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import math
import re
from pathlib import Path
import numpy as np
import plotly.graph_objects as go
# A move is any G0/G1 (or G00/G01) line. Coordinates may list any subset of
# X/Y/Z in any order, mixed with other tokens (F feed rate, E extrusion); only
# the axes named on a line change. This matches standard slicer/firmware G-code
# as well as this app's own always-paired "X Y" output.
_CMD_RE = re.compile(r"^G0*([01])(?![0-9])", re.IGNORECASE)
_AXIS_RE = re.compile(r"([XYZ])\s*([-+]?(?:\d*\.\d+|\d+\.?))", re.IGNORECASE)
# Pneumatic valve toggle: WAGO_ValveCommands(<valve>, <0=close|1=open>). Some
# generators emit every move as G1 and convey extrusion only through the valve.
_VALVE_RE = re.compile(r"WAGO_ValveCommands\(\s*(\d+)\s*,\s*(\d+)\s*\)", re.IGNORECASE)
def parse_gcode_path(gcode_text: str) -> dict:
relative = True
x = y = z = 0.0
# Decide how to tell print from travel. The valve physically controls
# material flow, so when valve commands are present they are the ground
# truth: valve open = printing, valve closed = travel. This is correct for
# the app's own output (where valve state and G1/G0 agree) and for external
# generators whose G0/G1 labels are unreliable — some omit G0 entirely
# (every move G1), others invert G0/G1 relative to the valve. Only fall back
# to the G1 = print / G0 = travel convention when there is no valve to read.
use_valve = bool(_VALVE_RE.search(gcode_text))
open_valves: set[str] = set()
print_segments: list[list[tuple[float, float, float]]] = []
travel_segments: list[list[tuple[float, float, float]]] = []
moves: list[dict] = []
current_kind: str | None = None
current_segment: list[tuple[float, float, float]] = []
all_x: list[float] = []
all_y: list[float] = []
all_z: list[float] = []
def flush_segment() -> None:
nonlocal current_segment, current_kind
if current_segment and current_kind is not None:
target = print_segments if current_kind == "print" else travel_segments
target.append(current_segment)
current_segment = []
current_kind = None
for raw_line in gcode_text.splitlines():
line = raw_line.strip()
if not line:
flush_segment()
continue
# Drop inline comments so axis letters in comment text are never read.
code = line.split(";", 1)[0].strip()
upper = code.upper()
if upper.startswith("G90"):
relative = False
continue
if upper.startswith("G91"):
relative = True
continue
cmd_match = _CMD_RE.match(code)
if not cmd_match:
# Track valve open/close so all-G1 files can be split into
# print (valve open) and travel (valve closed) runs.
valve_match = _VALVE_RE.search(code)
if valve_match:
valve, state = valve_match.group(1), valve_match.group(2)
if state == "0":
open_valves.discard(valve)
else:
open_valves.add(valve)
flush_segment()
continue
axes = {a.upper(): float(v) for a, v in _AXIS_RE.findall(code)}
if not axes:
# A G0/G1 with no coordinates (e.g. "G1 F1800") is not a move.
flush_segment()
continue
prev_pos = (x, y, z)
if relative:
x += axes.get("X", 0.0)
y += axes.get("Y", 0.0)
z += axes.get("Z", 0.0)
else:
if "X" in axes:
x = axes["X"]
if "Y" in axes:
y = axes["Y"]
if "Z" in axes:
z = axes["Z"]
if use_valve:
kind = "print" if open_valves else "travel"
else:
kind = "print" if cmd_match.group(1) == "1" else "travel"
moves.append({"kind": kind, "start": prev_pos, "end": (x, y, z)})
if kind != current_kind:
flush_segment()
current_kind = kind
current_segment = [prev_pos]
current_segment.append((x, y, z))
all_x.append(x)
all_y.append(y)
all_z.append(z)
flush_segment()
if all_x:
bounds = (
(min(all_x), min(all_y), min(all_z)),
(max(all_x), max(all_y), max(all_z)),
)
else:
bounds = ((0.0, 0.0, 0.0), (0.0, 0.0, 0.0))
