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True | oantolin | null | You made up the term "monoidal objects", they're called "monoid objects", commonly shortened to "monoids". (There is also alternate terminology that calls them "algebra objects" or just "algebras" --what the first terminology would call an "algebra for a monoid", this one calls a "module for the algebra".) | null | 0 | 1318168608 | False | 0 | c2q1uq5 | t3_l5n8e | null | t1_c2q1uq5 | t1_c2q1635 | null | 1427706904 | 4 | t5_2fwo | null | null | null |
True | Hot_Pie | null | Yes, I know some games are officially packaged and supported with WINE, just none of the ones I named. I personally have no problem with this approach as long as it works properly and receives the same support as the Windows version. For me the biggest issue is platform independence. Open source/native libraries/etc ar... | null | 0 | 1318168810 | False | 0 | c2q1v6t | t3_l579f | null | t1_c2q1v6t | t1_c2q1sao | null | 1427706910 | 1 | t5_2fwo | null | null | null |
True | Hot_Pie | null | If you add Linux it's 10% or close enough. Not to mention iOS and android. Linux/Mac/smartphone market share is actually growing while Windows in shrinking.
>Targeting OpenGL means you're still targeting one platform
Please stop commenting on this subject. You obviously have no idea what you're talking about.
| null | 0 | 1318169081 | False | 0 | c2q1vsx | t3_l579f | null | t1_c2q1vsx | t1_c2q0dwb | null | 1427706919 | 2 | t5_2fwo | null | null | null |
True | judgej2 | null | GIT was based in [Bitkeeper](http://www.bitmover.com/) (in concept), that Linus used before. Bitkeeper was great, but proprietary, and the company behind it started getting getting narky about the free non-commercial licences it gave out. By making it too costly for Open Source projects to continue using, they created ... | null | 0 | 1318169216 | True | 0 | c2q1w4x | t3_l5wo1 | null | t1_c2q1w4x | t1_c2q1oky | null | 1427706923 | 1 | t5_2fwo | null | null | null |
True | Hot_Pie | null | Just because they have an official 64-bit binary doesn't mean it doesn't still suck ass. I still get crashes, tearing, and sync issues. Not to mention the security vulnerabilities. | null | 0 | 1318169242 | False | 0 | c2q1w7a | t3_l579f | null | t1_c2q1w7a | t1_c2pwyi0 | null | 1427706924 | 1 | t5_2fwo | null | null | null |
True | afiefh | null | True, but OpenGL ES 2.0 was released in 2007. OpenGL 4 was released in 2010.
So to the best of my understanding OpenGL ES2 is missing quite a few features which OpenGL4 has. | null | 0 | 1318169270 | False | 0 | c2q1wa1 | t3_l579f | null | t1_c2q1wa1 | t1_c2q1pgk | null | 1427706925 | 2 | t5_2fwo | null | null | null |
True | hobbified | null | In PHP, it can't. That's what makes me cry. | null | 0 | 1318169388 | False | 0 | c2q1wjo | t3_l3mls | null | t1_c2q1wjo | t1_c2q1ofq | null | 1427706929 | 1 | t5_2fwo | null | null | null |
True | Hot_Pie | null | Now that Valve's source games run on OpenGL, I wonder how much pull they'll have and exert in improving OpenGL. They've already coerced Apple to fix their drivers so OpenGL performance doesn't suck ass on mac. | null | 0 | 1318169391 | False | 0 | c2q1wjw | t3_l579f | null | t1_c2q1wjw | t1_c2pxxus | null | 1427706929 | 2 | t5_2fwo | null | null | null |
True | Hot_Pie | null | It's been improved but not resolved. Sorry I can't go into more detail but I've only been loosely following the situation and just started learning OpenGL last week. | null | 0 | 1318169524 | False | 0 | c2q1wwe | t3_l579f | null | t1_c2q1wwe | t1_c2py7k1 | null | 1427706939 | -1 | t5_2fwo | null | null | null |
True | Hot_Pie | null | You won't see rendering done in OpenCL/CUDA anytime soon. What you will see is more physics and AI done with these libraries running along side the OpenGL/d3d rendering. | null | 0 | 1318169662 | False | 0 | c2q1x89 | t3_l579f | null | t1_c2q1x89 | t1_c2pyz75 | null | 1427706937 | 1 | t5_2fwo | null | null | null |
True | twowheels | null | The poster said Linux, and its ecosystem. | null | 0 | 1318169752 | False | 0 | c2q1xff | t3_l5wo1 | null | t1_c2q1xff | t1_c2q1oky | null | 1427706942 | 3 | t5_2fwo | null | null | null |
