bugged stringlengths 6 599k | fixed stringlengths 6 40.8M | __index_level_0__ int64 0 3.24M |
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protected void initComponentDefaults(UIDefaults defaults) { Object[] uiDefaults; // The default Look and Feel happens to use these three purple shades // extensively. Color lightPurple = new Color(0xCC, 0xCC, 0xFF); Color midPurple = new Color(0x99, 0x99, 0xCC); Color darkPurple = new Color(0x6... | protected void initComponentDefaults(UIDefaults defaults) { Object[] uiDefaults; // The default Look and Feel happens to use these three purple shades // extensively. Color lightPurple = new Color(0xCC, 0xCC, 0xFF); Color midPurple = new Color(0x99, 0x99, 0xCC); Color darkPurple = new Color(0x6... | 17,437 |
protected void initComponentDefaults(UIDefaults defaults) { Object[] uiDefaults; // The default Look and Feel happens to use these three purple shades // extensively. Color lightPurple = new Color(0xCC, 0xCC, 0xFF); Color midPurple = new Color(0x99, 0x99, 0xCC); Color darkPurple = new Color(0x6... | protected void initComponentDefaults(UIDefaults defaults) { Object[] uiDefaults; // The default Look and Feel happens to use these three purple shades // extensively. Color lightPurple = new Color(0xCC, 0xCC, 0xFF); Color midPurple = new Color(0x99, 0x99, 0xCC); Color darkPurple = new Color(0x6... | 17,438 |
protected void initComponentDefaults(UIDefaults defaults) { Object[] uiDefaults; // The default Look and Feel happens to use these three purple shades // extensively. Color lightPurple = new Color(0xCC, 0xCC, 0xFF); Color midPurple = new Color(0x99, 0x99, 0xCC); Color darkPurple = new Color(0x6... | protected void initComponentDefaults(UIDefaults defaults) { Object[] uiDefaults; // The default Look and Feel happens to use these three purple shades // extensively. Color lightPurple = new Color(0xCC, 0xCC, 0xFF); Color midPurple = new Color(0x99, 0x99, 0xCC); Color darkPurple = new Color(0x6... | 17,439 |
protected void initComponentDefaults(UIDefaults defaults) { Object[] uiDefaults; // The default Look and Feel happens to use these three purple shades // extensively. Color lightPurple = new Color(0xCC, 0xCC, 0xFF); Color midPurple = new Color(0x99, 0x99, 0xCC); Color darkPurple = new Color(0x6... | protected void initComponentDefaults(UIDefaults defaults) { Object[] uiDefaults; // The default Look and Feel happens to use these three purple shades // extensively. Color lightPurple = new Color(0xCC, 0xCC, 0xFF); Color midPurple = new Color(0x99, 0x99, 0xCC); Color darkPurple = new Color(0x6... | 17,440 |
protected void initComponentDefaults(UIDefaults defaults) { Object[] uiDefaults; // The default Look and Feel happens to use these three purple shades // extensively. Color lightPurple = new Color(0xCC, 0xCC, 0xFF); Color midPurple = new Color(0x99, 0x99, 0xCC); Color darkPurple = new Color(0x6... | protected void initComponentDefaults(UIDefaults defaults) { Object[] uiDefaults; // The default Look and Feel happens to use these three purple shades // extensively. Color lightPurple = new Color(0xCC, 0xCC, 0xFF); Color midPurple = new Color(0x99, 0x99, 0xCC); Color darkPurple = new Color(0x6... | 17,441 |
protected void initComponentDefaults(UIDefaults defaults) { Object[] uiDefaults; // The default Look and Feel happens to use these three purple shades // extensively. Color lightPurple = new Color(0xCC, 0xCC, 0xFF); Color midPurple = new Color(0x99, 0x99, 0xCC); Color darkPurple = new Color(0x6... | protected void initComponentDefaults(UIDefaults defaults) { Object[] uiDefaults; // The default Look and Feel happens to use these three purple shades // extensively. Color lightPurple = new Color(0xCC, 0xCC, 0xFF); Color midPurple = new Color(0x99, 0x99, 0xCC); Color darkPurple = new Color(0x6... | 17,442 |
protected void initComponentDefaults(UIDefaults defaults) { Object[] uiDefaults; // The default Look and Feel happens to use these three purple shades // extensively. Color lightPurple = new Color(0xCC, 0xCC, 0xFF); Color midPurple = new Color(0x99, 0x99, 0xCC); Color darkPurple = new Color(0x6... | protected void initComponentDefaults(UIDefaults defaults) { Object[] uiDefaults; // The default Look and Feel happens to use these three purple shades // extensively. Color lightPurple = new Color(0xCC, 0xCC, 0xFF); Color midPurple = new Color(0x99, 0x99, 0xCC); Color darkPurple = new Color(0x6... | 17,443 |
protected void initComponentDefaults(UIDefaults defaults) { Object[] uiDefaults; // The default Look and Feel happens to use these three purple shades // extensively. Color lightPurple = new Color(0xCC, 0xCC, 0xFF); Color midPurple = new Color(0x99, 0x99, 0xCC); Color darkPurple = new Color(0x6... | protected void initComponentDefaults(UIDefaults defaults) { Object[] uiDefaults; // The default Look and Feel happens to use these three purple shades // extensively. Color lightPurple = new Color(0xCC, 0xCC, 0xFF); Color midPurple = new Color(0x99, 0x99, 0xCC); Color darkPurple = new Color(0x6... | 17,444 |
protected void initComponentDefaults(UIDefaults defaults) { Object[] uiDefaults; // The default Look and Feel happens to use these three purple shades // extensively. Color lightPurple = new Color(0xCC, 0xCC, 0xFF); Color midPurple = new Color(0x99, 0x99, 0xCC); Color darkPurple = new Color(0x6... | protected void initComponentDefaults(UIDefaults defaults) { Object[] uiDefaults; // The default Look and Feel happens to use these three purple shades // extensively. Color lightPurple = new Color(0xCC, 0xCC, 0xFF); Color midPurple = new Color(0x99, 0x99, 0xCC); Color darkPurple = new Color(0x6... | 17,445 |
protected void initComponentDefaults(UIDefaults defaults) { Object[] uiDefaults; // The default Look and Feel happens to use these three purple shades // extensively. Color lightPurple = new Color(0xCC, 0xCC, 0xFF); Color midPurple = new Color(0x99, 0x99, 0xCC); Color darkPurple = new Color(0x6... | protected void initComponentDefaults(UIDefaults defaults) { Object[] uiDefaults; // The default Look and Feel happens to use these three purple shades // extensively. Color lightPurple = new Color(0xCC, 0xCC, 0xFF); Color midPurple = new Color(0x99, 0x99, 0xCC); Color darkPurple = new Color(0x6... | 17,446 |
protected void initComponentDefaults(UIDefaults defaults) { Object[] uiDefaults; // The default Look and Feel happens to use these three purple shades // extensively. Color lightPurple = new Color(0xCC, 0xCC, 0xFF); Color midPurple = new Color(0x99, 0x99, 0xCC); Color darkPurple = new Color(0x6... | protected void initComponentDefaults(UIDefaults defaults) { Object[] uiDefaults; // The default Look and Feel happens to use these three purple shades // extensively. Color lightPurple = new Color(0xCC, 0xCC, 0xFF); Color midPurple = new Color(0x99, 0x99, 0xCC); Color darkPurple = new Color(0x6... | 17,447 |