# Assign a layer index to every move. Layers are the distinct Z heights at
# which printing (G1) happens; travel moves (including the Z lift between
# layers) are attributed to the layer of the next print move so a layer's
# timeline starts with the approach travel and ends with its last print.
print_z = sorted({round(m["end"][2], 6) for m in moves if m["kind"] == "print"})
z_to_layer = {z: i for i, z in enumerate(print_z)}
next_print_layer = len(print_z) - 1 if print_z else 0
for move in reversed(moves):
if move["kind"] == "print":
next_print_layer = z_to_layer[round(move["end"][2], 6)]
move["layer"] = next_print_layer
return {
"print_segments": print_segments,
"travel_segments": travel_segments,
"moves": moves,
"layer_count": len(print_z),
"bounds": bounds,
"point_count": len(all_x),
}
def _move_length(move: dict) -> float:
(x0, y0, z0), (x1, y1, z1) = move["start"], move["end"]
return math.sqrt((x1 - x0) ** 2 + (y1 - y0) ** 2 + (z1 - z0) ** 2)
def _chronological_trace_arrays(moves: list[dict]) -> dict:
"""Build per-kind polyline arrays with a shared time axis for animation.
Each point gets a timestamp equal to the cumulative path length (print +
travel) at which the nozzle reaches it, so the browser can reveal both
traces in lockstep by slicing at a time cutoff. Gap markers (None) close a
trace's polyline whenever the move kind switches and carry the timestamp
of the segment they terminate.
"""
arrays: dict[str, dict[str, list]] = {
"print": {"x": [], "y": [], "z": [], "t": []},
"travel": {"x": [], "y": [], "z": [], "t": []},
}
cum = 0.0
prev_kind: str | None = None
layer_end: dict[int, float] = {}
for move in moves:
trace = arrays[move["kind"]]
if move["kind"] != prev_kind:
if prev_kind is not None:
prev_trace = arrays[prev_kind]
prev_trace["x"].append(None)
prev_trace["y"].append(None)
prev_trace["z"].append(None)
prev_trace["t"].append(cum)
sx, sy, sz = move["start"]
trace["x"].append(sx)
trace["y"].append(sy)
trace["z"].append(sz)
trace["t"].append(cum)
prev_kind = move["kind"]
cum += _move_length(move)
ex, ey, ez = move["end"]
trace["x"].append(ex)
trace["y"].append(ey)
trace["z"].append(ez)
trace["t"].append(cum)
layer_end[move["layer"]] = cum
layer_count = (max(layer_end) + 1) if layer_end else 0
layer_t_end: list[float] = []
last = 0.0
for i in range(layer_count):
last = max(last, layer_end.get(i, last))
layer_t_end.append(last)
return {
"print": arrays["print"],
"travel": arrays["travel"],
"total_length": cum,
"layer_t_end": layer_t_end,
}
def _path_arrays(moves: list[dict]) -> dict:
"""Chronological nozzle positions with cumulative-length timestamps."""
xs = [moves[0]["start"][0]]
ys = [moves[0]["start"][1]]
zs = [moves[0]["start"][2]]
ts = [0.0]
cum = 0.0
for move in moves:
cum += _move_length(move)
ex, ey, ez = move["end"]
xs.append(ex)
ys.append(ey)
zs.append(ez)
ts.append(cum)
return {"x": xs, "y": ys, "z": zs, "t": ts}
def _build_path_tube(
moves: list[dict],
radius: float,
kind: str = "print",
sides: int = 12,
max_rings: int = 5000,
) -> dict:
"""Extrude a tube of physical radius along the moves of the given kind.
Returns Mesh3d-ready vertex and face arrays. Rings are laid down in
chronological order and long moves are subdivided, so faces can be
revealed progressively by slicing the (sorted) per-face timestamps.
