Download DiffAtlas-2shot/Dataset/sdf.py from kanydao/backup: direct link, hf CLI and curl.
- Browser
- Download file 5.83 kB
-
https://huggingface.co/datasets/kanydao/backup/resolve/main/DiffAtlas-2shot/Dataset/sdf.py
- Command line
-
hf download hf://datasets/kanydao/backup/DiffAtlas-2shot/Dataset/sdf.py
-
curl -L -o sdf.py https://huggingface.co/datasets/kanydao/backup/resolve/main/DiffAtlas-2shot/Dataset/sdf.py
5.83 kB
| import numpy as np | |
| from scipy.ndimage import distance_transform_edt, gaussian_filter, zoom, median_filter | |
| import matplotlib.pyplot as plt | |
| from skimage.measure import marching_cubes | |
| from scipy.ndimage import binary_fill_holes, label | |
| from mpl_toolkits.mplot3d.art3d import Poly3DCollection | |
| from scipy.spatial import Delaunay | |
| import open3d as o3d | |
| import pyvista as pv | |
| from scipy.interpolate import griddata | |
| # import trimesh | |
| def compute_sdf(voxel_matrix): | |
| inside_dist = distance_transform_edt(voxel_matrix) | |
| outside_dist = distance_transform_edt(1 - voxel_matrix) | |
| sdf = outside_dist - inside_dist | |
| # sdf = gaussian_filter(sdf, sigma=3.0) | |
| sdf = sdf / 32.0 | |
| sdf = sdf.clip(-0.2, 0.2) | |
| return sdf | |
| def visualize_sdf(voxel_matrix, sdf, slice_index, prefix='slice'): | |
| plt.figure(figsize=(12, 6)) | |
| plt.subplot(1, 2, 1) | |
| plt.title("Voxel Matrix Slice") | |
| plt.imshow(voxel_matrix[slice_index], cmap='gray') | |
| plt.subplot(1, 2, 2) | |
| plt.title("SDF Slice") | |
| plt.imshow(sdf[slice_index], cmap='jet') | |
| plt.colorbar() | |
| plt.show() | |
| plt.savefig(f'{prefix}_{slice_index}.png') | |
| plt.close() | |
| def extract_surface(sdf): | |
| vertices, faces, normals, values = marching_cubes(sdf, level=0) | |
| return vertices, faces | |
| def visualize_surface(vertices, faces): | |
| fig = plt.figure() | |
| ax = fig.add_subplot(111, projection='3d') | |
| mesh = Poly3DCollection(vertices[faces]) | |
| mesh.set_edgecolor('k') | |
| ax.add_collection3d(mesh) | |
| ax.set_xlim(0, 32) | |
| ax.set_ylim(0, 32) | |
| ax.set_zlim(0, 32) | |
| plt.show() | |
| plt.savefig('surface.png') | |
| plt.close() | |
| def create_3d_mask(vertices, faces, shape): | |
| mask = np.zeros(shape, dtype=np.uint8) | |
| # Create a Delaunay triangulation for the vertices | |
| delaunay = Delaunay(vertices) | |
| # Generate grid points | |
| x = np.arange(0, shape[0]) | |
| y = np.arange(0, shape[1]) | |
| z = np.arange(0, shape[2]) | |
| grid = np.array(np.meshgrid(x, y, z)).T.reshape(-1, 3) | |
| # Find grid points that are inside the convex hull | |
| inside = delaunay.find_simplex(grid) >= 0 | |
| # Convert the grid points back to 3D index | |
| grid_points = grid[inside] | |
| # Set the mask values to 1 where points are inside the convex hull | |
| mask[grid_points[:, 0], grid_points[:, 1], grid_points[:, 2]] = 1 | |
| return mask | |
| def fill_holes_along_axis(volume, axis): | |
| filled_volume = np.copy(volume) | |
| for i in range(volume.shape[axis]): | |
| if axis == 0: | |
| slice_2d = volume[i, :, :] | |
| elif axis == 1: | |
| slice_2d = volume[:, i, :] | |