protected void initComponentDefaults(UIDefaults defaults) { Object[] uiDefaults; // The default Look and Feel happens to use these three purple shades // extensively. Color lightPurple = new Color(0xCC, 0xCC, 0xFF); Color midPurple = new Color(0x99, 0x99, 0xCC); Color darkPurple = new Color(0x6... | protected void initComponentDefaults(UIDefaults defaults) { Object[] uiDefaults; // The default Look and Feel happens to use these three purple shades // extensively. Color lightPurple = new Color(0xCC, 0xCC, 0xFF); Color midPurple = new Color(0x99, 0x99, 0xCC); Color darkPurple = new Color(0x6... | 17,448 |
protected void initComponentDefaults(UIDefaults defaults) { Object[] uiDefaults; // The default Look and Feel happens to use these three purple shades // extensively. Color lightPurple = new Color(0xCC, 0xCC, 0xFF); Color midPurple = new Color(0x99, 0x99, 0xCC); Color darkPurple = new Color(0x6... | protected void initComponentDefaults(UIDefaults defaults) { Object[] uiDefaults; // The default Look and Feel happens to use these three purple shades // extensively. Color lightPurple = new Color(0xCC, 0xCC, 0xFF); Color midPurple = new Color(0x99, 0x99, 0xCC); Color darkPurple = new Color(0x6... | 17,449 |
protected void initComponentDefaults(UIDefaults defaults) { Object[] uiDefaults; // The default Look and Feel happens to use these three purple shades // extensively. Color lightPurple = new Color(0xCC, 0xCC, 0xFF); Color midPurple = new Color(0x99, 0x99, 0xCC); Color darkPurple = new Color(0x6... | protected void initComponentDefaults(UIDefaults defaults) { Object[] uiDefaults; // The default Look and Feel happens to use these three purple shades // extensively. Color lightPurple = new Color(0xCC, 0xCC, 0xFF); Color midPurple = new Color(0x99, 0x99, 0xCC); Color darkPurple = new Color(0x6... | 17,450 |
protected void initComponentDefaults(UIDefaults defaults) { Object[] uiDefaults; // The default Look and Feel happens to use these three purple shades // extensively. Color lightPurple = new Color(0xCC, 0xCC, 0xFF); Color midPurple = new Color(0x99, 0x99, 0xCC); Color darkPurple = new Color(0x6... | protected void initComponentDefaults(UIDefaults defaults) { Object[] uiDefaults; // The default Look and Feel happens to use these three purple shades // extensively. Color lightPurple = new Color(0xCC, 0xCC, 0xFF); Color midPurple = new Color(0x99, 0x99, 0xCC); Color darkPurple = new Color(0x6... | 17,451 |
protected void initComponentDefaults(UIDefaults defaults) { Object[] uiDefaults; // The default Look and Feel happens to use these three purple shades // extensively. Color lightPurple = new Color(0xCC, 0xCC, 0xFF); Color midPurple = new Color(0x99, 0x99, 0xCC); Color darkPurple = new Color(0x6... | protected void initComponentDefaults(UIDefaults defaults) { Object[] uiDefaults; // The default Look and Feel happens to use these three purple shades // extensively. Color lightPurple = new Color(0xCC, 0xCC, 0xFF); Color midPurple = new Color(0x99, 0x99, 0xCC); Color darkPurple = new Color(0x6... | 17,452 |
protected void initComponentDefaults(UIDefaults defaults) { Object[] uiDefaults; // The default Look and Feel happens to use these three purple shades // extensively. Color lightPurple = new Color(0xCC, 0xCC, 0xFF); Color midPurple = new Color(0x99, 0x99, 0xCC); Color darkPurple = new Color(0x6... | protected void initComponentDefaults(UIDefaults defaults) { Object[] uiDefaults; // The default Look and Feel happens to use these three purple shades // extensively. Color lightPurple = new Color(0xCC, 0xCC, 0xFF); Color midPurple = new Color(0x99, 0x99, 0xCC); Color darkPurple = new Color(0x6... | 17,453 |
protected void initComponentDefaults(UIDefaults defaults) { Object[] uiDefaults; // The default Look and Feel happens to use these three purple shades // extensively. Color lightPurple = new Color(0xCC, 0xCC, 0xFF); Color midPurple = new Color(0x99, 0x99, 0xCC); Color darkPurple = new Color(0x6... | protected void initComponentDefaults(UIDefaults defaults) { Object[] uiDefaults; // The default Look and Feel happens to use these three purple shades // extensively. Color lightPurple = new Color(0xCC, 0xCC, 0xFF); Color midPurple = new Color(0x99, 0x99, 0xCC); Color darkPurple = new Color(0x6... | 17,454 |
protected void initComponentDefaults(UIDefaults defaults) { Object[] uiDefaults; // The default Look and Feel happens to use these three purple shades // extensively. Color lightPurple = new Color(0xCC, 0xCC, 0xFF); Color midPurple = new Color(0x99, 0x99, 0xCC); Color darkPurple = new Color(0x6... | protected void initComponentDefaults(UIDefaults defaults) { Object[] uiDefaults; // The default Look and Feel happens to use these three purple shades // extensively. Color lightPurple = new Color(0xCC, 0xCC, 0xFF); Color midPurple = new Color(0x99, 0x99, 0xCC); Color darkPurple = new Color(0x6... | 17,455 |
protected void initComponentDefaults(UIDefaults defaults) { Object[] uiDefaults; // The default Look and Feel happens to use these three purple shades // extensively. Color lightPurple = new Color(0xCC, 0xCC, 0xFF); Color midPurple = new Color(0x99, 0x99, 0xCC); Color darkPurple = new Color(0x6... | protected void initComponentDefaults(UIDefaults defaults) { Object[] uiDefaults; // The default Look and Feel happens to use these three purple shades // extensively. Color lightPurple = new Color(0xCC, 0xCC, 0xFF); Color midPurple = new Color(0x99, 0x99, 0xCC); Color darkPurple = new Color(0x6... | 17,456 |
protected void initComponentDefaults(UIDefaults defaults) { Object[] uiDefaults; // The default Look and Feel happens to use these three purple shades // extensively. Color lightPurple = new Color(0xCC, 0xCC, 0xFF); Color midPurple = new Color(0x99, 0x99, 0xCC); Color darkPurple = new Color(0x6... | protected void initComponentDefaults(UIDefaults defaults) { Object[] uiDefaults; // The default Look and Feel happens to use these three purple shades // extensively. Color lightPurple = new Color(0xCC, 0xCC, 0xFF); Color midPurple = new Color(0x99, 0x99, 0xCC); Color darkPurple = new Color(0x6... | 17,457 |
protected void initComponentDefaults(UIDefaults defaults) { Object[] uiDefaults; // The default Look and Feel happens to use these three purple shades // extensively. Color lightPurple = new Color(0xCC, 0xCC, 0xFF); Color midPurple = new Color(0x99, 0x99, 0xCC); Color darkPurple = new Color(0x6... | protected void initComponentDefaults(UIDefaults defaults) { Object[] uiDefaults; // The default Look and Feel happens to use these three purple shades // extensively. Color lightPurple = new Color(0xCC, 0xCC, 0xFF); Color midPurple = new Color(0x99, 0x99, 0xCC); Color darkPurple = new Color(0x6... | 17,458 |