True | bitchessuck | null | Yes, Valve did it right. They exposed how sucky OS X OpenGL drivers were, publicly, and pressured Apple to fix it. Adobe should do the same. It might be a bit painful, but there's really no way around it. | null | 0 | 1318169753 | False | 0 | c2q1xfk | t3_l579f | null | t1_c2q1xfk | t1_c2q1wjw | null | 1427706942 | 3 | t5_2fwo | null | null | null |
True | robotfarts | null | It's not useful in Python. | null | 0 | 1318169781 | False | 0 | c2q1xhz | t3_l5n8e | null | t1_c2q1xhz | t1_c2q0r4g | null | 1427706942 | -3 | t5_2fwo | null | null | null |
True | Hot_Pie | null | My Linux driver supports OpenGL 4.1. I assume you mean wide adoption which is a problem, but is getting better. AMD appears to be at least half committed to improving their drivers and the open source ones keep getting better(already are better for a lot of 2d stuff). | null | 0 | 1318169913 | False | 0 | c2q1xuy | t3_l579f | null | t1_c2q1xuy | t1_c2q13ba | null | 1427706952 | 1 | t5_2fwo | null | null | null |
True | googletrickedme | null | .. rigorous ones for high paying, prestigious jobs that aren't necessarily within easy commuting distance? Is this seriously a question? | null | 0 | 1318170393 | False | 0 | c2q1z33 | t3_l4bk8 | null | t1_c2q1z33 | t1_c2pq2w7 | null | 1427706964 | 2 | t5_2fwo | null | null | null |
True | FeepingCreature | null | This is correct, though I'd say it wasn't as much a matter of "too expensive" as "any cost at all" which turned off some contributors considering how funded on openness the GPL is. | null | 0 | 1318170644 | False | 0 | c2q1zrb | t3_l5wo1 | null | t1_c2q1zrb | t1_c2q1w4x | null | 1427706970 | 2 | t5_2fwo | null | null | null |
True | gsnedders | null | You made an implication that the biggest games don't use WINE. (The Sims 3 on OS X is terrible, FWIW. About a third of the framerate compared with Windows on the same hardware.) | null | 0 | 1318170759 | False | 0 | c2q2035 | t3_l579f | null | t1_c2q2035 | t1_c2q1v6t | null | 1427706974 | 1 | t5_2fwo | null | null | null |
True | [deleted] | null | Though I agree that Git is better than CVS, the statement "Git is simply better" is unfounded, why is it better, why should everyone use it. For you it's better, and for me it is too, but without good arguments ;)
Not to forget there's also Mercurial and various others that do something similar to Git, that are also m... | null | 0 | 1318170782 | False | 0 | c2q205l | t3_l5wo1 | null | t1_c2q205l | t1_c2q1dlz | null | 1427706975 | 5 | t5_2fwo | null | null | null |
True | gmartres | null | Mind giving the link to the PPA? | null | 0 | 1318170937 | False | 0 | c2q20lb | t3_l5s9p | null | t1_c2q20lb | t1_c2q1ji2 | null | 1427706981 | 2 | t5_2fwo | null | null | null |
True | lewiji | null | Yes, my tutor definitely mentioned Cambridge. Awesome! I look forward to meeting the guy. | null | 0 | 1318171001 | False | 0 | c2q20rc | t3_l5s9p | null | t1_c2q20rc | t1_c2q1pdg | null | 1427706983 | 2 | t5_2fwo | null | null | null |
True | goalieca | null | XML is human readable text but it is structured in a really complex way to quickly parse. Ironically, part of the unix philosophy is to print the data out in a way to be presented to the user and this is often really easy to parse. | null | 0 | 1318171255 | False | 0 | c2q21ii | t3_l5v0e | null | t1_c2q21ii | t1_c2q1tza | null | 1427706993 | 3 | t5_2fwo | null | null | null |
True | henk53 | null | But somehow it's okay when the Python zealots are trying even harder to make Python seem like the coolest thing on the block? | null | 0 | 1318171749 | False | 0 | c2q22vq | t3_l55ki | null | t1_c2q22vq | t1_c2q18i7 | null | 1427707012 | 4 | t5_2fwo | null | null | null |
True | henk53 | null | What about doing both? Smarter & Harder? :P | null | 0 | 1318171774 | False | 0 | c2q22xy | t3_l55ki | null | t1_c2q22xy | t1_c2pz4uh | null | 1427707012 | 1 | t5_2fwo | null | null | null |
True | Darkmoth | null | Yep: http://mathworld.wolfram.com/Run.html
| null | 0 | 1318172744 | False | 0 | c2q25wl | t3_l5wwh | null | t1_c2q25wl | t1_c2q1t39 | null | 1427707119 | 3 | t5_2fwo | null | null | null |
True | newobj | null | http://www.secretgeometry.com/apps/cathode/ | null | 0 | 1318172808 | False | 0 | c2q263s | t3_l5s9p | null | t1_c2q263s | t1_c2q10wa | null | 1427707121 | 7 | t5_2fwo | null | null | null |
True | vogrez | null | Here it is: [ppa:supercollider/ppa](https://launchpad.net/~supercollider/+archive/ppa)
