repo_name
string
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string
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string
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string
func_name
string
code
string
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string
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string
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string
effects-runtime
github_2023
galacean
typescript
PMaterialPBR.getOcclusionTexture
getOcclusionTexture (): Texture { return this.occlusionTexture as Texture; }
/** * 获取遮挡纹理 * @returns */
https://github.com/galacean/effects-runtime/blob/20512f4406e62c400b2b4255576cfa628db74a22/plugin-packages/model/src/runtime/material.ts#L775-L777
20512f4406e62c400b2b4255576cfa628db74a22
effects-runtime
github_2023
galacean
typescript
PMaterialPBR.setOcclusionTexture
setOcclusionTexture (val: Texture) { this.occlusionTexture = val; }
/** * 设置遮挡纹理 * @param val - 纹理 */
https://github.com/galacean/effects-runtime/blob/20512f4406e62c400b2b4255576cfa628db74a22/plugin-packages/model/src/runtime/material.ts#L783-L785
20512f4406e62c400b2b4255576cfa628db74a22
effects-runtime
github_2023
galacean
typescript
PMaterialPBR.hasEmissiveTexture
hasEmissiveTexture (): boolean { return this.emissiveTexture !== undefined; }
/** * 是否有自发光纹理 * @returns */
https://github.com/galacean/effects-runtime/blob/20512f4406e62c400b2b4255576cfa628db74a22/plugin-packages/model/src/runtime/material.ts#L791-L793
20512f4406e62c400b2b4255576cfa628db74a22
effects-runtime
github_2023
galacean
typescript
PMaterialPBR.getEmissiveTexture
getEmissiveTexture (): Texture { return this.emissiveTexture as Texture; }
/** * 获取自发光纹理 * @returns */
https://github.com/galacean/effects-runtime/blob/20512f4406e62c400b2b4255576cfa628db74a22/plugin-packages/model/src/runtime/material.ts#L799-L801
20512f4406e62c400b2b4255576cfa628db74a22
effects-runtime
github_2023
galacean
typescript
PMaterialPBR.setEmissiveTexture
setEmissiveTexture (val: Texture) { this.emissiveTexture = val; }
/** * 设置自发光纹理 * @param val - 纹理 */
https://github.com/galacean/effects-runtime/blob/20512f4406e62c400b2b4255576cfa628db74a22/plugin-packages/model/src/runtime/material.ts#L807-L809
20512f4406e62c400b2b4255576cfa628db74a22
effects-runtime
github_2023
galacean
typescript
PMaterialPBR.hasEmissiveValue
hasEmissiveValue (): boolean { return this.emissiveFactor.luminance() * this.emissiveIntensity > 0; }
/** * 是否有自发光值,包含强度 * @returns */
https://github.com/galacean/effects-runtime/blob/20512f4406e62c400b2b4255576cfa628db74a22/plugin-packages/model/src/runtime/material.ts#L815-L817
20512f4406e62c400b2b4255576cfa628db74a22
effects-runtime
github_2023
galacean
typescript
PMaterialPBR.getEmissiveFactor
getEmissiveFactor (): Color { return this.emissiveFactor; }
/** * 获取自发光颜色 * @returns */
https://github.com/galacean/effects-runtime/blob/20512f4406e62c400b2b4255576cfa628db74a22/plugin-packages/model/src/runtime/material.ts#L823-L825
20512f4406e62c400b2b4255576cfa628db74a22
effects-runtime
github_2023
galacean
typescript
PMaterialPBR.setEmissiveFactor
setEmissiveFactor (val: Color | Vector3 | spec.vec3) { if (val instanceof Color) { // Color this.emissiveFactor.set(val.r, val.g, val.b, val.a); } else if (val instanceof Vector3) { // Vector3 this.emissiveFactor.set(val.x, val.y, val.z, 0); } else { // vec3 this.emissiveFactor.set(val[0], val[1], val[2], 0); } }
/** * 设置自发光颜色 * @param val - 颜色 */
https://github.com/galacean/effects-runtime/blob/20512f4406e62c400b2b4255576cfa628db74a22/plugin-packages/model/src/runtime/material.ts#L831-L842
20512f4406e62c400b2b4255576cfa628db74a22
effects-runtime
github_2023
galacean
typescript
PMaterialPBR.getEmissiveIntensity
getEmissiveIntensity (): number { return this.emissiveIntensity; }
/** * 获取自发光强度 * @returns */
https://github.com/galacean/effects-runtime/blob/20512f4406e62c400b2b4255576cfa628db74a22/plugin-packages/model/src/runtime/material.ts#L848-L850
20512f4406e62c400b2b4255576cfa628db74a22
effects-runtime
github_2023
galacean
typescript
PMaterialPBR.setEmissiveIntensity
setEmissiveIntensity (val: number) { this.emissiveIntensity = val; }
/** * 设置自发光强度 * @param val - 强度 */
https://github.com/galacean/effects-runtime/blob/20512f4406e62c400b2b4255576cfa628db74a22/plugin-packages/model/src/runtime/material.ts#L856-L858
20512f4406e62c400b2b4255576cfa628db74a22
effects-runtime
github_2023
galacean
typescript
PMesh.constructor
constructor ( private engine: Engine, name: string, meshData: ModelMeshComponentData, owner: ModelMeshComponent, parentId?: string, parent?: VFXItem, ) { super(); const proxy = new EffectsMeshProxy(meshData, owner, parent); this.name = name; this.type = PObjectType.mesh; this.visible = false; this.owner = owner; // this.parentIndex = proxy.getParentIndex(); this.parentItem = proxy.parentItem; this.parentItemId = parentId; this.rootBoneItem = meshData.rootBone as unknown as VFXItem; this.skin = proxy.getSkinObj(engine); this.morph = proxy.getMorphObj(); this.hide = proxy.isHide(); this.priority = owner?.item?.renderOrder || 0; // this.subMeshes = []; const geometry = proxy.getGeometry() as unknown as Geometry; const materials = owner?.materials ?? []; materials.forEach(material => { const subMesh = new PSubMesh(this.engine); subMesh.create(geometry, material, this); this.subMeshes.push(subMesh); }); if (this.subMeshes.length <= 0) { console.warn(`No primitive inside mesh item ${name}.`); } this.boundingBox = this.getItemBoundingBox(meshData.interaction); }
/** * 构造函数,创建 Mesh 对象,并与所属组件和父元素相关联 * @param engine - 引擎 * @param name - 名称 * @param meshData - Mesh 参数 * @param owner - 所属的 Mesh 组件 * @param parentId - 父元素索引 * @param parent - 父元素 */
https://github.com/galacean/effects-runtime/blob/20512f4406e62c400b2b4255576cfa628db74a22/plugin-packages/model/src/runtime/mesh.ts#L90-L131
20512f4406e62c400b2b4255576cfa628db74a22
effects-runtime
github_2023
galacean
typescript
PMesh.build
build (scene: PSceneManager) { if (this.isBuilt) { return; } this.isBuilt = true; this.subMeshes.forEach(prim => { prim.build(scene.maxLightCount, scene.skybox); }); if (PGlobalState.getInstance().visBoundingBox) { this.boundingBoxMesh = new BoxMesh(this.engine, this.priority); } }
/** * 创建 GE 的 Mesh、Geometry 和 Material 对象 * @param scene - 场景管理器 * @returns */
https://github.com/galacean/effects-runtime/blob/20512f4406e62c400b2b4255576cfa628db74a22/plugin-packages/model/src/runtime/mesh.ts#L138-L151
20512f4406e62c400b2b4255576cfa628db74a22
effects-runtime
github_2023
galacean
typescript
PMesh.update
override update () { if (this.owner !== undefined) { this.transform.fromEffectsTransform(this.owner.transform); if (this.morph && this.morph.hasMorph() && this.owner.morphWeights.length > 0) { this.morph.updateWeights(this.owner.morphWeights); } } }
/** * 更新变换数据和蒙皮数据 */
https://github.com/galacean/effects-runtime/blob/20512f4406e62c400b2b4255576cfa628db74a22/plugin-packages/model/src/runtime/mesh.ts#L156-L164
20512f4406e62c400b2b4255576cfa628db74a22
effects-runtime
github_2023
galacean
typescript
PMesh.lateUpdate
lateUpdate () { this.skin?.updateSkinMatrices(); }
/** * 更新骨骼动画 */
https://github.com/galacean/effects-runtime/blob/20512f4406e62c400b2b4255576cfa628db74a22/plugin-packages/model/src/runtime/mesh.ts#L169-L171
20512f4406e62c400b2b4255576cfa628db74a22
effects-runtime
github_2023
galacean
typescript
PMesh.render
override render (scene: PSceneManager, renderer: Renderer) { this.updateMaterial(scene); this.subMeshes.forEach((subMesh, index) => { renderer.drawGeometry( subMesh.getEffectsGeometry(), subMesh.getEffectsMaterial(), index ); }); if (this.visBoundingBox && this.boundingBoxMesh !== undefined) { const mesh = this.boundingBoxMesh.mesh; renderer.drawGeometry(mesh.geometry, mesh.material); } }
/** * 渲染 Mesh 对象,需要将内部相关数据传给渲染器 * @param scene - 场景 * @param renderer - 渲染器 */
https://github.com/galacean/effects-runtime/blob/20512f4406e62c400b2b4255576cfa628db74a22/plugin-packages/model/src/runtime/mesh.ts#L178-L194
20512f4406e62c400b2b4255576cfa628db74a22
effects-runtime
github_2023
galacean
typescript
PMesh.dispose
override dispose () { if (this.isDisposed) { return; } super.dispose(); this.owner = undefined; this.isDisposed = true; // @ts-expect-error this.engine = null; this.parentItem = undefined; this.skin?.dispose(); this.skin = undefined; this.morph?.dispose(); this.morph = undefined; this.subMeshes.forEach(prim => { prim.dispose(); }); this.subMeshes = []; this.boundingBoxMesh?.dispose(); this.boundingBoxMesh = undefined; }
/** * 销毁,需要主动释放蒙皮、morph 和 Mesh 等相关的对象 * @returns */
https://github.com/galacean/effects-runtime/blob/20512f4406e62c400b2b4255576cfa628db74a22/plugin-packages/model/src/runtime/mesh.ts#L200-L222
20512f4406e62c400b2b4255576cfa628db74a22
effects-runtime
github_2023
galacean
typescript
PMesh.updateMorphWeights
updateMorphWeights (weightsArray: Float32Array) { if (this.morph === undefined || !this.morph.hasMorph()) { return; } const updatedArray = this.morph.morphWeightsArray; if (updatedArray === undefined) { return; } if (updatedArray.length != weightsArray.length) { throw new Error('Weight array length mismatch.'); } for (let i = 0; i < updatedArray.length; i++) { updatedArray[i] = weightsArray[i]; } }
/** * 更新 Morph 动画权重 * 每帧都会更新 Morph 动画权重,需要小心检查 Morph 动画参数 * 对于数组长度对不上的情况,直接报错 * * @param weightsArray - Morph 动画的权重数组 */
