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Jun 1

Evaluating Memory in LLM Agents via Incremental Multi-Turn Interactions

Recent benchmarks for Large Language Model (LLM) agents primarily focus on evaluating reasoning, planning, and execution capabilities, while another critical component-memory, encompassing how agents memorize, update, and retrieve long-term information-is under-evaluated due to the lack of benchmarks. We term agents with memory mechanisms as memory agents. In this paper, we identify four core competencies essential for memory agents: accurate retrieval, test-time learning, long-range understanding, and conflict resolution. Existing datasets either rely on limited context lengths or are tailored for static, long-context settings like book-based QA, which do not reflect the interactive, multi-turn nature of memory agents that incrementally accumulate information. Furthermore, no existing benchmarks cover all four competencies. Therefore, we introduce MemoryAgentBench, a new benchmark specifically designed for memory agents. Our benchmark combines reformulated existing datasets with newly constructed ones, covering the above four memory competencies, providing a systematic and challenging testbed for assessing memory quality. We evaluate a diverse set of memory agents, ranging from simple context-based and retrieval-augmented generation (RAG) systems to advanced agents with external memory modules and tool integration. Empirical results reveal that current methods fall short of mastering all four competencies, underscoring the need for further research into comprehensive memory mechanisms for LLM agents.

  • 3 authors
·
Jul 7, 2025 2

Task-Focused Memorization for Multimodal Agents

Long-term memory is essential for multimodal agents to build coherent experience, accumulate world knowledge, and achieve continual learning. However, constructing effective memory goes beyond memory module design and basic requirements such as accuracy and fidelity; the key challenge lies in determining what to memorize. Multimodal agents, such as embodied agents, continuously perceive, reason, and act in real or virtual environments, receiving an unbounded stream of multimodal observations. From this combinatorial explosion of information, an agent must selectively retain content that is relevant to its role in the environment and valuable for future tasks. To bridge this gap, we frame memory generation as a learnable memorization policy and introduce TaskMem (Task-focused Memorization Policy Learning), a reinforcement-learning-based framework that enables the policy to dynamically adjust its focus to the demands of real tasks encountered in the environment. TaskMem adopts a two-phase training paradigm: Phase One learns how to memorize by optimizing memory quality under fundamental fidelity requirements; Phase Two occurs after deployment, where the agent learns what to memorize by tuning an adapter on its base MLLM, using recent environment tasks to define a reward model that guides the memorization policy toward task-relevant content. To evaluate our approach, we reformulate VideoMME, EgoLife, and EgoTempo into streaming benchmarks that simulate a realistic setting in which an agent processes streaming observations and handles tasks arriving online. To isolate memory assessment, the questions must be answered using only the agent's memory, without access to raw video. Built on Qwen3-VL-30B-A3B, TaskMem improves VQA accuracy by 6.3%, 7.0%, and 5.3% on these benchmarks, respectively.

ReasoningBank: Scaling Agent Self-Evolving with Reasoning Memory

With the growing adoption of large language model agents in persistent real-world roles, they naturally encounter continuous streams of tasks. A key limitation, however, is their failure to learn from the accumulated interaction history, forcing them to discard valuable insights and repeat past errors. We propose ReasoningBank, a novel memory framework that distills generalizable reasoning strategies from an agent's self-judged successful and failed experiences. At test time, an agent retrieves relevant memories from ReasoningBank to inform its interaction and then integrates new learnings back, enabling it to become more capable over time. Building on this powerful experience learner, we further introduce memory-aware test-time scaling (MaTTS), which accelerates and diversifies this learning process by scaling up the agent's interaction experience. By allocating more compute to each task, the agent generates abundant, diverse experiences that provide rich contrastive signals for synthesizing higher-quality memory. The better memory in turn guides more effective scaling, establishing a powerful synergy between memory and test-time scaling. Across web browsing and software engineering benchmarks, ReasoningBank consistently outperforms existing memory mechanisms that store raw trajectories or only successful task routines, improving both effectiveness and efficiency; MaTTS further amplifies these gains. These findings establish memory-driven experience scaling as a new scaling dimension, enabling agents to self-evolve with emergent behaviors naturally arise.

  • 17 authors
·
Sep 29, 2025 2

CuES: A Curiosity-driven and Environment-grounded Synthesis Framework for Agentic RL

Large language model based agents are increasingly deployed in complex, tool augmented environments. While reinforcement learning provides a principled mechanism for such agents to improve through interaction, its effectiveness critically depends on the availability of structured training tasks. In many realistic settings, however, no such tasks exist a challenge we term task scarcity, which has become a key bottleneck for scaling agentic RL. Existing approaches typically assume predefined task collections, an assumption that fails in novel environments where tool semantics and affordances are initially unknown. To address this limitation, we formalize the problem of Task Generation for Agentic RL, where an agent must learn within a given environment that lacks predefined tasks. We propose CuES, a Curiosity driven and Environment grounded Synthesis framework that autonomously generates diverse, executable, and meaningful tasks directly from the environment structure and affordances, without relying on handcrafted seeds or external corpora. CuES drives exploration through intrinsic curiosity, abstracts interaction patterns into reusable task schemas, and refines them through lightweight top down guidance and memory based quality control. Across three representative environments, AppWorld, BFCL, and WebShop, CuES produces task distributions that match or surpass manually curated datasets in both diversity and executability, yielding substantial downstream policy improvements. These results demonstrate that curiosity driven, environment grounded task generation provides a scalable foundation for agents that not only learn how to act, but also learn what to learn. The code is available at https://github.com/modelscope/AgentEvolver/tree/main/research/CuES.

  • 8 authors
·
Dec 1, 2025

Prompt Compression in the Wild: Measuring Latency, Rate Adherence, and Quality for Faster LLM Inference

With the wide adoption of language models for IR -- and specifically RAG systems -- the latency of the underlying LLM becomes a crucial bottleneck, since the long contexts of retrieved passages lead large prompts and therefore, compute increase. Prompt compression, which reduces the size of input prompts while aiming to preserve performance on downstream tasks, has established itself as a cost-effective and low-latency method for accelerating inference in large language models. However, its usefulness depends on whether the additional preprocessing time during generation is offset by faster decoding. We present the first systematic, large-scale study of this trade-off, with thousands of runs and 30,000 queries across several open-source LLMs and three GPU classes. Our evaluation separates compression overhead from decoding latency while tracking output quality and memory usage. LLMLingua achieves up to 18% end-to-end speed-ups, when prompt length, compression ratio, and hardware capacity are well matched, with response quality remaining statistically unchanged across summarization, code generation, and question answering tasks. Outside this operating window, however, the compression step dominates and cancels out the gains. We also show that effective compression can reduce memory usage enough to offload workloads from data center GPUs to commodity cards, with only a 0.3s increase in latency. Our open-source profiler predicts the latency break-even point for each model-hardware setup, providing practical guidance on when prompt compression delivers real-world benefits.