protected void initComponentDefaults(UIDefaults defaults) { Object[] uiDefaults; // The default Look and Feel happens to use these three purple shades // extensively. Color lightPurple = new Color(0xCC, 0xCC, 0xFF); Color midPurple = new Color(0x99, 0x99, 0xCC); Color darkPurple = new Color(0x6... | protected void initComponentDefaults(UIDefaults defaults) { Object[] uiDefaults; // The default Look and Feel happens to use these three purple shades // extensively. Color lightPurple = new Color(0xCC, 0xCC, 0xFF); Color midPurple = new Color(0x99, 0x99, 0xCC); Color darkPurple = new Color(0x6... | 17,459 |
protected void initComponentDefaults(UIDefaults defaults) { Object[] uiDefaults; // The default Look and Feel happens to use these three purple shades // extensively. Color lightPurple = new Color(0xCC, 0xCC, 0xFF); Color midPurple = new Color(0x99, 0x99, 0xCC); Color darkPurple = new Color(0x6... | protected void initComponentDefaults(UIDefaults defaults) { Object[] uiDefaults; // The default Look and Feel happens to use these three purple shades // extensively. Color lightPurple = new Color(0xCC, 0xCC, 0xFF); Color midPurple = new Color(0x99, 0x99, 0xCC); Color darkPurple = new Color(0x6... | 17,460 |
protected void initComponentDefaults(UIDefaults defaults) { Object[] uiDefaults; // The default Look and Feel happens to use these three purple shades // extensively. Color lightPurple = new Color(0xCC, 0xCC, 0xFF); Color midPurple = new Color(0x99, 0x99, 0xCC); Color darkPurple = new Color(0x6... | protected void initComponentDefaults(UIDefaults defaults) { Object[] uiDefaults; // The default Look and Feel happens to use these three purple shades // extensively. Color lightPurple = new Color(0xCC, 0xCC, 0xFF); Color midPurple = new Color(0x99, 0x99, 0xCC); Color darkPurple = new Color(0x6... | 17,461 |
protected void initComponentDefaults(UIDefaults defaults) { Object[] uiDefaults; // The default Look and Feel happens to use these three purple shades // extensively. Color lightPurple = new Color(0xCC, 0xCC, 0xFF); Color midPurple = new Color(0x99, 0x99, 0xCC); Color darkPurple = new Color(0x6... | protected void initComponentDefaults(UIDefaults defaults) { Object[] uiDefaults; // The default Look and Feel happens to use these three purple shades // extensively. Color lightPurple = new Color(0xCC, 0xCC, 0xFF); Color midPurple = new Color(0x99, 0x99, 0xCC); Color darkPurple = new Color(0x6... | 17,462 |
protected void initComponentDefaults(UIDefaults defaults) { Object[] uiDefaults; // The default Look and Feel happens to use these three purple shades // extensively. Color lightPurple = new Color(0xCC, 0xCC, 0xFF); Color midPurple = new Color(0x99, 0x99, 0xCC); Color darkPurple = new Color(0x6... | protected void initComponentDefaults(UIDefaults defaults) { Object[] uiDefaults; // The default Look and Feel happens to use these three purple shades // extensively. Color lightPurple = new Color(0xCC, 0xCC, 0xFF); Color midPurple = new Color(0x99, 0x99, 0xCC); Color darkPurple = new Color(0x6... | 17,463 |
protected void initComponentDefaults(UIDefaults defaults) { Object[] uiDefaults; // The default Look and Feel happens to use these three purple shades // extensively. Color lightPurple = new Color(0xCC, 0xCC, 0xFF); Color midPurple = new Color(0x99, 0x99, 0xCC); Color darkPurple = new Color(0x6... | protected void initComponentDefaults(UIDefaults defaults) { Object[] uiDefaults; // The default Look and Feel happens to use these three purple shades // extensively. Color lightPurple = new Color(0xCC, 0xCC, 0xFF); Color midPurple = new Color(0x99, 0x99, 0xCC); Color darkPurple = new Color(0x6... | 17,464 |
protected void initComponentDefaults(UIDefaults defaults) { Object[] uiDefaults; // The default Look and Feel happens to use these three purple shades // extensively. Color lightPurple = new Color(0xCC, 0xCC, 0xFF); Color midPurple = new Color(0x99, 0x99, 0xCC); Color darkPurple = new Color(0x6... | protected void initComponentDefaults(UIDefaults defaults) { Object[] uiDefaults; // The default Look and Feel happens to use these three purple shades // extensively. Color lightPurple = new Color(0xCC, 0xCC, 0xFF); Color midPurple = new Color(0x99, 0x99, 0xCC); Color darkPurple = new Color(0x6... | 17,465 |
protected void initComponentDefaults(UIDefaults defaults) { Object[] uiDefaults; // The default Look and Feel happens to use these three purple shades // extensively. Color lightPurple = new Color(0xCC, 0xCC, 0xFF); Color midPurple = new Color(0x99, 0x99, 0xCC); Color darkPurple = new Color(0x6... | protected void initComponentDefaults(UIDefaults defaults) { Object[] uiDefaults; // The default Look and Feel happens to use these three purple shades // extensively. Color lightPurple = new Color(0xCC, 0xCC, 0xFF); Color midPurple = new Color(0x99, 0x99, 0xCC); Color darkPurple = new Color(0x6... | 17,466 |
protected void initComponentDefaults(UIDefaults defaults) { Object[] uiDefaults; // The default Look and Feel happens to use these three purple shades // extensively. Color lightPurple = new Color(0xCC, 0xCC, 0xFF); Color midPurple = new Color(0x99, 0x99, 0xCC); Color darkPurple = new Color(0x6... | protected void initComponentDefaults(UIDefaults defaults) { Object[] uiDefaults; // The default Look and Feel happens to use these three purple shades // extensively. Color lightPurple = new Color(0xCC, 0xCC, 0xFF); Color midPurple = new Color(0x99, 0x99, 0xCC); Color darkPurple = new Color(0x6... | 17,467 |
protected void initComponentDefaults(UIDefaults defaults) { Object[] uiDefaults; // The default Look and Feel happens to use these three purple shades // extensively. Color lightPurple = new Color(0xCC, 0xCC, 0xFF); Color midPurple = new Color(0x99, 0x99, 0xCC); Color darkPurple = new Color(0x6... | protected void initComponentDefaults(UIDefaults defaults) { Object[] uiDefaults; // The default Look and Feel happens to use these three purple shades // extensively. Color lightPurple = new Color(0xCC, 0xCC, 0xFF); Color midPurple = new Color(0x99, 0x99, 0xCC); Color darkPurple = new Color(0x6... | 17,468 |
