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| | """ |
| | Utility to convert a OBJ/STL/FBX into USD format. |
| | |
| | The OBJ file format is a simple data-format that represents 3D geometry alone — namely, the position |
| | of each vertex, the UV position of each texture coordinate vertex, vertex normals, and the faces that |
| | make each polygon defined as a list of vertices, and texture vertices. |
| | |
| | An STL file describes a raw, unstructured triangulated surface by the unit normal and vertices (ordered |
| | by the right-hand rule) of the triangles using a three-dimensional Cartesian coordinate system. |
| | |
| | FBX files are a type of 3D model file created using the Autodesk FBX software. They can be designed and |
| | modified in various modeling applications, such as Maya, 3ds Max, and Blender. Moreover, FBX files typically |
| | contain mesh, material, texture, and skeletal animation data. |
| | Link: https://www.autodesk.com/products/fbx/overview |
| | |
| | |
| | This script uses the asset converter extension from Isaac Sim (``omni.kit.asset_converter``) to convert a |
| | OBJ/STL/FBX asset into USD format. It is designed as a convenience script for command-line use. |
| | |
| | |
| | positional arguments: |
| | input The path to the input mesh (.OBJ/.STL/.FBX) file. |
| | output The path to store the USD file. |
| | |
| | optional arguments: |
| | -h, --help Show this help message and exit |
| | --make-instanceable, Make the asset instanceable for efficient cloning. (default: False) |
| | --collision-approximation The method used for approximating collision mesh. Defaults to convexDecomposition. |
| | Set to \"none\" to not add a collision mesh to the converted mesh. |
| | (default: convexDecomposition) |
| | --mass The mass (in kg) to assign to the converted asset. (default: None) |
| | |
| | """ |
| |
|
| | """Launch Isaac Sim Simulator first.""" |
| |
|
| |
|
| | import argparse |
| |
|
| | from isaaclab.app import AppLauncher |
| |
|
| | |
| | _valid_collision_approx = [ |
| | "convexDecomposition", |
| | "convexHull", |
| | "triangleMesh", |
| | "meshSimplification", |
| | "sdf", |
| | "boundingCube", |
| | "boundingSphere", |
| | "none", |
| | ] |
| |
|
| | |
| | parser = argparse.ArgumentParser(description="Utility to convert a mesh file into USD format.") |
| | parser.add_argument("input", type=str, help="The path to the input mesh file.") |
| | parser.add_argument("output", type=str, help="The path to store the USD file.") |
| | parser.add_argument( |
| | "--make-instanceable", |
| | action="store_true", |
| | default=False, |
| | help="Make the asset instanceable for efficient cloning.", |
| | ) |
| | parser.add_argument( |
| | "--collision-approximation", |
| | type=str, |
| | default="convexDecomposition", |
| | choices=_valid_collision_approx, |
| | help="The method used for approximating the collision mesh. Set to 'none' to disable collision mesh generation.", |
| | ) |
| | parser.add_argument( |
| | "--mass", |
| | type=float, |
| | default=None, |
| | help="The mass (in kg) to assign to the converted asset. If not provided, then no mass is added.", |
| | ) |
| | |
| | AppLauncher.add_app_launcher_args(parser) |
| | |
| | args_cli = parser.parse_args() |
| |
|
| | |
| | app_launcher = AppLauncher(args_cli) |
| | simulation_app = app_launcher.app |
| |
|
| | """Rest everything follows.""" |
| |
|
| | import contextlib |
| | import os |
| |
|
| | import carb |
| | import omni.kit.app |
