Spaces:
Running on Zero
Running on Zero
File size: 28,066 Bytes
5ed07ee | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502 503 504 505 506 507 508 509 510 511 512 513 514 515 516 517 518 519 520 521 522 523 524 525 526 527 528 529 530 531 532 533 534 535 536 537 538 539 540 541 542 543 544 545 546 547 548 549 550 551 552 553 554 555 556 557 558 559 560 561 562 563 564 565 566 567 568 569 570 571 572 573 574 575 576 577 578 579 580 581 582 583 584 585 586 587 588 589 590 591 592 593 594 595 596 597 598 599 600 601 602 603 604 605 606 607 608 609 610 611 612 613 614 615 616 617 618 619 620 621 622 623 624 625 626 627 628 629 630 631 632 633 634 635 636 637 638 639 640 641 642 643 644 645 646 647 648 649 650 651 652 653 654 655 656 657 658 659 660 661 662 663 664 665 666 667 668 669 670 671 672 673 674 675 676 677 678 679 680 681 682 683 684 685 686 687 688 689 690 691 692 693 694 695 696 697 698 699 700 701 702 703 704 705 706 707 708 709 710 711 712 713 714 715 716 717 718 719 720 | """
Arrow dataset writing for SVS preprocessing.
Provides :func:`process_and_save` (single-GPU) and
:func:`process_and_save_multigpu` (multi-GPU via a dynamic work queue) for
converting raw SVS samples into Arrow format suitable for training.
Multi-GPU dispatch is **dynamic**: the parent feeds duration-homogeneous chunks
into a bounded ``mp.Queue`` and each GPU worker pulls chunks on demand, so a
fast/uncontended card processes more work than a slow/shared one and the total
wall-clock is bounded by aggregate throughput rather than the slowest card.
"""
import json
import threading
import time
import queue as _queue
from collections import deque
from concurrent.futures import ThreadPoolExecutor
from pathlib import Path
from typing import Dict, List, Optional
import torch
from tqdm import tqdm
from .svs_preprocessor import SVSPreprocessor
from .text_tensor import build_text_tensor, estimate_duration_from_notes
# ---------------------------------------------------------------------------
# Shared Arrow helpers (module level so both the single-GPU path and the
# multi-GPU worker loop reuse the exact same schema / writer / encode loop).
# ---------------------------------------------------------------------------
def _build_features():
"""HuggingFace ``Features`` describing one preprocessed SVS sample.
``audio_feats`` is stored as float16 (native arrow halffloat, 2 bytes) to
halve on-disk size (~460G f32 -> ~230G). Loaders cast to f32/bf16 on read,
and the extra error is bounded by 1 bf16 ULP (training runs amp_bf16), i.e.
below the bf16 noise floor the flow-matching target already incurs.
"""
from datasets import Features, Sequence, Value
return Features({
"packed_text_tokens": Sequence(Value("int32")),
"audio_feats": Sequence(Sequence(Sequence(Value("float16")))), # [T, P, D]
"text_mask": Sequence(Value("int32")),
"audio_mask": Sequence(Value("int32")),
"loss_mask": Sequence(Value("int32")),
"labels": Sequence(Value("int32")),
"audio_duration": Value("float64"),
"estimated_duration": Value("float64"), # Pre-computed for inference sorting
"text_token_count": Value("int64"),
"total_length": Value("int64"),
"item_name": Value("string"),
"song_name": Value("string"), # Song identifier for validation splitting
"song_folder": Value("string"),
"dataset_name": Value("string"), # Source dataset identifier
# Structured metadata -- stored verbatim from source annotations
# so that downstream tasks (score rendering, analysis) can use them
# without reverse-parsing the SVS token sequence.
"svs_prompt": Value("string"), # Decoded SVS prompt text
"bpm": Value("int64"),
"word": Sequence(Value("string")), # e.g. ["让", "我", "AP", ...]
