Search is not available for this dataset
id
stringlengths
1
8
text
stringlengths
72
9.81M
addition_count
int64
0
10k
commit_subject
stringlengths
0
3.7k
deletion_count
int64
0
8.43k
file_extension
stringlengths
0
32
lang
stringlengths
1
94
license
stringclasses
10 values
repo_name
stringlengths
9
59
10065150
<NME> MainWindow.xaml.cs <BEF> using System; using System.Collections.Generic; using System.ComponentModel; using System.Runtime.CompilerServices; using Avalonia.Controls; using Avalonia.Input; using Avalonia.Interactivity; using Avalonia.Markup.Xaml; using Avalonia.Media; using Avalonia.Media.Imaging; using AvaloniaEd...
46
Merge pull request #237 from AvaloniaUI/fix-strikethrough-master
0
.cs
Demo/MainWindow
mit
AvaloniaUI/AvaloniaEdit
10065151
<NME> MainWindow.xaml.cs <BEF> using System; using System.Collections.Generic; using System.ComponentModel; using System.Runtime.CompilerServices; using Avalonia.Controls; using Avalonia.Input; using Avalonia.Interactivity; using Avalonia.Markup.Xaml; using Avalonia.Media; using Avalonia.Media.Imaging; using AvaloniaEd...
46
Merge pull request #237 from AvaloniaUI/fix-strikethrough-master
0
.cs
Demo/MainWindow
mit
AvaloniaUI/AvaloniaEdit
10065152
<NME> MainWindow.xaml.cs <BEF> using System; using System.Collections.Generic; using System.ComponentModel; using System.Runtime.CompilerServices; using Avalonia.Controls; using Avalonia.Input; using Avalonia.Interactivity; using Avalonia.Markup.Xaml; using Avalonia.Media; using Avalonia.Media.Imaging; using AvaloniaEd...
46
Merge pull request #237 from AvaloniaUI/fix-strikethrough-master
0
.cs
Demo/MainWindow
mit
AvaloniaUI/AvaloniaEdit
10065153
<NME> MainWindow.xaml.cs <BEF> using System; using System.Collections.Generic; using System.ComponentModel; using System.Runtime.CompilerServices; using Avalonia.Controls; using Avalonia.Input; using Avalonia.Interactivity; using Avalonia.Markup.Xaml; using Avalonia.Media; using Avalonia.Media.Imaging; using AvaloniaEd...
46
Merge pull request #237 from AvaloniaUI/fix-strikethrough-master
0
.cs
Demo/MainWindow
mit
AvaloniaUI/AvaloniaEdit
10065154
<NME> MainWindow.xaml.cs <BEF> using System; using System.Collections.Generic; using System.ComponentModel; using System.Runtime.CompilerServices; using Avalonia.Controls; using Avalonia.Input; using Avalonia.Interactivity; using Avalonia.Markup.Xaml; using Avalonia.Media; using Avalonia.Media.Imaging; using AvaloniaEd...
46
Merge pull request #237 from AvaloniaUI/fix-strikethrough-master
0
.cs
Demo/MainWindow
mit
AvaloniaUI/AvaloniaEdit
10065155
<NME> MainWindow.xaml.cs <BEF> using System; using System.Collections.Generic; using System.ComponentModel; using System.Runtime.CompilerServices; using Avalonia.Controls; using Avalonia.Input; using Avalonia.Interactivity; using Avalonia.Markup.Xaml; using Avalonia.Media; using Avalonia.Media.Imaging; using AvaloniaEd...
46
Merge pull request #237 from AvaloniaUI/fix-strikethrough-master
0
.cs
Demo/MainWindow
mit
AvaloniaUI/AvaloniaEdit
10065156
<NME> MainWindow.xaml.cs <BEF> using System; using System.Collections.Generic; using System.ComponentModel; using System.Runtime.CompilerServices; using Avalonia.Controls; using Avalonia.Input; using Avalonia.Interactivity; using Avalonia.Markup.Xaml; using Avalonia.Media; using Avalonia.Media.Imaging; using AvaloniaEd...
46
Merge pull request #237 from AvaloniaUI/fix-strikethrough-master
0
.cs
Demo/MainWindow
mit
AvaloniaUI/AvaloniaEdit
10065157
<NME> MainWindow.xaml.cs <BEF> using System; using System.Collections.Generic; using System.ComponentModel; using System.Runtime.CompilerServices; using Avalonia.Controls; using Avalonia.Input; using Avalonia.Interactivity; using Avalonia.Markup.Xaml; using Avalonia.Media; using Avalonia.Media.Imaging; using AvaloniaEd...
46
Merge pull request #237 from AvaloniaUI/fix-strikethrough-master
0
.cs
Demo/MainWindow
mit
AvaloniaUI/AvaloniaEdit
10065158
<NME> MainWindow.xaml.cs <BEF> using System; using System.Collections.Generic; using System.ComponentModel; using System.Runtime.CompilerServices; using Avalonia.Controls; using Avalonia.Input; using Avalonia.Interactivity; using Avalonia.Markup.Xaml; using Avalonia.Media; using Avalonia.Media.Imaging; using AvaloniaEd...
46
Merge pull request #237 from AvaloniaUI/fix-strikethrough-master
0
.cs
Demo/MainWindow
mit
AvaloniaUI/AvaloniaEdit
10065159
<NME> MainWindow.xaml.cs <BEF> using System; using System.Collections.Generic; using System.ComponentModel; using System.Runtime.CompilerServices; using Avalonia.Controls; using Avalonia.Input; using Avalonia.Interactivity; using Avalonia.Markup.Xaml; using Avalonia.Media; using Avalonia.Media.Imaging; using AvaloniaEd...
46
Merge pull request #237 from AvaloniaUI/fix-strikethrough-master
0
.cs
Demo/MainWindow
mit
AvaloniaUI/AvaloniaEdit
10065160
<NME> MainWindow.xaml.cs <BEF> using System; using System.Collections.Generic; using System.ComponentModel; using System.Runtime.CompilerServices; using Avalonia.Controls; using Avalonia.Input; using Avalonia.Interactivity; using Avalonia.Markup.Xaml; using Avalonia.Media; using Avalonia.Media.Imaging; using AvaloniaEd...