"""
# Group consecutive moves of this kind into continuous runs (global times).
runs: list[tuple[list, list]] = []
cur_pts: list | None = None
cur_ts: list | None = None
cum = 0.0
for move in moves:
length = _move_length(move)
if move["kind"] == kind:
if cur_pts is None:
cur_pts = [move["start"]]
cur_ts = [cum]
cur_pts.append(move["end"])
cur_ts.append(cum + length)
elif cur_pts is not None:
runs.append((cur_pts, cur_ts))
cur_pts = cur_ts = None
cum += length
if cur_pts is not None:
runs.append((cur_pts, cur_ts))
total_print = sum(ts[-1] - ts[0] for _pts, ts in runs)
step = max(radius * 2.0, total_print / max_rings) if total_print > 0 else radius
xs: list[float] = []
ys: list[float] = []
zs: list[float] = []
fi: list[int] = []
fj: list[int] = []
fk: list[int] = []
face_t: list[float] = []
angles = np.linspace(0.0, 2.0 * np.pi, sides, endpoint=False)
cos_a, sin_a = np.cos(angles), np.sin(angles)
for pts, ts in runs:
# Subdivide long moves so the tube grows smoothly during playback.
sub_p = [np.asarray(pts[0], dtype=float)]
sub_t = [ts[0]]
for a in range(len(pts) - 1):
p0 = np.asarray(pts[a], dtype=float)
p1 = np.asarray(pts[a + 1], dtype=float)
seg = float(np.linalg.norm(p1 - p0))
pieces = max(1, math.ceil(seg / step))
for s in range(1, pieces + 1):
f = s / pieces
sub_p.append(p0 + (p1 - p0) * f)
sub_t.append(ts[a] + (ts[a + 1] - ts[a]) * f)
points = np.vstack(sub_p)
n_rings = len(points)
if n_rings < 2:
continue
# Per-ring tangents (averaged at interior points) and a perpendicular
# frame; vertical tangents fall back to the X axis for the side vector.
tangents = np.zeros_like(points)
tangents[1:-1] = points[2:] - points[:-2]
tangents[0] = points[1] - points[0]
tangents[-1] = points[-1] - points[-2]
norms = np.linalg.norm(tangents, axis=1, keepdims=True)
norms[norms == 0] = 1.0
tangents /= norms
side_vec = np.cross(tangents, np.array([0.0, 0.0, 1.0]))
side_norm = np.linalg.norm(side_vec, axis=1)
vertical = side_norm < 1e-6
if vertical.any():
side_vec[vertical] = np.cross(tangents[vertical], np.array([1.0, 0.0, 0.0]))
side_vec /= np.maximum(np.linalg.norm(side_vec, axis=1, keepdims=True), 1e-12)
up_vec = np.cross(side_vec, tangents)
base = len(xs)
rings = (
points[:, None, :]
+ radius * (cos_a[None, :, None] * side_vec[:, None, :]
+ sin_a[None, :, None] * up_vec[:, None, :])
)
flat = np.round(rings.reshape(-1, 3), 4)
xs.extend(flat[:, 0].tolist())
ys.extend(flat[:, 1].tolist())
zs.extend(flat[:, 2].tolist())
# Center vertices for the end caps that close the tube.
cap_start = len(xs)
xs.append(round(float(points[0][0]), 4))
ys.append(round(float(points[0][1]), 4))
zs.append(round(float(points[0][2]), 4))
cap_end = len(xs)
xs.append(round(float(points[-1][0]), 4))
ys.append(round(float(points[-1][1]), 4))
zs.append(round(float(points[-1][2]), 4))
t_start = round(sub_t[0], 4)
t_end = round(sub_t[-1], 4)
# Start cap (fan around the first ring).
for k in range(sides):
k_next = (k + 1) % sides
fi.append(cap_start)
fj.append(base + k_next)
fk.append(base + k)
face_t.append(t_start)
for r in range(n_rings - 1):
r0 = base + r * sides
r1 = r0 + sides
t_face = round(sub_t[r + 1], 4)
for k in range(sides):
k_next = (k + 1) % sides
fi.extend((r0 + k, r0 + k))
fj.extend((r1 + k, r1 + k_next))
fk.extend((r1 + k_next, r0 + k_next))
face_t.extend((t_face, t_face))
