--- license: cc0-1.0 tags: - onnx - pbr - texture - normal-map - qtmesheditor - qtmesh - qtmesh-cloud library_name: onnx --- # QtMeshEditor — AI models ONNX models used by [QtMeshEditor](https://github.com/fernandotonon/QtMeshEditor)'s AI-assisted authoring features. ## PBR map synthesis `1x-PBRify_NormalV3.onnx`, `1x-PBRify_RoughnessV2.onnx`, `1x-PBRify_Height.onnx` generate tangent-space normal / roughness / height maps from a single albedo (diffuse) texture. These are **ONNX re-exports** of the CC0 SPAN models from **[Kim2091/PBRify_Remix](https://github.com/Kim2091/PBRify_Remix)** (LICENSE: CC0-1.0), trained on CC0 content from ambientCG / Poly Haven. Converted with `scripts/export-pbrify-onnx.py` in the QtMeshEditor repo (spandrel + `torch.onnx.export`, opset 18). All credit for the weights goes to Kim2091. - **License:** CC0-1.0 (public domain), same as the source models. - **I/O:** 1×3×H×W float NCHW in `[0,1]` → 1×3×H×W out (normal as RGB; roughness/height as RGB, consumed as luminance). Dynamic H/W. QtMeshEditor downloads these on first use into `/ai_models/pbr/`. More info in [QtMesh Cloud website](https://qtmesh.dev) ## Texture upscaling `RealESRGAN_x2plus.onnx`, `RealESRGAN_x4plus.onnx` — 2×/4× super-resolution. ONNX re-exports of **Real-ESRGAN** ([xinntao](https://github.com/xinntao/Real-ESRGAN), **BSD-3-Clause**). Downloaded into `/ai_models/pbr/`. Credit: xinntao. ## Auto-rig skeleton prediction (UniRig) `unirig/encoder.onnx`, `unirig/decoder.onnx`, `unirig/embed.onnx` — ML skeleton prediction for unrigged meshes. These are **ONNX re-exports** of **[VAST-AI/UniRig](https://huggingface.co/VAST-AI/UniRig)** (SIGGRAPH 2025 — MIT code + MIT weights, trained on Articulation-XL2.0 / CC-BY-4.0). Converted with `scripts/export-unirig-onnx.py` in the QtMeshEditor repo. Downloaded into `/ai_models/unirig/`. Credit for the weights: VAST-AI-Research. ## Animation in-betweening (RMIB) — trained by us `inbetween/rmib.onnx` — fills the gap between two keyframes with smooth intermediate motion. **Trained from scratch** by the QtMeshEditor project on the permissive [CMU Graphics Lab Motion Capture Database](http://mocap.cs.cmu.edu). Beats spherical-linear interpolation by >2× on held-out CMU motion. **Dedicated repo:** [fernandotonon/QtMeshEditor-rmib-inbetween](https://huggingface.co/fernandotonon/QtMeshEditor-rmib-inbetween). Downloaded into `/ai_models/inbetween/`. License: CC-BY-4.0. ## Mesh part segmentation — trained by us `segment/meshseg.onnx` — predicts head / torso / left+right arm / left+right leg labels per point (PointNet++-style, two kNN aggregation blocks). **Trained from scratch** (v2) by the QtMeshEditor project on **surface-sampled synthetic bodies we own** (humanoid incl. chibi, quadruped, biped-with-tail — exact by-construction labels, CC0) mixed with **CC0 rigged characters mined for exact rig-derived labels** (Quaternius packs). **94.7%** per-vertex accuracy on rig-truth eval (v1: 31.5%). **Dedicated repo (full model card + eval data):** [fernandotonon/QtMeshEditor-mesh-segmentation](https://huggingface.co/fernandotonon/QtMeshEditor-mesh-segmentation). Downloaded into `/ai_models/segment/`. License: CC-BY-4.0. --- These models power the AI-assisted authoring features in **[QtMeshEditor](https://github.com/fernandotonon/QtMeshEditor)** and its companion **QtMesh Cloud** ([qtmesh.dev](https://qtmesh.dev)). Each downloads on first use and runs locally (offline). Mixed licenses per model as noted above (CC0 / BSD-3 / MIT-derived / CC-BY-4.0); see each section + the QtMeshEditor `THIRD_PARTY_AI_MODELS.md`.