ParallelPrint / tiff_to_gcode.py
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Add Y-direction raster option
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from __future__ import annotations
import os
import tempfile
import zipfile
from codecs import encode
from pathlib import Path
from textwrap import wrap
import numpy as np
from PIL import Image
RASTER_PATTERN_SAME_DIRECTION = "X-direction raster"
RASTER_PATTERN_Y_DIRECTION = "Y-direction raster"
RASTER_PATTERN_WOODPILE = "Woodpile raster"
RASTER_PATTERN_CHOICES = (
RASTER_PATTERN_SAME_DIRECTION,
RASTER_PATTERN_Y_DIRECTION,
RASTER_PATTERN_WOODPILE,
)
def _normalize_raster_pattern(pattern: str | None) -> str:
if pattern == RASTER_PATTERN_WOODPILE:
return RASTER_PATTERN_WOODPILE
if pattern == RASTER_PATTERN_Y_DIRECTION:
return RASTER_PATTERN_Y_DIRECTION
return RASTER_PATTERN_SAME_DIRECTION
def _setpress(pressure: float) -> str:
pressure_str = str(int(pressure * 10)).zfill(4)
command_bytes = bytes("08PS " + pressure_str, "utf-8")
hex_command = encode(command_bytes, "hex").decode("utf-8")
format_command = "\\x" + "\\x".join(
hex_command[i : i + 2] for i in range(0, len(hex_command), 2)
)
hex_pairs = wrap(hex_command, 2)
decimal_sum = sum(int(pair, 16) for pair in hex_pairs)
checksum_bin = bin(decimal_sum % 256)[2:].zfill(8)
inverted = int("".join("1" if c == "0" else "0" for c in checksum_bin), 2) + 1
checksum_hex = hex(inverted)[2:].upper()
format_checksum = "\\x" + "\\x".join(
checksum_hex[i : i + 2] for i in range(0, len(checksum_hex), 2)
)
return "b'" + "\\x05\\x02" + format_command + format_checksum + "\\x03" + "'"
def _togglepress() -> str:
return "b'\\x05\\x02\\x30\\x34\\x44\\x49\\x20\\x20\\x43\\x46\\x03'"
def _setpress_cmd(port: str, pressure: float, start: bool) -> str:
insert = "{preset}" if start else ""
return f"\n\r{insert}{port}.write({_setpress(pressure)})"
def _toggle_cmd(port: str, start: bool) -> str:
insert = "{preset}" if start else ""
return f"\n\r{insert}{port}.write({_togglepress()})"
def _valve_cmd(valve: int, command: int) -> str:
return f"\n{{aux_command}}WAGO_ValveCommands({valve}, {command})\n"
def _gcode_layer(
path_img: np.ndarray,
color_img: np.ndarray,
output_list: list[dict],
pixel_size: float,
direction: int,
layer_number: int,
) -> int:
mask = path_img > 0
first_nonblack = np.where(mask.any(axis=1), mask.argmax(axis=1), -1)
last_nonblack = np.where(
mask.any(axis=1),
mask.shape[1] - 1 - np.fliplr(mask).argmax(axis=1),
-1,
)
stored_gcode: list[dict] = []
nonblank_rows = np.where(first_nonblack != -1)[0]
for idx, i in enumerate(nonblank_rows):
f_idx, l_idx = int(first_nonblack[i]), int(last_nonblack[i])
if f_idx == -1:
continue
if direction < 0:
rng = range(f_idx, l_idx + 1)
else:
rng = range(l_idx, f_idx - 1, -1)
direction *= -1
prev_color = None
color_len = 0
buffer = direction
stored_gcode.append({"X": buffer * pixel_size, "Y": 0, "Color": 0})
for j in rng:
this_color = int(color_img[i, j])
if prev_color is None:
prev_color = this_color
color_len = 1
elif this_color == prev_color:
color_len += 1
else:
stored_gcode.append(
{
"X": direction * color_len * pixel_size,
"Y": 0,
"Color": prev_color,
}
)
color_len = 1
prev_color = this_color
if color_len > 0:
stored_gcode.append(
{
"X": direction * color_len * pixel_size,
"Y": 0,
"Color": prev_color,
}
)
stored_gcode.append({"X": buffer * pixel_size, "Y": 0, "Color": 0})
curr_x = l_idx if direction > 0 else f_idx
curr_x += buffer
if idx + 1 < len(nonblank_rows):
next_i = int(nonblank_rows[idx + 1])
y_travel_dist = next_i - int(i)
nf, nl = int(first_nonblack[next_i]), int(last_nonblack[next_i])
if nf == -1:
continue
next_start = nf if direction < 0 else nl
travel_x = (next_start + buffer) - curr_x
y_dir = -1 if layer_number % 2 == 1 else 1
stored_gcode.append(
{
"X": travel_x * pixel_size,
"Y": y_travel_dist * pixel_size * y_dir,
"Color": 0,
}
)
output_list.extend(stored_gcode)
return direction
def _sort_key(filename: str) -> int:
digits = "".join(filter(str.isdigit, filename))
return int(digits) if digits else 2**31
def _extract_zip_tiffs(zip_path: Path, dest: Path) -> list[Path]:
with zipfile.ZipFile(zip_path) as archive:
archive.extractall(dest)
tiffs: list[Path] = []
for root, _, files in os.walk(dest):
for name in files:
if name.lower().endswith((".tif", ".tiff")):
tiffs.append(Path(root) / name)
tiffs.sort(key=lambda p: _sort_key(p.name))
return tiffs
def _load_grayscale(path: Path, invert: bool) -> np.ndarray:
with Image.open(path) as image:
array = np.array(image.convert("L"), dtype=np.uint8)
if invert:
array = 255 - array
return array
def _center_on_canvas(
img: np.ndarray, canvas_h: int, canvas_w: int, fill: int = 0
) -> np.ndarray:
"""Place `img` centred on a (canvas_h, canvas_w) canvas filled with `fill`.
