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meta_information
dict
q22300
measureTextHeight
train
function measureTextHeight(font) { return font.fontData.capHeight * font.lineHeight * font.fontScale.y; }
javascript
{ "resource": "" }
q22301
set
train
function set(textAlign, scale) { this.textAlign = textAlign; // updated scaled Size if (scale) { this.resize(scale); } this.isDirty = true; return this; }
javascript
{ "resource": "" }
q22302
draw
train
function draw(renderer, text, x, y) { // allows to provide backward compatibility when // adding Bitmap Font to an object container if (typeof this.ancestor === "undefined") { // update cache this.setText(text); // force update bounds this.update(0); // save the previous global alpha value var _alpha = renderer.globalAlpha(); renderer.setGlobalAlpha(_alpha * this.getOpacity()); } else { // added directly to an object container x = this.pos.x; y = this.pos.y; } var strings = ("" + this._text).split("\n"); var lX = x; var stringHeight = measureTextHeight(this); var maxWidth = 0; for (var i = 0; i < strings.length; i++) { x = lX; var string = me.utils.string.trimRight(strings[i]); // adjust x pos based on alignment value var stringWidth = measureTextWidth(this, string); switch (this.textAlign) { case "right": x -= stringWidth; break; case "center": x -= stringWidth * 0.5; break; default: break; } // adjust y pos based on alignment value switch (this.textBaseline) { case "middle": y -= stringHeight * 0.5; break; case "ideographic": case "alphabetic": case "bottom": y -= stringHeight; break; default: break; } // update initial position if required if (this.isDirty === true && typeof this.ancestor === "undefined") { if (i === 0) { this.pos.y = y; } if (maxWidth < stringWidth) { maxWidth = stringWidth; this.pos.x = x; } } // draw the string var lastGlyph = null; for (var c = 0, len = string.length; c < len; c++) { // calculate the char index var ch = string.charCodeAt(c); var glyph = this.fontData.glyphs[ch]; var glyphWidth = glyph.width; var glyphHeight = glyph.height; var kerning = lastGlyph && lastGlyph.kerning ? lastGlyph.getKerning(ch) : 0; // draw it if (glyphWidth !== 0 && glyphHeight !== 0) { // some browser throw an exception when drawing a 0 width or height image renderer.drawImage(this.fontImage, glyph.x, glyph.y, glyphWidth, glyphHeight, x + glyph.xoffset, y + glyph.yoffset * this.fontScale.y, glyphWidth * this.fontScale.x, glyphHeight * this.fontScale.y); } // increment position x += (glyph.xadvance + kerning) * this.fontScale.x; lastGlyph = glyph; } // increment line y += stringHeight; } if (typeof this.ancestor === "undefined") { // restore the previous global alpha value renderer.setGlobalAlpha(_alpha); } // clear the dirty flag this.isDirty = false; }
javascript
{ "resource": "" }
q22303
_getFirstGlyph
train
function _getFirstGlyph() { var keys = Object.keys(this.glyphs); for (var i = 0; i < keys.length; i++) { if (keys[i] > 32) { return this.glyphs[keys[i]]; } } return null; }
javascript
{ "resource": "" }
q22304
train
function(id, internal) { var self = this; // If the sound hasn't loaded, add it to the load queue to stop when capable. if (self._state !== 'loaded' || self._playLock) { self._queue.push({ event: 'stop', action: function() { self.stop(id); } }); return self; } // If no id is passed, get all ID's to be stopped. var ids = self._getSoundIds(id); for (var i=0; i<ids.length; i++) { // Clear the end timer. self._clearTimer(ids[i]); // Get the sound. var sound = self._soundById(ids[i]); if (sound) { // Reset the seek position. sound._seek = sound._start || 0; sound._rateSeek = 0; sound._paused = true; sound._ended = true; // Stop currently running fades. self._stopFade(ids[i]); if (sound._node) { if (self._webAudio) { // Make sure the sound's AudioBufferSourceNode has been created. if (sound._node.bufferSource) { if (typeof sound._node.bufferSource.stop === 'undefined') { sound._node.bufferSource.noteOff(0); } else { sound._node.bufferSource.stop(0); } // Clean up the buffer source. self._cleanBuffer(sound._node); } } else if (!isNaN(sound._node.duration) || sound._node.duration === Infinity) { sound._node.currentTime = sound._start || 0; sound._node.pause(); } } if (!internal) { self._emit('stop', sound._id); } } } return self; }
javascript
{ "resource": "" }
q22305
train
function() { var self = this; // Stop playing any active sounds. var sounds = self._sounds; for (var i=0; i<sounds.length; i++) { // Stop the sound if it is currently playing. if (!sounds[i]._paused) { self.stop(sounds[i]._id); } // Remove the source or disconnect. if (!self._webAudio) { // Set the source to 0-second silence to stop any downloading (except in IE). var checkIE = /MSIE |Trident\//.test(Howler._navigator && Howler._navigator.userAgent); if (!checkIE) { sounds[i]._node.src = 'data:audio/wav;base64,UklGRigAAABXQVZFZm10IBIAAAABAAEARKwAAIhYAQACABAAAABkYXRhAgAAAAEA'; } // Remove any event listeners. sounds[i]._node.removeEventListener('error', sounds[i]._errorFn, false); sounds[i]._node.removeEventListener(Howler._canPlayEvent, sounds[i]._loadFn, false); // Release the Audio object back to the pool. Howler._releaseHtml5Audio(sounds[i]._node); } // Empty out all of the nodes. delete sounds[i]._node; // Make sure all timers are cleared out. self._clearTimer(sounds[i]._id); } // Remove the references in the global Howler object. var index = Howler._howls.indexOf(self); if (index >= 0) { Howler._howls.splice(index, 1); } // Delete this sound from the cache (if no other Howl is using it). var remCache = true; for (i=0; i<Howler._howls.length; i++) { if (Howler._howls[i]._src === self._src || self._src.indexOf(Howler._howls[i]._src) >= 0) { remCache = false; break; } } if (cache && remCache) { delete cache[self._src]; } // Clear global errors. Howler.noAudio = false; // Clear out `self`. self._state = 'unloaded'; self._sounds = []; self = null; return null; }
javascript
{ "resource": "" }
q22306
soundLoadError
train
function soundLoadError(sound_name, onerror_cb) { // check the retry counter if (retry_counter++ > 3) { // something went wrong var errmsg = "melonJS: failed loading " + sound_name; if (me.sys.stopOnAudioError === false) { // disable audio me.audio.disable(); // call error callback if defined if (onerror_cb) { onerror_cb(); } // warning console.log(errmsg + ", disabling audio"); } else { // throw an exception and stop everything ! throw new Error(errmsg); } // else try loading again ! } else { audioTracks[sound_name].load(); } }