# End cap (fan around the last ring).
last_ring = base + (n_rings - 1) * sides
for k in range(sides):
k_next = (k + 1) % sides
fi.append(cap_end)
fj.append(last_ring + k)
fk.append(last_ring + k_next)
face_t.append(t_end)
return {"x": xs, "y": ys, "z": zs, "i": fi, "j": fj, "k": fk, "face_t": face_t}
def _segments_to_xyz(
segments: list[list[tuple[float, float, float]]],
) -> tuple[list[float | None], list[float | None], list[float | None]]:
xs: list[float | None] = []
ys: list[float | None] = []
zs: list[float | None] = []
for segment in segments:
for px, py, pz in segment:
xs.append(px)
ys.append(py)
zs.append(pz)
xs.append(None)
ys.append(None)
zs.append(None)
return xs, ys, zs
def _part_nozzle(part: dict) -> int:
try:
nozzle = int(float(part.get("nozzle", part.get("idx", 1))))
except (TypeError, ValueError):
nozzle = int(part.get("idx", 1) or 1)
return nozzle if nozzle > 0 else int(part.get("idx", 1) or 1)
def build_toolpath_figure(
parsed: dict,
travel_opacity: float = 0.2,
print_opacity: float = 1.0,
travel_color: str = "#969696",
print_color: str = "#1f77b4",
print_width: float = 0.8,
travel_width: float = 0.2,
tube: bool = True,
) -> go.Figure:
moves = parsed.get("moves") or []
fig = go.Figure()
meta = None
def add_tube_trace(tube: dict, name: str, color: str, opacity: float) -> None:
fig.add_trace(
go.Mesh3d(
x=tube["x"],
y=tube["y"],
z=tube["z"],
i=tube["i"],
j=tube["j"],
k=tube["k"],
color=color,
opacity=opacity,
name=name,
showlegend=True,
hoverinfo="skip",
lighting=dict(ambient=0.55, diffuse=0.8, specular=0.15, roughness=0.6),
)
)
if moves and tube:
chrono = _chronological_trace_arrays(moves)
# Physical-width tubes along both paths: filament-like rendering whose
# thickness scales with zoom (widths are diameters in mm).
travel_tube = _build_path_tube(
moves, radius=max(travel_width, 0.05) / 2.0, kind="travel"
)
if travel_tube["i"]:
add_tube_trace(travel_tube, "Travel (G0)", travel_color, travel_opacity)
print_tube = _build_path_tube(
moves, radius=max(print_width, 0.05) / 2.0, kind="print"
)
if print_tube["i"]:
add_tube_trace(print_tube, "Print (G1)", print_color, print_opacity)
# Nozzle position marker, driven client-side during playback.
end_x, end_y, end_z = moves[-1]["end"]
fig.add_trace(
go.Scatter3d(
x=[end_x],
y=[end_y],
z=[end_z],
mode="markers",
name="Nozzle",
marker=dict(size=5, color="#d62728"),
showlegend=False,
hoverinfo="skip",
)
)
path = _path_arrays(moves)
meta = {
"animation": {
"travel_face_t": travel_tube["face_t"],
"print_face_t": print_tube["face_t"],
"path_x": path["x"],
"path_y": path["y"],
"path_z": path["z"],
"path_t": path["t"],
"layer_t_end": chrono["layer_t_end"],
"total_length": chrono["total_length"],
}
}
else:
travel_xs, travel_ys, travel_zs = _segments_to_xyz(parsed["travel_segments"])
if travel_xs:
fig.add_trace(
go.Scatter3d(
x=travel_xs,
y=travel_ys,
z=travel_zs,
mode="lines",
name="Travel (G0)",
opacity=travel_opacity,
line=dict(color=travel_color, width=2),
hoverinfo="skip",
)
)
print_xs, print_ys, print_zs = _segments_to_xyz(parsed["print_segments"])
if print_xs:
fig.add_trace(
go.Scatter3d(
x=print_xs,
y=print_ys,
z=print_zs,
mode="lines",
name="Print (G1)",
opacity=print_opacity,
line=dict(color=print_color, width=4),
hovertemplate="X=%{x:.2f}<br>Y=%{y:.2f}<br>Z=%{z:.2f}<extra></extra>",
)
)
(x_min, y_min, z_min), (x_max, y_max, z_max) = parsed["bounds"]
fig.update_layout(
meta=meta,
height=700,
uirevision="toolpath",
scene=dict(
xaxis_title="X (mm)",
yaxis_title="Y (mm)",
zaxis_title="Z (mm)",
aspectmode="data",
),
margin=dict(l=0, r=0, t=30, b=0),
legend=dict(orientation="h", yanchor="bottom", y=1.0, xanchor="left", x=0.0),
title=(
f"Tool path — {len(parsed['print_segments'])} print / "
f"{len(parsed['travel_segments'])} travel segments "
f"X[{x_min:.1f},{x_max:.1f}] Y[{y_min:.1f},{y_max:.1f}] "
f"Z[{z_min:.1f},{z_max:.1f}]"
),
)
return fig
def build_parallel_figure(
parts: list[dict],
gap: float = 5.0,
part_offsets: dict[int, tuple[float, float]] | None = None,
filament_width: float = 0.8,
travel_width: float = 0.2,
travel_opacity: float = 0.2,
print_opacity: float = 1.0,
tube: bool = True,
) -> go.Figure:
"""Render several parsed shapes with optional explicit X/Y nozzle offsets.