protected void initComponentDefaults(UIDefaults defaults) { Object[] uiDefaults; // The default Look and Feel happens to use these three purple shades // extensively. Color lightPurple = new Color(0xCC, 0xCC, 0xFF); Color midPurple = new Color(0x99, 0x99, 0xCC); Color darkPurple = new Color(0x6... | protected void initComponentDefaults(UIDefaults defaults) { Object[] uiDefaults; // The default Look and Feel happens to use these three purple shades // extensively. Color lightPurple = new Color(0xCC, 0xCC, 0xFF); Color midPurple = new Color(0x99, 0x99, 0xCC); Color darkPurple = new Color(0x6... | 17,469 |
protected void initComponentDefaults(UIDefaults defaults) { Object[] uiDefaults; // The default Look and Feel happens to use these three purple shades // extensively. Color lightPurple = new Color(0xCC, 0xCC, 0xFF); Color midPurple = new Color(0x99, 0x99, 0xCC); Color darkPurple = new Color(0x6... | protected void initComponentDefaults(UIDefaults defaults) { Object[] uiDefaults; // The default Look and Feel happens to use these three purple shades // extensively. Color lightPurple = new Color(0xCC, 0xCC, 0xFF); Color midPurple = new Color(0x99, 0x99, 0xCC); Color darkPurple = new Color(0x6... | 17,470 |
protected void initComponentDefaults(UIDefaults defaults) { Object[] uiDefaults; // The default Look and Feel happens to use these three purple shades // extensively. Color lightPurple = new Color(0xCC, 0xCC, 0xFF); Color midPurple = new Color(0x99, 0x99, 0xCC); Color darkPurple = new Color(0x6... | protected void initComponentDefaults(UIDefaults defaults) { Object[] uiDefaults; // The default Look and Feel happens to use these three purple shades // extensively. Color lightPurple = new Color(0xCC, 0xCC, 0xFF); Color midPurple = new Color(0x99, 0x99, 0xCC); Color darkPurple = new Color(0x6... | 17,471 |
protected void initComponentDefaults(UIDefaults defaults) { Object[] uiDefaults; // The default Look and Feel happens to use these three purple shades // extensively. Color lightPurple = new Color(0xCC, 0xCC, 0xFF); Color midPurple = new Color(0x99, 0x99, 0xCC); Color darkPurple = new Color(0x6... | protected void initComponentDefaults(UIDefaults defaults) { Object[] uiDefaults; // The default Look and Feel happens to use these three purple shades // extensively. Color lightPurple = new Color(0xCC, 0xCC, 0xFF); Color midPurple = new Color(0x99, 0x99, 0xCC); Color darkPurple = new Color(0x6... | 17,472 |
protected void initComponentDefaults(UIDefaults defaults) { Object[] uiDefaults; // The default Look and Feel happens to use these three purple shades // extensively. Color lightPurple = new Color(0xCC, 0xCC, 0xFF); Color midPurple = new Color(0x99, 0x99, 0xCC); Color darkPurple = new Color(0x6... | protected void initComponentDefaults(UIDefaults defaults) { Object[] uiDefaults; // The default Look and Feel happens to use these three purple shades // extensively. Color lightPurple = new Color(0xCC, 0xCC, 0xFF); Color midPurple = new Color(0x99, 0x99, 0xCC); Color darkPurple = new Color(0x6... | 17,473 |
protected void initComponentDefaults(UIDefaults defaults) { Object[] uiDefaults; // The default Look and Feel happens to use these three purple shades // extensively. Color lightPurple = new Color(0xCC, 0xCC, 0xFF); Color midPurple = new Color(0x99, 0x99, 0xCC); Color darkPurple = new Color(0x6... | protected void initComponentDefaults(UIDefaults defaults) { Object[] uiDefaults; // The default Look and Feel happens to use these three purple shades // extensively. Color lightPurple = new Color(0xCC, 0xCC, 0xFF); Color midPurple = new Color(0x99, 0x99, 0xCC); Color darkPurple = new Color(0x6... | 17,474 |
protected void initComponentDefaults(UIDefaults defaults) { Object[] uiDefaults; // The default Look and Feel happens to use these three purple shades // extensively. Color lightPurple = new Color(0xCC, 0xCC, 0xFF); Color midPurple = new Color(0x99, 0x99, 0xCC); Color darkPurple = new Color(0x6... | protected void initComponentDefaults(UIDefaults defaults) { Object[] uiDefaults; // The default Look and Feel happens to use these three purple shades // extensively. Color lightPurple = new Color(0xCC, 0xCC, 0xFF); Color midPurple = new Color(0x99, 0x99, 0xCC); Color darkPurple = new Color(0x6... | 17,475 |
protected void initComponentDefaults(UIDefaults defaults) { Object[] uiDefaults; // The default Look and Feel happens to use these three purple shades // extensively. Color lightPurple = new Color(0xCC, 0xCC, 0xFF); Color midPurple = new Color(0x99, 0x99, 0xCC); Color darkPurple = new Color(0x6... | protected void initComponentDefaults(UIDefaults defaults) { Object[] uiDefaults; // The default Look and Feel happens to use these three purple shades // extensively. Color lightPurple = new Color(0xCC, 0xCC, 0xFF); Color midPurple = new Color(0x99, 0x99, 0xCC); Color darkPurple = new Color(0x6... | 17,476 |
protected void initComponentDefaults(UIDefaults defaults) { Object[] uiDefaults; // The default Look and Feel happens to use these three purple shades // extensively. Color lightPurple = new Color(0xCC, 0xCC, 0xFF); Color midPurple = new Color(0x99, 0x99, 0xCC); Color darkPurple = new Color(0x6... | protected void initComponentDefaults(UIDefaults defaults) { Object[] uiDefaults; // The default Look and Feel happens to use these three purple shades // extensively. Color lightPurple = new Color(0xCC, 0xCC, 0xFF); Color midPurple = new Color(0x99, 0x99, 0xCC); Color darkPurple = new Color(0x6... | 17,477 |
protected void initComponentDefaults(UIDefaults defaults) { Object[] uiDefaults; // The default Look and Feel happens to use these three purple shades // extensively. Color lightPurple = new Color(0xCC, 0xCC, 0xFF); Color midPurple = new Color(0x99, 0x99, 0xCC); Color darkPurple = new Color(0x6... | protected void initComponentDefaults(UIDefaults defaults) { Object[] uiDefaults; // The default Look and Feel happens to use these three purple shades // extensively. Color lightPurple = new Color(0xCC, 0xCC, 0xFF); Color midPurple = new Color(0x99, 0x99, 0xCC); Color darkPurple = new Color(0x6... | 17,478 |
protected void initComponentDefaults(UIDefaults defaults) { Object[] uiDefaults; // The default Look and Feel happens to use these three purple shades // extensively. Color lightPurple = new Color(0xCC, 0xCC, 0xFF); Color midPurple = new Color(0x99, 0x99, 0xCC); Color darkPurple = new Color(0x6... | protected void initComponentDefaults(UIDefaults defaults) { Object[] uiDefaults; // The default Look and Feel happens to use these three purple shades // extensively. Color lightPurple = new Color(0xCC, 0xCC, 0xFF); Color midPurple = new Color(0x99, 0x99, 0xCC); Color darkPurple = new Color(0x6... | 17,479 |
