idx string | original_id string | image image | text string | answer string | task_type string | split string | size int32 | level int32 | gym_map string | path_length int32 | path string | start_coords string | goal_coords string | obstacle_coords string | astar_path string |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
vsp_task-main_level3_0 | task-main_level3_0 |
You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure. Reaching the goal means success. Your final answer should be formatted as \boxed{L,R,U,D}.
Please generate action plan for the input maze image.
| DYNAMIC_EVAL | navigation | test | 3 | 3 | ["FGF", "FFF", "FSF"] | null | null | [2, 1] | [0, 1] | [] | ||
vsp_task-main_level3_1 | task-main_level3_1 |
You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure. Reaching the goal means success. Your final answer should be formatted as \boxed{L,R,U,D}.
Please generate action plan for the input maze image.
| DYNAMIC_EVAL | navigation | test | 3 | 3 | ["FHF", "HFG", "FSF"] | null | null | [2, 1] | [1, 2] | [[0, 1], [1, 0]] | ||
vsp_task-main_level3_10 | task-main_level3_10 |
You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure. Reaching the goal means success. Your final answer should be formatted as \boxed{L,R,U,D}.
Please generate action plan for the input maze image.
| DYNAMIC_EVAL | navigation | test | 3 | 3 | ["GFF", "FFS", "FFF"] | null | null | [1, 2] | [0, 0] | [] | ||
vsp_task-main_level3_11 | task-main_level3_11 |
You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure. Reaching the goal means success. Your final answer should be formatted as \boxed{L,R,U,D}.
Please generate action plan for the input maze image.
| DYNAMIC_EVAL | navigation | test | 3 | 3 | ["FFF", "FSF", "HFG"] | null | null | [1, 1] | [2, 2] | [[2, 0]] | ||
vsp_task-main_level3_12 | task-main_level3_12 |
You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure. Reaching the goal means success. Your final answer should be formatted as \boxed{L,R,U,D}.
Please generate action plan for the input maze image.
| DYNAMIC_EVAL | navigation | test | 3 | 3 | ["FFG", "FFF", "FSH"] | null | null | [2, 1] | [0, 2] | [[2, 2]] | ||
vsp_task-main_level3_13 | task-main_level3_13 |
You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure. Reaching the goal means success. Your final answer should be formatted as \boxed{L,R,U,D}.
Please generate action plan for the input maze image.
| DYNAMIC_EVAL | navigation | test | 3 | 3 | ["FFF", "SFF", "GFF"] | null | null | [1, 0] | [2, 0] | [] | ||
vsp_task-main_level3_14 | task-main_level3_14 |
You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure. Reaching the goal means success. Your final answer should be formatted as \boxed{L,R,U,D}.
Please generate action plan for the input maze image.
| DYNAMIC_EVAL | navigation | test | 3 | 3 | ["FFF", "HSF", "HGH"] | null | null | [1, 1] | [2, 1] | [[1, 0], [2, 0], [2, 2]] | ||
vsp_task-main_level3_15 | task-main_level3_15 |
You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure. Reaching the goal means success. Your final answer should be formatted as \boxed{L,R,U,D}.
Please generate action plan for the input maze image.
| DYNAMIC_EVAL | navigation | test | 3 | 3 | ["HHF", "SFF", "HFG"] | null | null | [1, 0] | [2, 2] | [[0, 0], [0, 1], [2, 0]] | ||
vsp_task-main_level3_16 | task-main_level3_16 |
You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure. Reaching the goal means success. Your final answer should be formatted as \boxed{L,R,U,D}.
Please generate action plan for the input maze image.
| DYNAMIC_EVAL | navigation | test | 3 | 3 | ["FFF", "GFF", "HFS"] | null | null | [2, 2] | [1, 0] | [[2, 0]] | ||
vsp_task-main_level3_17 | task-main_level3_17 |
You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure. Reaching the goal means success. Your final answer should be formatted as \boxed{L,R,U,D}.
Please generate action plan for the input maze image.
| DYNAMIC_EVAL | navigation | test | 3 | 3 | ["FFF", "SFG", "FFF"] | null | null | [1, 0] | [1, 2] | [] | ||
vsp_task-main_level3_18 | task-main_level3_18 |
You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure. Reaching the goal means success. Your final answer should be formatted as \boxed{L,R,U,D}.
Please generate action plan for the input maze image.
| DYNAMIC_EVAL | navigation | test | 3 | 3 | ["GHH", "SFF", "FFF"] | null | null | [1, 0] | [0, 0] | [[0, 1], [0, 2]] | ||
vsp_task-main_level3_19 | task-main_level3_19 |
You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure. Reaching the goal means success. Your final answer should be formatted as \boxed{L,R,U,D}.
Please generate action plan for the input maze image.
| DYNAMIC_EVAL | navigation | test | 3 | 3 | ["SFF", "HGH", "HFF"] | null | null | [0, 0] | [1, 1] | [[1, 0], [1, 2], [2, 0]] | ||
vsp_task-main_level3_2 | task-main_level3_2 |
You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure. Reaching the goal means success. Your final answer should be formatted as \boxed{L,R,U,D}.
