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null | small_nit | null | yeah, fully agree, but D is around for nearly two decades, no? :O do you mention it because they changed the stdlib from gc to no gc? | null | 0 | 1491210738 | False | 0 | dfridzc | t3_631p99 | null | null | t1_dfqymqq | null | 1493751003 | 0 | t5_2fwo | null | null | null |
null | davydany | null | Yeah I was wondering the same. It doesn't make sense to increment a Boolean, as opposed to toggling it by negating it. | null | 0 | 1491210985 | False | 0 | dfrigqc | t3_6350ax | null | null | t1_dfric97 | null | 1493751042 | 75 | t5_2fwo | null | null | null |
null | [deleted] | null | [removed] | null | 0 | 1491211074 | False | 0 | dfrihrx | t3_635nmd | null | null | t3_635nmd | null | 1493751055 | 1 | t5_2fwo | null | null | null |
null | hagbaff | null | What's the type of a u8 *character* literal, considering utf8 characters can be up to 6 octets...
| null | 0 | 1491211172 | False | 0 | dfriix7 | t3_6350ax | null | null | t3_6350ax | null | 1493751071 | 9 | t5_2fwo | null | null | null |
null | Shaper_pmp | null | Yeah - that works too, but cryptographically signing the data you send to the client is massive overkill or inapplicable in about 99% of use-cases you encounter during normal web-development.
Plus, you know, if you cryptographically sign the data then you *aren't* trusting the client (you're trusting the signature), so the maxim still stands. | null | 0 | 1491211252 | False | 0 | dfrijuu | t3_62ul90 | null | null | t1_dfr2qjb | null | 1493751083 | 1 | t5_2fwo | null | null | null |
null | Dave3of5 | null | Not that surprising most university courses that employers look for are around the computer science end of academia which don't place great emphasis on computer security.
Interestingly I've never been asked a technical question on security in an interview either. For Example why should you not use md5 to hash a password, what's the purpose of salting a password, what is SQL injection, what is XSS ... etc.
Maybe some more security conscious employers ask these questions but most only seemed interested in if I could create a linked list, binary tree, reverse a string, figure out if a word is a palindrome. | null | 0 | 1491211345 | False | 0 | dfriky2 | t3_6344ep | null | null | t3_6344ep | null | 1493751099 | 3 | t5_2fwo | null | null | null |
null | Kasc | null | I didn't see these 1 year ago or 8 months ago. I'm glad this was reposted. | null | 1 | 1491211559 | False | 0 | dfring6 | t3_635ggh | null | null | t1_dfrhitr | null | 1493751132 | -1 | t5_2fwo | null | null | null |
null | [deleted] | null | [deleted] | null | 0 | 1491211636 | False | 0 | dfriocx | t3_633o3y | null | null | t3_633o3y | null | 1493751145 | 3 | t5_2fwo | null | null | null |
null | mehum | null | Whats Truer than True? TRUE++! | null | 0 | 1491211845 | False | 0 | dfriqpx | t3_6350ax | null | null | t1_dfrigqc | null | 1493751176 | 193 | t5_2fwo | null | null | null |
null | AngularBeginner | null | My comment was not
> "this was posted already, screw you"
but rather
> "this was posted already, click here to see the valuable comments from past then".
No idea why people downvote this. | null | 0 | 1491212141 | False | 0 | dfriu44 | t3_635ggh | null | null | t1_dfring6 | null | 1493751221 | 16 | t5_2fwo | null | null | null |
null | jmtd | null | If you are depending on an OS-provided random interface, you may get different results for the same seed on different platforms, because they are implementing different pseudo-random functions.
I'd go a step further: if reproducibility is important, you need guarantees from your pseudorandom-function provider (be that your OS, or something else, e.g. Java runtime for Java programs) that it offers this property for future versions too. | null | 0 | 1491212157 | 1491212509 | 0 | dfriuab | t3_630cgb | null | null | t1_dfrgudb | null | 1493751224 | 1 | t5_2fwo | null | null | null |
null | LittleLui | null | Mama, thread had just begun. | null | 0 | 1491212274 | False | 0 | dfrivli | t3_6350ax | null | null | t1_dfrhw8s | null | 1493751241 | 101 | t5_2fwo | null | null | null |
null | diggr-roguelike | null | > Youtube video instead of code snippets.