https://github.com/galacean/effects-runtime/blob/20512f4406e62c400b2b4255576cfa628db74a22/plugin-packages/model/src/runtime/mesh.ts#L231-L249
20512f4406e62c400b2b4255576cfa628db74a22
effects-runtime
github_2023
galacean
typescript
PMesh.updateParentInfo
updateParentInfo (parentId: string, parentItem: VFXItem) { this.parentItemId = parentId; this.parentItem = parentItem; if (this.skin !== undefined) { this.skin.updateParentItem(parentItem); } }
/** * 更新父 VFX 元素 * @param parentId - 父元素索引 * @param parentItem - 父 VFX 元素 */
https://github.com/galacean/effects-runtime/blob/20512f4406e62c400b2b4255576cfa628db74a22/plugin-packages/model/src/runtime/mesh.ts#L256-L262
20512f4406e62c400b2b4255576cfa628db74a22
effects-runtime
github_2023
galacean
typescript
PMesh.updateMaterial
updateMaterial (scene: PSceneManager) { const worldMatrix = this.matrix; const normalMatrix = worldMatrix.clone().invert().transpose(); const sceneStates = scene.sceneStates; this.subMeshes.forEach(prim => { prim.updateMaterial(worldMatrix, normalMatrix, sceneStates); }); if (this.boundingBoxMesh !== undefined) { this.computeBoundingBox(worldMatrix); const lineColor = new Vector3(1, 1, 1); const minPos = this.boundingBox.min; const maxPos = this.boundingBox.max; const positions = new Float32Array([ minPos.x, minPos.y, minPos.z, maxPos.x, minPos.y, minPos.z, maxPos.x, maxPos.y, minPos.z, minPos.x, maxPos.y, minPos.z, minPos.x, minPos.y, maxPos.z, maxPos.x, minPos.y, maxPos.z, maxPos.x, maxPos.y, maxPos.z, minPos.x, maxPos.y, maxPos.z, ]); this.boundingBoxMesh.update(worldMatrix, sceneStates.viewProjectionMatrix, positions, lineColor); } }
/** * 根据当前场景状态更新内部材质数据 * @param scene - 场景管理器 */
https://github.com/galacean/effects-runtime/blob/20512f4406e62c400b2b4255576cfa628db74a22/plugin-packages/model/src/runtime/mesh.ts#L268-L296
20512f4406e62c400b2b4255576cfa628db74a22
effects-runtime
github_2023
galacean
typescript
PMesh.hitTesting
hitTesting (rayOrigin: Vector3, rayDirection: Vector3): Vector3[] { const worldMatrix = this.matrix; const invWorldMatrix = worldMatrix.clone().invert(); const newOrigin = invWorldMatrix.transformPoint(rayOrigin, new Vector3()); const newDirection = invWorldMatrix.transformNormal(rayDirection, new Vector3()); const bounding = this.boundingBox; const boxt = RayBoxTesting(newOrigin, newDirection, bounding.min, bounding.max); if (boxt === undefined) { return []; } let mint: number | undefined; if (PGlobalState.getInstance().isEditorEnv) { this.subMeshes.forEach(prim => { const primt = prim.hitTesting(newOrigin, newDirection, worldMatrix, invWorldMatrix); if (primt !== undefined) { if (mint === undefined || mint > primt) { mint = primt; } } }); } else { mint = boxt; } if (mint === undefined) { return []; } newDirection.multiply(mint); newOrigin.add(newDirection); worldMatrix.transformPoint(newOrigin); return [newOrigin]; }
/** * 点击测试,对于编辑器模式会进行精准的点击测试,否则就和内部的包围盒进行测试 * @param rayOrigin - 射线原点 * @param rayDirection - 射线方向 * @returns 交点列表 */
https://github.com/galacean/effects-runtime/blob/20512f4406e62c400b2b4255576cfa628db74a22/plugin-packages/model/src/runtime/mesh.ts#L304-L342
20512f4406e62c400b2b4255576cfa628db74a22
effects-runtime
github_2023
galacean
typescript
PMesh.computeBoundingBox
computeBoundingBox (worldMatrix: Matrix4): Box3 { const box = this.boundingBox.makeEmpty(); const inverseWorldMatrix = worldMatrix.clone().invert(); this.subMeshes.forEach(prim => { const subbox = prim.computeBoundingBox(inverseWorldMatrix); box.union(subbox); }); return box; }
/** * 计算包围盒,根据传入的世界矩阵 * @param worldMatrix - 世界矩阵 * @returns */
https://github.com/galacean/effects-runtime/blob/20512f4406e62c400b2b4255576cfa628db74a22/plugin-packages/model/src/runtime/mesh.ts#L349-L360
20512f4406e62c400b2b4255576cfa628db74a22
effects-runtime
github_2023
galacean
typescript
PMesh.getParentId
getParentId (): string | undefined { return this.parentItemId; }
/** * 获取父节点 id * @returns */
https://github.com/galacean/effects-runtime/blob/20512f4406e62c400b2b4255576cfa628db74a22/plugin-packages/model/src/runtime/mesh.ts#L391-L393
20512f4406e62c400b2b4255576cfa628db74a22
effects-runtime
github_2023
galacean
typescript
PMesh.hasSkin
get hasSkin (): boolean { return this.skin !== undefined; }
/** * 是否有蒙皮 */
https://github.com/galacean/effects-runtime/blob/20512f4406e62c400b2b4255576cfa628db74a22/plugin-packages/model/src/runtime/mesh.ts#L398-L400
20512f4406e62c400b2b4255576cfa628db74a22
effects-runtime
github_2023
galacean
typescript
PSubMesh.create
create (geometry: Geometry, material: Material, parent: PMesh) { this.parent = parent; this.skin = parent.skin; this.morph = parent.morph; this.setGeometry(geometry); this.setMaterial(material); this.name = parent.name; this.effectsPriority = parent.priority; this.geometry.setHide(parent.hide); if (this.skin !== undefined) { const jointCount = this.skin.maxJointCount; this.jointMatrixList = new Float32Array(jointCount * 16); this.jointNormalMatList = new Float32Array(jointCount * 16); if (this.skin.isTextureDataMode()) { const isHalfFloat = this.skin.textureDataMode === TextureDataMode.half_float; this.jointMatrixTexture = new PAnimTexture(this.engine); this.jointNormalMatTexture = new PAnimTexture(this.engine); this.jointMatrixTexture.create(jointCount, isHalfFloat, 'jointMatrixTexture'); this.jointNormalMatTexture.create(jointCount, isHalfFloat, 'jointNormalMatTexture'); } } else { if (this.geometry.hasWeights() || this.geometry.hasJoints()) { // 最近出现发布后模型动画没播出来问题, // 是因为导出后 skin 属性丢失导致,所以增加这个检查 console.warn('Geometry has weight and/or joint array, but the skin is missing.'); } } this.isCompressed = this.geometry.isCompressed(); //if (PGlobalState.getInstance().isTiny3dMode) { // if (this._material.isAdditive || this._material.isTranslucent()) { this.mriPriority += 10000; } //} }
/** * 创建 Primitive 对象 * @param data - Primitive 参数 * @param parent - 所属 Mesh 对象 */
https://github.com/galacean/effects-runtime/blob/20512f4406e62c400b2b4255576cfa628db74a22/plugin-packages/model/src/runtime/mesh.ts#L450-L486
20512f4406e62c400b2b4255576cfa628db74a22
effects-runtime
github_2023
galacean
typescript
PSubMesh.build
build (lightCount: number, skybox?: PSkybox) { const globalState = PGlobalState.getInstance(); const primitiveMacroList = this.getMacroList(lightCount, true, skybox); const materialMacroList = this.material.getMacroList(primitiveMacroList); let material: Material; const isWebGL2 = PGlobalState.getInstance().isWebGL2; if (this.material.effectMaterial) { material = this.material.effectMaterial; materialMacroList.forEach(macro => { const { name, value } = macro; material.enableMacro(name, value); }); this.material.setMaterialStates(material); } else { material = Material.create( this.engine, { shader: { vertex: this.material.vertexShaderCode, fragment: this.material.fragmentShaderCode, shared: globalState.shaderShared, glslVersion: isWebGL2 ? GLSLVersion.GLSL3 : GLSLVersion.GLSL1, }, } ); this.material.setMaterialStates(material); } }
/** * 创建 GE Mesh、Geometry 和 Material 对象,用于后面的渲染 * @param lightCount - 灯光数目 * @param skybox - 天空盒 */
https://github.com/galacean/effects-runtime/blob/20512f4406e62c400b2b4255576cfa628db74a22/plugin-packages/model/src/runtime/mesh.ts#L493-L525
20512f4406e62c400b2b4255576cfa628db74a22
effects-runtime
github_2023
galacean
typescript
PSubMesh.getFeatureList
private getFeatureList (lightCount: number, pbrPass: boolean, skybox?: PSkybox): string[] { const featureList: string[] = []; if (this.geometry.hasNormals()) { featureList.push('HAS_NORMALS 1'); } if (this.geometry.hasTangents()) { featureList.push('HAS_TANGENTS 1'); } if (this.geometry.hasUVCoords(1)) { featureList.push('HAS_UV_SET1 1'); } if (this.geometry.hasUVCoords(2)) { featureList.push('HAS_UV_SET2 1'); } if (this.morph !== undefined && this.morph.hasMorph()) { // 存在 Morph 动画,需要配置 Morph 动画相关的 Shader 宏定义 // USE_MORPHING 是总开关,WEIGHT_COUNT 是 weights 数组长度(Shader) featureList.push('USE_MORPHING'); featureList.push(`WEIGHT_COUNT ${this.morph.morphWeightsLength}`); for (let i = 0; i < this.morph.morphWeightsLength; i++) { if (this.morph.hasPositionMorph) { featureList.push(`HAS_TARGET_POSITION${i}`); } if (this.morph.hasNormalMorph) { featureList.push(`HAS_TARGET_NORMAL${i}`); } if (this.morph.hasTangentMorph) { featureList.push(`HAS_TARGET_TANGENT${i}`); } } } if (this.skin !== undefined) { featureList.push('USE_SKINNING 1'); featureList.push(`JOINT_COUNT ${this.skin.getJointCount()}`); featureList.push('HAS_JOINT_SET1 1'); featureList.push('HAS_WEIGHT_SET1 1'); if (this.skin.textureDataMode) { featureList.push('USE_SKINNING_TEXTURE 1'); } } if (this.material.materialType !== PMaterialType.unlit) { // let hasLight = false; if (lightCount > 0 && this.geometry.hasNormals()) { // hasLight = true; featureList.push('USE_PUNCTUAL 1'); featureList.push(`LIGHT_COUNT ${lightCount}`); } if (skybox !== undefined && skybox.available) { // hasLight = true; featureList.push('USE_IBL 1'); featureList.push('USE_TEX_LOD 1'); if (skybox.hasDiffuseImage) { // do nothing } else { featureList.push('IRRADIANCE_COEFFICIENTS 1'); } } // if(!hasLight){ // featureList.push('MATERIAL_UNLIT 1'); // } } // 渲染中间结果输出,用于渲染效果调试,支持 pbr 和 unlit const renderMode = PGlobalState.getInstance().renderMode3D; const outputDefine = this.getRenderMode3DDefine(renderMode); if (outputDefine !== undefined) { featureList.push('DEBUG_OUTPUT 1'); featureList.push(`${outputDefine} 1`); } return featureList; }
// TODO: 待移除?