Please generate action plan for the input maze image.
| DYNAMIC_EVAL | navigation | test | 3 | 3 | ["FFH", "GSF", "FFH"] | null | null | [1, 1] | [1, 0] | [[0, 2], [2, 2]] | ||
vsp_task-main_level3_20 | task-main_level3_20 |
You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure. Reaching the goal means success. Your final answer should be formatted as \boxed{L,R,U,D}.
Please generate action plan for the input maze image.
| DYNAMIC_EVAL | navigation | test | 3 | 3 | ["HFF", "GSF", "FFF"] | null | null | [1, 1] | [1, 0] | [[0, 0]] | ||
vsp_task-main_level3_21 | task-main_level3_21 |
You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure. Reaching the goal means success. Your final answer should be formatted as \boxed{L,R,U,D}.
Please generate action plan for the input maze image.
| DYNAMIC_EVAL | navigation | test | 3 | 3 | ["FSF", "FFF", "FFG"] | null | null | [0, 1] | [2, 2] | [] | ||
vsp_task-main_level3_22 | task-main_level3_22 |
You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure. Reaching the goal means success. Your final answer should be formatted as \boxed{L,R,U,D}.
Please generate action plan for the input maze image.
| DYNAMIC_EVAL | navigation | test | 3 | 3 | ["FSH", "FFF", "FFG"] | null | null | [0, 1] | [2, 2] | [[0, 2]] | ||
vsp_task-main_level3_23 | task-main_level3_23 |
You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure. Reaching the goal means success. Your final answer should be formatted as \boxed{L,R,U,D}.
Please generate action plan for the input maze image.
| DYNAMIC_EVAL | navigation | test | 3 | 3 | ["FFS", "FFF", "GFF"] | null | null | [0, 2] | [2, 0] | [] | ||
vsp_task-main_level3_24 | task-main_level3_24 |
You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure. Reaching the goal means success. Your final answer should be formatted as \boxed{L,R,U,D}.
Please generate action plan for the input maze image.
| DYNAMIC_EVAL | navigation | test | 3 | 3 | ["FGF", "FSF", "FFF"] | null | null | [1, 1] | [0, 1] | [] | ||
vsp_task-main_level3_25 | task-main_level3_25 |
You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure. Reaching the goal means success. Your final answer should be formatted as \boxed{L,R,U,D}.
Please generate action plan for the input maze image.
| DYNAMIC_EVAL | navigation | test | 3 | 3 | ["FHF", "FSF", "HGF"] | null | null | [1, 1] | [2, 1] | [[0, 1], [2, 0]] | ||
vsp_task-main_level3_26 | task-main_level3_26 |
You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure. Reaching the goal means success. Your final answer should be formatted as \boxed{L,R,U,D}.
Please generate action plan for the input maze image.
| DYNAMIC_EVAL | navigation | test | 3 | 3 | ["GFF", "FHS", "HFH"] | null | null | [1, 2] | [0, 0] | [[1, 1], [2, 0], [2, 2]] | ||
vsp_task-main_level3_27 | task-main_level3_27 |
You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure. Reaching the goal means success. Your final answer should be formatted as \boxed{L,R,U,D}.
Please generate action plan for the input maze image.
| DYNAMIC_EVAL | navigation | test | 3 | 3 | ["HHS", "HFG", "FFF"] | null | null | [0, 2] | [1, 2] | [[0, 0], [0, 1], [1, 0]] | ||
vsp_task-main_level3_28 | task-main_level3_28 |
You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure. Reaching the goal means success. Your final answer should be formatted as \boxed{L,R,U,D}.
Please generate action plan for the input maze image.
| DYNAMIC_EVAL | navigation | test | 3 | 3 | ["GFF", "FFF", "SFF"] | null | null | [2, 0] | [0, 0] | [] | ||
vsp_task-main_level3_29 | task-main_level3_29 |
You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure. Reaching the goal means success. Your final answer should be formatted as \boxed{L,R,U,D}.
Please generate action plan for the input maze image.
| DYNAMIC_EVAL | navigation | test | 3 | 3 | ["GFF", "FFF", "FSF"] | null | null | [2, 1] | [0, 0] | [] | ||
vsp_task-main_level3_3 | task-main_level3_3 |
You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure. Reaching the goal means success. Your final answer should be formatted as \boxed{L,R,U,D}.
Please generate action plan for the input maze image.
| DYNAMIC_EVAL | navigation | test | 3 | 3 | ["FFG", "FSH", "FFF"] | null | null | [1, 1] | [0, 2] | [[1, 2]] | ||
vsp_task-main_level3_30 | task-main_level3_30 |
You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure. Reaching the goal means success. Your final answer should be formatted as \boxed{L,R,U,D}.
Please generate action plan for the input maze image.
| DYNAMIC_EVAL | navigation | test | 3 | 3 | ["SFF", "FFF", "GFF"] | null | null | [0, 0] | [2, 0] | [] | ||
vsp_task-main_level3_31 | task-main_level3_31 |
You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure. Reaching the goal means success. Your final answer should be formatted as \boxed{L,R,U,D}.
Please generate action plan for the input maze image.
| DYNAMIC_EVAL | navigation | test | 3 | 3 | ["GHS", "FFF", "FFF"] | null | null | [0, 2] | [0, 0] | [[0, 1]] | ||
vsp_task-main_level3_32 | task-main_level3_32 |
You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure. Reaching the goal means success. Your final answer should be formatted as \boxed{L,R,U,D}.