Mirrors the centring used to build the reference stack, so a shape's slice
lines up pixel-for-pixel with the reference (motion) slice of the same layer.
"""
h, w = img.shape[:2]
out = np.full((canvas_h, canvas_w), fill, dtype=img.dtype)
y_off = max(0, (canvas_h - h) // 2)
x_off = max(0, (canvas_w - w) // 2)
out[y_off : y_off + h, x_off : x_off + w] = img[: canvas_h, : canvas_w]
return out
def _append_relative_move(
output_list: list[dict],
current_x: float,
current_y: float,
target_x: float,
target_y: float,
color: int,
z_step: float | None = None,
) -> tuple[float, float]:
dx = target_x - current_x
dy = target_y - current_y
if dx == 0 and dy == 0 and z_step is None:
return current_x, current_y
move = {"X": dx, "Y": dy, "Color": color}
if z_step is not None:
move["Z"] = z_step
output_list.append(move)
return target_x, target_y
def _woodpile_layer_segments(
path_img: np.ndarray,
color_img: np.ndarray,
pixel_size: float,
raster_axis: str,
) -> list[tuple[float, float, float, float, int]]:
mask = path_img > 0
segments: list[tuple[float, float, float, float, int]] = []
if raster_axis == "Y":
first_nonblank = np.where(mask.any(axis=0), mask.argmax(axis=0), -1)
last_nonblank = np.where(
mask.any(axis=0),
mask.shape[0] - 1 - np.flipud(mask).argmax(axis=0),
-1,
)
for col_number, col in enumerate(np.where(first_nonblank != -1)[0]):
f_idx, l_idx = int(first_nonblank[col]), int(last_nonblank[col])
if f_idx == -1:
continue
forward = col_number % 2 == 0
row_values = list(range(f_idx, l_idx + 1)) if forward else list(range(l_idx, f_idx - 1, -1))
run_start = row_values[0]
prev_row = row_values[0]
prev_color = int(color_img[prev_row, col])
x = (int(col) + 0.5) * pixel_size
for row in row_values[1:]:
this_color = int(color_img[row, col])
if this_color == prev_color:
prev_row = row
continue
if forward:
start_y = run_start * pixel_size
end_y = (prev_row + 1) * pixel_size
else:
start_y = (run_start + 1) * pixel_size
end_y = prev_row * pixel_size
segments.append((x, start_y, x, end_y, prev_color))
run_start = prev_row = row
prev_color = this_color
if forward:
start_y = run_start * pixel_size
end_y = (prev_row + 1) * pixel_size
else:
start_y = (run_start + 1) * pixel_size
end_y = prev_row * pixel_size
segments.append((x, start_y, x, end_y, prev_color))
return segments
first_nonblank = np.where(mask.any(axis=1), mask.argmax(axis=1), -1)
last_nonblank = np.where(
mask.any(axis=1),
mask.shape[1] - 1 - np.fliplr(mask).argmax(axis=1),
-1,
)
for row_number, row in enumerate(np.where(first_nonblank != -1)[0]):
f_idx, l_idx = int(first_nonblank[row]), int(last_nonblank[row])
if f_idx == -1:
continue
forward = row_number % 2 == 0
col_values = list(range(f_idx, l_idx + 1)) if forward else list(range(l_idx, f_idx - 1, -1))
run_start = col_values[0]
prev_col = col_values[0]
prev_color = int(color_img[row, prev_col])
y = (int(row) + 0.5) * pixel_size
for col in col_values[1:]:
this_color = int(color_img[row, col])
if this_color == prev_color:
prev_col = col
continue
if forward:
start_x = run_start * pixel_size
end_x = (prev_col + 1) * pixel_size
else:
start_x = (run_start + 1) * pixel_size
end_x = prev_col * pixel_size
segments.append((start_x, y, end_x, y, prev_color))
run_start = prev_col = col
prev_color = this_color
if forward:
start_x = run_start * pixel_size
end_x = (prev_col + 1) * pixel_size
