| # Developing |
|
|
| - The development branch is `canary`. |
| - All pull requests should be opened against `canary`. |
| - The changes on the `canary` branch are published to the `@canary` tag on npm regularly. |
|
|
| ## Dependencies |
|
|
| - Install Rust and Cargo via [rustup](https://rustup.rs). |
| - Install the [GitHub CLI](https://github.com/cli/cli#installation). |
| - Enable pnpm: |
| ``` |
| corepack enable pnpm |
| ``` |
| - (Linux) Install LLD (the LLVM linker) and Clang (used by `rust-rocksdb`): |
| ``` |
| sudo apt install lld clang |
| ``` |
|
|
| ## Local Development |
|
|
| 1. Clone the Next.js repository (download only recent commits for faster clone): |
| ``` |
| gh repo clone vercel/next.js -- --filter=blob:none --branch canary --single-branch |
| ``` |
| 1. Create a new branch: |
| ``` |
| git checkout -b MY_BRANCH_NAME origin/canary |
| ``` |
| 1. Install the dependencies with: |
| ``` |
| pnpm install |
| ``` |
| 1. Start developing and watch for code changes: |
| ``` |
| pnpm dev |
| ``` |
| 1. In a new terminal, run `pnpm types` to compile declaration files from |
| TypeScript. |
| _Note: You may need to repeat this step if your types get outdated._ |
| 1. When your changes are finished, commit them to the branch: |
| ``` |
| git add . |
| git commit -m "DESCRIBE_YOUR_CHANGES_HERE" |
| ``` |
| 1. To open a pull request you can use the GitHub CLI which automatically forks and sets up a remote branch. Follow the prompts when running: |
| ``` |
| gh pr create |
| ``` |
|
|
| For instructions on how to build a project with your local version of the CLI, |
| see **[Developing Using Your Local Version of Next.js](./developing-using-local-app.md)** as linking the package is not sufficient to develop locally. |
|
|
| ## Testing a local Next.js version on an application |
|
|
| Since Turbopack doesn't support symlinks when pointing outside of the workspace directory, it can be difficult to develop against a local Next.js version. Neither `pnpm link` nor `file:` imports quite cut it. An alternative is to pack the Next.js version you want to test into a tarball and add it to the pnpm overrides of your test application. The following script will do it for you: |
|
|
| ```bash |
| pnpm pack-next --tar && pnpm unpack-next path/to/project |
| ``` |
|
|
| Or without running the build: |
|
|
| ```bash |
| pnpm pack-next --no-js-build --tar && pnpm unpack-next path/to/project |
| ``` |
|
|
| Without going through a tarball (only works if you've added the overrides from `pack-next`): |
|
|
| ```bash |
| pnpm patch-next path/to/project |
| ``` |
|
|
| Supports the same arguments: |
|
|
| ```bash |
| pnpm patch-next --no-js-build path/to/project |
| ``` |
|
|
| ### Explanation of the scripts |
|
|
| ```bash |
| # Generate a tarball of the Next.js version you want to test |
| $ pnpm pack-next --tar |
| |
| # You can also pass any cargo argument to the script |
| |
| # To skip the `pnpm i` and `pnpm build` steps in next.js (e. g. if you are running `pnpm dev`) |
| $ pnpm pack-next --no-js-build |
| ``` |
|
|
| Afterwards, you'll need to unpack the tarball into your test project. You can either manually edit the `package.json` to point to the new tarballs (see the stdout from `pack-next` script), or you can automatically unpack it with: |
|
|
| ```bash |
| # Unpack the tarballs generated with pack-next into project's node_modules |
| $ pnpm unpack-next path/to/project |
| ``` |
|
|
| ## Developing the Dev Overlay |
|
|
| The dev overlay is a feature of Next.js that allows you to see the internal state of the app including the errors. To learn more about contributing to the dev overlay, see the [Dev Overlay README.md](../../packages/next/src/client/components/react-dev-overlay/README.md). |
|
|
| ## Recover disk space |
|
|
| Rust builds quickly add up to a lot of disk space, you can clean up old artifacts with this command: |
|
|
| ```bash |
| pnpm sweep |
| ``` |
|
|
| It will also clean up other caches (pnpm store, cargo, etc.) and run `git gc` for you. |
|
|
| ### MacOS disk compression |
|
|
| If you want to automatically use APFS disk compression on macOS for `node_modules/` and `target/` you can install a launch agent with: |
|
|
| ```bash |
| ./scripts/LaunchAgents/install-macos-agents.sh |
| ``` |
|
|
| Or run it manually with: |
|
|
| ```bash |
| ./scripts/macos-compress.sh |
| ``` |
|
|