Please generate action plan for the input maze image.
| DYNAMIC_EVAL | navigation | test | 3 | 3 | ["SFF", "FHG", "FFF"] | null | null | [0, 0] | [1, 2] | [[1, 1]] | ||
vsp_task-main_level3_33 | task-main_level3_33 |
You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure. Reaching the goal means success. Your final answer should be formatted as \boxed{L,R,U,D}.
Please generate action plan for the input maze image.
| DYNAMIC_EVAL | navigation | test | 3 | 3 | ["FFF", "SFF", "FFG"] | null | null | [1, 0] | [2, 2] | [] | ||
vsp_task-main_level3_34 | task-main_level3_34 |
You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure. Reaching the goal means success. Your final answer should be formatted as \boxed{L,R,U,D}.
Please generate action plan for the input maze image.
| DYNAMIC_EVAL | navigation | test | 3 | 3 | ["HGF", "FFF", "SHF"] | null | null | [2, 0] | [0, 1] | [[0, 0], [2, 1]] | ||
vsp_task-main_level3_35 | task-main_level3_35 |
You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure. Reaching the goal means success. Your final answer should be formatted as \boxed{L,R,U,D}.
Please generate action plan for the input maze image.
| DYNAMIC_EVAL | navigation | test | 3 | 3 | ["SGF", "FFF", "FHF"] | null | null | [0, 0] | [0, 1] | [[2, 1]] | ||
vsp_task-main_level3_36 | task-main_level3_36 |
You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure. Reaching the goal means success. Your final answer should be formatted as \boxed{L,R,U,D}.
Please generate action plan for the input maze image.
| DYNAMIC_EVAL | navigation | test | 3 | 3 | ["FHH", "FFG", "SHF"] | null | null | [2, 0] | [1, 2] | [[0, 1], [0, 2], [2, 1]] | ||
vsp_task-main_level3_37 | task-main_level3_37 |
You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure. Reaching the goal means success. Your final answer should be formatted as \boxed{L,R,U,D}.
Please generate action plan for the input maze image.
| DYNAMIC_EVAL | navigation | test | 3 | 3 | ["FFF", "SGH", "FFH"] | null | null | [1, 0] | [1, 1] | [[1, 2], [2, 2]] | ||
vsp_task-main_level3_38 | task-main_level3_38 |
You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure. Reaching the goal means success. Your final answer should be formatted as \boxed{L,R,U,D}.
Please generate action plan for the input maze image.
| DYNAMIC_EVAL | navigation | test | 3 | 3 | ["SGF", "FFF", "FFF"] | null | null | [0, 0] | [0, 1] | [] | ||
vsp_task-main_level3_39 | task-main_level3_39 |
You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure. Reaching the goal means success. Your final answer should be formatted as \boxed{L,R,U,D}.
Please generate action plan for the input maze image.
| DYNAMIC_EVAL | navigation | test | 3 | 3 | ["FSF", "FHF", "GFF"] | null | null | [0, 1] | [2, 0] | [[1, 1]] | ||
vsp_task-main_level3_4 | task-main_level3_4 |
You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure. Reaching the goal means success. Your final answer should be formatted as \boxed{L,R,U,D}.
Please generate action plan for the input maze image.
| DYNAMIC_EVAL | navigation | test | 3 | 3 | ["SFF", "HFG", "FFH"] | null | null | [0, 0] | [1, 2] | [[1, 0], [2, 2]] | ||
vsp_task-main_level3_40 | task-main_level3_40 |
You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure. Reaching the goal means success. Your final answer should be formatted as \boxed{L,R,U,D}.
Please generate action plan for the input maze image.
| DYNAMIC_EVAL | navigation | test | 3 | 3 | ["GFF", "HFF", "FSF"] | null | null | [2, 1] | [0, 0] | [[1, 0]] | ||
vsp_task-main_level3_41 | task-main_level3_41 |
You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure. Reaching the goal means success. Your final answer should be formatted as \boxed{L,R,U,D}.
Please generate action plan for the input maze image.
| DYNAMIC_EVAL | navigation | test | 3 | 3 | ["HSF", "FFG", "FHF"] | null | null | [0, 1] | [1, 2] | [[0, 0], [2, 1]] | ||
vsp_task-main_level3_42 | task-main_level3_42 |
You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure. Reaching the goal means success. Your final answer should be formatted as \boxed{L,R,U,D}.
Please generate action plan for the input maze image.
| DYNAMIC_EVAL | navigation | test | 3 | 3 | ["FFF", "FSG", "FFF"] | null | null | [1, 1] | [1, 2] | [] | ||
vsp_task-main_level3_43 | task-main_level3_43 |
You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure. Reaching the goal means success. Your final answer should be formatted as \boxed{L,R,U,D}.
Please generate action plan for the input maze image.
| DYNAMIC_EVAL | navigation | test | 3 | 3 | ["FGF", "SFF", "FHH"] | null | null | [1, 0] | [0, 1] | [[2, 1], [2, 2]] | ||
vsp_task-main_level3_44 | task-main_level3_44 |
You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure. Reaching the goal means success. Your final answer should be formatted as \boxed{L,R,U,D}.