protected void initComponentDefaults(UIDefaults defaults) { Object[] uiDefaults; // The default Look and Feel happens to use these three purple shades // extensively. Color lightPurple = new Color(0xCC, 0xCC, 0xFF); Color midPurple = new Color(0x99, 0x99, 0xCC); Color darkPurple = new Color(0x6... | protected void initComponentDefaults(UIDefaults defaults) { Object[] uiDefaults; // The default Look and Feel happens to use these three purple shades // extensively. Color lightPurple = new Color(0xCC, 0xCC, 0xFF); Color midPurple = new Color(0x99, 0x99, 0xCC); Color darkPurple = new Color(0x6... | 17,480 |
protected void initComponentDefaults(UIDefaults defaults) { Object[] uiDefaults; // The default Look and Feel happens to use these three purple shades // extensively. Color lightPurple = new Color(0xCC, 0xCC, 0xFF); Color midPurple = new Color(0x99, 0x99, 0xCC); Color darkPurple = new Color(0x6... | protected void initComponentDefaults(UIDefaults defaults) { Object[] uiDefaults; // The default Look and Feel happens to use these three purple shades // extensively. Color lightPurple = new Color(0xCC, 0xCC, 0xFF); Color midPurple = new Color(0x99, 0x99, 0xCC); Color darkPurple = new Color(0x6... | 17,481 |
protected void initComponentDefaults(UIDefaults defaults) { Object[] uiDefaults; // The default Look and Feel happens to use these three purple shades // extensively. Color lightPurple = new Color(0xCC, 0xCC, 0xFF); Color midPurple = new Color(0x99, 0x99, 0xCC); Color darkPurple = new Color(0x6... | protected void initComponentDefaults(UIDefaults defaults) { Object[] uiDefaults; // The default Look and Feel happens to use these three purple shades // extensively. Color lightPurple = new Color(0xCC, 0xCC, 0xFF); Color midPurple = new Color(0x99, 0x99, 0xCC); Color darkPurple = new Color(0x6... | 17,482 |
protected void initComponentDefaults(UIDefaults defaults) { Object[] uiDefaults; // The default Look and Feel happens to use these three purple shades // extensively. Color lightPurple = new Color(0xCC, 0xCC, 0xFF); Color midPurple = new Color(0x99, 0x99, 0xCC); Color darkPurple = new Color(0x6... | protected void initComponentDefaults(UIDefaults defaults) { Object[] uiDefaults; // The default Look and Feel happens to use these three purple shades // extensively. Color lightPurple = new Color(0xCC, 0xCC, 0xFF); Color midPurple = new Color(0x99, 0x99, 0xCC); Color darkPurple = new Color(0x6... | 17,483 |
protected void initComponentDefaults(UIDefaults defaults) { Object[] uiDefaults; // The default Look and Feel happens to use these three purple shades // extensively. Color lightPurple = new Color(0xCC, 0xCC, 0xFF); Color midPurple = new Color(0x99, 0x99, 0xCC); Color darkPurple = new Color(0x6... | protected void initComponentDefaults(UIDefaults defaults) { Object[] uiDefaults; // The default Look and Feel happens to use these three purple shades // extensively. Color lightPurple = new Color(0xCC, 0xCC, 0xFF); Color midPurple = new Color(0x99, 0x99, 0xCC); Color darkPurple = new Color(0x6... | 17,484 |
protected void initComponentDefaults(UIDefaults defaults) { Object[] uiDefaults; // The default Look and Feel happens to use these three purple shades // extensively. Color lightPurple = new Color(0xCC, 0xCC, 0xFF); Color midPurple = new Color(0x99, 0x99, 0xCC); Color darkPurple = new Color(0x6... | protected void initComponentDefaults(UIDefaults defaults) { Object[] uiDefaults; // The default Look and Feel happens to use these three purple shades // extensively. Color lightPurple = new Color(0xCC, 0xCC, 0xFF); Color midPurple = new Color(0x99, 0x99, 0xCC); Color darkPurple = new Color(0x6... | 17,485 |
protected void initComponentDefaults(UIDefaults defaults) { Object[] uiDefaults; // The default Look and Feel happens to use these three purple shades // extensively. Color lightPurple = new Color(0xCC, 0xCC, 0xFF); Color midPurple = new Color(0x99, 0x99, 0xCC); Color darkPurple = new Color(0x6... | protected void initComponentDefaults(UIDefaults defaults) { Object[] uiDefaults; // The default Look and Feel happens to use these three purple shades // extensively. Color lightPurple = new Color(0xCC, 0xCC, 0xFF); Color midPurple = new Color(0x99, 0x99, 0xCC); Color darkPurple = new Color(0x6... | 17,486 |
protected void initComponentDefaults(UIDefaults defaults) { Object[] uiDefaults; // The default Look and Feel happens to use these three purple shades // extensively. Color lightPurple = new Color(0xCC, 0xCC, 0xFF); Color midPurple = new Color(0x99, 0x99, 0xCC); Color darkPurple = new Color(0x6... | protected void initComponentDefaults(UIDefaults defaults) { Object[] uiDefaults; // The default Look and Feel happens to use these three purple shades // extensively. Color lightPurple = new Color(0xCC, 0xCC, 0xFF); Color midPurple = new Color(0x99, 0x99, 0xCC); Color darkPurple = new Color(0x6... | 17,487 |
protected void initComponentDefaults(UIDefaults defaults) { Object[] uiDefaults; // The default Look and Feel happens to use these three purple shades // extensively. Color lightPurple = new Color(0xCC, 0xCC, 0xFF); Color midPurple = new Color(0x99, 0x99, 0xCC); Color darkPurple = new Color(0x6... | protected void initComponentDefaults(UIDefaults defaults) { Object[] uiDefaults; // The default Look and Feel happens to use these three purple shades // extensively. Color lightPurple = new Color(0xCC, 0xCC, 0xFF); Color midPurple = new Color(0x99, 0x99, 0xCC); Color darkPurple = new Color(0x6... | 17,488 |
protected void initComponentDefaults(UIDefaults defaults) { Object[] uiDefaults; // The default Look and Feel happens to use these three purple shades // extensively. Color lightPurple = new Color(0xCC, 0xCC, 0xFF); Color midPurple = new Color(0x99, 0x99, 0xCC); Color darkPurple = new Color(0x6... | protected void initComponentDefaults(UIDefaults defaults) { Object[] uiDefaults; // The default Look and Feel happens to use these three purple shades // extensively. Color lightPurple = new Color(0xCC, 0xCC, 0xFF); Color midPurple = new Color(0x99, 0x99, 0xCC); Color darkPurple = new Color(0x6... | 17,489 |
protected void initComponentDefaults(UIDefaults defaults) { Object[] uiDefaults; // The default Look and Feel happens to use these three purple shades // extensively. Color lightPurple = new Color(0xCC, 0xCC, 0xFF); Color midPurple = new Color(0x99, 0x99, 0xCC); Color darkPurple = new Color(0x6... | protected void initComponentDefaults(UIDefaults defaults) { Object[] uiDefaults; // The default Look and Feel happens to use these three purple shades // extensively. Color lightPurple = new Color(0xCC, 0xCC, 0xFF); Color midPurple = new Color(0x99, 0x99, 0xCC); Color darkPurple = new Color(0x6... | 17,490 |