https://github.com/galacean/effects-runtime/blob/20512f4406e62c400b2b4255576cfa628db74a22/plugin-packages/model/src/runtime/mesh.ts#L528-L605
20512f4406e62c400b2b4255576cfa628db74a22
effects-runtime
github_2023
galacean
typescript
PSubMesh.dispose
dispose () { // @ts-expect-error this.engine = null; this.parent = undefined; this.skin = undefined; this.morph = undefined; this.geometry.dispose(); this.material.dispose(); // this.jointMatrixList = undefined; this.jointNormalMatList = undefined; this.jointMatrixTexture?.dispose(); this.jointMatrixTexture = undefined; this.jointNormalMatTexture?.dispose(); this.jointNormalMatTexture = undefined; }
/** * 销毁,需要释放创建的 GE 对象 */
https://github.com/galacean/effects-runtime/blob/20512f4406e62c400b2b4255576cfa628db74a22/plugin-packages/model/src/runtime/mesh.ts#L687-L702
20512f4406e62c400b2b4255576cfa628db74a22
effects-runtime
github_2023
galacean
typescript
PSubMesh.updateMaterial
updateMaterial (worldMatrix: Matrix4, nomralMatrix: Matrix4, sceneStates: PSceneStates) { this.updateUniformsByAnimation(worldMatrix, nomralMatrix); this.updateUniformsByScene(sceneStates); this.material.updateUniforms(this.getEffectsMaterial()); }
/** * 更新内部 GE 材质着色器 Uniform 数据,根据场景状态 * @param worldMatrix - 世界矩阵 * @param nomralMatrix - 法线矩阵 * @param sceneStates - 场景状态 */
https://github.com/galacean/effects-runtime/blob/20512f4406e62c400b2b4255576cfa628db74a22/plugin-packages/model/src/runtime/mesh.ts#L710-L714
20512f4406e62c400b2b4255576cfa628db74a22
effects-runtime
github_2023
galacean
typescript
PSubMesh.hitTesting
hitTesting (newOrigin: Vector3, newDirection: Vector3, worldMatrix: Matrix4, invWorldMatrix: Matrix4) { const bounding = this.boundingBox; const boxt = RayBoxTesting(newOrigin, newDirection, bounding.min, bounding.max); const bindMatrices: Matrix4[] = []; if (boxt === undefined) { return; } if (this.skin !== undefined) { const animMatrices = this.skin.animationMatrices; animMatrices.forEach(mat => { bindMatrices.push(new Matrix4().multiplyMatrices(invWorldMatrix, mat)); }); } const proxy = new HitTestingProxy(); const doubleSided = this.material.isBothSide(); proxy.create(this.geometry.geometry, doubleSided, bindMatrices); return proxy.getHitPoint(newOrigin, newDirection); }
/** * 点击测试,先进行简单的包围合测试,然后再计算精准的点击测试,这个测试非常耗时不要在移动端上使用 * @param newOrigin - 射线原点 * @param newDirection - 射线方向 * @param worldMatrix - 世界矩阵 * @param invWorldMatrix - 逆世界矩阵 * @returns 射线的 t 参数 */
https://github.com/galacean/effects-runtime/blob/20512f4406e62c400b2b4255576cfa628db74a22/plugin-packages/model/src/runtime/mesh.ts#L724-L747
20512f4406e62c400b2b4255576cfa628db74a22
effects-runtime
github_2023
galacean
typescript
PSubMesh.computeBoundingBox
computeBoundingBox (inverseWorldMatrix: Matrix4): Box3 { if (this.skin === undefined && !this.boundingBox.isEmpty()) { // 包围盒缓存了,直接返回计算的结果 return this.boundingBox; } // 重新计算包围盒 const bindMatrices: Matrix4[] = []; if (this.skin !== undefined) { const animMatrices = this.skin.animationMatrices; animMatrices.forEach(mat => { bindMatrices.push(new Matrix4().multiplyMatrices(inverseWorldMatrix, mat)); }); } const proxy = new GeometryBoxProxy(); proxy.create(this.geometry.geometry, bindMatrices); return proxy.getBoundingBox(this.boundingBox); }
/** * 计算包围盒 * @param inverseWorldMatrix - 逆世界矩阵 * @returns */
https://github.com/galacean/effects-runtime/blob/20512f4406e62c400b2b4255576cfa628db74a22/plugin-packages/model/src/runtime/mesh.ts#L754-L776
20512f4406e62c400b2b4255576cfa628db74a22
effects-runtime
github_2023
galacean
typescript
PSubMesh.getRenderMode3DDefine
getRenderMode3DDefine (mode: spec.RenderMode3D): string | undefined { switch (mode) { case spec.RenderMode3D.uv: return 'DEBUG_UV'; case spec.RenderMode3D.normal: return 'DEBUG_NORMAL'; case spec.RenderMode3D.basecolor: return 'DEBUG_BASECOLOR'; case spec.RenderMode3D.alpha: return 'DEBUG_ALPHA'; case spec.RenderMode3D.metallic: return 'DEBUG_METALLIC'; case spec.RenderMode3D.roughness: return 'DEBUG_ROUGHNESS'; case spec.RenderMode3D.ao: return 'DEBUG_OCCLUSION'; case spec.RenderMode3D.emissive: return 'DEBUG_EMISSIVE'; case spec.RenderMode3D.diffuse: return 'DEBUG_DIFFUSE'; } }
/** * 渲染输出模式转成着色器中的宏定义 * @param mode - 渲染输出模式 * @returns 返回相应的宏定义 */
https://github.com/galacean/effects-runtime/blob/20512f4406e62c400b2b4255576cfa628db74a22/plugin-packages/model/src/runtime/mesh.ts#L783-L804
20512f4406e62c400b2b4255576cfa628db74a22
effects-runtime
github_2023
galacean
typescript
PSubMesh.hasSkin
hasSkin (): boolean { return this.skin !== undefined; }
/** * 是否有蒙皮 * @returns */
https://github.com/galacean/effects-runtime/blob/20512f4406e62c400b2b4255576cfa628db74a22/plugin-packages/model/src/runtime/mesh.ts#L917-L919
20512f4406e62c400b2b4255576cfa628db74a22
effects-runtime
github_2023
galacean
typescript
PSubMesh.getEffectsGeometry
getEffectsGeometry (): Geometry { return this.geometry.geometry; }
/** * 获取 GE 几何体 * @returns */
https://github.com/galacean/effects-runtime/blob/20512f4406e62c400b2b4255576cfa628db74a22/plugin-packages/model/src/runtime/mesh.ts#L925-L927
20512f4406e62c400b2b4255576cfa628db74a22
effects-runtime
github_2023
galacean
typescript
PSubMesh.setGeometry
setGeometry (val: PGeometry | Geometry) { if (val instanceof PGeometry) { this.geometry = val; } else { this.geometry = new PGeometry(val); } }
/** * 设置几何体 * @param val - 插件或 GE 几何体 */
https://github.com/galacean/effects-runtime/blob/20512f4406e62c400b2b4255576cfa628db74a22/plugin-packages/model/src/runtime/mesh.ts#L933-L939
20512f4406e62c400b2b4255576cfa628db74a22
effects-runtime
github_2023
galacean
typescript
PSubMesh.setMaterial
setMaterial (val: PMaterial | Material) { if (val instanceof PMaterialUnlit) { this.material = val; } else if (val instanceof PMaterialPBR) { this.material = val; } else { this.material = createPluginMaterial(val); } }
/** * 设置材质 * @param val - 插件材质对象或材质参数 */
https://github.com/galacean/effects-runtime/blob/20512f4406e62c400b2b4255576cfa628db74a22/plugin-packages/model/src/runtime/mesh.ts#L945-L953
20512f4406e62c400b2b4255576cfa628db74a22
effects-runtime
github_2023
galacean
typescript
PSubMesh.getEffectsMaterial
getEffectsMaterial (): Material { return this.material.effectMaterial; }
/** * 获取 GE 材质 * @returns */
https://github.com/galacean/effects-runtime/blob/20512f4406e62c400b2b4255576cfa628db74a22/plugin-packages/model/src/runtime/mesh.ts#L959-L961
20512f4406e62c400b2b4255576cfa628db74a22
effects-runtime
github_2023
galacean
typescript
PSubMesh.isUnlitMaterial
isUnlitMaterial (): boolean { return this.material.materialType === PMaterialType.unlit; }
/** * 是否无光照材质 * @returns */
https://github.com/galacean/effects-runtime/blob/20512f4406e62c400b2b4255576cfa628db74a22/plugin-packages/model/src/runtime/mesh.ts#L967-L969
20512f4406e62c400b2b4255576cfa628db74a22
effects-runtime
github_2023
galacean
typescript
PSubMesh.hasMorph
hasMorph (): boolean { if (this.morph === undefined) { return false; } return this.morph.hasMorph(); }
/** * 是否有 Morph 动画: * 需要注意 Morph 对象存在,但还是没有 Morph 动画的情况 * @returns 返回是否有 Morph 动画 */
https://github.com/galacean/effects-runtime/blob/20512f4406e62c400b2b4255576cfa628db74a22/plugin-packages/model/src/runtime/mesh.ts#L976-L982
20512f4406e62c400b2b4255576cfa628db74a22
effects-runtime
github_2023
galacean
typescript
PSubMesh.getWorldBoundingBox
getWorldBoundingBox (): Box3 { if (this.parent === undefined) { if (this.boundingBox.isEmpty()) { this.computeBoundingBox(Matrix4.fromIdentity()); } return this.boundingBox; } else { const matrix = this.parent.matrix; if (this.boundingBox.isEmpty()) { this.computeBoundingBox(matrix.clone().invert()); } return this.boundingBox.clone().applyMatrix4(matrix); } }
/** * 获取世界坐标下的包围盒 * @returns */
https://github.com/galacean/effects-runtime/blob/20512f4406e62c400b2b4255576cfa628db74a22/plugin-packages/model/src/runtime/mesh.ts#L988-L1004
20512f4406e62c400b2b4255576cfa628db74a22
effects-runtime
github_2023
galacean
typescript
PGeometry.constructor
constructor (public geometry: Geometry) { this.attributeNames = geometry.getAttributeNames(); }
/** * 创建 3D 几何体,根据 GE 几何体 * @param geometry - GE 几何体 */
