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|
| | """This script demonstrates how to spawn a pick-and-place robot equipped with a surface gripper and interact with it. |
| | |
| | .. code-block:: bash |
| | |
| | # Usage |
| | ./isaaclab.sh -p scripts/tutorials/01_assets/run_surface_gripper.py --device=cpu |
| | |
| | When running this script make sure the --device flag is set to cpu. This is because the surface gripper is |
| | currently only supported on the CPU. |
| | """ |
| |
|
| | """Launch Isaac Sim Simulator first.""" |
| |
|
| | import argparse |
| |
|
| | from isaaclab.app import AppLauncher |
| |
|
| | |
| | parser = argparse.ArgumentParser(description="Tutorial on spawning and interacting with a Surface Gripper.") |
| | |
| | AppLauncher.add_app_launcher_args(parser) |
| | |
| | args_cli = parser.parse_args() |
| |
|
| | |
| | app_launcher = AppLauncher(args_cli) |
| | simulation_app = app_launcher.app |
| |
|
| | """Rest everything follows.""" |
| |
|
| | import torch |
| |
|
| | import isaaclab.sim as sim_utils |
| | from isaaclab.assets import Articulation, SurfaceGripper, SurfaceGripperCfg |
| | from isaaclab.sim import SimulationContext |
| |
|
| | |
| | |
| | |
| | from isaaclab_assets import PICK_AND_PLACE_CFG |
| |
|
| |
|
| | def design_scene(): |
| | """Designs the scene.""" |
| | |
| | cfg = sim_utils.GroundPlaneCfg() |
| | cfg.func("/World/defaultGroundPlane", cfg) |
| | |
| | cfg = sim_utils.DomeLightCfg(intensity=3000.0, color=(0.75, 0.75, 0.75)) |
| | cfg.func("/World/Light", cfg) |
| |
|
| | |
| | |
| | origins = [[2.75, 0.0, 0.0], [-2.75, 0.0, 0.0]] |
| | |
| | sim_utils.create_prim("/World/Origin1", "Xform", translation=origins[0]) |
| | |
| | sim_utils.create_prim("/World/Origin2", "Xform", translation=origins[1]) |
| |
|
| | |
| | pick_and_place_robot_cfg = PICK_AND_PLACE_CFG.copy() |
| | pick_and_place_robot_cfg.prim_path = "/World/Origin.*/Robot" |
| | pick_and_place_robot = Articulation(cfg=pick_and_place_robot_cfg) |
| |
|
| | |
| | surface_gripper_cfg = SurfaceGripperCfg() |
| | |
| | surface_gripper_cfg.prim_path = "/World/Origin.*/Robot/picker_head/SurfaceGripper" |
| | |
| | |
| | surface_gripper_cfg.max_grip_distance = 0.1 |
| | surface_gripper_cfg.shear_force_limit = 500.0 |
| | surface_gripper_cfg.coaxial_force_limit = 500.0 |
| | surface_gripper_cfg.retry_interval = 0.1 |
| | |
| | surface_gripper = SurfaceGripper(cfg=surface_gripper_cfg) |
| |
|
| | |
| | scene_entities = {"pick_and_place_robot": pick_and_place_robot, "surface_gripper": surface_gripper} |
| | return scene_entities, origins |
| |
|
| |
|
| | def run_simulator( |
| | sim: sim_utils.SimulationContext, entities: dict[str, Articulation | SurfaceGripper], origins: torch.Tensor |
| | ): |
| | """Runs the simulation loop.""" |
| | |
| | robot: Articulation = entities["pick_and_place_robot"] |
| | surface_gripper: SurfaceGripper = entities["surface_gripper"] |
| |
|
| | |
| | sim_dt = sim.get_physics_dt() |
| | count = 0 |
| | |
| | while simulation_app.is_running(): |
| | |
| | if count % 500 == 0: |
| | |
| | count = 0 |
| | |
| | |
| | |
| | |
| | root_state = robot.data.default_root_state.clone() |
| | root_state[:, :3] += origins |
| | robot.write_root_pose_to_sim(root_state[:, :7]) |
| | robot.write_root_velocity_to_sim(root_state[:, 7:]) |
| | |
| | joint_pos, joint_vel = robot.data.default_joint_pos.clone(), robot.data.default_joint_vel.clone() |
| | joint_pos += torch.rand_like(joint_pos) * 0.1 |
| | robot.write_joint_state_to_sim(joint_pos, joint_vel) |
| | |
| | robot.reset() |
| | print("[INFO]: Resetting robot state...") |
| | |
| | surface_gripper.reset() |
| | print("[INFO]: Resetting gripper state...") |
| |
|
| | |
| | gripper_commands = torch.rand(surface_gripper.num_instances) * 2.0 - 1.0 |
| | |
| | |
| | |
| | |
| | print(f"[INFO]: Gripper commands: {gripper_commands}") |
| | mapped_commands = [ |
| | "Opening" if command < -0.3 else "Closing" if command > 0.3 else "Idle" for command in gripper_commands |
| | ] |
| | print(f"[INFO]: Mapped commands: {mapped_commands}") |
| | |
| | surface_gripper.set_grippers_command(gripper_commands) |
| | |
| | surface_gripper.write_data_to_sim() |
| | |
| | sim.step() |
| | |
| | count += 1 |
| | |
| | surface_gripper.update(sim_dt) |
| | |
| | surface_gripper_state = surface_gripper.state |
| | |
| | |
| | |
| | |
| | |
| | print(f"[INFO]: Gripper state: {surface_gripper_state}") |
| | mapped_commands = [ |
| | "Open" if state == -1 else "Closing" if state == 0 else "Closed" for state in surface_gripper_state.tolist() |
| | ] |
| | print(f"[INFO]: Mapped commands: {mapped_commands}") |
| |
|
| |
|
| | def main(): |
| | """Main function.""" |
| | |
| | sim_cfg = sim_utils.SimulationCfg(device=args_cli.device) |
| | sim = SimulationContext(sim_cfg) |
| | |
| | sim.set_camera_view([2.75, 7.5, 10.0], [2.75, 0.0, 0.0]) |
| | |
| | scene_entities, scene_origins = design_scene() |
| | scene_origins = torch.tensor(scene_origins, device=sim.device) |
| | |
| | sim.reset() |
| | |
| | print("[INFO]: Setup complete...") |
| | |
| | run_simulator(sim, scene_entities, scene_origins) |
| |
|
| |
|
| | if __name__ == "__main__": |
| | |
| | main() |
| | |
| | simulation_app.close() |
| |
|