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module orvid.testing; /++ + Assert than an expression evaluates to `true` at both compile-time and runtime. +/ @property void assertStaticAndRuntime(alias expr, string errorMessage = "")() { static if (errorMessage != "") { static assert(expr, errorMessage); assert(expr, errorMessage); } else { static assert(expr); assert(expr); } }
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module phobosPort; version(LDC) { import ldc.llvmasm; } void doSemihostingCommand(int command, void* message) nothrow { version(LDC) { __asm ( "mov r0, $0; mov r1, $1; bkpt #0xAB", "r,r,~{r0},~{r1}", command, message ); } else version(GNU) { asm { "mov r0, %[cmd]; mov r1, %[msg]; bkpt #0xAB" : : [cmd] "r" command, [msg] "r" message : "r0", "r1", "memory"; }; } } extern(C) int __d_sys_write(int arg1, in void* arg2, int arg3) nothrow { // Create semihosting message uint[3] message = [ 1, //stdout cast(uint)arg2, //ptr to string arg3 //size of string ]; doSemihostingCommand(0x05, message.ptr); // TODO: Not sure if this is right return arg3; }
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a medicinal liquid preparation intended for use in an atomizer cloudiness of the urine an immense cloud of gas (mainly hydrogen) and dust in interstellar space (pathology) a faint cloudy spot on the cornea
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<?xml version="1.0" encoding="ASCII" standalone="no"?> <di:SashWindowsMngr xmlns:di="http://www.eclipse.org/papyrus/0.7.0/sashdi" xmlns:xmi="http://www.omg.org/XMI" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmi:version="2.0"> <pageList> <availablePage> <emfPageIdentifier href="VAR_18_agm-1646619483.notation#_copSALmGEeKQQp7P9cQvNQ"/> </availablePage> </pageList> <sashModel currentSelection="//@sashModel/@windows.0/@children.0"> <windows> <children xsi:type="di:TabFolder"> <children> <emfPageIdentifier href="VAR_18_agm-1646619483.notation#_copSALmGEeKQQp7P9cQvNQ"/> </children> </children> </windows> </sashModel> </di:SashWindowsMngr>
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import std.stdio, std.algorithm, std.conv, std.array, std.string, std.math, std.typecons, std.numeric; enum P = 10L^^9+7; void main() { auto S = readln.chomp.to!(char[]); auto DP = new long[][](S.length, 13); foreach (i, c; S) { foreach (n; 0..10) { if (c == '?' || n == c-'0') { if (i == 0) { DP[i][n] = 1; } else { foreach (j; 0..13) { auto m = (j*10 + n) % 13; DP[i][m] = (DP[i][m] + DP[i-1][j]) % P; } } } } } writeln(DP[$-1][5]); }
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the state of being first in importance
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D
module common.FreeList; import common; /** * Keep track of index usage. * Allows for fast reuse of slots. */ final class FreeList { private: uint[] list; uint next; uint _numUsed; public: uint numUsed() { return _numUsed; } uint numFree() { return list.length.as!uint - _numUsed; } this(uint length) { list.length = length; reset(); } uint acquire() { throwIf(_numUsed==list.length, "FreeList is full"); auto index = next; next = list[next]; _numUsed++; return index; } void release(uint index) { list[index] = next; next = index; _numUsed--; } void reset() { foreach(i; 0..list.length) { list[i] = i.as!int+1; } next = 0; _numUsed = 0; } } version(assert) void testFreeList() { import std : writefln; writefln("--== Testing FreeList ==--"); auto fl = new FreeList(8); assert(fl.numFree() == 8); assert(fl.next == 0); assert(fl.list[0] == 1); assert(fl.list[7] == 8); // 0 auto n1 = fl.acquire(); assert(n1==0); assert(fl.list == [1,2,3,4,5,6,7,8]); assert(fl.numFree==7); assert(fl.next==1); // 0,1 auto n2 = fl.acquire(); assert(n2==1); assert(fl.list == [1,2,3,4,5,6,7,8]); assert(fl.numFree==6); assert(fl.next==2); // 0,1,2 auto n3 = fl.acquire(); assert(n3==2); assert(fl.list == [1,2,3,4,5,6,7,8]); assert(fl.numFree==5); assert(fl.next==3); // 1,2 fl.release(0); assert(fl.list == [3,2,3,4,5,6,7,8]); assert(fl.numFree==6); assert(fl.next==0); // 0,1,2 assert(fl.acquire()==0 && fl.next==3 && fl.numFree==5); // 0,1,2,3 assert(fl.acquire()==3 && fl.next==4 && fl.numFree==4); // 0,1,2,3,4 assert(fl.acquire()==4 && fl.next==5 && fl.numFree==3); assert(fl.list == [3,2,3,4,5,6,7,8]); // 0,2,3,4 fl.release(1); assert(fl.next==1); assert(fl.list == [3,5,3,4,5,6,7,8]); assert(fl.numFree==4); // 0,1,2,3,4 assert(fl.acquire()==1 && fl.next==5 && fl.numFree==3); // 0,1,2,3,4,5 assert(fl.acquire()==5 && fl.next==6 && fl.numFree==2); // 0,1,2,3,4,5,6 assert(fl.acquire()==6 && fl.next==7 && fl.numFree==1); // 0,1,2,3,4,5 fl.release(6); assert(fl.next==6); assert(fl.list == [3,5,3,4,5,6,7,8]); assert(fl.numFree==2); // 0,1,2,3,4,5,6 assert(fl.acquire()==6 && fl.next==7 && fl.numFree==1); // 0,1,2,3,4,5,6,7 assert(fl.acquire()==7 && fl.next==8 && fl.numFree==0); Exception exception; try{ fl.acquire(); }catch(Exception e) { exception = e; } assert(exception); fl.reset(); assert(fl.numFree()==8); assert(fl.next==0); assert(fl.list==[1,2,3,4,5,6,7,8]); }
D
import dlang.servermain : dlangServerMain; int main(string args[]) { // exe is in root/bin/new-dlang.org import std.path; immutable root = buildPath(args[0].dirName, ".."); version(documentation) { import dlang.docmain : dlangDocMain; return dlangDocMain(root, args); } else { import dlang.servermain : dlangServerMain; return dlangServerMain(root, args); } }
D
module procon26.field; import std.algorithm : canFind; import std.typecons : Rebindable; import std.array : array, appender; import std.format : formattedWrite; import std.stdio; debug import std.stdio; import procon26.problem; import procon26.stone; import procon26.util; import std.random; //byte upConvert(byte x) //{ // return cast(byte)[8, 27, 64][x/8]; //} mixin template LargeFieldMember(T, byte N) { enum byte width = N; enum byte height = N; T[N][N] _field; ref inout(T) opIndex(byte x, byte y) inout pure nothrow @safe @nogc { return _field[y][x]; } void opIndexAssign(T value, byte x, byte y) pure nothrow @safe @nogc { _field[y][x] = value; } } struct StructLargeField(T, byte N) { mixin LargeFieldMember!(T, N); } mixin template TinyFieldMember() { enum byte width = 32; enum byte height = 32; //private //{ uint[32] _bitField; //} bool opIndex(byte x, byte y) const pure nothrow @safe @nogc { return !!(_bitField[y] & (1 << x)); } void opIndexAssign(bool b, byte x, byte y) pure nothrow @safe @nogc { if(b) _bitField[y] |= 1 << x; else _bitField[y] &= ~(1 << x); } /* can optimize by bit-wise operators */ bool isCollided(byte x, byte y, InstantiatedStone stone) const { auto mr = stone.minRect; if(!( mr.x + x >= 0 && mr.x + mr.w + x <= 32 && mr.y + y >= 0 && mr.y + mr.h + y <= 32)) return true; ulong bits = stone.bitField; foreach(byte yy; mr.y .. cast(byte)(mr.y + mr.h)){ uint bb = (bits >> (yy*8)) & 0b11111111; if(x < 0) bb >>= -x; else bb <<= x; yy += y; if(_bitField[yy] & bb) return true; } return false; } //bool isCollided(byte x, byte y, InstantiatedStone stone) const //{ // auto mr = stone.minRect; // if(!( mr.x + x >= 0 && mr.x + mr.w + x <= 32 // && mr.y + y >= 0 && mr.y + mr.h + y <= 32)) // return true; // foreach(byte xx, byte yy; stone.byZk) // { // xx += x; // yy += y; // if(this[xx, yy]) return true; // } // return false; //} /* can optimize by bit-wise operators */ void putStone(byte x, byte y, InstantiatedStone stone) in{ assert(!isCollided(x, y, stone)); } body{ auto mr = stone.minRect; ulong bits = stone.bitField; foreach(byte yy; mr.y .. cast(byte)(mr.y + mr.h)){ uint bb = (bits >> (yy*8)) & 0b11111111; if(x < 0) bb >>= -x; else bb <<= x; yy += y; _bitField[yy] |= bb; } } /* can optimize by bit-wise operators */ void putStoneInv(byte x, byte y, InstantiatedStone stone) { auto mr = stone.minRect; ulong bits = stone.bitField; foreach(byte yy; mr.y .. cast(byte)(mr.y + mr.h)){ uint bb = (bits >> (yy*8)) & 0b11111111; if(x < 0) bb >>= -x; else bb <<= x; yy += y; _bitField[yy] &= ~bb; } } } final class TinyField { mixin TinyFieldMember!(); TinyField dup() const pure nothrow @safe @property { TinyField field = new TinyField; field._bitField = this._bitField; return field; } } struct StructTinyField { mixin TinyFieldMember!(); } unittest { string[] lines = [`01000000`, `00000000`, `00000000`, `00000000`, `00000000`, `00000000`, `00000000`, `00000000`,]; Stone stone1 = new Stone(0, lines); auto field = new TinyField(); field[0, 0] = true; assert(field[0, 0]); assert(!field[0, 1]); assert(!field.isCollided( 0, 0, stone1[StoneState.H0])); assert( field.isCollided(-1, 0, stone1[StoneState.H0])); assert(!field.isCollided(29, 0, stone1[StoneState.H0])); assert( field.isCollided(30, 0, stone1[StoneState.H0])); assert( field.isCollided(31, 0, stone1[StoneState.H0])); assert( field.isCollided(32, 0, stone1[StoneState.H0])); assert(!field.isCollided( 0, 30, stone1[StoneState.H0])); assert( field.isCollided( 0, 31, stone1[StoneState.H0])); assert( field.isCollided( 0, 32, stone1[StoneState.H0])); assert(!field[2, 1]); field.putStone(1, 1, stone1[StoneState.H0]); assert(field[2, 1]); } struct CommitContent { InstantiatedStone stone; byte x, y; bool isNull() const pure nothrow @safe @nogc @property { return stone.origin is null; } } final class GeneralField { enum byte width = 32; enum byte height = 32; this(Problem problem, const ref StructTinyField field, const ref StructLargeField!(byte, 32) adjMem, const ref StructTinyField adjField, const(CommitContent)[] history, size_t numOfEmpty, size_t numOfAdjacents, size_t numOfRemainStones) pure nothrow @safe @nogc { _problem = problem; _field = field; _adjMem = adjMem; _adjacent = adjField; _history = history; _numOfEmpty = numOfEmpty; _numOfAdjacents = numOfAdjacents; _numOfRemainStones = numOfRemainStones; } bool opIndex(byte x, byte y) const pure nothrow @safe @nogc @property { return _field[x, y]; } auto byAdjacentZk() const pure nothrow @safe @nogc @property { return _adjacent.byZk(Rectangle(0, 0, 32, 32)); } const(CommitContent)[] history() const pure nothrow @safe @nogc @property { return _history; } size_t numOfEmpty() const pure nothrow @safe @nogc @property { return _numOfEmpty; } size_t numOfAdjacents() const pure nothrow @safe @nogc @property { return _numOfAdjacents; } size_t numOfRemainStones() const pure nothrow @safe @nogc @property { return _numOfRemainStones; } string answer() const @property { auto app = appender!string(); ptrdiff_t lastId = -1; foreach(ref e; _history){ foreach(i; lastId+1 .. e.stone.id) app.put("\r\n"); app.formattedWrite("%s %s %s\r\n", e.x, e.y, e.stone.state.toString); lastId = e.stone.id; } foreach(i; 0 .. _numOfRemainStones) app.put("\r\n"); return app.data; } ref const(StructTinyField) field() const pure nothrow @safe @nogc @property { return _field; } bool isCollided(byte x, byte y, InstantiatedStone stone) const { return _field.isCollided(x, y, stone); } Problem problem() pure nothrow @safe @nogc @property { return _problem; } private: Problem _problem; StructTinyField _field; StructLargeField!(byte, 32) _adjMem; StructTinyField _adjacent; const(CommitContent)[] _history; size_t _numOfEmpty; size_t _numOfAdjacents; size_t _numOfRemainStones; } byte incValue(byte v) { static immutable byte[] incList = [1, 3, 6, 9, 16 - 4, 15, 18, 21, 24, 27, 30, 33, 36, 39, 42, 45, 127 - 16]; return incList[v]; } struct LazyField { this(Problem problem, size_t numOfRemainStones, const TinyField initField, size_t numOfEmpty, byte x, byte y, InstantiatedStone stone) { StructTinyField field; field._bitField = initField._bitField; StructLargeField!(byte, 32) adjMem; size_t numOfAdj = problem.sumOfDifficulty; //size_t numOfAdj = 0; foreach(byte xx, byte yy; initField.byZk) { foreach(d; [[1, 0], [-1, 0], [0, 1], [0, -1]]){ byte xxx = cast(byte)(xx + d[0]), yyy = cast(byte)(yy + d[1]); if(isInField!32(xxx, yyy) && !initField[xxx, yyy]){ auto v = adjMem[xxx, yyy]; size_t inc = incValue(v); adjMem[xxx, yyy] += inc; numOfAdj += inc; } } } //writeln(adjMem._field); foreach(byte i; 0 .. 32) { if(!initField[0, i]){ //size_t inc = adjMem[0, i] ? adjMem[0, i]*3 : 1; size_t inc = incValue(adjMem [0, i]); adjMem[0, i] += inc; numOfAdj += inc; } if(!initField[31, i]){ //size_t inc = adjMem[31, i] ? adjMem[31, i]*3 : 1; size_t inc = incValue(adjMem[31, i]); adjMem[31, i] += inc; numOfAdj += inc; } if(!initField[i, 0]){ //size_t inc = adjMem[i, 0] ? adjMem[i, 0]*3 : 1; size_t inc = incValue(adjMem [i, 0]); adjMem[i, 0] += inc; numOfAdj += inc; } if(!initField[i, 31]){ //size_t inc = adjMem[i, 31] ? adjMem[i, 31]*3 : 1; size_t inc = incValue(adjMem[i, 31]); adjMem[i, 31] += inc; numOfAdj += inc; } } //writeln(adjMem._field); //bool[32][32] adj; StructTinyField adj; GeneralField iniGF = new GeneralField(problem, field, adjMem, adj, null, numOfEmpty, numOfAdj, numOfRemainStones); this(iniGF, x, y, stone); } this(GeneralField parent, byte x, byte y, InstantiatedStone stone) { _parent = parent; _commit = CommitContent(stone, x, y); _numOfEmpty = parent._numOfEmpty; _numOfAdjacents = parent._numOfAdjacents; _numOfRemainStones = parent._numOfRemainStones; if(parent._history.length){ _numOfRemainStones -= (_commit.stone.id - parent._history[$-1].stone.id); }else{ _numOfRemainStones -= _commit.stone.id + 1; } _numOfEmpty -= stone.numOfZk; // 石を置くことで消える隣接マスの計数 foreach(byte xx, byte yy; stone.byZk){ xx += x; yy += y; _numOfAdjacents -= parent._adjMem[xx, yy]; _numOfAdjacents -= parent.problem.difficulty[xx, yy]; } // 石を置くことで新たに追加される隣接マスの計数 foreach(byte xx, byte yy; stone.byAdjacentZk){ xx += x; yy += y; if(isInField!32(xx, yy) && !parent._field[xx, yy]) _numOfAdjacents += incValue(parent._adjMem[xx, yy]); } //_numOfAdjacents += uniform!"[]"(-1, 1); } GeneralField commit() { StructTinyField tf; StructLargeField!(byte, 32) adjMem; StructTinyField adj; tf._bitField = _parent._field._bitField; //adj._bitField = _parent._adjacent._bitField; adjMem = _parent._adjMem; adj = _parent._adjacent; foreach(byte x, byte y; _commit.stone.byZk){ x += _commit.x; y += _commit.y; tf[x, y] = true; adj[x, y] = false; adjMem[x, y] = 0; } foreach(byte x, byte y; _commit.stone.byAdjacentZk){ x += _commit.x; y += _commit.y; if(x < 0 || x >= 32 || y < 0 || y >= 32) continue; if(!tf[x, y]){ adjMem[x, y] += incValue(adjMem[x, y]); adj[x, y] = true; } } auto hists = _parent.history; hists ~= _commit; return new GeneralField(_parent.problem, tf, adjMem, adj, hists, _numOfEmpty, _numOfAdjacents, _numOfRemainStones); } size_t numOfEmpty() const pure nothrow @safe @nogc { return _numOfEmpty; } size_t numOfAdjacents() const pure nothrow @safe @nogc { return _numOfAdjacents; } //size_t numOfAdjacents() const { return _numOfAdjacents + uniform(-3, 3); } size_t numOfRemainStones() const pure nothrow @safe @nogc { return _numOfRemainStones; } size_t lastStoneID() const pure nothrow @safe @nogc { return _commit.stone.id; } private: GeneralField _parent; CommitContent _commit; size_t _numOfIsolated; size_t _numOfEmpty; size_t _numOfAdjacents; size_t _numOfRemainStones; } unittest { TinyField tf = new TinyField; tf[0, 0] = true; string[] lines = [`10000000`, `00000000`, `00000000`, `00000000`, `00000000`, `00000000`, `00000000`, `00000000`,]; Stone stone1 = new Stone(1, lines); assert(stone1.uniqueState == [StoneState.H0]); auto instSt1 = stone1[StoneState.H0]; auto lf = LazyField(null, 5, tf, 32*32-1, 1, 0, instSt1); //assert(lf.hasCommit); //assert(lf[0, 0]); //assert(lf[1, 0]); //assert(lf.history.length == 1); assert(lf.numOfEmpty == 32*32 - 2); assert(lf.numOfAdjacents == 2); assert(lf.numOfRemainStones == 3); auto gf = lf.commit(); //assert(!lf.hasCommit); assert(gf[0, 0]); assert(gf[1, 0]); assert(gf.history.length == 1); assert(gf.numOfEmpty == 32*32 - 2); assert(gf.numOfAdjacents == 2); assert(gf.numOfRemainStones == 3); foreach(byte x, byte y; gf.byAdjacentZk) assert([Point(1, 1), Point(2, 0)].canFind(Point(x, y))); { size_t cnt; foreach(byte x, byte y; gf.byAdjacentZk()) ++cnt; assert(cnt == 2); } auto stone3 = new Stone(3, lines); auto instSt3 = stone3[StoneState.H0]; lf = LazyField(gf, 2, 0, instSt3); //assert(lf.hasCommit); //assert(lf[0, 0]); //assert(lf[1, 0]); //assert(lf[2, 0]); //assert(lf.history.length == 2); assert(lf.numOfEmpty == 32*32 - 3); assert(lf.numOfAdjacents == 3); assert(lf.numOfRemainStones == 1); gf = lf.commit(); //assert(!lf.hasCommit); assert(gf[0, 0]); assert(gf[1, 0]); assert(gf[2, 0]); assert(gf.history.length == 2); assert(gf.numOfEmpty == 32*32 - 3); assert(gf.numOfAdjacents == 3); assert(gf.numOfRemainStones == 1); foreach(byte x, byte y; gf.byAdjacentZk) assert([Point(1, 1), Point(2, 1), Point(3, 0)].canFind(Point(x, y))); { size_t cnt; foreach(byte x, byte y; gf.byAdjacentZk()) ++cnt; assert(cnt == 3); } assert(array(map!chomp(splitLines(gf.answer))) == [``, `1 0 H 0`, ``, `2 0 H 0`, ``]); } /* can optimize by bit-wise operators */ bool isCollided(F)(F field, byte x, byte y, InstantiatedStone stone) { auto mr = stone.minRect; if(!( mr.x + x >= 0 && mr.x + mr.w + x <= 32 && mr.y + y >= 0 && mr.y + mr.h + y <= 32)) return true; foreach(byte zx, byte zy; stone.byZk){ zx += x; zy += y; if(field[zx, zy]) return true; } return false; }
D
import gl3n.linalg; import app; class Transform { vec3 pos; vec3 scale; vec3 rot; this(vec3 pos, vec3 scale, vec3 rot) { this.pos = pos; this.scale = scale; this.rot = rot; } this() { pos = vec3(0,0,0); scale = vec3(1,1,1); rot = vec3(0,0,0); } mat4 getModel() { mat4 posMatrix = mat4.translation(pos.x, pos.y, pos.z); mat4 rotXMatrix = mat4.rotation(rot.x, vec3(1,0,0)); mat4 rotYMatrix = mat4.rotation(rot.y, vec3(0,1,0)); mat4 rotZMatrix = mat4.rotation(rot.z, vec3(0,0,1)); mat4 scaleMatrix = mat4.scaling(scale.x, scale.y, scale.z); mat4 rotMatrix = rotZMatrix * rotYMatrix * rotXMatrix; return posMatrix * rotMatrix * scaleMatrix; } }
D
/* * Distributed under the Boost Software License, Version 1.0. * (See accompanying file LICENSE_1_0.txt or copy at * http://www.boost.org/LICENSE_1_0.txt) */ module rdmd_test; /** RDMD Test-suite. Authors: Andrej Mitrovic Notes: Use the --compiler switch to specify a custom compiler to build RDMD and run the tests with. Use the --rdmd switch to specify the path to RDMD. */ import std.algorithm; import std.exception; import std.file; import std.getopt; import std.path; import std.process; import std.range; import std.string; version (Posix) { enum objExt = ".o"; enum binExt = ""; } else version (Windows) { enum objExt = ".obj"; enum binExt = ".exe"; } else { static assert(0, "Unsupported operating system."); } string rdmdApp; // path/to/rdmd.exe (once built) string compiler = "dmd"; // e.g. dmd/gdmd/ldmd void main(string[] args) { string rdmd = "rdmd.d"; bool concurrencyTest; getopt(args, "compiler", &compiler, "rdmd", &rdmd, "concurrency", &concurrencyTest, ); enforce(rdmd.exists, "Path to rdmd does not exist: %s".format(rdmd)); rdmdApp = tempDir().buildPath("rdmd_app_") ~ binExt; if (rdmdApp.exists) std.file.remove(rdmdApp); auto res = execute([compiler, "-of" ~ rdmdApp, rdmd]); enforce(res.status == 0, res.output); enforce(rdmdApp.exists); runTests(); if (concurrencyTest) runConcurrencyTest(); } @property string compilerSwitch() { return "--compiler=" ~ compiler; } void runTests() { /* Test help string output when no arguments passed. */ auto res = execute([rdmdApp]); assert(res.status == 1, res.output); assert(res.output.canFind("Usage: rdmd [RDMD AND DMD OPTIONS]... program [PROGRAM OPTIONS]...")); /* Test --help. */ res = execute([rdmdApp, "--help"]); assert(res.status == 0, res.output); assert(res.output.canFind("Usage: rdmd [RDMD AND DMD OPTIONS]... program [PROGRAM OPTIONS]...")); /* Test --force. */ string forceSrc = tempDir().buildPath("force_src_.d"); std.file.write(forceSrc, `void main() { pragma(msg, "compile_force_src"); }`); res = execute([rdmdApp, compilerSwitch, forceSrc]); assert(res.status == 0, res.output); assert(res.output.canFind("compile_force_src")); res = execute([rdmdApp, compilerSwitch, forceSrc]); assert(res.status == 0, res.output); assert(!res.output.canFind("compile_force_src")); // second call will not re-compile res = execute([rdmdApp, compilerSwitch, "--force", forceSrc]); assert(res.status == 0, res.output); assert(res.output.canFind("compile_force_src")); // force will re-compile /* Test --build-only. */ string failRuntime = tempDir().buildPath("fail_runtime_.d"); std.file.write(failRuntime, "void main() { assert(0); }"); res = execute([rdmdApp, compilerSwitch, "--force", "--build-only", failRuntime]); assert(res.status == 0, res.output); // only built, assert(0) not called. res = execute([rdmdApp, compilerSwitch, "--force", failRuntime]); assert(res.status == 1, res.output); // assert(0) called, rdmd execution failed. string failComptime = tempDir().buildPath("fail_comptime_.d"); std.file.write(failComptime, "void main() { static assert(0); }"); res = execute([rdmdApp, compilerSwitch, "--force", "--build-only", failComptime]); assert(res.status == 1, res.output); // building will fail for static assert(0). res = execute([rdmdApp, compilerSwitch, "--force", failComptime]); assert(res.status == 1, res.output); // ditto. /* Test --chatty. */ string voidMain = tempDir().buildPath("void_main_.d"); std.file.write(voidMain, "void main() { }"); res = execute([rdmdApp, compilerSwitch, "--force", "--chatty", voidMain]); assert(res.status == 0, res.output); assert(res.output.canFind("stat ")); // stat should be called. /* Test --dry-run. */ res = execute([rdmdApp, compilerSwitch, "--force", "--dry-run", failComptime]); assert(res.status == 0, res.output); // static assert(0) not called since we did not build. assert(res.output.canFind("mkdirRecurse "), res.output); // --dry-run implies chatty /* Test --eval. */ res = execute([rdmdApp, compilerSwitch, "--force", "--eval=writeln(`eval_works`);"]); assert(res.status == 0, res.output); assert(res.output.canFind("eval_works")); // there could be a "DMD v2.xxx header in the output" /* Test --exclude. */ string packFolder = tempDir().buildPath("dsubpack"); if (packFolder.exists) packFolder.rmdirRecurse(); packFolder.mkdirRecurse(); scope (exit) packFolder.rmdirRecurse(); string subModObj = packFolder.buildPath("submod") ~ objExt; string subModSrc = packFolder.buildPath("submod.d"); std.file.write(subModSrc, "module dsubpack.submod; void foo() { }"); // build an object file out of the dependency res = execute([compiler, "-c", "-of" ~ subModObj, subModSrc]); assert(res.status == 0, res.output); string subModUser = tempDir().buildPath("subModUser_.d"); std.file.write(subModUser, "module subModUser_; import dsubpack.submod; void main() { foo(); }"); res = execute([rdmdApp, compilerSwitch, "--force", "--exclude=dsubpack", subModUser]); assert(res.status == 1, res.output); // building without the dependency fails res = execute([rdmdApp, compilerSwitch, "--force", "--exclude=dsubpack", subModObj, subModUser]); assert(res.status == 0, res.output); // building with the dependency succeeds /* Test --loop. */ { auto testLines = "foo\nbar\ndoo".split("\n"); auto pipes = pipeProcess([rdmdApp, compilerSwitch, "--force", "--loop=writeln(line);"], Redirect.stdin | Redirect.stdout); foreach (input; testLines) pipes.stdin.writeln(input); pipes.stdin.close(); while (!testLines.empty) { auto line = pipes.stdout.readln.strip; if (line.empty || line.startsWith("DMD v")) continue; // git-head header assert(line == testLines.front, "Expected %s, got %s".format(testLines.front, line)); testLines.popFront; } auto status = pipes.pid.wait(); assert(status == 0); } /* Test --main. */ string noMain = tempDir().buildPath("no_main_.d"); std.file.write(noMain, "module no_main_; void foo() { }"); // test disabled: Optlink creates a dialog box here instead of erroring. /+ res = execute([rdmdApp, " %s", noMain)); assert(res.status == 1, res.output); // main missing +/ res = execute([rdmdApp, compilerSwitch, "--main", noMain]); assert(res.status == 0, res.output); // main added string intMain = tempDir().buildPath("int_main_.d"); std.file.write(intMain, "int main(string[] args) { return args.length; }"); res = execute([rdmdApp, compilerSwitch, "--main", intMain]); assert(res.status == 1, res.output); // duplicate main /* Test --makedepend. */ string packRoot = packFolder.buildPath("../").buildNormalizedPath(); string depMod = packRoot.buildPath("depMod_.d"); std.file.write(depMod, "module depMod_; import dsubpack.submod; void main() { }"); res = execute([rdmdApp, compilerSwitch, "-I" ~ packRoot, "--makedepend", "-of" ~ depMod[0..$-2], depMod]); // simplistic checks assert(res.output.canFind(depMod[0..$-2] ~ ": \\\n")); assert(res.output.canFind("\n " ~ depMod ~ " \\\n")); assert(res.output.canFind("\n " ~ subModSrc ~ " \\\n")); assert(res.output.canFind("\n" ~ subModSrc ~ ":\n")); /* Test --makedepfile. */ string depModFail = packRoot.buildPath("depModFail_.d"); std.file.write(depModFail, "module depMod_; import dsubpack.submod; void main() { assert(0); }"); string depMak = packRoot.buildPath("depMak_.mak"); res = execute([rdmdApp, compilerSwitch, "--force", "--build-only", "-I" ~ packRoot, "--makedepfile=" ~ depMak, "-of" ~ depModFail[0..$-2], depModFail]); scope (exit) std.file.remove(depMak); string output = std.file.readText(depMak); // simplistic checks assert(output.canFind(depModFail[0..$-2] ~ ": \\\n")); assert(output.canFind("\n " ~ depModFail ~ " \\\n")); assert(output.canFind("\n " ~ subModSrc ~ " \\\n")); assert(output.canFind("\n" ~ subModSrc ~ ":\n")); assert(res.status == 0, res.output); // only built, assert(0) not called. /* Test signal propagation through exit codes */ version (Posix) { import core.sys.posix.signal; string crashSrc = tempDir().buildPath("crash_src_.d"); std.file.write(crashSrc, `void main() { int *p; *p = 0; }`); res = execute([rdmdApp, compilerSwitch, crashSrc]); assert(res.status == -SIGSEGV, format("%s", res)); } version (Windows) { /* -of doesn't append .exe on Windows: https://d.puremagic.com/issues/show_bug.cgi?id=12149 */ string outPath = tempDir().buildPath("test_of_app"); string exePath = outPath ~ ".exe"; res = execute([rdmdApp, "--build-only", "-of" ~ outPath, voidMain]); enforce(exePath.exists(), exePath); } } void runConcurrencyTest() { string sleep100 = tempDir().buildPath("delay_.d"); std.file.write(sleep100, "void main() { import core.thread; Thread.sleep(100.msecs); }"); auto argsVariants = [ [rdmdApp, compilerSwitch, sleep100], [rdmdApp, compilerSwitch, "--force", sleep100], ]; import std.parallelism, std.range, std.random; foreach (rnd; rndGen.parallel(1)) { try { auto args = argsVariants[rnd % $]; auto res = execute(args); assert(res.status == 0, res.output); } catch (Exception e) { import std.stdio; writeln(e); break; } } }
D
/** URL parsing routines. Copyright: © 2012 rejectedsoftware e.K. License: Subject to the terms of the MIT license, as written in the included LICENSE.txt file. Authors: Sönke Ludwig */ module dub.internal.vibecompat.inet.url; public import dub.internal.vibecompat.inet.path; version (Have_vibe_d_core) public import vibe.inet.url; else: import std.algorithm; import std.array; import std.conv; import std.exception; import std.string; import std.uri; import std.meta : AliasSeq; /** Represents a URL decomposed into its components. */ struct URL { private { string m_schema; string m_pathString; NativePath m_path; string m_host; ushort m_port; string m_username; string m_password; string m_queryString; string m_anchor; alias m_schemes = AliasSeq!("http", "https", "ftp", "spdy", "file", "sftp"); } /// Constructs a new URL object from its components. this(string schema, string host, ushort port, NativePath path) { m_schema = schema; m_host = host; m_port = port; m_path = path; m_pathString = path.toString(); } /// ditto this(string schema, NativePath path) { this(schema, null, 0, path); } /** Constructs a URL from its string representation. TODO: additional validation required (e.g. valid host and user names and port) */ this(string url_string) { auto str = url_string; enforce(str.length > 0, "Empty URL."); if( str[0] != '/' ){ auto idx = str.countUntil(':'); enforce(idx > 0, "No schema in URL:"~str); m_schema = str[0 .. idx]; str = str[idx+1 .. $]; bool requires_host = false; auto schema_parts = m_schema.split("+"); if (!schema_parts.empty && schema_parts.back.canFind(m_schemes)) { // proto://server/path style enforce(str.startsWith("//"), "URL must start with proto://..."); requires_host = true; str = str[2 .. $]; } auto si = str.countUntil('/'); if( si < 0 ) si = str.length; auto ai = str[0 .. si].countUntil('@'); ptrdiff_t hs = 0; if( ai >= 0 ){ hs = ai+1; auto ci = str[0 .. ai].countUntil(':'); if( ci >= 0 ){ m_username = str[0 .. ci]; m_password = str[ci+1 .. ai]; } else m_username = str[0 .. ai]; enforce(m_username.length > 0, "Empty user name in URL."); } m_host = str[hs .. si]; auto pi = m_host.countUntil(':'); if(pi > 0) { enforce(pi < m_host.length-1, "Empty port in URL."); m_port = to!ushort(m_host[pi+1..$]); m_host = m_host[0 .. pi]; } enforce(!requires_host || m_schema == "file" || m_host.length > 0, "Empty server name in URL."); str = str[si .. $]; } this.localURI = (str == "") ? "/" : str; } /// ditto static URL parse(string url_string) { return URL(url_string); } /// The schema/protocol part of the URL @property string schema() const { return m_schema; } /// ditto @property void schema(string v) { m_schema = v; } /// The path part of the URL in the original string form @property string pathString() const { return m_pathString; } /// The path part of the URL @property NativePath path() const { return m_path; } /// ditto @property void path(NativePath p) { m_path = p; auto pstr = p.toString(); m_pathString = pstr; } /// The host part of the URL (depends on the schema) @property string host() const { return m_host; } /// ditto @property void host(string v) { m_host = v; } /// The port part of the URL (optional) @property ushort port() const { return m_port; } /// ditto @property port(ushort v) { m_port = v; } /// The user name part of the URL (optional) @property string username() const { return m_username; } /// ditto @property void username(string v) { m_username = v; } /// The password part of the URL (optional) @property string password() const { return m_password; } /// ditto @property void password(string v) { m_password = v; } /// The query string part of the URL (optional) @property string queryString() const { return m_queryString; } /// ditto @property void queryString(string v) { m_queryString = v; } /// The anchor part of the URL (optional) @property string anchor() const { return m_anchor; } /// The path part plus query string and anchor @property string localURI() const { auto str = appender!string(); str.reserve(m_pathString.length + 2 + queryString.length + anchor.length); str.put(encode(path.toString())); if( queryString.length ) { str.put("?"); str.put(queryString); } if( anchor.length ) { str.put("#"); str.put(anchor); } return str.data; } /// ditto @property void localURI(string str) { auto ai = str.countUntil('#'); if( ai >= 0 ){ m_anchor = str[ai+1 .. $]; str = str[0 .. ai]; } auto qi = str.countUntil('?'); if( qi >= 0 ){ m_queryString = str[qi+1 .. $]; str = str[0 .. qi]; } m_pathString = str; m_path = NativePath(decode(str)); } /// The URL to the parent path with query string and anchor stripped. @property URL parentURL() const { URL ret; ret.schema = schema; ret.host = host; ret.port = port; ret.username = username; ret.password = password; ret.path = path.parentPath; return ret; } /// Converts this URL object to its string representation. string toString() const { import std.format; auto dst = appender!string(); dst.put(schema); dst.put(":"); auto schema_parts = schema.split("+"); if (!schema_parts.empty && schema_parts.back.canFind(m_schemes)) { dst.put("//"); } dst.put(host); if( m_port > 0 ) formattedWrite(dst, ":%d", m_port); dst.put(localURI); return dst.data; } bool startsWith(const URL rhs) const { if( m_schema != rhs.m_schema ) return false; if( m_host != rhs.m_host ) return false; // FIXME: also consider user, port, querystring, anchor etc return path.startsWith(rhs.m_path); } URL opBinary(string OP)(NativePath rhs) const if( OP == "~" ) { return URL(m_schema, m_host, m_port, m_path ~ rhs); } URL opBinary(string OP)(PathEntry rhs) const if( OP == "~" ) { return URL(m_schema, m_host, m_port, m_path ~ rhs); } void opOpAssign(string OP)(NativePath rhs) if( OP == "~" ) { m_path ~= rhs; } void opOpAssign(string OP)(PathEntry rhs) if( OP == "~" ) { m_path ~= rhs; } /// Tests two URLs for equality using '=='. bool opEquals(ref const URL rhs) const { if( m_schema != rhs.m_schema ) return false; if( m_host != rhs.m_host ) return false; if( m_path != rhs.m_path ) return false; return true; } /// ditto bool opEquals(const URL other) const { return opEquals(other); } int opCmp(ref const URL rhs) const { if( m_schema != rhs.m_schema ) return m_schema.cmp(rhs.m_schema); if( m_host != rhs.m_host ) return m_host.cmp(rhs.m_host); if( m_path != rhs.m_path ) return m_path.opCmp(rhs.m_path); return true; } } unittest { auto url = URL.parse("https://www.example.net/index.html"); assert(url.schema == "https", url.schema); assert(url.host == "www.example.net", url.host); assert(url.path == NativePath("/index.html"), url.path.toString()); url = URL.parse("http://jo.doe:password@sub.www.example.net:4711/sub2/index.html?query#anchor"); assert(url.schema == "http", url.schema); assert(url.username == "jo.doe", url.username); assert(url.password == "password", url.password); assert(url.port == 4711, to!string(url.port)); assert(url.host == "sub.www.example.net", url.host); assert(url.path.toString() == "/sub2/index.html", url.path.toString()); assert(url.queryString == "query", url.queryString); assert(url.anchor == "anchor", url.anchor); url = URL("http://localhost")~NativePath("packages"); assert(url.toString() == "http://localhost/packages", url.toString()); url = URL("http://localhost/")~NativePath("packages"); assert(url.toString() == "http://localhost/packages", url.toString()); url = URL.parse("dub+https://code.dlang.org/"); assert(url.host == "code.dlang.org"); assert(url.toString() == "dub+https://code.dlang.org/"); assert(url.schema == "dub+https"); }
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module dwt.internal.mozilla.nsIURL; import dwt.internal.mozilla.Common; import dwt.internal.mozilla.nsID; import dwt.internal.mozilla.nsIURI; import dwt.internal.mozilla.nsStringAPI; const char[] NS_IURL_IID_STR = "d6116970-8034-11d3-9399-00104ba0fd40"; const nsIID NS_IURL_IID= {0xd6116970, 0x8034, 0x11d3, [ 0x93, 0x99, 0x00, 0x10, 0x4b, 0xa0, 0xfd, 0x40 ]}; interface nsIURL : nsIURI { static const char[] IID_STR = NS_IURL_IID_STR; static const nsIID IID = NS_IURL_IID; extern(System): nsresult GetFilePath(nsACString * aFilePath); nsresult SetFilePath(nsACString * aFilePath); nsresult GetParam(nsACString * aParam); nsresult SetParam(nsACString * aParam); nsresult GetQuery(nsACString * aQuery); nsresult SetQuery(nsACString * aQuery); nsresult GetRef(nsACString * aRef); nsresult SetRef(nsACString * aRef); nsresult GetDirectory(nsACString * aDirectory); nsresult SetDirectory(nsACString * aDirectory); nsresult GetFileName(nsACString * aFileName); nsresult SetFileName(nsACString * aFileName); nsresult GetFileBaseName(nsACString * aFileBaseName); nsresult SetFileBaseName(nsACString * aFileBaseName); nsresult GetFileExtension(nsACString * aFileExtension); nsresult SetFileExtension(nsACString * aFileExtension); nsresult GetCommonBaseSpec(nsIURI aURIToCompare, nsACString * _retval); nsresult GetRelativeSpec(nsIURI aURIToCompare, nsACString * _retval); }
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a regulator for automatically regulating temperature by starting or stopping the supply of heat control the temperature with a thermostat
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// URL: https://atcoder.jp/contests/abc073/tasks/abc073_a import std.algorithm, std.container, std.conv, std.math, std.range, std.typecons, std.stdio, std.string; auto rdsp(){return readln.splitter;} void pick(R,T)(ref R r,ref T t){t=r.front.to!T;r.popFront;} void pickV(R,T...)(ref R r,ref T t){foreach(ref v;t)pick(r,v);} void readV(T...)(ref T t){auto r=rdsp;foreach(ref v;t)pick(r,v);} void readA(T)(size_t n,ref T[]t){t=new T[](n);auto r=rdsp;foreach(ref v;t)pick(r,v);} void readM(T)(size_t r,size_t c,ref T[][]t){t=new T[][](r);foreach(ref v;t)readA(c,v);} void readC(T...)(size_t n,ref T t){foreach(ref v;t)v=new typeof(v)(n);foreach(i;0..n){auto r=rdsp;foreach(ref v;t)pick(r,v[i]);}} void readS(T)(size_t n,ref T t){t=new T(n);foreach(ref v;t){auto r=rdsp;foreach(ref j;v.tupleof)pick(r,j);}} void writeA(T)(size_t n,T t){foreach(i,v;t.enumerate){write(v);if(i<n-1)write(" ");}writeln;} version(unittest) {} else void main() { string n; readV(n); writeln(n.canFind('9') ? "Yes" : "No"); }
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/** * Compiler implementation of the * $(LINK2 http://www.dlang.org, D programming language). * * Copyright: Copyright (C) 1999-2020 by The D Language Foundation, All Rights Reserved * Authors: $(LINK2 http://www.digitalmars.com, Walter Bright) * License: $(LINK2 http://www.boost.org/LICENSE_1_0.txt, Boost License 1.0) * Source: $(LINK2 https://github.com/dlang/dmd/blob/master/src/dmd/sparse.d, _sparse.d) * Documentation: https://dlang.org/phobos/dmd_sapply.html * Coverage: https://codecov.io/gh/dlang/dmd/src/master/src/dmd/sapply.d */ module dmd.sapply; import dmd.инструкция; import drc.ast.Visitor; /************************************** * A Инструкция2 tree walker that will посети each Инструкция2 s in the tree, * in depth-first evaluation order, and call fp(s,param) on it. * fp() signals whether the walking continues with its return значение: * Возвращает: * 0 continue * 1 done * It's a bit slower than using virtual functions, but more encapsulated and less brittle. * Creating an iterator for this would be much more complex. */ final class PostorderStatementVisitor : StoppableVisitor { alias typeof(super).посети посети ; public: StoppableVisitor v; this(StoppableVisitor v) { this.v = v; } бул doCond(Инструкция2 s) { if (!stop && s) s.прими(this); return stop; } бул applyTo(Инструкция2 s) { s.прими(v); stop = v.stop; return да; } override проц посети(Инструкция2 s) { applyTo(s); } override проц посети(PeelStatement s) { doCond(s.s) || applyTo(s); } override проц посети(CompoundStatement s) { for (т_мера i = 0; i < s.statements.dim; i++) if (doCond((*s.statements)[i])) return; applyTo(s); } override проц посети(UnrolledLoopStatement s) { for (т_мера i = 0; i < s.statements.dim; i++) if (doCond((*s.statements)[i])) return; applyTo(s); } override проц посети(ScopeStatement s) { doCond(s.инструкция) || applyTo(s); } override проц посети(WhileStatement s) { doCond(s._body) || applyTo(s); } override проц посети(DoStatement s) { doCond(s._body) || applyTo(s); } override проц посети(ForStatement s) { doCond(s._иниц) || doCond(s._body) || applyTo(s); } override проц посети(ForeachStatement s) { doCond(s._body) || applyTo(s); } override проц посети(ForeachRangeStatement s) { doCond(s._body) || applyTo(s); } override проц посети(IfStatement s) { doCond(s.ifbody) || doCond(s.elsebody) || applyTo(s); } override проц посети(PragmaStatement s) { doCond(s._body) || applyTo(s); } override проц посети(SwitchStatement s) { doCond(s._body) || applyTo(s); } override проц посети(CaseStatement s) { doCond(s.инструкция) || applyTo(s); } override проц посети(DefaultStatement s) { doCond(s.инструкция) || applyTo(s); } override проц посети(SynchronizedStatement s) { doCond(s._body) || applyTo(s); } override проц посети(WithStatement s) { doCond(s._body) || applyTo(s); } override проц посети(TryCatchStatement s) { if (doCond(s._body)) return; for (т_мера i = 0; i < s.catches.dim; i++) if (doCond((*s.catches)[i].handler)) return; applyTo(s); } override проц посети(TryFinallyStatement s) { doCond(s._body) || doCond(s.finalbody) || applyTo(s); } override проц посети(ScopeGuardStatement s) { doCond(s.инструкция) || applyTo(s); } override проц посети(DebugStatement s) { doCond(s.инструкция) || applyTo(s); } override проц посети(LabelStatement s) { doCond(s.инструкция) || applyTo(s); } } бул walkPostorder(Инструкция2 s, StoppableVisitor v) { scope PostorderStatementVisitor pv = new PostorderStatementVisitor(v); s.прими(pv); return v.stop; }
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/******************************************************************************* * Copyright (c) 2000, 2006 IBM Corporation and others. * All rights reserved. This program and the accompanying materials * are made available under the terms of the Eclipse Public License v1.0 * which accompanies this distribution, and is available at * http://www.eclipse.org/legal/epl-v10.html * * Contributors: * IBM Corporation - initial API and implementation * Port to the D programming language: * Frank Benoit <benoit@tionex.de> *******************************************************************************/ module dwt.internal.image.PngChunkReader; import dwt.DWT; import dwt.internal.image.LEDataInputStream; import dwt.internal.image.PngFileReadState; import dwt.internal.image.PngIhdrChunk; import dwt.internal.image.PngPlteChunk; import dwt.internal.image.PngTrnsChunk; import dwt.internal.image.PngChunk; public class PngChunkReader { LEDataInputStream inputStream; PngFileReadState readState; PngIhdrChunk headerChunk; PngPlteChunk paletteChunk; this(LEDataInputStream inputStream) { this.inputStream = inputStream; readState = new PngFileReadState(); headerChunk = null; } PngIhdrChunk getIhdrChunk() { if (headerChunk is null) { PngChunk chunk = PngChunk.readNextFromStream(inputStream); if (chunk is null) DWT.error(DWT.ERROR_INVALID_IMAGE); if(( headerChunk = cast(PngIhdrChunk) chunk ) !is null ) { headerChunk.validate(readState, null); } else { DWT.error(DWT.ERROR_INVALID_IMAGE); } } return headerChunk; } PngChunk readNextChunk() { if (headerChunk is null) return getIhdrChunk(); PngChunk chunk = PngChunk.readNextFromStream(inputStream); if (chunk is null) DWT.error(DWT.ERROR_INVALID_IMAGE); switch (chunk.getChunkType()) { case PngChunk.CHUNK_tRNS: (cast(PngTrnsChunk) chunk).validate(readState, headerChunk, paletteChunk); break; case PngChunk.CHUNK_PLTE: chunk.validate(readState, headerChunk); paletteChunk = cast(PngPlteChunk) chunk; break; default: chunk.validate(readState, headerChunk); } if (readState.readIDAT && !(chunk.getChunkType() is PngChunk.CHUNK_IDAT)) { readState.readPixelData = true; } return chunk; } bool readPixelData() { return readState.readPixelData; } bool hasMoreChunks() { return !readState.readIEND; } }
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/** * Lightweight wrappers for SIMD operations * * Copyright: * (C) 2009,2011 Jack Lloyd * (C) 2014-2015 Etienne Cimon * * License: * Botan is released under the Simplified BSD License (see LICENSE.md) */ module botan.simd.simd_32; import botan.utils.types; import botan.constants; static if (BOTAN_HAS_SIMD_SSE2) { import botan.simd.simd_sse2; alias SIMD32 = SIMDSSE2; } else static if (BOTAN_HAS_SIMD_ALTIVEC) { import botan.simd.simd_altivec; alias SIMD32 = SIMDAltivec; } else static if (BOTAN_HAS_SIMD_SCALAR) { import botan.simd.simd_scalar; alias SIMD32 = SIMDScalar!(uint,4); }
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specify as a condition or requirement in a contract or agreement decide upon or fix definitely determine the essential quality of be specific about define clearly design or destine select something or someone for a specific purpose clearly and explicitly stated
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/********************************************************** ** ** LOGRAMM ** Interpreter ** ** (c) 2009-2014, Dr.Kameleon ** ********************************************************** ** execSt.d **********************************************************/ module components.execSt; //================================================ // Imports //================================================ import std.stdio; import std.conv; import std.string; import std.array; import library.file; import globals; import panic; import compiler; import components.statement; import components.program; import components.expression; import value; import position; //================================================ // C Interface for Bison //================================================ extern (C) { void* ExecSt_new(Expression e) { return cast(void*)(new ExecSt(e)); } } //================================================ // Functions //================================================ class ExecSt : Statement { Expression expression; Position pos; this(Expression e) { super("exec"); expression = e; } override ExecResult execute() { Value eV = expression.evaluate(); string code = eV.str(); Program subprogram = compiler.compileFromString(code); subprogram.execute(); return ExecResult.Ok; } }
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/** * Copyright: Copyright Jason White, 2016 * License: MIT * Authors: Jason White */ module button.edgedata; /** * The type of an edge. */ enum EdgeType { /** * An explicit edge is one that was specified in the build description. * * The explicit specification of an edge from a task to a resource should be * considered a contract that must be fulfilled by the task. If the task * does not report that resource as an output, the task is marked as failed. */ explicit = 1 << 0, /** * An implicit edge is one that is reported by a task. * * The set of implicit edges should always be a superset of the set of * explicit edges. If this is not the case, it implies one of two problems: * * 1. A superfluous dependency is specified in the build description. * 2. The task is not reporting all dependencies. * * Case (1) causes no harm except over-building. However, case (2) should be * considered an error because explicit edges are a contract that the task * must fulfill. It is not possible to differentiate between these two * cases. Thus, the more conservative approach is taken to always consider * it an error if the set of explicit edges is not a subset of the set of * implicit edges. */ implicit = 1 << 1, /** * An edge is both explicit and implicit if it is in the build description * and reported by a task. */ both = explicit | implicit, }
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D
import enfilade; import doc; import trans; import node; import cell_lib; import enfs; class EPL { static synchronized int interpCell(Enfs n, Enfilade e) { cell_lib.init_api(); XuDoc doc=n.get(e); if (doc.doc.doc in cell_lib.api) { return cell_lib.api[doc.doc.doc](n, e, doc.links, doc.cludes); } return -1; } static synchronized Enfilade interp3Span(Enfs n, XuLink l) { // To Do Enfilade x; return x; } static synchronized Enfilade interp3Span(Enfs n, XuClude c) { // To Do Enfilade x; return x; } }
D
module d.semantic.identifier; import d.semantic.semantic; import d.ast.dmodule; import d.ast.identifier; import d.ir.dscope; import d.ir.expression; import d.ir.symbol; import d.ir.type; import d.context; import d.exception; import d.location; import std.algorithm; import std.array; alias Module = d.ir.symbol.Module; alias SymbolResolver(alias handler) = IdentifierResolver!(handler, false); alias AliasResolver(alias handler) = IdentifierResolver!(handler, true); alias SymbolPostProcessor(alias handler) = IdentifierPostProcessor!(handler, false); alias AliasPostProcessor(alias handler) = IdentifierPostProcessor!(handler, true); /** * Resolve identifier!(arguments).identifier as type or expression. */ struct TemplateDotIdentifierResolver(alias handler) { private SemanticPass pass; alias pass this; alias Ret = typeof(handler(Symbol.init)); this(SemanticPass pass) { this.pass = pass; } Ret resolve(TemplateInstanciationDotIdentifier i, Expression[] fargs = []) { import d.semantic.dtemplate : TemplateInstancier, TemplateArgument; auto args = i.templateInstanciation.arguments.map!((a) { if(auto ia = cast(IdentifierTemplateArgument) a) { return AliasResolver!identifiableHandler(pass) .visit(ia.identifier) .apply!((identified) { static if(is(typeof(identified) : Expression)) { return TemplateArgument(pass.evaluate(identified)); } else { return TemplateArgument(identified); } })(); } else if(auto ta = cast(TypeTemplateArgument) a) { import d.semantic.type; return TemplateArgument(TypeVisitor(pass).visit(ta.type)); } else if(auto va = cast(ValueTemplateArgument) a) { import d.semantic.expression; return TemplateArgument(pass.evaluate(ExpressionVisitor(pass).visit(va.value))); } assert(0, typeid(a).toString() ~ " is not supported."); }).array(); // XXX: identifiableHandler shouldn't be necessary, we should pas a free function. auto instance = SymbolResolver!identifiableHandler(pass).visit(i.templateInstanciation.identifier).apply!((identified) { static if(is(typeof(identified) : Symbol)) { if(auto t = cast(Template) identified) { return TemplateInstancier(pass).instanciate(i.templateInstanciation.location, t, args, fargs); } else if(auto s = cast(OverloadSet) identified) { return TemplateInstancier(pass).instanciate(i.templateInstanciation.location, s, args, fargs); } } return cast(TemplateInstance) null; })(); assert(instance); scheduler.require(instance, Step.Populated); if(auto s = instance.dscope.resolve(i.name)) { return SymbolPostProcessor!handler(pass, i.location).visit(s); } // Let's try eponymous trick if the previous failed. auto name = i.templateInstanciation.identifier.name; if(name != i.name) { if(auto s = instance.dscope.resolve(name)) { return SymbolResolver!identifiableHandler(pass).resolveInSymbol(i.location, s, i.name).apply!handler(); } } throw new CompileException(i.location, i.name.toString(context) ~ " not found in template"); } } private: enum Tag { Symbol, Expression, Type, } struct Identifiable { union { Symbol sym; Expression expr; Type type; } import d.ast.base : TypeQualifier; import std.bitmanip; mixin(bitfields!( Tag, "tag", 2, TypeQualifier, "qual", 3, uint, "", 3, )); @disable this(); this(Identifiable i) { this = i; } this(Symbol s) { tag = Tag.Symbol; sym = s; } this(Expression e) { tag = Tag.Expression; expr = e; } this(QualType qt) { tag = Tag.Type; qual = qt.qualifier; type = qt.type; } // TODO: add invariant when possible. // bitfield cause infinite recursion now. } // XXX: probably a "feature" this can't be passed as alias this if private. public Identifiable identifiableHandler(T)(T t) { return Identifiable(t); } auto apply(alias handler)(Identifiable i) { final switch(i.tag) with(Tag) { case Symbol : return handler(i.sym); case Expression : return handler(i.expr); case Type : return handler(QualType(i.type, i.qual)); } } /** * General entry point to resolve identifiers. */ struct IdentifierResolver(alias handler, bool asAlias) { private SemanticPass pass; alias pass this; alias Ret = typeof(handler(Symbol.init)); alias SelfPostProcessor = IdentifierPostProcessor!(handler, asAlias); this(SemanticPass pass) { this.pass = pass; } Ret visit(Identifier i) { return this.dispatch(i); } private Symbol resolveImportedSymbol(Location location, Name name) { auto dscope = currentScope; while(true) { Symbol symbol; foreach(m; dscope.imports) { scheduler.require(m, Step.Populated); auto symInMod = m.dscope.resolve(name); if(symInMod) { if(symbol) { return pass.raiseCondition!Symbol(location, "Ambiguous symbol " ~ name.toString(context) ~ "."); } symbol = symInMod; } } if(symbol) return symbol; if(auto nested = cast(NestedScope) dscope) { dscope = nested.parent; } else { return pass.raiseCondition!Symbol(location, "Symbol " ~ name.toString(context) ~ " has not been found."); } if(auto sscope = cast(SymbolScope) dscope) { scheduler.require(sscope.symbol, Step.Populated); } } } private Symbol resolveName(Location location, Name name) { auto symbol = currentScope.search(name); // I wish we had ?: return symbol ? symbol : resolveImportedSymbol(location, name); } Ret visit(BasicIdentifier i) { return SelfPostProcessor(pass, i.location).visit(resolveName(i.location, i.name)); } Ret visit(IdentifierDotIdentifier i) { return resolveInIdentifiable(i.location, SymbolResolver!identifiableHandler(pass).visit(i.identifier), i.name); } Ret resolveInType(Location location, QualType t, Name name) { return TypeDotIdentifierResolver!((identified) { alias T = typeof(identified); static if(is(T : Symbol)) { return SelfPostProcessor(pass, location).visit(identified); } else { return handler(identified); } })(pass, location, name).visit(t); } Ret resolveInExpression(Location location, Expression e, Name name) { return ExpressionDotIdentifierResolver!handler(pass, location, e).resolve(name); } // XXX: higly dubious, see how this can be removed. Ret resolveInSymbol(Location location, Symbol s, Name name) { return resolveInIdentifiable(location, SymbolPostProcessor!identifiableHandler(pass, location).visit(s), name); } private Ret resolveInIdentifiable(Location location, Identifiable i, Name name) { return i.apply!(delegate Ret(identified) { alias T = typeof(identified); static if(is(T : QualType)) { return resolveInType(location, identified, name); } else static if(is(T : Expression)) { return resolveInExpression(location, identified, name); } else { pass.scheduler.require(identified, pass.Step.Populated); auto spp = SelfPostProcessor(pass, location); if(auto i = cast(TemplateInstance) identified) { return spp.visit(i.dscope.resolve(name)); } else if(auto m = cast(Module) identified) { return spp.visit(m.dscope.resolve(name)); } throw new CompileException(location, "Can't resolve " ~ name.toString(pass.context)); } })(); } Ret visit(ExpressionDotIdentifier i) { import d.semantic.expression; return resolveInExpression(i.location, ExpressionVisitor(pass).visit(i.expression), i.name); } Ret visit(TypeDotIdentifier i) { import d.semantic.type; return resolveInType(i.location, TypeVisitor(pass).visit(i.type), i.name); } Ret visit(TemplateInstanciationDotIdentifier i) { return TemplateDotIdentifierResolver!handler(pass).resolve(i); } Ret visit(IdentifierBracketIdentifier i) { return SymbolResolver!identifiableHandler(pass).visit(i.indexed).apply!(delegate Ret(indexed) { alias T = typeof(indexed); static if(is(T : QualType)) { return SymbolResolver!identifiableHandler(pass).visit(i.index).apply!(delegate Ret(index) { alias U = typeof(index); static if(is(U : QualType)) { assert(0, "AA are not implemented"); } else static if(is(U : Expression)) { // XXX: dedup with IdentifierBracketExpression import d.semantic.caster, d.semantic.expression; auto se = buildImplicitCast(pass, i.index.location, pass.object.getSizeT().type, index); return handler(QualType(new ArrayType(indexed, pass.evalIntegral(se)))); } else { assert(0, "Add meaningful error message."); } })(); } else static if(is(T : Expression)) { return SymbolResolver!identifiableHandler(pass).visit(i.index).apply!(delegate Ret(index) { alias U = typeof(index); static if(is(U : Expression)) { import d.semantic.expression; return handler(ExpressionVisitor(pass).getIndex(i.location, indexed, index)); } else { assert(0, "Add meaningful error message."); } })(); } else { assert(0, "Add meaningful error message."); } })(); } Ret visit(IdentifierBracketExpression i) { return SymbolResolver!identifiableHandler(pass).visit(i.indexed).apply!(delegate Ret(identified) { alias T = typeof(identified); static if(is(T : QualType)) { // XXX: dedup with IdentifierBracketExpression import d.semantic.caster, d.semantic.expression; auto se = buildImplicitCast(pass, i.index.location, pass.object.getSizeT().type, ExpressionVisitor(pass).visit(i.index)); return handler(QualType(new ArrayType(identified, pass.evalIntegral(se)))); } else static if(is(T : Expression)) { import d.semantic.expression; return handler(ExpressionVisitor(pass).getIndex(i.location, identified, ExpressionVisitor(pass).visit(i.index))); } else { assert(0, "It seems some weird index expression"); } })(); } } /** * Post process resolved identifiers. */ struct IdentifierPostProcessor(alias handler, bool asAlias) { private SemanticPass pass; alias pass this; alias Ret = typeof(handler(Symbol.init)); private Location location; this(SemanticPass pass, Location location) { this.pass = pass; this.location = location; } Ret visit(Symbol s) { return this.dispatch(s); } Ret visit(TypeSymbol s) { return this.dispatch(s); } Ret visit(ValueSymbol s) { return this.dispatch(s); } Ret visit(Function f) { static if(asAlias) { return handler(f); } else { import d.semantic.expression; return handler(ExpressionVisitor(pass).getFrom(location, f)); } } Ret visit(Method m) { return visit(cast(Function) m); } Ret visit(Variable v) { static if(asAlias) { return handler(v); } else { scheduler.require(v, Step.Signed); return handler(new VariableExpression(location, v)); } } Ret visit(Field f) { scheduler.require(f, Step.Signed); return handler(new FieldExpression(location, new ThisExpression(location, QualType(thisType.type)), f)); } Ret visit(ValueAlias a) { static if(asAlias) { return handler(a); } else { scheduler.require(a, Step.Signed); return handler(a.value); } } Ret visit(OverloadSet s) { if(s.set.length == 1) { return visit(s.set[0]); } return handler(s); } Ret visit(SymbolAlias s) { scheduler.require(s, Step.Signed); return visit(s.symbol); } private auto getSymbolType(T, S)(S s) { static if(asAlias) { return handler(s); } else { return handler(QualType(new T(s))); } } Ret visit(TypeAlias a) { // XXX: get rid of peelAlias and then get rid of this. scheduler.require(a); return getSymbolType!AliasType(a); } Ret visit(Struct s) { return getSymbolType!StructType(s); } Ret visit(Class c) { return getSymbolType!ClassType(c); } Ret visit(Enum e) { return getSymbolType!EnumType(e); } Ret visit(Template t) { return handler(t); } Ret visit(TemplateInstance i) { return handler(i); } Ret visit(Module m) { return handler(m); } Ret visit(TypeTemplateParameter t) { import d.ir.dtemplate; return getSymbolType!TemplatedType(t); } } /** * Resolve expression.identifier as type or expression. */ struct ExpressionDotIdentifierResolver(alias handler) { SemanticPass pass; alias pass this; alias Ret = typeof(handler(Symbol.init)); Location location; Expression expr; this(SemanticPass pass, Location location, Expression expr) { this.pass = pass; this.location = location; this.expr = expr; } Ret resolve(Name name) { auto type = expr.type; return TypeDotIdentifierResolver!(delegate Ret(identified) { alias T = typeof(identified); static if (is(T : Symbol)) { // XXX: I'd like to have a more elegant way to retrive this. return visit(identified); } else if (is(T : Expression)) { // sizeof, init and other goodies. return handler(new BinaryExpression(location, identified.type, BinaryOp.Comma, expr, identified)); } else { assert(0, "expression.type not implemented"); } }, delegate Ret(r, t) { alias T = typeof(t); static if (is(T : StructType) || is(T : ClassType)) { import d.semantic.aliasthis; auto candidates = AliasThisResolver!identifiableHandler(pass).resolve(expr, t); Ret[] results; foreach(c; candidates) { // TODO: refactor so we do not throw. try { results ~= SymbolResolver!identifiableHandler(pass) .resolveInIdentifiable(location, c, name) .apply!handler(); } catch(CompileException e) { continue; } } if (results.length == 1) { return results[0]; } else if (results.length > 1) { assert(0, "WTF am I supposed to do here ?"); } } // UFCS try { auto oldBuildErrorNode = pass.buildErrorNode; scope(exit) pass.buildErrorNode = oldBuildErrorNode; pass.buildErrorNode = false; return visit(AliasResolver!identifiableHandler(pass).resolveName(location, name)); } catch(CompileException e) {} static if(is(T : PointerType)) { expr = new UnaryExpression(expr.location, t.pointed, UnaryOp.Dereference, expr); return r.visit(t.pointed); } else { return r.bailoutDefault(type.type); } })(pass, location, name).visit(type); } Ret visit(Symbol s) { return this.dispatch!((s) { throw new CompileException(s.location, "Don't know how to dispatch " ~ typeid(s).toString()); })(s); } Ret visit(OverloadSet s) { if(s.set.length == 1) { return visit(s.set[0]); } Expression[] exprs; foreach (sym; s.set) { try { if(auto f = cast(Function) sym) { exprs ~= makeExpression(f); } else { assert(0, "not implemented: template with context"); } } catch(CompileException e) {} } switch(exprs.length) { case 0 : throw new CompileException(location, "No valid candidate in overload set"); case 1 : return handler(exprs[0]); default : return handler(new PolysemousExpression(location, exprs)); } } Ret visit(Field f) { scheduler.require(f, Step.Signed); return handler(new FieldExpression(location, expr, f)); } // XXX: dedup with ExpressionVisitor private Expression makeExpression(Function f) { scheduler.require(f, Step.Signed); import d.semantic.expression; auto arg = ExpressionVisitor(pass).buildArgument(expr, f.type.paramTypes[0]); auto e = new MethodExpression(location, arg, f); // If this is not a property, things are straigforward. if (!f.isProperty) { return e; } switch(f.params.length - f.hasContext) { case 1: return new CallExpression(location, QualType(f.type.returnType.type, f.type.returnType.qualifier), e, []); case 2: assert(0, "setter not supported)"); default: assert(0, "Invalid argument count for property " ~ f.name.toString(context)); } } Ret visit(Function f) { return handler(makeExpression(f)); } Ret visit(Method m) { return handler(makeExpression(m)); } Ret visit(TypeAlias a) { // XXX: get rid of peelAlias and then get rid of this. scheduler.require(a); return handler(QualType(new AliasType(a))); } Ret visit(Struct s) { return handler(QualType(new StructType(s))); } Ret visit(Class c) { return handler(QualType(new ClassType(c))); } Ret visit(Enum e) { return handler(QualType(new EnumType(e))); } } /** * Resolve symbols in types. */ struct TypeDotIdentifierResolver(alias handler, alias bailoutOverride = null) { SemanticPass pass; alias pass this; alias Ret = typeof(handler(Symbol.init)); Location location; Name name; this(SemanticPass pass, Location location, Name name) { this.pass = pass; this.location = location; this.name = name; } enum hasBailoutOverride = !is(typeof(bailoutOverride) : typeof(null)); Ret bailout(T)(T t) if(is(T : Type)) { static if (hasBailoutOverride) { return bailoutOverride(this, t); } else { return bailoutDefault(t); } } Ret bailoutDefault(Type t) { if(name == BuiltinName!"init") { import d.semantic.defaultinitializer; return handler(InitBuilder(pass, location).visit(QualType(t))); } else if(name == BuiltinName!"sizeof") { import d.semantic.sizeof; return handler(new IntegerLiteral!false(location, SizeofVisitor(pass).visit(t), TypeKind.Uint)); } throw new CompileException(location, name.toString(context) ~ " can't be resolved in type " ~ t.toString(context)); } Ret visit(QualType qt) { return this.dispatch!(t => bailout(t))(qt.type); } Ret visit(ArrayType t) { if(name == BuiltinName!"length") { auto sizeT = cast(BuiltinType) peelAlias(pass.object.getSizeT().type).type; assert(sizeT !is null); auto s = new IntegerLiteral!false(location, t.size, sizeT.kind); return handler(s); } return bailout(t); } Ret visit(BuiltinType t) { if (name == BuiltinName!"max") { if (t.kind == TypeKind.Bool) { return handler(new BooleanLiteral(location, true)); } else if (isIntegral(t.kind)) { if (isSigned(t.kind)) { return handler(new IntegerLiteral!true(location, getMax(t), t.kind)); } else { return handler(new IntegerLiteral!false(location, getMax(t), t.kind)); } } } else if (name == BuiltinName!"min") { if (t.kind == TypeKind.Bool) { return handler(new BooleanLiteral(location, false)); } else if (isIntegral(t.kind)) { if (isSigned(t.kind)) { return handler(new IntegerLiteral!true(location, getMin(t), t.kind)); } else { return handler(new IntegerLiteral!false(location, getMin(t), t.kind)); } } } return bailout(t); } Ret visit(SliceType t) { if(name == BuiltinName!"length") { // FIXME: pass explicit location. auto location = Location.init; auto lt = pass.object.getSizeT().type; auto s = new Field(location, 0, lt, BuiltinName!"length", null); s.step = Step.Processed; return handler(s); } else if(name == BuiltinName!"ptr") { // FIXME: pass explicit location. auto location = Location.init; auto pt = QualType(new PointerType(t.sliced)); auto s = new Field(location, 1, pt, BuiltinName!"ptr", null); s.step = Step.Processed; return handler(s); } return bailout(t); } Ret visit(AliasType t) { auto a = t.dalias; scheduler.require(a, Step.Populated); return visit(t.dalias.type); } Ret visit(StructType t) { auto s = t.dstruct; scheduler.require(s, Step.Populated); if(auto sym = s.dscope.resolve(name)) { return handler(sym); } return bailout(t); } Ret visit(ClassType t) { return visit(t.dclass); } Ret visit(Class c) { scheduler.require(c, Step.Populated); if(auto s = c.dscope.resolve(name)) { return handler(s); } if (c !is c.base) { // XXX: check if the compiler is smart enough to make a loop out of this. static if (hasBailoutOverride) { return TypeDotIdentifierResolver!handler(pass, location, name).visit(c.base); } else { return visit(c.base); } } return bailout(new ClassType(c)); } Ret visit(EnumType t) { auto e = t.denum; scheduler.require(e, Step.Populated); if (auto s = e.dscope.resolve(name)) { return handler(s); } return visit(QualType(t.denum.type)); } Ret visit(PointerType t) { return bailout(t); } }
