# Override TGE's choices if asked CM_override_tge_trade_goods = { # Cloth every_province = { limit = { has_province_flag = CM_use_cloth_if_overridden } change_trade_goods = cloth } # Iron every_province = { limit = { has_province_flag = CM_use_iron_if_overridden } change_trade_goods = iron } } # Use TGE's goods for all provinces CM_use_tge_trade_goods = { # Horses if = { limit = { NOT = { has_global_flag = No_Horses } } every_province = { limit = { has_province_flag = CM_use_tge_horses } change_trade_goods = horses } } # Cheese if = { limit = { NOT = { has_global_flag = No_Cheese } } every_province = { limit = { has_province_flag = CM_use_tge_cheese } change_trade_goods = cheese } } # Beer if = { limit = { NOT = { has_global_flag = No_Beer } } every_province = { limit = { has_province_flag = CM_use_tge_beer } change_trade_goods = beer } } # Apiculture if = { limit = { NOT = { has_global_flag = No_Apiculture } } every_province = { limit = { has_province_flag = CM_use_tge_apiculture } change_trade_goods = apiculture } } # Lumber if = { limit = { NOT = { has_global_flag = No_Lumber } } every_province = { limit = { has_province_flag = CM_use_tge_lumber } change_trade_goods = lumber } } # Seafood if = { limit = { NOT = { has_global_flag = No_Seafood } } every_province = { limit = { has_province_flag = CM_use_tge_seafood } change_trade_goods = seafood } } # Amber if = { limit = { NOT = { has_global_flag = No_Amber } } every_province = { limit = { has_province_flag = CM_use_tge_amber } change_trade_goods = amber } } }