javascript
{ "resource": "" }
q22307
autoDetectRenderer
train
function autoDetectRenderer(c, width, height, options) { try { return new me.WebGLRenderer(c, width, height, options); } catch (e) { return new me.CanvasRenderer(c, width, height, options); } }
javascript
{ "resource": "" }
q22308
overlaps
train
function overlaps(rect) { return rect.left < this.getWidth() && rect.right > 0 && rect.top < this.getHeight() && rect.bottom > 0; }
javascript
{ "resource": "" }
q22309
stroke
train
function stroke(shape, fill) { if (shape.shapeType === "Rectangle") { this.strokeRect(shape.left, shape.top, shape.width, shape.height, fill); } else if (shape instanceof me.Line || shape instanceof me.Polygon) { this.strokePolygon(shape, fill); } else if (shape instanceof me.Ellipse) { this.strokeEllipse(shape.pos.x, shape.pos.y, shape.radiusV.x, shape.radiusV.y, fill); } }
javascript
{ "resource": "" }
q22310
createAtlas
train
function createAtlas(width, height, name, repeat) { return { "meta": { "app": "melonJS", "size": { "w": width, "h": height }, "repeat": repeat || "no-repeat", "image": "default" }, "frames": [{ "filename": name || "default", "frame": { "x": 0, "y": 0, "w": width, "h": height } }] }; }
javascript
{ "resource": "" }
q22311
getAtlas
train
function getAtlas(key) { if (typeof key === "string") { return this.atlases.get(key); } else { return this.atlases.values().next().value; } }
javascript
{ "resource": "" }
q22312
fillArc
train
function fillArc(x, y, radius, start, end, antiClockwise) { this.strokeArc(x, y, radius, start, end, antiClockwise || false, true); }
javascript
{ "resource": "" }
q22313
fillLine
train
function fillLine(startX, startY, endX, endY) { this.strokeLine(startX, startY, endX, endY); }
javascript
{ "resource": "" }
q22314
strokeRect
train
function strokeRect(x, y, width, height) { if (this.backBufferContext2D.globalAlpha < 1 / 255) { // Fast path: don't draw fully transparent return; } this.backBufferContext2D.strokeRect(x, y, width, height); }
javascript
{ "resource": "" }
q22315
createPattern
train
function createPattern(image, repeat) { if (!me.Math.isPowerOfTwo(image.width) || !me.Math.isPowerOfTwo(image.height)) { var src = typeof image.src !== "undefined" ? image.src : image; throw new Error("[WebGL Renderer] " + src + " is not a POT texture " + "(" + image.width + "x" + image.height + ")"); } var texture = new this.Texture(this.Texture.prototype.createAtlas.apply(this.Texture.prototype, [image.width, image.height, "pattern", repeat]), image); // FIXME: Remove old cache entry and texture when changing the repeat mode this.compositor.uploadTexture(texture); return texture; }
javascript
{ "resource": "" }
q22316
getContextGL
train
function getContextGL(canvas, transparent) { if (typeof canvas === "undefined" || canvas === null) { throw new Error("You must pass a canvas element in order to create " + "a GL context"); } if (typeof transparent !== "boolean") { transparent = true; } var attr = { alpha: transparent, antialias: this.settings.antiAlias, depth: false, stencil: true, premultipliedAlpha: transparent, failIfMajorPerformanceCaveat: this.settings.failIfMajorPerformanceCaveat }; var gl = canvas.getContext("webgl", attr) || canvas.getContext("experimental-webgl", attr); if (!gl) { throw new Error("A WebGL context could not be created."); } return gl; }
javascript
{ "resource": "" }
q22317
setBlendMode
train
function setBlendMode(mode, gl) { gl = gl || this.gl; gl.enable(gl.BLEND); switch (mode) { case "multiply": gl.blendFunc(gl.SRC_ALPHA, gl.ONE_MINUS_SRC_ALPHA); this.currentBlendMode = mode; break; default: gl.blendFunc(gl.ONE, gl.ONE_MINUS_SRC_ALPHA); this.currentBlendMode = "normal"; break; } }
javascript
{ "resource": "" }
q22318
scaleCanvas
train
function scaleCanvas(scaleX, scaleY) { var w = this.canvas.width * scaleX; var h = this.canvas.height * scaleY; // adjust CSS style for High-DPI devices if (me.device.devicePixelRatio > 1) { this.canvas.style.width = w / me.device.devicePixelRatio + "px"; this.canvas.style.height = h / me.device.devicePixelRatio + "px"; } else { this.canvas.style.width = w + "px"; this.canvas.style.height = h + "px"; } this.compositor.setProjection(this.canvas.width, this.canvas.height); }
javascript
{ "resource": "" }
q22319
save
train
function save() { this._colorStack.push(this.currentColor.clone()); this._matrixStack.push(this.currentTransform.clone()); if (this.gl.isEnabled(this.gl.SCISSOR_TEST)) { // FIXME avoid slice and object realloc this._scissorStack.push(this.currentScissor.slice()); } }
javascript
{ "resource": "" }
q22320
strokePolygon
train
function strokePolygon(poly, fill) { if (fill === true) { this.fillPolygon(poly); } else { var len = poly.points.length, points = this._glPoints, i; // Grow internal points buffer if necessary for (i = points.length; i < len; i++) { points.push(new me.Vector2d()); } // calculate and draw all segments for (i = 0; i < len; i++) { points[i].x = poly.pos.x + poly.points[i].x; points[i].y = poly.pos.y + poly.points[i].y; } this.compositor.drawLine(points, len); } }
javascript
{ "resource": "" }
q22321
fillPolygon
train
function fillPolygon(poly) { var points = poly.points; var glPoints = this._glPoints; var indices = poly.getIndices(); var x = poly.pos.x, y = poly.pos.y; // Grow internal points buffer if necessary for (i = glPoints.length; i < indices.length; i++) { glPoints.push(new me.Vector2d()); } // calculate all vertices for (var i = 0; i < indices.length; i++) { glPoints[i].set(x + points[indices[i]].x, y + points[indices[i]].y); } // draw all triangle this.compositor.drawTriangle(glPoints, indices.length); }
javascript
{ "resource": "" }
q22322
translate
train
function translate(x, y) { if (this.settings.subPixel === false) { this.currentTransform.translate(~~x, ~~y); } else { this.currentTransform.translate(x, y); } }
javascript
{ "resource": "" }
q22323
setProjection
train
function setProjection(w, h) { this.flush(); this.gl.viewport(0, 0, w, h); this.uMatrix.setTransform(2 / w, 0, 0, 0, -2 / h, 0, -1, 1, 1); }
javascript
{ "resource": "" }
q22324
compileProgram
train