D
/Users/atyun-monitor/Desktop/Swift/Swift-ViewAnimationDemo/Build/Intermediates/Swift-ViewAnimationDemo.build/Debug-iphonesimulator/Swift-ViewAnimationDemo.build/Objects-normal/x86_64/ViewController.o : /Users/atyun-monitor/Desktop/Swift/Swift-ViewAnimationDemo/Swift-ViewAnimationDemo/KeyframeAnimationsControllerViewController.swift /Users/atyun-monitor/Desktop/Swift/Swift-ViewAnimationDemo/Swift-ViewAnimationDemo/ViewController.swift /Users/atyun-monitor/Desktop/Swift/Swift-ViewAnimationDemo/Swift-ViewAnimationDemo/AppDelegate.swift /Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/lib/swift/iphonesimulator/x86_64/Swift.swiftmodule /Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/lib/swift/iphonesimulator/x86_64/SwiftOnoneSupport.swiftmodule /Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/lib/swift/iphonesimulator/x86_64/UIKit.swiftmodule /Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/lib/swift/iphonesimulator/x86_64/Foundation.swiftmodule /Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/lib/swift/iphonesimulator/x86_64/Darwin.swiftmodule /Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/lib/swift/iphonesimulator/x86_64/Dispatch.swiftmodule /Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/lib/swift/iphonesimulator/x86_64/ObjectiveC.swiftmodule /Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/lib/swift/iphonesimulator/x86_64/CoreGraphics.swiftmodule /Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/lib/swift/iphonesimulator/x86_64/CoreImage.swiftmodule /Users/atyun-monitor/Desktop/Swift/Swift-ViewAnimationDemo/Build/Intermediates/Swift-ViewAnimationDemo.build/Debug-iphonesimulator/Swift-ViewAnimationDemo.build/Objects-normal/x86_64/ViewController~partial.swiftmodule : /Users/atyun-monitor/Desktop/Swift/Swift-ViewAnimationDemo/Swift-ViewAnimationDemo/KeyframeAnimationsControllerViewController.swift /Users/atyun-monitor/Desktop/Swift/Swift-ViewAnimationDemo/Swift-ViewAnimationDemo/ViewController.swift /Users/atyun-monitor/Desktop/Swift/Swift-ViewAnimationDemo/Swift-ViewAnimationDemo/AppDelegate.swift /Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/lib/swift/iphonesimulator/x86_64/Swift.swiftmodule /Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/lib/swift/iphonesimulator/x86_64/SwiftOnoneSupport.swiftmodule /Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/lib/swift/iphonesimulator/x86_64/UIKit.swiftmodule /Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/lib/swift/iphonesimulator/x86_64/Foundation.swiftmodule /Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/lib/swift/iphonesimulator/x86_64/Darwin.swiftmodule /Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/lib/swift/iphonesimulator/x86_64/Dispatch.swiftmodule /Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/lib/swift/iphonesimulator/x86_64/ObjectiveC.swiftmodule /Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/lib/swift/iphonesimulator/x86_64/CoreGraphics.swiftmodule /Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/lib/swift/iphonesimulator/x86_64/CoreImage.swiftmodule /Users/atyun-monitor/Desktop/Swift/Swift-ViewAnimationDemo/Build/Intermediates/Swift-ViewAnimationDemo.build/Debug-iphonesimulator/Swift-ViewAnimationDemo.build/Objects-normal/x86_64/ViewController~partial.swiftdoc : /Users/atyun-monitor/Desktop/Swift/Swift-ViewAnimationDemo/Swift-ViewAnimationDemo/KeyframeAnimationsControllerViewController.swift /Users/atyun-monitor/Desktop/Swift/Swift-ViewAnimationDemo/Swift-ViewAnimationDemo/ViewController.swift /Users/atyun-monitor/Desktop/Swift/Swift-ViewAnimationDemo/Swift-ViewAnimationDemo/AppDelegate.swift /Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/lib/swift/iphonesimulator/x86_64/Swift.swiftmodule /Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/lib/swift/iphonesimulator/x86_64/SwiftOnoneSupport.swiftmodule /Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/lib/swift/iphonesimulator/x86_64/UIKit.swiftmodule /Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/lib/swift/iphonesimulator/x86_64/Foundation.swiftmodule /Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/lib/swift/iphonesimulator/x86_64/Darwin.swiftmodule /Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/lib/swift/iphonesimulator/x86_64/Dispatch.swiftmodule /Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/lib/swift/iphonesimulator/x86_64/ObjectiveC.swiftmodule /Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/lib/swift/iphonesimulator/x86_64/CoreGraphics.swiftmodule /Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/lib/swift/iphonesimulator/x86_64/CoreImage.swiftmodule
D
/** * Glue code for Objective-C interop. * * Copyright: Copyright (C) 2015-2021 by The D Language Foundation, All Rights Reserved * Authors: $(LINK2 https://www.digitalmars.com, Walter Bright) * License: $(LINK2 https://www.boost.org/LICENSE_1_0.txt, Boost License 1.0) * Source: $(LINK2 https://github.com/dlang/dmd/blob/master/src/dmd/objc_glue.d, _objc_glue.d) * Documentation: https://dlang.org/phobos/dmd_objc_glue.html * Coverage: https://codecov.io/gh/dlang/dmd/src/master/src/dmd/objc_glue.d */ module dmd.objc_glue; import core.stdc.stdio; import core.stdc.stdlib; import core.stdc.string; import dmd.aggregate; import dmd.arraytypes; import dmd.astenums; import dmd.dclass; import dmd.declaration; import dmd.dmodule; import dmd.dsymbol; import dmd.expression; import dmd.func; import dmd.glue; import dmd.identifier; import dmd.mtype; import dmd.objc; import dmd.target; import dmd.root.stringtable; import dmd.root.array; import dmd.backend.dt; import dmd.backend.cc; import dmd.backend.cdef; import dmd.backend.el; import dmd.backend.global; import dmd.backend.oper; import dmd.backend.ty; import dmd.backend.type; import dmd.backend.mach; import dmd.backend.obj; private __gshared ObjcGlue _objc; ObjcGlue objc() { return _objc; } // Should be an interface extern(C++) abstract class ObjcGlue { static struct ElemResult { elem* ec; elem* ethis; } static void initialize() { if (target.objc.supported) _objc = new Supported; else _objc = new Unsupported; } /// Resets the Objective-C glue layer. abstract void reset(); abstract void setupMethodSelector(FuncDeclaration fd, elem** esel); abstract ElemResult setupMethodCall(FuncDeclaration fd, TypeFunction tf, bool directcall, elem* ec, elem* ehidden, elem* ethis); abstract void setupEp(elem* esel, elem** ep, int leftToRight); abstract void generateModuleInfo(Module module_); /// Returns: the given expression converted to an `elem` structure abstract elem* toElem(ObjcClassReferenceExp e) const; /// Outputs the given Objective-C class to the object file. abstract void toObjFile(ClassDeclaration classDeclaration) const; /** * Adds the selector parameter to the given list of parameters. * * For Objective-C methods the selector parameter is added. For * non-Objective-C methods `parameters` is unchanged. * * Params: * functionDeclaration = the function declaration to add the selector * parameter from * parameters = the list of parameters to add the selector parameter to * parameterCount = the number of parameters * * Returns: the new number of parameters */ abstract size_t addSelectorParameterSymbol( FuncDeclaration functionDeclaration, Symbol** parameters, size_t parameterCount) const; /** * Returns the offset of the given variable declaration `var`. * * This is used in a `DotVarExp` to get the offset of the variable the * expression is accessing. * * Instance variables in Objective-C are non-fragile. That means that the * base class can change (add or remove instance variables) without the * subclasses needing to recompile or relink. This is implemented instance * variables having a dynamic offset. This is achieved by going through an * indirection in the form of a symbol generated in the binary. The compiler * outputs the static offset in the generated symbol. Then, at load time, * the symbol is updated with the correct offset, if necessary. * * Params: * var = the variable declaration to return the offset of * type = the type of the `DotVarExp` * offset = the existing offset * * Returns: a symbol containing the offset of the variable declaration */ abstract elem* getOffset(VarDeclaration var, Type type, elem* offset) const; } private: extern(C++) final class Unsupported : ObjcGlue { override void reset() { // noop } override void setupMethodSelector(FuncDeclaration fd, elem** esel) { // noop } override ElemResult setupMethodCall(FuncDeclaration, TypeFunction, bool, elem*, elem*, elem*) { assert(0, "Should never be called when Objective-C is not supported"); } override void setupEp(elem* esel, elem** ep, int reverse) { // noop } override void generateModuleInfo(Module) { // noop } override elem* toElem(ObjcClassReferenceExp e) const { assert(0, "Should never be called when Objective-C is not supported"); } override void toObjFile(ClassDeclaration classDeclaration) const { assert(0, "Should never be called when Objective-C is not supported"); } override size_t addSelectorParameterSymbol(FuncDeclaration, Symbol**, size_t count) const { return count; } override elem* getOffset(VarDeclaration var, Type type, elem* offset) const { return offset; } } extern(C++) final class Supported : ObjcGlue { extern (D) this() { Segments.initialize(); Symbols.initialize(); } override void reset() { Segments.reset(); Symbols.reset(); } override void setupMethodSelector(FuncDeclaration fd, elem** esel) { if (fd && fd.objc.selector && !*esel) { *esel = el_var(Symbols.getMethVarRef(fd.objc.selector.toString())); } } override ElemResult setupMethodCall(FuncDeclaration fd, TypeFunction tf, bool directcall, elem* ec, elem* ehidden, elem* ethis) { import dmd.e2ir : addressElem; if (directcall) // super call { ElemResult result; // call through Objective-C runtime dispatch result.ec = el_var(Symbols.getMsgSendSuper(ehidden !is null)); // need to change this pointer to a pointer to an two-word // objc_super struct of the form { this ptr, class ptr }. auto cd = fd.isThis.isClassDeclaration; assert(cd, "call to objc_msgSendSuper with no class declaration"); // faking objc_super type as delegate auto classRef = el_var(Symbols.getClassReference(cd)); auto super_ = el_pair(TYdelegate, ethis, classRef); result.ethis = addressElem(super_, tf); return result; } else { // make objc-style "virtual" call using dispatch function assert(ethis); Type tret = tf.next; ElemResult result = { ec: el_var(Symbols.getMsgSend(tret, ehidden !is null)), ethis: ethis }; return result; } } override void setupEp(elem* esel, elem** ep, int leftToRight) { if (esel) { // using objc-style "virtual" call // add hidden argument (second to 'this') for selector used by dispatch function if (leftToRight) *ep = el_param(esel, *ep); else *ep = el_param(*ep, esel); } } override void generateModuleInfo(Module module_) { ClassDeclarations classes; ClassDeclarations categories; module_.members.foreachDsymbol(m => m.addObjcSymbols(&classes, &categories)); if (classes.length || categories.length || Symbols.hasSymbols) Symbols.getModuleInfo(classes, categories); } override elem* toElem(ObjcClassReferenceExp e) const { return el_var(Symbols.getClassReference(e.classDeclaration)); } override void toObjFile(ClassDeclaration classDeclaration) const in { assert(classDeclaration !is null); assert(classDeclaration.classKind == ClassKind.objc); } do { if (!classDeclaration.objc.isMeta) ObjcClassDeclaration(classDeclaration, false).toObjFile(); } override size_t addSelectorParameterSymbol(FuncDeclaration fd, Symbol** params, size_t count) const in { assert(fd); } do { if (!fd.objc.selector) return count; assert(fd.objc.selectorParameter); auto selectorSymbol = fd.objc.selectorParameter.toSymbol(); memmove(params + 1, params, count * params[0].sizeof); params[0] = selectorSymbol; return count + 1; } override elem* getOffset(VarDeclaration var, Type type, elem* offset) const { auto typeClass = type.isTypeClass; if (!typeClass || typeClass.sym.classKind != ClassKind.objc) return offset; return el_var(ObjcClassDeclaration(typeClass.sym, false).getIVarOffset(var)); } } struct Segments { enum Id { classlist, classname, classrefs, const_, objcData, imageinfo, ivar, methname, methtype, selrefs, protolist, data } private { __gshared int[Id] segments; __gshared Segments[Id] segmentData; immutable(char*) sectionName; immutable(char*) segmentName; immutable int flags; immutable int alignment; this(typeof(this.tupleof) tuple) { this.tupleof = tuple; } static void initialize() { segmentData = [ Id.classlist: Segments("__objc_classlist", "__DATA", S_REGULAR | S_ATTR_NO_DEAD_STRIP, 3), Id.classname: Segments("__objc_classname", "__TEXT", S_CSTRING_LITERALS, 0), Id.classrefs: Segments("__objc_classrefs", "__DATA", S_REGULAR | S_ATTR_NO_DEAD_STRIP, 3), Id.const_: Segments("__objc_const", "__DATA", S_REGULAR, 3), Id.objcData: Segments("__objc_data", "__DATA", S_REGULAR, 3), Id.imageinfo: Segments("__objc_imageinfo", "__DATA", S_REGULAR | S_ATTR_NO_DEAD_STRIP, 0), Id.ivar: Segments("__objc_ivar", "__DATA", S_REGULAR, 3), Id.methname: Segments("__objc_methname", "__TEXT", S_CSTRING_LITERALS, 0), Id.methtype: Segments("__objc_methtype", "__TEXT", S_CSTRING_LITERALS, 0), Id.selrefs: Segments("__objc_selrefs", "__DATA", S_LITERAL_POINTERS | S_ATTR_NO_DEAD_STRIP, 3), Id.protolist: Segments("__objc_protolist", "__DATA", S_COALESCED | S_ATTR_NO_DEAD_STRIP, 3), Id.data: Segments("__data", "__DATA", S_REGULAR, 3), ]; } } /// Resets the segments. static void reset() { clearCache(); } // Clears any caches. private static void clearCache() { segments.clear; } static int opIndex(Id id) { if (auto segment = id in segments) return *segment; const seg = segmentData[id]; version (OSX) { return segments[id] = Obj.getsegment( seg.sectionName, seg.segmentName, seg.alignment, seg.flags ); } else { // This should never happen. If the platform is not OSX an error // should have occurred sooner which should have prevented the // code from getting here. assert(0); } } } struct Symbols { static: private __gshared { alias SymbolCache = StringTable!(Symbol*)*; bool hasSymbols_ = false; Symbol* objc_msgSend = null; Symbol* objc_msgSend_stret = null; Symbol* objc_msgSend_fpret = null; Symbol* objc_msgSend_fp2ret = null; Symbol* objc_msgSendSuper = null; Symbol* objc_msgSendSuper_stret = null; Symbol* imageInfo = null; Symbol* moduleInfo = null; Symbol* emptyCache = null; Symbol* emptyVTable = null; // Cache for `_OBJC_METACLASS_$_`/`_OBJC_CLASS_$_` symbols. SymbolCache classNameTable = null; // Cache for `L_OBJC_CLASSLIST_REFERENCES_` symbols. SymbolCache classReferenceTable = null; // Cache for `__OBJC_PROTOCOL_$_` symbols. SymbolCache protocolTable = null; SymbolCache methVarNameTable = null; SymbolCache methVarRefTable = null; SymbolCache methVarTypeTable = null; // Cache for instance variable offsets SymbolCache ivarOffsetTable = null; } void initialize() { initializeStringTables(); } private void initializeStringTables() { alias This = typeof(this); foreach (m ; __traits(allMembers, This)) { static if (is(typeof(__traits(getMember, This, m)) == SymbolCache)) { __traits(getMember, This, m) = new StringTable!(Symbol*)(); __traits(getMember, This, m)._init(); } } } /// Resets the symbols. void reset() { clearCache(); resetSymbolCache(); } // Clears any caches. private void clearCache() { alias This = typeof(this); foreach (m ; __traits(allMembers, This)) { static if (is(typeof(__traits(getMember, This, m)) == Symbol*)) __traits(getMember, This, m) = null; } } // Resets the symbol caches. private void resetSymbolCache() { alias This = typeof(this); foreach (m ; __traits(allMembers, This)) { static if (is(typeof(__traits(getMember, This, m)) == SymbolCache)) __traits(getMember, This, m).reset(); } } bool hasSymbols() { if (hasSymbols_) return true; alias This = typeof(this); foreach (m ; __traits(allMembers, This)) { static if (is(typeof(__traits(getMember, This, m)) == Symbol*)) { if (__traits(getMember, This, m) !is null) return true; } } return false; } /** * Convenience wrapper around `dmd.backend.global.symbol_name`. * * Allows to pass the name of the symbol as a D string. */ Symbol* symbolName(const(char)[] name, int sclass, type* t) { return symbol_name(name.ptr, cast(uint) name.length, sclass, t); } /** * Gets a global symbol. * * Params: * name = the name of the symbol * t = the type of the symbol * * Returns: the symbol */ Symbol* getGlobal(const(char)[] name, type* t = type_fake(TYnptr)) { return symbolName(name, SCglobal, t); } /** * Gets a static symbol. * * Params: * name = the name of the symbol * t = the type of the symbol * * Returns: the symbol */ Symbol* getStatic(const(char)[] name, type* t = type_fake(TYnptr)) { return symbolName(name, SCstatic, t); } Symbol* getCString(const(char)[] str, const(char)[] symbolName, Segments.Id segment) { hasSymbols_ = true; // create data auto dtb = DtBuilder(0); dtb.nbytes(cast(uint) (str.length + 1), str.toStringz()); // find segment auto seg = Segments[segment]; // create symbol auto s = getStatic(symbolName, type_allocn(TYarray, tstypes[TYchar])); s.Sdt = dtb.finish(); s.Sseg = seg; return s; } Symbol* getMethVarName(const(char)[] name) { return cache(name, methVarNameTable, { __gshared size_t classNameCount = 0; char[42] buffer; const symbolName = format(buffer, "L_OBJC_METH_VAR_NAME_%lu", classNameCount++); return getCString(name, symbolName, Segments.Id.methname); }); } Symbol* getMethVarName(Identifier ident) { return getMethVarName(ident.toString()); } Symbol* getMsgSend(Type returnType, bool hasHiddenArgument) { if (hasHiddenArgument) return setMsgSendSymbol!("_objc_msgSend_stret")(TYhfunc); // not sure if DMD can handle this else if (returnType.ty == Tcomplex80) return setMsgSendSymbol!("_objc_msgSend_fp2ret"); else if (returnType.ty == Tfloat80) return setMsgSendSymbol!("_objc_msgSend_fpret"); else return setMsgSendSymbol!("_objc_msgSend"); assert(0); } Symbol* getMsgSendSuper(bool hasHiddenArgument) { if (hasHiddenArgument) return setMsgSendSymbol!("_objc_msgSendSuper_stret")(TYhfunc); else return setMsgSendSymbol!("_objc_msgSendSuper")(TYnfunc); } Symbol* getImageInfo() { if (imageInfo) return imageInfo; auto dtb = DtBuilder(0); dtb.dword(0); // version dtb.dword(64); // flags imageInfo = symbol_name("L_OBJC_IMAGE_INFO", SCstatic, type_allocn(TYarray, tstypes[TYchar])); imageInfo.Sdt = dtb.finish(); imageInfo.Sseg = Segments[Segments.Id.imageinfo]; outdata(imageInfo); return imageInfo; } Symbol* getModuleInfo(/*const*/ ref ClassDeclarations classes, /*const*/ ref ClassDeclarations categories) { assert(!moduleInfo); // only allow once per object file auto dtb = DtBuilder(0); foreach (c; classes) dtb.xoff(getClassName(c), 0); foreach (c; categories) dtb.xoff(getClassName(c), 0); Symbol* symbol = symbol_name("L_OBJC_LABEL_CLASS_$", SCstatic, type_allocn(TYarray, tstypes[TYchar])); symbol.Sdt = dtb.finish(); symbol.Sseg = Segments[Segments.Id.classlist]; outdata(symbol); getImageInfo(); // make sure we also generate image info return moduleInfo; } /** * Returns: the `_OBJC_METACLASS_$_`/`_OBJC_CLASS_$_` symbol for the given * class declaration. */ Symbol* getClassName(ObjcClassDeclaration objcClass) { hasSymbols_ = true; const prefix = objcClass.isMeta ? "_OBJC_METACLASS_$_" : "_OBJC_CLASS_$_"; auto name = prefix ~ objcClass.classDeclaration.objc.identifier.toString(); return cache(name, classNameTable, () => getGlobal(name)); } /// ditto Symbol* getClassName(ClassDeclaration classDeclaration, bool isMeta = false) in { assert(classDeclaration !is null); } do { return getClassName(ObjcClassDeclaration(classDeclaration, isMeta)); } /* * Returns: the `L_OBJC_CLASSLIST_REFERENCES_$_` symbol for the given class * declaration. */ Symbol* getClassReference(ClassDeclaration classDeclaration) { hasSymbols_ = true; auto name = classDeclaration.objc.identifier.toString(); return cache(name, classReferenceTable, { auto dtb = DtBuilder(0); auto className = getClassName(classDeclaration); dtb.xoff(className, 0, TYnptr); auto segment = Segments[Segments.Id.classrefs]; __gshared size_t classReferenceCount = 0; char[42] nameString; auto result = format(nameString, "L_OBJC_CLASSLIST_REFERENCES_$_%lu", classReferenceCount++); auto symbol = getStatic(result); symbol.Sdt = dtb.finish(); symbol.Sseg = segment; outdata(symbol); return symbol; }); } Symbol* getMethVarRef(const(char)[] name) { return cache(name, methVarRefTable, { // create data auto dtb = DtBuilder(0); auto selector = getMethVarName(name); dtb.xoff(selector, 0, TYnptr); // find segment auto seg = Segments[Segments.Id.selrefs]; // create symbol __gshared size_t selectorCount = 0; char[42] nameString; sprintf(nameString.ptr, "L_OBJC_SELECTOR_REFERENCES_%llu", cast(ulong) selectorCount); auto symbol = symbol_name(nameString.ptr, SCstatic, type_fake(TYnptr)); symbol.Sdt = dtb.finish(); symbol.Sseg = seg; outdata(symbol); ++selectorCount; return symbol; }); } Symbol* getMethVarRef(const Identifier ident) { return getMethVarRef(ident.toString()); } /** * Returns the Objective-C type encoding for the given type. * * The available type encodings are documented by Apple, available at * $(LINK2 https://developer.apple.com/library/archive/documentation/Cocoa/Conceptual/ObjCRuntimeGuide/Articles/ocrtTypeEncodings.html#//apple_ref/doc/uid/TP40008048-CH100, Type Encoding). * The type encodings can also be obtained by running an Objective-C * compiler and using the `@encode()` compiler directive. * * Params: * type = the type to return the type encoding for * * Returns: a string containing the type encoding */ string getTypeEncoding(Type type) in { assert(type !is null); } do { enum assertMessage = "imaginary types are not supported by Objective-C"; with (TY) switch (type.ty) { case Tvoid: return "v"; case Tbool: return "B"; case Tint8: return "c"; case Tuns8: return "C"; case Tchar: return "C"; case Tint16: return "s"; case Tuns16: return "S"; case Twchar: return "S"; case Tint32: return "i"; case Tuns32: return "I"; case Tdchar: return "I"; case Tint64: return "q"; case Tuns64: return "Q"; case Tfloat32: return "f"; case Tcomplex32: return "jf"; case Tfloat64: return "d"; case Tcomplex64: return "jd"; case Tfloat80: return "D"; case Tcomplex80: return "jD"; case Timaginary32: assert(false, assertMessage); case Timaginary64: assert(false, assertMessage); case Timaginary80: assert(false, assertMessage); default: return "?"; // unknown // TODO: add "*" char*, "#" Class, "@" id, ":" SEL // TODO: add "^"<type> indirection and "^^" double indirection } } /** * Returns: the `L_OBJC_METH_VAR_TYPE_` symbol containing the given * type encoding. */ Symbol* getMethVarType(const(char)[] typeEncoding) { return cache(typeEncoding, methVarTypeTable, { __gshared size_t count = 0; char[42] nameString; const symbolName = format(nameString, "L_OBJC_METH_VAR_TYPE_%lu", count++); auto symbol = getCString(typeEncoding, symbolName, Segments.Id.methtype); outdata(symbol); return symbol; }); } /// ditto Symbol* getMethVarType(Type[] types ...) { string typeCode; typeCode.reserve(types.length); foreach (type; types) typeCode ~= getTypeEncoding(type); return getMethVarType(typeCode); } /// ditto Symbol* getMethVarType(FuncDeclaration func) { Type[] types = [func.type.nextOf]; // return type first if (func.parameters) { types.reserve(func.parameters.length); foreach (e; *func.parameters) types ~= e.type; } return getMethVarType(types); } /// Returns: the externally defined `__objc_empty_cache` symbol Symbol* getEmptyCache() { return emptyCache = emptyCache ? emptyCache : getGlobal("__objc_empty_cache"); } /// Returns: the externally defined `__objc_empty_vtable` symbol Symbol* getEmptyVTable() { return emptyVTable = emptyVTable ? emptyVTable : getGlobal("__objc_empty_vtable"); } /// Returns: the `L_OBJC_CLASS_NAME_` symbol for a class with the given name Symbol* getClassNameRo(const(char)[] name) { return cache(name, classNameTable, { __gshared size_t count = 0; char[42] nameString; const symbolName = format(nameString, "L_OBJC_CLASS_NAME_%lu", count++); return getCString(name, symbolName, Segments.Id.classname); }); } /// ditto Symbol* getClassNameRo(const Identifier ident) { return getClassNameRo(ident.toString()); } Symbol* getIVarOffset(ClassDeclaration cd, VarDeclaration var, bool outputSymbol) { hasSymbols_ = true; const className = cd.objc.identifier.toString; const varName = var.ident.toString; const name = "_OBJC_IVAR_$_" ~ className ~ '.' ~ varName; auto stringValue = ivarOffsetTable.update(name); auto symbol = stringValue.value; if (!symbol) { symbol = getGlobal(name); symbol.Sfl |= FLextern; stringValue.value = symbol; } if (!outputSymbol) return symbol; auto dtb = DtBuilder(0); dtb.size(var.offset); symbol.Sdt = dtb.finish(); symbol.Sseg = Segments[Segments.Id.ivar]; symbol.Sfl &= ~FLextern; outdata(symbol); return symbol; } Symbol* getProtocolSymbol(InterfaceDeclaration id) in { assert(!id.objc.isMeta); } do { const name = id.objc.identifier.toString(); return cache(name, protocolTable, () => ProtocolDeclaration(id).toObjFile()); } private Symbol* setMsgSendSymbol(string name)(tym_t ty = TYnfunc) { alias This = typeof(this); enum fieldName = name[1 .. $]; if (!__traits(getMember, This, fieldName)) __traits(getMember, This, fieldName) = getGlobal(name, type_fake(ty)); return __traits(getMember, This, fieldName); } /** * Caches the symbol returned by `block` using the given name. * * If the symbol is already in the cache, the symbol will be returned * immediately and `block` will not be called. * * Params: * name = the name to cache the symbol under * symbolCache = the cache storage to use for this symbol * block = invoked when the symbol is not in the cache. The return value * will be put into the cache * * Returns: the cached symbol */ private Symbol* cache(const(char)[] name, SymbolCache symbolCache, scope Symbol* delegate() block) { hasSymbols_ = true; auto stringValue = symbolCache.update(name); if (stringValue.value) return stringValue.value; return stringValue.value = block(); } } private: /** * Functionality for outputting symbols for a specific Objective-C class * declaration. */ struct ObjcClassDeclaration { /// Indicates what kind of class this is. private enum Flags { /// Regular class. regular = 0x00000, /// Meta class. meta = 0x00001, /// Root class. A class without any base class. root = 0x00002 } /// The class declaration ClassDeclaration classDeclaration; /// `true` if this class is a metaclass. bool isMeta; this(ClassDeclaration classDeclaration, bool isMeta) in { assert(classDeclaration !is null); } do { this.classDeclaration = classDeclaration; this.isMeta = isMeta; } /** * Outputs the class declaration to the object file. * * Returns: the exported symbol, that is, `_OBJC_METACLASS_$_` or * `_OBJC_CLASS_$_` */ Symbol* toObjFile() { if (classDeclaration.objc.isExtern) return null; // only a declaration for an externally-defined class auto dtb = DtBuilder(0); toDt(dtb); auto symbol = Symbols.getClassName(this); symbol.Sdt = dtb.finish(); symbol.Sseg = Segments[Segments.Id.objcData]; outdata(symbol); return symbol; } private: /** * Outputs the class declaration to the object file. * * Params: * dtb = the `DtBuilder` to output the class declaration to */ void toDt(ref DtBuilder dtb) { auto baseClassSymbol = classDeclaration.baseClass ? Symbols.getClassName(classDeclaration.baseClass, isMeta) : null; dtb.xoff(getMetaclass(), 0); // pointer to metaclass dtb.xoffOrNull(baseClassSymbol); // pointer to base class dtb.xoff(Symbols.getEmptyCache(), 0); dtb.xoff(Symbols.getEmptyVTable(), 0); dtb.xoff(getClassRo(), 0); } /// Returns: the name of the metaclass of this class declaration Symbol* getMetaclass() { if (isMeta) { // metaclass: return root class's name // (will be replaced with metaclass reference at load) auto metaclassDeclaration = classDeclaration; while (metaclassDeclaration.baseClass) metaclassDeclaration = metaclassDeclaration.baseClass; return Symbols.getClassName(metaclassDeclaration, true); } else { // regular class: return metaclass with the same name return ObjcClassDeclaration(classDeclaration, true).toObjFile(); } } /** * Returns: the `l_OBJC_CLASS_RO_$_`/`l_OBJC_METACLASS_RO_$_` symbol for * this class declaration */ Symbol* getClassRo() { auto dtb = DtBuilder(0); dtb.dword(flags); dtb.dword(instanceStart); dtb.dword(instanceSize); dtb.dword(0); // reserved dtb.size(0); // ivar layout dtb.xoff(Symbols.getClassNameRo(classDeclaration.ident), 0); // name of the class dtb.xoffOrNull(getMethodList()); // instance method list dtb.xoffOrNull(getProtocolList()); // protocol list if (isMeta) { dtb.size(0); // instance variable list dtb.size(0); // weak ivar layout dtb.size(0); // properties } else { dtb.xoffOrNull(getIVarList()); // instance variable list dtb.size(0); // weak ivar layout dtb.xoffOrNull(getPropertyList()); // properties } const prefix = isMeta ? "l_OBJC_METACLASS_RO_$_" : "l_OBJC_CLASS_RO_$_"; const symbolName = prefix ~ classDeclaration.objc.identifier.toString(); auto symbol = Symbols.getStatic(symbolName); symbol.Sdt = dtb.finish(); symbol.Sseg = Segments[Segments.Id.const_]; outdata(symbol); return symbol; } /** * Returns method list for this class declaration. * * This is a list of all methods defined in this class declaration, i.e. * methods with a body. * * Returns: the symbol for the method list, `l_OBJC_$_CLASS_METHODS_` or * `l_OBJC_$_INSTANCE_METHODS_` */ Symbol* getMethodList() { auto methods = isMeta ? classDeclaration.objc.metaclass.objc.methodList : classDeclaration.objc.methodList; auto methodsWithBody = methods.filter!(m => m.fbody); const methodCount = methodsWithBody.walkLength; if (methodCount == 0) return null; auto dtb = DtBuilder(0); dtb.dword(24); // _objc_method.sizeof dtb.dword(cast(int) methodCount); // method count foreach (func; methodsWithBody) { assert(func.objc.selector); dtb.xoff(func.objc.selector.toNameSymbol(), 0); // method name dtb.xoff(Symbols.getMethVarType(func), 0); // method type string dtb.xoff(func.toSymbol(), 0); // function implementation } const prefix = isMeta ? "l_OBJC_$_CLASS_METHODS_" : "l_OBJC_$_INSTANCE_METHODS_"; const symbolName = prefix ~ classDeclaration.objc.identifier.toString(); auto symbol = Symbols.getStatic(symbolName); symbol.Sdt = dtb.finish(); symbol.Sseg = Segments[Segments.Id.const_]; return symbol; } Symbol* getProtocolList() { if (classDeclaration.interfaces.length == 0) return null; auto dtb = DtBuilder(0); dtb.size(classDeclaration.interfaces.length); // count auto protocolSymbols = classDeclaration .interfaces .map!(base => cast(InterfaceDeclaration) base.sym) .map!(Symbols.getProtocolSymbol); foreach (symbol; protocolSymbols) dtb.xoff(symbol, 0); // pointer to protocol declaration dtb.size(0); // null-terminate the list enum prefix = "__OBJC_CLASS_PROTOCOLS_$_"; const symbolName = prefix ~ classDeclaration.objc.identifier.toString(); auto symbol = Symbols.getStatic(symbolName); symbol.Sseg = Segments[Segments.Id.const_]; symbol.Salignment = 3; symbol.Sdt = dtb.finish(); return symbol; } Symbol* getIVarList() { if (isMeta || classDeclaration.fields.length == 0) return null; auto dtb = DtBuilder(0); dtb.dword(32); // entsize, _ivar_t.sizeof dtb.dword(cast(int) classDeclaration.fields.length); // ivar count foreach (field; classDeclaration.fields) { auto var = field.isVarDeclaration; assert(var); assert((var.storage_class & STC.static_) == 0); dtb.xoff(Symbols.getIVarOffset(classDeclaration, var, true), 0); // pointer to ivar offset dtb.xoff(Symbols.getMethVarName(var.ident), 0); // name dtb.xoff(Symbols.getMethVarType(var.type), 0); // type string dtb.dword(var.alignment.isDefault() ? -1 : var.alignment.get()); dtb.dword(cast(int) var.size(var.loc)); } enum prefix = "l_OBJC_$_INSTANCE_VARIABLES_"; const symbolName = prefix ~ classDeclaration.objc.identifier.toString(); auto symbol = Symbols.getStatic(symbolName); symbol.Sdt = dtb.finish(); symbol.Sseg = Segments[Segments.Id.const_]; return symbol; } Symbol* getPropertyList() { // properties are not supported yet return null; } Symbol* getIVarOffset(VarDeclaration var) { if (var.toParent() is classDeclaration) return Symbols.getIVarOffset(classDeclaration, var, false); else if (classDeclaration.baseClass) return ObjcClassDeclaration(classDeclaration.baseClass, false) .getIVarOffset(var); else assert(false, "Trying to get the base class of a root class"); } /** * Returns the flags for this class declaration. * * That is, if this is a regular class, a metaclass and/or a root class. * * Returns: the flags */ uint flags() const { uint flags = isMeta ? Flags.meta : Flags.regular; if (classDeclaration.objc.isRootClass) flags |= Flags.root; return flags; } /** * Returns the offset of where an instance of this class starts. * * For a metaclass this is always `40`. For a class with no instance * variables this is the size of the class declaration. For a class with * instance variables it's the offset of the first instance variable. * * Returns: the instance start */ int instanceStart() { if (isMeta) return 40; const start = cast(uint) classDeclaration.size(classDeclaration.loc); if (!classDeclaration.members || classDeclaration.members.length == 0) return start; foreach (member; *classDeclaration.members) { auto var = member.isVarDeclaration; if (var && var.isField) return var.offset; } return start; } /// Returns: the size of an instance of this class int instanceSize() { return isMeta ? 40 : cast(int) classDeclaration.size(classDeclaration.loc); } } /** * Functionality for outputting symbols for a specific Objective-C protocol * declaration. */ struct ProtocolDeclaration { /// The interface declaration private InterfaceDeclaration interfaceDeclaration; this(InterfaceDeclaration interfaceDeclaration) in { assert(interfaceDeclaration !is null); } do { this.interfaceDeclaration = interfaceDeclaration; } /** * Outputs the protocol declaration to the object file. * * Returns: the exported symbol, that is, `__OBJC_PROTOCOL_$_` */ Symbol* toObjFile() { const name = interfaceDeclaration.objc.identifier.toString(); auto type = type_fake(TYnptr); type_setty(&type, type.Tty | mTYweakLinkage); void createLabel(Symbol* protocol) { enum prefix = "__OBJC_LABEL_PROTOCOL_$_"; auto symbolName = prefix ~ name; auto symbol = Symbols.getGlobal(symbolName, type); symbol.Sseg = Segments[Segments.Id.protolist]; symbol.Sclass = SCcomdat; symbol.Sflags |= SFLhidden; symbol.Salignment = 3; auto dtb = DtBuilder(0); dtb.xoff(protocol, 0); symbol.Sdt = dtb.finish(); outdata(symbol); } enum prefix = "__OBJC_PROTOCOL_$_"; auto symbolName = prefix ~ name; auto symbol = Symbols.getGlobal(symbolName, type); symbol.Sseg = Segments[Segments.Id.data]; symbol.Sclass = SCcomdat; symbol.Sflags |= SFLhidden; symbol.Salignment = 3; auto dtb = DtBuilder(0); toDt(dtb); symbol.Sdt = dtb.finish(); outdata(symbol); createLabel(symbol); return symbol; } private: /** * Outputs the protocols declaration to the object file. * * Params: * dtb = the `DtBuilder` to output the protocol declaration to */ void toDt(ref DtBuilder dtb) { dtb.size(0); // isa, always null dtb.xoff(Symbols.getClassNameRo(interfaceDeclaration.ident), 0); // name dtb.xoffOrNull(protocolList); // protocols dtb.xoffOrNull(instanceMethodList); // instance methods dtb.xoffOrNull(classMethodList); // class methods dtb.xoffOrNull(optionalInstanceMethodList); // optional instance methods dtb.xoffOrNull(optionalClassMethodList); // optional class methods dtb.size(0); // instance properties dtb.dword(96); // the size of _protocol_t, always 96 dtb.dword(0); // flags, seems to always be 0 dtb.xoffOrNull(getMethodTypes); // extended method types dtb.size(0); // demangled name. Used by Swift, unused by Objective-C dtb.size(0); // class properties } /** * Returns instance method list for this protocol declaration. * * This is a list of all instance methods declared in this protocol * declaration. * * Returns: the symbol for the method list, `__OBJC_$_PROTOCOL_INSTANCE_METHODS_` */ Symbol* instanceMethodList() { enum symbolNamePrefix = "__OBJC_$_PROTOCOL_INSTANCE_METHODS_"; auto methods = interfaceDeclaration .objc .methodList .filter!(m => !m.objc.isOptional); return methodList(symbolNamePrefix, methods); } /** * Returns class method list for this protocol declaration. * * This is a list of all class methods declared in this protocol * declaration. * * Returns: the symbol for the method list, `__OBJC_$_PROTOCOL_CLASS_METHODS_` */ Symbol* classMethodList() { enum symbolNamePrefix = "__OBJC_$_PROTOCOL_CLASS_METHODS_"; auto methods = interfaceDeclaration .objc .metaclass .objc .methodList .filter!(m => !m.objc.isOptional); return methodList(symbolNamePrefix, methods); } /** * Returns optional instance method list for this protocol declaration. * * This is a list of all optional instance methods declared in this protocol * declaration. * * Returns: the symbol for the method list, `l_OBJC_$_PROTOCOL_INSTANCE_METHODS_` */ Symbol* optionalInstanceMethodList() { enum symbolNamePrefix = "l_OBJC_$_PROTOCOL_INSTANCE_METHODS_OPT_"; auto methods = interfaceDeclaration .objc .methodList .filter!(m => m.objc.isOptional); return methodList(symbolNamePrefix, methods); } /** * Returns optional class method list for this protocol declaration. * * This is a list of all optional class methods declared in this protocol * declaration. * * Returns: the symbol for the method list, `l_OBJC_$_PROTOCOL_INSTANCE_METHODS_` */ Symbol* optionalClassMethodList() { enum symbolNamePrefix = "l_OBJC_$_PROTOCOL_CLASS_METHODS_OPT_"; auto methods = interfaceDeclaration .objc .metaclass .objc .methodList .filter!(m => m.objc.isOptional); return methodList(symbolNamePrefix, methods); } /** * Returns a method list for this protocol declaration. * * Returns: the symbol for the method list */ Symbol* methodList(Range)(string symbolNamePrefix, Range methods) if (isInputRange!Range && is(ElementType!Range == FuncDeclaration)) { const methodCount = methods.walkLength; if (methodCount == 0) return null; auto dtb = DtBuilder(0); dtb.dword(24); // _objc_method.sizeof dtb.dword(cast(int) methodCount); // method count foreach (func; methods) { dtb.xoff(func.objc.selector.toNameSymbol(), 0); // method name dtb.xoff(Symbols.getMethVarType(func), 0); // method type string dtb.size(0); // NULL, protocol methods have no implementation } const symbolName = symbolNamePrefix ~ interfaceDeclaration.objc.identifier.toString(); auto symbol = Symbols.getStatic(symbolName); symbol.Sdt = dtb.finish(); symbol.Sseg = Segments[Segments.Id.const_]; symbol.Salignment = 3; return symbol; } /** * Returns a list of type encodings for this protocol declaration. * * This is a list of all the type encodings for all methods declared in this * protocol declaration. * * Returns: the symbol for the type encodings, `__OBJC_$_PROTOCOL_METHOD_TYPES_` */ Symbol* getMethodTypes() { if (interfaceDeclaration.objc.methodList.length == 0) return null; auto dtb = DtBuilder(0); auto varTypeSymbols = interfaceDeclaration .objc .methodList .map!(Symbols.getMethVarType); foreach (symbol; varTypeSymbols) dtb.xoff(symbol, 0); // method type string enum prefix = "__OBJC_$_PROTOCOL_METHOD_TYPES_"; const symbolName = prefix ~ interfaceDeclaration.objc.identifier.toString(); auto symbol = Symbols.getStatic(symbolName); symbol.Sdt = dtb.finish(); symbol.Sseg = Segments[Segments.Id.const_]; symbol.Salignment = 3; outdata(symbol); return symbol; } /// Returns: the symbol for the protocol references, `__OBJC_$_PROTOCOL_REFS_` Symbol* protocolList() { auto interfaces = interfaceDeclaration.interfaces; if (interfaces.length == 0) return null; auto dtb = DtBuilder(0); dtb.size(interfaces.length); // number of protocols in the list auto symbols = interfaces .map!(i => cast(InterfaceDeclaration) i.sym) .map!(Symbols.getProtocolSymbol); foreach (s; symbols) dtb.xoff(s, 0); // pointer to protocol declaration dtb.size(0); // null-terminate the list const prefix = "__OBJC_$_PROTOCOL_REFS_"; const symbolName = prefix ~ interfaceDeclaration.objc.identifier.toString(); auto symbol = Symbols.getStatic(symbolName); symbol.Sdt = dtb.finish(); symbol.Sseg = Segments[Segments.Id.const_]; symbol.Salignment = 3; outdata(symbol); return symbol; } } private: /* * Formats the given arguments into the given buffer. * * Convenience wrapper around `snprintf`. * * Params: * bufLength = length of the buffer * buffer = the buffer where to store the result * format = the format string * args = the arguments to format * * Returns: the formatted result, a slice of the given buffer */ char[] format(size_t bufLength, Args...)(return ref char[bufLength] buffer, const(char)* format, const Args args) { auto length = snprintf(buffer.ptr, buffer.length, format, args); assert(length >= 0, "An output error occurred"); assert(length < buffer.length, "Output was truncated"); return buffer[0 .. length]; } /// Returns: the symbol of the given selector Symbol* toNameSymbol(const ObjcSelector* selector) { return Symbols.getMethVarName(selector.toString()); } /** * Adds a reference to the given `symbol` or null if the symbol is null. * * Params: * dtb = the dt builder to add the symbol to * symbol = the symbol to add */ void xoffOrNull(ref DtBuilder dtb, Symbol* symbol) { if (symbol) dtb.xoff(symbol, 0); else dtb.size(0); } /** * Converts the given D string to a null terminated C string. * * Asserts if `str` is longer than `maxLength`, with assertions enabled. With * assertions disabled it will truncate the result to `maxLength`. * * Params: * maxLength = the max length of `str` * str = the string to convert * buf = the buffer where to allocate the result. By default this will be * allocated in the caller scope using `alloca`. If the buffer is created * by the callee it needs to be able to fit at least `str.length + 1` bytes * * Returns: the given string converted to a C string, a slice of `str` or the * given buffer `buffer` */ const(char)* toStringz(size_t maxLength = 4095)(in const(char)[] str, scope return void[] buffer = alloca(maxLength + 1)[0 .. maxLength + 1]) pure in { assert(maxLength >= str.length); } out(result) { assert(str.length == result.strlen); } do { if (str.length == 0) return "".ptr; const maxLength = buffer.length - 1; const len = str.length > maxLength ? maxLength : str.length; auto buf = cast(char[]) buffer[0 .. len + 1]; buf[0 .. len] = str[0 .. len]; buf[len] = '\0'; return cast(const(char)*) buf.ptr; }
D
/** Module contains utilities common for all algorithms which operate with feature points. Copyright: Copyright Relja Ljubobratovic 2016. Authors: Relja Ljubobratovic License: $(LINK3 http://www.boost.org/LICENSE_1_0.txt, Boost Software License - Version 1.0). */ module dcv.features.utils; import std.experimental.ndslice; import std.traits : isNumeric; /** Feature point. */ struct Feature { /// x coordinate of the feature centroid size_t x; /// y coordinate of the feature centroid size_t y; /// octave in which the feature is detected. size_t octave; /// width of the feature float width; /// height of the feature float height; /// feature strengh. float score; } /** Extract corners as array of 2D points, from response matrix. params: cornerResponse = Response matrix, collected as output from corner detection algoritms such as harrisCorners, or shiTomasiCorners. count = Number of corners which need to be extracted. Default is -1 which indicate that all responses with value above the threshold will be returned. threshold = Response threshold - response values in the matrix larger than this are considered as valid corners. return: Dynamic array of ulong[2], as in array of 2D points, of corner reponses which fit the given criteria. */ ulong[2][] extractCorners(T)(Slice!(2, T*) cornerResponse, long count = -1, T threshold = cast(T)0)@trusted pure nothrow if (isNumeric!T) { import std.algorithm : sort, map, min; import std.array : array; import std.range : take, iota; ulong[2][float] features; if (cornerResponse.empty) { return null; } auto rows = cornerResponse.length!0; auto cols = cornerResponse.length!1; foreach (r; rows.iota) { foreach (c; cols.iota) { auto res = cornerResponse[r, c]; if (res > threshold) features[res] = [r, c]; } } return sort!"a > b"(features.keys).take(count > 0 ? min(count, features.length) : features.length) .map!(a => features[a]).array; } unittest { auto res = Slice!(2, float*).init.extractCorners; assert(res is null); } unittest { auto image = [0., 0., 0., 0., 1., 0., 0., 0., 0.].sliced(3, 3); auto res = image.extractCorners; assert(res.length == 1); assert(res[0] == [1, 1]); } /// unittest { auto image = [0., 0.1, 0., 0., 0.3, 0., 0., 0.2, 0.].sliced(3, 3); auto res = image.extractCorners; assert(res.length == 3); assert(res[0] == [1, 1]); assert(res[1] == [2, 1]); assert(res[2] == [0, 1]); } unittest { auto image = [0., 0.1, 0., 0., 0.3, 0., 0., 0.2, 0.].sliced(3, 3); auto res = image.extractCorners(1); assert(res.length == 1); assert(res[0] == [1, 1]); } unittest { auto image = [0., 0.1, 0., 0., 0.3, 0., 0., 0.2, 0.].sliced(3, 3); auto res = image.extractCorners(-1, 0.2); assert(res.length == 1); assert(res[0] == [1, 1]); }
D
