import collections import glob import json import math import os import pathlib import sys import numpy as np import joblib _PROJECT_ROOT = os.path.dirname(os.path.dirname(os.path.abspath(__file__))) if _PROJECT_ROOT not in sys.path: sys.path.insert(0, _PROJECT_ROOT) from models.face_mesh import FaceMeshDetector from models.head_pose import HeadPoseEstimator from models.eye_scorer import EyeBehaviourScorer, compute_mar, MAR_YAWN_THRESHOLD from models.eye_crop import extract_eye_crops from models.eye_classifier import load_eye_classifier, GeometricOnlyClassifier from models.collect_features import FEATURE_NAMES, TemporalTracker, extract_features _FEAT_IDX = {name: i for i, name in enumerate(FEATURE_NAMES)} def _clip_features(vec): """Clip raw features to the same ranges used during training.""" out = vec.copy() _i = _FEAT_IDX out[_i["yaw"]] = np.clip(out[_i["yaw"]], -45, 45) out[_i["pitch"]] = np.clip(out[_i["pitch"]], -30, 30) out[_i["roll"]] = np.clip(out[_i["roll"]], -30, 30) out[_i["head_deviation"]] = math.sqrt( float(out[_i["yaw"]]) ** 2 + float(out[_i["pitch"]]) ** 2 ) for f in ("ear_left", "ear_right", "ear_avg"): out[_i[f]] = np.clip(out[_i[f]], 0, 0.85) out[_i["mar"]] = np.clip(out[_i["mar"]], 0, 1.0) out[_i["gaze_offset"]] = np.clip(out[_i["gaze_offset"]], 0, 0.50) out[_i["perclos"]] = np.clip(out[_i["perclos"]], 0, 0.80) out[_i["blink_rate"]] = np.clip(out[_i["blink_rate"]], 0, 30.0) out[_i["closure_duration"]] = np.clip(out[_i["closure_duration"]], 0, 10.0) out[_i["yawn_duration"]] = np.clip(out[_i["yawn_duration"]], 0, 10.0) return out class _OutputSmoother: # Asymmetric EMA: rises fast (recognise focus), falls slower (avoid flicker). # Grace period holds score steady for a few frames when face is lost. def __init__(self, alpha_up=0.55, alpha_down=0.45, grace_frames=10): self._alpha_up = alpha_up self._alpha_down = alpha_down self._grace = grace_frames self._score = 0.5 self._no_face = 0 def reset(self): self._score = 0.5 self._no_face = 0 def update(self, raw_score, face_detected): if face_detected: self._no_face = 0 alpha = self._alpha_up if raw_score > self._score else self._alpha_down self._score += alpha * (raw_score - self._score) else: self._no_face += 1 if self._no_face > self._grace: self._score *= 0.80 return self._score DEFAULT_HYBRID_CONFIG = { "w_mlp": 0.7, "w_geo": 0.3, "threshold": 0.55, "use_yawn_veto": True, "geo_face_weight": 0.4, "geo_eye_weight": 0.6, "mar_yawn_threshold": float(MAR_YAWN_THRESHOLD), } class _RuntimeFeatureEngine: """Runtime feature engineering (magnitudes, velocities, variances) with EMA baselines.""" _MAG_FEATURES = ["pitch", "yaw", "head_deviation", "gaze_offset", "v_gaze", "h_gaze"] _VEL_FEATURES = ["pitch", "yaw", "h_gaze", "v_gaze", "head_deviation", "gaze_offset"] _VAR_FEATURES = ["h_gaze", "v_gaze", "pitch"] _VAR_WINDOW = 30 _WARMUP = 15 def __init__(self, base_feature_names, norm_features=None): self._base_names = list(base_feature_names) self._norm_features = list(norm_features) if norm_features else [] tracked = set(self._MAG_FEATURES) | set(self._norm_features) self._ema_mean = {f: 0.0 for f in tracked} self._ema_var = {f: 1.0 for f in tracked} self._n = 0 self._prev = None self._var_bufs = { f: collections.deque(maxlen=self._VAR_WINDOW) for f in self._VAR_FEATURES } self._ext_names = ( list(self._base_names) + [f"{f}_mag" for f in self._MAG_FEATURES] + [f"{f}_vel" for f in self._VEL_FEATURES] + [f"{f}_var" for f in self._VAR_FEATURES] ) @property def extended_names(self): return list(self._ext_names) def transform(self, base_vec): self._n += 1 raw = {name: float(base_vec[i]) for i, name in enumerate(self._base_names)} alpha = 2.0 / (min(self._n, 120) + 1) for feat in self._ema_mean: if feat not in raw: continue v = raw[feat] if self._n == 1: self._ema_mean[feat] = v self._ema_var[feat] = 0.0 else: self._ema_mean[feat] += alpha * (v - self._ema_mean[feat]) self._ema_var[feat] += alpha * ( (v - self._ema_mean[feat]) ** 2 - self._ema_var[feat] ) out = base_vec.copy().astype(np.float32) if self._n > self._WARMUP: for feat in self._norm_features: if feat in raw: idx = self._base_names.index(feat) std = max(math.sqrt(self._ema_var[feat]), 1e-6) out[idx] = (raw[feat] - self._ema_mean[feat]) / std mag = np.zeros(len(self._MAG_FEATURES), dtype=np.float32) for i, feat in enumerate(self._MAG_FEATURES): if feat in raw: mag[i] = abs(raw[feat] - self._ema_mean.get(feat, raw[feat])) vel = np.zeros(len(self._VEL_FEATURES), dtype=np.float32) if self._prev is not None: for i, feat in enumerate(self._VEL_FEATURES): if feat in raw and feat in self._prev: vel[i] = abs(raw[feat] - self._prev[feat]) self._prev = dict(raw) for feat in self._VAR_FEATURES: if feat in raw: self._var_bufs[feat].append(raw[feat]) var = np.zeros(len(self._VAR_FEATURES), dtype=np.float32) for i, feat in enumerate(self._VAR_FEATURES): buf = self._var_bufs[feat] if len(buf) >= 2: arr = np.array(buf) var[i] = float(arr.var()) return np.concatenate([out, mag, vel, var]) class FaceMeshPipeline: def __init__( self, max_angle: float = 22.0, alpha: float = 0.4, beta: float = 0.6, threshold: float = 0.55, eye_model_path: str | None = None, eye_backend: str = "yolo", eye_blend: float = 0.5, detector=None, ): self.detector = detector or FaceMeshDetector() self._owns_detector = detector is None self.head_pose = HeadPoseEstimator(max_angle=max_angle) self.eye_scorer = EyeBehaviourScorer() self.alpha = alpha self.beta = beta self.threshold = threshold self.eye_blend = eye_blend self.eye_classifier = load_eye_classifier( path=eye_model_path if eye_model_path and os.path.exists(eye_model_path) else None, backend=eye_backend, device="cpu", ) self._has_eye_model = not isinstance(self.eye_classifier, GeometricOnlyClassifier) if self._has_eye_model: print(f"[PIPELINE] Eye model: {self.eye_classifier.name}") self._smoother = _OutputSmoother() def process_frame(self, bgr_frame: np.ndarray) -> dict: landmarks = self.detector.process(bgr_frame) h, w = bgr_frame.shape[:2] out = { "landmarks": landmarks, "s_face": 0.0, "s_eye": 0.0, "raw_score": 0.0, "is_focused": False, "yaw": None, "pitch": None, "roll": None, "mar": None, "is_yawning": False, "left_bbox": None, "right_bbox": None, } if landmarks is None: smoothed = self._smoother.update(0.0, False) out["raw_score"] = smoothed out["is_focused"] = smoothed >= self.threshold return out angles = self.head_pose.estimate(landmarks, w, h) if angles is not None: out["yaw"], out["pitch"], out["roll"] = angles out["s_face"] = self.head_pose.score(landmarks, w, h) s_eye_geo = self.eye_scorer.score(landmarks) if self._has_eye_model: left_crop, right_crop, left_bbox, right_bbox = extract_eye_crops(bgr_frame, landmarks) out["left_bbox"] = left_bbox out["right_bbox"] = right_bbox s_eye_model = self.eye_classifier.predict_score([left_crop, right_crop]) out["s_eye"] = (1.0 - self.eye_blend) * s_eye_geo + self.eye_blend * s_eye_model else: out["s_eye"] = s_eye_geo out["mar"] = compute_mar(landmarks) out["is_yawning"] = out["mar"] > MAR_YAWN_THRESHOLD raw = self.alpha * out["s_face"] + self.beta * out["s_eye"] if out["is_yawning"]: raw = 0.0 out["raw_score"] = self._smoother.update(raw, True) out["is_focused"] = out["raw_score"] >= self.threshold return out @property def has_eye_model(self) -> bool: return self._has_eye_model def reset_session(self): self._smoother.reset() def close(self): if self._owns_detector: self.detector.close() def __enter__(self): return self def __exit__(self, *args): self.close() def _latest_model_artifacts(model_dir): model_files = sorted(glob.glob(os.path.join(model_dir, "model_*.joblib"))) if not model_files: model_files = sorted(glob.glob(os.path.join(model_dir, "mlp_*.joblib"))) if not model_files: return None, None, None basename = os.path.basename(model_files[-1]) tag = "" for prefix in ("model_", "mlp_"): if basename.startswith(prefix): tag = basename[len(prefix) :].replace(".joblib", "") break scaler_path = os.path.join(model_dir, f"scaler_{tag}.joblib") meta_path = os.path.join(model_dir, f"meta_{tag}.npz") if not os.path.isfile(scaler_path) or not os.path.isfile(meta_path): return None, None, None return model_files[-1], scaler_path, meta_path def _load_hybrid_config(model_dir: str, config_path: str | None = None): cfg = dict(DEFAULT_HYBRID_CONFIG) resolved = config_path or os.path.join(model_dir, "hybrid_focus_config.json") if not os.path.isfile(resolved): print(f"[HYBRID] No config found at {resolved}; using defaults") return cfg, None with open(resolved, "r", encoding="utf-8") as f: file_cfg = json.load(f) for key in DEFAULT_HYBRID_CONFIG: if key in file_cfg: cfg[key] = file_cfg[key] cfg["w_mlp"] = float(cfg["w_mlp"]) cfg["w_geo"] = float(cfg["w_geo"]) weight_sum = cfg["w_mlp"] + cfg["w_geo"] if weight_sum <= 0: raise ValueError("[HYBRID] Invalid config: w_mlp + w_geo must be > 0") cfg["w_mlp"] /= weight_sum cfg["w_geo"] /= weight_sum cfg["threshold"] = float(cfg["threshold"]) cfg["use_yawn_veto"] = bool(cfg["use_yawn_veto"]) cfg["geo_face_weight"] = float(cfg["geo_face_weight"]) cfg["geo_eye_weight"] = float(cfg["geo_eye_weight"]) cfg["mar_yawn_threshold"] = float(cfg["mar_yawn_threshold"]) print(f"[HYBRID] Loaded config: {resolved}") return cfg, resolved class MLPPipeline: def __init__(self, model_dir=None, detector=None, threshold=0.5): if model_dir is None: # Check primary location model_dir = os.path.join(_PROJECT_ROOT, "MLP", "models") if not os.path.exists(model_dir): model_dir = os.path.join(_PROJECT_ROOT, "checkpoints") mlp_path, scaler_path, meta_path = _latest_model_artifacts(model_dir) if mlp_path is None: raise FileNotFoundError(f"No MLP artifacts in {model_dir}") self._mlp = joblib.load(mlp_path) self._scaler = joblib.load(scaler_path) meta = np.load(meta_path, allow_pickle=True) self._feature_names = list(meta["feature_names"]) norm_feats = list(meta["norm_features"]) if "norm_features" in meta else [] self._engine = _RuntimeFeatureEngine(FEATURE_NAMES, norm_features=norm_feats) ext_names = self._engine.extended_names self._indices = [ext_names.index(n) for n in self._feature_names] self._detector = detector or FaceMeshDetector() self._owns_detector = detector is None self._head_pose = HeadPoseEstimator() self.head_pose = self._head_pose self._eye_scorer = EyeBehaviourScorer() self._temporal = TemporalTracker() self._smoother = _OutputSmoother() self._threshold = threshold print(f"[MLP] Loaded {mlp_path} | {len(self._feature_names)} features | threshold={threshold}") def process_frame(self, bgr_frame): landmarks = self._detector.process(bgr_frame) h, w = bgr_frame.shape[:2] out = { "landmarks": landmarks, "is_focused": False, "s_face": 0.0, "s_eye": 0.0, "raw_score": 0.0, "mlp_prob": 0.0, "mar": None, "yaw": None, "pitch": None, "roll": None, } if landmarks is None: smoothed = self._smoother.update(0.0, False) out["raw_score"] = smoothed out["is_focused"] = smoothed >= self._threshold return out vec = extract_features(landmarks, w, h, self._head_pose, self._eye_scorer, self._temporal) vec = _clip_features(vec) out["yaw"] = float(vec[_FEAT_IDX["yaw"]]) out["pitch"] = float(vec[_FEAT_IDX["pitch"]]) out["roll"] = float(vec[_FEAT_IDX["roll"]]) out["s_face"] = float(vec[_FEAT_IDX["s_face"]]) out["s_eye"] = float(vec[_FEAT_IDX["s_eye"]]) out["mar"] = float(vec[_FEAT_IDX["mar"]]) ext_vec = self._engine.transform(vec) X = ext_vec[self._indices].reshape(1, -1).astype(np.float64) X_sc = self._scaler.transform(X) if hasattr(self._mlp, "predict_proba"): mlp_prob = float(self._mlp.predict_proba(X_sc)[0, 1]) else: mlp_prob = float(self._mlp.predict(X_sc)[0] == 1) out["mlp_prob"] = float(np.clip(mlp_prob, 0.0, 1.0)) out["raw_score"] = self._smoother.update(out["mlp_prob"], True) out["is_focused"] = out["raw_score"] >= self._threshold return out def reset_session(self): self._temporal = TemporalTracker() self._smoother.reset() def close(self): if self._owns_detector: self._detector.close() def __enter__(self): return self def __exit__(self, *args): self.close() class HybridFocusPipeline: def __init__( self, model_dir=None, config_path: str | None = None, eye_model_path: str | None = None, eye_backend: str = "yolo", eye_blend: float = 0.5, max_angle: float = 22.0, detector=None, ): if model_dir is None: model_dir = os.path.join(_PROJECT_ROOT, "checkpoints") mlp_path, scaler_path, meta_path = _latest_model_artifacts(model_dir) if mlp_path is None: raise FileNotFoundError(f"No MLP artifacts in {model_dir}") self._mlp = joblib.load(mlp_path) self._scaler = joblib.load(scaler_path) meta = np.load(meta_path, allow_pickle=True) self._feature_names = list(meta["feature_names"]) norm_feats = list(meta["norm_features"]) if "norm_features" in meta else [] self._engine = _RuntimeFeatureEngine(FEATURE_NAMES, norm_features=norm_feats) ext_names = self._engine.extended_names self._indices = [ext_names.index(n) for n in self._feature_names] self._cfg, self._cfg_path = _load_hybrid_config(model_dir=model_dir, config_path=config_path) self._detector = detector or FaceMeshDetector() self._owns_detector = detector is None self._head_pose = HeadPoseEstimator(max_angle=max_angle) self._eye_scorer = EyeBehaviourScorer() self._temporal = TemporalTracker() self._eye_blend = eye_blend self.eye_classifier = load_eye_classifier( path=eye_model_path if eye_model_path and