46
Merge pull request #237 from AvaloniaUI/fix-strikethrough-master
0
.cs
Demo/MainWindow
mit
AvaloniaUI/AvaloniaEdit
10065161
<NME> MainWindow.xaml.cs <BEF> using System; using System.Collections.Generic; using System.ComponentModel; using System.Runtime.CompilerServices; using Avalonia.Controls; using Avalonia.Input; using Avalonia.Interactivity; using Avalonia.Markup.Xaml; using Avalonia.Media; using Avalonia.Media.Imaging; using AvaloniaEd...
46
Merge pull request #237 from AvaloniaUI/fix-strikethrough-master
0
.cs
Demo/MainWindow
mit
AvaloniaUI/AvaloniaEdit
10065162
<NME> MainWindow.xaml.cs <BEF> using System; using System.Collections.Generic; using System.ComponentModel; using System.Runtime.CompilerServices; using Avalonia.Controls; using Avalonia.Input; using Avalonia.Interactivity; using Avalonia.Markup.Xaml; using Avalonia.Media; using Avalonia.Media.Imaging; using AvaloniaEd...
46
Merge pull request #237 from AvaloniaUI/fix-strikethrough-master
0
.cs
Demo/MainWindow
mit
AvaloniaUI/AvaloniaEdit
10065163
<NME> MainWindow.xaml.cs <BEF> using System; using System.Collections.Generic; using System.ComponentModel; using System.Runtime.CompilerServices; using Avalonia.Controls; using Avalonia.Input; using Avalonia.Interactivity; using Avalonia.Markup.Xaml; using Avalonia.Media; using Avalonia.Media.Imaging; using AvaloniaEd...
46
Merge pull request #237 from AvaloniaUI/fix-strikethrough-master
0
.cs
Demo/MainWindow
mit
AvaloniaUI/AvaloniaEdit
10065164
<NME> README.md <BEF> # LoadJS <img src="https://www.muicss.com/static/images/loadjs.svg" width="250px"> LoadJS is a tiny async loader for modern browsers (899 bytes). [![Dependency Status](https://david-dm.org/muicss/loadjs.svg)](https://david-dm.org/muicss/loadjs) [![devDependency Status](https://david-dm.org/muic...
1
Merge pull request #37 from sahrizvi/sahrizvi-patch-1
1
.md
md
mit
muicss/loadjs
10065165
<NME> README.md <BEF> # LoadJS <img src="https://www.muicss.com/static/images/loadjs.svg" width="250px"> LoadJS is a tiny async loader for modern browsers (899 bytes). [![Dependency Status](https://david-dm.org/muicss/loadjs.svg)](https://david-dm.org/muicss/loadjs) [![devDependency Status](https://david-dm.org/muic...
1
Merge pull request #37 from sahrizvi/sahrizvi-patch-1
1
.md
md
mit
muicss/loadjs
10065166
<NME> TextEditor.cs <BEF> // Copyright (c) 2014 AlphaSierraPapa for the SharpDevelop Team // // Permission is hereby granted, free of charge, to any person obtaining a copy of this // software and associated documentation files (the "Software"), to deal in the Software // without restriction, including without limita...
1
update avalonia and correct for api changes.
1
.cs
cs
mit
AvaloniaUI/AvaloniaEdit
10065167
<NME> TextEditor.cs <BEF> // Copyright (c) 2014 AlphaSierraPapa for the SharpDevelop Team // // Permission is hereby granted, free of charge, to any person obtaining a copy of this // software and associated documentation files (the "Software"), to deal in the Software // without restriction, including without limita...
1
update avalonia and correct for api changes.
1
.cs
cs
mit
AvaloniaUI/AvaloniaEdit
10065168
<NME> TextEditor.cs <BEF> // Copyright (c) 2014 AlphaSierraPapa for the SharpDevelop Team // // Permission is hereby granted, free of charge, to any person obtaining a copy of this // software and associated documentation files (the "Software"), to deal in the Software // without restriction, including without limita...
1
update avalonia and correct for api changes.
1
.cs
cs
mit
AvaloniaUI/AvaloniaEdit
10065169
<NME> TextEditor.cs <BEF> // Copyright (c) 2014 AlphaSierraPapa for the SharpDevelop Team // // Permission is hereby granted, free of charge, to any person obtaining a copy of this // software and associated documentation files (the "Software"), to deal in the Software // without restriction, including without limita...
1
update avalonia and correct for api changes.
1
.cs
cs
mit
AvaloniaUI/AvaloniaEdit
10065170
<NME> TextEditor.cs <BEF> // Copyright (c) 2014 AlphaSierraPapa for the SharpDevelop Team // // Permission is hereby granted, free of charge, to any person obtaining a copy of this // software and associated documentation files (the "Software"), to deal in the Software // without restriction, including without limita...
1
update avalonia and correct for api changes.
1
.cs
cs
mit
AvaloniaUI/AvaloniaEdit
10065171
<NME> TextEditor.cs <BEF> // Copyright (c) 2014 AlphaSierraPapa for the SharpDevelop Team // // Permission is hereby granted, free of charge, to any person obtaining a copy of this // software and associated documentation files (the "Software"), to deal in the Software // without restriction, including without limita...
1
update avalonia and correct for api changes.
1
.cs
cs
mit
AvaloniaUI/AvaloniaEdit
10065172
<NME> TextEditor.cs <BEF> // Copyright (c) 2014 AlphaSierraPapa for the SharpDevelop Team // // Permission is hereby granted, free of charge, to any person obtaining a copy of this // software and associated documentation files (the "Software"), to deal in the Software // without restriction, including without limita...
1
update avalonia and correct for api changes.
1
.cs
cs
mit
AvaloniaUI/AvaloniaEdit
10065173
<NME> TextEditor.cs <BEF> // Copyright (c) 2014 AlphaSierraPapa for the SharpDevelop Team // // Permission is hereby granted, free of charge, to any person obtaining a copy of this // software and associated documentation files (the "Software"), to deal in the Software // without restriction, including without limita...
1
update avalonia and correct for api changes.
1
.cs
cs
mit
AvaloniaUI/AvaloniaEdit
10065174
<NME> TextEditor.cs <BEF> // Copyright (c) 2014 AlphaSierraPapa for the SharpDevelop Team // // Permission is hereby granted, free of charge, to any person obtaining a copy of this // software and associated documentation files (the "Software"), to deal in the Software // without restriction, including without limita...
