bugged
stringlengths
4
228k
fixed
stringlengths
0
96.3M
__index_level_0__
int64
0
481k
[[def switch(layer, args)]] switch(get_image_combination([[images[layer].name]], cc_type)) { [[for type in images[layer].pixel_types]] [[exec current = '*((' + type + '*)((RectObject*)' + images[layer].name + ')->m_x)']] case [[type.upper()]]: [[if layer == len(images) - 1]] [[if function.return_type != None]] return_v...
[[def switch(layer, args)]] switch(get_image_combination([[images[layer].name]], cc_type)) { [[for type in images[layer].pixel_types]] [[exec current = '*((' + type + '*)((RectObject*)' + images[layer].name + ')->m_x)']] case [[type.upper()]]: [[if layer == len(images) - 1]] [[if function.return_type != None]] return_v...
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[[def switch(layer, args)]] switch(get_image_combination([[images[layer].name]], cc_type)) { [[for type in images[layer].pixel_types]] [[exec current = '*((' + type + '*)((RectObject*)' + images[layer].name + ')->m_x)']] case [[type.upper()]]: [[if layer == len(images) - 1]] [[if function.return_type != None]] return_v...
[[def switch(layer, args)]] switch(get_image_combination([[images[layer].name]], cc_type)) { [[for type in images[layer].pixel_types]] [[exec current = '*((' + type + '*)((RectObject*)' + images[layer].name + ')->m_x)']] case [[type.upper()]]: [[if layer == len(images) - 1]] [[if function.return_type != None]] return_v...
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[[def switch(layer, args)]] switch(get_image_combination([[images[layer].name]], cc_type)) { [[for type in images[layer].pixel_types]] [[exec current = '*((' + type + '*)((RectObject*)' + images[layer].name + ')->m_x)']] case [[type.upper()]]: [[if layer == len(images) - 1]] [[if function.return_type != None]] return_v...
[[def switch(layer, args)]] switch(get_image_combination([[images[layer].name]], cc_type)) { [[for type in images[layer].pixel_types]] [[exec current = '*((' + type + '*)((RectObject*)' + images[layer].name + ')->m_x)']] case [[type.upper()]]: [[if layer == len(images) - 1]] [[if function.return_type != None]] return_v...
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[[def switch(layer, args)]] switch(get_image_combination([[images[layer].name]], cc_type)) { [[for type in images[layer].pixel_types]] [[exec current = '*((' + type + '*)((RectObject*)' + images[layer].name + ')->m_x)']] case [[type.upper()]]: [[if layer == len(images) - 1]] [[if function.return_type != None]] return_v...
[[def switch(layer, args)]] switch(get_image_combination([[images[layer].name]], cc_type)) { [[for type in images[layer].pixel_types]] [[exec current = '*((' + type + '*)((RectObject*)' + images[layer].name + ')->m_x)']] case [[type.upper()]]: [[if layer == len(images) - 1]] [[if function.return_type != None]] return_v...
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[[def switch(layer, args)]] switch(get_image_combination([[images[layer].name]], cc_type)) { [[for type in images[layer].pixel_types]] [[exec current = '*((' + type + '*)((RectObject*)' + images[layer].name + ')->m_x)']] case [[type.upper()]]: [[if layer == len(images) - 1]] [[if function.return_type != None]] return_v...
[[def output_file.write('\n') output_file.close() switch(layer, output_file.write('\n') output_file.close() args)]] output_file.write('\n') output_file.close() switch(get_image_combination([[images[layer].name]], output_file.write('\n') output_file.close() cc_type)) output_file.write('\n') output_file.close() { output_...
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def restore_import(): global std_import __builtins__['__import__'] = std_import
def restore_import(): global std_import __builtins__['__import__'] = std_import
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#ifndef _MSC_VER void init[[module_name]](void);
#ifndef _MSC_VER void init[[module_name]](void);
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def subimage(self, *args, **kwargs): """Creates a new view that is part of an existing image.
def subimage(self, *args, **kwargs): """Creates a new view that is part of an existing image.
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def table_of_contents(self, classes): s = open(os.path.join(self.docgen.src_path, "classes.txt"), "w") s.write("=======\nClasses\n=======\n\n") s.write("Alphabetical\n-------------\n") self.class_names.sort(lambda x, y: cmp(x.lower(), y.lower())) letter = '~' first = True links = [] for name, combined_name in self.clas...
def table_of_contents(self, classes): s = open(os.path.join(self.docgen.src_path, "classes.txt"), "w") s.write("=======\nClasses\n=======\n\n") s.write("Alphabetical\n-------------\n") self.class_names.sort(lambda x, y: cmp(x[0].lower(), y[0].lower())) letter = '~' first = True links = [] for name, combined_name in sel...
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def has_id_name(self, name): for confidence, id_name in self.id_name: if name == id_name: return 1 return 0
def has_id_name(self, name): for confidence, id_name in self.id_name: if name == id_name: return 1 return 0
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def __init__(self, parent, extensions="*.*", multiple=0): cls = self.__class__ if cls.last_directory is None: cls.last_directory = config.get("default_dir") self._flags = False if multiple: self._flags |= wxMULTIPLE self._multiple = True else: self._multiple = False wxFileDialog.__init__( self, parent, "Choose a file",...
def __init__(self, parent, extensions="*.*", multiple=0): cls = self.__class__ if cls.last_directory is None: cls.last_directory = config.get("default_dir") self._flags = False if multiple: self._flags |= wxMULTIPLE self._multiple = True else: self._multiple = False wxFileDialog.__init__( self, parent, "Choose a file",...