os.path.exists(eye_model_path) else None, backend=eye_backend, device="cpu", ) self._has_eye_model = not isinstance(self.eye_classifier, GeometricOnlyClassifier) if self._has_eye_model: print(f"[HYBRID] Eye model: {self.eye_classifier.name}") self.head_pose = self._head_pose self._smoother = _OutputSmoother() print( f"[HYBRID] Loaded {mlp_path} | {len(self._feature_names)} features | " f"w_mlp={self._cfg['w_mlp']:.2f}, w_geo={self._cfg['w_geo']:.2f}, " f"threshold={self._cfg['threshold']:.2f}" ) @property def has_eye_model(self) -> bool: return self._has_eye_model @property def config(self) -> dict: return dict(self._cfg) def process_frame(self, bgr_frame: np.ndarray) -> dict: landmarks = self._detector.process(bgr_frame) h, w = bgr_frame.shape[:2] out = { "landmarks": landmarks, "is_focused": False, "focus_score": 0.0, "mlp_prob": 0.0, "geo_score": 0.0, "raw_score": 0.0, "s_face": 0.0, "s_eye": 0.0, "mar": None, "is_yawning": False, "yaw": None, "pitch": None, "roll": None, "left_bbox": None, "right_bbox": None, } if landmarks is None: smoothed = self._smoother.update(0.0, False) out["focus_score"] = smoothed out["raw_score"] = smoothed out["is_focused"] = smoothed >= self._cfg["threshold"] return out angles = self._head_pose.estimate(landmarks, w, h) if angles is not None: out["yaw"], out["pitch"], out["roll"] = angles out["s_face"] = self._head_pose.score(landmarks, w, h) s_eye_geo = self._eye_scorer.score(landmarks) if self._has_eye_model: left_crop, right_crop, left_bbox, right_bbox = extract_eye_crops(bgr_frame, landmarks) out["left_bbox"] = left_bbox out["right_bbox"] = right_bbox s_eye_model = self.eye_classifier.predict_score([left_crop, right_crop]) out["s_eye"] = (1.0 - self._eye_blend) * s_eye_geo + self._eye_blend * s_eye_model else: out["s_eye"] = s_eye_geo geo_score = ( self._cfg["geo_face_weight"] * out["s_face"] + self._cfg["geo_eye_weight"] * out["s_eye"] ) geo_score = float(np.clip(geo_score, 0.0, 1.0)) out["mar"] = compute_mar(landmarks) out["is_yawning"] = out["mar"] > self._cfg["mar_yawn_threshold"] if self._cfg["use_yawn_veto"] and out["is_yawning"]: geo_score = 0.0 out["geo_score"] = geo_score pre = { "angles": angles, "s_face": out["s_face"], "s_eye": s_eye_geo, "mar": out["mar"], } vec = extract_features(landmarks, w, h, self._head_pose, self._eye_scorer, self._temporal, _pre=pre) vec = _clip_features(vec) ext_vec = self._engine.transform(vec) X = ext_vec[self._indices].reshape(1, -1).astype(np.float64) X_sc = self._scaler.transform(X) if hasattr(self._mlp, "predict_proba"): mlp_prob = float(self._mlp.predict_proba(X_sc)[0, 1]) else: mlp_prob = float(self._mlp.predict(X_sc)[0] == 1) out["mlp_prob"] = float(np.clip(mlp_prob, 0.0, 1.0)) focus_score = self._cfg["w_mlp"] * out["mlp_prob"] + self._cfg["w_geo"] * out["geo_score"] out["focus_score"] = self._smoother.update(float(np.clip(focus_score, 0.0, 1.0)), True) out["raw_score"] = out["focus_score"] out["is_focused"] = out["focus_score"] >= self._cfg["threshold"] return out def reset_session(self): self._temporal = TemporalTracker() self._smoother.reset() def close(self): if self._owns_detector: self._detector.close() def __enter__(self): return self def __exit__(self, *args): self.close() class XGBoostPipeline: """Real-time XGBoost inference pipeline using the same feature extraction