function compileProgram(gl, vertex, fragment) { var vertShader = compileShader(gl, gl.VERTEX_SHADER, vertex); var fragShader = compileShader(gl, gl.FRAGMENT_SHADER, fragment); var program = gl.createProgram(); gl.attachShader(program, vertShader); gl.attachShader(program, fragShader); gl.linkProgram(program); if (!gl.getProgramParameter(program, gl.LINK_STATUS)) { throw new Error("Error initializing Shader " + this + "\n" + "gl.VALIDATE_STATUS: " + gl.getProgramParameter(program, gl.VALIDATE_STATUS) + "\n" + "gl.getError()" + gl.getError() + "\n" + "gl.getProgramInfoLog()" + gl.getProgramInfoLog(program)); } gl.useProgram(program); // clean-up gl.deleteShader(vertShader); gl.deleteShader(fragShader); return program; }
javascript
{ "resource": "" }
q22325
minify
train
function minify(src) { // remove comments src = src.replace(/\/\*[\s\S]*?\*\/|([^\\:]|^)\/\/.*$/gm, "$1"); // Remove leading and trailing whitespace from lines src = src.replace(/(\\n\s+)|(\s+\\n)/g, ""); // Remove line breaks src = src.replace(/(\\r|\\n)+/g, ""); // Remove unnecessary whitespace src = src.replace(/\s*([;,[\](){}\\\/\-+*|^&!=<>?~%])\s*/g, "$1"); return src; }
javascript
{ "resource": "" }
q22326
setEvent
train
function setEvent(event, pageX, pageY, clientX, clientY, pointerId) { var width = 1; var height = 1; // the original event object this.event = event; this.pageX = pageX || 0; this.pageY = pageY || 0; this.clientX = clientX || 0; this.clientY = clientY || 0; // translate to local coordinates me.input.globalToLocal(this.pageX, this.pageY, this.pos); // true if not originally a pointer event this.isNormalized = !me.device.PointerEvent || me.device.PointerEvent && !(event instanceof window.PointerEvent); if (event.type === "wheel") { this.deltaMode = 1; this.deltaX = event.deltaX; this.deltaY = -1 / 40 * event.wheelDelta; event.wheelDeltaX && (this.deltaX = -1 / 40 * event.wheelDeltaX); } // could be 0, so test if defined this.pointerId = typeof pointerId !== "undefined" ? pointerId : 1; this.isPrimary = typeof event.isPrimary !== "undefined" ? event.isPrimary : true; // in case of touch events, button is not defined this.button = event.button || 0; this.type = event.type; this.gameScreenX = this.pos.x; this.gameScreenY = this.pos.y; // get the current screen to world offset if (typeof me.game.viewport !== "undefined") { me.game.viewport.localToWorld(this.gameScreenX, this.gameScreenY, viewportOffset); } /* Initialize the two coordinate space properties. */ this.gameWorldX = viewportOffset.x; this.gameWorldY = viewportOffset.y; // get the pointer size if (this.isNormalized === false) { // native PointerEvent width = event.width || 1; height = event.height || 1; } else if (typeof event.radiusX === "number") { // TouchEvent width = event.radiusX * 2 || 1; height = event.radiusY * 2 || 1; } // resize the pointer object accordingly this.resize(width, height); }
javascript
{ "resource": "" }
q22327
normalizeEvent
train
function normalizeEvent(event) { var pointer; // PointerEvent or standard Mouse event if (me.device.TouchEvent && event.changedTouches) { // iOS/Android Touch event for (var i = 0, l = event.changedTouches.length; i < l; i++) { var touchEvent = event.changedTouches[i]; pointer = T_POINTERS.pop(); pointer.setEvent(event, touchEvent.pageX, touchEvent.pageY, touchEvent.clientX, touchEvent.clientY, touchEvent.identifier); normalizedEvents.push(pointer); } } else { // Mouse or PointerEvent pointer = T_POINTERS.pop(); pointer.setEvent(event, event.pageX, event.pageY, event.clientX, event.clientY, event.pointerId); normalizedEvents.push(pointer); } // if event.isPrimary is defined and false, return if (event.isPrimary === false) { return normalizedEvents; } // else use the first entry to simulate mouse event normalizedEvents[0].isPrimary = true; Object.assign(api.pointer, normalizedEvents[0]); return normalizedEvents; }
javascript
{ "resource": "" }
q22328
wiredXbox360NormalizeFn
train
function wiredXbox360NormalizeFn(value, axis, button) { if (button === api.GAMEPAD.BUTTONS.L2 || button === api.GAMEPAD.BUTTONS.R2) { return (value + 1) / 2; } return value; }
javascript
{ "resource": "" }
q22329
ouyaNormalizeFn
train
function ouyaNormalizeFn(value, axis, button) { if (value > 0) { if (button === api.GAMEPAD.BUTTONS.L2) { // L2 is wonky; seems like the deadzone is around 20000 // (That's over 15% of the total range!) value = Math.max(0, value - 20000) / 111070; } else { // Normalize [1..65536] => [0.0..0.5] value = (value - 1) / 131070; } } else { // Normalize [-65536..-1] => [0.5..1.0] value = (65536 + value) / 131070 + 0.5; } return value; }
javascript
{ "resource": "" }
q22330
lighten
train
function lighten(scale) { scale = me.Math.clamp(scale, 0, 1); this.glArray[0] = me.Math.clamp(this.glArray[0] + (1 - this.glArray[0]) * scale, 0, 1); this.glArray[1] = me.Math.clamp(this.glArray[1] + (1 - this.glArray[1]) * scale, 0, 1); this.glArray[2] = me.Math.clamp(this.glArray[2] + (1 - this.glArray[2]) * scale, 0, 1); return this; }
javascript
{ "resource": "" }
q22331
add
train
function add(props) { Object.keys(props).forEach(function (key) { if (isReserved(key)) { return; } (function (prop) { Object.defineProperty(api, prop, { configurable: true, enumerable: true, /** * @ignore */ get: function get() { return data[prop]; }, /** * @ignore */ set: function set(value) { data[prop] = value; if (me.device.localStorage === true) { localStorage.setItem("me.save." + prop, JSON.stringify(value)); } } }); })(key); // Set default value for key if (!(key in data)) { api[key] = props[key]; } }); // Save keys if (me.device.localStorage === true) { localStorage.setItem("me.save", JSON.stringify(Object.keys(data))); } }
javascript
{ "resource": "" }
q22332
remove
train
function remove(key) { if (!isReserved(key)) { if (typeof data[key] !== "undefined") { delete data[key]; if (me.device.localStorage === true) { localStorage.removeItem("me.save." + key); localStorage.setItem("me.save", JSON.stringify(Object.keys(data))); } } } }
javascript
{ "resource": "" }
q22333
setTMXValue
train