Great to know where your priorities lie! Into the trash it goes.
| null | 0 | 1491212357 | False | 0 | dfriwl8 | t3_631p99 | null | null | t3_631p99 | null | 1493751254 | 0 | t5_2fwo | null | null | null |
null | LordoftheSynth | null | In the same boat here too. Software dev pays the bills, but by avocation I'm a musician. | null | 0 | 1491212581 | False | 0 | dfriz8j | t3_633o3y | null | null | t1_dfrh4mp | null | 1493751290 | 3 | t5_2fwo | null | null | null |
null | PonchoVire | null | I do agree it does not make the important things jump into your eyes enougth.. | null | 0 | 1491212664 | False | 0 | dfrj06l | t3_635h86 | null | null | t1_dfri8y7 | null | 1493751302 | 1 | t5_2fwo | null | null | null |
null | dyu_ftw | null | Not really :-) Music is based on "feel", which humans have. The musician's improvisation and phrasing is what makes it unique and beautiful.
No amount of programming/deep-learning/etc can replicate that. | null | 1 | 1491212710 | False | 0 | dfrj0o5 | t3_633o3y | null | null | t1_dfriocx | null | 1493751308 | -4 | t5_2fwo | null | null | null |
null | cies010 | null | I prefer one that is printable. As CVs mostly get printed, and read from print (+jotted on) by the interviewers.
Here's mine: https://rawgit.com/cies/resume/master/cies-breijs-resume.pdf
And here's how to use it yourself: https://github.com/cies/resume | null | 0 | 1491212823 | False | 0 | dfrj1xz | t3_635h86 | null | null | t3_635h86 | null | 1493751326 | 1 | t5_2fwo | null | null | null |
null | Kasc | null | Default Redditor stance is to complain about reposts, apologies for assuming! | null | 0 | 1491212866 | False | 0 | dfrj2gk | t3_635ggh | null | null | t1_dfriu44 | null | 1493751333 | 16 | t5_2fwo | null | null | null |
null | bubuopapa | null | Well, they have been brute forcing wrong devices all this time. Computer wont give up password easily, you have to brute force the weak link in this chain. And it costs like 5 bucks. | null | 0 | 1491212924 | False | 0 | dfrj35x | t3_62jpnd | null | null | t1_dfndo57 | null | 1493751342 | 0 | t5_2fwo | null | null | null |
null | ArunMu | null | I am just a _cool_ boy, I need no C(ympathy)... | null | 1 | 1491212951 | False | 0 | dfrj3h3 | t3_6350ax | null | null | t1_dfrhs7o | null | 1493751346 | -3 | t5_2fwo | null | null | null |
null | sin2pifx | null | Unless, you know ... | null | 0 | 1491213062 | False | 0 | dfrj4oz | t3_6350ax | null | null | t1_dfri9v8 | null | 1493751363 | 12 | t5_2fwo | null | null | null |
null | MarshallBanana | null | > I'd say it's good enough
This is usually what you think when you see midpoint displacement for the first time. But once you've seen it ten times, you start realising that it always looks exactly the same, and isn't at all capable of capturing the vast variety of landscape types you find in nature. In fact, you'd be hard pressed to actually find a landscape that looks like those generated by midpoint displacement. | null | 0 | 1491213167 | False | 0 | dfrj5wx | t3_630cgb | null | null | t1_dfrcv1a | null | 1493751379 | 13 | t5_2fwo | null | null | null |
null | someenigma | null | Check the notes. u8 only takes code points that are one code unit of UTF-8, aka 8 bits. | null | 0 | 1491213200 | False | 0 | dfrj6b9 | t3_6350ax | null | null | t1_dfriix7 | null | 1493751384 | 11 | t5_2fwo | null | null | null |
null | axilmar | null | We also need better tools, i.e. better programming languages.
| null | 0 | 1491213238 | False | 0 | dfrj6qd | t3_6344ep | null | null | t3_6344ep | null | 1493751390 | -5 | t5_2fwo | null | null | null |
null | someenigma | null | > Nested namespace declarations
Ok this has me excited to move some projects to C++17. Now, if only I had the time+energy to dedicate to something like that. | null | 0 | 1491213302 | False | 0 | dfrj7gw | t3_6350ax | null | null | t3_6350ax | null | 1493751399 | 46 | t5_2fwo | null | null | null |
null | MarshallBanana | null | Rather, you should just not ever use a random number generator provided by someone else, because pretty much none of them will give you these guarantees.