EDIT: I was referring only to SuperCollider, and apparently Overtone can use it's internal version without having to install it. | null | 0 | 1318173042 | True | 0 | c2q26t2 | t3_l5s9p | null | t1_c2q26t2 | t1_c2q20lb | null | 1427707130 | 2 | t5_2fwo | null | null | null |
True | nekmok | null | Live coding is a performance style in it's own right where the audience get to see the progression of the code and hear the algorithmic composition evolve. The code *is* the instrument and part of the point is that it's hard to master and it's "unrestricted" in a way that software like Live isn't. | null | 0 | 1318173170 | False | 0 | c2q276v | t3_l5s9p | null | t1_c2q276v | t1_c2q187z | null | 1427707136 | 21 | t5_2fwo | null | null | null |
True | Manitcor | null | Anyone remember the MOD and X3M scene? I was reminded a lot of the old trackers, he was even using some of the same syntax. Except instead of a giant excel like grid you are scripting like blocks and instruments, likely makes for an easier to edit track. | null | 0 | 1318173171 | False | 0 | c2q2774 | t3_l5s9p | null | t1_c2q2774 | t3_l5s9p | null | 1427707136 | 4 | t5_2fwo | null | null | null |
True | [deleted] | null | [deleted] | null | 0 | 1318173181 | False | 0 | c2q2784 | t3_l55ki | null | t1_c2q2784 | t1_c2q121w | null | 1427707136 | 1 | t5_2fwo | null | null | null |
True | [deleted] | null | [deleted] | null | 0 | 1318173238 | False | 0 | c2q27e9 | t3_l5s9p | null | t1_c2q27e9 | t1_c2q1cjt | null | 1427707138 | 2 | t5_2fwo | null | null | null |
True | wagstaff | null | There is at least a recursive solution:
http://answers.yahoo.com/question/index?qid=20101230204907AAce8p4
I suppose it was only meant as an example, but really: running a million trials to get an approximation to a solution whose problem space is just ten bits? If, like me, you're not smart enough to find the recurs... | null | 0 | 1318173326 | False | 0 | c2q27on | t3_l5wwh | null | t1_c2q27on | t3_l5wwh | null | 1427707143 | 1 | t5_2fwo | null | null | null |
True | atrilumen | null | Programming. *Programming.* **Programming.** | null | 0 | 1318173361 | False | 0 | c2q27sg | t3_l5hlq | null | t1_c2q27sg | t3_l5hlq | null | 1427707143 | 3 | t5_2fwo | null | null | null |
True | mcguire | null | > The first thing I noticed was that my handcoded assembly was usually slower than whatever gcc came up with.
My mind was blown (back in the mid to late '90's, as I recall) when I was doing the same exercise by some comparisons between code using array notation and pointer math. Up until then, pointer math was *alw... | null | 0 | 1318173421 | False | 0 | c2q27zy | t3_l4p6z | null | t1_c2q27zy | t1_c2pt6v6 | null | 1427707147 | 2 | t5_2fwo | null | null | null |
True | artificialidiot | null | * Good opening by stating you have common sense. And immediately signaling you are willing to leave it behind.
* About %10 of the post is dedicated to describe something that can be searched in about 10 seconds. This tells about your intended target audience.
* Use of (link below) instead of inline links adds a good... | null | 0 | 1318173437 | False | 0 | c2q282i | t3_kysng | null | t1_c2q282i | t1_c2odbua | null | 1427707148 | 1 | t5_2fwo | null | null | null |
True | nikbackm | null | Why?
Surely the big-O matters also in those languages? Perhaps even more so (Since it's somewhat easier to change your code in them and try different things). | null | 0 | 1318173443 | False | 0 | c2q283a | t3_l4p6z | null | t1_c2q283a | t1_c2pvdat | null | 1427707148 | 2 | t5_2fwo | null | null | null |
True | ErstwhileRockstar | null | When was the last significant work done in FVWM? 1998? | null | 0 | 1318173452 | False | 0 | c2q284f | t3_l5wo1 | null | t1_c2q284f | t3_l5wo1 | null | 1427707148 | 7 | t5_2fwo | null | null | null |
True | [deleted] | null | Read it again.
o = new Object[] {o};
Each new array contains a pointer to the previous one. | null | 0 | 1318173608 | False | 0 | c2q28mu | t3_l4p6z | null | t1_c2q28mu | t1_c2q173r | null | 1427707155 | 4 | t5_2fwo | null | null | null |
True | Darkmoth | null | I found that funny too. To be fair though, once you grok Powershell it's really a "whoa" moment. The power of composition plus arbitrary objects is pretty amazing. | null | 0 | 1318173630 | False | 0 | c2q28ph | t3_l5v0e | null | t1_c2q28ph | t1_c2q17c1 | null | 1427707156 | 3 | t5_2fwo | null | null | null |
True | mcguire | null | > Compilers are very impressive.