function setTMXValue(name, type, value) { var match; if (typeof value !== "string") { // Value is already normalized (e.g. with JSON maps) return value; } switch (type) { case "int": case "float": value = Number(value); break; case "bool": value = value === "true"; break; default: // try to parse it anyway if (!value || me.utils.string.isBoolean(value)) { // if value not defined or boolean value = value ? value === "true" : true; } else if (me.utils.string.isNumeric(value)) { // check if numeric value = Number(value); } else if (value.search(/^json:/i) === 0) { // try to parse it match = value.split(/^json:/i)[1]; try { value = JSON.parse(match); } catch (e) { throw new Error("Unable to parse JSON: " + match); } } else if (value.search(/^eval:/i) === 0) { // try to evaluate it match = value.split(/^eval:/i)[1]; try { // eslint-disable-next-line value = eval(match); } catch (e) { throw new Error("Unable to evaluate: " + match); } } else if ((match = value.match(/^#([\da-fA-F])([\da-fA-F]{3})$/)) || (match = value.match(/^#([\da-fA-F]{2})([\da-fA-F]{6})$/))) { value = "#" + match[2] + match[1]; } // normalize values if (name.search(/^(ratio|anchorPoint)$/) === 0) { // convert number to vector if (typeof value === "number") { value = { "x": value, "y": value }; } } } // return the interpreted value return value; }
javascript
{ "resource": "" }
q22334
parseTMXShapes
train
function parseTMXShapes() { var i = 0; var shapes = []; // add an ellipse shape if (this.isEllipse === true) { // ellipse coordinates are the center position, so set default to the corresonding radius shapes.push(new me.Ellipse(this.width / 2, this.height / 2, this.width, this.height).rotate(this.rotation)); } // add a polygon else if (this.isPolygon === true) { shapes.push(new me.Polygon(0, 0, this.points).rotate(this.rotation)); } // add a polyline else if (this.isPolyLine === true) { var p = this.points; var p1, p2; var segments = p.length - 1; for (i = 0; i < segments; i++) { // clone the value before, as [i + 1] // is reused later by the next segment p1 = new me.Vector2d(p[i].x, p[i].y); p2 = new me.Vector2d(p[i + 1].x, p[i + 1].y); if (this.rotation !== 0) { p1 = p1.rotate(this.rotation); p2 = p2.rotate(this.rotation); } shapes.push(new me.Line(0, 0, [p1, p2])); } } // it's a rectangle, returns a polygon object anyway else { shapes.push(new me.Polygon(0, 0, [new me.Vector2d(), new me.Vector2d(this.width, 0), new me.Vector2d(this.width, this.height), new me.Vector2d(0, this.height)]).rotate(this.rotation)); } // Apply isometric projection if (this.orientation === "isometric") { for (i = 0; i < shapes.length; i++) { shapes[i].toIso(); } } return shapes; }
javascript
{ "resource": "" }
q22335
createTransform
train
function createTransform() { if (this.currentTransform === null) { this.currentTransform = new me.Matrix2d(); } else { // reset the matrix this.currentTransform.identity(); } if (this.flippedAD) { // Use shearing to swap the X/Y axis this.currentTransform.setTransform(0, 1, 0, 1, 0, 0, 0, 0, 1); this.currentTransform.translate(0, this.height - this.width); } if (this.flippedX) { this.currentTransform.translate(this.flippedAD ? 0 : this.width, this.flippedAD ? this.height : 0); this.currentTransform.scaleX(-1); } if (this.flippedY) { this.currentTransform.translate(this.flippedAD ? this.width : 0, this.flippedAD ? 0 : this.height); this.currentTransform.scaleY(-1); } }
javascript
{ "resource": "" }
q22336
getRenderable
train
function getRenderable(settings) { var renderable; var tileset = this.tileset; if (tileset.animations.has(this.tileId)) { var frames = []; var frameId = []; tileset.animations.get(this.tileId).frames.forEach(function (frame) { frameId.push(frame.tileid); frames.push({ name: "" + frame.tileid, delay: frame.duration }); }); renderable = tileset.texture.createAnimationFromName(frameId, settings); renderable.addAnimation(this.tileId - tileset.firstgid, frames); renderable.setCurrentAnimation(this.tileId - tileset.firstgid); } else { if (tileset.isCollection === true) { var image = tileset.getTileImage(this.tileId); renderable = new me.Sprite(0, 0, Object.assign({ image: image }) //, settings) ); renderable.anchorPoint.set(0, 0); renderable.scale(settings.width / this.width, settings.height / this.height); if (typeof settings.rotation !== "undefined") { renderable.anchorPoint.set(0.5, 0.5); renderable.currentTransform.rotate(settings.rotation); renderable.currentTransform.translate(settings.width / 2, settings.height / 2); // TODO : move the rotation related code from TMXTiledMap to here (under) settings.rotation = undefined; } } else { renderable = tileset.texture.createSpriteFromName(this.tileId - tileset.firstgid, settings); } } // any H/V flipping to apply? if (this.flippedX) { renderable.currentTransform.scaleX(-1); } if (this.flippedY) { renderable.currentTransform.scaleY(-1); } return renderable; }
javascript
{ "resource": "" }
q22337
update
train
function update(dt) { var duration = 0, now = me.timer.getTime(), result = false; if (this._lastUpdate !== now) { this._lastUpdate = now; this.animations.forEach(function (anim) { anim.dt += dt; duration = anim.cur.duration; while (anim.dt >= duration) { anim.dt -= duration; anim.idx = (anim.idx + 1) % anim.frames.length; anim.cur = anim.frames[anim.idx]; duration = anim.cur.duration; result = true; } }); } return result; }
javascript
{ "resource": "" }
q22338
canRender
train
function canRender(component) { return this.cols === component.cols && this.rows === component.rows && this.tilewidth === component.tilewidth && this.tileheight === component.tileheight; }
javascript
{ "resource": "" }
q22339
initArray
train
function initArray(layer) { // initialize the array layer.layerData = new Array(layer.cols); for (var x = 0; x < layer.cols; x++) { layer.layerData[x] = new Array(layer.rows); for (var y = 0; y < layer.rows; y++) { layer.layerData[x][y] = null; } } }
javascript
{ "resource": "" }
q22340
setLayerData
train
function setLayerData(layer, data) { var idx = 0; // initialize the array initArray(layer); // set everything for (var y = 0; y < layer.rows; y++) { for (var x = 0; x < layer.cols; x++) { // get the value of the gid var gid = data[idx++]; // fill the array if (gid !== 0) { // add a new tile to the layer layer.setTile(x, y, gid); } } } }
javascript
{ "resource": "" }
q22341
getTileId
train
function getTileId(x, y) { var tile = this.getTile(x, y); return tile ? tile.tileId : null; }
javascript
{ "resource": "" }
q22342
setTile
train
