IntegrationTest / src /utils /VideoManagerLocal.js
Abdelrahman Almatrooshi
Integrate L2CS-Net gaze estimation
2eba0cc
// src/utils/VideoManagerLocal.js
// 本地视频处理版本 - 使用 WebSocket + Canvas,不依赖 WebRTC
export class VideoManagerLocal {
constructor(callbacks) {
this.callbacks = callbacks || {};
this.localVideoElement = null; // 显示本地摄像头
this.displayVideoElement = null; // 显示处理后的视频
this.canvas = null;
this.stream = null;
this.ws = null;
this.isStreaming = false;
this.sessionId = null;
this.sessionStartTime = null;
this.frameRate = 15; // 降低帧率以减少网络负载
this.captureInterval = null;
// 状态平滑处理
this.currentStatus = false;
this.statusBuffer = [];
this.bufferSize = 3;
// 检测数据
this.latestDetectionData = null;
this.lastConfidence = 0;
// Tessellation connections (fetched once from server)
this._tessellation = null;
// Continuous render loop
this._animFrameId = null;
// 通知系统
this.notificationEnabled = true;
this.notificationThreshold = 30;
this.unfocusedStartTime = null;
this.lastNotificationTime = null;
this.notificationCooldown = 60000;
// Calibration state
this.calibration = {
active: false,
collecting: false,
target: null,
index: 0,
numPoints: 0,
done: false,
success: false,
};
// 性能统计
this.stats = {
framesSent: 0,
framesProcessed: 0,
avgLatency: 0,
lastLatencies: []
};
}
// 初始化摄像头
async initCamera(localVideoRef, displayCanvasRef) {
try {
console.log('Initializing local camera...');
this.stream = await navigator.mediaDevices.getUserMedia({
video: {
width: { ideal: 640 },
height: { ideal: 480 },
facingMode: 'user'
},
audio: false
});
this.localVideoElement = localVideoRef;
this.displayCanvas = displayCanvasRef;
// 显示本地视频流
if (this.localVideoElement) {
this.localVideoElement.srcObject = this.stream;
this.localVideoElement.play();
}
// 创建用于截图的 canvas (smaller for faster encode + transfer)
this.canvas = document.createElement('canvas');
this.canvas.width = 640;
this.canvas.height = 480;
console.log('Local camera initialized');
return true;
} catch (error) {
console.error('Camera init error:', error);
throw error;
}
}
// 开始流式处理
async startStreaming() {
if (!this.stream) {
throw new Error('Camera not initialized');
}
if (this.isStreaming) {
console.warn('Already streaming');
return;
}
console.log('Starting WebSocket streaming...');
this.isStreaming = true;
// Fetch tessellation topology (once)
if (!this._tessellation) {
try {
const res = await fetch('/api/mesh-topology');
const data = await res.json();
this._tessellation = data.tessellation; // [[start, end], ...]
} catch (e) {
console.warn('Failed to fetch mesh topology:', e);
}
}
// 请求通知权限
await this.requestNotificationPermission();
await this.loadNotificationSettings();
// 建立 WebSocket 连接
await this.connectWebSocket();
// 开始定期截图并发送
this.startCapture();
// Start continuous render loop for smooth video
this._lastDetection = null;
this._startRenderLoop();
console.log('Streaming started');
}
// 建立 WebSocket 连接
async connectWebSocket() {
return new Promise((resolve, reject) => {
const protocol = window.location.protocol === 'https:' ? 'wss:' : 'ws:';
const wsUrl = `${protocol}//${window.location.host}/ws/video`;
console.log('Connecting to WebSocket:', wsUrl);
this.ws = new WebSocket(wsUrl);
this.ws.onopen = () => {
console.log('WebSocket connected');
// 发送开始会话请求
this.ws.send(JSON.stringify({ type: 'start_session' }));
resolve();
};
this.ws.onmessage = (event) => {
try {
const data = JSON.parse(event.data);
this.handleServerMessage(data);
} catch (e) {
console.error('Failed to parse message:', e);