Please generate action plan for the input maze image.
| DYNAMIC_EVAL | navigation | test | 3 | 3 | ["FFS", "FFF", "FFG"] | null | null | [0, 2] | [2, 2] | [] | ||
vsp_task-main_level3_45 | task-main_level3_45 |
You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure. Reaching the goal means success. Your final answer should be formatted as \boxed{L,R,U,D}.
Please generate action plan for the input maze image.
| DYNAMIC_EVAL | navigation | test | 3 | 3 | ["FSF", "FGF", "FFF"] | null | null | [0, 1] | [1, 1] | [] | ||
vsp_task-main_level3_46 | task-main_level3_46 |
You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure. Reaching the goal means success. Your final answer should be formatted as \boxed{L,R,U,D}.
Please generate action plan for the input maze image.
| DYNAMIC_EVAL | navigation | test | 3 | 3 | ["GSF", "FFF", "FFF"] | null | null | [0, 1] | [0, 0] | [] | ||
vsp_task-main_level3_47 | task-main_level3_47 |
You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure. Reaching the goal means success. Your final answer should be formatted as \boxed{L,R,U,D}.
Please generate action plan for the input maze image.
| DYNAMIC_EVAL | navigation | test | 3 | 3 | ["FHF", "HFG", "FFS"] | null | null | [2, 2] | [1, 2] | [[0, 1], [1, 0]] | ||
vsp_task-main_level3_48 | task-main_level3_48 |
You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure. Reaching the goal means success. Your final answer should be formatted as \boxed{L,R,U,D}.
Please generate action plan for the input maze image.
| DYNAMIC_EVAL | navigation | test | 3 | 3 | ["FFF", "FGF", "FSF"] | null | null | [2, 1] | [1, 1] | [] | ||
vsp_task-main_level3_49 | task-main_level3_49 |
You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure. Reaching the goal means success. Your final answer should be formatted as \boxed{L,R,U,D}.
Please generate action plan for the input maze image.
| DYNAMIC_EVAL | navigation | test | 3 | 3 | ["FHS", "GFF", "FFF"] | null | null | [0, 2] | [1, 0] | [[0, 1]] | ||
vsp_task-main_level3_5 | task-main_level3_5 |
You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure. Reaching the goal means success. Your final answer should be formatted as \boxed{L,R,U,D}.
Please generate action plan for the input maze image.
| DYNAMIC_EVAL | navigation | test | 3 | 3 | ["FFF", "GFH", "HFS"] | null | null | [2, 2] | [1, 0] | [[1, 2], [2, 0]] | ||
vsp_task-main_level3_50 | task-main_level3_50 |
You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure. Reaching the goal means success. Your final answer should be formatted as \boxed{L,R,U,D}.
Please generate action plan for the input maze image.
| DYNAMIC_EVAL | navigation | test | 3 | 3 | ["FHF", "FGS", "HFF"] | null | null | [1, 2] | [1, 1] | [[0, 1], [2, 0]] | ||
vsp_task-main_level3_51 | task-main_level3_51 |
You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure. Reaching the goal means success. Your final answer should be formatted as \boxed{L,R,U,D}.
Please generate action plan for the input maze image.
| DYNAMIC_EVAL | navigation | test | 3 | 3 | ["HFH", "FGF", "HHS"] | null | null | [2, 2] | [1, 1] | [[0, 0], [0, 2], [2, 0], [2, 1]] | ||
vsp_task-main_level3_52 | task-main_level3_52 |
You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure. Reaching the goal means success. Your final answer should be formatted as \boxed{L,R,U,D}.
Please generate action plan for the input maze image.
| DYNAMIC_EVAL | navigation | test | 3 | 3 | ["GFF", "HFS", "FFF"] | null | null | [1, 2] | [0, 0] | [[1, 0]] | ||
vsp_task-main_level3_53 | task-main_level3_53 |
You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure. Reaching the goal means success. Your final answer should be formatted as \boxed{L,R,U,D}.
Please generate action plan for the input maze image.
| DYNAMIC_EVAL | navigation | test | 3 | 3 | ["FFF", "SFH", "FGF"] | null | null | [1, 0] | [2, 1] | [[1, 2]] | ||
vsp_task-main_level3_54 | task-main_level3_54 |
You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure. Reaching the goal means success. Your final answer should be formatted as \boxed{L,R,U,D}.
Please generate action plan for the input maze image.
| DYNAMIC_EVAL | navigation | test | 3 | 3 | ["GFH", "FFS", "FFF"] | null | null | [1, 2] | [0, 0] | [[0, 2]] | ||
vsp_task-main_level3_55 | task-main_level3_55 |
You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure. Reaching the goal means success. Your final answer should be formatted as \boxed{L,R,U,D}.
Please generate action plan for the input maze image.
| DYNAMIC_EVAL | navigation | test | 3 | 3 | ["GHS", "FHF", "FFF"] | null | null | [0, 2] | [0, 0] | [[0, 1], [1, 1]] | ||
vsp_task-main_level3_56 | task-main_level3_56 |
You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure. Reaching the goal means success. Your final answer should be formatted as \boxed{L,R,U,D}.
