WorldCam: Interactive Autoregressive 3D Gaming Worlds with Camera Pose as a Unifying Geometric Representation Paper • 2603.16871 • Published 3 days ago • 57
Grounding World Simulation Models in a Real-World Metropolis Paper • 2603.15583 • Published 4 days ago • 136
360Anything: Geometry-Free Lifting of Images and Videos to 360° Paper • 2601.16192 • Published Jan 22 • 8
Deep Forcing: Training-Free Long Video Generation with Deep Sink and Participative Compression Paper • 2512.05081 • Published Dec 4, 2025 • 32
Exploring Conditions for Diffusion models in Robotic Control Paper • 2510.15510 • Published Oct 17, 2025 • 40
Lookahead Anchoring: Preserving Character Identity in Audio-Driven Human Animation Paper • 2510.23581 • Published Oct 27, 2025 • 42
TAG:Tangential Amplifying Guidance for Hallucination-Resistant Diffusion Sampling Paper • 2510.04533 • Published Oct 6, 2025 • 48
MATRIX: Mask Track Alignment for Interaction-aware Video Generation Paper • 2510.07310 • Published Oct 8, 2025 • 36