1
update avalonia and correct for api changes.
1
.cs
cs
mit
AvaloniaUI/AvaloniaEdit
10065175
<NME> TextEditor.cs <BEF> // Copyright (c) 2014 AlphaSierraPapa for the SharpDevelop Team // // Permission is hereby granted, free of charge, to any person obtaining a copy of this // software and associated documentation files (the "Software"), to deal in the Software // without restriction, including without limita...
1
update avalonia and correct for api changes.
1
.cs
cs
mit
AvaloniaUI/AvaloniaEdit
10065176
<NME> TextEditor.cs <BEF> // Copyright (c) 2014 AlphaSierraPapa for the SharpDevelop Team // // Permission is hereby granted, free of charge, to any person obtaining a copy of this // software and associated documentation files (the "Software"), to deal in the Software // without restriction, including without limita...
1
update avalonia and correct for api changes.
1
.cs
cs
mit
AvaloniaUI/AvaloniaEdit
10065177
<NME> TextEditor.cs <BEF> // Copyright (c) 2014 AlphaSierraPapa for the SharpDevelop Team // // Permission is hereby granted, free of charge, to any person obtaining a copy of this // software and associated documentation files (the "Software"), to deal in the Software // without restriction, including without limita...
1
update avalonia and correct for api changes.
1
.cs
cs
mit
AvaloniaUI/AvaloniaEdit
10065178
<NME> TextEditor.cs <BEF> // Copyright (c) 2014 AlphaSierraPapa for the SharpDevelop Team // // Permission is hereby granted, free of charge, to any person obtaining a copy of this // software and associated documentation files (the "Software"), to deal in the Software // without restriction, including without limita...
1
update avalonia and correct for api changes.
1
.cs
cs
mit
AvaloniaUI/AvaloniaEdit
10065179
<NME> TextEditor.cs <BEF> // Copyright (c) 2014 AlphaSierraPapa for the SharpDevelop Team // // Permission is hereby granted, free of charge, to any person obtaining a copy of this // software and associated documentation files (the "Software"), to deal in the Software // without restriction, including without limita...
1
update avalonia and correct for api changes.
1
.cs
cs
mit
AvaloniaUI/AvaloniaEdit
10065180
<NME> TextEditor.cs <BEF> // Copyright (c) 2014 AlphaSierraPapa for the SharpDevelop Team // // Permission is hereby granted, free of charge, to any person obtaining a copy of this // software and associated documentation files (the "Software"), to deal in the Software // without restriction, including without limita...
1
update avalonia and correct for api changes.
1
.cs
cs
mit
AvaloniaUI/AvaloniaEdit
10065181
<NME> jsgrid.field.tests.js <BEF> $(function() { var Grid = jsGrid.Grid; module("common field config", { setup: function() { this.isFieldExcluded = function(FieldClass) { return FieldClass === jsGrid.ControlField; }; } }); test("filtering=false ...
50
Fields: Select field accepts items with string value field. Fixes #2
12
.js
field
mit
tabalinas/jsgrid
10065182
<NME> jsgrid.field.tests.js <BEF> $(function() { var Grid = jsGrid.Grid; module("common field config", { setup: function() { this.isFieldExcluded = function(FieldClass) { return FieldClass === jsGrid.ControlField; }; } }); test("filtering=false ...
50
Fields: Select field accepts items with string value field. Fixes #2
12
.js
field
mit
tabalinas/jsgrid
10065183
<NME> README.md <BEF> # jsGrid Lightweight Grid jQuery Plugin [![Build Status](https://travis-ci.org/tabalinas/jsgrid.svg?branch=master)](https://travis-ci.org/tabalinas/jsgrid) Project site [js-grid.com](http://js-grid.com/) **jsGrid** is a lightweight client-side data grid control based on jQuery. It supports basic g...
13
Docs: Correct description of grid callbacks
13
.md
md
mit
tabalinas/jsgrid
10065184
<NME> README.md <BEF> # jsGrid Lightweight Grid jQuery Plugin [![Build Status](https://travis-ci.org/tabalinas/jsgrid.svg?branch=master)](https://travis-ci.org/tabalinas/jsgrid) Project site [js-grid.com](http://js-grid.com/) **jsGrid** is a lightweight client-side data grid control based on jQuery. It supports basic g...
13
Docs: Correct description of grid callbacks
13
.md
md
mit
tabalinas/jsgrid
10065185
<NME> loadjs.min.js <BEF> loadjs=function(){var h=function(){},c={},f={},u={};function s(n,e){if(n){var t=u[n];if(f[n]=e,t)for(;t.length;)t[0](n,e),t.splice(0,1)}}function o(n,e){n.call&&(n={success:n}),e.length?(n.error||h)(e):(n.success||h)(n)}function l(t,r,i,c){var s,o,n=document,e=i.async,f=(i.numRetries||0)+1,u=i...
1
bumped version number
1
.js
min
mit
muicss/loadjs
10065186
<NME> loadjs.min.js <BEF> loadjs=function(){var h=function(){},c={},f={},u={};function s(n,e){if(n){var t=u[n];if(f[n]=e,t)for(;t.length;)t[0](n,e),t.splice(0,1)}}function o(n,e){n.call&&(n={success:n}),e.length?(n.error||h)(e):(n.success||h)(n)}function l(t,r,i,c){var s,o,n=document,e=i.async,f=(i.numRetries||0)+1,u=i...
1
bumped version number
1
.js
min
mit
muicss/loadjs
10065187
<NME> AvaloniaEdit.Demo.csproj <BEF> <Project Sdk="Microsoft.NET.Sdk"> <PropertyGroup> <OutputType>WinExe</OutputType> <TargetFramework>net6.0</TargetFramework> <RuntimeIdentifiers>win7-x64;linux-x64;osx-x64</RuntimeIdentifiers> <EnableDefaultCompileItems>False</EnableDefaultCompileItems> <Defin...