  • 4 authors
·
Apr 2

Adaptive Chameleon or Stubborn Sloth: Unraveling the Behavior of Large Language Models in Knowledge Clashes

By providing external information to large language models (LLMs), tool augmentation (including retrieval augmentation) has emerged as a promising solution for addressing the limitations of LLMs' static parametric memory. However, how receptive are LLMs to such external evidence, especially when the evidence conflicts with their parametric memory? We present the first comprehensive and controlled investigation into the behavior of LLMs when encountering knowledge conflicts. We propose a systematic framework to elicit high-quality parametric memory from LLMs and construct the corresponding counter-memory, which enables us to conduct a series of controlled experiments. Our investigation reveals seemingly contradicting behaviors of LLMs. On the one hand, different from prior wisdom, we find that LLMs can be highly receptive to external evidence even when that conflicts with their parametric memory, given that the external evidence is coherent and convincing. On the other hand, LLMs also demonstrate a strong confirmation bias when the external evidence contains some information that is consistent with their parametric memory, despite being presented with conflicting evidence at the same time. These results pose important implications that are worth careful consideration for the further development and deployment of tool- and retrieval-augmented LLMs.

  • 5 authors
·
May 22, 2023

Locret: Enhancing Eviction in Long-Context LLM Inference with Trained Retaining Heads

Large language models (LLMs) have shown remarkable advances in supporting long-context comprehension and processing tasks. However, scaling the generation inference of LLMs to such long contexts incurs significant additional computation load, and demands a substantial GPU memory footprint to maintain the key-value (KV) cache of transformer-based LLMs. Existing KV cache compression methods, such as quantization, face memory bottlenecks as context length increases, while static-sized caches, such as eviction, suffer from inefficient policies. These limitations restrict deployment on consumer-grade devices like a single Nvidia 4090 GPU. To overcome this, we propose Locret, a framework for long-context LLM inference that introduces retaining heads to evaluate the causal importance of KV cache units, allowing for more accurate eviction within a fixed cache size. Locret is fine-tuned on top of the frozen backbone LLM using a minimal amount of data from standard long-context SFT datasets. During inference, we evict low-importance cache units along with a chunked prefill pattern, significantly reducing peak GPU memory usage. We conduct an extensive empirical study to evaluate Locret, where the experimental results show that Locret outperforms the recent competitive approaches, including InfLLM, Quantization, SirLLM, and MInference, in terms of memory efficiency and the quality of generated contents -- Locret achieves over a 20x and 8x KV cache compression ratio compared to the full KV cache for Phi-3-mini-128K and Llama-3.1-8B-instruct. Additionally, Locret can be combined with other methods, such as quantization and token merging. To our knowledge, Locret is the first framework capable of deploying Llama-3.1-8B or similar models on a single Nvidia 4090 GPU, enabling 128K long-context inference without compromising generation quality, and requiring little additional system optimizations.

  • 5 authors
·
Oct 2, 2024

HyRF: Hybrid Radiance Fields for Memory-efficient and High-quality Novel View Synthesis

Recently, 3D Gaussian Splatting (3DGS) has emerged as a powerful alternative to NeRF-based approaches, enabling real-time, high-quality novel view synthesis through explicit, optimizable 3D Gaussians. However, 3DGS suffers from significant memory overhead due to its reliance on per-Gaussian parameters to model view-dependent effects and anisotropic shapes. While recent works propose compressing 3DGS with neural fields, these methods struggle to capture high-frequency spatial variations in Gaussian properties, leading to degraded reconstruction of fine details. We present Hybrid Radiance Fields (HyRF), a novel scene representation that combines the strengths of explicit Gaussians and neural fields. HyRF decomposes the scene into (1) a compact set of explicit Gaussians storing only critical high-frequency parameters and (2) grid-based neural fields that predict remaining properties. To enhance representational capacity, we introduce a decoupled neural field architecture, separately modeling geometry (scale, opacity, rotation) and view-dependent color. Additionally, we propose a hybrid rendering scheme that composites Gaussian splatting with a neural field-predicted background, addressing limitations in distant scene representation. Experiments demonstrate that HyRF achieves state-of-the-art rendering quality while reducing model size by over 20 times compared to 3DGS and maintaining real-time performance. Our project page is available at https://wzpscott.github.io/hyrf/.

  • 2 authors
·
Sep 21, 2025 2

Learning to Share: Selective Memory for Efficient Parallel Agentic Systems

Agentic systems solve complex tasks by coordinating multiple agents that iteratively reason, invoke tools, and exchange intermediate results. To improve robustness and solution quality, recent approaches deploy multiple agent teams running in parallel to explore diverse reasoning trajectories. However, parallel execution comes at a significant computational cost: when different teams independently reason about similar sub-problems or execute analogous steps, they repeatedly perform substantial overlapping computation. To address these limitations, in this paper, we propose Learning to Share (LTS), a learned shared-memory mechanism for parallel agentic frameworks that enables selective cross-team information reuse while controlling context growth. LTS introduces a global memory bank accessible to all teams and a lightweight controller that decides whether intermediate agent steps should be added to memory or not. The controller is trained using stepwise reinforcement learning with usage-aware credit assignment, allowing it to identify information that is globally useful across parallel executions. Experiments on the AssistantBench and GAIA benchmarks show that LTS significantly reduces overall runtime while matching or improving task performance compared to memory-free parallel baselines, demonstrating that learned memory admission is an effective strategy for improving the efficiency of parallel agentic systems. Project page: https://joefioresi718.github.io/LTS_webpage/

  • 5 authors
·
Feb 5

MEOW: MEMOry Supervised LLM Unlearning Via Inverted Facts

Large Language Models (LLMs) can memorize sensitive information, raising concerns about potential misuse. LLM Unlearning, a post-hoc approach to remove this information from trained LLMs, offers a promising solution to mitigate these risks. However, previous practices face three key challenges: 1. Utility: successful unlearning often causes catastrophic collapse on unrelated tasks. 2. Efficiency: many methods either involve adding similarly sized models, which slows down unlearning or inference, or require retain data that are difficult to obtain. 3. Robustness: even effective methods may still leak data via extraction techniques. To address these challenges, we propose MEOW, a simple yet effective gradient descent-based unlearning method. Specifically, we use an offline LLM to generate a set of inverted facts. Then, we design a new metric, MEMO, to quantify memorization in LLMs. Finally, based on the signals provided by MEMO, we select the most appropriate set of inverted facts and finetune the model based on them. We evaluate MEOW on the commonly used unlearn benchmark, ToFU, with Llama2-7B-Chat and Phi-1.5B, and test it on both NLU and NLG tasks. Results demonstrate significant improvement of MEOW in forget quality without substantial loss in model utility. Meanwhile, MEOW does not exhibit significant degradation in NLU or NLG capabilities, and there is even a slight improvement in NLU performance.

  • 7 authors
·
Sep 17, 2024

MixDQ: Memory-Efficient Few-Step Text-to-Image Diffusion Models with Metric-Decoupled Mixed Precision Quantization

Diffusion models have achieved significant visual generation quality. However, their significant computational and memory costs pose challenge for their application on resource-constrained mobile devices or even desktop GPUs. Recent few-step diffusion models reduces the inference time by reducing the denoising steps. However, their memory consumptions are still excessive. The Post Training Quantization (PTQ) replaces high bit-width FP representation with low-bit integer values (INT4/8) , which is an effective and efficient technique to reduce the memory cost. However, when applying to few-step diffusion models, existing quantization methods face challenges in preserving both the image quality and text alignment. To address this issue, we propose an mixed-precision quantization framework - MixDQ. Firstly, We design specialized BOS-aware quantization method for highly sensitive text embedding quantization. Then, we conduct metric-decoupled sensitivity analysis to measure the sensitivity of each layer. Finally, we develop an integer-programming-based method to conduct bit-width allocation. While existing quantization methods fall short at W8A8, MixDQ could achieve W8A8 without performance loss, and W4A8 with negligible visual degradation. Compared with FP16, we achieve 3-4x reduction in model size and memory cost, and 1.45x latency speedup.

