# Copyright (c) 2022-2026, The Isaac Lab Project Developers (https://github.com/isaac-sim/IsaacLab/blob/main/CONTRIBUTORS.md). # All rights reserved. # # SPDX-License-Identifier: BSD-3-Clause """ This script uses the cloner API to check if asset has been instanced properly. Usage with different inputs (replace `` and `` with the path to the original asset and the instanced asset respectively): ```bash ./isaaclab.sh -p source/tools/check_instanceable.py -n 4096 --headless --physics ./isaaclab.sh -p source/tools/check_instanceable.py -n 4096 --headless --physics ./isaaclab.sh -p source/tools/check_instanceable.py -n 4096 --headless ./isaaclab.sh -p source/tools/check_instanceable.py -n 4096 --headless ``` Output from the above commands: ```bash >>> Cloning time (cloner.clone): 0.648198 seconds >>> Setup time (sim.reset): : 5.843589 seconds [#clones: 4096, physics: True] Asset: : 6.491870 seconds >>> Cloning time (cloner.clone): 0.693133 seconds >>> Setup time (sim.reset): 50.860526 seconds [#clones: 4096, physics: True] Asset: : 51.553743 seconds >>> Cloning time (cloner.clone) : 0.687201 seconds >>> Setup time (sim.reset) : 6.302215 seconds [#clones: 4096, physics: False] Asset: : 6.989500 seconds >>> Cloning time (cloner.clone) : 0.678150 seconds >>> Setup time (sim.reset) : 52.854054 seconds [#clones: 4096, physics: False] Asset: : 53.532287 seconds ``` """ """Launch Isaac Sim Simulator first.""" import argparse import contextlib import os from isaaclab.app import AppLauncher # add argparse arguments parser = argparse.ArgumentParser("Utility to empirically check if asset in instanced properly.") parser.add_argument("input", type=str, help="The path to the USD file.") parser.add_argument("-n", "--num_clones", type=int, default=128, help="Number of clones to spawn.") parser.add_argument("-s", "--spacing", type=float, default=1.5, help="Spacing between instances in a grid.") parser.add_argument("-p", "--physics", action="store_true", default=False, help="Clone assets using physics cloner.") # append AppLauncher cli args AppLauncher.add_app_launcher_args(parser) # parse the arguments args_cli = parser.parse_args() # launch omniverse app app_launcher = AppLauncher(args_cli) simulation_app = app_launcher.app """Rest everything follows.""" from isaacsim.core.api.simulation_context import SimulationContext from isaacsim.core.cloner import GridCloner import isaaclab.sim as sim_utils from isaaclab.utils import Timer from isaaclab.utils.assets import check_file_path def main(): """Spawns the USD asset robot and clones it using Isaac Gym Cloner API.""" # check valid file path if not check_file_path(args_cli.input): raise ValueError(f"Invalid file path: {args_cli.input}") # Load kit helper sim = SimulationContext( stage_units_in_meters=1.0, physics_dt=0.01, rendering_dt=0.01, backend="torch", device="cuda:0" ) # get stage handle stage = sim_utils.get_current_stage() # enable fabric which avoids passing data over to USD structure # this speeds up the read-write operation of GPU buffers if sim.get_physics_context().use_gpu_pipeline: sim.get_physics_context().enable_fabric(True) # increase GPU buffer dimensions sim.get_physics_context().set_gpu_found_lost_aggregate_pairs_capacity(2**25) sim.get_physics_context().set_gpu_total_aggregate_pairs_capacity(2**21) # enable hydra scene-graph instancing # this is needed to visualize the scene when fabric is enabled sim._settings.set_bool("/persistent/omnihydra/useSceneGraphInstancing", True) # Create interface to clone the scene cloner = GridCloner(spacing=args_cli.spacing, stage=stage) cloner.define_base_env("/World/envs") stage.DefinePrim("/World/envs/env_0", "Xform") # Spawn things into stage sim_utils.create_prim("/World/Light", "DistantLight") # Everything under the namespace "/World/envs/env_0" will be cloned sim_utils.create_prim("/World/envs/env_0/Asset", "Xform", usd_path=os.path.abspath(args_cli.input)) # Clone the scene num_clones = args_cli.num_clones # Create a timer to measure the cloning time with Timer(f"[#clones: {num_clones}, physics: {args_cli.physics}] Asset: {args_cli.input}"): # Clone the scene with Timer(">>> Cloning time (cloner.clone)"): cloner.define_base_env("/World/envs") envs_prim_paths = cloner.generate_paths("/World/envs/env", num_paths=num_clones) _ = cloner.clone( source_prim_path="/World/envs/env_0", prim_paths=envs_prim_paths, replicate_physics=args_cli.physics ) # Play the simulator with Timer(">>> Setup time (sim.reset)"): sim.reset() # Simulate scene (if not headless) if not args_cli.headless: with contextlib.suppress(KeyboardInterrupt): while sim.is_playing(): # perform step sim.step() if __name__ == "__main__": # run the main function main() # close sim app simulation_app.close()