The most impressive thing about gcc is that it does so well on so many architectures. When I first saw this topic, gcc was competitive with Intel's compilers on x86, Sun's compilers on SPARC, and IBM's compilers on PowerPC. | null | 0 | 1318173673 | False | 0 | c2q28uk | t3_l4p6z | null | t1_c2q28uk | t1_c2pvhlp | null | 1427707158 | 2 | t5_2fwo | null | null | null |
True | nikbackm | null | Well, maybe it would be a good thing in the case of applications using the exact same DLLs, only stored in different paths (e.g. local app folders)
I think Windows will only share the code of shared DLLs used from the same path.
| null | 0 | 1318173720 | False | 0 | c2q290a | t3_l48nw | null | t1_c2q290a | t1_c2q0zqr | null | 1427707160 | 1 | t5_2fwo | null | null | null |
True | henk53 | null | Uhm, perhaps you either meant to say *"you can't make ... you need a special one"* or *"you can make ... you don't need a special one"* | null | 0 | 1318174216 | False | 0 | c2q2al3 | t3_l55ki | null | t1_c2q2al3 | t1_c2q2784 | null | 1427707181 | 1 | t5_2fwo | null | null | null |
True | Darkmoth | null | > and fine tune their own databases
That's probably where I see the biggest distinction. Most of the "front-end" programmers I've worked with see the database access as some sort of evil genie to be avoided or pacified. You can see this philosophy in many modern ORMS.
To be fair, those same front-end developers ha... | null | 0 | 1318174673 | False | 0 | c2q2c4c | t3_l3tuj | null | t1_c2q2c4c | t1_c2pr3nb | null | 1427707200 | 1 | t5_2fwo | null | null | null |
True | ethraax | null | I don't get it. Is JavaScript supposed to be slower? Or safer? Or a required part of computers, to prevent them from breaking? | null | 0 | 1318174840 | False | 0 | c2q2coh | t3_l62d0 | null | t1_c2q2coh | t3_l62d0 | null | 1427707208 | 3 | t5_2fwo | null | null | null |
True | antonivs | null | That article is 8 years old - it would be really interesting to see how things might have changed for Mac and Linux since then. | null | 0 | 1318174852 | False | 0 | c2q2cq7 | t3_l4css | null | t1_c2q2cq7 | t1_c2pr4xd | null | 1427707208 | 1 | t5_2fwo | null | null | null |
True | NYKevin | null | In the open source community, "too expensive" == "any cost at all". | null | 0 | 1318175103 | False | 0 | c2q2dmc | t3_l5wo1 | null | t1_c2q2dmc | t1_c2q1zrb | null | 1427707220 | 2 | t5_2fwo | null | null | null |
True | [deleted] | null | [deleted] | null | 0 | 1318175115 | False | 0 | c2q2dnn | t3_kxcfn | null | t1_c2q2dnn | t1_c2o2gkz | null | 1427707220 | 1 | t5_2fwo | null | null | null |
True | [deleted] | null | [deleted] | null | 0 | 1318175172 | False | 0 | c2q2duy | t3_kxcfn | null | t1_c2q2duy | t1_c2o2pxt | null | 1427707223 | 1 | t5_2fwo | null | null | null |
True | DenisDollfus | null | You're right, a parachute can be a very good thing. The original intent was to illustrate the slowness of JavaScript -- failed it seems. | null | 0 | 1318175477 | False | 0 | c2q2ey2 | t3_l62d0 | null | t1_c2q2ey2 | t1_c2q2coh | null | 1427707238 | -1 | t5_2fwo | null | null | null |
True | dtrebbien | null | Here is another tutorial on creating GCC plugins: [Parsing C++ with GCC plugins, Part 1](http://codesynthesis.com/~boris/blog/2010/05/03/parsing-cxx-with-gcc-plugin-part-1), [Part 2](http://codesynthesis.com/~boris/blog/2010/05/10/parsing-cxx-with-gcc-plugin-part-2/), and [Part 3](http://codesynthesis.com/~boris/blog/2... | null | 0 | 1318175492 | False | 0 | c2q2f04 | t3_l5t7e | null | t1_c2q2f04 | t3_l5t7e | null | 1427707239 | 6 | t5_2fwo | null | null | null |
True | hrm_what | null | asciidoc?
I had used docbook for a while, but found it too verbose. Having the right toolchain setup for generating docs will help too.
