description: Adds ability system attribute defaults from this game feature

module: AbilitySystemGameFeatureActions

code: [UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(MinimalAPI, Meta=(DisplayName="Add Attribute Defaults")) class UGameFeatureAction_AddAttributeDefaults : public [UGameFeatureAction](API\Plugins\GameFeatures\UGameFeatureAction)

AttribDefaultTableNames

type: TArray<FSoftOb...

description: List of attribute default tables to add


description: Called when the object owning the action is registered for possible activation, this is called even if a feature never activates

code: virtual void OnGameFeatureRegistering()