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def Draw(self, grid, attr, dc, rect, row, col, isSelected): view_start = grid.GetViewStart() view_units = grid.GetScrollPixelsPerUnit() view_size = grid.GetClientSize() if not rect.Intersects(wxRect( view_start[0] * view_units[0], view_start[1] * view_units[1], view_size[0], view_size[1])): return
def Draw(self, grid, attr, dc, rect, row, col, isSelected): view_start = grid.GetViewStart() view_units = grid.GetScrollPixelsPerUnit() view_size = grid.GetClientSize() if not rect.Intersects(wxRect( view_start[0] * view_units[0], view_start[1] * view_units[1], view_size[0], view_size[1])): return
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def Draw(self, grid, attr, dc, rect, row, col, isSelected): view_start = grid.GetViewStart() view_units = grid.GetScrollPixelsPerUnit() view_size = grid.GetClientSize() if not rect.Intersects(wxRect( view_start[0] * view_units[0], view_start[1] * view_units[1], view_size[0], view_size[1])): return
def Draw(self, grid, attr, dc, rect, row, col, isSelected): view_start = grid.GetViewStart() view_units = grid.GetScrollPixelsPerUnit() view_size = grid.GetClientSize() if not rect.Intersects(wxRect( view_start[0] * view_units[0], view_start[1] * view_units[1], view_size[0], view_size[1])): return
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def Draw(self, grid, attr, dc, rect, row, col, isSelected): view_start = grid.GetViewStart() view_units = grid.GetScrollPixelsPerUnit() view_size = grid.GetClientSize() if not rect.Intersects(wxRect( view_start[0] * view_units[0], view_start[1] * view_units[1], view_size[0], view_size[1])): return
def Draw(self, grid, attr, dc, rect, row, col, isSelected): view_start = grid.GetViewStart() view_units = grid.GetScrollPixelsPerUnit() view_size = grid.GetClientSize() if not rect.Intersects(wxRect( view_start[0] * view_units[0], view_start[1] * view_units[1], view_size[0], view_size[1])): return
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def Draw(self, grid, attr, dc, rect, row, col, isSelected): view_start = grid.GetViewStart() view_units = grid.GetScrollPixelsPerUnit() view_size = grid.GetClientSize() if not rect.Intersects(wxRect( view_start[0] * view_units[0], view_start[1] * view_units[1], view_size[0], view_size[1])): return
def Draw(self, grid, attr, dc, rect, row, col, isSelected): view_start = grid.GetViewStart() view_units = grid.GetScrollPixelsPerUnit() view_size = grid.GetClientSize() if not rect.Intersects(wxRect( view_start[0] * view_units[0], view_start[1] * view_units[1], view_size[0], view_size[1])): return
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def Draw(self, grid, attr, dc, rect, row, col, isSelected): view_start = grid.GetViewStart() view_units = grid.GetScrollPixelsPerUnit() view_size = grid.GetClientSize() if not rect.Intersects(wxRect( view_start[0] * view_units[0], view_start[1] * view_units[1], view_size[0], view_size[1])): return
deftmp_dc = wxMemoryDC() Draw(self,tmp_dc = wxMemoryDC() grid,tmp_dc = wxMemoryDC() attr,tmp_dc = wxMemoryDC() dc,tmp_dc = wxMemoryDC() rect,tmp_dc = wxMemoryDC() row,tmp_dc = wxMemoryDC() col,tmp_dc = wxMemoryDC() isSelected):tmp_dc = wxMemoryDC() view_starttmp_dc = wxMemoryDC() =tmp_dc = wxMemoryDC() grid.GetViewStar...
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def Draw(self, grid, attr, dc, rect, row, col, isSelected): view_start = grid.GetViewStart() view_units = grid.GetScrollPixelsPerUnit() view_size = grid.GetClientSize() if not rect.Intersects(wxRect( view_start[0] * view_units[0], view_start[1] * view_units[1], view_size[0], view_size[1])): return
def Draw(self, grid, attr, dc, rect, row, col, isSelected): view_start = grid.GetViewStart() view_units = grid.GetScrollPixelsPerUnit() view_size = grid.GetClientSize() if not rect.Intersects(wxRect( view_start[0] * view_units[0], view_start[1] * view_units[1], view_size[0], view_size[1])): return
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def __init__(self, parent, extensions="*.*", multiple=0): cls = self.__class__ if cls.last_directory is None: cls.last_directory = config.get("default_dir") self._flags = False if multiple: self._flags |= wxMULTIPLE self._multiple = True else: self._multiple = False wxFileDialog.__init__( self, parent, "Choose a file",...
def __init__(self, parent, extensions="*.*", multiple=0): cls = self.__class__ if cls.last_directory is None: cls.last_directory = config.get("default_dir") if multiple: self._flags |= wxMULTIPLE self._multiple = True else: self._multiple = False wxFileDialog.__init__( self, parent, "Choose a file", cls.last_directory,...
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def PaintArea(self, x, y, w, h, check=1, dc=None): if not self.image: return if dc == None: dc = wxClientDC(self) self.draw_rubber(dc) redraw_rubber = 1 else: redraw_rubber = 0 # This needs to be created every time we call Paint, since its # address can (but in practice usually doesn't) change. tmpdc = wxMemoryDC()
def PaintArea(self, x, y, w, h, check=1, dc=None): if not self.image: return if dc == None: dc = wxClientDC(self) self.draw_rubber(dc) redraw_rubber = 1 else: redraw_rubber = 0 # This needs to be created every time we call Paint, since its # address can (but in practice usually doesn't) change. tmpdc = wxMemoryDC()
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def do_docstring(obj, name): doc_string = inspect.getdoc(obj) if doc_string is None: text = "[Not documented]\n\n" else: text = doc_string + "\n\n" content = docutils.statemachine.string2lines(text, convert_whitespace=1) if not options.has_key('no_title'): title_text = "``%s``" % name textnodes, messages = state.inline...
def do_docstring(obj, name): doc_string = inspect.getdoc(obj) if doc_string is None: text = "[Not documented]\n\n" else: text = doc_string + "\n\n" content = docutils.statemachine.string2lines(text, convert_whitespace=1) if not options.has_key('no_title'): title_text = "``%s``" % name textnodes, messages = state.inline...
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def do_docstring(obj, name): doc_string = inspect.getdoc(obj) if doc_string is None: text = "[Not documented]\n\n" else: text = doc_string + "\n\n" content = docutils.statemachine.string2lines(text, convert_whitespace=1) if not options.has_key('no_title'): title_text = "``%s``" % name textnodes, messages = state.inline...
def do_docstring(obj, name): doc_string = inspect.getdoc(obj) if doc_string is None: text = "[Not documented]\n\n" else: text = doc_string + "\n\n" content = docutils.statemachine.string2lines(text, convert_whitespace=1) if not options.has_key('no_title'): title_text = "``%s``" % name textnodes, messages = state.inline...
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def __call__(self, *args): if len(args) == 3: return _draw.draw_filled_rect(self, *args) elif len(args) == 2: try: a, value = args return _draw.draw_filled_rect(self, a.ul, a.lr, value) except KeyError, AttributeError: pass elif len(args) == 5: try: y1, x1, y2, x1, value = args result = _draw.draw_filled_rect(self, (x1...
def __call__(self, *args): if len(args) == 3: return _draw.draw_filled_rect(self, *args) elif len(args) == 2: try: a, value = args return _draw.draw_filled_rect(self, a.ul, a.lr, value) except KeyError, AttributeError: pass elif len(args) == 5: try: y1, x1, y2, x2, value = args result = _draw.draw_filled_rect(self, (x1...
