Publish TOWER assets 0.0.1
Browse files- blocks/texture_variant_05.usda +113 -0
blocks/texture_variant_05.usda
ADDED
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@@ -0,0 +1,113 @@
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| 1 |
+
#usda 1.0
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| 2 |
+
(
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| 3 |
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defaultPrim = "JengaBlock"
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| 4 |
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metersPerUnit = 1
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| 5 |
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upAxis = "Z"
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| 6 |
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)
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| 7 |
+
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| 8 |
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over "JengaBlock" (
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| 9 |
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prepend references = @base/block_base.usd@
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| 10 |
+
)
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| 11 |
+
{
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| 12 |
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over "Looks"
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| 13 |
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{
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| 14 |
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over "top"
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| 15 |
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{
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| 16 |
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over "Albedo"
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| 17 |
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{
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| 18 |
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asset inputs:file = @textures/variant_05/top_albedo.png@
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| 19 |
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}
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over "Roughness"
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{
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asset inputs:file = @textures/variant_05/top_roughness.png@
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| 23 |
+
}
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| 24 |
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over "Normal"
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| 25 |
+
{
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asset inputs:file = @textures/variant_05/top_normal.png@
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| 27 |
+
}
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| 28 |
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}
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| 29 |
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over "bottom"
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| 30 |
+
{
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| 31 |
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over "Albedo"
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| 32 |
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{
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| 33 |
+
asset inputs:file = @textures/variant_05/bottom_albedo.png@
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| 34 |
+
}
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| 35 |
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over "Roughness"
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{
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asset inputs:file = @textures/variant_05/bottom_roughness.png@
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| 38 |
+
}
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| 39 |
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over "Normal"
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| 40 |
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{
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asset inputs:file = @textures/variant_05/bottom_normal.png@
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| 42 |
+
}
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| 43 |
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}
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| 44 |
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over "long_front"
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| 45 |
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{
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| 46 |
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over "Albedo"
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| 47 |
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{
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| 48 |
+
asset inputs:file = @textures/variant_05/long_front_albedo.png@
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| 49 |
+
}
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| 50 |
+
over "Roughness"
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| 51 |
+
{
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| 52 |
+
asset inputs:file = @textures/variant_05/long_front_roughness.png@
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| 53 |
+
}
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| 54 |
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over "Normal"
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| 55 |
+
{
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| 56 |
+
asset inputs:file = @textures/variant_05/long_front_normal.png@
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| 57 |
+
}
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| 58 |
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}
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| 59 |
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over "long_back"
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| 60 |
+
{
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| 61 |
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over "Albedo"
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| 62 |
+
{
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| 63 |
+
asset inputs:file = @textures/variant_05/long_back_albedo.png@
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| 64 |
+
}
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| 65 |
+
over "Roughness"
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| 66 |
+
{
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| 67 |
+
asset inputs:file = @textures/variant_05/long_back_roughness.png@
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| 68 |
+
}
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| 69 |
+
over "Normal"
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| 70 |
+
{
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| 71 |
+
asset inputs:file = @textures/variant_05/long_back_normal.png@
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| 72 |
+
}
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| 73 |
+
}
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| 74 |
+
over "end_left"
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| 75 |
+
{
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| 76 |
+
over "Albedo"
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| 77 |
+
{
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| 78 |
+
asset inputs:file = @textures/variant_05/end_left_albedo.png@
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| 79 |
+
}
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| 80 |
+
over "Roughness"
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| 81 |
+
{
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| 82 |
+
asset inputs:file = @textures/variant_05/end_left_roughness.png@
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| 83 |
+
}
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| 84 |
+
over "Normal"
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| 85 |
+
{
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| 86 |
+
asset inputs:file = @textures/variant_05/end_left_normal.png@
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| 87 |
+
}
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| 88 |
+
}
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| 89 |
+
over "end_right"
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| 90 |
+
{
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| 91 |
+
over "Albedo"
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| 92 |
+
{
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| 93 |
+
asset inputs:file = @textures/variant_05/end_right_albedo.png@
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| 94 |
+
}
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| 95 |
+
over "Roughness"
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| 96 |
+
{
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| 97 |
+
asset inputs:file = @textures/variant_05/end_right_roughness.png@
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| 98 |
+
}
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| 99 |
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over "Normal"
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| 100 |
+
{
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| 101 |
+
asset inputs:file = @textures/variant_05/end_right_normal.png@
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| 102 |
+
}
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| 103 |
+
}
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| 104 |
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}
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| 105 |
+
over "PhysicsMaterials"
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| 106 |
+
{
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| 107 |
+
over "Wood"
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| 108 |
+
{
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| 109 |
+
float physics:staticFriction = 0.551
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| 110 |
+
float physics:dynamicFriction = 0.263
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| 111 |
+
}
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| 112 |
+
}
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| 113 |
+
}
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