| |
|
| | import isaaclab.sim as sim_utils |
| | from isaaclab.sim.converters import MeshConverter, MeshConverterCfg |
| | from isaaclab.sim.schemas import schemas_cfg |
| | from isaaclab.utils.assets import check_file_path |
| | from isaaclab.utils.dict import print_dict |
| |
|
| | collision_approximation_map = { |
| | "convexDecomposition": schemas_cfg.ConvexDecompositionPropertiesCfg, |
| | "convexHull": schemas_cfg.ConvexHullPropertiesCfg, |
| | "triangleMesh": schemas_cfg.TriangleMeshPropertiesCfg, |
| | "meshSimplification": schemas_cfg.TriangleMeshSimplificationPropertiesCfg, |
| | "sdf": schemas_cfg.SDFMeshPropertiesCfg, |
| | "boundingCube": schemas_cfg.BoundingCubePropertiesCfg, |
| | "boundingSphere": schemas_cfg.BoundingSpherePropertiesCfg, |
| | "none": None, |
| | } |
| |
|
| |
|
| | def main(): |
| | |
| | mesh_path = args_cli.input |
| | if not os.path.isabs(mesh_path): |
| | mesh_path = os.path.abspath(mesh_path) |
| | if not check_file_path(mesh_path): |
| | raise ValueError(f"Invalid mesh file path: {mesh_path}") |
| |
|
| | |
| | dest_path = args_cli.output |
| | if not os.path.isabs(dest_path): |
| | dest_path = os.path.abspath(dest_path) |
| |
|
| | |
| | if args_cli.mass is not None: |
| | mass_props = schemas_cfg.MassPropertiesCfg(mass=args_cli.mass) |
| | rigid_props = schemas_cfg.RigidBodyPropertiesCfg() |
| | else: |
| | mass_props = None |
| | rigid_props = None |
| |
|
| | |
| | collision_props = schemas_cfg.CollisionPropertiesCfg(collision_enabled=args_cli.collision_approximation != "none") |
| |
|
| | |
| | cfg_class = collision_approximation_map.get(args_cli.collision_approximation) |
| | if cfg_class is None and args_cli.collision_approximation != "none": |
| | valid_keys = ", ".join(sorted(collision_approximation_map.keys())) |
| | raise ValueError( |
| | f"Invalid collision approximation type '{args_cli.collision_approximation}'. " |
| | f"Valid options are: {valid_keys}." |
| | ) |
| | collision_cfg = cfg_class() if cfg_class is not None else None |
| |
|
| | mesh_converter_cfg = MeshConverterCfg( |
| | mass_props=mass_props, |
| | rigid_props=rigid_props, |
| | collision_props=collision_props, |
| | asset_path=mesh_path, |
| | force_usd_conversion=True, |
| | usd_dir=os.path.dirname(dest_path), |
| | usd_file_name=os.path.basename(dest_path), |
| | make_instanceable=args_cli.make_instanceable, |
| | mesh_collision_props=collision_cfg, |
| | ) |
| |
|
| | |
| | print("-" * 80) |
| | print("-" * 80) |
| | print(f"Input Mesh file: {mesh_path}") |
| | print("Mesh importer config:") |
| | print_dict(mesh_converter_cfg.to_dict(), nesting=0) |
| | print("-" * 80) |
| | print("-" * 80) |
| |
|
| | |
| | mesh_converter = MeshConverter(mesh_converter_cfg) |
| | |
| | print("Mesh importer output:") |
| | print(f"Generated USD file: {mesh_converter.usd_path}") |
| | print("-" * 80) |
| | print("-" * 80) |
| |
|
| | |
| | |
| | carb_settings_iface = carb.settings.get_settings() |
| | |
| | local_gui = carb_settings_iface.get("/app/window/enabled") |
| | |
| | livestream_gui = carb_settings_iface.get("/app/livestream/enabled") |
| |
|
| | |
| | if local_gui or livestream_gui: |
| | |
| | sim_utils.open_stage(mesh_converter.usd_path) |
| | |
| | app = omni.kit.app.get_app_interface() |
| | |
| | with contextlib.suppress(KeyboardInterrupt): |
| | while app.is_running(): |
| | |
| | app.update() |
| |
|
| |
|
| | if __name__ == "__main__": |
| | |
| | main() |
| | |
| | simulation_app.close() |
| |
|