}
};
this.ws.onerror = (error) => {
console.error('WebSocket error:', error);
reject(error);
};
this.ws.onclose = () => {
console.log('WebSocket disconnected');
if (this.isStreaming) {
console.log('Attempting to reconnect...');
setTimeout(() => this.connectWebSocket(), 2000);
}
};
});
}
// 开始截图并发送 (binary blobs for speed)
startCapture() {
const interval = 1000 / this.frameRate;
this._sendingBlob = false; // prevent overlapping toBlob calls
this.captureInterval = setInterval(() => {
if (!this.isStreaming || !this.ws || this.ws.readyState !== WebSocket.OPEN) return;
if (this._sendingBlob) return; // previous frame still encoding, skip
try {
const ctx = this.canvas.getContext('2d');
ctx.drawImage(this.localVideoElement, 0, 0, this.canvas.width, this.canvas.height);
this._sendingBlob = true;
this.canvas.toBlob((blob) => {
this._sendingBlob = false;
if (blob && this.ws && this.ws.readyState === WebSocket.OPEN) {
this.ws.send(blob);
this.stats.framesSent++;
}
}, 'image/jpeg', 0.75);
} catch (error) {
this._sendingBlob = false;
console.error('Capture error:', error);
}
}, interval);
console.log(`Capturing at ${this.frameRate} FPS`);
}
// Continuous render loop: draws camera feed + last detection overlay at display refresh rate
_startRenderLoop() {
const render = () => {
if (!this.isStreaming) return;
if (this.displayCanvas && this.localVideoElement && this.localVideoElement.readyState >= 2) {
const ctx = this.displayCanvas.getContext('2d');
const w = this.displayCanvas.width;
const h = this.displayCanvas.height;
// Always draw the live camera feed
ctx.drawImage(this.localVideoElement, 0, 0, w, h);
// Overlay last known detection results
const data = this._lastDetection;
if (data) {
if (data.landmarks) {
this.drawFaceMesh(ctx, data.landmarks, w, h);
}
// Top HUD bar (matching live_demo.py)
ctx.fillStyle = 'rgba(0,0,0,0.7)';
ctx.fillRect(0, 0, w, 55);
const statusText = data.focused ? 'FOCUSED' : 'NOT FOCUSED';
const color = data.focused ? '#00FF00' : '#FF0000';
ctx.fillStyle = color;
ctx.font = 'bold 18px Arial';
ctx.fillText(statusText, 10, 22);
// Model name + mesh label (top right)
if (data.model) {
ctx.fillStyle = '#FFFFFF';
ctx.font = '12px Arial';
ctx.textAlign = 'right';
ctx.fillText(data.model.toUpperCase(), w - 10, 22);
ctx.textAlign = 'left';
}
// Detail line: conf, S_face, S_eye, MAR
ctx.fillStyle = '#FFFFFF';
ctx.font = '12px Arial';
let detail = `conf:${(data.confidence || 0).toFixed(2)}`;
if (data.sf !== undefined) detail += ` S_face:${data.sf.toFixed(2)}`;
if (data.se !== undefined) detail += ` S_eye:${data.se.toFixed(2)}`;
if (data.mar !== undefined) detail += ` MAR:${data.mar.toFixed(2)}`;
ctx.fillText(detail, 10, 38);
// Head pose angles (right side)
if (data.yaw !== undefined) {
ctx.fillStyle = '#B4B4B4';
ctx.font = '11px Arial';
ctx.textAlign = 'right';
ctx.fillText(`yaw:${data.yaw > 0 ? '+' : ''}${data.yaw.toFixed(0)} pitch:${data.pitch > 0 ? '+' : ''}${data.pitch.toFixed(0)} roll:${data.roll > 0 ? '+' : ''}${data.roll.toFixed(0)}`, w - 10, 48);
ctx.textAlign = 'left';
}
}
// Gaze pointer (L2CS + calibration)
if (data && data.gaze_x !== undefined && data.gaze_y !== undefined) {
const gx = data.gaze_x * w;
const gy = data.gaze_y * h;
ctx.beginPath();
ctx.arc(gx, gy, 8, 0, 2 * Math.PI);
ctx.fillStyle = data.on_screen ? 'rgba(0, 200, 255, 0.7)' : 'rgba(255, 80, 80, 0.5)';
ctx.fill();
ctx.strokeStyle = '#FFFFFF';
ctx.lineWidth = 2;
ctx.stroke();
}
// Performance stats
ctx.fillStyle = 'rgba(0,0,0,0.5)';