Just copy the code for a good one into your project. Visual-quality random generators are dead simple, and it into a handful of lines. | null | 0 | 1491213316 | False | 0 | dfrj7nd | t3_630cgb | null | null | t1_dfriuab | null | 1493751403 | 3 | t5_2fwo | null | null | null |
null | thosakwe | null | Thanks for your post - this will definitely help a few people to get started.
A complete list of prerequisites is in the "Getting Started" page in the wiki. Adding it to the README too couldn't hurt, though.
| null | 0 | 1491213321 | False | 0 | dfrj7pb | t3_632937 | null | null | t1_dfrf20y | null | 1493751403 | 1 | t5_2fwo | null | null | null |
null | [deleted] | null | [deleted] | null | 0 | 1491213325 | False | 0 | dfrj7r3 | t3_633o3y | null | null | t1_dfrj0o5 | null | 1493751404 | 16 | t5_2fwo | null | null | null |
null | hagbaff | null | > No amount of programming/deep-learning/etc can replicate that.
He just did. It's as "unique" as any old Beyonce churn-out.
| null | 0 | 1491213494 | False | 0 | dfrj9sp | t3_633o3y | null | null | t1_dfrj0o5 | null | 1493751431 | 2 | t5_2fwo | null | null | null |
null | hagbaff | null | That's... idiotic and certainly not "u8". It should be called "anal_u8" | null | 0 | 1491213524 | False | 0 | dfrja5h | t3_6350ax | null | null | t1_dfrj6b9 | null | 1493751436 | 15 | t5_2fwo | null | null | null |
null | thosakwe | null | Yes, honestly the lack of interest in server-side Dart is what necessitated that I build something, at least for use within my own projects.
Dart really is better-suited for "isomorphicity" than JS. It's always trivial for me to use the same model classes on an Angel server, and within a Dart frontend. With the sensitive data stripped, of course.
But I think that Dart's frontend capabilities do make for any server-side inconvenience. The Dart Team is doing an amazing job with Flutter and Angular2. | null | 0 | 1491213590 | False | 0 | dfrjax6 | t3_632937 | null | null | t1_dfrazly | null | 1493751446 | 1 | t5_2fwo | null | null | null |
null | [deleted] | null | [deleted] | null | 0 | 1491213675 | False | 0 | dfrjbzb | t3_633o3y | null | null | t1_dfrj0o5 | null | 1493751460 | 3 | t5_2fwo | null | null | null |
null | [deleted] | null | [deleted] | null | 0 | 1491213698 | 1491213962 | 0 | dfrjc84 | t3_631p99 | null | null | t1_dfqymqq | null | 1493751463 | 6 | t5_2fwo | null | null | null |
null | [deleted] | null | [deleted] | null | 0 | 1491213772 | False | 0 | dfrjd5v | t3_633o3y | null | null | t1_dfrj0o5 | null | 1493751476 | 1 | t5_2fwo | null | null | null |
null | foonathan | null | Well, 'A' doesn't need to be 65, depends on the source file encoding. So u8'A' is portable. | null | 0 | 1491213948 | False | 0 | dfrjfb2 | t3_6350ax | null | null | t1_dfrja5h | null | 1493751504 | 14 | t5_2fwo | null | null | null |
null | WorkItMakeItDoIt | null | We have implemented those in all our code for that exact reason. | null | 0 | 1491214064 | False | 0 | dfrjgqd | t3_6350ax | null | null | t1_dfrib2r | null | 1493751526 | 24 | t5_2fwo | null | null | null |
null | dotaheor | null | java deprecates APIs, c++ deprecates features. | null | 0 | 1491214255 | False | 0 | dfrjiyw | t3_6350ax | null | null | t3_6350ax | null | 1493751556 | 86 | t5_2fwo | null | null | null |
null | dyu_ftw | null | It's ok. I don't expect non-musicians to understand it.
"In fact, you can do "improvisation and phrasing" on 8 bit machines with a unique and beautiful result."
If you find that beautful, then sure.
This post is on a programming subreddit, of course some programmers aren't gonna accept that they can't produce like a real musician can.
| null | 0 | 1491214281 | False | 0 | dfrjj9u | t3_633o3y | null | null | t1_dfrj7r3 | null | 1493751559 | -7 | t5_2fwo | null | null | null |
null | kankyo | null | > Remove trigraphs
Finally | null | 0 | 1491214315 | False | 0 | dfrjjoz | t3_6350ax | null | null | t3_6350ax | null | 1493751565 | 121 | t5_2fwo | null | null | null |
null | peggmesissy | null | This whole article seems to me like a managers bullshit report about something that has nothing to do with reality....