/* * This file is part of gtkD. * * gtkD is free software; you can redistribute it and/or modify * it under the terms of the GNU Lesser General Public License as published by * the Free Software Foundation; either version 2.1 of the License, or * (at your option) any later version. * * gtkD is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public License * along with gtkD; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ // generated automatically - do not change // find conversion definition on APILookup.txt // implement new conversion functionalities on the wrap.utils pakage module gtkD.gtkc.cairo; version(Rulada) private import tango.stdc.stdio; version(Dinrus) private import dinrus; private import gtkD.gtkc.cairotypes; private import gtkD.gtkc.Loader; private import gtkD.gtkc.paths; static this() { // gtkD.cairo.Context Linker.link(cairo_create, "cairo_create", LIBRARY.CAIRO); Linker.link(cairo_reference, "cairo_reference", LIBRARY.CAIRO); Linker.link(cairo_destroy, "cairo_destroy", LIBRARY.CAIRO); Linker.link(cairo_status, "cairo_status", LIBRARY.CAIRO); Linker.link(cairo_save, "cairo_save", LIBRARY.CAIRO); Linker.link(cairo_restore, "cairo_restore", LIBRARY.CAIRO); Linker.link(cairo_get_target, "cairo_get_target", LIBRARY.CAIRO); Linker.link(cairo_push_group, "cairo_push_group", LIBRARY.CAIRO); Linker.link(cairo_push_group_with_content, "cairo_push_group_with_content", LIBRARY.CAIRO); Linker.link(cairo_pop_group, "cairo_pop_group", LIBRARY.CAIRO); Linker.link(cairo_pop_group_to_source, "cairo_pop_group_to_source", LIBRARY.CAIRO); Linker.link(cairo_get_group_target, "cairo_get_group_target", LIBRARY.CAIRO); Linker.link(cairo_set_source_rgb, "cairo_set_source_rgb", LIBRARY.CAIRO); Linker.link(cairo_set_source_rgba, "cairo_set_source_rgba", LIBRARY.CAIRO); Linker.link(cairo_set_source, "cairo_set_source", LIBRARY.CAIRO); Linker.link(cairo_set_source_surface, "cairo_set_source_surface", LIBRARY.CAIRO); Linker.link(cairo_get_source, "cairo_get_source", LIBRARY.CAIRO); Linker.link(cairo_set_antialias, "cairo_set_antialias", LIBRARY.CAIRO); Linker.link(cairo_get_antialias, "cairo_get_antialias", LIBRARY.CAIRO); Linker.link(cairo_set_dash, "cairo_set_dash", LIBRARY.CAIRO); Linker.link(cairo_get_dash_count, "cairo_get_dash_count", LIBRARY.CAIRO); Linker.link(cairo_get_dash, "cairo_get_dash", LIBRARY.CAIRO); Linker.link(cairo_set_fill_rule, "cairo_set_fill_rule", LIBRARY.CAIRO); Linker.link(cairo_get_fill_rule, "cairo_get_fill_rule", LIBRARY.CAIRO); Linker.link(cairo_set_line_cap, "cairo_set_line_cap", LIBRARY.CAIRO); Linker.link(cairo_get_line_cap, "cairo_get_line_cap", LIBRARY.CAIRO); Linker.link(cairo_set_line_join, "cairo_set_line_join", LIBRARY.CAIRO); Linker.link(cairo_get_line_join, "cairo_get_line_join", LIBRARY.CAIRO); Linker.link(cairo_set_line_width, "cairo_set_line_width", LIBRARY.CAIRO); Linker.link(cairo_get_line_width, "cairo_get_line_width", LIBRARY.CAIRO); Linker.link(cairo_set_miter_limit, "cairo_set_miter_limit", LIBRARY.CAIRO); Linker.link(cairo_get_miter_limit, "cairo_get_miter_limit", LIBRARY.CAIRO); Linker.link(cairo_set_operator, "cairo_set_operator", LIBRARY.CAIRO); Linker.link(cairo_get_operator, "cairo_get_operator", LIBRARY.CAIRO); Linker.link(cairo_set_tolerance, "cairo_set_tolerance", LIBRARY.CAIRO); Linker.link(cairo_get_tolerance, "cairo_get_tolerance", LIBRARY.CAIRO); Linker.link(cairo_clip, "cairo_clip", LIBRARY.CAIRO); Linker.link(cairo_clip_preserve, "cairo_clip_preserve", LIBRARY.CAIRO); Linker.link(cairo_clip_extents, "cairo_clip_extents", LIBRARY.CAIRO); Linker.link(cairo_reset_clip, "cairo_reset_clip", LIBRARY.CAIRO); Linker.link(cairo_rectangle_list_destroy, "cairo_rectangle_list_destroy", LIBRARY.CAIRO); Linker.link(cairo_copy_clip_rectangle_list, "cairo_copy_clip_rectangle_list", LIBRARY.CAIRO); Linker.link(cairo_fill, "cairo_fill", LIBRARY.CAIRO); Linker.link(cairo_fill_preserve, "cairo_fill_preserve", LIBRARY.CAIRO); Linker.link(cairo_fill_extents, "cairo_fill_extents", LIBRARY.CAIRO); Linker.link(cairo_in_fill, "cairo_in_fill", LIBRARY.CAIRO); Linker.link(cairo_mask, "cairo_mask", LIBRARY.CAIRO); Linker.link(cairo_mask_surface, "cairo_mask_surface", LIBRARY.CAIRO); Linker.link(cairo_paint, "cairo_paint", LIBRARY.CAIRO); Linker.link(cairo_paint_with_alpha, "cairo_paint_with_alpha", LIBRARY.CAIRO); Linker.link(cairo_stroke, "cairo_stroke", LIBRARY.CAIRO); Linker.link(cairo_stroke_preserve, "cairo_stroke_preserve", LIBRARY.CAIRO); Linker.link(cairo_stroke_extents, "cairo_stroke_extents", LIBRARY.CAIRO); Linker.link(cairo_in_stroke, "cairo_in_stroke", LIBRARY.CAIRO); Linker.link(cairo_copy_page, "cairo_copy_page", LIBRARY.CAIRO); Linker.link(cairo_show_page, "cairo_show_page", LIBRARY.CAIRO); Linker.link(cairo_get_reference_count, "cairo_get_reference_count", LIBRARY.CAIRO); Linker.link(cairo_set_user_data, "cairo_set_user_data", LIBRARY.CAIRO); Linker.link(cairo_get_user_data, "cairo_get_user_data", LIBRARY.CAIRO); Linker.link(cairo_copy_path, "cairo_copy_path", LIBRARY.CAIRO); Linker.link(cairo_copy_path_flat, "cairo_copy_path_flat", LIBRARY.CAIRO); Linker.link(cairo_path_destroy, "cairo_path_destroy", LIBRARY.CAIRO); Linker.link(cairo_append_path, "cairo_append_path", LIBRARY.CAIRO); Linker.link(cairo_has_current_point, "cairo_has_current_point", LIBRARY.CAIRO); Linker.link(cairo_get_current_point, "cairo_get_current_point", LIBRARY.CAIRO); Linker.link(cairo_new_path, "cairo_new_path", LIBRARY.CAIRO); Linker.link(cairo_new_sub_path, "cairo_new_sub_path", LIBRARY.CAIRO); Linker.link(cairo_close_path, "cairo_close_path", LIBRARY.CAIRO); Linker.link(cairo_arc, "cairo_arc", LIBRARY.CAIRO); Linker.link(cairo_arc_negative, "cairo_arc_negative", LIBRARY.CAIRO); Linker.link(cairo_curve_to, "cairo_curve_to", LIBRARY.CAIRO); Linker.link(cairo_line_to, "cairo_line_to", LIBRARY.CAIRO); Linker.link(cairo_move_to, "cairo_move_to", LIBRARY.CAIRO); Linker.link(cairo_rectangle, "cairo_rectangle", LIBRARY.CAIRO); Linker.link(cairo_glyph_path, "cairo_glyph_path", LIBRARY.CAIRO); Linker.link(cairo_text_path, "cairo_text_path", LIBRARY.CAIRO); Linker.link(cairo_rel_curve_to, "cairo_rel_curve_to", LIBRARY.CAIRO); Linker.link(cairo_rel_line_to, "cairo_rel_line_to", LIBRARY.CAIRO); Linker.link(cairo_rel_move_to, "cairo_rel_move_to", LIBRARY.CAIRO); Linker.link(cairo_path_extents, "cairo_path_extents", LIBRARY.CAIRO); Linker.link(cairo_translate, "cairo_translate", LIBRARY.CAIRO); Linker.link(cairo_scale, "cairo_scale", LIBRARY.CAIRO); Linker.link(cairo_rotate, "cairo_rotate", LIBRARY.CAIRO); Linker.link(cairo_transform, "cairo_transform", LIBRARY.CAIRO); Linker.link(cairo_set_matrix, "cairo_set_matrix", LIBRARY.CAIRO); Linker.link(cairo_get_matrix, "cairo_get_matrix", LIBRARY.CAIRO); Linker.link(cairo_identity_matrix, "cairo_identity_matrix", LIBRARY.CAIRO); Linker.link(cairo_user_to_device, "cairo_user_to_device", LIBRARY.CAIRO); Linker.link(cairo_user_to_device_distance, "cairo_user_to_device_distance", LIBRARY.CAIRO); Linker.link(cairo_device_to_user, "cairo_device_to_user", LIBRARY.CAIRO); Linker.link(cairo_device_to_user_distance, "cairo_device_to_user_distance", LIBRARY.CAIRO); Linker.link(cairo_select_font_face, "cairo_select_font_face", LIBRARY.CAIRO); Linker.link(cairo_set_font_size, "cairo_set_font_size", LIBRARY.CAIRO); Linker.link(cairo_set_font_matrix, "cairo_set_font_matrix", LIBRARY.CAIRO); Linker.link(cairo_get_font_matrix, "cairo_get_font_matrix", LIBRARY.CAIRO); Linker.link(cairo_set_font_options, "cairo_set_font_options", LIBRARY.CAIRO); Linker.link(cairo_get_font_options, "cairo_get_font_options", LIBRARY.CAIRO); Linker.link(cairo_set_font_face, "cairo_set_font_face", LIBRARY.CAIRO); Linker.link(cairo_get_font_face, "cairo_get_font_face", LIBRARY.CAIRO); Linker.link(cairo_set_scaled_font, "cairo_set_scaled_font", LIBRARY.CAIRO); Linker.link(cairo_get_scaled_font, "cairo_get_scaled_font", LIBRARY.CAIRO); Linker.link(cairo_show_text, "cairo_show_text", LIBRARY.CAIRO); Linker.link(cairo_show_glyphs, "cairo_show_glyphs", LIBRARY.CAIRO); Linker.link(cairo_show_text_glyphs, "cairo_show_text_glyphs", LIBRARY.CAIRO); Linker.link(cairo_font_extents, "cairo_font_extents", LIBRARY.CAIRO); Linker.link(cairo_text_extents, "cairo_text_extents", LIBRARY.CAIRO); Linker.link(cairo_glyph_extents, "cairo_glyph_extents", LIBRARY.CAIRO); Linker.link(cairo_toy_font_face_create, "cairo_toy_font_face_create", LIBRARY.CAIRO); Linker.link(cairo_toy_font_face_get_family, "cairo_toy_font_face_get_family", LIBRARY.CAIRO); Linker.link(cairo_toy_font_face_get_slant, "cairo_toy_font_face_get_slant", LIBRARY.CAIRO); Linker.link(cairo_toy_font_face_get_weight, "cairo_toy_font_face_get_weight", LIBRARY.CAIRO); Linker.link(cairo_glyph_allocate, "cairo_glyph_allocate", LIBRARY.CAIRO); Linker.link(cairo_glyph_free, "cairo_glyph_free", LIBRARY.CAIRO); Linker.link(cairo_text_cluster_allocate, "cairo_text_cluster_allocate", LIBRARY.CAIRO); Linker.link(cairo_text_cluster_free, "cairo_text_cluster_free", LIBRARY.CAIRO); // gtkD.cairo.Pattern Linker.link(cairo_pattern_add_color_stop_rgb, "cairo_pattern_add_color_stop_rgb", LIBRARY.CAIRO); Linker.link(cairo_pattern_add_color_stop_rgba, "cairo_pattern_add_color_stop_rgba", LIBRARY.CAIRO); Linker.link(cairo_pattern_get_color_stop_count, "cairo_pattern_get_color_stop_count", LIBRARY.CAIRO); Linker.link(cairo_pattern_get_color_stop_rgba, "cairo_pattern_get_color_stop_rgba", LIBRARY.CAIRO); Linker.link(cairo_pattern_create_rgb, "cairo_pattern_create_rgb", LIBRARY.CAIRO); Linker.link(cairo_pattern_create_rgba, "cairo_pattern_create_rgba", LIBRARY.CAIRO); Linker.link(cairo_pattern_get_rgba, "cairo_pattern_get_rgba", LIBRARY.CAIRO); Linker.link(cairo_pattern_create_for_surface, "cairo_pattern_create_for_surface", LIBRARY.CAIRO); Linker.link(cairo_pattern_get_surface, "cairo_pattern_get_surface", LIBRARY.CAIRO); Linker.link(cairo_pattern_create_linear, "cairo_pattern_create_linear", LIBRARY.CAIRO); Linker.link(cairo_pattern_get_linear_points, "cairo_pattern_get_linear_points", LIBRARY.CAIRO); Linker.link(cairo_pattern_create_radial, "cairo_pattern_create_radial", LIBRARY.CAIRO); Linker.link(cairo_pattern_get_radial_circles, "cairo_pattern_get_radial_circles", LIBRARY.CAIRO); Linker.link(cairo_pattern_reference, "cairo_pattern_reference", LIBRARY.CAIRO); Linker.link(cairo_pattern_destroy, "cairo_pattern_destroy", LIBRARY.CAIRO); Linker.link(cairo_pattern_status, "cairo_pattern_status", LIBRARY.CAIRO); Linker.link(cairo_pattern_set_extend, "cairo_pattern_set_extend", LIBRARY.CAIRO); Linker.link(cairo_pattern_get_extend, "cairo_pattern_get_extend", LIBRARY.CAIRO); Linker.link(cairo_pattern_set_filter, "cairo_pattern_set_filter", LIBRARY.CAIRO); Linker.link(cairo_pattern_get_filter, "cairo_pattern_get_filter", LIBRARY.CAIRO); Linker.link(cairo_pattern_set_matrix, "cairo_pattern_set_matrix", LIBRARY.CAIRO); Linker.link(cairo_pattern_get_matrix, "cairo_pattern_get_matrix", LIBRARY.CAIRO); Linker.link(cairo_pattern_get_type, "cairo_pattern_get_type", LIBRARY.CAIRO); Linker.link(cairo_pattern_get_reference_count, "cairo_pattern_get_reference_count", LIBRARY.CAIRO); Linker.link(cairo_pattern_set_user_data, "cairo_pattern_set_user_data", LIBRARY.CAIRO); Linker.link(cairo_pattern_get_user_data, "cairo_pattern_get_user_data", LIBRARY.CAIRO); // gtkD.cairo.FontFace Linker.link(cairo_font_face_reference, "cairo_font_face_reference", LIBRARY.CAIRO); Linker.link(cairo_font_face_destroy, "cairo_font_face_destroy", LIBRARY.CAIRO); Linker.link(cairo_font_face_status, "cairo_font_face_status", LIBRARY.CAIRO); Linker.link(cairo_font_face_get_type, "cairo_font_face_get_type", LIBRARY.CAIRO); Linker.link(cairo_font_face_get_reference_count, "cairo_font_face_get_reference_count", LIBRARY.CAIRO); Linker.link(cairo_font_face_set_user_data, "cairo_font_face_set_user_data", LIBRARY.CAIRO); Linker.link(cairo_font_face_get_user_data, "cairo_font_face_get_user_data", LIBRARY.CAIRO); // gtkD.cairo.ScaledFont Linker.link(cairo_scaled_font_create, "cairo_scaled_font_create", LIBRARY.CAIRO); Linker.link(cairo_scaled_font_reference, "cairo_scaled_font_reference", LIBRARY.CAIRO); Linker.link(cairo_scaled_font_destroy, "cairo_scaled_font_destroy", LIBRARY.CAIRO); Linker.link(cairo_scaled_font_status, "cairo_scaled_font_status", LIBRARY.CAIRO); Linker.link(cairo_scaled_font_extents, "cairo_scaled_font_extents", LIBRARY.CAIRO); Linker.link(cairo_scaled_font_text_extents, "cairo_scaled_font_text_extents", LIBRARY.CAIRO); Linker.link(cairo_scaled_font_glyph_extents, "cairo_scaled_font_glyph_extents", LIBRARY.CAIRO); Linker.link(cairo_scaled_font_text_to_glyphs, "cairo_scaled_font_text_to_glyphs", LIBRARY.CAIRO); Linker.link(cairo_scaled_font_get_font_face, "cairo_scaled_font_get_font_face", LIBRARY.CAIRO); Linker.link(cairo_scaled_font_get_font_options, "cairo_scaled_font_get_font_options", LIBRARY.CAIRO); Linker.link(cairo_scaled_font_get_font_matrix, "cairo_scaled_font_get_font_matrix", LIBRARY.CAIRO); Linker.link(cairo_scaled_font_get_ctm, "cairo_scaled_font_get_ctm", LIBRARY.CAIRO); Linker.link(cairo_scaled_font_get_scale_matrix, "cairo_scaled_font_get_scale_matrix", LIBRARY.CAIRO); Linker.link(cairo_scaled_font_get_type, "cairo_scaled_font_get_type", LIBRARY.CAIRO); Linker.link(cairo_scaled_font_get_reference_count, "cairo_scaled_font_get_reference_count", LIBRARY.CAIRO); Linker.link(cairo_scaled_font_set_user_data, "cairo_scaled_font_set_user_data", LIBRARY.CAIRO); Linker.link(cairo_scaled_font_get_user_data, "cairo_scaled_font_get_user_data", LIBRARY.CAIRO); // gtkD.cairo.FontOption Linker.link(cairo_font_options_create, "cairo_font_options_create", LIBRARY.CAIRO); Linker.link(cairo_font_options_copy, "cairo_font_options_copy", LIBRARY.CAIRO); Linker.link(cairo_font_options_destroy, "cairo_font_options_destroy", LIBRARY.CAIRO); Linker.link(cairo_font_options_status, "cairo_font_options_status", LIBRARY.CAIRO); Linker.link(cairo_font_options_merge, "cairo_font_options_merge", LIBRARY.CAIRO); Linker.link(cairo_font_options_hash, "cairo_font_options_hash", LIBRARY.CAIRO); Linker.link(cairo_font_options_equal, "cairo_font_options_equal", LIBRARY.CAIRO); Linker.link(cairo_font_options_set_antialias, "cairo_font_options_set_antialias", LIBRARY.CAIRO); Linker.link(cairo_font_options_get_antialias, "cairo_font_options_get_antialias", LIBRARY.CAIRO); Linker.link(cairo_font_options_set_subpixel_order, "cairo_font_options_set_subpixel_order", LIBRARY.CAIRO); Linker.link(cairo_font_options_get_subpixel_order, "cairo_font_options_get_subpixel_order", LIBRARY.CAIRO); Linker.link(cairo_font_options_set_hint_style, "cairo_font_options_set_hint_style", LIBRARY.CAIRO); Linker.link(cairo_font_options_get_hint_style, "cairo_font_options_get_hint_style", LIBRARY.CAIRO); Linker.link(cairo_font_options_set_hint_metrics, "cairo_font_options_set_hint_metrics", LIBRARY.CAIRO); Linker.link(cairo_font_options_get_hint_metrics, "cairo_font_options_get_hint_metrics", LIBRARY.CAIRO); // gtkD.cairo.UserFontFace Linker.link(cairo_user_font_face_create, "cairo_user_font_face_create", LIBRARY.CAIRO); Linker.link(cairo_user_font_face_set_init_func, "cairo_user_font_face_set_init_func", LIBRARY.CAIRO); Linker.link(cairo_user_font_face_get_init_func, "cairo_user_font_face_get_init_func", LIBRARY.CAIRO); Linker.link(cairo_user_font_face_set_render_glyph_func, "cairo_user_font_face_set_render_glyph_func", LIBRARY.CAIRO); Linker.link(cairo_user_font_face_get_render_glyph_func, "cairo_user_font_face_get_render_glyph_func", LIBRARY.CAIRO); Linker.link(cairo_user_font_face_set_unicode_to_glyph_func, "cairo_user_font_face_set_unicode_to_glyph_func", LIBRARY.CAIRO); Linker.link(cairo_user_font_face_get_unicode_to_glyph_func, "cairo_user_font_face_get_unicode_to_glyph_func", LIBRARY.CAIRO); Linker.link(cairo_user_font_face_set_text_to_glyphs_func, "cairo_user_font_face_set_text_to_glyphs_func", LIBRARY.CAIRO); Linker.link(cairo_user_font_face_get_text_to_glyphs_func, "cairo_user_font_face_get_text_to_glyphs_func", LIBRARY.CAIRO); // gtkD.cairo.Surface Linker.link(cairo_surface_create_similar, "cairo_surface_create_similar", LIBRARY.CAIRO); Linker.link(cairo_surface_reference, "cairo_surface_reference", LIBRARY.CAIRO); Linker.link(cairo_surface_destroy, "cairo_surface_destroy", LIBRARY.CAIRO); Linker.link(cairo_surface_status, "cairo_surface_status", LIBRARY.CAIRO); Linker.link(cairo_surface_finish, "cairo_surface_finish", LIBRARY.CAIRO); Linker.link(cairo_surface_flush, "cairo_surface_flush", LIBRARY.CAIRO); Linker.link(cairo_surface_get_font_options, "cairo_surface_get_font_options", LIBRARY.CAIRO); Linker.link(cairo_surface_get_content, "cairo_surface_get_content", LIBRARY.CAIRO); Linker.link(cairo_surface_mark_dirty, "cairo_surface_mark_dirty", LIBRARY.CAIRO); Linker.link(cairo_surface_mark_dirty_rectangle, "cairo_surface_mark_dirty_rectangle", LIBRARY.CAIRO); Linker.link(cairo_surface_set_device_offset, "cairo_surface_set_device_offset", LIBRARY.CAIRO); Linker.link(cairo_surface_get_device_offset, "cairo_surface_get_device_offset", LIBRARY.CAIRO); Linker.link(cairo_surface_set_fallback_resolution, "cairo_surface_set_fallback_resolution", LIBRARY.CAIRO); Linker.link(cairo_surface_get_fallback_resolution, "cairo_surface_get_fallback_resolution", LIBRARY.CAIRO); Linker.link(cairo_surface_get_type, "cairo_surface_get_type", LIBRARY.CAIRO); Linker.link(cairo_surface_get_reference_count, "cairo_surface_get_reference_count", LIBRARY.CAIRO); Linker.link(cairo_surface_set_user_data, "cairo_surface_set_user_data", LIBRARY.CAIRO); Linker.link(cairo_surface_get_user_data, "cairo_surface_get_user_data", LIBRARY.CAIRO); Linker.link(cairo_surface_copy_page, "cairo_surface_copy_page", LIBRARY.CAIRO); Linker.link(cairo_surface_show_page, "cairo_surface_show_page", LIBRARY.CAIRO); Linker.link(cairo_surface_has_show_text_glyphs, "cairo_surface_has_show_text_glyphs", LIBRARY.CAIRO); // gtkD.cairo.ImageSurface Linker.link(cairo_format_stride_for_width, "cairo_format_stride_for_width", LIBRARY.CAIRO); Linker.link(cairo_image_surface_create, "cairo_image_surface_create", LIBRARY.CAIRO); Linker.link(cairo_image_surface_create_for_data, "cairo_image_surface_create_for_data", LIBRARY.CAIRO); Linker.link(cairo_image_surface_get_data, "cairo_image_surface_get_data", LIBRARY.CAIRO); Linker.link(cairo_image_surface_get_format, "cairo_image_surface_get_format", LIBRARY.CAIRO); Linker.link(cairo_image_surface_get_width, "cairo_image_surface_get_width", LIBRARY.CAIRO); Linker.link(cairo_image_surface_get_height, "cairo_image_surface_get_height", LIBRARY.CAIRO); Linker.link(cairo_image_surface_get_stride, "cairo_image_surface_get_stride", LIBRARY.CAIRO); Linker.link(cairo_image_surface_create_from_png, "cairo_image_surface_create_from_png", LIBRARY.CAIRO); Linker.link(cairo_image_surface_create_from_png_stream, "cairo_image_surface_create_from_png_stream", LIBRARY.CAIRO); Linker.link(cairo_surface_write_to_png, "cairo_surface_write_to_png", LIBRARY.CAIRO); Linker.link(cairo_surface_write_to_png_stream, "cairo_surface_write_to_png_stream", LIBRARY.CAIRO); // gtkD.cairo.PdfSurface Linker.link(cairo_pdf_surface_create, "cairo_pdf_surface_create", LIBRARY.CAIRO); Linker.link(cairo_pdf_surface_create_for_stream, "cairo_pdf_surface_create_for_stream", LIBRARY.CAIRO); Linker.link(cairo_pdf_surface_set_size, "cairo_pdf_surface_set_size", LIBRARY.CAIRO); // gtkD.cairo.PostScriptSurface Linker.link(cairo_ps_surface_create, "cairo_ps_surface_create", LIBRARY.CAIRO); Linker.link(cairo_ps_surface_create_for_stream, "cairo_ps_surface_create_for_stream", LIBRARY.CAIRO); Linker.link(cairo_ps_surface_restrict_to_level, "cairo_ps_surface_restrict_to_level", LIBRARY.CAIRO); Linker.link(cairo_ps_get_levels, "cairo_ps_get_levels", LIBRARY.CAIRO); Linker.link(cairo_ps_level_to_string, "cairo_ps_level_to_string", LIBRARY.CAIRO); Linker.link(cairo_ps_surface_set_eps, "cairo_ps_surface_set_eps", LIBRARY.CAIRO); Linker.link(cairo_ps_surface_get_eps, "cairo_ps_surface_get_eps", LIBRARY.CAIRO); Linker.link(cairo_ps_surface_set_size, "cairo_ps_surface_set_size", LIBRARY.CAIRO); Linker.link(cairo_ps_surface_dsc_begin_setup, "cairo_ps_surface_dsc_begin_setup", LIBRARY.CAIRO); Linker.link(cairo_ps_surface_dsc_begin_page_setup, "cairo_ps_surface_dsc_begin_page_setup", LIBRARY.CAIRO); Linker.link(cairo_ps_surface_dsc_comment, "cairo_ps_surface_dsc_comment", LIBRARY.CAIRO); // gtkD.cairo.SvgSurface Linker.link(cairo_svg_surface_create, "cairo_svg_surface_create", LIBRARY.CAIRO); Linker.link(cairo_svg_surface_create_for_stream, "cairo_svg_surface_create_for_stream", LIBRARY.CAIRO); Linker.link(cairo_svg_surface_restrict_to_version, "cairo_svg_surface_restrict_to_version", LIBRARY.CAIRO); Linker.link(cairo_svg_get_versions, "cairo_svg_get_versions", LIBRARY.CAIRO); Linker.link(cairo_svg_version_to_string, "cairo_svg_version_to_string", LIBRARY.CAIRO); // gtkD.cairo.Matrix Linker.link(cairo_matrix_init, "cairo_matrix_init", LIBRARY.CAIRO); Linker.link(cairo_matrix_init_identity, "cairo_matrix_init_identity", LIBRARY.CAIRO); Linker.link(cairo_matrix_init_translate, "cairo_matrix_init_translate", LIBRARY.CAIRO); Linker.link(cairo_matrix_init_scale, "cairo_matrix_init_scale", LIBRARY.CAIRO); Linker.link(cairo_matrix_init_rotate, "cairo_matrix_init_rotate", LIBRARY.CAIRO); Linker.link(cairo_matrix_translate, "cairo_matrix_translate", LIBRARY.CAIRO); Linker.link(cairo_matrix_scale, "cairo_matrix_scale", LIBRARY.CAIRO); Linker.link(cairo_matrix_rotate, "cairo_matrix_rotate", LIBRARY.CAIRO); Linker.link(cairo_matrix_invert, "cairo_matrix_invert", LIBRARY.CAIRO); Linker.link(cairo_matrix_multiply, "cairo_matrix_multiply", LIBRARY.CAIRO); Linker.link(cairo_matrix_transform_distance, "cairo_matrix_transform_distance", LIBRARY.CAIRO); Linker.link(cairo_matrix_transform_point, "cairo_matrix_transform_point", LIBRARY.CAIRO); // gtkD.cairo.Status Linker.link(cairo_status_to_string, "cairo_status_to_string", LIBRARY.CAIRO); Linker.link(cairo_debug_reset_static_data, "cairo_debug_reset_static_data", LIBRARY.CAIRO); // gtkD.cairo.Version Linker.link(cairo_version, "cairo_version", LIBRARY.CAIRO); Linker.link(cairo_version_string, "cairo_version_string", LIBRARY.CAIRO); // gtkD.cairo. } mixin( gshared ~"extern(C) { // gtkD.cairo.Context cairo_t* function(cairo_surface_t* target) c_cairo_create; cairo_t* function(cairo_t* cr) c_cairo_reference; void function(cairo_t* cr) c_cairo_destroy; cairo_status_t function(cairo_t* cr) c_cairo_status; void function(cairo_t* cr) c_cairo_save; void function(cairo_t* cr) c_cairo_restore; cairo_surface_t* function(cairo_t* cr) c_cairo_get_target; void function(cairo_t* cr) c_cairo_push_group; void function(cairo_t* cr, cairo_content_t content) c_cairo_push_group_with_content; cairo_pattern_t* function(cairo_t* cr) c_cairo_pop_group; void function(cairo_t* cr) c_cairo_pop_group_to_source; cairo_surface_t* function(cairo_t* cr) c_cairo_get_group_target; void function(cairo_t* cr, double red, double green, double blue) c_cairo_set_source_rgb; void function(cairo_t* cr, double red, double green, double blue, double alpha) c_cairo_set_source_rgba; void function(cairo_t* cr, cairo_pattern_t* source) c_cairo_set_source; void function(cairo_t* cr, cairo_surface_t* surface, double x, double y) c_cairo_set_source_surface; cairo_pattern_t* function(cairo_t* cr) c_cairo_get_source; void function(cairo_t* cr, cairo_antialias_t antialias) c_cairo_set_antialias; cairo_antialias_t function(cairo_t* cr) c_cairo_get_antialias; void function(cairo_t* cr, double* dashes, int numDashes, double offset) c_cairo_set_dash; int function(cairo_t* cr) c_cairo_get_dash_count; void function(cairo_t* cr, double* dashes, double* offset) c_cairo_get_dash; void function(cairo_t* cr, cairo_fill_rule_t fillRule) c_cairo_set_fill_rule; cairo_fill_rule_t function(cairo_t* cr) c_cairo_get_fill_rule; void function(cairo_t* cr, cairo_line_cap_t lineCap) c_cairo_set_line_cap; cairo_line_cap_t function(cairo_t* cr) c_cairo_get_line_cap; void function(cairo_t* cr, cairo_line_join_t lineJoin) c_cairo_set_line_join; cairo_line_join_t function(cairo_t* cr) c_cairo_get_line_join; void function(cairo_t* cr, double width) c_cairo_set_line_width; double function(cairo_t* cr) c_cairo_get_line_width; void function(cairo_t* cr, double limit) c_cairo_set_miter_limit; double function(cairo_t* cr) c_cairo_get_miter_limit; void function(cairo_t* cr, cairo_operator_t op) c_cairo_set_operator; cairo_operator_t function(cairo_t* cr) c_cairo_get_operator; void function(cairo_t* cr, double tolerance) c_cairo_set_tolerance; double function(cairo_t* cr) c_cairo_get_tolerance; void function(cairo_t* cr) c_cairo_clip; void function(cairo_t* cr) c_cairo_clip_preserve; void function(cairo_t* cr, double* x1, double* y1, double* x2, double* y2) c_cairo_clip_extents; void function(cairo_t* cr) c_cairo_reset_clip; void function(cairo_rectangle_list_t* rectangleList) c_cairo_rectangle_list_destroy; cairo_rectangle_list_t* function(cairo_t* cr) c_cairo_copy_clip_rectangle_list; void function(cairo_t* cr) c_cairo_fill; void function(cairo_t* cr) c_cairo_fill_preserve; void function(cairo_t* cr, double* x1, double* y1, double* x2, double* y2) c_cairo_fill_extents; cairo_bool_t function(cairo_t* cr, double x, double y) c_cairo_in_fill; void function(cairo_t* cr, cairo_pattern_t* pattern) c_cairo_mask; void function(cairo_t* cr, cairo_surface_t* surface, double surfaceX, double surfaceY) c_cairo_mask_surface; void function(cairo_t* cr) c_cairo_paint; void function(cairo_t* cr, double alpha) c_cairo_paint_with_alpha; void function(cairo_t* cr) c_cairo_stroke; void function(cairo_t* cr) c_cairo_stroke_preserve; void function(cairo_t* cr, double* x1, double* y1, double* x2, double* y2) c_cairo_stroke_extents; cairo_bool_t function(cairo_t* cr, double x, double y) c_cairo_in_stroke; void function(cairo_t* cr) c_cairo_copy_page; void function(cairo_t* cr) c_cairo_show_page; uint function(cairo_t* cr) c_cairo_get_reference_count; cairo_status_t function(cairo_t* cr, cairo_user_data_key_t* key, void* userData, cairo_destroy_func_t destroy) c_cairo_set_user_data; void* function(cairo_t* cr, cairo_user_data_key_t* key) c_cairo_get_user_data; cairo_path_t* function(cairo_t* cr) c_cairo_copy_path; cairo_path_t* function(cairo_t* cr) c_cairo_copy_path_flat; void function(cairo_path_t* path) c_cairo_path_destroy; void function(cairo_t* cr, cairo_path_t* path) c_cairo_append_path; cairo_bool_t function(cairo_t* cr) c_cairo_has_current_point; void function(cairo_t* cr, double* x, double* y) c_cairo_get_current_point; void function(cairo_t* cr) c_cairo_new_path; void function(cairo_t* cr) c_cairo_new_sub_path; void function(cairo_t* cr) c_cairo_close_path; void function(cairo_t* cr, double xc, double yc, double radius, double angle1, double angle2) c_cairo_arc; void function(cairo_t* cr, double xc, double yc, double radius, double angle1, double angle2) c_cairo_arc_negative; void function(cairo_t* cr, double x1, double y1, double x2, double y2, double x3, double y3) c_cairo_curve_to; void function(cairo_t* cr, double x, double y) c_cairo_line_to; void function(cairo_t* cr, double x, double y) c_cairo_move_to; void function(cairo_t* cr, double x, double y, double width, double height) c_cairo_rectangle; void function(cairo_t* cr, cairo_glyph_t* glyphs, int numGlyphs) c_cairo_glyph_path; void function(cairo_t* cr, char* utf8) c_cairo_text_path; void function(cairo_t* cr, double dx1, double dy1, double dx2, double dy2, double dx3, double dy3) c_cairo_rel_curve_to; void function(cairo_t* cr, double dx, double dy) c_cairo_rel_line_to; void function(cairo_t* cr, double dx, double dy) c_cairo_rel_move_to; void function(cairo_t* cr, double* x1, double* y1, double* x2, double* y2) c_cairo_path_extents; void function(cairo_t* cr, double tx, double ty) c_cairo_translate; void function(cairo_t* cr, double sx, double sy) c_cairo_scale; void function(cairo_t* cr, double angle) c_cairo_rotate; void function(cairo_t* cr, cairo_matrix_t* matrix) c_cairo_transform; void function(cairo_t* cr, cairo_matrix_t* matrix) c_cairo_set_matrix; void function(cairo_t* cr, cairo_matrix_t* matrix) c_cairo_get_matrix; void function(cairo_t* cr) c_cairo_identity_matrix; void function(cairo_t* cr, double* x, double* y) c_cairo_user_to_device; void function(cairo_t* cr, double* dx, double* dy) c_cairo_user_to_device_distance; void function(cairo_t* cr, double* x, double* y) c_cairo_device_to_user; void function(cairo_t* cr, double* dx, double* dy) c_cairo_device_to_user_distance; void function(cairo_t* cr, char* family, cairo_font_slant_t slant, cairo_font_weight_t weight) c_cairo_select_font_face; void function(cairo_t* cr, double size) c_cairo_set_font_size; void function(cairo_t* cr, cairo_matrix_t* matrix) c_cairo_set_font_matrix; void function(cairo_t* cr, cairo_matrix_t* matrix) c_cairo_get_font_matrix; void function(cairo_t* cr, cairo_font_options_t* options) c_cairo_set_font_options; void function(cairo_t* cr, cairo_font_options_t* options) c_cairo_get_font_options; void function(cairo_t* cr, cairo_font_face_t* fontFace) c_cairo_set_font_face; cairo_font_face_t* function(cairo_t* cr) c_cairo_get_font_face; void function(cairo_t* cr, cairo_scaled_font_t* scaledFont) c_cairo_set_scaled_font; cairo_scaled_font_t* function(cairo_t* cr) c_cairo_get_scaled_font; void function(cairo_t* cr, char* utf8) c_cairo_show_text; void function(cairo_t* cr, cairo_glyph_t* glyphs, int numGlyphs) c_cairo_show_glyphs; void function(cairo_t* cr, char* utf8, int utf8_Len, cairo_glyph_t* glyphs, int numGlyphs, cairo_text_cluster_t* clusters, int numClusters, cairo_text_cluster_flags_t clusterFlags) c_cairo_show_text_glyphs; void function(cairo_t* cr, cairo_font_extents_t* extents) c_cairo_font_extents; void function(cairo_t* cr, char* utf8, cairo_text_extents_t* extents) c_cairo_text_extents; void function(cairo_t* cr, cairo_glyph_t* glyphs, int numGlyphs, cairo_text_extents_t* extents) c_cairo_glyph_extents; cairo_font_face_t* function(char* family, cairo_font_slant_t slant, cairo_font_weight_t weight) c_cairo_toy_font_face_create; char* function(cairo_font_face_t* fontFace) c_cairo_toy_font_face_get_family; cairo_font_slant_t function(cairo_font_face_t* fontFace) c_cairo_toy_font_face_get_slant; cairo_font_weight_t function(cairo_font_face_t* fontFace) c_cairo_toy_font_face_get_weight; cairo_glyph_t* function(int numGlyphs) c_cairo_glyph_allocate; void function(cairo_glyph_t* glyphs) c_cairo_glyph_free; cairo_text_cluster_t* function(int numClusters) c_cairo_text_cluster_allocate; void function(cairo_text_cluster_t* clusters) c_cairo_text_cluster_free; // gtkD.cairo.Pattern void function(cairo_pattern_t* pattern, double offset, double red, double green, double blue) c_cairo_pattern_add_color_stop_rgb; void function(cairo_pattern_t* pattern, double offset, double red, double green, double blue, double alpha) c_cairo_pattern_add_color_stop_rgba; cairo_status_t function(cairo_pattern_t* pattern, int* count) c_cairo_pattern_get_color_stop_count; cairo_status_t function(cairo_pattern_t* pattern, int index, double* offset, double* red, double* green, double* blue, double* alpha) c_cairo_pattern_get_color_stop_rgba; cairo_pattern_t* function(double red, double green, double blue) c_cairo_pattern_create_rgb; cairo_pattern_t* function(double red, double green, double blue, double alpha) c_cairo_pattern_create_rgba; cairo_status_t function(cairo_pattern_t* pattern, double* red, double* green, double* blue, double* alpha) c_cairo_pattern_get_rgba; cairo_pattern_t* function(cairo_surface_t* surface) c_cairo_pattern_create_for_surface; cairo_status_t function(cairo_pattern_t* pattern, cairo_surface_t** surface) c_cairo_pattern_get_surface; cairo_pattern_t* function(double x0, double y0, double x1, double y1) c_cairo_pattern_create_linear; cairo_status_t function(cairo_pattern_t* pattern, double* x0, double* y0, double* x1, double* y1) c_cairo_pattern_get_linear_points; cairo_pattern_t* function(double cx0, double cy0, double radius0, double cx1, double cy1, double radius1) c_cairo_pattern_create_radial; cairo_status_t function(cairo_pattern_t* pattern, double* x0, double* y0, double* r0, double* x1, double* y1, double* r1) c_cairo_pattern_get_radial_circles; cairo_pattern_t* function(cairo_pattern_t* pattern) c_cairo_pattern_reference; void function(cairo_pattern_t* pattern) c_cairo_pattern_destroy; cairo_status_t function(cairo_pattern_t* pattern) c_cairo_pattern_status; void function(cairo_pattern_t* pattern, cairo_extend_t extend) c_cairo_pattern_set_extend; cairo_extend_t function(cairo_pattern_t* pattern) c_cairo_pattern_get_extend; void function(cairo_pattern_t* pattern, cairo_filter_t filter) c_cairo_pattern_set_filter; cairo_filter_t function(cairo_pattern_t* pattern) c_cairo_pattern_get_filter; void function(cairo_pattern_t* pattern, cairo_matrix_t* matrix) c_cairo_pattern_set_matrix; void function(cairo_pattern_t* pattern, cairo_matrix_t* matrix) c_cairo_pattern_get_matrix; cairo_pattern_type_t function(cairo_pattern_t* pattern) c_cairo_pattern_get_type; uint function(cairo_pattern_t* pattern) c_cairo_pattern_get_reference_count; cairo_status_t function(cairo_pattern_t* pattern, cairo_user_data_key_t* key, void* userData, cairo_destroy_func_t destroy) c_cairo_pattern_set_user_data; void* function(cairo_pattern_t* pattern, cairo_user_data_key_t* key) c_cairo_pattern_get_user_data; // gtkD.cairo.FontFace cairo_font_face_t* function(cairo_font_face_t* fontFace) c_cairo_font_face_reference; void function(cairo_font_face_t* fontFace) c_cairo_font_face_destroy; cairo_status_t function(cairo_font_face_t* fontFace) c_cairo_font_face_status; cairo_font_type_t function(cairo_font_face_t* fontFace) c_cairo_font_face_get_type; uint function(cairo_font_face_t* fontFace) c_cairo_font_face_get_reference_count; cairo_status_t function(cairo_font_face_t* fontFace, cairo_user_data_key_t* key, void* userData, cairo_destroy_func_t destroy) c_cairo_font_face_set_user_data; void* function(cairo_font_face_t* fontFace, cairo_user_data_key_t* key) c_cairo_font_face_get_user_data; // gtkD.cairo.ScaledFont cairo_scaled_font_t* function(cairo_font_face_t* fontFace, cairo_matrix_t* fontMatrix, cairo_matrix_t* ctm, cairo_font_options_t* options) c_cairo_scaled_font_create; cairo_scaled_font_t* function(cairo_scaled_font_t* scaledFont) c_cairo_scaled_font_reference; void function(cairo_scaled_font_t* scaledFont) c_cairo_scaled_font_destroy; cairo_status_t function(cairo_scaled_font_t* scaledFont) c_cairo_scaled_font_status; void function(cairo_scaled_font_t* scaledFont, cairo_font_extents_t* extents) c_cairo_scaled_font_extents; void function(cairo_scaled_font_t* scaledFont, char* utf8, cairo_text_extents_t* extents) c_cairo_scaled_font_text_extents; void function(cairo_scaled_font_t* scaledFont, cairo_glyph_t* glyphs, int numGlyphs, cairo_text_extents_t* extents) c_cairo_scaled_font_glyph_extents; cairo_status_t function(cairo_scaled_font_t* scaledFont, double x, double y, char* utf8, int utf8_Len, cairo_glyph_t** glyphs, int* numGlyphs, cairo_text_cluster_t** clusters, int* numClusters, cairo_text_cluster_flags_t* clusterFlags) c_cairo_scaled_font_text_to_glyphs; cairo_font_face_t* function(cairo_scaled_font_t* scaledFont) c_cairo_scaled_font_get_font_face; void function(cairo_scaled_font_t* scaledFont, cairo_font_options_t* options) c_cairo_scaled_font_get_font_options; void function(cairo_scaled_font_t* scaledFont, cairo_matrix_t* fontMatrix) c_cairo_scaled_font_get_font_matrix; void function(cairo_scaled_font_t* scaledFont, cairo_matrix_t* ctm) c_cairo_scaled_font_get_ctm; void function(cairo_scaled_font_t* scaledFont, cairo_matrix_t* scaleMatrix) c_cairo_scaled_font_get_scale_matrix; cairo_font_type_t function(cairo_scaled_font_t* scaledFont) c_cairo_scaled_font_get_type; uint function(cairo_scaled_font_t* scaledFont) c_cairo_scaled_font_get_reference_count; cairo_status_t function(cairo_scaled_font_t* scaledFont, cairo_user_data_key_t* key, void* userData, cairo_destroy_func_t destroy) c_cairo_scaled_font_set_user_data; void* function(cairo_scaled_font_t* scaledFont, cairo_user_data_key_t* key) c_cairo_scaled_font_get_user_data; // gtkD.cairo.FontOption cairo_font_options_t* function() c_cairo_font_options_create; cairo_font_options_t* function(cairo_font_options_t* original) c_cairo_font_options_copy; void function(cairo_font_options_t* options) c_cairo_font_options_destroy; cairo_status_t function(cairo_font_options_t* options) c_cairo_font_options_status; void function(cairo_font_options_t* options, cairo_font_options_t* other) c_cairo_font_options_merge; ulong function(cairo_font_options_t* options) c_cairo_font_options_hash; cairo_bool_t function(cairo_font_options_t* options, cairo_font_options_t* other) c_cairo_font_options_equal; void function(cairo_font_options_t* options, cairo_antialias_t antialias) c_cairo_font_options_set_antialias; cairo_antialias_t function(cairo_font_options_t* options) c_cairo_font_options_get_antialias; void function(cairo_font_options_t* options, cairo_subpixel_order_t subpixelOrder) c_cairo_font_options_set_subpixel_order; cairo_subpixel_order_t function(cairo_font_options_t* options) c_cairo_font_options_get_subpixel_order; void function(cairo_font_options_t* options, cairo_hint_style_t hintStyle) c_cairo_font_options_set_hint_style; cairo_hint_style_t function(cairo_font_options_t* options) c_cairo_font_options_get_hint_style; void function(cairo_font_options_t* options, cairo_hint_metrics_t hintMetrics) c_cairo_font_options_set_hint_metrics; cairo_hint_metrics_t function(cairo_font_options_t* options) c_cairo_font_options_get_hint_metrics; // gtkD.cairo.UserFontFace cairo_font_face_t* function() c_cairo_user_font_face_create; void function(cairo_font_face_t* fontFace, cairo_user_scaled_font_init_func_t initFunc) c_cairo_user_font_face_set_init_func; cairo_user_scaled_font_init_func_t function(cairo_font_face_t* fontFace) c_cairo_user_font_face_get_init_func; void function(cairo_font_face_t* fontFace, cairo_user_scaled_font_render_glyph_func_t renderGlyphFunc) c_cairo_user_font_face_set_render_glyph_func; cairo_user_scaled_font_render_glyph_func_t function(cairo_font_face_t* fontFace) c_cairo_user_font_face_get_render_glyph_func; void function(cairo_font_face_t* fontFace, cairo_user_scaled_font_unicode_to_glyph_func_t unicodeToGlyphFunc) c_cairo_user_font_face_set_unicode_to_glyph_func; cairo_user_scaled_font_unicode_to_glyph_func_t function(cairo_font_face_t* fontFace) c_cairo_user_font_face_get_unicode_to_glyph_func; void function(cairo_font_face_t* fontFace, cairo_user_scaled_font_text_to_glyphs_func_t textToGlyphsFunc) c_cairo_user_font_face_set_text_to_glyphs_func; cairo_user_scaled_font_text_to_glyphs_func_t function(cairo_font_face_t* fontFace) c_cairo_user_font_face_get_text_to_glyphs_func; // gtkD.cairo.Surface cairo_surface_t* function(cairo_surface_t* other, cairo_content_t content, int width, int height) c_cairo_surface_create_similar; cairo_surface_t* function(cairo_surface_t* surface) c_cairo_surface_reference; void function(cairo_surface_t* surface) c_cairo_surface_destroy; cairo_status_t function(cairo_surface_t* surface) c_cairo_surface_status; void function(cairo_surface_t* surface) c_cairo_surface_finish; void function(cairo_surface_t* surface) c_cairo_surface_flush; void function(cairo_surface_t* surface, cairo_font_options_t* options) c_cairo_surface_get_font_options; cairo_content_t function(cairo_surface_t* surface) c_cairo_surface_get_content; void function(cairo_surface_t* surface) c_cairo_surface_mark_dirty; void function(cairo_surface_t* surface, int x, int y, int width, int height) c_cairo_surface_mark_dirty_rectangle; void function(cairo_surface_t* surface, double xOffset, double yOffset) c_cairo_surface_set_device_offset; void function(cairo_surface_t* surface, double* xOffset, double* yOffset) c_cairo_surface_get_device_offset; void function(cairo_surface_t* surface, double xPixelsPerInch, double yPixelsPerInch) c_cairo_surface_set_fallback_resolution; void function(cairo_surface_t* surface, double* xPixelsPerInch, double* yPixelsPerInch) c_cairo_surface_get_fallback_resolution; cairo_surface_type_t function(cairo_surface_t* surface) c_cairo_surface_get_type; uint function(cairo_surface_t* surface) c_cairo_surface_get_reference_count; cairo_status_t function(cairo_surface_t* surface, cairo_user_data_key_t* key, void* userData, cairo_destroy_func_t destroy) c_cairo_surface_set_user_data; void* function(cairo_surface_t* surface, cairo_user_data_key_t* key) c_cairo_surface_get_user_data; void function(cairo_surface_t* surface) c_cairo_surface_copy_page; void function(cairo_surface_t* surface) c_cairo_surface_show_page; cairo_bool_t function(cairo_surface_t* surface) c_cairo_surface_has_show_text_glyphs; // gtkD.cairo.ImageSurface int function(cairo_format_t format, int width) c_cairo_format_stride_for_width; cairo_surface_t* function(cairo_format_t format, int width, int height) c_cairo_image_surface_create; cairo_surface_t* function(uchar* data, cairo_format_t format, int width, int height, int stride) c_cairo_image_surface_create_for_data; uchar* function(cairo_surface_t* surface) c_cairo_image_surface_get_data; cairo_format_t function(cairo_surface_t* surface) c_cairo_image_surface_get_format; int function(cairo_surface_t* surface) c_cairo_image_surface_get_width; int function(cairo_surface_t* surface) c_cairo_image_surface_get_height; int function(cairo_surface_t* surface) c_cairo_image_surface_get_stride; cairo_surface_t* function(char* filename) c_cairo_image_surface_create_from_png; cairo_surface_t* function(cairo_read_func_t readFunc, void* closure) c_cairo_image_surface_create_from_png_stream; cairo_status_t function(cairo_surface_t* surface, char* filename) c_cairo_surface_write_to_png; cairo_status_t function(cairo_surface_t* surface, cairo_write_func_t writeFunc, void* closure) c_cairo_surface_write_to_png_stream; // gtkD.cairo.PdfSurface cairo_surface_t* function(char* filename, double widthInPoints, double heightInPoints) c_cairo_pdf_surface_create; cairo_surface_t* function(cairo_write_func_t writeFunc, void* closure, double widthInPoints, double heightInPoints) c_cairo_pdf_surface_create_for_stream; void function(cairo_surface_t* surface, double widthInPoints, double heightInPoints) c_cairo_pdf_surface_set_size; // gtkD.cairo.PostScriptSurface cairo_surface_t* function(char* filename, double widthInPoints, double heightInPoints) c_cairo_ps_surface_create; cairo_surface_t* function(cairo_write_func_t writeFunc, void* closure, double widthInPoints, double heightInPoints) c_cairo_ps_surface_create_for_stream; void function(cairo_surface_t* surface, cairo_ps_level_t level) c_cairo_ps_surface_restrict_to_level; void function(cairo_ps_level_t** levels, int* numLevels) c_cairo_ps_get_levels; char* function(cairo_ps_level_t level) c_cairo_ps_level_to_string; void function(cairo_surface_t* surface, cairo_bool_t eps) c_cairo_ps_surface_set_eps; cairo_bool_t function(cairo_surface_t* surface) c_cairo_ps_surface_get_eps; void function(cairo_surface_t* surface, double widthInPoints, double heightInPoints) c_cairo_ps_surface_set_size; void function(cairo_surface_t* surface) c_cairo_ps_surface_dsc_begin_setup; void function(cairo_surface_t* surface) c_cairo_ps_surface_dsc_begin_page_setup; void function(cairo_surface_t* surface, char* comment) c_cairo_ps_surface_dsc_comment; // gtkD.cairo.SvgSurface cairo_surface_t* function(char* filename, double widthInPoints, double heightInPoints) c_cairo_svg_surface_create; cairo_surface_t* function(cairo_write_func_t writeFunc, void* closure, double widthInPoints, double heightInPoints) c_cairo_svg_surface_create_for_stream; void function(cairo_surface_t* surface, cairo_svg_version_t versio) c_cairo_svg_surface_restrict_to_version; void function(cairo_svg_version_t** versions, int* numVersions) c_cairo_svg_get_versions; char* function(cairo_svg_version_t versio) c_cairo_svg_version_to_string; // gtkD.cairo.Matrix void function(cairo_matrix_t* matrix, double xx, double yx, double xy, double yy, double x0, double y0) c_cairo_matrix_init; void function(cairo_matrix_t* matrix) c_cairo_matrix_init_identity; void function(cairo_matrix_t* matrix, double tx, double ty) c_cairo_matrix_init_translate; void function(cairo_matrix_t* matrix, double sx, double sy) c_cairo_matrix_init_scale; void function(cairo_matrix_t* matrix, double radians) c_cairo_matrix_init_rotate; void function(cairo_matrix_t* matrix, double tx, double ty) c_cairo_matrix_translate; void function(cairo_matrix_t* matrix, double sx, double sy) c_cairo_matrix_scale; void function(cairo_matrix_t* matrix, double radians) c_cairo_matrix_rotate; cairo_status_t function(cairo_matrix_t* matrix) c_cairo_matrix_invert; void function(cairo_matrix_t* result, cairo_matrix_t* a, cairo_matrix_t* b) c_cairo_matrix_multiply; void function(cairo_matrix_t* matrix, double* dx, double* dy) c_cairo_matrix_transform_distance; void function(cairo_matrix_t* matrix, double* x, double* y) c_cairo_matrix_transform_point; // gtkD.cairo.Status char* function(cairo_status_t status) c_cairo_status_to_string; void function() c_cairo_debug_reset_static_data; // gtkD.cairo.Version int function() c_cairo_version; char* function() c_cairo_version_string; // gtkD.cairo. }"); // gtkD.cairo.Context alias c_cairo_create cairo_create; alias c_cairo_reference cairo_reference; alias c_cairo_destroy cairo_destroy; alias c_cairo_status cairo_status; alias c_cairo_save cairo_save; alias c_cairo_restore cairo_restore; alias c_cairo_get_target cairo_get_target; alias c_cairo_push_group cairo_push_group; alias c_cairo_push_group_with_content cairo_push_group_with_content; alias c_cairo_pop_group cairo_pop_group; alias c_cairo_pop_group_to_source cairo_pop_group_to_source; alias c_cairo_get_group_target cairo_get_group_target; alias c_cairo_set_source_rgb cairo_set_source_rgb; alias c_cairo_set_source_rgba cairo_set_source_rgba; alias c_cairo_set_source cairo_set_source; alias c_cairo_set_source_surface cairo_set_source_surface; alias c_cairo_get_source cairo_get_source; alias c_cairo_set_antialias cairo_set_antialias; alias c_cairo_get_antialias cairo_get_antialias; alias c_cairo_set_dash cairo_set_dash; alias c_cairo_get_dash_count cairo_get_dash_count; alias c_cairo_get_dash cairo_get_dash; alias c_cairo_set_fill_rule cairo_set_fill_rule; alias c_cairo_get_fill_rule cairo_get_fill_rule; alias c_cairo_set_line_cap cairo_set_line_cap; alias c_cairo_get_line_cap cairo_get_line_cap; alias c_cairo_set_line_join cairo_set_line_join; alias c_cairo_get_line_join cairo_get_line_join; alias c_cairo_set_line_width cairo_set_line_width; alias c_cairo_get_line_width cairo_get_line_width; alias c_cairo_set_miter_limit cairo_set_miter_limit; alias c_cairo_get_miter_limit cairo_get_miter_limit; alias c_cairo_set_operator cairo_set_operator; alias c_cairo_get_operator cairo_get_operator; alias c_cairo_set_tolerance cairo_set_tolerance; alias c_cairo_get_tolerance cairo_get_tolerance; alias c_cairo_clip cairo_clip; alias c_cairo_clip_preserve cairo_clip_preserve; alias c_cairo_clip_extents cairo_clip_extents; alias c_cairo_reset_clip cairo_reset_clip; alias c_cairo_rectangle_list_destroy cairo_rectangle_list_destroy; alias c_cairo_copy_clip_rectangle_list cairo_copy_clip_rectangle_list; alias c_cairo_fill cairo_fill; alias c_cairo_fill_preserve cairo_fill_preserve; alias c_cairo_fill_extents cairo_fill_extents; alias c_cairo_in_fill cairo_in_fill; alias c_cairo_mask cairo_mask; alias c_cairo_mask_surface cairo_mask_surface; alias c_cairo_paint cairo_paint; alias c_cairo_paint_with_alpha cairo_paint_with_alpha; alias c_cairo_stroke cairo_stroke; alias c_cairo_stroke_preserve cairo_stroke_preserve; alias c_cairo_stroke_extents cairo_stroke_extents; alias c_cairo_in_stroke cairo_in_stroke; alias c_cairo_copy_page cairo_copy_page; alias c_cairo_show_page cairo_show_page; alias c_cairo_get_reference_count cairo_get_reference_count; alias c_cairo_set_user_data cairo_set_user_data; alias c_cairo_get_user_data cairo_get_user_data; alias c_cairo_copy_path cairo_copy_path; alias c_cairo_copy_path_flat cairo_copy_path_flat; alias c_cairo_path_destroy cairo_path_destroy; alias c_cairo_append_path cairo_append_path; alias c_cairo_has_current_point cairo_has_current_point; alias c_cairo_get_current_point cairo_get_current_point; alias c_cairo_new_path cairo_new_path; alias c_cairo_new_sub_path cairo_new_sub_path; alias c_cairo_close_path cairo_close_path; alias c_cairo_arc cairo_arc; alias c_cairo_arc_negative cairo_arc_negative; alias c_cairo_curve_to cairo_curve_to; alias c_cairo_line_to cairo_line_to; alias c_cairo_move_to cairo_move_to; alias c_cairo_rectangle cairo_rectangle; alias c_cairo_glyph_path cairo_glyph_path; alias c_cairo_text_path cairo_text_path; alias c_cairo_rel_curve_to cairo_rel_curve_to; alias c_cairo_rel_line_to cairo_rel_line_to; alias c_cairo_rel_move_to cairo_rel_move_to; alias c_cairo_path_extents cairo_path_extents; alias c_cairo_translate cairo_translate; alias c_cairo_scale cairo_scale; alias c_cairo_rotate cairo_rotate; alias c_cairo_transform cairo_transform; alias c_cairo_set_matrix cairo_set_matrix; alias c_cairo_get_matrix cairo_get_matrix; alias c_cairo_identity_matrix cairo_identity_matrix; alias c_cairo_user_to_device cairo_user_to_device; alias c_cairo_user_to_device_distance cairo_user_to_device_distance; alias c_cairo_device_to_user cairo_device_to_user; alias c_cairo_device_to_user_distance cairo_device_to_user_distance; alias c_cairo_select_font_face cairo_select_font_face; alias c_cairo_set_font_size cairo_set_font_size; alias c_cairo_set_font_matrix cairo_set_font_matrix; alias c_cairo_get_font_matrix cairo_get_font_matrix; alias c_cairo_set_font_options cairo_set_font_options; alias c_cairo_get_font_options cairo_get_font_options; alias c_cairo_set_font_face cairo_set_font_face; alias c_cairo_get_font_face cairo_get_font_face; alias c_cairo_set_scaled_font cairo_set_scaled_font; alias c_cairo_get_scaled_font cairo_get_scaled_font; alias c_cairo_show_text cairo_show_text; alias c_cairo_show_glyphs cairo_show_glyphs; alias c_cairo_show_text_glyphs cairo_show_text_glyphs; alias c_cairo_font_extents cairo_font_extents; alias c_cairo_text_extents cairo_text_extents; alias c_cairo_glyph_extents cairo_glyph_extents; alias c_cairo_toy_font_face_create cairo_toy_font_face_create; alias c_cairo_toy_font_face_get_family cairo_toy_font_face_get_family; alias c_cairo_toy_font_face_get_slant cairo_toy_font_face_get_slant; alias c_cairo_toy_font_face_get_weight cairo_toy_font_face_get_weight; alias c_cairo_glyph_allocate cairo_glyph_allocate; alias c_cairo_glyph_free cairo_glyph_free; alias c_cairo_text_cluster_allocate cairo_text_cluster_allocate; alias c_cairo_text_cluster_free cairo_text_cluster_free; // gtkD.cairo.Pattern alias c_cairo_pattern_add_color_stop_rgb cairo_pattern_add_color_stop_rgb; alias c_cairo_pattern_add_color_stop_rgba cairo_pattern_add_color_stop_rgba; alias c_cairo_pattern_get_color_stop_count cairo_pattern_get_color_stop_count; alias c_cairo_pattern_get_color_stop_rgba cairo_pattern_get_color_stop_rgba; alias c_cairo_pattern_create_rgb cairo_pattern_create_rgb; alias c_cairo_pattern_create_rgba cairo_pattern_create_rgba; alias c_cairo_pattern_get_rgba cairo_pattern_get_rgba; alias c_cairo_pattern_create_for_surface cairo_pattern_create_for_surface; alias c_cairo_pattern_get_surface cairo_pattern_get_surface; alias c_cairo_pattern_create_linear cairo_pattern_create_linear; alias c_cairo_pattern_get_linear_points cairo_pattern_get_linear_points; alias c_cairo_pattern_create_radial cairo_pattern_create_radial; alias c_cairo_pattern_get_radial_circles cairo_pattern_get_radial_circles; alias c_cairo_pattern_reference cairo_pattern_reference; alias c_cairo_pattern_destroy cairo_pattern_destroy; alias c_cairo_pattern_status cairo_pattern_status; alias c_cairo_pattern_set_extend cairo_pattern_set_extend; alias c_cairo_pattern_get_extend cairo_pattern_get_extend; alias c_cairo_pattern_set_filter cairo_pattern_set_filter; alias c_cairo_pattern_get_filter cairo_pattern_get_filter; alias c_cairo_pattern_set_matrix cairo_pattern_set_matrix; alias c_cairo_pattern_get_matrix cairo_pattern_get_matrix; alias c_cairo_pattern_get_type cairo_pattern_get_type; alias c_cairo_pattern_get_reference_count cairo_pattern_get_reference_count; alias c_cairo_pattern_set_user_data cairo_pattern_set_user_data; alias c_cairo_pattern_get_user_data cairo_pattern_get_user_data; // gtkD.cairo.FontFace alias c_cairo_font_face_reference cairo_font_face_reference; alias c_cairo_font_face_destroy cairo_font_face_destroy; alias c_cairo_font_face_status cairo_font_face_status; alias c_cairo_font_face_get_type cairo_font_face_get_type; alias c_cairo_font_face_get_reference_count cairo_font_face_get_reference_count; alias c_cairo_font_face_set_user_data cairo_font_face_set_user_data; alias c_cairo_font_face_get_user_data cairo_font_face_get_user_data; // gtkD.cairo.ScaledFont alias c_cairo_scaled_font_create cairo_scaled_font_create; alias c_cairo_scaled_font_reference cairo_scaled_font_reference; alias c_cairo_scaled_font_destroy cairo_scaled_font_destroy; alias c_cairo_scaled_font_status cairo_scaled_font_status; alias c_cairo_scaled_font_extents cairo_scaled_font_extents; alias c_cairo_scaled_font_text_extents cairo_scaled_font_text_extents; alias c_cairo_scaled_font_glyph_extents cairo_scaled_font_glyph_extents; alias c_cairo_scaled_font_text_to_glyphs cairo_scaled_font_text_to_glyphs; alias c_cairo_scaled_font_get_font_face cairo_scaled_font_get_font_face; alias c_cairo_scaled_font_get_font_options cairo_scaled_font_get_font_options; alias c_cairo_scaled_font_get_font_matrix cairo_scaled_font_get_font_matrix; alias c_cairo_scaled_font_get_ctm cairo_scaled_font_get_ctm; alias c_cairo_scaled_font_get_scale_matrix cairo_scaled_font_get_scale_matrix; alias c_cairo_scaled_font_get_type cairo_scaled_font_get_type; alias c_cairo_scaled_font_get_reference_count cairo_scaled_font_get_reference_count; alias c_cairo_scaled_font_set_user_data cairo_scaled_font_set_user_data; alias c_cairo_scaled_font_get_user_data cairo_scaled_font_get_user_data; // gtkD.cairo.FontOption alias c_cairo_font_options_create cairo_font_options_create; alias c_cairo_font_options_copy cairo_font_options_copy; alias c_cairo_font_options_destroy cairo_font_options_destroy; alias c_cairo_font_options_status cairo_font_options_status; alias c_cairo_font_options_merge cairo_font_options_merge; alias c_cairo_font_options_hash cairo_font_options_hash; alias c_cairo_font_options_equal cairo_font_options_equal; alias c_cairo_font_options_set_antialias cairo_font_options_set_antialias; alias c_cairo_font_options_get_antialias cairo_font_options_get_antialias; alias c_cairo_font_options_set_subpixel_order cairo_font_options_set_subpixel_order; alias c_cairo_font_options_get_subpixel_order cairo_font_options_get_subpixel_order; alias c_cairo_font_options_set_hint_style cairo_font_options_set_hint_style; alias c_cairo_font_options_get_hint_style cairo_font_options_get_hint_style; alias c_cairo_font_options_set_hint_metrics cairo_font_options_set_hint_metrics; alias c_cairo_font_options_get_hint_metrics cairo_font_options_get_hint_metrics; // gtkD.cairo.UserFontFace alias c_cairo_user_font_face_create cairo_user_font_face_create; alias c_cairo_user_font_face_set_init_func cairo_user_font_face_set_init_func; alias c_cairo_user_font_face_get_init_func cairo_user_font_face_get_init_func; alias c_cairo_user_font_face_set_render_glyph_func cairo_user_font_face_set_render_glyph_func; alias c_cairo_user_font_face_get_render_glyph_func cairo_user_font_face_get_render_glyph_func; alias c_cairo_user_font_face_set_unicode_to_glyph_func cairo_user_font_face_set_unicode_to_glyph_func; alias c_cairo_user_font_face_get_unicode_to_glyph_func cairo_user_font_face_get_unicode_to_glyph_func; alias c_cairo_user_font_face_set_text_to_glyphs_func cairo_user_font_face_set_text_to_glyphs_func; alias c_cairo_user_font_face_get_text_to_glyphs_func cairo_user_font_face_get_text_to_glyphs_func; // gtkD.cairo.Surface alias c_cairo_surface_create_similar cairo_surface_create_similar; alias c_cairo_surface_reference cairo_surface_reference; alias c_cairo_surface_destroy cairo_surface_destroy; alias c_cairo_surface_status cairo_surface_status; alias c_cairo_surface_finish cairo_surface_finish; alias c_cairo_surface_flush cairo_surface_flush; alias c_cairo_surface_get_font_options cairo_surface_get_font_options; alias c_cairo_surface_get_content cairo_surface_get_content; alias c_cairo_surface_mark_dirty cairo_surface_mark_dirty; alias c_cairo_surface_mark_dirty_rectangle cairo_surface_mark_dirty_rectangle; alias c_cairo_surface_set_device_offset cairo_surface_set_device_offset; alias c_cairo_surface_get_device_offset cairo_surface_get_device_offset; alias c_cairo_surface_set_fallback_resolution cairo_surface_set_fallback_resolution; alias c_cairo_surface_get_fallback_resolution cairo_surface_get_fallback_resolution; alias c_cairo_surface_get_type cairo_surface_get_type; alias c_cairo_surface_get_reference_count cairo_surface_get_reference_count; alias c_cairo_surface_set_user_data cairo_surface_set_user_data; alias c_cairo_surface_get_user_data cairo_surface_get_user_data; alias c_cairo_surface_copy_page cairo_surface_copy_page; alias c_cairo_surface_show_page cairo_surface_show_page; alias c_cairo_surface_has_show_text_glyphs cairo_surface_has_show_text_glyphs; // gtkD.cairo.ImageSurface alias c_cairo_format_stride_for_width cairo_format_stride_for_width; alias c_cairo_image_surface_create cairo_image_surface_create; alias c_cairo_image_surface_create_for_data cairo_image_surface_create_for_data; alias c_cairo_image_surface_get_data cairo_image_surface_get_data; alias c_cairo_image_surface_get_format cairo_image_surface_get_format; alias c_cairo_image_surface_get_width cairo_image_surface_get_width; alias c_cairo_image_surface_get_height cairo_image_surface_get_height; alias c_cairo_image_surface_get_stride cairo_image_surface_get_stride; alias c_cairo_image_surface_create_from_png cairo_image_surface_create_from_png; alias c_cairo_image_surface_create_from_png_stream cairo_image_surface_create_from_png_stream; alias c_cairo_surface_write_to_png cairo_surface_write_to_png; alias c_cairo_surface_write_to_png_stream cairo_surface_write_to_png_stream; // gtkD.cairo.PdfSurface alias c_cairo_pdf_surface_create cairo_pdf_surface_create; alias c_cairo_pdf_surface_create_for_stream cairo_pdf_surface_create_for_stream; alias c_cairo_pdf_surface_set_size cairo_pdf_surface_set_size; // gtkD.cairo.PostScriptSurface alias c_cairo_ps_surface_create cairo_ps_surface_create; alias c_cairo_ps_surface_create_for_stream cairo_ps_surface_create_for_stream; alias c_cairo_ps_surface_restrict_to_level cairo_ps_surface_restrict_to_level; alias c_cairo_ps_get_levels cairo_ps_get_levels; alias c_cairo_ps_level_to_string cairo_ps_level_to_string; alias c_cairo_ps_surface_set_eps cairo_ps_surface_set_eps; alias c_cairo_ps_surface_get_eps cairo_ps_surface_get_eps; alias c_cairo_ps_surface_set_size cairo_ps_surface_set_size; alias c_cairo_ps_surface_dsc_begin_setup cairo_ps_surface_dsc_begin_setup; alias c_cairo_ps_surface_dsc_begin_page_setup cairo_ps_surface_dsc_begin_page_setup; alias c_cairo_ps_surface_dsc_comment cairo_ps_surface_dsc_comment; // gtkD.cairo.SvgSurface alias c_cairo_svg_surface_create cairo_svg_surface_create; alias c_cairo_svg_surface_create_for_stream cairo_svg_surface_create_for_stream; alias c_cairo_svg_surface_restrict_to_version cairo_svg_surface_restrict_to_version; alias c_cairo_svg_get_versions cairo_svg_get_versions; alias c_cairo_svg_version_to_string cairo_svg_version_to_string; // gtkD.cairo.Matrix alias c_cairo_matrix_init cairo_matrix_init; alias c_cairo_matrix_init_identity cairo_matrix_init_identity; alias c_cairo_matrix_init_translate cairo_matrix_init_translate; alias c_cairo_matrix_init_scale cairo_matrix_init_scale; alias c_cairo_matrix_init_rotate cairo_matrix_init_rotate; alias c_cairo_matrix_translate cairo_matrix_translate; alias c_cairo_matrix_scale cairo_matrix_scale; alias c_cairo_matrix_rotate cairo_matrix_rotate; alias c_cairo_matrix_invert cairo_matrix_invert; alias c_cairo_matrix_multiply cairo_matrix_multiply; alias c_cairo_matrix_transform_distance cairo_matrix_transform_distance; alias c_cairo_matrix_transform_point cairo_matrix_transform_point; // gtkD.cairo.Status alias c_cairo_status_to_string cairo_status_to_string; alias c_cairo_debug_reset_static_data cairo_debug_reset_static_data; // gtkD.cairo.Version alias c_cairo_version cairo_version; alias c_cairo_version_string cairo_version_string; // gtkD.cairo.