ctx.fillRect(0, h - 25, w, 25);
ctx.font = '12px Arial';
ctx.fillStyle = '#FFFFFF';
ctx.fillText(`FPS: ${this.frameRate} | Latency: ${this.stats.avgLatency.toFixed(0)}ms`, 10, h - 8);
}
this._animFrameId = requestAnimationFrame(render);
};
this._animFrameId = requestAnimationFrame(render);
}
_stopRenderLoop() {
if (this._animFrameId) {
cancelAnimationFrame(this._animFrameId);
this._animFrameId = null;
}
}
// 处理服务器消息
handleServerMessage(data) {
switch (data.type) {
case 'session_started':
this.sessionId = data.session_id;
this.sessionStartTime = Date.now();
console.log('Session started:', this.sessionId);
if (this.callbacks.onSessionStart) {
this.callbacks.onSessionStart(this.sessionId);
}
break;
case 'detection':
this.stats.framesProcessed++;
// Track latency from send→receive
const now = performance.now();
if (this._lastSendTime) {
const latency = now - this._lastSendTime;
this.stats.lastLatencies.push(latency);
if (this.stats.lastLatencies.length > 10) this.stats.lastLatencies.shift();
this.stats.avgLatency = this.stats.lastLatencies.reduce((a, b) => a + b, 0) / this.stats.lastLatencies.length;
}
this.updateStatus(data.focused);
this.latestDetectionData = {
confidence: data.confidence || 0,
focused: data.focused,
timestamp: now
};
this.lastConfidence = data.confidence || 0;
if (this.callbacks.onStatusUpdate) {
this.callbacks.onStatusUpdate(this.currentStatus);
}
// Normalize response: server sends 'lm' (sparse) or 'landmarks'
const detectionData = {
focused: data.focused,
confidence: data.confidence || 0,
model: data.model,
landmarks: data.lm || data.landmarks || null,
yaw: data.yaw,
pitch: data.pitch,
roll: data.roll,
mar: data.mar,
sf: data.sf,
se: data.se,
gaze_x: data.gaze_x,
gaze_y: data.gaze_y,
on_screen: data.on_screen,
};
this.drawDetectionResult(detectionData);
break;
case 'session_ended':
console.log('Received session_ended message');
console.log('Session summary:', data.summary);
if (this.callbacks.onSessionEnd) {
console.log('Calling onSessionEnd callback');
this.callbacks.onSessionEnd(data.summary);
} else {
console.warn('No onSessionEnd callback registered');
}
this.sessionId = null;
this.sessionStartTime = null;
break;
case 'calibration_started':
this.calibration = {
active: true,
collecting: true,
target: data.target,
index: data.index,
numPoints: data.num_points,
done: false,
success: false,
};
if (this.callbacks.onCalibrationUpdate) {
this.callbacks.onCalibrationUpdate({ ...this.calibration });
}
break;
case 'calibration_point':
this.calibration.target = data.target;
this.calibration.index = data.index;
if (this.callbacks.onCalibrationUpdate) {
this.callbacks.onCalibrationUpdate({ ...this.calibration });
}
break;
case 'calibration_done':
this.calibration.collecting = false;
this.calibration.done = true;
this.calibration.success = data.success;
if (this.callbacks.onCalibrationUpdate) {
this.callbacks.onCalibrationUpdate({ ...this.calibration });
}
setTimeout(() => {
this.calibration.active = false;
if (this.callbacks.onCalibrationUpdate) {
this.callbacks.onCalibrationUpdate({ ...this.calibration });
}
}, 2000);
break;
case 'calibration_cancelled':
this.calibration = { active: false, collecting: false, target: null, index: 0, numPoints: 0, done: false, success: false };
if (this.callbacks.onCalibrationUpdate) {
this.callbacks.onCalibrationUpdate({ ...this.calibration });
}
break;
case 'error':
console.error('Server error:', data.message);
break;
default:
console.log('Unknown message type:', data.type);
}
}
