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| import { ImageLoader } from './ImageLoader.js'; | |
| import { CubeTexture } from '../textures/CubeTexture.js'; | |
| import { Loader } from './Loader.js'; | |
| class CubeTextureLoader extends Loader { | |
| constructor(manager) { | |
| super(manager); | |
| } | |
| load(urls, onLoad, onProgress, onError) { | |
| const texture = new CubeTexture(); | |
| const loader = new ImageLoader(this.manager); | |
| loader.setCrossOrigin(this.crossOrigin); | |
| loader.setPath(this.path); | |
| let loaded = 0; | |
| function loadTexture(i) { | |
| loader.load( | |
| urls[i], | |
| function (image) { | |
| texture.images[i] = image; | |
| loaded++; | |
| if (loaded === 6) { | |
| texture.needsUpdate = true; | |
| if (onLoad) onLoad(texture); | |
| } | |
| }, | |
| undefined, | |
| onError | |
| ); | |
| } | |
| for (let i = 0; i < urls.length; ++i) { | |
| loadTexture(i); | |
| } | |
| return texture; | |
| } | |
| } | |
| export { CubeTextureLoader }; | |