protected void initComponentDefaults(UIDefaults defaults) { Object[] uiDefaults; // The default Look and Feel happens to use these three purple shades // extensively. Color lightPurple = new Color(0xCC, 0xCC, 0xFF); Color midPurple = new Color(0x99, 0x99, 0xCC); Color darkPurple = new Color(0x6... | protected void initComponentDefaults(UIDefaults defaults) { Object[] uiDefaults; // The default Look and Feel happens to use these three purple shades // extensively. Color lightPurple = new Color(0xCC, 0xCC, 0xFF); Color midPurple = new Color(0x99, 0x99, 0xCC); Color darkPurple = new Color(0x6... | 17,491 |
protected void initComponentDefaults(UIDefaults defaults) { Object[] uiDefaults; // The default Look and Feel happens to use these three purple shades // extensively. Color lightPurple = new Color(0xCC, 0xCC, 0xFF); Color midPurple = new Color(0x99, 0x99, 0xCC); Color darkPurple = new Color(0x6... | protected void initComponentDefaults(UIDefaults defaults) { Object[] uiDefaults; // The default Look and Feel happens to use these three purple shades // extensively. Color lightPurple = new Color(0xCC, 0xCC, 0xFF); Color midPurple = new Color(0x99, 0x99, 0xCC); Color darkPurple = new Color(0x6... | 17,492 |
protected void initComponentDefaults(UIDefaults defaults) { Object[] uiDefaults; // The default Look and Feel happens to use these three purple shades // extensively. Color lightPurple = new Color(0xCC, 0xCC, 0xFF); Color midPurple = new Color(0x99, 0x99, 0xCC); Color darkPurple = new Color(0x6... | protected void initComponentDefaults(UIDefaults defaults) { Object[] uiDefaults; // The default Look and Feel happens to use these three purple shades // extensively. Color lightPurple = new Color(0xCC, 0xCC, 0xFF); Color midPurple = new Color(0x99, 0x99, 0xCC); Color darkPurple = new Color(0x6... | 17,493 |
protected void initComponentDefaults(UIDefaults defaults) { Object[] uiDefaults; // The default Look and Feel happens to use these three purple shades // extensively. Color lightPurple = new Color(0xCC, 0xCC, 0xFF); Color midPurple = new Color(0x99, 0x99, 0xCC); Color darkPurple = new Color(0x6... | protected void initComponentDefaults(UIDefaults defaults) { Object[] uiDefaults; // The default Look and Feel happens to use these three purple shades // extensively. Color lightPurple = new Color(0xCC, 0xCC, 0xFF); Color midPurple = new Color(0x99, 0x99, 0xCC); Color darkPurple = new Color(0x6... | 17,494 |
protected void initComponentDefaults(UIDefaults defaults) { Object[] uiDefaults; // The default Look and Feel happens to use these three purple shades // extensively. Color lightPurple = new Color(0xCC, 0xCC, 0xFF); Color midPurple = new Color(0x99, 0x99, 0xCC); Color darkPurple = new Color(0x6... | protected void initComponentDefaults(UIDefaults defaults) { Object[] uiDefaults; // The default Look and Feel happens to use these three purple shades // extensively. Color lightPurple = new Color(0xCC, 0xCC, 0xFF); Color midPurple = new Color(0x99, 0x99, 0xCC); Color darkPurple = new Color(0x6... | 17,495 |
protected void initComponentDefaults(UIDefaults defaults) { Object[] uiDefaults; // The default Look and Feel happens to use these three purple shades // extensively. Color lightPurple = new Color(0xCC, 0xCC, 0xFF); Color midPurple = new Color(0x99, 0x99, 0xCC); Color darkPurple = new Color(0x6... | protected void initComponentDefaults(UIDefaults defaults) { Object[] uiDefaults; // The default Look and Feel happens to use these three purple shades // extensively. Color lightPurple = new Color(0xCC, 0xCC, 0xFF); Color midPurple = new Color(0x99, 0x99, 0xCC); Color darkPurple = new Color(0x6... | 17,496 |
protected void initComponentDefaults(UIDefaults defaults) { Object[] uiDefaults; // The default Look and Feel happens to use these three purple shades // extensively. Color lightPurple = new Color(0xCC, 0xCC, 0xFF); Color midPurple = new Color(0x99, 0x99, 0xCC); Color darkPurple = new Color(0x6... | protected void initComponentDefaults(UIDefaults defaults) { Object[] uiDefaults; // The default Look and Feel happens to use these three purple shades // extensively. Color lightPurple = new Color(0xCC, 0xCC, 0xFF); Color midPurple = new Color(0x99, 0x99, 0xCC); Color darkPurple = new Color(0x6... | 17,497 |
protected void initComponentDefaults(UIDefaults defaults) { Object[] uiDefaults; // The default Look and Feel happens to use these three purple shades // extensively. Color lightPurple = new Color(0xCC, 0xCC, 0xFF); Color midPurple = new Color(0x99, 0x99, 0xCC); Color darkPurple = new Color(0x6... | protected void initComponentDefaults(UIDefaults defaults) { Object[] uiDefaults; // The default Look and Feel happens to use these three purple shades // extensively. Color lightPurple = new Color(0xCC, 0xCC, 0xFF); Color midPurple = new Color(0x99, 0x99, 0xCC); Color darkPurple = new Color(0x6... | 17,498 |
protected void initComponentDefaults(UIDefaults defaults) { Object[] uiDefaults; // The default Look and Feel happens to use these three purple shades // extensively. Color lightPurple = new Color(0xCC, 0xCC, 0xFF); Color midPurple = new Color(0x99, 0x99, 0xCC); Color darkPurple = new Color(0x6... | protected void initComponentDefaults(UIDefaults defaults) { Object[] uiDefaults; // The default Look and Feel happens to use these three purple shades // extensively. Color lightPurple = new Color(0xCC, 0xCC, 0xFF); Color midPurple = new Color(0x99, 0x99, 0xCC); Color darkPurple = new Color(0x6... | 17,499 |
protected void initComponentDefaults(UIDefaults defaults) { Object[] uiDefaults; // The default Look and Feel happens to use these three purple shades // extensively. Color lightPurple = new Color(0xCC, 0xCC, 0xFF); Color midPurple = new Color(0x99, 0x99, 0xCC); Color darkPurple = new Color(0x6... | protected void initComponentDefaults(UIDefaults defaults) { Object[] uiDefaults; // The default Look and Feel happens to use these three purple shades // extensively. Color lightPurple = new Color(0xCC, 0xCC, 0xFF); Color midPurple = new Color(0x99, 0x99, 0xCC); Color darkPurple = new Color(0x6... | 17,500 |
protected void initComponentDefaults(UIDefaults defaults) { Object[] uiDefaults; // The default Look and Feel happens to use these three purple shades // extensively. Color lightPurple = new Color(0xCC, 0xCC, 0xFF); Color midPurple = new Color(0x99, 0x99, 0xCC); Color darkPurple = new Color(0x6... | protected void initComponentDefaults(UIDefaults defaults) { Object[] uiDefaults; // The default Look and Feel happens to use these three purple shades // extensively. Color lightPurple = new Color(0xCC, 0xCC, 0xFF); Color midPurple = new Color(0x99, 0x99, 0xCC); Color darkPurple = new Color(0x6... | 17,501 |