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def focus(self, subimages): scroll_amount = self.scroll_amount if not util.is_sequence(subimages): subimages = (subimages,) x1 = y1 = maxint x2 = y2 = 0 # Get a combined rectangle of all images in the list for image in subimages: x1 = min(image.page_offset_x(), x1) y1 = min(image.page_offset_y(), y1) x2 = max(image.pag...
def focus(self, subimages): scroll_amount = self.scroll_amount if not util.is_sequence(subimages): subimages = (subimages,) x1 = y1 = maxint x2 = y2 = 0 # Get a combined rectangle of all images in the list for image in subimages: x1 = min(image.page_offset_x(), x1) y1 = min(image.page_offset_y(), y1) x2 = max(image.pag...
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def scale(self, scale=None): scroll_amount = self.scroll_amount if scale == None: scale = self.scaling w = self.width * scale - 1 h = self.height * scale - 1 x = max(min(self.GetViewStart()[0] * scale / self.scaling + 1, w - self.GetSize().x) - 2, 0) y = max(min(self.GetViewStart()[1] * scale / self.scaling + 1, h - se...
def scale(self, scale=None): scroll_amount = self.scroll_amount if scale == None: scale = scaling w = self.width * scale - 1 h = self.height * scale - 1 x = max(min(self.GetViewStart()[0] * scale / self.scaling + 1, w - self.GetSize().x) - 2, 0) y = max(min(self.GetViewStart()[1] * scale / self.scaling + 1, h - self.Ge...
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def scale(self, scale=None): scroll_amount = self.scroll_amount if scale == None: scale = self.scaling w = self.width * scale - 1 h = self.height * scale - 1 x = max(min(self.GetViewStart()[0] * scale / self.scaling + 1, w - self.GetSize().x) - 2, 0) y = max(min(self.GetViewStart()[1] * scale / self.scaling + 1, h - se...
def scale(self, scale=None): scroll_amount = self.scroll_amount if scale == None: scale = self.scaling w = self.width * scale - 1 h = self.height * scale - 1 origin = [x * self.scroll_amount for x in self.GetViewStart()] x = max(min(origin[0] * scale / scaling + 1, w - self.GetSize().x) - 2, 0) y = max(min(self.GetView...
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def scale(self, scale=None): scroll_amount = self.scroll_amount if scale == None: scale = self.scaling w = self.width * scale - 1 h = self.height * scale - 1 x = max(min(self.GetViewStart()[0] * scale / self.scaling + 1, w - self.GetSize().x) - 2, 0) y = max(min(self.GetViewStart()[1] * scale / self.scaling + 1, h - se...
def scale(self, scale=None): scroll_amount = self.scroll_amount if scale == None: scale = self.scaling w = self.width * scale - 1 h = self.height * scale - 1 x = max(min(self.GetViewStart()[0] * scale / self.scaling + 1, w - self.GetSize().x) - 2, 0) y = max(min(origin[1] * scale / scaling + 1, h - self.GetSize().y) - ...
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def scale(self, scale=None): scroll_amount = self.scroll_amount if scale == None: scale = self.scaling w = self.width * scale - 1 h = self.height * scale - 1 x = max(min(self.GetViewStart()[0] * scale / self.scaling + 1, w - self.GetSize().x) - 2, 0) y = max(min(self.GetViewStart()[1] * scale / self.scaling + 1, h - se...
def scale(self, scale=None): scroll_amount = self.scroll_amount if scale == None: scale = self.scaling w = self.width * scale - 1 h = self.height * scale - 1 x = max(min(self.GetViewStart()[0] * scale / self.scaling + 1, w - self.GetSize().x) - 2, 0) y = max(min(self.GetViewStart()[1] * scale / self.scaling + 1, h - se...
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def OnResize(self, event): size = self.GetSize() self.tmpDC.SelectObject(wxEmptyBitmap( size.GetWidth(), size.GetHeight())) self.tmpDC.SetPen(wxTRANSPARENT_PEN) event.Skip() self.scale()
def OnResize(self, event): size = self.GetSize() self.tmpDC.SelectObject(wxEmptyBitmap( size.GetWidth(), size.GetHeight())) self.tmpDC.SetPen(wxTRANSPARENT_PEN) event.Skip() self.scale()
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def PaintArea(self, x, y, w, h, check=1): dc = wxPaintDC(self) dc.SetLogicalFunction(wxCOPY) origin = [a * self.scroll_amount for a in self.GetViewStart()] origin_scaled = [a / self.scaling for a in origin] size_scaled = [a / self.scaling for a in self.GetSizeTuple()] if check: if ((x + w < origin_scaled[0]) and (y + h...
def PaintArea(self, x, y, w, h, check=1): dc = wxPaintDC(self) dc.SetLogicalFunction(wxCOPY) origin = [a * self.scroll_amount for a in self.GetViewStart()] origin_scaled = [a / scaling for a in origin] size_scaled = [a / scaling for a in self.GetSizeTuple()] if check: if ((x + w < origin_scaled[0]) and (y + h < origin_...
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def PaintArea(self, x, y, w, h, check=1): dc = wxPaintDC(self) dc.SetLogicalFunction(wxCOPY) origin = [a * self.scroll_amount for a in self.GetViewStart()] origin_scaled = [a / self.scaling for a in origin] size_scaled = [a / self.scaling for a in self.GetSizeTuple()] if check: if ((x + w < origin_scaled[0]) and (y + h...
def PaintArea(self, x, y, w, h, check=1): dc = wxPaintDC(self) dc.SetLogicalFunction(wxCOPY) origin = [a * self.scroll_amount for a in self.GetViewStart()] origin_scaled = [a / self.scaling for a in origin] size_scaled = [a / self.scaling for a in self.GetSizeTuple()] if check: if ((x + w < origin_scaled[0]) and (y + h...
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def PaintArea(self, x, y, w, h, check=1): dc = wxPaintDC(self) dc.SetLogicalFunction(wxCOPY) origin = [a * self.scroll_amount for a in self.GetViewStart()] origin_scaled = [a / self.scaling for a in origin] size_scaled = [a / self.scaling for a in self.GetSizeTuple()] if check: if ((x + w < origin_scaled[0]) and (y + h...
def PaintArea(self, x, y, w, h, check=1): dc = wxPaintDC(self) dc.SetLogicalFunction(wxCOPY) origin = [a * self.scroll_amount for a in self.GetViewStart()] origin_scaled = [a / self.scaling for a in origin] size_scaled = [a / self.scaling for a in self.GetSizeTuple()] if check: if ((x + w < origin_scaled[0]) and (y + h...