else:
start_x = (run_start + 1) * pixel_size
end_x = prev_col * pixel_size
segments.append((start_x, y, end_x, y, prev_color))
return segments
def _raster_axis_for_pattern(pattern: str, layer_number: int) -> str:
if pattern == RASTER_PATTERN_Y_DIRECTION:
return "Y"
if pattern == RASTER_PATTERN_WOODPILE and layer_number % 2 == 1:
return "Y"
return "X"
def _build_footprint_raster_gcode_list(
path_ref_list: list[np.ndarray],
color_ref_list: list[np.ndarray],
pixel_size: float,
layer_height: float,
raster_pattern: str,
) -> list[dict]:
gcode_list: list[dict] = []
current_x = 0.0
current_y = 0.0
for layer_number, (path_img, color_img) in enumerate(zip(path_ref_list, color_ref_list)):
raster_axis = _raster_axis_for_pattern(raster_pattern, layer_number)
segments = _woodpile_layer_segments(path_img, color_img, pixel_size, raster_axis)
if not segments:
if layer_number > 0:
gcode_list.append({"X": 0.0, "Y": 0.0, "Z": layer_height, "Color": 0})
continue
first_x, first_y = segments[0][0], segments[0][1]
if layer_number > 0:
current_x, current_y = _append_relative_move(
gcode_list,
current_x,
current_y,
first_x,
first_y,
0,
z_step=layer_height,
)
else:
current_x, current_y = _append_relative_move(
gcode_list,
current_x,
current_y,
first_x,
first_y,
0,
)
for start_x, start_y, end_x, end_y, color in segments:
current_x, current_y = _append_relative_move(
gcode_list,
current_x,
current_y,
start_x,
start_y,
0,
)
current_x, current_y = _append_relative_move(
gcode_list,
current_x,
current_y,
end_x,
end_y,
color,
)
return gcode_list
def generate_snake_path_gcode(
zip_path: str | Path,
shape_name: str,
pressure: float,
valve: int,
port: int,
layer_height: float = 0.8,
fil_width: float = 0.8,
invert: bool = True,
increase_pressure_per_layer: float = 0.1,
all_g1: bool = False,
motion_tiffs: list[str] | None = None,
raster_pattern: str | None = RASTER_PATTERN_SAME_DIRECTION,
) -> Path:
zip_path = Path(zip_path)
if not zip_path.exists():
raise FileNotFoundError(f"ZIP file not found: {zip_path}")
raster_pattern = _normalize_raster_pattern(raster_pattern)
work_dir = Path(tempfile.mkdtemp(prefix="tiff_gcode_"))
extract_dir = work_dir / "tiffs"
extract_dir.mkdir(parents=True, exist_ok=True)
tiff_files = _extract_zip_tiffs(zip_path, extract_dir)
if not tiff_files:
raise ValueError("No TIFF files found in the ZIP archive.")
off_color = 0
com_port = f"serialPort{port}"
color_dict: dict[int, int] = {0: 100, 255: valve}
# Two non-flipped source image lists. The "path" images drive the nozzle
# motion (which rows are swept, the sweep extent, the inter-layer shifts);
# the "color" images decide the valve state (material) at each swept pixel.
# Normally both are this shape's own slices. When reference motion tiffs are
# supplied, motion comes from the combined reference stack while the valve is
# still driven by this shape's slices, centred onto the reference canvas — so
# parallel heads share one motion path but each dispenses only its geometry.
shape_imgs = [_load_grayscale(p, invert=invert) for p in tiff_files]
if motion_tiffs:
motion_paths = sorted(
(Path(p) for p in motion_tiffs), key=lambda p: _sort_key(p.name)
)
path_ref_list = [_load_grayscale(p, invert=invert) for p in motion_paths]
if not path_ref_list:
raise ValueError("No reference TIFF files provided for motion.")