D
module UnrealScript.UTGame.UTEmitter; import ScriptClasses; import UnrealScript.Helpers; import UnrealScript.Engine.WorldInfo; import UnrealScript.Engine.ParticleSystem; import UnrealScript.Engine.Emitter; import UnrealScript.UDKBase.UDKPawn; extern(C++) interface UTEmitter : Emitter { public extern(D): private static __gshared ScriptClass mStaticClass; @property final static ScriptClass StaticClass() { mixin(MGSCC("Class UTGame.UTEmitter")); } private static __gshared UTEmitter mDefaultProperties; @property final static UTEmitter DefaultProperties() { mixin(MGDPC("UTEmitter", "UTEmitter UTGame.Default__UTEmitter")); } static struct Functions { private static __gshared { ScriptFunction mGetTemplateForDistance; ScriptFunction mSetTemplate; ScriptFunction mSetLightEnvironment; } public @property static final { ScriptFunction GetTemplateForDistance() { mixin(MGF("mGetTemplateForDistance", "Function UTGame.UTEmitter.GetTemplateForDistance")); } ScriptFunction SetTemplate() { mixin(MGF("mSetTemplate", "Function UTGame.UTEmitter.SetTemplate")); } ScriptFunction SetLightEnvironment() { mixin(MGF("mSetLightEnvironment", "Function UTGame.UTEmitter.SetLightEnvironment")); } } } final: static ParticleSystem GetTemplateForDistance(ref in ScriptArray!(UDKPawn.DistanceBasedParticleTemplate) TemplateList, Vector SpawnLocation, WorldInfo WI) { ubyte params[32]; params[] = 0; *cast(ScriptArray!(UDKPawn.DistanceBasedParticleTemplate)*)params.ptr = cast(ScriptArray!(UDKPawn.DistanceBasedParticleTemplate))TemplateList; *cast(Vector*)&params[12] = SpawnLocation; *cast(WorldInfo*)&params[24] = WI; StaticClass.ProcessEvent(Functions.GetTemplateForDistance, params.ptr, cast(void*)0); return *cast(ParticleSystem*)&params[28]; } void SetTemplate(ParticleSystem NewTemplate, bool* bDestroyOnFinish = null) { ubyte params[8]; params[] = 0; *cast(ParticleSystem*)params.ptr = NewTemplate; if (bDestroyOnFinish !is null) *cast(bool*)&params[4] = *bDestroyOnFinish; (cast(ScriptObject)this).ProcessEvent(Functions.SetTemplate, params.ptr, cast(void*)0); } void SetLightEnvironment( // ERROR: Unknown object class 'Class Core.ComponentProperty'! void* pLight) { ubyte params[4]; params[] = 0; *cast( // ERROR: Unknown object class 'Class Core.ComponentProperty'! void**)params.ptr = pLight; (cast(ScriptObject)this).ProcessEvent(Functions.SetLightEnvironment, params.ptr, cast(void*)0); } }
D
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/** Utilities for building user-controlled commands with the dcord bot interface */ module dcord.bot.command; import std.regex, std.array, std.algorithm, std.string; import dcord.types, dcord.gateway; /// Commands (currently not working) are members of Plugin class or classes which inherit from it. See: examples/src/basic.d /// Example usage: /// /// @Command("hello", "hello2") //The command may respond to multiple triggers. /// @Enabled(true) //false turns the command off. It may be re-enabled elsewhere in code at run-time. /// @Description("A command that says 'hello' in channel.") //A description of what the command does. /// @Group("Leet") //The group this command can respond to. /// @RegEx(true) //Defaults to true, but can disable RegEx handling for command triggers. /// @CommandLevel(1) //The power level that the command requires ( normal = 1, mod = 50, admin = 100,) /// void onHello(CommandEvent event) { /// event.msg.reply("Hello, world!"); /// } //Easy aliases to use for UDAs //A UDA that can be used to flag a function as a command handler in a Plugin. alias Command = CommandConfig!TypeTriggers; alias Enabled = CommandConfig!TypeEnabled; alias Description = CommandConfig!TypeDescription; alias Group = CommandConfig!TypeGroup; alias RegEx = CommandConfig!TypeRegEx; alias CommandLevel = CommandConfig!TypeLevel; //Aliases for deprecated UDAs alias CommandDescription = CommandConfig!TypeDescription; alias CommandGroup = CommandConfig!TypeGroup; alias CommandRegex = CommandConfig!TypeRegEx; //Custom types to select which CommandConfig details we get. //Note: The names *must* correspond to property names in CommandObject. enum TypeEnabled = "enabled"; enum TypeTriggers = "triggers"; enum TypeDescription = "description"; enum TypeRegEx = "useRegex"; enum TypeGroup = "group"; enum TypeLevel = "level"; //Template overloads for implementations of each type of CommandConfig info template CommandConfig(alias T) if(T==TypeTriggers){ static struct CommandConfig { this(string[] args...){ triggers = args.dup; } string[] triggers; } } template CommandConfig(alias T) if(T == TypeEnabled){ static struct CommandConfig { bool enabled; } } template CommandConfig(alias T) if(T == TypeDescription){ static struct CommandConfig { string description; } } template CommandConfig(alias T) if(T == TypeGroup){ static struct CommandConfig { string group; } } template CommandConfig(alias T) if(T == TypeRegEx){ static struct CommandConfig { bool regex; } } template CommandConfig(alias T) if(T == TypeLevel){ static struct CommandConfig { int level; } } /** Base set of levels plugins can use. */ enum Level : int { NORMAL = 1, MOD = 50, ADMIN = 100, } /** A delegate type which can be used in UDAs to adjust a CommandObject's settings or behavior. */ alias CommandObjectUpdate = void delegate(CommandObject); /// Sets a guild permission requirement. CommandObjectUpdate CommandGuildPermission(Permission p) { return (c) { c.pre ~= (ce) { return (ce.msg.guild && ce.msg.guild.can(ce.msg.author, p)); }; }; } /// Sets a channel permission requirement. CommandObjectUpdate CommandChannelPermission(Permission p) { return (c) { c.pre ~= (ce) { return (ce.msg.channel.can(ce.msg.author, p)); }; }; } /// A delegate type which represents a function used for handling commands. alias CommandHandler = void delegate(CommandEvent); /// A delegate type which represents a function used for filtering commands. alias CommandHandlerWrapper = bool delegate(CommandEvent); /** A CommandObject represents the configuration/state for a single command. */ class CommandObject { /// The description / help text for the command string description; /// The permissions level required for the command int level; /// Whether this command is enabled bool enabled = true; /// Function to run before main command handler. CommandHandlerWrapper[] pre; /// The function handler for this command CommandHandler func; private { /// Triggers for this command string[] triggers; // Compiled matching regex Regex!char rgx; string group; bool useRegex; } /// Takes an aliasSeq of arguments from getUDAs, which automatically expands for as many UDAs as are given this(T...)(CommandHandler func, T t) { this.func = func; //Assign the event handler. foreach(arg; t){ // This will be our run-time variable //auto argType = split(typeid(arg).toString, '"')[1]; //Use the string passed by the enum (e.g. TypeTriggers) to assign parameters at run-time mixin("this." ~ split(typeof(arg).stringof, '"')[1] ~ " = " ~ "(arg.tupleof)[0];"); } this.rebuild(); } /// Sets this command's triggers void setTriggers(string[] triggers) { this.triggers = triggers; this.rebuild(); } /// Adds a trigger for this command void addTrigger(string trigger) { this.triggers ~= trigger; this.rebuild(); } /// Sets this command's group void setGroup(string group) { this.group = group; this.rebuild(); } /// Sets whether this command uses regex matching void setRegex(bool rgx) { this.useRegex = rgx; this.rebuild(); } /// Rebuilds the locally cached regex private void rebuild() { if (this.useRegex) { this.rgx = regex(this.triggers.join("|")); } else { // Append space to grouping group = (this.group != "" ? this.group ~ " " : ""); this.rgx = regex(this.triggers.map!((x) => "^" ~ group ~ x).join("|") ~ "( (.*)$|$)", "s"); } } /// Returns a Regex capture group matched against the command's regex. Captures!string match(string msg) { return msg.matchFirst(this.rgx); } /// Returns the command name (always the first trigger in the list). @property string name() { return this.triggers[0]; } /// Call a command event void call(CommandEvent e) { foreach (prefunc; this.pre) { if (!prefunc(e)) return; } this.func(e); } } /** Special event encapsulating MessageCreates, containing specific Bot utilties and functionality. */ class CommandEvent { CommandObject cmd; MessageCreate event; Message msg; /** The message contents */ string contents; /** Array of arguments */ string[] args; this(MessageCreate event) { this.event = event; this.msg = event.message; } /// Returns arguments as a single string @property string cleanedContents() { return this.args.join(" "); } deprecated("use CommandEvent.args.length check") bool has(ushort index) { return (index < this.args.length); } deprecated("use CommandEvent.args[]") string arg(ushort index) { return this.args[index]; } /// Returns mentions for this command, sans the bot @property UserMap mentions() { return this.msg.mentions.filter((k, v) => k != this.event.client.me.id); } } /** The Commandable template is a virtual implementation which handles the command UDAs, storing them within a local "commands" mapping. */ mixin template Commandable() { CommandObject[string] commands; /// Load commands void loadCommands(T)() { import std.traits; //Find the function associated with each Command foreach (symbol; getSymbolsByUDA!(T, CommandConfig)) { static if (isFunction!symbol) { //Perform some sanity checks static assert(getUDAs!(symbol, Command).length == 1, "Each function must have one @Command UDA."); static assert(getUDAs!(symbol, Description).length <= 1, "Each function may have only one @Description UDA."); static assert(getUDAs!(symbol, RegEx).length <= 1, "Each function may have only one @RegEx UDA."); static assert(getUDAs!(symbol, Group).length <= 1, "Each function may have only one @Group UDA."); static assert(getUDAs!(symbol, CommandLevel).length <= 1, "Each function may have only one @CommandLevel UDA."); //Get the UDAs themselves for each Command foreach(uda; getUDAs!(symbol, Command)){ //Display the commands and associated methods at build time pragma(msg, uda.stringof, "\t", __traits(identifier, symbol)); //Cast the symbol to the child plugin type inheriting from Plugin auto _symbol = mixin("&(cast(T)this)." ~ __traits(identifier, symbol)); //Register the function for its command triggers this.registerCommand(new CommandObject(_symbol, getUDAs!(symbol, CommandConfig))); } } } } /// Register a command from a CommandObject CommandObject registerCommand(CommandObject obj) { this.commands[obj.name] = obj; return obj; } }
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instance BDT_1082_Addon_Skinner(Npc_Default) { name[0] = "Ρκθννεπ"; guild = GIL_BDT; id = 1082; voice = 8; flags = 0; npcType = NPCTYPE_BL_MAIN; aivar[AIV_StoryBandit] = TRUE; B_SetAttributesToChapter(self,4); fight_tactic = FAI_HUMAN_NORMAL; EquipItem(self,ItMw_Addon_Betty); B_CreateAmbientInv(self); CreateInvItems(self,itke_addon_skinner,1); B_SetNpcVisual(self,MALE,"Hum_Head_Bald",Face_L_Tough01,BodyTex_L,ItAr_BDT_H); Mdl_SetModelFatness(self,0); Mdl_ApplyOverlayMds(self,"Humans_Arrogance.mds"); B_GiveNpcTalents(self); B_SetFightSkills(self,60); daily_routine = Rtn_Start_1082; }; func void Rtn_Start_1082() { TA_Sleep(9,0,21,0,"BL_DOWN_HUT_02_SLEEP"); TA_Sleep(21,0,9,0,"BL_DOWN_HUT_02_SLEEP"); };
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/******************************************************************************* Helper to deal with version strings Copyright: Copyright (c) 2017 Sociomantic Labs GmbH. All rights reserved. License: Boost Software License Version 1.0. See LICENSE.txt for details. *******************************************************************************/ module release.versionHelper; import semver.Version; import octod.api.repos : Tag; import std.algorithm.iteration : splitter; /// Type of the version / branches enum Type { Major, Minor, Patch }; /// Structure to easily deal with semver branches struct SemVerBranch { import std.typecons : Nullable; /// major version number int major; /// Minor version mumber Nullable!int minor; /*************************************************************************** Constructor to make a branch struct from the major and minor values Params: major = major version minor = minor version, optional ***************************************************************************/ this ( int major, int minor = -1 ) { this.major = major; if (minor >= 0) this.minor = minor; } /*************************************************************************** Constructor to make a semver branch struct from a string Params: ver = semver branch name (e.g. "v1.4.x" or "v1.x.x") ***************************************************************************/ this ( string ver ) { import std.conv; auto splitted = ver.splitter("."); if (splitted.empty || splitted.front[0] != 'v') return; this.major = splitted.front["v".length..$].to!int; splitted.popFront; if (splitted.empty) return; if (splitted.front != "x") this.minor = splitted.front.to!int; else return; splitted.popFront; if (splitted.empty) return; import std.exception : enforce; enforce(splitted.front == "x"); } /*************************************************************************** Comparison operator Params: v = other version to compare with Returns: -1 if less, 0 if equal and +1 if higher than v ***************************************************************************/ int opCmp ( ref const typeof(this) v ) const { static int nullAs0 ( Nullable!int num ) { return num.isNull ? 0 : num; } if (this.major != v.major) return this.major - v.major; // Consider x > number if (this.minor.isNull && !v.minor.isNull) return 1; if (!this.minor.isNull && v.minor.isNull) return -1; return nullAs0(this.minor) - nullAs0(v.minor); } /*************************************************************************** Compares against a version Params: v = version to compare against ***************************************************************************/ int opCmp ( ref const Version v ) const { if (this.major != v.major) return this.major - v.major; // Consider x > number if (this.minor.isNull) return 1; return this.minor - v.minor; } /*************************************************************************** Equal comparison ***************************************************************************/ equals_t opEquals ( ref const typeof(this) rhs ) const { return this.opCmp(rhs) == 0; } /*************************************************************************** Returns: string representation of this version structure ***************************************************************************/ string toString ( ) const { import std.format; import std.conv; return format("v%s.%s.x", this.major, this.minor.isNull ? "x" : this.minor.to!string); } /*************************************************************************** Returns: Type of this semver branch ***************************************************************************/ Type type ( ) const { if (this.minor.isNull) return Type.Major; return Type.Minor; } } /// Tests extracting of version information from strings unittest { alias SMB = SemVerBranch; alias T = Type; struct V { T test_type; SMB ver; alias ver this; } enum V[string] versions = [ "v1.5.x" : V(T.Minor, SMB(1, 5)), "v3.0.x" : V(T.Minor, SMB(3, 0)), "v1.x.x" : V(T.Major, SMB(1)), "v3.x.x" : V(T.Major, SMB(3)), ]; foreach (name, ver; versions) { auto v = SemVerBranch(name); scope(failure) { import std.stdio; writefln("Failed: %s(%s) != %s(%s)", v, v.type, ver, ver.type); } assert(v == ver); assert(v.type == ver.test_type); assert(v.toString == name); } } /// Tests sorting of versions unittest { alias V = SemVerBranch; enum list = [V("v1.1.x"), V("v1.x.x"), V("v3.0.x"), V("v1.0.x"), V("v3.x.x"), V("v1.2.x"), V("v2.1.x"), V("v2.0.x")]; enum list_sorted = [V("v1.0.x"), V("v1.1.x"), V("v1.2.x"), V("v1.x.x"), V("v2.0.x"), V("v2.1.x"), V("v3.0.x"), V("v3.x.x")]; import std.range; import std.algorithm; auto list_mutated = sort(list.dup); assert(equal(list_sorted, list_mutated)); } /******************************************************************************* Checks if the current state suggests a patch release. Uses the existing tags and the current branch. Params: A = result type of a search for a matching major version B = result type of a search for a matching minor version matching_major = result of a search for a matching major version matching_minor = result of a search for a matching minor version current = currently checked out branch new_version = out param, contains the patch version to be released Returns: true if a patch release was detected *******************************************************************************/ public bool needPatchRelease ( A, B ) ( A matching_major, B matching_minor, SemVerBranch current, out Version new_version) { if (current.type != current.type.Minor) return false; if (matching_major.empty) return false; if (matching_minor.empty) return false; new_version = Version(current.major, current.minor, matching_minor.front.patch+1); return true; } /******************************************************************************* Checks if the current state suggests a minor release. Uses the existing tags and the current branch. Params: A = result type of a search for a matching major version B = result type of a search for a matching minor version matching_major = result of a search for a matching major version matching_minor = result of a search for a matching minor version current = currently checked out branch new_version = out param, contains the minor version to be released Returns: true if a minor release was detected *******************************************************************************/ public bool needMinorRelease ( A, B ) ( A matching_major, B matching_minor, SemVerBranch current, out Version new_version ) { import std.algorithm; import std.range; import std.stdio; if (!matching_major.empty && matching_minor.empty) with (matching_major.front) { new_version = Version(major, minor+1, 0); return true; } return false; } /******************************************************************************* Checks if the current state suggests a major release. Uses the existing tags and the current branch. Params: A = result type of a search for a matching major version B = result type of a search for a matching minor version matching_major = result of a search for a matching major version matching_minor = result of a search for a matching minor version current = currently checked out branch new_version = out param, contains the major version to be released Returns: true if a major release was detected *******************************************************************************/ public bool needMajorRelease ( A, B ) ( A matching_major, B matching_minor, SemVerBranch current, out Version new_version ) { if (current.type != current.type.Major) return false; if (!matching_major.empty) return false; if (!matching_minor.empty) return false; new_version = Version(current.major, 0, 0); return true; } /******************************************************************************* Deducts the type of a Version Params: ver = version to deduct type for Returns: deducted type *******************************************************************************/ public Type type ( const ref Version ver ) { if (ver.patch == 0 && ver.minor == 0) return Type.Major; if (ver.patch == 0) return Type.Minor; return Type.Patch; }
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CHAIN IF WEIGHT #5 ~ CombatCounter(0) !See([ENEMY]) Range("O#Xan",30) !StateCheck("O#Xan",CD_STATE_NOTVALID) !StateCheck("Iylos",CD_STATE_NOTVALID) Global("G#XB.IylosXanToBBanter1","GLOBAL",0)~ THEN BLK#IYL IylosXanToBBanter1 ~So, doom-sayer, what does fate hold in store for us today?~ DO ~SetGlobal("G#XB.IylosXanToBBanter1","GLOBAL",1)~ == BLK#IYL ~Drowning? Death by poison arrow? Freak snowstorm?~ == BO#XAN25 ~Ha. If only it were as easy as that... Rather, I imagine we'll be fighting enormous, towering fire giants today - until we finally die, that is.~ == BLK#IYL ~Wonderful - exactly what I expected.~ == BO#XAN25 ~If you knew what I was going to say, monk, why ask?~ == BLK#IYL ~Because I hoped that perhaps you would surprise me.~ == BO#XAN25 ~I shall try to do so next time, then. Not that there is any point in it: we will still be killed by the next Bhaalspawn <CHARNAME> decides to hunt.~ == BLK#IYL ~Of course not.~ == BO#XAN25 ~I am glad we understand each other.~ EXIT
D
// This file is part of Visual D // // Visual D integrates the D programming language into Visual Studio // Copyright (c) 2010 by Rainer Schuetze, All Rights Reserved // // License for redistribution is given by the Artistic License 2.0 // see file LICENSE for further details module visuald.dllmain; import stdwin = std.c.windows.windows; import visuald.windows; import visuald.comutil; import visuald.logutil; import visuald.register; import visuald.dpackage; import visuald.getmsobj; import std.parallelism; import core.runtime; import core.memory; import core.sys.windows.dll; import threadaux = core.sys.windows.threadaux; import std.conv; __gshared HINSTANCE g_hInst; /////////////////////////////////////////////////////////////////////// //version = MAIN; version(MAIN) { int main() { return VerifyMSObj(("Software\\Microsoft\\VisualStudio\\9.0D"w).ptr); //return VSDllRegisterServer(("Software\\Microsoft\\VisualStudio\\9.0D"w).ptr); //return VSDllUnregisterServerUser(("Software\\Microsoft\\VisualStudio\\9.0D"w).ptr); } } else // !version(MAIN) { } // !version(D_Version2) extern extern(C) __gshared ModuleInfo D4core3sys7windows10stacktrace12__ModuleInfoZ; void disableStacktrace() { ModuleInfo* info = &D4core3sys7windows10stacktrace12__ModuleInfoZ; if (info.isNew) { enum { MItlsctor = 8, MItlsdtor = 0x10, MIctor = 0x20, MIdtor = 0x40, MIxgetMembers = 0x80, } if (info.n.flags & MIctor) { size_t off = info.New.sizeof; if (info.n.flags & MItlsctor) off += info.o.tlsctor.sizeof; if (info.n.flags & MItlsdtor) off += info.o.tlsdtor.sizeof; if (info.n.flags & MIxgetMembers) off += info.o.xgetMembers.sizeof; *cast(typeof(info.o.ctor)*)(cast(void*)info + off) = null; } } else info.o.ctor = null; } void clearStack() { // fill stack with zeroes, so the chance of having false pointers is reduced int[1000] arr; } version(MAIN) {} else extern (Windows) BOOL DllMain(stdwin.HINSTANCE hInstance, ULONG ulReason, LPVOID pvReserved) { switch (ulReason) { case DLL_PROCESS_ATTACH: disableStacktrace(); if(!dll_process_attach(hInstance, true)) return false; g_hInst = cast(HINSTANCE) hInstance; // GC.disable(); global_init(); //MessageBoxA(cast(HANDLE)0, "Hi", "there", 0); logCall("DllMain(DLL_PROCESS_ATTACH, tid=%x)", GetCurrentThreadId()); break; case DLL_PROCESS_DETACH: logCall("DllMain(DLL_PROCESS_DETACH, tid=%x)", GetCurrentThreadId()); global_exit(); debug clearStack(); debug GC.collect(); debug DComObject.showCOMleaks(); dll_process_detach(hInstance, true); debug if(DComObject.sCountReferenced != 0 || DComObject.sCountInstances != 0) asm { int 3; } // use continue, not terminate in the debugger break; case DLL_THREAD_ATTACH: if(!dll_thread_attach(true, true)) return false; logCall("DllMain(DLL_THREAD_ATTACH, id=%x)", GetCurrentThreadId()); break; case DLL_THREAD_DETACH: if(threadaux.GetTlsDataAddress(GetCurrentThreadId())) //, _tls_index)) logCall("DllMain(DLL_THREAD_DETACH, id=%x)", GetCurrentThreadId()); dll_thread_detach(true, true); break; default: assert(_false); return false; } return true; } extern (Windows) void RunDLLRegister(HWND hwnd, HINSTANCE hinst, LPSTR lpszCmdLine, int nCmdShow) { wstring ws = to_wstring(lpszCmdLine) ~ cast(wchar)0; VSDllRegisterServer(ws.ptr); } extern (Windows) void RunDLLUnregister(HWND hwnd, HINSTANCE hinst, LPSTR lpszCmdLine, int nCmdShow) { wstring ws = to_wstring(lpszCmdLine) ~ cast(wchar)0; VSDllUnregisterServer(ws.ptr); } extern (Windows) void RunDLLRegisterUser(HWND hwnd, HINSTANCE hinst, LPSTR lpszCmdLine, int nCmdShow) { wstring ws = to_wstring(lpszCmdLine) ~ cast(wchar)0; VSDllRegisterServerUser(ws.ptr); } extern (Windows) void RunDLLUnregisterUser(HWND hwnd, HINSTANCE hinst, LPSTR lpszCmdLine, int nCmdShow) { wstring ws = to_wstring(lpszCmdLine) ~ cast(wchar)0; VSDllUnregisterServerUser(ws.ptr); } extern(Windows) void VerifyMSObj(HWND hwnd, HINSTANCE hinst, LPSTR lpszCmdLine, int nCmdShow) { wstring ws = to_wstring(lpszCmdLine); VerifyMSObjectParser(ws); } extern(Windows) void WritePackageDef(HWND hwnd, HINSTANCE hinst, LPSTR lpszCmdLine, int nCmdShow) { wstring ws = to_wstring(lpszCmdLine) ~ cast(wchar)0; WriteExtensionPackageDefinition(ws.ptr); } /////////////////////////////////////////////////////////////////////// // only the first export has a '_' prefix //extern(C) export void dummy () { }
D
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D
/* * DSFML - The Simple and Fast Multimedia Library for D * * Copyright (c) 2013 - 2017 Jeremy DeHaan (dehaan.jeremiah@gmail.com) * * This software is provided 'as-is', without any express or implied warranty. * In no event will the authors be held liable for any damages arising from the * use of this software. * * Permission is granted to anyone to use this software for any purpose, * including commercial applications, and to alter it and redistribute it * freely, subject to the following restrictions: * * 1. The origin of this software must not be misrepresented; you must not claim * that you wrote the original software. If you use this software in a product, * an acknowledgment in the product documentation would be appreciated but is * not required. * * 2. Altered source versions must be plainly marked as such, and must not be * misrepresented as being the original software. * * 3. This notice may not be removed or altered from any source distribution */ /** * $(U ContextSettings) allows to define several advanced settings of the OpenGL * context attached to a window. * * All these settings have no impact on the regular DSFML rendering * (graphics module) – except the anti-aliasing level, so you may need to use * this structure only if you're using SFML as a windowing system for custom * OpenGL rendering. * * The `depthBits` and `stencilBits` members define the number of bits per pixel * requested for the (respectively) depth and stencil buffers. * * antialiasingLevel represents the requested number of multisampling levels for * anti-aliasing. * * majorVersion and minorVersion define the version of the OpenGL context that * you want. Only versions greater or equal to 3.0 are relevant; versions lesser * than 3.0 are all handled the same way (i.e. you can use any version < 3.0 if * you don't want an OpenGL 3 context). * * When requesting a context with a version greater or equal to 3.2, you have * the option of specifying whether the context should follow the core or * compatibility profile of all newer (>= 3.2) OpenGL specifications. For * versions 3.0 and 3.1 there is only the core profile. By default a * compatibility context is created. You only need to specify the core flag if * you want a core profile context to use with your own OpenGL rendering. * Warning: The graphics module will not function if you request a core * profile context. Make sure the attributes are set to Default if you want to * use the graphics module. * * Linking with a debug SFML binary will cause a context to be requested with * additional debugging features enabled. Depending on the system, this might be * required for advanced OpenGL debugging. OpenGL debugging is disabled by * default. * * $(B Special Note for OS X:) * Apple only supports choosing between either a legacy context (OpenGL 2.1) or * a core context (OpenGL version depends on the operating system version but is * at least 3.2). Compatibility contexts are not supported. Further information * is available on the $(LINK2 * https://developer.apple.com/opengl/capabilities/index.html, * OpenGL Capabilities Tables) page. OS X also currently does not support debug * contexts. * * Please note that these values are only a hint. No failure will be reported if * one or more of these values are not supported by the system; instead, SFML * will try to find the closest valid match. You can then retrieve the settings * that the window actually used to create its context, with * `Window.getSettings()`. */ module dsfml.window.contextsettings; /** * Structure defining the settings of the OpenGL context attached to a window. */ struct ContextSettings { /// Bits of the depth buffer. uint depthBits = 0; /// Bits of the stencil buffer. uint stencilBits = 0; /// Level of antialiasing. uint antialiasingLevel = 0; /// Level of antialiasing. uint majorVersion = 2; /// Minor number of the context version to create. uint minorVersion = 0; }
D
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D
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D
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D
module nilcons.util.io; import nilcons.util.os : read, write; import std.range : empty; /// Input range that calls read each time input is needed. The input range stores /// (but does not own) a file descriptor, as well as a buffer into which the /// bytes are read. The buffer is reused across calls. struct Reader { private: int fd; ubyte[] buf; size_t len; public: @disable this(); @disable this(this); /// Initialize the reader with a file descriptor and a non-empty buffer. nothrow pure @nogc @safe this(int fd, ubyte[] buf) in { assert(buf.length > 0); } do { this.fd = fd; this.buf = buf; this.len = 0; } /// ditto nothrow pure @safe this(int fd, size_t bufSize) in { assert(bufSize > 0); } do { this(fd, new ubyte[bufSize]); } private @safe void ensureFilled() { if (len == 0) len = read(fd, buf); } /// Return true iff the underlying file descriptor has reached the end of the /// file. This will fill the buffer if necessary. @safe bool empty() { ensureFilled(); return len == 0; } /// Return the buffer as filled by empty. The buffer may not be entirely /// full, because read(2) does not guarantee that it reads all requested /// bytes. nothrow pure @nogc @safe inout(ubyte)[] front() inout { return buf[0 .. len]; } /// Discard the buffer, making it ready for filling. nothrow pure @nogc @safe void popFront() { len = 0; } } /// The write(2) subroutine returns the number of bytes it wrote. This may be /// less than the number of bytes given to it, in case the write was interrupted /// by a signal. Most of the time, you want to write all bytes. This subroutine /// automatically retries the write with the remaining bytes. @safe void writeAll(int fd, scope const(void)[] b) { while (!b.empty) { const n = write(fd, b); b = b[n .. $]; } } /// Output range that calls writeAll each time a byte slice is put into it. The /// output range stores (but does not own) a file descriptor. struct Writer { private: int fd; public: @disable this(); nothrow pure @nogc @safe this(int fd) { this.fd = fd; } @safe void put(scope const(void)[] b) const scope { write(fd, b); } }
D
void main() { problem(); } void problem() { auto N = scan!int; auto M = scan!int; auto Q = scan!int; auto ABCD = Q.iota.map!(scan!int(4)); ulong solve() { ulong years; real money = 100; while(money < X) { years++; money = cast(ulong)(cast(real)money * 1.01); } return years; } writeln(solve()); } // ---------------------------------------------- import std.stdio, std.conv, std.array, std.string, std.algorithm, std.container, std.range, core.stdc.stdlib, std.math, std.typecons, std.numeric; T[][] combinations(T)(T[] s, in int m) { if (!m) return [[]]; if (s.empty) return []; return s[1 .. $].combinations(m - 1).map!(x => s[0] ~ x).array ~ s[1 .. $].combinations(m); } string scan(){ static string[] ss; while(!ss.length) ss = readln.chomp.split; string res = ss[0]; ss.popFront; return res; } T scan(T)(){ return scan.to!T; } T[] scan(T)(int n){ return n.iota.map!(i => scan!T()).array; } void deb(T ...)(T t){ debug writeln(t); } alias Point = Tuple!(long, "x", long, "y"); import std.concurrency; Generator!(T[]) permutationsWithRepetitions(T)(T[] data, in uint n) in { assert(!data.empty && n > 0); } body { return new typeof(return)({ if (n == 1) { foreach (el; data) yield([el]); } else { foreach (el; data) foreach (perm; permutationsWithRepetitions(data, n - 1)) yield(el ~ perm); } }); } // -----------------------------------------------
D
module procon29.server.app; import std.stdio; import std.file; import std.json; import std.conv; import std.format; import std.algorithm.iteration; import std.range; import std.conv; import std.datetime.stopwatch: StopWatch; import std.getopt; import vibe.http.router; import vibe.http.websockets; import vibe.d; import procon29.server.board; Board board; // operation購読者のsocketのリスト WebSocket[] opSubscribers; // 接続してるSokcet WebSocket[] sockets; Operation[] blueOp, redOp; bool blueOpPushed, redOpPushed; bool refuseBluePush, refuseRedPush; enum LocalHost = ["::1", "127.0.0.1"]; enum LabAddress = ["192.168.42.151"]; size_t cnt = 0; size_t turn; StopWatch timekeeper; version(unittest){ } else { void main (string[] args) { string boardFileName; auto helpInformation = getopt( args, std.getopt.config.required, "turn|t", &turn, std.getopt.config.required, "board|b", &boardFileName ); auto boardJson = boardFileName.readText.parseJSON; board = boardOfJson(boardJson); timekeeper.start; if (!exists("./log")) { mkdir("./log"); } auto settings = new HTTPServerSettings; settings.port = 8080; settings.bindAddresses = LocalHost ~ LabAddress; auto router = new URLRouter; router.get("/", handleWebSockets(&handleConn)); listenHTTP(settings, router); runEventLoop(); } } string genReplyMsg(string type, JSONValue json) { JSONValue res; res["type"] = JSONValue(type); res["payload"] = json; return res.toString; } string genDistributeBoardMsg() { JSONValue payload; payload["board"] = board.jsonOfBoard; payload["turn"] = JSONValue(turn); payload["time"] = timekeeper.peek.total!"msecs".to!float / 1000.0f; return genReplyMsg("distribute-board", payload); } enum OpState { Enable, Disable, Unknown } struct OpConainer { Operation op; OpState state; int agent; } OpConainer[] conflictCheck(OpConainer[] ops) { // conflict check foreach (ref op1; ops) { foreach (ref op2; ops) { if (op1 == op2) continue; if (op1.op.to == op2.op.to) { op1.state = OpState.Disable; op2.state = OpState.Disable; continue; } } } return ops; } unittest { auto ops = [ OpConainer(Operation(OpType.Move, Color.Neut, Pos(0,0), Pos(1,1)), OpState.Unknown, 0), OpConainer(Operation(OpType.Clear, Color.Neut, Pos(2,2), Pos(1,1)), OpState.Unknown, 0), OpConainer(Operation(OpType.Move, Color.Neut, Pos(1,0), Pos(1,0)), OpState.Unknown, 0), ]; auto result = conflictCheck(ops); assert (result[0].state == OpState.Disable); assert (result[1].state == OpState.Disable); assert (result[2].state == OpState.Unknown); } OpConainer[] validCheck(Board board, OpConainer[] ops) { foreach (ref op; ops) { auto p = op.op.to; if ( op.op.type == OpType.Move && board[p.y][p.x].color != Color.Neut && board[p.y][p.x].color != op.op.color ) { op.state = OpState.Disable; } else if (op.op.to.y >= board.length || op.op.to.x >= board[op.op.to.y].length) { op.state = OpState.Disable; } } return ops; } bool isActive(OpConainer start, OpConainer[] ops, OpConainer fence) { foreach (op; ops) { if (start == op) continue; if (fence == op) return true; if (start.op.to == op.op.from) { if (op.op.type == OpType.Move) { final switch (op.state) { case OpState.Enable: return true; case OpState.Disable: return false; case OpState.Unknown: return isActive(op, ops, fence); } } else { return false; } } } return true; } unittest { auto ops1 = [ OpConainer(Operation(OpType.Move, Color.Neut, Pos(0,0), Pos(1,1)), OpState.Unknown, 0), OpConainer(Operation(OpType.Move, Color.Neut, Pos(1,1), Pos(1,2)), OpState.Unknown, 0), OpConainer(Operation(OpType.Move, Color.Neut, Pos(1,0), Pos(1,0)), OpState.Disable, 0), ]; assert (isActive(ops1[0], ops1, ops1[0])); auto ops2 = [ OpConainer(Operation(OpType.Move, Color.Neut, Pos(0,0), Pos(1,1)), OpState.Unknown, 0), OpConainer(Operation(OpType.Move, Color.Neut, Pos(1,1), Pos(1,2)), OpState.Disable, 0), OpConainer(Operation(OpType.Move, Color.Neut, Pos(1,0), Pos(1,0)), OpState.Disable, 0), ]; assert (!isActive(ops2[0], ops2, ops2[0])); auto ops3 = [ OpConainer(Operation(OpType.Move, Color.Neut, Pos(0,0), Pos(1,1)), OpState.Unknown, 0), OpConainer(Operation(OpType.Move, Color.Neut, Pos(1,1), Pos(1,2)), OpState.Unknown, 0), OpConainer(Operation(OpType.Move, Color.Neut, Pos(1,2), Pos(0,0)), OpState.Unknown, 0), ]; assert (isActive(ops1[0], ops1, ops1[0])); } OpConainer[] solveRearEnd(Board board, OpConainer[] ops) { foreach(ref rear; ops) { if (rear.state == OpState.Unknown && isActive(rear, ops, rear)) rear.state = OpState.Enable; else rear.state = OpState.Disable; } return ops; } Board solve(Board board, Operation[] opOrigins) { writeln("start solve"); OpConainer[] ops; foreach (y, line; board) { foreach (x, square; line) { bool existInOps = false; foreach (op; opOrigins) { if (op.from == Pos(x.to!int, y.to!int)) { ops ~= OpConainer(op, OpState.Unknown, square.agent); existInOps = true; break; } } if (!existInOps && square.agent >= 0) { ops ~= OpConainer( Operation(OpType.Stop, square.color, Pos(x.to!int, y.to!int), Pos(x.to!int, y.to!int)), OpState.Disable, square.agent ); } } } writeln(ops); ops = conflictCheck(ops); ops = validCheck(board, ops); ops = solveRearEnd(board, ops); writeln(ops); foreach (ref line; board) { foreach (ref square; line) { square.agent = -1; } } foreach (op; ops) { if (op.state == OpState.Enable) { final switch (op.op.type) { case OpType.Move: board[op.op.to.y][op.op.to.x].agent = op.agent; board[op.op.to.y][op.op.to.x].color = op.op.color; break; case OpType.Stop: board[op.op.to.y][op.op.to.x].agent = op.agent; board[op.op.to.y][op.op.to.x].color = op.op.color; break; case OpType.Clear: board[op.op.to.y][op.op.to.x].color = Color.Neut; board[op.op.from.y][op.op.from.x].agent = op.agent; break; } } else { board[op.op.from.y][op.op.from.x].agent = op.agent; } } writeln("finish solve"); return board; } Board deepCopy(Board board) { return board.map!(line => line.map!(square => square).array).array; } void safeSend(WebSocket sock, string msg) { if (sock.connected) sock.send(msg); } // red, blue共にoperationが揃ったら盤面を更新して配信 // 片方だけしか来て無ければOperationの購読者だけに配信 void handlePush(JSONValue msg) { switch (msg["color"].str) { case "Red": if (refuseRedPush) { refuseRedPush = false; } else { redOp = msg["payload"].operationsOfJson(Color.Red); redOpPushed = true; } break; case "Blue": if (refuseBluePush) { refuseBluePush = false; } else { blueOp = msg["payload"].operationsOfJson(Color.Blue); blueOpPushed = true; } break; default: assert (false); } if (redOpPushed && blueOpPushed) { board = solve(board, blueOp ~ redOp); JSONValue payload; timekeeper.stop; timekeeper.reset; --turn; auto reply = genDistributeBoardMsg(); reply.writeln; foreach(sock; sockets) { sock.safeSend(reply); } writeln("-------------------------------------------------------------"); refuseRedPush = false; refuseBluePush = false; redOpPushed = false; blueOpPushed = false; timekeeper.start; } // まだoperationが揃ってない場合は来たoperationを配信 else { JSONValue res; auto reply = genReplyMsg("distribute-op", msg["payload"]); writeln("reply: ", reply); foreach (sock; opSubscribers) { sock.safeSend(reply); } } } void handleConn(scope WebSocket sock) { // 接続中のソケットに登録 sockets ~= sock; while(sock.connected) { auto msg = sock.receiveText.parseJSON; writeln("received message:", msg.toPrettyString); switch (msg["type"].str) { case "req-board": JSONValue payload; auto reply = genDistributeBoardMsg(); sock.safeSend(reply); break; case "subscribe-op": //TODO 重複排除処理 opSubscribers ~= sock; break; case "push": handlePush(msg); break; case "push-force": auto _refuseRedPush = refuseRedPush; auto _refuseBluePush = refuseBluePush; refuseRedPush = false; refuseBluePush = false; handlePush(msg); refuseRedPush = _refuseRedPush; refuseBluePush = _refuseBluePush; break; case "req-op": switch (msg["color"].str) { case "Red": auto reply= genReplyMsg("distribute-op", blueOp.jsonOfOperations); sock.safeSend(reply); break; case "Blue": auto reply= genReplyMsg("distribute-op", redOp.jsonOfOperations); sock.safeSend(reply); break; default: assert (false); } break; case "clear-op": redOp = []; blueOp = []; refuseRedPush = !redOpPushed; refuseBluePush = !blueOpPushed; redOpPushed = false; blueOpPushed = false; break; case "push-board": redOp = []; blueOp = []; refuseRedPush = !redOpPushed; refuseBluePush = !blueOpPushed; redOpPushed = false; blueOpPushed = false; board = msg["payload"]["arr"].boardOfJson; auto reply = genDistributeBoardMsg(); foreach (subscriber; sockets) { subscriber.safeSend(reply); } break; default: assert(false); } } }
D
/* Header code adapted from SDL_timer.h */ module sdl.timer; public import core.stdc.stdint : uint32_t; extern (C) { /* SDL - Simple DirectMedia Layer Copyright (C) 1997-2012 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA Sam Lantinga slouken@libsdl.org */ /** This is the OS scheduler timeslice, in milliseconds */ enum SDL_TIMESLICE = 10; /** This is the maximum resolution of the SDL timer on all platforms */ enum TIMER_RESOLUTION = 10; /**< Experimentally determined */ /** * Get the number of milliseconds since the SDL library initialization. * Note that this value wraps if the program runs for more than ~49 days. */ uint32_t SDL_GetTicks(); /** Wait a specified number of milliseconds before returning */ void SDL_Delay(uint32_t ms); /** Function prototype for the timer callback function */ alias SDL_TimerCallback = uint32_t function(uint32_t interval); /** * Set a callback to run after the specified number of milliseconds has * elapsed. The callback function is passed the current timer interval * and returns the next timer interval. If the returned value is the * same as the one passed in, the periodic alarm continues, otherwise a * new alarm is scheduled. If the callback returns 0, the periodic alarm * is cancelled. * * To cancel a currently running timer, call SDL_SetTimer(0, NULL); * * The timer callback function may run in a different thread than your * main code, and so shouldn't call any functions from within itself. * * The maximum resolution of this timer is 10 ms, which means that if * you request a 16 ms timer, your callback will run approximately 20 ms * later on an unloaded system. If you wanted to set a flag signaling * a frame update at 30 frames per second (every 33 ms), you might set a * timer for 30 ms: * @code SDL_SetTimer((33/10)*10, flag_update); @endcode * * If you use this function, you need to pass SDL_INIT_TIMER to SDL_Init(). * * Under UNIX, you should not use raise or use SIGALRM and this function * in the same program, as it is implemented using setitimer(). You also * should not use this function in multi-threaded applications as signals * to multi-threaded apps have undefined behavior in some implementations. * * This function returns 0 if successful, or -1 if there was an error. */ int SDL_SetTimer(uint32_t interval, SDL_TimerCallback callback); /** @name New timer API * New timer API, supports multiple timers * Written by Stephane Peter <megastep@lokigames.com> */ /*@{*/ /** * Function prototype for the new timer callback function. * The callback function is passed the current timer interval and returns * the next timer interval. If the returned value is the same as the one * passed in, the periodic alarm continues, otherwise a new alarm is * scheduled. If the callback returns 0, the periodic alarm is cancelled. */ alias SDL_NewTimerCallback = uint32_t function(uint32_t interval, void *param); /** Definition of the timer ID type */ struct _SDL_TimerID; alias SDL_TimerID = _SDL_TimerID*; /** Add a new timer to the pool of timers already running. * Returns a timer ID, or NULL when an error occurs. */ SDL_TimerID SDL_AddTimer(uint32_t interval, SDL_NewTimerCallback callback, void *param); /** * Remove one of the multiple timers knowing its ID. * Returns a boolean value indicating success. */ bool SDL_RemoveTimer(SDL_TimerID t); /*@}*/ }
D
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D
(of a body of water) free from disturbance by heavy waves not agitated
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D
import std.stdio, std.algorithm, std.conv, std.array, std.string, std.math, std.typecons, std.numeric, std.container, std.range; void get(Args...)(ref Args args) { import std.traits, std.meta, std.typecons; static if (Args.length == 1) { alias Arg = Args[0]; static if (isArray!Arg) { static if (isSomeChar!(ElementType!Arg)) { args[0] = readln.chomp.to!Arg; } else { args[0] = readln.split.to!Arg; } } else static if (isTuple!Arg) { auto input = readln.split; static foreach (i; 0..Fields!Arg.length) { args[0][i] = input[i].to!(Fields!Arg[i]); } } else { args[0] = readln.chomp.to!Arg; } } else { auto input = readln.split; assert(input.length == Args.length); static foreach (i; 0..Args.length) { args[i] = input[i].to!(Args[i]); } } } void get_lines(Args...)(size_t N, ref Args args) { import std.traits, std.range; static foreach (i; 0..Args.length) { static assert(isArray!(Args[i])); args[i].length = N; } foreach (i; 0..N) { static if (Args.length == 1) { get(args[0][i]); } else { auto input = readln.split; static foreach (j; 0..Args.length) { args[j][i] = input[j].to!(ElementType!(Args[j])); } } } } enum i2c = "BWR"; void main() { int N; get(N); char[] CC; get(CC); auto cc = CC.map!(c => c == 'B' ? 0 : c == 'W' ? 1 : 2).array(); auto fs = new int[](N); foreach (i; 3..N) { fs[i] = fs[i - 1]; auto n = i; while (n % 3 == 0) { ++fs[i]; n /= 3; } } auto gs = new int[](N); gs[0] = 1; foreach (i; 1..N) { auto n = i; while (n % 3 == 0) n /= 3; gs[i] = (gs[i - 1] * n) % 3; } int s; foreach (i; 0..N) { if (fs[N - 1] - fs[i] - fs[N - 1 - i] == 0) { int r; if ((gs[N - 1] == 1 && (gs[i] * gs[N - 1 - i]) % 3 == 1) || (gs[N - 1] == 2 && (gs[i] * gs[N - 1 - i]) % 3 == 2)) { r = 1; } else { r = 2; } (s += cc[i] * r) %= 3; } } if (N % 2 == 0) s = (3 - s) % 3; writeln(i2c[s]); } /* B=0 W=1 R=2 012 => 1*0 + 2*2 + 2*1 = 4 = 1 2200 => 1*2 + 3*2 + 3*0 + 1*0 = 8 = 2 N % 2 == 0 -> 3 - 2 = 1 */
D
; Copyright (C) 2008 The Android Open Source Project ; ; Licensed under the Apache License, Version 2.0 (the "License"); ; you may not use this file except in compliance with the License. ; You may obtain a copy of the License at ; ; http://www.apache.org/licenses/LICENSE-2.0 ; ; Unless required by applicable law or agreed to in writing, software ; distributed under the License is distributed on an "AS IS" BASIS, ; WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. ; See the License for the specific language governing permissions and ; limitations under the License. .source T_invoke_interface_range_5.java .class public dot.junit.opcodes.invoke_interface_range.d.T_invoke_interface_range_5 .super java/lang/Object .method public <init>(Ldot/junit/opcodes/invoke_interface_range/ITest;)V .limit regs 2 invoke-direct {v0}, java/lang/Object/<init>()V invoke-interface/range {}, dot/junit/opcodes/invoke_interface_range/ITest/doit()V return-void .end method
D
private import Log; private import tango.io.File; //private import Text = tango.text.Util; private import tango.text.Text; //private import tango.text.Regex; private import portions_read; private import tango.stdc.string; private import tango.stdc.stringz; private import tango.stdc.stdio; import tango.io.Stdout; private import tango.core.Thread; private char* output_data = null; private int count_commands = 0; private long count_repeat; private bool nocompare; private import libdbus_client; char[] dbus_semargl_service_name; private long count_send_messages = 0; libdbus_client client; class autotest { char[] message_log_file_name; this(char[] _message_log_file_name, long _count_repeat, bool _nocompare, char[] _dbus_semargl_service_name) { dbus_semargl_service_name = _dbus_semargl_service_name; count_repeat = _count_repeat; nocompare = _nocompare; message_log_file_name = _message_log_file_name; log.trace("open message_log file [{}]", message_log_file_name); } public void prepare_file() { client = new libdbus_client(); client.setServiceName("autotest"); client.setListenFrom ("semarglA"); log.trace("create client"); client.connect(); client.set_callback(&get_message); Thread thread = new Thread(&client.listener); thread.start; Thread.sleep(0.250); log.trace("autotest run"); for(long i = 0; i < count_repeat; i++) { parse_file(message_log_file_name, "\r", "\r\n\r\n\r\n", &prepare_block); } log.trace("autotest listen end, count commands: {}", count_commands); // client.close(); } } void get_message(byte* message, ulong message_size, mom_client from_client) { char* msg = cast(char*) message; // log.trace("get message {}", msg[0 .. message_size]); printf ("\nget message !%s!\n", message); } char[] reply_to_template = "<magnet-ontology/transport/message#reply_to>"; void prepare_block(char* line, ulong line_length) { line[line_length] = 0; char* end_io_block = strstr(line, "\r\n\r\n\r\n"); if(end_io_block !is null) *end_io_block = 0; // log.trace("read new block {}", line[0 .. (end_io_block-line)]); char* input_data = strstr(line, "INPUT"); if(input_data !is null) { input_data += 7; } output_data = strstr(input_data, "OUTPUT"); if(output_data !is null) { *output_data = 0; output_data += 8; } char* end_input_block = strstr(input_data + 2, "\r\n"); if(end_input_block !is null) *end_input_block = 0; else end_input_block = end_io_block; int size = end_input_block - input_data; if(size < 0) throw new Exception("autotest:prepare_block, size < 0"); // printf("\nINPUT %d: %s\n", size, input_data); // printf("\nOUTPUT: %s\n", output_data); if(strstr(input_data, "magnet-ontology/authorization/functions#create") !is null && strstr(input_data, "<>") !is null && output_data !is null) { // printf("\nINPUT %d: %s\n", size, input_data); // printf("\nOUTPUT: %s\n", output_data); // это команда на создание записи авторизации char[] result_id_tag = "<magnet-ontology/transport#result:data>"; char* result_id = strstr(output_data, result_id_tag.ptr); if(result_id !is null) result_id += result_id_tag.length; int size_id = strlen(result_id) - 2; char[] result_id_text = result_id[1 .. size_id]; char[] qqq = input_data[0 .. size]; // auto rr = Regex(result_id_text).replaceAll ("<>", "<" ~ result_id_text ~ ">"); // printf("\nresult: %s\n", rr.ptr); auto input_data_text = new Text!(char)(qqq); while(strstr(input_data_text.toString().ptr, "<>") !is null) { input_data_text.select("<>"); input_data_text.replace("<" ~ result_id_text ~ ">"); } input_data = toStringz(input_data_text.toString()); size = strlen(input_data); } message_sender(input_data, size); count_commands++; } private void message_sender(char* message, long size) { char* reply_to_start = strstr(message, reply_to_template.ptr) + reply_to_template.length; // char* reply_to_end = strstr(reply_to_start, "\".".ptr); if(reply_to_start !is null) { strcpy(reply_to_start, "\"autotest\".".ptr); } // log.trace("send message {}", message[0 .. size]); // char* reply_to_start = strstr(message, reply_to_template.ptr) + reply_to_template.length + 1; // char* reply_to_end = strstr(reply_to_start, "\".".ptr); // char[] reply_to = reply_to_start[0 .. (reply_to_end - reply_to_start)]; // reply_to[reply_to_end - reply_to_start] = 0; // if(reply_to !is null) // { // char[] qqq = "semarglA"; size = strlen(message); // log.trace("set reply_to={}", reply_to); // Stdout.format("set reply_to={}", reply_to).newline; //@ client.set_listen_queue (reply_to); //@ (new Thread(&client.listen)).start; // Thread.sleep(0.250); // printf("\nmessage: %s\n", message); count_send_messages++; // log.trace("send message"); // Stdout.format("send message {}", count_send_messages).newline; client.send(dbus_semargl_service_name.ptr, message); // printf("\nmessage: %s\n", message); // char* answer = client.get_message (); // printf("\nanswer message: %s\n", answer); // log.trace("wait reply message"); // Stdout.format("wait reply message").newline; //@ while (client.result_out is null) {Thread.yield();}; // log.trace("get reply message = {}", client.result_out); // Stdout.format("get reply message = {}", client.result_out).newline; // printf("\nout message: %s\n", client.result_out); //@ client.result_out = null; // client.listen (reply_to); // log.trace("listen ok"); if(count_send_messages % 100 == 0) { log.trace("count send messages: {}", count_send_messages); } // client.set_callback(&get_message); // client.listener(); // } }
D