1
Merge branch 'master' into completion-insight
2
.csproj
Demo/AvaloniaEdit
mit
AvaloniaUI/AvaloniaEdit
10065188
<NME> AvaloniaEdit.Demo.csproj <BEF> <Project Sdk="Microsoft.NET.Sdk"> <PropertyGroup> <OutputType>WinExe</OutputType> <TargetFramework>net6.0</TargetFramework> <RuntimeIdentifiers>win7-x64;linux-x64;osx-x64</RuntimeIdentifiers> <EnableDefaultCompileItems>False</EnableDefaultCompileItems> <Defin...
1
Merge branch 'master' into completion-insight
2
.csproj
Demo/AvaloniaEdit
mit
AvaloniaUI/AvaloniaEdit
10065189
<NME> AvaloniaEdit.Demo.csproj <BEF> <Project Sdk="Microsoft.NET.Sdk"> <PropertyGroup> <OutputType>WinExe</OutputType> <TargetFramework>net6.0</TargetFramework> <RuntimeIdentifiers>win7-x64;linux-x64;osx-x64</RuntimeIdentifiers> <EnableDefaultCompileItems>False</EnableDefaultCompileItems> <Defin...
1
Merge branch 'master' into completion-insight
2
.csproj
Demo/AvaloniaEdit
mit
AvaloniaUI/AvaloniaEdit
10065190
<NME> AvaloniaEdit.Demo.csproj <BEF> <Project Sdk="Microsoft.NET.Sdk"> <PropertyGroup> <OutputType>WinExe</OutputType> <TargetFramework>net6.0</TargetFramework> <RuntimeIdentifiers>win7-x64;linux-x64;osx-x64</RuntimeIdentifiers> <EnableDefaultCompileItems>False</EnableDefaultCompileItems> <Defin...
1
Merge branch 'master' into completion-insight
2
.csproj
Demo/AvaloniaEdit
mit
AvaloniaUI/AvaloniaEdit
10065191
<NME> AvaloniaEdit.Demo.csproj <BEF> <Project Sdk="Microsoft.NET.Sdk"> <PropertyGroup> <OutputType>WinExe</OutputType> <TargetFramework>net6.0</TargetFramework> <RuntimeIdentifiers>win7-x64;linux-x64;osx-x64</RuntimeIdentifiers> <EnableDefaultCompileItems>False</EnableDefaultCompileItems> <Defin...
1
Merge branch 'master' into completion-insight
2
.csproj
Demo/AvaloniaEdit
mit
AvaloniaUI/AvaloniaEdit
10065192
<NME> AvaloniaEdit.Demo.csproj <BEF> <Project Sdk="Microsoft.NET.Sdk"> <PropertyGroup> <OutputType>WinExe</OutputType> <TargetFramework>net6.0</TargetFramework> <RuntimeIdentifiers>win7-x64;linux-x64;osx-x64</RuntimeIdentifiers> <EnableDefaultCompileItems>False</EnableDefaultCompileItems> <Defin...
1
Merge branch 'master' into completion-insight
2
.csproj
Demo/AvaloniaEdit
mit
AvaloniaUI/AvaloniaEdit
10065193
<NME> AvaloniaEdit.Demo.csproj <BEF> <Project Sdk="Microsoft.NET.Sdk"> <PropertyGroup> <OutputType>WinExe</OutputType> <TargetFramework>net6.0</TargetFramework> <RuntimeIdentifiers>win7-x64;linux-x64;osx-x64</RuntimeIdentifiers> <EnableDefaultCompileItems>False</EnableDefaultCompileItems> <Defin...
1
Merge branch 'master' into completion-insight
2
.csproj
Demo/AvaloniaEdit
mit
AvaloniaUI/AvaloniaEdit
10065194
<NME> AvaloniaEdit.Demo.csproj <BEF> <Project Sdk="Microsoft.NET.Sdk"> <PropertyGroup> <OutputType>WinExe</OutputType> <TargetFramework>net6.0</TargetFramework> <RuntimeIdentifiers>win7-x64;linux-x64;osx-x64</RuntimeIdentifiers> <EnableDefaultCompileItems>False</EnableDefaultCompileItems> <Defin...
1
Merge branch 'master' into completion-insight
2
.csproj
Demo/AvaloniaEdit
mit
AvaloniaUI/AvaloniaEdit
10065195
<NME> AvaloniaEdit.Demo.csproj <BEF> <Project Sdk="Microsoft.NET.Sdk"> <PropertyGroup> <OutputType>WinExe</OutputType> <TargetFramework>net6.0</TargetFramework> <RuntimeIdentifiers>win7-x64;linux-x64;osx-x64</RuntimeIdentifiers> <EnableDefaultCompileItems>False</EnableDefaultCompileItems> <Defin...
1
Merge branch 'master' into completion-insight
2
.csproj
Demo/AvaloniaEdit
mit
AvaloniaUI/AvaloniaEdit
10065196
<NME> AvaloniaEdit.Demo.csproj <BEF> <Project Sdk="Microsoft.NET.Sdk"> <PropertyGroup> <OutputType>WinExe</OutputType> <TargetFramework>net6.0</TargetFramework> <RuntimeIdentifiers>win7-x64;linux-x64;osx-x64</RuntimeIdentifiers> <EnableDefaultCompileItems>False</EnableDefaultCompileItems> <Defin...
1
Merge branch 'master' into completion-insight
2
.csproj
Demo/AvaloniaEdit
mit
AvaloniaUI/AvaloniaEdit
10065197
<NME> AvaloniaEdit.Demo.csproj <BEF> <Project Sdk="Microsoft.NET.Sdk"> <PropertyGroup> <OutputType>WinExe</OutputType> <TargetFramework>net6.0</TargetFramework> <RuntimeIdentifiers>win7-x64;linux-x64;osx-x64</RuntimeIdentifiers> <EnableDefaultCompileItems>False</EnableDefaultCompileItems> <Defin...
1
Merge branch 'master' into completion-insight
2
.csproj
Demo/AvaloniaEdit
mit
AvaloniaUI/AvaloniaEdit
10065198
<NME> AvaloniaEdit.Demo.csproj <BEF> <Project Sdk="Microsoft.NET.Sdk"> <PropertyGroup> <OutputType>WinExe</OutputType> <TargetFramework>net6.0</TargetFramework> <RuntimeIdentifiers>win7-x64;linux-x64;osx-x64</RuntimeIdentifiers> <EnableDefaultCompileItems>False</EnableDefaultCompileItems> <Defin...
