return runTask_internal!((ref tfi) { tfi.set(task, args); }); } /// ditto Task runTask(ARGS...)(TaskSettings settings, void delegate(ARGS) @safe task, auto ref ARGS args) { return runTask_internal!((ref tfi) { tfi.settings = settings; tfi.set(task, args); }); } /// ditto Task runTask(ARGS...)(TaskSettings settings, void delegate(ARGS) @system task, auto ref ARGS args) @system { return runTask_internal!((ref tfi) { tfi.settings = settings; tfi.set(task, args); }); } /// ditto Task runTask(CALLABLE, ARGS...)(TaskSettings settings, CALLABLE task, auto ref ARGS args) if (!is(CALLABLE : void delegate(ARGS)) && is(typeof(CALLABLE.init(ARGS.init)))) { return runTask_internal!((ref tfi) { tfi.settings = settings; tfi.set(task, args); }); } unittest { // test proportional priority scheduling auto tm = setTimer(1000.msecs, { assert(false, "Test timeout"); }); scope (exit) tm.stop(); size_t a, b; auto t1 = runTask(TaskSettings(1), { while (a + b < 100) { a++; yield(); } }); auto t2 = runTask(TaskSettings(10), { while (a + b < 100) { b++; yield(); } }); runTask({ t1.join(); t2.join(); exitEventLoop(); }); runEventLoop(); assert(a + b == 100); assert(b.among(90, 91, 92)); // expect 1:10 ratio +-1 } /** Runs an asyncronous task that is guaranteed to finish before the caller's scope is left. */ auto runTaskScoped(FT, ARGS)(scope FT callable, ARGS args) { static struct S { Task handle; @disable this(this); ~this() { handle.joinUninterruptible(); } } return S(runTask(callable, args)); } package Task runTask_internal(alias TFI_SETUP)() { import std.typecons : Tuple, tuple; TaskFiber f; while (!f && !s_availableFibers.empty) { f = s_availableFibers.back; s_availableFibers.popBack(); if (() @trusted nothrow { return f.state; } () != Fiber.State.HOLD) f = null; } if (f is null) { // if there is no fiber available, create one. if (s_availableFibers.capacity == 0) s_availableFibers.capacity = 1024; logDebugV("Creating new fiber..."); f = new TaskFiber; } TFI_SETUP(f.m_taskFunc); f.bumpTaskCounter(); auto handle = f.task(); debug if (TaskFiber.ms_taskCreationCallback) { TaskCreationInfo info; info.handle = handle; info.functionPointer = () @trusted { return cast(void*)f.m_taskFunc.functionPointer; } (); () @trusted { TaskFiber.ms_taskCreationCallback(info); } (); } debug if (TaskFiber.ms_taskEventCallback) { () @trusted { TaskFiber.ms_taskEventCallback(TaskEvent.preStart, handle); } (); } switchToTask(handle); debug if (TaskFiber.ms_taskEventCallback) { () @trusted { TaskFiber.ms_taskEventCallback(TaskEvent.postStart, handle); } (); } return handle; } unittest { // ensure task.running is true directly after runTask Task t; bool hit = false; { auto l = yieldLock(); t = runTask({ hit = true; }); assert(!hit); assert(t.running); } t.join(); assert(!t.running); assert(hit); } /** Runs a new asynchronous task in a worker thread. Only function pointers with weakly isolated arguments are allowed to be able to guarantee thread-safety. */ void runWorkerTask(FT, ARGS...)(FT func, auto ref ARGS args) if (isFunctionPointer!FT) { setupWorkerThreads(); st_workerPool.runTask(func, args); } /// ditto void runWorkerTask(alias method, T, ARGS...)(shared(T) object, auto ref ARGS args) if (is(typeof(__traits(getMember, object, __traits(identifier, method))))) { setupWorkerThreads(); st_workerPool.runTask!method(object, args); } /// ditto void runWorkerTask(FT, ARGS...)(TaskSettings settings, FT func, auto ref ARGS args) if (isFunctionPointer!FT) { setupWorkerThreads(); st_workerPool.runTask(settings, func, args); } /// ditto void runWorkerTask(alias method, T, ARGS...)(TaskSettings settings, shared(T) object, auto ref ARGS args) if (is(typeof(__traits(getMember, object, __traits(identifier, method))))) { setupWorkerThreads(); st_workerPool.runTask!method(settings, object, args); } /** Runs a new asynchronous task in a worker thread, returning the task handle. This function will yield and wait for the new task to be created and started in the worker thread, then resume and return it. Only function pointers with weakly isolated arguments are allowed to be able to guarantee thread-safety. */ Task runWorkerTaskH(FT, ARGS...)(FT func, auto ref ARGS args) if (isFunctionPointer!FT) { setupWorkerThreads(); return st_workerPool.runTaskH(func, args); } /// ditto Task runWorkerTaskH(alias method, T, ARGS...)(shared(T) object, auto ref ARGS args) if (is(typeof(__traits(getMember, object, __traits(identifier, method))))) { setupWorkerThreads(); return st_workerPool.runTaskH!method(object, args); } /// ditto Task runWorkerTaskH(FT, ARGS...)(TaskSettings settings, FT func, auto ref ARGS args) if (isFunctionPointer!FT) { setupWorkerThreads(); return st_workerPool.runTaskH(settings, func, args); } /// ditto Task runWorkerTaskH(alias method, T, ARGS...)(TaskSettings settings, shared(T) object, auto ref ARGS args) if (is(typeof(__traits(getMember, object, __traits(identifier, method))))) { setupWorkerThreads(); return st_workerPool.runTaskH!method(settings, object, args); } /// Running a worker task using a function unittest { static void workerFunc(int param) { logInfo("Param: %s", param); } static void test() { runWorkerTask(&workerFunc, 42); runWorkerTask(&workerFunc, cast(ubyte)42); // implicit conversion #719 runWorkerTaskDist(&workerFunc, 42); runWorkerTaskDist(&workerFunc, cast(ubyte)42); // implicit conversion #719 } } /// Running a worker task using a class method unittest { static class Test { void workerMethod(int param) shared { logInfo("Param: %s", param); } } static void test() { auto cls = new shared Test; runWorkerTask!(Test.workerMethod)(cls, 42); runWorkerTask!(Test.workerMethod)(cls, cast(ubyte)42); // #719 runWorkerTaskDist!(Test.workerMethod)(cls, 42); runWorkerTaskDist!(Test.workerMethod)(cls, cast(ubyte)42); // #719 } } /// Running a worker task using a function and communicating with it unittest { static void workerFunc(Task caller) { int counter = 10; while (receiveOnly!string() == "ping" && --counter) { logInfo("pong"); caller.send("pong"); } caller.send("goodbye"); } static void test() { Task callee = runWorkerTaskH(&workerFunc, Task.getThis); do { logInfo("ping"); callee.send("ping"); } while (receiveOnly!string() == "pong"); } static void work719(int) {} static void test719() { runWorkerTaskH(&work719, cast(ubyte)42); } } /// Running a worker task using a class method and communicating with it unittest { static class Test { void workerMethod(Task caller) shared { int counter = 10; while (receiveOnly!string() == "ping" && --counter) { logInfo("pong"); caller.send("pong"); } caller.send("goodbye"); } } static void test() { auto cls = new shared Test; Task callee = runWorkerTaskH!(Test.workerMethod)(cls, Task.getThis()); do { logInfo("ping"); callee.send("ping"); } while (receiveOnly!string() == "pong"); } static class Class719 { void work(int) shared {} } static void test719() { auto cls = new shared Class719; runWorkerTaskH!(Class719.work)(cls, cast(ubyte)42); } } unittest { // run and join local task from outside of a task int i = 0; auto t = runTask({ sleep(1.msecs); i = 1; }); t.join(); assert(i == 1); } unittest { // run and join worker task from outside of a task __gshared int i = 0; auto t = runWorkerTaskH({ sleep(5.msecs); i = 1; }); t.join(); assert(i == 1); } /** Runs a new asynchronous task in all worker threads concurrently. This function is mainly useful for long-living tasks that distribute their work across all CPU cores. Only function pointers with weakly isolated arguments are allowed to be able to guarantee thread-safety. The number of tasks started is guaranteed to be equal to `workerThreadCount`. */ void runWorkerTaskDist(FT, ARGS...)(FT func, auto ref ARGS args) if (is(typeof(*func) == function)) { setupWorkerThreads(); return st_workerPool.runTaskDist(func, args); } /// ditto void runWorkerTaskDist(alias method, T, ARGS...)(shared(T) object, ARGS args) { setupWorkerThreads(); return st_workerPool.runTaskDist!method(object, args); } /// ditto void runWorkerTaskDist(FT, ARGS...)(TaskSettings settings, FT func, auto ref ARGS args) if (is(typeof(*func) == function)) { setupWorkerThreads(); return st_workerPool.runTaskDist(settings, func, args); } /// ditto void runWorkerTaskDist(alias method, T, ARGS...)(TaskSettings settings, shared(T) object, ARGS args) { setupWorkerThreads(); return st_workerPool.runTaskDist!method(settings, object, args); } /** Runs a new asynchronous task in all worker threads and returns the handles. `on_handle` is a callble that takes a `Task` as its only argument and is called for every task instance that gets created. See_also: `runWorkerTaskDist` */ void runWorkerTaskDistH(HCB, FT, ARGS...)(scope HCB on_handle, FT func, auto ref ARGS args) if (is(typeof(*func) == function)) { setupWorkerThreads(); st_workerPool.runTaskDistH(on_handle, func, args); } /// ditto void runWorkerTaskDistH(HCB, FT, ARGS...)(TaskSettings settings, scope HCB on_handle, FT func, auto ref ARGS args) if (is(typeof(*func) == function)) { setupWorkerThreads(); st_workerPool.runTaskDistH(settings, on_handle, func, args); } /** Sets up num worker threads. This function gives explicit control over the number of worker threads. Note, to have an effect the function must be called prior to related worker tasks functions which set up the default number of worker threads implicitly. Params: num = The number of worker threads to initialize. Defaults to `logicalProcessorCount`. See_also: `runWorkerTask`, `runWorkerTaskH`, `runWorkerTaskDist` */ public void setupWorkerThreads(uint num = logicalProcessorCount()) @safe { static bool s_workerThreadsStarted = false; if (s_workerThreadsStarted) return; s_workerThreadsStarted = true; () @trusted { synchronized (st_threadsMutex) { if (!st_workerPool) st_workerPool = new shared TaskPool(num); } } (); } /** Determines the number of logical processors in the system. This number includes virtual cores on hyper-threading enabled CPUs. */ public @property uint logicalProcessorCount() { import std.parallelism : totalCPUs; return totalCPUs; } /** Suspends the execution of the calling task to let other tasks and events be handled. Calling this function in short intervals is recommended if long CPU computations are carried out by a task. It can also be used in conjunction with Signals to implement cross-fiber events with no polling. Throws: May throw an `InterruptException` if `Task.interrupt()` gets called on the calling task. */ void yield() @safe { auto t = Task.getThis(); if (t != Task.init) { auto tf = () @trusted { return t.taskFiber; } (); tf.handleInterrupt(); s_scheduler.yield(); tf.handleInterrupt(); } else { // Let yielded tasks execute assert(TaskFiber.getThis().m_yieldLockCount == 0, "May not yield within an active yieldLock()!"); () @safe nothrow { performIdleProcessingOnce(true); } (); } } unittest { size_t ti; auto t = runTask({ for (ti = 0; ti < 10; ti++) yield(); }); foreach (i; 0 .. 5) yield(); assert(ti > 0 && ti < 10, "Task did not interleave with yield loop outside of task"); t.join(); assert(ti == 10); } /** Suspends the execution of the calling task until `switchToTask` is called manually. This low-level scheduling function is usually only used internally. Failure to call `switchToTask` will result in task starvation and resource leakage. Params: on_interrupt = If specified, is required to See_Also: `switchToTask` */ void hibernate(scope void delegate() @safe nothrow on_interrupt = null) @safe nothrow { auto t = Task.getThis(); if (t == Task.init) { assert(TaskFiber.getThis().m_yieldLockCount == 0, "May not yield within an active yieldLock!"); runEventLoopOnce(); } else { auto tf = () @trusted { return t.taskFiber; } (); tf.handleInterrupt(on_interrupt); s_scheduler.hibernate(); tf.handleInterrupt(on_interrupt); } } /** Switches execution to the given task. This function can be used in conjunction with `hibernate` to wake up a task. The task must live in the same thread as the caller. If no priority is specified, `TaskSwitchPriority.prioritized` or `TaskSwitchPriority.immediate` will be used, depending on whether a yield lock is currently active. Note that it is illegal to use `TaskSwitchPriority.immediate` if a yield lock is active. This function must only be called on tasks that belong to the calling thread and have previously been hibernated! See_Also: `hibernate`, `yieldLock` */ void switchToTask(Task t) @safe nothrow { auto defer = TaskFiber.getThis().m_yieldLockCount > 0; s_scheduler.switchTo(t, defer ? TaskSwitchPriority.prioritized : TaskSwitchPriority.immediate); } /// ditto void switchToTask(Task t, TaskSwitchPriority priority) @safe nothrow { s_scheduler.switchTo(t, priority); } /** Suspends the execution of the calling task for the specified amount of time. Note that other tasks of the same thread will continue to run during the wait time, in contrast to $(D core.thread.Thread.sleep), which shouldn't be used in vibe.d applications. Throws: May throw an `InterruptException` if the task gets interrupted using `Task.interrupt()`. */ void sleep(Duration timeout) @safe { assert(timeout >= 0.seconds, "Argument to sleep must not be negative."); if (timeout <= 0.seconds) return; auto tm = setTimer(timeout, null); tm.wait(); } /// unittest { import vibe.core.core : sleep; import vibe.core.log : logInfo; import core.time : msecs; void test() { logInfo("Sleeping for half a second..."); sleep(500.msecs); logInfo("Done sleeping."); } } /** Returns a new armed timer. Note that timers can only work if an event loop is running, explicitly or implicitly by running a blocking operation, such as `sleep` or `File.read`. Params: timeout = Determines the minimum amount of time that elapses before the timer fires. callback = If non-`null`, this delegate will be called when the timer fires periodic = Speficies if the timer fires repeatedly or only once Returns: Returns a Timer object that can be used to identify and modify the timer. See_also: `createTimer` */ Timer setTimer(Duration timeout, Timer.Callback callback, bool periodic = false) @safe nothrow { auto tm = createTimer(callback); tm.rearm(timeout, periodic); return tm; } /// unittest { void printTime() @safe nothrow { import std.datetime; logInfo("The time is: %s", Clock.currTime()); } void test() { import vibe.core.core; // start a periodic timer that prints the time every second setTimer(1.seconds, toDelegate(&printTime), true); } } /// Compatibility overload - use a `@safe nothrow` callback instead. Timer setTimer(Duration timeout, void delegate() callback, bool periodic = false) @system nothrow { return setTimer(timeout, () @trusted nothrow { try callback(); catch (Exception e) { e.logException!(LogLevel.warn)("Timer callback failed"); } }, periodic); } /** Creates a new timer without arming it. Each time `callback` gets invoked, it will be run inside of a newly started task. Params: callback = If non-`null`, this delegate will be called when the timer fires See_also: `createLeanTimer`, `setTimer` */ Timer createTimer(void delegate() nothrow @safe callback = null) @safe nothrow { static struct C { void delegate() nothrow @safe callback; void opCall() nothrow @safe { runTask(callback); } } if (callback) { C c = {callback}; return createLeanTimer(c); } return createLeanTimer!(Timer.Callback)(null); } /** Creates a new timer with a lean callback mechanism. In contrast to the standard `createTimer`, `callback` will not be called in a new task, but is instead called directly in the context of the event loop. For this reason, the supplied callback is not allowed to perform any operation that needs to block/yield execution. In this case, `runTask` needs to be used explicitly to perform the operation asynchronously. Additionally, `callback` can carry arbitrary state without requiring a heap allocation. See_also: `createTimer` */ Timer createLeanTimer(CALLABLE)(CALLABLE callback) if (is(typeof(() @safe nothrow { callback(); } ()))) { return Timer.create(eventDriver.timers.create(), callback); } /** Creates an event to wait on an existing file descriptor. The file descriptor usually needs to be a non-blocking socket for this to work. Params: file_descriptor = The Posix file descriptor to watch event_mask = Specifies which events will be listened for Returns: Returns a newly created FileDescriptorEvent associated with the given file descriptor. */ FileDescriptorEvent createFileDescriptorEvent(int file_descriptor, FileDescriptorEvent.Trigger event_mask) @safe nothrow { return FileDescriptorEvent(file_descriptor, event_mask); } /** Sets the stack size to use for tasks. The default stack size is set to 512 KiB on 32-bit systems and to 16 MiB on 64-bit systems, which is sufficient for most tasks. Tuning this value can be used to reduce memory usage for large numbers of concurrent tasks or to avoid stack overflows for applications with heavy stack use. Note that this function must be called at initialization time, before any task is started to have an effect. Also note that the stack will initially not consume actual physical memory - it just reserves virtual address space. Only once the stack gets actually filled up with data will physical memory then be reserved page by page. This means that the stack can safely be set to large sizes on 64-bit systems without having to worry about memory usage. */ void setTaskStackSize(size_t sz) nothrow { TaskFiber.ms_taskStackSize = sz; } /** The number of worker threads used for processing worker tasks. Note that this function will cause the worker threads to be started, if they haven't already. See_also: `runWorkerTask`, `runWorkerTaskH`, `runWorkerTaskDist`, `setupWorkerThreads` */ @property size_t workerThreadCount() out(count) { assert(count > 0, "No worker threads started after setupWorkerThreads!?"); } do { setupWorkerThreads(); synchronized (st_threadsMutex) return st_workerPool.threadCount; } /** Disables the signal handlers usually set up by vibe.d. During the first call to `runEventLoop`, vibe.d usually sets up a set of event handlers for SIGINT, SIGTERM and SIGPIPE. Since in some situations this can be undesirable, this function can be called before the first invocation of the event loop to avoid this. Calling this function after `runEventLoop` will have no effect. */ void disableDefaultSignalHandlers() { synchronized (st_threadsMutex) s_disableSignalHandlers = true; } /** Sets the effective user and group ID to the ones configured for privilege lowering. This function is useful for services run as root to give up on the privileges that they only need for initialization (such as listening on ports <= 1024 or opening system log files). */ void lowerPrivileges(string uname, string gname) @safe { if (!isRoot()) return; if (uname != "" || gname != "") { static bool tryParse(T)(string s, out T n) { import std.conv, std.ascii; if (!isDigit(s[0])) return false; n = parse!T(s); return s.length==0; } int uid = -1, gid = -1; if (uname != "" && !tryParse(uname, uid)) uid = getUID(uname); if (gname != "" && !tryParse(gname, gid)) gid = getGID(gname); setUID(uid, gid); } else logWarn("Vibe was run as root, and no user/group has been specified for privilege lowering. Running with full permissions."); } // ditto void lowerPrivileges() @safe { lowerPrivileges(s_privilegeLoweringUserName, s_privilegeLoweringGroupName); } /** Sets a callback that is invoked whenever a task changes its status. This function is useful mostly for implementing debuggers that analyze the life time of tasks, including task switches. Note that the callback will only be called for debug builds. */ void setTaskEventCallback(TaskEventCallback func) { debug TaskFiber.ms_taskEventCallback = func; } /** Sets a callback that is invoked whenever new task is created. The callback is guaranteed to be invoked before the one set by `setTaskEventCallback` for the same task handle. This function is useful mostly for implementing debuggers that analyze the life time of tasks, including task switches. Note that the callback will only be called for debug builds. */ void setTaskCreationCallback(TaskCreationCallback func) { debug TaskFiber.ms_taskCreationCallback = func; } /** A version string representing the current vibe.d core version */ enum vibeVersionString = "1.10.0"; /** Generic file descriptor event. This kind of event can be used to wait for events on a non-blocking file descriptor. Note that this can usually only be used on socket based file descriptors. */ struct FileDescriptorEvent { /** Event mask selecting the kind of events to listen for. */ enum Trigger { none = 0, /// Match no event (invalid value) read = 1<<0, /// React on read-ready events write = 1<<1, /// React on write-ready events any = read|write /// Match any kind of event } private { static struct Context { Trigger trigger; shared(NativeEventDriver) driver; } StreamSocketFD m_socket; Context* m_context; } @safe: private this(int fd, Trigger event_mask) nothrow { m_socket = eventDriver.sockets.adoptStream(fd); m_context = () @trusted { return &eventDriver.sockets.userData!Context(m_socket); } (); m_context.trigger = event_mask; m_context.driver = () @trusted { return cast(shared)eventDriver; } (); } this(this) nothrow { if (m_socket != StreamSocketFD.invalid) eventDriver.sockets.addRef(m_socket); } ~this() nothrow { if (m_socket != StreamSocketFD.invalid) releaseHandle!"sockets"(m_socket, m_context.driver); } /** Waits for the selected event to occur. Params: which = Optional event mask to react only on certain events timeout = Maximum time to wait for an event Returns: The overload taking the timeout parameter returns true if an event was received on time and false otherwise. */ void wait(Trigger which = Trigger.any) { wait(Duration.max, which); } /// ditto bool wait(Duration timeout, Trigger which = Trigger.any) { if ((which & m_context.trigger) == Trigger.none) return true; assert((which & m_context.trigger) == Trigger.read, "Waiting for write event not yet supported."); bool got_data; alias readwaiter = Waitable!(IOCallback, cb => eventDriver.sockets.waitForData(m_socket, cb), cb => eventDriver.sockets.cancelRead(m_socket), (fd, st, nb) { got_data = st == IOStatus.ok; } ); asyncAwaitAny!(true, readwaiter)(timeout); return got_data; } } /** Represents a timer. */ struct Timer { private { NativeEventDriver m_driver; TimerID m_id; debug uint m_magicNumber = 0x4d34f916; } alias Callback = void delegate() @safe nothrow; @safe: private static Timer create(CALLABLE)(TimerID id, CALLABLE callback) nothrow { assert(id != TimerID.init, "Invalid timer ID."); Timer ret; ret.m_driver = eventDriver; ret.m_id = id; static if (is(typeof(!callback))) if (!callback) return ret; ret.m_driver.timers.userData!CALLABLE(id) = callback; ret.m_driver.timers.wait(id, &TimerCallbackHandler!CALLABLE.instance.handle); return ret; } this(this) nothrow { debug assert(m_magicNumber == 0x4d34f916, "Timer corrupted."); if (m_driver) m_driver.timers.addRef(m_id); } ~this() nothrow { debug assert(m_magicNumber == 0x4d34f916, "Timer corrupted."); if (m_driver) releaseHandle!"timers"(m_id, () @trusted { return cast(shared)m_driver; } ()); } /// True if the timer is yet to fire. @property bool pending() nothrow { return m_driver.timers.isPending(m_id); } /// The internal ID of the timer. @property size_t id() const nothrow { return m_id; } bool opCast() const nothrow { return m_driver !is null; } /// Determines if this reference is the only one @property bool unique() const nothrow { return m_driver ? m_driver.timers.isUnique(m_id) : false; } /** Resets the timer to the specified timeout */ void rearm(Duration dur, bool periodic = false) nothrow in { assert(dur >= 0.seconds, "Negative timer duration specified."); } do { m_driver.timers.set(m_id, dur, periodic ? dur : 0.seconds); } /** Resets the timer and avoids any firing. */ void stop() nothrow { if (m_driver) m_driver.timers.stop(m_id); } /** Waits until the timer fires. This method may only be used if no timer callback has been specified. Returns: `true` is returned $(I iff) the timer was fired. */ bool wait() { auto cb = m_driver.timers.userData!Callback(m_id); assert(cb is null, "Cannot wait on a timer that was created with a callback."); auto res = asyncAwait!