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arxiv:2607.02403

ACID: Action Consistency via Inverse Dynamics for Planning with World Models

Published on Jul 2
· Submitted by
Gawon Seo
on Jul 7
Authors:
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Abstract

ACID is a decision-time planning framework that enhances action-conditioned world models by enforcing cycle action consistency to improve trajectory realism and reduce computational requirements.

Decision-time planning with action-conditioned world models has become a popular paradigm for embodied control. However, the standard planning cost judges a candidate solely by how close its predicted terminal state lies to the goal, leaving the realizability of the intermediate transitions unchecked -- a predicted trajectory can look convincing while the environment rollout drifts away from it. In this paper, we propose ACID, a decision-time planning framework that introduces cycle action consistency: the action inferred backward from a predicted transition by an inverse dynamics model should recover the one that was conditioned on. We fold this per-step residual into the planning cost via a scale-invariant adaptive weight. Across four action-conditioned world models and six tasks spanning rigid and deformable manipulation, articulated control, and visual navigation, ACID consistently improves planning and matches the baseline's accuracy with substantially less planning compute.

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TL;DR

Decision-time planning scores a candidate only by how close its predicted final state is to the goal, never checking that the route there is realizable. ACID adds cycle action consistency: an inverse dynamics model infers the action behind each predicted transition, and its mismatch with the conditioning action becomes a per-step planning cost — improving planning across four world models and six tasks with substantially less compute.

Overall architecture of ACID

(Left): Decision-time planning with an action-conditioned world model: an MPC with CEM searches over candidate action sequences a0:H1a_{0:H-1} to minimize the augmented planning cost. The current observation o0o_0 is encoded by EθE_\theta to z0z_0, and the world model FθF_\theta unrolls a latent trajectory z^1:H\hat{z}_{1:H} from (z0,a0:H1)(z_0, a_{0:H-1}). The inverse dynamics model GϕG_\phi then takes each predicted transition (z^t,z^t+1)(\hat{z}_t, \hat{z}_{t+1}) and infers the action a^t\hat{a}_t that would explain it.
(Right): The augmented planning cost combines two terms: the goal cost, which prefers candidate action sequences whose predicted final latent is close to the goal, and the action consistency cost, which prefers candidate action sequences whose predicted trajectory is realizable in environment.

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