1
Merge branch 'master' into completion-insight
2
.csproj
Demo/AvaloniaEdit
mit
AvaloniaUI/AvaloniaEdit
10065199
<NME> AvaloniaEdit.Demo.csproj <BEF> <Project Sdk="Microsoft.NET.Sdk"> <PropertyGroup> <OutputType>WinExe</OutputType> <TargetFramework>net6.0</TargetFramework> <RuntimeIdentifiers>win7-x64;linux-x64;osx-x64</RuntimeIdentifiers> <EnableDefaultCompileItems>False</EnableDefaultCompileItems> <Defin...
1
Merge branch 'master' into completion-insight
2
.csproj
Demo/AvaloniaEdit
mit
AvaloniaUI/AvaloniaEdit
10065200
<NME> AvaloniaEdit.Demo.csproj <BEF> <Project Sdk="Microsoft.NET.Sdk"> <PropertyGroup> <OutputType>WinExe</OutputType> <TargetFramework>net6.0</TargetFramework> <RuntimeIdentifiers>win7-x64;linux-x64;osx-x64</RuntimeIdentifiers> <EnableDefaultCompileItems>False</EnableDefaultCompileItems> <Defin...
1
Merge branch 'master' into completion-insight
2
.csproj
Demo/AvaloniaEdit
mit
AvaloniaUI/AvaloniaEdit
10065201
<NME> AvaloniaEdit.Demo.csproj <BEF> <Project Sdk="Microsoft.NET.Sdk"> <PropertyGroup> <OutputType>WinExe</OutputType> <TargetFramework>net6.0</TargetFramework> <RuntimeIdentifiers>win7-x64;linux-x64;osx-x64</RuntimeIdentifiers> <EnableDefaultCompileItems>False</EnableDefaultCompileItems> <Defin...
1
Merge branch 'master' into completion-insight
2
.csproj
Demo/AvaloniaEdit
mit
AvaloniaUI/AvaloniaEdit
10065202
<NME> layout-assembly.md <BEF> ## View Assembly When View modules are nested, a hierarchical view structure is formed. For flexibility, *FruitMachine* allows nested views to be assembled in a variety of ways. #### Manual ```js var layout = new Layout(); var apple = new Apple(); var orange = new Orange(); apple.add(...
1
Correcting syntax error in the Lazy example as the 'children' field should be an object
1
.md
md
mit
ftlabs/fruitmachine
10065203
<NME> MainWindow.xaml.cs <BEF> using System; using System.Collections.Generic; using System.ComponentModel; using System.Linq; using System.Runtime.CompilerServices; using Avalonia.Controls; using Avalonia.Input; using Avalonia.Interactivity; using Avalonia.Markup.Xaml; using Avalonia.Media; using Avalonia.Media.Imagin...
21
Setup control characters and folding in the demo application for testing
2
.cs
Demo/MainWindow
mit
AvaloniaUI/AvaloniaEdit
10065204
<NME> MainWindow.xaml.cs <BEF> using System; using System.Collections.Generic; using System.ComponentModel; using System.Linq; using System.Runtime.CompilerServices; using Avalonia.Controls; using Avalonia.Input; using Avalonia.Interactivity; using Avalonia.Markup.Xaml; using Avalonia.Media; using Avalonia.Media.Imagin...
21
Setup control characters and folding in the demo application for testing
2
.cs
Demo/MainWindow
mit
AvaloniaUI/AvaloniaEdit
10065205
<NME> MainWindow.xaml.cs <BEF> using System; using System.Collections.Generic; using System.ComponentModel; using System.Linq; using System.Runtime.CompilerServices; using Avalonia.Controls; using Avalonia.Input; using Avalonia.Interactivity; using Avalonia.Markup.Xaml; using Avalonia.Media; using Avalonia.Media.Imagin...
21
Setup control characters and folding in the demo application for testing
2
.cs
Demo/MainWindow
mit
AvaloniaUI/AvaloniaEdit
10065206
<NME> MainWindow.xaml.cs <BEF> using System; using System.Collections.Generic; using System.ComponentModel; using System.Linq; using System.Runtime.CompilerServices; using Avalonia.Controls; using Avalonia.Input; using Avalonia.Interactivity; using Avalonia.Markup.Xaml; using Avalonia.Media; using Avalonia.Media.Imagin...
21
Setup control characters and folding in the demo application for testing
2
.cs
Demo/MainWindow
mit
AvaloniaUI/AvaloniaEdit
10065207
<NME> MainWindow.xaml.cs <BEF> using System; using System.Collections.Generic; using System.ComponentModel; using System.Linq; using System.Runtime.CompilerServices; using Avalonia.Controls; using Avalonia.Input; using Avalonia.Interactivity; using Avalonia.Markup.Xaml; using Avalonia.Media; using Avalonia.Media.Imagin...
21
Setup control characters and folding in the demo application for testing
2
.cs
Demo/MainWindow
mit
AvaloniaUI/AvaloniaEdit
10065208
<NME> MainWindow.xaml.cs <BEF> using System; using System.Collections.Generic; using System.ComponentModel; using System.Linq; using System.Runtime.CompilerServices; using Avalonia.Controls; using Avalonia.Input; using Avalonia.Interactivity; using Avalonia.Markup.Xaml; using Avalonia.Media; using Avalonia.Media.Imagin...
21
Setup control characters and folding in the demo application for testing
2
.cs
Demo/MainWindow
mit
AvaloniaUI/AvaloniaEdit
10065209
<NME> MainWindow.xaml.cs <BEF> using System; using System.Collections.Generic; using System.ComponentModel; using System.Linq; using System.Runtime.CompilerServices; using Avalonia.Controls; using Avalonia.Input; using Avalonia.Interactivity; using Avalonia.Markup.Xaml; using Avalonia.Media; using Avalonia.Media.Imagin...
21
Setup control characters and folding in the demo application for testing
2
.cs
Demo/MainWindow
mit
AvaloniaUI/AvaloniaEdit
10065210
<NME> MainWindow.xaml.cs <BEF> using System; using System.Collections.Generic; using System.ComponentModel; using System.Linq; using System.Runtime.CompilerServices; using Avalonia.Controls; using Avalonia.Input; using Avalonia.Interactivity; using Avalonia.Markup.Xaml; using Avalonia.Media; using Avalonia.Media.Imagin...