(TimerCallback2, cb => m_driver.timers.wait(m_id, cb), cb => m_driver.timers.cancelWait(m_id) ); return res[1]; } } private struct TimerCallbackHandler(CALLABLE) { static __gshared TimerCallbackHandler ms_instance; static @property ref TimerCallbackHandler instance() @trusted nothrow { return ms_instance; } void handle(TimerID timer, bool fired) @safe nothrow { if (fired) { auto cb = eventDriver.timers.userData!CALLABLE(timer); auto l = yieldLock(); cb(); } if (!eventDriver.timers.isUnique(timer) || eventDriver.timers.isPending(timer)) eventDriver.timers.wait(timer, &handle); } } /** Returns an object that ensures that no task switches happen during its life time. Any attempt to run the event loop or switching to another task will cause an assertion to be thrown within the scope that defines the lifetime of the returned object. Multiple yield locks can appear in nested scopes. */ auto yieldLock() @safe nothrow { static struct YieldLock { @safe nothrow: private bool m_initialized; private this(bool) { m_initialized = true; inc(); } @disable this(this); ~this() { if (m_initialized) dec(); } private void inc() { TaskFiber.getThis().m_yieldLockCount++; } private void dec() { assert(TaskFiber.getThis().m_yieldLockCount > 0); TaskFiber.getThis().m_yieldLockCount--; } } return YieldLock(true); } unittest { auto tf = TaskFiber.getThis(); assert(tf.m_yieldLockCount == 0); { auto lock = yieldLock(); assert(tf.m_yieldLockCount == 1); { auto lock2 = yieldLock(); assert(tf.m_yieldLockCount == 2); } assert(tf.m_yieldLockCount == 1); } assert(tf.m_yieldLockCount == 0); { typeof(yieldLock()) l; assert(tf.m_yieldLockCount == 0); } assert(tf.m_yieldLockCount == 0); } /**************************************************************************************************/ /* private types */ /**************************************************************************************************/ private void setupGcTimer() { s_gcTimer = createTimer(() @trusted { import core.memory; logTrace("gc idle collect"); GC.collect(); GC.minimize(); s_ignoreIdleForGC = true; }); s_gcCollectTimeout = dur!"seconds"(2); } package(vibe) void performIdleProcessing(bool force_process_events = false) @safe nothrow { bool again = !getExitFlag(); while (again) { again = performIdleProcessingOnce(force_process_events); force_process_events = true; } if (s_scheduler.scheduledTaskCount) logDebug("Exiting from idle processing although there are still yielded tasks"); if (s_exitEventLoop) return; if (!s_ignoreIdleForGC && s_gcTimer) { s_gcTimer.rearm(s_gcCollectTimeout); } else s_ignoreIdleForGC = false; } private bool performIdleProcessingOnce(bool process_events) @safe nothrow { if (process_events) { auto er = eventDriver.core.processEvents(0.seconds); if (er.among!(ExitReason.exited, ExitReason.outOfWaiters) && s_scheduler.scheduledTaskCount == 0) { if (s_eventLoopRunning) { logDebug("Setting exit flag due to driver signalling exit: %s", er); s_exitEventLoop = true; } return false; } } bool again; if (s_idleHandler) again = s_idleHandler(); return (s_scheduler.schedule() == ScheduleStatus.busy || again) && !getExitFlag(); } private struct ThreadContext { Thread thread; } /**************************************************************************************************/ /* private functions */ /**************************************************************************************************/ private { Duration s_gcCollectTimeout; Timer s_gcTimer; bool s_ignoreIdleForGC = false; __gshared core.sync.mutex.Mutex st_threadsMutex; shared TaskPool st_workerPool; shared ManualEvent st_threadsSignal; __gshared ThreadContext[] st_threads; __gshared Condition st_threadShutdownCondition; shared bool st_term = false; bool s_isMainThread = false; // set in shared static this bool s_exitEventLoop = false; package bool s_eventLoopRunning = false; bool delegate() @safe nothrow s_idleHandler; TaskScheduler s_scheduler; FixedRingBuffer!TaskFiber s_availableFibers; size_t s_maxRecycledFibers = 100; string s_privilegeLoweringUserName; string s_privilegeLoweringGroupName; __gshared bool s_disableSignalHandlers = false; } private bool getExitFlag() @trusted nothrow { return s_exitEventLoop || atomicLoad(st_term); } package @property bool isEventLoopRunning() @safe nothrow @nogc { return s_eventLoopRunning; } package @property ref TaskScheduler taskScheduler() @safe nothrow @nogc { return s_scheduler; } package void recycleFiber(TaskFiber fiber) @safe nothrow { if (s_availableFibers.length >= s_maxRecycledFibers) { auto fl = s_availableFibers.front; s_availableFibers.popFront(); fl.shutdown(); () @trusted { try destroy(fl); catch (Exception e) logWarn("Failed to destroy fiber: %s", e.msg); } (); } if (s_availableFibers.full) s_availableFibers.capacity = 2 * s_availableFibers.capacity; s_availableFibers.put(fiber); } private void setupSignalHandlers() @trusted nothrow { scope (failure) assert(false); // _d_monitorexit is not nothrow __gshared bool s_setup = false; // only initialize in main thread synchronized (st_threadsMutex) { if (s_setup) return; s_setup = true; if (s_disableSignalHandlers) return; logTrace("setup signal handler"); version(Posix){ // support proper shutdown using signals sigset_t sigset; sigemptyset(&sigset); sigaction_t siginfo; siginfo.sa_handler = &onSignal; siginfo.sa_mask = sigset; siginfo.sa_flags = SA_RESTART; sigaction(SIGINT, &siginfo, null); sigaction(SIGTERM, &siginfo, null); siginfo.sa_handler = &onBrokenPipe; sigaction(SIGPIPE, &siginfo, null); } version(Windows){ // WORKAROUND: we don't care about viral @nogc attribute here! import std.traits; signal(SIGTERM, cast(ParameterTypeTuple!signal[1])&onSignal); signal(SIGINT, cast(ParameterTypeTuple!signal[1])&onSignal); } } } // per process setup shared static this() { s_isMainThread = true; // COMPILER BUG: Must be some kind of module constructor order issue: // without this, the stdout/stderr handles are not initialized before // the log module is set up. import std.stdio; File f; f.close(); initializeLogModule(); logTrace("create driver core"); st_threadsMutex = new Mutex; st_threadShutdownCondition = new Condition(st_threadsMutex); auto thisthr = Thread.getThis(); thisthr.name = "main"; assert(st_threads.length == 0, "Main thread not the first thread!?"); st_threads ~= ThreadContext(thisthr); st_threadsSignal = createSharedManualEvent(); version(VibeIdleCollect) { logTrace("setup gc"); setupGcTimer(); } version (VibeNoDefaultArgs) {} else { readOption("uid|user", &s_privilegeLoweringUserName, "Sets the user name or id used for privilege lowering."); readOption("gid|group", &s_privilegeLoweringGroupName, "Sets the group name or id used for privilege lowering."); } import std.concurrency; scheduler = new VibedScheduler; } shared static ~this() { shutdownDriver(); size_t tasks_left = s_scheduler.scheduledTaskCount; if (tasks_left > 0) logWarn("There were still %d tasks running at exit.", tasks_left); } // per thread setup static this() { /// workaround for: // object.Exception@src/rt/minfo.d(162): Aborting: Cycle detected between modules with ctors/dtors: // vibe.core.core -> vibe.core.drivers.native -> vibe.core.drivers.libasync -> vibe.core.core if (Thread.getThis().isDaemon && Thread.getThis().name == "CmdProcessor") return; auto thisthr = Thread.getThis(); synchronized (st_threadsMutex) if (!st_threads.any!(c => c.thread is thisthr)) st_threads ~= ThreadContext(thisthr); } static ~this() { auto thisthr = Thread.getThis(); bool is_main_thread = s_isMainThread; synchronized (st_threadsMutex) { auto idx = st_threads.countUntil!(c => c.thread is thisthr); logDebug("Thread exit %s (index %s) (main=%s)", thisthr.name, idx, is_main_thread); } if (is_main_thread) { logDiagnostic("Main thread exiting"); shutdownWorkerPool(); } synchronized (st_threadsMutex) { auto idx = st_threads.countUntil!(c => c.thread is thisthr); assert(idx >= 0, "No more threads registered"); if (idx >= 0) { st_threads[idx] = st_threads[$-1]; st_threads.length--; } } // delay deletion of the main event driver to "~shared static this()" if (!is_main_thread) shutdownDriver(); st_threadShutdownCondition.notifyAll(); } private void shutdownWorkerPool() nothrow { shared(TaskPool) tpool; try synchronized (st_threadsMutex) swap(tpool, st_workerPool); catch (Exception e) assert(false, e.msg); if (tpool) { logDiagnostic("Still waiting for worker threads to exit."); tpool.terminate(); } } private void shutdownDriver() { if (ManualEvent.ms_threadEvent != EventID.init) { eventDriver.events.releaseRef(ManualEvent.ms_threadEvent); ManualEvent.ms_threadEvent = EventID.init; } eventDriver.dispose(); } private void watchExitFlag() { auto emit_count = st_threadsSignal.emitCount; while (true) { synchronized (st_threadsMutex) { if (getExitFlag()) break; } try emit_count = st_threadsSignal.wait(emit_count); catch (InterruptException e) return; } logDebug("main thread exit"); eventDriver.core.exit(); } private extern(C) void extrap() @safe nothrow { logTrace("exception trap"); } private extern(C) void onSignal(int signal) nothrow { logInfo("Received signal %d. Shutting down.", signal); atomicStore(st_term, true); try st_threadsSignal.emit(); catch (Throwable th) { logDebug("Failed to notify for event loop exit: %s", th.msg); } } private extern(C) void onBrokenPipe(int signal) nothrow { logTrace("Broken pipe."); } version(Posix) { private bool isRoot() @trusted { return geteuid() == 0; } private void setUID(int uid, int gid) @trusted { logInfo("Lowering privileges to uid=%d, gid=%d...", uid, gid); if (gid >= 0) { enforce(getgrgid(gid) !is null, "Invalid group id!"); enforce(setegid(gid) == 0, "Error setting group id!"); } //if( initgroups(const char *user, gid_t group); if (uid >= 0) { enforce(getpwuid(uid) !is null, "Invalid user id!"); enforce(seteuid(uid) == 0, "Error setting user id!"); } } private int getUID(string name) @trusted { auto pw = getpwnam(name.toStringz()); enforce(pw !is null, "Unknown user name: "~name); return pw.pw_uid; } private int getGID(string name) @trusted { auto gr = getgrnam(name.toStringz()); enforce(gr !is null, "Unknown group name: "~name); return gr.gr_gid; } } else version(Windows){ private bool isRoot() @safe { return false; } private void setUID(int uid, int gid) @safe { enforce(false, "UID/GID not supported on Windows."); } private int getUID(string name) @safe { enforce(false, "Privilege lowering not supported on Windows."); assert(false); } private int getGID(string name) @safe { enforce(false, "Privilege lowering not supported on Windows."); assert(false); } }
D
module AOQ.Backend.Predef_Objects; // import AOQ.Obj; // class Msg_Add : Obj { // this() { // class_name = "objs"; // // class_index = // } // }
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D
import machine; import std.concurrency; import std.bigint; import std; import nice.curses; import core.thread : Thread; struct Coord { BigInt x, y; Coord look(const Dir dir) const { Coord pos = this; pos.move(dir); return pos; } void move(const Dir dir) { final switch (dir) { case Dir.North: --y; break; case Dir.South: ++y; break; case Dir.East: ++x; break; case Dir.West: --x; break; } } } enum Dir { North = 1, South = 2, West = 3, East = 4 } enum Status { Wall = 0, Moved = 1, Oxygen = 2 } enum Tile { Unknown, Empty, Wall, Oxygen } char toChar(const Tile t) { final switch (t) { case Tile.Unknown: return ' '; case Tile.Empty: return '.'; case Tile.Wall: return '#'; case Tile.Oxygen: return '$'; } } bool backtracked(Dir a, Dir b) { final switch (a) { case Dir.North: return b == Dir.South; case Dir.South: return b == Dir.North; case Dir.West: return b == Dir.East; case Dir.East: return b == Dir.West; } } struct Maze { Tile[Coord] maze; Coord pos; Dir[] moves; enum width = 25; bool found; uint minutes; void move(const Dir dir, Tile tile) { pos.move(dir); maze[pos] = tile; if (moves.length > 0 && dir.backtracked(moves[$ - 1])) --moves.length; else moves ~= dir; } void moved(const Dir dir, const Status stat) { final switch (stat) { case Status.Wall: maze[pos.look(dir)] = Tile.Wall; break; case Status.Moved: move(dir, Tile.Empty); break; case Status.Oxygen: move(dir, Tile.Oxygen); found = true; break; } } void draw(Window scr) { int adjx = 0 - (to!int(pos.x) - width), adjy = 0 - (to!int(pos.y) - width); foreach (y; iota(pos.y - width, pos.y + width)) { foreach (x; iota(pos.x - width, pos.x + width)) { auto c = Coord(x, y), t = (x == 0 && y == 0) ? 'X' : c == pos ? 'D' : c in maze ? maze[c].toChar : ' '; scr.addch(to!int(y) + adjy, to!int(x) + adjx, t); } } } void dump() { auto f = File("maze.out", "w"), top = maze.keys.map!"a.y".minElement, left = maze.keys.map!"a.x".minElement, right = maze.keys.map!"a.x".maxElement, bottom = maze.keys.map!"a.y".maxElement; foreach (y; iota(top, bottom + 1)) { foreach (x; iota(left, right + 1)) { if (x == 0 && y == 0) f.write('X'); else { auto c = Coord(x, y), t = c == pos ? 'D' : c in maze ? maze[c].toChar : ' '; f.write(t); } } f.writeln; } } void dump_moves() { File("moves.log", "a").writeln(moves.length); } bool filled() { foreach (loc; maze.keys.filter!(p => maze[p] == Tile.Empty)) { foreach (dir; [Dir.North, Dir.South, Dir.West, Dir.East]) { if (maze.require(loc.look(dir)) == Tile.Unknown) return false; } } return true; } bool can_oxygen(Coord loc) { if (maze[loc] != Tile.Empty) return false; static foreach (dir; [Dir.North, Dir.South, Dir.West, Dir.East]) { if (maze.require(loc.look(dir)) == Tile.Oxygen) return true; } return false; } bool oxygen() { auto next_oxygen = maze.keys.filter!(p => this.can_oxygen(p)).array; if (next_oxygen.length == 0) return false; ++minutes; next_oxygen.each!(p => maze[p] = Tile.Oxygen); return true; } } interface Player { Dir move(ref Maze); } class Random : Player { Dir move(ref Maze m) { return choice([Dir.North, Dir.South, Dir.East, Dir.West]); } } class Searching : Player { ulong[Coord] seen; Dir move(ref Maze m) { Tuple!(Dir, Coord, ulong)[] moves; foreach (dir; [Dir.North, Dir.South, Dir.East, Dir.West]) { Coord next = m.pos.look(dir); if (next !in m.maze) { ++seen[next]; return dir; } else if (m.maze[next] == Tile.Wall) continue; else moves ~= tuple(dir, next, seen.require(next)); } auto move = moves.sort!"a[2] < b[2]".front; ++seen[move[1]]; return move[0]; } } class Manual : Player { Window scr; this(Window scr) { this.scr = scr; } Dir move(ref Maze m) { while (true) { switch (scr.getch) { case Key.left: return Dir.West; case Key.right: return Dir.East; case Key.down: return Dir.South; case Key.up: return Dir.North; default: break; } } } } void main() { immutable BigInt[] input = File("input.txt") .readln.chomp .splitter(',').map!(to!BigInt) .array.assumeUnique; auto curses = new Curses; auto scr = curses.stdscr; curses.setCursor(0); scr.erase; Maze m; m.draw(scr); scr.refresh; curses.update; //Player p = new Random(); //Player p = new Manual(scr); Player p = new Searching(); auto tid = spawnLinked(function(immutable BigInt[] input) { Machine(input, ownerTid).run; }, input); try { while (!m.found || !m.filled) { Dir move = p.move(m); tid.send(to!int(move)); receive( (BigInt i) { m.moved(move, to!Status(to!int(i))); } ); m.draw(scr); scr.refresh; curses.update; } m.dump_moves; tid.send(666); } catch (LinkTerminated e) { } m.dump; while (m.oxygen) { scr.addstr(42, 0, to!string(m.minutes)); m.draw(scr); scr.refresh; curses.update; Thread.sleep(50.msecs); } File("minutes.out", "w").writeln(m.minutes); m.dump; }
D
////////////////////////////////////////////////////////////////////////// // ZS_AssessEnemy // ============== // Wird angesprungen durch: // // - B_AssessEnemy // - ZS_AssessWarn (wenn hostile zu dem, vor dem gewarnt wurde) // - ZS_CatchThief (jetzt hostile zum Dieb) // - ZS_ReactToDamage (Angreifer ist ein Mensch) // - ZS_Talk (wenn hostile zum Ansprechenden) // // Vorraussetzungen: // // - Enemy ist ein Mensch! // // Es passiert folgendes: // // 1. Ist der NSC stärkere Wache/Boss/Arbeiter -> Angriff // 2. Ist der NSC schwächere/besiegte Wache/Boss -> Wachen rufen -> Angriff // 3. Ist der NSC ein schwächerer/besiegter Arbeiter -> Wachen rufen -> Flucht // ////////////////////////////////////////////////////////////////////////// // ToDo // ---- // - Neuer Fall "Call Comrades" in ZS_AssessWarn einbauen! // - ZS_AssessWarn: von ZS_ auf B_AssessEnemy umbauen! // - ZS_CatchThief: von ZS_ auf B_AssessEnemy umbauen! ////////////////////////////////////////////////////////////////////////// func void ZS_AssessEnemy () { PrintDebugNpc (PD_ZS_FRAME, "ZS_AssessEnemy"); C_ZSInit (); Npc_PercEnable (self, PERC_ASSESSMAGIC , B_AssessMagic ); Npc_PercEnable (self, PERC_ASSESSMURDER , B_CombatAssessMurder ); Npc_PercEnable (self, PERC_ASSESSDEFEAT , B_CombatAssessDefeat ); Npc_PercEnable (self, PERC_CATCHTHIEF , ZS_CatchThief ); Npc_PercEnable (self, PERC_ASSESSSURPRISE , ZS_AssessSurprise ); B_FullStop (self); B_WhirlAround (self, other); //######## NSC ist WACHE oder BOSS ######## if C_NpcIsGuard(self) || C_NpcIsGuardArcher(self) || C_NpcIsBoss(self) || (self.npctype==NPCTYPE_FRIEND) //solche dürfen niemals fliehen! { //---- NSC ruft zusätzlich Hilfe ! ---- if (C_AmIWeaker(self,other) || (Npc_IsPlayer(other) && self.aivar[AIV_WASDEFEATEDBYSC]) ) { B_CallComrades (); }; //---- NSC greift an ! ---- if (Npc_IsPlayer(other)) { B_DrawWeapon (self, other); AI_StartState (self, ZS_ProclaimAndPunish, 0, ""); return; } else { B_AttackQuick ( self, other); }; } //######## NSC ist WORKER ######## else { //---- Flucht ? ---- if ( (Npc_IsPlayer(other) && self.aivar[AIV_WASDEFEATEDBYSC]) || C_AmIWeaker(self,other) ) { B_CallGuards (); AI_StartState (self, ZS_Flee, 0, ""); return; } //---- NSC kämpft ! ---- else { if (Npc_IsPlayer(other)) { B_DrawWeapon(self, other); AI_StartState(self, ZS_ProclaimAndPunish, 0, ""); return; } else { B_AttackQuick ( self, other); }; }; }; };
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/** Copyright (c) 2018 Clipsey (clipseypone@gmail.com) Permission is hereby granted, free of charge, to any person or organization obtaining a copy of the software and accompanying documentation covered by this license (the "Software") to use, reproduce, display, distribute, execute, and transmit the Software, and to prepare derivative works of the Software, and to permit third-parties to whom the Software is furnished to do so, all subject to the following: The copyright notices in the Software and this entire statement, including the above license grant, this restriction and the following disclaimer, must be included in all copies of the Software, in whole or in part, and all derivative works of the Software, unless such copies or derivative works are solely in the form of machine-executable object code generated by a source language processor. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, TITLE AND NON-INFRINGEMENT. IN NO EVENT SHALL THE COPYRIGHT HOLDERS OR ANYONE DISTRIBUTING THE SOFTWARE BE LIABLE FOR ANY DAMAGES OR OTHER LIABILITY, WHETHER IN CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ module ppc.backend.signatures; import ppc.backend.cfile; /// Enumeration listing supported file signatures enum FileSignature : int[] { /// PPC container format ContainerPPC = [0x50, 0x50, 0x43, 0x48, 0x65, 0x61, 0x64, 0x58], /// PSGL shader header ShaderPSGL = [0x50, 0x53, 0x47, 0x4C, 0x5F, 0x42, 0x65, 0x67, 0x69, 0x6E], /// PNG image header ImagePNG = [0x89, 0x50, 0x4E, 0x47, 0x0D, 0x0A, 0x1A, 0x0A], /// BMP image header ImageBMP = [0x42, 0x4D], /// PTI image header ImagePTI = [0x50, 0x54, 0x49, 0x5F, 0x48, 0xFA, 0x49, 0x4C], /// OGG Vorbis header AudioOGG = [0x4F, 0x67, 0x67, 0x53], /// WAV header AudioWAV = [0x52, 0x49, 0x46, 0x46, -1, -1, -1, -1, 0x57, 0x41, 0x56, 0x45], /// Polyplex BitMapFont FontBMF = [0x42, 0x4d, 0x46, 0x42, 0x65, 0x67, 0x69, 0x6e], /// PCM header AudioPCM = [] } /// Enumeration listing supported file signatures enum WritableFileSigs : ubyte[] { /// PPC container format ContainerPPC = [0x50, 0x50, 0x43, 0x48, 0x65, 0x61, 0x64, 0x58], /// PSGL shader header ShaderPSGL = [0x50, 0x53, 0x47, 0x4C, 0x5F, 0x42, 0x65, 0x67, 0x69, 0x6E], /// PTI image header ImagePTI = [0x50, 0x54, 0x49, 0x5F, 0x48, 0xFA, 0x49, 0x4C], /// Polyplex BitMapFont FontBMF = [0x42, 0x4d, 0x46, 0x42, 0x65, 0x67, 0x69, 0x6e], } /// Check if the MemFile has the desired signature. bool hasSignature(MemFile file, FileSignature sig) { // The point the readhead is currently at auto p = file.tell(&file); file.seek(&file, 0, SeekStart); ubyte[] hd = new ubyte[sig.length]; file.read(hd.ptr, ubyte.sizeof, sig.length, &file); foreach(i; 0 .. sig.length) { // Skip arbitrary bytes (designated with numbers less than 0) if (sig[i] < 0) { file.readhead++; continue; } if (cast(ubyte)sig[i] != hd[i]) { // Revert read head back to original position then return false. file.seek(&file, p, SeekStart); return false; } } // Revert read head back to original position then return true. file.seek(&file, p, SeekStart); return true; }
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// ************************************************** // EXIT // ************************************************** INSTANCE DIA_STT_315_Sly_Exit (C_INFO) { npc = STT_315_Sly; nr = 999; condition = DIA_STT_315_Sly_Exit_Condition; information = DIA_STT_315_Sly_Exit_Info; permanent = 1; description = DIALOG_ENDE; }; FUNC INT DIA_STT_315_Sly_Exit_Condition() { return 1; }; FUNC VOID DIA_STT_315_Sly_Exit_Info() { B_StopProcessInfos ( self ); }; // ************************************************** // hello // ************************************************** INSTANCE DIA_STT_315_Sly_Hello (C_INFO) { npc = STT_315_Sly; nr = 1; condition = DIA_STT_315_Sly_Hello_Condition; information = DIA_STT_315_Sly_Hello_Info; permanent = 0; important = 1; }; FUNC INT DIA_STT_315_Sly_Hello_Condition() { if (Npc_GetDistToNpc(self,hero) < 450) { return 1; }; }; FUNC VOID DIA_STT_315_Sly_Hello_Info() { AI_Output (self, other, "DIA_STT_315_Sly_Hello_11_01"); //No proszę, kolejna menda z obozu rebeliantów. AI_DrawWeapon (self); AI_Output (self, other, "DIA_STT_315_Sly_Hello_11_02"); //Chłopaki zabijmy to ścierwo. Gomez płaci za każdą głowę rudą i kobietami! AI_ReadyMeleeWeapon (hero); AI_ReadyMeleeWeapon (hank); AI_ReadyMeleeWeapon (rodney); AI_ReadyMeleeWeapon (angus); if (Npc_KnowsInfo(hero,DIA_HUN_2615_Abel_Hello)) { AI_Output (other, self, "DIA_STT_315_Sly_Hello_15_03"); //Przesyłam pozdrowienia od Abla! } else { AI_Output (other, self, "DIA_STT_315_Sly_Hello_15_04"); //Pełno w tej Kolonii samobójców... }; B_StopProcessInfos(self); };
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D
/******************************************************************************* * Copyright (c) 2000, 2005 IBM Corporation and others. * All rights reserved. This program and the accompanying materials * are made available under the terms of the Eclipse Public License v1.0 * which accompanies this distribution, and is available at * http://www.eclipse.org/legal/epl-v10.html * * Contributors: * IBM Corporation - initial API and implementation * Port to the D programming language: * Frank Benoit <benoit@tionex.de> *******************************************************************************/ module dwtx.jface.text.projection.IMinimalMapping; import dwtx.jface.text.projection.ProjectionMapping; // packageimport import dwtx.jface.text.projection.ChildDocumentManager; // packageimport import dwtx.jface.text.projection.SegmentUpdater; // packageimport import dwtx.jface.text.projection.Segment; // packageimport import dwtx.jface.text.projection.ProjectionDocument; // packageimport import dwtx.jface.text.projection.FragmentUpdater; // packageimport import dwtx.jface.text.projection.ProjectionDocumentEvent; // packageimport import dwtx.jface.text.projection.ChildDocument; // packageimport import dwtx.jface.text.projection.Fragment; // packageimport import dwtx.jface.text.projection.ProjectionTextStore; // packageimport import dwtx.jface.text.projection.ProjectionDocumentManager; // packageimport import dwt.dwthelper.utils; import dwtx.jface.text.BadLocationException; import dwtx.jface.text.IRegion; /** * Internal interface for defining the exact subset of * {@link dwtx.jface.text.projection.ProjectionMapping} that the * {@link dwtx.jface.text.projection.ProjectionTextStore} is allowed to * access. * * @since 3.0 */ interface IMinimalMapping { /* * @see dwtx.jface.text.IDocumentInformationMapping#getCoverage() */ IRegion getCoverage(); /* * @see dwtx.jface.text.IDocumentInformationMapping#toOriginRegion(IRegion) */ IRegion toOriginRegion(IRegion region) ; /* * @see dwtx.jface.text.IDocumentInformationMapping#toOriginOffset(int) */ int toOriginOffset(int offset) ; /* * @see dwtx.jface.text.IDocumentInformationMappingExtension#toExactOriginRegions(IRegion) */ IRegion[] toExactOriginRegions(IRegion region) ; /* * @see dwtx.jface.text.IDocumentInformationMappingExtension#getImageLength() */ int getImageLength(); }
D
a wheeled vehicle consisting of a self-propelled engine that is used to draw trains along railway tracks of or relating to locomotion
D
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D
/+ Copyright (c) 2006 Eric Anderton Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. +/ struct ImportBinding{ String name; String binding; static ImportBinding opCall(String name, String binding){ ImportBinding _this; _this.name = name; _this.binding = binding; return _this; } } struct Import{ String name; String impAlias; ImportBinding bindings; //NOTE: throws away original import 'imp' static Import opCall(Import imp,ImportBinding[] bindings){ Import _this; _this.name = imp.name; _this.impAlias = imp.impAlias; _this.bindings = bindings; return _this; } static Import opCall(String name,String impAlias){ Import _this; _this.name = name; _this.impAlias = impAlias; return _this; } } class ImportDeclaration : Declaration{ public this(bool isStatic,Import[] imports){ } }
D
//Author yozhikv10 import std.stdio; void main() { size_t tests_count, n; uint a, b; ulong[] sums; readf("%d\n", &tests_count); sums.length = tests_count; foreach (size_t i; 0 .. tests_count) { readf("%d %d %d\n", &a, &b, &n); sums[i] = n * (a * 2 + b * (n - 1)) / 2; } foreach (ulong sum; sums) { write(sum, ' '); } writeln(); }
D