function setTile(x, y, tileId) { if (!this.tileset.contains(tileId)) { // look for the corresponding tileset this.tileset = this.tilesets.getTilesetByGid(tileId); } var tile = this.layerData[x][y] = new me.Tile(x, y, tileId, this.tileset); // draw the corresponding tile if (this.preRender) { this.renderer.drawTile(this.canvasRenderer, x, y, tile); } return tile; }
javascript
{ "resource": "" }
q22343
getRenderer
train
function getRenderer(layer) { // first ensure a renderer is associated to this map if (typeof this.renderer === "undefined" || !this.renderer.canRender(this)) { this.renderer = getNewDefaultRenderer(this); } // return a renderer for the given layer (if any) if (typeof layer !== "undefined" && !this.renderer.canRender(layer)) { return getNewDefaultRenderer(layer); } // else return this renderer return this.renderer; }
javascript
{ "resource": "" }
q22344
initEvents
train
function initEvents() { var self = this; /** * @ignore */ this.mouseDown = function (e) { this.translatePointerEvent(e, Event.DRAGSTART); }; /** * @ignore */ this.mouseUp = function (e) { this.translatePointerEvent(e, Event.DRAGEND); }; this.onPointerEvent("pointerdown", this, this.mouseDown.bind(this)); this.onPointerEvent("pointerup", this, this.mouseUp.bind(this)); this.onPointerEvent("pointercancel", this, this.mouseUp.bind(this)); Event.subscribe(Event.POINTERMOVE, this.dragMove.bind(this)); Event.subscribe(Event.DRAGSTART, function (e, draggable) { if (draggable === self) { self.dragStart(e); } }); Event.subscribe(Event.DRAGEND, function (e, draggable) { if (draggable === self) { self.dragEnd(e); } }); }
javascript
{ "resource": "" }
q22345
goTo
train
function goTo(level) { this.gotolevel = level || this.nextlevel; // load a level //console.log("going to : ", to); if (this.fade && this.duration) { if (!this.fading) { this.fading = true; me.game.viewport.fadeIn(this.fade, this.duration, this.onFadeComplete.bind(this)); } } else { me.levelDirector.loadLevel(this.gotolevel, this.getlevelSettings()); } }
javascript
{ "resource": "" }
q22346
train
function (duration, callback) { this._flicker.duration = duration; if (this._flicker.duration <= 0) { this._flicker.isFlickering = false; this._flicker.callback = null; } else if (!this._flicker.isFlickering) { this._flicker.callback = callback; this._flicker.isFlickering = true; } return this; }
javascript
{ "resource": "" }
q22347
train
function (/* event */) { this.setRegion(this.unclicked_region); // account for the different sprite size this.pos.y -= this.unclicked_region.height - this.height; this.height = this.unclicked_region.height; // don't propagate the event return false; }
javascript
{ "resource": "" }
q22348
train
function (selected) { if (selected) { this.setRegion(this.on_icon_region); this.isSelected = true; } else { this.setRegion(this.off_icon_region); this.isSelected = false; } }
javascript
{ "resource": "" }
q22349
train
function (col, opaque) { this.save(); this.resetTransform(); this.currentColor.copy(col); if (opaque) { this.compositor.clear(); } else { this.fillRect(0, 0, this.canvas.width, this.canvas.height); } this.restore(); }
javascript
{ "resource": "" }
q22350
train
function (image, sx, sy, sw, sh, dx, dy, dw, dh) { if (typeof sw === "undefined") { sw = dw = image.width; sh = dh = image.height; dx = sx; dy = sy; sx = 0; sy = 0; } else if (typeof dx === "undefined") { dx = sx; dy = sy; dw = sw; dh = sh; sw = image.width; sh = image.height; sx = 0; sy = 0; } if (this.settings.subPixel === false) { // clamp to pixel grid dx = ~~dx; dy = ~~dy; } var key = sx + "," + sy + "," + sw + "," + sh; this.compositor.addQuad(this.cache.get(image), key, dx, dy, dw, dh); }
javascript
{ "resource": "" }
q22351
train
function (x, y, width, height) { var points = this._glPoints; points[0].x = x; points[0].y = y; points[1].x = x + width; points[1].y = y; points[2].x = x + width; points[2].y = y + height; points[3].x = x; points[3].y = y + height; this.compositor.drawLine(points, 4); }
javascript
{ "resource": "" }
q22352
train
function () { if (!this.visible) { // add the debug panel to the game world me.game.world.addChild(this, Infinity); // register a mouse event for the checkboxes me.input.registerPointerEvent("pointerdown", this, this.onClick.bind(this)); // mark it as visible this.visible = true; // force repaint me.game.repaint(); } }
javascript
{ "resource": "" }
q22353
train
function () { if (this.visible) { // release the mouse event for the checkboxes me.input.releasePointerEvent("pointerdown", this); // remove the debug panel from the game world me.game.world.removeChild(this, true); // mark it as invisible this.visible = false; // force repaint me.game.repaint(); } }
javascript
{ "resource": "" }
q22354
train
function () { var self = this; // add all defined cameras this.settings.cameras.forEach(function(camera) { self.cameras.set(camera.name, camera); }); // empty or no default camera if (this.cameras.has("default") === false) { if (typeof default_camera === "undefined") { var width = me.video.renderer.getWidth(); var height = me.video.renderer.getHeight(); // new default camera instance default_camera = new me.Camera2d(0, 0, width, height); } this.cameras.set("default", default_camera); } // reset the game manager me.game.reset(); // call the onReset Function this.onResetEvent.apply(this, arguments); }
javascript
{ "resource": "" }
q22355
train
function (m) { var bounds = this.getBounds(); this.currentTransform.multiply(m); bounds.setPoints(bounds.transform(m).points); bounds.pos.setV(this.pos); return this; }
javascript
{ "resource": "" }
q22356
train
function (target) { var a = this.getBounds(); var ax, ay; if (target instanceof me.Renderable) { var b = target.getBounds(); ax = b.centerX - a.centerX; ay = b.centerY - a.centerY; } else { // vector object ax = target.x - a.centerX; ay = target.y - a.centerY; } return Math.atan2(ay, ax); }
javascript
{ "resource": "" }
q22357
train
function (target) { var a = this.getBounds(); var dx, dy; if (target instanceof me.Renderable) { var b = target.getBounds(); dx = a.centerX - b.centerX; dy = a.centerY - b.centerY; } else { // vector object dx = a.centerX - target.x; dy = a.centerY - target.y; } return Math.sqrt(dx * dx + dy * dy); }
javascript
{ "resource": "" }
q22358
train
function (target) { var position; if (target instanceof me.Renderable) { position = target.pos; } else { position = target; } var angle = this.angleTo(position); this.rotate(angle); return this; }