It is not wrong... it is just not right.... Walls and Walls of text, filled with catchy word and phrases that we recognize yet they convey nothing. That is how managers communicate when they have nothing to say. | null | 0 | 1491214337 | False | 0 | dfrjjyi | t3_635ser | null | null | t3_635ser | null | 1493751568 | 22 | t5_2fwo | null | null | null |
null | pm_plz_im_lonely | null | I feel this big thing would've been better if split into smaller things with each one having a clear point.
I didn't know much more after reading the rant than before, although I can appreciate the experience of the author. | null | 0 | 1491214365 | False | 0 | dfrjk9x | t3_635ser | null | null | t3_635ser | null | 1493751572 | 8 | t5_2fwo | null | null | null |
null | Koxymon | null | You must be saying the truth. | null | 0 | 1491214389 | False | 0 | dfrjkm3 | t3_6350ax | null | null | t1_dfriqpx | null | 1493751577 | 6 | t5_2fwo | null | null | null |
null | pm_plz_im_lonely | null | This is an ad. | null | 0 | 1491214450 | False | 0 | dfrjlcx | t3_635qxq | null | null | t3_635qxq | null | 1493751587 | 5 | t5_2fwo | null | null | null |
null | systmshk | null | But I had to segfault everything away. | null | 0 | 1491214467 | False | 0 | dfrjlki | t3_6350ax | null | null | t1_dfrivli | null | 1493751589 | 88 | t5_2fwo | null | null | null |
null | [deleted] | null | [deleted] | null | 0 | 1491214472 | False | 0 | dfrjlmr | t3_631p99 | null | null | t1_dfqwrbz | null | 1493751590 | 6 | t5_2fwo | null | null | null |
null | PM_ME_UR_OBSIDIAN | null | ? | null | 0 | 1491214473 | False | 0 | dfrjlnh | t3_6350ax | null | null | t1_dfrjjoz | null | 1493751590 | 1 | t5_2fwo | null | null | null |
null | Liorithiel | null | > Rather, you should just not ever use a random number generator provided by someone else, because pretty much none of them will give you these guarantees.
Some platforms do provide guarantee of OS/implementation-agnostic reproducible values with seed. Python and [Java](https://docs.oracle.com/javase/8/docs/api/java/util/Random.html) do. | null | 0 | 1491214548 | False | 0 | dfrjmjb | t3_630cgb | null | null | t1_dfrj7nd | null | 1493751603 | 2 | t5_2fwo | null | null | null |
null | [deleted] | null | I think some people here didn't get it, but the intention is not make Task as features rich as Make, but instead be an alternative for who don't need everything Make has to offer.
Anyway, I appreciate any criticism. Thank you. | null | 0 | 1491214576 | False | 0 | dfrjmu9 | t3_62zk1i | null | null | t1_dfrcm8r | null | 1493751607 | 2 | t5_2fwo | null | null | null |
null | [deleted] | null | [deleted] | null | 0 | 1491214704 | False | 0 | dfrjocm | t3_633o3y | null | null | t1_dfrjj9u | null | 1493751627 | 13 | t5_2fwo | null | null | null |
null | sirin3 | null | Scala is nice for that ` "fizbuzz" reverse `
Pretty much can't get shorter.
But it is bad for interviewing when you get used to solve the problem with two words. Q: "Write a program to print the numbers from 1 to 100. " A: `1 to 100` Q: "Right that is range I said. How would you print them?" A: `1 to 100` | null | 0 | 1491214720 | False | 0 | dfrjoj6 | t3_62xwba | null | null | t1_dfrccdu | null | 1493751631 | 1 | t5_2fwo | null | null | null |
null | [deleted] | null | Currently, Task don't support include another file. Maybe your use case is too advanced to Task, that aims to be a simpler tool, and you should stick with Make. | null | 0 | 1491214743 | False | 0 | dfrjoss | t3_62zk1i | null | null | t1_dfr12y0 | null | 1493751633 | 1 | t5_2fwo | null | null | null |
null | Hnefi | null | There are several disadvantages of using product types, like in your example above, instead of sum types. Just to be clear, with sum types there's only one return value and it's either an error or a result, as opposed to having both.