`tube` True draws filament tubes with a shared-time animation
timeline; False draws fast thin scatter lines (no animation).
`parts` is a list of {"idx": int, "nozzle": int, "color": str, "parsed": dict}.
Each part's print and travel traces (and, in tube mode, a nozzle marker) are
named by idx so the client-side animation/recolor can address them.
"""
fig = go.Figure()
anim_parts: list[dict] = []
total_length = 0.0
rendered = False
n_parts = 0
bx0 = by0 = bz0 = float("inf")
bx1 = by1 = bz1 = float("-inf")
running_x = 0.0
for part in parts:
idx = part["idx"]
nozzle = _part_nozzle(part)
color = part["color"]
parsed = part["parsed"]
moves = parsed.get("moves") or []
if not moves:
continue
(pxmin, pymin, pzmin), (pxmax, pymax, pzmax) = parsed["bounds"]
width = pxmax - pxmin
if part_offsets is None:
x_off = running_x - pxmin
y_off = 0.0
running_x += width + gap
else:
x_off, y_off = part_offsets.get(nozzle, part_offsets.get(idx, (0.0, 0.0)))
nozzle_trace_name = f"Nozzle {nozzle} (Shape {idx})"
if tube:
print_tube = _build_path_tube(moves, radius=max(filament_width, 0.05) / 2.0, kind="print")
travel_tube = _build_path_tube(moves, radius=max(travel_width, 0.05) / 2.0, kind="travel")
path = _path_arrays(moves)
px = [v + x_off for v in print_tube["x"]]
py = [v + y_off for v in print_tube["y"]]
tx = [v + x_off for v in travel_tube["x"]]
ty = [v + y_off for v in travel_tube["y"]]
path_x = [v + x_off for v in path["x"]]
path_y = [v + y_off for v in path["y"]]
if travel_tube["i"]:
fig.add_trace(
go.Mesh3d(
x=tx, y=ty, z=travel_tube["z"],
i=travel_tube["i"], j=travel_tube["j"], k=travel_tube["k"],
color=color, opacity=travel_opacity, name=f"Travel {idx}",
showlegend=False, hoverinfo="skip",
lighting=dict(ambient=0.6, diffuse=0.8, specular=0.1, roughness=0.6),
)
)
if print_tube["i"]:
fig.add_trace(
go.Mesh3d(
x=px, y=py, z=print_tube["z"],
i=print_tube["i"], j=print_tube["j"], k=print_tube["k"],
color=color, opacity=print_opacity, name=f"Shape {idx}",
showlegend=True, hoverinfo="skip",
lighting=dict(ambient=0.55, diffuse=0.8, specular=0.15, roughness=0.6),
)
)
fig.add_trace(
go.Scatter3d(
x=[path_x[-1]], y=[path_y[-1]], z=[path["z"][-1]],
mode="markers", name=nozzle_trace_name,
marker=dict(size=4, color=color), showlegend=False, hoverinfo="skip",
)
)
part_total = path["t"][-1] if path["t"] else 0.0
total_length = max(total_length, part_total)
anim_parts.append({
"printName": f"Shape {idx}",
"travelName": f"Travel {idx}",
"nozzleName": nozzle_trace_name,
"print_face_t": print_tube["face_t"],
"travel_face_t": travel_tube["face_t"],
"path_x": path_x, "path_y": path_y, "path_z": path["z"], "path_t": path["t"],
})
else:
t_xs, t_ys, t_zs = _segments_to_xyz(parsed["travel_segments"])
p_xs, p_ys, p_zs = _segments_to_xyz(parsed["print_segments"])
t_xs = [v + x_off if v is not None else None for v in t_xs]
p_xs = [v + x_off if v is not None else None for v in p_xs]
t_ys = [v + y_off if v is not None else None for v in t_ys]
