| """First-Order Ambisonics (FOA) utilities."""
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|
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| import numpy as np
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| import torch
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| from typing import Tuple
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|
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|
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| def deg2rad(degrees: float) -> float:
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| """Convert degrees to radians."""
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| return degrees * np.pi / 180.0
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|
|
|
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| def encode_foa_analytic(
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| mono: np.ndarray,
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| azimuth_deg: float,
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| elevation_deg: float,
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| normalization: str = "SN3D"
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| ) -> np.ndarray:
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| """
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| Encode mono signal to FOA using analytic panning.
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|
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| Args:
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| mono: Mono audio signal, shape (n_samples,)
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| azimuth_deg: Azimuth angle in degrees (-180 to 180, 0=front)
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| elevation_deg: Elevation angle in degrees (-90 to 90, 0=level)
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| normalization: "SN3D" or "N3D"
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|
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| Returns:
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| FOA signal, shape (4, n_samples) with channels [W, X, Y, Z]
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| """
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| theta = deg2rad(azimuth_deg)
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| phi = deg2rad(elevation_deg)
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|
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| W = mono / np.sqrt(2)
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| X = mono * np.cos(theta) * np.cos(phi)
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| Y = mono * np.sin(theta) * np.cos(phi)
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| Z = mono * np.sin(phi)
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| foa = np.stack([W, X, Y, Z], axis=0)
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|
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| if normalization == "N3D":
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|
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| foa[0] *= np.sqrt(2)
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|
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| return foa
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|
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|
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| def encode_foa_analytic_torch(
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| mono: torch.Tensor,
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| azimuth_deg: float,
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| elevation_deg: float,
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| normalization: str = "SN3D"
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| ) -> torch.Tensor:
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| """
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| PyTorch version of FOA encoding.
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|
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| Args:
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| mono: Mono audio signal, shape (batch, n_samples) or (n_samples,)
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| azimuth_deg: Azimuth angle in degrees
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| elevation_deg: Elevation angle in degrees
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| normalization: "SN3D" or "N3D"
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|
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| Returns:
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| FOA signal, shape (batch, 4, n_samples) or (4, n_samples)
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| """
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| theta = torch.tensor(deg2rad(azimuth_deg), dtype=mono.dtype, device=mono.device)
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| phi = torch.tensor(deg2rad(elevation_deg), dtype=mono.dtype, device=mono.device)
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| if mono.ndim == 1:
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| mono = mono.unsqueeze(0)
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| squeeze_output = True
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| else:
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| squeeze_output = False
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| W = mono / np.sqrt(2)
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| X = mono * torch.cos(theta) * torch.cos(phi)
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| Y = mono * torch.sin(theta) * torch.cos(phi)
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| Z = mono * torch.sin(phi)
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| foa = torch.stack([W, X, Y, Z], dim=1)
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|
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| if normalization == "N3D":
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| foa[:, 0] *= np.sqrt(2)
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|
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| if squeeze_output:
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| foa = foa.squeeze(0)
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|
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| return foa
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| def compute_intensity_vector(foa: np.ndarray) -> Tuple[float, float]:
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| """
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| Compute azimuth and elevation from FOA intensity vector.
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|
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| Args:
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| foa: FOA signal, shape (4, n_samples)
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|
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| Returns:
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| (azimuth_deg, elevation_deg)
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| """
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| W, X, Y, Z = foa
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| Ix = np.mean(W * X)
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| Iy = np.mean(W * Y)
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| Iz = np.mean(W * Z)
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| azimuth_rad = np.arctan2(Iy, Ix)
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| elevation_rad = np.arctan2(Iz, np.sqrt(Ix**2 + Iy**2))
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| azimuth_deg = azimuth_rad * 180.0 / np.pi
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| elevation_deg = elevation_rad * 180.0 / np.pi
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| return azimuth_deg, elevation_deg
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|
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| def compute_intensity_vector_torch(foa: torch.Tensor) -> Tuple[torch.Tensor, torch.Tensor]:
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| """
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| PyTorch version of intensity vector computation.
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|
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| Args:
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| foa: FOA signal, shape (batch, 4, n_samples) or (4, n_samples)
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|
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| Returns:
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| (azimuth_deg, elevation_deg) tensors
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| """
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| if foa.ndim == 2:
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| foa = foa.unsqueeze(0)
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| squeeze_output = True
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| else:
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| squeeze_output = False
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| W, X, Y, Z = foa[:, 0], foa[:, 1], foa[:, 2], foa[:, 3]
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|
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| Ix = torch.mean(W * X, dim=-1)
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| Iy = torch.mean(W * Y, dim=-1)
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| Iz = torch.mean(W * Z, dim=-1)
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| azimuth_rad = torch.atan2(Iy, Ix)
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| elevation_rad = torch.atan2(Iz, torch.sqrt(Ix**2 + Iy**2))
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|
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| azimuth_deg = azimuth_rad * 180.0 / np.pi
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| elevation_deg = elevation_rad * 180.0 / np.pi
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|
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| if squeeze_output:
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| azimuth_deg = azimuth_deg.squeeze(0)
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| elevation_deg = elevation_deg.squeeze(0)
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|
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| return azimuth_deg, elevation_deg
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|
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| def foa_to_stereo_simple(foa: np.ndarray) -> np.ndarray:
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| """
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| Simple stereo downmix from FOA (just using W, X for L/R).
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|
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| Args:
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| foa: FOA signal, shape (4, n_samples)
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|
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| Returns:
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| Stereo signal, shape (2, n_samples)
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| """
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| W, X, Y, Z = foa
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| L = (W + X) / np.sqrt(2)
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| R = (W - X) / np.sqrt(2)
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| return np.stack([L, R], axis=0)
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