/* * * AUTO GENERATED! DO NOT EDIT! * */ module bindbc.bgfx.types; public import core.stdc.stdarg : va_list; extern(C) @nogc nothrow: enum uint BGFX_API_VERSION = 109; alias bgfx_view_id_t = ushort; /// Memory release callback. /// Color RGB/alpha/depth write. When it's not specified write will be disabled. enum ulong BGFX_STATE_WRITE_R = 0x0000000000000001; /// Enable R write. enum ulong BGFX_STATE_WRITE_G = 0x0000000000000002; /// Enable G write. enum ulong BGFX_STATE_WRITE_B = 0x0000000000000004; /// Enable B write. enum ulong BGFX_STATE_WRITE_A = 0x0000000000000008; /// Enable alpha write. enum ulong BGFX_STATE_WRITE_Z = 0x0000004000000000; /// Enable depth write. enum ulong BGFX_STATE_WRITE_RGB = 0x0000000000000007; /// Enable RGB write. enum ulong BGFX_STATE_WRITE_MASK = 0x000000400000000f; /// Write all channels mask. /// Depth test state. When `BGFX_STATE_DEPTH_` is not specified depth test will be disabled. enum ulong BGFX_STATE_DEPTH_TEST_LESS = 0x0000000000000010; /// Enable depth test, less. enum ulong BGFX_STATE_DEPTH_TEST_LEQUAL = 0x0000000000000020; /// Enable depth test, less or equal. enum ulong BGFX_STATE_DEPTH_TEST_EQUAL = 0x0000000000000030; /// Enable depth test, equal. enum ulong BGFX_STATE_DEPTH_TEST_GEQUAL = 0x0000000000000040; /// Enable depth test, greater or equal. enum ulong BGFX_STATE_DEPTH_TEST_GREATER = 0x0000000000000050; /// Enable depth test, greater. enum ulong BGFX_STATE_DEPTH_TEST_NOTEQUAL = 0x0000000000000060; /// Enable depth test, not equal. enum ulong BGFX_STATE_DEPTH_TEST_NEVER = 0x0000000000000070; /// Enable depth test, never. enum ulong BGFX_STATE_DEPTH_TEST_ALWAYS = 0x0000000000000080; /// Enable depth test, always. enum ulong BGFX_STATE_DEPTH_TEST_SHIFT = 4; /// Depth test state bit shift enum ulong BGFX_STATE_DEPTH_TEST_MASK = 0x00000000000000f0; /// Depth test state bit mask /** * Use BGFX_STATE_BLEND_FUNC(_src, _dst) or BGFX_STATE_BLEND_FUNC_SEPARATE(_srcRGB, _dstRGB, _srcA, _dstA) * helper macros. */ enum ulong BGFX_STATE_BLEND_ZERO = 0x0000000000001000; /// 0, 0, 0, 0 enum ulong BGFX_STATE_BLEND_ONE = 0x0000000000002000; /// 1, 1, 1, 1 enum ulong BGFX_STATE_BLEND_SRC_COLOR = 0x0000000000003000; /// Rs, Gs, Bs, As enum ulong BGFX_STATE_BLEND_INV_SRC_COLOR = 0x0000000000004000; /// 1-Rs, 1-Gs, 1-Bs, 1-As enum ulong BGFX_STATE_BLEND_SRC_ALPHA = 0x0000000000005000; /// As, As, As, As enum ulong BGFX_STATE_BLEND_INV_SRC_ALPHA = 0x0000000000006000; /// 1-As, 1-As, 1-As, 1-As enum ulong BGFX_STATE_BLEND_DST_ALPHA = 0x0000000000007000; /// Ad, Ad, Ad, Ad enum ulong BGFX_STATE_BLEND_INV_DST_ALPHA = 0x0000000000008000; /// 1-Ad, 1-Ad, 1-Ad ,1-Ad enum ulong BGFX_STATE_BLEND_DST_COLOR = 0x0000000000009000; /// Rd, Gd, Bd, Ad enum ulong BGFX_STATE_BLEND_INV_DST_COLOR = 0x000000000000a000; /// 1-Rd, 1-Gd, 1-Bd, 1-Ad enum ulong BGFX_STATE_BLEND_SRC_ALPHA_SAT = 0x000000000000b000; /// f, f, f, 1; f = min(As, 1-Ad) enum ulong BGFX_STATE_BLEND_FACTOR = 0x000000000000c000; /// Blend factor enum ulong BGFX_STATE_BLEND_INV_FACTOR = 0x000000000000d000; /// 1-Blend factor enum ulong BGFX_STATE_BLEND_SHIFT = 12; /// Blend state bit shift enum ulong BGFX_STATE_BLEND_MASK = 0x000000000ffff000; /// Blend state bit mask /** * Use BGFX_STATE_BLEND_EQUATION(_equation) or BGFX_STATE_BLEND_EQUATION_SEPARATE(_equationRGB, _equationA) * helper macros. */ enum ulong BGFX_STATE_BLEND_EQUATION_ADD = 0x0000000000000000; /// Blend add: src + dst. enum ulong BGFX_STATE_BLEND_EQUATION_SUB = 0x0000000010000000; /// Blend subtract: src - dst. enum ulong BGFX_STATE_BLEND_EQUATION_REVSUB = 0x0000000020000000; /// Blend reverse subtract: dst - src. enum ulong BGFX_STATE_BLEND_EQUATION_MIN = 0x0000000030000000; /// Blend min: min(src, dst). enum ulong BGFX_STATE_BLEND_EQUATION_MAX = 0x0000000040000000; /// Blend max: max(src, dst). enum ulong BGFX_STATE_BLEND_EQUATION_SHIFT = 28; /// Blend equation bit shift enum ulong BGFX_STATE_BLEND_EQUATION_MASK = 0x00000003f0000000; /// Blend equation bit mask /// Cull state. When `BGFX_STATE_CULL_*` is not specified culling will be disabled. enum ulong BGFX_STATE_CULL_CW = 0x0000001000000000; /// Cull clockwise triangles. enum ulong BGFX_STATE_CULL_CCW = 0x0000002000000000; /// Cull counter-clockwise triangles. enum ulong BGFX_STATE_CULL_SHIFT = 36; /// Culling mode bit shift enum ulong BGFX_STATE_CULL_MASK = 0x0000003000000000; /// Culling mode bit mask /// Alpha reference value. enum ulong BGFX_STATE_ALPHA_REF_SHIFT = 40; /// Alpha reference bit shift enum ulong BGFX_STATE_ALPHA_REF_MASK = 0x0000ff0000000000; /// Alpha reference bit mask ulong BGFX_STATE_ALPHA_REF (ulong v) { return (v << BGFX_STATE_ALPHA_REF_SHIFT) & BGFX_STATE_ALPHA_REF_MASK; } enum ulong BGFX_STATE_PT_TRISTRIP = 0x0001000000000000; /// Tristrip. enum ulong BGFX_STATE_PT_LINES = 0x0002000000000000; /// Lines. enum ulong BGFX_STATE_PT_LINESTRIP = 0x0003000000000000; /// Line strip. enum ulong BGFX_STATE_PT_POINTS = 0x0004000000000000; /// Points. enum ulong BGFX_STATE_PT_SHIFT = 48; /// Primitive type bit shift enum ulong BGFX_STATE_PT_MASK = 0x0007000000000000; /// Primitive type bit mask /// Point size value. enum ulong BGFX_STATE_POINT_SIZE_SHIFT = 52; /// Point size bit shift enum ulong BGFX_STATE_POINT_SIZE_MASK = 0x00f0000000000000; /// Point size bit mask ulong BGFX_STATE_POINT_SIZE (ulong v) { return (v << BGFX_STATE_POINT_SIZE_SHIFT) & BGFX_STATE_POINT_SIZE_MASK; } /** * Enable MSAA write when writing into MSAA frame buffer. * This flag is ignored when not writing into MSAA frame buffer. */ enum ulong BGFX_STATE_MSAA = 0x0100000000000000; /// Enable MSAA rasterization. enum ulong BGFX_STATE_LINEAA = 0x0200000000000000; /// Enable line AA rasterization. enum ulong BGFX_STATE_CONSERVATIVE_RASTER = 0x0400000000000000; /// Enable conservative rasterization. enum ulong BGFX_STATE_NONE = 0x0000000000000000; /// No state. enum ulong BGFX_STATE_FRONT_CCW = 0x0000008000000000; /// Front counter-clockwise (default is clockwise). enum ulong BGFX_STATE_BLEND_INDEPENDENT = 0x0000000400000000; /// Enable blend independent. enum ulong BGFX_STATE_BLEND_ALPHA_TO_COVERAGE = 0x0000000800000000; /// Enable alpha to coverage. /** * Default state is write to RGB, alpha, and depth with depth test less enabled, with clockwise * culling and MSAA (when writing into MSAA frame buffer, otherwise this flag is ignored). */ enum ulong BGFX_STATE_DEFAULT = BGFX_STATE_WRITE_RGB | BGFX_STATE_WRITE_A | BGFX_STATE_WRITE_Z | BGFX_STATE_DEPTH_TEST_LESS | BGFX_STATE_CULL_CW | BGFX_STATE_MSAA; enum ulong BGFX_STATE_MASK = 0xffffffffffffffff; /// State bit mask /// Do not use! enum ulong BGFX_STATE_RESERVED_SHIFT = 61; enum ulong BGFX_STATE_RESERVED_MASK = 0xe000000000000000; /// Set stencil ref value. enum uint BGFX_STENCIL_FUNC_REF_SHIFT = 0; enum uint BGFX_STENCIL_FUNC_REF_MASK = 0x000000ff; uint BGFX_STENCIL_FUNC_REF (uint v) { return (v << BGFX_STENCIL_FUNC_REF_SHIFT) & BGFX_STENCIL_FUNC_REF_MASK; } /// Set stencil rmask value. enum uint BGFX_STENCIL_FUNC_RMASK_SHIFT = 8; enum uint BGFX_STENCIL_FUNC_RMASK_MASK = 0x0000ff00; uint BGFX_STENCIL_FUNC_RMASK (uint v) { return (v << BGFX_STENCIL_FUNC_RMASK_SHIFT) & BGFX_STENCIL_FUNC_RMASK_MASK; } enum uint BGFX_STENCIL_NONE = 0x00000000; enum uint BGFX_STENCIL_MASK = 0xffffffff; enum uint BGFX_STENCIL_DEFAULT = 0x00000000; enum uint BGFX_STENCIL_TEST_LESS = 0x00010000; /// Enable stencil test, less. enum uint BGFX_STENCIL_TEST_LEQUAL = 0x00020000; /// Enable stencil test, less or equal. enum uint BGFX_STENCIL_TEST_EQUAL = 0x00030000; /// Enable stencil test, equal. enum uint BGFX_STENCIL_TEST_GEQUAL = 0x00040000; /// Enable stencil test, greater or equal. enum uint BGFX_STENCIL_TEST_GREATER = 0x00050000; /// Enable stencil test, greater. enum uint BGFX_STENCIL_TEST_NOTEQUAL = 0x00060000; /// Enable stencil test, not equal. enum uint BGFX_STENCIL_TEST_NEVER = 0x00070000; /// Enable stencil test, never. enum uint BGFX_STENCIL_TEST_ALWAYS = 0x00080000; /// Enable stencil test, always. enum uint BGFX_STENCIL_TEST_SHIFT = 16; /// Stencil test bit shift enum uint BGFX_STENCIL_TEST_MASK = 0x000f0000; /// Stencil test bit mask enum uint BGFX_STENCIL_OP_FAIL_S_ZERO = 0x00000000; /// Zero. enum uint BGFX_STENCIL_OP_FAIL_S_KEEP = 0x00100000; /// Keep. enum uint BGFX_STENCIL_OP_FAIL_S_REPLACE = 0x00200000; /// Replace. enum uint BGFX_STENCIL_OP_FAIL_S_INCR = 0x00300000; /// Increment and wrap. enum uint BGFX_STENCIL_OP_FAIL_S_INCRSAT = 0x00400000; /// Increment and clamp. enum uint BGFX_STENCIL_OP_FAIL_S_DECR = 0x00500000; /// Decrement and wrap. enum uint BGFX_STENCIL_OP_FAIL_S_DECRSAT = 0x00600000; /// Decrement and clamp. enum uint BGFX_STENCIL_OP_FAIL_S_INVERT = 0x00700000; /// Invert. enum uint BGFX_STENCIL_OP_FAIL_S_SHIFT = 20; /// Stencil operation fail bit shift enum uint BGFX_STENCIL_OP_FAIL_S_MASK = 0x00f00000; /// Stencil operation fail bit mask enum uint BGFX_STENCIL_OP_FAIL_Z_ZERO = 0x00000000; /// Zero. enum uint BGFX_STENCIL_OP_FAIL_Z_KEEP = 0x01000000; /// Keep. enum uint BGFX_STENCIL_OP_FAIL_Z_REPLACE = 0x02000000; /// Replace. enum uint BGFX_STENCIL_OP_FAIL_Z_INCR = 0x03000000; /// Increment and wrap. enum uint BGFX_STENCIL_OP_FAIL_Z_INCRSAT = 0x04000000; /// Increment and clamp. enum uint BGFX_STENCIL_OP_FAIL_Z_DECR = 0x05000000; /// Decrement and wrap. enum uint BGFX_STENCIL_OP_FAIL_Z_DECRSAT = 0x06000000; /// Decrement and clamp. enum uint BGFX_STENCIL_OP_FAIL_Z_INVERT = 0x07000000; /// Invert. enum uint BGFX_STENCIL_OP_FAIL_Z_SHIFT = 24; /// Stencil operation depth fail bit shift enum uint BGFX_STENCIL_OP_FAIL_Z_MASK = 0x0f000000; /// Stencil operation depth fail bit mask enum uint BGFX_STENCIL_OP_PASS_Z_ZERO = 0x00000000; /// Zero. enum uint BGFX_STENCIL_OP_PASS_Z_KEEP = 0x10000000; /// Keep. enum uint BGFX_STENCIL_OP_PASS_Z_REPLACE = 0x20000000; /// Replace. enum uint BGFX_STENCIL_OP_PASS_Z_INCR = 0x30000000; /// Increment and wrap. enum uint BGFX_STENCIL_OP_PASS_Z_INCRSAT = 0x40000000; /// Increment and clamp. enum uint BGFX_STENCIL_OP_PASS_Z_DECR = 0x50000000; /// Decrement and wrap. enum uint BGFX_STENCIL_OP_PASS_Z_DECRSAT = 0x60000000; /// Decrement and clamp. enum uint BGFX_STENCIL_OP_PASS_Z_INVERT = 0x70000000; /// Invert. enum uint BGFX_STENCIL_OP_PASS_Z_SHIFT = 28; /// Stencil operation depth pass bit shift enum uint BGFX_STENCIL_OP_PASS_Z_MASK = 0xf0000000; /// Stencil operation depth pass bit mask enum ushort BGFX_CLEAR_NONE = 0x0000; /// No clear flags. enum ushort BGFX_CLEAR_COLOR = 0x0001; /// Clear color. enum ushort BGFX_CLEAR_DEPTH = 0x0002; /// Clear depth. enum ushort BGFX_CLEAR_STENCIL = 0x0004; /// Clear stencil. enum ushort BGFX_CLEAR_DISCARD_COLOR_0 = 0x0008; /// Discard frame buffer attachment 0. enum ushort BGFX_CLEAR_DISCARD_COLOR_1 = 0x0010; /// Discard frame buffer attachment 1. enum ushort BGFX_CLEAR_DISCARD_COLOR_2 = 0x0020; /// Discard frame buffer attachment 2. enum ushort BGFX_CLEAR_DISCARD_COLOR_3 = 0x0040; /// Discard frame buffer attachment 3. enum ushort BGFX_CLEAR_DISCARD_COLOR_4 = 0x0080; /// Discard frame buffer attachment 4. enum ushort BGFX_CLEAR_DISCARD_COLOR_5 = 0x0100; /// Discard frame buffer attachment 5. enum ushort BGFX_CLEAR_DISCARD_COLOR_6 = 0x0200; /// Discard frame buffer attachment 6. enum ushort BGFX_CLEAR_DISCARD_COLOR_7 = 0x0400; /// Discard frame buffer attachment 7. enum ushort BGFX_CLEAR_DISCARD_DEPTH = 0x0800; /// Discard frame buffer depth attachment. enum ushort BGFX_CLEAR_DISCARD_STENCIL = 0x1000; /// Discard frame buffer stencil attachment. enum ushort BGFX_CLEAR_DISCARD_COLOR_MASK = 0x07f8; enum ushort BGFX_CLEAR_DISCARD_MASK = 0x1ff8; /** * Rendering state discard. When state is preserved in submit, rendering states can be discarded * on a finer grain. */ enum ubyte BGFX_DISCARD_NONE = 0x00; /// Preserve everything. enum ubyte BGFX_DISCARD_BINDINGS = 0x01; /// Discard texture sampler and buffer bindings. enum ubyte BGFX_DISCARD_INDEX_BUFFER = 0x02; /// Discard index buffer. enum ubyte BGFX_DISCARD_INSTANCE_DATA = 0x04; /// Discard instance data. enum ubyte BGFX_DISCARD_STATE = 0x08; /// Discard state. enum ubyte BGFX_DISCARD_TRANSFORM = 0x10; /// Discard transform. enum ubyte BGFX_DISCARD_VERTEX_STREAMS = 0x20; /// Discard vertex streams. enum ubyte BGFX_DISCARD_ALL = 0xff; /// Discard all states. enum uint BGFX_DEBUG_NONE = 0x00000000; /// No debug. enum uint BGFX_DEBUG_WIREFRAME = 0x00000001; /// Enable wireframe for all primitives. /** * Enable infinitely fast hardware test. No draw calls will be submitted to driver. * It's useful when profiling to quickly assess bottleneck between CPU and GPU. */ enum uint BGFX_DEBUG_IFH = 0x00000002; enum uint BGFX_DEBUG_STATS = 0x00000004; /// Enable statistics display. enum uint BGFX_DEBUG_TEXT = 0x00000008; /// Enable debug text display. enum uint BGFX_DEBUG_PROFILER = 0x00000010; /// Enable profiler. enum ushort BGFX_BUFFER_COMPUTE_FORMAT_8X1 = 0x0001; /// 1 8-bit value enum ushort BGFX_BUFFER_COMPUTE_FORMAT_8X2 = 0x0002; /// 2 8-bit values enum ushort BGFX_BUFFER_COMPUTE_FORMAT_8X4 = 0x0003; /// 4 8-bit values enum ushort BGFX_BUFFER_COMPUTE_FORMAT_16X1 = 0x0004; /// 1 16-bit value enum ushort BGFX_BUFFER_COMPUTE_FORMAT_16X2 = 0x0005; /// 2 16-bit values enum ushort BGFX_BUFFER_COMPUTE_FORMAT_16X4 = 0x0006; /// 4 16-bit values enum ushort BGFX_BUFFER_COMPUTE_FORMAT_32X1 = 0x0007; /// 1 32-bit value enum ushort BGFX_BUFFER_COMPUTE_FORMAT_32X2 = 0x0008; /// 2 32-bit values enum ushort BGFX_BUFFER_COMPUTE_FORMAT_32X4 = 0x0009; /// 4 32-bit values enum ushort BGFX_BUFFER_COMPUTE_FORMAT_SHIFT = 0; enum ushort BGFX_BUFFER_COMPUTE_FORMAT_MASK = 0x000f; enum ushort BGFX_BUFFER_COMPUTE_TYPE_INT = 0x0010; /// Type `int`. enum ushort BGFX_BUFFER_COMPUTE_TYPE_UINT = 0x0020; /// Type `uint`. enum ushort BGFX_BUFFER_COMPUTE_TYPE_FLOAT = 0x0030; /// Type `float`. enum ushort BGFX_BUFFER_COMPUTE_TYPE_SHIFT = 4; enum ushort BGFX_BUFFER_COMPUTE_TYPE_MASK = 0x0030; enum ushort BGFX_BUFFER_NONE = 0x0000; enum ushort BGFX_BUFFER_COMPUTE_READ = 0x0100; /// Buffer will be read by shader. enum ushort BGFX_BUFFER_COMPUTE_WRITE = 0x0200; /// Buffer will be used for writing. enum ushort BGFX_BUFFER_DRAW_INDIRECT = 0x0400; /// Buffer will be used for storing draw indirect commands. enum ushort BGFX_BUFFER_ALLOW_RESIZE = 0x0800; /// Allow dynamic index/vertex buffer resize during update. enum ushort BGFX_BUFFER_INDEX32 = 0x1000; /// Index buffer contains 32-bit indices. enum ushort BGFX_BUFFER_COMPUTE_READ_WRITE = 0x0300; enum ulong BGFX_TEXTURE_NONE = 0x0000000000000000; enum ulong BGFX_TEXTURE_MSAA_SAMPLE = 0x0000000800000000; /// Texture will be used for MSAA sampling. enum ulong BGFX_TEXTURE_RT = 0x0000001000000000; /// Render target no MSAA. enum ulong BGFX_TEXTURE_COMPUTE_WRITE = 0x0000100000000000; /// Texture will be used for compute write. enum ulong BGFX_TEXTURE_SRGB = 0x0000200000000000; /// Sample texture as sRGB. enum ulong BGFX_TEXTURE_BLIT_DST = 0x0000400000000000; /// Texture will be used as blit destination. enum ulong BGFX_TEXTURE_READ_BACK = 0x0000800000000000; /// Texture will be used for read back from GPU. enum ulong BGFX_TEXTURE_RT_MSAA_X2 = 0x0000002000000000; /// Render target MSAAx2 mode. enum ulong BGFX_TEXTURE_RT_MSAA_X4 = 0x0000003000000000; /// Render target MSAAx4 mode. enum ulong BGFX_TEXTURE_RT_MSAA_X8 = 0x0000004000000000; /// Render target MSAAx8 mode. enum ulong BGFX_TEXTURE_RT_MSAA_X16 = 0x0000005000000000; /// Render target MSAAx16 mode. enum ulong BGFX_TEXTURE_RT_MSAA_SHIFT = 36; enum ulong BGFX_TEXTURE_RT_MSAA_MASK = 0x0000007000000000; enum ulong BGFX_TEXTURE_RT_WRITE_ONLY = 0x0000008000000000; /// Render target will be used for writing enum ulong BGFX_TEXTURE_RT_SHIFT = 36; enum ulong BGFX_TEXTURE_RT_MASK = 0x000000f000000000; /// Sampler flags. enum uint BGFX_SAMPLER_U_MIRROR = 0x00000001; /// Wrap U mode: Mirror enum uint BGFX_SAMPLER_U_CLAMP = 0x00000002; /// Wrap U mode: Clamp enum uint BGFX_SAMPLER_U_BORDER = 0x00000003; /// Wrap U mode: Border enum uint BGFX_SAMPLER_U_SHIFT = 0; enum uint BGFX_SAMPLER_U_MASK = 0x00000003; enum uint BGFX_SAMPLER_V_MIRROR = 0x00000004; /// Wrap V mode: Mirror enum uint BGFX_SAMPLER_V_CLAMP = 0x00000008; /// Wrap V mode: Clamp enum uint BGFX_SAMPLER_V_BORDER = 0x0000000c; /// Wrap V mode: Border enum uint BGFX_SAMPLER_V_SHIFT = 2; enum uint BGFX_SAMPLER_V_MASK = 0x0000000c; enum uint BGFX_SAMPLER_W_MIRROR = 0x00000010; /// Wrap W mode: Mirror enum uint BGFX_SAMPLER_W_CLAMP = 0x00000020; /// Wrap W mode: Clamp enum uint BGFX_SAMPLER_W_BORDER = 0x00000030; /// Wrap W mode: Border enum uint BGFX_SAMPLER_W_SHIFT = 4; enum uint BGFX_SAMPLER_W_MASK = 0x00000030; enum uint BGFX_SAMPLER_MIN_POINT = 0x00000040; /// Min sampling mode: Point enum uint BGFX_SAMPLER_MIN_ANISOTROPIC = 0x00000080; /// Min sampling mode: Anisotropic enum uint BGFX_SAMPLER_MIN_SHIFT = 6; enum uint BGFX_SAMPLER_MIN_MASK = 0x000000c0; enum uint BGFX_SAMPLER_MAG_POINT = 0x00000100; /// Mag sampling mode: Point enum uint BGFX_SAMPLER_MAG_ANISOTROPIC = 0x00000200; /// Mag sampling mode: Anisotropic enum uint BGFX_SAMPLER_MAG_SHIFT = 8; enum uint BGFX_SAMPLER_MAG_MASK = 0x00000300; enum uint BGFX_SAMPLER_MIP_POINT = 0x00000400; /// Mip sampling mode: Point enum uint BGFX_SAMPLER_MIP_SHIFT = 10; enum uint BGFX_SAMPLER_MIP_MASK = 0x00000400; enum uint BGFX_SAMPLER_COMPARE_LESS = 0x00010000; /// Compare when sampling depth texture: less. enum uint BGFX_SAMPLER_COMPARE_LEQUAL = 0x00020000; /// Compare when sampling depth texture: less or equal. enum uint BGFX_SAMPLER_COMPARE_EQUAL = 0x00030000; /// Compare when sampling depth texture: equal. enum uint BGFX_SAMPLER_COMPARE_GEQUAL = 0x00040000; /// Compare when sampling depth texture: greater or equal. enum uint BGFX_SAMPLER_COMPARE_GREATER = 0x00050000; /// Compare when sampling depth texture: greater. enum uint BGFX_SAMPLER_COMPARE_NOTEQUAL = 0x00060000; /// Compare when sampling depth texture: not equal. enum uint BGFX_SAMPLER_COMPARE_NEVER = 0x00070000; /// Compare when sampling depth texture: never. enum uint BGFX_SAMPLER_COMPARE_ALWAYS = 0x00080000; /// Compare when sampling depth texture: always. enum uint BGFX_SAMPLER_COMPARE_SHIFT = 16; enum uint BGFX_SAMPLER_COMPARE_MASK = 0x000f0000; enum uint BGFX_SAMPLER_BORDER_COLOR_SHIFT = 24; enum uint BGFX_SAMPLER_BORDER_COLOR_MASK = 0x0f000000; uint BGFX_SAMPLER_BORDER_COLOR (uint v) { return (v << BGFX_SAMPLER_BORDER_COLOR_SHIFT) & BGFX_SAMPLER_BORDER_COLOR_MASK; } enum uint BGFX_SAMPLER_RESERVED_SHIFT = 28; enum uint BGFX_SAMPLER_RESERVED_MASK = 0xf0000000; enum uint BGFX_SAMPLER_NONE = 0x00000000; enum uint BGFX_SAMPLER_SAMPLE_STENCIL = 0x00100000; /// Sample stencil instead of depth. enum uint BGFX_SAMPLER_POINT = BGFX_SAMPLER_MIN_POINT | BGFX_SAMPLER_MAG_POINT | BGFX_SAMPLER_MIP_POINT; enum uint BGFX_SAMPLER_UVW_MIRROR = BGFX_SAMPLER_U_MIRROR | BGFX_SAMPLER_V_MIRROR | BGFX_SAMPLER_W_MIRROR; enum uint BGFX_SAMPLER_UVW_CLAMP = BGFX_SAMPLER_U_CLAMP | BGFX_SAMPLER_V_CLAMP | BGFX_SAMPLER_W_CLAMP; enum uint BGFX_SAMPLER_UVW_BORDER = BGFX_SAMPLER_U_BORDER | BGFX_SAMPLER_V_BORDER | BGFX_SAMPLER_W_BORDER; enum uint BGFX_SAMPLER_BITS_MASK = BGFX_SAMPLER_U_MASK | BGFX_SAMPLER_V_MASK | BGFX_SAMPLER_W_MASK | BGFX_SAMPLER_MIN_MASK | BGFX_SAMPLER_MAG_MASK | BGFX_SAMPLER_MIP_MASK | BGFX_SAMPLER_COMPARE_MASK; enum uint BGFX_RESET_MSAA_X2 = 0x00000010; /// Enable 2x MSAA. enum uint BGFX_RESET_MSAA_X4 = 0x00000020; /// Enable 4x MSAA. enum uint BGFX_RESET_MSAA_X8 = 0x00000030; /// Enable 8x MSAA. enum uint BGFX_RESET_MSAA_X16 = 0x00000040; /// Enable 16x MSAA. enum uint BGFX_RESET_MSAA_SHIFT = 4; enum uint BGFX_RESET_MSAA_MASK = 0x00000070; enum uint BGFX_RESET_NONE = 0x00000000; /// No reset flags. enum uint BGFX_RESET_FULLSCREEN = 0x00000001; /// Not supported yet. enum uint BGFX_RESET_VSYNC = 0x00000080; /// Enable V-Sync. enum uint BGFX_RESET_MAXANISOTROPY = 0x00000100; /// Turn on/off max anisotropy. enum uint BGFX_RESET_CAPTURE = 0x00000200; /// Begin screen capture. enum uint BGFX_RESET_FLUSH_AFTER_RENDER = 0x00002000; /// Flush rendering after submitting to GPU. /** * This flag specifies where flip occurs. Default behaviour is that flip occurs * before rendering new frame. This flag only has effect when `BGFX_CONFIG_MULTITHREADED=0`. */ enum uint BGFX_RESET_FLIP_AFTER_RENDER = 0x00004000; enum uint BGFX_RESET_SRGB_BACKBUFFER = 0x00008000; /// Enable sRGB backbuffer. enum uint BGFX_RESET_HDR10 = 0x00010000; /// Enable HDR10 rendering. enum uint BGFX_RESET_HIDPI = 0x00020000; /// Enable HiDPI rendering. enum uint BGFX_RESET_DEPTH_CLAMP = 0x00040000; /// Enable depth clamp. enum uint BGFX_RESET_SUSPEND = 0x00080000; /// Suspend rendering. enum uint BGFX_RESET_FULLSCREEN_SHIFT = 0; enum uint BGFX_RESET_FULLSCREEN_MASK = 0x00000001; enum uint BGFX_RESET_RESERVED_SHIFT = 31; /// Internal bit shift enum uint BGFX_RESET_RESERVED_MASK = 0x80000000; /// Internal bit mask enum ulong BGFX_CAPS_ALPHA_TO_COVERAGE = 0x0000000000000001; /// Alpha to coverage is supported. enum ulong BGFX_CAPS_BLEND_INDEPENDENT = 0x0000000000000002; /// Blend independent is supported. enum ulong BGFX_CAPS_COMPUTE = 0x0000000000000004; /// Compute shaders are supported. enum ulong BGFX_CAPS_CONSERVATIVE_RASTER = 0x0000000000000008; /// Conservative rasterization is supported. enum ulong BGFX_CAPS_DRAW_INDIRECT = 0x0000000000000010; /// Draw indirect is supported. enum ulong BGFX_CAPS_FRAGMENT_DEPTH = 0x0000000000000020; /// Fragment depth is accessible in fragment shader. enum ulong BGFX_CAPS_FRAGMENT_ORDERING = 0x0000000000000040; /// Fragment ordering is available in fragment shader. enum ulong BGFX_CAPS_FRAMEBUFFER_RW = 0x0000000000000080; /// Read/Write frame buffer attachments are supported. enum ulong BGFX_CAPS_GRAPHICS_DEBUGGER = 0x0000000000000100; /// Graphics debugger is present. enum ulong BGFX_CAPS_RESERVED = 0x0000000000000200; enum ulong BGFX_CAPS_HDR10 = 0x0000000000000400; /// HDR10 rendering is supported. enum ulong BGFX_CAPS_HIDPI = 0x0000000000000800; /// HiDPI rendering is supported. enum ulong BGFX_CAPS_INDEX32 = 0x0000000000001000; /// 32-bit indices are supported. enum ulong BGFX_CAPS_INSTANCING = 0x0000000000002000; /// Instancing is supported. enum ulong BGFX_CAPS_OCCLUSION_QUERY = 0x0000000000004000; /// Occlusion query is supported. enum ulong BGFX_CAPS_RENDERER_MULTITHREADED = 0x0000000000008000; /// Renderer is on separate thread. enum ulong BGFX_CAPS_SWAP_CHAIN = 0x0000000000010000; /// Multiple windows are supported. enum ulong BGFX_CAPS_TEXTURE_2D_ARRAY = 0x0000000000020000; /// 2D texture array is supported. enum ulong BGFX_CAPS_TEXTURE_3D = 0x0000000000040000; /// 3D textures are supported. enum ulong BGFX_CAPS_TEXTURE_BLIT = 0x0000000000080000; /// Texture blit is supported. enum ulong BGFX_CAPS_TEXTURE_COMPARE_RESERVED = 0x0000000000100000; /// All texture compare modes are supported. enum ulong BGFX_CAPS_TEXTURE_COMPARE_LEQUAL = 0x0000000000200000; /// Texture compare less equal mode is supported. enum ulong BGFX_CAPS_TEXTURE_CUBE_ARRAY = 0x0000000000400000; /// Cubemap texture array is supported. enum ulong BGFX_CAPS_TEXTURE_DIRECT_ACCESS = 0x0000000000800000; /// CPU direct access to GPU texture memory. enum ulong BGFX_CAPS_TEXTURE_READ_BACK = 0x0000000001000000; /// Read-back texture is supported. enum ulong BGFX_CAPS_VERTEX_ATTRIB_HALF = 0x0000000002000000; /// Vertex attribute half-float is supported. enum ulong BGFX_CAPS_VERTEX_ATTRIB_UINT10 = 0x0000000004000000; /// Vertex attribute 10_10_10_2 is supported. enum ulong BGFX_CAPS_VERTEX_ID = 0x0000000008000000; /// Rendering with VertexID only is supported. enum ulong BGFX_CAPS_TEXTURE_COMPARE_ALL = 0x0000000000300000; /// All texture compare modes are supported. enum ushort BGFX_CAPS_FORMAT_TEXTURE_NONE = 0x0000; /// Texture format is not supported. enum ushort BGFX_CAPS_FORMAT_TEXTURE_2D = 0x0001; /// Texture format is supported. enum ushort BGFX_CAPS_FORMAT_TEXTURE_2D_SRGB = 0x0002; /// Texture as sRGB format is supported. enum ushort BGFX_CAPS_FORMAT_TEXTURE_2D_EMULATED = 0x0004; /// Texture format is emulated. enum ushort BGFX_CAPS_FORMAT_TEXTURE_3D = 0x0008; /// Texture format is supported. enum ushort BGFX_CAPS_FORMAT_TEXTURE_3D_SRGB = 0x0010; /// Texture as sRGB format is supported. enum ushort BGFX_CAPS_FORMAT_TEXTURE_3D_EMULATED = 0x0020; /// Texture format is emulated. enum ushort BGFX_CAPS_FORMAT_TEXTURE_CUBE = 0x0040; /// Texture format is supported. enum ushort BGFX_CAPS_FORMAT_TEXTURE_CUBE_SRGB = 0x0080; /// Texture as sRGB format is supported. enum ushort BGFX_CAPS_FORMAT_TEXTURE_CUBE_EMULATED = 0x0100; /// Texture format is emulated. enum ushort BGFX_CAPS_FORMAT_TEXTURE_VERTEX = 0x0200; /// Texture format can be used from vertex shader. enum ushort BGFX_CAPS_FORMAT_TEXTURE_IMAGE = 0x0400; /// Texture format can be used as image from compute shader. enum ushort BGFX_CAPS_FORMAT_TEXTURE_FRAMEBUFFER = 0x0800; /// Texture format can be used as frame buffer. enum ushort BGFX_CAPS_FORMAT_TEXTURE_FRAMEBUFFER_MSAA = 0x1000; /// Texture format can be used as MSAA frame buffer. enum ushort BGFX_CAPS_FORMAT_TEXTURE_MSAA = 0x2000; /// Texture can be sampled as MSAA. enum ushort BGFX_CAPS_FORMAT_TEXTURE_MIP_AUTOGEN = 0x4000; /// Texture format supports auto-generated mips. enum ubyte BGFX_RESOLVE_NONE = 0x00; /// No resolve flags. enum ubyte BGFX_RESOLVE_AUTO_GEN_MIPS = 0x01; /// Auto-generate mip maps on resolve. enum ushort BGFX_PCI_ID_NONE = 0x0000; /// Autoselect adapter. enum ushort BGFX_PCI_ID_SOFTWARE_RASTERIZER = 0x0001; /// Software rasterizer. enum ushort BGFX_PCI_ID_AMD = 0x1002; /// AMD adapter. enum ushort BGFX_PCI_ID_INTEL = 0x8086; /// Intel adapter. enum ushort BGFX_PCI_ID_NVIDIA = 0x10de; /// nVidia adapter. enum ubyte BGFX_CUBE_MAP_POSITIVE_X = 0x00; /// Cubemap +x. enum ubyte BGFX_CUBE_MAP_NEGATIVE_X = 0x01; /// Cubemap -x. enum ubyte BGFX_CUBE_MAP_POSITIVE_Y = 0x02; /// Cubemap +y. enum ubyte BGFX_CUBE_MAP_NEGATIVE_Y = 0x03; /// Cubemap -y. enum ubyte BGFX_CUBE_MAP_POSITIVE_Z = 0x04; /// Cubemap +z. enum ubyte BGFX_CUBE_MAP_NEGATIVE_Z = 0x05; /// Cubemap -z. /// Fatal error enum. enum bgfx_fatal_t { BGFX_FATAL_DEBUGCHECK, BGFX_FATAL_INVALIDSHADER, BGFX_FATAL_UNABLETOINITIALIZE, BGFX_FATAL_UNABLETOCREATETEXTURE, BGFX_FATAL_DEVICELOST, BGFX_FATAL_COUNT } /// Renderer backend type enum. enum bgfx_renderer_type_t { BGFX_RENDERER_TYPE_NOOP, /// No rendering. BGFX_RENDERER_TYPE_DIRECT3D9, /// Direct3D 9.0 BGFX_RENDERER_TYPE_DIRECT3D11, /// Direct3D 11.0 BGFX_RENDERER_TYPE_DIRECT3D12, /// Direct3D 12.0 BGFX_RENDERER_TYPE_GNM, /// GNM BGFX_RENDERER_TYPE_METAL, /// Metal BGFX_RENDERER_TYPE_NVN, /// NVN BGFX_RENDERER_TYPE_OPENGLES, /// OpenGL ES 2.0+ BGFX_RENDERER_TYPE_OPENGL, /// OpenGL 2.1+ BGFX_RENDERER_TYPE_VULKAN, /// Vulkan BGFX_RENDERER_TYPE_WEBGPU, /// WebGPU BGFX_RENDERER_TYPE_COUNT } /// Access mode enum. enum bgfx_access_t { BGFX_ACCESS_READ, /// Read. BGFX_ACCESS_WRITE, /// Write. BGFX_ACCESS_READWRITE, /// Read and write. BGFX_ACCESS_COUNT } /// Vertex attribute enum. enum bgfx_attrib_t { BGFX_ATTRIB_POSITION, /// a_position BGFX_ATTRIB_NORMAL, /// a_normal BGFX_ATTRIB_TANGENT, /// a_tangent BGFX_ATTRIB_BITANGENT, /// a_bitangent BGFX_ATTRIB_COLOR0, /// a_color0 BGFX_ATTRIB_COLOR1, /// a_color1 BGFX_ATTRIB_COLOR2, /// a_color2 BGFX_ATTRIB_COLOR3, /// a_color3 BGFX_ATTRIB_INDICES, /// a_indices BGFX_ATTRIB_WEIGHT, /// a_weight BGFX_ATTRIB_TEXCOORD0, /// a_texcoord0 BGFX_ATTRIB_TEXCOORD1, /// a_texcoord1 BGFX_ATTRIB_TEXCOORD2, /// a_texcoord2 BGFX_ATTRIB_TEXCOORD3, /// a_texcoord3 BGFX_ATTRIB_TEXCOORD4, /// a_texcoord4 BGFX_ATTRIB_TEXCOORD5, /// a_texcoord5 BGFX_ATTRIB_TEXCOORD6, /// a_texcoord6 BGFX_ATTRIB_TEXCOORD7, /// a_texcoord7 BGFX_ATTRIB_COUNT } /// Vertex attribute type enum. enum bgfx_attrib_type_t { BGFX_ATTRIB_TYPE_UINT8, /// Uint8 BGFX_ATTRIB_TYPE_UINT10, /// Uint10, availability depends on: `BGFX_CAPS_VERTEX_ATTRIB_UINT10`. BGFX_ATTRIB_TYPE_INT16, /// Int16 BGFX_ATTRIB_TYPE_HALF, /// Half, availability depends on: `BGFX_CAPS_VERTEX_ATTRIB_HALF`. BGFX_ATTRIB_TYPE_FLOAT, /// Float BGFX_ATTRIB_TYPE_COUNT } /** * Texture format enum. * Notation: * RGBA16S * ^ ^ ^ * | | +-- [ ]Unorm * | | [F]loat * | | [S]norm * | | [I]nt * | | [U]int * | +---- Number of bits per component * +-------- Components * @attention Availability depends on Caps (see: formats). */ enum bgfx_texture_format_t { BGFX_TEXTURE_FORMAT_BC1, /// DXT1 R5G6B5A1 BGFX_TEXTURE_FORMAT_BC2, /// DXT3 R5G6B5A4 BGFX_TEXTURE_FORMAT_BC3, /// DXT5 R5G6B5A8 BGFX_TEXTURE_FORMAT_BC4, /// LATC1/ATI1 R8 BGFX_TEXTURE_FORMAT_BC5, /// LATC2/ATI2 RG8 BGFX_TEXTURE_FORMAT_BC6H, /// BC6H RGB16F BGFX_TEXTURE_FORMAT_BC7, /// BC7 RGB 4-7 bits per color channel, 0-8 bits alpha BGFX_TEXTURE_FORMAT_ETC1, /// ETC1 RGB8 BGFX_TEXTURE_FORMAT_ETC2, /// ETC2 RGB8 BGFX_TEXTURE_FORMAT_ETC2A, /// ETC2 RGBA8 BGFX_TEXTURE_FORMAT_ETC2A1, /// ETC2 RGB8A1 BGFX_TEXTURE_FORMAT_PTC12, /// PVRTC1 RGB 2BPP BGFX_TEXTURE_FORMAT_PTC14, /// PVRTC1 RGB 4BPP BGFX_TEXTURE_FORMAT_PTC12A, /// PVRTC1 RGBA 2BPP BGFX_TEXTURE_FORMAT_PTC14A, /// PVRTC1 RGBA 4BPP BGFX_TEXTURE_FORMAT_PTC22, /// PVRTC2 RGBA 2BPP BGFX_TEXTURE_FORMAT_PTC24, /// PVRTC2 RGBA 4BPP BGFX_TEXTURE_FORMAT_ATC, /// ATC RGB 4BPP BGFX_TEXTURE_FORMAT_ATCE, /// ATCE RGBA 8 BPP explicit alpha BGFX_TEXTURE_FORMAT_ATCI, /// ATCI RGBA 8 BPP interpolated alpha BGFX_TEXTURE_FORMAT_ASTC4X4, /// ASTC 4x4 8.0 BPP BGFX_TEXTURE_FORMAT_ASTC5X5, /// ASTC 5x5 5.12 BPP BGFX_TEXTURE_FORMAT_ASTC6X6, /// ASTC 6x6 3.56 BPP BGFX_TEXTURE_FORMAT_ASTC8X5, /// ASTC 8x5 3.20 BPP BGFX_TEXTURE_FORMAT_ASTC8X6, /// ASTC 8x6 2.67 BPP BGFX_TEXTURE_FORMAT_ASTC10X5, /// ASTC 10x5 2.56 BPP BGFX_TEXTURE_FORMAT_UNKNOWN, /// Compressed formats above. BGFX_TEXTURE_FORMAT_R1, BGFX_TEXTURE_FORMAT_A8, BGFX_TEXTURE_FORMAT_R8, BGFX_TEXTURE_FORMAT_R8I, BGFX_TEXTURE_FORMAT_R8U, BGFX_TEXTURE_FORMAT_R8S, BGFX_TEXTURE_FORMAT_R16, BGFX_TEXTURE_FORMAT_R16I, BGFX_TEXTURE_FORMAT_R16U, BGFX_TEXTURE_FORMAT_R16F, BGFX_TEXTURE_FORMAT_R16S, BGFX_TEXTURE_FORMAT_R32I, BGFX_TEXTURE_FORMAT_R32U, BGFX_TEXTURE_FORMAT_R32F, BGFX_TEXTURE_FORMAT_RG8, BGFX_TEXTURE_FORMAT_RG8I, BGFX_TEXTURE_FORMAT_RG8U, BGFX_TEXTURE_FORMAT_RG8S, BGFX_TEXTURE_FORMAT_RG16, BGFX_TEXTURE_FORMAT_RG16I, BGFX_TEXTURE_FORMAT_RG16U, BGFX_TEXTURE_FORMAT_RG16F, BGFX_TEXTURE_FORMAT_RG16S, BGFX_TEXTURE_FORMAT_RG32I, BGFX_TEXTURE_FORMAT_RG32U, BGFX_TEXTURE_FORMAT_RG32F, BGFX_TEXTURE_FORMAT_RGB8, BGFX_TEXTURE_FORMAT_RGB8I, BGFX_TEXTURE_FORMAT_RGB8U, BGFX_TEXTURE_FORMAT_RGB8S, BGFX_TEXTURE_FORMAT_RGB9E5F, BGFX_TEXTURE_FORMAT_BGRA8, BGFX_TEXTURE_FORMAT_RGBA8, BGFX_TEXTURE_FORMAT_RGBA8I, BGFX_TEXTURE_FORMAT_RGBA8U, BGFX_TEXTURE_FORMAT_RGBA8S, BGFX_TEXTURE_FORMAT_RGBA16, BGFX_TEXTURE_FORMAT_RGBA16I, BGFX_TEXTURE_FORMAT_RGBA16U, BGFX_TEXTURE_FORMAT_RGBA16F, BGFX_TEXTURE_FORMAT_RGBA16S, BGFX_TEXTURE_FORMAT_RGBA32I, BGFX_TEXTURE_FORMAT_RGBA32U, BGFX_TEXTURE_FORMAT_RGBA32F, BGFX_TEXTURE_FORMAT_R5G6B5, BGFX_TEXTURE_FORMAT_RGBA4, BGFX_TEXTURE_FORMAT_RGB5A1, BGFX_TEXTURE_FORMAT_RGB10A2, BGFX_TEXTURE_FORMAT_RG11B10F, BGFX_TEXTURE_FORMAT_UNKNOWNDEPTH, /// Depth formats below. BGFX_TEXTURE_FORMAT_D16, BGFX_TEXTURE_FORMAT_D24, BGFX_TEXTURE_FORMAT_D24S8, BGFX_TEXTURE_FORMAT_D32, BGFX_TEXTURE_FORMAT_D16F, BGFX_TEXTURE_FORMAT_D24F, BGFX_TEXTURE_FORMAT_D32F, BGFX_TEXTURE_FORMAT_D0S8, BGFX_TEXTURE_FORMAT_COUNT } /// Uniform type enum. enum bgfx_uniform_type_t { BGFX_UNIFORM_TYPE_SAMPLER, /// Sampler. BGFX_UNIFORM_TYPE_END, /// Reserved, do not use. BGFX_UNIFORM_TYPE_VEC4, /// 4 floats vector. BGFX_UNIFORM_TYPE_MAT3, /// 3x3 matrix. BGFX_UNIFORM_TYPE_MAT4, /// 4x4 matrix. BGFX_UNIFORM_TYPE_COUNT } /// Backbuffer ratio enum. enum bgfx_backbuffer_ratio_t { BGFX_BACKBUFFER_RATIO_EQUAL, /// Equal to backbuffer. BGFX_BACKBUFFER_RATIO_HALF, /// One half size of backbuffer. BGFX_BACKBUFFER_RATIO_QUARTER, /// One quarter size of backbuffer. BGFX_BACKBUFFER_RATIO_EIGHTH, /// One eighth size of backbuffer. BGFX_BACKBUFFER_RATIO_SIXTEENTH, /// One sixteenth size of backbuffer. BGFX_BACKBUFFER_RATIO_DOUBLE, /// Double size of backbuffer. BGFX_BACKBUFFER_RATIO_COUNT } /// Occlusion query result. enum bgfx_occlusion_query_result_t { BGFX_OCCLUSION_QUERY_RESULT_INVISIBLE, /// Query failed test. BGFX_OCCLUSION_QUERY_RESULT_VISIBLE, /// Query passed test. BGFX_OCCLUSION_QUERY_RESULT_NORESULT, /// Query result is not available yet. BGFX_OCCLUSION_QUERY_RESULT_COUNT } /// Primitive topology. enum bgfx_topology_t { BGFX_TOPOLOGY_TRILIST, /// Triangle list. BGFX_TOPOLOGY_TRISTRIP, /// Triangle strip. BGFX_TOPOLOGY_LINELIST, /// Line list. BGFX_TOPOLOGY_LINESTRIP, /// Line strip. BGFX_TOPOLOGY_POINTLIST, /// Point list. BGFX_TOPOLOGY_COUNT } /// Topology conversion function. enum bgfx_topology_convert_t { BGFX_TOPOLOGY_CONVERT_TRILISTFLIPWINDING, /// Flip winding order of triangle list. BGFX_TOPOLOGY_CONVERT_TRISTRIPFLIPWINDING, /// Flip winding order of trinagle strip. BGFX_TOPOLOGY_CONVERT_TRILISTTOLINELIST, /// Convert triangle list to line list. BGFX_TOPOLOGY_CONVERT_TRISTRIPTOTRILIST, /// Convert triangle strip to triangle list. BGFX_TOPOLOGY_CONVERT_LINESTRIPTOLINELIST, /// Convert line strip to line list. BGFX_TOPOLOGY_CONVERT_COUNT } /// Topology sort order. enum bgfx_topology_sort_t { BGFX_TOPOLOGY_SORT_DIRECTIONFRONTTOBACKMIN, BGFX_TOPOLOGY_SORT_DIRECTIONFRONTTOBACKAVG, BGFX_TOPOLOGY_SORT_DIRECTIONFRONTTOBACKMAX, BGFX_TOPOLOGY_SORT_DIRECTIONBACKTOFRONTMIN, BGFX_TOPOLOGY_SORT_DIRECTIONBACKTOFRONTAVG, BGFX_TOPOLOGY_SORT_DIRECTIONBACKTOFRONTMAX, BGFX_TOPOLOGY_SORT_DISTANCEFRONTTOBACKMIN, BGFX_TOPOLOGY_SORT_DISTANCEFRONTTOBACKAVG, BGFX_TOPOLOGY_SORT_DISTANCEFRONTTOBACKMAX, BGFX_TOPOLOGY_SORT_DISTANCEBACKTOFRONTMIN, BGFX_TOPOLOGY_SORT_DISTANCEBACKTOFRONTAVG, BGFX_TOPOLOGY_SORT_DISTANCEBACKTOFRONTMAX, BGFX_TOPOLOGY_SORT_COUNT } /// View mode sets draw call sort order. enum bgfx_view_mode_t { BGFX_VIEW_MODE_DEFAULT, /// Default sort order. BGFX_VIEW_MODE_SEQUENTIAL, /// Sort in the same order in which submit calls were called. BGFX_VIEW_MODE_DEPTHASCENDING, /// Sort draw call depth in ascending order. BGFX_VIEW_MODE_DEPTHDESCENDING, /// Sort draw call depth in descending order. BGFX_VIEW_MODE_COUNT } /// Render frame enum. enum bgfx_render_frame_t { BGFX_RENDER_FRAME_NOCONTEXT, /// Renderer context is not created yet. BGFX_RENDER_FRAME_RENDER, /// Renderer context is created and rendering. BGFX_RENDER_FRAME_TIMEOUT, /// Renderer context wait for main thread signal timed out without rendering. BGFX_RENDER_FRAME_EXITING, /// Renderer context is getting destroyed. BGFX_RENDER_FRAME_COUNT } /// GPU info. struct bgfx_caps_gpu_t { ushort vendorId; /// Vendor PCI id. See `BGFX_PCI_ID_*`. ushort deviceId; /// Device id. } /// Renderer runtime limits. struct bgfx_caps_limits_t { uint maxDrawCalls; /// Maximum number of draw calls. uint maxBlits; /// Maximum number of blit calls. uint maxTextureSize; /// Maximum texture size. uint maxTextureLayers; /// Maximum texture layers. uint maxViews; /// Maximum number of views. uint maxFrameBuffers; /// Maximum number of frame buffer handles. uint maxFBAttachments; /// Maximum number of frame buffer attachments. uint maxPrograms; /// Maximum number of program handles. uint maxShaders; /// Maximum number of shader handles. uint maxTextures; /// Maximum number of texture handles. uint maxTextureSamplers; /// Maximum number of texture samplers. uint maxComputeBindings; /// Maximum number of compute bindings. uint maxVertexLayouts; /// Maximum number of vertex format layouts. uint maxVertexStreams; /// Maximum number of vertex streams. uint maxIndexBuffers; /// Maximum number of index buffer handles. uint maxVertexBuffers; /// Maximum number of vertex buffer handles. uint maxDynamicIndexBuffers; /// Maximum number of dynamic index buffer handles. uint maxDynamicVertexBuffers; /// Maximum number of dynamic vertex buffer handles. uint maxUniforms; /// Maximum number of uniform handles. uint maxOcclusionQueries; /// Maximum number of occlusion query handles. uint maxEncoders; /// Maximum number of encoder threads. uint minResourceCbSize; /// Minimum resource command buffer size. uint transientVbSize; /// Maximum transient vertex buffer size. uint transientIbSize; /// Maximum transient index buffer size. } /// Renderer capabilities. struct bgfx_caps_t { bgfx_renderer_type_t rendererType; /// Renderer backend type. See: `bgfx::RendererType` /** * Supported functionality. * @attention See BGFX_CAPS_* flags at https://bkaradzic.github.io/bgfx/bgfx.html#available-caps */ ulong supported; ushort vendorId; /// Selected GPU vendor PCI id. ushort deviceId; /// Selected GPU device id. bool homogeneousDepth; /// True when NDC depth is in [-1, 1] range, otherwise its [0, 1]. bool originBottomLeft; /// True when NDC origin is at bottom left. byte numGPUs; /// Number of enumerated GPUs. bgfx_caps_gpu_t[4] gpu; /// Enumerated GPUs. bgfx_caps_limits_t limits; /// Renderer runtime limits. /** * Supported texture format capabilities flags: * - `BGFX_CAPS_FORMAT_TEXTURE_NONE` - Texture format is not supported. * - `BGFX_CAPS_FORMAT_TEXTURE_2D` - Texture format is supported. * - `BGFX_CAPS_FORMAT_TEXTURE_2D_SRGB` - Texture as sRGB format is supported. * - `BGFX_CAPS_FORMAT_TEXTURE_2D_EMULATED` - Texture format is emulated. * - `BGFX_CAPS_FORMAT_TEXTURE_3D` - Texture format is supported. * - `BGFX_CAPS_FORMAT_TEXTURE_3D_SRGB` - Texture as sRGB format is supported. * - `BGFX_CAPS_FORMAT_TEXTURE_3D_EMULATED` - Texture format is emulated. * - `BGFX_CAPS_FORMAT_TEXTURE_CUBE` - Texture format is supported. * - `BGFX_CAPS_FORMAT_TEXTURE_CUBE_SRGB` - Texture as sRGB format is supported. * - `BGFX_CAPS_FORMAT_TEXTURE_CUBE_EMULATED` - Texture format is emulated. * - `BGFX_CAPS_FORMAT_TEXTURE_VERTEX` - Texture format can be used from vertex shader. * - `BGFX_CAPS_FORMAT_TEXTURE_IMAGE` - Texture format can be used as image from compute * shader. * - `BGFX_CAPS_FORMAT_TEXTURE_FRAMEBUFFER` - Texture format can be used as frame * buffer. * - `BGFX_CAPS_FORMAT_TEXTURE_FRAMEBUFFER_MSAA` - Texture format can be used as MSAA * frame buffer. * - `BGFX_CAPS_FORMAT_TEXTURE_MSAA` - Texture can be sampled as MSAA. * - `BGFX_CAPS_FORMAT_TEXTURE_MIP_AUTOGEN` - Texture format supports auto-generated * mips. */ ushort[bgfx_texture_format_t.BGFX_TEXTURE_FORMAT_COUNT] formats; } /// Internal data. struct bgfx_internal_data_t { const(bgfx_caps_t)* caps; /// Renderer capabilities. void* context; /// GL context, or D3D device. } /// Platform data. struct bgfx_platform_data_t { void* ndt; /// Native display type (*nix specific). /** * Native window handle. If `NULL` bgfx will create headless * context/device if renderer API supports it. */ void* nwh; void* context; /// GL context, or D3D device. If `NULL`, bgfx will create context/device. /** * GL back-buffer, or D3D render target view. If `NULL` bgfx will * create back-buffer color surface. */ void* backBuffer; /** * Backbuffer depth/stencil. If `NULL` bgfx will create back-buffer * depth/stencil surface. */ void* backBufferDS; } /// Backbuffer resolution and reset parameters. struct bgfx_resolution_t { bgfx_texture_format_t format; /// Backbuffer format. uint width; /// Backbuffer width. uint height; /// Backbuffer height. uint reset; /// Reset parameters. byte numBackBuffers; /// Number of back buffers. byte maxFrameLatency; /// Maximum frame latency. } /// Configurable runtime limits parameters. struct bgfx_init_limits_t { ushort maxEncoders; /// Maximum number of encoder threads. uint minResourceCbSize; /// Minimum resource command buffer size. uint transientVbSize; /// Maximum transient vertex buffer size. uint transientIbSize; /// Maximum transient index buffer size. } /// Initialization parameters used by `bgfx::init`. struct bgfx_init_t { /** * Select rendering backend. When set to RendererType::Count * a default rendering backend will be selected appropriate to the platform. * See: `bgfx::RendererType` */ bgfx_renderer_type_t type; /** * Vendor PCI id. If set to `BGFX_PCI_ID_NONE` it will select the first * device. * - `BGFX_PCI_ID_NONE` - Autoselect adapter. * - `BGFX_PCI_ID_SOFTWARE_RASTERIZER` - Software rasterizer. * - `BGFX_PCI_ID_AMD` - AMD adapter. * - `BGFX_PCI_ID_INTEL` - Intel adapter. * - `BGFX_PCI_ID_NVIDIA` - nVidia adapter. */ ushort vendorId; /** * Device id. If set to 0 it will select first device, or device with * matching id. */ ushort deviceId; bool debug_; /// Enable device for debuging. bool profile; /// Enable device for profiling. bgfx_platform_data_t platformData; /// Platform data. bgfx_resolution_t resolution; /// Backbuffer resolution and reset parameters. See: `bgfx::Resolution`. bgfx_init_limits_t limits; /// Configurable runtime limits parameters. /** * Provide application specific callback interface. * See: `bgfx::CallbackI` */ void* callback; /** * Custom allocator. When a custom allocator is not * specified, bgfx uses the CRT allocator. Bgfx assumes * custom allocator is thread safe. */ void* allocator; } /** * Memory must be obtained by calling `bgfx::alloc`, `bgfx::copy`, or `bgfx::makeRef`. * @attention It is illegal to create this structure on stack and pass it to any bgfx API. */ struct bgfx_memory_t { byte* data; /// Pointer to data. uint size; /// Data size. } /// Transient index buffer. struct bgfx_transient_index_buffer_t { byte* data; /// Pointer to data. uint size; /// Data size. uint startIndex; /// First index. bgfx_index_buffer_handle_t handle; /// Index buffer handle. } /// Transient vertex buffer. struct bgfx_transient_vertex_buffer_t { byte* data; /// Pointer to data. uint size; /// Data size. uint startVertex; /// First vertex. ushort stride; /// Vertex stride. bgfx_vertex_buffer_handle_t handle; /// Vertex buffer handle. bgfx_vertex_layout_handle_t layoutHandle; /// Vertex layout handle. } /// Instance data buffer info. struct bgfx_instance_data_buffer_t { byte* data; /// Pointer to data. uint size; /// Data size. uint offset; /// Offset in vertex buffer. uint num; /// Number of instances. ushort stride; /// Vertex buffer stride. bgfx_vertex_buffer_handle_t handle; /// Vertex buffer object handle. } /// Texture info. struct bgfx_texture_info_t { bgfx_texture_format_t format; /// Texture format. uint storageSize; /// Total amount of bytes required to store texture. ushort width; /// Texture width. ushort height; /// Texture height. ushort depth; /// Texture depth. ushort numLayers; /// Number of layers in texture array. byte numMips; /// Number of MIP maps. byte bitsPerPixel; /// Format bits per pixel. bool cubeMap; /// Texture is cubemap. } /// Uniform info. struct bgfx_uniform_info_t { char[256] name; /// Uniform name. bgfx_uniform_type_t type; /// Uniform type. ushort num; /// Number of elements in array. } /// Frame buffer texture attachment info. struct bgfx_attachment_t { bgfx_access_t access; /// Attachement access. See `Access::Enum`. bgfx_texture_handle_t handle; /// Render target texture handle. ushort mip; /// Mip level. ushort layer; /// Cubemap side or depth layer/slice. byte resolve; /// Resolve flags. See: `BGFX_RESOLVE_*` } /// Transform data. struct bgfx_transform_t { float* data; /// Pointer to first 4x4 matrix. ushort num; /// Number of matrices. } /// View stats. struct bgfx_view_stats_t { char[256] name; /// View name. bgfx_view_id_t view; /// View id. long cpuTimeBegin; /// CPU (submit) begin time. long cpuTimeEnd; /// CPU (submit) end time. long gpuTimeBegin; /// GPU begin time. long gpuTimeEnd; /// GPU end time. } /// Encoder stats. struct bgfx_encoder_stats_t { long cpuTimeBegin; /// Encoder thread CPU submit begin time. long cpuTimeEnd; /// Encoder thread CPU submit end time. } /** * Renderer statistics data. * @remarks All time values are high-resolution timestamps, while * time frequencies define timestamps-per-second for that hardware. */ struct bgfx_stats_t { long cpuTimeFrame; /// CPU time between two `bgfx::frame` calls. long cpuTimeBegin; /// Render thread CPU submit begin time. long cpuTimeEnd; /// Render thread CPU submit end time. long cpuTimerFreq; /// CPU timer frequency. Timestamps-per-second long gpuTimeBegin; /// GPU frame begin time. long gpuTimeEnd; /// GPU frame end time. long gpuTimerFreq; /// GPU timer frequency. long waitRender; /// Time spent waiting for render backend thread to finish issuing draw commands to underlying graphics API. long waitSubmit; /// Time spent waiting for submit thread to advance to next frame. uint numDraw; /// Number of draw calls submitted. uint numCompute; /// Number of compute calls submitted. uint numBlit; /// Number of blit calls submitted. uint maxGpuLatency; /// GPU driver latency. ushort numDynamicIndexBuffers; /// Number of used dynamic index buffers. ushort numDynamicVertexBuffers; /// Number of used dynamic vertex buffers. ushort numFrameBuffers; /// Number of used frame buffers. ushort numIndexBuffers; /// Number of used index buffers. ushort numOcclusionQueries; /// Number of used occlusion queries. ushort numPrograms; /// Number of used programs. ushort numShaders; /// Number of used shaders. ushort numTextures; /// Number of used textures. ushort numUniforms; /// Number of used uniforms. ushort numVertexBuffers; /// Number of used vertex buffers. ushort numVertexLayouts; /// Number of used vertex layouts. long textureMemoryUsed; /// Estimate of texture memory used. long rtMemoryUsed; /// Estimate of render target memory used. int transientVbUsed; /// Amount of transient vertex buffer used. int transientIbUsed; /// Amount of transient index buffer used. uint[bgfx_topology_t.BGFX_TOPOLOGY_COUNT] numPrims; /// Number of primitives rendered. long gpuMemoryMax; /// Maximum available GPU memory for application. long gpuMemoryUsed; /// Amount of GPU memory used by the application. ushort width; /// Backbuffer width in pixels. ushort height; /// Backbuffer height in pixels. ushort textWidth; /// Debug text width in characters. ushort textHeight; /// Debug text height in characters. ushort numViews; /// Number of view stats. bgfx_view_stats_t* viewStats; /// Array of View stats. byte numEncoders; /// Number of encoders used during frame. bgfx_encoder_stats_t* encoderStats; /// Array of encoder stats. } /// Vertex layout. struct bgfx_vertex_layout_t { uint hash; /// Hash. ushort stride; /// Stride. ushort[bgfx_attrib_t.BGFX_ATTRIB_COUNT] offset; /// Attribute offsets. ushort[bgfx_attrib_t.BGFX_ATTRIB_COUNT] attributes; /// Used attributes. } /** * Encoders are used for submitting draw calls from multiple threads. Only one encoder * per thread should be used. Use `bgfx::begin()` to obtain an encoder for a thread. */ struct bgfx_encoder_t { } struct bgfx_dynamic_index_buffer_handle_t { ushort idx; } struct bgfx_dynamic_vertex_buffer_handle_t { ushort idx; } struct bgfx_frame_buffer_handle_t { ushort idx; } struct bgfx_index_buffer_handle_t { ushort idx; } struct bgfx_indirect_buffer_handle_t { ushort idx; } struct bgfx_occlusion_query_handle_t { ushort idx; } struct bgfx_program_handle_t { ushort idx; } struct bgfx_shader_handle_t { ushort idx; } struct bgfx_texture_handle_t { ushort idx; } struct bgfx_uniform_handle_t { ushort idx; } struct bgfx_vertex_buffer_handle_t { ushort idx; } struct bgfx_vertex_layout_handle_t { ushort idx; }
D
instance DIA_Dobar_EXIT(C_Info) { npc = VLK_4106_Dobar; nr = 999; condition = DIA_Dobar_EXIT_Condition; information = DIA_Dobar_EXIT_Info; permanent = TRUE; description = Dialog_Ende; }; func int DIA_Dobar_EXIT_Condition() { return TRUE; }; func void DIA_Dobar_EXIT_Info() { AI_StopProcessInfos(self); }; instance DIA_Dobar_HALLO(C_Info) { npc = VLK_4106_Dobar; nr = 2; condition = DIA_Dobar_HALLO_Condition; information = DIA_Dobar_HALLO_Info; permanent = FALSE; important = TRUE; }; func int DIA_Dobar_HALLO_Condition() { if(Npc_IsInState(self,ZS_Talk)) { return TRUE; }; }; func void DIA_Dobar_HALLO_Info() { AI_Output(self,other,"DIA_Dobar_HALLO_08_00"); //(grumpily) What do you want? }; instance DIA_Dobar_Talent(C_Info) { npc = VLK_4106_Dobar; nr = 3; condition = DIA_Dobar_Talent_Condition; information = DIA_Dobar_Talent_Info; permanent = FALSE; description = "I know a thing or two about forging."; }; func int DIA_Dobar_Talent_Condition() { if(Npc_GetTalentSkill(other,NPC_TALENT_SMITH) > 0) { return TRUE; }; }; func void DIA_Dobar_Talent_Info() { AI_Output(other,self,"DIA_Dobar_Talent_15_00"); //I know a thing or two about forging. AI_Output(self,other,"DIA_Dobar_Talent_08_01"); //Fine ... so what? }; instance DIA_Dobar_Schmiede(C_Info) { npc = VLK_4106_Dobar; nr = 3; condition = DIA_Dobar_Schmiede_Condition; information = DIA_Dobar_Schmiede_Info; permanent = FALSE; description = "Can I use your smithy?"; }; func int DIA_Dobar_Schmiede_Condition() { if(Npc_KnowsInfo(other,DIA_Dobar_Talent)) { return TRUE; }; }; func void DIA_Dobar_Schmiede_Info() { AI_Output(other,self,"DIA_Dobar_Schmiede_15_00"); //Can I use your smithy? AI_Output(self,other,"DIA_Dobar_Schmiede_08_01"); //I've got a lot to do. We'd only be in each other's way. Just wait until it gets dark. AI_Output(self,other,"DIA_Dobar_Schmiede_08_02"); //Then Parlaf and I will hit the sack and you can work undisturbed. }; instance DIA_Dobar_beibringen(C_Info) { npc = VLK_4106_Dobar; nr = 2; condition = DIA_Dobar_beibringen_Condition; information = DIA_Dobar_beibringen_Info; permanent = FALSE; description = "Can you teach me something?"; }; func int DIA_Dobar_beibringen_Condition() { if(Npc_KnowsInfo(other,DIA_Dobar_Talent)) { return TRUE; }; }; func void DIA_Dobar_beibringen_Info() { AI_Output(other,self,"DIA_Dobar_beibringen_15_00"); //Can you teach me something? AI_Output(self,other,"DIA_Dobar_beibringen_08_01"); //So you already know the basics. I can show you how to improve your work. AI_Output(self,other,"DIA_Dobar_beibringen_08_02"); //Then you'll be in a position to make better weapons. Dobar_Learnsmith = TRUE; Log_CreateTopic(TOPIC_Teacher_OC,LOG_NOTE); B_LogEntry(TOPIC_Teacher_OC,"Dobar can teach me to forge better weapons."); }; instance DIA_Dobar_Teach(C_Info) { npc = VLK_4106_Dobar; nr = 3; condition = DIA_Dobar_Teach_Condition; information = DIA_Dobar_Teach_Info; description = B_BuildLearnString("Show me how I can forge a good sword!",B_GetLearnCostTalent(other,NPC_TALENT_SMITH,WEAPON_1H_Special_01)); permanent = TRUE; }; func int DIA_Dobar_Teach_Condition() { if((Dobar_Learnsmith == TRUE) && (PLAYER_TALENT_SMITH[WEAPON_1H_Special_01] == FALSE)) { return TRUE; }; }; func void DIA_Dobar_Teach_Info() { AI_Output(other,self,"DIA_Dobar_Teach_15_00"); //Show me how I can forge a good sword! if(B_TeachPlayerTalentSmith(self,hero,WEAPON_1H_Special_01)) { AI_Output(self,other,"DIA_Dobar_Teach_08_01"); //Make sure that the steel glows evenly all around, so that you get an even blade afterwards. AI_Output(self,other,"DIA_Dobar_Teach_08_02"); //If you keep that in mind, the blades you forge will be harder and sharper. AI_Output(self,other,"DIA_Dobar_Teach_08_03"); //That is all you need to know. If you're looking for steel here in the castle, talk to Engor. }; }; instance DIA_Dobar_Waffe(C_Info) { npc = VLK_4106_Dobar; nr = 80; condition = DIA_Dobar_Waffe_Condition; information = DIA_Dobar_Waffe_Info; permanent = FALSE; description = "Could you make a weapon for me?"; }; func int DIA_Dobar_Waffe_Condition() { return TRUE; }; func void DIA_Dobar_Waffe_Info() { AI_Output(other,self,"DIA_Dobar_Waffe_15_00"); //Could you make a weapon for me? AI_Output(self,other,"DIA_Dobar_Waffe_08_01"); //I don't have time for that. Tandor hands out the weapons - I just make them, and Parlaf sharpens them. Log_CreateTopic(TOPIC_Trader_OC,LOG_NOTE); B_LogEntry(TOPIC_Trader_OC,"Tandor trades in weapons at the castle."); }; instance DIA_Dobar_NEWS(C_Info) { npc = VLK_4106_Dobar; nr = 900; condition = DIA_Dobar_NEWS_Condition; information = DIA_Dobar_NEWS_Info; permanent = TRUE; description = "How's work?"; }; func int DIA_Dobar_NEWS_Condition() { return TRUE; }; func void DIA_Dobar_NEWS_Info() { AI_Output(other,self,"DIA_Dobar_NEWS_15_00"); //How's work? if(Dobar_einmalig == FALSE) { AI_Output(self,other,"DIA_Dobar_NEWS_08_01"); //I forge the weapons for the castle's knights. Since we've been here, I've been fully occupied making new weapons. AI_Output(self,other,"DIA_Dobar_NEWS_08_02"); //And we'll need them, too. We'll show these damned orcs how sharp our blades are. if(Npc_IsDead(Parlaf) == FALSE) { B_TurnToNpc(self,Parlaf); AI_Output(self,other,"DIA_Dobar_NEWS_08_03"); //(calls) Hey, Parlaf - make those blades nice and sharp - orcs are damn tough creatures! B_TurnToNpc(self,other); }; Dobar_einmalig = TRUE; } else { AI_Output(self,other,"DIA_Dobar_NEWS_08_04"); //It could be better. If you didn't constantly interrupt me, I might actually get something done. }; }; instance DIA_Dobar_PICKPOCKET(C_Info) { npc = VLK_4106_Dobar; nr = 900; condition = DIA_Dobar_PICKPOCKET_Condition; information = DIA_Dobar_PICKPOCKET_Info; permanent = TRUE; description = "(It would be difficult to steal his ore nugget)"; }; func int DIA_Dobar_PICKPOCKET_Condition() { if((Npc_GetTalentSkill(other,NPC_TALENT_PICKPOCKET) == 1) && (self.aivar[AIV_PlayerHasPickedMyPocket] == FALSE) && (Npc_HasItems(self,ItMi_Nugget) >= 1) && (other.attribute[ATR_DEXTERITY] >= (79 - Theftdiff))) { return TRUE; }; }; func void DIA_Dobar_PICKPOCKET_Info() { Info_ClearChoices(DIA_Dobar_PICKPOCKET); Info_AddChoice(DIA_Dobar_PICKPOCKET,Dialog_Back,DIA_Dobar_PICKPOCKET_BACK); Info_AddChoice(DIA_Dobar_PICKPOCKET,DIALOG_PICKPOCKET,DIA_Dobar_PICKPOCKET_DoIt); }; func void DIA_Dobar_PICKPOCKET_DoIt() { if(other.attribute[ATR_DEXTERITY] >= 79) { B_GiveInvItems(self,other,ItMi_Nugget,1); self.aivar[AIV_PlayerHasPickedMyPocket] = TRUE; B_GiveThiefXP(); Info_ClearChoices(DIA_Dobar_PICKPOCKET); } else { AI_StopProcessInfos(self); B_Attack(self,other,AR_Theft,1); }; }; func void DIA_Dobar_PICKPOCKET_BACK() { Info_ClearChoices(DIA_Dobar_PICKPOCKET); };
D
module cf.spew.implementation.windowing.utilities.misc; import stdx.allocator : IAllocator, makeArray, expandArray; struct HandleAppender(Handle) { IAllocator alloc; Handle[] array; size_t toUse; void add(Handle handle) { if (toUse == 0) { if (array.length == 0) { alloc.makeArray!Handle(64); toUse = 64; } else { alloc.expandArray(array, 8); toUse = 8; } } array[$ - (toUse--)] = handle; } Handle[] get() { return array[0 .. $ - toUse]; } alias get this; } // http://rosettacode.org/wiki/Bilinear_interpolation void bilinearInterpolationScale(size_t Components, T)(T w0, T h0, T w1, T h1, ubyte[Components]* source, ubyte[Components]* destination) { if (w0 == 1 && h0 == 1) { destination[w1 * h1] = source[0]; return; } static ubyte lerp(ubyte a, ubyte b, float c) { return cast(ubyte)(a + (b - a) * c); } static ubyte blerp(ubyte p00, ubyte p10, ubyte p01, ubyte p11, float tx, float ty) { return lerp(lerp(p00, p10, tx), lerp(p01, p11, tx), ty); } foreach (y; 0 .. h1) { foreach (x; 0 .. w1) { float rx = x / cast(float)(w1 * (w0 - 1)); float ry = y / cast(float)(h1 * (h0 - 1)); T rxi = cast(T)rx; T ryi = cast(T)ry; ubyte[Components] temp; ubyte[Components] p00 = source[rxi + (ryi * w0)]; ubyte[Components] p10 = source[rxi + (ryi * w0) + 1]; ubyte[Components] p01 = source[rxi + ((ryi + 1) * w0)]; ubyte[Components] p11 = source[rxi + ((ryi + 1) * w0) + 1]; static foreach (Component; 0 .. Components) { temp[Component] = blerp(p00[Component], p10[Component], p01[Component], p11[Component], rx - rxi, ry - ryi); } destination[x + (y * w1)] = temp; } } }
D
/Users/Mandy_Cho/Documents/GetSwifty/Pachinko/DerivedData/Pachinko/Build/Intermediates/Pachinko.build/Debug-iphonesimulator/Pachinko.build/Objects-normal/x86_64/GameViewController.o : /Users/Mandy_Cho/Documents/GetSwifty/Pachinko/Pachinko/GameScene.swift /Users/Mandy_Cho/Documents/GetSwifty/Pachinko/Pachinko/GameViewController.swift /Users/Mandy_Cho/Documents/GetSwifty/Pachinko/Pachinko/AppDelegate.swift /Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/lib/swift/iphonesimulator/x86_64/Swift.swiftmodule /Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/lib/swift/iphonesimulator/x86_64/SpriteKit.swiftmodule /Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/lib/swift/iphonesimulator/x86_64/Foundation.swiftmodule /Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/lib/swift/iphonesimulator/x86_64/Darwin.swiftmodule 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/Users/Mandy_Cho/Documents/GetSwifty/Pachinko/DerivedData/Pachinko/Build/Intermediates/Pachinko.build/Debug-iphonesimulator/Pachinko.build/Objects-normal/x86_64/GameViewController~partial.swiftmodule : /Users/Mandy_Cho/Documents/GetSwifty/Pachinko/Pachinko/GameScene.swift /Users/Mandy_Cho/Documents/GetSwifty/Pachinko/Pachinko/GameViewController.swift /Users/Mandy_Cho/Documents/GetSwifty/Pachinko/Pachinko/AppDelegate.swift /Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/lib/swift/iphonesimulator/x86_64/Swift.swiftmodule /Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/lib/swift/iphonesimulator/x86_64/SpriteKit.swiftmodule /Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/lib/swift/iphonesimulator/x86_64/Foundation.swiftmodule /Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/lib/swift/iphonesimulator/x86_64/Darwin.swiftmodule /Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/lib/swift/iphonesimulator/x86_64/Dispatch.swiftmodule /Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/lib/swift/iphonesimulator/x86_64/ObjectiveC.swiftmodule /Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/lib/swift/iphonesimulator/x86_64/CoreGraphics.swiftmodule /Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/lib/swift/iphonesimulator/x86_64/UIKit.swiftmodule /Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/lib/swift/iphonesimulator/x86_64/CoreImage.swiftmodule /Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/lib/swift/iphonesimulator/x86_64/GLKit.swiftmodule /Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/lib/swift/iphonesimulator/x86_64/simd.swiftmodule /Users/Mandy_Cho/Documents/GetSwifty/Pachinko/DerivedData/Pachinko/Build/Intermediates/Pachinko.build/Debug-iphonesimulator/Pachinko.build/Objects-normal/x86_64/GameViewController~partial.swiftdoc : /Users/Mandy_Cho/Documents/GetSwifty/Pachinko/Pachinko/GameScene.swift /Users/Mandy_Cho/Documents/GetSwifty/Pachinko/Pachinko/GameViewController.swift /Users/Mandy_Cho/Documents/GetSwifty/Pachinko/Pachinko/AppDelegate.swift /Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/lib/swift/iphonesimulator/x86_64/Swift.swiftmodule /Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/lib/swift/iphonesimulator/x86_64/SpriteKit.swiftmodule /Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/lib/swift/iphonesimulator/x86_64/Foundation.swiftmodule /Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/lib/swift/iphonesimulator/x86_64/Darwin.swiftmodule /Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/lib/swift/iphonesimulator/x86_64/Dispatch.swiftmodule /Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/lib/swift/iphonesimulator/x86_64/ObjectiveC.swiftmodule /Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/lib/swift/iphonesimulator/x86_64/CoreGraphics.swiftmodule /Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/lib/swift/iphonesimulator/x86_64/UIKit.swiftmodule /Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/lib/swift/iphonesimulator/x86_64/CoreImage.swiftmodule /Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/lib/swift/iphonesimulator/x86_64/GLKit.swiftmodule /Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/lib/swift/iphonesimulator/x86_64/simd.swiftmodule
D
a night flight from which the passengers emerge with eyes red from lack of sleep
D
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/* * Copyright (c) 2012-2019 The ANTLR Project. All rights reserved. * Use of this file is governed by the BSD 3-clause license that * can be found in the LICENSE.txt file in the project root. */ module antlr.v4.runtime.RuleContext; import antlr.v4.runtime.InterfaceRecognizer; import antlr.v4.runtime.InterfaceRuleContext; import antlr.v4.runtime.ParserRuleContext; import antlr.v4.runtime.Token; import antlr.v4.runtime.atn.ATN; import antlr.v4.runtime.misc; import antlr.v4.runtime.tree.ParseTree; import antlr.v4.runtime.tree.ParseTreeVisitor; import antlr.v4.runtime.tree.RuleNode; import antlr.v4.runtime.tree.Trees; import std.array; import std.conv; import std.variant; /** * A rule context is a record of a single rule invocation. * * We form a stack of these context objects using the parent * pointer. A parent pointer of null indicates that the current * context is the bottom of the stack. The ParserRuleContext subclass * as a children list so that we can turn this data structure into a * tree. * * The root node always has a null pointer and invokingState of -1. * * Upon entry to parsing, the first invoked rule function creates a * context object (asubclass specialized for that rule such as * SContext) and makes it the root of a parse tree, recorded by field * Parser._ctx. * * public final SContext s() throws RecognitionException { * SContext _localctx = new SContext(_ctx, getState()); <-- create new node * enterRule(_localctx, 0, RULE_s); <-- push it * ... * exitRule(); <-- pop back to _localctx * return _localctx; * } * * A subsequent rule invocation of r from the start rule s pushes a * new context object for r whose parent points at s and use invoking * state is the state with r emanating as edge label. * * The invokingState fields from a context object to the root * together form a stack of rule indication states where the root * (bottom of the stack) has a -1 sentinel value. If we invoke start * symbol s then call r1, which calls r2, the would look like * this: * * SContext[-1] <- root node (bottom of the stack) * R1Context[p] <- p in rule s called r1 * R2Context[q] <- q in rule r1 called r2 * * So the top of the stack, _ctx, represents a call to the current * rule and it holds the return address from another rule that invoke * to this rule. To invoke a rule, we must always have a current context. * * The parent contexts are useful for computing lookahead sets and * getting error information. * * These objects are used during parsing and prediction. * For the special case of parsers, we use the subclass * ParserRuleContext. * * @see ParserRuleContext */ class RuleContext : RuleNode, InterfaceRuleContext { public static const ParserRuleContext EMPTY = new ParserRuleContext(); public RuleContext parent; public int invokingState = -1; public this() { } public this(RuleContext parent, int invokingState) { this.parent = parent; this.invokingState = invokingState; } public int depth() { int n = 0; RuleContext p = this; while (p) { p = p.parent; n++; } return n; } /** * A context is empty if there is no invoking state; meaning nobody called * current context. */ public bool isEmpty() { return invokingState == -1; } /** * satisfy the ParseTree / SyntaxTree interface */ public Interval getSourceInterval() { return cast(Interval)Interval.INVALID; } public RuleContext getRuleContext() { return this; } public RuleContext getPayload() { return this; } /** * Return the combined text of all child nodes. This method only considers * tokens which have been added to the parse tree. * <p> * Since tokens on hidden channels (e.g. whitespace or comments) are not * added to the parse trees, they will not appear in the output of this * method. */ public Variant getText() { if (getChildCount() == 0) { Variant v = ""; return v; } auto builder = appender!(string); for (int i = 0; i < getChildCount(); i++) { builder.put(to!string(getChild(i).getText)); } Variant v = builder.data; return v; } public int getRuleIndex() { return -1; } /** * For rule associated with this parse tree internal node, return * the outer alternative number used to match the input. Default * implementation does not compute nor store this alt num. Create * a subclass of ParserRuleContext with backing field and set * option contextSuperClass. * to set it. */ public int getAltNumber() { return ATN.INVALID_ALT_NUMBER; } /** * Set the outer alternative number for this context node. Default * implementation does nothing to avoid backing field overhead for * trees that don't need it. Create * a subclass of ParserRuleContext with backing field and set * option contextSuperClass. */ public void setAltNumber(int altNumber) { } public ParseTree getChild(int i) { return null; } public int getChildCount() { return 0; } public Variant accept(ParseTreeVisitor visitor) { return visitor.visitChildren(this); } /** * Print out a whole tree, not just a node, in LISP format * (root child1 .. childN). Print just a node if this is a leaf. * We have to know the recognizer so we can get rule names. */ public string toStringTree(InterfaceRecognizer recog) { return Trees.toStringTree(cast(ParseTree)this, recog); } public string toStringTree(string[] ruleNames) { return Trees.toStringTree(cast(ParseTree)this, ruleNames); } public string toStringTree() { return toStringTree([]); } /** * @uml * @override */ public override string toString() { return toString([]); } public string toString(InterfaceRecognizer recog) { return toString(recog, ParserRuleContext.EMPTY); } public string toString(string[] ruleNames) { return toString(ruleNames, null); } /** * recog null unless ParserRuleContext, in which case we use subclass toString(...) */ public string toString(InterfaceRecognizer recog, RuleContext stop) { string[] ruleNames = recog !is null ? recog.getRuleNames() : null; string[] ruleNamesList = ruleNames !is null ? ruleNames : null; return toString(ruleNamesList) ~ stop.toString; } public string toString(string[] ruleNames, RuleContext stop) { auto buf = appender!(string); RuleContext p = this; buf.put("["); while (p !is null && p != stop) { if (ruleNames.length == 0) { if (!p.isEmpty) { buf.put(to!string(p.invokingState)); } } else { int ruleIndex = p.getRuleIndex; string ruleName = ruleIndex >= 0 && ruleIndex < ruleNames.length ? ruleNames[ruleIndex] : to!string(ruleIndex); buf.put(ruleName); } if (p.parent !is null && (ruleNames.length || !p.parent.isEmpty)) { buf.put(" "); } p = p.parent; } buf.put("]"); return buf.data; } public RuleContext getParent() { return parent; } /** * since 4.7. {@see ParseTree#setParent} comment */ public void setParent(RuleContext parent) { this.parent = parent; } } version(unittest) { import dshould : be, equal, not, should; import unit_threaded; class Test { @Tags("ruleCont", "reg") @("simpleRuleContext") unittest { auto rcp = new RuleContext(null, -1); auto rc = new RuleContext(rcp, -1); rc.should.not.be(null); rcp.depth.should.equal(1); rc.isEmpty.should.equal(true); rc.parent.isEmpty.should.equal(true); rc.getParent.isEmpty.should.equal(true); rc.depth.should.equal(2); rc.toString.should.equal("[]"); rc.toStringTree.should.equal("[]"); rc.getAltNumber.should.equal(0); } @Tags("ruleContVoc", "reg") @("ruleContextWithVocabulary") unittest { class RuleContextT : RuleContext { public this(RuleContext parent, int invokingState) { super(parent, invokingState); } override public int getRuleIndex() { return invokingState; } } auto rcp = new RuleContext(null, 1); auto rc = new RuleContext(rcp, 0); rc.should.not.be(null); rc.toString(["A1", "B1"]).should.equal("[-1 -1]"); rcp = new RuleContextT(null, 1); rc = new RuleContextT(rcp, 0); rc.should.not.be(null); rc.toString(["A1", "B1"]).should.equal("[A1 B1]"); } } }