https://github.com/galacean/effects-runtime/blob/20512f4406e62c400b2b4255576cfa628db74a22/plugin-packages/model/src/runtime/mesh.ts#L1020-L1022
20512f4406e62c400b2b4255576cfa628db74a22
effects-runtime
github_2023
galacean
typescript
PGeometry.dispose
dispose () { // @ts-expect-error this.geometry = undefined; this.attributeNames = []; }
/** * 销毁 */
https://github.com/galacean/effects-runtime/blob/20512f4406e62c400b2b4255576cfa628db74a22/plugin-packages/model/src/runtime/mesh.ts#L1027-L1031
20512f4406e62c400b2b4255576cfa628db74a22
effects-runtime
github_2023
galacean
typescript
PGeometry.hasAttribute
hasAttribute (name: string): boolean { const index = this.attributeNames.findIndex(item => { return item === name; }); return index !== -1; }
/** * 是否有某个属性 * @param name - 属性名 * @returns */
https://github.com/galacean/effects-runtime/blob/20512f4406e62c400b2b4255576cfa628db74a22/plugin-packages/model/src/runtime/mesh.ts#L1038-L1044
20512f4406e62c400b2b4255576cfa628db74a22
effects-runtime
github_2023
galacean
typescript
PGeometry.setHide
setHide (hide: boolean) { const geomExt = this.geometry as GeometryExt; if (geomExt.getDrawCount() === 0) { const indexArray = geomExt.getIndexData(); if (indexArray !== undefined) { geomExt.setDrawCount(indexArray.length); } } if (hide) { if (geomExt.getDrawCount() >= 0) { geomExt.setDrawCount(-geomExt.getDrawCount()); } } else { if (geomExt.getDrawCount() < 0) { geomExt.setDrawCount(-geomExt.getDrawCount()); } } }
/** * 设置隐藏,通过修改几何体中的渲染数目 * @param hide - 隐藏值 */
https://github.com/galacean/effects-runtime/blob/20512f4406e62c400b2b4255576cfa628db74a22/plugin-packages/model/src/runtime/mesh.ts#L1050-L1069
20512f4406e62c400b2b4255576cfa628db74a22
effects-runtime
github_2023
galacean
typescript
PGeometry.isCompressed
isCompressed (): boolean { const positionAttrib = this.geometry.getAttributeData('aPos'); if (positionAttrib === undefined) { return false; } // FIXME: get attributes from geometry //return positionAttrib.normalize === true; return false; }
/** * 是否压缩格式 * @returns */
https://github.com/galacean/effects-runtime/blob/20512f4406e62c400b2b4255576cfa628db74a22/plugin-packages/model/src/runtime/mesh.ts#L1075-L1085
20512f4406e62c400b2b4255576cfa628db74a22
effects-runtime
github_2023
galacean
typescript
PGeometry.hasPositions
hasPositions (): boolean { return this.hasAttribute('aPos'); }
/** * 是否有位置属性 * @returns */
https://github.com/galacean/effects-runtime/blob/20512f4406e62c400b2b4255576cfa628db74a22/plugin-packages/model/src/runtime/mesh.ts#L1091-L1093
20512f4406e62c400b2b4255576cfa628db74a22
effects-runtime
github_2023
galacean
typescript
PGeometry.hasNormals
hasNormals (): boolean { return this.hasAttribute('aNormal'); }
/** * 是否有法线属性 * @returns */
https://github.com/galacean/effects-runtime/blob/20512f4406e62c400b2b4255576cfa628db74a22/plugin-packages/model/src/runtime/mesh.ts#L1099-L1101
20512f4406e62c400b2b4255576cfa628db74a22
effects-runtime
github_2023
galacean
typescript
PGeometry.hasTangents
hasTangents (): boolean { return this.hasAttribute('aTangent'); }
/** * 是否有切线属性 * @returns */
https://github.com/galacean/effects-runtime/blob/20512f4406e62c400b2b4255576cfa628db74a22/plugin-packages/model/src/runtime/mesh.ts#L1107-L1109
20512f4406e62c400b2b4255576cfa628db74a22
effects-runtime
github_2023
galacean
typescript
PGeometry.hasUVCoords
hasUVCoords (index: number): boolean { if (index === 1) { return this.hasAttribute('aUV'); } else { return this.hasAttribute(`aUV${index}`); } }
/** * 是否有纹理坐标属性 * @param index - 纹理坐标索引 * @returns */
https://github.com/galacean/effects-runtime/blob/20512f4406e62c400b2b4255576cfa628db74a22/plugin-packages/model/src/runtime/mesh.ts#L1116-L1122
20512f4406e62c400b2b4255576cfa628db74a22
effects-runtime
github_2023
galacean
typescript
PGeometry.hasColors
hasColors (): boolean { return this.hasAttribute('aColor'); }
/** * 是否有颜色属性 * @returns */
https://github.com/galacean/effects-runtime/blob/20512f4406e62c400b2b4255576cfa628db74a22/plugin-packages/model/src/runtime/mesh.ts#L1128-L1130
20512f4406e62c400b2b4255576cfa628db74a22
effects-runtime
github_2023
galacean
typescript
PGeometry.hasJoints
hasJoints (): boolean { return this.hasAttribute('aJoints'); }
/** * 是否有关节点属性 * @returns */
https://github.com/galacean/effects-runtime/blob/20512f4406e62c400b2b4255576cfa628db74a22/plugin-packages/model/src/runtime/mesh.ts#L1136-L1138
20512f4406e62c400b2b4255576cfa628db74a22
effects-runtime
github_2023
galacean
typescript
PGeometry.hasWeights
hasWeights (): boolean { return this.hasAttribute('aWeights'); }
/** * 是否有权重属性 * @returns */
https://github.com/galacean/effects-runtime/blob/20512f4406e62c400b2b4255576cfa628db74a22/plugin-packages/model/src/runtime/mesh.ts#L1144-L1146
20512f4406e62c400b2b4255576cfa628db74a22
effects-runtime
github_2023
galacean
typescript
EffectsMeshProxy.getMorphObj
getMorphObj (): PMorph | undefined { if (!this.hasMorphTarget()) { return; } return this.morphObj; }
/** * 返回 Morph 对象 * 需要先判断是否有 Morph 动画,如果没有就直接返回 undefined * * @returns 缓存的 Morph 对象,或者 undefined */
https://github.com/galacean/effects-runtime/blob/20512f4406e62c400b2b4255576cfa628db74a22/plugin-packages/model/src/runtime/mesh.ts#L1186-L1192
20512f4406e62c400b2b4255576cfa628db74a22
effects-runtime
github_2023
galacean
typescript
PSceneManager.initial
initial (opts: PSceneOptions) { this.clean(); this.compName = opts.componentName; this.renderer = opts.renderer; this.engine = opts.renderer.engine; this.sceneCache = opts.sceneCache; this.enableDynamicSort = opts.enableDynamicSort === true; this.renderSkybox = opts.renderSkybox; this.maxLightCount = opts.lightItemCount; this.maxJointCount = opts.maxJointCount; this.cameraManager.initial(this.renderer.getWidth(), this.renderer.getHeight()); this.brdfLUT = this.sceneCache.getBrdfLutTexture(); this.initGlobalState(opts); if (this.maxLightCount > 8) { console.warn(`Too many light items: ${this.maxLightCount} light(s).`); } }
/** * 初始化场景管理器,设置全局状态 * @param opts - 场景参数 */
https://github.com/galacean/effects-runtime/blob/20512f4406e62c400b2b4255576cfa628db74a22/plugin-packages/model/src/runtime/scene.ts#L235-L252
20512f4406e62c400b2b4255576cfa628db74a22
effects-runtime
github_2023
galacean
typescript
PSceneManager.dispose
dispose () { this.itemList.forEach(item => item.dispose()); this.itemList = []; this.meshList.forEach(mesh => mesh.dispose()); this.meshList = []; this.lightManager.dispose(); this.cameraManager.dispose(); this.brdfLUT = undefined; this.skybox?.dispose(); this.skybox = undefined; this.renderedMeshSet.clear(); // this.renderer = undefined; this.sceneCache = undefined; // @ts-expect-error this.engine = undefined; this.parentId2Mesh.clear(); }
/** * 销毁,需要销毁各种管理器和创建的 WebGL 资源 */
https://github.com/galacean/effects-runtime/blob/20512f4406e62c400b2b4255576cfa628db74a22/plugin-packages/model/src/runtime/scene.ts#L291-L308
20512f4406e62c400b2b4255576cfa628db74a22
effects-runtime
github_2023
galacean
typescript
PSceneManager.addItem
addItem (item: PMesh | PCamera | PLight | PSkybox) { if (item instanceof PMesh) { const mesh = item; if (mesh.parentItemId !== undefined) { this.parentId2Mesh.set(mesh.parentItemId, mesh); } addItem(this.meshList, mesh); } else if (item instanceof PSkybox) { const skybox = item; skybox.setup(this.brdfLUT); if (!this.renderSkybox) { // renderable会控制天空盒是否作为背景渲染,来自用户(编辑器)的输入 // this.renderSkybox是播放时候的控制参数。 // -- 如果是false,会强制天空不渲染。 // -- 如果是true,会按照用户设置来渲染天空盒。 skybox.renderable = false; } this.skybox = skybox; } else if (item instanceof PLight) { this.lightManager.insertLight(item); } else { this.cameraManager.insertCamera(item); } addItem(this.itemList, item); }
/** * 添加插件元素到场景中 * @param item - 插件元素 */
https://github.com/galacean/effects-runtime/blob/20512f4406e62c400b2b4255576cfa628db74a22/plugin-packages/model/src/runtime/scene.ts#L314-L342
20512f4406e62c400b2b4255576cfa628db74a22
effects-runtime
github_2023
galacean
typescript
PSceneManager.removeItem
removeItem (item: PMesh | PCamera | PLight | PSkybox) { if (item instanceof PMesh) { const mesh = item; if (mesh.parentItemId !== undefined) { this.parentId2Mesh.delete(mesh.parentItemId); } removeItem(this.meshList, mesh); } else if (item instanceof PSkybox) { this.skybox = undefined; } else if (item instanceof PLight) { this.lightManager.remove(item); } else { this.cameraManager.remove(item); } removeItem(this.itemList, item); }