javascript
{ "resource": "" }
q22359
train
function (b) { b = b.val; var a = this.val, a0 = a[0], a1 = a[1], a3 = a[3], a4 = a[4], b0 = b[0], b1 = b[1], b3 = b[3], b4 = b[4], b6 = b[6], b7 = b[7]; a[0] = a0 * b0 + a3 * b1; a[1] = a1 * b0 + a4 * b1; a[3] = a0 * b3 + a3 * b4; a[4] = a1 * b3 + a4 * b4; a[6] += a0 * b6 + a3 * b7; a[7] += a1 * b6 + a4 * b7; return this; }
javascript
{ "resource": "" }
q22360
train
function () { var val = this.val; var a = val[ 0 ], b = val[ 1 ], c = val[ 2 ], d = val[ 3 ], e = val[ 4 ], f = val[ 5 ], g = val[ 6 ], h = val[ 7 ], i = val[ 8 ]; var ta = i * e - f * h, td = f * g - i * d, tg = h * d - e * g; var n = a * ta + b * td + c * tg; val[ 0 ] = ta / n; val[ 1 ] = ( c * h - i * b ) / n; val[ 2 ] = ( f * b - c * e ) / n; val[ 3 ] = td / n; val[ 4 ] = ( i * a - c * g ) / n; val[ 5 ] = ( c * d - f * a ) / n; val[ 6 ] = tg / n; val[ 7 ] = ( b * g - h * a ) / n; val[ 8 ] = ( e * a - b * d ) / n; return this; }
javascript
{ "resource": "" }
q22361
train
function (v) { var a = this.val, x = v.x, y = v.y; v.x = x * a[0] + y * a[3] + a[6]; v.y = x * a[1] + y * a[4] + a[7]; return v; }
javascript
{ "resource": "" }
q22362
train
function (x, y) { var a = this.val, _x = x, _y = typeof(y) === "undefined" ? _x : y; a[0] *= _x; a[1] *= _x; a[3] *= _y; a[4] *= _y; return this; }
javascript
{ "resource": "" }
q22363
train
function (x, y) { var a = this.val; a[6] += a[0] * x + a[3] * y; a[7] += a[1] * x + a[4] * y; return this; }
javascript
{ "resource": "" }
q22364
train
function (width, height) { if (width !== this.backBufferCanvas.width || height !== this.backBufferCanvas.height) { this.canvas.width = this.backBufferCanvas.width = width; this.canvas.height = this.backBufferCanvas.height = height; this.currentScissor[0] = 0; this.currentScissor[1] = 0; this.currentScissor[2] = width; this.currentScissor[3] = height; // publish the corresponding event me.event.publish(me.event.CANVAS_ONRESIZE, [ width, height ]); } this.updateBounds(); }
javascript
{ "resource": "" }
q22365
train
function (x, y) { var _x = this.pos.x; var _y = this.pos.y; this.pos.x = me.Math.clamp( x, this.bounds.pos.x, this.bounds.width - this.width ); this.pos.y = me.Math.clamp( y, this.bounds.pos.y, this.bounds.height - this.height ); //publish the VIEWPORT_ONCHANGE event if necessary if (_x !== this.pos.x || _y !== this.pos.y) { me.event.publish(me.event.VIEWPORT_ONCHANGE, [this.pos]); } }
javascript
{ "resource": "" }
q22366
train
function (target) { var bounds = target.getBounds(); this.moveTo( target.pos.x + bounds.pos.x + (bounds.width / 2), target.pos.y + bounds.pos.y + (bounds.height / 2) ); }
javascript
{ "resource": "" }
q22367
train
function (obj, floating) { if (floating === true || obj.floating === true) { // check against screen coordinates return me.video.renderer.overlaps(obj.getBounds()); } else { // check if within the current camera return obj.getBounds().overlaps(this); } }
javascript
{ "resource": "" }
q22368
train
function (event) { var tile = this.refLayer.getTile(event.gameWorldX, event.gameWorldY); if (tile && tile !== this.currentTile) { // get the tile x/y world isometric coordinates this.refLayer.getRenderer().tileToPixelCoords(tile.col, tile.row, this.diamondShape.pos); // convert thhe diamon shape pos to floating coordinates me.game.viewport.worldToLocal( this.diamondShape.pos.x, this.diamondShape.pos.y, this.diamondShape.pos ); // store the current tile this.currentTile = tile; }; }
javascript
{ "resource": "" }
q22369
train
function (obj) { var tileX = obj.x / this.hTilewidth; var tileY = obj.y / this.tileheight; var isoPos = me.pool.pull("me.Vector2d"); this.tileToPixelCoords(tileX, tileY, isoPos); obj.x = isoPos.x; obj.y = isoPos.y; me.pool.push(isoPos); }
javascript
{ "resource": "" }
q22370
train
function (x, y) { if (this.containsPoint(x, y)) { var renderer = this.renderer; var tile = null; var coord = renderer.pixelToTileCoords(x, y, me.pool.pull("me.Vector2d")); if ((coord.x >= 0 && coord.x < renderer.cols) && ( coord.y >= 0 && coord.y < renderer.rows)) { tile = this.layerData[~~coord.x][~~coord.y]; } me.pool.push(coord); } return tile; }
javascript
{ "resource": "" }
q22371
train
function (x, y) { // clearing tile this.layerData[x][y] = null; // erase the corresponding area in the canvas if (this.preRender) { this.canvasRenderer.clearRect(x * this.tilewidth, y * this.tileheight, this.tilewidth, this.tileheight); } }
javascript
{ "resource": "" }
q22372
train
function (dt) { if (this.isAnimated) { var result = false; for (var i = 0; i < this.animatedTilesets.length; i++) { result = this.animatedTilesets[i].update(dt) || result; } return result; } return false; }
javascript
{ "resource": "" }
q22373
train
function (renderer, rect) { // use the offscreen canvas if (this.preRender) { var width = Math.min(rect.width, this.width); var height = Math.min(rect.height, this.height); // draw using the cached canvas renderer.drawImage( this.canvasRenderer.getCanvas(), rect.pos.x, rect.pos.y, // sx,sy width, height, // sw,sh rect.pos.x, rect.pos.y, // dx,dy width, height // dw,dh ); } // dynamically render the layer else { // draw the layer this.renderer.drawTileLayer(renderer, this, rect); } }
javascript
{ "resource": "" }
q22374
train
function () { return new me.Ellipse( this.pos.x, this.pos.y, this.radiusV.x * 2, this.radiusV.y * 2 ); }
javascript
{ "resource": "" }
q22375
train
function (x, y) { if (x - this.pos.x < this.width / 2) { if (this.cursors.left === false) { me.input.triggerKeyEvent(me.input.KEY.LEFT, true); this.cursors.left = true; this.joypad_offset.x = -((this.width / 2 - (x - this.pos.x)) % this.pad.width / 4); } // release the right key if it was pressed if (this.cursors.right === true) { me.input.triggerKeyEvent(me.input.KEY.RIGHT, false); this.cursors.right = false; } } if (x - this.pos.x > this.width / 2) { if (this.cursors.right === false) { me.input.triggerKeyEvent(me.input.KEY.RIGHT, true); this.cursors.right = true; this.joypad_offset.x = +(((x - this.pos.x) - this.width / 2) % this.pad.width / 4); } // release the left key is it was pressed if (this.cursors.left === true) { me.input.triggerKeyEvent(me.input.KEY.LEFT, false); this.cursors.left = false; } } }
javascript
{ "resource": "" }
q22376