startCalibration() {
if (this.ws && this.ws.readyState === WebSocket.OPEN) {
this.ws.send(JSON.stringify({ type: 'calibration_start' }));
}
}
nextCalibrationPoint() {
if (this.ws && this.ws.readyState === WebSocket.OPEN) {
this.ws.send(JSON.stringify({ type: 'calibration_next' }));
}
}
cancelCalibration() {
if (this.ws && this.ws.readyState === WebSocket.OPEN) {
this.ws.send(JSON.stringify({ type: 'calibration_cancel' }));
}
this.calibration = { active: false, collecting: false, target: null, index: 0, numPoints: 0, done: false, success: false };
if (this.callbacks.onCalibrationUpdate) {
this.callbacks.onCalibrationUpdate({ ...this.calibration });
}
}
// Face mesh landmark index groups (matches live_demo.py)
static FACE_OVAL = [10,338,297,332,284,251,389,356,454,323,361,288,397,365,379,378,400,377,152,148,176,149,150,136,172,58,132,93,234,127,162,21,54,103,67,109,10];
static LEFT_EYE = [33,7,163,144,145,153,154,155,133,173,157,158,159,160,161,246];
static RIGHT_EYE = [362,382,381,380,374,373,390,249,263,466,388,387,386,385,384,398];
static LEFT_IRIS = [468,469,470,471,472];
static RIGHT_IRIS = [473,474,475,476,477];
static LEFT_EYEBROW = [70,63,105,66,107,55,65,52,53,46];
static RIGHT_EYEBROW = [300,293,334,296,336,285,295,282,283,276];
static NOSE_BRIDGE = [6,197,195,5,4,1,19,94,2];
static LIPS_OUTER = [61,146,91,181,84,17,314,405,321,375,291,409,270,269,267,0,37,39,40,185,61];
static LIPS_INNER = [78,95,88,178,87,14,317,402,318,324,308,415,310,311,312,13,82,81,80,191,78];
static LEFT_EAR_POINTS = [33, 160, 158, 133, 153, 145];
static RIGHT_EAR_POINTS = [362, 385, 387, 263, 373, 380];
// Iris/eye corners for gaze lines
static LEFT_IRIS_CENTER = 468;
static RIGHT_IRIS_CENTER = 473;
static LEFT_EYE_INNER = 133;
static LEFT_EYE_OUTER = 33;
static RIGHT_EYE_INNER = 362;
static RIGHT_EYE_OUTER = 263;
// Draw a polyline through landmark indices (lm can be array or sparse object)
_drawPolyline(ctx, lm, indices, w, h, color, lineWidth, closed = false) {
if (!lm || indices.length < 2) return;
const isArray = Array.isArray(lm);
const _get = isArray ? (i) => lm[i] : (i) => lm[String(i)];
ctx.beginPath();
const firstPt = _get(indices[0]);
if (!firstPt) return;
ctx.moveTo(firstPt[0] * w, firstPt[1] * h);
for (let i = 1; i < indices.length; i++) {
const pt = _get(indices[i]);
if (!pt) continue;
ctx.lineTo(pt[0] * w, pt[1] * h);
}
if (closed) ctx.closePath();
ctx.strokeStyle = color;
ctx.lineWidth = lineWidth;
ctx.stroke();
}
// Draw face mesh overlay from landmarks (supports both array and sparse object)
drawFaceMesh(ctx, lm, w, h) {
if (!lm) return;
const isArray = Array.isArray(lm);
// For array format need at least 468 entries; for sparse object just check it has keys
if (isArray && lm.length < 468) return;
if (!isArray && typeof lm === 'object' && Object.keys(lm).length === 0) return;
const _get = isArray ? (i) => lm[i] : (i) => lm[String(i)];
// Tessellation (gray triangular grid, semi-transparent)
if (this._tessellation && isArray) {
ctx.strokeStyle = 'rgba(200,200,200,0.25)';
ctx.lineWidth = 1;
ctx.beginPath();
for (const [s, e] of this._tessellation) {
const ps = lm[s], pe = lm[e];
if (!ps || !pe) continue;
ctx.moveTo(ps[0] * w, ps[1] * h);
ctx.lineTo(pe[0] * w, pe[1] * h);
}
ctx.stroke();
}
// Face oval
this._drawPolyline(ctx, lm, VideoManagerLocal.FACE_OVAL, w, h, 'rgba(0,255,255,0.5)', 1, true);
// Eyebrows
this._drawPolyline(ctx, lm, VideoManagerLocal.LEFT_EYEBROW, w, h, '#90EE90', 2);
this._drawPolyline(ctx, lm, VideoManagerLocal.RIGHT_EYEBROW, w, h, '#90EE90', 2);