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def PaintArea(self, x, y, w, h, check=1): dc = wxPaintDC(self) dc.SetLogicalFunction(wxCOPY) origin = [a * self.scroll_amount for a in self.GetViewStart()] origin_scaled = [a / self.scaling for a in origin] size_scaled = [a / self.scaling for a in self.GetSizeTuple()] if check: if ((x + w < origin_scaled[0]) and (y + h...
def PaintArea(self, x, y, w, h, check=1): dc = wxPaintDC(self) dc.SetLogicalFunction(wxCOPY) origin = [a * self.scroll_amount for a in self.GetViewStart()] origin_scaled = [a / self.scaling for a in origin] size_scaled = [a / self.scaling for a in self.GetSizeTuple()] if check: if ((x + w < origin_scaled[0]) and (y + h...
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def PaintArea(self, x, y, w, h, check=1): dc = wxPaintDC(self) dc.SetLogicalFunction(wxCOPY) origin = [a * self.scroll_amount for a in self.GetViewStart()] origin_scaled = [a / self.scaling for a in origin] size_scaled = [a / self.scaling for a in self.GetSizeTuple()] if check: if ((x + w < origin_scaled[0]) and (y + h...
def PaintArea(self, x, y, w, h, check=1): dc = wxPaintDC(self) dc.SetLogicalFunction(wxCOPY) origin = [a * self.scroll_amount for a in self.GetViewStart()] origin_scaled = [a / self.scaling for a in origin] size_scaled = [a / self.scaling for a in self.GetSizeTuple()] if check: if ((x + w < origin_scaled[0]) and (y + h...
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def OnLeftDown(self, event): self.rubber_on = 1 self.draw_rubber() origin = self.GetViewStart() x = min((event.GetX() + origin[0]) / self.scaling, self.image.ncols - 1) y = min((event.GetY() + origin[1]) / self.scaling, self.image.nrows - 1) if (x > self.rubber_origin_x and x < self.rubber_origin_x + self.block_w): sel...
def OnLeftDown(self, event): self.rubber_on = 1 self.draw_rubber() origin = [x * self.scroll_amount for x in self.GetViewStart()] x = min((event.GetX() + origin[0]) / self.scaling, self.image.ncols - 1) y = min((event.GetY() + origin[1]) / self.scaling, self.image.nrows - 1) if (x > self.rubber_origin_x and x < self.ru...
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def OnLeftDown(self, event): self.rubber_on = 1 self.draw_rubber() origin = self.GetViewStart() x = min((event.GetX() + origin[0]) / self.scaling, self.image.ncols - 1) y = min((event.GetY() + origin[1]) / self.scaling, self.image.nrows - 1) if (x > self.rubber_origin_x and x < self.rubber_origin_x + self.block_w): sel...
def OnLeftDown(self, event): self.rubber_on = 1 self.draw_rubber() origin = self.GetViewStart() x = min((event.GetX() + origin[0]) / self.scaling, self.image.ncols - 1) y = min((event.GetY() + origin[1]) / self.scaling, self.image.nrows - 1) if (x > self.rubber_origin_x and x < self.rubber_origin_x + self.block_w): sel...
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def OnLeftUp(self, event): if self.rubber_on: self.draw_rubber() origin = self.GetViewStart() self.rubber_x2 = min((event.GetX() + origin[0]) / self.scaling, self.image.ncols - 1) self.rubber_y2 = min((event.GetY() + origin[1]) / self.scaling, self.image.nrows - 1) self.draw_rubber() for i in self.click_callbacks: try:...
def OnLeftUp(self, event): if self.rubber_on: self.draw_rubber() origin = [x * self.scroll_amount for x in self.GetViewStart()] self.rubber_x2 = int(min((event.GetX() + origin[0]) / self.scaling, self.image.ncols - 1)) self.rubber_y2 = int(min((event.GetY() + origin[1]) / self.scaling, self.image.nrows - 1)) self.draw_...
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def draw_rubber(self): dc = wxPaintDC(self) origin = self.GetViewStart() x = min(self.rubber_origin_x, self.rubber_x2) y = min(self.rubber_origin_y, self.rubber_y2) x2 = max(self.rubber_origin_x, self.rubber_x2) y2 = max(self.rubber_origin_y, self.rubber_y2) x = x * self.scaling - origin[0] y = y * self.scaling - origi...
def draw_rubber(self): dc = wxPaintDC(self) scaling = self.scaling origin = [x * self.scroll_amount for x in self.GetViewStart()] x = min(self.rubber_origin_x, self.rubber_x2) y = min(self.rubber_origin_y, self.rubber_y2) x2 = max(self.rubber_origin_x, self.rubber_x2) y2 = max(self.rubber_origin_y, self.rubber_y2) x = ...
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def draw_rubber(self): dc = wxPaintDC(self) origin = self.GetViewStart() x = min(self.rubber_origin_x, self.rubber_x2) y = min(self.rubber_origin_y, self.rubber_y2) x2 = max(self.rubber_origin_x, self.rubber_x2) y2 = max(self.rubber_origin_y, self.rubber_y2) x = x * self.scaling - origin[0] y = y * self.scaling - origi...
def draw_rubber(self): dc = wxPaintDC(self) origin = self.GetViewStart() x = min(self.rubber_origin_x, self.rubber_x2) y = min(self.rubber_origin_y, self.rubber_y2) x2 = max(self.rubber_origin_x, self.rubber_x2) y2 = max(self.rubber_origin_y, self.rubber_y2) x = x * scaling - origin[0] y = y * scaling - origin[1] x2 = ...
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def OnMotion(self, event): if self.rubber_on: self.draw_rubber() origin = self.GetViewStart() self.rubber_x2 = min((event.GetX() + origin[0]) / self.scaling, self.image.ncols - 1) self.rubber_y2 = min((event.GetY() + origin[1]) / self.scaling, self.image.nrows - 1) self.draw_rubber() if self.dragging: self.Scroll( (sel...
def OnMotion(self, event): if self.rubber_on: self.draw_rubber() origin = [x * self.scroll_amount for x in self.GetViewStart()] self.rubber_x2 = int(min((event.GetX() + origin[0]) / self.scaling, self.image.ncols - 1)) self.rubber_y2 = int(min((event.GetY() + origin[1]) / self.scaling, self.image.nrows - 1)) self.draw_...
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def OnMotion(self, event): if self.rubber_on: self.draw_rubber() origin = self.GetViewStart() self.rubber_x2 = min((event.GetX() + origin[0]) / self.scaling, self.image.ncols - 1) self.rubber_y2 = min((event.GetY() + origin[1]) / self.scaling, self.image.nrows - 1) self.draw_rubber() if self.dragging: self.Scroll( (sel...
def OnMotion(self, event): if self.rubber_on: self.draw_rubber() origin = self.GetViewStart() self.rubber_x2 = min((event.GetX() + origin[0]) / self.scaling, self.image.ncols - 1) self.rubber_y2 = min((event.GetY() + origin[1]) / self.scaling, self.image.nrows - 1) self.draw_rubber() if self.dragging: self.Scroll( (sel...