"pitch": Sequence(Value("int64")), # MIDI pitch per note, e.g. [60, 58, 0, ...]
"pitch_dur": Sequence(Value("float64")), # Duration in seconds per pitch
"note": Sequence(Value("string")), # Note token strings, e.g. ["<NOTE_4>", ...]
"pitch2word": Sequence(Value("int64")), # Pitch-to-word alignment index
"word_dur": Sequence(Value("float64")), # Word-level durations in seconds
"has_score": Value("bool"), # True = full annotation, False = word-only weak label
})
def _create_empty_batch():
"""Create an empty batch dictionary (one key per feature column)."""
return {
"packed_text_tokens": [],
"audio_feats": [],
"text_mask": [],
"audio_mask": [],
"loss_mask": [],
"labels": [],
"audio_duration": [],
"estimated_duration": [],
"text_token_count": [],
"total_length": [],
"item_name": [],
"song_name": [],
"song_folder": [],
"dataset_name": [],
"svs_prompt": [],
"bpm": [],
"word": [],
"pitch": [],
"pitch_dur": [],
"note": [],
"pitch2word": [],
"word_dur": [],
"has_score": [],
}
def _to_arrow_array(values, arrow_type):
"""Convert a list of values to a PyArrow array matching the given type.
Multi-dimensional numpy arrays (e.g. audio_feats [T,P,D]) must be converted
to nested Python lists first, because pa.array() only accepts 1-D arrays.
"""
import numpy as np
import pyarrow as pa
converted = [
v.tolist() if isinstance(v, np.ndarray) and v.ndim > 1 else v
for v in values
]
return pa.array(converted, type=arrow_type)
class _ShardWriter:
"""Manages incremental Arrow IPC stream writing with shard rotation.
A single writer can be fed many batches over its lifetime (across multiple
work-queue chunks in the multi-GPU path); shards roll once they reach
``shard_size`` samples. ``rank_prefix`` keeps filenames unique per worker.
"""
def __init__(self, output_path: Path, shard_size: int, arrow_schema,
rank_prefix: str = ""):
self.output_path = output_path
self.shard_size = shard_size
self.arrow_schema = arrow_schema
self.rank_prefix = rank_prefix
self.shard_idx = 0
self.shard_sample_count = 0
self.shard_paths: List[str] = []
self._file = None
self._writer = None
self._open_new_shard()
def _open_new_shard(self):
import pyarrow as pa
shard_filename = f"data-{self.rank_prefix}{self.shard_idx:05d}.arrow"
shard_path = self.output_path / shard_filename
self.shard_paths.append(str(shard_path))
self._file = pa.OSFile(str(shard_path), 'wb')
self._writer = pa.ipc.new_stream(self._file, self.arrow_schema)
def write_batch(self, batch_dict: Dict, n_samples: int):
"""Write a small batch dict as an Arrow RecordBatch.
Handles shard rotation: if adding ``n_samples`` exceeds ``shard_size``,
close the current shard and start a new one first.
"""
import pyarrow as pa
if n_samples == 0:
return
if self.shard_sample_count > 0 and self.shard_sample_count + n_samples > self.shard_size:
self._close_current_shard()
self.shard_idx += 1
self._open_new_shard()
arrays = [
_to_arrow_array(batch_dict[field.name], field.type)
for field in self.arrow_schema
]
rb = pa.RecordBatch.from_arrays(arrays, schema=self.arrow_schema)
self._writer.write_batch(rb)
self.shard_sample_count += n_samples
def _close_current_shard(self):
if self._writer is not None:
self._writer.close()
self._writer = None
if self._file is not None:
self._file.close()
self._file = None
print(f" Wrote shard {self.rank_prefix}{self.shard_idx}: {self.shard_sample_count} samples")
self.shard_sample_count = 0
@property
def num_shards(self) -> int:
"""Total shards opened (1-based count)."""
return self.shard_idx + 1
def close(self):
"""Close everything; call once at the end."""
self._close_current_shard()
def _estimate_sort_duration(s):
"""Estimate a sample's audio duration for length-based sorting.