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/******************************************************************************* copyright: Copyright (c) 2007-2008 Jascha Wetzel. All rights reserved. license: BSD style: $(LICENSE) version: Initial release: Jan 2008 authors: Jascha Wetzel This is a regular expression compiler and interpreter based on the Tagged NFA/DFA method. The Regex class is not thread safe See <a href="http://en.wikipedia.org/wiki/Regular_expression">Wikpedia's article on regular expressions</a> for details on regular expressions in general. The used method implies, that the expressions are <i>regular</i>, in the way language theory defines it, as opposed to what &quot;regular expression&quot; means in most implementations (e.g. PCRE or those from the standard libraries of Perl, Java or Python). The advantage of this method is it's performance, it's disadvantage is the inability to realize some features that Perl-like regular expressions have (e.g. back-references). See <a href="http://swtch.com/~rsc/regexp/regexp1.html">&quot;Regular Expression Matching Can Be Simple And Fast&quot;</a> for details on the differences. The time for matching a regular expression against an input string of length N is in O(M*N), where M depends on the number of matching brackets and the complexity of the expression. That is, M is constant wrt. the input and therefore matching is a linear-time process. The syntax of a regular expressions is as follows. <i>X</i> and <i>Y</i> stand for an arbitrary regular expression. <table border=1 cellspacing=0 cellpadding=5> <caption>Operators</caption> $(TR $(TD X|Y) $(TD alternation, i.e. X or Y) ) $(TR $(TD (X)) $(TD matching brackets - creates a sub-match) ) $(TR $(TD (?X)) $(TD non-matching brackets - only groups X, no sub-match is created) ) $(TR $(TD [Z]) $(TD character class specification, Z is a string of characters or character ranges, e.g. [a-zA-Z0-9_.\-]) ) $(TR $(TD [^Z]) $(TD negated character class specification) ) $(TR $(TD &lt;X) $(TD lookbehind, X may be a single character or a character class) ) $(TR $(TD &gt;X) $(TD lookahead, X may be a single character or a character class) ) $(TR $(TD ^) $(TD start of input or start of line) ) $(TR $(TD $) $(TD end of input or end of line) ) $(TR $(TD \b) $(TD start or end of word, equals (?&lt;\s&gt;\S|&lt;\S&gt;\s)) ) $(TR $(TD \B) $(TD opposite of \b, equals (?&lt;\S&gt;\S|&lt;\s&gt;\s)) ) </table> <table border=1 cellspacing=0 cellpadding=5> <caption>Quantifiers</caption> $(TR $(TD X?) $(TD zero or one) ) $(TR $(TD X*) $(TD zero or more) ) $(TR $(TD X+) $(TD one or more) ) $(TR $(TD X{n,m}) $(TD at least n, at most m instances of X.<br>If n is missing, it's set to 0.<br>If m is missing, it is set to infinity.) ) $(TR $(TD X??) $(TD non-greedy version of the above operators) ) $(TR $(TD X*?) $(TD see above) ) $(TR $(TD X+?) $(TD see above) ) $(TR $(TD X{n,m}?) $(TD see above) ) </table> <table border=1 cellspacing=0 cellpadding=5> <caption>Pre-defined character classes</caption> $(TR $(TD .) $(TD any printable character) ) $(TR $(TD \s) $(TD whitespace) ) $(TR $(TD \S) $(TD non-whitespace) ) $(TR $(TD \w) $(TD alpha-numeric characters or underscore) ) $(TR $(TD \W) $(TD opposite of \w) ) $(TR $(TD \d) $(TD digits) ) $(TR $(TD \D) $(TD non-digit) ) </table> Note that "alphanumeric" only applies to Latin-1. *******************************************************************************/ module tango.text.Regex; debug(TangoRegex) import tango.io.Stdout; /* ***************************************************************************** A simple pair *******************************************************************************/ private struct Pair(T) { static Pair opCall(T a, T b) { Pair p; p.a = a; p.b = b; return p; } union { struct { T first, second; } struct { T a, b; } } } /* ***************************************************************************** Double linked list *******************************************************************************/ private class List(T) { class Element { T value; Element prev, next; this(T v) { value = v; } } size_t len; Element head, tail; List opCatAssign(T v) { if ( tail is null ) head = tail = new Element(v); else { tail.next = new Element(v); tail.next.prev = tail; tail = tail.next; } ++len; return this; } List insertAfter(T w, T v) { foreach ( e; &this.elements ) { if ( e.value is w ) return insertAfter(e, v); } return null; } List insertAfter(Element e, T v) { auto tmp = new Element(v); tmp.prev = e; tmp.next = e.next; e.next.prev = tmp; e.next = tmp; if ( e is tail ) tail = tmp; ++len; return this; } List opCatAssign(List l) { if ( l.empty() ) return this; if ( tail is null ) { head = l.head; tail = l.tail; } else { tail.next = l.head; tail.next.prev = tail; tail = l.tail; } len += l.len; return this; } List pushFront(T v) { if ( head is null ) head = tail = new Element(v); else { head.prev = new Element(v); head.prev.next = head; head = head.prev; } ++len; return this; } List insertBefore(T w, T v) { foreach ( e; &this.elements ) { if ( e.value is w ) return insertBefore(e, v); } return null; } List insertBefore(Element e, T v) { auto tmp = new Element(v); tmp.prev = e.prev; tmp.next = e; e.prev.next = tmp; e.prev = tmp; if ( e is head ) head = tmp; ++len; return this; } List pushFront(List l) { if ( l.empty() ) return this; if ( head is null ) { head = l.head; tail = l.tail; } else { head.prev = l.tail; head.prev.next = head; head = l.head; } len += l.len; return this; } size_t length() { return len; } bool empty() { return head is null; } void clear() { head = null; tail = null; len = 0; } void pop() { remove(tail); } void remove(Element e) { if ( e is null ) return; if ( e.prev is null ) head = e.next; else e.prev.next = e.next; if ( e.next is null ) tail = e.prev; else e.next.prev = e.prev; --len; } int elements(int delegate(ref Element) dg) { for ( Element e=head; e !is null; e = e.next ) { int ret = dg(e); if ( ret ) return ret; } return 0; } int elements_reverse(int delegate(ref Element) dg) { for ( Element e=tail; e !is null; e = e.prev ) { int ret = dg(e); if ( ret ) return ret; } return 0; } int opApply(int delegate(ref T) dg) { for ( Element e=head; e !is null; e = e.next ) { int ret = dg(e.value); if ( ret ) return ret; } return 0; } int opApplyReverse(int delegate(ref T) dg) { for ( Element e=tail; e !is null; e = e.prev ) { int ret = dg(e.value); if ( ret ) return ret; } return 0; } } /* ***************************************************************************** Stack based on dynamic array *******************************************************************************/ private struct Stack(T) { size_t _top; T[] stack; void push(T v) { if ( _top >= stack.length ) stack.length = stack.length*2+1; stack[_top] = v; ++_top; } alias push opCatAssign; void opCatAssign(T[] vs) { size_t end = _top+vs.length; if ( end > stack.length ) stack.length = end*2; stack[_top..end] = vs[]; _top = end; } void pop(size_t num) { assert(_top>=num); _top -= num; } T pop() { assert(_top>0); return stack[--_top]; } T top() { assert(_top>0); return stack[_top-1]; } T* topPtr() { assert(_top>0); return &stack[_top-1]; } bool empty() { return _top == 0; } void clear() { _top = 0; } size_t length() { return _top; } T[] array() { return stack[0.._top]; } T opIndex(size_t i) { return stack[i]; } Stack dup() { Stack s; s._top = _top; s.stack = stack.dup; return s; } } /* ************************************************************************************************ Set container based on assoc array **************************************************************************************************/ private struct Set(T) { bool[T] data; static Set opCall() { Set s; return s; } static Set opCall(T v) { Set s; s ~= v; return s; } void opAddAssign(T v) { data[v] = true; } void opAddAssign(Set s) { foreach ( v; s.elements ) data[v] = true; } alias opAddAssign opCatAssign; size_t length() { return data.length; } T[] elements() { return data.keys; } bool remove(T v) { if ( (v in data) is null ) return false; data.remove(v); return true; } bool contains(T v) { return (v in data) !is null; } bool contains(Set s) { Set tmp = s - this; return tmp.empty; } bool empty() { return data.length==0; } Set opSub(Set s) { Set res = dup; foreach ( v; s.elements ) res.remove(v); return res; } Set dup() { Set s; foreach ( v; data.keys ) s.data[v] = true; return s; } } /* ************************************************************************************************ **************************************************************************************************/ void quickSort(T)(T[] a) { quickSort(a,cast(size_t)0,a.length); } void quickSort(T)(T[] a, size_t l, size_t r) { T t; auto i = r-l; if ( i < 3 ) { if ( i < 2 ) return; if ( a[l] < a[l+1] ) return; t = a[l]; a[l] = a[l+1]; a[l+1] = t; return; } auto p = a[l]; i = l; auto j = r; while ( true ) { ++i; for ( ; i < j && a[i] < p; ++i ) {} --j; for ( ; i < j && a[j] >= p; --j ) {} if ( i >= j ) break; t = a[i]; a[i] = a[j]; a[j] = t; } --i; a[l] = a[i]; a[i] = p; quickSort(a, l, i); quickSort(a, i+1, r); } import tango.math.Math; /* ************************************************************************************************ A range of characters **************************************************************************************************/ struct CharRange(char_t) { char_t l_, r_; static CharRange opCall(char_t c) { CharRange cr; cr.l_ = c; cr.r_ = c; return cr; } static CharRange opCall(char_t a, char_t b) { CharRange cr; cr.l_ = min(a,b); cr.r_ = max(a,b); return cr; } char_t l() { return l_; } char_t r() { return r_; } /* ******************************************************************************************** Compares the ranges according to their beginning. **********************************************************************************************/ int opCmp(const ref CharRange cr) const { if ( l_ == cr.l_ ) return 0; if ( l_ < cr.l_ ) return -1; return 1; } const bool opEquals(ref const CharRange cr) { if ( l_ == cr.l_ && r_ == cr.r_ ) return true; return false; } bool contains(char_t c) { return c >= l_ && c <= r_; } bool contains(CharRange cr) { return l_ <= cr.l_ && r_ >= cr.r_; } bool intersects(CharRange cr) { return r_ >= cr.l_ && l_ <= cr.r_; } CharRange intersect(CharRange cr) { assert(intersects(cr)); CharRange ir; ir.l_ = max(l_, cr.l_); ir.r_ = min(r_, cr.r_); if ( ir.l_ > ir.r_ ) ir.l_ = ir.r_ = char_t.min; return ir; } CharRange[] subtract(CharRange cr) { CharRange[] sr; if ( cr.contains(this) ) return sr; if ( !intersects(cr) ) sr ~= this; else { CharRange d; if ( contains(cr) ) { d.l_ = l_; d.r_ = cast(char_t)(cr.l_-1); if ( d.l_ <= d.r_ ) sr ~= d; d.l_ = cast(char_t)(cr.r_+1); d.r_ = r_; if ( d.l_ <= d.r_ ) sr ~= d; } else if ( cr.r_ > l_ ) { d.l_ = cast(char_t)(cr.r_+1); d.r_ = r_; if ( d.l_ <= d.r_ ) sr ~= d; } else if ( cr.l_ < r_ ) { d.l_ = l_; d.r_ = cast(char_t)(cr.l_-1); if ( d.l_ <= d.r_ ) sr ~= d; } } return sr; } string toString() { string str; if ( l_ == r_ ) { if ( l_ > 0x20 && l_ < 0x7f ) str = Format.convert("'{}'", l_).idup; else str = Format.convert("({:x})", cast(int)l_).idup; } else { if ( l_ > 0x20 && l_ < 0x7f ) str = Format.convert("'{}'", l_).idup; else str = Format.convert("({:x})", cast(int)l_).idup; str ~= "-"; if ( r_ > 0x20 && r_ < 0x7f ) str ~= Format.convert("'{}'", r_).idup; else str ~= Format.convert("({:x})", cast(int)r_).idup; } return str; } } import tango.core.Compiler; static if(DMDFE_Version == 2063) { /* Workabout for http://d.puremagic.com/issues/show_bug.cgi?id=10425 */ void _bug(CharRange!(dchar) a) {} } /* ************************************************************************************************ Represents a class of characters as used in regular expressions (e.g. [0-9a-z], etc.) **************************************************************************************************/ struct CharClass(char_t) { alias CharRange!(char_t) range_t; //--------------------------------------------------------------------------------------------- // pre-defined character classes static const CharClass!(char_t) line_startend = {parts: [ {l_:0x00, r_:0x00}, {l_:0x0a, r_:0x0a}, {l_:0x13, r_:0x13} ]}, digit = {parts: [ {l_:0x30, r_:0x39} ]}, whitespace = {parts: [ {l_:0x09, r_:0x09}, {l_:0x0a, r_:0x0a}, {l_:0x0b, r_:0x0b}, {l_:0x13, r_:0x13}, {l_:0x14, r_:0x14}, {l_:0x20, r_:0x20} ]}; // 8bit classes static if ( is(char_t == char) ) { static const CharClass!(char_t) any_char = {parts: [ {l_:0x01, r_:0xff} ]}, dot_oper = {parts: [ {l_:0x01, r_:0xff} ]}, alphanum_ = {parts: [ {l_:0x30, r_:0x39}, {l_:0x41, r_:0x5a}, {l_:0x5f, r_:0x5f}, {l_:0x61, r_:0x7a} ]}; } // 16bit and 32bit classes static if ( is(char_t == wchar) || is(char_t == dchar) ) { static const CharClass!(char_t) any_char = {parts: [ {l_:0x0001, r_:0xffff} ]}, dot_oper = {parts: [ {l_:0x0001, r_:0xffff} ]}, alphanum_ = {parts: [ {l_:0x30, r_:0x39}, {l_:0x41, r_:0x5a}, {l_:0x5f, r_:0x5f}, {l_:0x61, r_:0x7a} ]}; } //--------------------------------------------------------------------------------------------- range_t[] parts; invariant() { // foreach ( i, p; parts ) // assert(p.l_<=p.r_, Int.toString(i)~": "~Int.toString(p.l_)~" > "~Int.toString(p.r_)); } static CharClass opCall(const(CharClass) cc) { CharClass ncc; ncc.parts = cc.parts.dup; return ncc; } int opCmp(const ref CharClass cc) const { if ( parts.length < cc.parts.length ) return -1; if ( parts.length > cc.parts.length ) return 1; foreach ( i, p; cc.parts ) { if ( p.l_ != parts[i].l_ || p.r_ != parts[i].r_ ) return 1; } return 0; } bool empty() { return parts.length <= 0; } bool matches(char_t c) { foreach ( p; parts ) { if ( p.contains(c) ) return true; } return false; } CharClass intersect(CharClass cc) { CharClass ic; foreach ( p; parts ) { foreach ( cp; cc.parts ) { if ( p.intersects(cp) ) ic.parts ~= p.intersect(cp); } } return ic; } // requires the class to be optimized bool contains(range_t cr) { foreach ( p; parts ) { if ( p.contains(cr) ) return true; } return false; } // requires the class to be optimized bool contains(CharClass cc) { Louter: foreach ( p; cc.parts ) { foreach ( p2; parts ) { if ( p2.contains(p) ) continue Louter; } return false; } return true; } void subtract(CharClass cc) { negate(); add(cc); negate(); } void add(CharClass cc) { parts ~= cc.parts; } void add(range_t cr) { parts ~= cr; } void add(char_t c) { parts ~= CharRange!(char_t)(c); } /* ******************************************************************************************** Requires the CharClass to be optimized. **********************************************************************************************/ void negate() { optimize(); char_t start = char_t.min; // first part touches left boundary of value range if ( parts.length > 0 && parts[0].l_ == start ) { start = parts[0].r_; if ( start < char_t.max ) ++start; foreach ( i, ref cr; parts[0 .. $-1] ) { cr.l_ = start; cr.r_ = cast(char_t)(parts[i+1].l_-1); start = parts[i+1].r_; if ( start < char_t.max ) ++start; } if ( start != char_t.max ) { parts[$-1].l_ = start; parts[$-1].r_ = char_t.max; } else parts.length = parts.length-1; return; } foreach ( i, ref cr; parts ) { char_t tmp = cast(char_t)(cr.l_-1); cr.l_ = start; start = cr.r_; if ( start < char_t.max ) ++start; cr.r_ = tmp; } // last part does not touch right boundary if ( start != char_t.max ) parts ~= range_t(start, char_t.max); } void optimize() { if ( empty() ) return; parts.sort; size_t i = 0; foreach ( p; parts[1 .. $] ) { if ( p.l_ > parts[i].r_+1 ) { ++i; parts[i].l_ = p.l_; parts[i].r_ = p.r_; continue; } parts[i].r_ = max(p.r_, parts[i].r_); if ( parts[i].r_ >= char_t.max ) break; } parts.length = i+1; } string toString() { string str; str ~= "["; foreach ( p; parts ) str ~= p.toString(); str ~= "]"; return str; } } debug(UnitTest) { unittest { static CharClass!(char) cc = { parts: [{l_:0,r_:10},{l_:0,r_:6},{l_:5,r_:12},{l_:12,r_:17},{l_:20,r_:100}] }; assert(cc.toString(), "[(0)-(a)(0)-(6)(5)-(c)(c)-(11)(14)-'d']"); cc.optimize(); assert(cc.toString(), "[(0)-(11)(14)-'d']"); cc.negate(); assert(cc.toString(), " [(12)-(13)'e'-(ff)]"); cc.optimize(); assert(cc.toString(), "[(0)-(11)(14)-'d']"); cc.negate(); assert(cc.toString(), "[(12)-(13)'e'-(ff)]"); static CharClass!(char) cc2 = { parts: [] }; assert(cc.toString(), "[]"); cc2.optimize(); assert(cc.toString(), "[]"); cc2.negate(); assert(cc.toString(), "[(0)-(ff)]"); cc2.optimize(); assert(cc.toString(), "[(0)-(ff)]"); cc2.negate(); assert(cc.toString(), "[]"); static CharClass!(char) cc3 = { parts: [{l_:0,r_:100},{l_:200,r_:0xff},] }; assert(cc3.toString(), "[(0)-'d'(c8)-(ff)]"); cc3.negate(); assert(cc.toString(), "['e'-(c7)]"); cc3.negate(); assert(cc.toString(), "[(0)-'d'(c8)-(ff)]"); static CharClass!(char) cc4 = { parts: [{l_:0,r_:200},{l_:100,r_:0xff},] }; assert(cc.toString(), "[(0)-(c8)'d'-(ff)]"); cc4.optimize(); assert(cc.toString(), "[(9)-(13)(20)-'~'(a0)-(ff)(100)-(17f)(180)-(24f)(20a3)-(20b5)]"); static CharClass!(dchar) cc5 = { parts: [{l_:0x9,r_:0x13},{0x20,r_:'~'},{l_:0xa0,r_:0xff},{l_:0x100,r_:0x17f},{l_:0x180,r_:0x24f},{l_:0x20a3,r_:0x20b5}] }; cc5.optimize(); assert(cc.toString(), "[(9)-(13)(20)-'~'(a0)-(24f)(20a3)-(20b5)]"); cc5.negate(); assert(cc.toString(), "[(0)-(8)(14)-(1f)(7f)-(9f)(250)-(20a2)(20b6)-(10ffff)]"); cc5.optimize(); assert(cc.toString(), "[(0)-(8)(14)-(1f)(7f)-(9f)(250)-(20a2)(20b6)-(10ffff)]"); cc5.negate(); assert(cc.toString(), "[(9)-(13)(20)-'~'(a0)-(24f)(20a3)-(20b5)]"); } } /* ************************************************************************************************ **************************************************************************************************/ private struct Predicate(char_t) { alias const(char_t)[] string_t; alias CharClass!(char_t) cc_t; alias CharRange!(char_t) cr_t; // generic data enum Type { consume, epsilon, lookahead, lookbehind } cc_t input; Type type; // data for compiled predicates enum uint MAX_BITMAP_LENGTH = 256, MAX_SEARCH_LENGTH = 256; enum MatchMode { generic, generic_l, single_char, bitmap, string_search, // consume single_char_l, bitmap_l, string_search_l // lookahead } MatchMode mode; // data_chr had to be pulled out of the union due to // http://d.puremagic.com/issues/show_bug.cgi?id=2632 --- don't put it back // in until this is resolved! // // Keep in mind that data_str.length can't be modified directly unless the // new length is strictly greater than the old length. This is essentially // because ubyte.sizeof can be less than char_t.sizeof. If you set // data_str.length to anything less than or equal to data_bmp.length, // data_str will not be reallocated: only the length value will change but // nothing will realize that not that much space has actually been // allocated. data_str will be too small and you'll likely get segfaults or // such. // // In short: don't mess with data_str.length. If you have to, remove the // union entirely. // // -- Deewiant union { ubyte[] data_bmp; string_t data_str; }; char_t data_chr; void compile() { assert(input.parts.length > 0); // single char? if ( input.parts.length == 1 && input.parts[0].l_ == input.parts[0].r_ ) { mode = type==Type.consume ? MatchMode.single_char : MatchMode.single_char_l; data_chr = input.parts[0].l_; return; } // check whether we can use a bitmap foreach ( p; input.parts ) { if ( p.l_ > MAX_BITMAP_LENGTH || p.r_ > MAX_BITMAP_LENGTH ) goto LnoBitmap; } // setup bitmap data_bmp.length = MAX_BITMAP_LENGTH/8; foreach ( p; input.parts ) { for ( char_t c = p.l_; c <= p.r_; ++c ) data_bmp[c/8] |= 1 << (c&7); } mode = type==Type.consume ? MatchMode.bitmap : MatchMode.bitmap_l; return; LnoBitmap: /* // check whether the class is small enough to justify a string-search // TODO: consider inverse class for 8bit chars? uint class_size; foreach ( p; input.parts ) class_size += cast(uint)p.r_+1-p.l_; if ( class_size > MAX_SEARCH_LENGTH ) goto Lgeneric; data_str.length = class_size; size_t ind; foreach ( p; input.parts ) { for ( char_t c = p.l_; c <= p.r_; ++c ) data_str[ind++] = c; } mode = type==Type.consume ? MatchMode.string_search : MatchMode.string_search_l; return; */ Lgeneric: data_str = cast(char_t[])input.parts; mode = type==Type.consume ? MatchMode.generic : MatchMode.generic_l; } bool matches(char_t c) { if ( type == Type.consume || type == Type.lookahead ) return input.matches(c); assert(0); } Predicate intersect(Predicate p) { Predicate p2; if ( type != Type.epsilon && p.type != Type.epsilon ) p2.input = input.intersect(p.input); return p2; } bool intersects(Predicate p) { if ( type != p.type ) return false; foreach ( cr; input.parts ) { foreach ( cr2; p.input.parts ) { if ( cr.intersects(cr2) ) return true; } } return false; } bool exceedsMax(uint maxc) { foreach ( p; input.parts ) { if ( p.l_ > maxc || p.r_ > maxc ) return true; } return false; } @property bool empty() { return type != Type.epsilon && input.empty(); } void subtract(Predicate p) { if ( type != Type.epsilon && p.type != Type.epsilon ) input.subtract(p.input); } void negate() { assert(type != Type.epsilon); input.negate(); } void optimize() { assert(type != Type.epsilon); input.optimize(); } int opCmp(const ref Predicate p) const { return input.opCmp(p.input); } const bool opEquals(ref const Predicate p) { if ( type != p.type ) return false; if ( input.opCmp(p.input) != 0 ) return false; return true; } cc_t getInput() { return input; } void setInput(const(cc_t) cc) { input = cast(cc_t)cc; } void appendInput(cr_t cr) { input.add(cr); } void appendInput(cc_t cc) { input.add(cc); } void appendInput(Predicate p) { input.add(p.input); } string toString() { string str; switch ( type ) { case Type.consume: str = input.toString(); break; case Type.epsilon: str = "eps"; break; case Type.lookahead: str = "la:"~input.toString(); break; case Type.lookbehind: str = "lb:"~input.toString(); break; default: assert(0); } return str; } } import Utf = tango.text.convert.Utf; import tango.text.convert.Format; /* ************************************************************************************************ **************************************************************************************************/ class RegExpException : Exception { this(string msg) { super("RegExp: "~msg); } } /* ************************************************************************************************ TNFA state **************************************************************************************************/ private class TNFAState(char_t) { bool accept = false, visited = false; size_t index; List!(TNFATransition!(char_t)) transitions; this() { transitions = new List!(TNFATransition!(char_t)); } } /* ************************************************************************************************ Priority classes used to linearize priorities after non-linear transition creation. **************************************************************************************************/ private enum PriorityClass { greedy=0, normal=1, reluctant=2, extraReluctant=3 } /* ******************************************************************************** TNFA tagged transition ***********************************************************************************/ private class TNFATransition(char_t) { TNFAState!(char_t) target; Predicate!(char_t) predicate; uint priority, tag; /// one-based tag number, 0 = untagged PriorityClass priorityClass; this(PriorityClass pc) { priorityClass = pc; } /****************************************************************************** Move through states only going via epsilon transitions, and only choosing the one with highest priority. If the highest priority transition from a state isn't an epsilon transition, false is returned. If the accepting NFA state can be reached in this manner, true is returned. NOTE: This method does not look for cycles which should be kept in mind for later. larsivi 20090827 *******************************************************************************/ bool canFinish() { TNFAState!(char_t) t = target; while (!t.accept) { TNFATransition!(char_t) highestPriTrans; foreach (trans; t.transitions) { if (!highestPriTrans || highestPriTrans.priority > trans.priority) highestPriTrans = trans; } if (!(highestPriTrans.predicate.type == Predicate!(char_t).Type.epsilon)) return false; t = highestPriTrans.target; } return true; } } /* ************************************************************************************************ Fragments of TNFAs as used in the Thompson method **************************************************************************************************/ private class TNFAFragment(char_t) { alias TNFAState!(char_t) state_t; alias TNFATransition!(char_t) trans_t; List!(trans_t) entries, /// transitions to be added to the entry state exits, /// transitions to be added to the exit state entry_state, /// transitions to write the entry state to exit_state; /// transitions to write the exit state to bool swapMatchingBracketSyntax; this() { entries = new List!(trans_t); exits = new List!(trans_t); entry_state = new List!(trans_t); exit_state = new List!(trans_t); } /* ******************************************************************************************** Write the given state as entry state to this fragment. **********************************************************************************************/ void setEntry(state_t state) { state.transitions ~= entries; foreach ( t; entry_state ) t.target = state; } /* ******************************************************************************************** Write the given state as exit state to this fragment. **********************************************************************************************/ void setExit(state_t state) { state.transitions ~= exits; foreach ( t; exit_state ) t.target = state; } } /* ************************************************************************************************ Tagged NFA **************************************************************************************************/ private final class TNFA(char_t) { alias TNFATransition!(char_t) trans_t; alias TNFAFragment!(char_t) frag_t; alias TNFAState!(char_t) state_t; alias Predicate!(char_t) predicate_t; alias char_t[] string_t; alias CharRange!(char_t) range_t; alias CharClass!(char_t) cc_t; string_t pattern; state_t[] states; state_t start; bool swapMatchingBracketSyntax; /// whether to make (?...) matching and (...) non-matching /* ******************************************************************************************** Creates the TNFA from the given regex pattern **********************************************************************************************/ this(string_t regex) { next_tag = 1; transitions = new List!(trans_t); pattern = regex; } /* ******************************************************************************************** Print the TNFA (tabular representation of the delta function) **********************************************************************************************/ debug(TangoRegex) void print() { foreach ( int i, s; states ) { Stdout.format("{}{:d2}{}", s is start?">":" ", i, s.accept?"*":" "); bool first=true; Stdout(" {"); foreach ( t; s.transitions ) { Stdout.format("{}{}{}:{}->{}", first?"":", ", t.priority, "gnrx"[t.priorityClass], t.predicate.toString, t.target is null?-1:t.target.index); if ( t.tag > 0 ) { Stdout.format(" t{}", t.tag); } first = false; } Stdout("}").newline; } } uint tagCount() { return next_tag-1; } /* ******************************************************************************************** Constructs the TNFA using extended Thompson method. Uses a slightly extended version of Dijkstra's shunting yard algorithm to convert the regexp from infix notation. **********************************************************************************************/ void parse(bool unanchored) { List!(frag_t) frags = new List!(frag_t); Stack!(Operator) opStack; Stack!(uint) tagStack; Stack!(Pair!(uint)) occurStack; opStack ~= Operator.eos; /* **************************************************************************************** Perform action on operator stack ******************************************************************************************/ bool perform(Operator next_op, bool explicit_operator=true) { // calculate index in action matrix int index = cast(int)opStack.top()*(Operator.max+1); index += cast(int)next_op; debug(tnfa) Stdout.formatln("\t{}:{} -> {} {} frag(s)", operator_names[opStack.top], operator_names[next_op], action_names[action_lookup[index]], frags.length ); switch ( action_lookup[index] ) { case Act.pua: opStack ~= next_op; if ( next_op == Operator.open_par ) { tagStack ~= next_tag; next_tag += 2; } break; case Act.poc: switch ( opStack.top() ) { case Operator.concat: constructConcat(frags); break; case Operator.altern: constructAltern(frags); break; case Operator.zero_one_g: constructZeroOne(frags, PriorityClass.greedy); break; case Operator.zero_one_ng: constructZeroOne(frags, PriorityClass.reluctant); break; case Operator.zero_one_xr: constructZeroOne(frags, PriorityClass.extraReluctant); break; case Operator.zero_more_g: constructZeroMore(frags, PriorityClass.greedy); break; case Operator.zero_more_ng: constructZeroMore(frags, PriorityClass.reluctant); break; case Operator.zero_more_xr: constructZeroMore(frags, PriorityClass.extraReluctant); break; case Operator.one_more_g: constructOneMore(frags, PriorityClass.greedy); break; case Operator.one_more_ng: constructOneMore(frags, PriorityClass.reluctant); break; case Operator.one_more_xr: constructOneMore(frags, PriorityClass.extraReluctant); break; case Operator.occur_g: Pair!(uint) occur = occurStack.pop(); constructOccur(frags, occur.a, occur.b, PriorityClass.greedy); break; case Operator.occur_ng: Pair!(uint) occur = occurStack.pop(); constructOccur(frags, occur.a, occur.b, PriorityClass.reluctant); break; default: throw new RegExpException("cannot process operand at \""~Utf.toString(pattern[cursor..$]).idup~"\""); } opStack.pop(); perform(next_op, false); break; case Act.poa: opStack.pop(); break; case Act.pca: if ( opStack.top() == Operator.open_par ) { if ( tagStack.empty() ) throw new RegExpException(Format.convert("Missing opening parentheses for closing parentheses at char {} \"{}\"", cursor, Utf.toString(pattern[cursor..$])).idup); constructBracket(frags, tagStack.top()); tagStack.pop(); } else { assert(opStack.top() == Operator.open_par_nm); constructBracket(frags); } opStack.pop(); break; case Act.don: return true; case Act.err: default: throw new RegExpException(Format.convert("Unexpected operand at char {} \"{}\" in \"{}\"", cursor, Utf.toString(pattern[cursor..$]), Utf.toString(pattern)).idup); } return false; } // add implicit extra reluctant .* (with . == any_char) at the beginning for unanchored matches // and matching bracket for total match group if ( unanchored ) { frags ~= constructChars(cc_t.any_char, predicate_t.Type.consume); perform(Operator.zero_more_xr, false); perform(Operator.concat, false); perform(Operator.open_par, false); } // convert regex to postfix and create TNFA bool implicit_concat; predicate_t.Type pred_type; while ( !endOfPattern() ) { pred_type = predicate_t.Type.consume; dchar c = readPattern(); switch ( c ) { case '|': perform(Operator.altern); implicit_concat = false; break; case '(': if ( implicit_concat ) perform(Operator.concat, false); implicit_concat = false; if ( peekPattern() == '?' ) { readPattern(); perform(swapMatchingBracketSyntax?Operator.open_par:Operator.open_par_nm); } else perform(swapMatchingBracketSyntax?Operator.open_par_nm:Operator.open_par); break; case ')': perform(Operator.close_par); break; case '?': if ( peekPattern() == '?' ) { readPattern(); perform(Operator.zero_one_ng); } else perform(Operator.zero_one_g); break; case '*': if ( peekPattern() == '?' ) { readPattern(); perform(Operator.zero_more_ng); } else perform(Operator.zero_more_g); break; case '+': if ( peekPattern() == '?' ) { readPattern(); perform(Operator.one_more_ng); } else perform(Operator.one_more_g); break; case '{': Pair!(uint) occur; parseOccurCount(occur.a, occur.b); occurStack ~= occur; if ( peekPattern() == '?' ) { readPattern(); perform(Operator.occur_ng); } else perform(Operator.occur_g); break; case '[': if ( implicit_concat ) perform(Operator.concat, false); implicit_concat = true; frags ~= constructCharClass(pred_type); break; case '.': if ( implicit_concat ) perform(Operator.concat, false); implicit_concat = true; frags ~= constructChars(cc_t.dot_oper, pred_type); break; case '$': if ( implicit_concat ) perform(Operator.concat, false); implicit_concat = true; frags ~= constructChars(cc_t.line_startend, predicate_t.Type.lookahead); break; case '^': if ( implicit_concat ) perform(Operator.concat, false); implicit_concat = true; frags ~= constructChars(cc_t.line_startend, predicate_t.Type.lookbehind); break; case '>': c = readPattern(); pred_type = predicate_t.Type.lookahead; if ( c == '[' ) goto case '['; else if ( c == '\\' ) goto case '\\'; else if ( c == '.' ) goto case '.'; else goto default; case '<': c = readPattern(); pred_type = predicate_t.Type.lookbehind; if ( c == '[' ) goto case '['; else if ( c == '\\' ) goto case '\\'; else if ( c == '.' ) goto case '.'; else goto default; case '\\': c = readPattern(); if ( implicit_concat ) perform(Operator.concat, false); implicit_concat = true; switch ( c ) { case 't': frags ~= constructSingleChar('\t', pred_type); break; case 'n': frags ~= constructSingleChar('\n', pred_type); break; case 'r': frags ~= constructSingleChar('\r', pred_type); break; case 'w': // alphanumeric and _ frags ~= constructChars(cc_t.alphanum_, pred_type); break; case 'W': // non-(alphanum and _) auto cc = cc_t(cc_t.alphanum_); cc.negate(); frags ~= constructChars(cc, pred_type); break; case 's': // whitespace frags ~= constructChars(cc_t.whitespace, pred_type); break; case 'S': // non-whitespace auto cc = cc_t(cc_t.whitespace); cc.negate(); frags ~= constructChars(cc, pred_type); break; case 'd': // digit frags ~= constructChars(cc_t.digit, pred_type); break; case 'D': // non-digit auto cc = cc_t(cc_t.digit); cc.negate(); frags ~= constructChars(cc, pred_type); break; case 'b': // either end of word if ( pred_type != predicate_t.Type.consume ) throw new RegExpException("Escape sequence \\b not allowed in look-ahead or -behind"); // create (?<\S>\s|<\s>\S) auto cc = cc_t(cc_t.whitespace); cc.negate(); perform(Operator.open_par_nm); frags ~= constructChars(cc, predicate_t.Type.lookbehind); perform(Operator.concat, false); frags ~= constructChars(cc_t.whitespace, predicate_t.Type.lookahead); perform(Operator.altern, false); frags ~= constructChars(cc_t.whitespace, predicate_t.Type.lookbehind); perform(Operator.concat, false); frags ~= constructChars(cc, predicate_t.Type.lookahead); perform(Operator.close_par, false); break; case 'B': // neither end of word if ( pred_type != predicate_t.Type.consume ) throw new RegExpException("Escape sequence \\B not allowed in look-ahead or -behind"); // create (?<\S>\S|<\s>\s) auto cc = cc_t(cc_t.whitespace); cc.negate(); perform(Operator.open_par_nm); frags ~= constructChars(cc, predicate_t.Type.lookbehind); perform(Operator.concat, false); frags ~= constructChars(cc, predicate_t.Type.lookahead); perform(Operator.altern, false); frags ~= constructChars(cc_t.whitespace, predicate_t.Type.lookbehind); perform(Operator.concat, false); frags ~= constructChars(cc_t.whitespace, predicate_t.Type.lookahead); perform(Operator.close_par, false); break; case '(': case ')': case '[': case ']': case '{': case '}': case '*': case '+': case '?': case '.': case '\\': case '^': case '$': case '|': case '<': case '>': default: frags ~= constructSingleChar(c, pred_type); break; // throw new RegExpException(Format.convert("Unknown escape sequence \\{}", c)); } break; default: if ( implicit_concat ) perform(Operator.concat, false); implicit_concat = true; frags ~= constructSingleChar(c, pred_type); } } // add implicit reluctant .* (with . == any_char) at the end for unanchored matches if ( unanchored ) { perform(Operator.close_par, false); if ( implicit_concat ) perform(Operator.concat, false); frags ~= constructChars(cc_t.any_char, predicate_t.Type.consume); perform(Operator.zero_more_ng, false); } // empty operator stack while ( !perform(Operator.eos) ) {} // set start and finish states start = addState(); state_t finish = addState(); finish.accept = true; foreach ( f; frags ) { f.setExit(finish); f.setEntry(start); } // set transition priorities List!(trans_t)[PriorityClass.max+1] trans; foreach ( ref t; trans ) t = new List!(trans_t); Stack!(trans_t) todo; state_t state = start; while ( !todo.empty() || !state.visited ) { if ( !state.visited ) { state.visited = true; foreach_reverse ( t; state.transitions ) todo ~= t; } if ( todo.empty() ) break; trans_t t = todo.top(); todo.pop(); assert(t.priorityClass<=PriorityClass.max); trans[t.priorityClass] ~= t; state = t.target; } uint nextPrio; foreach ( ts; trans ) { foreach ( t; ts ) t.priority = nextPrio++; } } private: uint next_tag; size_t cursor, next_cursor; List!(trans_t) transitions; state_t[state_t] clonedStates; trans_t[trans_t] clonedTransitions; /// RegEx operators enum Operator { eos, concat, altern, open_par, close_par, zero_one_g, zero_more_g, one_more_g, // greedy zero_one_ng, zero_more_ng, one_more_ng, // non-greedy/reluctant zero_one_xr, zero_more_xr, one_more_xr, // extra-reluctant open_par_nm, occur_g, occur_ng } __gshared immutable const(char)[][] operator_names = ["EOS", "concat", "|", "(", ")", "?", "*", "+", "??", "*?", "+?", "??x", "*?x", "+?x", "(?", "{x,y}", "{x,y}?"]; /// Actions for to-postfix transformation enum Act { pua, poc, poa, pca, don, err } __gshared immutable const(char)[][] action_names = ["push+advance", "pop+copy", "pop+advance", "pop+copy+advance", "done", "error"]; /// Action lookup for to-postfix transformation __gshared immutable Act[] action_lookup = [ // eos concat | ( ) ? * + ?? *? +? ??extra *?extra +?extra (? {x,y} {x,y}? Act.don, Act.pua, Act.pua, Act.pua, Act.err, Act.pua, Act.pua, Act.pua, Act.pua, Act.pua, Act.pua, Act.pua, Act.pua, Act.pua, Act.pua, Act.pua, Act.pua, Act.poc, Act.poc, Act.poc, Act.pua, Act.poc, Act.pua, Act.pua, Act.pua, Act.pua, Act.pua, Act.pua, Act.pua, Act.pua, Act.pua, Act.pua, Act.pua, Act.pua, Act.poc, Act.pua, Act.poc, Act.pua, Act.poc, Act.pua, Act.pua, Act.pua, Act.pua, Act.pua, Act.pua, Act.pua, Act.pua, Act.pua, Act.pua, Act.pua, Act.pua, Act.err, Act.pua, Act.pua, Act.pua, Act.pca, Act.pua, Act.pua, Act.pua, Act.pua, Act.pua, Act.pua, Act.pua, Act.pua, Act.pua, Act.pua, Act.pua, Act.pua, Act.err, Act.err, Act.err, Act.err, Act.err, Act.err, Act.err, Act.err, Act.err, Act.err, Act.err, Act.err, Act.err, Act.err, Act.err, Act.err, Act.err, Act.poc, Act.poc, Act.poc, Act.pua, Act.poc, Act.poc, Act.poc, Act.poc, Act.poc, Act.poc, Act.poc, Act.poc, Act.poc, Act.poc, Act.pua, Act.poc, Act.poc, Act.poc, Act.poc, Act.poc, Act.pua, Act.poc, Act.poc, Act.poc, Act.poc, Act.poc, Act.poc, Act.poc, Act.poc, Act.poc, Act.poc, Act.pua, Act.poc, Act.poc, Act.poc, Act.poc, Act.poc, Act.pua, Act.poc, Act.poc, Act.poc, Act.poc, Act.poc, Act.poc, Act.poc, Act.poc, Act.poc, Act.poc, Act.pua, Act.poc, Act.poc, Act.poc, Act.poc, Act.poc, Act.pua, Act.poc, Act.poc, Act.poc, Act.poc, Act.poc, Act.poc, Act.poc, Act.poc, Act.poc, Act.poc, Act.pua, Act.poc, Act.poc, Act.poc, Act.poc, Act.poc, Act.pua, Act.poc, Act.poc, Act.poc, Act.poc, Act.poc, Act.poc, Act.poc, Act.poc, Act.poc, Act.poc, Act.pua, Act.poc, Act.poc, Act.poc, Act.poc, Act.poc, Act.pua, Act.poc, Act.poc, Act.poc, Act.poc, Act.poc, Act.poc, Act.poc, Act.poc, Act.poc, Act.poc, Act.pua, Act.poc, Act.poc, Act.poc, Act.poc, Act.poc, Act.pua, Act.poc, Act.poc, Act.poc, Act.poc, Act.poc, Act.poc, Act.poc, Act.poc, Act.poc, Act.poc, Act.pua, Act.poc, Act.poc, Act.poc, Act.poc, Act.poc, Act.pua, Act.poc, Act.poc, Act.poc, Act.poc, Act.poc, Act.poc, Act.poc, Act.poc, Act.poc, Act.poc, Act.pua, Act.poc, Act.poc, Act.poc, Act.poc, Act.poc, Act.pua, Act.poc, Act.poc, Act.poc, Act.poc, Act.poc, Act.poc, Act.poc, Act.poc, Act.poc, Act.poc, Act.pua, Act.poc, Act.poc, Act.err, Act.pua, Act.pua, Act.pua, Act.pca, Act.pua, Act.pua, Act.pua, Act.pua, Act.pua, Act.pua, Act.pua, Act.pua, Act.pua, Act.pua, Act.pua, Act.pua, Act.poc, Act.poc, Act.poc, Act.pua, Act.poc, Act.poc, Act.poc, Act.poc, Act.poc, Act.poc, Act.poc, Act.poc, Act.poc, Act.poc, Act.pua, Act.poc, Act.poc, Act.poc, Act.poc, Act.poc, Act.pua, Act.poc, Act.poc, Act.poc, Act.poc, Act.poc, Act.poc, Act.poc, Act.poc, Act.poc, Act.poc, Act.pua, Act.poc, Act.poc ]; final dchar peekPattern() { auto tmp = next_cursor; if ( tmp < pattern.length ) return decode(pattern, tmp); return 0; } final dchar readPattern() { cursor = next_cursor; if ( next_cursor < pattern.length ) return decode(pattern, next_cursor); return 0; } final bool endOfPattern() { return next_cursor >= pattern.length; } state_t addState() { state_t s = new state_t; s.index = states.length; states ~= s; return s; } trans_t addTransition(PriorityClass pc = PriorityClass.normal) { trans_t trans = new trans_t(pc); transitions ~= trans; return trans; } uint parseNumber() { uint res; while ( !endOfPattern() ) { auto c = peekPattern(); if ( c < '0' || c > '9' ) break; res = res*10+(c-'0'); readPattern(); } return res; } void parseOccurCount(out uint minOccur, out uint maxOccur) { assert(pattern[cursor] == '{'); minOccur = parseNumber(); if ( peekPattern() == '}' ) { readPattern(); maxOccur = minOccur; return; } if ( peekPattern() != ',' ) throw new RegExpException("Invalid occurence range at \""~Utf.toString(pattern[cursor..$]).idup~"\""); readPattern(); maxOccur = parseNumber(); if ( peekPattern() != '}' ) throw new RegExpException("Invalid occurence range at \""~Utf.toString(pattern[cursor..$]).idup~"\""); readPattern(); if ( maxOccur > 0 && maxOccur < minOccur ) throw new RegExpException("Invalid occurence range (max < min) at \""~Utf.toString(pattern[cursor..$]).idup~"\""); } trans_t clone(trans_t t) { if ( t is null ) return null; trans_t* tmp = t in clonedTransitions; if ( tmp !is null ) return *tmp; trans_t t2 = new trans_t(t.priorityClass); clonedTransitions[t] = t2; t2.tag = t.tag; t2.priority = t.priority; t2.predicate = t.predicate; t2.target = clone(t.target); transitions ~= t2; return t2; } state_t clone(state_t s) { if ( s is null ) return null; state_t* tmp = s in clonedStates; if ( tmp !is null ) return *tmp; state_t s2 = new state_t; clonedStates[s] = s2; s2.accept = s.accept; s2.visited = s.visited; foreach ( t; s.transitions ) s2.transitions ~= clone(t); s2.index = states.length; states ~= s2; return s2; } frag_t clone(frag_t f) { if ( f is null ) return null; clonedStates = null; clonedTransitions = null; frag_t f2 = new frag_t; foreach ( t; f.entries ) f2.entries ~= clone(t); foreach ( t; f.exits ) f2.exits ~= clone(t); foreach ( t; f.entry_state ) f2.entry_state ~= clone(t); foreach ( t; f.exit_state ) f2.exit_state ~= clone(t); return f2; } //--------------------------------------------------------------------------------------------- // Thompson constructions of NFA fragments frag_t constructSingleChar(char_t c, predicate_t.Type type) { debug(tnfa) Stdout.formatln("constructCharFrag {}", c); trans_t trans = addTransition(); trans.predicate.appendInput(CharRange!(char_t)(c)); trans.predicate.type = type; frag_t frag = new frag_t; frag.exit_state ~= trans; frag.entries ~= trans; return frag; } frag_t constructChars(string_t chars, in predicate_t.Type type) { cc_t cc; for ( int i = 0; i < chars.length; ++i ) cc.add(chars[i]); return constructChars(cc, type); } frag_t constructChars(const(cc_t) charclass, in predicate_t.Type type) { debug(tnfa) Stdout.format("constructChars type={}", type); trans_t trans = addTransition(); trans.predicate.type = type; trans.predicate.setInput(cc_t(charclass)); trans.predicate.optimize(); debug(tnfa) Stdout.formatln("-> {}", trans.predicate.toString); frag_t frag = new frag_t; frag.exit_state ~= trans; frag.entries ~= trans; return frag; } frag_t constructCharClass(predicate_t.Type type) { debug(tnfa) Stdout.format("constructCharClass type={}", type); auto oldCursor = cursor; trans_t trans = addTransition(); bool negated=false; if ( peekPattern() == '^' ) { readPattern(); negated = true; } char_t last; bool have_range_start, first_char = true; for ( ; !endOfPattern() && peekPattern() != ']'; ) { dchar c = readPattern(); switch ( c ) { case '-': if ( first_char ) { trans.predicate.appendInput(range_t(c)); break; } if ( !have_range_start ) throw new RegExpException("Missing range start for '-' operator after \""~Utf.toString(pattern).idup~"\""); else if ( endOfPattern() || peekPattern() == ']' ) throw new RegExpException("Missing range end for '-' operator after \""~Utf.toString(pattern).idup~"\""); else { c = readPattern(); trans.predicate.appendInput(range_t(last, c)); have_range_start = false; } break; case '\\': if ( endOfPattern() ) throw new RegExpException("unexpected end of string after \""~Utf.toString(pattern).idup~"\""); c = readPattern(); switch ( c ) { case 't': c = '\t'; break; case 'n': c = '\n'; break; case 'r': c = '\r'; break; default: break; } goto default; default: if ( have_range_start ) trans.predicate.appendInput(range_t(last)); last = c; have_range_start = true; } first_char = false; } if ( !endOfPattern() ) readPattern(); if ( last != char_t.init ) trans.predicate.appendInput(range_t(last)); debug(tnfa) Stdout.formatln(" {}", pattern[oldCursor..cursor]); if ( negated ) { auto tmp = cc_t(cc_t.any_char); tmp.subtract(trans.predicate.input); trans.predicate.input = tmp; } else trans.predicate.optimize(); debug(tnfa) Stdout.formatln("-> {}", trans.predicate.toString); trans.predicate.type = type; frag_t frag = new frag_t; frag.exit_state ~= trans; frag.entries ~= trans; return frag; } void constructBracket(List!(frag_t) frags, uint tag=0) { debug(tnfa) Stdout.formatln("constructBracket"); state_t entry = addState(), exit = addState(); frags.tail.value.setEntry(entry); frags.tail.value.setExit(exit); trans_t tag1 = addTransition(), tag2 = addTransition(); tag1.predicate.type = predicate_t.Type.epsilon; tag2.predicate.type = predicate_t.Type.epsilon; if ( tag > 0 ) { // make sure the tag indeces for bracket x are always // x*2 for the opening bracket and x*2+1 for the closing bracket tag1.tag = tag++; tag2.tag = tag; } tag1.target = entry; exit.transitions ~= tag2; frag_t frag = new frag_t; frag.entries ~= tag1; frag.exit_state ~= tag2; frags.pop(); frags ~= frag; } void constructOneMore(List!(frag_t) frags, PriorityClass prioClass) { debug(tnfa) Stdout.formatln("constructOneMore"); if ( frags.empty() ) throw new RegExpException("too few arguments for + at \""~Utf.toString(pattern[cursor..$]).idup~"\""); trans_t repeat = addTransition(prioClass), cont = addTransition(); repeat.predicate.type = predicate_t.Type.epsilon; cont.predicate.type = predicate_t.Type.epsilon; state_t s = addState(); frags.tail.value.setExit(s); s.transitions ~= repeat; s.transitions ~= cont; frag_t frag = new frag_t; frag.entries ~= frags.tail.value.entries; frag.entry_state ~= frags.tail.value.entry_state; frag.entry_state ~= repeat; frag.exit_state ~= cont; frags.pop(); frags ~= frag; } void constructZeroMore(List!(frag_t) frags, PriorityClass prioClass) { debug(tnfa) Stdout.formatln("constructZeroMore"); if ( frags.empty() ) throw new RegExpException("too few arguments for * at \""~Utf.toString(pattern[cursor..$]).idup~"\""); trans_t enter = addTransition(prioClass), repeat = addTransition(prioClass), skip = addTransition(); skip.predicate.type = predicate_t.Type.epsilon; repeat.predicate.type = predicate_t.Type.epsilon; enter.predicate.type = predicate_t.Type.epsilon; state_t entry = addState(), exit = addState(); frags.tail.value.setEntry(entry); frags.tail.value.setExit(exit); exit.transitions ~= repeat; enter.target = entry; frag_t frag = new frag_t; frag.entries ~= skip; frag.entries ~= enter; frag.exit_state ~= skip; frag.entry_state ~= repeat; frags.pop(); frags ~= frag; } void constructZeroOne(List!(frag_t) frags, PriorityClass prioClass) { debug(tnfa) Stdout.formatln("constructZeroOne"); if ( frags.empty() ) throw new RegExpException("too few arguments for ? at \""~Utf.toString(pattern[cursor..$]).idup~"\""); trans_t use = addTransition(prioClass), skip = addTransition(); use.predicate.type = predicate_t.Type.epsilon; skip.predicate.type = predicate_t.Type.epsilon; state_t s = addState(); frags.tail.value.setEntry(s); use.target = s; frag_t frag = new frag_t; frag.entries ~= use; frag.entries ~= skip; frag.exits ~= frags.tail.value.exits; frag.exit_state ~= frags.tail.value.exit_state; frag.exit_state ~= skip; frags.pop(); frags ~= frag; } void constructOccur(List!(frag_t) frags, uint minOccur, uint maxOccur, PriorityClass prioClass) { debug(tnfa) Stdout.formatln("constructOccur {},{}", minOccur, maxOccur); if ( frags.empty() ) throw new RegExpException("too few arguments for {x,y} at \""~Utf.toString(pattern[cursor..$]).idup~"\""); state_t s; frag_t total = new frag_t, prev; for ( int i = 0; i < minOccur; ++i ) { frag_t f = clone(frags.tail.value); if ( prev !is null ) { s = addState(); prev.setExit(s); f.setEntry(s); } else { total.entries = f.entries; total.entry_state = f.entry_state; } prev = f; } if ( maxOccur == 0 ) { frag_t f = frags.tail.value; trans_t t = addTransition(); t.predicate.type = predicate_t.Type.epsilon; f.entries ~= t; f.exit_state ~= t; t = addTransition(); t.predicate.type = predicate_t.Type.epsilon; f.exits ~= t; f.entry_state ~= t; s = addState(); f.setEntry(s); if ( prev !is null ) prev.setExit(s); else { total.entries = f.entries; total.entry_state = f.entry_state; } prev = f; } for ( int i = minOccur; i < maxOccur; ++i ) { frag_t f; if ( i < maxOccur-1 ) f = clone(frags.tail.value); else f = frags.tail.value; trans_t t = addTransition(); t.predicate.type = predicate_t.Type.epsilon; f.entries ~= t; f.exit_state ~= t; if ( prev !is null ) { s = addState(); prev.setExit(s); f.setEntry(s); } else { total.entries = f.entries; total.entry_state = f.entry_state; } prev = f; } total.exits = prev.exits; total.exit_state = prev.exit_state; frags.pop(); frags ~= total; } void constructAltern(List!(frag_t) frags) { debug(tnfa) Stdout.formatln("constructAltern"); if ( frags.empty() || frags.head is frags.tail ) throw new RegExpException("too few arguments for | at \""~Utf.toString(pattern[cursor..$]).idup~"\""); frag_t frag = new frag_t, f1 = frags.tail.value, f2 = frags.tail.prev.value; frag.entry_state ~= f2.entry_state; frag.entry_state ~= f1.entry_state; frag.exit_state ~= f2.exit_state; frag.exit_state ~= f1.exit_state; frag.entries ~= f2.entries; frag.entries ~= f1.entries; frag.exits ~= f2.exits; frag.exits ~= f1.exits; frags.pop(); frags.pop(); frags ~= frag; } void constructConcat(List!(frag_t) frags) { debug(tnfa) Stdout.formatln("constructConcat"); if ( frags.empty() || frags.head is frags.tail ) throw new RegExpException("too few operands for concatenation at \""~Utf.toString(pattern[cursor..$]).idup~"\""); frag_t f1 = frags.tail.value, f2 = frags.tail.prev.value; state_t state = addState(); f2.setExit(state); f1.setEntry(state); frag_t frag = new frag_t; frag.entries ~= f2.entries; frag.exits ~= f1.exits; frag.entry_state ~= f2.entry_state; frag.exit_state ~= f1.exit_state; frags.pop(); frags.pop(); frags ~= frag; } } import tango.core.Array; /* ************************************************************************************************ Tagged DFA **************************************************************************************************/ private class TDFA(char_t) { alias Predicate!(char_t) predicate_t; alias CharRange!(char_t) range_t; alias CharClass!(char_t) charclass_t; alias char_t[] string_t; enum uint CURRENT_POSITION_REGISTER = ~0; /* ******************************************************************************************** Tag map assignment command **********************************************************************************************/ struct Command { uint dst, /// register index to recieve data src; /// register index or CURRENT_POSITION_REGISTER for current position string toString() { return Format.convert("{}<-{}", dst, src==CURRENT_POSITION_REGISTER?"p":Format.convert("{}", src)).idup; } /* **************************************************************************************** Order transitions by the order of their predicates. ******************************************************************************************/ int opCmp(const ref Command cmd) const { if ( src == CURRENT_POSITION_REGISTER && cmd.src != CURRENT_POSITION_REGISTER ) return 1; if ( src != CURRENT_POSITION_REGISTER && cmd.src == CURRENT_POSITION_REGISTER ) return -1; if ( dst < cmd.dst ) return -1; if ( dst == cmd.dst ) return 0; return 1; } } struct TagIndex { uint tag, index; const int opCmp(ref const TagIndex o) { if (tag == o.tag && index == o.index) return 0; if (tag > o.tag) return 1; if (tag < o.tag) return -1; if (index > o.index) return 1; if (index < o.index) return -1; assert(0); } } /* ******************************************************************************************** TDFA state **********************************************************************************************/ class State { enum Mode { GENERIC, MIXED, LOOKUP } enum uint LOOKUP_LENGTH = 256, INVALID_STATE = 255; bool accept = false; bool reluctant = false; size_t index; Transition[] transitions, generic_transitions; Command[] finishers; ubyte[] lookup; Mode mode; void optimize() { // merge transitions with equal targets (same state index and equal commands) size_t[] remove_indeces; foreach ( i, t; transitions[0 .. $-1] ) { foreach ( t2; transitions[i+1 .. $] ) { if ( t.predicate.type != t2.predicate.type || !t.equalTarget(t2) ) continue; t2.predicate.appendInput(t.predicate); remove_indeces ~= i; break; } } // remove transitions that have been merged into another if ( remove_indeces.length > 0 ) { Transition[] tmp; tmp.length = transitions.length - remove_indeces.length; size_t next_remove, next; foreach ( i, t; transitions ) { if ( next_remove < remove_indeces.length && remove_indeces[next_remove] == i ) { ++next_remove; continue; } tmp[next++] = t; } transitions = tmp; foreach ( t; transitions ) t.predicate.optimize(); } } void createLookup() { size_t count; foreach ( t; transitions ) { if ( !t.predicate.exceedsMax(LOOKUP_LENGTH) ) ++count; } if ( count < 1 || transitions.length > INVALID_STATE ) { generic_transitions.length = transitions.length; generic_transitions[] = transitions[]; return; } foreach ( t; transitions ) { if ( t.predicate.exceedsMax(LOOKUP_LENGTH) ) generic_transitions ~= t; } // setup lookup table lookup.length = LOOKUP_LENGTH; lookup[] = INVALID_STATE; foreach ( i, t; transitions ) { foreach ( p; t.predicate.input.parts ) { if ( p.l_ >= lookup.length ) continue; for ( char_t c = p.l_; c <= min(p.r_, LOOKUP_LENGTH-1); ++c ) lookup[c] = cast(ubyte)i; } } mode = count < transitions.length? Mode.MIXED : Mode.LOOKUP; } } /* ******************************************************************************************** TDFA transition **********************************************************************************************/ class Transition { State target; predicate_t predicate; Command[] commands; /* **************************************************************************************** Order transitions by the order of their predicates. ******************************************************************************************/ override final int opCmp(Object o) { Transition t = cast(Transition)o; assert(t !is null); return predicate.opCmp(t.predicate); } final const bool opEquals(const Object o) { auto t = cast(const(Transition))o; if ( t is null ) return false; if ( equalTarget(t) && t.predicate == predicate ) return true; return false; } const bool equalTarget(in Transition t) { if ( t.target.index != target.index ) return false; if ( commands.length != t.commands.length ) return false; Louter: foreach ( cmd; commands ) { foreach ( cmd2; t.commands ) { if ( cmd == cmd2 ) continue Louter; } return false; } return true; } } State[] states; State start; Command[] initializer; uint num_tags; uint[TagIndex] registers; uint next_register; uint num_regs() { return next_register; } /* ******************************************************************************************** Constructs the TDFA from the given TNFA using extended power set method **********************************************************************************************/ this(TNFA!(char_t) tnfa) { num_tags = tnfa.tagCount(); next_register = num_tags; for ( int i = 1; i <= num_tags; ++i ) { TagIndex ti; ti.tag = i; registers[ti] = i-1; } // create epsilon closure of TNFA start state SubsetState subset_start = new SubsetState; StateElement se = new StateElement; se.nfa_state = tnfa.start; subset_start.elms ~= se; // apply lookbehind closure for string/line start predicate_t tmp_pred; tmp_pred.setInput(CharClass!(char_t).line_startend); subset_start = epsilonClosure(lookbehindClosure(epsilonClosure(subset_start, subset_start), tmp_pred), subset_start); start = addState(); subset_start.dfa_state = start; // generate initializer and finisher commands for TDFA start state generateInitializers(subset_start); generateFinishers(subset_start); // initialize stack for state traversal List!(SubsetState) subset_states = new List!(SubsetState), unmarked = new List!(SubsetState); subset_states ~= subset_start; unmarked ~= subset_start; debug(tdfa) Stdout.formatln("\n{} = {}\n", subset_start.dfa_state.index, subset_start.toString); while ( !unmarked.empty() ) { SubsetState state = unmarked.tail.value; unmarked.pop(); // create transitions for each class, creating new states when necessary foreach ( pred; disjointPredicates(state) ) { // find NFA state we reach with pred // reach will set predicate type correctly debug(tdfa) Stdout.format("from {} with {} reach", state.dfa_state.index, pred.toString); SubsetState target = reach(state, pred); if ( target is null ) { continue; debug(tdfa) Stdout.formatln(" nothing - lookbehind at beginning, skipping"); } debug(tdfa) Stdout.formatln(" {}", target.toString); target = epsilonClosure(lookbehindClosure(epsilonClosure(target, state), pred), state); Transition trans = new Transition; state.dfa_state.transitions ~= trans; debug (tdfa_new_trans) Stdout.formatln("Creating with pred: {}", pred); trans.predicate = pred; // generate indeces for pos commands // delay creation of pos command until we have reorder-commands uint[uint] cmds = null; foreach ( e; target.elms ) { foreach ( tag, ref index; e.tags ) { bool found=false; foreach ( e2; state.elms ) { int* i = tag in e2.tags; if ( i !is null && *i == index ) { found=true; break; } } if ( !found ) { // if index is < 0 it is a temporary index // used only to distinguish the state from existing ones. // the previous index can be reused instead. if ( index < 0 ) index = -index-1; cmds[tag] = index; } else assert(index>=0); } } // check whether a state exists that is identical except for tag index reorder-commands bool exists=false; foreach ( equivTarget; subset_states ) { if ( reorderTagIndeces(target, equivTarget, state, trans) ) { target = equivTarget; exists = true; break; } } // else create new target state if ( !exists ) { State ts = addState(); target.dfa_state = ts; subset_states ~= target; unmarked ~= target; debug(tdfa_add) { Stdout.formatln("\nAdded {} = {}\n", target.dfa_state.index, target.toString); } generateFinishers(target); } // now generate pos commands, rewriting reorder-commands if existent foreach ( tag, index; cmds ) { // check whether reordering used this tag, if so, overwrite the command directly, // for it's effect would be overwritten by a subsequent pos-command anyway uint reg = registerFromTagIndex(tag, index); bool found = false; foreach ( ref cmd; trans.commands ) { if ( cmd.src == reg ) { found = true; cmd.src = CURRENT_POSITION_REGISTER; break; } } if ( !found ) { Command cmd; cmd.dst = reg; cmd.src = CURRENT_POSITION_REGISTER; trans.commands ~= cmd; } } trans.target = target.dfa_state; debug(tdfa) { Stdout.formatln("=> from {} with {} reach {}", state.dfa_state.index, pred.toString, target.dfa_state.index); } } state.dfa_state.optimize(); } // renumber registers continuously uint[uint] regNums; for ( next_register = 0; next_register < num_tags; ++next_register ) regNums[next_register] = next_register; void renumberCommand(ref Command cmd) { if ( cmd.src != CURRENT_POSITION_REGISTER && (cmd.src in regNums) is null ) regNums[cmd.src] = next_register++; if ( (cmd.dst in regNums) is null ) regNums[cmd.dst] = next_register++; if ( cmd.src != CURRENT_POSITION_REGISTER ) cmd.src = regNums[cmd.src]; cmd.dst = regNums[cmd.dst]; } foreach ( state; states ) { foreach ( ref cmd; state.finishers ) renumberCommand(cmd); // make sure pos-commands are executed after reorder-commands and // reorder-commands do not overwrite each other state.finishers.sort; foreach ( trans; state.transitions ) { foreach ( ref cmd; trans.commands ) renumberCommand(cmd); trans.commands.sort; trans.predicate.compile(); } } debug(TangoRegex) { foreach ( ref v; registers ) { if ( (v in regNums) !is null ) v = regNums[v]; } } minimizeDFA(); foreach ( state; states ) state.createLookup(); // TODO: optimize memory layout of TDFA // TODO: add lookahead for string-end somewhere // TODO: mark dead-end states (not leaving a non-finishing susbet) // TODO: mark states that can leave the finishing subset of DFA states or use a greedy transition // (execution may stop in that state) } /* ******************************************************************************************** Print the TDFA (tabular representation of the delta function) **********************************************************************************************/ debug(TangoRegex) void print() { Stdout.formatln("#tags = {}", num_tags); auto tis = new TagIndex[registers.length]; foreach ( k, v; registers ) tis [v] = k; foreach ( r, ti; tis ) { Stdout.formatln("tag({},{}) in reg {}", ti.tag, ti.index, r); } Stdout.formatln("Initializer:"); foreach ( cmd; initializer ) { Stdout.formatln("{}", cmd.toString); } Stdout.formatln("Delta function:"); foreach ( int i, s; states ) { Stdout.format("{}{:d2}{}", s is start?">":" ", i, s.accept?"