  • 9 authors
·
May 28, 2024

MineNPC-Task: Task Suite for Memory-Aware Minecraft Agents

We present MineNPC-Task, a user-authored benchmark and evaluation harness for testing memory-aware, mixed-initiative LLM agents in open-world Minecraft. Rather than relying on synthetic prompts, tasks are elicited through formative and summative co-play with expert players, then normalized into parametric templates with explicit preconditions and dependency structure. These tasks are paired with machine-checkable validators under a bounded-knowledge policy that forbids out-of-world shortcuts. The harness captures plan, action, and memory events, including plan previews, targeted clarifications, memory reads and writes, precondition checks, and repair attempts, and reports outcomes relative to the total number of attempted subtasks using only in-world evidence. As an initial snapshot, we instantiate the framework with GPT-4o and evaluate 216 subtasks across 8 experienced players. We observe recurring breakdown patterns in code execution, inventory and tool handling, referencing, and navigation, alongside successful recoveries supported by mixed-initiative clarifications and lightweight memory use. Participants rated interaction quality and interface usability positively, while noting the need for stronger memory persistence across tasks. We release the complete task suite, validators, logs, and evaluation harness to support transparent and reproducible evaluation of future memory-aware embodied agents.

  • 5 authors
·
Jan 8

Memory Forcing: Spatio-Temporal Memory for Consistent Scene Generation on Minecraft

Autoregressive video diffusion models have proved effective for world modeling and interactive scene generation, with Minecraft gameplay as a representative application. To faithfully simulate play, a model must generate natural content while exploring new scenes and preserve spatial consistency when revisiting explored areas. Under limited computation budgets, it must compress and exploit historical cues within a finite context window, which exposes a trade-off: Temporal-only memory lacks long-term spatial consistency, whereas adding spatial memory strengthens consistency but may degrade new scene generation quality when the model over-relies on insufficient spatial context. We present Memory Forcing, a learning framework that pairs training protocols with a geometry-indexed spatial memory. Hybrid Training exposes distinct gameplay regimes, guiding the model to rely on temporal memory during exploration and incorporate spatial memory for revisits. Chained Forward Training extends autoregressive training with model rollouts, where chained predictions create larger pose variations and encourage reliance on spatial memory for maintaining consistency. Point-to-Frame Retrieval efficiently retrieves history by mapping currently visible points to their source frames, while Incremental 3D Reconstruction maintains and updates an explicit 3D cache. Extensive experiments demonstrate that Memory Forcing achieves superior long-term spatial consistency and generative quality across diverse environments, while maintaining computational efficiency for extended sequences.

  • 7 authors
·
Oct 3, 2025

OneStory: Coherent Multi-Shot Video Generation with Adaptive Memory

Storytelling in real-world videos often unfolds through multiple shots -- discontinuous yet semantically connected clips that together convey a coherent narrative. However, existing multi-shot video generation (MSV) methods struggle to effectively model long-range cross-shot context, as they rely on limited temporal windows or single keyframe conditioning, leading to degraded performance under complex narratives. In this work, we propose OneStory, enabling global yet compact cross-shot context modeling for consistent and scalable narrative generation. OneStory reformulates MSV as a next-shot generation task, enabling autoregressive shot synthesis while leveraging pretrained image-to-video (I2V) models for strong visual conditioning. We introduce two key modules: a Frame Selection module that constructs a semantically-relevant global memory based on informative frames from prior shots, and an Adaptive Conditioner that performs importance-guided patchification to generate compact context for direct conditioning. We further curate a high-quality multi-shot dataset with referential captions to mirror real-world storytelling patterns, and design effective training strategies under the next-shot paradigm. Finetuned from a pretrained I2V model on our curated 60K dataset, OneStory achieves state-of-the-art narrative coherence across diverse and complex scenes in both text- and image-conditioned settings, enabling controllable and immersive long-form video storytelling.

facebook AI at Meta
·
Dec 8, 2025 2

Anchor Forcing: Anchor Memory and Tri-Region RoPE for Interactive Streaming Video Diffusion

Interactive long video generation requires prompt switching to introduce new subjects or events, while maintaining perceptual fidelity and coherent motion over extended horizons. Recent distilled streaming video diffusion models reuse a rolling KV cache for long-range generation, enabling prompt-switch interaction through re-cache at each switch. However, existing streaming methods still exhibit progressive quality degradation and weakened motion dynamics. We identify two failure modes specific to interactive streaming generation: (i) at each prompt switch, current cache maintenance cannot simultaneously retain KV-based semantic context and recent latent cues, resulting in weak boundary conditioning and reduced perceptual quality; and (ii) during distillation, unbounded time indexing induces a positional distribution shift from the pretrained backbone's bounded RoPE regime, weakening pretrained motion priors and long-horizon motion retention. To address these issues, we propose Anchor Forcing, a cache-centric framework with two designs. First, an anchor-guided re-cache mechanism stores KV states in anchor caches and warm-starts re-cache from these anchors at each prompt switch, reducing post-switch evidence loss and stabilizing perceptual quality. Second, a tri-region RoPE with region-specific reference origins, together with RoPE re-alignment distillation, reconciles unbounded streaming indices with the pretrained RoPE regime to better retain motion priors. Experiments on long videos show that our method improves perceptual quality and motion metrics over prior streaming baselines in interactive settings. Project page: https://github.com/vivoCameraResearch/Anchor-Forcing

  • 9 authors
·
Mar 12

LifeBench: A Benchmark for Long-Horizon Multi-Source Memory

Long-term memory is fundamental for personalized agents capable of accumulating knowledge, reasoning over user experiences, and adapting across time. However, existing memory benchmarks primarily target declarative memory, specifically semantic and episodic types, where all information is explicitly presented in dialogues. In contrast, real-world actions are also governed by non-declarative memory, including habitual and procedural types, and need to be inferred from diverse digital traces. To bridge this gap, we introduce Lifebench, which features densely connected, long-horizon event simulation. It pushes AI agents beyond simple recall, requiring the integration of declarative and non-declarative memory reasoning across diverse and temporally extended contexts. Building such a benchmark presents two key challenges: ensuring data quality and scalability. We maintain data quality by employing real-world priors, including anonymized social surveys, map APIs, and holiday-integrated calendars, thus enforcing fidelity, diversity and behavioral rationality within the dataset. Towards scalability, we draw inspiration from cognitive science and structure events according to their partonomic hierarchy; enabling efficient parallel generation while maintaining global coherence. Performance results show that top-tier, state-of-the-art memory systems reach just 55.2\% accuracy, highlighting the inherent difficulty of long-horizon retrieval and multi-source integration within our proposed benchmark. The dataset and data synthesis code are available at https://github.com/1754955896/LifeBench.