I had moved over to asciidoc to try it out, and found it more natural. You can retain all your xslt for styling if you prefer docbook, as you can hook it up as a backend to asciidoc... | null | 0 | 1318175537 | False | 0 | c2q2f69 | t3_l5410 | null | t1_c2q2f69 | t1_c2puqu9 | null | 1427707242 | 1 | t5_2fwo | null | null | null |
True | mikm | null | A series of benchmarks would illustrate the slowness of Javascript.
Simply saying "Javascript is slow, lol" doesn't do that. | null | 0 | 1318175722 | False | 0 | c2q2fty | t3_l62d0 | null | t1_c2q2fty | t1_c2q2ey2 | null | 1427707251 | 2 | t5_2fwo | null | null | null |
True | mcguire | null | > I'm not exactly sure I'd consider C++ smart pointers dangerous... or rare, for that matter.
*Using* (standard) C++ smart pointers? Neither dangerous or rare.
*Writing* custom smart pointer templates? | null | 0 | 1318175761 | False | 0 | c2q2fyd | t3_l55ah | null | t1_c2q2fyd | t1_c2pwfxv | null | 1427707257 | 3 | t5_2fwo | null | null | null |
True | kikaerter | null | The C# people have good taste and lots of the Haskell people work for MS Research. I think that LINQ is basically Haskell's do-notation in SQL drag. This is a good thing! | null | 0 | 1318176252 | False | 0 | c2q2hoa | t3_l38op | null | t1_c2q2hoa | t1_c2potb1 | null | 1427707272 | 1 | t5_2fwo | null | null | null |
True | DenisDollfus | null | Benchmarks would demonstrate the slowness rather than illustrate it. It's not my point here (JavaScript slowness is generally well known) I'm actually looking for some striking visual analogy. | null | 0 | 1318176273 | False | 0 | c2q2hqv | t3_l62d0 | null | t1_c2q2hqv | t1_c2q2fty | null | 1427707278 | 0 | t5_2fwo | null | null | null |
True | kikaerter | null | As well they should have - the "delegate" terminology makes sense without all the nice FP stuff, but when you have it, it seems to be a distinction without a difference. | null | 0 | 1318176291 | False | 0 | c2q2hth | t3_l38op | null | t1_c2q2hth | t1_c2po2wz | null | 1427707275 | 1 | t5_2fwo | null | null | null |
True | rooly | null | Well at least I didn't get downvoted to hell this time for having a dissenting opinion.
Direct3D is more capable in part because it has deeper os hooks than an opengl implementation could ever achieve without direct support from ms.
I remember an old accusation, maybe about windows vista, where the opengl driver was... | null | 0 | 1318176332 | False | 0 | c2q2hyv | t3_l579f | null | t1_c2q2hyv | t1_c2q1nyf | null | 1427707277 | 0 | t5_2fwo | null | null | null |
True | perlgeek | null | I'm pretty sure that the shell which perl opens for the backticks doesn't read a config file, it's not a login shell after all. | null | 0 | 1318176351 | False | 0 | c2q2i1a | t3_l5rfz | null | t1_c2q2i1a | t3_l5rfz | null | 1427707278 | 1 | t5_2fwo | null | null | null |
True | kikaerter | null | The irrelevant comment about Java misunderstandings is useless here. I actually don't think that I'm engaging in "fuzzy handwaving" - what is the actual semantic differerence between a delegate and a closure that binds "this", other than the addition operation? | null | 0 | 1318176390 | False | 0 | c2q2i6m | t3_l38op | null | t1_c2q2i6m | t1_c2pmrq0 | null | 1427707280 | 1 | t5_2fwo | null | null | null |
True | kikaerter | null | No, I think that it's an odd distinction to make, and nobody here has yet satisfactorially explained what we got out of separating the concepts. | null | 0 | 1318176429 | False | 0 | c2q2ibo | t3_l38op | null | t1_c2q2ibo | t1_c2pqq3x | null | 1427707282 | 1 | t5_2fwo | null | null | null |
True | kikaerter | null | Then pick something else. I hate people who write instances and method names with uppercase names :-) | null | 0 | 1318176451 | False | 0 | c2q2ieh | t3_l38op | null | t1_c2q2ieh | t1_c2ptocw | null | 1427707283 | 1 | t5_2fwo | null | null | null |
True | [deleted] | null | I would guess they're both under 150 still perhaps even less than 100. Just trying to get that info I found it pretty hard to get good info on either one which probably means it's just not an issue. | null | 0 | 1318176542 | False | 0 | c2q2iqf | t3_l4css | null | t1_c2q2iqf | t1_c2q2cq7 | null | 1427707287 | 2 | t5_2fwo | null | null | null |
True | 5a1 | null | I feel sorry for the poor sap who has to maintain this code.