train
function (event) { this.setOpacity(0.25); if (this.cursors.left === true) { me.input.triggerKeyEvent(me.input.KEY.LEFT, false); this.cursors.left = false; } if (this.cursors.right === true) { me.input.triggerKeyEvent(me.input.KEY.RIGHT, false); this.cursors.right = false; } this.joypad_offset.set(0, 0); return false; }
javascript
{ "resource": "" }
q22377
train
function (renderer) { // call the super constructor this._super(me.GUI_Object, "draw", [ renderer ]); this.pad.pos.setV(this.pos).add(this.relative).add(this.joypad_offset); this.pad.draw(renderer); }
javascript
{ "resource": "" }
q22378
train
function() { if (this.isOut === true) { this.isOut = false; // set touch animation this.setCurrentAnimation("touch", this.hide.bind(this)); // make it flicker this.flicker(750); // play ow FX me.audio.play("ow"); // add some points game.data.score += 100; if (game.data.hiscore < game.data.score) { // i could save direclty to me.save // but that allows me to only have one // simple HUD Score Object game.data.hiscore = game.data.score; // save to local storage me.save.hiscore = game.data.hiscore; } // stop propagating the event return false; } }
javascript
{ "resource": "" }
q22379
train
function() { var finalpos = this.initialPos - 140; this.displayTween = me.pool.pull("me.Tween", this.pos).to({y: finalpos }, 200); this.displayTween.easing(me.Tween.Easing.Quadratic.Out); this.displayTween.onComplete(this.onDisplayed.bind(this)); this.displayTween.start(); // the mole is visible this.isVisible = true; }
javascript
{ "resource": "" }
q22380
train
function() { var finalpos = this.initialPos; this.displayTween = me.pool.pull("me.Tween", this.pos).to({y: finalpos }, 200); this.displayTween.easing(me.Tween.Easing.Quadratic.In); this.displayTween.onComplete(this.onHidden.bind(this)); this.displayTween.start(); }
javascript
{ "resource": "" }
q22381
train
function ( dt ) { if (this.isVisible) { // call the super function to manage animation this._super(me.Sprite, "update", [dt] ); // hide the mode after 1/2 sec if (this.isOut===true) { this.timer += dt; if ((this.timer) >= 500) { this.isOut = false; // set default one this.setCurrentAnimation("laugh"); this.hide(); // play laugh FX //me.audio.play("laugh"); // decrease score by 25 pts game.data.score -= 25; if (game.data.score < 0) { game.data.score = 0; } } return true; } } return this.isVisible; }
javascript
{ "resource": "" }
q22382
train
function (e, keyCode, mouseButton) { keyCode = keyCode || e.keyCode || e.button; var action = keyBindings[keyCode]; // publish a message for keydown event me.event.publish(me.event.KEYDOWN, [ action, keyCode, action ? !keyLocked[action] : true ]); if (action) { if (!keyLocked[action]) { var trigger = (typeof mouseButton !== "undefined") ? mouseButton : keyCode; if (!keyRefs[action][trigger]) { keyStatus[action]++; keyRefs[action][trigger] = true; } } // prevent event propagation if (preventDefaultForKeys[keyCode] && (typeof e.preventDefault === "function")) { // "fake" events generated through triggerKeyEvent do not have a preventDefault fn return e.preventDefault(); } else { return true; } } return true; }
javascript
{ "resource": "" }
q22383
train
function () { // cancel any sort operation if (this.pendingSort) { clearTimeout(this.pendingSort); this.pendingSort = null; } // delete all children for (var i = this.children.length, obj; i >= 0; (obj = this.children[--i])) { // don't remove it if a persistent object if (obj && !obj.isPersistent) { this.removeChildNow(obj); } } if (typeof this.currentTransform !== "undefined") { // just reset some variables this.currentTransform.identity(); } }
javascript
{ "resource": "" }
q22384
train
function (a, b) { if (!b.pos || !a.pos) { return (a.pos ? -Infinity : Infinity); } var result = b.pos.z - a.pos.z; return (result ? result : (b.pos.x - a.pos.x)); }
javascript
{ "resource": "" }
q22385
train
function (a, b) { if (!b.pos || !a.pos) { return (a.pos ? -Infinity : Infinity); } var result = b.pos.z - a.pos.z; return (result ? result : (b.pos.y - a.pos.y)); }
javascript
{ "resource": "" }
q22386
train
function (renderer) { var viewport = me.game.viewport, width = this.imagewidth, height = this.imageheight, bw = viewport.bounds.width, bh = viewport.bounds.height, ax = this.anchorPoint.x, ay = this.anchorPoint.y, x = this.pos.x, y = this.pos.y; if (this.ratio.x === this.ratio.y === 0) { x = x + ax * (bw - width); y = y + ay * (bh - height); } renderer.translate(x, y); renderer.drawPattern( this._pattern, 0, 0, viewport.width * 2, viewport.height * 2 ); }
javascript
{ "resource": "" }
q22387
train
function (e) { // save a reference to this to use in the timeout var self = this; // call the super function this._super(me.DroptargetEntity, "draw", [e]); // indicate a succesful drop this.color = "green"; // set the color back to red after a second window.setTimeout(function () { self.color = "red"; }, 1000); }
javascript
{ "resource": "" }
q22388
addModulesToPackageJson
train
function addModulesToPackageJson(externalModules, packageJson, pathToPackageRoot) { _.forEach(externalModules, externalModule => { const splitModule = _.split(externalModule, '@'); // If we have a scoped module we have to re-add the @ if (_.startsWith(externalModule, '@')) { splitModule.splice(0, 1); splitModule[0] = '@' + splitModule[0]; } let moduleVersion = _.join(_.tail(splitModule), '@'); // We have to rebase file references to the target package.json moduleVersion = rebaseFileReferences(pathToPackageRoot, moduleVersion); packageJson.dependencies = packageJson.dependencies || {}; packageJson.dependencies[_.first(splitModule)] = moduleVersion; }); }
javascript
{ "resource": "" }
q22389
removeExcludedModules
train
function removeExcludedModules(modules, packageForceExcludes, log) { const excludedModules = _.remove(modules, externalModule => { // eslint-disable-line lodash/prefer-immutable-method const splitModule = _.split(externalModule, '@'); // If we have a scoped module we have to re-add the @ if (_.startsWith(externalModule, '@')) { splitModule.splice(0, 1); splitModule[0] = '@' + splitModule[0]; } const moduleName = _.first(splitModule); return _.includes(packageForceExcludes, moduleName); }); if (log && !_.isEmpty(excludedModules)) { this.serverless.cli.log(`Excluding external modules: ${_.join(excludedModules, ', ')}`); } }