  • 18 authors
·
Mar 3

Learning Plug-and-play Memory for Guiding Video Diffusion Models

Diffusion Transformer(DiT) based video generation models have recently achieved impressive visual quality and temporal coherence, but they still frequently violate basic physical laws and commonsense dynamics, revealing a lack of explicit world knowledge. In this work, we explore how to equip them with a plug-and-play memory that injects useful world knowledge. Motivated by in-context memory in Transformer-based LLMs, we conduct empirical studies to show that DiT can be steered via interventions on its hidden states, and simple low-pass and high-pass filters in the embedding space naturally disentangle low-level appearance and high-level physical/semantic cues, enabling targeted guidance. Building on these observations, we propose a learnable memory encoder DiT-Mem, composed of stacked 3D CNNs, low-/high-pass filters, and self-attention layers. The encoder maps reference videos into a compact set of memory tokens, which are concatenated as the memory within the DiT self-attention layers. During training, we keep the diffusion backbone frozen, and only optimize the memory encoder. It yields a rather efficient training process on few training parameters (150M) and 10K data samples, and enables plug-and-play usage at inference time. Extensive experiments on state-of-the-art models demonstrate the effectiveness of our method in improving physical rule following and video fidelity. Our code and data are publicly released here: https://thrcle421.github.io/DiT-Mem-Web/.

  • 7 authors
·
Nov 24, 2025

Low-Bitwidth Floating Point Quantization for Efficient High-Quality Diffusion Models

Diffusion models are emerging models that generate images by iteratively denoising random Gaussian noise using deep neural networks. These models typically exhibit high computational and memory demands, necessitating effective post-training quantization for high-performance inference. Recent works propose low-bitwidth (e.g., 8-bit or 4-bit) quantization for diffusion models, however 4-bit integer quantization typically results in low-quality images. We observe that on several widely used hardware platforms, there is little or no difference in compute capability between floating-point and integer arithmetic operations of the same bitwidth (e.g., 8-bit or 4-bit). Therefore, we propose an effective floating-point quantization method for diffusion models that provides better image quality compared to integer quantization methods. We employ a floating-point quantization method that was effective for other processing tasks, specifically computer vision and natural language tasks, and tailor it for diffusion models by integrating weight rounding learning during the mapping of the full-precision values to the quantized values in the quantization process. We comprehensively study integer and floating-point quantization methods in state-of-the-art diffusion models. Our floating-point quantization method not only generates higher-quality images than that of integer quantization methods, but also shows no noticeable degradation compared to full-precision models (32-bit floating-point), when both weights and activations are quantized to 8-bit floating-point values, while has minimal degradation with 4-bit weights and 8-bit activations.

  • 3 authors
·
Aug 13, 2024

PortaSpeech: Portable and High-Quality Generative Text-to-Speech

Non-autoregressive text-to-speech (NAR-TTS) models such as FastSpeech 2 and Glow-TTS can synthesize high-quality speech from the given text in parallel. After analyzing two kinds of generative NAR-TTS models (VAE and normalizing flow), we find that: VAE is good at capturing the long-range semantics features (e.g., prosody) even with small model size but suffers from blurry and unnatural results; and normalizing flow is good at reconstructing the frequency bin-wise details but performs poorly when the number of model parameters is limited. Inspired by these observations, to generate diverse speech with natural details and rich prosody using a lightweight architecture, we propose PortaSpeech, a portable and high-quality generative text-to-speech model. Specifically, 1) to model both the prosody and mel-spectrogram details accurately, we adopt a lightweight VAE with an enhanced prior followed by a flow-based post-net with strong conditional inputs as the main architecture. 2) To further compress the model size and memory footprint, we introduce the grouped parameter sharing mechanism to the affine coupling layers in the post-net. 3) To improve the expressiveness of synthesized speech and reduce the dependency on accurate fine-grained alignment between text and speech, we propose a linguistic encoder with mixture alignment combining hard inter-word alignment and soft intra-word alignment, which explicitly extracts word-level semantic information. Experimental results show that PortaSpeech outperforms other TTS models in both voice quality and prosody modeling in terms of subjective and objective evaluation metrics, and shows only a slight performance degradation when reducing the model parameters to 6.7M (about 4x model size and 3x runtime memory compression ratio compared with FastSpeech 2). Our extensive ablation studies demonstrate that each design in PortaSpeech is effective.

  • 3 authors
·
Sep 30, 2021

GEMS: Agent-Native Multimodal Generation with Memory and Skills

Recent multimodal generation models have achieved remarkable progress on general-purpose generation tasks, yet continue to struggle with complex instructions and specialized downstream tasks. Inspired by the success of advanced agent frameworks such as Claude Code, we propose GEMS (Agent-Native Multimodal GEneration with Memory and Skills), a framework that pushes beyond the inherent limitations of foundational models on both general and downstream tasks. GEMS is built upon three core components. Agent Loop introduces a structured multi-agent framework that iteratively improves generation quality through closed-loop optimization. Agent Memory provides a persistent, trajectory-level memory that hierarchically stores both factual states and compressed experiential summaries, enabling a global view of the optimization process while reducing redundancy. Agent Skill offers an extensible collection of domain-specific expertise with on-demand loading, allowing the system to effectively handle diverse downstream applications. Across five mainstream tasks and four downstream tasks, evaluated on multiple generative backends, GEMS consistently achieves significant performance gains. Most notably, it enables the lightweight 6B model Z-Image-Turbo to surpass the state-of-the-art Nano Banana 2 on GenEval2, demonstrating the effectiveness of agent harness in extending model capabilities beyond their original limits.

  • 7 authors
·
Mar 30 4

FlashAttention: Fast and Memory-Efficient Exact Attention with IO-Awareness

Transformers are slow and memory-hungry on long sequences, since the time and memory complexity of self-attention are quadratic in sequence length. Approximate attention methods have attempted to address this problem by trading off model quality to reduce the compute complexity, but often do not achieve wall-clock speedup. We argue that a missing principle is making attention algorithms IO-aware -- accounting for reads and writes between levels of GPU memory. We propose FlashAttention, an IO-aware exact attention algorithm that uses tiling to reduce the number of memory reads/writes between GPU high bandwidth memory (HBM) and GPU on-chip SRAM. We analyze the IO complexity of FlashAttention, showing that it requires fewer HBM accesses than standard attention, and is optimal for a range of SRAM sizes. We also extend FlashAttention to block-sparse attention, yielding an approximate attention algorithm that is faster than any existing approximate attention method. FlashAttention trains Transformers faster than existing baselines: 15% end-to-end wall-clock speedup on BERT-large (seq. length 512) compared to the MLPerf 1.1 training speed record, 3times speedup on GPT-2 (seq. length 1K), and 2.4times speedup on long-range arena (seq. length 1K-4K). FlashAttention and block-sparse FlashAttention enable longer context in Transformers, yielding higher quality models (0.7 better perplexity on GPT-2 and 6.4 points of lift on long-document classification) and entirely new capabilities: the first Transformers to achieve better-than-chance performance on the Path-X challenge (seq. length 16K, 61.4% accuracy) and Path-256 (seq. length 64K, 63.1% accuracy).