Full-score samples use the note schedule; weak-label samples fall back to
the audio file header (fast, no full decode).
"""
import soundfile as sf
if s["has_score"] and s["notes"]:
return estimate_duration_from_notes(s["notes"], s["bpm"])
try:
info = sf.info(s["audio_path"])
return info.duration
except Exception:
return 0.0
# Timing buckets used by the encode loop (and the single-GPU report).
_TIMING_KEYS = [
"cpu_prep", # audio_load + resample + build_text (threaded)
"vae_encode", # batch VAE encode (GPU)
"assemble", # process_sample + decode_prompt + batch_accum
"shard_write", # incremental Arrow RecordBatch writes
]
def _encode_into_shards(
samples: List[Dict],
preprocessor: SVSPreprocessor,
shard_writer: _ShardWriter,
num_workers: int,
vae_batch_size: int,
vae_max_tokens: int,
pbar=None,
timing_totals: Optional[Dict] = None,
timing_counts: Optional[Dict] = None,
):
"""Encode ``samples`` and append them into the (already-open) shard_writer.
Runs a thread-pool prefetch (overlaps audio I/O with GPU) plus dynamic
VAE-batch sizing. Does NOT sort ``samples`` (caller guarantees ordering)
and does NOT close ``shard_writer`` (so it can be reused across chunks).
Returns ``(n_processed, n_skipped)``.
"""
import torchaudio
import soundfile as sf
if timing_totals is None:
timing_totals = {k: 0.0 for k in _TIMING_KEYS}
if timing_counts is None:
timing_counts = {k: 0 for k in _TIMING_KEYS}
n_processed = 0
n_skipped = 0
_target_sr = preprocessor.sample_rate
_tokenizer = preprocessor.tokenizer
# -- Helper: prepare a single sample (runs in thread pool) ---------
def _prepare_one(sample: Dict) -> Optional[Dict]:
"""Thread-safe single-sample preparation (CPU/IO only)."""
try:
audio_data, sr = sf.read(sample["audio_path"])
waveform = torch.from_numpy(audio_data).float()
if waveform.dim() == 1:
waveform = waveform.unsqueeze(0)
else:
waveform = waveform.T
if sr != _target_sr:
resampler = torchaudio.transforms.Resample(sr, _target_sr)
waveform = resampler(waveform)
if waveform.shape[0] > 1:
waveform = waveform.mean(dim=0, keepdim=True)
waveform = waveform.squeeze(0) # [T]
estimated_duration = estimate_duration_from_notes(
sample["notes"], sample["bpm"],
) if sample["has_score"] and sample["notes"] else (
waveform.shape[-1] / _target_sr # Weak label: use actual audio duration
)
text_tensor = build_text_tensor(
sample["syllables"], sample["bpm"], _tokenizer,
has_score=sample["has_score"],
)
if text_tensor.shape[0] == 0:
return None
return {
"sample": sample,
"waveform": waveform,
"text_tensor": text_tensor,
"estimated_duration": estimated_duration,
}
except Exception as e:
print(f"Error loading {sample.get('audio_path', '?')}: {e}")
return None
# -- Helper: encode a mini-batch and assemble results ---------------
def _encode_and_assemble(mini_batch: List[Dict]):
"""Run batch VAE encode + write results incrementally to Arrow."""