| else: | |
| slice_2d = volume[:, :, i] | |
| filled_slice = binary_fill_holes(slice_2d) | |
| # 确保单连通性 | |
| labeled_array, num_features = label(filled_slice) | |
| if num_features > 1: | |
| max_label = max(range(1, num_features + 1), key=lambda x: np.sum(labeled_array == x)) | |
| filled_slice = labeled_array == max_label | |
| if axis == 0: | |
| filled_volume[i, :, :] = filled_slice | |
| elif axis == 1: | |
| filled_volume[:, i, :] = filled_slice | |
| else: | |
| filled_volume[:, :, i] = filled_slice | |
| return filled_volume | |
| def mesh_to_voxel(vertices, faces): | |
| shape = [64, 64, 64] | |
| faces = np.hstack([[3] + list(face) for face in faces]) | |
| mesh = pv.PolyData(vertices, faces) | |
| grid = pv.voxelize(mesh, density=1.0) | |
| voxel_points = np.array(grid.points) | |
| filled_voxel = np.zeros(shape) | |
| for voxel in voxel_points: | |
| x, y, z = voxel | |
| x, y, z = int(np.round(x)), int(np.round(y)), int(np.round(z)) # 将顶点坐标转换为整数索引 | |
| if 0 <= x < shape[0] and 0 <= y < shape[1] and 0 <= z < shape[2]: | |
| filled_voxel[x, y, z] = 1 # 设置为1表示该位置有网格顶点 | |
| return filled_voxel | |
| def sdf_to_filled_mesh(sdf, level=0.02): | |
| # vertices, faces, _, _ = marching_cubes(sdf, level=level) | |
| # filled_voxel = mesh_to_voxel(vertices, faces) | |
| # for _ in range(1): | |
| # filled_voxel = fill_holes_along_axis(filled_voxel, 0) | |
| # filled_voxel = fill_holes_along_axis(filled_voxel, 1) | |
| # filled_voxel = fill_holes_along_axis(filled_voxel, 2) | |
| # while True: | |
| # prev_filled_voxel = filled_voxel.copy() | |
| # filled_voxel = fill_holes_along_axis(filled_voxel, 0) | |
| # filled_voxel = fill_holes_along_axis(filled_voxel, 1) | |
| # filled_voxel = fill_holes_along_axis(filled_voxel, 2) | |
| # if np.array_equal(filled_voxel, prev_filled_voxel): | |
| # break | |
| vertices_filled, faces_filled, normals_filled, values_filled = marching_cubes(sdf, level=level) | |
| # 将网格转换为 Open3D 的三角网格对象 | |
| mesh = o3d.geometry.TriangleMesh() | |
| mesh.vertices = o3d.utility.Vector3dVector(vertices_filled) | |
| mesh.triangles = o3d.utility.Vector3iVector(faces_filled) | |
| mesh.compute_vertex_normals() | |
| # 拉普拉斯平滑 | |
| mesh = mesh.filter_smooth_simple(number_of_iterations=20) | |
| mesh.compute_vertex_normals() | |
| return np.asarray(mesh.vertices), np.asarray(mesh.triangles) | |
| def sdf_to_voxel(sdf, level=0.02): | |
| sdf_smoothed = gaussian_filter(sdf, sigma=0.5) | |
| binary_mask = binary_fill_holes(sdf_smoothed <= level).astype(np.uint8) | |
| # structuring_element = ball(radius=1) | |
| # binary_mask_opened = binary_opening(binary_mask, footprint=structuring_element) | |
| # binary_mask_closed = binary_closing(binary_mask_opened, footprint=structuring_element) | |
| # binary_mask_eroded = binary_erosion(binary_mask_closed, structure=structuring_element) | |
| # binary_mask_dilated = binary_dilation(binary_mask_eroded, structure=structuring_element) | |
| # filled_voxel = gaussian_filter(binary_mask_dilated.astype(np.float32), sigma=1.0) | |
| # filled_voxel = filled_voxel > 0.5 | |
| filled_voxel = binary_mask | |
| return filled_voxel |