Please generate action plan for the input maze image.
| DYNAMIC_EVAL | navigation | test | 3 | 3 | ["FFF", "HFF", "GSF"] | null | null | [2, 1] | [2, 0] | [[1, 0]] | ||
vsp_task-main_level3_57 | task-main_level3_57 |
You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure. Reaching the goal means success. Your final answer should be formatted as \boxed{L,R,U,D}.
Please generate action plan for the input maze image.
| DYNAMIC_EVAL | navigation | test | 3 | 3 | ["FFF", "FHG", "FSF"] | null | null | [2, 1] | [1, 2] | [[1, 1]] | ||
vsp_task-main_level3_58 | task-main_level3_58 |
You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure. Reaching the goal means success. Your final answer should be formatted as \boxed{L,R,U,D}.
Please generate action plan for the input maze image.
| DYNAMIC_EVAL | navigation | test | 3 | 3 | ["SFG", "FFF", "HFF"] | null | null | [0, 0] | [0, 2] | [[2, 0]] | ||
vsp_task-main_level3_59 | task-main_level3_59 |
You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure. Reaching the goal means success. Your final answer should be formatted as \boxed{L,R,U,D}.
Please generate action plan for the input maze image.
| DYNAMIC_EVAL | navigation | test | 3 | 3 | ["GFF", "FHF", "SFH"] | null | null | [2, 0] | [0, 0] | [[1, 1], [2, 2]] | ||
vsp_task-main_level3_6 | task-main_level3_6 |
You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure. Reaching the goal means success. Your final answer should be formatted as \boxed{L,R,U,D}.
Please generate action plan for the input maze image.
| DYNAMIC_EVAL | navigation | test | 3 | 3 | ["FFG", "FFF", "FFS"] | null | null | [2, 2] | [0, 2] | [] | ||
vsp_task-main_level3_60 | task-main_level3_60 |
You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure. Reaching the goal means success. Your final answer should be formatted as \boxed{L,R,U,D}.
Please generate action plan for the input maze image.
| DYNAMIC_EVAL | navigation | test | 3 | 3 | ["FFF", "FSG", "FFF"] | null | null | [1, 1] | [1, 2] | [] | ||
vsp_task-main_level3_61 | task-main_level3_61 |
You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure. Reaching the goal means success. Your final answer should be formatted as \boxed{L,R,U,D}.
Please generate action plan for the input maze image.
| DYNAMIC_EVAL | navigation | test | 3 | 3 | ["SHF", "FFF", "FGH"] | null | null | [0, 0] | [2, 1] | [[0, 1], [2, 2]] | ||
vsp_task-main_level3_62 | task-main_level3_62 |
You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure. Reaching the goal means success. Your final answer should be formatted as \boxed{L,R,U,D}.
Please generate action plan for the input maze image.
| DYNAMIC_EVAL | navigation | test | 3 | 3 | ["FFF", "FSG", "HFF"] | null | null | [1, 1] | [1, 2] | [[2, 0]] | ||
vsp_task-main_level3_63 | task-main_level3_63 |
You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure. Reaching the goal means success. Your final answer should be formatted as \boxed{L,R,U,D}.
Please generate action plan for the input maze image.
| DYNAMIC_EVAL | navigation | test | 3 | 3 | ["HHS", "FFF", "GHF"] | null | null | [0, 2] | [2, 0] | [[0, 0], [0, 1], [2, 1]] | ||
vsp_task-main_level3_64 | task-main_level3_64 |
You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure. Reaching the goal means success. Your final answer should be formatted as \boxed{L,R,U,D}.
Please generate action plan for the input maze image.
| DYNAMIC_EVAL | navigation | test | 3 | 3 | ["HFF", "FSF", "GHF"] | null | null | [1, 1] | [2, 0] | [[0, 0], [2, 1]] | ||
vsp_task-main_level3_65 | task-main_level3_65 |
You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure. Reaching the goal means success. Your final answer should be formatted as \boxed{L,R,U,D}.
Please generate action plan for the input maze image.
| DYNAMIC_EVAL | navigation | test | 3 | 3 | ["FSF", "FFF", "FGF"] | null | null | [0, 1] | [2, 1] | [] | ||
vsp_task-main_level3_66 | task-main_level3_66 |
You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure. Reaching the goal means success. Your final answer should be formatted as \boxed{L,R,U,D}.
Please generate action plan for the input maze image.
| DYNAMIC_EVAL | navigation | test | 3 | 3 | ["FFF", "FFF", "FGS"] | null | null | [2, 2] | [2, 1] | [] | ||
vsp_task-main_level3_67 | task-main_level3_67 |
You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure. Reaching the goal means success. Your final answer should be formatted as \boxed{L,R,U,D}.
Please generate action plan for the input maze image.
| DYNAMIC_EVAL | navigation | test | 3 | 3 | ["FFF", "FFF", "GFS"] | null | null | [2, 2] | [2, 0] | [] | ||
vsp_task-main_level3_68 | task-main_level3_68 |
You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure. Reaching the goal means success. Your final answer should be formatted as \boxed{L,R,U,D}.