protected void initComponentDefaults(UIDefaults defaults) { Object[] uiDefaults; // The default Look and Feel happens to use these three purple shades // extensively. Color lightPurple = new Color(0xCC, 0xCC, 0xFF); Color midPurple = new Color(0x99, 0x99, 0xCC); Color darkPurple = new Color(0x6... | protected void initComponentDefaults(UIDefaults defaults) { Object[] uiDefaults; // The default Look and Feel happens to use these three purple shades // extensively. Color lightPurple = new Color(0xCC, 0xCC, 0xFF); Color midPurple = new Color(0x99, 0x99, 0xCC); Color darkPurple = new Color(0x6... | 17,502 |
protected void initComponentDefaults(UIDefaults defaults) { Object[] uiDefaults; // The default Look and Feel happens to use these three purple shades // extensively. Color lightPurple = new Color(0xCC, 0xCC, 0xFF); Color midPurple = new Color(0x99, 0x99, 0xCC); Color darkPurple = new Color(0x6... | protected void initComponentDefaults(UIDefaults defaults) { Object[] uiDefaults; // The default Look and Feel happens to use these three purple shades // extensively. Color lightPurple = new Color(0xCC, 0xCC, 0xFF); Color midPurple = new Color(0x99, 0x99, 0xCC); Color darkPurple = new Color(0x6... | 17,503 |
protected void initComponentDefaults(UIDefaults defaults) { Object[] uiDefaults; // The default Look and Feel happens to use these three purple shades // extensively. Color lightPurple = new Color(0xCC, 0xCC, 0xFF); Color midPurple = new Color(0x99, 0x99, 0xCC); Color darkPurple = new Color(0x6... | protected void initComponentDefaults(UIDefaults defaults) { Object[] uiDefaults; // The default Look and Feel happens to use these three purple shades // extensively. Color lightPurple = new Color(0xCC, 0xCC, 0xFF); Color midPurple = new Color(0x99, 0x99, 0xCC); Color darkPurple = new Color(0x6... | 17,504 |
protected void initComponentDefaults(UIDefaults defaults) { Object[] uiDefaults; // The default Look and Feel happens to use these three purple shades // extensively. Color lightPurple = new Color(0xCC, 0xCC, 0xFF); Color midPurple = new Color(0x99, 0x99, 0xCC); Color darkPurple = new Color(0x6... | protected void initComponentDefaults(UIDefaults defaults) { Object[] uiDefaults; // The default Look and Feel happens to use these three purple shades // extensively. Color lightPurple = new Color(0xCC, 0xCC, 0xFF); Color midPurple = new Color(0x99, 0x99, 0xCC); Color darkPurple = new Color(0x6... | 17,505 |
protected void initComponentDefaults(UIDefaults defaults) { Object[] uiDefaults; // The default Look and Feel happens to use these three purple shades // extensively. Color lightPurple = new Color(0xCC, 0xCC, 0xFF); Color midPurple = new Color(0x99, 0x99, 0xCC); Color darkPurple = new Color(0x6... | protected void initComponentDefaults(UIDefaults defaults) { Object[] uiDefaults; // The default Look and Feel happens to use these three purple shades // extensively. Color lightPurple = new Color(0xCC, 0xCC, 0xFF); Color midPurple = new Color(0x99, 0x99, 0xCC); Color darkPurple = new Color(0x6... | 17,506 |
protected void initComponentDefaults(UIDefaults defaults) { Object[] uiDefaults; // The default Look and Feel happens to use these three purple shades // extensively. Color lightPurple = new Color(0xCC, 0xCC, 0xFF); Color midPurple = new Color(0x99, 0x99, 0xCC); Color darkPurple = new Color(0x6... | protected void initComponentDefaults(UIDefaults defaults) { Object[] uiDefaults; // The default Look and Feel happens to use these three purple shades // extensively. Color lightPurple = new Color(0xCC, 0xCC, 0xFF); Color midPurple = new Color(0x99, 0x99, 0xCC); Color darkPurple = new Color(0x6... | 17,507 |
protected void initComponentDefaults(UIDefaults defaults) { Object[] uiDefaults; // The default Look and Feel happens to use these three purple shades // extensively. Color lightPurple = new Color(0xCC, 0xCC, 0xFF); Color midPurple = new Color(0x99, 0x99, 0xCC); Color darkPurple = new Color(0x6... | protected void initComponentDefaults(UIDefaults defaults) { Object[] uiDefaults; // The default Look and Feel happens to use these three purple shades // extensively. Color lightPurple = new Color(0xCC, 0xCC, 0xFF); Color midPurple = new Color(0x99, 0x99, 0xCC); Color darkPurple = new Color(0x6... | 17,508 |
protected void initComponentDefaults(UIDefaults defaults) { Object[] uiDefaults; // The default Look and Feel happens to use these three purple shades // extensively. Color lightPurple = new Color(0xCC, 0xCC, 0xFF); Color midPurple = new Color(0x99, 0x99, 0xCC); Color darkPurple = new Color(0x6... | protected void initComponentDefaults(UIDefaults defaults) { Object[] uiDefaults; // The default Look and Feel happens to use these three purple shades // extensively. Color lightPurple = new Color(0xCC, 0xCC, 0xFF); Color midPurple = new Color(0x99, 0x99, 0xCC); Color darkPurple = new Color(0x6... | 17,509 |
protected void initComponentDefaults(UIDefaults defaults) { Object[] uiDefaults; // The default Look and Feel happens to use these three purple shades // extensively. Color lightPurple = new Color(0xCC, 0xCC, 0xFF); Color midPurple = new Color(0x99, 0x99, 0xCC); Color darkPurple = new Color(0x6... | protected void initComponentDefaults(UIDefaults defaults) { Object[] uiDefaults; // The default Look and Feel happens to use these three purple shades // extensively. Color lightPurple = new Color(0xCC, 0xCC, 0xFF); Color midPurple = new Color(0x99, 0x99, 0xCC); Color darkPurple = new Color(0x6... | 17,510 |
protected void initSystemColorDefaults(UIDefaults defaults) { Object[] uiDefaults; uiDefaults = new Object[] { "activeCaption", new ColorUIResource(0, 0, 128), "activeCaptionBorder", new ColorUIResource(Color.lightGray), "activeCaptionText", new ColorUIResource(Color.white), "control", new ... | protected void initSystemColorDefaults(UIDefaults defaults) { Object[] uiDefaults; uiDefaults = new Object[] { "activeCaption", new ColorUIResource(0, 0, 128), "activeCaptionBorder", new ColorUIResource(Color.lightGray), "activeCaptionText", new ColorUIResource(Color.white), "control", new ... | 17,511 |
protected void initSystemColorDefaults(UIDefaults defaults) { Object[] uiDefaults; uiDefaults = new Object[] { "activeCaption", new ColorUIResource(0, 0, 128), "activeCaptionBorder", new ColorUIResource(Color.lightGray), "activeCaptionText", new ColorUIResource(Color.white), "control", new ... | protected void initSystemColorDefaults(UIDefaults defaults) { Object[] uiDefaults; uiDefaults = new Object[] { "activeCaption", new ColorUIResource(0, 0, 128), "activeCaptionBorder", new ColorUIResource(Color.lightGray), "activeCaptionText", new ColorUIResource(Color.white), "control", new ... | 17,512 |