Perhaps the biggest disadvantage is that you always need to represent the possibility of a garbage state, regardless of whether it makes sense. This is null, obviously, which is called the billion dollar mistake for good reason. With sum types, the error state is opt-in; only if a function can actually fail does it return a sum type with an error as a possible value, otherwise it simply returns the concrete type. This allows the programmer to properly reason about potential error cases and make actual informed decisions based on the function signature. Even better, if the function signature changes so that error cases are introduced or removed, the compiler can catch these and give errors at compile time. This lets sum types eliminate an entire class of errors which product types simply let go unchecked for no particular gain.
There are more advantages depending on how your language's syntax is constructed. For example, sum types can support optional chaining in a very elegant way. But I don't know if your language's syntax could easily accomodate that due to the homepage issues others have already reacted to. | null | 0 | 1491214821 | False | 0 | dfrjpqr | t3_631p99 | null | null | t1_dfqv4jn | null | 1493751646 | 1 | t5_2fwo | null | null | null |
null | [deleted] | null | [deleted] | null | 0 | 1491214936 | False | 0 | dfrjr7q | t3_633o3y | null | null | t1_dfrjj9u | null | 1493751665 | 3 | t5_2fwo | null | null | null |
null | ve0m | null | Hey, this seems like an awesome idea, have you had much interest? I've always liked pair programming and I've wondered if I could make an interesting programming stream. | null | 0 | 1491214938 | False | 0 | dfrjr8r | t3_63109d | null | null | t3_63109d | null | 1493751666 | 1 | t5_2fwo | null | null | null |
null | NoetherFan | null | I believe it serves as a unary logical self negation operator due to overflow wraparound.
Edit: Tested it, false. Incrementing true is still just true.
You could however use it to turn a false bool to be true, or the -- operator to turn a true bool false. I've never done it, and have to guess it's bad style, but it might shave a few characters in a golf. | null | 0 | 1491214940 | 1491217168 | 0 | dfrjr9s | t3_6350ax | null | null | t1_dfric97 | null | 1493751666 | 5 | t5_2fwo | null | null | null |
null | [deleted] | null | [deleted] | null | 0 | 1491215016 | False | 0 | dfrjs78 | t3_633o3y | null | null | t1_dfrcbji | null | 1493751679 | -13 | t5_2fwo | null | null | null |
null | [deleted] | null | [deleted] | null | 0 | 1491215049 | False | 0 | dfrjsm4 | t3_635h86 | null | null | t3_635h86 | null | 1493751685 | 2 | t5_2fwo | null | null | null |
null | omfgtim_ | null | You're making the assumption that people asking these questions only care about getting the right answer.
They (should) care about your coding style, your approach to the problem, how you clarify requirements, how you take criticism and support. Algorithm questions still provide opportunities to show your mastery of the language and consideration for future engineers reading the code.
If you think that these questions are just binary, correct or incorrect, you're missing the point entirely. | null | 0 | 1491215058 | False | 0 | dfrjspn | t3_62xwba | null | null | t1_dfq33ky | null | 1493751686 | 0 | t5_2fwo | null | null | null |
null | dyu_ftw | null | " is that this feeling can be expressed by any instruments, including electronic ones, which may be programmed"
Let me quote from wiki:
Phrasing is the manner in which a musician shapes a sequence of notes in a passage of music, in order to express an emotion or impression. A musician accomplishes this by deviating stylistically from the sheet music—altering tone, tempo, dynamics, articulation, inflection, and other characteristics.
A program can only **try** to do that.
I do understand the level of quality I expect is different from others.
It may sound like "good music" to your ears, but definitely not to a musician's ear. | null | 1 | 1491215120 | False | 0 | dfrjthn | t3_633o3y | null | null | t1_dfrjbzb | null | 1493751696 | -2 | t5_2fwo | null | null | null |
null | Admicos | null | [??!](https://en.wikipedia.org/wiki/Digraphs_and_trigraphs) | null | 0 | 1491215309 | False | 0 | dfrjvs3 | t3_6350ax | null | null | t1_dfrjlnh | null | 1493751727 | 27 | t5_2fwo | null | null | null |
null | zhuxphix | null | You're not a good musician if you think phrasing is the only quality of music.
Bach had NO PHRASING AT ALL in SOME of his works. Not only lack of markings in notation, there is no expectation of phrasing whatsoever, just a steady stream of notes.
A robot can play certain Bach pieces, and it will still be beautiful | null | 0 | 1491215347 | False | 0 | dfrjw9n | t3_633o3y | null | null | t1_dfrjthn | null | 1493751734 | 5 | t5_2fwo | null | null | null |
null | resdresd | null | It just sets the value to true.