21
Setup control characters and folding in the demo application for testing
2
.cs
Demo/MainWindow
mit
AvaloniaUI/AvaloniaEdit
10065211
<NME> MainWindow.xaml.cs <BEF> using System; using System.Collections.Generic; using System.ComponentModel; using System.Linq; using System.Runtime.CompilerServices; using Avalonia.Controls; using Avalonia.Input; using Avalonia.Interactivity; using Avalonia.Markup.Xaml; using Avalonia.Media; using Avalonia.Media.Imagin...
21
Setup control characters and folding in the demo application for testing
2
.cs
Demo/MainWindow
mit
AvaloniaUI/AvaloniaEdit
10065212
<NME> MainWindow.xaml.cs <BEF> using System; using System.Collections.Generic; using System.ComponentModel; using System.Linq; using System.Runtime.CompilerServices; using Avalonia.Controls; using Avalonia.Input; using Avalonia.Interactivity; using Avalonia.Markup.Xaml; using Avalonia.Media; using Avalonia.Media.Imagin...
21
Setup control characters and folding in the demo application for testing
2
.cs
Demo/MainWindow
mit
AvaloniaUI/AvaloniaEdit
10065213
<NME> MainWindow.xaml.cs <BEF> using System; using System.Collections.Generic; using System.ComponentModel; using System.Linq; using System.Runtime.CompilerServices; using Avalonia.Controls; using Avalonia.Input; using Avalonia.Interactivity; using Avalonia.Markup.Xaml; using Avalonia.Media; using Avalonia.Media.Imagin...
21
Setup control characters and folding in the demo application for testing
2
.cs
Demo/MainWindow
mit
AvaloniaUI/AvaloniaEdit
10065214
<NME> MainWindow.xaml.cs <BEF> using System; using System.Collections.Generic; using System.ComponentModel; using System.Linq; using System.Runtime.CompilerServices; using Avalonia.Controls; using Avalonia.Input; using Avalonia.Interactivity; using Avalonia.Markup.Xaml; using Avalonia.Media; using Avalonia.Media.Imagin...
21
Setup control characters and folding in the demo application for testing
2
.cs
Demo/MainWindow
mit
AvaloniaUI/AvaloniaEdit
10065215
<NME> MainWindow.xaml.cs <BEF> using System; using System.Collections.Generic; using System.ComponentModel; using System.Linq; using System.Runtime.CompilerServices; using Avalonia.Controls; using Avalonia.Input; using Avalonia.Interactivity; using Avalonia.Markup.Xaml; using Avalonia.Media; using Avalonia.Media.Imagin...
21
Setup control characters and folding in the demo application for testing
2
.cs
Demo/MainWindow
mit
AvaloniaUI/AvaloniaEdit
10065216
<NME> MainWindow.xaml.cs <BEF> using System; using System.Collections.Generic; using System.ComponentModel; using System.Linq; using System.Runtime.CompilerServices; using Avalonia.Controls; using Avalonia.Input; using Avalonia.Interactivity; using Avalonia.Markup.Xaml; using Avalonia.Media; using Avalonia.Media.Imagin...
21
Setup control characters and folding in the demo application for testing
2
.cs
Demo/MainWindow
mit
AvaloniaUI/AvaloniaEdit
10065217
<NME> MainWindow.xaml.cs <BEF> using System; using System.Collections.Generic; using System.ComponentModel; using System.Linq; using System.Runtime.CompilerServices; using Avalonia.Controls; using Avalonia.Input; using Avalonia.Interactivity; using Avalonia.Markup.Xaml; using Avalonia.Media; using Avalonia.Media.Imagin...
21
Setup control characters and folding in the demo application for testing
2
.cs
Demo/MainWindow
mit
AvaloniaUI/AvaloniaEdit
10065218
<NME> LumenPassport.php <BEF> <?php namespace Dusterio\LumenPassport; use Illuminate\Support\Arr; use Laravel\Passport\Passport; use DateTimeInterface; use Carbon\Carbon; use Laravel\Lumen\Application; use Laravel\Lumen\Routing\Router; class LumenPassport { /** * Allow simultaneous logins for users * ...
1
Fix call to a deprecated method on Passport
1
.php
php
mit
dusterio/lumen-passport
10065219
<NME> theme.css <BEF> .jsgrid-grid-header, .jsgrid-grid-body, .jsgrid-header-row > .jsgrid-header-cell, .jsgrid-filter-row > .jsgrid-cell, .jsgrid-insert-row > .jsgrid-cell, .jsgrid-edit-row > .jsgrid-cell { border: 1px solid #e9e9e9; } .jsgrid-header-row > .jsgrid-header-cell { border-top: 0; } .jsgrid-heade...
0
Theme: bottom border for last row
4
.css
css
mit
tabalinas/jsgrid
10065220
<NME> theme.css <BEF> .jsgrid-grid-header, .jsgrid-grid-body, .jsgrid-header-row > .jsgrid-header-cell, .jsgrid-filter-row > .jsgrid-cell, .jsgrid-insert-row > .jsgrid-cell, .jsgrid-edit-row > .jsgrid-cell { border: 1px solid #e9e9e9; } .jsgrid-header-row > .jsgrid-header-cell { border-top: 0; } .jsgrid-heade...
0
Theme: bottom border for last row
4
.css
css
mit
tabalinas/jsgrid
10065221
<NME> helpers.js <BEF> buster.testCase('FruitMachine#helpers()', { setUp: function() { var helper = this.helper = function(view) { view.on('initialize', helper.initialize); view.on('setup', helper.setup); testHelper = function(view) { view.on('before initialize', testHelper.beforeInitialize...
4
Updated tests
6
.js
js
mit
ftlabs/fruitmachine
10065222
<NME> TextView.cs <BEF> // Copyright (c) 2014 AlphaSierraPapa for the SharpDevelop Team // // Permission is hereby granted, free of charge, to any person obtaining a copy of this // software and associated documentation files (the "Software"), to deal in the Software // without restriction, including without limitati...
10
Only recreate lines if something changes
6
.cs
cs
mit
AvaloniaUI/AvaloniaEdit
10065223
<NME> TextView.cs <BEF> // Copyright (c) 2014 AlphaSierraPapa for the SharpDevelop Team // // Permission is hereby granted, free of charge, to any person obtaining a copy of this // software and associated documentation files (the "Software"), to deal in the Software // without restriction, including without limitati...