as MLPPipeline.""" # Same 10 features used during training (data_preparation.prepare_dataset.SELECTED_FEATURES) SELECTED = [ 'head_deviation', 's_face', 's_eye', 'h_gaze', 'pitch', 'ear_left', 'ear_avg', 'ear_right', 'gaze_offset', 'perclos', ] def __init__(self, model_path=None, threshold=0.5): from xgboost import XGBClassifier if model_path is None: model_path = os.path.join(_PROJECT_ROOT, "models", "xgboost", "checkpoints", "face_orientation_best.json") if not os.path.isfile(model_path): # Fallback to legacy path model_path = os.path.join(_PROJECT_ROOT, "checkpoints", "xgboost_face_orientation_best.json") if not os.path.isfile(model_path): raise FileNotFoundError(f"No XGBoost checkpoint at {model_path}") self._model = XGBClassifier() self._model.load_model(model_path) self._threshold = threshold self._detector = FaceMeshDetector() self._head_pose = HeadPoseEstimator() self.head_pose = self._head_pose self._eye_scorer = EyeBehaviourScorer() self._temporal = TemporalTracker() self._smoother = _OutputSmoother() self._indices = [FEATURE_NAMES.index(n) for n in self.SELECTED] print(f"[XGB] Loaded {model_path} | {len(self.SELECTED)} features, threshold={threshold}") def process_frame(self, bgr_frame): landmarks = self._detector.process(bgr_frame) h, w = bgr_frame.shape[:2] out = { "landmarks": landmarks, "is_focused": False, "s_face": 0.0, "s_eye": 0.0, "raw_score": 0.0, "mar": None, "yaw": None, "pitch": None, "roll": None, } if landmarks is None: smoothed = self._smoother.update(0.0, False) out["raw_score"] = smoothed out["is_focused"] = smoothed >= self._threshold return out vec = extract_features(landmarks, w, h, self._head_pose, self._eye_scorer, self._temporal) vec = _clip_features(vec) out["yaw"] = float(vec[_FEAT_IDX["yaw"]]) out["pitch"] = float(vec[_FEAT_IDX["pitch"]]) out["roll"] = float(vec[_FEAT_IDX["roll"]]) out["s_face"] = float(vec[_FEAT_IDX["s_face"]]) out["s_eye"] = float(vec[_FEAT_IDX["s_eye"]]) out["mar"] = float(vec[_FEAT_IDX["mar"]]) X = vec[self._indices].reshape(1, -1).astype(np.float32) prob = self._model.predict_proba(X)[0] # [prob_unfocused, prob_focused] out["raw_score"] = self._smoother.update(float(prob[1]), True) out["is_focused"] = out["raw_score"] >= self._threshold return out def reset_session(self): self._temporal = TemporalTracker() self._smoother.reset() def close(self): self._detector.close() def __enter__(self): return self def __exit__(self, *args): self.close() def _resolve_l2cs_weights(): for p in [ os.path.join(_PROJECT_ROOT, "models", "L2CS-Net", "models", "L2CSNet_gaze360.pkl"), os.path.join(_PROJECT_ROOT, "models", "L2CSNet_gaze360.pkl"), os.path.join(_PROJECT_ROOT, "checkpoints", "L2CSNet_gaze360.pkl"), ]: if os.path.isfile(p): return p return None def is_l2cs_weights_available(): return _resolve_l2cs_weights() is not None class L2CSPipeline: # Uses in-tree l2cs.Pipeline (RetinaFace + ResNet50) for gaze estimation # and MediaPipe for head pose, EAR, MAR, and roll de-rotation. YAW_THRESHOLD = 22.0 PITCH_THRESHOLD = 20.0 def __init__(self, weights_path=None, arch="ResNet50", device="cpu", threshold=0.52, detector=None): resolved = weights_path or _resolve_l2cs_weights() if resolved is None or not os.path.isfile(resolved): raise FileNotFoundError( "L2CS weights not found. Place L2CSNet_gaze360.pkl in " "models/L2CS-Net/models/ or checkpoints/" ) # add in-tree L2CS-Net to import path l2cs_root = os.path.join(_PROJECT_ROOT, "models", "L2CS-Net") if l2cs_root not in sys.path: sys.path.insert(0, l2cs_root) from l2cs import Pipeline as _L2CSPipeline import torch # bypass upstream select_device bug by constructing torch.device directly self._pipeline = _L2CSPipeline( weights=pathlib.Path(resolved), arch=arch, device=torch.device(device), ) self._detector = detector or FaceMeshDetector() self._owns_detector = detector is None self._head_pose = HeadPoseEstimator() self.head_pose = self._head_pose self._eye_scorer = EyeBehaviourScorer() self._threshold = threshold self._smoother = _OutputSmoother() print( f"[L2CS] Loaded {resolved} | arch={arch} device={device} " f"yaw_thresh={self.YAW_THRESHOLD} pitch_thresh={self.PITCH_THRESHOLD} " f"threshold={threshold}" ) @staticmethod def _derotate_gaze(pitch_rad, yaw_rad, roll_deg): # remove head roll so tilted-but-looking-at-screen reads as (0,0) roll_rad = -math.radians(roll_deg) cos_r, sin_r = math.cos(roll_rad), math.sin(roll_rad) return (yaw_rad * sin_r + pitch_rad * cos_r, yaw_rad * cos_r - pitch_rad * sin_r) def process_frame(self, bgr_frame): landmarks = self._detector.process(bgr_frame) h, w = bgr_frame.shape[:2] out = { "landmarks": landmarks, "is_focused": False, "raw_score": 0.0, "s_face": 0.0, "s_eye": 0.0, "gaze_pitch": None, "gaze_yaw": None, "yaw": None, "pitch": None, "roll": None, "mar": None, "is_yawning": False, } # MediaPipe: head pose, eye/mouth scores roll_deg = 0.0 if landmarks is not None: angles = self._head_pose.estimate(landmarks, w, h) if angles is not None: out["yaw"], out["pitch"], out["roll"] = angles roll_deg = angles[2] out["s_face"] = self._head_pose.score(landmarks, w, h) out["s_eye"] = self._eye_scorer.score(landmarks) out["mar"] = compute_mar(landmarks) out["is_yawning"] = out["mar"] > MAR_YAWN_THRESHOLD # L2CS gaze (uses its own RetinaFace detector internally) results = self._pipeline.step(bgr_frame) if results is None or results.pitch.shape[0] == 0: smoothed = self._smoother.update(0.0, landmarks is not None) out["raw_score"] = smoothed out["is_focused"] = smoothed >= self._threshold return out pitch_rad = float(results.pitch[0]) yaw_rad = float(results.yaw[0]) pitch_rad, yaw_rad = self._derotate_gaze(pitch_rad, yaw_rad, roll_deg) out["gaze_pitch"] = pitch_rad out["gaze_yaw"] = yaw_rad yaw_deg = abs(math.degrees(yaw_rad)) pitch_deg = abs(math.degrees(pitch_rad)) # fall back to L2CS angles if MediaPipe didn't produce head pose out["yaw"] = out.get("yaw") or math.degrees(yaw_rad) out["pitch"] = out.get("pitch") or math.degrees(pitch_rad) # cosine scoring: 1.0 at centre, 0.0 at threshold yaw_t = min(yaw_deg / self.YAW_THRESHOLD, 1.0) pitch_t = min(pitch_deg / self.PITCH_THRESHOLD, 1.0) yaw_score = 0.5 * (1.0 + math.cos(math.pi * yaw_t)) pitch_score = 0.5 * (1.0 + math.cos(math.pi * pitch_t)) gaze_score = 0.55 * yaw_score + 0.45 * pitch_score if out["is_yawning"]: gaze_score = 0.0 out["raw_score"] = self._smoother.update(float(gaze_score), True) out["is_focused"] = out["raw_score"] >= self._threshold return out def reset_session(self): self._smoother.reset() def close(self): if self._owns_detector: self._detector.close() def __enter__(self): return self def __exit__(self, *args): self.close()