/* DSFML - The Simple and Fast Multimedia Library for D Copyright (c) 2013 - 2015 Jeremy DeHaan (dehaan.jeremiah@gmail.com) This software is provided 'as-is', without any express or implied warranty. In no event will the authors be held liable for any damages arising from the use of this software. Permission is granted to anyone to use this software for any purpose, including commercial applications, and to alter it and redistribute it freely, subject to the following restrictions: 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required. 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software. 3. This notice may not be removed or altered from any source distribution */ ///A module containing the sleep function. module dsfml.system.sleep; import dsfml.system.time; /** *Make the current thread sleep for a given duration. * *sleep is the best way to block a program or one of its threads, as it doesn't consume any CPU power. */ void sleep(Time duration) { import core.thread; Thread.sleep(usecs(duration.asMicroseconds())); } unittest { version(DSFML_Unittest_System) { import std.stdio; writeln("Unit test for sleep function"); writeln("Start!(sleeping for 1 second)"); sleep(seconds(1)); writeln("Done! Now sleeping for 2 seconds."); sleep(seconds(2)); writeln("Done! I think you get the idea."); writeln(); } }
D
import std.stdio : write, writeln; import std.net.curl : get, HTTP; import arsd.dom : Document; import std.uri : encode; import translation; void main(string[] args) { string word; if (args.length < 2) { writeln("Run this with at least one argument! Pass -a as the second argument for the abridged version."); return; } word = args[1]; const abridged = args.length == 3 && args[2] == "-a"; auto html_document = new Document(get_page_html(word)); auto ttables = get_result_tables(html_document); print_to_command_line(ttables, abridged); } void print_to_command_line(Translation_Table[] ttables, bool abridged) { foreach (t; ttables) { bool other = t.isOtherTerm; if (abridged && other) break; write("# ", t.toString()); string category = ""; if (!other) { foreach (d; t.data) { if (d.category == category) { write(", " ~ d.target); } else { category = d.category; write("\n" ~ d.category ~ ": " ~ d.target); } } } else { foreach (d; t.data) { if (d.category == category) { write("\n\t" ~ d.source ~ " : " ~ d.target); } else { category = d.category; write("\n" ~ d.category ~ " => \n\t" ~ d.source ~ " : " ~ d.target); } } } writeln(); writeln(); } } string get_page_html(string word) { import std.conv : to; const user_agent = "Mozilla/5.0 (Macintosh; Intel Mac OS X 10.15; rv:105.0) Gecko/20100101 Firefox/105.0"; const address = "https://tureng.com/en/turkish-english/" ~ word; const encoded_address = address.encode(); auto http = HTTP(); http.setUserAgent(user_agent); http.method = HTTP.Method.get; http.url = encoded_address; char[] buffer; http.onReceive = (ubyte[] data) { buffer ~= data; return data.length; }; http.perform(); return to!string(buffer); } Translation_Table[] get_result_tables(Document doc) { auto tables = doc.querySelectorAll("#englishResultsTable"); auto tt = new Translation_Table[tables.length]; foreach (idx, table; tables) { tt[idx] = Translation_Table(table); } return tt; }
D
/// C interface to blas routines /// /// Version with minor modification of the blip.bindings wrappers from /// http://www.dsource.org/projects/multiarray/browser/trunk/Gobo /// /// Copyright (C) 2006-2008 William V. Baxter III, OLM Digital, Inc. /// /// This software is provided 'as-is', without any express or implied /// warranty. In no event will the authors be held liable for any /// damages arising from the use of this software. /// /// Permission is granted to anyone to use this software for any /// purpose, including commercial applications, and to alter it and /// redistribute it freely, subject to the following restrictions: /// /// 1. The origin of this software must not be misrepresented; you must /// not claim that you wrote the original software. If you use this /// software in a product, an acknowledgment in the product /// documentation would be appreciated but is not required. /// /// 2. Altered source versions must be plainly marked as such, and must /// not be misrepresented as being the original software. /// 3. This notice may not be removed or altered from any source distribution. /// /// William Baxter wbaxter@gmail.com module blip.bindings.blas.Blas; public import blip.bindings.blas.Types; // For a good description of issues calling Fortran from C see // http://www.math.utah.edu/software/c-with-fortran.html // Namely the wierdness with char* arguments and complex return types. version(Windows) { pragma(lib, "blaslapackdll.lib"); } version(build) { version(darwin){ version(GNU){ pragma(link,"--framework,Accelerate"); } } } version(DigitalMars) { pragma(lib,"-framework -LAccelerate"); } else version(LDC) { pragma(lib,"-framework -L=Accelerate"); } version (FORTRAN_FLOAT_FUNCTIONS_RETURN_DOUBLE) { alias f_double float_ret_t; } else { alias f_float float_ret_t; } // Prototypes for the raw Fortran interface to BLAS extern(C): /* BLAS routines */ /** Level 1 BLAS */ /** Generate plane (Givens) rotation Given a and b, compute the elements of a rotation matrix such that _ _ _ _ _ _ | c s | | a | | r | |-s c | * | b | = | 0 | - - - - - - where r = +/- sqrt (a^2 + b^2 ) and c^2 + s^2 = 1 (real case) or r = (a/sqrt(conj(a)*a + conj(b)*b)) * sqrt(conj(a)*a + conj(b)*b) */ void srotg_(f_float *a, f_float *b, f_float *c, f_float *s); void drotg_(f_double *a, f_double *b, f_double *c, f_double *s); void crotg_(f_cfloat *a, f_cfloat *b, f_float *c, f_cfloat *s); void zrotg_(f_cdouble *a, f_cdouble *b, f_double *c, f_cdouble *s); version(BlasRotm){ /// Generate modified plane (Givens) rotation void drotmg_(f_double *d1, f_double *d2, f_double *b1, f_double *b2, f_double *param); void srotmg_(f_float *d1, f_float *d2, f_float *b1, f_float *b2, f_float *param); } /// Apply plane (Givens) rotation /// _ _ /// x_i := | c s | * x_i /// y_i |-s c | y_i /// - - void srot_(f_int *n, f_float *x, f_int *incx, f_float *y, f_int *incy, f_float *c, f_float *s); void drot_(f_int *n, f_double *x, f_int *incx, f_double *y, f_int *incy, f_double *c, f_double *s); void csrot_(f_int *n, f_cfloat *x, f_int *incx, f_cfloat *y, f_int *incy, f_float *c, f_float *s); void zdrot_(f_int *n, f_cdouble *x, f_int *incx, f_cdouble *y, f_int *incy, f_double *c, f_double *s); version(BlasRotm){ /// Apply modified plane (Givens) rotation void srotm_(f_int *n, f_float *x, f_int *incx, f_float *y, f_int *incy, f_float *param); void drotm_(f_int *n, f_double *x, f_int *incx, f_double *y, f_int *incy, f_double *param); } /// Swap the values contained in x and y /// x <-> y void sswap_(f_int *n, f_float *x, f_int *incx, f_float *y, f_int *incy); void dswap_(f_int *n, f_double *x, f_int *incx, f_double *y, f_int *incy); void cswap_(f_int *n, f_cfloat *x, f_int *incx, f_cfloat *y, f_int *incy); void zswap_(f_int *n, f_cdouble *x, f_int *incx, f_cdouble *y, f_int *incy); /// x := alpha * x void sscal_(f_int *n, f_float *alpha, f_float *x, f_int *incx); void dscal_(f_int *n, f_double *alpha, f_double *x, f_int *incx); void cscal_(f_int *n, f_cfloat *alpha, f_cfloat *x, f_int *incx); void csscal_(f_int *n, f_float *alpha, f_cfloat *x, f_int *incx); void zscal_(f_int *n, f_cdouble *alpha, f_cdouble *x, f_int *incx); void zdscal_(f_int *n, f_double *alpha, f_cdouble *x, f_int *incx); /// y := x void scopy_(f_int *n, f_float *x, f_int *incx, f_float *y, f_int *incy); void dcopy_(f_int *n, f_double *x, f_int *incx, f_double *y, f_int *incy); void ccopy_(f_int *n, f_cfloat *x, f_int *incx, f_cfloat *y, f_int *incy); void zcopy_(f_int *n, f_cdouble *x, f_int *incx, f_cdouble *y, f_int *incy); /// y := alpha * x + y void saxpy_(f_int *n, f_float *alpha, f_float *x, f_int *incx, f_float *y, f_int *incy); void daxpy_(f_int *n, f_double *alpha, f_double *x, f_int *incx, f_double *y, f_int *incy); void caxpy_(f_int *n, f_cfloat *alpha, f_cfloat *x, f_int *incx, f_cfloat *y, f_int *incy); void zaxpy_(f_int *n, f_cdouble *alpha, f_cdouble *x, f_int *incx, f_cdouble *y, f_int *incy); /// ret := x.T * y version(CBlasDot){ float cblas_sdsdot(f_int n, float, float *x, f_int incx, float *y, f_int incy); double cblas_dsdot (f_int n, float *x, f_int incx, float *y, f_int incy); double ddot_(f_int *n, double *x, f_int *incx, double *y, f_int *incy); float cblas_sdot(f_int n, float *x, f_int incx, float *y, f_int incy); double cblas_ddot(f_int n, double *x, f_int incx, double *y, f_int incy); void cblas_cdotu_sub(f_int n, cfloat *x, f_int incx, cfloat *y, f_int incy,cfloat *ret_val); void cblas_zdotu_sub(f_int n, cdouble *x, f_int incx, cdouble *y, f_int incy,cdouble *ret_val); /// ret := x.H * y void cblas_cdotc_sub(f_int n, cfloat *x, f_int incx, cfloat *y, f_int incy,cfloat *ret_val); void cblas_zdotc_sub(f_int n, cdouble *x, f_int incx, cdouble *y, f_int incy,cdouble *ret_val); /// ret := b + x.T * y float cblas_sdsdot(f_int n, float *b, float *x, f_int incx, float *y, f_int incy); } else { // it seems that one cannot really define functions returning values, // especially complex numbers reliabily so we avoid these functions /* float_ret_t sdot_(f_int *n, f_float *x, f_int *incx, f_float *y, f_int *incy); f_double ddot_(f_int *n, f_double *x, f_int *incx, f_double *y, f_int *incy); f_double dsdot_(f_int *n, f_float *sx, f_int *incx, f_float *sy, f_int *incy); void cdotu_(f_cfloat *ret_val, f_int *n, f_cfloat *x, f_int *incx, f_cfloat *y, f_int *incy); void zdotu_(f_cdouble *ret_val, f_int *n, f_cdouble *x, f_int *incx, f_cdouble *y, f_int *incy); //f_cfloat cdotu_(f_cfloat *ret_val, f_int *n, f_cfloat *x, f_int *incx, f_cfloat *y, f_int *incy); //f_cdouble zdotu_(f_cdouble *ret_val, f_int *n, f_cdouble *x, f_int *incx, f_cdouble *y, f_int *incy); /// ret := x.H * y void cdotc_(f_cfloat *ret_val, f_int *n, f_cfloat *x, f_int *incx, f_cfloat *y, f_int *incy); void zdotc_(f_cdouble *ret_val, f_int *n, f_cdouble *x, f_int *incx, f_cdouble *y, f_int *incy); //f_cfloat cdotc_(f_cfloat *ret_val, f_int *n, f_cfloat *x, f_int *incx, f_cfloat *y, f_int *incy); //f_cdouble zdotc_(f_cdouble *ret_val, f_int *n, f_cdouble *x, f_int *incx, f_cdouble *y, f_int *incy); /// ret := b + x.T * y float_ret_t sdsdot_(f_int *n, f_float *b, f_float *x, f_int *incx, f_float *y, f_int *incy); */ } /// ret := sqrt( x.T * x ) float_ret_t scnrm2_(f_int *n, f_cfloat *x, f_int *incx); float_ret_t snrm2_(f_int *n, f_float *x, f_int *incx); f_double dnrm2_(f_int *n, f_double *x, f_int *incx); f_double dznrm2_(f_int *n, f_cdouble *x, f_int *incx); /// ret := |x|_1 float_ret_t sasum_(f_int *n, f_float *x, f_int *incx); f_double dasum_(f_int *n, f_double *x, f_int *incx); /// ret := |re(x)|_1 + |im(x)|_1 float_ret_t scasum_(f_int *n, f_cfloat *x, f_int *incx); f_double dzasum_(f_int *n, f_cdouble *x, f_int *incx); /// ret := argmax(abs(x_i)) f_int isamax_(f_int *n, f_float *x, f_int *incx); f_int idamax_(f_int *n, f_double *x, f_int *incx); /// ret := argmax( abs(re(x_i))+abs(im(x_i)) ) f_int icamax_(f_int *n, f_cfloat *x, f_int *incx); f_int izamax_(f_int *n, f_cdouble *x, f_int *incx); /// Level 2 BLAS /** matrix vector multiply y = alpha*A*x + beta*y OR y = alpha*A.T*x + beta*y OR y = alpha*A.H*x + beta*y, with A an mxn matrix */ void sgemv_(char *trans, f_int *m, f_int *n, f_float *alpha, f_float *A, f_int *lda, f_float *x, f_int *incx, f_float *beta, f_float *y, f_int *incy); void dgemv_(char *trans, f_int *m, f_int *n, f_double *alpha, f_double *A, f_int *lda, f_double *x, f_int *incx, f_double *beta, f_double *y, f_int *incy); void cgemv_(char *trans, f_int *m, f_int *n, f_cfloat *alpha, f_cfloat *A, f_int *lda, f_cfloat *x, f_int *incx, f_cfloat *beta, f_cfloat *y, f_int *incy); void zgemv_(char *trans, f_int *m, f_int *n, f_cdouble *alpha, f_cdouble *A, f_int *lda, f_cdouble *x, f_int *incx, f_cdouble *beta, f_cdouble *y, f_int *incy); /** banded matrix vector multiply y = alpha*A*x + beta*y OR y = alpha*A.T*x + beta*y OR y = alpha*A.H*x + beta*y, with A a banded mxn matrix */ void sgbmv_(char *trans, f_int *m, f_int *n, f_int *kl, f_int *ku, f_float *alpha, f_float *A, f_int *lda, f_float *x, f_int *incx, f_float *beta, f_float *y, f_int *incy); void dgbmv_(char *trans, f_int *m, f_int *n, f_int *kl, f_int *ku, f_double *alpha, f_double *A, f_int *lda, f_double *x, f_int *incx, f_double *beta, f_double *y, f_int *incy); void cgbmv_(char *trans, f_int *m, f_int *n, f_int *kl, f_int *ku, f_cfloat *alpha, f_cfloat *A, f_int *lda, f_cfloat *x, f_int *incx, f_cfloat *beta, f_cfloat *y, f_int *incy); void zgbmv_(char *trans, f_int *m, f_int *n, f_int *kl, f_int *ku, f_cdouble *alpha, f_cdouble *A, f_int *lda, f_cdouble *x, f_int *incx, f_cdouble *beta, f_cdouble *y, f_int *incy); /** hermitian matrix vector multiply */ void chemv_(char *uplo, f_int *n, f_cfloat *alpha, f_cfloat *A, f_int *lda, f_cfloat *x, f_int *incx, f_cfloat *beta, f_cfloat *y, f_int *incy); void zhemv_(char *uplo, f_int *n, f_cdouble *alpha, f_cdouble *A, f_int *lda, f_cdouble *x, f_int *incx, f_cdouble *beta, f_cdouble *y, f_int *incy); /// hermitian banded matrix vector multiply void chbmv_(char *uplo, f_int *n, f_int *k, f_cfloat *alpha, f_cfloat *A, f_int *lda, f_cfloat *x, f_int *incx, f_cfloat *beta, f_cfloat *y, f_int *incy); void zhbmv_(char *uplo, f_int *n, f_int *k, f_cdouble *alpha, f_cdouble *A, f_int *lda, f_cdouble *x, f_int *incx, f_cdouble *beta, f_cdouble *y, f_int *incy); /// hermitian packed matrix vector multiply void chpmv_(char *uplo, f_int *n, f_cfloat *alpha, f_cfloat *A, f_cfloat *x, f_int *incx, f_cfloat *beta, f_cfloat *y, f_int *incy); void zhpmv_(char *uplo, f_int *n, f_cdouble *alpha, f_cdouble *A, f_cdouble *x, f_int *incx, f_cdouble *beta, f_cdouble *y, f_int *incy); /** symmetric matrix vector multiply y := alpha * A * x + beta * y */ void ssymv_(char *uplo, f_int *n, f_float *alpha, f_float *A, f_int *lda, f_float *x, f_int *incx, f_float *beta, f_float *y, f_int *incy); void dsymv_(char *uplo, f_int *n, f_double *alpha, f_double *A, f_int *lda, f_double *x, f_int *incx, f_double *beta, f_double *y, f_int *incy); /** symmetric banded matrix vector multiply y := alpha * A * x + beta * y */ void ssbmv_(char *uplo, f_int *n, f_int *k, f_float *alpha, f_float *A, f_int *lda, f_float *x, f_int *incx, f_float *beta, f_float *y, f_int *incy); void dsbmv_(char *uplo, f_int *n, f_int *k, f_double *alpha, f_double *A, f_int *lda, f_double *x, f_int *incx, f_double *beta, f_double *y, f_int *incy); /** symmetric packed matrix vector multiply y := alpha * A * x + beta * y */ void sspmv_(char *uplo, f_int *n, f_float *alpha, f_float *ap, f_float *x, f_int *incx, f_float *beta, f_float *y, f_int *incy); void dspmv_(char *uplo, f_int *n, f_double *alpha, f_double *ap, f_double *x, f_int *incx, f_double *beta, f_double *y, f_int *incy); /** triangular matrix vector multiply x := A * x OR x := A.T * x OR x := A.H * x */ void strmv_(char *uplo, char *trans, char *diag, f_int *n, f_float *A, f_int *lda, f_float *x, f_int *incx); void dtrmv_(char *uplo, char *trans, char *diag, f_int *n, f_double *A, f_int *lda, f_double *x, f_int *incx); void ctrmv_(char *uplo, char *trans, char *diag, f_int *n, f_cfloat *A, f_int *lda, f_cfloat *x, f_int *incx); void ztrmv_(char *uplo, char *trans, char *diag, f_int *n, f_cdouble *A, f_int *lda, f_cdouble *x, f_int *incx); /** triangular banded matrix vector multiply x := A * x OR x := A.T * x OR x := A.H * x */ void stbmv_(char *uplo, char *trans, char *diag, f_int *n, f_int *k, f_float *A, f_int *lda, f_float *x, f_int *incx); void dtbmv_(char *uplo, char *trans, char *diag, f_int *n, f_int *k, f_double *A, f_int *lda, f_double *x, f_int *incx); void ctbmv_(char *uplo, char *trans, char *diag, f_int *n, f_int *k, f_cfloat *A, f_int *lda, f_cfloat *x, f_int *incx); void ztbmv_(char *uplo, char *trans, char *diag, f_int *n, f_int *k, f_cdouble *A, f_int *lda, f_cdouble *x, f_int *incx); /** triangular packed matrix vector multiply x := A * x OR x := A.T * x OR x := A.H * x */ void stpmv_(char *uplo, char *trans, char *diag, f_int *n, f_float *ap, f_float *x, f_int *incx); void dtpmv_(char *uplo, char *trans, char *diag, f_int *n, f_double *ap, f_double *x, f_int *incx); void ctpmv_(char *uplo, char *trans, char *diag, f_int *n, f_cfloat *ap, f_cfloat *x, f_int *incx); void ztpmv_(char *uplo, char *trans, char *diag, f_int *n, f_cdouble *ap, f_cdouble *x, f_int *incx); /** solving triangular matrix problems x := A.inv * x OR x := A.inv.T * x OR x := A.inv.H * x */ void strsv_(char *uplo, char *trans, char *diag, f_int *n, f_float *A, f_int *lda, f_float *x, f_int *incx); void dtrsv_(char *uplo, char *trans, char *diag, f_int *n, f_double *A, f_int *lda, f_double *x, f_int *incx); void ctrsv_(char *uplo, char *trans, char *diag, f_int *n, f_cfloat *A, f_int *lda, f_cfloat *x, f_int *incx); void ztrsv_(char *uplo, char *trans, char *diag, f_int *n, f_cdouble *A, f_int *lda, f_cdouble *x, f_int *incx); /** solving triangular banded matrix problems x := A.inv * x OR x := A.inv.T * x OR x := A.inv.H * x */ void stbsv_(char *uplo, char *trans, char *diag, f_int *n, f_int *k, f_float *A, f_int *lda, f_float *x, f_int *incx); void dtbsv_(char *uplo, char *trans, char *diag, f_int *n, f_int *k, f_double *A, f_int *lda, f_double *x, f_int *incx); void ctbsv_(char *uplo, char *trans, char *diag, f_int *n, f_int *k, f_cfloat *A, f_int *lda, f_cfloat *x, f_int *incx); void ztbsv_(char *uplo, char *trans, char *diag, f_int *n, f_int *k, f_cdouble *A, f_int *lda, f_cdouble *x, f_int *incx); /** solving triangular packed matrix problems x := A.inv * x OR x := A.inv.T * x OR x := A.inv.H * x */ void stpsv_(char *uplo, char *trans, char *diag, f_int *n, f_float *ap, f_float *x, f_int *incx); void dtpsv_(char *uplo, char *trans, char *diag, f_int *n, f_double *ap, f_double *x, f_int *incx); void ctpsv_(char *uplo, char *trans, char *diag, f_int *n, f_cfloat *ap, f_cfloat *x, f_int *incx); void ztpsv_(char *uplo, char *trans, char *diag, f_int *n, f_cdouble *ap, f_cdouble *x, f_int *incx); /// performs the rank 1 operation /// A := A + alpha*x*y.T void sger_(f_int *m, f_int *n, f_float *alpha, f_float *x, f_int *incx, f_float *y, f_int *incy, f_float *A, f_int *lda); void dger_(f_int *m, f_int *n, f_double *alpha, f_double *x, f_int *incx, f_double *y, f_int *incy, f_double *A, f_int *lda); /// performs the rank 1 operation /// A := A + alpha*x*y.T void cgeru_(f_int *m, f_int *n, f_cfloat *alpha, f_cfloat *x, f_int *incx, f_cfloat *y, f_int *incy, f_cfloat *A, f_int *lda); void zgeru_(f_int *m, f_int *n, f_cdouble *alpha, f_cdouble *x, f_int *incx, f_cdouble *y, f_int *incy, f_cdouble *A, f_int *lda); /// performs the rank 1 operation /// A := A + alpha*x*y.H void cgerc_(f_int *m, f_int *n, f_cfloat *alpha, f_cfloat *x, f_int *incx, f_cfloat *y, f_int *incy, f_cfloat *A, f_int *lda); void zgerc_(f_int *m, f_int *n, f_cdouble *alpha, f_cdouble *x, f_int *incx, f_cdouble *y, f_int *incy, f_cdouble *A, f_int *lda); /// hermitian rank 1 operation /// A := A + alpha*x*x.H void cher_(char *uplo, f_int *n, f_float *alpha, f_cfloat *x, f_int *incx, f_cfloat *A, f_int *lda); void zher_(char *uplo, f_int *n, f_double *alpha, f_cdouble *x, f_int *incx, f_cdouble *A, f_int *lda); /// hermitian packed rank 1 operation /// A := A + alpha*x*x.H void chpr_(char *uplo, f_int *n, f_float *alpha, f_cfloat *x, f_int *incx, f_cfloat *A); void zhpr_(char *uplo, f_int *n, f_double *alpha, f_cdouble *x, f_int *incx, f_cdouble *A); /// hermitian rank 2 operation /// A := A + alpha*x*y.H + alpha.conj * y * x.H void cher2_(char *uplo, f_int *n, f_cfloat *alpha, f_cfloat *x, f_int *incx, f_cfloat *y, f_int *incy, f_cfloat *A, f_int *lda); void zher2_(char *uplo, f_int *n, f_cdouble *alpha, f_cdouble *x, f_int *incx, f_cdouble *y, f_int *incy, f_cdouble *A, f_int *lda); /// hermitian packed rank 2 operation /// A := A + alpha*x*y.H + alpha.conj * y * x.H void chpr2_(char *uplo, f_int *n, f_cfloat *alpha, f_cfloat *x, f_int *incx, f_cfloat *y, f_int *incy, f_cfloat *A); void zhpr2_(char *uplo, f_int *n, f_cdouble *alpha, f_cdouble *x, f_int *incx, f_cdouble *y, f_int *incy, f_cdouble *A); /// performs the symmetric rank 1 operation /// A := A + alpha*x*x.T void ssyr_(char *uplo, f_int *n, f_float *alpha, f_float *x, f_int *incx, f_float *A, f_int *lda); void dsyr_(char *uplo, f_int *n, f_double *alpha, f_double *x, f_int *incx, f_double *A, f_int *lda); /// symmetric packed rank 1 operation /// A := A + alpha*x*x.T void sspr_(char *uplo, f_int *n, f_float *alpha, f_float *x, f_int *incx, f_float *ap); void dspr_(char *uplo, f_int *n, f_double *alpha, f_double *x, f_int *incx, f_double *ap); /// performs the symmetric rank 2 operation /// A := A + alpha * x * y.T + alpha * y * x.T void ssyr2_(char *uplo, f_int *n, f_float *alpha, f_float *x, f_int *incx, f_float *y, f_int *incy, f_float *A, f_int *lda); void dsyr2_(char *uplo, f_int *n, f_double *alpha, f_double *x, f_int *incx, f_double *y, f_int *incy, f_double *A, f_int *lda); /// performs the symmetric packed rank 2 operation /// A := A + alpha*x*y.T + alpha*y*x.T void sspr2_(char *uplo, f_int *n, f_float *alpha, f_float *x, f_int *incx, f_float *y, f_int *incy, f_float *ap); void dspr2_(char *uplo, f_int *n, f_double *alpha, f_double *x, f_int *incx, f_double *y, f_int *incy, f_double *ap); /// Level 3 BLAS /// matrix matrix multiply /// C := alpha * transa(A) * transb(B) + beta * C void sgemm_(char *transa, char *transb, f_int *m, f_int *n, f_int *k, f_float *alpha, f_float *A, f_int *lda, f_float *B, f_int *ldb, f_float *beta, f_float *C, f_int *ldc); void dgemm_(char *transa, char *transb, f_int *m, f_int *n, f_int *k, f_double *alpha, f_double *A, f_int *lda, f_double *B, f_int *ldb, f_double *beta, f_double *C, f_int *ldc); void cgemm_(char *transa, char *transb, f_int *m, f_int *n, f_int *k, f_cfloat *alpha, f_cfloat *A, f_int *lda, f_cfloat *B, f_int *ldb, f_cfloat *beta, f_cfloat *C, f_int *ldc); void zgemm_(char *transa, char *transb, f_int *m, f_int *n, f_int *k, f_cdouble *alpha, f_cdouble *A, f_int *lda, f_cdouble *B, f_int *ldb, f_cdouble *beta, f_cdouble *C, f_int *ldc); /// symmetric matrix matrix multiply /// C := alpha * A * B + beta * C /// OR C := alpha * B * A + beta * C, where A == A.T void ssymm_(char *side, char *uplo, f_int *m, f_int *n, f_float *alpha, f_float *A, f_int *lda, f_float *B, f_int *ldb, f_float *beta, f_float *C, f_int *ldc); void dsymm_(char *side, char *uplo, f_int *m, f_int *n, f_double *alpha, f_double *A, f_int *lda, f_double *B, f_int *ldb, f_double *beta, f_double *C, f_int *ldc); void csymm_(char *side, char *uplo, f_int *m, f_int *n, f_cfloat *alpha, f_cfloat *A, f_int *lda, f_cfloat *B, f_int *ldb, f_cfloat *beta, f_cfloat *C, f_int *ldc); void zsymm_(char *side, char *uplo, f_int *m, f_int *n, f_cdouble *alpha, f_cdouble *A, f_int *lda, f_cdouble *B, f_int *ldb, f_cdouble *beta, f_cdouble *C, f_int *ldc); /// hermitian matrix matrix multiply /// C := alpha * A * B + beta * C /// OR C := alpha * B * A + beta * C, where A == A.H void chemm_(char *side, char *uplo, f_int *m, f_int *n, f_cfloat *alpha, f_cfloat *A, f_int *lda, f_cfloat *B, f_int *ldb, f_cfloat *beta, f_cfloat *C, f_int *ldc); void zhemm_(char *side, char *uplo, f_int *m, f_int *n, f_cdouble *alpha, f_cdouble *A, f_int *lda, f_cdouble *B, f_int *ldb, f_cdouble *beta, f_cdouble *C, f_int *ldc); /// symmetric rank-k update to a matrix /// C := alpha * A * A.T + beta * C /// OR C := alpha * A.T * A + beta * C void ssyrk_(char *uplo, char *trans, f_int *n, f_int *k, f_float *alpha, f_float *A, f_int *lda, f_float *beta, f_float *C, f_int *ldc); void dsyrk_(char *uplo, char *trans, f_int *n, f_int *k, f_double *alpha, f_double *A, f_int *lda, f_double *beta, f_double *C, f_int *ldc); void csyrk_(char *uplo, char *trans, f_int *n, f_int *k, f_cfloat *alpha, f_cfloat *A, f_int *lda, f_cfloat *beta, f_cfloat *C, f_int *ldc); void zsyrk_(char *uplo, char *trans, f_int *n, f_int *k, f_cdouble *alpha, f_cdouble *A, f_int *lda, f_cdouble *beta, f_cdouble *C, f_int *ldc); /// hermitian rank-k update to a matrix /// C := alpha * A * A.H + beta * C /// OR C := alpha * A.H * A + beta * C void cherk_(char *uplo, char *trans, f_int *n, f_int *k, f_float *alpha, f_cfloat *A, f_int *lda, f_float *beta, f_cfloat *C, f_int *ldc); void zherk_(char *uplo, char *trans, f_int *n, f_int *k, f_double *alpha, f_cdouble *A, f_int *lda, f_double *beta, f_cdouble *C, f_int *ldc); /// symmetric rank-2k update to a matrix /// C := alpha * A * B.T + alpha.conj * B * A.T + beta * C /// OR C := alpha * A.T * B + alpha.conj * B.T * A + beta * C void ssyr2k_(char *uplo, char *trans, f_int *n, f_int *k, f_float *alpha, f_float *A, f_int *lda, f_float *B, f_int *ldb, f_float *beta, f_float *C, f_int *ldc); void dsyr2k_(char *uplo, char *trans, f_int *n, f_int *k, f_double *alpha, f_double *A, f_int *lda, f_double *B, f_int *ldb, f_double *beta, f_double *C, f_int *ldc); void csyr2k_(char *uplo, char *trans, f_int *n, f_int *k, f_cfloat *alpha, f_cfloat *A, f_int *lda, f_cfloat *B, f_int *ldb, f_cfloat *beta, f_cfloat *C, f_int *ldc); void zsyr2k_(char *uplo, char *trans, f_int *n, f_int *k, f_cdouble *alpha, f_cdouble *A, f_int *lda, f_cdouble *B, f_int *ldb, f_cdouble *beta, f_cdouble *C, f_int *ldc); /// hermitian rank-2k update to a matrix /// C := alpha * A * B.H + alpha.conj * B * A.H + beta * C /// OR C := alpha * A.H * B + alpha.conj * B.H * A + beta * C void cher2k_(char *uplo, char *trans, f_int *n, f_int *k, f_cfloat *alpha, f_cfloat *A, f_int *lda, f_cfloat *B, f_int *ldb, f_float *beta, f_cfloat *C, f_int *ldc); void zher2k_(char *uplo, char *trans, f_int *n, f_int *k, f_cdouble *alpha, f_cdouble *A, f_int *lda, f_cdouble *B, f_int *ldb, f_double *beta, f_cdouble *C, f_int *ldc); /// triangular matrix matrix multiply /// B := alpha * transa(A) * B /// OR B := alpha * B * transa(A) void strmm_(char *side, char *uplo, char *transa, char *diag, f_int *m, f_int *n, f_float *alpha, f_float *A, f_int *lda, f_float *B, f_int *ldb); void dtrmm_(char *side, char *uplo, char *transa, char *diag, f_int *m, f_int *n, f_double *alpha, f_double *A, f_int *lda, f_double *B, f_int *ldb); void ctrmm_(char *side, char *uplo, char *transa, char *diag, f_int *m, f_int *n, f_cfloat *alpha, f_cfloat *A, f_int *lda, f_cfloat *B, f_int *ldb); void ztrmm_(char *side, char *uplo, char *transa, char *diag, f_int *m, f_int *n, f_cdouble *alpha, f_cdouble *A, f_int *lda, f_cdouble *B, f_int *ldb); /// solving triangular matrix with multiple right hand sides /// B := alpha * transa(A.inv) * B /// OR B := alpha * B * transa(A.inv) void strsm_(char *side, char *uplo, char *transa, char *diag, f_int *m, f_int *n, f_float *alpha, f_float *A, f_int *lda, f_float *B, f_int *ldb); void dtrsm_(char *side, char *uplo, char *transa, char *diag, f_int *m, f_int *n, f_double *alpha, f_double *A, f_int *lda, f_double *B, f_int *ldb); void ctrsm_(char *side, char *uplo, char *transa, char *diag, f_int *m, f_int *n, f_cfloat *alpha, f_cfloat *A, f_int *lda, f_cfloat *B, f_int *ldb); void ztrsm_(char *side, char *uplo, char *transa, char *diag, f_int *m, f_int *n, f_cdouble *alpha, f_cdouble *A, f_int *lda, f_cdouble *B, f_int *ldb); /// Test if the characters are equal. (Auxiliary routine in Level 2 and 3 BLAS routines) f_int lsame_(char *ca, char *cb, f_int ca_len, f_int cb_len); /// Computes absolute values of a f_cdouble number. (Auxiliary routine for a few Level 1 BLAS routines) f_double dcabs1_(f_cdouble *z); /// Error handler for level 2 and 3 BLAS routines void xerbla_(char *srname, f_int *info, f_int srname_len);