Please generate action plan for the input maze image.
| DYNAMIC_EVAL | navigation | test | 3 | 3 | ["FGF", "HFS", "HHF"] | null | null | [1, 2] | [0, 1] | [[1, 0], [2, 0], [2, 1]] | ||
vsp_task-main_level3_69 | task-main_level3_69 |
You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure. Reaching the goal means success. Your final answer should be formatted as \boxed{L,R,U,D}.
Please generate action plan for the input maze image.
| DYNAMIC_EVAL | navigation | test | 3 | 3 | ["FFG", "FSF", "FFF"] | null | null | [1, 1] | [0, 2] | [] | ||
vsp_task-main_level3_7 | task-main_level3_7 |
You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure. Reaching the goal means success. Your final answer should be formatted as \boxed{L,R,U,D}.
Please generate action plan for the input maze image.
| DYNAMIC_EVAL | navigation | test | 3 | 3 | ["FFS", "FFF", "GHF"] | null | null | [0, 2] | [2, 0] | [[2, 1]] | ||
vsp_task-main_level3_70 | task-main_level3_70 |
You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure. Reaching the goal means success. Your final answer should be formatted as \boxed{L,R,U,D}.
Please generate action plan for the input maze image.
| DYNAMIC_EVAL | navigation | test | 3 | 3 | ["FFS", "FGH", "FFF"] | null | null | [0, 2] | [1, 1] | [[1, 2]] | ||
vsp_task-main_level3_71 | task-main_level3_71 |
You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure. Reaching the goal means success. Your final answer should be formatted as \boxed{L,R,U,D}.
Please generate action plan for the input maze image.
| DYNAMIC_EVAL | navigation | test | 3 | 3 | ["FFG", "SFF", "FFF"] | null | null | [1, 0] | [0, 2] | [] | ||
vsp_task-main_level3_72 | task-main_level3_72 |
You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure. Reaching the goal means success. Your final answer should be formatted as \boxed{L,R,U,D}.
Please generate action plan for the input maze image.
| DYNAMIC_EVAL | navigation | test | 3 | 3 | ["FFF", "SGF", "FHF"] | null | null | [1, 0] | [1, 1] | [[2, 1]] | ||
vsp_task-main_level3_73 | task-main_level3_73 |
You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure. Reaching the goal means success. Your final answer should be formatted as \boxed{L,R,U,D}.
Please generate action plan for the input maze image.
| DYNAMIC_EVAL | navigation | test | 3 | 3 | ["SFG", "FFF", "HHF"] | null | null | [0, 0] | [0, 2] | [[2, 0], [2, 1]] | ||
vsp_task-main_level3_74 | task-main_level3_74 |
You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure. Reaching the goal means success. Your final answer should be formatted as \boxed{L,R,U,D}.
Please generate action plan for the input maze image.
| DYNAMIC_EVAL | navigation | test | 3 | 3 | ["GHF", "FFF", "HSF"] | null | null | [2, 1] | [0, 0] | [[0, 1], [2, 0]] | ||
vsp_task-main_level3_75 | task-main_level3_75 |
You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure. Reaching the goal means success. Your final answer should be formatted as \boxed{L,R,U,D}.
Please generate action plan for the input maze image.
| DYNAMIC_EVAL | navigation | test | 3 | 3 | ["SFF", "FFF", "FGF"] | null | null | [0, 0] | [2, 1] | [] | ||
vsp_task-main_level3_76 | task-main_level3_76 |
You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure. Reaching the goal means success. Your final answer should be formatted as \boxed{L,R,U,D}.
Please generate action plan for the input maze image.
| DYNAMIC_EVAL | navigation | test | 3 | 3 | ["SGF", "FHF", "FFH"] | null | null | [0, 0] | [0, 1] | [[1, 1], [2, 2]] | ||
vsp_task-main_level3_77 | task-main_level3_77 |
You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure. Reaching the goal means success. Your final answer should be formatted as \boxed{L,R,U,D}.
Please generate action plan for the input maze image.
| DYNAMIC_EVAL | navigation | test | 3 | 3 | ["FSG", "HFF", "FFF"] | null | null | [0, 1] | [0, 2] | [[1, 0]] | ||
vsp_task-main_level3_78 | task-main_level3_78 |
You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure. Reaching the goal means success. Your final answer should be formatted as \boxed{L,R,U,D}.
Please generate action plan for the input maze image.
| DYNAMIC_EVAL | navigation | test | 3 | 3 | ["FFF", "FFH", "SGF"] | null | null | [2, 0] | [2, 1] | [[1, 2]] | ||
vsp_task-main_level3_79 | task-main_level3_79 |
You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure. Reaching the goal means success. Your final answer should be formatted as \boxed{L,R,U,D}.
Please generate action plan for the input maze image.
| DYNAMIC_EVAL | navigation | test | 3 | 3 | ["FSF", "FFF", "GFF"] | null | null | [0, 1] | [2, 0] | [] | ||
vsp_task-main_level3_8 | task-main_level3_8 |
You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure. Reaching the goal means success. Your final answer should be formatted as \boxed{L,R,U,D}.
