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The _dispatch() function is called several times, once for each phase, and |
"dispatches" commands to the appropriate modules. The same happens for |
logging phases: PRE_LOG, LOG, and POST_LOG. |
The phases are processed by pr_module_call() in main.c:360 as function |
pointers: |
360 mr = pr_module_call(c->m, c->handler, cmd); |
Each time a user connects to the daemon, it fork()s, and the child PID is |
added to the child_list structure, and child_listlen is incremented. There |
is a pipe between both parent and child, but it is closed as soon as |
the fork happens. |
ProFTPd uses its own internal memory allocator (please read previous |
references for more details about it). The pool structure is defined as |
follows: |
struct pool_rec { |
union block_hdr *first; |
union block_hdr *last; |
struct cleanup *cleanups; |
struct pool_rec *sub_pools; |
struct pool_rec *sub_next; |
struct pool_rec *sub_prev; |
struct pool_rec *parent; |
char *free_first_avail; |
const char *tag; |
}; |
The definition of block_hdr union is as follows: |
union align { |
char *cp; |
void (*f)(void); |
long l; |
FILE *fp; |
double d; |
}; |
union block_hdr { |
union align a; |
char pad[32]; /* Padding and aligning */ |
struct { |
void *endp; |
union block_hdr *next; |
void *first_avail; |
} h; |
}; |
NOTE: Some comments and #defines were removed for simplicity. |
ProFTPd allocates several pools for different purposes, but we'll focus on |
resp_pool since it's the one that is corrupted. The resp_pool used to store |
responses that are sent to the user (for example error messages). |
The memory allocations happens via alloc_pool(), however alloc_pool() is |
not called directly. There are wrappers to take care of some parameters: |
616 void *pcalloc(struct pool_rec *p, size_t sz) { |
617 void *res; |
618 |
619 res = palloc(p, sz); |
620 memset(res, '\0', sz); |
621 |
622 return res; |
623 } |
As you can see, pcalloc() is a wrapper for palloc(), which is defined as: |
608 void *palloc(struct pool_rec *p, size_t sz) { |
609 return alloc_pool(p, sz, FALSE); |
610 } |
Finally let's see alloc_pool(): |
558 static void *alloc_pool(struct pool_rec *p, size_t reqsz, int exact) { |
559 /* Round up requested size to an even number of aligned units */ |
560 size_t nclicks = 1 + ((reqsz - 1) / CLICK_SZ); |
561 size_t sz = nclicks * CLICK_SZ; |
562 union block_hdr *blok; |
563 char *first_avail, *new_first_avail; |
564 |
565 /* For performance, see if space is available in the most recently |
566 * allocated block. |
567 */ |
568 |
569 blok = p->last; |
570 if (blok == NULL) { |
571 errno = EINVAL; |
572 return NULL; |
573 } |
574 |
575 first_avail = blok->h.first_avail; |
576 |
577 if (reqsz == 0) { |
578 /* Don't try to allocate memory of zero length. |
579 * |
580 * This should NOT happen normally; if it does, by returning NULL we |
581 * almost guarantee a null pointer dereference. |
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