The only justification that I can see for it ever existing is that it's slightly quicker to say
``` ++b;``` than ```b = true;```. | null | 0 | 1491215362 | False | 0 | dfrjwgg | t3_6350ax | null | null | t1_dfric97 | null | 1493751736 | 4 | t5_2fwo | null | null | null |
null | Peaker | null | Except `map` is going to be touching ~8-20 cache lines and list will touch 2-4. `list` is far better for this purpose.
And it's not uncommon in long-running systems that need to represent the state of many ongoing requests - and order them according to various criteria.
e.g.1: A chronological list of requests for timing out purposes -- always append to the end, pop the oldest from the beginning of the list. You could use a ringbuf but then you have to hard-code a maximum size.
e.g.2: A list per physical port, that is enumerated very rarely (physical port failure) where performance doesn't matter, but request deletion needs O(1) deletion from all the lists.
e.g.3: A hash table bucket can usefully use an intrusive linked list. | null | 0 | 1491215399 | False | 0 | dfrjwxd | t3_62xwba | null | null | t1_dfqrtbh | null | 1493751742 | 1 | t5_2fwo | null | null | null |
null | [deleted] | null | [deleted] | null | 0 | 1491215421 | False | 0 | dfrjx7m | t3_633o3y | null | null | t1_dfrjthn | null | 1493751746 | 3 | t5_2fwo | null | null | null |
null | andrewhn | null | Spam | null | 0 | 1491215666 | False | 0 | dfrk0b2 | t3_62ci1q | null | null | t3_62ci1q | null | 1493751787 | 1 | t5_2fwo | null | null | null |
null | sgmctabnxjs | null | Thoughts:
* Simplifies code to switch everything 'on', except overflow.
* Ternary logic.
* Maybe wanted something smaller than an int but were afraid of a char.
No, sorry, am stretching and it doesn't make sense. | null | 0 | 1491215704 | False | 0 | dfrk0s9 | t3_6350ax | null | null | t1_dfric97 | null | 1493751794 | 33 | t5_2fwo | null | null | null |
null | hagbaff | null | > A musician accomplishes this by deviating stylistically from the sheet music—altering tone, tempo, dynamics, articulation, inflection, and other characteristics.
> A program can only try to do that.
An instrument can be programmed by a musician to do that in interesting ways. The articulation and inflection comes from code instead of strumming a string. How dense are you?
| null | 0 | 1491215719 | False | 0 | dfrk0zk | t3_633o3y | null | null | t1_dfrjthn | null | 1493751797 | 1 | t5_2fwo | null | null | null |
null | dyu_ftw | null | Lol. I guess I'm sorry for offending you. | null | 0 | 1491215747 | False | 0 | dfrk1bl | t3_633o3y | null | null | t1_dfrjs78 | null | 1493751801 | 19 | t5_2fwo | null | null | null |
null | mehum | null | not | null | 0 | 1491215844 | False | 0 | dfrk2jw | t3_6350ax | null | null | t1_dfrjkm3 | null | 1493751817 | 2 | t5_2fwo | null | null | null |
null | solarnexus | null | https://www.youtube.com/watch?v=nZV5gPwGloQ&t=23s | null | 0 | 1491215878 | False | 0 | dfrk2zt | t3_6350ax | null | null | t1_dfrjkm3 | null | 1493751823 | 1 | t5_2fwo | null | null | null |
null | youtubefactsbot | null | >[**Rick and Morty - Jerry In Cloud Atlas [2:21]**](http://youtu.be/nZV5gPwGloQ)
> [*^Zombie ^Media*](https://www.youtube.com/channel/UCQY8LvrE5uVgPJjc-5h4K8g) ^in ^Comedy
>*^472,764 ^views ^since ^Sep ^2015*
[^bot ^info](/r/youtubefactsbot/wiki/index) | null | 0 | 1491215893 | False | 0 | dfrk36c | t3_6350ax | null | null | t1_dfrk2zt | null | 1493751825 | 1 | t5_2fwo | null | null | null |
null | pm_plz_im_lonely | null | The way I see it, if the user expects the texture to behave like a value, they will expect copy to be a heavy operation. After someone gets that, it makes sense to hold pointers to textures instead of textures directly. The problem is mentioned in [the tutorial for this feature](https://www.sfml-dev.org/tutorials/2.4/graphics-sprite.php#the-white-square-problem).
Remember: It's called **Simple** and Fast Multimedia Library.