protected void initSystemColorDefaults(UIDefaults defaults) { Object[] uiDefaults; uiDefaults = new Object[] { "activeCaption", new ColorUIResource(0, 0, 128), "activeCaptionBorder", new ColorUIResource(Color.lightGray), "activeCaptionText", new ColorUIResource(Color.white), "control", new ... | protected void initSystemColorDefaults(UIDefaults defaults) { Object[] uiDefaults; uiDefaults = new Object[] { "activeCaption", new ColorUIResource(0, 0, 128), "activeCaptionBorder", new ColorUIResource(Color.lightGray), "activeCaptionText", new ColorUIResource(Color.white), "control", new ... | 17,513 |
protected void initSystemColorDefaults(UIDefaults defaults) { Object[] uiDefaults; uiDefaults = new Object[] { "activeCaption", new ColorUIResource(0, 0, 128), "activeCaptionBorder", new ColorUIResource(Color.lightGray), "activeCaptionText", new ColorUIResource(Color.white), "control", new ... | protected void initSystemColorDefaults(UIDefaults defaults) { Object[] uiDefaults; uiDefaults = new Object[] { "activeCaption", new ColorUIResource(0, 0, 128), "activeCaptionBorder", new ColorUIResource(Color.lightGray), "activeCaptionText", new ColorUIResource(Color.white), "control", new ... | 17,514 |
public LinkageError(String s) { super(s); } | public LinkageError(String s) { super(s); } | 17,515 |
protected void fireStateChanged() { Object[] listeners; listeners = listenerList.getListenerList(); for (int i = listeners.length - 2; i >= 0; i -= 2) if (listeners[i] == ChangeListener.class) { if (changeEvent == null) changeEvent = new ChangeEvent(this); ((ChangeLi... | protected void fireStateChanged() { ChangeListener[] listeners = getChangeListeners(); listeners = listenerList.getListenerList(); for (int i = listeners.length - 2; i >= 0; i -= 2) if (listeners[i] == ChangeListener.class) { if (changeEvent == null) changeEvent = new ChangeE... | 17,516 |
protected void fireStateChanged() { Object[] listeners; listeners = listenerList.getListenerList(); for (int i = listeners.length - 2; i >= 0; i -= 2) if (listeners[i] == ChangeListener.class) { if (changeEvent == null) changeEvent = new ChangeEvent(this); ((ChangeLi... | protected void fireStateChanged() { Object[] listeners; listeners = listenerList.getListenerList(); for (int i = listeners.length - 2; i >= 0; i -= 2) if (listeners[i] == ChangeListener.class) { if (changeEvent == null) changeEvent = new ChangeEvent(this); ((ChangeLi... | 17,517 |
protected void fireStateChanged() { Object[] listeners; listeners = listenerList.getListenerList(); for (int i = listeners.length - 2; i >= 0; i -= 2) if (listeners[i] == ChangeListener.class) { if (changeEvent == null) changeEvent = new ChangeEvent(this); ((ChangeLi... | protected void fireStateChanged() { Object[] listeners; listeners = listenerList.getListenerList(); for (int i = listeners.length - 2; i >= 0; i -= 2) if (listeners[i] == ChangeListener.class) { if (changeEvent == null) changeEvent = new ChangeEvent(this); ((ChangeLi... | 17,518 |
public RepaintManager() { // TODO } // RepaintManager() | public RepaintManager() { // TODO } // RepaintManager() | 17,519 |
public synchronized void addDirtyRegion(JComponent component, int x, int y, int w, int h) { // TODO } // addDirtyRegion() | public synchronized void addDirtyRegion(JComponent component, int x, int y, int w, int h) { // TODO } // addDirtyRegion() | 17,520 |
public synchronized void addInvalidComponent(JComponent component) { // TODO } // addInvalidComponent() | public synchronized void addInvalidComponent(JComponent component) { // TODO } // addInvalidComponent() | 17,521 |
public static RepaintManager currentManager(Component component) { return null; // TODO } // currentManager() | public static RepaintManager currentManager(Component component) { return null; // TODO } // currentManager() | 17,522 |
public Rectangle getDirtyRegion(JComponent component) { return null; // TODO } // getDirtyRegion() | public Rectangle getDirtyRegion(JComponent component) { return null; // TODO } // getDirtyRegion() | 17,523 |
public Dimension getDoubleBufferMaximumSize() { return null; // TODO } // getDoubleBufferMaximumSize() | public Dimension getDoubleBufferMaximumSize() { return null; // TODO } // getDoubleBufferMaximumSize() | 17,524 |
public Image getOffscreenBuffer(Component component, int proposedWidth, int proposedHeight) { return null; // TODO } // getOffscreenBuffer() | public Image getOffscreenBuffer(Component component, int proposedWidth, int proposedHeight) { return null; // TODO } // getOffscreenBuffer() | 17,525 |
public boolean isCompletelyDirty(JComponent component) { return false; // TODO } // isCompletelyDirty() | public boolean isCompletelyDirty(JComponent component) { return false; // TODO } // isCompletelyDirty() | 17,526 |
public boolean isDoubleBufferingEnabled() { return false; // TODO } // isDoubleBufferingEnabled() | public boolean isDoubleBufferingEnabled() { return false; // TODO } // isDoubleBufferingEnabled() | 17,527 |
public void markCompletelyClean(JComponent component) { // TODO } // markCompletelyClean() | public void markCompletelyClean(JComponent component) { // TODO } // markCompletelyClean() | 17,528 |
public void markCompletelyDirty(JComponent component) { // TODO } // markCompletelyDirty() | public void markCompletelyDirty(JComponent component) { // TODO } // markCompletelyDirty() | 17,529 |
public void paintDirtyRegions() { // TODO } // paintDirtyRegions() | public void paintDirtyRegions() { // TODO } // paintDirtyRegions() | 17,530 |
public synchronized void removeInvalidComponent(JComponent component) { // TODO } // removeInvalidComponent() | public synchronized void removeInvalidComponent(JComponent component) { // TODO } // removeInvalidComponent() | 17,531 |
public static void setCurrentManager(RepaintManager manager) { // TODO } // setCurrentManager() | public static void setCurrentManager(RepaintManager manager) { // TODO } // setCurrentManager() | 17,532 |
public void setDoubleBufferMaximumSize(Dimension size) { // TODO } // setDoubleBufferMaximumSize() | public void setDoubleBufferMaximumSize(Dimension size) { // TODO } // setDoubleBufferMaximumSize() | 17,533 |
public void setDoubleBufferingEnabled(boolean buffer) { // TODO } // setDoubleBufferingEnabled() | public void setDoubleBufferingEnabled(boolean buffer) { // TODO } // setDoubleBufferingEnabled() | 17,534 |
public synchronized String toString() { return null; // TODO } // toString() | public synchronized String toString() { return null; // TODO } // toString() | 17,535 |
public void validateInvalidComponents() { // TODO } // validateInvalidComponents() | public void validateInvalidComponents() { // TODO } // validateInvalidComponents() | 17,536 |
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