/** * 从场景中删除插件元素 * @param item - 插件元素 */
https://github.com/galacean/effects-runtime/blob/20512f4406e62c400b2b4255576cfa628db74a22/plugin-packages/model/src/runtime/scene.ts#L348-L366
20512f4406e62c400b2b4255576cfa628db74a22
effects-runtime
github_2023
galacean
typescript
PSceneManager.updateDefaultCamera
updateDefaultCamera (camera: CameraOptionsEx, viewportMatrix: Matrix4) { const effectsTransfrom = new Transform({ ...camera, valid: true, }); const newTransform = new PTransform().fromEffectsTransform(effectsTransfrom); this.cameraManager.updateDefaultCamera( camera.fov, viewportMatrix, camera.aspect, camera.near, camera.far, newTransform.getPosition(), newTransform.getRotation(), camera.clipMode, ); }
/** * 更新默认相机状态,根据传入的相机参数 * @param camera - 相机参数 */
https://github.com/galacean/effects-runtime/blob/20512f4406e62c400b2b4255576cfa628db74a22/plugin-packages/model/src/runtime/scene.ts#L372-L390
20512f4406e62c400b2b4255576cfa628db74a22
effects-runtime
github_2023
galacean
typescript
PSceneManager.tick
tick (deltaTime: number) { const deltaSeconds = deltaTime; const camera = this.activeCamera; const viewMatrix = camera.viewMatrix; const projectionMatrix = camera.projectionMatrix; const viewProjectionMatrix = projectionMatrix.clone().multiply(viewMatrix); this.sceneStates = { deltaSeconds: deltaSeconds, // camera: camera, cameraPosition: camera.getEye(), viewMatrix: viewMatrix, inverseViewMatrix: viewMatrix.clone().invert(), projectionMatrix: projectionMatrix, viewProjectionMatrix: viewProjectionMatrix, winSize: camera.getSize(), sceneRadius: 1.0, // lightList: this.lightManager.lightList, maxLightCount: this.maxLightCount, maxJointCount: this.maxJointCount, skybox: this.skybox, }; if (this.enableDynamicSort) { this.dynamicSortMeshes(this.sceneStates); } this.tickCount += 1; this.lastTickSecond += deltaSeconds; }
/** * 更新插件场景,需要更新内部的相关的插件对象,特别是 Mesh 对象的骨骼动画 * 并将需要渲染的对象添加到渲染对象集合中 * @param deltaTime - 更新间隔 */
https://github.com/galacean/effects-runtime/blob/20512f4406e62c400b2b4255576cfa628db74a22/plugin-packages/model/src/runtime/scene.ts#L397-L428
20512f4406e62c400b2b4255576cfa628db74a22
effects-runtime
github_2023
galacean
typescript
PSceneManager.dynamicSortMeshes
dynamicSortMeshes (states: PSceneStates) { const meshComponents: ModelMeshComponent[] = []; const priorityList: number[] = []; this.meshList.forEach(mesh => { if (mesh.owner && mesh.owner.enabled) { const component = mesh.owner; meshComponents.push(component); priorityList.push(component.priority); } }); priorityList.sort((a, b) => a - b); // 按照 Tiny 排序算法,对 Mesh 对象进行排序 // 将透明和不透明物体拆开,从而渲染正确 const viewMatrix = states.viewMatrix; meshComponents.sort((a: ModelMeshComponent, b: ModelMeshComponent) => { const atransparent = WebGLHelper.isTransparentMesh(a); const btransparent = WebGLHelper.isTransparentMesh(b); if (atransparent && btransparent) { const aposition = a.transform.getWorldPosition(); const bposition = b.transform.getWorldPosition(); const anewPos = viewMatrix.transformPoint(aposition); const bnewPos = viewMatrix.transformPoint(bposition); if (anewPos.z === bnewPos.z) { return a.priority - b.priority; } else { return anewPos.z - bnewPos.z; } } else if (atransparent) { return 1; } else if (btransparent) { return -1; } else { return a.priority - b.priority; } }); let prePriority = -99999; // 重新赋值渲染优先级 for (let i = 0; i < meshComponents.length; i++) { const mesh = meshComponents[i]; const priority = priorityList[i]; if (prePriority < priority) { prePriority = priority; mesh.priority = priority; } else { prePriority += 0.1; mesh.priority = prePriority; } } }
/** * 动态调整 Mesh 渲染优先级 * 主要是为了和 Tiny 渲染对齐,正常渲染不进行调整 * @param states - 场景中的状态数据 */
https://github.com/galacean/effects-runtime/blob/20512f4406e62c400b2b4255576cfa628db74a22/plugin-packages/model/src/runtime/scene.ts#L435-L489
20512f4406e62c400b2b4255576cfa628db74a22
effects-runtime
github_2023
galacean
typescript
PSceneManager.queryMesh
queryMesh (parentId: string): PMesh | undefined { const mesh = this.parentId2Mesh.get(parentId); if (mesh === undefined || !mesh.visible) { return; } return mesh; }
/** * 查询场景中的 Mesh * 通过 parentId 查询 Mesh 对象,可能找不到 Mesh 对象 * @param parentId - Item 中定义的 parentId * @returns 查询到的 PMesh,或者是没找到。如果 Mesh 不可见,也是没找到。 */
https://github.com/galacean/effects-runtime/blob/20512f4406e62c400b2b4255576cfa628db74a22/plugin-packages/model/src/runtime/scene.ts#L497-L505
20512f4406e62c400b2b4255576cfa628db74a22
effects-runtime
github_2023
galacean
typescript
PSceneManager.getSceneAABB
getSceneAABB (box?: Box3): Box3 { const sceneBox = box ?? new Box3(); this.itemList.forEach(item => { if (item.type === PObjectType.mesh) { const mesh = item as PMesh; if (mesh.owner) { const transform = mesh.owner.item.getWorldTransform(); const worldMatrix = transform.getWorldMatrix(); const meshBox = mesh.computeBoundingBox(worldMatrix); meshBox.applyMatrix4(worldMatrix); sceneBox.union(meshBox); } else { sceneBox.union(mesh.computeBoundingBox(Matrix4.fromIdentity())); } } }); return sceneBox; }
/** * 获取场景的包围盒 * @param box - 包围盒 * @returns 场景的包围盒 */
https://github.com/galacean/effects-runtime/blob/20512f4406e62c400b2b4255576cfa628db74a22/plugin-packages/model/src/runtime/scene.ts#L512-L533
20512f4406e62c400b2b4255576cfa628db74a22
effects-runtime
github_2023
galacean
typescript
PSceneManager.getRenderer
getRenderer (): Renderer { return this.renderer as Renderer; }
/** * 获取渲染器 * @returns */
https://github.com/galacean/effects-runtime/blob/20512f4406e62c400b2b4255576cfa628db74a22/plugin-packages/model/src/runtime/scene.ts#L556-L558
20512f4406e62c400b2b4255576cfa628db74a22
effects-runtime
github_2023
galacean
typescript
PSceneManager.getSceneCache
getSceneCache (): CompositionCache { return this.sceneCache as CompositionCache; }
/** * 获取场景中缓存 * @returns */
https://github.com/galacean/effects-runtime/blob/20512f4406e62c400b2b4255576cfa628db74a22/plugin-packages/model/src/runtime/scene.ts#L564-L566
20512f4406e62c400b2b4255576cfa628db74a22
effects-runtime
github_2023
galacean
typescript
PSceneManager.activeCamera
get activeCamera (): PCamera { return this.cameraManager.getActiveCamera(); }
/** * 获取激活的相机 */
https://github.com/galacean/effects-runtime/blob/20512f4406e62c400b2b4255576cfa628db74a22/plugin-packages/model/src/runtime/scene.ts#L571-L573
20512f4406e62c400b2b4255576cfa628db74a22
effects-runtime
github_2023
galacean
typescript
PSceneManager.lightCount
get lightCount (): number { return this.lightManager.lightCount; }
/** * 获取灯光数目 */
https://github.com/galacean/effects-runtime/blob/20512f4406e62c400b2b4255576cfa628db74a22/plugin-packages/model/src/runtime/scene.ts#L578-L580
20512f4406e62c400b2b4255576cfa628db74a22
effects-runtime
github_2023
galacean
typescript
PSceneManager.shaderLightCount
get shaderLightCount (): number { return Math.min(10, this.lightManager.lightCount); }
/** * 获取着色器灯光数目,最小是 10 */
https://github.com/galacean/effects-runtime/blob/20512f4406e62c400b2b4255576cfa628db74a22/plugin-packages/model/src/runtime/scene.ts#L585-L587
20512f4406e62c400b2b4255576cfa628db74a22
effects-runtime
github_2023
galacean
typescript
PShaderManager.getInstance
static getInstance (): PShaderManager { // Do you need arguments? Make it a regular static method instead. return this._instance || (this._instance = new this()); }
/** * 获取着色器单例对象 * @returns */
https://github.com/galacean/effects-runtime/blob/20512f4406e62c400b2b4255576cfa628db74a22/plugin-packages/model/src/runtime/shader.ts#L50-L53
20512f4406e62c400b2b4255576cfa628db74a22
effects-runtime
github_2023
galacean
typescript
PShaderManager.genShaderCode
genShaderCode (context: PShaderContext): PShaderResults { const materialType = context.material.materialType; const func = this.funcMap.get(materialType); if (func !== undefined) { return func(context); } else { throw new Error(`Invalid material type ${materialType}, shader content ${context}.`); } }
/** * 生成着色器代码 * @param context - 着色器上下文 * @returns */
https://github.com/galacean/effects-runtime/blob/20512f4406e62c400b2b4255576cfa628db74a22/plugin-packages/model/src/runtime/shader.ts#L71-L80
