/** * see {@link https://github.com/mrdoob/three.js/blob/master/src/core/GLBufferAttribute.js|src/core/GLBufferAttribute.js} */ export class GLBufferAttribute { constructor(buffer: WebGLBuffer, type: number, itemSize: number, elementSize: 1 | 2 | 4, count: number); buffer: WebGLBuffer; type: number; itemSize: number; elementSize: 1 | 2 | 4; count: number; version: number; readonly isGLBufferAttribute: true; set needsUpdate(value: boolean); setBuffer(buffer: WebGLBuffer): this; setType(type: number, elementSize: 1 | 2 | 4): this; setItemSize(itemSize: number): this; setCount(count: number): this; }