'All that to concatenate lists? WTF!!' | null | 0 | 1318176675 | False | 0 | c2q2j80 | t3_l5n8e | null | t1_c2q2j80 | t3_l5n8e | null | 1427707293 | 2 | t5_2fwo | null | null | null |
True | ysangkok | null | Here's a drop-in replacement for Devcpp: http://wxdsgn.sourceforge.net/
I don't understand how the teacher can care what IDE you use. You only hand in the .cpp + .hpp files, no? | null | 0 | 1318176712 | False | 0 | c2q2jdj | t3_l4p6z | null | t1_c2q2jdj | t1_c2px0ca | null | 1427707296 | 1 | t5_2fwo | null | null | null |
True | redditnoob | null | Oh wow, when this guy rehearses what he's going to type exactly for a short presentation, it makes it look like Lisp and Clojure is a much superior approach to programming, and the Repl is a godsend!! | null | 0 | 1318176820 | False | 0 | c2q2jsl | t3_l5s9p | null | t1_c2q2jsl | t3_l5s9p | null | 1427707301 | 1 | t5_2fwo | null | null | null |
True | [deleted] | null | > JavaScript slowness is generally well known
According to whom? V8 is fast. If I were you, I'd actually look at some benchmarks before wasting my time on making this GIF. | null | 0 | 1318176874 | False | 0 | c2q2jzp | t3_l62d0 | null | t1_c2q2jzp | t1_c2q2hqv | null | 1427707304 | 2 | t5_2fwo | null | null | null |
True | yogthos | null | Completely irrelevant, because people learning WebGL will be learning OpenGL API. My whole point is that WebGL will help raise the API popularity significantly, because it's really easy to just fire up a browser and play around with it. What the implementation is backed by is of little consequence. | null | 0 | 1318176891 | False | 0 | c2q2k1d | t3_l579f | null | t1_c2q2k1d | t1_c2q1llz | null | 1427707305 | 1 | t5_2fwo | null | null | null |
True | noir_lord | null | I still read it but I see your point. | null | 0 | 1318177280 | False | 0 | c2q2lgp | t3_l579f | null | t1_c2q2lgp | t1_c2q0hrk | null | 1427707322 | 1 | t5_2fwo | null | null | null |
True | [deleted] | null | [deleted] | null | 0 | 1318177354 | False | 0 | c2q2lr4 | t3_l55ki | null | t1_c2q2lr4 | t1_c2q2al3 | null | 1427707326 | 1 | t5_2fwo | null | null | null |
True | xardox | null | Oh come on. Stop writing fucking shell scripts. They're totally anemic and a waste of time. Make a library. Plug the library into Python. Write a real program. Stop running heavy weight processes and configuring them by passing command line parameters and then stringing them together with a linear serial bottleneck of ... | null | 0 | 1318177482 | False | 0 | c2q2m84 | t3_l5v0e | null | t1_c2q2m84 | t1_c2q17c1 | null | 1427707333 | -5 | t5_2fwo | null | null | null |
True | LaurieCheers | null | Intriguing. I don't have time to read the whole thesis, so could you summarize? Presumably you're talking about something more powerful than edit-and-continue here? What kind of program transformations can you support?
The main problem with edit-and-continue is that bugs are generally detected only _after_ your data i... | null | 0 | 1318177616 | False | 0 | c2q2msn | t3_l6247 | null | t1_c2q2msn | t3_l6247 | null | 1427707340 | 1 | t5_2fwo | null | null | null |
True | DenisDollfus | null | Well, I thought it was well known... So here are some figures.
The code below takes rougthly 4s with native implementation (C++), 39s on IE9 and 17s on Chrome 14. So, for this simple test on integers, JavaScript on V8 is still four times slower that native code.
int sum = 0;
for(int j=0;j<1000;j++)
{
f... | null | 0 | 1318177787 | False | 0 | c2q2nh9 | t3_l62d0 | null | t1_c2q2nh9 | t1_c2q2jzp | null | 1427707349 | 0 | t5_2fwo | null | null | null |
True | sturmeh | null | It may just unlock the musician in some programmers. | null | 0 | 1318177796 | False | 0 | c2q2nik | t3_l5s9p | null | t1_c2q2nik | t1_c2q187z | null | 1427707349 | 3 | t5_2fwo | null | null | null |
True | shobble | null | It wasn't a question of price, they assigned free licences to anyone wanting to use it, but with massively restrictive terms.