javascript
{ "resource": "" }
q22390
getProdModules
train
function getProdModules(externalModules, packagePath, dependencyGraph, forceExcludes) { const packageJsonPath = path.join(process.cwd(), packagePath); const packageJson = require(packageJsonPath); const prodModules = []; // only process the module stated in dependencies section if (!packageJson.dependencies) { return []; } // Get versions of all transient modules _.forEach(externalModules, module => { let moduleVersion = packageJson.dependencies[module.external]; if (moduleVersion) { prodModules.push(`${module.external}@${moduleVersion}`); // Check if the module has any peer dependencies and include them too try { const modulePackagePath = path.join( path.dirname(path.join(process.cwd(), packagePath)), 'node_modules', module.external, 'package.json' ); const peerDependencies = require(modulePackagePath).peerDependencies; if (!_.isEmpty(peerDependencies)) { this.options.verbose && this.serverless.cli.log(`Adding explicit peers for dependency ${module.external}`); const peerModules = getProdModules.call(this, _.map(peerDependencies, (value, key) => ({ external: key })), packagePath, dependencyGraph, forceExcludes); Array.prototype.push.apply(prodModules, peerModules); } } catch (e) { this.serverless.cli.log(`WARNING: Could not check for peer dependencies of ${module.external}`); } } else { if (!packageJson.devDependencies || !packageJson.devDependencies[module.external]) { // Add transient dependencies if they appear not in the service's dev dependencies const originInfo = _.get(dependencyGraph, 'dependencies', {})[module.origin] || {}; moduleVersion = _.get(_.get(originInfo, 'dependencies', {})[module.external], 'version'); if (!moduleVersion) { this.serverless.cli.log(`WARNING: Could not determine version of module ${module.external}`); } prodModules.push(moduleVersion ? `${module.external}@${moduleVersion}` : module.external); } else if (packageJson.devDependencies && packageJson.devDependencies[module.external] && !_.includes(forceExcludes, module.external)) { // To minimize the chance of breaking setups we whitelist packages available on AWS here. These are due to the previously missing check // most likely set in devDependencies and should not lead to an error now. const ignoredDevDependencies = ['aws-sdk']; if (!_.includes(ignoredDevDependencies, module.external)) { // Runtime dependency found in devDependencies but not forcefully excluded this.serverless.cli.log(`ERROR: Runtime dependency '${module.external}' found in devDependencies. Move it to dependencies or use forceExclude to explicitly exclude it.`); throw new this.serverless.classes.Error(`Serverless-webpack dependency error: ${module.external}.`); } this.options.verbose && this.serverless.cli.log(`INFO: Runtime dependency '${module.external}' found in devDependencies. It has been excluded automatically.`); } } }); return prodModules; }
javascript
{ "resource": "" }
q22391
findExternalOrigin
train
function findExternalOrigin(issuer) { if (!_.isNil(issuer) && _.startsWith(issuer.rawRequest, './')) { return findExternalOrigin(issuer.issuer); } return issuer; }
javascript
{ "resource": "" }
q22392
purgeCache
train
function purgeCache(moduleName) { return searchAndProcessCache(moduleName, function (mod) { delete require.cache[mod.id]; }) .then(() => { _.forEach(_.keys(module.constructor._pathCache), function(cacheKey) { if (cacheKey.indexOf(moduleName)>0) { delete module.constructor._pathCache[cacheKey]; } }); return BbPromise.resolve(); }); }
javascript
{ "resource": "" }
q22393
getBlock
train
function getBlock(control) { var block = control.parentNode; while (block.getAttribute("role") !== "tablist") { block = block.parentNode; } return block; }
javascript
{ "resource": "" }
q22394
dashify
train
function dashify( prop ) { if (!prop) { return ''; } // Replace upper case with dash-lowercase, // then fix ms- prefixes because they're not capitalized. return prop.replace(/([A-Z])/g, function( str, m1 ) { return '-' + m1.toLowerCase(); }).replace(/^ms-/,'-ms-'); }
javascript
{ "resource": "" }
q22395
train
function( element, options ) { options = options || {}; $.extend( this, Shuffle.options, options, Shuffle.settings ); this.$el = $(element); this.element = element; this.unique = 'shuffle_' + id++; this._fire( Shuffle.EventType.LOADING ); this._init(); // Dispatch the done event asynchronously so that people can bind to it after // Shuffle has been initialized. defer(function() { this.initialized = true; this._fire( Shuffle.EventType.DONE ); }, this, 16); }
javascript
{ "resource": "" }
q22396
handleTransitionEnd
train
function handleTransitionEnd( evt ) { // Make sure this event handler has not bubbled up from a child. if ( evt.target === evt.currentTarget ) { $( evt.target ).off( TRANSITIONEND, handleTransitionEnd ); callback(); } }
javascript
{ "resource": "" }
q22397
train
function (layers) { var id, parent; // Assumes layers is an Array or an Object whose prototype is non-enumerable. for (id in layers) { // Flag parent clusters' icon as "dirty", all the way up. // Dumb process that flags multiple times upper parents, but still // much more efficient than trying to be smart and make short lists, // at least in the case of a hierarchy following a power law: // http://jsperf.com/flag-nodes-in-power-hierarchy/2 parent = layers[id].__parent; while (parent) { parent._iconNeedsUpdate = true; parent = parent.__parent; } } }
javascript
{ "resource": "" }
q22398
train
function (layers) { var id, layer; for (id in layers) { layer = layers[id]; // Make sure we do not override markers that do not belong to THIS group. if (this.hasLayer(layer)) { // Need to re-create the icon first, then re-draw the marker. layer.setIcon(this._overrideMarkerIcon(layer)); } } }
javascript
{ "resource": "" }
q22399
train
function (options, directlyRefreshClusters) { var icon = this.options.icon; L.setOptions(icon, options); this.setIcon(icon); // Shortcut to refresh the associated MCG clusters right away. // To be used when refreshing a single marker. // Otherwise, better use MCG.refreshClusters() once at the end with // the list of modified markers. if (directlyRefreshClusters && this.__parent) { this.__parent._group.refreshClusters(this); } return this; }
javascript
{ "resource": "" }