SFML's API design is driven by simplicity and its documentation is second to none. SFML empowers beginner developers and motivates them to learn. That's why if you look at its support forums, it's filled to the brim with beginners! If you avoid common pitfalls, it's also pretty fast.
I think you're being too rough on this library. | null | 0 | 1491215908 | False | 0 | dfrk3ds | t3_634f0e | null | null | t1_dfrdfry | null | 1493751829 | 2 | t5_2fwo | null | null | null |
null | Gavekort | null | Quantum computing. | null | 0 | 1491215981 | False | 0 | dfrk4dl | t3_6350ax | null | null | t1_dfric97 | null | 1493751842 | 4 | t5_2fwo | null | null | null |
null | UpBoat420 | null | Go fuck yourself | null | 0 | 1491216087 | False | 0 | dfrk5pl | t3_62yl50 | null | null | t1_dfr4sr5 | null | 1493751859 | 6 | t5_2fwo | null | null | null |
null | KrocCamen | null | Intel, hardware Decimal32 and Decimal64 plz. It's a chicken and an egg problem and its not like your processors are getting any faster -- we need more stuff to shift into hardware. | null | 0 | 1491216238 | False | 0 | dfrk7q5 | t3_635ggh | null | null | t3_635ggh | null | 1493751886 | 5 | t5_2fwo | null | null | null |
null | plistig | null | Are digraphs still allowed? I'd love to have my C++ code look like PHP:
int main()
<%
...
%> | null | 0 | 1491216625 | False | 0 | dfrkcu6 | t3_6350ax | null | null | t1_dfrjjoz | null | 1493751955 | 47 | t5_2fwo | null | null | null |
null | [deleted] | null | [deleted] | null | 0 | 1491216645 | False | 0 | dfrkd3u | t3_633o3y | null | null | t1_dfrk1bl | null | 1493751958 | -10 | t5_2fwo | null | null | null |
null | [deleted] | null | [deleted] | null | 0 | 1491216716 | False | 0 | dfrke2p | t3_633o3y | null | null | t1_dfrjj9u | null | 1493751972 | 6 | t5_2fwo | null | null | null |
null | dyu_ftw | null | Ok. You win :-) | null | 0 | 1491216880 | False | 0 | dfrkgcl | t3_633o3y | null | null | t1_dfrkd3u | null | 1493752002 | 8 | t5_2fwo | null | null | null |
null | scorcher24 | null | Why? | null | 0 | 1491216975 | False | 0 | dfrkhmy | t3_6350ax | null | null | t1_dfrkcu6 | null | 1493752019 | 21 | t5_2fwo | null | null | null |
null | scorcher24 | null | > Whats Truer than True?
Manowar | null | 0 | 1491217037 | False | 0 | dfrkihq | t3_6350ax | null | null | t1_dfriqpx | null | 1493752031 | 67 | t5_2fwo | null | null | null |
null | emdeka87 | null | All in all nothing to get overly excited about. Sadly.
Fold expressions and constexpr if seem to be cool though. | null | 0 | 1491217101 | False | 0 | dfrkjd9 | t3_6350ax | null | null | t3_6350ax | null | 1493752042 | -5 | t5_2fwo | null | null | null |
null | Mazo | null | You might be interested in Code of Honor if you haven't read it before. Different game, same company.