nonlocal n_processed, n_skipped
# Phase 2: Batch VAE encode
t_vae_start = time.perf_counter()
waveforms = [item["waveform"] for item in mini_batch]
audio_results = preprocessor.encode_audio_batch(waveforms)
t_vae_end = time.perf_counter()
timing_totals["vae_encode"] += t_vae_end - t_vae_start
timing_counts["vae_encode"] += len(mini_batch)
# Phase 3: Assemble into a small batch dict, then write immediately
t_asm_start = time.perf_counter()
batch = _create_empty_batch()
n_ok = 0
for item, audio_pair in zip(mini_batch, audio_results):
try:
sample = item["sample"]
has_score = sample.get("has_score", True)
result = preprocessor.process_sample(
text_tensor=item["text_tensor"],
is_prompt=False,
precomputed_audio=audio_pair,
has_score=has_score,
)
svs_seq_ids = result["packed_text_tokens"].numpy()
text_mask_np = result["text_mask"].numpy()
text_token_ids = svs_seq_ids[text_mask_np == 1].tolist()
if text_token_ids:
text_token_ids = text_token_ids[:-1]
svs_prompt = preprocessor.tokenizer.decode(text_token_ids, skip_special_tokens=False)
batch["packed_text_tokens"].append(result["packed_text_tokens"].numpy().astype('int32'))
batch["audio_feats"].append(result["audio_feats"].numpy().astype('float16'))
batch["text_mask"].append(result["text_mask"].numpy().astype('int32'))
batch["audio_mask"].append(result["audio_mask"].numpy().astype('int32'))
batch["loss_mask"].append(result["loss_mask"].numpy().astype('int32'))
batch["labels"].append(result["labels"].numpy().astype('int32'))
batch["audio_duration"].append(float(result["audio_duration"]))
batch["estimated_duration"].append(float(item["estimated_duration"]))
batch["text_token_count"].append(int(result["text_token_count"]))
batch["total_length"].append(int(result["total_length"]))
batch["item_name"].append(sample["item_name"])
batch["song_name"].append(sample.get("song_name", ""))
batch["song_folder"].append(sample["song_folder"])
batch["dataset_name"].append(sample.get("dataset_name", "unknown"))
batch["svs_prompt"].append(svs_prompt)
batch["bpm"].append(int(sample["bpm"]))
batch["word"].append(sample.get("word", []))
batch["pitch"].append([int(p) for p in sample.get("pitch", [])])
batch["pitch_dur"].append([float(d) for d in sample.get("pitch_dur", [])])
batch["note"].append(sample.get("note", sample.get("notes", [])))
batch["pitch2word"].append([int(p) for p in sample.get("pitch2word", [])])
batch["word_dur"].append([float(d) for d in sample.get("word_dur", [])])
batch["has_score"].append(has_score)
n_ok += 1
n_processed += 1
except Exception as e:
print(f"Error assembling {item['sample']['audio_path']}: {e}")
n_skipped += 1
continue
t_asm_end = time.perf_counter()
timing_totals["assemble"] += t_asm_end - t_asm_start
timing_counts["assemble"] += len(mini_batch)
# Incremental Arrow write (tiny batch -> negligible overhead)
if n_ok > 0:
t0 = time.perf_counter()
shard_writer.write_batch(batch, n_ok)
t1 = time.perf_counter()
timing_totals["shard_write"] += t1 - t0
timing_counts["shard_write"] += n_ok
# ==================================================================
# Main loop: ThreadPool prefetch + dynamic batch sizing
# ==================================================================
PREFETCH = max(num_workers * 8, vae_batch_size * 4)
with ThreadPoolExecutor(max_workers=num_workers) as pool:
# Sliding window of futures -- bounded memory usage
future_queue = deque()
submit_idx = 0
# Seed the prefetch window
while submit_idx < min(PREFETCH, len(samples)):
future_queue.append(pool.submit(_prepare_one, samples[submit_idx]))
submit_idx += 1
mini_batch = []
batch_tokens = 0
while future_queue:
# Wait for next result (in order)
t_cpu_start = time.perf_counter()
item = future_queue.popleft().result()
if pbar is not None:
pbar.update(1)
# Keep prefetch window full
if submit_idx < len(samples):
future_queue.append(pool.submit(_prepare_one, samples[submit_idx]))
submit_idx += 1
t_cpu_end = time.perf_counter()
if item is None:
n_skipped += 1
continue
timing_totals["cpu_prep"] += t_cpu_end - t_cpu_start
timing_counts["cpu_prep"] += 1
wav_len = item["waveform"].size(-1)
# Dynamic batch sizing: flush if adding this sample would exceed limits
if mini_batch and (batch_tokens + wav_len > vae_max_tokens
or len(mini_batch) >= vae_batch_size):
_encode_and_assemble(mini_batch)
mini_batch = []
batch_tokens = 0
mini_batch.append(item)
batch_tokens += wav_len
# Flush remaining mini-batch
if mini_batch:
_encode_and_assemble(mini_batch)
return n_processed, n_skipped
def _print_timing_report(total_processed, wall_total, timing_totals, timing_counts, tag=""):
print(f"\n{'='*70}")
print(f" FINAL Timing Report{tag} ({total_processed} samples, wall: {wall_total:.1f}s)")
print(f"{'='*70}")
print(f" {'Step':<16s} {'Total (s)':>10s} {'Avg (ms)':>10s} {'% Wall':>8s} {'Count':>6s}")
print(f" {'-'*16} {'-'*10} {'-'*10} {'-'*8} {'-'*6}")
for k in _TIMING_KEYS:
tot = timing_totals[k]
cnt = timing_counts[k]
avg_ms = (tot / cnt * 1000) if cnt > 0 else 0
pct = (tot / wall_total * 100) if wall_total > 0 else 0
print(f" {k:<16s} {tot:>10.2f} {avg_ms:>10.2f} {pct:>7.1f}% {cnt:>6d}")
accounted = sum(timing_totals.values())
overhead = wall_total - accounted
if wall_total > 0:
print(f" {'overhead':<16s} {overhead:>10.2f} {'':>10s} {overhead/wall_total*100:>7.1f}%")
print(f" {'TOTAL WALL':<16s} {wall_total:>10.2f}")
if wall_total > 0:
print(f" Throughput: {total_processed/wall_total:.1f} samples/sec")
print(f"{'='*70}")
def _write_dataset_metadata(output_path: Path, num_rows: int, shard_paths: List[str]):
"""Write HuggingFace-compatible dataset_info.json / state.json."""
features = _build_features()
dataset_info = {
"description": "SVS preprocessed dataset",
"features": features.to_dict(),
"num_rows": num_rows,
"num_shards": len(shard_paths),
}
with open(output_path / "dataset_info.json", "w") as f:
json.dump(dataset_info, f, indent=2)
state = {
"_data_files": [{"filename": Path(p).name} for p in shard_paths],
"_fingerprint": None,
"_format_columns": None,
"_format_kwargs": {},
"_format_type": None,
"_output_all_columns": False,
"_split": None,
}
with open(output_path / "state.json", "w") as f:
json.dump(state, f, indent=2)
def process_and_save(
samples: List[Dict],
preprocessor: SVSPreprocessor,
output_path: Path,
num_workers: int = 4,
shard_size: int = 1000,
vae_batch_size: int = 32,
vae_max_tokens: int = 44100 * 100,
rank_prefix: str = "",
):
"""
Process samples and save to Arrow format using chunked/streaming writes.
Uses ThreadPoolExecutor for async audio prefetching (overlaps I/O with GPU)
and dynamic batch sizing based on total audio tokens (prevents OOM for
long sequences while maximising GPU utilisation for short ones).
