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| { | |
| "event_whenflagclicked_1": { | |
| "block_name": "when green flag pressed", | |
| "block_type": "Events", | |
| "op_code": "event_whenflagclicked", | |
| "block_shape": "Hat Block", | |
| "functionality": "This Hat block initiates the script when the green flag is clicked, serving as the common starting point for most Scratch projects.", | |
| "inputs": {}, | |
| "fields": {}, | |
| "shadow": false, | |
| "topLevel": true, | |
| "parent": null, | |
| "next": null | |
| }, | |
| "data_setvariableto_1": { | |
| "block_name": "set [my variable v] to ()", | |
| "block_type": "Data", | |
| "block_shape": "Stack Block", | |
| "op_code": "data_setvariableto", | |
| "functionality": "Assigns a specific value (number, string, or boolean) to a variable.", | |
| "inputs": { | |
| "VALUE": [ | |
| 1, | |
| [ | |
| 10, | |
| "0" | |
| ] | |
| ] | |
| }, | |
| "fields": { | |
| "VARIABLE": [ | |
| "my variable", | |
| "`jEk@4|i[#Fk?(8x)AV.-my variable" | |
| ] | |
| }, | |
| "shadow": false, | |
| "topLevel": true, | |
| "parent": null, | |
| "next": null | |
| }, | |
| "data_setvariableto_2": { | |
| "block_name": "set [my variable v] to ()", | |
| "block_type": "Data", | |
| "block_shape": "Stack Block", | |
| "op_code": "data_setvariableto", | |
| "functionality": "Assigns a specific value (number, string, or boolean) to a variable.", | |
| "inputs": { | |
| "VALUE": [ | |
| 1, | |
| [ | |
| 10, | |
| "0" | |
| ] | |
| ] | |
| }, | |
| "fields": { | |
| "VARIABLE": [ | |
| "my variable", | |
| "`jEk@4|i[#Fk?(8x)AV.-my variable" | |
| ] | |
| }, | |
| "shadow": false, | |
| "topLevel": true, | |
| "parent": null, | |
| "next": null | |
| }, | |
| "control_forever_1": { | |
| "block_name": "forever", | |
| "block_type": "Control", | |
| "block_shape": "C-Block", | |
| "op_code": "control_forever", | |
| "functionality": "Continuously runs the blocks inside it.", | |
| "inputs": { | |
| "SUBSTACK": [ | |
| 2, | |
| null | |
| ] | |
| }, | |
| "fields": {}, | |
| "shadow": false, | |
| "topLevel": true, | |
| "parent": null, | |
| "next": null | |
| }, | |
| "control_if_1": { | |
| "block_name": "if <> then", | |
| "block_type": "Control", | |
| "block_shape": "C-Block", | |
| "op_code": "control_if", | |
| "functionality": "Executes the blocks inside it only if the specified boolean condition is true. [NOTE: it takes boolean blocks as input]", | |
| "inputs": { | |
| "CONDITION": [ | |
| 2, | |
| null | |
| ], | |
| "SUBSTACK": [ | |
| 2, | |
| null | |
| ] | |
| }, | |
| "fields": {}, | |
| "shadow": false, | |
| "topLevel": true, | |
| "parent": null, | |
| "next": null | |
| }, | |
| "control_wait_1": { | |
| "block_name": "wait () seconds", | |
| "block_type": "Control", | |
| "block_shape": "Stack Block", | |
| "op_code": "control_wait", | |
| "functionality": "Pauses the script for a specified duration.", | |
| "inputs": { | |
| "DURATION": [ | |
| 1, | |
| [ | |
| 5, | |
| "1" | |
| ] | |
| ] | |
| }, | |
| "fields": {}, | |
| "shadow": false, | |
| "topLevel": true, | |
| "parent": null, | |
| "next": null | |
| }, | |
| "sensing_touchingobject_1": { | |
| "block_name": "<touching [edge v]?>", | |
| "block_type": "Sensing", | |
| "op_code": "sensing_touchingobject", | |
| "block_shape": "Boolean Block", | |
| "functionality": "Checks if its sprite is touching the mouse-pointer, edge, or another specified sprite.", | |
| "inputs": { | |
| "TOUCHINGOBJECTMENU": [ | |
| 1, | |
| "sensing_touchingobjectmenu_1" | |
| ] | |
| }, | |
| "fields": {}, | |
| "shadow": false, | |
| "topLevel": true, | |
| "parent": null, | |
| "next": null | |
| }, | |
| "sensing_touchingobjectmenu_1": { | |
| "block_name": "touching object menu", | |
| "block_type": "Sensing", | |
| "block_shape": "Reporter Block", | |
| "op_code": "sensing_touchingobjectmenu", | |
| "functionality": "Menu for touching object block.", | |
| "inputs": {}, | |
| "fields": { | |
| "TOUCHINGOBJECTMENU": [ | |
| "_mouse_", | |
| null | |
| ] | |
| }, | |
| "shadow": true, | |
| "topLevel": false, | |
| "next": null, | |
| "parent": "sensing_touchingobject_1" | |
| } | |
| } |