Please generate action plan for the input maze image.
| DYNAMIC_EVAL | navigation | test | 3 | 3 | ["FFF", "FSH", "FGH"] | null | null | [1, 1] | [2, 1] | [[1, 2], [2, 2]] | ||
vsp_task-main_level3_80 | task-main_level3_80 |
You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure. Reaching the goal means success. Your final answer should be formatted as \boxed{L,R,U,D}.
Please generate action plan for the input maze image.
| DYNAMIC_EVAL | navigation | test | 3 | 3 | ["FSF", "FGF", "FFF"] | null | null | [0, 1] | [1, 1] | [] | ||
vsp_task-main_level3_81 | task-main_level3_81 |
You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure. Reaching the goal means success. Your final answer should be formatted as \boxed{L,R,U,D}.
Please generate action plan for the input maze image.
| DYNAMIC_EVAL | navigation | test | 3 | 3 | ["FGF", "SFH", "FHF"] | null | null | [1, 0] | [0, 1] | [[1, 2], [2, 1]] | ||
vsp_task-main_level3_82 | task-main_level3_82 |
You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure. Reaching the goal means success. Your final answer should be formatted as \boxed{L,R,U,D}.
Please generate action plan for the input maze image.
| DYNAMIC_EVAL | navigation | test | 3 | 3 | ["FFH", "HGF", "SFF"] | null | null | [2, 0] | [1, 1] | [[0, 2], [1, 0]] | ||
vsp_task-main_level3_83 | task-main_level3_83 |
You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure. Reaching the goal means success. Your final answer should be formatted as \boxed{L,R,U,D}.
Please generate action plan for the input maze image.
| DYNAMIC_EVAL | navigation | test | 3 | 3 | ["GFF", "FHF", "FSF"] | null | null | [2, 1] | [0, 0] | [[1, 1]] | ||
vsp_task-main_level3_84 | task-main_level3_84 |
You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure. Reaching the goal means success. Your final answer should be formatted as \boxed{L,R,U,D}.
Please generate action plan for the input maze image.
| DYNAMIC_EVAL | navigation | test | 3 | 3 | ["FFS", "GFH", "HFF"] | null | null | [0, 2] | [1, 0] | [[1, 2], [2, 0]] | ||
vsp_task-main_level3_85 | task-main_level3_85 |
You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure. Reaching the goal means success. Your final answer should be formatted as \boxed{L,R,U,D}.
Please generate action plan for the input maze image.
| DYNAMIC_EVAL | navigation | test | 3 | 3 | ["HFG", "FFH", "SHF"] | null | null | [2, 0] | [0, 2] | [[0, 0], [1, 2], [2, 1]] | ||
vsp_task-main_level3_86 | task-main_level3_86 |
You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure. Reaching the goal means success. Your final answer should be formatted as \boxed{L,R,U,D}.
Please generate action plan for the input maze image.
| DYNAMIC_EVAL | navigation | test | 3 | 3 | ["GFS", "FFH", "HFF"] | null | null | [0, 2] | [0, 0] | [[1, 2], [2, 0]] | ||
vsp_task-main_level3_87 | task-main_level3_87 |
You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure. Reaching the goal means success. Your final answer should be formatted as \boxed{L,R,U,D}.
Please generate action plan for the input maze image.
| DYNAMIC_EVAL | navigation | test | 3 | 3 | ["HHG", "FFF", "SHF"] | null | null | [2, 0] | [0, 2] | [[0, 0], [0, 1], [2, 1]] | ||
vsp_task-main_level3_88 | task-main_level3_88 |
You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure. Reaching the goal means success. Your final answer should be formatted as \boxed{L,R,U,D}.
Please generate action plan for the input maze image.
| DYNAMIC_EVAL | navigation | test | 3 | 3 | ["SGF", "FFF", "FFF"] | null | null | [0, 0] | [0, 1] | [] | ||
vsp_task-main_level3_89 | task-main_level3_89 |
You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure. Reaching the goal means success. Your final answer should be formatted as \boxed{L,R,U,D}.
Please generate action plan for the input maze image.
| DYNAMIC_EVAL | navigation | test | 3 | 3 | ["FFF", "HFF", "SFG"] | null | null | [2, 0] | [2, 2] | [[1, 0]] | ||
vsp_task-main_level3_9 | task-main_level3_9 |
You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure. Reaching the goal means success. Your final answer should be formatted as \boxed{L,R,U,D}.
Please generate action plan for the input maze image.
| DYNAMIC_EVAL | navigation | test | 3 | 3 | ["FFH", "GFF", "SFF"] | null | null | [2, 0] | [1, 0] | [[0, 2]] | ||
vsp_task-main_level3_90 | task-main_level3_90 |
You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure. Reaching the goal means success. Your final answer should be formatted as \boxed{L,R,U,D}.
Please generate action plan for the input maze image.
| DYNAMIC_EVAL | navigation | test | 3 | 3 | ["FFS", "HFF", "FHG"] | null | null | [0, 2] | [2, 2] | [[1, 0], [2, 1]] | ||
vsp_task-main_level3_91 | task-main_level3_91 |
You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure. Reaching the goal means success. Your final answer should be formatted as \boxed{L,R,U,D}.