*":" "); bool first=true; Stdout(" {"); foreach ( t; s.transitions ) { Stdout.format("{}{}->{} (", first?"":", ", t.predicate.toString, t.target.index); bool firstcmd=true; foreach ( cmd; t.commands ) { if ( firstcmd ) firstcmd = false; else Stdout(","); Stdout.format("{}", cmd.toString); } Stdout(")"); first = false; } Stdout("} ("); bool firstcmd=true; foreach ( cmd; s.finishers ) { if ( firstcmd ) firstcmd = false; else Stdout(","); Stdout.format("{}", cmd.toString); } Stdout.formatln(")"); } } private: /* ******************************************************************************************** A (TNFA state, tags) pair element of a subset state. **********************************************************************************************/ class StateElement { TNFAState!(char_t) nfa_state; int[uint] tags; // use place-value priority with 2 places, value(maxPrio) > value(lastPrio) uint maxPriority, lastPriority; bool prioGreater(StateElement se) { if ( maxPriority < se.maxPriority ) return true; if ( maxPriority == se.maxPriority ) { assert(lastPriority != se.lastPriority); return lastPriority < se.lastPriority; } return false; } override int opCmp(Object o) { StateElement se = cast(StateElement)o; assert(se !is null); if ( maxPriority < se.maxPriority ) return 1; if ( maxPriority == se.maxPriority ) { if ( lastPriority == se.lastPriority ) return 0; return lastPriority < se.lastPriority; } return -1; } override string toString() { const(char)[] str; str = Format.convert("{} p{}.{} {{", nfa_state.index, maxPriority, lastPriority); bool first = true; foreach ( k, v; tags ) { str ~= Format.convert("{}m({},{})", first?"":",", k, v); first = false; } str ~= "}"; return str.idup; } } /* ******************************************************************************************** Represents a state in the NFA to DFA conversion. Contains the set of states (StateElements) the NFA might be in at the same time and the corresponding DFA state that we create. **********************************************************************************************/ class SubsetState { StateElement[] elms; State dfa_state; this(StateElement[] elms=null) { this.elms = elms; } int opApply(int delegate (ref TNFATransition!(char_t)) dg) { int res; foreach ( elm; elms ) { foreach ( t; elm.nfa_state.transitions ) { res = dg(t); if ( res ) return res; } } return res; } override string toString() { string str = "[ "; bool first = true; foreach ( s; elms ) { if ( !first ) str ~= ", "; str ~= s.toString(); first = false; } return str~" ]"; } } /* ******************************************************************************************** Temporary structure used for disjoint predicate computation **********************************************************************************************/ struct Mark { char_t c; bool end; /// false = start of range int opCmp(const ref Mark m) const { if ( c < m.c ) return -1; if ( c > m.c ) return 1; if ( end < m.end ) return -1; if ( end > m.end ) return 1; return 0; } } /* ******************************************************************************************** Calculates the register index for a given tag map entry. The TDFA implementation uses registers to save potential tag positions, the index space gets linearized here. Params: tag = tag number index = tag map index Returns: index of the register to use for the tag map entry **********************************************************************************************/ uint registerFromTagIndex(uint tag, uint index) { if ( index > 0 ) { TagIndex ti; ti.tag = tag; ti.index = index; uint* i = ti in registers; if ( i !is null ) return *i; return registers[ti] = next_register++; } else return tag-1; } Mark[] marks_; /* ******************************************************************************************** Add new TDFA state to the automaton. **********************************************************************************************/ State addState() { State s = new State; s.index = states.length; states ~= s; return s; } /* ******************************************************************************************** Creates disjoint predicates from all outgoing, potentially overlapping TNFA transitions. Params: state = SubsetState to create the predicates from Returns: List of disjoint predicates that can be used for a DFA state **********************************************************************************************/ predicate_t[] disjointPredicates(SubsetState state) { alias CharRange!(char_t) range_t; debug(tdfa) Stdout.formatln("disjointPredicates()"); size_t num_marks; foreach ( t; state ) { // partitioning will consider lookbehind transitions, // st. lb-closure will not expand for transitions with a superset of the lb-predicate if ( t.predicate.type != predicate_t.Type.epsilon ) { debug(tdfa) Stdout.formatln("{}", t.predicate.toString); if ( marks_.length < num_marks+2*t.predicate.getInput().parts.length ) marks_.length = num_marks+2*t.predicate.getInput().parts.length; foreach ( p; t.predicate.getInput().parts ) { marks_[num_marks++] = Mark(p.l(), false); marks_[num_marks++] = Mark(p.r(), true); } } } if ( num_marks <= 1 ) throw new Exception("disjointPredicates: No transitions in subset state"); debug(tdfa) Stdout("\nsorting...").newline; // using built-in sort somtimes gives an AV in TypeInfo.swap quickSort(marks_[0 .. num_marks]); assert(!marks_[0].end); debug(tdfa) { Stdout("\nsorted marks:\n"); bool first=true; foreach ( m; marks_[0 .. num_marks] ) { if ( first ) first = false; else Stdout(","); if ( m.c > 0x20 && m.c < 0x7f ) Stdout.format("{}{}", m.end?"e":"s", m.c); else Stdout.format("{}{:x}", m.end?"e":"s", cast(int)m.c); } Stdout.newline; } size_t next, active = 1; char_t start = marks_[0].c, end; range_t[] disjoint = new range_t[num_marks/2+1]; foreach ( m; marks_[1 .. num_marks] ) { if ( m.end ) { assert(active>0); --active; if ( m.c < start ) continue; end = m.c; // the next range cannot start at the same pos // because starts are sorted before endings if ( active > 0 ) ++m.c; } else { ++active; if ( active == 1 ) { // skip uncovered interval if ( m.c > start ) { start = m.c; continue; } end = m.c; ++m.c; } // skip range start if cursor already marks it else if ( m.c <= start ) continue; else end = m.c-1; } // save range if ( disjoint.length <= next ) disjoint.length = disjoint.length*2; disjoint[next].l_ = start; disjoint[next].r_ = end; ++next; // advance cursor start = m.c; } disjoint.length = next; // merge isolated ranges into sets of ranges // no range in a set may occur separated from the others in any predicate predicate_t[] preds; preds.length = 1; Lmerge: foreach ( r; disjoint ) { if ( preds[$-1].empty() ) preds[$-1].appendInput(r); else { // we can merge r into the current predicate if // pred contains r <=> pred contains all the other ranges foreach ( t; state ) { if ( t.predicate.type == predicate_t.Type.epsilon ) continue; if ( t.predicate.getInput().contains(r) != t.predicate.getInput().contains(preds[$-1].getInput()) ) { preds.length = preds.length+1; break; } } preds[$-1].appendInput(r); } } debug(tdfa) { Stdout("\ndisjoint ranges:\n"); first=true; foreach ( r; disjoint ) { if ( first ) first = false; else Stdout(","); Stdout.format("{}", r); } Stdout.newline; Stdout("\ndisjoint predicates:\n"); first=true; foreach ( ref p; preds ) { if ( first ) first = false; else Stdout(","); Stdout.format("{}", p.toString); } Stdout.newline; } debug(tdfa) Stdout.formatln("disjointPredicates() end"); return preds; } /* ******************************************************************************************** Finds all TNFA states that can be reached directly with the given predicate and creates a new SubsetState containing those target states. Params: subst = SubsetState to start from pred = predicate that is matched against outgoing transitions Returns: SubsetState containing the reached target states **********************************************************************************************/ SubsetState reach(SubsetState subst, ref predicate_t pred) { // to handle the special case of overlapping consume and lookahead predicates, // we find the different intersecting predicate types bool have_consume, have_lookahead; foreach ( t; subst ) { if ( t.predicate.type != predicate_t.Type.consume && t.predicate.type != predicate_t.Type.lookahead ) continue; auto intpred = t.predicate.intersect(pred); if ( !intpred.empty() ) { if ( t.predicate.type == predicate_t.Type.consume ) have_consume = true; else if ( t.predicate.type == predicate_t.Type.lookahead ) have_lookahead = true; } } // if there is consume/lookahead overlap, // lookahead predicates are handled first predicate_t.Type processed_type; if ( have_lookahead ) processed_type = predicate_t.Type.lookahead; else if ( have_consume ) processed_type = predicate_t.Type.consume; else { debug(tdfa) Stdout.formatln("\nERROR: reach found no consume/lookahead symbol for {} in \n{}", pred.toString, subst.toString); return null; } pred.type = processed_type; // add destination states to new subsetstate SubsetState r = new SubsetState; foreach ( s; subst.elms ) { foreach ( t; s.nfa_state.transitions ) { if ( t.predicate.type != processed_type ) continue; auto intpred = t.predicate.intersect(pred); if ( !intpred.empty() ) { StateElement se = new StateElement; se.maxPriority = max(t.priority, s.maxPriority); se.lastPriority = t.priority; se.nfa_state = t.target; se.tags = s.tags; r.elms ~= se; } } } // if we prioritized lookaheads, the states that may consume are also added to the new subset state // this behaviour is somewhat similar to an epsilon closure if ( have_lookahead && have_consume ) { foreach ( s; subst.elms ) { foreach ( t; s.nfa_state.transitions ) { if ( t.predicate.type != predicate_t.Type.consume ) continue; auto intpred = t.predicate.intersect(pred); if ( !intpred.empty() ) { r.elms ~= s; break; } } } } return r; } /* ******************************************************************************************** Extends the given SubsetState with the states that are reached through lookbehind transitions. Params: from = SubsetState to create the lookbehind closure for previous = predicate "from" was reached with Returns: SubsetState containing "from" and all states of it's lookbehind closure **********************************************************************************************/ SubsetState lookbehindClosure(SubsetState from, predicate_t pred) { List!(StateElement) stack = new List!(StateElement); StateElement[size_t] closure; foreach ( e; from.elms ) { stack ~= e; closure[e.nfa_state.index] = e; } while ( !stack.empty() ) { StateElement se = stack.tail.value; stack.pop(); foreach ( t; se.nfa_state.transitions ) { if ( t.predicate.type != predicate_t.Type.lookbehind ) continue; if ( t.predicate.intersect(pred).empty() ) continue; uint new_maxPri = max(t.priority, se.maxPriority); StateElement* tmp = t.target.index in closure; if ( tmp !is null ) { // if higher prio (smaller value) exists, do not use this transition if ( tmp.maxPriority < new_maxPri ) { // debug(tdfa) Stdout.formatln("maxPrio({}) {} beats {}, continuing", t.target.index, tmp.maxPriority, new_maxPri); continue; } else if ( tmp.maxPriority == new_maxPri ) { // "equal lastPrio -> first-come-first-serve" // doesn't work for lexer - how to solve it properly? if ( tmp.lastPriority <= t.priority ) { // debug(tdfa) Stdout.formatln("lastPrio({}) {} beats {}, continuing", t.target.index, tmp.lastPriority, t.priority); continue; } // else // debug(tdfa) Stdout.formatln("lastPrio({}) {} beats {}", t.target.index, t.priority, tmp.lastPriority); } // else // debug(tdfa) Stdout.formatln("maxPrio({}) {} beats {}", t.target.index, new_maxPri, tmp.maxPriority); } StateElement new_se = new StateElement; new_se.maxPriority = max(t.priority, se.maxPriority); new_se.lastPriority = t.priority; new_se.nfa_state = t.target; new_se.tags = se.tags; closure[t.target.index] = new_se; stack ~= new_se; } } SubsetState res = new SubsetState; res.elms = closure.values; return res; } /* ******************************************************************************************** Generates the epsilon closure of the given subset state, creating tag map entries if tags are passed. Takes priorities into account, effectively realizing greediness and reluctancy. Params: from = SubsetState to create the epsilon closure for previous = SubsetState "from" was reached from Returns: SubsetState containing "from" and all states of it's epsilon closure **********************************************************************************************/ SubsetState epsilonClosure(SubsetState from, SubsetState previous) { int firstFreeIndex=-1; foreach ( e; previous.elms ) { foreach ( ti; e.tags ) firstFreeIndex = max(firstFreeIndex, cast(int)ti); } ++firstFreeIndex; List!(StateElement) stack = new List!(StateElement); StateElement[size_t] closure; foreach ( e; from.elms ) { stack ~= e; closure[e.nfa_state.index] = e; } while ( !stack.empty() ) { StateElement se = stack.tail.value; stack.pop(); foreach ( t; se.nfa_state.transitions ) { if ( t.predicate.type != predicate_t.Type.epsilon ) continue; // this is different from Ville Laurikari's algorithm, but it's crucial // to take the max (instead of t.priority) to make reluctant operators work uint new_maxPri = max(t.priority, se.maxPriority); StateElement* tmp = t.target.index in closure; if ( tmp !is null ) { // if higher prio (smaller value) exists, do not use this transition if ( tmp.maxPriority < new_maxPri ) { // debug(tdfa) Stdout.formatln("maxPrio({}) {} beats {}, continuing", t.target.index, tmp.maxPriority, new_maxPri); continue; } else if ( tmp.maxPriority == new_maxPri ) { // "equal lastPrio -> first-come-first-serve" // doesn't work for lexer - how to solve it properly? if ( tmp.lastPriority <= t.priority ) { // debug(tdfa) Stdout.formatln("lastPrio({}) {} beats {}, continuing", t.target.index, tmp.lastPriority, t.priority); continue; } // else // debug(tdfa) Stdout.formatln("lastPrio({}) {} beats {}", t.target.index, t.priority, tmp.lastPriority); } // else // debug(tdfa) Stdout.formatln("maxPrio({}) {} beats {}", t.target.index, new_maxPri, tmp.maxPriority); } auto new_se = new StateElement; new_se.maxPriority = new_maxPri; new_se.lastPriority = t.priority; new_se.nfa_state = t.target; if ( t.tag > 0 ) { foreach ( k, v; se.tags ) new_se.tags[k] = v; new_se.tags[t.tag] = firstFreeIndex; } else new_se.tags = se.tags; closure[t.target.index] = new_se; stack ~= new_se; } } SubsetState res = new SubsetState; res.elms = closure.values; // optimize tag usage // all we need to do is to check whether the largest tag-index from the // previous state is actually used in the new state and move all tags with // firstFreeIndex down by one if not, but only if firstFreeIndex is not 0 if ( firstFreeIndex > 0 ) { bool seenLastUsedIndex = false; sluiLoop: foreach ( e; res.elms ) { foreach ( i; e.tags ) { if ( i == firstFreeIndex-1 ) { seenLastUsedIndex = true; break sluiLoop; } } } if ( !seenLastUsedIndex ) { foreach ( e; res.elms ) { foreach ( ref i; e.tags ) { // mark index by making it negative // to signal that it can be decremented // after it has been detected to be a newly used index if ( i == firstFreeIndex ) i = -firstFreeIndex; } } } } return res; } /* ******************************************************************************************** Tries to create commands that reorder the tag map of "previous", such that "from" becomes tag-wise identical to "to". If successful, these commands are added to "trans". This is done for state re-use. Params: from = SubsetState to check for tag-wise equality to "to" to = existing SubsetState that we want to re-use previous = SubsetState we're coming from trans = Transition we went along Returns: true if "from" is tag-wise identical to "to" and the necessary commands have been added to "trans" **********************************************************************************************/ bool reorderTagIndeces(SubsetState from, SubsetState to, SubsetState previous, Transition trans) { if ( from.elms.length != to.elms.length ) return false; bool[Command] cmds; uint[TagIndex] reorderedIndeces; StateElement[TagIndex] reordered_elements; Louter: foreach ( fe; from.elms ) { foreach ( te; to.elms ) { if ( te.nfa_state.index != fe.nfa_state.index ) continue; if ( fe.tags.length != te.tags.length ) return false; foreach ( tag, findex; fe.tags ) { if ( (tag in te.tags) is null ) return false; TagIndex ti; ti.tag = tag; ti.index = te.tags[tag]; // apply priority for conflicting tag indeces if ( (ti in reorderedIndeces) !is null ) { auto rse = reordered_elements[ti]; auto ri = reorderedIndeces[ti]; if ( ri != findex && ( rse.maxPriority < fe.maxPriority || rse.maxPriority == fe.maxPriority && rse.lastPriority <= fe.lastPriority ) ) continue; Command cmd; cmd.src = registerFromTagIndex(tag,ri); cmd.dst = registerFromTagIndex(tag,te.tags[tag]); cmds.remove(cmd); } // if target index differs, create reordering command if ( te.tags[tag] != findex ) { Command cmd; cmd.src = registerFromTagIndex(tag,findex); cmd.dst = registerFromTagIndex(tag,te.tags[tag]); cmds[cmd] = true; } reorderedIndeces[ti] = findex; reordered_elements[ti] = fe; } continue Louter; } return false; } debug(tdfa) { Stdout.formatln("\nreorder {} to {}\n", from.toString, to.dfa_state.index); } trans.commands ~= cmds.keys; return true; } /* ******************************************************************************************** Generate tag map initialization commands for start state. **********************************************************************************************/ void generateInitializers(SubsetState start) { uint[uint] cmds; foreach ( nds; start.elms ) { foreach ( k, v; nds.tags ) cmds[k] = v; } foreach ( k, v; cmds ) { Command cmd; cmd.dst = registerFromTagIndex(k,v); cmd.src = CURRENT_POSITION_REGISTER; initializer ~= cmd; } } /* ******************************************************************************************** Generates finisher commands for accepting states. **********************************************************************************************/ void generateFinishers(SubsetState r) { // if at least one of the TNFA states accepts, // set the finishers from active tags in increasing priority StateElement[] sorted_elms = r.elms.dup.sort; bool reluctant = false; foreach ( se; sorted_elms ) { debug (Finishers) Stdout.formatln("Finisher: {}", se); if ( se.nfa_state.accept ) { r.dfa_state.accept = true; // Knowing that we're looking at an epsilon closure with an accepting // state, we look at the involved transitions - if the path from the // nfa state in the set with the highest incoming priority (last in // sorted_elms list) to the accepting nfa state is via the highest // priority transitions, and they are all epsilon transitions, this // suggests we're looking at a regex ending with a reluctant pattern. // The NFA->DFA transformation will most likely extend the automata // further, but we want the matching to stop here. // NOTE: The grounds for choosing the last element in sorted_elms // are somewhat weak (empirical testing), but sofar no new // regressions have been discovered. larsivi 20090827 TNFATransition!(char_t) highestPriTrans; if (!(sorted_elms[$-1] && sorted_elms[$-1].nfa_state && sorted_elms[$-1].nfa_state)) throw new Exception ("Something is NULL that is expected to be non-null", __FILE__, __LINE__); foreach ( trans; sorted_elms[$-1].nfa_state.transitions ) { if (trans.canFinish()) { r.dfa_state.reluctant = true; break; } } bool[uint] finished_tags; { foreach ( t, i; se.tags ) if ( i > 0 && !(t in finished_tags) ) { finished_tags[t] = true; Command cmd; cmd.dst = registerFromTagIndex(t, 0); cmd.src = registerFromTagIndex(t, i); r.dfa_state.finishers ~= cmd; } } } } } /* ******************************************************************************************** Assumes that the command-lists are sorted and transitions are optimized **********************************************************************************************/ void minimizeDFA() { class DiffTable { this(size_t num) { diff_ = new bool[num*(num+1)/2]; } ~this() { delete diff_; } bool opCall(size_t a, size_t b) { if ( a < b ) return diff_[b*(b+1)/2+a]; return diff_[a*(a+1)/2+b]; } void set(size_t a, size_t b) { if ( a < b ) diff_[b*(b+1)/2+a] = true; else diff_[a*(a+1)/2+b] = true; } bool[] diff_; } debug(tdfa) Stdout.formatln("Minimizing TDFA"); scope diff = new DiffTable(states.length); bool new_diff = true; while ( new_diff ) { new_diff = false; foreach ( i, a; states[0 .. $-1] ) { Linner: foreach ( j, b; states[i+1 .. $] ) { if ( diff(i, j+i+1) ) continue; // assume optimized transitions if ( a.accept != b.accept || a.transitions.length != b.transitions.length ) { diff.set(i, j+i+1); new_diff = true; continue; } if ( a.accept ) // b accepts too { // assume sorted finishers if ( a.finishers.length != b.finishers.length ) { diff.set(i, j+i+1); new_diff = true; continue; } foreach ( k, cmd; a.finishers ) { if ( cmd != b.finishers[k] ) { diff.set(i, j+i+1); new_diff = true; continue Linner; } } } Ltrans: foreach ( ta; a.transitions ) { foreach ( tb; b.transitions ) { if ( ta.predicate.intersects(tb.predicate) ) { if ( diff(ta.target.index, tb.target.index) ) { diff.set(i, j+i+1); new_diff = true; continue Linner; } // assume sorted commands if ( ta.commands.length != tb.commands.length ) { diff.set(i, j+i+1); new_diff = true; continue Linner; } foreach ( k, cmd; ta.commands ) { if ( cmd != tb.commands[k] ) { diff.set(i, j+i+1); new_diff = true; continue Linner; } } continue Ltrans; } } diff.set(i, j+i+1); new_diff = true; continue Linner; } } } } foreach ( i, a; states[0 .. $-1] ) { foreach ( j, b; states[i+1 .. $] ) { if ( !diff(i, j+i+1) ) { debug(tdfa) Stdout.formatln("State {} == {}", i, j+i+1); // remap b to a foreach ( k, c; states ) { foreach ( t; c.transitions ) { if ( t.target.index == j+i+1 ) t.target = a; } } } } } } } import tango.text.Util; /************************************************************************************************** Regular expression compiler and interpreter. **************************************************************************************************/ class RegExpT(char_t) { alias TDFA!(dchar) tdfa_t; alias TNFA!(dchar) tnfa_t; alias CharClass!(dchar) charclass_t; alias Predicate!(dchar) predicate_t; /********************************************************************************************** Construct a RegExpT object. Params: pattern = Regular expression. Throws: RegExpException if there are any compilation errors. Example: Declare two variables and assign to them a Regex object: --- auto r = new Regex("pattern"); auto s = new Regex(r"p[1-5]\s*"); --- **********************************************************************************************/ this(const(char_t)[] pattern, const(char_t)[] attributes=null) { this(pattern, false, true); } /** ditto */ this(const(char_t)[] pattern, bool swapMBS, bool unanchored, bool printNFA=false) { pattern_ = pattern; debug(TangoRegex) {} else { static if ( is(char_t == dchar) ) { scope tnfa_t tnfa_ = new tnfa_t(pattern_); } else { scope tnfa_t tnfa_ = new tnfa_t(tango.text.convert.Utf.toString32(pattern_)); } } tnfa_.swapMatchingBracketSyntax = swapMBS; tnfa_.parse(unanchored); if ( printNFA ) { debug(TangoRegex) Stdout.formatln("\nTNFA:"); debug(TangoRegex) tnfa_.print; } tdfa_ = new tdfa_t(tnfa_); registers_.length = tdfa_.num_regs(); } /********************************************************************************************** Generate instance of Regex. Params: pattern = Regular expression. Throws: RegExpException if there are any compilation errors. Example: Declare two variables and assign to them a Regex object: --- auto r = Regex("pattern"); auto s = Regex(r"p[1-5]\s*"); --- **********************************************************************************************/ static RegExpT!(char_t) opCall(const(char_t)[] pattern, const(char_t)[] attributes = null) { return new RegExpT!(char_t)(pattern, attributes); } /********************************************************************************************** Set up for start of foreach loop. Returns: Instance of RegExpT set up to search input. Example: --- import tango.io.Stdout; import tango.text.Regex; void main() { foreach(m; Regex("ab").search("qwerabcabcababqwer")) Stdout.formatln("{}[{}]{}", m.pre, m.match(0), m.post); } // Prints: // qwer[ab]cabcababqwer // qwerabc[ab]cababqwer // qwerabcabc[ab]abqwer // qwerabcabcab[ab]qwer --- **********************************************************************************************/ public RegExpT!(char_t) search(const(char_t)[] input) { input_ = input; next_start_ = 0; last_start_ = 0; return this; } /** ditto */ public int opApply(int delegate(ref RegExpT!(char_t)) dg) { int result; while ( !result && test() ) result = dg(this); return result; } /********************************************************************************************** Search input for match. Returns: false for no match, true for match **********************************************************************************************/ bool test(const(char_t)[] input) { this.input_ = input; next_start_ = 0; last_start_ = 0; return test(); } /********************************************************************************************** Pick up where last test(input) or test() left off, and search again. Returns: false for no match, true for match **********************************************************************************************/ bool test() { // initialize registers assert(registers_.length == tdfa_.num_regs()); registers_[0..$] = -1; foreach ( cmd; tdfa_.initializer ) { assert(cmd.src == tdfa_.CURRENT_POSITION_REGISTER); registers_[cmd.dst] = 0; } tdfa_t.Transition* tp, tp_end; // DFA execution auto inp = input_[next_start_ .. $]; auto s = tdfa_.start; debug(TangoRegex) Stdout.formatln("{}{}: {}", s.accept?"*":" ", s.index, inp); LmainLoop: for ( size_t p, next_p; p < inp.length; ) { Lread_char: dchar c = cast(dchar)inp[p]; if ( c & 0x80 ) c = decode(inp, next_p); else next_p = p+1; Lprocess_char: debug(TangoRegex) Stdout.formatln("{} (0x{:x})", c, cast(int)c); tdfa_t.Transition t = void; switch ( s.mode ) { case s.Mode.LOOKUP: if ( c < s.LOOKUP_LENGTH ) { debug(TangoRegex) Stdout.formatln("lookup"); auto i = s.lookup[c]; if ( i == s.INVALID_STATE ) break LmainLoop; t = s.transitions[ i ]; if ( t.predicate.type != t.predicate.Type.consume ) goto Lno_consume; goto Lconsume; } break LmainLoop; case s.Mode.MIXED: if ( c < s.LOOKUP_LENGTH ) { debug(TangoRegex) Stdout.formatln("mixed"); auto i = s.lookup[c]; if ( i == s.INVALID_STATE ) break; t = s.transitions[ i ]; if ( t.predicate.type != t.predicate.Type.consume ) goto Lno_consume; goto Lconsume; } break; case s.Mode.GENERIC: default: break; } Ltrans_loop: for ( tp = &s.generic_transitions[0], tp_end = tp+s.generic_transitions.length; tp < tp_end; ++tp ) { t = *tp; switch ( t.predicate.mode ) { // single char case predicate_t.MatchMode.single_char: debug(TangoRegex) Stdout.formatln("single char 0x{:x} == 0x{:x}", cast(int)c, cast(int)t.predicate.data_chr); if ( c != t.predicate.data_chr ) continue Ltrans_loop; goto Lconsume; case predicate_t.MatchMode.single_char_l: debug(TangoRegex) Stdout.formatln("single char 0x{:x} == 0x{:x}", cast(int)c, cast(int)t.predicate.data_chr); if ( c != t.predicate.data_chr ) continue Ltrans_loop; goto Lno_consume; // bitmap case predicate_t.MatchMode.bitmap: debug(TangoRegex) Stdout.formatln("bitmap {}\n{}", c, t.predicate.toString); if ( c <= predicate_t.MAX_BITMAP_LENGTH && ( t.predicate.data_bmp[c/8] & (1 << (c&7)) ) ) goto Lconsume; continue Ltrans_loop; case predicate_t.MatchMode.bitmap_l: debug(TangoRegex) Stdout.formatln("bitmap {}\n{}", c, t.predicate.toString); if ( c <= predicate_t.MAX_BITMAP_LENGTH && ( t.predicate.data_bmp[c/8] & (1 << (c&7)) ) ) goto Lno_consume; continue Ltrans_loop; // string search case predicate_t.MatchMode.string_search: debug(TangoRegex) Stdout.formatln("string search {} in {}", c, t.predicate.data_str); if ( indexOf(t.predicate.data_str.ptr, c, t.predicate.data_str.length) >= t.predicate.data_str.length ) continue Ltrans_loop; goto Lconsume; case predicate_t.MatchMode.string_search_l: debug(TangoRegex) Stdout.formatln("string search {} in {}", c, t.predicate.data_str); if ( indexOf(t.predicate.data_str.ptr, c, t.predicate.data_str.length) >= t.predicate.data_str.length ) continue Ltrans_loop; goto Lno_consume; // generic case predicate_t.MatchMode.generic: debug(TangoRegex) Stdout.formatln("generic {}\n{}", c, t.predicate.toString); for ( auto cmp = t.predicate.data_str.ptr, cmpend = cmp + t.predicate.data_str.length; cmp < cmpend; ++cmp ) { if ( c < *cmp ) { ++cmp; continue; } ++cmp; if ( c <= *cmp ) goto Lconsume; } continue Ltrans_loop; case predicate_t.MatchMode.generic_l: debug(TangoRegex) Stdout.formatln("generic {}\n{}", c, t.predicate.toString); for ( auto cmp = t.predicate.data_str.ptr, cmpend = cmp + t.predicate.data_str.length; cmp < cmpend; ++cmp ) { if ( c < *cmp ) { ++cmp; continue; } ++cmp; if ( c <= *cmp ) goto Lno_consume; } continue Ltrans_loop; default: assert(0); } Lconsume: p = next_p; Lno_consume: s = t.target; debug(TangoRegex) Stdout.formatln("{}{}: {}", s.accept?"*":" ", s.index, inp[p..$]); debug(TangoRegex) Stdout.formatln("{} commands", t.commands.length); foreach ( cmd; t.commands ) { if ( cmd.src == tdfa_.CURRENT_POSITION_REGISTER ) registers_[cmd.dst] = cast(int)p; else registers_[cmd.dst] = registers_[cmd.src]; } if (s.accept && s.reluctant) // Don't continue matching, the current find should be correct goto Laccept; // if all input was consumed and we do not already accept, try to // add an explicit string/line end if ( p >= inp.length ) { if ( s.accept || c == 0 ) break; c = 0; goto Lprocess_char; } goto Lread_char; } // no applicable transition break; } if ( s.accept ) { Laccept: foreach ( cmd; s.finishers ) { assert(cmd.src != tdfa_.CURRENT_POSITION_REGISTER); registers_[cmd.dst] = registers_[cmd.src]; } if ( registers_.length > 1 && registers_[1] >= 0 ) { last_start_ = next_start_; next_start_ += registers_[1]; } return true; } return false; } /********************************************************************************************** Return submatch with the given index. Params: index = 0 returns whole match, index > 0 returns submatch of bracket #index Returns: Slice of input for the requested submatch, or null if no such submatch exists. **********************************************************************************************/ const(char_t)[] match(uint index) { if ( index > tdfa_.num_tags ) return null; int start = cast(int)last_start_+registers_[index*2], end = cast(int)last_start_+registers_[index*2+1]; if ( start >= 0 && start < end && end <= input_.length ) return input_[start .. end]; return null; } /** ditto */ const(char_t)[] opIndex(uint index) { return match(index); } /********************************************************************************************** Return the slice of the input that precedes the matched substring. If no match was found, null is returned. **********************************************************************************************/ const(char_t)[] pre() { auto start = registers_[0]; if ( start < 0 ) return null; return input_[0 .. last_start_+start]; } /********************************************************************************************** Return the slice of the input that follows the matched substring. If no match was found, the whole slice of the input that was processed in the last test. **********************************************************************************************/ const(char_t)[] post() { if ( registers_[1] >= 0 ) return input_[next_start_ .. $]; return input_[last_start_ .. $]; } /********************************************************************************************** Splits the input at the matches of this regular expression into an array of slices. Example: --- import tango.io.Stdout; import tango.text.Regex; void main() { auto strs = Regex("ab").split("abcabcababqwer"); foreach( s; strs ) Stdout.formatln("{}", s); } // Prints: // c // c // qwer --- **********************************************************************************************/ inout(char_t)[][] split(inout(char_t)[] input) { auto res = new inout(char_t)[][PREALLOC]; uint index; inout(char_t)[] tmp = input; foreach ( r; search(input) ) { tmp = cast(inout(char_t)[])pre(); res[index++] = tmp[last_start_ .. $]; if ( index >= res.length ) res.length = res.length*2; tmp = cast(inout(char_t)[])post(); } res[index++] = tmp; res.length = index; return res; } /********************************************************************************************** Returns a copy of the input with all matches replaced by replacement. **********************************************************************************************/ char_t[] replaceAll(const(char_t)[] input, const(char_t)[] replacement, char_t[] output_buffer=null) { const(char_t)[] tmp = input; if ( output_buffer.length <= 0 ) output_buffer = new char_t[input.length+replacement.length]; output_buffer.length = 0; foreach ( r; search(input) ) { tmp = pre(); if ( tmp.length > last_start_ ) output_buffer ~= tmp[last_start_ .. $]; output_buffer ~= replacement; tmp = post(); } output_buffer ~= tmp; return output_buffer; } /********************************************************************************************** Returns a copy of the input with the last match replaced by replacement. **********************************************************************************************/ char_t[] replaceLast(const(char_t)[] input, const(char_t)[] replacement, char_t[] output_buffer=null) { const(char_t)[] tmp_pre, tmp_post; if ( output_buffer.length <= 0 ) output_buffer = new char_t[input.length+replacement.length]; output_buffer.length = 0; foreach ( r; search(input) ) { tmp_pre = pre(); tmp_post = post(); } if ( tmp_pre !is null || tmp_post !is null ) { output_buffer ~= tmp_pre; output_buffer ~= replacement; output_buffer ~= tmp_post; } else output_buffer ~= input; return output_buffer; } /********************************************************************************************** Returns a copy of the input with the first match replaced by replacement. **********************************************************************************************/ char_t[] replaceFirst(const(char_t)[] input, const(char_t)[] replacement, char_t[] output_buffer=null) { const(char_t)[] tmp = input; if ( output_buffer.length <= 0 ) output_buffer = new char_t[input.length+replacement.length]; output_buffer.length = 0; if ( test(input) ) { tmp = pre(); if ( tmp.length > last_start_ ) output_buffer ~= tmp[last_start_ .. $]; output_buffer ~= replacement; tmp = post(); } output_buffer ~= tmp; return output_buffer; } /********************************************************************************************** Calls dg for each match and replaces it with dg's return value. **********************************************************************************************/ char_t[] replaceAll(const(char_t)[] input, char_t[] delegate(RegExpT!(char_t)) dg, char_t[] output_buffer=null) { const(char_t)[] tmp = input; if ( output_buffer.length <= 0 ) output_buffer = new char_t[input.length]; output_buffer.length = 0; foreach ( r; search(input) ) { tmp = pre(); if ( tmp.length > last_start_ ) output_buffer ~= tmp[last_start_ .. $]; output_buffer ~= dg(this); tmp = post(); } output_buffer ~= tmp; return output_buffer; } /********************************************************************************************** Compiles the regular expression to D code. NOTE : Remember to import this module (tango.text.Regex) in the module where you put the generated D code. **********************************************************************************************/ // TODO: input-end special case const(char)[] compileToD(const(char)[] func_name = "match", bool lexer=false) { const(char)[] code; const(char)[] str_type; static if ( is(char_t == char) ) str_type = "const(char)[]"; static if ( is(char_t == wchar) ) str_type = "const(wchar)[]"; static if ( is(char_t == dchar) ) str_type = "const(dchar)[]"; if ( lexer ) code = Format.convert("// {}\nbool {}({} input, out uint token, out {} match", pattern_, func_name, str_type, str_type); else { code = Format.convert("// {}\nbool match({} input", pattern_, str_type); code ~= Format.convert(", ref {}[] groups", str_type); } code ~= Format.convert(")\n{{\n uint s = {};", tdfa_.start.index); uint num_vars = tdfa_.num_regs(); if ( num_vars > 0 ) { if ( lexer ) code ~= "\n static int "; else code ~= "\n int "; bool first = true; for ( int i = 0, used = 0; i < num_vars; ++i ) { bool hasInit = false; foreach ( cmd; tdfa_.initializer ) { if ( cmd.dst == i ) { hasInit = true; break; } } if ( first ) first = false; else code ~= ", "; if ( used > 0 && used % 10 == 0 ) code ~= "\n "; ++used; code ~= Format.convert("r{}", i); if ( hasInit ) code ~= "=0"; else code ~= "=-1"; } code ~= ";"; } code ~= "\n\n for ( size_t p, next_p; p < input.length; )\n {"; code ~= "\n dchar c = cast(dchar)input[p];\n if ( c & 0x80 )\n decode(input, next_p);"; code ~= "\n else\n next_p = p+1;\n switch ( s )\n {"; size_t[] finish_states; foreach ( s; tdfa_.states ) { code ~= Format.convert("\n case {}:", s.index); if ( s.accept ) { finish_states ~= s.index; tdfa_t.State target; foreach ( t; s.transitions ) { if ( target is null ) target = t.target; else if ( target !is t.target ) { target = null; break; } } if ( target !is null && target is s ) s.transitions = null; } bool first_if=true; charclass_t cc, ccTest; foreach ( t; s.transitions.sort ) { ccTest.add(t.predicate.getInput()); ccTest.optimize(); if ( t.predicate.getInput() < ccTest ) cc = t.predicate.getInput(); else cc = ccTest; if ( first_if ) { code ~= "\n if ( "; first_if = false; } else code ~= "\n else if ( "; bool first_cond=true; foreach ( cr; cc.parts ) { if ( first_cond ) first_cond = false; else code ~= " || "; if ( cr.l() == cr.r() ) code ~= Format.convert("c == 0x{:x}", cast(int)cr.l()); else code ~= Format.convert("c >= 0x{:x} && c <= 0x{:x}", cast(int)cr.l(), cast(int)cr.r()); } code ~= Format.convert(" ) {{\n s = {};", t.target.index); if ( t.predicate.type == typeof(t.predicate.type).consume ) code ~= "\n p = next_p;"; foreach ( cmd; t.commands ) code ~= compileCommand(cmd, " "); /* // if inp ends here and we do not already accept, try to add an explicit string/line end if ( p >= inp.length && !s.accept && c != 0 ) { c = 0; goto Lprocess_char; } */ code ~= "\n }"; } if ( !first_if ) code ~= Format.convert( "\n else\n {};\n break;", s.accept?Format.convert("goto finish{}", s.index):"return false" ); else code ~= Format.convert("\n {};", s.accept?Format.convert("goto finish{}", s.index):"return false"); } // create finisher groups size_t[][size_t] finisherGroup; foreach ( fs; finish_states ) { // check if finisher group with same commands exists bool haveFinisher = false; foreach ( fg; finisherGroup.keys ) { bool equalCommands = false; if ( tdfa_.states[fs].finishers.length == tdfa_.states[fg].finishers.length ) { equalCommands = true; foreach ( i, cmd; tdfa_.states[fs].finishers ) { if ( cmd != tdfa_.states[fg].finishers[i] ) { equalCommands = false; break; } } } if ( equalCommands ) { // use existing group for this state finisherGroup[fg] ~= fs; haveFinisher = true; break; } } // create new group if ( !haveFinisher ) finisherGroup[fs] ~= fs; } code ~= "\n default:\n assert(0);\n }\n }\n\n switch ( s )\n {"; foreach ( group, states; finisherGroup ) { foreach ( s; states ) code ~= Format.convert("\n case {}: finish{}:", s, s); foreach ( cmd; tdfa_.states[group].finishers ) { if ( lexer ) { if ( tdfa_.states[group].finishers.length > 1 ) throw new RegExpException("Lexer error: more than one finisher in flm lexer!"); if ( cmd.dst % 2 == 0 || cmd.dst >= tdfa_.num_tags ) throw new RegExpException(Format.convert("Lexer error: unexpected dst register {} in flm lexer!", cmd.dst).idup); code ~= Format.convert("\n match = input[0 .. r{}];\n token = {};", cmd.src, cmd.dst/2); } else code ~= compileCommand(cmd, " "); } code ~= "\n break;"; } code ~= "\n default:\n return false;\n }\n"; if ( !lexer ) { code ~= Format.convert("\n groups.length = {};", tdfa_.num_tags/2); for ( int i = 0; i < tdfa_.num_tags/2; ++i ) code ~= Format.convert("\n if ( r{} > -1 && r{} > -1 )\n groups[{}] = input[r{} .. r{}];", 2*i, 2*i+1, i, 2*i, 2*i+1); } code ~= "\n return true;\n}"; return code; } /********************************************************************************************* Get the pattern with which this regex was constructed. **********************************************************************************************/ public const(char_t)[] pattern() { return pattern_; } /********************************************************************************************* Get the tag count of this regex, representing the number of sub-matches. This value is the max valid value for match/opIndex. **********************************************************************************************/ uint tagCount() { return tdfa_.num_tags; } int[] registers_; size_t next_start_, last_start_; debug(TangoRegex) tnfa_t tnfa_; tdfa_t tdfa_; private: enum int PREALLOC = 16; const(char_t)[] input_, pattern_; const(char)[] compileCommand(tdfa_t.Command cmd, const(char)[] indent) { const(char)[] code, dst; code ~= Format.convert("\n{}r{} = ", indent, cmd.dst); if ( cmd.src == tdfa_.CURRENT_POSITION_REGISTER ) code ~= "p;"; else code ~= Format.convert("r{};", cmd.src); return code; } } alias RegExpT!(char) Regex; debug(utf) import tango.stdc.stdio; // the following block is stolen from phobos. // the copyright notice applies for this block only. /* * Copyright (C) 2003-2004 by Digital Mars, www.digitalmars.com * Written by Walter Bright * * This software is provided 'as-is', without any express or implied * warranty. In no event will the authors be held liable for any damages * arising from the use of this software. * * Permission is granted to anyone to use this software for any purpose, * including commercial applications, and to alter it and redistribute it * freely, subject to the following restrictions: * * o The origin of this software must not be misrepresented; you must not * claim that you wrote the original software. If you use this software * in a product, an acknowledgment in the product documentation would be * appreciated but is not required. * o Altered source versions must be plainly marked as such, and must not * be misrepresented as being the original software. * o This notice may not be removed or altered from any source * distribution. */ class UtfException : Exception { size_t idx; /// index in string of where error occurred this(immutable(char)[] s, size_t i) { idx = i; super(s); } } bool isValidDchar(dchar c) { /* Note: FFFE and FFFF are specifically permitted by the * Unicode standard for application internal use, but are not * allowed for interchange. * (thanks to Arcane Jill) */ return c < 0xD800 || (c > 0xDFFF && c <= 0x10FFFF /*&& c != 0xFFFE && c != 0xFFFF*/); } /* ************* * Decodes and returns character starting at s[idx]. idx is advanced past the * decoded character. If the character is not well formed, a UtfException is * thrown and idx remains unchanged. */ dchar decode(const(char)[] s, ref size_t idx) { size_t len = s.length; dchar V; size_t i = idx; char u = s[i]; if (u & 0x80) { uint n; char u2; /* The following encodings are valid, except for the 5 and 6 byte * combinations: * 0xxxxxxx * 110xxxxx 10xxxxxx * 1110xxxx 10xxxxxx 10xxxxxx * 11110xxx 10xxxxxx 10xxxxxx 10xxxxxx * 111110xx 10xxxxxx 10xxxxxx 10xxxxxx 10xxxxxx * 1111110x 10xxxxxx 10xxxxxx 10xxxxxx 10xxxxxx 10xxxxxx */ for (n = 1; ; n++) { if (n > 4) goto Lerr; // only do the first 4 of 6 encodings if (((u << n) & 0x80) == 0) { if (n == 1) goto Lerr; break; } } // Pick off (7 - n) significant bits of B from first byte of octet V = cast(dchar)(u & ((1 << (7 - n)) - 1)); if (i + (n - 1) >= len) goto Lerr; // off end of string /* The following combinations are overlong, and illegal: * 1100000x (10xxxxxx) * 11100000 100xxxxx (10xxxxxx) * 11110000 1000xxxx (10xxxxxx 10xxxxxx) * 11111000 10000xxx (10xxxxxx 10xxxxxx 10xxxxxx) * 11111100 100000xx (10xxxxxx 10xxxxxx 10xxxxxx 10xxxxxx) */ u2 = s[i + 1]; if ((u & 0xFE) == 0xC0 || (u == 0xE0 && (u2 & 0xE0) == 0x80) || (u == 0xF0 && (u2 & 0xF0) == 0x80) || (u == 0xF8 && (u2 & 0xF8) == 0x80) || (u == 0xFC && (u2 & 0xFC) == 0x80)) goto Lerr; // overlong combination for (uint j = 1; j != n; j++) { u = s[i + j]; if ((u & 0xC0) != 0x80) goto Lerr; // trailing bytes are 10xxxxxx V = (V << 6) | (u & 0x3F); } if (!isValidDchar(V)) goto Lerr; i += n; } else { V = cast(dchar) u; i++; } idx = i; return V; Lerr: throw new Exception("invalid UTF-8 sequence"); } /* ditto */ dchar decode(const(wchar)[] s, ref size_t idx) in { assert(idx >= 0 && idx < s.length); } out (result) { assert(isValidDchar(result)); } body { const(char)[] msg; dchar V; size_t i = idx; uint u = s[i]; if (u & ~0x7F) { if (u >= 0xD800 && u <= 0xDBFF) { uint u2; if (i + 1 == s.length) { msg = "surrogate UTF-16 high value past end of string"; goto Lerr; } u2 = s[i + 1]; if (u2 < 0xDC00 || u2 > 0xDFFF) { msg = "surrogate UTF-16 low value out of range"; goto Lerr; } u = ((u - 0xD7C0) << 10) + (u2 - 0xDC00); i += 2; } else if (u >= 0xDC00 && u <= 0xDFFF) { msg = "unpaired surrogate UTF-16 value"; goto Lerr; } else if (u == 0xFFFE || u == 0xFFFF) { msg = "illegal UTF-16 value"; goto Lerr; } else i++; } else { i++; } idx = i; return cast(dchar)u; Lerr: throw new UtfException(msg.idup, i); } /* ditto */ dchar decode(const(dchar)[] s, ref size_t idx) in { assert(idx >= 0 && idx < s.length); } body { size_t i = idx; dchar c = s[i]; if (!isValidDchar(c)) goto Lerr; idx = i + 1; return c; Lerr: throw new UtfException("5invalid UTF-32 value", i); } /* =================== Encode ======================= */ /* ***************************** * Encodes character c and appends it to array s[]. */ void encode(ref const(char)[] s, dchar c) in { assert(isValidDchar(c)); } body { const(char)[] r = s; if (c <= 0x7F) { r ~= cast(char) c; } else { char[4] buf; uint L; if (c <= 0x7FF) { buf[0] = cast(char)(0xC0 | (c >> 6)); buf[1] = cast(char)(0x80 | (c & 0x3F)); L = 2; } else if (c <= 0xFFFF) { buf[0] = cast(char)(0xE0 | (c >> 12)); buf[1] = cast(char)(0x80 | ((c >> 6) & 0x3F)); buf[2] = cast(char)(0x80 | (c & 0x3F)); L = 3; } else if (c <= 0x10FFFF) { buf[0] = cast(char)(0xF0 | (c >> 18)); buf[1] = cast(char)(0x80 | ((c >> 12) & 0x3F)); buf[2] = cast(char)(0x80 | ((c >> 6) & 0x3F)); buf[3] = cast(char)(0x80 | (c & 0x3F)); L = 4; } else { assert(0); } r ~= buf[0 .. L]; } s = r; } /* ditto */ void encode(ref const(wchar)[] s, dchar c) in { assert(isValidDchar(c)); } body { const(wchar)[] r = s; if (c <= 0xFFFF) { r ~= cast(wchar) c; } else { wchar[2] buf; buf[0] = cast(wchar) ((((c - 0x10000) >> 10) & 0x3FF) + 0xD800); buf[1] = cast(wchar) (((c - 0x10000) & 0x3FF) + 0xDC00); r ~= buf; } s = r; } /* ditto */ void encode(ref const(dchar)[] s, dchar c) in { assert(isValidDchar(c)); } body { s ~= c; } debug(UnitTest) { unittest { // match a fixed string Regex r; r = new Regex("abc"); assert(r.test("abc123")); assert(r.test("feabc123")); assert(!r.test("abe123")); // match a non-ASCII string r = new Regex("☃"); assert(r.test("a☃c123")); // capture r = new Regex("☃(c)"); assert(r.test("a☃c123")); assert(r.match(1) == "c"); // dot r = new Regex(".."); assert(r.test("a☃c123")); // dot capture r = new Regex("(..)"); assert(r.test("a☃c123")); assert(r.match(1) == "a☃"); // two captures r = new Regex("(.)(.)"); assert(r.test("a☃c123")); assert(r.match(1) == "a"); assert(r.match(2) == "☃"); // multiple letters r = new Regex(".*(e+).*"); assert(r.test("aeeeeec123")); assert(r.match(1) == "eeeee", "Expected: eeeee Got: " ~ r.match(1)); assert(!r.test("abfua")); // multiple snowmen r = new Regex(".*(☃+).*"); assert(r.test("a☃☃☃☃☃c123")); assert(r.match(1) == "☃☃☃☃☃", "Expected: ☃☃☃☃☃ Got: " ~ r.match(1)); assert(!r.test("abeua")); /** "*" quantifier bug. In "(☃+)" pattern test ((r.match(0) == "☃☃☃☃☃")&&(r.match(1) == "☃☃☃☃☃")) has passed. */ // multiple snowmen r = new Regex("(☃+)"); assert(r.test("a☃☃☃☃☃c123")); assert(r.match(0) == "☃☃☃☃☃"); assert(r.match(1) == "☃☃☃☃☃"); assert(r.test("a☃beua")); } debug(RegexTestOnly) { import tango.io.Stdout; void main() { Stdout("All tests pass").newline(); } } }
D
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[cc]mc | .hd dint$m "get integer part of an longreal" 04/27/83 longreal function dint$m (x) longreal x .sp Library: vswtmath (Subsystem mathematical library) .fs The 'dint$m' function implements the Fortran 'dint' function. That is, it takes one double precision value and resets bits in the mantissa to remove any fractional part of the value. The return value is a double precision real. .sp The 'dint$m' of 1.5 is 1.0, the 'dint$m' of -1.5 is -1.0, and the 'dint$m' of anything less than 1.0 and greater than -1.0 is equal to zero. .sp The 'dint$m' function has no single precision counterpart in the SWT Math library. The routine, as defined, does not recognize or signal any error conditions. It is written so as to work of both 550 and 750 style machines, despite the internal difference in register structure. .im The algorithm involved was developed from known register structure; see the source code for specifics. .sa .ul SWT Math Library User's Guide [cc]mc
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/** HTTP (reverse) proxy implementation Copyright: © 2012 RejectedSoftware e.K. License: Subject to the terms of the MIT license, as written in the included LICENSE.txt file. Authors: Sönke Ludwig */ module vibe.http.proxy; import vibe.core.log; import vibe.http.client; import vibe.http.server; import vibe.inet.message; import vibe.stream.operations; import vibe.internal.interfaceproxy : InterfaceProxy; import std.conv; import std.exception; /* TODO: - use a client pool - implement a path based reverse proxy */ /** Transparently forwards all requests to the proxy to another host. The configurations set in 'settings' and 'proxy_settings' determines the exact behavior. */ void listenHTTPProxy(HTTPServerSettings settings, HTTPProxySettings proxy_settings) { // disable all advanced parsing in the server settings.options = HTTPServerOption.None; listenHTTP(settings, proxyRequest(proxy_settings)); } // Compatibility alias - will be deprecated soon. alias listenHTTPReverseProxy = listenHTTPProxy; /** Transparently forwards all requests to the proxy to a destination_host. You can use the hostName field in the 'settings' to combine multiple internal HTTP servers into one public web server with multiple virtual hosts. */ void listenHTTPReverseProxy(HTTPServerSettings settings, string destination_host, ushort destination_port) { URL url; url.schema = "http"; url.host = destination_host; url.port = destination_port; auto proxy_settings = new HTTPProxySettings(ProxyMode.reverse); proxy_settings.destination = url; listenHTTPReverseProxy(settings, proxy_settings); } /** Transparently forwards all requests to the proxy to the requestURL of the request. */ void listenHTTPForwardProxy(HTTPServerSettings settings) { auto proxy_settings = new HTTPProxySettings(ProxyMode.forward); proxy_settings.handleConnectRequests = true; listenHTTPProxy(settings, proxy_settings); } /** Returns a HTTP request handler that forwards any request to the specified or requested host/port. */ HTTPServerRequestDelegateS proxyRequest(HTTPProxySettings settings) { static immutable string[] non_forward_headers = ["Content-Length", "Transfer-Encoding", "Content-Encoding", "Connection"]; static InetHeaderMap non_forward_headers_map; if (non_forward_headers_map.length == 0) foreach (n; non_forward_headers) non_forward_headers_map[n] = ""; void handleRequest(scope HTTPServerRequest req, scope HTTPServerResponse res) @safe { auto url = settings.destination; if (settings.proxyMode == ProxyMode.reverse) { url.localURI = req.requestURL; } else { url = URL(req.requestURL); } //handle connect tunnels if (req.method == HTTPMethod.CONNECT) { if (!settings.handleConnectRequests) { throw new HTTPStatusException(HTTPStatus.methodNotAllowed); } // CONNECT resources are of the form server:port and not // schema://server:port, so they need some adjustment // TODO: use a more efficient means to parse this url = URL.parse("http://"~req.requestURL); TCPConnection ccon; try ccon = connectTCP(url.getFilteredHost, url.port); catch (Exception e) { throw new HTTPStatusException(HTTPStatus.badGateway, "Connection to upstream server failed: "~e.msg); } res.writeVoidBody(); auto scon = res.connectProxy(); assert (scon); import vibe.core.core : runTask; runTask({ scon.pipe(ccon); }); ccon.pipe(scon); return; } //handle protocol upgrades auto pUpgrade = "Upgrade" in req.headers; auto pConnection = "Connection" in req.headers; import std.algorithm : splitter, canFind; import vibe.utils.string : icmp2; bool isUpgrade = pConnection && (*pConnection).splitter(',').canFind!(a => a.icmp2("upgrade")); void setupClientRequest(scope HTTPClientRequest creq) { creq.method = req.method; creq.headers = req.headers.dup; creq.headers["Host"] = url.getFilteredHost; //handle protocol upgrades if (!isUpgrade) { creq.headers["Connection"] = "keep-alive"; } if (settings.avoidCompressedRequests && "Accept-Encoding" in creq.headers) creq.headers.remove("Accept-Encoding"); if (auto pfh = "X-Forwarded-Host" !in creq.headers) creq.headers["X-Forwarded-Host"] = req.headers["Host"]; if (auto pfp = "X-Forwarded-Proto" !in creq.headers) creq.headers["X-Forwarded-Proto"] = req.tls ? "https" : "http"; if (auto pff = "X-Forwarded-For" in req.headers) creq.headers["X-Forwarded-For"] = *pff ~ ", " ~ req.peer; else creq.headers["X-Forwarded-For"] = req.peer; req.bodyReader.pipe(creq.bodyWriter); } void handleClientResponse(scope HTTPClientResponse cres) { import vibe.utils.string; // copy the response to the original requester res.statusCode = cres.statusCode; //handle protocol upgrades if (cres.statusCode == HTTPStatus.switchingProtocols && isUpgrade) { res.headers = cres.headers.dup; auto scon = res.switchProtocol(""); auto ccon = cres.switchProtocol(""); import vibe.core.core : runTask; runTask({ ccon.pipe(scon); }); scon.pipe(ccon); return; } // special case for empty response bodies if ("Content-Length" !in cres.headers && "Transfer-Encoding" !in cres.headers || req.method == HTTPMethod.HEAD) { foreach (key, ref value; cres.headers) if (icmp2(key, "Connection") != 0) res.headers[key] = value; res.writeVoidBody(); return; } // enforce compatibility with HTTP/1.0 clients that do not support chunked encoding // (Squid and some other proxies) if (res.httpVersion == HTTPVersion.HTTP_1_0 && ("Transfer-Encoding" in cres.headers || "Content-Length" !in cres.headers)) { // copy all headers that may pass from upstream to client foreach (n, ref v; cres.headers) if (n !in non_forward_headers_map) res.headers[n] = v; if ("Transfer-Encoding" in res.headers) res.headers.remove("Transfer-Encoding"); auto content = cres.bodyReader.readAll(1024*1024); res.headers["Content-Length"] = to!string(content.length); if (res.isHeadResponse) res.writeVoidBody(); else res.bodyWriter.write(content); return; } // to perform a verbatim copy of the client response if ("Content-Length" in cres.headers) { if ("Content-Encoding" in res.headers) res.headers.remove("Content-Encoding"); foreach (key, ref value; cres.headers) if (icmp2(key, "Connection") != 0) res.headers[key] = value; auto size = cres.headers["Content-Length"].to!size_t(); if (res.isHeadResponse) res.writeVoidBody(); else cres.readRawBody((scope InterfaceProxy!InputStream reader) { res.writeRawBody(reader, size); }); assert(res.headerWritten); return; } // fall back to a generic re-encoding of the response // copy all headers that may pass from upstream to client foreach (n, ref v; cres.headers) if (n !in non_forward_headers_map) res.headers[n] = v; if (res.isHeadResponse) res.writeVoidBody(); else cres.bodyReader.pipe(res.bodyWriter); } try requestHTTP(url, &setupClientRequest, &handleClientResponse); catch (Exception e) { throw new HTTPStatusException(HTTPStatus.badGateway, "Connection to upstream server failed: "~e.msg); } } return &handleRequest; } /// Compatibility alias - will be deprecated soon alias reverseProxyRequest = proxyRequest; /** Returns a HTTP request handler that forwards any request to the specified host/port. */ HTTPServerRequestDelegateS reverseProxyRequest(string destination_host, ushort destination_port) { URL url; url.schema = "http"; url.host = destination_host; url.port = destination_port; auto settings = new HTTPProxySettings(ProxyMode.reverse); settings.destination = url; return proxyRequest(settings); } /// ditto HTTPServerRequestDelegateS reverseProxyRequest(URL destination) { auto settings = new HTTPProxySettings(ProxyMode.reverse); settings.destination = destination; return proxyRequest(settings); } /** Returns a HTTP request handler that forwards any request to the requested host/port. */ HTTPServerRequestDelegateS forwardProxyRequest() { return proxyRequest(new HTTPProxySettings(ProxyMode.forward)); } /** Enum to represent the two modes a proxy can operate as. */ enum ProxyMode {forward, reverse} /** Provides advanced configuration facilities for reverse proxy servers. */ final class HTTPProxySettings { /// Scheduled for deprecation - use `destination.host` instead. @property string destinationHost() const { return destination.host; } /// ditto @property void destinationHost(string host) { destination.host = host; } /// Scheduled for deprecation - use `destination.port` instead. @property ushort destinationPort() const { return destination.port; } /// ditto @property void destinationPort(ushort port) { destination.port = port; } /// The destination URL to forward requests to URL destination = URL("http", InetPath("")); /// The mode of the proxy i.e forward, reverse ProxyMode proxyMode; /// Avoids compressed transfers between proxy and destination hosts bool avoidCompressedRequests; /// Handle CONNECT requests for creating a tunnel to the destination host bool handleConnectRequests; /// Empty default constructor for backwards compatibility - will be deprecated soon. this() { } /// Explicitly sets the proxy mode. this(ProxyMode mode) { proxyMode = mode; } } /// Compatibility alias - will be deprecated soon. alias HTTPReverseProxySettings = HTTPProxySettings;
D