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def load_image(filename, compression = DENSE): """**load_image** (FileOpen *filename*, Choice *storage_format* = ``DENSE``)
def load_image(filename, compression = DENSE): """**load_image** (FileOpen *filename*, Choice *storage_format* = ``DENSE``)
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def load_image(filename, compression = DENSE): """**load_image** (FileOpen *filename*, Choice *storage_format* = ``DENSE``)
def load_image(filename, compression = DENSE): """**load_image** (FileOpen *filename*, Choice *storage_format* = ``DENSE``)
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def strip_features(input_filename, output_filename): """**strip_features** (FileOpen *input_filename*, FileSave *output_filename*)
def strip_features(input_filename, output_filename): """**strip_features** (FileOpen *input_filename*, FileSave *output_filename*)
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def __init__(self, main_win, parent, id, message):
def__init__(self,main_win,parent,id,message):
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def __init__(self, main_win, parent, id, message):
def __init__(self, main_win, parent, id, message):
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def __init__(self, database=[], features='all', perform_splits=True): """
def __init__(self, database=[], features='all', perform_splits=True): """
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def _classify_list_automatic(self, glyphs, max_recursion=10, recursion_level=0, progress=None):
def _classify_list_automatic(self, glyphs, max_recursion=10, recursion_level=0, progress=None):
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def _SavePageCollection(self, filename, glyphs=None, with_features=True): if glyphs is None: glyphs = self.multi_iw.id.GetAllItems() self._classifier.generate_features(glyphs) try: gamera_xml.WriteXMLFile( glyphs=glyphs, symbol_table=self._symbol_table, with_features=with_features).write_filename(filename) except gamer...
def _SavePageCollection(self, filename, glyphs=None, with_features=True): if glyphs is None: glyphs = self.multi_iw.id.GetAllItems() for glyph in glyphs: self._classifier.generate_features(glyph) try: gamera_xml.WriteXMLFile( glyphs=glyphs, symbol_table=self._symbol_table, with_features=with_features).write_filename(fi...
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def _OnSaveSelectedGlyphs(self, event): glyphs = self.get_all_selected()[0] if len(glyphs) == 0: gui_util.message("There are no selected glyphs.") return if gui_util.are_you_sure_dialog( ("There are %d selected glyphs.\n" + "Are you sure you want to save?") % len(glyphs)): filename = gui_util.save_file_dialog(self._fra...
def _OnSaveSelectedGlyphs(self, event): glyphs = self.get_all_selected()[0] if len(glyphs) == 0: gui_util.message("There are no selected glyphs.") return if gui_util.are_you_sure_dialog( ("There are %d selected glyphs.\n" + "Are you sure you want to save?") % len(glyphs)): filename = gui_util.save_file_dialog(self._fra...
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def _OnOpenAndSegmentImage(self, event): if self.multi_iw.id.is_dirty: if not gui_util.are_you_sure_dialog("Editing glyphs have not been saved. Are you sure you wish to proceed?"): return segmenters = [x[0] for x in ImageBase.methods_flat_category("Segmentation", ONEBIT)] if self.default_segmenter == -1: self.default_...
def _OnOpenAndSegmentImage(self, event): if self.multi_iw.id.is_dirty: if not gui_util.are_you_sure_dialog("Page glyphs have not been saved. Are you sure you wish to proceed?"): return segmenters = [x[0] for x in ImageBase.methods_flat_category("Segmentation", ONEBIT)] if self.default_segmenter == -1: self.default_seg...
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def _OnSelectAndSegmentImage(self, event): if self.multi_iw.id.is_dirty: if not gui_util.are_you_sure_dialog("Editing glyphs have not been saved. Are you sure you wish to proceed?"): return segmenters = [x[0] for x in ImageBase.methods_flat_category("Segmentation", ONEBIT)] if self.default_segmenter == -1: self.defaul...
def _OnSelectAndSegmentImage(self, event): if self.multi_iw.id.is_dirty: if not gui_util.are_you_sure_dialog("Page glyphs have not been saved. Are you sure you wish to proceed?"): return segmenters = [x[0] for x in ImageBase.methods_flat_category("Segmentation", ONEBIT)] if self.default_segmenter == -1: self.default_s...
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def update(self, num, den): if not self.done: self.progress_box.Update(min(100, int((float(num) / float(den)) * 100.0))) if num >= den: self.done = 1 wxEndBusyCursor() self.progress_box.Destroy()
def update(self, num, den): if not self.done: if num >= den: self.done = 1 wxEndBusyCursor() self.progress_box.Destroy()
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def update(self, num, den): if not self.done: self.progress_box.Update(min(100, int((float(num) / float(den)) * 100.0))) if num >= den: self.done = 1 wxEndBusyCursor() self.progress_box.Destroy()
def update(self, num, den): if not self.done: self.progress_box.Update(min(100, int((float(num) / float(den)) * 100.0))) if num >= den: self.done = True wxEndBusyCursor() self.progress_box.Destroy()
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def do_auto_move(self, state): # if auto-moving is turned off, just return if state == []: return
def do_auto_move(self, state): # if auto-moving is turned off, just return if state == []: return
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def do_auto_move(self, state): # if auto-moving is turned off, just return if state == []: return
def do_auto_move(self, state): # if auto-moving is turned off, just return if state == []: return
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def add_file(self, file):
defadd_file(self,file):
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def add_file(self, file):
def add_file(self, file):
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def get_config_files(self):
defget_config_files(self):
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def get_config_files(self):
defget_config_files(self):
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def get_config_files(self):
defget_config_files(self):
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def get_config_files(self):
def get_config_files(self):
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def get_config_files(self):
def get_config_files(self):
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def __doc_example1__(): from random import randint from gamera.core import Image image = Image(0, 0, 100, 100, RGB, DENSE) for i in range(10): image.draw_filled_rect(randint(0, 100), randint(0, 100), randint(0, 100), randint(0, 100), RGBPixel(randint(0, 255), randint(0,255), randint(0, 255))) return image
def __doc_example1__(): from random import randint from gamera.core import Image image = Image(0, 0, 100, 100, RGB, DENSE) for i in range(10): image.draw_filled_rect(randint(0, 100), randint(0, 100), randint(0, 100), randint(0, 100), RGBPixel(randint(0, 255), randint(0,255), randint(0, 255))) return image
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def __call__(self, *args): if len(args) == 9: return _draw.draw_bezier(self, *args) elif len(args) == 5: try: a = args[0] b = args[1] c = args[2] d = args[3] value = args[4] return _draw.draw_bezier(self, a.y, a.x, b.y, b.x, c.y, c.x, d.y, d.x, value) except KeyError, AttributeError: pass raise ValueError("Arguments ar...
def __call__(self, *args): if len(args) == 9: return _draw.draw_bezier(self, *args) elif len(args) in (5, 6): try: a = args[0] b = args[1] c = args[2] d = args[3] value = args[4] return _draw.draw_bezier(self, a.y, a.x, b.y, b.x, c.y, c.x, d.y, d.x, value) except KeyError, AttributeError: pass raise ValueError("Argumen...