IIRC the terms prevented you from working on a different VCS, even if you were just a *user* of BK. Then [Andrew Tridgell](https://lwn.net/Articles/132938/) (of samba fame) started reverse-engi... | null | 0 | 1318178002 | False | 0 | c2q2ob3 | t3_l5wo1 | null | t1_c2q2ob3 | t1_c2q1w4x | null | 1427707360 | 4 | t5_2fwo | null | null | null |
True | [deleted] | null | I thought you meant the Wine D3D vs Microsoft D3D. | null | 0 | 1318178004 | False | 0 | c2q2obg | t3_l579f | null | t1_c2q2obg | t1_c2pzxtg | null | 1427707360 | 1 | t5_2fwo | null | null | null |
True | [deleted] | null | [deleted] | null | 0 | 1318178115 | False | 0 | c2q2oqx | t3_l5v0e | null | t1_c2q2oqx | t1_c2q2m84 | null | 1427707367 | 3 | t5_2fwo | null | null | null |
True | xardox | null | The only reason you'd have a "whoa" moment at Powershell is if you'd never heard of anything like Python. Why use a half-assed shell scripting language when you can just as easily use an off-the-shelf fully powered programming language? Are you absolutely 100% sure that all the problems you're ever going to have to sol... | null | 0 | 1318178475 | False | 0 | c2q2q6w | t3_l5v0e | null | t1_c2q2q6w | t1_c2q28ph | null | 1427707386 | 1 | t5_2fwo | null | null | null |
True | [deleted] | null | This is remarkable. Last week I was fiddling with some home instrument production (real instruments) and wondering if I could get together some programmatic synthesis stuff. I was hoping to find some python stuff but I couldn't find anything that did quite what I wanted. What good fortune to stumble upon this reddit... | null | 0 | 1318178661 | True | 0 | c2q2qxr | t3_l5s9p | null | t1_c2q2qxr | t1_c2q11l6 | null | 1427707395 | 1 | t5_2fwo | null | null | null |
True | dunecode | null | Hey Reddit!
I'm a student and web developer (ASP.NET C#), and I've just released the 0.2.0 version of Dash, a JQuery UI plugin that I've been developing that, using HTML5's "data-" attributes, initializes your JQuery UI elements for you.
For example,
<input type="text" data-datepicker="true" />
Will get yo... | null | 0 | 1318178680 | True | 0 | c2q2r0y | t3_l63wl | null | t1_c2q2r0y | t3_l63wl | null | 1427707397 | 2 | t5_2fwo | null | null | null |
True | sidcool1234 | null | Absolutely. I am on the job. | null | 0 | 1318178736 | False | 0 | c2q2r98 | t3_l462s | null | t1_c2q2r98 | t1_c2q0wkk | null | 1427707399 | 2 | t5_2fwo | null | null | null |
True | LaurieCheers | null | But then where do I go to find links that programmers might find interesting or funny? | null | 0 | 1318178931 | False | 0 | c2q2s34 | t3_l5hlq | null | t1_c2q2s34 | t1_c2q27sg | null | 1427707409 | 7 | t5_2fwo | null | null | null |
True | noir_lord | null | This is an outstanding blog!. | null | 0 | 1318178943 | False | 0 | c2q2s51 | t3_l5rfz | null | t1_c2q2s51 | t3_l5rfz | null | 1427707410 | 1 | t5_2fwo | null | null | null |
True | gefahr | null | imagine how much better dev tools we'd have if the community was willing to pay for anything | null | 0 | 1318179393 | False | 0 | c2q2u09 | t3_l5wo1 | null | t1_c2q2u09 | t1_c2q2dmc | null | 1427707435 | 0 | t5_2fwo | null | null | null |
True | 88leo | null | Not really. | null | 0 | 1318179409 | False | 0 | c2q2u2j | t3_l55ki | null | t1_c2q2u2j | t1_c2pwymd | null | 1427707436 | 3 | t5_2fwo | null | null | null |
True | kuhbert | null | http://pastebin.com/EC9L9rhk
C:\>cl /Ox integers.cpp
C:\>integers.exe
4.703000
C:\>node.exe integers.js
16.911 | null | 0 | 1318179750 | True | 0 | c2q2vjm | t3_l62d0 | null | t1_c2q2vjm | t1_c2q2nh9 | null | 1427707455 | 1 | t5_2fwo | null | null | null |
True | [deleted] | null | [deleted] | null | 0 | 1318179959 | False | 0 | c2q2wgd | t3_l5t7e | null | t1_c2q2wgd | t1_c2q1f0v | null | 1427707468 | 3 | t5_2fwo | null | null | null |
True | FeepingCreature | null | Yeah because Windows, where commercial software is more widespread, has so many great dev tools.
