README / app /data /features.json
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[
{
"title": "ASR Live",
"summary": "Low-latency transcription surface for live operator and agent flows.",
"intendedUser": "Support teams and realtime voice systems",
"routeTargetSummary": "Ingress audio -> streaming ASR -> transcript events",
"status": "live"
},
{
"title": "ASR File",
"summary": "Upload-oriented transcription lane for longer recordings and batch review.",
"intendedUser": "Researchers, editors, QA teams",
"routeTargetSummary": "File ingest -> async ASR -> artifact output",
"status": "live"
},
{
"title": "TTS Live",
"summary": "Fast route-aware synthesis for immediate prompt iteration and quick previews.",
"intendedUser": "Creators and operator tooling",
"routeTargetSummary": "Prompt -> moss_tts -> preview artifact",
"status": "live"
},
{
"title": "TTS File",
"summary": "Export-oriented synthesis for narration runs and predictable file outputs.",
"intendedUser": "Production and batch pipelines",
"routeTargetSummary": "Script input -> moss_tts -> packaged audio files",
"status": "in build"
},
{
"title": "TTS Studio",
"summary": "Long-form workspace for cloning, voice design, dialogue scenes, and reusable assets.",
"intendedUser": "Voice directors and advanced creators",
"routeTargetSummary": "Studio workflow -> multiple routes -> saved assets",
"status": "live"
},
{
"title": "VoiceOps",
"summary": "Operational view into branded voice infrastructure and route governance.",
"intendedUser": "Enterprise voice teams",
"routeTargetSummary": "Registry + provider policy + route controls",
"status": "in build"
},
{
"title": "LLM Routing",
"summary": "Provider-aware language layer supporting prompt orchestration around voice tasks.",
"intendedUser": "Builders and automation teams",
"routeTargetSummary": "Prompt -> provider config -> structured task output",
"status": "live"
},
{
"title": "Sound Design",
"summary": "Future lane for ambience, transitions, effects, and scene support assets.",
"intendedUser": "Narrative and brand teams",
"routeTargetSummary": "Prompt -> moss_soundeffect -> scene assets",
"status": "planned"
}
]