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def __call__(self, *args): if len(args) == 9: return _draw.draw_bezier(self, *args) elif len(args) == 5: try: a = args[0] b = args[1] c = args[2] d = args[3] value = args[4] return _draw.draw_bezier(self, a.y, a.x, b.y, b.x, c.y, c.x, d.y, d.x, value) except KeyError, AttributeError: pass raise ValueError("Arguments ar...
def __call__(self, *args): if len(args) == 9: return _draw.draw_bezier(self, *args) elif len(args) == 5: try: a = args[0] b = args[1] c = args[2] d = args[3] value = args[4] return _draw.draw_bezier(self, a.y, a.x, b.y, b.x, c.y, c.x, d.y, d.x, value, accuracy) except KeyError, AttributeError: pass raise ValueError("Ar...
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def __call__(self, *args): if len(args) == 3: return _draw.flood_fill(self, *args) elif len(args) == 2: try: a = args[0] value = args[1] return _draw.flood_fill(self, a.y, a.x, value) except KeyError, AttributeError: pass raise ValueError("Arguments are incorrect.")
def __call__(self, *args): if len(args) == 3: return _draw.flood_fill(self, *args) elif len(args) == 2: try: a = args[0] value = args[1] return _draw.flood_fill(self, a.y, a.x, value) except KeyError, AttributeError: pass raise ValueError("Arguments are incorrect.")
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def highlight_cc(self, ccs, function, color=-1): if not util.is_sequence(ccs): ccs = (ccs,) for cc in ccs: if color == -1: color = self.color self.color = self.color + 1 image = wxEmptyImage(cc.ncols, cc.nrows) image.SetData(apply(function, (cc,))) bmp = wxBitmapFromImage(image, 1) rect = (cc.page_offset_x(), cc.page_o...
def highlight_cc(self, ccs, function, color=-1): if not util.is_sequence(ccs): ccs = (ccs,) for cc in ccs: if color == -1: color = self.color self.color = self.color + 1 image = wxEmptyImage(cc.ncols, cc.nrows) image.SetData(apply(function, (cc,))) bmp = wxBitmapFromImage(image, 1) rect = (cc.page_offset_x(), cc.page_o...
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def clear_highlight_cc(self, ccs): if not util.is_sequence(ccs): ccs = (ccs,) for cc in ccs: for i in range(len(self.highlighted)): if (self.highlighted[i][0][0] == cc.page_offset_x() and self.highlighted[i][0][1] == cc.page_offset_y()): del self.highlighted[i] self.PaintArea(cc.page_offset_x(), cc.page_offset_y(), cc....
def clear_highlight_cc(self, ccs): if not util.is_sequence(ccs): ccs = (ccs,) for cc in ccs: for i in range(last_one, len(self.highlighted)): if (self.highlighted[i][0][0] == cc.page_offset_x() and self.highlighted[i][0][1] == cc.page_offset_y()): del self.highlighted[i] self.PaintArea(cc.page_offset_x(), cc.page_offse...
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def clear_all_highlights(self): old_highlighted = self.highlighted[:] self.highlighted = [] if self.scaling <= 1: for highlight in old_highlighted: self.PaintArea(*highlight[0]) if self.scaling > 1: self.Refresh(0, rect=wxRect(0,0,self.GetSize().x,self.GetSize().y))
def clear_all_highlights(self): old_highlighted = self.highlighted[:] self.highlighted = [] if self.scaling <= 1: for highlight in old_highlighted: self.PaintArea(*highlight[0]) if self.scaling > 1: self.Refresh(0, rect=wxRect(0,0,self.GetSize().x,self.GetSize().y))
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def scale(self, scale=None): scroll_amount = self.scroll_amount scaling = self.scaling if scale == None: scale = scaling w = self.width * scale - 1 h = self.height * scale - 1 origin = [x * self.scroll_amount for x in self.GetViewStart()] x = max(min(origin[0] * scale / scaling + 1, w - self.GetSize().x) - 2, 0) y = ma...
def scale(self, scale=None): scroll_amount = self.scroll_amount scaling = self.scaling if scale == None: scale = scaling w = self.image.width * scale h = self.image.height * scale origin = [x * self.scroll_amount for x in self.GetViewStart()] x = max(min(origin[0] * scale / scaling + 1, w - self.GetSize().x) - 2, 0) y ...
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def OnPaint(self, event): if not self.image: return scaling = self.scaling origin = [x * self.scroll_amount for x in self.GetViewStart()] origin_scaled = [x / scaling for x in origin] update_regions = self.GetUpdateRegion() rects = wxRegionIterator(update_regions) # Paint only where wxWindows tells us to, this is faste...
def OnPaint(self, event): if not self.image: return scaling = self.scaling origin = [x * self.scroll_amount for x in self.GetViewStart()] origin_scaled = [x / scaling for x in origin] update_regions = self.GetUpdateRegion() rects = wxRegionIterator(update_regions) # Paint only where wxWindows tells us to, this is faste...
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def PaintArea(self, x, y, w, h, check=1): dc = wxPaintDC(self) dc.SetLogicalFunction(wxCOPY) scaling = self.scaling origin = [a * self.scroll_amount for a in self.GetViewStart()] origin_scaled = [a / scaling for a in origin] size_scaled = [a / scaling for a in self.GetSizeTuple()] if check: if ((x + w < origin_scaled[0...
def PaintArea(self, x, y, w, h, check=1): dc = wxPaintDC(self) dc.SetLogicalFunction(wxCOPY) scaling = self.scaling origin = [a * self.scroll_amount for a in self.GetViewStart()] origin_scaled = [a / scaling for a in origin] size_scaled = [a / scaling for a in self.GetSizeTuple()] if check: if ((x + w < origin_scaled[0...