color_ref_list: list[np.ndarray] = []
for li, motion_img in enumerate(path_ref_list):
h_c, w_c = motion_img.shape[:2]
if li < len(shape_imgs):
color_ref_list.append(
_center_on_canvas(shape_imgs[li], h_c, w_c, fill=off_color)
)
else:
# Reference is taller than this shape: move but dispense nothing.
color_ref_list.append(np.full((h_c, w_c), off_color, dtype=np.uint8))
else:
path_ref_list = [im.copy() for im in shape_imgs]
color_ref_list = [im.copy() for im in shape_imgs]
setpress_lines = [_setpress_cmd(com_port, pressure, start=True)]
pressure_on_lines = [_toggle_cmd(com_port, start=True)]
pressure_off_lines = [_toggle_cmd(com_port, start=False)]
if raster_pattern in (RASTER_PATTERN_Y_DIRECTION, RASTER_PATTERN_WOODPILE):
gcode_list = _build_footprint_raster_gcode_list(
path_ref_list,
color_ref_list,
fil_width,
layer_height,
raster_pattern,
)
else:
gcode_list: list[dict] = []
dist_sign_long = 1
current_offsets_x: list[int] = []
use_flip_y = False
direction = -1
for layers in range(len(path_ref_list)):
current_image_ref = path_ref_list[layers]
last_image_ref = path_ref_list[layers - 1] if layers > 0 else None
y_ref = current_image_ref.shape[0]
def find_first_valid_y(row: np.ndarray | None, flip: bool = False) -> int | None:
if row is None:
return None
row_data = np.flip(row) if flip else row
for j, pixel in enumerate(row_data):
if np.any(pixel) != off_color:
return y_ref - 1 - j if flip else j
return None
last_x = last_y = None
if current_offsets_x:
use_flip_x = layers % 2 == 1
last_x = current_offsets_x[-1] if use_flip_x else current_offsets_x[0]
last_row = (
last_image_ref[last_x] if last_image_ref is not None else None
)
last_y = find_first_valid_y(last_row, flip=use_flip_y)
current_offsets_x.clear()
current_offsets_x = [
i for i, row in enumerate(current_image_ref) if np.any(row) != off_color
]
first_x = first_y = None
if current_offsets_x:
use_flip_x = layers % 2 == 1
first_x = current_offsets_x[-1] if use_flip_x else current_offsets_x[0]
first_row = current_image_ref[first_x]
first_y = find_first_valid_y(first_row, flip=use_flip_y)
if None in (last_x, last_y, first_x, first_y):
shift_x = shift_y = 0
else:
shift_x = (first_x - last_x) * fil_width
shift_y = (first_y - last_y) * fil_width * dist_sign_long
if use_flip_y:
shift_y = -shift_y
if len(current_offsets_x) % 2 == 1:
use_flip_y = not use_flip_y
if layers > 0:
gcode_list.append(
{"X": shift_y, "Y": shift_x, "Z": layer_height, "Color": 0}
)
for row in current_image_ref:
if all(p == off_color for p in row):
dist_sign_long = -dist_sign_long
dist_sign_long = -dist_sign_long
# Flip path and color together on even layers so they stay aligned.
even_layer = (layers + 1) % 2 == 0
ref_for_path = (
np.flipud(current_image_ref) if even_layer else current_image_ref.copy()
)
current_image = (
np.flipud(color_ref_list[layers]) if even_layer else color_ref_list[layers]
)
if layers == 0:
direction = -1
direction = _gcode_layer(
ref_for_path,
current_image,
gcode_list,
fil_width,
direction,
layers,
)
gcode_path = work_dir / f"{shape_name}_SnakePath_gcode.txt"
pressure_cur = float(pressure)
with open(gcode_path, "w") as f:
f.write("G91\n")
for line in setpress_lines:
f.write(f"{line}\n")
for line in pressure_on_lines:
f.write(f"{line}\n")
for color in color_dict:
f.write(_valve_cmd(color_dict[color], 0))
pressure_next: str | None = None
for i, move in enumerate(gcode_list):
prev_color = gcode_list[i - 1]["Color"] if i > 0 else 0
cur_color = move["Color"]
if prev_color != cur_color:
if cur_color == off_color:
f.write(_valve_cmd(color_dict[prev_color], 0))
else:
if prev_color == off_color:
f.write(_valve_cmd(color_dict[cur_color], 1))
else:
f.write(_valve_cmd(color_dict[cur_color], 1))
f.write(_valve_cmd(color_dict[prev_color], 0))
# When all_g1 is set, every move is emitted as G1 regardless of
# valve state; the valve commands still mark print vs travel.
move_type = "G1" if (all_g1 or cur_color != off_color) else "G0"
if "Z" in move:
line = (
f"{move_type} X{move['X']} Y{move['Y']} Z{move['Z']} "
f"; Color {move['Color']}"
)
pressure_cur += increase_pressure_per_layer
pressure_next = _setpress_cmd(com_port, pressure_cur, start=False)
else:
line = (
f"{move_type} X{move['X']} Y{move['Y']} ; Color {move['Color']}"
)
pressure_next = None
f.write(f"{line}\n")
if pressure_next is not None:
f.write(f"{pressure_next}\n")
pressure_next = None
for color in color_dict:
f.write(_valve_cmd(color_dict[color], 0))
for line in pressure_off_lines:
f.write(f"{line}\n")
return gcode_path