http://www.codeofhonor.com/blog/the-making-of-warcraft-part-3
Scroll to "Playing against a human" for how the OP article relates. | null | 0 | 1491217106 | False | 0 | dfrkjft | t3_62yl50 | null | null | t1_dfqe7yp | null | 1493752043 | 1 | t5_2fwo | null | null | null |
null | tcanens | null | The only use case I know of is postfix `++`, aka "set to `true` and return the previous value":
bool flag = false;
for(...) {
if(flag++) {
// something you want to skip on the first iteration
}
}
That need is now filled by C++14 `std::exchange`. | null | 0 | 1491217216 | False | 0 | dfrkkzx | t3_6350ax | null | null | t1_dfric97 | null | 1493752064 | 22 | t5_2fwo | null | null | null |
null | ThisIs_MyName | null | Yep and if your code increments bool, chances are it's already broken. | null | 0 | 1491217276 | False | 0 | dfrklun | t3_6350ax | null | null | t1_dfri9v8 | null | 1493752075 | 76 | t5_2fwo | null | null | null |
null | Double_A_92 | null | Caching... | null | 0 | 1491217351 | False | 0 | dfrkmwn | t3_5mq3y4 | null | null | t1_dc9ia6e | null | 1493752090 | 1 | t5_2fwo | null | null | null |
null | Double_A_92 | null | Thats what happens when you hire "full-stack" developpers to do the job of at least 5 people. | null | 0 | 1491217476 | False | 0 | dfrkood | t3_5mq3y4 | null | null | t1_dc5qsg3 | null | 1493752114 | 1 | t5_2fwo | null | null | null |
null | dunerocks | null | Does it support easy interfacing to C? | null | 0 | 1491217485 | False | 0 | dfrkosl | t3_631p99 | null | null | t3_631p99 | null | 1493752116 | 1 | t5_2fwo | null | null | null |
null | ve0m | null | Apart from the visual feedback you've already gotten, I would focus more on achievements and projects that you've done. | null | 0 | 1491217890 | False | 0 | dfrkumb | t3_635h86 | null | null | t3_635h86 | null | 1493752193 | 1 | t5_2fwo | null | null | null |
null | Atsch | null | if you wanted something to always be true or false, why not use true or false instead. | null | 0 | 1491217924 | False | 0 | dfrkv41 | t3_6350ax | null | null | t1_dfrjr9s | null | 1493752199 | 13 | t5_2fwo | null | null | null |
null | jhi | null | Only four octets since Unicode Corrigendum One (http://www.unicode.org/versions/corrigendum1.html) in 2001 or RFC 3629 (https://tools.ietf.org/html/rfc3629) in 2003. | null | 0 | 1491218081 | False | 0 | dfrkxha | t3_6350ax | null | null | t1_dfriix7 | null | 1493752238 | 11 | t5_2fwo | null | null | null |
null | astrobe | null | It depends on your use case. If you use it to generate alien landscapes, slightly "unnatural" may be what you want. In our case, a similar algorithm is used to generate textures and normal maps for planets seen from orbit only. The variety is achieved by having per planet landmass/ocean ratios. We can't afford high details anyway since it has to be generated in the fly, in a fraction of a second. | null | 0 | 1491218095 | False | 0 | dfrkxor | t3_630cgb | null | null | t1_dfrj5wx | null | 1493752251 | 1 | t5_2fwo | null | null | null |
null | uerb | null | As /u/tcanens said below, you can use it as a toggle to short-circuit part of a for loop during the first iteration. Still, it is not a clear notation, since you could expect "bool" to wrap around | null | 0 | 1491218322 | False | 0 | dfrl138 | t3_6350ax | null | null | t1_dfrkv41 | null | 1493752599 | 1 | t5_2fwo | null | null | null |
null | tcanens | null | `--` has never worked on `bool` in C++. Basically the semantics here was somewhat similar to "`int` used as a boolean". | null | 0 | 1491218516 | False | 0 | dfrl42d | t3_6350ax | null | null | t1_dfrjr9s | null | 1493752639 | 7 | t5_2fwo | null | null | null |
null | ioquatix | null | Isn't it obvious? | null | 0 | 1491218527 | False | 0 | dfrl483 | t3_6350ax | null | null | t1_dfrkhmy | null | 1493752641 | 77 | t5_2fwo | null | null | null |
null | uerb | null | Couldn't you get the same thing, without any confusion, by simply toggling the flag after the first iteration? | null | 0 | 1491218567 | False | 0 | dfrl4sp | t3_6350ax | null | null | t1_dfrkkzx | null | 1493752648 | 23 | t5_2fwo | null | null | null |
null | scwizard | null | I understood some of those words! | null | 0 | 1491218580 | False | 0 | dfrl4zu | t3_6350ax | null | null | t3_6350ax | null | 1493752651 | 36 | t5_2fwo | null | null | null |
null | i_tried_butt_fuck_it | null | Now kiss. :D | null | 0 | 1491218639 | False | 0 | dfrl5wq | t3_6344ep | null | null | t1_dfrhmww | null | 1493752662 | 6 | t5_2fwo | null | null | null |
null | uerb | null | So, where is the ( |++> + |--> ) / sqrt(2) operator? | null | 0 | 1491218649 | False | 0 | dfrl61u | t3_6350ax | null | null | t1_dfrk4dl | null | 1493752664 | 7 | t5_2fwo | null | null | null |
null | [deleted] | null | [deleted] | null | 0 | 1491218656 | False | 0 | dfrl653 | t3_6350ax | null | null | t3_6350ax | null | 1493752665 | 7 | t5_2fwo | null | null | null |
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