20512f4406e62c400b2b4255576cfa628db74a22
effects-runtime
github_2023
galacean
typescript
PSkybox.constructor
constructor (name: string, data: ModelSkyboxComponentData, owner?: ModelSkyboxComponent) { super(); this.name = name; this.type = PObjectType.skybox; this.visible = false; this.owner = owner; const { irradianceCoeffs } = data; this.renderable = data.renderable; this.intensity = data.intensity; this.reflectionsIntensity = data.reflectionsIntensity; if (irradianceCoeffs) { this.irradianceCoeffs = []; for (let i = 0; i < irradianceCoeffs.length; i += 3) { this.irradianceCoeffs.push([ irradianceCoeffs[i], irradianceCoeffs[i + 1], irradianceCoeffs[i + 2], ]); } } else { this.irradianceCoeffs = []; } this.diffuseImage = data.diffuseImage as unknown as Texture; this.specularImage = data.specularImage as unknown as Texture; this.specularImageSize = data.specularImageSize; this.specularMipCount = data.specularMipCount; this.priority = owner?.item?.renderOrder || 0; }
/** * 构造函数 * @param name - 名称 * @param data - 天空盒参数 * @param owner - 所属天空盒组件元素 */
https://github.com/galacean/effects-runtime/blob/20512f4406e62c400b2b4255576cfa628db74a22/plugin-packages/model/src/runtime/skybox.ts#L79-L110
20512f4406e62c400b2b4255576cfa628db74a22
effects-runtime
github_2023
galacean
typescript
PSkybox.setup
setup (brdfLUT?: Texture) { this.brdfLUT = brdfLUT; }
/** * 设置 BRDF 查询纹理 * @param brdfLUT - 纹理 */
https://github.com/galacean/effects-runtime/blob/20512f4406e62c400b2b4255576cfa628db74a22/plugin-packages/model/src/runtime/skybox.ts#L116-L118
20512f4406e62c400b2b4255576cfa628db74a22
effects-runtime
github_2023
galacean
typescript
PSkybox.build
build (scene: PSceneManager) { if (this.isBuilt) { return; } this.isBuilt = true; this.skyboxMaterial = new PMaterialSkyboxFilter(); this.skyboxMaterial.create(this); this.skyboxMaterial.build(); // const sceneCache = scene.getSceneCache(); this.skyboxMesh = sceneCache.getFilterMesh('SkyboxFilterPlane', this.skyboxMaterial); this.skyboxMesh.priority = this.priority; this.skyboxMaterial.updateUniforms(this.skyboxMesh.material); }
/** * 构建天空盒,创建天空盒材质,从场景缓存中创建天空盒 Mesh * @param sceneCache - 场景缓存 * @returns */
https://github.com/galacean/effects-runtime/blob/20512f4406e62c400b2b4255576cfa628db74a22/plugin-packages/model/src/runtime/skybox.ts#L125-L140
20512f4406e62c400b2b4255576cfa628db74a22
effects-runtime
github_2023
galacean
typescript
PSkybox.render
override render (scene: PSceneManager, renderer: Renderer) { this.updateMaterial(scene); if (this.visible && this.renderable && this.skyboxMesh !== undefined) { const mesh = this.skyboxMesh; renderer.drawGeometry(mesh.geometry, mesh.material); } }
/** * 渲染天空盒 * @param scene - 场景 * @param renderer - 渲染器 */
https://github.com/galacean/effects-runtime/blob/20512f4406e62c400b2b4255576cfa628db74a22/plugin-packages/model/src/runtime/skybox.ts#L147-L155
20512f4406e62c400b2b4255576cfa628db74a22
effects-runtime
github_2023
galacean
typescript
PSkybox.dispose
override dispose () { super.dispose(); this.owner = undefined; this.diffuseImage = undefined; //@ts-expect-error this.specularImage = undefined; this.brdfLUT = undefined; this.skyboxMesh = undefined; this.skyboxMaterial?.dispose(); this.skyboxMaterial = undefined; }
/** * 销毁 */
https://github.com/galacean/effects-runtime/blob/20512f4406e62c400b2b4255576cfa628db74a22/plugin-packages/model/src/runtime/skybox.ts#L160-L170
20512f4406e62c400b2b4255576cfa628db74a22
effects-runtime
github_2023
galacean
typescript
PSkybox.available
get available (): boolean { if (!this.isValid()) { return false; } if (this.intensity <= 0 && this.reflectionsIntensity <= 0) { return false; } if (this.irradianceCoeffs === undefined && this.diffuseImage === undefined) { return false; } return this.specularImage !== undefined && this.specularMipCount >= 0; }
/** * 是否可用,根据内部的强度、辐射照度系数、漫反射贴图和高光贴图状态 */
https://github.com/galacean/effects-runtime/blob/20512f4406e62c400b2b4255576cfa628db74a22/plugin-packages/model/src/runtime/skybox.ts#L190-L198
20512f4406e62c400b2b4255576cfa628db74a22
effects-runtime
github_2023
galacean
typescript
PSkybox.currentIntensity
get currentIntensity (): number { return this.visible ? this.intensity : 0; }
/** * 当前强度,如果不可见返回 0 */
https://github.com/galacean/effects-runtime/blob/20512f4406e62c400b2b4255576cfa628db74a22/plugin-packages/model/src/runtime/skybox.ts#L203-L205
20512f4406e62c400b2b4255576cfa628db74a22
effects-runtime
github_2023
galacean
typescript
PSkybox.currentReflectionsIntensity
get currentReflectionsIntensity (): number { return this.visible ? this.reflectionsIntensity : 0; }
/** * 当前反射强度,如果不可见返回 0 */
https://github.com/galacean/effects-runtime/blob/20512f4406e62c400b2b4255576cfa628db74a22/plugin-packages/model/src/runtime/skybox.ts#L210-L212
20512f4406e62c400b2b4255576cfa628db74a22
effects-runtime
github_2023
galacean
typescript
PSkybox.hasDiffuseImage
get hasDiffuseImage (): boolean { return this.diffuseImage !== undefined; }
/** * 是否有漫反射贴图 */
https://github.com/galacean/effects-runtime/blob/20512f4406e62c400b2b4255576cfa628db74a22/plugin-packages/model/src/runtime/skybox.ts#L217-L219
20512f4406e62c400b2b4255576cfa628db74a22
effects-runtime
github_2023
galacean
typescript
PSkybox.hasIrradianceCoeffs
get hasIrradianceCoeffs (): boolean { return this.irradianceCoeffs !== undefined; }
/** * 是否有辐射照度系数 */
https://github.com/galacean/effects-runtime/blob/20512f4406e62c400b2b4255576cfa628db74a22/plugin-packages/model/src/runtime/skybox.ts#L224-L226
20512f4406e62c400b2b4255576cfa628db74a22
effects-runtime
github_2023
galacean
typescript
PMaterialSkyboxFilter.create
create (skybox: PSkybox) { this.type = PObjectType.material; this.materialType = PMaterialType.skyboxFilter; this.ZTest = false; // this.name = skybox.name; this.intensity = skybox.intensity; this.reflectionsIntensity = skybox.reflectionsIntensity; this.brdfLUT = skybox.brdfLUT; this.irradianceCoeffs = skybox.irradianceCoeffs; this.diffuseImage = skybox.diffuseImage; this.specularImage = skybox.specularImage; this.specularMipCount = skybox.specularMipCount; }
/** * 创建天空盒材质,从天空盒对象 * @param skybox - 天空盒对象 */
https://github.com/galacean/effects-runtime/blob/20512f4406e62c400b2b4255576cfa628db74a22/plugin-packages/model/src/runtime/skybox.ts#L267-L280
20512f4406e62c400b2b4255576cfa628db74a22
effects-runtime
github_2023
galacean
typescript
PMaterialSkyboxFilter.dispose
override dispose () { super.dispose(); this.brdfLUT = undefined; this.irradianceCoeffs = undefined; this.diffuseImage = undefined; // @ts-expect-error this.specularImage = undefined; }
/** * 销毁,需要解除资源引用 */
https://github.com/galacean/effects-runtime/blob/20512f4406e62c400b2b4255576cfa628db74a22/plugin-packages/model/src/runtime/skybox.ts#L285-L292
20512f4406e62c400b2b4255576cfa628db74a22
effects-runtime
github_2023
galacean
typescript
PMaterialSkyboxFilter.getShaderFeatures
override getShaderFeatures (): string[] { const featureList: string[] = []; featureList.push('USE_IBL 1'); featureList.push('USE_TEX_LOD 1'); if (this.diffuseImage === undefined) { featureList.push('IRRADIANCE_COEFFICIENTS 1'); } return featureList; }
/** * 获取着色器特性列表 * @returns */
https://github.com/galacean/effects-runtime/blob/20512f4406e62c400b2b4255576cfa628db74a22/plugin-packages/model/src/runtime/skybox.ts#L298-L306
20512f4406e62c400b2b4255576cfa628db74a22
effects-runtime
github_2023
galacean
typescript
PMaterialSkyboxFilter.updateUniforms
override updateUniforms (material: Material) { if (this.brdfLUT === undefined) { throw new Error('Setup brdfLUT for skybox at first.'); } material.setVector2('_IblIntensity', new Vector2(2.0, 2.0)); material.setTexture('_brdfLUT', this.brdfLUT); if (this.diffuseImage !== undefined) { material.setTexture('_DiffuseEnvSampler', this.diffuseImage); } else { const coeffs = this.irradianceCoeffs; if (coeffs === undefined || coeffs.length != 9) { throw new Error(`Invalid skybox irradiance coeffs ${coeffs}.`); } const aliasName = ['l00', 'l1m1', 'l10', 'l11', 'l2m2', 'l2m1', 'l20', 'l21', 'l22']; aliasName.forEach((n, i) => { material.setVector3(`_shCoefficients.${n}`, Vector3.fromArray(coeffs[i] as spec.vec3)); }); } material.setInt('_MipCount', this.specularMipCount - 1); material.setTexture('_SpecularEnvSampler', this.specularImage); }