  • 5 authors
·
May 27, 2022 4

Fast Spatial Memory with Elastic Test-Time Training

Large Chunk Test-Time Training (LaCT) has shown strong performance on long-context 3D reconstruction, but its fully plastic inference-time updates remain vulnerable to catastrophic forgetting and overfitting. As a result, LaCT is typically instantiated with a single large chunk spanning the full input sequence, falling short of the broader goal of handling arbitrarily long sequences in a single pass. We propose Elastic Test-Time Training inspired by elastic weight consolidation, that stabilizes LaCT fast-weight updates with a Fisher-weighted elastic prior around a maintained anchor state. The anchor evolves as an exponential moving average of past fast weights to balance stability and plasticity. Based on this updated architecture, we introduce Fast Spatial Memory (FSM), an efficient and scalable model for 4D reconstruction that learns spatiotemporal representations from long observation sequences and renders novel view-time combinations. We pre-trained FSM on large-scale curated 3D/4D data to capture the dynamics and semantics of complex spatial environments. Extensive experiments show that FSM supports fast adaptation over long sequences and delivers high-quality 3D/4D reconstruction with smaller chunks and mitigating the camera-interpolation shortcut. Overall, we hope to advance LaCT beyond the bounded single-chunk setting toward robust multi-chunk adaptation, a necessary step for generalization to genuinely longer sequences, while substantially alleviating the activation-memory bottleneck.

  • 6 authors
·
Apr 7 2

D-Mem: A Dual-Process Memory System for LLM Agents

Driven by the development of persistent, self-adapting autonomous agents, equipping these systems with high-fidelity memory access for long-horizon reasoning has emerged as a critical requirement. However, prevalent retrieval-based memory frameworks often follow an incremental processing paradigm that continuously extracts and updates conversational memories into vector databases, relying on semantic retrieval when queried. While this approach is fast, it inherently relies on lossy abstraction, frequently missing contextually critical information and struggling to resolve queries that rely on fine-grained contextual understanding. To address this, we introduce D-Mem, a dual-process memory system. It retains lightweight vector retrieval for routine queries while establishing an exhaustive Full Deliberation module as a high-fidelity fallback. To achieve cognitive economy without sacrificing accuracy, D-Mem employs a Multi-dimensional Quality Gating policy to dynamically bridge these two processes. Experiments on the LoCoMo and RealTalk benchmarks using GPT-4o-mini and Qwen3-235B-Instruct demonstrate the efficacy of our approach. Notably, our Multi-dimensional Quality Gating policy achieves an F1 score of 53.5 on LoCoMo with GPT-4o-mini. This outperforms our static retrieval baseline, Mem0^ast (51.2), and recovers 96.7\% of the Full Deliberation's performance (55.3), while incurring significantly lower computational costs.

  • 3 authors
·
Mar 18

HQ-SMem: Video Segmentation and Tracking Using Memory Efficient Object Embedding With Selective Update and Self-Supervised Distillation Feedback

Video Object Segmentation (VOS) is foundational to numerous computer vision applications, including surveillance, autonomous driving, robotics and generative video editing. However, existing VOS models often struggle with precise mask delineation, deformable objects, topologically transforming objects, tracking drift and long video sequences. In this paper, we introduce HQ-SMem, for High Quality video segmentation and tracking using Smart Memory, a novel method that enhances the performance of VOS base models by addressing these limitations. Our approach incorporates three key innovations: (i) leveraging SAM with High-Quality masks (SAM-HQ) alongside appearance-based candidate-selection to refine coarse segmentation masks, resulting in improved object boundaries; (ii) implementing a dynamic smart memory mechanism that selectively stores relevant key frames while discarding redundant ones, thereby optimizing memory usage and processing efficiency for long-term videos; and (iii) dynamically updating the appearance model to effectively handle complex topological object variations and reduce drift throughout the video. These contributions mitigate several limitations of existing VOS models including, coarse segmentations that mix-in background pixels, fixed memory update schedules, brittleness to drift and occlusions, and prompt ambiguity issues associated with SAM. Extensive experiments conducted on multiple public datasets and state-of-the-art base trackers demonstrate that our method consistently ranks among the top two on VOTS and VOTSt 2024 datasets. Moreover, HQ-SMem sets new benchmarks on Long Video Dataset and LVOS, showcasing its effectiveness in challenging scenarios characterized by complex multi-object dynamics over extended temporal durations.

  • 5 authors
·
Jul 24, 2025

MEGA: Memory-Efficient 4D Gaussian Splatting for Dynamic Scenes

4D Gaussian Splatting (4DGS) has recently emerged as a promising technique for capturing complex dynamic 3D scenes with high fidelity. It utilizes a 4D Gaussian representation and a GPU-friendly rasterizer, enabling rapid rendering speeds. Despite its advantages, 4DGS faces significant challenges, notably the requirement of millions of 4D Gaussians, each with extensive associated attributes, leading to substantial memory and storage cost. This paper introduces a memory-efficient framework for 4DGS. We streamline the color attribute by decomposing it into a per-Gaussian direct color component with only 3 parameters and a shared lightweight alternating current color predictor. This approach eliminates the need for spherical harmonics coefficients, which typically involve up to 144 parameters in classic 4DGS, thereby creating a memory-efficient 4D Gaussian representation. Furthermore, we introduce an entropy-constrained Gaussian deformation technique that uses a deformation field to expand the action range of each Gaussian and integrates an opacity-based entropy loss to limit the number of Gaussians, thus forcing our model to use as few Gaussians as possible to fit a dynamic scene well. With simple half-precision storage and zip compression, our framework achieves a storage reduction by approximately 190times and 125times on the Technicolor and Neural 3D Video datasets, respectively, compared to the original 4DGS. Meanwhile, it maintains comparable rendering speeds and scene representation quality, setting a new standard in the field. Code is available at https://github.com/Xinjie-Q/MEGA.

  • 10 authors
·
Oct 17, 2024

Think-in-Memory: Recalling and Post-thinking Enable LLMs with Long-Term Memory

Memory-augmented Large Language Models (LLMs) have demonstrated remarkable performance in long-term human-machine interactions, which basically relies on iterative recalling and reasoning of history to generate high-quality responses. However, such repeated recall-reason steps easily produce biased thoughts, i.e., inconsistent reasoning results when recalling the same history for different questions. On the contrary, humans can keep thoughts in the memory and recall them without repeated reasoning. Motivated by this human capability, we propose a novel memory mechanism called TiM (Think-in-Memory) that enables LLMs to maintain an evolved memory for storing historical thoughts along the conversation stream. The TiM framework consists of two crucial stages: (1) before generating a response, a LLM agent recalls relevant thoughts from memory, and (2) after generating a response, the LLM agent post-thinks and incorporates both historical and new thoughts to update the memory. Thus, TiM can eliminate the issue of repeated reasoning by saving the post-thinking thoughts as the history. Besides, we formulate the basic principles to organize the thoughts in memory based on the well-established operations, (i.e., insert, forget, and merge operations), allowing for dynamic updates and evolution of the thoughts. Furthermore, we introduce Locality-Sensitive Hashing into TiM to achieve efficient retrieval for the long-term conversations. We conduct qualitative and quantitative experiments on real-world and simulated dialogues covering a wide range of topics, demonstrating that equipping existing LLMs with TiM significantly enhances their performance in generating responses for long-term interactions.