10
Only recreate lines if something changes
6
.cs
cs
mit
AvaloniaUI/AvaloniaEdit
10065224
<NME> TextView.cs <BEF> // Copyright (c) 2014 AlphaSierraPapa for the SharpDevelop Team // // Permission is hereby granted, free of charge, to any person obtaining a copy of this // software and associated documentation files (the "Software"), to deal in the Software // without restriction, including without limitati...
10
Only recreate lines if something changes
6
.cs
cs
mit
AvaloniaUI/AvaloniaEdit
10065225
<NME> TextView.cs <BEF> // Copyright (c) 2014 AlphaSierraPapa for the SharpDevelop Team // // Permission is hereby granted, free of charge, to any person obtaining a copy of this // software and associated documentation files (the "Software"), to deal in the Software // without restriction, including without limitati...
10
Only recreate lines if something changes
6
.cs
cs
mit
AvaloniaUI/AvaloniaEdit
10065226
<NME> TextView.cs <BEF> // Copyright (c) 2014 AlphaSierraPapa for the SharpDevelop Team // // Permission is hereby granted, free of charge, to any person obtaining a copy of this // software and associated documentation files (the "Software"), to deal in the Software // without restriction, including without limitati...
10
Only recreate lines if something changes
6
.cs
cs
mit
AvaloniaUI/AvaloniaEdit
10065227
<NME> TextView.cs <BEF> // Copyright (c) 2014 AlphaSierraPapa for the SharpDevelop Team // // Permission is hereby granted, free of charge, to any person obtaining a copy of this // software and associated documentation files (the "Software"), to deal in the Software // without restriction, including without limitati...
10
Only recreate lines if something changes
6
.cs
cs
mit
AvaloniaUI/AvaloniaEdit
10065228
<NME> TextView.cs <BEF> // Copyright (c) 2014 AlphaSierraPapa for the SharpDevelop Team // // Permission is hereby granted, free of charge, to any person obtaining a copy of this // software and associated documentation files (the "Software"), to deal in the Software // without restriction, including without limitati...
10
Only recreate lines if something changes
6
.cs
cs
mit
AvaloniaUI/AvaloniaEdit
10065229
<NME> TextView.cs <BEF> // Copyright (c) 2014 AlphaSierraPapa for the SharpDevelop Team // // Permission is hereby granted, free of charge, to any person obtaining a copy of this // software and associated documentation files (the "Software"), to deal in the Software // without restriction, including without limitati...
10
Only recreate lines if something changes
6
.cs
cs
mit
AvaloniaUI/AvaloniaEdit
10065230
<NME> TextView.cs <BEF> // Copyright (c) 2014 AlphaSierraPapa for the SharpDevelop Team // // Permission is hereby granted, free of charge, to any person obtaining a copy of this // software and associated documentation files (the "Software"), to deal in the Software // without restriction, including without limitati...
10
Only recreate lines if something changes
6
.cs
cs
mit
AvaloniaUI/AvaloniaEdit
10065231
<NME> TextView.cs <BEF> // Copyright (c) 2014 AlphaSierraPapa for the SharpDevelop Team // // Permission is hereby granted, free of charge, to any person obtaining a copy of this // software and associated documentation files (the "Software"), to deal in the Software // without restriction, including without limitati...
10
Only recreate lines if something changes
6
.cs
cs
mit
AvaloniaUI/AvaloniaEdit
10065232
<NME> TextView.cs <BEF> // Copyright (c) 2014 AlphaSierraPapa for the SharpDevelop Team // // Permission is hereby granted, free of charge, to any person obtaining a copy of this // software and associated documentation files (the "Software"), to deal in the Software // without restriction, including without limitati...
10
Only recreate lines if something changes
6
.cs
cs
mit
AvaloniaUI/AvaloniaEdit
10065233
<NME> TextView.cs <BEF> // Copyright (c) 2014 AlphaSierraPapa for the SharpDevelop Team // // Permission is hereby granted, free of charge, to any person obtaining a copy of this // software and associated documentation files (the "Software"), to deal in the Software // without restriction, including without limitati...
10
Only recreate lines if something changes
6
.cs
cs
mit
AvaloniaUI/AvaloniaEdit
10065234
<NME> TextView.cs <BEF> // Copyright (c) 2014 AlphaSierraPapa for the SharpDevelop Team // // Permission is hereby granted, free of charge, to any person obtaining a copy of this // software and associated documentation files (the "Software"), to deal in the Software // without restriction, including without limitati...
10
Only recreate lines if something changes
6
.cs
cs
mit
AvaloniaUI/AvaloniaEdit
10065235
<NME> TextView.cs <BEF> // Copyright (c) 2014 AlphaSierraPapa for the SharpDevelop Team // // Permission is hereby granted, free of charge, to any person obtaining a copy of this // software and associated documentation files (the "Software"), to deal in the Software // without restriction, including without limitati...
10
Only recreate lines if something changes
6
.cs
cs
mit
AvaloniaUI/AvaloniaEdit
10065236
<NME> TextView.cs <BEF> // Copyright (c) 2014 AlphaSierraPapa for the SharpDevelop Team // // Permission is hereby granted, free of charge, to any person obtaining a copy of this // software and associated documentation files (the "Software"), to deal in the Software // without restriction, including without limitati...
10
Only recreate lines if something changes
6
.cs
cs
mit
AvaloniaUI/AvaloniaEdit
10065237
<NME> README.md <BEF> # jsGrid Lightweight Grid jQuery Plugin [![Build Status](https://travis-ci.org/tabalinas/jsgrid.svg?branch=master)](https://travis-ci.org/tabalinas/jsgrid) Project site [js-grid.com](http://js-grid.com/) **jsGrid** is a lightweight client-side data grid control based on jQuery. It supports basic g...
8
Docs: Correct field config description
4
.md
md
mit
tabalinas/jsgrid
10065238
<NME> README.md <BEF> # jsGrid Lightweight Grid jQuery Plugin [![Build Status](https://travis-ci.org/tabalinas/jsgrid.svg?branch=master)](https://travis-ci.org/tabalinas/jsgrid) Project site [js-grid.com](http://js-grid.com/) **jsGrid** is a lightweight client-side data grid control based on jQuery. It supports basic g...