p_ys = [v + y_off if v is not None else None for v in p_ys]
if t_xs:
fig.add_trace(
go.Scatter3d(
x=t_xs, y=t_ys, z=t_zs, mode="lines", name=f"Travel {idx}",
opacity=travel_opacity, line=dict(color=color, width=2),
showlegend=False, hoverinfo="skip",
)
)
if p_xs:
fig.add_trace(
go.Scatter3d(
x=p_xs, y=p_ys, z=p_zs, mode="lines", name=f"Shape {idx}",
opacity=print_opacity, line=dict(color=color, width=4),
showlegend=True, hoverinfo="skip",
)
)
rendered = True
n_parts += 1
bx0 = min(bx0, pxmin + x_off); bx1 = max(bx1, pxmax + x_off)
by0 = min(by0, pymin + y_off); by1 = max(by1, pymax + y_off)
bz0 = min(bz0, pzmin); bz1 = max(bz1, pzmax)
if not rendered:
fig.update_layout(height=700)
return fig
meta = {"animation": {"total_length": total_length, "parts": anim_parts}} if anim_parts else None
pad = max(bx1 - bx0, by1 - by0, bz1 - bz0, 1.0) * 0.05
fig.update_layout(
meta=meta,
height=700,
uirevision="parallel",
scene=dict(
xaxis_title="X (mm)", yaxis_title="Y (mm)", zaxis_title="Z (mm)",
xaxis_range=[bx0 - pad, bx1 + pad],
yaxis_range=[by0 - pad, by1 + pad],
zaxis_range=[bz0 - pad, bz1 + pad],
aspectmode="data",
),
margin=dict(l=0, r=0, t=30, b=0),
legend=dict(orientation="h", yanchor="bottom", y=1.0, xanchor="left", x=0.0),
title=f"Parallel print — {n_parts} part(s)",
)
return fig
def build_nozzle_spacing_figure(
parts: list[dict],
part_offsets: dict[int, tuple[float, float]],
spacings: list[dict],
) -> go.Figure:
fig = go.Figure()
bx0 = by0 = float("inf")
bx1 = by1 = float("-inf")
nozzle_colors: dict[int, str] = {}
for part in parts:
idx = part["idx"]
nozzle = _part_nozzle(part)
color = part["color"]
nozzle_colors.setdefault(nozzle, color)
parsed = part["parsed"]
(pxmin, pymin, _), (pxmax, pymax, _) = parsed["bounds"]
x_off, y_off = part_offsets.get(nozzle, part_offsets.get(idx, (0.0, 0.0)))
xs = [pxmin + x_off, pxmax + x_off, pxmax + x_off, pxmin + x_off, pxmin + x_off]
ys = [pymin + y_off, pymin + y_off, pymax + y_off, pymax + y_off, pymin + y_off]
fig.add_trace(
go.Scatter(
x=xs,
y=ys,
mode="lines",
name=f"Shape {idx} bounds (N{nozzle})",
line=dict(color=color, width=2),
)
)
bx0 = min(bx0, min(xs), x_off)
bx1 = max(bx1, max(xs), x_off)
by0 = min(by0, min(ys), y_off)
by1 = max(by1, max(ys), y_off)
for nozzle, (x_off, y_off) in sorted(part_offsets.items()):
fig.add_trace(
go.Scatter(
x=[x_off],
y=[y_off],
mode="markers+text",
name=f"Nozzle {nozzle}",
marker=dict(color=nozzle_colors.get(nozzle, "#444444"), size=12),
text=[f"N{nozzle}"],
textposition="top center",
)
)
bx0 = min(bx0, x_off)
bx1 = max(bx1, x_off)
by0 = min(by0, y_off)
by1 = max(by1, y_off)
for spacing in spacings:
start = spacing["from"]
end = spacing["to"]
x0, y0 = part_offsets.get(start, (0.0, 0.0))
x1, y1 = part_offsets.get(end, (0.0, 0.0))
fig.add_trace(
go.Scatter(
x=[x0, x1],
y=[y0, y1],
mode="lines+markers+text",
name=f"Nozzle {start}->{end}",
line=dict(color="#444444", width=2, dash="dash"),