  • 7 authors
·
Nov 15, 2023

Structured Distillation for Personalized Agent Memory: 11x Token Reduction with Retrieval Preservation

Long conversations with an AI agent create a simple problem for one user: the history is useful, but carrying it verbatim is expensive. We study personalized agent memory: one user's conversation history with an agent, distilled into a compact retrieval layer for later search. Each exchange is compressed into a compound object with four fields (exchange_core, specific_context, thematic room_assignments, and regex-extracted files_touched). The searchable distilled text averages 38 tokens per exchange. Applied to 4,182 conversations (14,340 exchanges) from 6 software engineering projects, the method reduces average exchange length from 371 to 38 tokens, yielding 11x compression. We evaluate whether personalized recall survives that compression using 201 recall-oriented queries, 107 configurations spanning 5 pure and 5 cross-layer search modes, and 5 LLM graders (214,519 consensus-graded query-result pairs). The best pure distilled configuration reaches 96% of the best verbatim MRR (0.717 vs 0.745). Results are mechanism-dependent. All 20 vector search configurations remain non-significant after Bonferroni correction, while all 20 BM25 configurations degrade significantly (effect sizes |d|=0.031-0.756). The best cross-layer setup slightly exceeds the best pure verbatim baseline (MRR 0.759). Structured distillation compresses single-user agent memory without uniformly sacrificing retrieval quality. At 1/11 the context cost, thousands of exchanges fit within a single prompt while the verbatim source remains available for drill-down. We release the implementation and analysis pipeline as open-source software.

  • 1 authors
·
Mar 12

Retriever-and-Memory: Towards Adaptive Note-Enhanced Retrieval-Augmented Generation

Retrieval-Augmented Generation (RAG) mitigates issues of the factual errors and hallucinated outputs generated by Large Language Models (LLMs) in open-domain question-answering tasks (OpenQA) via introducing external knowledge. For complex QA, however, existing RAG methods use LLMs to actively predict retrieval timing and directly use the retrieved information for generation, regardless of whether the retrieval timing accurately reflects the actual information needs, or sufficiently considers prior retrieved knowledge, which may result in insufficient information gathering and interaction, yielding low-quality answers. To address these, we propose a generic RAG approach called Adaptive Note-Enhanced RAG (Adaptive-Note) for complex QA tasks, which includes the iterative information collector, adaptive memory reviewer, and task-oriented generator, while following a new Retriever-and-Memory paradigm. Specifically, Adaptive-Note introduces an overarching view of knowledge growth, iteratively gathering new information in the form of notes and updating them into the existing optimal knowledge structure, enhancing high-quality knowledge interactions. In addition, we employ an adaptive, note-based stop-exploration strategy to decide "what to retrieve and when to stop" to encourage sufficient knowledge exploration. We conduct extensive experiments on five complex QA datasets, and the results demonstrate the superiority and effectiveness of our method and its components. The code and data are at https://github.com/thunlp/Adaptive-Note.

  • 12 authors
·
Oct 11, 2024

Generative Modeling with Explicit Memory

Recent studies indicate that the denoising process in deep generative diffusion models implicitly learns and memorizes semantic information from the data distribution. These findings suggest that capturing more complex data distributions requires larger neural networks, leading to a substantial increase in computational demands, which in turn become the primary bottleneck in both training and inference of diffusion models. To this end, we introduce Generative Modeling with Explicit Memory (GMem), leveraging an external memory bank in both training and sampling phases of diffusion models. This approach preserves semantic information from data distributions, reducing reliance on neural network capacity for learning and generalizing across diverse datasets. The results are significant: our GMem enhances both training, sampling efficiency, and generation quality. For instance, on ImageNet at 256 times 256 resolution, GMem accelerates SiT training by over 46.7times, achieving the performance of a SiT model trained for 7M steps in fewer than 150K steps. Compared to the most efficient existing method, REPA, GMem still offers a 16times speedup, attaining an FID score of 5.75 within 250K steps, whereas REPA requires over 4M steps. Additionally, our method achieves state-of-the-art generation quality, with an FID score of {3.56} without classifier-free guidance on ImageNet 256times256. Our code is available at https://github.com/LINs-lab/GMem.

  • 4 authors
·
Dec 11, 2024

ARKV: Adaptive and Resource-Efficient KV Cache Management under Limited Memory Budget for Long-Context Inference in LLMs

Large Language Models (LLMs) are increasingly deployed in scenarios demanding ultra-long context reasoning, such as agentic workflows and deep research understanding. However, long-context inference is constrained by the KV cache, a transient memory structure that grows linearly with sequence length and batch size, quickly dominating GPU memory usage. Existing memory reduction techniques, including eviction and quantization, often rely on static heuristics and suffer from degraded quality under tight budgets. In this paper, we propose ARKV, a lightweight and adaptive framework that dynamically allocates precision levels to cached tokens based on per-layer attention dynamics and token-level importance. During a short prefill phase, ARKV estimates the original quantization (OQ) ratio of each layer by computing statistical scores such as attention entropy, variance and kurtosis. During decoding, tokens are assigned to one of three states, Original (full precision), Quantization (low precision), or Eviction, according to a fast heavy-hitter scoring strategy. Our experiments on LLaMA3 and Qwen3 models across diverse long- and short-context tasks demonstrate that ARKV preserves ~97% of baseline accuracy on long-context benchmarks while reducing KV memory usage by 4x, with minimal throughput loss. On short-context tasks, ARKV matches full-precision baselines; on GSM8K math reasoning, it significantly outperforms uniform quantization. These results highlight the practical viability of ARKV for scalable LLM deployment, offering fine-grained, data-driven memory control without retraining or architectural modifications. The source code and artifacts can be found in: https://github.com/Large-scale-Sustainable-Computing-LSC/ARKV

  • 2 authors
·
Feb 18

Intrinsic Memory Agents: Heterogeneous Multi-Agent LLM Systems through Structured Contextual Memory

Multi-agent systems built on Large Language Models (LLMs) show exceptional promise for complex collaborative problem-solving, yet they face fundamental challenges stemming from context window limitations that impair memory consistency, role adherence, and procedural integrity. This paper introduces Intrinsic Memory Agents, a novel framework that addresses these limitations through agent-specific memories that evolve intrinsically with agent outputs. Specifically, our method maintains role-aligned memory that preserves specialized perspectives while focusing on task-relevant information. Our approach utilises a generic memory template applicable to new problems without the need to hand-craft specific memory prompts. We benchmark our approach on the PDDL, FEVER, and ALFWorld datasets, comparing its performance to existing state-of-the-art multi-agentic memory approaches and showing state-of-the-art or comparable performance across all three, with the highest consistency. An additional evaluation is performed on a complex data pipeline design task, and we demonstrate that our approach produces higher quality designs across 5 metrics: scalability, reliability, usability, cost-effectiveness, and documentation, plus additional qualitative evidence of the improvements. Our findings suggest that addressing memory limitations through intrinsic approaches can improve the capabilities of multi-agent LLM systems on structured planning tasks.