Args:
samples: List of raw sample dictionaries
preprocessor: SVSPreprocessor instance
output_path: Path to save the Arrow dataset
num_workers: Number of workers for parallel audio loading
shard_size: Number of samples per shard (default 1000)
vae_batch_size: Hard cap on max samples per VAE batch (default 32)
vae_max_tokens: Max total waveform samples per VAE batch (dynamic sizing)
rank_prefix: Optional prefix for shard filenames (for multi-GPU)
"""
output_path.mkdir(parents=True, exist_ok=True)
features = _build_features()
shard_writer = _ShardWriter(output_path, shard_size, features.arrow_schema, rank_prefix)
# Sort by estimated audio duration so consecutive mini-batches contain
# similar-length waveforms, minimising padding waste.
samples.sort(key=_estimate_sort_duration)
durations = [_estimate_sort_duration(s) for s in [samples[0], samples[-1]]]
print(f"Sorted samples by estimated duration: {durations[0]:.2f}s - {durations[1]:.2f}s")
print(f"Processing {len(samples)} samples with shard_size={shard_size}, "
f"vae_batch_size(max)={vae_batch_size}, vae_max_tokens={vae_max_tokens}")
timing_totals = {k: 0.0 for k in _TIMING_KEYS}
timing_counts = {k: 0 for k in _TIMING_KEYS}
wall_start = time.perf_counter()
pbar = tqdm(total=len(samples), desc="Processing samples")
total_processed, skipped = _encode_into_shards(
samples, preprocessor, shard_writer,
num_workers=num_workers,
vae_batch_size=vae_batch_size,
vae_max_tokens=vae_max_tokens,
pbar=pbar,
timing_totals=timing_totals,
timing_counts=timing_counts,
)
pbar.close()
shard_writer.close()
shard_paths = shard_writer.shard_paths
wall_total = time.perf_counter() - wall_start
print(f"\nProcessed {total_processed} samples across {shard_writer.num_shards} shards, skipped {skipped}")
_print_timing_report(total_processed, wall_total, timing_totals, timing_counts)
if total_processed == 0:
print("No samples processed!")
return
_write_dataset_metadata(output_path, total_processed, shard_paths)
print(f"Saved to {output_path}")
def _gpu_worker_loop(
rank: int,
world_size: int,
task_queue,
pretrained_path: str,
sample_rate: int,
output_path: Path,
num_workers: int,
shard_size: int,
vae_batch_size: int,
vae_max_tokens: int,
):
"""Dynamic multi-GPU worker: pull chunks off ``task_queue`` until a ``None``
sentinel, encoding each into this rank's own rolling shards.
Fast cards drain more chunks than slow/contended ones, so the work
self-balances. Metadata is written by the parent (this worker only writes
``data-r{rank}-*.arrow`` shards).
"""
device = f"cuda:{rank}"
print(f"[GPU {rank}] worker starting on {device}")
preprocessor = SVSPreprocessor(
pretrained_path=pretrained_path,
sample_rate=sample_rate,
device=device,
)
features = _build_features()
shard_writer = _ShardWriter(output_path, shard_size, features.arrow_schema,
rank_prefix=f"r{rank}-")
timing_totals = {k: 0.0 for k in _TIMING_KEYS}
timing_counts = {k: 0 for k in _TIMING_KEYS}
wall_start = time.perf_counter()
pbar = tqdm(desc=f"[GPU {rank}]", position=rank)
total_processed = 0
skipped = 0
chunks_done = 0
per_rank_workers = max(1, num_workers // world_size)
while True:
chunk = task_queue.get()
if chunk is None: # sentinel: no more work
break
n_proc, n_skip = _encode_into_shards(
chunk, preprocessor, shard_writer,
num_workers=per_rank_workers,
vae_batch_size=vae_batch_size,
vae_max_tokens=vae_max_tokens,
pbar=pbar,
timing_totals=timing_totals,
timing_counts=timing_counts,
)
total_processed += n_proc
skipped += n_skip
chunks_done += 1
pbar.close()
shard_writer.close()
wall_total = time.perf_counter() - wall_start
print(f"[GPU {rank}] Done: {total_processed} samples, {chunks_done} chunks, "
f"{shard_writer.num_shards} shards, skipped {skipped}")
_print_timing_report(total_processed, wall_total, timing_totals, timing_counts,
tag=f" [GPU {rank}]")
def process_and_save_multigpu(
samples: List[Dict],
params: Dict,
output_path: Path,
num_gpus: int,
):
"""
Multi-GPU parallel preprocessing via a dynamic work queue.
