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2400 bauds version: |
I always wanted to do robots. My mother sent me (at 11 yo?) to learn |
Logo, and I did. Got my first computer (TI99/4A). Got a Commodore 64 and |
then a 128. Learned assembly on the Commodore, at around 12 years old. PC |
enters life. Got hold of Turbo Assembler, Turbo Pascal, Turbo Debugger, etc |
at school. Found friends to learn together. After struggling, I found Ralf |
Brown's interrupt list, then Sourcer disassembler. The Stoned virus found |
me, got totally hooked, and started collecting virii. Wrote my first “virus” |
to bypass security at school. |
Collected PC viruses, and wrote a few myself. Found more friends to |
learn with, and we moved on to accessing openly available remote computers. |
We thought we could even make (legal) money from what we loved. (Co) Founded |
Core SDI/Core Security, wrote and released ABOs (Advanced Buffer overflows), |
(co) created Core IMPACT, (this is no longer 2400 bps version and I’m not |
liking it), I taught assembly and exploit writing, put together the exploits |
writing team at Core... got fed up of the security industry, started |
Disarmista (2008?), exclusively offering reverse engineering services for |
“good reasons”. Got a call from a friend, along the lines of “hey, want to |
come and do satellites?” – I said “no”, but there was really no reason to |
say no. 15 years later I’m still doing satellites, and their security too. |
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Now, the version for the historians and the really bored readers: |
I started with computers at 10 or 11, and the order of events is fuzzy |
now at 50. I always liked opening toys to see how they worked, and that |
earned me the nickname “Ingegneri disarmista” as a kid. For some reason I |
still can’t understand, I always said "I want to build robots". In 1985 |
Argentina there weren’t many options, but my mother found a place to send me |
after school to learn some coding. I had no computer at the time, so I could |
only touch a keyboard to use Logo on a TI99/4A, once a week. I moved the |
turtle around, learned geometry and “programming” with lists, it was really |
fun and eye opening. Then one day my parents showed up with a TI99/4A for |
me, around 1986. I thought I could do Logo on it, but I discovered I needed |
a memory expansion and something else, so I was confined to Basic and a few |
other things... I don't even remember what I did with the TI, likely Basic |
and very few games... Then I got a Commodore 64. |
As I gained access to some games (though I don't remember anyone paying |
for them, except for a guy at 'Valente Computación' who had his own intros), |
I started wondering how to write them. I knew Logo and had learned some |
Basic, but that surely wasn't enough. There had to be something else. One |
day I got my hands on a "Tu Micro Commodore" magazine, and there I found a |
strange listing with PEEKs, POKEs, and lots of DATA statements with infinite |
numbers. Of course, I started changing the numbers randomly, and sometimes |
I was lucky enough to see an effect (other than a crash). The "Tu Micro |
Commodore" became my window to the world. I religiously waited for the next |
one arrived (in Argentina, from Spain), and read it through many times. I |
started compiling together my list of PEEKs, and POKEs, and "Page 0" |
addresses. It wasn't until I got my Commodore 128 with its built-in |
"Machine Language Monitor" that I finally understood I needed to learn |
Assembly... and I did. I got a "Commodore 128" book by Data Becker, where I |
truly started learning things. I took it to the beach, and read it back and |
forth, taking notes. I remember I learned boolean logic from it, and |
“discovered” De Morgan's Law by drawing in the sand. The first things I did |
in assembly were things to move sprites. Assembly routines to have sprites |
fall with gravity and jump with the joystick's button - different routines |
I then put together to make a really crappy platform game. I also had an |
assembly monitor for the 64, so I did both. The most “advanced” thing I |
remember was playing with the horizontal raster interrupts, to implement |
smooth scrolling on a part of the screen. The next for me was to try to |
figure out how they were playing sampled music, but then... |
Then I started secondary school in 1988, where they had BBC Micro |
computers, using the same 6502 as the C64 and a built-in assembly monitor |
too, so, first day at school in front of a BBC I pulled out my C64 memory |
map (from memory) of the C64 and started POKEing around... with not much |
luck. The assembly did work, so I knew I had tools to start again. I figured |
out some stuff but then, very soon, they brought the first PCs to school. |
And that was a completely new and unknown world. I was 12? 13? By then. And |
even though I was most of the day at school, I still had the breaks and |
nights to go, heh. I remember a conversation with my father that went smth |
like: |
>>> I don’t know what to do. I know all about the Commodore 64. |
If we get a PC I will be helpless, and it took me forever to |
get my C64 memory map complete. <<< |
I’m not sure what the answer was, but it didn’t really matter. There was |
only one way out, starting again from scratch. With no modem and no |
Internet. First thing: get an assembly monitor (AKA assembler)... I was |
offered a point at Fidonet. Even without a modem, my node pal got me a 5.25" |
floppy every day, and I gave him back my messages and some file requests. |
Amazing! The World was connecting. I went on like this without a modem for |
many years, becoming Richie++ (sorry!). At school I met Futo, the smartest |
person I know (sorry everybody else, you know it’s true). Together, we |
learned most things and even started our first company: Technique and |
Methods. We wrote DOS tools, kinda like Norton (we had TFF to Find Files, |
TMD to delete multiple files, TFD to find dups, etc). Then around 1989, we |
published “Too much info Two”, a Sidekick help file packed with all the |
information we’d gathered, including Ralf Brown’s interrupt list, and other |
stuff on PC hardware, PC chip programming, and so on. I really hate that all |
this has disappeared. I had floppys until not so long ago... maybe they are |
still somewhere. Or maybe Futo has some of it. |
And then, we finally got our hands on a Disassembler (Sourcer Commenting |
Disassembler)! Oh yes, how could I live without it! It was around 1988? |
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