  • 5 authors
·
Jan 11

Taming 3DGS: High-Quality Radiance Fields with Limited Resources

3D Gaussian Splatting (3DGS) has transformed novel-view synthesis with its fast, interpretable, and high-fidelity rendering. However, its resource requirements limit its usability. Especially on constrained devices, training performance degrades quickly and often cannot complete due to excessive memory consumption of the model. The method converges with an indefinite number of Gaussians -- many of them redundant -- making rendering unnecessarily slow and preventing its usage in downstream tasks that expect fixed-size inputs. To address these issues, we tackle the challenges of training and rendering 3DGS models on a budget. We use a guided, purely constructive densification process that steers densification toward Gaussians that raise the reconstruction quality. Model size continuously increases in a controlled manner towards an exact budget, using score-based densification of Gaussians with training-time priors that measure their contribution. We further address training speed obstacles: following a careful analysis of 3DGS' original pipeline, we derive faster, numerically equivalent solutions for gradient computation and attribute updates, including an alternative parallelization for efficient backpropagation. We also propose quality-preserving approximations where suitable to reduce training time even further. Taken together, these enhancements yield a robust, scalable solution with reduced training times, lower compute and memory requirements, and high quality. Our evaluation shows that in a budgeted setting, we obtain competitive quality metrics with 3DGS while achieving a 4--5x reduction in both model size and training time. With more generous budgets, our measured quality surpasses theirs. These advances open the door for novel-view synthesis in constrained environments, e.g., mobile devices.

  • 6 authors
·
Jun 21, 2024

MemoRAG: Moving towards Next-Gen RAG Via Memory-Inspired Knowledge Discovery

Retrieval-Augmented Generation (RAG) leverages retrieval tools to access external databases, thereby enhancing the generation quality of large language models (LLMs) through optimized context. However, the existing retrieval methods are constrained inherently, as they can only perform relevance matching between explicitly stated queries and well-formed knowledge, but unable to handle tasks involving ambiguous information needs or unstructured knowledge. Consequently, existing RAG systems are primarily effective for straightforward question-answering tasks. In this work, we propose MemoRAG, a novel retrieval-augmented generation paradigm empowered by long-term memory. MemoRAG adopts a dual-system architecture. On the one hand, it employs a light but long-range LLM to form the global memory of database. Once a task is presented, it generates draft answers, cluing the retrieval tools to locate useful information within the database. On the other hand, it leverages an expensive but expressive LLM, which generates the ultimate answer based on the retrieved information. Building on this general framework, we further optimize MemoRAG's performance by enhancing its cluing mechanism and memorization capacity. In our experiment, MemoRAG achieves superior performance across a variety of evaluation tasks, including both complex ones where conventional RAG fails and straightforward ones where RAG is commonly applied.

  • 5 authors
·
Sep 9, 2024 4

Evaluating Very Long-Term Conversational Memory of LLM Agents

Existing works on long-term open-domain dialogues focus on evaluating model responses within contexts spanning no more than five chat sessions. Despite advancements in long-context large language models (LLMs) and retrieval augmented generation (RAG) techniques, their efficacy in very long-term dialogues remains unexplored. To address this research gap, we introduce a machine-human pipeline to generate high-quality, very long-term dialogues by leveraging LLM-based agent architectures and grounding their dialogues on personas and temporal event graphs. Moreover, we equip each agent with the capability of sharing and reacting to images. The generated conversations are verified and edited by human annotators for long-range consistency and grounding to the event graphs. Using this pipeline, we collect LoCoMo, a dataset of very long-term conversations, each encompassing 300 turns and 9K tokens on avg., over up to 35 sessions. Based on LoCoMo, we present a comprehensive evaluation benchmark to measure long-term memory in models, encompassing question answering, event summarization, and multi-modal dialogue generation tasks. Our experimental results indicate that LLMs exhibit challenges in understanding lengthy conversations and comprehending long-range temporal and causal dynamics within dialogues. Employing strategies like long-context LLMs or RAG can offer improvements but these models still substantially lag behind human performance.

  • 6 authors
·
Feb 27, 2024 3

Momentum-GS: Momentum Gaussian Self-Distillation for High-Quality Large Scene Reconstruction

3D Gaussian Splatting has demonstrated notable success in large-scale scene reconstruction, but challenges persist due to high training memory consumption and storage overhead. Hybrid representations that integrate implicit and explicit features offer a way to mitigate these limitations. However, when applied in parallelized block-wise training, two critical issues arise since reconstruction accuracy deteriorates due to reduced data diversity when training each block independently, and parallel training restricts the number of divided blocks to the available number of GPUs. To address these issues, we propose Momentum-GS, a novel approach that leverages momentum-based self-distillation to promote consistency and accuracy across the blocks while decoupling the number of blocks from the physical GPU count. Our method maintains a teacher Gaussian decoder updated with momentum, ensuring a stable reference during training. This teacher provides each block with global guidance in a self-distillation manner, promoting spatial consistency in reconstruction. To further ensure consistency across the blocks, we incorporate block weighting, dynamically adjusting each block's weight according to its reconstruction accuracy. Extensive experiments on large-scale scenes show that our method consistently outperforms existing techniques, achieving a 12.8% improvement in LPIPS over CityGaussian with much fewer divided blocks and establishing a new state of the art. Project page: https://jixuan-fan.github.io/Momentum-GS_Page/

  • 4 authors
·
Dec 6, 2024 3

SMERF: Streamable Memory Efficient Radiance Fields for Real-Time Large-Scene Exploration

Recent techniques for real-time view synthesis have rapidly advanced in fidelity and speed, and modern methods are capable of rendering near-photorealistic scenes at interactive frame rates. At the same time, a tension has arisen between explicit scene representations amenable to rasterization and neural fields built on ray marching, with state-of-the-art instances of the latter surpassing the former in quality while being prohibitively expensive for real-time applications. In this work, we introduce SMERF, a view synthesis approach that achieves state-of-the-art accuracy among real-time methods on large scenes with footprints up to 300 m^2 at a volumetric resolution of 3.5 mm^3. Our method is built upon two primary contributions: a hierarchical model partitioning scheme, which increases model capacity while constraining compute and memory consumption, and a distillation training strategy that simultaneously yields high fidelity and internal consistency. Our approach enables full six degrees of freedom (6DOF) navigation within a web browser and renders in real-time on commodity smartphones and laptops. Extensive experiments show that our method exceeds the current state-of-the-art in real-time novel view synthesis by 0.78 dB on standard benchmarks and 1.78 dB on large scenes, renders frames three orders of magnitude faster than state-of-the-art radiance field models, and achieves real-time performance across a wide variety of commodity devices, including smartphones. We encourage readers to explore these models interactively at our project website: https://smerf-3d.github.io.

  • 8 authors
·
Dec 12, 2023

Taming the Memory Footprint Crisis: System Design for Production Diffusion LLM Serving

Diffusion Large Language Models (dLLMs) have emerged as a promising alternative to Autoregressive Models (ARMs), utilizing parallel decoding to overcome sequential bottlenecks. However, existing research focuses primarily on kernel-level optimizations, lacking a holistic serving framework that addresses the unique memory dynamics of diffusion processes in production. We identify a critical "memory footprint crisis" specific to dLLMs, driven by monolithic logit tensors and the severe resource oscillation between compute-bound "Refresh" phases and bandwidth-bound "Reuse" phases. To bridge this gap, we present dLLM-Serve, an efficient dLLM serving system that co-optimizes memory footprint, computational scheduling, and generation quality. dLLM-Serve introduces Logit-Aware Activation Budgeting to decompose transient tensor peaks, a Phase-Multiplexed Scheduler to interleave heterogeneous request phases, and Head-Centric Sparse Attention to decouple logical sparsity from physical storage. We evaluate dLLM-Serve on diverse workloads (LiveBench, Burst, OSC) and GPUs (RTX 4090, L40S). Relative to the state-of-the-art baseline, dLLM-Serve improves throughput by 1.61times-1.81times on the consumer-grade RTX 4090 and 1.60times-1.74times on the server-grade NVIDIA L40S, while reducing tail latency by nearly 4times under heavy contention. dLLM-Serve establishes the first blueprint for scalable dLLM inference, converting theoretical algorithmic sparsity into tangible wall-clock acceleration across heterogeneous hardware.