/** * 更新着色器 Uniform 数据 * @param material - 对应的 Core 层材质 */
https://github.com/galacean/effects-runtime/blob/20512f4406e62c400b2b4255576cfa628db74a22/plugin-packages/model/src/runtime/skybox.ts#L312-L334
20512f4406e62c400b2b4255576cfa628db74a22
effects-runtime
github_2023
galacean
typescript
PMaterialSkyboxFilter.setMaterialStates
override setMaterialStates (material: Material) { material.depthTest = true; material.depthMask = false; this.setFaceSideStates(material); }
/** * 设置对应的材质状态 * @param material - 对应的 Core 层材质 */
https://github.com/galacean/effects-runtime/blob/20512f4406e62c400b2b4255576cfa628db74a22/plugin-packages/model/src/runtime/skybox.ts#L340-L344
20512f4406e62c400b2b4255576cfa628db74a22
effects-runtime
github_2023
galacean
typescript
PSkyboxCreator.getBrdfLutTextureOptions
static async getBrdfLutTextureOptions (): Promise<TextureSourceOptions> { const brdfURL = 'https://gw.alipayobjects.com/zos/gltf-asset/61420044606400/lut-ggx.png'; //const brdfURL = 'https://gw.alipayobjects.com/zos/gltf-asset/58540818729423/a4191420-a8cd-432c-8e36-9bd02a67ec85.png'; const brdfLutImage = await loadImage(brdfURL); const brdfLutOpts: TextureSourceOptions = { name: 'brdfLut', wrapS: glContext.CLAMP_TO_EDGE, wrapT: glContext.CLAMP_TO_EDGE, magFilter: glContext.LINEAR, minFilter: glContext.LINEAR, anisotropic: 1, sourceType: TextureSourceType.image, image: brdfLutImage, generateMipmap: false, flipY: false, premultiplyAlpha: false, }; return brdfLutOpts; }
/** * 获取 BRDF 查询纹理选项 * @returns 纹理源选项 */
https://github.com/galacean/effects-runtime/blob/20512f4406e62c400b2b4255576cfa628db74a22/plugin-packages/model/src/runtime/skybox.ts#L454-L474
20512f4406e62c400b2b4255576cfa628db74a22
effects-runtime
github_2023
galacean
typescript
PSkyboxCreator.createBrdfLutTexture
static async createBrdfLutTexture (engine: Engine): Promise<Texture> { const brdfLutOpts = await this.getBrdfLutTextureOptions(); const brdfLutTexture = Texture.create(engine, brdfLutOpts); return brdfLutTexture; }
/** * 创建 BRDF 查询纹理 * @param engine - 引擎 * @returns 纹理 */
https://github.com/galacean/effects-runtime/blob/20512f4406e62c400b2b4255576cfa628db74a22/plugin-packages/model/src/runtime/skybox.ts#L481-L486
20512f4406e62c400b2b4255576cfa628db74a22
effects-runtime
github_2023
galacean
typescript
PSkyboxCreator.createSkyboxOptions
static async createSkyboxOptions (engine: Engine, params: PSkyboxParams): Promise<ModelSkyboxOptions> { const specularImage = await this.createSpecularCubeMap(engine, params); const diffuseImage = await this.createDiffuseCubeMap(engine, params); const { renderable, intensity, reflectionsIntensity, irradianceCoeffs, specularImageSize, specularMipCount } = params; const skyboxOptions: ModelSkyboxOptions = { renderable, intensity, reflectionsIntensity, // @ts-expect-error irradianceCoeffs, diffuseImage, specularImage, specularImageSize, specularMipCount, }; return skyboxOptions; }
/** * 创建天空盒选项 * @param engine - 引擎 * @param params - 天空盒参数 * @returns 天空盒选项 */
https://github.com/galacean/effects-runtime/blob/20512f4406e62c400b2b4255576cfa628db74a22/plugin-packages/model/src/runtime/skybox.ts#L494-L511
20512f4406e62c400b2b4255576cfa628db74a22
effects-runtime
github_2023
galacean
typescript
PSkyboxCreator.createSkyboxComponentData
static createSkyboxComponentData (params: PSkyboxParams) { const specularCubeData = PSkyboxCreator.getSpecularCubeMapData(params); const diffuseCubeData = PSkyboxCreator.getDiffuseCubeMapData(params); const { renderable, intensity, reflectionsIntensity, irradianceCoeffs, specularImageSize, specularMipCount } = params; let diffuseImage: spec.DataPath; const imageList: spec.Image[] = []; const textureOptionsList: TextureSourceOptions[] = []; if (diffuseCubeData) { imageList.push(...diffuseCubeData.images); textureOptionsList.push(diffuseCubeData.textureOptions); diffuseImage = { id: diffuseCubeData.textureOptions.id!, }; } imageList.push(...specularCubeData.images); textureOptionsList.push(specularCubeData.textureOptions); const specularImage = { id: specularCubeData.textureOptions.id }; const componentData: ModelSkyboxComponentData = { id: generateGUID(), dataType: spec.DataType.SkyboxComponent, item: { id: generateGUID(), }, renderable, intensity, reflectionsIntensity, irradianceCoeffs, // @ts-expect-error diffuseImage, // @ts-expect-error specularImage, specularImageSize, specularMipCount, }; return { imageList, textureOptionsList, component: componentData, }; }
/** * 创建天空盒选项 * @param engine - 引擎 * @param params - 天空盒参数 * @returns 天空盒选项 */
https://github.com/galacean/effects-runtime/blob/20512f4406e62c400b2b4255576cfa628db74a22/plugin-packages/model/src/runtime/skybox.ts#L519-L562
20512f4406e62c400b2b4255576cfa628db74a22
effects-runtime
github_2023
galacean
typescript
PSkyboxCreator.createSpecularCubeMap
static async createSpecularCubeMap (engine: Engine, params: PSkyboxParams): Promise<Texture> { // const configOptions: TextureConfigOptions = { // wrapS: glContext.CLAMP_TO_EDGE, // wrapT: glContext.CLAMP_TO_EDGE, // magFilter: glContext.LINEAR, // minFilter: glContext.LINEAR_MIPMAP_LINEAR, // }; if (params.type === 'url') { return WebGLHelper.createTextureCubeMipmapFromURL(engine, params.specularImage); } else { return WebGLHelper.createTextureCubeMipmapFromBuffer(engine, params.specularImage, params.specularImageSize); } }
/** * 创建高光 Cube Map 纹理 * @param engine - 引擎 * @param params - 天空盒参数 * @returns 纹理 */
https://github.com/galacean/effects-runtime/blob/20512f4406e62c400b2b4255576cfa628db74a22/plugin-packages/model/src/runtime/skybox.ts#L570-L583
20512f4406e62c400b2b4255576cfa628db74a22
effects-runtime
github_2023
galacean
typescript
PSkyboxCreator.createDiffuseCubeMap
static async createDiffuseCubeMap (engine: Engine, params: PSkyboxParams): Promise<Texture | null> { if (params.diffuseImage === undefined) { return null; } if (params.type === 'url') { return WebGLHelper.createTextureCubeFromURL(engine, params.diffuseImage); } else { return WebGLHelper.createTextureCubeFromBuffer(engine, params.diffuseImage); } }
/** * 创建漫反射纹理 * @param engine - 引擎 * @param params - 天空盒参数 * @returns 纹理或未定义 */
https://github.com/galacean/effects-runtime/blob/20512f4406e62c400b2b4255576cfa628db74a22/plugin-packages/model/src/runtime/skybox.ts#L626-L634
20512f4406e62c400b2b4255576cfa628db74a22
effects-runtime
github_2023
galacean
typescript
PSkyboxCreator.getSkyboxParams
static getSkyboxParams (skyboxType = PSkyboxType.NFT): PSkyboxURLParams { const specularImage = this.getSpecularImageList(skyboxType); const params: PSkyboxURLParams = { type: 'url', renderable: true, intensity: 1.8, reflectionsIntensity: 1.8, irradianceCoeffs: this.getIrradianceCoeffs(skyboxType), diffuseImage: this.getDiffuseImageList(skyboxType, specularImage), specularImage: specularImage, specularImageSize: Math.pow(2, specularImage.length - 1), specularMipCount: specularImage.length, }; return params; }
/** * 创建天空盒参数 * @param skyboxType - 天空盒类型 * @returns 天空盒参数 */
https://github.com/galacean/effects-runtime/blob/20512f4406e62c400b2b4255576cfa628db74a22/plugin-packages/model/src/runtime/skybox.ts#L676-L691
20512f4406e62c400b2b4255576cfa628db74a22
effects-runtime
github_2023
galacean
typescript
PSkyboxCreator.checkCubeMapImage
private async checkCubeMapImage (imageList: string[]) { let lastImage!: HTMLImageElement; const specularImageLists: HTMLImageElement[][] = []; for (let i = 0; i < imageList.length; i++) { const image = await loadImage(imageList[i]); if (i > 0) { if (i % 6 === 0) { if (image.width * 2 !== lastImage.width || image.height * 2 !== lastImage.height) { throw new Error(`Invalid cube map list1: index ${i}, image0 ${lastImage}, image1 ${image}.`); } } else { if (image.width !== lastImage.width || image.height !== lastImage.height) { throw new Error(`Invalid cube map list2: index ${i}, image0 ${lastImage}, image1 ${image}.`); } } } if (i % 6 === 0) { specularImageLists.push([]); } const lastList = specularImageLists[specularImageLists.length - 1]; lastList.push(image); lastImage = image; } }
// TODO: 待移除?