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def PaintArea(self, x, y, w, h, check=1): dc = wxPaintDC(self) dc.SetLogicalFunction(wxCOPY) scaling = self.scaling origin = [a * self.scroll_amount for a in self.GetViewStart()] origin_scaled = [a / scaling for a in origin] size_scaled = [a / scaling for a in self.GetSizeTuple()] if check: if ((x + w < origin_scaled[0...
def PaintArea(self, x, y, w, h, check=1): dc = wxPaintDC(self) dc.SetLogicalFunction(wxCOPY) scaling = self.scaling origin = [a * self.scroll_amount for a in self.GetViewStart()] origin_scaled = [a / scaling for a in origin] size_scaled = [a / scaling for a in self.GetSizeTuple()] if check: if ((x + w < origin_scaled[0...
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def PaintArea(self, x, y, w, h, check=1): dc = wxPaintDC(self) dc.SetLogicalFunction(wxCOPY) scaling = self.scaling origin = [a * self.scroll_amount for a in self.GetViewStart()] origin_scaled = [a / scaling for a in origin] size_scaled = [a / scaling for a in self.GetSizeTuple()] if check: if ((x + w < origin_scaled[0...
def PaintArea(self, x, y, w, h, check=1): dc = wxPaintDC(self) dc.SetLogicalFunction(wxCOPY) scaling = self.scaling origin = [a * self.scroll_amount for a in self.GetViewStart()] origin_scaled = [a / scaling for a in origin] size_scaled = [a / scaling for a in self.GetSizeTuple()] if check: if ((x + w < origin_scaled[0...
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def double_click(self): return "%s.display()" % self.name
def double_click(self): return "%s.display()" % self.name
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def determine_choices(self, locals): from gamera import core self.klass = core.Region return _guiClass.determine_choices(self, locals)
def determine_choices(self, locals): from gamera import core self.klass = core.Region return _guiClass.determine_choices(self, locals)
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def determine_choices(self, locals): from gamera import core self.klass = core.RegionMap return _guiClass.determine_choices(self, locals)
def determine_choices(self, locals): from gamera import core self.klass = core.RegionMap return _guiClass.determine_choices(self, locals)
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def determine_choices(self, locals): from gamera import core self.klass = core.ImageInfo return _guiClass.determine_choices(self, locals)
def determine_choices(self, locals): from gamera import core self.klass = core.ImageInfo return _guiClass.determine_choices(self, locals)
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def determine_choices(self, locals): from gamera import core self.klass = core.ImageBase return _guiClass.determine_choices(self, locals)
def determine_choices(self, locals): from gamera import core self.klass = core.ImageBase return _guiClass.determine_choices(self, locals)
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def determine_choices(self, locals): from gamera import core self.klass = core.Point return _guiClass.determine_choices(self, locals)
def determine_choices(self, locals): from gamera import core self.klass = core.Point return _guiClass.determine_choices(self, locals)
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def classify_and_update_list_automatic(self, glyphs, *args, **kwargs): """**classify_and_update_list_automatic** (ImageList *glyphs*, Int
def classify_and_update_list_automatic(self, glyphs, *args, **kwargs): """**classify_and_update_list_automatic** (ImageList *glyphs*, Int
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def __init__(self, parent, extensions="*.*", multiple=0): cls = self.__class__ if cls.last_directory is None: cls.last_directory = config.get("default_dir") if multiple: flags |= wxMULTIPLE self._multiple = True else: self._multiple = False wxFileDialog.__init__( self, parent, "Choose a file", cls.last_directory, "", e...
def __init__(self, parent, extensions="*.*", multiple=0): cls = self.__class__ if cls.last_directory is None: cls.last_directory = config.get("default_dir") if multiple: self._flags |= wxMULTIPLE self._multiple = True else: self._multiple = False wxFileDialog.__init__( self, parent, "Choose a file", cls.last_directory,...
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def plot(*args): figure = Figure() axis = figure.add_subplot(111) axis.plot(*args) show_plot(figure) return figure
def plot(*args): figure = Figure() axis = figure.add_subplot(111) axis.plot(*args) show_figure(figure) return figure
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def __doc_example1__(images): from random import randint from gamera.core import Image image = Image(0, 0, 100, 100, RGB, DENSE) for i in range(10): image.draw_line(randint(0, 100), randint(0, 100), randint(0, 100), randint(0, 100), RGBPixel(randint(0, 255), randint(0,255), randint(0, 255))) return image
def __doc_example1__(images): from random import randint from gamera.core import Image image = Image(0, 0, 100, 100, RGB, DENSE) for i in range(10): image.draw_line(randint(0, 100), randint(0, 100), randint(0, 100), randint(0, 100), RGBPixel(randint(0, 255), randint(0,255), randint(0, 255))) return image
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def import_command_line_modules(self): for file in config.get_free_args(): try: name = os.path.basename(file)[:-3] module = imp.load_source(name, file) self.shell.locals[name] = module self.shell.push(name) imported = True except Exception, e: exc_type, exc_value, exc_traceback = sys.exc_info() gui_util.message("Error ...
def import_command_line_modules(self): for file in config.get_free_args(): try: name = os.path.basename(file)[:-3] module = imp.load_source(name, file) self.shell.locals[name] = module self.shell.push(name) imported = True except Exception, e: exc_type, exc_value, exc_traceback = sys.exc_info() gui_util.message("Error ...
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def _do_splits_impl(self, glyph): id = glyph.get_main_id() if (id.startswith('_split.')): parts = id.split('.') if (len(parts) != 2 or not hasattr(glyph, parts[1])): raise ClassifierError("'%s' is not a known or valid split function." % parts[1]) try: splits = getattr(glyph, parts[1]).__call__(glyph) except core.Segmen...
def _do_splits_impl(self, glyph): id = glyph.get_main_id() if (id.startswith('_split.')): parts = id.split('.') if (len(parts) != 2 or not hasattr(glyph, parts[1])): raise ClassifierError("'%s' is not a known or valid split function." % parts[1]) try: if sys.version_info[:2] < (2, 4): splits = getattr(glyph, parts[1])....
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def generate_features(self, glyphs): """Generates features for all the given glyphs.""" progress = gamera.util.ProgressFactory("Generating features...", len(list)) try: for glyph in list: glyph.generate_features(self.feature_functions) progress.step() finally: progress.kill()
def generate_features(self, glyphs): """Generates features for all the given glyphs.""" progress = util.ProgressFactory("Generating features...", len(list)) try: for glyph in list: glyph.generate_features(self.feature_functions) progress.step() finally: progress.kill()
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def ___(*args): pass
def ___(*args): pass
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def update(self, num, den): if self._starting: sys.stdout.write(self._message) sys.stdout.write("\n") self._starting = 0 if not self._done: progress = int((float(num) / float(den)) * self.width) if progress != self._last_amount: self._last_amount = progress left = self.width - progress sys.stdout.write("|") sys.stdout....
def update(self, num, den): if self._starting: sys.stdout.write(self._message) sys.stdout.write("\n") self._starting = 0 if not self._done: progress = int((float(num) / float(den)) * self.width) if progress != self._last_amount: self._last_amount = progress left = self.width - progress sys.stdout.write("|") sys.stdout....