D
/******************************************************************************* * Copyright (c) 2000, 2008 IBM Corporation and others. * All rights reserved. This program and the accompanying materials * are made available under the terms of the Eclipse Public License v1.0 * which accompanies this distribution, and is available at * http://www.eclipse.org/legal/epl-v10.html * * Contributors: * IBM Corporation - initial API and implementation * Port to the D programming language: * Frank Benoit <benoit@tionex.de> *******************************************************************************/ module org.eclipse.swt.widgets.CoolBar; import org.eclipse.swt.widgets.Composite; import org.eclipse.swt.SWT; import org.eclipse.swt.SWTException; import org.eclipse.swt.graphics.Point; import org.eclipse.swt.graphics.Rectangle; import org.eclipse.swt.internal.win32.OS; import org.eclipse.swt.widgets.Composite; import org.eclipse.swt.widgets.Control; import org.eclipse.swt.widgets.CoolItem; import org.eclipse.swt.widgets.Event; import java.lang.all; /** * Instances of this class provide an area for dynamically * positioning the items they contain. * <p> * The item children that may be added to instances of this class * must be of type <code>CoolItem</code>. * </p><p> * Note that although this class is a subclass of <code>Composite</code>, * it does not make sense to add <code>Control</code> children to it, * or set a layout on it. * </p><p> * <dl> * <dt><b>Styles:</b></dt> * <dd>FLAT, HORIZONTAL, VERTICAL</dd> * <dt><b>Events:</b></dt> * <dd>(none)</dd> * </dl> * </p><p> * Note: Only one of the styles HORIZONTAL and VERTICAL may be specified. * </p><p> * IMPORTANT: This class is <em>not</em> intended to be subclassed. * </p> * * @see <a href="http://www.eclipse.org/swt/snippets/#coolbar">CoolBar snippets</a> * @see <a href="http://www.eclipse.org/swt/examples.php">SWT Example: ControlExample</a> * @see <a href="http://www.eclipse.org/swt/">Sample code and further information</a> */ public class CoolBar : Composite { alias Composite.computeSize computeSize; alias Composite.windowProc windowProc; CoolItem [] items; CoolItem [] originalItems; bool locked; bool ignoreResize; private static /+const+/ WNDPROC ReBarProc; mixin(gshared!(`static const TCHAR[] ReBarClass = OS.REBARCLASSNAME;`)); mixin(gshared!(`private static bool static_this_completed = false;`)); private static void static_this() { if( static_this_completed ){ return; } synchronized { if( static_this_completed ){ return; } INITCOMMONCONTROLSEX icex; icex.dwSize = INITCOMMONCONTROLSEX.sizeof; icex.dwICC = OS.ICC_COOL_CLASSES; OS.InitCommonControlsEx (&icex); WNDCLASS lpWndClass; OS.GetClassInfo (null, ReBarClass.ptr, &lpWndClass); ReBarProc = lpWndClass.lpfnWndProc; static_this_completed = true; } } static const int SEPARATOR_WIDTH = 2; static const int MAX_WIDTH = 0x7FFF; static const int DEFAULT_COOLBAR_WIDTH = 0; static const int DEFAULT_COOLBAR_HEIGHT = 0; /** * Constructs a new instance of this class given its parent * and a style value describing its behavior and appearance. * <p> * The style value is either one of the style constants defined in * class <code>SWT</code> which is applicable to instances of this * class, or must be built by <em>bitwise OR</em>'ing together * (that is, using the <code>int</code> "|" operator) two or more * of those <code>SWT</code> style constants. The class description * lists the style constants that are applicable to the class. * Style bits are also inherited from superclasses. * </p> * * @param parent a composite control which will be the parent of the new instance (cannot be null) * @param style the style of control to construct * * @exception IllegalArgumentException <ul> * <li>ERROR_NULL_ARGUMENT - if the parent is null</li> * </ul> * @exception SWTException <ul> * <li>ERROR_THREAD_INVALID_ACCESS - if not called from the thread that created the parent</li> * <li>ERROR_INVALID_SUBCLASS - if this class is not an allowed subclass</li> * </ul> * * @see SWT * @see Widget#checkSubclass * @see Widget#getStyle */ public this (Composite parent, int style) { static_this(); super (parent, checkStyle (style)); /* * Ensure that either of HORIZONTAL or VERTICAL is set. * NOTE: HORIZONTAL and VERTICAL have the same values * as H_SCROLL and V_SCROLL so it is necessary to first * clear these bits to avoid scroll bars and then reset * the bits using the original style supplied by the * programmer. * * NOTE: The CCS_VERT style cannot be applied when the * widget is created because of this conflict. */ if ((style & SWT.VERTICAL) !is 0) { this.style |= SWT.VERTICAL; int bits = OS.GetWindowLong (handle, OS.GWL_STYLE); OS.SetWindowLong (handle, OS.GWL_STYLE, bits | OS.CCS_VERT); } else { this.style |= SWT.HORIZONTAL; } } override .LRESULT callWindowProc (HWND hwnd, int msg, WPARAM wParam, LPARAM lParam) { if (handle is null) return 0; return OS.CallWindowProc (ReBarProc, hwnd, msg, wParam, lParam); } static int checkStyle (int style) { style |= SWT.NO_FOCUS; /* * Even though it is legal to create this widget * with scroll bars, they serve no useful purpose * because they do not automatically scroll the * widget's client area. The fix is to clear * the SWT style. */ return style & ~(SWT.H_SCROLL | SWT.V_SCROLL); } override protected void checkSubclass () { if (!isValidSubclass ()) error (SWT.ERROR_INVALID_SUBCLASS); } override public Point computeSize (int wHint, int hHint, bool changed) { checkWidget (); int width = 0, height = 0; int border = getBorderWidth (); int newWidth = wHint is SWT.DEFAULT ? 0x3FFF : wHint + (border * 2); int newHeight = hHint is SWT.DEFAULT ? 0x3FFF : hHint + (border * 2); auto count = OS.SendMessage (handle, OS.RB_GETBANDCOUNT, 0, 0); if (count !is 0) { ignoreResize = true; bool redraw = false; if (OS.IsWindowVisible (handle)) { if (OS.COMCTL32_MAJOR >= 6) { redraw = true; OS.UpdateWindow (handle); OS.DefWindowProc (handle, OS.WM_SETREDRAW, 0, 0); } else { redraw = drawCount is 0; if (redraw) { OS.UpdateWindow (handle); OS.SendMessage (handle, OS.WM_SETREDRAW, 0, 0); } } } RECT oldRect; OS.GetWindowRect (handle, &oldRect); int oldWidth = oldRect.right - oldRect.left; int oldHeight = oldRect.bottom - oldRect.top; int flags = OS.SWP_NOACTIVATE | OS.SWP_NOMOVE | OS.SWP_NOREDRAW | OS.SWP_NOZORDER; SetWindowPos (handle, null, 0, 0, newWidth, newHeight, flags); RECT rect; OS.SendMessage (handle, OS.RB_GETRECT, count - 1, &rect); height = Math.max (height, rect.bottom); SetWindowPos (handle, null, 0, 0, oldWidth, oldHeight, flags); REBARBANDINFO rbBand; rbBand.cbSize = REBARBANDINFO.sizeof; rbBand.fMask = OS.RBBIM_IDEALSIZE | OS.RBBIM_STYLE; int rowWidth = 0; for (int i = 0; i < count; i++) { OS.SendMessage(handle, OS.RB_GETBANDINFO, i, &rbBand); if ((rbBand.fStyle & OS.RBBS_BREAK) !is 0) { width = Math.max(width, rowWidth); rowWidth = 0; } rowWidth += rbBand.cxIdeal + getMargin (i); } width = Math.max(width, rowWidth); if (redraw) { if (OS.COMCTL32_MAJOR >= 6) { OS.DefWindowProc (handle, OS.WM_SETREDRAW, 1, 0); } else { OS.SendMessage (handle, OS.WM_SETREDRAW, 1, 0); } } ignoreResize = false; } if (width is 0) width = DEFAULT_COOLBAR_WIDTH; if (height is 0) height = DEFAULT_COOLBAR_HEIGHT; if ((style & SWT.VERTICAL) !is 0) { int tmp = width; width = height; height = tmp; } if (wHint !is SWT.DEFAULT) width = wHint; if (hHint !is SWT.DEFAULT) height = hHint; height += border * 2; width += border * 2; return new Point (width, height); } override void createHandle () { super.createHandle (); state &= ~(CANVAS | THEME_BACKGROUND); /* * Feature in Windows. When the control is created, * it does not use the default system font. A new HFONT * is created and destroyed when the control is destroyed. * This means that a program that queries the font from * this control, uses the font in another control and then * destroys this control will have the font unexpectedly * destroyed in the other control. The fix is to assign * the font ourselves each time the control is created. * The control will not destroy a font that it did not * create. */ auto hFont = OS.GetStockObject (OS.SYSTEM_FONT); OS.SendMessage (handle, OS.WM_SETFONT, hFont, 0); } void createItem (CoolItem item, int index) { auto count = OS.SendMessage (handle, OS.RB_GETBANDCOUNT, 0, 0); if (!(0 <= index && index <= count)) error (SWT.ERROR_INVALID_RANGE); int id = 0; while (id < items.length && items [id] !is null) id++; if (id is items.length) { CoolItem [] newItems = new CoolItem [items.length + 4]; System.arraycopy (items, 0, newItems, 0, items.length); items = newItems; } auto hHeap = OS.GetProcessHeap (); auto lpText = cast(TCHAR*) OS.HeapAlloc (hHeap, OS.HEAP_ZERO_MEMORY, TCHAR.sizeof); REBARBANDINFO rbBand; rbBand.cbSize = REBARBANDINFO.sizeof; rbBand.fMask = OS.RBBIM_TEXT | OS.RBBIM_STYLE | OS.RBBIM_ID; rbBand.fStyle = OS.RBBS_VARIABLEHEIGHT | OS.RBBS_GRIPPERALWAYS; if ((item.style & SWT.DROP_DOWN) !is 0) { rbBand.fStyle |= OS.RBBS_USECHEVRON; } rbBand.lpText = lpText; rbBand.wID = id; /* * Feature in Windows. When inserting an item at end of a row, * sometimes, Windows will begin to place the item on the right * side of the cool bar. The fix is to resize the new items to * the maximum size and then resize the next to last item to the * ideal size. */ auto lastIndex = getLastIndexOfRow (index - 1); bool fixLast = index is lastIndex + 1; if (fixLast) { rbBand.fMask |= OS.RBBIM_SIZE; rbBand.cx = MAX_WIDTH; } /* * Feature in Windows. Is possible that the item at index zero * has the RBBS_BREAK flag set. When a new item is inserted at * position zero, the previous item at position zero moves to * a new line. The fix is to detect this case and clear the * RBBS_BREAK flag on the previous item before inserting the * new item. */ if (index is 0 && count > 0) { getItem (0).setWrap (false); } /* Insert the item */ if (OS.SendMessage (handle, OS.RB_INSERTBAND, index, &rbBand) is 0) { error (SWT.ERROR_ITEM_NOT_ADDED); } /* Resize the next to last item to the ideal size */ if (fixLast) { resizeToPreferredWidth (lastIndex); } OS.HeapFree (hHeap, 0, lpText); items [item.id = id] = item; int length = cast(int)/*64bit*/originalItems.length; CoolItem [] newOriginals = new CoolItem [length + 1]; System.arraycopy (originalItems, 0, newOriginals, 0, index); System.arraycopy (originalItems, index, newOriginals, index + 1, length - index); newOriginals [index] = item; originalItems = newOriginals; } override void createWidget () { super.createWidget (); items = new CoolItem [4]; originalItems = new CoolItem [0]; } void destroyItem (CoolItem item) { auto index = OS.SendMessage (handle, OS.RB_IDTOINDEX, item.id, 0); auto count = OS.SendMessage (handle, OS.RB_GETBANDCOUNT, 0, 0); if (count !is 0) { auto lastIndex = getLastIndexOfRow (index); if (index is lastIndex) { /* * Feature in Windows. If the last item in a row is * given its ideal size, it will be placed at the far * right hand edge of the coolbar. It is preferred * that the last item appear next to the second last * item. The fix is to size the last item of each row * so that it occupies all the available space to the * right in the row. */ resizeToMaximumWidth (lastIndex - 1); } } /* * Feature in Windows. When Windows removed a rebar * band, it makes the band child invisible. The fix * is to show the child. */ Control control = item.control; bool wasVisible = control !is null && !control.isDisposed() && control.getVisible (); /* * When a wrapped item is being deleted, make the next * item in the row wrapped in order to preserve the row. * In order to avoid an unnecessary layout, temporarily * ignore WM_SIZE. If the next item is wrapped then a * row will be deleted and the WM_SIZE is necessary. */ CoolItem nextItem = null; if (item.getWrap ()) { if (index + 1 < count) { nextItem = getItem (cast(int)/*64bit*/index + 1); ignoreResize = !nextItem.getWrap (); } } if (OS.SendMessage (handle, OS.RB_DELETEBAND, index, 0) is 0) { error (SWT.ERROR_ITEM_NOT_REMOVED); } items [item.id] = null; item.id = -1; if (ignoreResize) { nextItem.setWrap (true); ignoreResize = false; } /* Restore the visible state of the control */ if (wasVisible) control.setVisible (true); index = 0; while (index < originalItems.length) { if (originalItems [index] is item) break; index++; } int length = cast(int)/*64bit*/originalItems.length - 1; CoolItem [] newOriginals = new CoolItem [length]; System.arraycopy (originalItems, 0, newOriginals, 0, index); System.arraycopy (originalItems, index + 1, newOriginals, index, length - index); originalItems = newOriginals; } override void drawThemeBackground (HDC hDC, HWND hwnd, RECT* rect) { if (OS.COMCTL32_MAJOR >= 6 && OS.IsAppThemed ()) { if (background is -1 && (style & SWT.FLAT) !is 0) { Control control = findBackgroundControl (); if (control !is null && control.backgroundImage !is null) { fillBackground (hDC, control.getBackgroundPixel (), rect); return; } } } RECT rect2; OS.GetClientRect (handle, &rect2); OS.MapWindowPoints (handle, hwnd, cast(POINT*) &rect2, 2); POINT lpPoint; OS.SetWindowOrgEx (hDC, -rect2.left, -rect2.top, &lpPoint); OS.SendMessage (handle, OS.WM_PRINT, hDC, OS.PRF_CLIENT | OS.PRF_ERASEBKGND); OS.SetWindowOrgEx (hDC, lpPoint.x, lpPoint.y, null); } override Control findThemeControl () { if ((style & SWT.FLAT) !is 0) return this; return background is -1 && backgroundImage is null ? this : super.findThemeControl (); } int getMargin (int index) { int margin = 0; if (OS.COMCTL32_MAJOR >= 6) { MARGINS margins; OS.SendMessage (handle, OS.RB_GETBANDMARGINS, 0, &margins); margin += margins.cxLeftWidth + margins.cxRightWidth; } RECT rect; OS.SendMessage (handle, OS.RB_GETBANDBORDERS, index, &rect); if ((style & SWT.FLAT) !is 0) { /* * Bug in Windows. When the style bit RBS_BANDBORDERS is not set * the rectangle returned by RBS_BANDBORDERS is four pixels too small. * The fix is to add four pixels to the result. */ if ((style & SWT.VERTICAL) !is 0) { margin += rect.top + 4; } else { margin += rect.left + 4; } } else { if ((style & SWT.VERTICAL) !is 0) { margin += rect.top + rect.bottom; } else { margin += rect.left + rect.right; } } if ((style & SWT.FLAT) is 0) { if (!isLastItemOfRow (index)) { margin += CoolBar.SEPARATOR_WIDTH; } } return margin; } /** * Returns the item that is currently displayed at the given, * zero-relative index. Throws an exception if the index is * out of range. * * @param index the visual index of the item to return * @return the item at the given visual index * * @exception IllegalArgumentException <ul> * <li>ERROR_INVALID_RANGE - if the index is not between 0 and the number of elements in the list minus 1 (inclusive)</li> * </ul> * @exception SWTException <ul> * <li>ERROR_WIDGET_DISPOSED - if the receiver has been disposed</li> * <li>ERROR_THREAD_INVALID_ACCESS - if not called from the thread that created the receiver</li> * </ul> */ public CoolItem getItem (int index) { checkWidget (); auto count = OS.SendMessage (handle, OS.RB_GETBANDCOUNT, 0, 0); if (!(0 <= index && index < count)) error (SWT.ERROR_INVALID_RANGE); REBARBANDINFO rbBand; rbBand.cbSize = REBARBANDINFO.sizeof; rbBand.fMask = OS.RBBIM_ID; OS.SendMessage (handle, OS.RB_GETBANDINFO, index, &rbBand); return items [rbBand.wID]; } /** * Returns the number of items contained in the receiver. * * @return the number of items * * @exception SWTException <ul> * <li>ERROR_WIDGET_DISPOSED - if the receiver has been disposed</li> * <li>ERROR_THREAD_INVALID_ACCESS - if not called from the thread that created the receiver</li> * </ul> */ public int getItemCount () { checkWidget (); return cast(int)/*64bit*/OS.SendMessage (handle, OS.RB_GETBANDCOUNT, 0, 0); } /** * Returns an array of zero-relative ints that map * the creation order of the receiver's items to the * order in which they are currently being displayed. * <p> * Specifically, the indices of the returned array represent * the current visual order of the items, and the contents * of the array represent the creation order of the items. * </p><p> * Note: This is not the actual structure used by the receiver * to maintain its list of items, so modifying the array will * not affect the receiver. * </p> * * @return the current visual order of the receiver's items * * @exception SWTException <ul> * <li>ERROR_WIDGET_DISPOSED - if the receiver has been disposed</li> * <li>ERROR_THREAD_INVALID_ACCESS - if not called from the thread that created the receiver</li> * </ul> */ public int [] getItemOrder () { checkWidget (); auto count = OS.SendMessage (handle, OS.RB_GETBANDCOUNT, 0, 0); int [] indices = new int [count]; REBARBANDINFO rbBand; rbBand.cbSize = REBARBANDINFO.sizeof; rbBand.fMask = OS.RBBIM_ID; for (int i=0; i<count; i++) { OS.SendMessage (handle, OS.RB_GETBANDINFO, i, &rbBand); CoolItem item = items [rbBand.wID]; int index = 0; while (index<originalItems.length) { if (originalItems [index] is item) break; index++; } if (index is originalItems.length) error (SWT.ERROR_CANNOT_GET_ITEM); indices [i] = index; } return indices; } /** * Returns an array of <code>CoolItem</code>s in the order * in which they are currently being displayed. * <p> * Note: This is not the actual structure used by the receiver * to maintain its list of items, so modifying the array will * not affect the receiver. * </p> * * @return the receiver's items in their current visual order * * @exception SWTException <ul> * <li>ERROR_WIDGET_DISPOSED - if the receiver has been disposed</li> * <li>ERROR_THREAD_INVALID_ACCESS - if not called from the thread that created the receiver</li> * </ul> */ public CoolItem [] getItems () { checkWidget (); auto count = OS.SendMessage (handle, OS.RB_GETBANDCOUNT, 0, 0); CoolItem [] result = new CoolItem [count]; REBARBANDINFO rbBand; rbBand.cbSize = REBARBANDINFO.sizeof; rbBand.fMask = OS.RBBIM_ID; for (int i=0; i<count; i++) { OS.SendMessage (handle, OS.RB_GETBANDINFO, i, &rbBand); result [i] = items [rbBand.wID]; } return result; } /** * Returns an array of points whose x and y coordinates describe * the widths and heights (respectively) of the items in the receiver * in the order in which they are currently being displayed. * * @return the receiver's item sizes in their current visual order * * @exception SWTException <ul> * <li>ERROR_WIDGET_DISPOSED - if the receiver has been disposed</li> * <li>ERROR_THREAD_INVALID_ACCESS - if not called from the thread that created the receiver</li> * </ul> */ public Point [] getItemSizes () { checkWidget (); auto count = OS.SendMessage (handle, OS.RB_GETBANDCOUNT, 0, 0); Point [] sizes = new Point [count]; REBARBANDINFO rbBand; rbBand.cbSize = REBARBANDINFO.sizeof; rbBand.fMask = OS.RBBIM_CHILDSIZE; int separator = (style & SWT.FLAT) is 0 ? SEPARATOR_WIDTH : 0; MARGINS margins; for (int i=0; i<count; i++) { RECT rect; OS.SendMessage (handle, OS.RB_GETRECT, i, &rect); OS.SendMessage (handle, OS.RB_GETBANDINFO, i, &rbBand); if (OS.COMCTL32_MAJOR >= 6) { OS.SendMessage (handle, OS.RB_GETBANDMARGINS, 0, &margins); rect.left -= margins.cxLeftWidth; rect.right += margins.cxRightWidth; } if (!isLastItemOfRow(i)) rect.right += separator; if ((style & SWT.VERTICAL) !is 0) { sizes [i] = new Point (rbBand.cyChild, rect.right - rect.left); } else { sizes [i] = new Point (rect.right - rect.left, rbBand.cyChild); } } return sizes; } ptrdiff_t getLastIndexOfRow (ptrdiff_t index) { auto count = OS.SendMessage (handle, OS.RB_GETBANDCOUNT, 0, 0); if (count is 0) return -1; REBARBANDINFO rbBand; rbBand.cbSize = REBARBANDINFO.sizeof; rbBand.fMask = OS.RBBIM_STYLE; for (auto i=index + 1; i<count; i++) { OS.SendMessage (handle, OS.RB_GETBANDINFO, i, &rbBand); if ((rbBand.fStyle & OS.RBBS_BREAK) !is 0) { return i - 1; } } return count - 1; } bool isLastItemOfRow (int index) { auto count = OS.SendMessage (handle, OS.RB_GETBANDCOUNT, 0, 0); if (index + 1 is count) return true; REBARBANDINFO rbBand; rbBand.cbSize = REBARBANDINFO.sizeof; rbBand.fMask = OS.RBBIM_STYLE; OS.SendMessage (handle, OS.RB_GETBANDINFO, index + 1, &rbBand); return (rbBand.fStyle & OS.RBBS_BREAK) !is 0; } /** * Returns whether or not the receiver is 'locked'. When a coolbar * is locked, its items cannot be repositioned. * * @return true if the coolbar is locked, false otherwise * * @exception SWTException <ul> * <li>ERROR_WIDGET_DISPOSED - if the receiver has been disposed</li> * <li>ERROR_THREAD_INVALID_ACCESS - if not called from the thread that created the receiver</li> * </ul> * * @since 2.0 */ public bool getLocked () { checkWidget (); return locked; } /** * Returns an array of ints that describe the zero-relative * indices of any item(s) in the receiver that will begin on * a new row. The 0th visible item always begins the first row, * therefore it does not count as a wrap index. * * @return an array containing the receiver's wrap indices, or an empty array if all items are in one row * * @exception SWTException <ul> * <li>ERROR_WIDGET_DISPOSED - if the receiver has been disposed</li> * <li>ERROR_THREAD_INVALID_ACCESS - if not called from the thread that created the receiver</li> * </ul> */ public int [] getWrapIndices () { checkWidget (); CoolItem [] items = getItems (); int [] indices = new int [items.length]; int count = 0; for (int i=0; i<items.length; i++) { if (items [i].getWrap ()) indices [count++] = i; } int [] result = new int [count]; System.arraycopy (indices, 0, result, 0, count); return result; } /** * Searches the receiver's items in the order they are currently * being displayed, starting at the first item (index 0), until * an item is found that is equal to the argument, and returns * the index of that item. If no item is found, returns -1. * * @param item the search item * @return the visual order index of the search item, or -1 if the item is not found * * @exception IllegalArgumentException <ul> * <li>ERROR_NULL_ARGUMENT - if the item is null</li> * <li>ERROR_INVALID_ARGUMENT - if the item is disposed</li> * </ul> * @exception SWTException <ul> * <li>ERROR_WIDGET_DISPOSED - if the receiver has been disposed</li> * <li>ERROR_THREAD_INVALID_ACCESS - if not called from the thread that created the receiver</li> * </ul> */ public int indexOf (CoolItem item) { checkWidget (); if (item is null) error (SWT.ERROR_NULL_ARGUMENT); if (item.isDisposed()) error (SWT.ERROR_INVALID_ARGUMENT); return cast(int)/*64bit*/OS.SendMessage (handle, OS.RB_IDTOINDEX, item.id, 0); } void resizeToPreferredWidth (ptrdiff_t index) { /* * Bug in Windows. When RB_GETBANDBORDERS is sent * with an index out of range, Windows GP's. The * fix is to ensure the index is in range. */ auto count = OS.SendMessage(handle, OS.RB_GETBANDCOUNT, 0, 0); if (0 <= index && index < count) { REBARBANDINFO rbBand; rbBand.cbSize = REBARBANDINFO.sizeof; rbBand.fMask = OS.RBBIM_IDEALSIZE; OS.SendMessage (handle, OS.RB_GETBANDINFO, index, &rbBand); RECT rect; OS.SendMessage (handle, OS.RB_GETBANDBORDERS, index, &rect); rbBand.cx = rbBand.cxIdeal + rect.left; if ((style & SWT.FLAT) is 0) rbBand.cx += rect.right; rbBand.fMask = OS.RBBIM_SIZE; OS.SendMessage (handle, OS.RB_SETBANDINFO, index, &rbBand); } } void resizeToMaximumWidth (ptrdiff_t index) { REBARBANDINFO rbBand; rbBand.cbSize = REBARBANDINFO.sizeof; rbBand.fMask = OS.RBBIM_SIZE; rbBand.cx = MAX_WIDTH; OS.SendMessage (handle, OS.RB_SETBANDINFO, index, &rbBand); } override void releaseChildren (bool destroy) { if (items !is null) { for (int i=0; i<items.length; i++) { CoolItem item = items [i]; if (item !is null && !item.isDisposed ()) { item.release (false); } } items = null; } super.releaseChildren (destroy); } override void removeControl (Control control) { super.removeControl (control); for (int i=0; i<items.length; i++) { CoolItem item = items [i]; if (item !is null && item.control is control) { item.setControl (null); } } } override void setBackgroundPixel (int pixel) { if (pixel is -1) pixel = defaultBackground (); OS.SendMessage (handle, OS.RB_SETBKCOLOR, 0, pixel); setItemColors (cast(int)/*64bit*/OS.SendMessage (handle, OS.RB_GETTEXTCOLOR, 0, 0), pixel); /* * Feature in Windows. For some