module rx.scheduler; import rx.disposable; import rx.observer; import rx.observable; import core.time; import core.thread : Thread; import std.range : put; import std.parallelism : TaskPool, taskPool, task; interface Scheduler { void start(void delegate() op); } interface AsyncScheduler : Scheduler { CancellationToken schedule(void delegate() op, Duration val); } class LocalScheduler : Scheduler { public: void start(void delegate() op) { op(); } } class ThreadScheduler : AsyncScheduler { void start(void delegate() op) { auto t = new Thread(op); t.start(); } CancellationToken schedule(void delegate() op, Duration val) { auto target = MonoTime.currTime + val; auto c = new CancellationToken; start({ if (c.isCanceled) return; auto dt = target - MonoTime.currTime; if (dt > Duration.zero) Thread.sleep(dt); if (!c.isCanceled) op(); }); return c; } } class TaskPoolScheduler : AsyncScheduler { public: this(TaskPool pool = taskPool) { _pool = pool; } public: void start(void delegate() op) { _pool.put(task(op)); } CancellationToken schedule(void delegate() op, Duration val) { auto target = MonoTime.currTime + val; auto c = new CancellationToken; start({ if (c.isCanceled) return; auto dt = target - MonoTime.currTime; if (dt > Duration.zero) Thread.sleep(dt); if (!c.isCanceled) op(); }); return c; } private: TaskPool _pool; } unittest { import std.typetuple; foreach (T; TypeTuple!(ThreadScheduler, TaskPoolScheduler)) { auto s = new T; bool done = false; auto c = s.schedule((){ done = true; }, dur!"msecs"(50)); Thread.sleep(dur!"msecs"(100)); assert(done); } } unittest { import std.typetuple; foreach (T; TypeTuple!(ThreadScheduler, TaskPoolScheduler)) { auto s = new T; bool done = false; auto c = s.schedule((){ done = true; }, dur!"msecs"(50)); c.cancel(); Thread.sleep(dur!"msecs"(100)); assert(!done); } } struct ObserveOnObserver(TObserver, TScheduler, E) { public: static if (hasFailure!TObserver) { this(TObserver observer, TScheduler scheduler, Disposable disposable) { _observer = observer; _scheduler = scheduler; _disposable = disposable; } } else { this(TObserver observer, TScheduler scheduler) { _observer = observer; _scheduler = scheduler; } } public: void put(E obj) { _scheduler.start({ static if (hasFailure!TObserver) { try { _observer.put(obj); } catch (Exception e) { _observer.failure(e); _disposable.dispose(); } } else { _observer.put(obj); } }); } static if (hasCompleted!TObserver) { void completed() { _scheduler.start({ _observer.completed(); }); } } static if (hasFailure!TObserver) { void failure(Exception e) { _scheduler.start({ _observer.failure(e); }); } } private: TObserver _observer; TScheduler _scheduler; static if (hasFailure!TObserver) { Disposable _disposable; } } struct ObserveOnObservable(TObservable, TScheduler) { alias ElementType = TObservable.ElementType; public: this(TObservable observable, TScheduler scheduler) { _observable = observable; _scheduler = scheduler; } public: auto subscribe(TObserver)(TObserver observer) { alias ObserverType = ObserveOnObserver!(TObserver, TScheduler, TObservable.ElementType); static if (hasFailure!TObserver) { auto disposable = new SingleAssignmentDisposable; disposable.setDisposable(disposableObject(doSubscribe(_observable, ObserverType(observer, _scheduler, disposable)))); return disposable; } else { return doSubscribe(_observable, ObserverType(observer, _scheduler)); } } private: TObservable _observable; TScheduler _scheduler; } ObserveOnObservable!(TObservable, TScheduler) observeOn(TObservable, TScheduler : Scheduler)(auto ref TObservable observable, TScheduler scheduler) { return typeof(return)(observable, scheduler); } unittest { import std.concurrency; import rx.subject; auto subject = new SubjectObject!int; auto scheduler = new LocalScheduler; auto scheduled = subject.observeOn(scheduler); import std.array : appender; auto buf = appender!(int[]); auto observer = observerObject!int(buf); auto d1 = scheduled.subscribe(buf); auto d2 = scheduled.subscribe(observer); subject.put(0); assert(buf.data.length == 2); subject.put(1); assert(buf.data.length == 4); } unittest { import std.concurrency; import rx.subject; auto subject = new SubjectObject!int; auto scheduler = new LocalScheduler; auto scheduled = subject.observeOn(scheduler); struct ObserverA { void put(int n) { } } struct ObserverB { void put(int n) { } void completed() { } } struct ObserverC { void put(int n) { } void failure(Exception e) { } } struct ObserverD { void put(int n) { } void completed() { } void failure(Exception e) { } } scheduled.doSubscribe(ObserverA()); scheduled.doSubscribe(ObserverB()); scheduled.doSubscribe(ObserverC()); scheduled.doSubscribe(ObserverD()); subject.put(1); subject.completed(); } unittest { import core.atomic; import core.sync.condition; import std.typetuple; import rx.util : EventSignal; enum N = 4; foreach (T; TypeTuple!(LocalScheduler, ThreadScheduler, TaskPoolScheduler)) { auto scheduler = new T; auto signal = new EventSignal; shared count = 0; foreach (n; 0 .. N) { scheduler.start((){ atomicOp!"+="(count, 1); Thread.sleep(dur!"msecs"(50)); if (atomicLoad(count) == N) signal.setSignal(); }); } signal.wait(); assert(count == N); } } private __gshared Scheduler s_scheduler; shared static this() { s_scheduler = new TaskPoolScheduler; } Scheduler currentScheduler() @property { return s_scheduler; } TScheduler currentScheduler(TScheduler : Scheduler)(TScheduler scheduler) @property { s_scheduler = scheduler; return scheduler; } unittest { Scheduler s = currentScheduler; scope(exit) currentScheduler = s; TaskPoolScheduler s1 = new TaskPoolScheduler; TaskPoolScheduler s2 = currentScheduler = s1; assert(s2 is s1); }
D
// Written in D programming language /* Boost Software License - Version 1.0 - August 17th, 2003 Permission is hereby granted, free of charge, to any person or organization obtaining a copy of the software and accompanying documentation covered by this license (the "Software") to use, reproduce, display, distribute, execute, and transmit the Software, and to prepare derivative works of the Software, and to permit third-parties to whom the Software is furnished to do so, all subject to the following: The copyright notices in the Software and this entire statement, including the above license grant, this restriction and the following disclaimer, must be included in all copies of the Software, in whole or in part, and all derivative works of the Software, unless such copies or derivative works are solely in the form of machine-executable object code generated by a source language processor. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, TITLE AND NON-INFRINGEMENT. IN NO EVENT SHALL THE COPYRIGHT HOLDERS OR ANYONE DISTRIBUTING THE SOFTWARE BE LIABLE FOR ANY DAMAGES OR OTHER LIABILITY, WHETHER IN CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /** * Static text label. * It is port of C++ libtcod-gui library. * * Authors: Gushcha Anton, Jice & Mingos * License: Boost v1.0 */ module gui.label; import derelict.tcod.libtcod; import gui.widget; import std.string; class Label : Widget { public { this(int x, int y, string label, string tip = "") { super(x, y, 0, 1); setTip(tip); } override void render() { TCOD_console_set_default_background(con, back); TCOD_console_set_default_foreground(con, fore); TCOD_console_print_ex(con, x, y, TCOD_BKGND_NONE, TCOD_LEFT, toStringz(label)); } override void computeSize() { w = label.length; } void setValue(string label) { this.label = label; } } protected { string label; override void expand(int width, int height) { if (w < width) w = width; } } }
D
import std.algorithm, std.range; auto foo(int[] a, immutable int b) @nogc //Fails { return a.map!(x => x + b); } auto bar(R)(R a, immutable int b) @nogc //OK { return a.map!(x => x + b); } auto baz(int[] a, immutable int b) @nogc //OK { return bar(a, b); }
D
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D
module webtank.security.right.source_method; import webtank.security.right.iface.data_source: IRightDataSource; import webtank.security.right.access_exception: AccessSystemException; import std.typecons: tuple; auto getAccessRightList(IRightDataSource rightSource) { import std.exception: enforce; enforce!AccessSystemException(rightSource, `Right source must not be null!!!`); return tuple!("rules", "objects", "roles", "rights", "groupObjects")( rightSource.getRules(), rightSource.getObjects(), rightSource.getRoles(), rightSource.getRights(), rightSource.getGroupObjects() ); }
D
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D
/* New style BGZF writer. This file is part of Sambamba. Copyright (C) 2017 Pjotr Prins <pjotr.prins@thebird.nl> Sambamba is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. Sambamba is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ // Based on the original by Artem Tarasov. module bio.std.experimental.hts.bgzf_writer; // import core.stdc.stdlib : malloc, free; import core.memory: pureMalloc, pureFree; import core.stdc.stdio: fopen, fread, fclose; import std.bitmanip; import std.conv; import std.exception; import std.typecons; import std.parallelism; import std.array; import std.algorithm : max; import std.stdio; import std.typecons; // depends on old import bio.core.bgzf.compress; import bio.core.utils.roundbuf; // import undead.stream; import bio.std.hts.bam.constants: BGZF_MAX_BLOCK_SIZE, BGZF_BLOCK_SIZE, BGZF_EOF; import bio.std.experimental.hts.bgzf; import bio.std.experimental.hts.constants; alias void delegate(ubyte[], ubyte[]) BlockWriteHandler; /// Convenience function for Taskpool handler Tuple!(ubyte[], ubyte[], BlockWriteHandler) bgzfCompressFunc(ubyte[] input, int level, ubyte[] output_buffer, BlockWriteHandler handler) { auto output = bgzfCompress(input, level, output_buffer); return tuple(input, output, handler); } /// BGZF compression - this is a port of the original that used the /// undead.stream library. struct BgzfWriter { private: File f; TaskPool task_pool; ubyte[] buffer; // a slice into compression_buf (uncompressed data) ubyte[] tmp; // a slice into compression_buf (compressed data) size_t current_size; int compression_level; alias Task!(bgzfCompressFunc, ubyte[], int, ubyte[], BlockWriteHandler) CompressionTask; RoundBuf!(CompressionTask*) _compression_tasks; ubyte[] compression_buf; public: /// Create new BGZF output stream with a multi-threaded writer this(string fn, int _compression_level=-1) { f = File(fn,"wb"); enforce1(-1 <= compression_level && compression_level <= 9, "BGZF compression level must be a number in interval [-1, 9]"); size_t max_block_size = BGZF_MAX_BLOCK_SIZE; size_t block_size = BGZF_BLOCK_SIZE; task_pool = taskPool(), compression_level = _compression_level; // create a ring buffer that is large enough size_t n_tasks = max(task_pool.size, 1) * 16; _compression_tasks = RoundBuf!(CompressionTask*)(n_tasks); // create extra block to which we can write while n_tasks are // executed auto comp_buf_size = (2 * n_tasks + 2) * max_block_size; auto p = cast(ubyte*)pureMalloc(comp_buf_size); compression_buf = p[0 .. comp_buf_size]; buffer = compression_buf[0 .. block_size]; tmp = compression_buf[max_block_size .. max_block_size * 2]; } ~this() { close(); } @disable this(this); // BgzfWriter does not have copy semantics; void throwBgzfException(string msg, string file = __FILE__, size_t line = __LINE__) { throw new BgzfException("Error writing BGZF block starting in "~f.name ~ " (" ~ file ~ ":" ~ to!string(line) ~ "): " ~ msg); } void enforce1(bool check, lazy string msg, string file = __FILE__, int line = __LINE__) { if (!check) throwBgzfException(msg,file,line); } void write(const void* buf, size_t size) { // stderr.writeln("HEY1 writing bytes ",size); if (size + current_size >= buffer.length) { size_t room; ubyte[] data = (cast(ubyte*)buf)[0 .. size]; while (data.length + current_size >= buffer.length) { room = buffer.length - current_size; buffer[$ - room .. $] = data[0 .. room]; data = data[room .. $]; current_size = buffer.length; flush_block(); } buffer[0 .. data.length] = data[]; current_size = data.length; } else { buffer[current_size .. current_size + size] = (cast(ubyte*)buf)[0 .. size]; current_size += size; } // return size; } void write(ubyte[] buf) { write(buf.ptr, buf.length); } void write(string s) { write(cast(ubyte[])s); } void write(T)(T value) { // int values // ubyte[T.sizeof] buf; ubyte[] buf = [0,0,0,0,0,0,0,0,0,0]; assert(T.sizeof < buf.length); buf.write!(T,Endian.littleEndian)(value,0); // writeln("HEY T.sizeof: ",T.sizeof," value ",value," ",buf[0..T.sizeof]); write(buf[0..T.sizeof]); } /// Force flushing current block, even if it is not yet filled. /// Should also be used when it's not desired to have records /// crossing block borders. void flush_block() { if (current_size == 0) return; Tuple!(ubyte[], ubyte[], BlockWriteHandler) front_result; if (_compression_tasks.full) { front_result = _compression_tasks.front.yieldForce(); _compression_tasks.popFront(); } auto compression_task = task!bgzfCompressFunc(buffer[0 .. current_size], compression_level, tmp, _before_write); _compression_tasks.put(compression_task); task_pool.put(compression_task); size_t offset = buffer.ptr - compression_buf.ptr; immutable N = tmp.length; offset += 2 * N; if (offset == compression_buf.length) offset = 0; buffer = compression_buf[offset .. offset + buffer.length]; tmp = compression_buf[offset + N .. offset + 2 * N]; current_size = 0; if (front_result[0] !is null) writeResult(front_result); while (!_compression_tasks.empty) { auto task = _compression_tasks.front; if (!task.done()) break; auto result = task.yieldForce(); writeResult(result); _compression_tasks.popFront(); } } private void delegate(ubyte[], ubyte[]) _before_write; void setWriteHandler(void delegate(ubyte[], ubyte[]) handler) { _before_write = handler; } private void writeResult(Tuple!(ubyte[], ubyte[], BlockWriteHandler) block) { auto uncompressed = block[0]; auto compressed = block[1]; auto handler = block[2]; if (handler) {// write handler enabled handler(uncompressed, compressed); } // _stream.writeExact(compressed.ptr, compressed.length); f.rawWrite(compressed); } /// Flush all remaining BGZF blocks and underlying stream. void flush() { flush_block(); while (!_compression_tasks.empty) { auto task = _compression_tasks.front; auto block = task.yieldForce(); writeResult(block); _compression_tasks.popFront(); } f.flush(); current_size = 0; } /// Flush all remaining BGZF blocks and close source stream. /// Automatically adds empty block at the end, serving as indicator /// of end of stream. This function is automatically called on /// destruction. void close() { flush(); f.rawWrite(BGZF_EOF); f.close(); pureFree(compression_buf.ptr); } }
D
/* * Copyright Andrej Mitrovic 2013. * Distributed under the Boost Software License, Version 1.0. * (See accompanying file LICENSE_1_0.txt or copy at * http://www.boost.org/LICENSE_1_0.txt) */ module dtk.tests.image; version(unittest): version(DTK_UNITTEST): import dtk; import dtk.imports; import dtk.tests.globals; unittest { auto testWindow = new Window(app.mainWindow, 200, 200); testWindow.position = Point(500, 500); auto image = new Image("../tests/small_button.png"); // button auto button = new Button(testWindow, "Flash"); button.pack(); assert(button.image is null); button.image = null; assert(button.image is null); button.image = image; assert(button.image is image); // check button auto checkButton = new CheckButton(testWindow, "Flash"); checkButton.pack(); assert(checkButton.image is null); checkButton.image = null; assert(checkButton.image is null); checkButton.image = image; assert(checkButton.image is image); // radio button auto radioGroup = new RadioGroup(testWindow); auto radio1 = radioGroup.addButton("Set On", "on"); auto radio2 = radioGroup.addButton("Set Off", "off"); auto diskRed = new Image("../tests/disk_red.png"); auto diskBlue = new Image("../tests/disk_blue.png"); radio1.image = diskRed; radio2.image = diskBlue; radio1.pack(); radio2.pack(); // label auto label = new Label(testWindow); label.pack(); assert(label.image is null); label.image = null; assert(label.image is null); label.image = image; assert(label.image is image); label.text = "text image"; assert(label.compound == Compound.none); label.compound = Compound.center; assert(label.compound == Compound.center); // notebook auto book = new Notebook(testWindow); auto button1 = new Button(book, "Button1"); auto button2 = new Button(book, "Button2"); auto button3 = new Button(book, "Button3"); book.add(button1, button1.text); book.add(button2, button2.text); book.add(button3, button3.text); book[button1].image = image; assert(book[button1].image is image); book.pack(); auto tree = new Tree(testWindow, "Directory Name", ["File Name", "Modified Date", "Created"]); auto root1 = tree.add("Root 1"); auto root2 = tree.add("Root 2"); root1.add("Child 1.1"); root1.add("Child 1.2"); root2.add("Child 2.1"); root2.add("Child 2.2"); tree.pack(); root1.values = ["2012-04-05", "2012-01-01"]; root1.isOpened = true; root1.column.text = "Root 1"; root1.column.image = diskRed; root2.values = ["2012-04-05", "2012-01-01"]; root2.isOpened = true; root2.column.text = "Root 2"; root2.column.image = diskBlue; tree.headings[0].text = "Dirname"; tree.headings[0].anchor = Anchor.center; tree.headings[0].image = diskRed; tree.headings[1].text = "Filename"; tree.headings[1].anchor = Anchor.center; tree.headings[1].image = diskBlue; app.testRun(); }
D
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D
module hierarchy.graphics.activity.GameActivity; import hierarchy; /** * The activity in which the player plays the game */ class GameActivity : Activity { HandComponent hand; ///The hand component used by the player on this activity CenterPile pile; ///The center-pile component for the game Notifications notificationComponent; ///The notifications display component Game game; ///The game being run by this activity /** * Constructs a new game activity in the given container */ this(Display container, Game game) { super(container); this.hand = new HandComponent(container, new iRectangle(287, 525, 525, 120), game.players[game.activePlayerIndex]); this.components ~= this.hand; this.pile = new CenterPile(container, new iRectangle(500, 200, 150, 115), game.pile); this.components ~= this.pile; this.notificationComponent = new Notifications(container, new iRectangle(450, 150, 250, 30)); this.components ~= this.notificationComponent; this.game = game; } /** * Set's the game's notification on the notification component */ @property void notification(string toSet) { this.notificationComponent.updateTexture(toSet); } /** * Clears the screen with green */ override void draw() { this.container.renderer.clear(); } /** * Handles events * Handles moving cards from the hand to the center pile * TODO: Make this happen */ override void handleEvent(SDL_Event event) { if(event.type == SDL_MOUSEBUTTONDOWN) { if(event.button.button == SDL_BUTTON_LEFT) { if(this.game.isCleared) { this.game.pile.reset(); this.pile.updateTexture(); this.hand.selectedCards = null; this.hand.updateTexture(); this.game.isCleared = false; this.notification = " "; } else if(this.pile.location.contains(this.container.mouse.location)) { if(this.playCards(this.hand.getSelectedCards())) { this.hand.owner.discardCards(this.hand.getSelectedCards()); this.hand.selectedCards = null; } this.hand.updateTexture(); this.pile.updateTexture(); } } } this.hand.updateTexture(); this.pile.updateTexture(); } /** * Plays a card or cards to the pile if possible * Returns whether or not the cards could be played * Can be played if FOUR conditions are met: * - A nonzero number of cards are played * - Each card played is of the same type * - The card type is at a value equal to or greater than that on top of the pile * - The number of cards played is equal to the current mode of the pile unless it completes * A skip occurs when the mode is singles (1) and the card played is the same as the card beneath it * A double skip occurs with the same conditions as a skip but if there are two cards of the same type beneath * A clear occurs when either 2's are played or there are four cards of the same type on the pile */ bool playCards(Card[] played) { if(played.length == 0 || played.length >= 4) { //Must have at least one card played but no more than three to lead with return false; } CardType type = played[0].type; foreach(card; played) { //Must have all cards played be the same type if(card.type != type) { return false; } } if(this.game.pile.cards.length > 0 && type.value < this.game.pile.cards[0].type.value) { //Must have cards be equal or greater value return false; } Card[] topCards = this.game.pile.getTopCards(); bool sameType; if(topCards.length > 0) { sameType = topCards[0].type == played[0].type; //Checks if the card(s) to be played are the same type as those beneath; for use in various places } if(sameType && topCards.length + played.length == 4) { //If a 4 is completed, clear TODO: Make bombs able to happen this.game.pile.addToPile(played); this.game.isCleared = true; this.notification = "Clear!"; //Set active player to be the one who played the four return true; } if(this.hand.owner.id != this.game.players[this.game.activePlayerIndex].id) { //4 can be completed out of turn, but otherwise player cannot play this.notification = "It's not your turn"; return false; } if(this.game.pile.mode != 0 && played.length != this.game.pile.mode) { //If a 4 is not completed and the mode of play is not followed, cannot play return false; } this.game.pile.addToPile(played); if(played[0].type == CardType.TWO) { //If two(s) are played, clear this.game.isCleared = true; this.notification = "Clear!"; return true; } if(this.game.pile.mode == 1 && sameType) { //Check for skips if(played.length == 1) { this.game.activePlayerIndex += 2; this.notification = "Skip"; } else { this.game.activePlayerIndex += 3; this.notification = "Double Skip"; } } else { this.game.activePlayerIndex += 1; this.notification = " "; } this.game.activePlayerIndex %= this.game.players.length; return true; } }
D
instance non_5044_wegelagerer(Npc_Default) { name[0] = "Rozbójnik"; npcType = Npctype_ROGUE; guild = GIL_None; level = 9; voice = 9; id = 5044; attribute[ATR_STRENGTH] = 65; attribute[ATR_DEXTERITY] = 55; attribute[ATR_MANA_MAX] = 0; attribute[ATR_MANA] = 0; attribute[ATR_HITPOINTS_MAX] = 205; attribute[ATR_HITPOINTS] = 205; Mdl_SetVisual(self,"HUMANS.MDS"); Mdl_SetVisualBody(self,"hum_body_Naked0",3,2,"Hum_Head_Psionic",12,2,-1); B_Scale(self); Mdl_SetModelFatness(self,0); fight_tactic = FAI_HUMAN_Strong; Npc_SetTalentSkill(self,NPC_TALENT_1H,1); EquipItem(self,ItMw_1H_Nailmace_01); CreateInvItem(self,ItAt_Meatbug_01); CreateInvItem(self,ItAt_Teeth_01); CreateInvItem(self,ItMi_Stuff_Cup_01); daily_routine = rtn_start_5044; }; func void rtn_start_5044() { Npc_SetPermAttitude(self,ATT_HOSTILE); TA_SitAround(22,0,6,0,"OW_PATH_PLATEU_BDT_06"); TA_SitAround(6,0,22,0,"OW_PATH_PLATEU_BDT_06"); };
D
/** * D header file for POSIX. * * Copyright: Copyright Sean Kelly 2005 - 2009. * License: $(HTTP www.boost.org/LICENSE_1_0.txt, Boost License 1.0). * Authors: Sean Kelly * Standards: The Open Group Base Specifications Issue 6, IEEE Std 1003.1, 2004 Edition */ /* Copyright Sean Kelly 2005 - 2009. * Distributed under the Boost Software License, Version 1.0. * (See accompanying file LICENSE or copy at * http://www.boost.org/LICENSE_1_0.txt) */ module core.sys.posix.poll; import core.sys.posix.config; version (OSX) version = Darwin; else version (iOS) version = Darwin; else version (TVOS) version = Darwin; else version (WatchOS) version = Darwin; version (Posix): extern (C): nothrow: @nogc: // // XOpen (XSI) // /* struct pollfd { int fd; short events; short revents; } nfds_t int poll(pollfd[], nfds_t, int); */ version (CRuntime_Glibc) { struct pollfd { int fd; short events; short revents; } alias c_ulong nfds_t; int poll(pollfd*, nfds_t, int); } else version (Darwin) { struct pollfd { int fd; short events; short revents; } alias uint nfds_t; int poll(pollfd*, nfds_t, int); } else version (FreeBSD) { alias uint nfds_t; struct pollfd { int fd; short events; short revents; } int poll(pollfd*, nfds_t, int); } else version (NetBSD) { alias uint nfds_t; struct pollfd { int fd; short events; short revents; } int poll(pollfd*, nfds_t, int); } else version (OpenBSD) { alias uint nfds_t; struct pollfd { int fd; short events; short revents; } int poll(pollfd*, nfds_t, int); } else version (DragonFlyBSD) { alias uint nfds_t; struct pollfd { int fd; short events; short revents; } int poll(pollfd*, nfds_t, int); } else version (Solaris) { alias c_ulong nfds_t; struct pollfd { int fd; short events; short revents; } int poll(pollfd*, nfds_t, int); } else version (CRuntime_Bionic) { struct pollfd { int fd; short events; short revents; } alias uint nfds_t; int poll(pollfd*, nfds_t, c_long); } else version (CRuntime_Musl) { struct pollfd { int fd; short events; short revents; } alias uint nfds_t; int poll(pollfd*, nfds_t, c_long); } else version (CRuntime_UClibc) { struct pollfd { int fd; short events; short revents; } alias c_ulong nfds_t; int poll(pollfd*, nfds_t, int); } else { static assert(false, "Unsupported platform"); } /* POLLIN POLLRDNORM POLLRDBAND POLLPRI POLLOUT POLLWRNORM POLLWRBAND POLLERR POLLHUP POLLNVAL */ version (linux) { enum { POLLIN = 0x001, POLLRDNORM = 0x040, POLLRDBAND = 0x080, POLLPRI = 0x002, POLLOUT = 0x004, POLLWRNORM = 0x100, POLLWRBAND = 0x200, POLLERR = 0x008, POLLHUP = 0x010, POLLNVAL = 0x020, } } else version (Darwin) { enum { POLLIN = 0x0001, POLLPRI = 0x0002, POLLOUT = 0x0004, POLLRDNORM = 0x0040, POLLWRNORM = POLLOUT, POLLRDBAND = 0x0080, POLLWRBAND = 0x0100, POLLEXTEND = 0x0200, POLLATTRIB = 0x0400, POLLNLINK = 0x0800, POLLWRITE = 0x1000, POLLERR = 0x0008, POLLHUP = 0x0010, POLLNVAL = 0x0020, POLLSTANDARD = (POLLIN|POLLPRI|POLLOUT|POLLRDNORM|POLLRDBAND| POLLWRBAND|POLLERR|POLLHUP|POLLNVAL) } } else version (FreeBSD) { enum { POLLIN = 0x0001, POLLPRI = 0x0002, POLLOUT = 0x0004, POLLRDNORM = 0x0040, POLLWRNORM = POLLOUT, POLLRDBAND = 0x0080, POLLWRBAND = 0x0100, //POLLEXTEND = 0x0200, //POLLATTRIB = 0x0400, //POLLNLINK = 0x0800, //POLLWRITE = 0x1000, POLLERR = 0x0008, POLLHUP = 0x0010, POLLNVAL = 0x0020, POLLSTANDARD = (POLLIN|POLLPRI|POLLOUT|POLLRDNORM|POLLRDBAND| POLLWRBAND|POLLERR|POLLHUP|POLLNVAL) } } else version (NetBSD) { enum { POLLIN = 0x0001, POLLPRI = 0x0002, POLLOUT = 0x0004, POLLRDNORM = 0x0040, POLLWRNORM = POLLOUT, POLLRDBAND = 0x0080, POLLWRBAND = 0x0100, //POLLEXTEND = 0x0200, //POLLATTRIB = 0x0400, //POLLNLINK = 0x0800, //POLLWRITE = 0x1000, POLLERR = 0x0008, POLLHUP = 0x0010, POLLNVAL = 0x0020, POLLSTANDARD = (POLLIN|POLLPRI|POLLOUT|POLLRDNORM|POLLRDBAND| POLLWRBAND|POLLERR|POLLHUP|POLLNVAL) } } else version (OpenBSD) { enum { POLLIN = 0x0001, POLLPRI = 0x0002, POLLOUT = 0x0004, POLLRDNORM = 0x0040, POLLNORM = POLLRDNORM, POLLWRNORM = POLLOUT, POLLRDBAND = 0x0080, POLLWRBAND = 0x0100, POLLERR = 0x0008, POLLHUP = 0x0010, POLLNVAL = 0x0020, POLLSTANDARD = (POLLIN|POLLPRI|POLLOUT|POLLRDNORM|POLLRDBAND| POLLWRBAND|POLLERR|POLLHUP|POLLNVAL) } } else version (DragonFlyBSD) { enum { POLLIN = 0x0001, POLLPRI = 0x0002, POLLOUT = 0x0004, POLLRDNORM = 0x0040, POLLWRNORM = POLLOUT, POLLRDBAND = 0x0080, POLLWRBAND = 0x0100, //POLLEXTEND = 0x0200, //POLLATTRIB = 0x0400, //POLLNLINK = 0x0800, //POLLWRITE = 0x1000, POLLERR = 0x0008, POLLHUP = 0x0010, POLLNVAL = 0x0020, POLLSTANDARD = (POLLIN|POLLPRI|POLLOUT|POLLRDNORM|POLLRDBAND| POLLWRBAND|POLLERR|POLLHUP|POLLNVAL) } } else version (Solaris) { enum { POLLIN = 0x0001, POLLPRI = 0x0002, POLLOUT = 0x0004, POLLRDNORM = 0x0040, POLLWRNORM = POLLOUT, POLLRDBAND = 0x0080, POLLWRBAND = 0x0100, POLLERR = 0x0008, POLLHUP = 0x0010, POLLNVAL = 0x0020, } } else { static assert(false, "Unsupported platform"); }
D
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D
//////////////////////////////////////////////////////////////////////////////// // // Przyklad jak odczytac dane o ograniczeniu czasowym (okres testowy) // // Wersja : PELock v2.0 // Jezyk : D // Autor : Bartosz Wójcik (support@pelock.com) // Strona domowa : https://www.pelock.com // //////////////////////////////////////////////////////////////////////////////// import std.stdio; import std.string; import core.stdc.stdio; import core.sys.windows.windows; import PELock; int main(string args[]) { // inicjalizuj klase PELock PELock myPELock = new PELock; SYSTEMTIME stPeriodBegin = { 0 }, stPeriodEnd = { 0 }; int dwTrialStatus = myPELock.TrialCodes.PELOCK_TRIAL_ABSENT; mixin(CRYPT_START); // odczytaj status systemu ograniczenia czasowego dwTrialStatus = myPELock.GetTrialPeriod(&stPeriodBegin, &stPeriodEnd); switch (dwTrialStatus) { // // system ograniczenia czasowego jest aktywny // case myPELock.TrialCodes.PELOCK_TRIAL_ACTIVE: writef("Okres dzialania dla tej aplikacji:\n"); writef("Poczatek okresu %d/%d/%d\n", stPeriodBegin.wDay, stPeriodBegin.wMonth, stPeriodBegin.wYear); writef("Koniec okresu %d/%d/%d\n", stPeriodEnd.wDay, stPeriodEnd.wMonth, stPeriodEnd.wYear); break; // // ograniczenia czasowe nie sa wlaczone dla tej aplikacji // lub aplikacja zostala zarejestrowana // case myPELock.TrialCodes.PELOCK_TRIAL_ABSENT: default: writef("Brak ograniczen czasowych lub aplikacja zostala zarejestrowana."); break; } mixin(CRYPT_END); writef("\n\nNacisnij dowolny klawisz, aby kontynuowac . . ."); getchar(); return 0; }
D
/** * Compiler implementation of the * $(LINK2 http://www.dlang.org, D programming language). * * Copyright: Copyright (c) 1999-2017 by Digital Mars, All Rights Reserved * Authors: $(LINK2 http://www.digitalmars.com, Walter Bright) * License: $(LINK2 http://www.boost.org/LICENSE_1_0.txt, Boost License 1.0) * Source: $(LINK2 https://github.com/dlang/dmd/blob/master/src/ddmd/complex.d, _complex.d) */ module ddmd.complex; // Online documentation: https://dlang.org/phobos/ddmd_complex.html import ddmd.root.ctfloat; struct complex_t { real_t re; real_t im; this() @disable; this(real_t re) { this(re, CTFloat.zero); } this(real_t re, real_t im) { this.re = re; this.im = im; } complex_t opAdd(complex_t y) { return complex_t(re + y.re, im + y.im); } complex_t opSub(complex_t y) { return complex_t(re - y.re, im - y.im); } complex_t opNeg() { return complex_t(-re, -im); } complex_t opMul(complex_t y) { return complex_t(re * y.re - im * y.im, im * y.re + re * y.im); } complex_t opMul_r(real_t x) { return complex_t(x) * this; } complex_t opMul(real_t y) { return this * complex_t(y); } complex_t opDiv(real_t y) { return this / complex_t(y); } complex_t opDiv(complex_t y) { if (CTFloat.fabs(y.re) < CTFloat.fabs(y.im)) { const r = y.re / y.im; const den = y.im + r * y.re; return complex_t((re * r + im) / den, (im * r - re) / den); } else { const r = y.im / y.re; const den = y.re + r * y.im; return complex_t((re + r * im) / den, (im - r * re) / den); } } bool opCast(T : bool)() { return re || im; } int opEquals(complex_t y) { return re == y.re && im == y.im; } } extern (C++) real_t creall(complex_t x) { return x.re; } extern (C++) real_t cimagl(complex_t x) { return x.im; }
D
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D
/** * D header file for POSIX. * * Copyright: Copyright Sean Kelly 2005 - 2009. * License: $(WEB www.boost.org/LICENSE_1_0.txt, Boost License 1.0). * Authors: Sean Kelly, Alex Rønne Petersen * Standards: The Open Group Base Specifications Issue 6, IEEE Std 1003.1, 2004 Edition */ /* Copyright Sean Kelly 2005 - 2009. * Distributed under the Boost Software License, Version 1.0. * (See accompanying file LICENSE or copy at * http://www.boost.org/LICENSE_1_0.txt) */ module core.sys.posix.dlfcn; private import core.sys.posix.config; version (Posix): extern (C): nothrow: @nogc: // // XOpen (XSI) // /* RTLD_LAZY RTLD_NOW RTLD_GLOBAL RTLD_LOCAL int dlclose(void*); char* dlerror(); void* dlopen(in char*, int); void* dlsym(void*, in char*); */ version( linux ) { version (X86) { enum RTLD_LAZY = 0x00001; enum RTLD_NOW = 0x00002; enum RTLD_GLOBAL = 0x00100; enum RTLD_LOCAL = 0x00000; } else version (X86_64) { enum RTLD_LAZY = 0x00001; enum RTLD_NOW = 0x00002; enum RTLD_GLOBAL = 0x00100; enum RTLD_LOCAL = 0x00000; } else version (MIPS32) { enum RTLD_LAZY = 0x0001; enum RTLD_NOW = 0x0002; enum RTLD_GLOBAL = 0x0004; enum RTLD_LOCAL = 0; } else version (MIPS64) { enum RTLD_LAZY = 0x0001; enum RTLD_NOW = 0x0002; enum RTLD_GLOBAL = 0x0004; enum RTLD_LOCAL = 0; } else version (PPC) { enum RTLD_LAZY = 0x00001; enum RTLD_NOW = 0x00002; enum RTLD_GLOBAL = 0x00100; enum RTLD_LOCAL = 0; } else version (PPC64) { enum RTLD_LAZY = 0x00001; enum RTLD_NOW = 0x00002; enum RTLD_GLOBAL = 0x00100; enum RTLD_LOCAL = 0; } else version (ARM) { enum RTLD_LAZY = 0x00001; enum RTLD_NOW = 0x00002; enum RTLD_GLOBAL = 0x00100; enum RTLD_LOCAL = 0; } else version (AArch64) { enum RTLD_LAZY = 0x00001; enum RTLD_NOW = 0x00002; enum RTLD_GLOBAL = 0x00100; enum RTLD_LOCAL = 0; } else static assert(0, "unimplemented"); int dlclose(void*); char* dlerror(); void* dlopen(in char*, int); void* dlsym(void*, in char*); deprecated("Please use core.sys.linux.dlfcn for non-POSIX extensions") { int dladdr(void* addr, Dl_info* info); void* dlvsym(void* handle, in char* symbol, in char* version_); struct Dl_info { const(char)* dli_fname; void* dli_fbase; const(char)* dli_sname; void* dli_saddr; } } } else version( OSX ) { enum RTLD_LAZY = 0x00001; enum RTLD_NOW = 0x00002; enum RTLD_GLOBAL = 0x00100; enum RTLD_LOCAL = 0x00000; int dlclose(void*); char* dlerror(); void* dlopen(in char*, int); void* dlsym(void*, in char*); int dladdr(void* addr, Dl_info* info); struct Dl_info { const(char)* dli_fname; void* dli_fbase; const(char)* dli_sname; void* dli_saddr; } } else version( FreeBSD ) { enum RTLD_LAZY = 1; enum RTLD_NOW = 2; enum RTLD_GLOBAL = 0x100; enum RTLD_LOCAL = 0; int dlclose(void*); char* dlerror(); void* dlopen(in char*, int); void* dlsym(void*, in char*); int dladdr(const(void)* addr, Dl_info* info); struct Dl_info { const(char)* dli_fname; void* dli_fbase; const(char)* dli_sname; void* dli_saddr; } } else version( Android ) { enum { RTLD_NOW = 0, RTLD_LAZY = 1, RTLD_LOCAL = 0, RTLD_GLOBAL = 2 } int dladdr(in void*, Dl_info*); int dlclose(void*); const(char)* dlerror(); void* dlopen(in char*, int); void* dlsym(void*, in char*); struct Dl_info { const(char)* dli_fname; void* dli_fbase; const(char)* dli_sname; void* dli_saddr; } }
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module android.java.android.webkit.TracingConfig; public import android.java.android.webkit.TracingConfig_d_interface; import arsd.jni : ImportExportImpl; mixin ImportExportImpl!TracingConfig; import import1 = android.java.java.lang.Class; import import0 = android.java.java.util.List;
D
/* * This file is part of gtkD. * * gtkD is free software; you can redistribute it and/or modify * it under the terms of the GNU Lesser General Public License as published by * the Free Software Foundation; either version 2.1 of the License, or * (at your option) any later version. * * gtkD is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public License * along with gtkD; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ // generated automatically - do not change // find conversion definition on APILookup.txt // implement new conversion functionalities on the wrap.utils pakage /* * Conversion parameters: * inFile = GSocketConnectable.html * outPack = gio * outFile = SocketConnectableT * strct = GSocketConnectable * realStrct= * ctorStrct= * clss = SocketConnectableT * interf = SocketConnectableIF * class Code: No * interface Code: No * template for: * - TStruct * extend = * implements: * prefixes: * - g_socket_connectable_ * omit structs: * omit prefixes: * omit code: * omit signals: * imports: * - gtkD.gio.SocketAddressEnumerator * structWrap: * - GSocketAddressEnumerator* -> SocketAddressEnumerator * module aliases: * local aliases: * overrides: */ module gtkD.gio.SocketConnectableT; public import gtkD.gtkc.giotypes; public import gtkD.gtkc.gio; public import gtkD.glib.ConstructionException; public import gtkD.gio.SocketAddressEnumerator; /** * Description * Objects that describe one or more potential socket endpoints * implement GSocketConnectable. Callers can then use * g_socket_connectable_enumerate() to get a GSocketAddressEnumerator * to try out each socket address in turn until one succeeds, as shown * in the sample code below. * MyConnectionType * * connect_to_host (const char *hostname, * guint16 port, * GCancellable *cancellable, * GError **error) * { * MyConnection *conn = NULL; * GSocketConnectable *addr; * GSocketAddressEnumerator *enumerator; * GSocketAddress *sockaddr; * GError *conn_error = NULL; * addr = g_network_address_new ("www.gnome.org", 80); * enumerator = g_socket_connectable_enumerate (addr); * g_object_unref (addr); * /+* Try each sockaddr until we succeed. Record the first * * connection error, but not any further ones (since they'll probably * * be basically the same as the first). * +/ * while (!conn (sockaddr = g_socket_address_enumerator_next (enumerator, cancellable, error)) * { * conn = connect_to_sockaddr (sockaddr, conn_error ? NULL : conn_error); * g_object_unref (sockaddr); * } * g_object_unref (enumerator); * if (conn) * { * if (conn_error) * { * /+* We couldn't connect to the first address, but we succeeded * * in connecting to a later address. * +/ * g_error_free (conn_error); * } * return conn; * } * else if (error) * { * /+* Either the initial lookup failed, or else the caller * * cancelled us. * +/ * if (conn_error) * g_error_free (conn_error); * return NULL; * } * else * { * g_error_propagate (error, conn_error); * return NULL; * } * } */ public template SocketConnectableT(TStruct) { /** the main Gtk struct */ protected GSocketConnectable* gSocketConnectable; public GSocketConnectable* getSocketConnectableTStruct() { return cast(GSocketConnectable*)getStruct(); } /** */ /** * Creates a GSocketAddressEnumerator for connectable. * Since 2.22 * Returns: a new GSocketAddressEnumerator. */ public SocketAddressEnumerator enumerate() { // GSocketAddressEnumerator * g_socket_connectable_enumerate (GSocketConnectable *connectable); auto p = g_socket_connectable_enumerate(getSocketConnectableTStruct()); if(p is null) { return null; } return new SocketAddressEnumerator(cast(GSocketAddressEnumerator*) p); } }
D
instance DIA_SENYAK_DEMON_EXIT(C_Info) { npc = senyak_demon; nr = 999; condition = dia_senyak_demon_exit_condition; information = dia_senyak_demon_exit_info; permanent = TRUE; description = Dialog_Ende; }; func int dia_senyak_demon_exit_condition() { if(SHEMRON_TALK == TRUE) { return TRUE; }; }; func void dia_senyak_demon_exit_info() { AI_StopProcessInfos(self); }; instance DIA_SENYAK_DEMON_HELLO(C_Info) { npc = senyak_demon; nr = 1; condition = dia_senyak_demon_hello_condition; information = dia_senyak_demon_hello_info; important = TRUE; }; func int dia_senyak_demon_hello_condition() { return TRUE; }; func void dia_senyak_demon_hello_info() { Snd_Play("MFX_FEAR_CAST"); Npc_RemoveInvItems(self,ITMI_DRAGONGOLDGORN,1); AI_Output(self,other,"DIA_Senyak_Demon_Hello_01_00"); //... (vrčí) KDO SE OPOVAŽUJE RUŠIT MŮJ KLID?! AI_Output(self,other,"DIA_Senyak_Demon_Hello_01_01"); //(zkoumání) Ubohý clovíček, opravdu ses opovažil to udělat?! AI_Output(other,self,"DIA_Senyak_Demon_Hello_01_02"); //Ano, to já jsem tě vyvolal! AI_Output(self,other,"DIA_Senyak_Demon_Hello_01_03"); //PROČ JSI TO UDĚLAL?! AI_Output(other,self,"DIA_Senyak_Demon_Hello_01_04"); //To asi neuhádneš, démone?! AI_Output(other,self,"DIA_Senyak_Demon_Hello_01_05"); //Zavolal jsem tě, abych tě zabil, a tak skoncoval s terorem, kterým hodláš zničit svět... AI_Output(self,other,"DIA_Senyak_Demon_Hello_01_06"); //... (smích) TY SES MI ROZHODL POSTAVIT?! AI_Output(self,other,"DIA_Senyak_Demon_Hello_01_07"); //Arrgh!... (vrčí) Ty ses musel zbláznit, když si myslíš, že na to máš dost síly! AI_Output(self,other,"DIA_Senyak_Demon_Hello_01_08"); //VÍŠ KDO JÁ JSEM?! AI_Output(other,self,"DIA_Senyak_Demon_Hello_01_09"); //Jasně, že vím. takže se nemusíš namáhat s představením sebe sama, Senyaku! AI_Output(self,other,"DIA_Senyak_Demon_Hello_01_10"); //Arrgh!... (vrčí) I když znáš moje jméno, tvoje činy stále hovoří o tom, že nevíš, kdo před tebou stojí! AI_Output(self,other,"DIA_Senyak_Demon_Hello_01_11"); //Vyzvi mě... Nesmrtelné stvoření ­ božské temnoty Beliara a nejmocnějšího démona... Arrgh!... (vrčí) AI_Output(self,other,"DIA_Senyak_Demon_Hello_01_12"); //Tohle je sebevražda! Je od tebe pošetilé si myslet, že mě můžeš porazit. AI_Output(self,other,"DIA_Senyak_Demon_Hello_01_13"); //Možná si uvědomíš, že tohle jsou poslední okamžiky tvého života... if((Npc_HasItems(other,itru_beliarsrune01) == TRUE) || (Npc_HasItems(other,itru_beliarsrune02) == TRUE) || (Npc_HasItems(other,itru_beliarsrune03) == TRUE) || (Npc_HasItems(other,itru_beliarsrune04) == TRUE) || (Npc_HasItems(other,itru_beliarsrune05) == TRUE) || (Npc_HasItems(other,itru_beliarsrune06) == TRUE) || Npc_HasItems(hero,ItMw_BeliarWeapon_Raven) || Npc_HasItems(hero,ItMw_BeliarWeapon_1H_01) || Npc_HasItems(hero,ItMw_BeliarWeapon_1H_02) || Npc_HasItems(hero,ItMw_BeliarWeapon_1H_03) || Npc_HasItems(hero,ItMw_BeliarWeapon_1H_04) || Npc_HasItems(hero,ItMw_BeliarWeapon_1H_05) || Npc_HasItems(hero,ItMw_BeliarWeapon_1H_06) || Npc_HasItems(hero,ItMw_BeliarWeapon_1H_07) || Npc_HasItems(hero,ItMw_BeliarWeapon_1H_08) || Npc_HasItems(hero,ItMw_BeliarWeapon_1H_09) || Npc_HasItems(hero,ItMw_BeliarWeapon_1H_10) || Npc_HasItems(hero,ItMw_BeliarWeapon_1H_11) || Npc_HasItems(hero,ItMw_BeliarWeapon_1H_12) || Npc_HasItems(hero,ItMw_BeliarWeapon_1H_13) || Npc_HasItems(hero,ItMw_BeliarWeapon_1H_14) || Npc_HasItems(hero,ItMw_BeliarWeapon_1H_15) || Npc_HasItems(hero,ItMw_BeliarWeapon_1H_16) || Npc_HasItems(hero,ItMw_BeliarWeapon_1H_17) || Npc_HasItems(hero,ItMw_BeliarWeapon_1H_18) || Npc_HasItems(hero,ItMw_BeliarWeapon_1H_19) || Npc_HasItems(hero,ItMw_BeliarWeapon_1H_20) || Npc_HasItems(hero,ItMw_BeliarWeapon_2H_01) || Npc_HasItems(hero,ItMw_BeliarWeapon_2H_02) || Npc_HasItems(hero,ItMw_BeliarWeapon_2H_03) || Npc_HasItems(hero,ItMw_BeliarWeapon_2H_04) || Npc_HasItems(hero,ItMw_BeliarWeapon_2H_05) || Npc_HasItems(hero,ItMw_BeliarWeapon_2H_06) || Npc_HasItems(hero,ItMw_BeliarWeapon_2H_07) || Npc_HasItems(hero,ItMw_BeliarWeapon_2H_08) || Npc_HasItems(hero,ItMw_BeliarWeapon_2H_09) || Npc_HasItems(hero,ItMw_BeliarWeapon_2H_10) || Npc_HasItems(hero,ItMw_BeliarWeapon_2H_11) || Npc_HasItems(hero,ItMw_BeliarWeapon_2H_12) || Npc_HasItems(hero,ItMw_BeliarWeapon_2H_13) || Npc_HasItems(hero,ItMw_BeliarWeapon_2H_14) || Npc_HasItems(hero,ItMw_BeliarWeapon_2H_15) || Npc_HasItems(hero,ItMw_BeliarWeapon_2H_16) || Npc_HasItems(hero,ItMw_BeliarWeapon_2H_17) || Npc_HasItems(hero,ItMw_BeliarWeapon_2H_18) || Npc_HasItems(hero,ItMw_BeliarWeapon_2H_19) || Npc_HasItems(hero,ItMw_BeliarWeapon_2H_20)) { AI_Output(self,other,"DIA_Senyak_Demon_Hello_01_14"); //... (vrčí) AI_Output(other,self,"DIA_Senyak_Demon_Hello_01_15"); //Co je? AI_Output(self,other,"DIA_Senyak_Demon_Hello_01_16"); //... (napjatě hledí) Cítím, že máš věc, která mi patří! AI_Output(other,self,"DIA_Senyak_Demon_Hello_01_17"); //Jestli myslíš Beliarův dráp, mýlíš se - teď patří mě! AI_Output(self,other,"DIA_Senyak_Demon_Hello_01_18"); //MŮJ DRÁP! On a já - jsme jeden celek, je to moje druhá podstata, moje podstata! AI_Output(other,self,"DIA_Senyak_Demon_Hello_01_19"); //No, to máš blbé. Právě teď ho nemůžeš vidět! AI_Output(self,other,"DIA_Senyak_Demon_Hello_01_20"); //Ne nadlouho! Až ti vyrvu srdce z těla a vysaju tvou duši - bude opět můj! AI_Output(self,other,"DIA_Senyak_Demon_Hello_01_21"); //Arrgh!... (vrčí) Hloupý smrtelníku! Měl bych ti poděkovat za tento dárek. } else { AI_Output(self,other,"DIA_Senyak_Demon_Hello_01_22"); //Arrgh!... (vrčí) Jak snadno ti mohu vyrvat srdce ze tvé hrudi a vysát s tebe tvou duši! }; AI_Output(self,other,"DIA_Senyak_Demon_Hello_01_23"); //Neobávej se! Smrt je méně bolestivá a strašná než se může zdát. AI_Output(self,other,"DIA_Senyak_Demon_Hello_01_24"); //Nebudeš mít žádnou možnost zaznamenat, že jsi už dávno zemřel! AI_Output(self,other,"DIA_Senyak_Demon_Hello_01_25"); //Už teď si můžeš být jistý, že už dávno mrtvý jsi! Arrgh!... (vrčí) Info_ClearChoices(dia_senyak_demon_hello); Info_AddChoice(dia_senyak_demon_hello,"Dost keců! Je čas dát se do práce...",dia_senyak_demon_hello_ok); if(MoraUlartuIsOn[1] == TRUE) { Info_AddChoice(dia_senyak_demon_hello,"(použít Mora Ulartu)",dia_senyak_demon_hello_mora); }; }; func void dia_senyak_demon_hello_ok() { Snd_Play("MYSTERY_04"); AI_Output(other,self,"DIA_Senyak_Demon_Hello_Ok_01_00"); //Dost keců! Je čas dát se do práce... AI_Output(self,other,"DIA_Senyak_Demon_Hello_Ok_01_01"); //Chceš tak rychle zemřít? Je to tvoje právo, smrtelníku AI_Output(other,self,"DIA_Senyak_Demon_Hello_Ok_01_02"); //Kdo z nás dvou zemře, to se ještě uvidí! AI_Output(self,other,"DIA_Senyak_Demon_Hello_Ok_01_03"); //Arrgh!... (vrčí) TALKSENYAK = TRUE; self.start_aistate = ZS_MM_AllScheduler; AI_StopProcessInfos(self); }; func void dia_senyak_demon_hello_mora() { AI_PlayAni(other,"T_PRACTICEMAGIC2"); Wld_PlayEffect("spellFX_Innoseye",self,self,0,0,0,FALSE); Wld_PlayEffect("spellFX_LIGHTSTAR_RED",self,self,0,0,0,FALSE); Snd_Play("DEM_Warn"); AI_TurnToNPC(other,self); AI_Output(self,other,"DIA_Senyak_Demon_Hello_Mora_01_00"); //Arrgh!... (vrčí) AI_Output(other,self,"DIA_Senyak_Demon_Hello_Mora_01_01"); //Tak co, démone! AI_Output(self,other,"DIA_Senyak_Demon_Hello_Mora_01_02"); //... (vrčí) Podcenil jsem tě! Myslím, že vím, co bude následovat, ubohý červe! AI_Output(self,other,"DIA_Senyak_Demon_Hello_Mora_01_03"); //Ale i tak se ti nepodaří mě porazit nebo zničit mou duši! AI_Output(self,other,"DIA_Senyak_Demon_Hello_Mora_01_04"); //Kromě toho, budeš ničím až umřeš! Arrgh!... (vrčí) AI_Output(self,other,"DIA_Senyak_Demon_Hello_Mora_01_05"); //Mora Ulartu ti nepomůže! USEMORAULARTU = TRUE; };
D
a woman hunter
D
// Copyright Ferdinand Majerech 2012. // Distributed under the Boost Software License, Version 1.0. // (See accompanying file LICENSE_1_0.txt or copy at // http://www.boost.org/LICENSE_1_0.txt) /// Classes related to campaigns. module ice.campaign; import std.algorithm; import std.array; import std.conv; import std.exception; import std.stdio; import std.typecons; import dgamevfs._; import ice.game; import ice.level; import ice.playerprofile; import ice.guiswapper; import gui2.guisystem; import gui2.buttonwidget; import gui2.rootwidget; import gui2.slotwidget; import util.signal; import util.yaml; /// Campaign selection GUI. class CampaignsGUI: SwappableGUI { private: // Reference to the GUI system. GUISystem guiSystem_; // Campaigns GUI root widget. RootWidget campaignsGUI_; // Reference to the campaign manager. CampaignManager campaignManager_; public: /// Construct a CampaignsGUI. /// /// This loads the widget tree. /// /// Params: gui = Reference to the GUI system to load widgets with. /// campaignManager = CampaignManager this GUI is working with. /// gameDir = Game data directory to load the GUI from. /// /// Throws: GUIInitException on GUI loading failure. /// VFSException if the GUI file/s could not be found. this(GUISystem gui, CampaignManager campaignManager, VFSDir gameDir) { scope(failure) { writeln("CampaignManager.this() or a callee failed"); } guiSystem_ = gui; campaignManager_ = campaignManager; campaignsGUI_ = gui.loadWidgetTree(loadYAML(gameDir.dir("gui").file("campaignsGUI.yaml"))); campaignsGUI_.back!ButtonWidget.pressed.connect({swapGUI_("ice");}); campaignsGUI_.previous!ButtonWidget.pressed.connect(&previousCampaign); campaignsGUI_.next!ButtonWidget.pressed.connect(&nextCampaign); campaignsGUI_.campaign!ButtonWidget.pressed.connect(&showCampaign); campaignsGUI_.campaign!ButtonWidget.text = campaignManager_.currentCampaign.humanName; super(campaignsGUI_); } private: // Show GUI for the selected campaign. void showCampaign() { swapGUI_("campaign"); } // Change to the previous campaign. void previousCampaign() { campaignManager_.previousCampaign(); campaignsGUI_.campaign!ButtonWidget.text = campaignManager_.currentCampaign.humanName; } // Change to the next campaign. void nextCampaign() { campaignManager_.nextCampaign(); campaignsGUI_.campaign!ButtonWidget.text = campaignManager_.currentCampaign.humanName; } } /// GUI for a particular campaign, allowing to select the level to play. class CampaignGUI: SwappableGUI { private: // Root widget of the campaign GUI. RootWidget campaignGUI_; // Profile of the player playing the game. Might change while this GUI is hidden. PlayerProfile playerProfile_; // Displayed campaign. Might change while this GUI is hidden. Campaign campaign_; // Called to initialize the game. // // The first parameter is the level to start, the second is the // delegate that will be called by the game when the level ends. void delegate(ref YAMLNode, void delegate(GameOverData)) initGame_; public: /// Initialize the campaign GUI. /// /// Params: gui = GUI system to load widgets. /// gameDir = Game data directory. /// campaign = The first selected campaign. /// playerProfile = Player currently playing the game. /// initGame = Function called to initialize game, passing /// the source of level to play, and a delegate /// for the game to call when the level ends. /// /// Throws: VFSException on a filesystem error. /// GUIInitException if the GUI could not be loaded. this(GUISystem gui, VFSDir gameDir, Campaign campaign, PlayerProfile playerProfile, void delegate(ref YAMLNode, void delegate(GameOverData)) initGame) { initGame_ = initGame; campaign_ = campaign; playerProfile_ = playerProfile; campaignGUI_ = gui.loadWidgetTree(loadYAML(gameDir.dir("gui").file("campaignGUI.yaml"))); campaignGUI_.back!ButtonWidget.pressed.connect({swapGUI_("campaigns");}); campaignGUI_.previous!ButtonWidget.pressed.connect(&previousLevel); campaignGUI_.next!ButtonWidget.pressed.connect(&nextLevel); campaignGUI_.level!ButtonWidget.pressed.connect(&startLevel); super(campaignGUI_); resetLevel(); } private: // Start playing the currently selected level. void startLevel() { const name = campaign_.name; const humanName = campaign_.humanName; const oldProgress = playerProfile_.campaignProgress(name, humanName); const lastAccessibleLevel = campaign_.currentLevel[0] == oldProgress; // Called when the game ends. If the player has won, increase campaign progress. void processGameOver(GameOverData data) { if(lastAccessibleLevel && data.gameWon) { playerProfile_.campaignProgress(name, humanName, oldProgress + 1); resetLevel(); } } initGame_(campaign_.currentLevel[2], &processGameOver); } // Change to the previous level. void previousLevel() { // No wraparound. if(campaign_.currentLevel[0] >= 1) { campaign_.previousLevel(); campaignGUI_.level!ButtonWidget.text = campaign_.currentLevel[2]["name"].as!string; } } // Change to the next level. void nextLevel() { const campaignProgress = playerProfile_.campaignProgress(campaign_.name, campaign_.humanName); // No wraparound, and don't allow the player to skip levels. if(campaign_.currentLevel[0] < min(campaign_.length - 1, campaignProgress)) { campaign_.nextLevel(); campaignGUI_.level!ButtonWidget.text = campaign_.currentLevel[2]["name"].as!string; } } // Change the selected campaign (called by campaign manager). @property void campaign(Campaign campaign) { campaign_ = campaign; resetLevel(); } // Change the player profile, i.e. the player playing the game (called by profile manager). @property void playerProfile(PlayerProfile profile) { playerProfile_ = profile; resetLevel(); } // Reset the currently selected level. // // Called when the campaign or player profile changes. void resetLevel() { auto level = min(campaign_.length - 1, playerProfile_.campaignProgress(campaign_.name, campaign_.humanName)); while(campaign_.currentLevel[0] != level) { campaign_.nextLevel(); } campaignGUI_.level!ButtonWidget.text = campaign_.currentLevel[2]["name"].as!string; } } /// Exception thrown at campaign initialization errors. class CampaignInitException : Exception { public this(string msg, string file = __FILE__, int line = __LINE__) { super(msg, file, line); } } /// Exception thrown when campaign related data saving fails. class CampaignSaveException : Exception { public this(string msg, string file = __FILE__, int line = __LINE__) { super(msg, file, line); } } /// Loads and provides access to campaigns. class CampaignManager { private: // Game data directory (level file names are relative to this directory). VFSDir gameDir_; // Campaigns directory. VFSDir campaignsDir_; // All loaded campaigns. Campaign[] campaigns_; // Index of the currently selected campaign in campaigns_. uint currentCampaign_; public: /// Emitted when the selected campaign changes, passing the newly selected campaign. mixin Signal!(Campaign) changedCampaign; /// Construct a CampaignManager. /// /// Loads campaigns from the campaigns/ directory. /// /// Params: gameDir = Game data directory (parent of the campaigns/ directory). /// /// Throws: CampaignInitException if the campaign directory doesn't exist /// or if a campaign could not be loaded (e.g. due to a YAML error). this(VFSDir gameDir) { try { campaignsDir_ = gameDir.dir("campaigns"); gameDir_ = gameDir; loadCampaigns(); } catch(YAMLException e) { const msg = "Couldn't init campaign manager due to a YAML error: " ~ e.msg; throw new CampaignInitException(msg); } catch(VFSException e) { const msg = "Couldn't init campaign manager due to a filesystem error: " ~ e.msg; throw new CampaignInitException(msg); } } /// Save campaigns configuration (e.g. currently selected campaign). void save() { try { auto campaign = campaigns_[currentCampaign_]; auto campaignConfig = loadYAML("currentCampaign:\n" ~ " name: '" ~ campaign.name ~ "'\n" ~ " humanName: '" ~ campaign.humanName ~ "'\n"); saveYAML(gameDir_.file("campaigns.yaml"), campaignConfig); } catch(VFSException e) { throw new CampaignSaveException ("Failed to save campaigns config due to a filesystem error: " ~ e.msg); } catch(YAMLException) { assert(false, "YAMLException at campaigns config writing; this shouldn't happen"); } } /// Select the next campaign.. void nextCampaign() { currentCampaign_ = (currentCampaign_ + 1) % campaigns_.length; changedCampaign.emit(currentCampaign); } /// Select the previous campaign. void previousCampaign() { currentCampaign_ = (currentCampaign_ - 1) % campaigns_.length; changedCampaign.emit(currentCampaign); } /// Get the currently selected campaign. Campaign currentCampaign() { return campaigns_[currentCampaign_]; } private: /// Load all campaigns in the campaigns directory. /// /// Called at initialization. /// /// Throws: YAMLException on a YAML parsing error. /// VFSException on a filesystem error. void loadCampaigns() { foreach(file; campaignsDir_.files) { writeln("Loading campaign " ~ file.name); campaigns_ ~= new Campaign(file.name, loadYAML(file), gameDir_); } auto campaignsFile = gameDir_.file("campaigns.yaml"); if(!campaignsFile.exists) { return; } auto campaignsConfig = loadYAML(campaignsFile); auto currentCampaign = campaignsConfig["currentCampaign"]; auto currentName = currentCampaign["name"].as!string; auto currentHumanName = currentCampaign["humanName"].as!string; foreach(i, campaign; campaigns_) { const nameMatches = currentName == campaign.name; const humanNameMatches = currentHumanName == campaign.humanName; // Determine the last selected campaign, // handling campaign file renaming. if(humanNameMatches) { // Human name matches, but if this happens with more // campaigns, wait for the one where file name matches as well. currentCampaign_ = cast(uint)i; // Full match if(nameMatches) {break;} } } } } /// Campaign; a series of levels played in order. class Campaign { public: /// VFS file name of the campaign. const string name; /// Human readable name of the campaign. const string humanName; private: /// Top level game data directory. VFSDir gameDir_; /// VFS file names of levels in the campaign. string[] levelNames_; /// YAML sources of levels in the campaign. YAMLNode[] levelSources_; /// Index of the currently selected level. uint currentLevel_ = 0; public: /// Construct a Campaign. /// /// Params: name = Name of the campaign. /// yaml = YAML source of the campaign. /// gameDir = Game data directory. /// /// Throws: CampaignInitException on failure. this(const string name, YAMLNode yaml, VFSDir gameDir) { this.name = name; this.humanName = yaml["name"].as!string; gameDir_ = gameDir; try foreach(string levelName; yaml["levels"]) { levelNames_ ~= levelName; levelSources_ ~= loadYAML(gameDir.file(levelName)); } catch(YAMLException e) { throw new CampaignInitException("Failed to load campaign " ~ name ~ " due to a YAML error: " ~ e.msg); } catch(VFSException e) { throw new CampaignInitException("Failed to load campaign " ~ name ~ " due to a filesystem error: " ~ e.msg); } enforce(!levelNames_.empty, new CampaignInitException("No levels in campaign " ~ name)); } /// Select the next level. void nextLevel() { currentLevel_ = (currentLevel_ + 1) % length; } /// Select the previous level. void previousLevel() { currentLevel_ = (currentLevel_ - 1) % length; } /// Get the number of levels in the campaign. @property size_t length() const pure nothrow {return levelNames_.length;} /// Get the index, name and YAML source of the currently selected level. Tuple!(uint, string, YAMLNode) currentLevel() { return tuple(currentLevel_, levelNames_[currentLevel_], levelSources_[currentLevel_]); } }
D
/Users/wq/rust/myrust/struct_proj/target/debug/deps/struct_proj-4862a3d05247b58b: src/main.rs /Users/wq/rust/myrust/struct_proj/target/debug/deps/struct_proj-4862a3d05247b58b.d: src/main.rs src/main.rs:
D
/home/cyobero/rust/examples/request-guards/target/debug/build/bitflags-6734b61e6f664c2d/build_script_build-6734b61e6f664c2d: /home/cyobero/.cargo/registry/src/github.com-1ecc6299db9ec823/bitflags-1.2.1/build.rs /home/cyobero/rust/examples/request-guards/target/debug/build/bitflags-6734b61e6f664c2d/build_script_build-6734b61e6f664c2d.d: /home/cyobero/.cargo/registry/src/github.com-1ecc6299db9ec823/bitflags-1.2.1/build.rs /home/cyobero/.cargo/registry/src/github.com-1ecc6299db9ec823/bitflags-1.2.1/build.rs:
D
module gfx.backend.gl3.pso; import gfx.core : maxVertexAttribs, maxColorTargets, AttribMask, ColorTargetMask; import gfx.core.rc : Rc, rcCode; import gfx.core.typecons : Option; import gfx.core.state : Stencil, Depth, Color, Blend; import gfx.core.pso : PipelineStateRes, PipelineDescriptor, VertexAttribDesc; import gfx.core.program : Program; import derelict.opengl3.gl3; struct OutputMerger { Option!Stencil stencil; Option!Depth depth; ColorTargetMask mask; Color[maxColorTargets] colors; } class GlPipelineState : PipelineStateRes { mixin(rcCode); Rc!Program _prog; VertexAttribDesc[] _input; OutputMerger _output; this(Program prog, PipelineDescriptor descriptor) { _prog = prog; _input = descriptor.vertexAttribs; if (descriptor.depthStencil.isSome) { _output.depth = descriptor.depthStencil.depth; _output.stencil = descriptor.depthStencil.stencil; } foreach(ct; descriptor.colorTargets) { _output.mask |= 1 << ct.slot; _output.colors[ct.slot].mask = ct.info.mask; if (ct.info.blend.isSome) { _output.colors[ct.slot].blend = ct.info.blend; } } } final @property ref const(VertexAttribDesc[]) input() const { return _input; } final @property ref const(OutputMerger) output() const { return _output; } final void drop() { _prog.unload(); } final void bind() { } }
D
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D
import std.algorithm: sort, equal; import std.string: format, split; import std.range: iota; import std.conv: to; import std.stdio: writeln; struct Person { string name; int age; auto toString() const { return format("%10s-%s", name, age); } } auto vold() { struct St { int name; int age; } St st; return st; } void main() { auto rawData = "Joel 35 Ria 42 Alan 38 Mari 12 Lahtrell 4 Dad 68 Joy 59 Jeremy 21".split; Person[] ppl; foreach(i; iota(0, rawData.length, 2)) { ppl ~= Person(rawData[i], rawData[i + 1].to!int); } void display(T)(T arr) { writeln(typeid(arr)); foreach(psn; arr) writeln(psn); writeln; } display(ppl.sort!"a.age < b.age"); display(ppl.sort!"a.age > b.age"); auto t = vold; writeln(typeid(t)); }
D
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/** * TypeInfo support code. * * Copyright: Copyright Digital Mars 2004 - 2009. * License: <a href="http://www.boost.org/LICENSE_1_0.txt">Boost License 1.0</a>. * Authors: Walter Bright */ /* Copyright Digital Mars 2004 - 2009. * Distributed under the Boost Software License, Version 1.0. * (See accompanying file LICENSE or copy at * http://www.boost.org/LICENSE_1_0.txt) */ module rt.typeinfo.ti_Acdouble; private import rt.typeinfo.ti_cdouble; private import rt.util.hash; // cdouble[] class TypeInfo_Ar : TypeInfo_Array { override bool opEquals(Object o) { return TypeInfo.opEquals(o); } override string toString() const { return "cdouble[]"; } override size_t getHash(in void* p) @trusted const { cdouble[] s = *cast(cdouble[]*)p; return hashOf(s.ptr, s.length * cdouble.sizeof); } override bool equals(in void* p1, in void* p2) const { cdouble[] s1 = *cast(cdouble[]*)p1; cdouble[] s2 = *cast(cdouble[]*)p2; size_t len = s1.length; if (len != s2.length) return false; for (size_t u = 0; u < len; u++) { if (!TypeInfo_r._equals(s1[u], s2[u])) return false; } return true; } override int compare(in void* p1, in void* p2) const { cdouble[] s1 = *cast(cdouble[]*)p1; cdouble[] s2 = *cast(cdouble[]*)p2; size_t len = s1.length; if (s2.length < len) len = s2.length; for (size_t u = 0; u < len; u++) { int c = TypeInfo_r._compare(s1[u], s2[u]); if (c) return c; } if (s1.length < s2.length) return -1; else if (s1.length > s2.length) return 1; return 0; } override @property inout(TypeInfo) next() inout { return cast(inout)typeid(cdouble); } }
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