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def ProgressFactory(message, length=1): if has_gui.gui != None: return has_gui.gui.ProgressBox(message, length) elif config.config.get("progress_bars"): return ProgressText(message, length) else: return ProgressNothing(message, length)
def ProgressFactory(message, length=1): if has_gui.gui != None: return has_gui.gui.ProgressBox(message, length) elif config.get("progress_bar"): return ProgressText(message, length) else: return ProgressNothing(message, length)
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def __del__(self): if self._display: self._display.close()
def __del__(self): if self._display: self._display.close()
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def __del__(self): if self._display: self._display.close()
def __del__(self): if self._display: self._display.close()
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def __init__(self, *args, **kwargs): ImageBase.__init__(self) gameracore.Cc.__init__(self, *args, **kwargs)
def __init__(self, *args, **kwargs): ImageBase.__init__(self) gameracore.Cc.__init__(self, *args, **kwargs)
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def run(startup=_show_shell): global app has_gui.has_gui = has_gui.WX_GUI has_gui.gui = GameraGui from gamera.gui import args_gui init_gamera() class MyApp(wxApp): def __init__(self, startup, parent): self._startup = startup wxApp.__init__(self, parent) self.SetExitOnFrameDelete(1) # wxWindows calls this method to in...
def run(startup=_show_shell): global app has_gui.has_gui = has_gui.WX_GUI has_gui.gui = GameraGui from gamera.gui import args_gui class MyApp(wxApp): def __init__(self, startup, parent): self._startup = startup wxApp.__init__(self, parent) self.SetExitOnFrameDelete(1) # wxWindows calls this method to initialize the ...
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def _OnLeftUp(self, event): if self.rubber_on: if self.HasCapture(): self.ReleaseMouse() self.draw_rubber() origin = [x * self.scroll_amount for x in self.GetViewStart()] self.rubber_x2 = int(max(min((event.GetX() + origin[0]) / self.scaling, self.image.ncols - 1), 0)) self.rubber_y2 = int(max(min((event.GetY() + origi...
def _OnLeftUp(self, event): if self.rubber_on: if self.HasCapture(): self.ReleaseMouse() self.draw_rubber() origin = [x * self.scroll_amount for x in self.GetViewStart()] self.rubber_x2 = int(max(min((event.GetX() + origin[0]) / self.scaling, self.image.ncols - 1), 0)) self.rubber_y2 = int(max(min((event.GetY() + origi...
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def _OnLeftUp(self, event): if self.rubber_on: if self.HasCapture(): self.ReleaseMouse() self.draw_rubber() origin = [x * self.scroll_amount for x in self.GetViewStart()] self.rubber_x2 = int(max(min((event.GetX() + origin[0]) / self.scaling, self.image.ncols - 1), 0)) self.rubber_y2 = int(max(min((event.GetY() + origi...
def _OnLeftUp(self, event): if self.rubber_on: if self.HasCapture(): self.ReleaseMouse() self.draw_rubber() origin = [x * self.scroll_amount for x in self.GetViewStart()] self.rubber_x2 = int(max(min((event.GetX() + origin[0]) / self.scaling, self.image.ncols - 1), 0)) self.rubber_y2 = int(max(min((event.GetY() + origi...
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def _OnMotion(self, event): image = self.image if image is None: return scaling = self.scaling origin = [x * self.scroll_amount for x in self.GetViewStart()] x2 = int(max(min((event.GetX() + origin[0]) / scaling, image.ncols - 1), 0)) y2 = int(max(min((event.GetY() + origin[1]) / scaling, image.nrows - 1), 0)) if self....
def _OnMotion(self, event): image = self.image if image is None: return scaling = self.scaling origin = [x * self.scroll_amount for x in self.GetViewStart()] x2 = int(max(min((event.GetX() + origin[0]) / scaling, image.ncols - 1), 0)) y2 = int(max(min((event.GetY() + origin[1]) / scaling, image.nrows - 1), 0)) if self....
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def _OnMove(self, y, x): image = self._iw.id.original_image self._status_bar.SetStatusText( "(%d, %d): %s" % (x + image.ul_x, y + image.ul_y, self._iw.id.original_image.get(y, x)), 0)
def _OnMove(self, y, x): image = self._iw.id.original_image self._status_bar.SetStatusText( "(%d, %d): %s" % (x + image.ul_x, y + image.ul_y, self._iw.id.original_image.get(y, x)), 0)
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def _OnRubber(self, y1, x1, y2, x2, shift, ctrl): image = self._iw.id.original_image if y1 == y2 and x1 == x2: self._status_bar.SetStatusText( "(%d, %d): %s" % (x1 + image.ul_x, y1 + image.ul_y, self._iw.id.original_image.get(y2, x2)), 1) else: self._status_bar.SetStatusText( "(%d, %d) to (%d, %d) / (%d w, %d h) %s" % ...
def _OnRubber(self, y1, x1, y2, x2, shift, ctrl): image = self._iw.id.original_image if y1 == y2 and x1 == x2: self._status_bar.SetStatusText( "(%d, %d): %s" % (x1, y1, image.get(y2 - image.ul_y, x2 - image.ul_x)), 1) else: self._status_bar.SetStatusText( "(%d, %d) to (%d, %d) / (%d w, %d h) %s" % (x1 + image.ul_x, y1 ...
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def _OnRubber(self, y1, x1, y2, x2, shift, ctrl): image = self._iw.id.original_image if y1 == y2 and x1 == x2: self._status_bar.SetStatusText( "(%d, %d): %s" % (x1 + image.ul_x, y1 + image.ul_y, self._iw.id.original_image.get(y2, x2)), 1) else: self._status_bar.SetStatusText( "(%d, %d) to (%d, %d) / (%d w, %d h) %s" % ...
def _OnRubber(self, y1, x1, y2, x2, shift, ctrl): image = self._iw.id.original_image if y1 == y2 and x1 == x2: self._status_bar.SetStatusText( "(%d, %d): %s" % (x1 + image.ul_x, y1 + image.ul_y, self._iw.id.original_image.get(y2, x2)), 1) else: self._status_bar.SetStatusText( "(%d, %d) to (%d, %d) / (%d w, %d h) %s" % ...
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