reason, Windows * does not fully erase the coolbar area and coolbar * items when you set the background. The fix is * to invalidate the coolbar area. */ if (!OS.IsWindowVisible (handle)) return; static if (OS.IsWinCE) { OS.InvalidateRect (handle, null, true); } else { int flags = OS.RDW_ERASE | OS.RDW_FRAME | OS.RDW_INVALIDATE | OS.RDW_ALLCHILDREN; OS.RedrawWindow (handle, null, null, flags); } } override void setForegroundPixel (int pixel) { if (pixel is -1) pixel = defaultForeground (); OS.SendMessage (handle, OS.RB_SETTEXTCOLOR, 0, pixel); setItemColors (pixel, cast(int)/*64bit*/OS.SendMessage (handle, OS.RB_GETBKCOLOR, 0, 0)); } void setItemColors (int foreColor, int backColor) { auto count = OS.SendMessage (handle, OS.RB_GETBANDCOUNT, 0, 0); REBARBANDINFO rbBand; rbBand.cbSize = REBARBANDINFO.sizeof; rbBand.fMask = OS.RBBIM_COLORS; rbBand.clrFore = foreColor; rbBand.clrBack = backColor; for (int i=0; i<count; i++) { OS.SendMessage (handle, OS.RB_SETBANDINFO, i, &rbBand); } } /** * Sets the receiver's item order, wrap indices, and item sizes * all at once. This method is typically used to restore the * displayed state of the receiver to a previously stored state. * <p> * The item order is the order in which the items in the receiver * should be displayed, given in terms of the zero-relative ordering * of when the items were added. * </p><p> * The wrap indices are the indices of all item(s) in the receiver * that will begin on a new row. The indices are given in the order * specified by the item order. The 0th item always begins the first * row, therefore it does not count as a wrap index. If wrap indices * is null or empty, the items will be placed on one line. * </p><p> * The sizes are specified in an array of points whose x and y * coordinates describe the new widths and heights (respectively) * of the receiver's items in the order specified by the item order. * </p> * * @param itemOrder an array of indices that describe the new order to display the items in * @param wrapIndices an array of wrap indices, or null * @param sizes an array containing the new sizes for each of the receiver's items in visual order * * @exception SWTException <ul> * <li>ERROR_WIDGET_DISPOSED - if the receiver has been disposed</li> * <li>ERROR_THREAD_INVALID_ACCESS - if not called from the thread that created the receiver</li> * </ul> * @exception IllegalArgumentException <ul> * <li>ERROR_INVALID_ARGUMENT - if item order or sizes is not the same length as the number of items</li> * </ul> */ public void setItemLayout (int [] itemOrder, int [] wrapIndices, Point [] sizes) { checkWidget (); setRedraw (false); setItemOrder (itemOrder); setWrapIndices (wrapIndices); setItemSizes (sizes); setRedraw (true); } /* * Sets the order that the items in the receiver should * be displayed in to the given argument which is described * in terms of the zero-relative ordering of when the items * were added. * * @param itemOrder the new order to display the items in * * @exception SWTException <ul> * <li>ERROR_WIDGET_DISPOSED - if the receiver has been disposed</li> * <li>ERROR_THREAD_INVALID_ACCESS - if not called from the thread that created the receiver</li> * </ul> * @exception IllegalArgumentException <ul> * <li>ERROR_INVALID_ARGUMENT - if the item order is not the same length as the number of items</li> * </ul> */ void setItemOrder (int [] itemOrder) { // SWT extension: allow null array //if (itemOrder is null) error (SWT.ERROR_NULL_ARGUMENT); auto itemCount = OS.SendMessage (handle, OS.RB_GETBANDCOUNT, 0, 0); if (itemOrder.length !is itemCount) error (SWT.ERROR_INVALID_ARGUMENT); /* Ensure that itemOrder does not contain any duplicates. */ bool [] set = new bool [itemCount]; for (int i=0; i<itemOrder.length; i++) { int index = itemOrder [i]; if (index < 0 || index >= itemCount) error (SWT.ERROR_INVALID_RANGE); if (set [index]) error (SWT.ERROR_INVALID_ARGUMENT); set [index] = true; } //REBARBANDINFO rbBand; //rbBand.cbSize = REBARBANDINFO.sizeof; for (int i=0; i<itemOrder.length; i++) { int id = originalItems [itemOrder [i]].id; auto index = OS.SendMessage (handle, OS.RB_IDTOINDEX, id, 0); if (index !is i) { auto lastItemSrcRow = getLastIndexOfRow (index); auto lastItemDstRow = getLastIndexOfRow (i); if (index is lastItemSrcRow) { resizeToPreferredWidth (index); } if (i is lastItemDstRow) { resizeToPreferredWidth (i); } /* Move the item */ OS.SendMessage (handle, OS.RB_MOVEBAND, index, i); if (index is lastItemSrcRow && index - 1 >= 0) { resizeToMaximumWidth (index - 1); } if (i is lastItemDstRow) { resizeToMaximumWidth (i); } } } } /* * Sets the width and height of the receiver's items to the ones * specified by the argument, which is an array of points whose x * and y coordinates describe the widths and heights (respectively) * in the order in which the items are currently being displayed. * * @param sizes an array containing the new sizes for each of the receiver's items in visual order * * @exception IllegalArgumentException <ul> * <li>ERROR_NULL_ARGUMENT - if the array of sizes is null</li> * <li>ERROR_INVALID_ARGUMENT - if the array of sizes is not the same length as the number of items</li> * </ul> * @exception SWTException <ul> * <li>ERROR_WIDGET_DISPOSED - if the receiver has been disposed</li> * <li>ERROR_THREAD_INVALID_ACCESS - if not called from the thread that created the receiver</li> * </ul> */ void setItemSizes (Point [] sizes) { // SWT extension: allow null array //if (sizes is null) error (SWT.ERROR_NULL_ARGUMENT); auto count = OS.SendMessage (handle, OS.RB_GETBANDCOUNT, 0, 0); if (sizes.length !is count) error (SWT.ERROR_INVALID_ARGUMENT); REBARBANDINFO rbBand; rbBand.cbSize = REBARBANDINFO.sizeof; rbBand.fMask = OS.RBBIM_ID; for (int i=0; i<count; i++) { OS.SendMessage (handle, OS.RB_GETBANDINFO, i, &rbBand); items [rbBand.wID].setSize (sizes [i].x, sizes [i].y); } } /** * Sets whether or not the receiver is 'locked'. When a coolbar * is locked, its items cannot be repositioned. * * @param locked lock the coolbar if true, otherwise unlock the coolbar * * @exception SWTException <ul> * <li>ERROR_WIDGET_DISPOSED - if the receiver has been disposed</li> * <li>ERROR_THREAD_INVALID_ACCESS - if not called from the thread that created the receiver</li> * </ul> * * @since 2.0 */ public void setLocked (bool locked) { checkWidget (); this.locked = locked; auto count = OS.SendMessage (handle, OS.RB_GETBANDCOUNT, 0, 0); REBARBANDINFO rbBand; rbBand.cbSize = REBARBANDINFO.sizeof; rbBand.fMask = OS.RBBIM_STYLE; for (int i=0; i<count; i++) { OS.SendMessage (handle, OS.RB_GETBANDINFO, i, &rbBand); if (locked) { rbBand.fStyle |= OS.RBBS_NOGRIPPER; } else { rbBand.fStyle &= ~OS.RBBS_NOGRIPPER; } OS.SendMessage (handle, OS.RB_SETBANDINFO, i, &rbBand); } } /** * Sets the indices of all item(s) in the receiver that will * begin on a new row. The indices are given in the order in * which they are currently being displayed. The 0th item * always begins the first row, therefore it does not count * as a wrap index. If indices is null or empty, the items * will be placed on one line. * * @param indices an array of wrap indices, or null * * @exception SWTException <ul> * <li>ERROR_WIDGET_DISPOSED - if the receiver has been disposed</li> * <li>ERROR_THREAD_INVALID_ACCESS - if not called from the thread that created the receiver</li> * </ul> */ public void setWrapIndices (int [] indices) { checkWidget (); if (indices is null) indices = new int [0]; int count = getItemCount (); for (int i=0; i<indices.length; i++) { if (indices [i] < 0 || indices [i] >= count) { error (SWT.ERROR_INVALID_RANGE); } } setRedraw (false); CoolItem [] items = getItems (); for (int i=0; i<items.length; i++) { CoolItem item = items [i]; if (item.getWrap ()) { resizeToPreferredWidth (i - 1); item.setWrap (false); } } resizeToMaximumWidth (count - 1); for (int i=0; i<indices.length; i++) { int index = indices [i]; if (0 <= index && index < items.length) { CoolItem item = items [index]; item.setWrap (true); resizeToMaximumWidth (index - 1); } } setRedraw (true); } override int widgetStyle () { int bits = super.widgetStyle () | OS.CCS_NODIVIDER | OS.CCS_NORESIZE; bits |= OS.RBS_VARHEIGHT | OS.RBS_DBLCLKTOGGLE; if ((style & SWT.FLAT) is 0) bits |= OS.RBS_BANDBORDERS; return bits; } override String windowClass () { return TCHARzToStr( ReBarClass.ptr ); } override ptrdiff_t windowProc () { return cast(ptrdiff_t) ReBarProc; } override LRESULT WM_COMMAND (WPARAM wParam, LPARAM lParam) { /* * Feature in Windows. When the coolbar window * proc processes WM_COMMAND, it forwards this * message to its parent. This is done so that * children of this control that send this message * type to their parent will notify not only * this control but also the parent of this control, * which is typically the application window and * the window that is looking for the message. * If the control did not forward the message, * applications would have to subclass the control * window to see the message. Because the control * window is subclassed by SWT, the message * is delivered twice, once by SWT and once when * the message is forwarded by the window proc. * The fix is to avoid calling the window proc * for this control. */ LRESULT result = super.WM_COMMAND (wParam, lParam); if (result !is null) return result; return LRESULT.ZERO; } override LRESULT WM_ERASEBKGND (WPARAM wParam, LPARAM lParam) { LRESULT result = super.WM_ERASEBKGND (wParam, lParam); /* * Feature in Windows. For some reason, Windows * does not fully erase the area that the cool bar * occupies when the size of the cool bar is larger * than the space occupied by the cool bar items. * The fix is to erase the cool bar background. * * NOTE: On versions of Windows prior to XP, for * some reason, the cool bar draws separators in * WM_ERASEBKGND. Therefore it is essential to run * the cool bar window proc after the background has * been erased. */ if (OS.COMCTL32_MAJOR < 6 || !OS.IsAppThemed ()) { drawBackground ( cast(HDC) wParam); return null; } return result; } override LRESULT WM_NOTIFY (WPARAM wParam, LPARAM lParam) { /* * Feature in Windows. When the cool bar window * proc processes WM_NOTIFY, it forwards this * message to its parent. This is done so that * children of this control that send this message * type to their parent will notify not only * this control but also the parent of this control, * which is typically the application window and * the window that is looking for the message. * If the control did not forward the message, * applications would have to subclass the control * window to see the message. Because the control * window is subclassed by SWT, the message * is delivered twice, once by SWT and once when * the message is forwarded by the window proc. * The fix is to avoid calling the window proc * for this control. */ LRESULT result = super.WM_NOTIFY (wParam, lParam); if (result !is null) return result; return LRESULT.ZERO; } override LRESULT WM_SETREDRAW (WPARAM wParam, LPARAM lParam) { LRESULT result = super.WM_SETREDRAW (wParam, lParam); if (result !is null) return result; /* * Feature in Windows. When redraw is turned off, the rebar * control does not call the default window proc. This means * that the rebar will redraw and children of the rebar will * also redraw. The fix is to call both the rebar window proc * and the default window proc. * * NOTE: The rebar control can resize itself in WM_SETREDRAW. * When redraw is turned off by the default window proc, this * can leave pixel corruption in the parent. The fix is to * detect the size change and damage the previous area in the * parent. * * NOTE: In version 6.00 of COMCTL32.DLL, when WM_SETREDRAW * is off, we cannot detect that the size has changed causing * pixel corruption. The fix is to disallow WM_SETREDRAW by * not running the default window proc or the rebar window * proc. */ if (OS.COMCTL32_MAJOR >= 6) return LRESULT.ZERO; Rectangle rect = getBounds (); auto code = callWindowProc (handle, OS.WM_SETREDRAW, wParam, lParam); OS.DefWindowProc (handle, OS.WM_SETREDRAW, wParam, lParam); if ( rect != getBounds ()) { parent.redraw (rect.x, rect.y, rect.width, rect.height, true); } return new LRESULT (code); } override LRESULT WM_SIZE (WPARAM wParam, LPARAM lParam) { if (ignoreResize) { auto code = callWindowProc (handle, OS.WM_SIZE, wParam, lParam); if (code is 0) return LRESULT.ZERO; return new LRESULT (code); } //TEMPORARY CODE // if (OS.COMCTL32_MAJOR >= 6 && OS.IsAppThemed ()) { // if (background is -1 && (style & SWT.FLAT) is 0) { // OS.InvalidateRect (handle, null, true); // } // } return super.WM_SIZE (wParam, lParam); } override LRESULT wmNotifyChild (NMHDR* hdr, WPARAM wParam, LPARAM lParam) { switch (hdr.code) { case OS.RBN_BEGINDRAG: { int pos = OS.GetMessagePos (); POINT pt; OS.POINTSTOPOINT (pt, pos); OS.ScreenToClient (handle, &pt); int button = display.lastButton !is 0 ? display.lastButton : 1; if (!sendDragEvent (button, pt.x, pt.y)) return LRESULT.ONE; break; } case OS.RBN_CHILDSIZE: { /* * Bug in Windows. When Windows sets the size of the rebar band * child and the child is a combo box, the size of the drop down * portion of the combo box is resized to zero. The fix is to set * the size of the control to the current size after the rebar has * already resized it. If the control is not a combo, this does * nothing. If the control is a combo, the drop down portion is * recalculated. */ NMREBARCHILDSIZE* lprbcs = cast(NMREBARCHILDSIZE*)lParam; //OS.MoveMemory (lprbcs, lParam, NMREBARCHILDSIZE.sizeof); if (lprbcs.uBand !is -1) { CoolItem item = items [lprbcs.wID]; Control control = item.control; if (control !is null) { int width = lprbcs.rcChild.right - lprbcs.rcChild.left; int height = lprbcs.rcChild.bottom - lprbcs.rcChild.top; control.setBounds (lprbcs.rcChild.left, lprbcs.rcChild.top, width, height); } } break; } case OS.RBN_HEIGHTCHANGE: { if (!ignoreResize) { Point size = getSize (); int border = getBorderWidth (); int barHeight = cast(int)/*64bit*/OS.SendMessage (handle, OS.RB_GETBARHEIGHT, 0, 0); if ((style & SWT.VERTICAL) !is 0) { setSize (barHeight + 2 * border, size.y); } else { setSize (size.x, barHeight + 2 * border); } } break; } case OS.RBN_CHEVRONPUSHED: { NMREBARCHEVRON* lpnm = cast(NMREBARCHEVRON*)lParam; //OS.MoveMemory (lpnm, lParam, NMREBARCHEVRON.sizeof); CoolItem item = items [lpnm.wID]; if (item !is null) { Event event = new Event(); event.detail = SWT.ARROW; if ((style & SWT.VERTICAL) !is 0) { event.x = lpnm.rc.right; event.y = lpnm.rc.top; } else { event.x = lpnm.rc.left; event.y = lpnm.rc.bottom; } item.postEvent (SWT.Selection, event); } break; } case OS.NM_CUSTOMDRAW: { /* * Bug in Windows. On versions of Windows prior to XP, * drawing the background color in NM_CUSTOMDRAW erases * the separators. The fix is to draw the background * in WM_ERASEBKGND. */ if (OS.COMCTL32_MAJOR < 6) break; if (findBackgroundControl () !is null || (style & SWT.FLAT) !is 0) { NMCUSTOMDRAW* nmcd = cast(NMCUSTOMDRAW*)lParam; //OS.MoveMemory (nmcd, lParam, NMCUSTOMDRAW.sizeof); switch (nmcd.dwDrawStage) { case OS.CDDS_PREERASE: return new LRESULT (OS.CDRF_SKIPDEFAULT | OS.CDRF_NOTIFYPOSTERASE); case OS.CDDS_POSTERASE: drawBackground (nmcd.hdc); break; default: } } break; } default: } return super.wmNotifyChild (hdr, wParam, lParam); } }
D
flesh of a pigeon suitable for roasting or braising a soft padded sofa an unfledged pigeon short and fat
D
module mach.math.box; private: import mach.meta : min = varmin, max = varmax; import mach.traits : isNumeric, isTemplateOf; import mach.math.vector : Vector, Vector2; public: enum isBox(T) = isTemplateOf!(T, Box); struct Box(T) if(isNumeric!T){ T minx, miny, maxx, maxy; alias x = minx; alias y = miny; this(N)(in N maxx, in N maxy) if(isNumeric!N){ this(0, 0, maxx, maxy); } this(in T minx, in T miny, in T maxx, in T maxy){ this.minx = minx; this.miny = miny; this.maxx = maxx; this.maxy = maxy; } this(N)(in N minx, in N miny, in N maxx, in N maxy) if(isNumeric!N && !is(N == T)){ this(cast(T) minx, cast(T) miny, cast(T) maxx, cast(T) maxy); } this(N)(in Vector!(2, N) bottomright){ this(bottomright.x, bottomright.y); } this(N)(in Vector!(2, N) topleft, in Vector!(2, N) bottomright){ this(topleft.x, topleft.y, bottomright.x, bottomright.y); } this(N)(in Box!N box) if(isNumeric!N){ this(box.minx, box.miny, box.maxx, box.maxy); } @property T width() const{ return this.maxx - minx; } @property void width(N)(N value) if(isNumeric!N){ this.maxx = cast(T)(this.minx + value); } @property T height() const{ return this.maxy - miny; } @property void height(N)(N value) if(isNumeric!N){ this.maxy = cast(T)(this.miny + value); } @property Vector2!T size() const{ return Vector2!T(this.width, this.height); } @property void size(N)(in Vector!(2, N) vector){ this.size(vector.x, vector.y); } void size(N)(in N width, in N height) if(isNumeric!N){ this.width = width; this.height = height; } @property Box!T cleaned(){ Box!T box = Box!T(this); box.clean(); return box; } void clean(){ if(this.minx > this.maxx){ T temp = this.minx; this.minx = this.maxx; this.maxx = temp; } if(this.miny > this.maxy){ T temp = this.miny; this.miny = this.maxy; this.maxy = temp; } } /// Get the box's area. @property T area() const{ return this.width() * this.height(); } /// Get the horizontal center of the box. @property T centerx() const{ return (this.minx + this.maxx) / 2; } @property void centerx(N)(in N x) if(isNumeric!N){ immutable width = this.width; this.minx = cast(T)(x - width / 2); this.maxx = this.minx + width; } /// Get the vertical center of the box. @property T centery() const{ return (this.miny + this.maxy) / 2; } @property void centery(N)(in N y) if(isNumeric!N){ immutable height = this.height; this.miny = cast(T)(y - height / 2); this.maxy = this.miny + height; } /// Get the center of the box. @property Vector2!T center() const{ return Vector2!T(this.centerx(), this.centery()); } @property void center(N)(in Vector2!(2, N) center){ this.centerx = center.x; this.centery = center.y; } @property Vector2!T topleft() const{ return Vector2!T(this.minx, this.miny); } @property Vector2!T topcenter() const{ return Vector2!T(this.centerx(), this.miny); } @property Vector2!T topright() const{ return Vector2!T(this.maxx, this.miny); } @property Vector2!T centerleft() const{ return Vector2!T(this.minx, this.centery()); } @property Vector2!T centerright() const{ return Vector2!T(this.maxx, this.centery()); } @property Vector2!T bottomleft() const{ return Vector2!T(this.minx, this.maxy); } @property Vector2!T bottomcenter() const{ return Vector2!T(this.centerx(), this.maxy); } @property Vector2!T bottomright() const{ return Vector2!T(this.maxx, this.maxy); } /// Get as an array the four vectors of the box /// Returns an array in the form of [NW, NE, SE, SW]. @property Vector2!T[4] corners() const{ return [this.topleft, this.topright, this.bottomright, this.bottomleft]; } @property bool nonzero() const{ return (this.minx != this.maxx) & (this.miny != this.maxy); } @property bool exists() const{ return (this.minx < this.maxx) & (this.miny < this.maxy); } void translate(N)(in Vector!(2, N) vector){ this.translate(vector.x, vector.y); } void translate(N)(in N x, in N y) if(isNumeric!N){ this.minx += x; this.miny += y; this.maxx += x; this.maxy += y; } Box!T translated(N)(in Vector!(2, N) vector) const{ return this.translated(vector.x, vector.y); } Box!T translated(N)(in N x, in N y) const if(isNumeric!N){ return Box!T(this.minx + x, this.miny + y, this.maxx + x, this.maxy + y); } bool intersects(N)(in Box!N box) const{ return( (this.maxy > box.miny) & (this.miny < box.maxy) & (this.maxx > box.minx) & (this.minx < box.maxx) ); } void intersect(N)(in Box!N box){ this.minx = max(this.minx, box.minx); this.miny = max(this.miny, box.miny); this.maxx = min(this.maxx, box.maxx); this.maxy = min(this.maxy, box.maxy); } void intersect(N)(in Box!N[] boxes ...){ foreach(box; boxes){ this.minx = cast(T) max(this.minx, box.minx); this.miny = cast(T) max(this.miny, box.miny); this.maxx = cast(T) min(this.maxx, box.maxx); this.maxy = cast(T) min(this.maxy, box.maxy); } } Box!T intersection(N)(in Box!N box) const{ return Box!T( cast(T) max(minx, box.minx), cast(T) max(miny, box.miny), cast(T) min(maxx, box.maxx), cast(T) min(maxy, box.maxy) ); } Box!T intersection(N)(in Box!N[] boxes ...) const{ T minx = this.minx, miny = this.miny; T maxx = this.maxx, maxy = this.maxy; foreach(box; boxes){ minx = cast(T) max(minx, box.minx); miny = cast(T) max(miny, box.miny); maxx = cast(T) min(maxx, box.maxx); maxy = cast(T) min(maxy, box.maxy); } return Box!T(minx, miny, maxx, maxy); } void merge(N)(in Box!N box){ this.minx = cast(T) min(this.minx, box.minx); this.miny = cast(T) min(this.miny, box.miny); this.maxx = cast(T) max(this.maxx, box.maxx); this.maxy = cast(T) max(this.maxy, box.maxy); } Box!T merged(N)(in Box!N box) const{ return Box( cast(T) min(this.minx, box.minx), cast(T) min(this.miny, box.miny), cast(T) max(this.maxx, box.maxx), cast(T) max(this.maxy, box.maxy) ); } bool contains(N)(in Vector!(2, N) vector) const{ return this.contains(cast(T) vector.x, cast(T) vector.y); } bool contains(N)(in N x, in N y) const if(isNumeric!N){ return( (x >= this.minx) & (x < this.maxx) & (y >= this.miny) & (y < this.maxy) ); } bool contains(N)(in Box!N box) const{ return( (this.minx <= box.minx) & (this.maxx >= box.maxx) & (this.miny <= box.miny) & (this.maxy >= box.maxy) ); } /// Return a box the same as this one, but with width and height multiplied /// by the specified amount. auto scaled(N)(in N scale) if(isNumeric!N){ return typeof(this)( this.minx, this.miny, this.minx + (this.maxx - this.minx) * scale, this.miny + (this.maxy - this.miny) * scale ); } void moveto(N)(in Vector!(2, N) vector){ this.to(vector.x, vector.y); } void moveto(N)(in N x, in N y) if(isNumeric!N){ T width = this.width, height = this.height; this.minx = x; this.miny = y; this.maxx = x + width; this.maxy = y + height; } Box!T at(N)(in Vector!(2, N) vector) const{ return this.at(vector.x, vector.y); } Box!T at(N)(in N x, in N y) const if(isNumeric!N){ return Box!T(x, y, x + this.width, y + this.height); } Box!T centered(N)(in Vector!(2, N) vector) const{ return this.centered(vector.x, vector.y); } Box!T centered(N)(in N x, in N y) const if(isNumeric!N){ return Box!T(this.size).at(x - this.width / 2, y - this.height / 2); } Box!T opBinary(string op: "|", N)(in Box!N rhs) const{ return this.merged(rhs); } Box!T opBinary(string op: "&", N)(in Box!N rhs) const{ return this.intersection(rhs); } bool opBinaryRight(string op: "in", N)(in Box!N rhs) const{ return this.contains(rhs); } bool opBinaryRight(string op: "in", N)(in Vector!(2, N) rhs) const{ return this.contains(rhs); } Box!T opBinary(string op, N)(in N value) const if(isNumeric!N){ mixin(`return Box!T( this.minx ` ~ op ~ ` value, this.miny ` ~ op ~ ` value, this.maxx ` ~ op ~ ` value, this.maxy ` ~ op ~ ` value );`); } Box!T opBinary(string op, N)(in Vector!(2, N) vector) const{ mixin(`return Box!T( this.minx ` ~ op ~ ` vector.x, this.miny ` ~ op ~ ` vector.y, this.maxx ` ~ op ~ ` vector.x, this.maxy ` ~ op ~ ` vector.y );`); } Box!T opBinaryRight(string op, N)(in N value) const if(isNumeric!N){ mixin(`return Box!T( value ` ~ op ~ ` this.minx, value ` ~ op ~ ` this.miny, value ` ~ op ~ ` this.maxx, value ` ~ op ~ ` this.maxy );`); } Box!T opBinaryRight(string op, N)(in Vector!(2, N) vector) const if(op != "in"){ mixin(`return Box!T( vector.x ` ~ op ~ `this.minx, vector.y ` ~ op ~ `this.miny, vector.x ` ~ op ~ `this.maxx, vector.y ` ~ op ~ `this.maxy );`); } bool opCast(Type: bool)() const{ return this.exists(); } Box!N opCast(Type: Box!N, N)() const if(!is(N == T)){ return Box!N(this); } bool opEquals(N)(Box!N box) const{ return ( (this.minx == box.minx) & (this.miny == box.miny) & (this.maxx == box.maxx) & (this.maxy == box.maxy) ); } string toString() const{ import std.format; return format("(%s, %s), (%s, %s)", this.minx, this.miny, this.maxx, this.maxy); } } version(unittest){ private: import mach.test; } unittest{ // TODO: More tests tests("Box", { tests("Equality", { testeq(Box!int(1, 1), Box!int(1, 1)); testeq(Box!int(1, 1), Box!real(1, 1)); testneq(Box!int(1, 1), Box!int(0, 0)); testneq(Box!int(1, 1), Box!real(1.5, 1.5)); }); tests("Scalar math", { Box!int box = Box!int(1, 2, 3, 4); testeq(box - 1, Box!int(0, 1, 2, 3)); testeq(box + 1, Box!int(2, 3, 4, 5)); testeq(box / 2, Box!int(0, 1, 1, 2)); testeq(box * 2, Box!int(2, 4, 6, 8)); }); tests("Intersection", { testeq( Box!int(0, 0, 2, 4).intersection(Box!int(0, 0, 4, 2)), Box!int(0, 0, 2, 2) ); testeq( Box!int(-2, -2, 1, 1) & Box!int(-1, -1, 2, 2), Box!int(-1, -1, 1, 1) ); testf( Box!int(0, 0, 4, 4).intersection(Box!int(-4, -4, 0, 0)).exists ); }); tests("Merge", { testeq( Box!int(0, 0, 1, 1).merged(Box!int(-1, -1, 0, 0)), Box!int(-1, -1, 1, 1) ); testeq( Box!int(2, 5) | Box!int(5, 2), Box!int(5, 5) ); }); tests("Contains", { test(Box!int(10, 10).contains(Box!int(2, 2, 5, 5))); testf(Box!int(10, 10).contains(Box!int(2, 2, 5, 12))); test(Box!int(10, 10).contains(Vector2!int(5, 5))); testf(Box!int(10, 10).contains(Vector2!int(5, 12))); test(Box!int(2, 2, 5, 5) in Box!int(10, 10)); test(Vector2!int(2, 2) in Box!int(10, 10)); test(Vector2!int(-1, -1) !in Box!int(10, 10)); }); }); }
D