  • 4 authors
·
Dec 18, 2025

Repulsor: Accelerating Generative Modeling with a Contrastive Memory Bank

The dominance of denoising generative models (e.g., diffusion, flow-matching) in visual synthesis is tempered by their substantial training costs and inefficiencies in representation learning. While injecting discriminative representations via auxiliary alignment has proven effective, this approach still faces key limitations: the reliance on external, pre-trained encoders introduces overhead and domain shift. A dispersed-based strategy that encourages strong separation among in-batch latent representations alleviates this specific dependency. To assess the effect of the number of negative samples in generative modeling, we propose {\mname}, a plug-and-play training framework that requires no external encoders. Our method integrates a memory bank mechanism that maintains a large, dynamically updated queue of negative samples across training iterations. This decouples the number of negatives from the mini-batch size, providing abundant and high-quality negatives for a contrastive objective without a multiplicative increase in computational cost. A low-dimensional projection head is used to further minimize memory and bandwidth overhead. {\mname} offers three principal advantages: (1) it is self-contained, eliminating dependency on pretrained vision foundation models and their associated forward-pass overhead; (2) it introduces no additional parameters or computational cost during inference; and (3) it enables substantially faster convergence, achieving superior generative quality more efficiently. On ImageNet-256, {\mname} achieves a state-of-the-art FID of 2.40 within 400k steps, significantly outperforming comparable methods.

  • 10 authors
·
Dec 9, 2025

Fast and Memory-Efficient Video Diffusion Using Streamlined Inference

The rapid progress in artificial intelligence-generated content (AIGC), especially with diffusion models, has significantly advanced development of high-quality video generation. However, current video diffusion models exhibit demanding computational requirements and high peak memory usage, especially for generating longer and higher-resolution videos. These limitations greatly hinder the practical application of video diffusion models on standard hardware platforms. To tackle this issue, we present a novel, training-free framework named Streamlined Inference, which leverages the temporal and spatial properties of video diffusion models. Our approach integrates three core components: Feature Slicer, Operator Grouping, and Step Rehash. Specifically, Feature Slicer effectively partitions input features into sub-features and Operator Grouping processes each sub-feature with a group of consecutive operators, resulting in significant memory reduction without sacrificing the quality or speed. Step Rehash further exploits the similarity between adjacent steps in diffusion, and accelerates inference through skipping unnecessary steps. Extensive experiments demonstrate that our approach significantly reduces peak memory and computational overhead, making it feasible to generate high-quality videos on a single consumer GPU (e.g., reducing peak memory of AnimateDiff from 42GB to 11GB, featuring faster inference on 2080Ti).

  • 10 authors
·
Nov 2, 2024

Self-Data Distillation for Recovering Quality in Pruned Large Language Models

Large language models have driven significant progress in natural language processing, but their deployment requires substantial compute and memory resources. As models scale, compression techniques become essential for balancing model quality with computational efficiency. Structured pruning, which removes less critical components of the model, is a promising strategy for reducing complexity. However, one-shot pruning often results in significant quality degradation, particularly in tasks requiring multi-step reasoning. To recover lost quality, supervised fine-tuning (SFT) is commonly applied, but it can lead to catastrophic forgetting by shifting the model's learned data distribution. Therefore, addressing the degradation from both pruning and SFT is essential to preserve the original model's quality. In this work, we utilize self-data distilled fine-tuning to address these challenges. Our approach leverages the original, unpruned model to generate a distilled dataset that preserves semantic richness and mitigates catastrophic forgetting by maintaining alignment with the base model's knowledge. Empirically, we demonstrate that self-data distillation consistently outperforms standard SFT, improving average accuracy by up to 8% on the HuggingFace OpenLLM Leaderboard v1. Specifically, when pruning six decoder blocks on Llama3.1-8B Instruct (i.e., 32 to 26 layers, reducing the model size from 8.03B to 6.72B parameters), our method retains 91.2% of the original model's accuracy compared to 81.7% with SFT, while reducing real-world FLOPs by 16.3%. Furthermore, combining self-data distilled models through model merging yields enhanced quality retention. Additionally, leveraging these pruned models in speculative decoding increases token acceptance rates, thereby improving inference efficiency in applied settings.

  • 5 authors
·
Oct 13, 2024

StyleChat: Learning Recitation-Augmented Memory in LLMs for Stylized Dialogue Generation

Large Language Models (LLMs) demonstrate superior performance in generative scenarios and have attracted widespread attention. Among them, stylized dialogue generation is essential in the context of LLMs for building intelligent and engaging dialogue agent. However the ability of LLMs is data-driven and limited by data bias, leading to poor performance on specific tasks. In particular, stylized dialogue generation suffers from a severe lack of supervised data. Furthermore, although many prompt-based methods have been proposed to accomplish specific tasks, their performance in complex real-world scenarios involving a wide variety of dialog styles further enhancement. In this work, we first introduce a stylized dialogue dataset StyleEval with 38 styles by leveraging the generative power of LLMs comprehensively, which has been carefully constructed with rigorous human-led quality control. Based on this, we propose the stylized dialogue framework StyleChat via recitation-augmented memory strategy and multi-task style learning strategy to promote generalization ability. To evaluate the effectiveness of our approach, we created a test benchmark that included both a generation task and a choice task to comprehensively evaluate trained models and assess whether styles and preferences are remembered and understood. Experimental results show that our proposed framework StyleChat outperforms all the baselines and helps to break the style boundary of LLMs.

  • 6 authors
·
Mar 17, 2024

MFQE 2.0: A New Approach for Multi-frame Quality Enhancement on Compressed Video

The past few years have witnessed great success in applying deep learning to enhance the quality of compressed image/video. The existing approaches mainly focus on enhancing the quality of a single frame, not considering the similarity between consecutive frames. Since heavy fluctuation exists across compressed video frames as investigated in this paper, frame similarity can be utilized for quality enhancement of low-quality frames given their neighboring high-quality frames. This task is Multi-Frame Quality Enhancement (MFQE). Accordingly, this paper proposes an MFQE approach for compressed video, as the first attempt in this direction. In our approach, we firstly develop a Bidirectional Long Short-Term Memory (BiLSTM) based detector to locate Peak Quality Frames (PQFs) in compressed video. Then, a novel Multi-Frame Convolutional Neural Network (MF-CNN) is designed to enhance the quality of compressed video, in which the non-PQF and its nearest two PQFs are the input. In MF-CNN, motion between the non-PQF and PQFs is compensated by a motion compensation subnet. Subsequently, a quality enhancement subnet fuses the non-PQF and compensated PQFs, and then reduces the compression artifacts of the non-PQF. Also, PQF quality is enhanced in the same way. Finally, experiments validate the effectiveness and generalization ability of our MFQE approach in advancing the state-of-the-art quality enhancement of compressed video. The code is available at https://github.com/RyanXingQL/MFQEv2.0.git.

  • 6 authors
·
Feb 25, 2019