The parent sorts samples globally by duration, splits them into
duration-homogeneous chunks, and feeds them into a bounded ``mp.Queue``.
``num_gpus`` workers each pull chunks on demand (one VAE per GPU) and write
rank-prefixed shards into ``output_path``. After all workers finish, the
parent generates the dataset metadata. Because dispatch is dynamic, a
fast/uncontended GPU processes more chunks than a slow/shared one, so the
wall-clock is bounded by aggregate throughput rather than the slowest card.
"""
import torch.multiprocessing as mp
output_path.mkdir(parents=True, exist_ok=True)
print(f"\nMulti-GPU processing (dynamic dispatch): {num_gpus} GPUs, {len(samples)} samples")
# Global duration sort so each contiguous chunk is length-homogeneous
# (keeps per-VAE-batch padding tight inside every worker).
samples.sort(key=_estimate_sort_duration)
durations = [_estimate_sort_duration(s) for s in [samples[0], samples[-1]]]
print(f" Sorted by estimated duration: {durations[0]:.2f}s - {durations[1]:.2f}s")
chunk_size = int(params.get("dispatch_chunk_size", 2000))
chunks = [samples[i:i + chunk_size] for i in range(0, len(samples), chunk_size)]
print(f" {len(chunks)} chunks of up to {chunk_size} samples; queue maxsize={num_gpus * 3}")
ctx = mp.get_context("spawn")
task_queue = ctx.Queue(maxsize=num_gpus * 3)
procs = []
for rank in range(num_gpus):
p = ctx.Process(
target=_gpu_worker_loop,
args=(
rank,
num_gpus,
task_queue,
params["pretrained_path"],
params["sample_rate"],
output_path,
params["num_workers"],
params["shard_size"],
params["vae_batch_size"],
params["vae_max_tokens"],
),
)
p.start()
procs.append(p)
# Feeder thread: push chunks (blocking on maxsize) then one sentinel per
# worker. Aborts early if a worker has already died so it never blocks
# forever against a full queue with no live consumer.
def _worker_died():
return any(p.exitcode is not None and p.exitcode != 0 for p in procs)
def _feed():
for c in chunks:
while True:
if _worker_died():
return
try:
task_queue.put(c, timeout=5)
break
except _queue.Full:
continue
for _ in range(num_gpus):
while True:
if _worker_died():
return
try:
task_queue.put(None, timeout=5)
break
except _queue.Full:
continue
feeder = threading.Thread(target=_feed, name="chunk-feeder", daemon=True)
feeder.start()
# Wait for workers; if any crashes, terminate the rest so blocked
# ``queue.get()`` calls don't deadlock the join.
while any(p.is_alive() for p in procs):
if _worker_died():
for p in procs:
if p.is_alive():
p.terminate()
break
time.sleep(2)
for p in procs:
p.join()
feeder.join(timeout=10)
failed = [(rank, p.exitcode) for rank, p in enumerate(procs) if p.exitcode != 0]
if failed:
raise RuntimeError(f"Multi-GPU worker(s) failed (rank, exitcode): {failed}")
# After all workers finish, generate dataset metadata from the shards.
import pyarrow as pa
shard_files = sorted(output_path.glob("data-*.arrow"))
shard_paths = [str(p) for p in shard_files]
total_samples = 0
for sp in shard_files:
with pa.OSFile(str(sp), 'rb') as f:
reader = pa.ipc.open_stream(f)
table = reader.read_all()
total_samples += len(table)
print(f"\nAll GPUs done. {total_samples} samples across {len(shard_paths)} shards.")
_write_dataset_metadata(output_path, total_samples, shard_paths)
print(f"Saved to {output_path}")
|