// Eyes
this._drawPolyline(ctx, lm, VideoManagerLocal.LEFT_EYE, w, h, '#00FF00', 2, true);
this._drawPolyline(ctx, lm, VideoManagerLocal.RIGHT_EYE, w, h, '#00FF00', 2, true);
// Nose bridge
this._drawPolyline(ctx, lm, VideoManagerLocal.NOSE_BRIDGE, w, h, 'rgba(0,165,255,0.6)', 1);
// Lips
this._drawPolyline(ctx, lm, VideoManagerLocal.LIPS_OUTER, w, h, '#FF00FF', 1);
this._drawPolyline(ctx, lm, VideoManagerLocal.LIPS_INNER, w, h, 'rgba(200,0,200,0.7)', 1);
// EAR key points (yellow dots)
for (const earIndices of [VideoManagerLocal.LEFT_EAR_POINTS, VideoManagerLocal.RIGHT_EAR_POINTS]) {
for (const idx of earIndices) {
const pt = _get(idx);
if (!pt) continue;
ctx.beginPath();
ctx.arc(pt[0] * w, pt[1] * h, 3, 0, 2 * Math.PI);
ctx.fillStyle = '#FFFF00';
ctx.fill();
}
}
// Irises (circles + gaze direction lines)
const irisSets = [
{ iris: VideoManagerLocal.LEFT_IRIS, center: VideoManagerLocal.LEFT_IRIS_CENTER, inner: VideoManagerLocal.LEFT_EYE_INNER, outer: VideoManagerLocal.LEFT_EYE_OUTER },
{ iris: VideoManagerLocal.RIGHT_IRIS, center: VideoManagerLocal.RIGHT_IRIS_CENTER, inner: VideoManagerLocal.RIGHT_EYE_INNER, outer: VideoManagerLocal.RIGHT_EYE_OUTER },
];
for (const { iris, center: centerIdx, inner, outer } of irisSets) {
const centerPt = _get(iris[0]);
if (!centerPt) continue;
const cx = centerPt[0] * w, cy = centerPt[1] * h;
let radiusSum = 0, count = 0;
for (let i = 1; i < iris.length; i++) {
const pt = _get(iris[i]);
if (!pt) continue;
radiusSum += Math.hypot(pt[0] * w - cx, pt[1] * h - cy);
count++;
}
const radius = Math.max(count > 0 ? radiusSum / count : 3, 2);
// Iris circle
ctx.beginPath();
ctx.arc(cx, cy, radius, 0, 2 * Math.PI);
ctx.strokeStyle = '#FF00FF';
ctx.lineWidth = 2;
ctx.stroke();
// Iris center dot
ctx.beginPath();
ctx.arc(cx, cy, 2, 0, 2 * Math.PI);
ctx.fillStyle = '#FFFFFF';
ctx.fill();
// Gaze direction line (red)
const innerPt = _get(inner);
const outerPt = _get(outer);
if (innerPt && outerPt) {
const eyeCx = (innerPt[0] + outerPt[0]) / 2.0 * w;
const eyeCy = (innerPt[1] + outerPt[1]) / 2.0 * h;
const dx = cx - eyeCx;
const dy = cy - eyeCy;
ctx.beginPath();
ctx.moveTo(cx, cy);
ctx.lineTo(cx + dx * 3, cy + dy * 3);
ctx.strokeStyle = '#FF0000';
ctx.lineWidth = 1;
ctx.stroke();
}
}
}
// Store detection data for the render loop to draw
drawDetectionResult(data) {
this._lastDetection = data;
}
updateStatus(newFocused) {
this.statusBuffer.push(newFocused);
if (this.statusBuffer.length > this.bufferSize) {
this.statusBuffer.shift();
}
if (this.statusBuffer.length < this.bufferSize) return false;
const focusedCount = this.statusBuffer.filter(f => f).length;
const focusedRatio = focusedCount / this.statusBuffer.length;
const previousStatus = this.currentStatus;
if (focusedRatio >= 0.75) {
this.currentStatus = true;
} else if (focusedRatio <= 0.25) {
this.currentStatus = false;
}
this.handleNotificationLogic(previousStatus, this.currentStatus);
}
handleNotificationLogic(previousStatus, currentStatus) {
const now = Date.now();
if (previousStatus && !currentStatus) {
this.unfocusedStartTime = now;
}
if (!previousStatus && currentStatus) {
this.unfocusedStartTime = null;
}
if (!currentStatus && this.unfocusedStartTime) {
const unfocusedDuration = (now - this.unfocusedStartTime) / 1000;
if (unfocusedDuration >= this.notificationThreshold) {
const canSendNotification = !this.lastNotificationTime ||
(now - this.lastNotificationTime) >= this.notificationCooldown;
if (canSendNotification) {