instance BDT_1079_Addon_Carlos(Npc_Default) { name[0] = "Карлос"; guild = GIL_BDT; id = 1079; voice = 12; flags = 0; npcType = NPCTYPE_BL_MAIN; B_SetAttributesToChapter(self,4); fight_tactic = FAI_HUMAN_STRONG; EquipItem(self,ItMw_1h_Sld_Sword); B_CreateAmbientInv(self); B_SetNpcVisual(self,MALE,"Hum_Head_FIGHTER",Face_L_Ian,BodyTex_L,ITAR_Bloodwyn_Addon); Mdl_SetModelFatness(self,0.5); Mdl_ApplyOverlayMds(self,"Humans_Relaxed.mds"); B_GiveNpcTalents(self); B_SetFightSkills(self,60); daily_routine = Rtn_PreStart_1079; }; func void Rtn_PreStart_1079() { TA_Stand_Guarding(0,0,12,0,"BL_WAIT_CARLOS"); TA_Stand_Guarding(12,0,0,0,"BL_WAIT_CARLOS"); }; func void Rtn_Start_1079() { TA_Stand_Guarding(6,0,20,0,"ADW_PATH_TO_BL_02"); TA_Stand_Guarding(20,0,0,0,"BANDIT_FIGHT"); TA_Stand_Eating(0,0,3,0,"BANDIT_FIGHT"); TA_Stand_Drinking(3,0,6,0,"BANDIT_FIGHT"); }; func void Rtn_Guard_1079() { TA_Stand_Guarding(9,0,21,0,"BL_ENTRANCE_04"); TA_Stand_Guarding(21,0,9,0,"BL_ENTRANCE_04"); };
D
module crypto.hmac; struct HMAC(H) { private: H inner, outer; alias R = typeof(H.init.finish()); enum B = H.BlockSize; public: this(ubyte[] key) { // If the key is too long, we need to hash it. R hkey; if (key.length > B) { H keyhasher; keyhasher.start(); keyhasher.put(key); hkey = keyhasher.finish(); key = hkey.ptr[0 .. hkey.length]; } ubyte[B] K; memset(K.ptr, 0x36, B); foreach (i; 0 .. key.length) { K[i] ^= key[i]; } inner.start(); inner.put(K.ptr[0 .. B]); foreach (i; 0 .. B) { K[i] ^= 0x36 ^ 0x5C; } outer.start(); outer.put(K.ptr[0 .. B]); } void put(const(ubyte)[] input) { inner.put(input); } auto finish() { auto ihash = inner.finish(); outer.put(ihash.ptr[0 .. ihash.length]); return outer.finish(); } } unittest { static H(uint a, uint b, uint c, uint d, uint e, uint f, uint g, uint h) { ubyte[32] hash; auto ptr = cast(uint*) hash.ptr; import sdc.intrinsics; ptr[0] = bswap(a); ptr[1] = bswap(b); ptr[2] = bswap(c); ptr[3] = bswap(d); ptr[4] = bswap(e); ptr[5] = bswap(f); ptr[6] = bswap(g); ptr[7] = bswap(h); return hash; } static buf(string str) { return (cast(const(ubyte)*) str.ptr)[0 .. str.length]; } static test(ubyte[] key, string message, ubyte[32] expected) { import crypto.sha256; auto hasher = HMAC!SHA256(key); hasher.put(buf(message)); auto h = hasher.finish(); foreach (i; 0 .. 32) { assert(h[i] == expected[i]); } } // Test vectors from rfc4231 ubyte[131] key; foreach (i; 0 .. 20) { key[i] = 0x0b; } auto h = H( 0xb0344c61, 0xd8db3853, 0x5ca8afce, 0xaf0bf12b, 0x881dc200, 0xc9833da7, 0x26e9376c, 0x2e32cff7, ); test(key.ptr[0 .. 20], "Hi There", h); h = H( 0x5bdcc146, 0xbf60754e, 0x6a042426, 0x089575c7, 0x5a003f08, 0x9d273983, 0x9dec58b9, 0x64ec3843, ); test(buf("Jefe"), "what do ya want for nothing?", h); foreach (i; 0 .. 20) { key[i] = 0xaa; } ubyte[50] data; string dataStr = (cast(immutable(char)*) data.ptr)[0 .. 50]; foreach (i; 0 .. 50) { data[i] = 0xdd; } h = H( 0x773ea91e, 0x36800e46, 0x854db8eb, 0xd09181a7, 0x2959098b, 0x3ef8c122, 0xd9635514, 0xced565fe, ); test(key.ptr[0 .. 20], dataStr, h); foreach (i; 0 .. 25) { key[i] = (i + 1) & 0xff; } foreach (i; 0 .. 50) { data[i] = 0xcd; } h = H( 0x82558a38, 0x9a443c0e, 0xa4cc8198, 0x99f2083a, 0x85f0faa3, 0xe578f807, 0x7a2e3ff4, 0x6729665b, ); test(key.ptr[0 .. 25], dataStr, h); foreach (i; 0 .. 131) { key[i] = 0xaa; } h = H( 0x60e43159, 0x1ee0b67f, 0x0d8a26aa, 0xcbf5b77f, 0x8e0bc621, 0x3728c514, 0x0546040f, 0x0ee37f54, ); test( key.ptr[0 .. 131], "Test Using Larger Than Block-Size Key - Hash Key First", h, ); h = H( 0x9b09ffa7, 0x1b942fcb, 0x27635fbc, 0xd5b0e944, 0xbfdc6364, 0x4f071393, 0x8a7f5153, 0x5c3a35e2, ); test( key.ptr[0 .. 131], "This is a test using a larger than block-size key and a larger " ~ "than block-size data. The key needs to be hashed before being " ~ "used by the HMAC algorithm.", h, ); import core.stdc.stdio; printf("OK\n".ptr); }
D
/* This module is for parsing mew modules. Authors: Jacob Jensen / Bauss License: Apache License 2.0 https://github.com/Mew-Programming-Language/Mew-Programming-Language/blob/master/LICENSE */ module parser.moduleparser; // Std Imports import std.string : format; import std.array : replace, split; import std.algorithm : strip, canFind, endsWith; // Mew Imports import errors.report; import modules.naming; import modules.sources; import parser.tokenizers.tokenizercore; import parser.namevalidator; import parser.parserhandlers; // Type Related Imports import parser.types.typecore; import parser.types.moduletype; import parser.types.structtype; import parser.types.classtype; import parser.types.variabletype; import parser.types.tasktype; /** * The parsed module names. */ private string[] parsedModules; /** * The parsed modules. */ private Module[string] _modules; /** * Prints all modules and their types/members. */ void printModules() { foreach (mod; _modules.values) mod.print(); } /** * Module parser. */ class ModuleParser { private: /** * The module. */ Module m_module; /** * The source. */ string[] m_source; /** * The current line. */ size_t m_line; /** * The file name. */ string m_fileName; public: /** * Creates a new instance of ModuleParser. * Params: * name = The name of the module. */ this(string name) { auto m = _modules.get(name, null); if (!m) m_module = new Module(name); else m_module = m; m_line = 0; } @property { /** * Gets the module. */ Module mod() { return m_module; } } /** * Initializes a module for parsing. * Params: * importer = The module importing this module. * lineNumber = The line number. * ignoreImporter = A boolean determining whether the importer should be ignored or not. * Returns: True if the module was initialized successfully, false otherwise. */ bool initialize(string importer, size_t lineNumber = size_t.max, bool ignoreImporter = false) { string importerFile = getModuleByName(importer); // Checks whether the importer is valid. if (!importerFile && !ignoreImporter) { reportError("Compiler", lineNumber, "Module Failed Init", format("Cannot initialize module importing for '%s'", importer)); return false; } else if (ignoreImporter) { importer = "Compiler"; importerFile = "Compiler"; } // Checks if the module has a file. m_fileName = getModuleByName(m_module.name); if (!m_fileName) { reportError(importerFile, lineNumber, "Module Not Found", format("Cannot import module '%s' from module '%s'", m_module.name, importer)); return false; } // Checks if the source of the module can be loaded. if (!loadSourceByName(m_module.name)) { reportError(importerFile, lineNumber, "Module Not Found", format("Cannot import module '%s' from module '%s'", m_module.name, importer)); return false; } // Checks if the source of the module could be retrieved. string source = getSourceByName(m_module.name); if (!source) { reportError(m_fileName, lineNumber, "Module Failed Init", format("Cannot initialize module source for '%s'", m_module.name)); return false; } // Splits the source by its lines. m_source = split(source, "\n"); return true; } /** * Parses a module by its source. */ void parse() { // checks whether the module exists and if it does don't parse again. if (canFind(parsedModules, m_fileName)) return; parsedModules ~= m_fileName; _modules[m_module.name] = m_module; // Parsing scope settings bool inMultiLineComment = false; bool resetAttributes = false; string[] attributes; string[string] aliases; ModifierAccess1 modifier1 = ModifierAccess1._public; ModifierAccess2 modifier2 = ModifierAccess2.none; // Loops through the source by its lines while (m_line < m_source.length) { string line = strip(m_source[m_line], '\0'); string parserName = "module"; mixin ParseHandler!(ParserType._module); auto res = handleParser(m_line); // uses lineNumber ... if (res == CONTINUE) continue; else if (res == BREAK) break; else if (res == RETURN) return; // else if (res == NOTHING) // Splits the current line by space ... " " scope auto lineSplit = split(line, " "); switch (lineSplit[0]) { case "alias": { import parser.aliasparser; parseAlias(m_fileName, m_line, line, lineSplit, aliases); break; } case "import": { if (lineSplit.length != 2) { reportError(m_fileName, m_line, "Invalid Syntax", "Invalid import syntax."); } else { string importModuleName = lineSplit[1]; scope auto importParser = new ModuleParser(importModuleName); if (importParser.initialize(m_module.name, m_line)) { importParser.parse(); auto importModule = importParser.mod; m_module.addImport(importModule); } } break; } case "include": { if (lineSplit.length != 2) { reportError(m_fileName, m_line, "Invalid Syntax", "Invalid include syntax."); } else { string includeName = lineSplit[1]; if (includeName.length < 3) { reportError(m_fileName, m_line, "Invalid Syntax", "Invalid include string length."); } else { if (includeName[0] != '"' || includeName[$-1] != '"') { reportError(m_fileName, m_line, "Invalid Syntax", "Include value doesn't take a string."); } else { includeName = includeName[1 .. $-1]; if (!endsWith(includeName, ".h")) { reportError(m_fileName, m_line, "Invalid Include", "Include value is not a C-header file."); } else m_module.addInclude(includeName); } } } break; } case "cextern": { if (lineSplit.length != 2) { reportError(m_fileName, m_line, "Invalid Syntax", "Invalid cextern syntax."); } else { m_module.addCExtern(lineSplit[1]); } break; } case "task": { size_t cline = m_line; import parser.taskparser; scope auto taskParser = new TaskParser(); taskParser.parse( m_fileName, m_line, m_source, attributes, aliases, m_module.globalVariables, m_module.globalTasks, m_module, modifier1, modifier2 ); if (taskParser.task) { if (!m_module.addGlobalTask(taskParser.task)) reportError(m_fileName, cline, "Duplicate", "Task name conflicting with an earlier local task."); } break; } case "struct": { size_t cline = m_line; import parser.structparser; scope auto structParser = new StructParser(); structParser.parse( m_fileName, m_line, m_source, attributes, aliases, m_module.globalVariables, m_module, modifier1, modifier2 ); /*if (structParser.strc) { if (!m_module.addStruct(structParser.strc)) { reportError(m_fileName, cline, "Duplicate", "Struct name conflicting with an earlier local struct."); } }*/ break; } case "class": { size_t cline = m_line; import parser.classparser; scope auto classParser = new ClassParser(); classParser.parse( m_fileName, m_line, m_source, attributes, aliases, m_module.globalVariables, m_module, m_module.classes, modifier1, modifier2 ); /*if (classParser.cls) { if (!m_module.addClass(classParser.cls)) { reportError(m_fileName, cline, "Duplicate", "Class name conflicting with an earlier local class."); } }*/ break; } case "enum": { break; } default: { size_t cline = m_line; import parser.variableparser; scope auto variableParser = new VariableParser!Variable; if (variableParser.parse(m_fileName, m_line, line, attributes, modifier1, modifier2, m_module.structs.keys ~ m_module.cextern, m_module.classes.keys, null) && variableParser.var) { if (!m_module.addGlobalVar(variableParser.var)) reportError(m_fileName, m_line, "Duplicate", "Variable name conflicting with an earlier local variable."); } else { // reportError(m_fileName, m_line, "Invalid Syntax", "Invalid syntax or non-parsable code."); } break; } } m_line++; } } }
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#!/usr/bin/env rdmd import std.stdio; import std.container; import std.algorithm; import std.range; import std.string; import std.conv; import std.math; const double earthRadius = 6367450.0; // geometric mean value gives about .1% error const double convert2Rad = PI / 180.0; class Activity { public: string id; double lat; double lon; } class Resource { public: string id; double lat; double lon; } class Allocation { public: string rid; string aid; double dist; } class SchemaData { public: SList!Activity activity = SList!Activity(); SList!Resource resource = SList!Resource(); } void importCSV(SchemaData *sd, string[] lines) { foreach (line; lines) { auto s = line.split(","); auto id = s[0]; auto lat = to!double(s[1]); auto lon = to!double(s[2]); final switch (s.length) { case 3: Resource r = new Resource(); r.id = id; r.lat = lat; r.lon = lon; sd.resource.insert(r); break; case 4: Activity a = new Activity(); a.id = id; a.lat = lat; a.lon = lon; sd.activity.insert(a); break; } } } double distanceBetweenPointsLatLong (double lat1, double lon1, double lat2, double lon2) { double dStartLatInRad = lat1 * convert2Rad; double dStartLongInRad = lon1 * convert2Rad; double dEndLatInRad = lat2 * convert2Rad; double dEndLongInRad = lon2 * convert2Rad; double dLongitude = dEndLongInRad - dStartLongInRad; double dLatitude = dEndLatInRad - dStartLatInRad; double dSinHalfLatitude = sin(dLatitude * 0.5); double dSinHalfLongitude = sin(dLongitude * 0.5); double a = dSinHalfLatitude * dSinHalfLatitude + cos(dStartLatInRad) * cos(dEndLatInRad) * dSinHalfLongitude * dSinHalfLongitude; double c = atan2(sqrt(a), sqrt(1.0 - a)); return (earthRadius * (c + c)); } double scheduleResources(SchemaData *sd) { Activity[string] map; foreach (act; sd.activity) { map[act.id] = act; } auto allocation = SList!Allocation(); foreach (res; sd.resource) { for (int c = 0; c < 50; c++) { auto lowest = double.max; string lowest_id = null; // See which is closest foreach (act; map.values) { double dist = distanceBetweenPointsLatLong(res.lat, res.lon, act.lat, act.lon); if (dist < lowest) { lowest = dist; lowest_id = act.id; } } Allocation a = new Allocation(); a.rid = res.id; a.aid = lowest_id; a.dist = lowest; map.remove(lowest_id); allocation.insert(a); } } // Total double tot = 0.0; foreach (all; allocation) { tot += all.dist; } return tot; } string[] readLines(string filename) { auto f = File(filename); scope(exit) f.close(); string[] lines; foreach (str; f.byLine) { lines ~= str.idup; } return lines; } void main() { auto lines = readLines("/Users/daryl/Development/Projects/FunctionalComparison/Data/DataSPIF.csv"); auto sd = new SchemaData(); importCSV(&sd, lines); for (int c = 0; c < 100; c++) { auto tot = scheduleResources(&sd); writef("%d: %f\n", c, tot); } }
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perceive with attention give a certain impression or have a certain outward aspect have a certain outward or facial expression search or seek be oriented in a certain direction, often with respect to another reference point take charge of or deal with convey by one's expression look forward to the probable occurrence of accord in appearance with have faith or confidence in
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instance DJG_738_ToterDrachenjaeger(Npc_Default) { name[0] = NAME_ToterDrachenjaeger; guild = GIL_DJG; id = 738; voice = 6; flags = 0; npcType = NPCTYPE_AMBIENT; B_SetAttributesToChapter(self,5); aivar[AIV_MM_RestStart] = TRUE; fight_tactic = FAI_HUMAN_STRONG; EquipItem(self,ItMw_1h_Sld_Sword_New); B_CreateAmbientInv(self); B_SetNpcVisual(self,MALE,"Hum_Head_Bald",Face_N_NormalBart17,BodyTex_N,itar_djg_l); Mdl_SetModelFatness(self,0); Mdl_ApplyOverlayMds(self,"Humans_Relaxed.mds"); B_GiveNpcTalents(self); B_SetFightSkills(self,65); daily_routine = Rtn_Start_738; }; func void Rtn_Start_738() { TA_Sit_Bench(8,0,23,0,"OW_ROCKDRAGON_09"); TA_Sit_Bench(23,0,8,0,"OW_ROCKDRAGON_09"); };
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/home/eribertt/projects/rusty-journal/target/rls/debug/deps/lazy_static-add60b10b58fc28f.rmeta: /home/eribertt/.cargo/registry/src/github.com-1ecc6299db9ec823/lazy_static-1.4.0/src/lib.rs /home/eribertt/.cargo/registry/src/github.com-1ecc6299db9ec823/lazy_static-1.4.0/src/inline_lazy.rs /home/eribertt/projects/rusty-journal/target/rls/debug/deps/lazy_static-add60b10b58fc28f.d: /home/eribertt/.cargo/registry/src/github.com-1ecc6299db9ec823/lazy_static-1.4.0/src/lib.rs /home/eribertt/.cargo/registry/src/github.com-1ecc6299db9ec823/lazy_static-1.4.0/src/inline_lazy.rs /home/eribertt/.cargo/registry/src/github.com-1ecc6299db9ec823/lazy_static-1.4.0/src/lib.rs: /home/eribertt/.cargo/registry/src/github.com-1ecc6299db9ec823/lazy_static-1.4.0/src/inline_lazy.rs:
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/++ Utilities for resource management +/ module dge.resource; import std.file; public import std.path; import std.stdio; class ResourceError: Error { this(const char[] filename) { super(`Unable to load file "` ~ filename.idup ~ `".`); } } //TODO: don't use default value; it needs to be recalculated each time. static string locate(const char[] filename, const char[][] path = [getcwd()]) { //If this is an absolute path, don't check through the supplied search path. if(isAbsolute(filename)) { return filename.idup; } foreach(const char[] s; path) { string fullName = buildNormalizedPath(s, filename); if(exists(fullName)) { return fullName; } } //If the resource wasn't located: throw new ResourceError(filename); }
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import std.stdio, std.string, std.algorithm, std.typecons; void main() { auto data = "here are Some sample strings to be sorted".split(); data.schwartzSort!(s => tuple(-s.length, s.toUpper()))(); writeln(data); }
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module arrow.Time32ArrayBuilder; private import arrow.ArrayBuilder; private import arrow.Time32DataType; private import arrow.c.functions; public import arrow.c.types; private import glib.ConstructionException; private import glib.ErrorG; private import glib.GException; private import gobject.ObjectG; /** */ public class Time32ArrayBuilder : ArrayBuilder { /** the main Gtk struct */ protected GArrowTime32ArrayBuilder* gArrowTime32ArrayBuilder; /** Get the main Gtk struct */ public GArrowTime32ArrayBuilder* getTime32ArrayBuilderStruct(bool transferOwnership = false) { if (transferOwnership) ownedRef = false; return gArrowTime32ArrayBuilder; } /** the main Gtk struct as a void* */ protected override void* getStruct() { return cast(void*)gArrowTime32ArrayBuilder; } /** * Sets our main struct and passes it to the parent class. */ public this (GArrowTime32ArrayBuilder* gArrowTime32ArrayBuilder, bool ownedRef = false) { this.gArrowTime32ArrayBuilder = gArrowTime32ArrayBuilder; super(cast(GArrowArrayBuilder*)gArrowTime32ArrayBuilder, ownedRef); } /** */ public static GType getType() { return garrow_time32_array_builder_get_type(); } /** * * Params: * dataType = A #GArrowTime32DataType. * Returns: A newly created #GArrowTime32ArrayBuilder. * * Since: 0.7.0 * * Throws: ConstructionException GTK+ fails to create the object. */ public this(Time32DataType dataType) { auto p = garrow_time32_array_builder_new((dataType is null) ? null : dataType.getTime32DataTypeStruct()); if(p is null) { throw new ConstructionException("null returned by new"); } this(cast(GArrowTime32ArrayBuilder*) p, true); } /** * * * Deprecated: Use garrow_time32_array_builder_append_value() instead. * * Params: * value = The number of days since UNIX epoch in signed 32bit integer. * * Returns: %TRUE on success, %FALSE if there was an error. * * Since: 0.7.0 * * Throws: GException on failure. */ public bool append(int value) { GError* err = null; auto p = garrow_time32_array_builder_append(gArrowTime32ArrayBuilder, value, &err) != 0; if (err !is null) { throw new GException( new ErrorG(err) ); } return p; } /** * Returns: %TRUE on success, %FALSE if there was an error. * * Since: 0.7.0 * * Throws: GException on failure. */ public bool appendNull() { GError* err = null; auto p = garrow_time32_array_builder_append_null(gArrowTime32ArrayBuilder, &err) != 0; if (err !is null) { throw new GException( new ErrorG(err) ); } return p; } /** * Append multiple nulls at once. It's more efficient than multiple * `append_null()` calls. * * Params: * n = The number of null values to be appended. * * Returns: %TRUE on success, %FALSE if there was an error. * * Since: 0.8.0 * * Throws: GException on failure. */ public bool appendNulls(long n) { GError* err = null; auto p = garrow_time32_array_builder_append_nulls(gArrowTime32ArrayBuilder, n, &err) != 0; if (err !is null) { throw new GException( new ErrorG(err) ); } return p; } /** * * Params: * value = The number of days since UNIX epoch in signed 32bit integer. * Returns: %TRUE on success, %FALSE if there was an error. * * Since: 0.12.0 * * Throws: GException on failure. */ public bool appendValue(int value) { GError* err = null; auto p = garrow_time32_array_builder_append_value(gArrowTime32ArrayBuilder, value, &err) != 0; if (err !is null) { throw new GException( new ErrorG(err) ); } return p; } /** * Append multiple values at once. It's more efficient than multiple * `append()` and `append_null()` calls. * * Params: * values = The array of * the number of days since UNIX epoch in signed 32bit integer. * isValids = The array of * boolean that shows whether the Nth value is valid or not. If the * Nth `is_valids` is %TRUE, the Nth `values` is valid value. Otherwise * the Nth value is null value. * * Returns: %TRUE on success, %FALSE if there was an error. * * Since: 0.8.0 * * Throws: GException on failure. */ public bool appendValues(int[] values, bool[] isValids) { int[] isValidsArray = new int[isValids.length]; for ( int i = 0; i < isValids.length; i++ ) { isValidsArray[i] = isValids[i] ? 1 : 0; } GError* err = null; auto p = garrow_time32_array_builder_append_values(gArrowTime32ArrayBuilder, values.ptr, cast(long)values.length, isValidsArray.ptr, cast(long)isValids.length, &err) != 0; if (err !is null) { throw new GException( new ErrorG(err) ); } return p; } }
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a bright green fabric napped to resemble felt
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build/x86_64-debug/src/overlapMutex.o: src/overlapMutex.c
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/* Copyright (c) 2019 Ferhat Kurtulmuş Boost Software License - Version 1.0 - August 17th, 2003 Permission is hereby granted, free of charge, to any person or organization obtaining a copy of the software and accompanying documentation covered by this license (the "Software") to use, reproduce, display, distribute, execute, and transmit the Software, and to prepare derivative works of the Software, and to permit third-parties to whom the Software is furnished to do so, all subject to the following: The copyright notices in the Software and this entire statement, including the above license grant, this restriction and the following disclaimer, must be included in all copies of the Software, in whole or in part, and all derivative works of the Software, unless such copies or derivative works are solely in the form of machine-executable object code generated by a source language processor. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, TITLE AND NON-INFRINGEMENT. IN NO EVENT SHALL THE COPYRIGHT HOLDERS OR ANYONE DISTRIBUTING THE SOFTWARE BE LIABLE FOR ANY DAMAGES OR OTHER LIABILITY, WHETHER IN CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ module opencvd.cvcore; import core.stdc.stdint; import core.stdc.stdlib; import std.conv; struct Size { int width; int height; alias rows = height; alias cols = width; } struct ByteArray { ubyte* data; int length; } struct CStrings { const char** strs; int length; } struct Scalar { double val1; double val2; double val3; double val4; static Scalar all(double val){ return Scalar(val,val,val,val); } double opIndex(int i){ double[4] tmp = [val1, val2, val3, val4]; return tmp[i]; } void opIndexAssign(double val, int i){ double*[4] tmp = [&val1, &val2, &val3, &val4]; *tmp[i] = val; } bool opEquals(Scalar b){ if (this is b) return true; if ((this.val1 == b.val1)&& (this.val1 == b.val1)&& (this.val1 == b.val1)&& (this.val1 == b.val1)) return true; return false; } } alias Color = Scalar; struct Vec4f { float val1; float val2; float val3; float val4; static Vec4f all(float val){ return Vec4f(val,val,val,val); } float opIndex(int i){ float[4] tmp = [val1, val2, val3, val4]; return tmp[i]; } void opIndexAssign(float val, int i){ float*[4] tmp = [&val1, &val2, &val3, &val4]; *tmp[i] = val; } } struct Vec4fs { Vec4f* vec4fs; int length; // alias vec4fs this;// todo for all Vec4f opIndex(int i){ return vec4fs[i]; } } struct Vec3f { float val1; float val2; float val3; static Vec3f all(float val){ return Vec3f(val,val,val); } float opIndex(int i){ float[3] tmp = [val1, val2, val3]; return tmp[i]; } void opIndexAssign(float val, int i){ float*[3] tmp = [&val1, &val2, &val3]; *tmp[i] = val; } } struct Vec3fs{ Vec3f* vec3fs; int length; Vec3f opIndex(int i){ return vec3fs[i]; } } struct Vec4i { int val1; int val2; int val3; int val4; static Vec4i all(int val){ return Vec4i(val,val,val,val); } int opIndex(int i){ int[4] tmp = [val1, val2, val3, val4]; return tmp[i]; } void opIndexAssign(int val, int i){ int*[4] tmp = [&val1, &val2, &val3, &val4]; *tmp[i] = val; } } struct Vec4is{ Vec4i* vec4is; int length; Vec4i opIndex(int i){ return vec4is[i]; } } struct Vec3i { int val1; int val2; int val3; static Vec3i all(int val){ return Vec3i(val,val,val); } int opIndex(int i){ int[3] tmp = [val1, val2, val3]; return tmp[i]; } void opIndexAssign(int val, int i){ int*[3] tmp = [&val1, &val2, &val3]; *tmp[i] = val; } } struct Vec3is { Vec3i* vec3is; int length; Vec3i opIndex(int i){ return vec3is[i]; } } struct Vec2f { float val1; float val2; static Vec2f all(float val){ return Vec2f(val,val); } float opIndex(int i){ float[2] tmp = [val1, val2]; return tmp[i]; } void opIndexAssign(float val, int i){ float*[2] tmp = [&val1, &val2]; *tmp[i] = val; } } struct Vec2fs { Vec2f* vec2fs; int length; Vec2f opIndex(int i){ return vec2fs[i]; } } struct Vec6f { float val1; float val2; float val3; float val4; float val5; float val6; static Vec6f all(float val){ return Vec6f(val,val,val,val,val,val); } float opIndex(int i){ float[6] tmp = [val1, val2, val3, val4, val5, val6]; return tmp[i]; } void opIndexAssign(float val, int i){ float*[6] tmp = [&val1, &val2, &val3, &val4, &val5, &val6]; *tmp[i] = val; } } struct Vec6fs { Vec6f* vec6fs; int length; Vec6f opIndex(int i){ return vec6fs[i]; } } struct Hierarchy { Scalar* scalars; int length; Scalar opIndex(int i){ return scalars[i]; } } alias Colors = Hierarchy; struct IntVector { int* val; int length; int opIndex(int i){ return val[i]; } } struct FloatVector { float* val; int length; float opIndex(int i){ return val[i]; } } struct DoubleVector { double* val; int length; double opIndex(int i){ return val[i]; } } struct CharVector { char* val; int length; char opIndex(int i){ return val[i]; } } struct Rect { int x; int y; int width; int height; } bool contains(Rect r, Point p){ return Rect_Contains(r, p); } struct Rects { Rect* rects; int length; Rect opIndex(int i){ return rects[i]; } } struct RotatedRect { Contour pts; Rect boundingRect; Point center; Size size; double angle; Point[] points(){ return pts.points[0..pts.length]; } static RotatedRect opCall(Point center, Size size, double angle){ RotatedRect rr = New_RotatedRect(center, size, angle); Point[] ps = rr.pts.points[0..rr.pts.length].dup; Points_Close(rr.pts); RotatedRect ret = {Contour(ps.ptr, cast(int)ps.length), rr.boundingRect, rr.center, rr.size, rr.angle}; return ret; } } struct RotatedRects { RotatedRect* rects; int length; } struct Point { int x; int y; int opCmp(Point rhs) { if (x < rhs.x) return -1; if (rhs.x < x) return 1; return 0; } void toString(scope void delegate(const(char)[]) sink) const { import std.format; sink("("); formattedWrite(sink, "%d", x); sink(","); formattedWrite(sink, "%d", y); sink(")"); } Point2f asFloat(){ return Point2f(x.to!float, y.to!float); } Point opBinary(string op)(double a){ static if (op == "+"){ return Point((x+a).to!int,(y+a).to!int); } else static if (op == "-"){ return Point((x-a).to!int,(y-a).to!int); } else static if (op == "*"){ return Point((x*a).to!int,(y*a).to!int); } } Point opBinary(string op)(Point a){ static if (op == "+"){ return Point((x+a.x).to!int,(y+a.y).to!int); } else static if (op == "-"){ return Point((x-a.x).to!int,(y-a.y).to!int); } } } struct Point2f { float x; float y; Point asInt(){ return Point(x.to!int, y.to!int); } Point2f opBinary(string op)(double a){ static if (op == "+"){ return Point2f((x+a).to!float,(y+a).to!float); } else static if (op == "-"){ return Point2f((x-a).to!float,(y-a).to!float); }else static if (op == "*"){ return Point2f(float(x*a),float(y*a)); } } Point2f opBinary(string op)(Point2f a){ static if (op == "+"){ return Point2f((x+a.x).to!float,(y+a.y).to!float); } else static if (op == "-"){ return Point2f((x-a.x).to!float,(y-a.y).to!float); } } } struct Point2fs { Point2f* points; int length; Point2f opIndex(int i){ return points[i]; } } struct Point2fss { Point2fs* point2fss; int length; Point2fs opIndex(int i){ return point2fss[i]; } } struct Points { Point* points; int length; Point opIndex(int i){ return points[i]; } } struct Pointss { Points* pointss; int length; Points opIndex(int i){ return pointss[i]; } } alias Contour = Points; Point[] asInt(Point2f[] ip){ Point[] ret; ret.length = ip.length; foreach(j; 0..ip.length){ Point p = Point(ip[j].x.to!int, ip[j].y.to!int); ret[j] = p; } return ret; } Point[][] asInt(Point2f[][] pts){ Point[][] ret; ret.length = pts.length; foreach(i; 0..pts.length){ Point2f[] ip = pts[i]; Point[] iip; iip.length = ip.length; foreach(j; 0..ip.length){ Point p = Point(ip[j].x.to!int, ip[j].y.to!int); iip[j] = p; } ret[i] = iip; } return ret; } Point2f[] asFloat(Point[] ip){ Point2f[] ret; ret.length = ip.length; foreach(j; 0..ip.length){ Point2f p = Point2f(ip[j].x.to!float, ip[j].y.to!float); ret[j] = p; } return ret; } Point2f[][] asFloat(Point[][] pts){ Point2f[][] ret; ret.length = pts.length; foreach(i; 0..pts.length){ Point2f[] iip; Point[] ip = pts[i]; iip.length = ip.length; foreach(j; 0..ip.length){ Point2f p = Point2f(ip[j].x.to!float, ip[j].y.to!float); iip[j] = p; } ret[i] = iip; } return ret; } struct Point2d { double x; double y; Point asInt(){ return Point(x.to!int, y.to!int); } Point2f asFloat(){ return Point2f(x.to!float, y.to!float); } Point2d opBinary(string op)(double a){ static if(op == "*") return Point2d(double(x*a),double(y*a)); else static assert(0, "Operator "~op~" not implemented"); } } struct Contours { Contour* contours; int length; Contour opIndex(int i){ return contours[i]; } } struct KeyPoint { double x; double y; double size; double angle; double response; int octave; int classID; Point2f pt(){ return Point2f(x.to!float, y.to!float); } } struct KeyPoints { KeyPoint* keypoints; int length; KeyPoint opIndex(int i){ return keypoints[i]; } } struct DMatch { int queryIdx; int trainIdx; int imgIdx; float distance; } struct DMatches { DMatch* dmatches; int length; DMatch opIndex(int i){ return dmatches[i]; } } struct MultiDMatches { DMatches* dmatches; int length; DMatches opIndex(int i){ return dmatches[i]; } } struct Moment { double m00; double m10; double m01; double m20; double m11; double m02; double m30; double m21; double m12; double m03; double mu20; double mu11; double mu02; double mu30; double mu21; double mu12; double mu03; double nu20; double nu11; double nu02; double nu30; double nu21; double nu12; double nu03; } struct Mat { void* p; int rows() {return Mat_Rows(this);} int cols() {return Mat_Cols(this);} int type() {return Mat_Type(this);} int channels(){return Mat_Channels(this);} int step() {return Mat_Step(this);} int dims() {return Mat_Dims(this);} int height() {return rows();} int width() {return cols();} Size size() {return Size(width(), height());} int size(int i){return Mat_SizeFromInd(this, i);} int total() {return Mat_Total(this);} int flatLength() {return Mat_FlatLength(this);} void* rawDataPtr() {return Mat_DataPtrNoCast(this);} ubyte* ptr(int i = 0) { return Mat_RowPtr(this, i);} ubyte* ptr(int row, int col) { return Mat_RowPtr2(this, row, col);} void* ptr(int i0, int i1, int i2) { return Mat_RowPtr3(this, i0, i1, i2);} Scalar mean() {return Mat_Mean(this);} Mat sqrt() {return Mat_Sqrt(this);} bool isContinuous(){ return Mat_IsContinuous(this); } bool isSubmatrix(){ return Mat_IsSubmatrix(this); } void locateROI(Size* wholeSize, Point* ofs){ Mat_LocateROI(this, wholeSize, ofs); } Mat opCall(Rect r){ return matFromRect(this, r); } static Mat opCall(){ return newMat(); } static Mat opCall(int rows, int cols, int mt ){ return Mat_NewWithSize(rows, cols, mt); } static Mat opCall(Size sz, int mt ){ return Mat_NewWithSize(sz.height, sz.width, mt); } static Mat opCall( const Scalar ar, int type){ return Mat_NewFromScalar(ar, type); } static Mat opCall(const Scalar ar, int rows, int cols, int type){ return Mat_NewWithSizeFromScalar(ar, rows, cols, type); } static Mat opCall(int rows, int cols, int type, ByteArray buf){ return Mat_NewFromBytes(rows, cols, type, buf); } static Mat opCall(Mat m, int rows, int cols, int type, int prows, int pcols){ return Mat_FromPtr(m, rows, cols, type, prows, pcols); } static Mat opCall(int rows, int cols, int type, void* data){ return Mat_FromArrayPtr(rows, cols, type, data); } static Mat opCall(Point[] points){ return newMatFromContour(points); } static Mat opCall(int[] data){ return Mat_FromIntVector(IntVector(data.ptr, data.length.to!int)); } static Mat opCall(float[] data){ return Mat_FromFloatVector(FloatVector(data.ptr, data.length.to!int)); } Mat opCall(Range rowRange, Range colRange = Range.all()){ return Mat_FromRanges(this, rowRange, colRange); } int opDollar(int dimension)() { static if (dimension == 0) { return this.rows; } else static if (dimension == 1){ return this.cols; } } Range opSlice(size_t dimension)(int start, int end){ return Range(start, end); } /* syntactic sugar for Mat slicing * Based on: http://ddili.org/ders/d.en/templates_more.html * Mat m = img[0..$-50, 50 .. 200]; */ Mat opIndex(A...)(A arguments){ Range rowRange = Range(0, this.rows); Range colRange = Range(0, this.cols); Range[2] ranges = [rowRange, colRange]; foreach (dimension, a; arguments) { static if (is (typeof(a) == Range)) { ranges[dimension] = a; } else static if (is (typeof(a) : int) || is (typeof(a) : size_t)) { ranges[dimension] = Range(a, a + 1); } else { static assert( false, "Invalid index type!"); } } return Mat_FromRanges(this, ranges[0], ranges[1]); } Mat opIndexAssign(A...)(Scalar value, A arguments){ Mat subMatrix = opIndex(arguments); subMatrix = value; return subMatrix; } Mat opCall(Range[] ranges){ return Mat_FromMultiRanges(this, RangeVector(ranges.ptr, ranges.length.to!int)); } Mat row(int y){ return Mat_HeaderFromRow(this, y); } Mat col(int x){ return Mat_HeaderFromCol(this, x); } void opAssign(Color c){ this.setTo(c); } Mat opBinary(string op, V)(V a){ static if (op == "*"){ static if (is(V == ubyte)){ multiplyUChar(this, a); } else static if (is(V == int)){ Mat_MultiplyInt(this, a); } else static if (is(V == float)){ Mat_MultiplyFloat(this, a); } else static if (is(V == double)){ Mat_MultiplyDouble(this, a); } static if (is(V == Mat)){ Mat_Multiply(this, a, this); } return this; } else static if (op == "/"){ static if (is(V == float)){ Mat_MultiplyFloat(this, 1.0f/a); } else static if (is(V == int)){ Mat_DivideInt(this, a); } else static if (is(V == double)){ Mat_MultiplyDouble(this, 1.0/a); } return this; } else static if (op == "+"){ static if (is(V == int)){ Mat_AddInt(this, a); } else static if (is(V == float)){ Mat_AddFloat(this, a); }else static if (is(V == Mat)){ add(this, a, this); } else static if (is(V == Scalar)){ Mat_AddScalar(this, a); } return this; } else static if (op == "-"){ static if (is(V == int)){ Mat_SubtractInt(this, a); } else static if (is(V == float)){ Mat_SubtractFloat(this, a); } else static if (is(V == Mat)){ matSubtract(this, a, this); } else static if (is(V == Scalar)){ Mat_AddScalar(this, Scalar(-a.val1, -a.val2, -a.val3, -a.val4)); } return this; } else static assert(0, "Operator "~op~" not implemented for type " ~ V.stringof); } // so sad that the D does not support struct > 5 Mat EQInt(int a){ return Mat_EQInt(this, a); } Mat GTInt(int a){ return Mat_GTInt(this, a); } Mat GEInt(int a){ return Mat_GEInt(this, a); } Mat LTInt(int a){ return Mat_LTInt(this, a); } Mat LEInt(int a){ return Mat_LEInt(this, a); } Mat NEInt(int a){ return Mat_NEInt(this, a); } Mat EQDouble(double a){ return Mat_EQDouble(this, a); } Mat GTDouble(double a){ return Mat_GTDouble(this, a); } Mat GEDouble(double a){ return Mat_GEDouble(this, a); } Mat LTDouble(double a){ return Mat_LTDouble(this, a); } Mat LEDouble(double a){ return Mat_LEDouble(this, a); } Mat NEDouble(double a){ return Mat_NEDouble(this, a); } string type2str(){ import std.conv; import core.stdc.stdlib; auto chr = _type2str(type()); string stype = chr.to!string.dup; free(chr); return stype; } ByteArray byteArray(){ // no reason to use this now. will be removed soon. return Mat_DataPtr(this); } // retuns d array. use it like: double[] myarray = mat.array!double; T[] array(T)(){ T* ret = cast(T*)rawDataPtr(); return ret[0..flatLength()]; } Scalar opIndex(int row, int col){ return at(row, col); } /* Setters */ void opIndexAssign(Scalar color, int row, int col){ setColorAt(color, row, col); } void opIndexAssign(T)(T val, int row, int col){ assert(this.channels == 1, "This is only allowed for single-channel Mat types!"); this.set!T(row, col, cast(T)val); } void setColorAt(Scalar color, int row, int col){ assert(this.channels > 1, "Color assignment is only allowed for multi-channel Mat types!"); Mat_SetColorAt(this, color, row, col); } void set(T)(int row, int col, T val){ static if (is(T == float)){ setFloatAt(row, col, val); } else static if (is(T == double)){ setDoubleAt(row, col, val); } else static if (is(T == int)){ setIntAt(row, col, val); } else static if (is(T == ubyte)){ setUCharAt(row, col, val); } else static if (is(T == byte)){ setSCharAt(row, col, val); } else static if (is(T == short)){ setShortAt(row, col, val); } } void setUCharAt(int row, int col, ubyte val){ Mat_SetUChar(this, row, col, val); } void setUChar3At( int x, int y, int z, ubyte val){ Mat_SetUChar3(this, x, y, z, val); } void setSCharAt(int row, int col, byte val){ Mat_SetSChar(this, row, col, val); } void setSChar3At(int x, int y, int z, byte val){ Mat_SetSChar3(this, x, y, z, val); } void setShortAt(int row, int col, short val){ Mat_SetShort(this, row, col, val); } void setShort3At(int x, int y, int z, short val){ Mat_SetShort3(this, x, y, z, val); } void setIntAt(int row, int col, int val){ Mat_SetInt(this, row, col, val); } void setInt3At(int x, int y, int z, int val){ Mat_SetInt3(this, x, y, z, val); } void setFloatAt(int row, int col, float val){ Mat_SetFloat(this, row, col, val); } void setFloat3At(int x, int y, int z, float val){ Mat_SetFloat3(this, x, y, z, val); } void setDoubleAt(int row, int col, double val){ Mat_SetDouble(this, row, col, val); } void setDouble3At(int x, int y, int z, double val){ Mat_SetDouble3(this, x, y, z, val); } /* Getters */ T at(T)(int row, int col){ static if (is(T == float)){ return getFloatAt(row, col); } else static if (is(T == double)){ return getDoubleAt(row, col); } else static if (is(T == int)){ return getIntAt(row, col); } else static if (is(T == ubyte)){ return getUCharAt(row, col); } else static if (is(T == byte)){ return getSCharAt(row, col); } else static if (is(T == short)){ return getShortAt(row, col); } } T at(T)(int flatInd){ T* ret = cast(T*)rawDataPtr(); return ret[flatInd]; } Color at(int row, int col){ return Mat_ColorAt(this, row, col); } ubyte getUCharAt(int row, int col){ return Mat_GetUChar(this, row, col); } ubyte getUChar3At(int x, int y, int z){ return Mat_GetUChar3(this, x, y, z); } byte getSCharAt(int row, int col){ return Mat_GetSChar(this, row, col); } byte getSChar3At(int x, int y, int z){ return Mat_GetSChar3(this, x, y, z); } short getShortAt(int row, int col){ return Mat_GetShort(this, row, col); } short getShort3At(int x, int y, int z){ return Mat_GetShort3(this, x, y, z); } int getIntAt(int row, int col){ return Mat_GetInt(this, row, col); } int getInt3At(int x, int y, int z){ return Mat_GetInt3(this, x, y, z); } float getFloatAt(int row, int col){ return Mat_GetFloat(this, row, col); } float getFloat3At(int x, int y, int z){ return Mat_GetFloat3(this, x, y, z); } double getDoubleAt(int row, int col){ return Mat_GetDouble(this, row, col); } double getDouble3At(int x, int y, int z){ return Mat_GetDouble3(this, x, y, z); } Mat rowRange(int startrow, int endrow){ return Mat_RowRange1(this, startrow, endrow); } } struct Mats { Mat* mats; int length; Mat opIndex(int i){ return mats[i]; } } enum: int { // MatChannels1 is a single channel Mat. MatChannels1 = 0, // MatChannels2 is 2 channel Mat. MatChannels2 = 8, // MatChannels3 is 3 channel Mat. MatChannels3 = 16, // MatChannels4 is 4 channel Mat. MatChannels4 = 24 } enum: int { // CV8U is a Mat of 8-bit unsigned int CV8U = 0, // CV8S is a Mat of 8-bit signed int CV8S = 1, // CV16U is a Mat of 16-bit unsigned int CV16U = 2, // CV16S is a Mat of 16-bit signed int CV16S = 3, // CV16SC2 is a Mat of 16-bit signed int with 2 channels CV16SC2 = CV16S + MatChannels2, // CV32S is a Mat of 32-bit signed int CV32S = 4, // CV32F is a Mat of 32-bit float CV32F = 5, // CV64F is a Mat of 64-bit float CV64F = 6, // CV8UC1 is a Mat of 8-bit unsigned int with a single channel CV8UC1 = CV8U + MatChannels1, // CV8UC2 is a Mat of 8-bit unsigned int with 2 channels CV8UC2 = CV8U + MatChannels2, // MatTypeCV8UC3 is a Mat of 8-bit unsigned int with 3 channels CV8UC3 = CV8U + MatChannels3, // MatTypeCV8UC4 is a Mat of 8-bit unsigned int with 4 channels CV8UC4 = CV8U + MatChannels4 } alias CV_8U = CV8U; alias CV_8S = CV8S; alias CV_16U = CV16U; alias CV_16S = CV16S; alias CV_16SC2 = CV16SC2; alias CV_32S = CV32S; alias CV_32F = CV32F; alias CV_64F = CV64F; alias CV_8UC1 = CV8UC1; alias CV_8UC2 = CV8UC2; alias CV_8UC3 = CV8UC3; alias CV_8UC4 = CV8UC4; alias MatType = int; extern (C) { void Close_Vec6fs(Vec6fs vec6fs); void Close_Vec4fs(Vec4fs vec4fs); void Close_Vec3fs(Vec3fs vec3fs); void Close_Vec2fs(Vec2fs vec2fs); void Close_Vec4is(Vec4is vec4is); void Close_Vec3is(Vec3is vec3is); void Close_IntVector(IntVector iv); void Close_DoubleVector(DoubleVector iv); void Close_FloatVector(FloatVector iv); void Contours_Close(Contours cs); void KeyPoints_Close(KeyPoints ks); void Rects_Close(Rects rs); void Mats_Close(Mats mats); void Point_Close(Point p); void Points_Close(Points ps); void DMatches_Close(DMatches ds); void MultiDMatches_Close(MultiDMatches mds); } private extern (C) { Mat Mat_New(); Mat Mat_NewWithSize(int rows, int cols, int type); Mat Mat_NewFromScalar(const Scalar ar, int type); Mat Mat_NewWithSizeFromScalar(const Scalar ar, int rows, int cols, int type); Mat Mat_NewFromBytes(int rows, int cols, int type, ByteArray buf); Mat Mat_FromPtr(Mat m, int rows, int cols, int type, int prows, int pcols); Mat Mat_FromArrayPtr(int rows, int cols, int type, void* data); Mat Mat_FromFloatVector(FloatVector vec); Mat Mat_FromIntVector(IntVector vec); Mat Mat_HeaderFromRow(Mat src, int y); Mat Mat_HeaderFromCol(Mat src, int x); Mat Mat_RowRange1(Mat src, int startrow, int endrow); Mat Mat_FromRanges(Mat src, Range rowRange, Range colRange); Mat Mat_FromMultiRanges(Mat src, RangeVector rngs); Mat Mat_FromContour(Contour points); ubyte* Mat_RowPtr(Mat m, int i); ubyte* Mat_RowPtr2(Mat m, int row, int col); void* Mat_RowPtr3(Mat m, int i0, int i1, int i2); int Mat_CV_MAKETYPE(int depth, int cn); int Mat_Rows(Mat m); int Mat_Cols(Mat m); int Mat_Type(Mat m); int Mat_Channels(Mat m); int Mat_Step(Mat m); int Mat_Dims(Mat m); int Mat_SizeFromInd(Mat m, int i); bool Mat_IsContinuous(Mat src); bool Mat_IsSubmatrix(Mat src); void Mat_LocateROI(Mat src, Size* wholeSize, Point* ofs); char* _type2str(int type); ByteArray Mat_DataPtr(Mat m); int Mat_FlatLength(Mat src); void* Mat_DataPtrNoCast(Mat src); Scalar Mat_ColorAt(Mat src, int row, int col); Mat Mat_Reshape(Mat m, int cn, int rows); void Mat_Close(Mat m); int Mat_Empty(Mat m); Mat Mat_Clone(Mat m); void Mat_CopyTo(Mat m, Mat dst); void Mat_CopyToWithMask(Mat m, Mat dst, Mat mask); void Mat_ConvertTo(Mat m, Mat dst, int type); void Mat_convertTo2(Mat m, Mat dst, int rtype, double alpha, double beta); int Mat_Total(Mat m); Scalar Mat_Mean(Mat m); Mat Mat_Sqrt(Mat m); void Mat_SetColorAt(Mat src, Scalar color, int row, int col); void Mat_SetTo(Mat m, Scalar value); void Mat_SetToWithMask(Mat m, Scalar value, Mat mask); void Mat_SetUChar(Mat m, int row, int col, uint8_t val); void Mat_SetUChar3(Mat m, int x, int y, int z, uint8_t val); void Mat_SetSChar(Mat m, int row, int col, int8_t val); void Mat_SetSChar3(Mat m, int x, int y, int z, int8_t val); void Mat_SetShort(Mat m, int row, int col, int16_t val); void Mat_SetShort3(Mat m, int x, int y, int z, int16_t val); void Mat_SetInt(Mat m, int row, int col, int32_t val); void Mat_SetInt3(Mat m, int x, int y, int z, int32_t val); void Mat_SetFloat(Mat m, int row, int col, float val); void Mat_SetFloat3(Mat m, int x, int y, int z, float val); void Mat_SetDouble(Mat m, int row, int col, double val); void Mat_SetDouble3(Mat m, int x, int y, int z, double val); uint8_t Mat_GetUChar(Mat m, int row, int col); uint8_t Mat_GetUChar3(Mat m, int x, int y, int z); int8_t Mat_GetSChar(Mat m, int row, int col); int8_t Mat_GetSChar3(Mat m, int x, int y, int z); int16_t Mat_GetShort(Mat m, int row, int col); int16_t Mat_GetShort3(Mat m, int x, int y, int z); int32_t Mat_GetInt(Mat m, int row, int col); int32_t Mat_GetInt3(Mat m, int x, int y, int z); float Mat_GetFloat(Mat m, int row, int col); float Mat_GetFloat3(Mat m, int x, int y, int z); double Mat_GetDouble(Mat m, int row, int col); double Mat_GetDouble3(Mat m, int x, int y, int z); Mat Mat_Region(Mat m, Rect r); void Mat_PatchNaNs(Mat m); void Mat_MultiplyInt(Mat m, int val); void Mat_DivideInt(Mat m, int val); void Mat_AddDouble(Mat m, double val); void Mat_SubtractDouble(Mat m, double val); void Mat_AddInt(Mat m, int val); void Mat_SubtractInt(Mat m, int val); void Mat_AddScalar(Mat m, Scalar s); Mat Mat_EQInt(Mat m, int a); Mat Mat_GTInt(Mat m, int a); Mat Mat_GEInt(Mat m, int a); Mat Mat_LTInt(Mat m, int a); Mat Mat_LEInt(Mat m, int a); Mat Mat_NEInt(Mat m, int a); Mat Mat_EQDouble(Mat m, double a); Mat Mat_GTDouble(Mat m, double a); Mat Mat_GEDouble(Mat m, double a); Mat Mat_LTDouble(Mat m, double a); Mat Mat_LEDouble(Mat m, double a); Mat Mat_NEDouble(Mat m, double a); void Mat_AddUChar(Mat m, uint8_t val); void Mat_SubtractUChar(Mat m, uint8_t val); void Mat_MultiplyUChar(Mat m, uint8_t val); void Mat_DivideUChar(Mat m, uint8_t val); void Mat_AddFloat(Mat m, float val); void Mat_SubtractFloat(Mat m, float val); void Mat_MultiplyFloat(Mat m, float val); void Mat_MultiplyDouble(Mat m, double val); void Mat_DivideFloat(Mat m, float val); void LUT(Mat src, Mat lut, Mat dst); void Mat_AbsDiff(Mat src1, Mat src2, Mat dst); void Mat_Add(Mat src1, Mat src2, Mat dst); void Mat_AddWeighted(Mat src1, double alpha, Mat src2, double beta, double gamma, Mat dst); void Mat_BitwiseAnd(Mat src1, Mat src2, Mat dst); void Mat_BitwiseAndWithMask(Mat src1, Mat src2, Mat dst, Mat mask); void Mat_BitwiseNot(Mat src1, Mat dst); void Mat_BitwiseNotWithMask(Mat src1, Mat dst, Mat mask); void Mat_BitwiseOr(Mat src1, Mat src2, Mat dst); void Mat_BitwiseOrWithMask(Mat src1, Mat src2, Mat dst, Mat mask); void Mat_BitwiseXor(Mat src1, Mat src2, Mat dst); void Mat_BitwiseXorWithMask(Mat src1, Mat src2, Mat dst, Mat mask); void Mat_Compare(Mat src1, Mat src2, Mat dst, int ct); void Mat_CompareWithScalar(Mat src1, Scalar src2, Mat dst, int ct); void Mat_BatchDistance(Mat src1, Mat src2, Mat dist, int dtype, Mat nidx, int normType, int K, Mat mask, int update, bool crosscheck); int Mat_BorderInterpolate(int p, int len, int borderType); void Mat_CalcCovarMatrix(Mat samples, Mat covar, Mat mean, int flags, int ctype); void Mat_CartToPolar(Mat x, Mat y, Mat magnitude, Mat angle, bool angleInDegrees); bool Mat_CheckRange(Mat m); void Mat_CompleteSymm(Mat m, bool lowerToUpper); void Mat_ConvertScaleAbs(Mat src, Mat dst, double alpha, double beta); void Mat_CopyMakeBorder(Mat src, Mat dst, int top, int bottom, int left, int right, int borderType, Scalar value); int Mat_CountNonZero(Mat src); void Mat_DCT(Mat src, Mat dst, int flags); double Mat_Determinant(Mat m); void Mat_DFT(Mat m, Mat dst, int flags); void Mat_Divide(Mat src1, Mat src2, Mat dst); bool Mat_Eigen(Mat src, Mat eigenvalues, Mat eigenvectors); void Mat_EigenNonSymmetric(Mat src, Mat eigenvalues, Mat eigenvectors); void Mat_Exp(Mat src, Mat dst); void Mat_ExtractChannel(Mat src, Mat dst, int coi); void Mat_FindNonZero(Mat src, Mat idx); void Mat_Flip(Mat src, Mat dst, int flipCode); void Mat_Gemm(Mat src1, Mat src2, double alpha, Mat src3, double beta, Mat dst, int flags); int Mat_GetOptimalDFTSize(int vecsize); void Mat_Hconcat(Mat src1, Mat src2, Mat dst); void Mat_Vconcat(Mat src1, Mat src2, Mat dst); void Rotate(Mat src, Mat dst, int rotationCode); void Mat_Idct(Mat src, Mat dst, int flags); void Mat_Idft(Mat src, Mat dst, int flags, int nonzeroRows); void Mat_InRange(Mat src, Mat lowerb, Mat upperb, Mat dst); void Mat_InRangeWithScalar(Mat src, const Scalar lowerb, const Scalar upperb, Mat dst); void Mat_InsertChannel(Mat src, Mat dst, int coi); double Mat_Invert(Mat src, Mat dst, int flags); void Mat_Log(Mat src, Mat dst); void Mat_Magnitude(Mat x, Mat y, Mat magnitude); void Mat_Max(Mat src1, Mat src2, Mat dst); void Mat_MeanStdDev(Mat src, Mat dstMean, Mat dstStdDev); void Mat_Merge(Mats mats, Mat dst); void Mat_Merge2(Mats mats, int count, Mat dst); void Mat_Min(Mat src1, Mat src2, Mat dst); void Mat_MinMaxIdx(Mat m, double* minVal, double* maxVal, int* minIdx, int* maxIdx); void Mat_MinMaxLoc(Mat m, double* minVal, double* maxVal, Point* minLoc, Point* maxLoc); void Mat_MinMaxLoc2(Mat a, double* minVal, double* maxVal, int* minIdx, int* maxIdx); void Mat_MulSpectrums(Mat a, Mat b, Mat c, int flags); void Mat_Multiply(Mat src1, Mat src2, Mat dst); void Mat_Normalize(Mat src, Mat dst, double alpha, double beta, int typ); double Norm(Mat src1, int normType); void Mat_PerspectiveTransform(Mat src, Mat dst, Mat tm); bool Mat_Solve(Mat src1, Mat src2, Mat dst, int flags); int Mat_SolveCubic(Mat coeffs, Mat roots); double Mat_SolvePoly(Mat coeffs, Mat roots, int maxIters); void Mat_Reduce(Mat src, Mat dst, int dim, int rType, int dType); void Mat_Repeat(Mat src, int nY, int nX, Mat dst); void Mat_ScaleAdd(Mat src1, double alpha, Mat src2, Mat dst); void Mat_Sort(Mat src, Mat dst, int flags); void Mat_SortIdx(Mat src, Mat dst, int flags); void Mat_Split(Mat src, Mats* mats); Mats Mat_Split2(Mat src); void Mat_Subtract(Mat src1, Mat src2, Mat dst); Scalar Mat_Trace(Mat src); void Mat_Transform(Mat src, Mat dst, Mat tm); void Mat_Transpose(Mat src, Mat dst); void Mat_PolarToCart(Mat magnitude, Mat degree, Mat x, Mat y, bool angleInDegrees); void Mat_Pow(Mat src, double power, Mat dst); void Mat_Phase(Mat x, Mat y, Mat angle, bool angleInDegrees); Scalar Mat_Sum(Mat src1); RotatedRect New_RotatedRect(Point center, Size size, double angle); TermCriteria TermCriteria_New(int typ, int maxCount, double epsilon); double Get_TermCriteria_Epsilon(TermCriteria tc); int Get_TermCriteria_MaxCount(TermCriteria tc); int Get_TermCriteria_Type(TermCriteria tc); void TermCriteria_Close(TermCriteria tc); int64_t GetCVTickCount(); double GetTickFrequency(); Mat Mat_ZerosFromRC(int rows, int cols, int type); Mat Mat_ZerosFromSize(Size sz, int type); Mat Mat_OnesFromRC(int