# object.py # # LICENSE # # The MIT License # # Copyright (c) 2020 TileDB, Inc. # # Permission is hereby granted, free of charge, to any person obtaining a copy # of this software and associated documentation files (the "Software"), to deal # in the Software without restriction, including without limitation the rights # to use, copy, modify, merge, publish, distribute, sublicense, and/or sell # copies of the Software, and to permit persons to whom the Software is # furnished to do so, subject to the following conditions: # # The above copyright notice and this permission notice shall be included in # all copies or substantial portions of the Software. # # THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR # IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, # FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE # AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER # LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, # OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN # THE SOFTWARE. # # DESCRIPTION # # Please see the TileDB documentation for more information: # https://docs.tiledb.com/main/how-to/object-management # # This program creates a hierarchy as shown below. Specifically, it creates # groups `dense_arrays` and `sparse_arrays` in a group `my_group`, and # then some dense/sparse arrays and key-value store in those groups. # # my_group/ # - dense_arrays/ # - array_A # - array_B # - sparse_arrays/ # - array_C # - array_D # # The program then shows how to list this hierarchy, as well as # move/remove TileDB objects. import os import numpy as np import tiledb def create_array(array_name, sparse): if tiledb.object_type(array_name) == "array": return dom = tiledb.Domain( tiledb.Dim(name="rows", domain=(1, 4), tile=4, dtype=np.int32), tiledb.Dim(name="cols", domain=(1, 4), tile=4, dtype=np.int32), ) schema = tiledb.ArraySchema( domain=dom, sparse=sparse, attrs=[tiledb.Attr(name="a", dtype=np.int32)] ) if sparse: tiledb.SparseArray.create(array_name, schema) else: tiledb.DenseArray.create(array_name, schema) def path(p): return os.path.join(os.getcwd(), p) def create_hierarchy(): # Create groups tiledb.group_create(path("my_group")) tiledb.group_create(path("my_group/dense_arrays")) tiledb.group_create(path("my_group/sparse_arrays")) # Create arrays create_array(path("my_group/dense_arrays/array_A"), False) create_array(path("my_group/dense_arrays/array_B"), False) create_array(path("my_group/sparse_arrays/array_C"), True) create_array(path("my_group/sparse_arrays/array_D"), True) def list_obj(path): # List children print("\nListing hierarchy:") tiledb.ls(path, lambda obj_path, obj_type: print(obj_path, obj_type)) # Walk in a path with a pre- and post-order traversal print("\nPreorder traversal:") tiledb.walk( path, lambda obj_path, obj_type: print(obj_path, obj_type) ) # Default order is preorder print("\nPostorder traversal:") tiledb.walk( path, lambda obj_path, obj_type: print(obj_path, obj_type), order="postorder" ) def move_remove_obj(): tiledb.move(path("my_group"), path("my_group_2")) tiledb.remove(path("my_group_2/dense_arrays")) tiledb.remove(path("my_group_2/sparse_arrays/array_C")) create_hierarchy() list_obj("my_group") move_remove_obj() # Renames 'my_group' to 'my_group_2' list_obj("my_group_2") # clean up tiledb.remove("my_group_2")