What's that, you say? They kind of suck? Free alternatives have in many cases more features? Imagine that. | null | 0 | 1318180264 | False | 0 | c2q2xo2 | t3_l5wo1 | null | t1_c2q2xo2 | t1_c2q2u09 | null | 1427707483 | 6 | t5_2fwo | null | null | null |
True | [deleted] | null | [deleted] | null | 0 | 1318180427 | False | 0 | c2q2ybp | t3_l5wwh | null | t1_c2q2ybp | t3_l5wwh | null | 1427707491 | 3 | t5_2fwo | null | null | null |
True | [deleted] | null | You might as well complain that he didn't tell you what the morphisms in the category of endofunctors are. | null | 0 | 1318180602 | False | 0 | c2q2z0h | t3_l5n8e | null | t1_c2q2z0h | t1_c2q1635 | null | 1427707500 | 4 | t5_2fwo | null | null | null |
True | 00kyle00 | null | Yeah, some time ago when i looked for this stuff (compiler plugins) i have come about this. Looked cool, but the fact they branched whole compiler was a deal breaker for me. Do you know if they plan to integrate with 'main'? | null | 0 | 1318180625 | False | 0 | c2q2z3g | t3_l5t7e | null | t1_c2q2z3g | t1_c2q2wgd | null | 1427707502 | 3 | t5_2fwo | null | null | null |
True | jinglebells | null | Right, I log in using the initial user who is a local administrator. It brings up the Windows Activation screen. I press "activate over the internet" I get a "Server could not be found" error. F8 doesn't help either. I'm not a complete numpty, I've used Windows since 3.1 and every iteration since 2000 seems to have got... | null | 0 | 1318180678 | False | 0 | c2q2zbp | t3_kz7vp | null | t1_c2q2zbp | t1_c2ov94f | null | 1427707505 | 1 | t5_2fwo | null | null | null |
True | [deleted] | null | [deleted] | null | 0 | 1318180818 | False | 0 | c2q2zwi | t3_l5t7e | null | t1_c2q2zwi | t1_c2q2z3g | null | 1427707513 | 3 | t5_2fwo | null | null | null |
True | KyteM | null | If you wanna see it that way, you can always change to C# whenever you need something beyond PowerShell's capabilities. And you won't need to write an importer because they already use the same objects! | null | 0 | 1318181095 | False | 0 | c2q313l | t3_l5v0e | null | t1_c2q313l | t1_c2q2q6w | null | 1427707528 | 3 | t5_2fwo | null | null | null |
True | jagbot | null | a monkey can hit a note on the keyboard too. a monkey can be made to move knobs and sliders too. | null | 0 | 1318181114 | False | 0 | c2q3168 | t3_l5s9p | null | t1_c2q3168 | t1_c2q27e9 | null | 1427707529 | 2 | t5_2fwo | null | null | null |
True | nCrazed | null | Want!
Also, not programming. | null | 0 | 1318181175 | False | 0 | c2q31fj | t3_l63z2 | null | t1_c2q31fj | t3_l63z2 | null | 1427707532 | 15 | t5_2fwo | null | null | null |
True | gefahr | null | there is no way you have the experience to form that conclusion unless you're simply not being intellectually honest | null | 0 | 1318181301 | False | 0 | c2q31xn | t3_l5wo1 | null | t1_c2q31xn | t1_c2q2xo2 | null | 1427707538 | 1 | t5_2fwo | null | null | null |
True | [deleted] | null | [deleted] | null | 0 | 1318181344 | False | 0 | c2q3245 | t3_l0tyz | null | t1_c2q3245 | t1_c2p70is | null | 1427707541 | 1 | t5_2fwo | null | null | null |
True | drcode | null | First of all, you should run a test a few minutes so that JIT and memory paging have a chance to do their thing.
Second of all, yes, if you're writing "Rage 2" you should use C++. For 99% of other applications every action in your app will be instantaneous to the user if you design your code right- even if your langua... | null | 0 | 1318181377 | False | 0 | c2q329a | t3_l62d0 | null | t1_c2q329a | t1_c2q2vjm | null | 1427707543 | 1 | t5_2fwo | null | null | null |
True | mortanian | null | In business software, the code can change hands/programmers various times, who will often have to maintain several old projects; maybe there was documentation stored with it somewhere at some point, maybe not, and if there is it is most often in a .txt file in the guy's encrypted /home directory like a boss.
Say what ... | null | 0 | 1318181610 | False | 0 | c2q33bi | t3_l32qk | null | t1_c2q33bi | t1_c2q06jx | null | 1427707557 | 0 | t5_2fwo | null | null | null |
True | LWRellim | null | >I would like to hear a better approach that doesn't require the end users to know what they want/need before they see a prototype.
Well, if the end users don't know what problem they want solved... then the project is just a waste of everyone's time and money.
Alas, that IS all too often the case.
The failure of... | null | 0 | 1318181617 | False | 0 | c2q33ci | t3_l2a1k | null | t1_c2q33ci | t1_c2pjga1 | null | 1427707557 | 1 | t5_2fwo | null | null | null |
True | olov | null | Thanks for asking. Let me tell you about what I know is possible in other environments today.
LISP's: In most LISP systems, you have an incremental form of programming in that you use a combination of the editor/buffer and the REPL. It's really powerful, especially the more functional (side-effect free) your code is. ... | null | 0 | 1318181698 | False | 0 | c2q33pc | t3_l6247 | null | t1_c2q33pc | t1_c2q2msn | null | 1427707562 | 6 | t5_2fwo | null | null | null |
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