Please generate action plan for the input maze image.
| DYNAMIC_EVAL | navigation | test | 3 | 3 | ["FSF", "HFF", "GFF"] | null | null | [0, 1] | [2, 0] | [[1, 0]] | ||
vsp_task-main_level3_92 | task-main_level3_92 |
You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure. Reaching the goal means success. Your final answer should be formatted as \boxed{L,R,U,D}.
Please generate action plan for the input maze image.
| DYNAMIC_EVAL | navigation | test | 3 | 3 | ["FFF", "FHS", "FGF"] | null | null | [1, 2] | [2, 1] | [[1, 1]] | ||
vsp_task-main_level3_93 | task-main_level3_93 |
You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure. Reaching the goal means success. Your final answer should be formatted as \boxed{L,R,U,D}.
Please generate action plan for the input maze image.
| DYNAMIC_EVAL | navigation | test | 3 | 3 | ["FFF", "FSF", "FGF"] | null | null | [1, 1] | [2, 1] | [] | ||
vsp_task-main_level3_94 | task-main_level3_94 |
You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure. Reaching the goal means success. Your final answer should be formatted as \boxed{L,R,U,D}.
Please generate action plan for the input maze image.
| DYNAMIC_EVAL | navigation | test | 3 | 3 | ["HHH", "FFF", "FGS"] | null | null | [2, 2] | [2, 1] | [[0, 0], [0, 1], [0, 2]] | ||
vsp_task-main_level3_95 | task-main_level3_95 |
You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure. Reaching the goal means success. Your final answer should be formatted as \boxed{L,R,U,D}.
Please generate action plan for the input maze image.
| DYNAMIC_EVAL | navigation | test | 3 | 3 | ["FFF", "HGS", "FHF"] | null | null | [1, 2] | [1, 1] | [[1, 0], [2, 1]] | ||
vsp_task-main_level3_96 | task-main_level3_96 |
You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure. Reaching the goal means success. Your final answer should be formatted as \boxed{L,R,U,D}.
Please generate action plan for the input maze image.
| DYNAMIC_EVAL | navigation | test | 3 | 3 | ["GFF", "SHF", "FFF"] | null | null | [1, 0] | [0, 0] | [[1, 1]] | ||
vsp_task-main_level3_97 | task-main_level3_97 |
You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure. Reaching the goal means success. Your final answer should be formatted as \boxed{L,R,U,D}.
Please generate action plan for the input maze image.
| DYNAMIC_EVAL | navigation | test | 3 | 3 | ["FGH", "FFS", "FHF"] | null | null | [1, 2] | [0, 1] | [[0, 2], [2, 1]] | ||
vsp_task-main_level3_98 | task-main_level3_98 |
You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure. Reaching the goal means success. Your final answer should be formatted as \boxed{L,R,U,D}.
Please generate action plan for the input maze image.
| DYNAMIC_EVAL | navigation | test | 3 | 3 | ["GFF", "FFF", "SFF"] | null | null | [2, 0] | [0, 0] | [] | ||
vsp_task-main_level3_99 | task-main_level3_99 |
You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure. Reaching the goal means success. Your final answer should be formatted as \boxed{L,R,U,D}.
Please generate action plan for the input maze image.
| DYNAMIC_EVAL | navigation | test | 3 | 3 | ["GFF", "FFS", "HFF"] | null | null | [1, 2] | [0, 0] | [[2, 0]] |
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Visual Spatial Planning (VSP) Dataset
## Dataset Description
This dataset contains visual maze navigation and path verification tasks from the Visual Spatial Planning benchmark.
### Dataset Summary
- **Total samples**: 1100
- **Tasks**: Path Navigation (task-main) and Path Verification (task4)
- **Splits**:
- `navigation_test`: 600 samples
verify_test: 500 samples### Task Types 1. **Path Verification (task4)**: Given a maze image and an action sequence, determine if the path is safe (avoids holes and reaches the goal). 2. **Path Navigation (task-main)**: Given a maze image, generate an optimal action sequence from start to goal while avoiding holes. ### Data Fields Common fields: - `idx`: Unique identifier - `original_id`: Original data ID - `image`: RGB image of the maze - `text`: Task instruction and prompt - `answer`: Ground truth answer - `task_type`: Type of task (verify/navigation) - `split`: Data split (test) - `size`: Maze size (grid dimension) - `level`: Difficulty level - `gym_map`: Gym environment map representation (JSON string) Path Verification specific fields: - `path_length`: Length of the action sequence - `path`: Action sequence string Path Navigation specific fields: - `start_coords`: Starting coordinates (JSON string) - `goal_coords`: Goal coordinates (JSON string) - `obstacle_coords`: Obstacle coordinates (JSON string) - `astar_path`: A* algorithm path (if available) ### Actions - `L`: Move left - `R`: Move right - `U`: Move up - `D`: Move down ### Maze Elements - `S`: Start position - `G`: Goal position - `F`: Frozen (safe) tile - `H`: Hole (unsafe) ## Usage ```python from datasets import load_dataset # Load specific split dataset = load_dataset("hitsmy/AdaEval-VSPO", split="navigation_test") # Access an example example = dataset[0] image = example['image'] prompt = example['text'] answer = example['answer'] ## Citation If you use this dataset, please cite: @dataset{vsp_dataset, title={Visual Spatial Planning Dataset}, author={VSP Team}, year={2024} } ##License Apache 2.0
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