this.sendNotification(
'Focus Alert',
`You've been distracted for ${Math.floor(unfocusedDuration)} seconds. Get back to work!`
);
this.lastNotificationTime = now;
}
}
}
}
async requestNotificationPermission() {
if ('Notification' in window && Notification.permission === 'default') {
try {
await Notification.requestPermission();
} catch (error) {
console.error('Failed to request notification permission:', error);
}
}
}
async loadNotificationSettings() {
try {
const response = await fetch('/api/settings');
const settings = await response.json();
if (settings) {
this.notificationEnabled = settings.notification_enabled ?? true;
this.notificationThreshold = settings.notification_threshold ?? 30;
}
} catch (error) {
console.error('Failed to load notification settings:', error);
}
}
sendNotification(title, message) {
if (!this.notificationEnabled) return;
if ('Notification' in window && Notification.permission === 'granted') {
try {
const notification = new Notification(title, {
body: message,
icon: '/vite.svg',
badge: '/vite.svg',
tag: 'focus-guard-distraction',
requireInteraction: false
});
setTimeout(() => notification.close(), 3000);
} catch (error) {
console.error('Failed to send notification:', error);
}
}
}
async stopStreaming() {
console.log('Stopping streaming...');
this.isStreaming = false;
// Stop render loop
this._stopRenderLoop();
this._lastDetection = null;
// 停止截图
if (this.captureInterval) {
clearInterval(this.captureInterval);
this.captureInterval = null;
}
// 发送结束会话请求并等待响应
if (this.ws && this.ws.readyState === WebSocket.OPEN && this.sessionId) {
const sessionId = this.sessionId;
// 等待 session_ended 消息
const waitForSessionEnd = new Promise((resolve) => {
const originalHandler = this.ws.onmessage;
const timeout = setTimeout(() => {
this.ws.onmessage = originalHandler;
console.log('Session end timeout, proceeding anyway');
resolve();
}, 2000);
this.ws.onmessage = (event) => {
try {
const data = JSON.parse(event.data);
if (data.type === 'session_ended') {
clearTimeout(timeout);
this.handleServerMessage(data);
this.ws.onmessage = originalHandler;
resolve();
} else {
// 仍然处理其他消息
this.handleServerMessage(data);
}
} catch (e) {
console.error('Failed to parse message:', e);
}
};
});
console.log('Sending end_session request for session:', sessionId);
this.ws.send(JSON.stringify({
type: 'end_session',
session_id: sessionId
}));
// 等待响应或超时
await waitForSessionEnd;
}
// 延迟关闭 WebSocket 确保消息发送完成
await new Promise(resolve => setTimeout(resolve, 200));
// 关闭 WebSocket
if (this.ws) {
this.ws.close();
this.ws = null;
}
// 停止摄像头
if (this.stream) {
this.stream.getTracks().forEach(track => track.stop());
this.stream = null;
}
// 清空视频
if (this.localVideoElement) {
this.localVideoElement.srcObject = null;
}
// 清空 canvas
if (this.displayCanvas) {
const ctx = this.displayCanvas.getContext('2d');
ctx.clearRect(0, 0, this.displayCanvas.width, this.displayCanvas.height);
}
// 清理状态
this.unfocusedStartTime = null;
this.lastNotificationTime = null;
console.log('Streaming stopped');
console.log('Stats:', this.stats);
}
setFrameRate(rate) {
this.frameRate = Math.max(10, Math.min(30, rate));
console.log(`Frame rate set to ${this.frameRate} FPS`);
// 重启截图(如果正在运行)
if (this.isStreaming && this.captureInterval) {
clearInterval(this.captureInterval);
this.startCapture();
}
}
getStats() {
return {
...this.stats,
isStreaming: this.isStreaming,
sessionId: this.sessionId,
currentStatus: this.currentStatus,
lastConfidence: this.lastConfidence
};
}
}