marker=dict(color="#444444", size=6),
text=["", f"dx {spacing['dx']:.2f}, dy {spacing['dy']:.2f}"],
textposition="middle right",
)
)
if bx0 == float("inf"):
bx0 = by0 = -1.0
bx1 = by1 = 1.0
pad = max(bx1 - bx0, by1 - by0, 1.0) * 0.08
fig.update_layout(
height=420,
uirevision="nozzle-spacing",
xaxis_title="X (mm)",
yaxis_title="Y (mm)",
xaxis=dict(range=[bx0 - pad, bx1 + pad], scaleanchor="y", scaleratio=1),
yaxis=dict(range=[by0 - pad, by1 + pad]),
margin=dict(l=0, r=0, t=30, b=0),
legend=dict(orientation="h", yanchor="bottom", y=1.02, xanchor="left", x=0.0),
title="Nozzle spacing layout",
)
return fig
def build_parallel_gif(
parts: list[dict],
out_path: str | Path,
gap: float = 5.0,
part_offsets: dict[int, tuple[float, float]] | None = None,
duration: float = 6.0,
fps: int = 10,
travel_opacity: float = 0.15,
travel_color: str = "#9a9a9a",
print_width: float = 4.0,
travel_width: float = 1.5,
elev: float = 22.0,
azim: float = -60.0,
progress_cb=None,
) -> Path | None:
"""Render the parallel print as an animated GIF using Matplotlib (CPU Agg
backend — no WebGL/headless browser, works on Hugging Face).
Each part's toolpath is drawn as growing colored lines (print solid, travel
faint), three parts in parallel on a shared cumulative-length time axis.
`parts` is a list of {"idx": int, "nozzle": int, "color": str, "parsed": dict}.
"""
import matplotlib
matplotlib.use("Agg")
import matplotlib.pyplot as plt
from matplotlib.animation import FuncAnimation, PillowWriter
from mpl_toolkits.mplot3d.art3d import Line3DCollection
pdata: list[dict] = []
running_x = 0.0
total_length = 0.0
bx0 = by0 = bz0 = float("inf")
bx1 = by1 = bz1 = float("-inf")
for part in parts:
parsed = part["parsed"]
moves = parsed.get("moves") or []
if not moves:
continue
(pxmin, pymin, pzmin), (pxmax, pymax, pzmax) = parsed["bounds"]
if part_offsets is None:
x_off = running_x - pxmin
y_off = 0.0
running_x += (pxmax - pxmin) + gap
else:
nozzle = _part_nozzle(part)
x_off, y_off = part_offsets.get(nozzle, part_offsets.get(part["idx"], (0.0, 0.0)))
cum = 0.0
mlist: list[tuple] = []
for m in moves:
s = (m["start"][0] + x_off, m["start"][1] + y_off, m["start"][2])
e = (m["end"][0] + x_off, m["end"][1] + y_off, m["end"][2])
seg_len = math.dist(s, e)
mlist.append((m["kind"], s, e, cum, cum + seg_len))
cum += seg_len
total_length = max(total_length, cum)
pdata.append({
"color": part["color"], "moves": mlist,
"last": mlist[-1][2], "first": mlist[0][1],
})
bx0 = min(bx0, pxmin + x_off); bx1 = max(bx1, pxmax + x_off)
by0 = min(by0, pymin + y_off); by1 = max(by1, pymax + y_off)
bz0 = min(bz0, pzmin); bz1 = max(bz1, pzmax)
if not pdata or total_length <= 0:
return None
n_frames = max(2, int(round(duration * fps)))
def segs_at(mlist: list[tuple], kind: str, cutoff: float) -> list:
out = []
for k, s, e, t0, t1 in mlist:
if k != kind:
continue
if t1 <= cutoff:
out.append([s, e])
elif t0 < cutoff:
f = (cutoff - t0) / (t1 - t0) if t1 > t0 else 1.0