rows, int cols, int type); Mat Mat_OnesFromSize(Size sz, int type); double Mat_Dot(Mat m1, Mat m2); Mat Mat_Diag(Mat src, int d); Mat Mat_EyeFromRC(int rows, int cols, int type); bool Rect_Contains(Rect r, Point p); PCA PCA_New(); PCA PCA_NewWithMaxComp(Mat data, Mat mean, int flags, int maxComponents); PCA PCA_NewWithRetVar(Mat data, Mat mean, int flags, double retainedVariance); void PCA_BackProject(PCA pca, Mat vec, Mat result); void PCA_Project(PCA pca, Mat vec, Mat result); Mat PCA_Eigenvalues(PCA pca); Mat PCA_Eigenvectors(PCA pca); Mat PCA_Mean(PCA pca); double Kmeans(Mat data, int K, Mat bestLabels, TermCriteria criteria, int attempts, int flags, Mat centers); double Kmeans2(Mat data, int K, Mat bestLabels, TermCriteria criteria, int attempts, int flags, Point2fs* centers); void Mat_Fill_Random(uint64_t state, Mat mat, int distType, Scalar a, Scalar b, bool saturateRange); void Mat_RandShuffle(uint64_t state, Mat dst, double iterFactor); Range Range_New(); Range Range_NewWithParams(int _start, int _end); Range Range_All(); bool Range_Empty(Range rng); int Range_Size(Range rng); int Range_GetStart(Range rng); int Range_GetEnd(Range rng); } Mat newMat(){ return Mat_New(); } Mat newMatWithSize( int rows, int cols, int mt ){ return Mat_NewWithSize(rows, cols, mt); } Mat newMatFromScalar( const Scalar ar, int type){ return Mat_NewFromScalar(ar, type); } Mat newMatWithSizeFromScalar(const Scalar ar, int rows, int cols, int type){ return Mat_NewWithSizeFromScalar(ar, rows, cols, type); } Mat newMatFromBytes(int rows, int cols, int type, ByteArray buf){ return Mat_NewFromBytes(rows, cols, type, buf); } Mat newMatFromPtr(Mat m, int rows, int cols, int type, int prows, int pcols){ return Mat_FromPtr(m, rows, cols, type, prows, pcols); } Mat newMatFromArrayPtr(int rows, int cols, int type, void* data){ return Mat_FromArrayPtr(rows, cols, type, data); } Mat newMatFromContour(Point[] pts){ return Mat_FromContour(Contour(pts.ptr, pts.length.to!int)); } Mat zeros(int rows, int cols, int type){ return Mat_ZerosFromRC(rows, cols, type); } Mat zeros(Size sz, int type){ return Mat_ZerosFromSize(sz, type); } Mat ones(int rows, int cols, int type){ return Mat_OnesFromRC(rows, cols, type); } Mat ones(Size sz, int type){ return Mat_OnesFromSize(sz, type); } int CV_MAKETYPE(int depth, int cn){ return Mat_CV_MAKETYPE(depth, cn); } Size getSize(Mat m){ return Size(m.rows, m.cols); } Mat reshape(Mat m, int cn, int rows){ return Mat_Reshape( m, cn, rows); } void Destroy(Mat m){ Mat_Close(m); } bool isEmpty(Mat m){ return Mat_Empty(m) == 0 ? false: true; } alias empty = isEmpty; Mat clone(Mat m){ return Mat_Clone(m); } void copyTo(Mat m, Mat dst){ Mat_CopyTo(m, dst); } void copyToWithMask(Mat m, Mat dst, Mat mask){ Mat_CopyToWithMask(m, dst, mask); } void convertTo(Mat m, Mat dst, int type){ Mat_ConvertTo(m, dst, type); } void convertTo(Mat m, Mat dst, int rtype, double alpha = 1, double beta = 0 ){ Mat_convertTo2(m, dst, rtype, alpha, beta); } void setTo(Mat m, Scalar s){ Mat_SetTo(m, s); } void setTo(Mat m, Scalar s, Mat mask){ Mat_SetToWithMask(m, s, mask); } void patchNaNs(Mat m){ Mat_PatchNaNs(m); } Mat matFromRect(Mat m, Rect r){ return Mat_Region(m, r); } alias subImageFromROI = matFromRect; void addUChar(Mat m, ubyte val){ Mat_AddUChar(m, val); } void subtractUChar(Mat m, ubyte val){ Mat_SubtractUChar(m, val); } void multiplyUChar(Mat m, ubyte val){ Mat_MultiplyUChar(m, val); } void divideUChar(Mat m, ubyte val){ Mat_DivideUChar(m, val); } void addFloat(Mat m, float val){ Mat_AddFloat(m, val); } void subtractFloat(Mat m, float val){ Mat_SubtractFloat(m, val); } void multiplyFloat(Mat m, float val){ multiplyFloat(m, val); } void multiplyDouble(Mat m, double val){ Mat_MultiplyDouble(m, val); } void divideFloat(Mat m, float val){ Mat_DivideFloat(m, val); } void multiplyInt(Mat m, int val){ Mat_MultiplyInt(m, val); } void divideInt(Mat m, int val){ Mat_DivideInt(m, val); } void addDouble(Mat m, double val){ Mat_AddDouble(m, val); } void subtractDouble(Mat m, double val){ Mat_SubtractDouble(m, val); } void addInt(Mat m, int val){ Mat_AddInt(m, val); } void subtractInt(Mat m, int val){ Mat_SubtractInt(m, val); } void performLUT(Mat src, Mat lut, Mat dst){ LUT(src, lut, dst); } void absDiff(Mat src1, Mat src2, Mat dst){ Mat_AbsDiff(src1, src2, dst); } void add(Mat src1, Mat src2, Mat dst){ Mat_Add(src1, src2, dst); } void addScalar(Mat m, Scalar s){ Mat_AddScalar(m, s); } void addWeighted(Mat src1, double alpha, Mat src2, double beta, double gamma, Mat dst){ Mat_AddWeighted(src1, alpha, src2, beta, gamma, dst); } void bitwiseAnd(Mat src1, Mat src2, Mat dst){ Mat_BitwiseAnd(src1, src2, dst); } void bitwiseAndWithMask(Mat src1, Mat src2, Mat dst, Mat mask){ Mat_BitwiseAndWithMask(src1, src2, dst, mask); } void bitwiseNot(Mat src1, Mat dst){ Mat_BitwiseNot(src1, dst); } void bitwiseNotWithMask(Mat src1, Mat dst, Mat mask){ Mat_BitwiseNotWithMask(src1, dst, mask); } void bitwiseOr(Mat src1, Mat src2, Mat dst){ Mat_BitwiseOr(src1, src2, dst); } void bitwiseOrWithMask(Mat src1, Mat src2, Mat dst, Mat mask){ Mat_BitwiseOrWithMask(src1, src2, dst, mask); } void bitwiseXor(Mat src1, Mat src2, Mat dst){ Mat_BitwiseXor(src1, src2, dst); } void bitwiseXorWithMask(Mat src1, Mat src2, Mat dst, Mat mask){ Mat_BitwiseXorWithMask(src1, src2, dst, mask); } enum: int { // enum cv::CmpTypes CMP_EQ, CMP_GT, CMP_GE, CMP_LT, CMP_LE, CMP_NE, } void compare(Mat src1, Mat src2, Mat dst, int ct){ Mat_Compare(src1, src2, dst, ct); } void compare(Mat src1, Scalar src2, Mat dst, int ct){ Mat_CompareWithScalar(src1, src2, dst, ct); } void batchDistance(Mat src1, Mat src2, Mat dist, int dtype, Mat nidx, int normType, int K, Mat mask, int update, bool crosscheck){ Mat_BatchDistance(src1, src2, dist, dtype, nidx, normType, K, mask, update, crosscheck); } enum: int { // CovarScrambled indicates to scramble the results. CovarScrambled = 0, // CovarNormal indicates to use normal covariation. CovarNormal = 1, // CovarUseAvg indicates to use average covariation. CovarUseAvg = 2, // CovarScale indicates to use scaled covariation. CovarScale = 4, // CovarRows indicates to use covariation on rows. CovarRows = 8, // CovarCols indicates to use covariation on columns. CovarCols = 16, } alias CovarFlags = int; int borderInterpolate(int p, int len, CovarFlags borderType){ return Mat_BorderInterpolate(p, len, borderType); } void calcCovarMatrix(Mat samples, Mat covar, Mat mean, CovarFlags flags, int ctype){ Mat_CalcCovarMatrix(samples, covar, mean, flags, ctype); } void cartToPolar(Mat x, Mat y, Mat magnitude, Mat angle, bool angleInDegrees){ Mat_CartToPolar(x, y, magnitude, angle, angleInDegrees); } bool checkRange(Mat m){ return Mat_CheckRange(m); } void completeSymm(Mat m, bool lowerToUpper){ Mat_CompleteSymm(m, lowerToUpper); } void convertScaleAbs(Mat src, Mat dst, double alpha = 1, double beta = 0){ Mat_ConvertScaleAbs(src, dst, alpha, beta); } void copyMakeBorder(Mat src, Mat dst, int top, int bottom, int left, int right, CovarFlags borderType, Scalar value){ Mat_CopyMakeBorder(src, dst, top, bottom, left, right, borderType, value); } enum: int { // DftForward performs forward 1D or 2D dft or dct. DftForward = 0, // DftInverse performs an inverse 1D or 2D transform. DftInverse = 1, // DftScale scales the result: divide it by the number of array elements. Normally, it is combined with DFT_INVERSE. DftScale = 2, // DftRows performs a forward or inverse transform of every individual row of the input matrix. DftRows = 4, // DftComplexOutput performs a forward transformation of 1D or 2D real array; the result, though being a complex array, has complex-conjugate symmetry DftComplexOutput = 16, // DftRealOutput performs an inverse transformation of a 1D or 2D complex array; the result is normally a complex array of the same size, // however, if the input array has conjugate-complex symmetry (for example, it is a result of forward transformation with DFT_COMPLEX_OUTPUT flag), // the output is a real array. DftRealOutput = 32, // DftComplexInput specifies that input is complex input. If this flag is set, the input must have 2 channels. DftComplexInput = 64, // DctInverse performs an inverse 1D or 2D dct transform. DctInverse = DftInverse, // DctRows performs a forward or inverse dct transform of every individual row of the input matrix. DctRows = DftRows } alias DftFlags = int; int countNonZero(Mat src){ return Mat_CountNonZero(src); } void DCT(Mat src, Mat dst, int flags){ Mat_DCT(src, dst, flags); } double determinant(Mat m){ return Mat_Determinant(m); } void DFT(Mat m, Mat dst, DftFlags flags){ Mat_DFT(m, dst, flags); } void divide(Mat src1, Mat src2, Mat dst){ Mat_Divide(src1, src2, dst); } bool eigen(Mat src, Mat eigenvalues, Mat eigenvectors){ return Mat_Eigen(src, eigenvalues, eigenvectors); } void eigenNonSymmetric(Mat src, Mat eigenvalues, Mat eigenvectors){ Mat_EigenNonSymmetric(src, eigenvalues, eigenvectors); } void matExp(Mat src, Mat dst){ Mat_Exp(src, dst); } void extractChannel(Mat src, Mat dst, int coi){ Mat_ExtractChannel(src, dst, coi); } void findNonZero(Mat src, Mat idx){ Mat_FindNonZero(src, idx); } void flip(Mat src, Mat dst, int flipCode){ Mat_Flip(src, dst, flipCode); } void gemm(Mat src1, Mat src2, double alpha, Mat src3, double beta, Mat dst, int flags){ Mat_Gemm(src1, src2, alpha, src3, beta, dst, flags); } int getOptimalDFTSize(int vecsize){ return Mat_GetOptimalDFTSize(vecsize); } void hconcat(Mat src1, Mat src2, Mat dst){ Mat_Hconcat(src1, src2, dst); } void vconcat(Mat src1, Mat src2, Mat dst){ Mat_Vconcat(src1, src2, dst); } void rotate(Mat src, Mat dst, int rotationCode){ Rotate(src, dst, rotationCode); } void idct(Mat src, Mat dst, int flags){ Mat_Idct(src, dst, flags); } void idft(Mat src, Mat dst, int flags, int nonzeroRows){ Mat_Idft(src, dst, flags, nonzeroRows); } void inRange(Mat src, Mat lowerb, Mat upperb, Mat dst){ Mat_InRange(src, lowerb, upperb, dst); } void inRange(Mat src, const Scalar lowerb, const Scalar upperb, Mat dst){ Mat_InRangeWithScalar(src, lowerb, upperb, dst); } void insertChannel(Mat src, Mat dst, int coi){ Mat_InsertChannel(src, dst, coi); } double invert(Mat src, Mat dst, int flags){ return Mat_Invert(src, dst, flags); } void matLog(Mat src, Mat dst){ Mat_Log(src, dst); } void magnitude(Mat x, Mat y, Mat magnitude){ Mat_Magnitude(x, y, magnitude); } void matMax(Mat src1, Mat src2, Mat dst){ Mat_Max(src1, src2, dst); } void meanStdDev(Mat src, Mat dstMean, Mat dstStdDev){ Mat_MeanStdDev(src, dstMean, dstStdDev); } void merge(Mats mats, Mat dst){ Mat_Merge(mats, dst); } void merge(Mat[] mats, Mat dst){ Mat_Merge(Mats(mats.ptr, cast(int)mats.length), dst); } void matMin(Mat src1, Mat src2, Mat dst){ Mat_Min(src1, src2, dst); } void minMaxIdx(Mat m, double* minVal, double* maxVal, int* minIdx, int* maxIdx){ Mat_MinMaxIdx(m, minVal, maxVal, minIdx, maxIdx); } void minMaxLoc(Mat m, double* minVal, double* maxVal, Point* minLoc, Point* maxLoc){ Mat_MinMaxLoc(m, minVal, maxVal, minLoc, maxLoc); } void minMaxLoc(Mat a, double* minVal, double* maxVal, int* minIdx, int* maxIdx){ Mat_MinMaxLoc2(a, minVal, maxVal, minIdx, maxIdx); } void mulSpectrums(Mat a, Mat b, Mat c, int flags){ Mat_MulSpectrums(a, b, c, flags); } void multiply(Mat src1, Mat src2, Mat dst){ Mat_Multiply(src1, src2, dst); } void subtract(Mat src1, Mat src2, Mat dst){ Mat_Subtract(src1, src2, dst); } enum: int {// cv::NormTypes NORM_INF = 1, NORM_L1 = 2, NORM_L2 = 4, NORM_L2SQR = 5, NORM_HAMMING = 6, NORM_HAMMING2 = 7, NORM_TYPE_MASK = 7, NORM_RELATIVE = 8, NORM_MINMAX = 32 } void normalize(Mat src, Mat dst, double alpha, double beta, int typ){ Mat_Normalize(src, dst, alpha, beta, typ); } double norm(Mat src1, int normType){ return Norm(src1, normType); } void perspectiveTransform(Mat src, Mat dst, Mat tm){ Mat_PerspectiveTransform(src, dst, tm); } void perspectiveTransform(Point2f[] src, ref Point2f[] dst, Mat tm){ Mat srcmat = zeros(src.length.to!int, 1, CV_MAKETYPE(CV_32F, 2)); foreach(int i; 0..src.length.to!int){ srcmat.set!float(i, 0, src[i].x); srcmat.set!float(i, 1, src[i].y); } Mat dstmat = zeros(src.length.to!int, 1, CV_MAKETYPE(CV_32F, 2)); Mat_PerspectiveTransform(srcmat, dstmat, tm); dst.length = dstmat.rows.to!size_t; foreach(int i; 0..dstmat.rows){ float xx = dstmat.at!float(i, 0); float yy = dstmat.at!float(i, 1); dst[i] = Point2f(xx, yy); } Destroy(srcmat); Destroy(dstmat); } bool solve(Mat src1, Mat src2, Mat dst, int flags){ return Mat_Solve(src1, src2, dst, flags); } int solveCubic(Mat coeffs, Mat roots){ return Mat_SolveCubic(coeffs, roots); } double solvePoly(Mat coeffs, Mat roots, int maxIters){ return Mat_SolvePoly(coeffs, roots, maxIters); } void reduce(Mat src, Mat dst, int dim, int rType, int dType){ Mat_Reduce(src, dst, dim, rType, dType); } void repeat(Mat src, int nY, int nX, Mat dst){ Mat_Repeat(src, nY, nX, dst); } void scaleAdd(Mat src1, double alpha, Mat src2, Mat dst){ Mat_ScaleAdd(src1, alpha, src2, dst); } void matSort(Mat src, Mat dst, int flags){ Mat_Sort(src, dst, flags); } void matSortIdx(Mat src, Mat dst, int flags){ Mat_SortIdx(src, dst, flags); } void matSplit(Mat src, Mats* mats){ Mats _mats = Mat_Split2(src); mats = &_mats; } void matSplit(Mat src, ref Mat[] _mats){ Mats mats = Mat_Split2(src); _mats = mats.mats[0..mats.length]; } alias split = matSplit; void matSubtract(Mat src1, Mat src2, Mat dst){ Mat_Subtract(src1, src2, dst); } Scalar matTrace(Mat src){ return Mat_Trace(src); } void transform(Mat src, Mat dst, Mat tm){ Mat_Transform(src, dst, tm); } void transpose(Mat src, Mat dst){ Mat_Transpose(src, dst); } void polarToCart(Mat magnitude, Mat degree, Mat x, Mat y, bool angleInDegrees){ Mat_PolarToCart(magnitude, degree, x, y, angleInDegrees); } void matPow(Mat src, double power, Mat dst){ Mat_Pow(src, power, dst); } void phase(Mat x, Mat y, Mat angle, bool angleInDegrees){ Mat_Phase(x, y, angle, angleInDegrees); } Scalar matSum(Mat src1){ return Mat_Sum(src1); } struct TermCriteria { void* p; enum: int { COUNT =1, MAX_ITER =COUNT, EPS =2 } static TermCriteria opCall(int typ, int maxCount, double epsilon){ return TermCriteria_New(typ, maxCount, epsilon); } double epsilon(){ return Get_TermCriteria_Epsilon(this); } int maxCount(){ return Get_TermCriteria_MaxCount(this); } int type(){ return Get_TermCriteria_Type(this); } } TermCriteria newTermCriteria(int typ, int maxCount, double epsilon){ return TermCriteria_New(typ, maxCount, epsilon); } void Destroy(TermCriteria tc){ TermCriteria_Close(tc); } int64_t getCVTickCount(){ return GetCVTickCount(); } double getTickFrequency(){ return GetTickFrequency(); } double dot(Mat m1, Mat m2){ return Mat_Dot(m1, m2); } Mat diag(Mat src, int d = 0){ return Mat_Diag(src, d); } Mat eye(int rows, int cols, int type){ return Mat_EyeFromRC(rows, cols, type); } Mat eye(Size sz, int type){ return Mat_EyeFromRC(sz.height, sz.width, type); } struct PCA { void* p; static int DATA_AS_ROW = 0; static int DATA_AS_COL = 1; static int USE_AVG = 2; static PCA opCall(){ return PCA_New(); } static PCA opCall(Mat data, Mat mean, int flags, int maxComponents = 0){ return PCA_NewWithMaxComp(data, mean, flags, maxComponents); } static PCA opCall(Mat data, Mat mean, int flags, double retainedVariance){ return PCA_NewWithRetVar(data, mean, flags, retainedVariance); } void backProject(Mat vec, Mat result){ PCA_BackProject(this, vec, result); } void project(Mat vec, Mat result){ PCA_Project(this, vec, result); } Mat eigenvalues(){ return PCA_Eigenvalues(this); } Mat eigenvectors(){ return PCA_Eigenvectors(this); } Mat mean(){ return PCA_Mean(this); } } enum: int { // cv::KmeansFlags KMEANS_RANDOM_CENTERS = 0, KMEANS_PP_CENTERS = 2, KMEANS_USE_INITIAL_LABELS = 1 } double kmeans(Mat data, int K, Mat bestLabels, TermCriteria criteria, int attempts, int flags, Mat centers = Mat()){ return Kmeans(data, K, bestLabels, criteria, attempts, flags, centers); } double kmeans(Mat data, int K, Mat bestLabels, TermCriteria criteria, int attempts, int flags, ref Point2f[] centers){ Point2fs _centers; double ret = Kmeans2(data, K, bestLabels, criteria, attempts, flags, &_centers); centers = _centers.points[0.._centers.length.to!int].dup; free(_centers.points); return ret; } enum { // RNG_UNIFORM = 0, RNG_NORMAL = 1 } void fillRandom(uint64_t state, Mat mat, int distType, Scalar a, Scalar b, bool saturateRange = false){ Mat_Fill_Random(state, mat, distType, a, b, saturateRange); } void randShuffle(uint64_t state, Mat dst, double iterFactor=1.0){ Mat_RandShuffle(state, dst, iterFactor); } struct Range { void* p; static Range opCall(){ return Range_New(); } static Range opCall(int _start, int _end){ return Range_NewWithParams(_start, _end); } static Range all(){ return Range_All(); } bool empty(){ return Range_Empty(this); } int size(){ return Range_Size(this); } int start(){ return Range_GetStart(this); } int end(){ return Range_GetEnd(this); } } struct RangeVector { Range* ranges; int length; }
D
module renderer.objects.sceneobject; public import gfm.math; public import std.math; abstract class SceneObject { protected vec3f _position = vec3f(0, 0, 0); protected vec3f _color = vec3f(1, 1, 1); protected float _emission = 0.01f; protected float _specular = 0f; protected float _glossy = 0f; this() { } //vec3f position() { return _position; } //void position(vec3f value) { _position = value; } ref vec3f position() { return _position; } vec3f color() { return _color; } void color(vec3f value) { _color = value; } float emission() { return _emission; } void emission(float value) { _emission = value; } ref float specular() { return _specular; } ref float glossy() { return _glossy; } float getDistance(vec3f origin); bool isLight() { return emission > 0.2f; } }
D
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D
func void ZS_Stomp_Herb() { Perception_Set_Normal(); B_ResetAll(self); AI_SetWalkMode(self,NPC_WALK); if(Hlp_StrCmp(Npc_GetNearestWP(self),self.wp) == FALSE) { AI_GotoWP(self,self.wp); }; }; func int ZS_Stomp_Herb_Loop() { if(!C_BodyStateContains(self,BS_MOBINTERACT_INTERRUPT) && Wld_IsMobAvailable(self,"HERB")) { AI_UseMob(self,"HERB",1); }; return LOOP_CONTINUE; }; func void ZS_Stomp_Herb_End() { AI_UseMob(self,"HERB",-1); };
D
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D
module d.common.node; public import source.location; class Node { Location location; this(Location location) { this.location = location; } invariant() { // FIXME: reenable this when ct paradoxes know their location. // assert(location != Location.init, "node location must never be init"); } final: import source.context; auto getFullLocation(Context c) const { return location.getFullLocation(c); } }
D
/** DGui project file. Copyright: Trogu Antonio Davide 2011-2013 License: $(HTTP boost.org/LICENSE_1_0.txt, Boost License 1.0). Authors: Trogu Antonio Davide */ module dgui.statusbar; import std.utf: toUTFz; import dgui.core.controls.subclassedcontrol; final class StatusPart { private StatusBar _owner; private string _text; private int _width; package this(StatusBar sb, string txt, int w) { this._owner = sb; this._text = txt; this._width = w; } @property public string text() { return this._text; } @property public void text(string s) { this._text = s; if(this._owner && this._owner.created) { this._owner.sendMessage(SB_SETTEXTW, MAKEWPARAM(this.index, 0), cast(LPARAM)toUTFz!(wchar*)(s)); } } @property public int width() { return this._width; } @property public int index() { foreach(int i, StatusPart sp; this._owner.parts) { if(sp is this) { return i; } } return -1; } @property public StatusBar statusBar() { return this._owner; } } class StatusBar: SubclassedControl { private Collection!(StatusPart) _parts; private bool _partsVisible = false; public StatusPart addPart(string s, int w) { if(!this._parts) { this._parts = new Collection!(StatusPart)(); } StatusPart sp = new StatusPart(this, s, w); this._parts.add(sp); if(this.created) { StatusBar.insertPart(sp); } return sp; } public StatusPart addPart(int w) { return this.addPart(null, w); } /* public void removePanel(int idx) { } */ @property public bool partsVisible() { return this._partsVisible; } @property public void partsVisible(bool b) { this._partsVisible = b; if(this.created) { this.setStyle(SBARS_SIZEGRIP, b); } } @property public StatusPart[] parts() { if(this._parts) { return this._parts.get(); } return null; } private static void insertPart(StatusPart stp) { StatusBar owner = stp.statusBar; StatusPart[] sparts = owner.parts; uint[] parts = new uint[sparts.length]; foreach(int i, StatusPart sp; sparts) { if(!i) { parts[i] = sp.width; } else { parts[i] = parts[i - 1] + sp.width; } } owner.sendMessage(SB_SETPARTS, sparts.length, cast(LPARAM)parts.ptr); foreach(int i, StatusPart sp; sparts) { owner.sendMessage(SB_SETTEXTW, MAKEWPARAM(i, 0), cast(LPARAM)toUTFz!(wchar*)(sp.text)); } } protected override void createControlParams(ref CreateControlParams ccp) { this._dock = DockStyle.BOTTOM; //Force dock ccp.SuperclassName = WC_STATUSBAR; ccp.ClassName = WC_DSTATUSBAR; if(this._partsVisible) { this.setStyle(SBARS_SIZEGRIP, true); } super.createControlParams(ccp); } protected override void onHandleCreated(EventArgs e) { if(this._parts) { foreach(StatusPart sp; this._parts) { StatusBar.insertPart(sp); } } super.onHandleCreated(e); } }
D
module dapt.func; import std.container.array; import std.array; import std.algorithm.searching; import dapt.emitter; import dapt.type; class Argument : IEmittable { Type type; string name; Array!Attribute attributes; string emit() { auto emitter = new Emitter(); emitter.emit("$A< > $E $L", attributes, type, name); return emitter.build(); } this(in string name, Type type, Array!Attribute attributes) { this.name = name; this.type = type; this.attributes = attributes; } static Argument create(in string name, in string type, in string attribute = "") { auto builder = new Argument.Builder() .setName(name) .setType(Type.createPrimitiveType(type)); if (attribute != "") builder.addAttribute(new Attribute(attribute)); return builder.build(); } static Argument create(in string name, in string type, in Type.Which which, in string attribute = "") { return new Argument.Builder() .setName(name) .setType(Type.createType(name, which)) .addAttribute(new Attribute(attribute)) .build(); } static class Builder { Type type; string name; Array!Attribute attributes; Builder setName(in string name) { this.name = name; return this; } Builder setType(Type type) { this.type = type; return this; } Builder addAttribute(Attribute attribute) { this.attributes.insert(attribute); return this; } Argument build() { return new Argument(name, type, attributes); } } } class Attribute : IEmittable { bool isUda = false; string name; immutable keywordsAttributes = [ "public", "private", "protected", "package", "override", "auto", "final", "in", "lazy", "out", "ref", "return", "scope", "const", "immutable", "inout", "shared" ]; this(in string name) { this.name = name; if (count(keywordsAttributes, name) == 0) { isUda = true; } } string emit() { return isUda ? "@" ~ name : name; } } class Function : IEmittable { Type returnType; Array!Argument arguments; string name; string statements; Array!Attribute attributes; this(in string name, in string statements, Type returnType, Array!Argument arguments, Array!Attribute attributes) { this.returnType = returnType; this.arguments = arguments; this.attributes = attributes; this.name = name; this.statements = statements; } string emit() { auto emitter = new Emitter(); with (emitter) { emitln("$A< > $E $L($A) {", attributes, returnType, name, arguments); openScope(); emitBlock(statements); closeScope(); emitln("}"); } return emitter.build(); } static class Builder { Type returnType; string name; Array!Argument arguments; Array!Attribute attributes; Emitter emitter; this() { emitter = new Emitter(); } Builder setReturnType(Type returnType) { this.returnType = returnType; return this; } Builder addArgument(Argument argument) { this.arguments.insert(argument); return this; } Builder addAttribute(Attribute attribute) { this.attributes.insert(attribute); return this; } Builder addStatement(T...)(in string format, T args) { emitter.emitln(format, args); return this; } Builder setName(string name) { this.name = name; return this; } Builder openScope(T...)(in string format, T args) { addStatement(format ~ " {", args); emitter.openScope(); return this; } Builder openScope() { addStatement("{"); emitter.openScope(); return this; } Builder closeScope() { emitter.closeScope(); emitter.emitln("}"); return this; } Builder elseScope(in string ifCond = "") { emitter.closeScope(); if (ifCond == "") { emitter.emitln("} else {"); } else { emitter.emitln("} else " ~ ifCond ~ " {"); } emitter.openScope(); return this; } Function build() { return new Function(name, emitter.build(), returnType, arguments, attributes); } } } unittest { import dunit.assertion; import std.stdio; auto func = new Function.Builder() .setName("test") .setReturnType(Type.createPrimitiveType("void")) .addAttribute(new Attribute("private")) .addAttribute(new Attribute("property")) .addStatement("writeln(\"Hello world!\");") .openScope("for (i = 0; i < 10; ++i)") .addStatement("writeln(\"number: \", i);") .openScope("if (a == 0)") .addStatement("writeln(\"this is a first iteration\");") .elseScope("if (a == 1)") .addStatement("writeln(\"this is a second iteration\");") .closeScope() .closeScope() .addArgument(Argument.create("a", "int", "in")) .addArgument(Argument.create("b", "int", "in")) .build(); writeln("Function:"); writeln(func.emit()); }
D