8
Docs: Correct field config description
4
.md
md
mit
tabalinas/jsgrid
10065239
<NME> README.md <BEF> # FruitMachine [![Build Status](https://api.travis-ci.com/ftlabs/fruitmachine.svg)](https://travis-ci.com/ftlabs/fruitmachine) [![Coverage Status](https://coveralls.io/repos/ftlabs/fruitmachine/badge.png)](https://coveralls.io/r/ftlabs/fruitmachine) A lightweight component layout engine for clien...
16
Updated code block recognition
17
.md
md
mit
ftlabs/fruitmachine
10065240
<NME> jsgrid.core.js <BEF> (function(window, $, undefined) { var JSGRID = "JSGrid", JSGRID_DATA_KEY = JSGRID, JSGRID_ROW_DATA_KEY = "JSGridItem", JSGRID_EDIT_ROW_DATA_KEY = "JSGridEditRow", SORT_ORDER_ASC = "asc", SORT_ORDER_DESC = "desc", FIRST_PAGE_PLACEHOLDER = ...
5
Merge pull request #286 from overflowz/patch-2
0
.js
core
mit
tabalinas/jsgrid
10065241
<NME> jsgrid.core.js <BEF> (function(window, $, undefined) { var JSGRID = "JSGrid", JSGRID_DATA_KEY = JSGRID, JSGRID_ROW_DATA_KEY = "JSGridItem", JSGRID_EDIT_ROW_DATA_KEY = "JSGridEditRow", SORT_ORDER_ASC = "asc", SORT_ORDER_DESC = "desc", FIRST_PAGE_PLACEHOLDER = ...
5
Merge pull request #286 from overflowz/patch-2
0
.js
core
mit
tabalinas/jsgrid
10065242
<NME> MainWindow.xaml <BEF> <Window xmlns="https://github.com/avaloniaui" xmlns:AvalonEdit="clr-namespace:AvaloniaEdit;assembly=AvaloniaEdit" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" MinWidth="0" MinHeight="300" Width="950" Title="AvaloniaEdit Demo" ...
1
Merge branch 'feature/textmate-support' of github.com:AvaloniaUI/AvaloniaEdit into feature/textmate-support
1
.xaml
Demo/MainWindow
mit
AvaloniaUI/AvaloniaEdit
10065243
<NME> MainWindow.xaml <BEF> <Window xmlns="https://github.com/avaloniaui" xmlns:AvalonEdit="clr-namespace:AvaloniaEdit;assembly=AvaloniaEdit" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" MinWidth="0" MinHeight="300" Width="950" Title="AvaloniaEdit Demo" ...
1
Merge branch 'feature/textmate-support' of github.com:AvaloniaUI/AvaloniaEdit into feature/textmate-support
1
.xaml
Demo/MainWindow
mit
AvaloniaUI/AvaloniaEdit
10065244
<NME> MainWindow.xaml <BEF> <Window xmlns="https://github.com/avaloniaui" xmlns:AvalonEdit="clr-namespace:AvaloniaEdit;assembly=AvaloniaEdit" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" MinWidth="0" MinHeight="300" Width="950" Title="AvaloniaEdit Demo" ...
1
Merge branch 'feature/textmate-support' of github.com:AvaloniaUI/AvaloniaEdit into feature/textmate-support
1
.xaml
Demo/MainWindow
mit
AvaloniaUI/AvaloniaEdit
10065245
<NME> MainWindow.xaml <BEF> <Window xmlns="https://github.com/avaloniaui" xmlns:AvalonEdit="clr-namespace:AvaloniaEdit;assembly=AvaloniaEdit" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" MinWidth="0" MinHeight="300" Width="950" Title="AvaloniaEdit Demo" ...
1
Merge branch 'feature/textmate-support' of github.com:AvaloniaUI/AvaloniaEdit into feature/textmate-support
1
.xaml
Demo/MainWindow
mit
AvaloniaUI/AvaloniaEdit
10065246
<NME> MainWindow.xaml <BEF> <Window xmlns="https://github.com/avaloniaui" xmlns:AvalonEdit="clr-namespace:AvaloniaEdit;assembly=AvaloniaEdit" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" MinWidth="0" MinHeight="300" Width="950" Title="AvaloniaEdit Demo" ...
1
Merge branch 'feature/textmate-support' of github.com:AvaloniaUI/AvaloniaEdit into feature/textmate-support
1
.xaml
Demo/MainWindow
mit
AvaloniaUI/AvaloniaEdit
10065247
<NME> MainWindow.xaml <BEF> <Window xmlns="https://github.com/avaloniaui" xmlns:AvalonEdit="clr-namespace:AvaloniaEdit;assembly=AvaloniaEdit" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" MinWidth="0" MinHeight="300" Width="950" Title="AvaloniaEdit Demo" ...
1
Merge branch 'feature/textmate-support' of github.com:AvaloniaUI/AvaloniaEdit into feature/textmate-support
1
.xaml
Demo/MainWindow
mit
AvaloniaUI/AvaloniaEdit
10065248
<NME> MainWindow.xaml <BEF> <Window xmlns="https://github.com/avaloniaui" xmlns:AvalonEdit="clr-namespace:AvaloniaEdit;assembly=AvaloniaEdit" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" MinWidth="0" MinHeight="300" Width="950" Title="AvaloniaEdit Demo" ...
1
Merge branch 'feature/textmate-support' of github.com:AvaloniaUI/AvaloniaEdit into feature/textmate-support
1
.xaml
Demo/MainWindow
mit
AvaloniaUI/AvaloniaEdit
10065249
<NME> MainWindow.xaml <BEF> <Window xmlns="https://github.com/avaloniaui" xmlns:AvalonEdit="clr-namespace:AvaloniaEdit;assembly=AvaloniaEdit" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" MinWidth="0" MinHeight="300" Width="950" Title="AvaloniaEdit Demo" ...
1
Merge branch 'feature/textmate-support' of github.com:AvaloniaUI/AvaloniaEdit into feature/textmate-support
1
.xaml
Demo/MainWindow
mit
AvaloniaUI/AvaloniaEdit