https://github.com/galacean/effects-runtime/blob/20512f4406e62c400b2b4255576cfa628db74a22/plugin-packages/model/src/runtime/skybox.ts#L694-L718
20512f4406e62c400b2b4255576cfa628db74a22
effects-runtime
github_2023
galacean
typescript
StandardShader.getVertexShaderCode
static getVertexShaderCode (context: PShaderContext): string { const features = context.featureList; const materialType = context.material.materialType; switch (materialType) { case PMaterialType.unlit: case PMaterialType.pbr: case PMaterialType.shadowBase: return StandardShaderSource.build(primitiveVert, features); case PMaterialType.skyboxFilter: return StandardShaderSource.build(skyboxVert, features); default: throw new Error(`Invalid material type ${materialType} for getVertexShaderString!`); } }
/** * 获取顶点着色器代码 * @param context - 着色器上下文 * @returns */
https://github.com/galacean/effects-runtime/blob/20512f4406e62c400b2b4255576cfa628db74a22/plugin-packages/model/src/runtime/shader-libs/standard-shader.ts#L24-L38
20512f4406e62c400b2b4255576cfa628db74a22
effects-runtime
github_2023
galacean
typescript
StandardShader.getFragmentShaderCode
static getFragmentShaderCode (context: PShaderContext): string { const features = context.featureList; const materialType = context.material.materialType; switch (materialType) { case PMaterialType.unlit: case PMaterialType.pbr: return StandardShaderSource.build(metallicRoughnessFrag, features); case PMaterialType.shadowBase: return StandardShaderSource.build(shadowPassFrag, features); case PMaterialType.skyboxFilter: return StandardShaderSource.build(skyboxFrag, features); default: throw new Error(`Invalid material type ${materialType} for getFragmentShaderString!`); } }
/** * 获取片段着色器代码 * @param context - 着色器上下文 * @returns */
https://github.com/galacean/effects-runtime/blob/20512f4406e62c400b2b4255576cfa628db74a22/plugin-packages/model/src/runtime/shader-libs/standard-shader.ts#L45-L60
20512f4406e62c400b2b4255576cfa628db74a22
effects-runtime
github_2023
galacean
typescript
StandardShader.genFragmentShaderCode
static genFragmentShaderCode (materialType: PMaterialType): string { switch (materialType) { case PMaterialType.unlit: case PMaterialType.pbr: return metallicRoughnessFrag; case PMaterialType.shadowBase: return shadowPassFrag; case PMaterialType.skyboxFilter: return skyboxFrag; default: throw new Error(`Invalid material type ${materialType} for genFragmentShaderCode!`); } }
/** * 获取片段着色器代码 * @param materialType - 材质类型 * @returns */
https://github.com/galacean/effects-runtime/blob/20512f4406e62c400b2b4255576cfa628db74a22/plugin-packages/model/src/runtime/shader-libs/standard-shader.ts#L80-L92
20512f4406e62c400b2b4255576cfa628db74a22
effects-runtime
github_2023
galacean
typescript
RayIntersectsBoxWithRotation
function RayIntersectsBoxWithRotation (ray: Ray, matrixData: Matrix4, bounding: ModelItemBounding): Vector3[] | undefined { const local2World = matrixData; const world2Local = local2World.clone().invert(); const newRay = ray.clone().applyMatrix(world2Local); const boxCenter = Vector3.fromArray(bounding.center!); const boxHalfSize = Vector3.fromArray((bounding as ModelItemBoundingBox).size!).multiply(0.5); const boxMin = boxCenter.clone().subtract(boxHalfSize); const boxMax = boxCenter.clone().add(boxHalfSize); const intersetPoint = newRay.intersectBox({ min: boxMin, max: boxMax }, new Vector3()); if (intersetPoint !== undefined) { const insersetPointInWorld = local2World.transformPoint(intersetPoint); return [insersetPointInWorld]; } else { return; } }
// 射线与带旋转的包围盒求交
https://github.com/galacean/effects-runtime/blob/20512f4406e62c400b2b4255576cfa628db74a22/plugin-packages/model/src/utility/hit-test-helper.ts#L31-L49
20512f4406e62c400b2b4255576cfa628db74a22
effects-runtime
github_2023
galacean
typescript
RayBoxTesting
function RayBoxTesting (ro: Vector3, rd: Vector3, bmin: Vector3, bmax: Vector3): number | undefined { let tmin = 0, tmax = 0; let tymin = 0, tymax = 0; let tzmin = 0, tzmax = 0; const invdirx = 1 / rd.x; const invdiry = 1 / rd.y; const invdirz = 1 / rd.z; if (invdirx >= 0) { tmin = (bmin.x - ro.x) * invdirx; tmax = (bmax.x - ro.x) * invdirx; } else { tmin = (bmax.x - ro.x) * invdirx; tmax = (bmin.x - ro.x) * invdirx; } if (invdiry >= 0) { tymin = (bmin.y - ro.y) * invdiry; tymax = (bmax.y - ro.y) * invdiry; } else { tymin = (bmax.y - ro.y) * invdiry; tymax = (bmin.y - ro.y) * invdiry; } // These lines also handle the case where tmin or tmax is NaN // (result of 0 * Infinity). x !== x returns true if x is NaN if (tmin > tymax || tymin > tmax) { return; } if (tymin > tmin || tmin !== tmin) { tmin = tymin; } if (tymax < tmax || tmax !== tmax) { tmax = tymax; } if (invdirz >= 0) { tzmin = (bmin.z - ro.z) * invdirz; tzmax = (bmax.z - ro.z) * invdirz; } else { tzmin = (bmax.z - ro.z) * invdirz; tzmax = (bmin.z - ro.z) * invdirz; } if (tmin > tzmax || tzmin > tmax) { return; } if (tzmin > tmin || tmin !== tmin) { tmin = tzmin; } if (tzmax < tmax || tmax !== tmax) { //return point closest to the ray (positive side) tmax = tzmax; } if (tmax < 0) { return; } return tmin >= 0 ? tmin : tmax; }
/** * 射线与包围盒求交 * @param ro - 射线原点 * @param rd - 射线方向 * @param bmin - 包围盒左下点 * @param bmax - 包围盒右上点 * @returns 交点参数或者 undefined */
https://github.com/galacean/effects-runtime/blob/20512f4406e62c400b2b4255576cfa628db74a22/plugin-packages/model/src/utility/hit-test-helper.ts#L59-L120
20512f4406e62c400b2b4255576cfa628db74a22
effects-runtime
github_2023
galacean
typescript
RayTriangleTesting
function RayTriangleTesting (ro: Vector3, rd: Vector3, a: Vector3, b: Vector3, c: Vector3, backfaceCulling: boolean): number | undefined { // Compute the offset origin, edges, and normal. // from https://github.com/pmjoniak/GeometricTools/blob/master/GTEngine/Include/Mathematics/GteIntrRay3Triangle3.h edge1.subtractVectors(b, a); edge2.subtractVectors(c, a); normal.crossVectors(edge1, edge2); // Solve Q + t*D = b1*E1 + b2*E2 (Q = kDiff, D = ray direction, // E1 = kEdge1, E2 = kEdge2, N = Cross(E1,E2)) by // |Dot(D,N)|*b1 = sign(Dot(D,N))*Dot(D,Cross(Q,E2)) // |Dot(D,N)|*b2 = sign(Dot(D,N))*Dot(D,Cross(E1,Q)) // |Dot(D,N)|*t = -sign(Dot(D,N))*Dot(Q,N) let DdN = rd.dot(normal); let sign = 0; if (DdN > 0) { if (backfaceCulling) { return; } sign = 1; } else if (DdN < 0) { sign = -1; DdN = -DdN; } else { return; } diff.subtractVectors(ro, a); edge2.crossVectors(diff, edge2); const DdQxE2 = sign * rd.dot(edge2); // b1 < 0, no intersection if (DdQxE2 < 0) { return; } edge1.crossVectors(edge1, diff); const DdE1xQ = sign * rd.dot(edge1); // b2 < 0, no intersection if (DdE1xQ < 0) { return; } // b1+b2 > 1, no intersection if (DdQxE2 + DdE1xQ > DdN) { return; } // Line intersects triangle, check if ray does. const QdN = -sign * diff.dot(normal); // t < 0, no intersection if (QdN < 0) { return; } // Ray intersects triangle. return QdN / DdN; }
/** * 射线与三角形求交 * @param ro - 射线原点 * @param rd - 射线方向 * @param a - 三角形点 * @param b - 三角形点 * @param c - 三角形点 * @param backfaceCulling - 是否剔除背面 * @returns 交点参数或者 undefined */
https://github.com/galacean/effects-runtime/blob/20512f4406e62c400b2b4255576cfa628db74a22/plugin-packages/model/src/utility/hit-test-helper.ts#L137-L189
20512f4406e62c400b2b4255576cfa628db74a22
effects-runtime
github_2023
galacean
typescript
CompositionHitTest
function CompositionHitTest (composition: Composition, x: number, y: number): Region[] { const regions = composition.hitTest(x, y, true); const ray = composition.getHitTestRay(x, y); if (regions.length <= 0) { return []; } const o = ray.origin; const d = ray.direction; const nums = regions.map((region, index) => { const p = region.position; //const p = (region.hitPositions as vec3[]) [index]; const t: spec.vec3 = [0, 0, 0]; for (let i = 0; i < 3; i++) { t[i] = (p.getElement(i) - o.getElement(i)) / d.getElement(i); } return [index, Math.max(...t)]; }); nums.sort(function (a, b) { const a1 = a[1] >= 0 ? a[1] : (a[1] + 1000000000); const b1 = b[1] >= 0 ? b[1] : (b[1] + 1000000000); return a1 - b1; }); return nums.map(val => { return regions[val[0]]; }); }
/** * 合成点击测试,支持获取多个交点,并按照远近排序 * @param composition - 合成 * @param x - 点击 x 坐标 * @param y - 点击 y 坐标 * @returns 点击信息列表 */
https://github.com/galacean/effects-runtime/blob/20512f4406e62c400b2b4255576cfa628db74a22/plugin-packages/model/src/utility/hit-test-helper.ts#L198-L230
20512f4406e62c400b2b4255576cfa628db74a22
effects-runtime
github_2023
galacean
typescript
ToggleItemBounding
function ToggleItemBounding (composition: Composition, itemId: string) { composition.items?.forEach(item => { if (item.type === VFX_ITEM_TYPE_3D) { const meshComponent = item.getComponent(ModelMeshComponent); if (meshComponent) { const mesh = meshComponent.content; if (item.id === itemId) { mesh.visBoundingBox = true; } else { mesh.visBoundingBox = false; } } } }); }
/** * 切换 3D Mesh 元素的包围盒显示标志 * @param composition - 合成 * @param itemId - 元素 id */
https://github.com/galacean/effects-runtime/blob/20512f4406e62c400b2b4255576cfa628db74a22/plugin-packages/model/src/utility/hit-test-helper.ts#L237-L253
20512f4406e62c400b2b4255576cfa628db74a22
effects-runtime
github_2023
galacean
typescript
WebGLHelper.createTexture2D
static async createTexture2D (engine: Engine, image: GLTFImage, texture: GLTFTexture, isBaseColor?: boolean, tiny3dMode?: boolean): Promise<Texture> { if (image.imageData === undefined) { console.error(`createTexture2D: Invalid image data from ${image}.`); // 这里不应该发生的,做个兜底 return Texture.create(engine, { name: 'createTexture2D', sourceType: TextureSourceType.data, data: { data: new Uint8Array([255, 255, 255, 255]), width: 1, height: 1, }, }); } const blob = new Blob([image.imageData], { type: image.mimeType }); const urlCreator = window.URL || window.webkitURL; const imageUrl = urlCreator.createObjectURL(blob); const imageObj = new Image(); imageObj.src = imageUrl; return new Promise(function (resolve, reject) { imageObj.onload = () => { let minFilter: number = texture.minFilter ?? glContext.LINEAR_MIPMAP_LINEAR; let premultiplyAlpha = false; if (tiny3dMode) { //if (minFilter === glContext.NEAREST_MIPMAP_LINEAR // || minFilter === glContext.LINEAR_MIPMAP_NEAREST) { minFilter = glContext.LINEAR_MIPMAP_LINEAR; //} if (!WebGLHelper.isPow2(imageObj.width) || !WebGLHelper.isPow2(imageObj.height)) { minFilter = glContext.LINEAR; } // premultiplyAlpha = isBaseColor ? false : true; } let generateMipmap = false; if (minFilter == glContext.NEAREST_MIPMAP_NEAREST || minFilter == glContext.LINEAR_MIPMAP_NEAREST || minFilter == glContext.NEAREST_MIPMAP_LINEAR || minFilter == glContext.LINEAR_MIPMAP_LINEAR) { generateMipmap = true; } const res = Texture.create(engine, { name: 'createTexture2D', wrapS: texture.wrapS ?? glContext.REPEAT, wrapT: texture.wrapT ?? glContext.REPEAT, magFilter: texture.magFilter ?? glContext.LINEAR, minFilter, anisotropic: 1, //flipY: tex.flipY, premultiplyAlpha, sourceType: TextureSourceType.image, image: imageObj, generateMipmap, }); resolve(res); urlCreator.revokeObjectURL(imageUrl); }; imageObj.onerror = reject; }); }
/** * 创建二维纹理对象 * @param engine - 引擎 * @param image - glTF 图像参数 * @param texture - glTF 纹理参数 * @param isBaseColor - 是否基础颜色 * @param tiny3dMode - 是否 Tiny3d 模式 * @returns 二维纹理对象 */
https://github.com/galacean/effects-runtime/blob/20512f4406e62c400b2b4255576cfa628db74a22/plugin-packages/model/src/utility/plugin-helper.ts#L96-L163
20512f4406e62c400b2b4255576cfa628db74a22