ei = (s[0] + (e[0] - s[0]) * f, s[1] + (e[1] - s[1]) * f, s[2] + (e[2] - s[2]) * f)
out.append([s, ei])
return out
def nozzle_at(mlist: list[tuple], cutoff: float) -> tuple:
last = mlist[0][1]
for _k, s, e, t0, t1 in mlist:
if cutoff >= t1:
last = e
elif t0 <= cutoff <= t1:
f = (cutoff - t0) / (t1 - t0) if t1 > t0 else 1.0
return (s[0] + (e[0] - s[0]) * f, s[1] + (e[1] - s[1]) * f, s[2] + (e[2] - s[2]) * f)
else:
return last
return last
fig = plt.figure(figsize=(8, 6), dpi=100)
ax = fig.add_subplot(111, projection="3d")
# Honour explicit zorder instead of depth-sorting, so the nozzle markers
# always draw on top of the toolpath lines.
try:
ax.computed_zorder = False
except Exception:
pass
pad = max(bx1 - bx0, by1 - by0, bz1 - bz0, 1.0) * 0.05
ax.set_xlim(bx0 - pad, bx1 + pad)
ax.set_ylim(by0 - pad, by1 + pad)
ax.set_zlim(bz0 - pad, bz1 + pad)
try:
ax.set_box_aspect((bx1 - bx0 + 1e-6, by1 - by0 + 1e-6, bz1 - bz0 + 1e-6))
except Exception:
pass
ax.set_xlabel("X (mm)"); ax.set_ylabel("Y (mm)"); ax.set_zlabel("Z (mm)")
ax.view_init(elev=elev, azim=azim)
artists = []
for pd in pdata:
# Seed with a degenerate segment: matplotlib 3.11's add_collection3d
# errors on an empty collection. Axis limits are fixed above, so this
# placeholder doesn't affect scaling; update() replaces it each frame.
seed = [[pd["first"], pd["first"]]]
# Travel drawn in neutral grey (distinct from the part's print color)
# and faint, so travel and print are easy to tell apart.
travel_col = Line3DCollection(seed, colors=travel_color, linewidths=travel_width, alpha=travel_opacity, zorder=1)
print_col = Line3DCollection(seed, colors=pd["color"], linewidths=print_width, zorder=2)
ax.add_collection3d(travel_col)
ax.add_collection3d(print_col)
# Nozzle marker: white fill with a black outline, drawn on top (high
# zorder + computed_zorder disabled) so it stays visible against any
# part color and the light background.
noz = ax.scatter(
[pd["last"][0]], [pd["last"][1]], [pd["last"][2]],
color="white", edgecolors="black", linewidths=1.4, s=90,
depthshade=False, zorder=10,
)
artists.append((print_col, travel_col, noz))
def update(frame: int):
cutoff = (frame / (n_frames - 1)) * total_length
if progress_cb is not None:
progress_cb(frame, n_frames)
drawn = []
for (print_col, travel_col, noz), pd in zip(artists, pdata):
print_col.set_segments(segs_at(pd["moves"], "print", cutoff))
travel_col.set_segments(segs_at(pd["moves"], "travel", cutoff))
nx, ny, nz = nozzle_at(pd["moves"], cutoff)
noz._offsets3d = ([nx], [ny], [nz])
drawn += [print_col, travel_col, noz]
return drawn
anim = FuncAnimation(fig, update, frames=n_frames, blit=False)
out_path = Path(out_path)
anim.save(str(out_path), writer=PillowWriter(fps=int(fps)))
plt.close(fig)
return out_path
def render_gcode_file(path: str | Path) -> tuple[go.Figure, dict]:
text = Path(path).read_text()
parsed = parse_gcode_path(text)
return build_toolpath_figure(parsed), parsed
|