import * as THREE from './vendor/three/three.module.min.js'; const container = document.querySelector('[data-loop-scene]'); const hero = container?.closest('.hero'); const stageButtons = Array.from(document.querySelectorAll('[data-loop-stage]')); const stageDetail = document.getElementById('loop-stage-detail'); const stages = [ ['Intake:', 'turn a queue signal, event, schedule, or goal into one bounded work packet.'], ['Delegate:', 'let an orchestrator route that packet to a specialist agent with explicit scope.'], ['Act:', 'give the agent a controlled workspace, relevant context, and scoped tools.'], ['Verify:', 'require evidence from tests, evals, traces, or independent review before progress.'], ['Persist:', 'write receipts, memory, and progress to durable state outside the model.'], ['Decide:', 'route the evidence to one bounded next action: retry, human escalation, or exit.'], ]; let activeStage = 0; let manualSelectionUntil = 0; const stageSubscribers = []; function renderStageCopy(index) { if (!stageDetail) return; const strong = document.createElement('strong'); strong.textContent = stages[index][0]; stageDetail.replaceChildren(strong, document.createTextNode(` ${stages[index][1]}`)); } function selectStage(index, moveFocus = false, userInitiated = false) { activeStage = Math.max(0, Math.min(stages.length - 1, index)); if (userInitiated) manualSelectionUntil = performance.now() + 8000; stageButtons.forEach((button, buttonIndex) => { button.setAttribute('aria-pressed', buttonIndex === activeStage ? 'true' : 'false'); }); renderStageCopy(activeStage); stageSubscribers.forEach((subscriber) => subscriber(activeStage)); if (moveFocus) stageButtons[activeStage]?.focus(); } stageButtons.forEach((button, index) => { button.addEventListener('click', () => selectStage(index, false, true)); button.addEventListener('focus', () => selectStage(index, false, true)); button.addEventListener('keydown', (event) => { if (!['ArrowLeft', 'ArrowRight', 'Home', 'End'].includes(event.key)) return; event.preventDefault(); if (event.key === 'Home') selectStage(0, true, true); else if (event.key === 'End') selectStage(stageButtons.length - 1, true, true); else { const direction = event.key === 'ArrowRight' ? 1 : -1; selectStage((index + direction + stageButtons.length) % stageButtons.length, true, true); } }); }); selectStage(activeStage); if (container && hero) { const reducedMotion = window.matchMedia('(prefers-reduced-motion: reduce)'); const lowPower = Number(navigator.hardwareConcurrency || 8) <= 4; const colors = { work: 0x08a9c4, orchestrator: 0x155eef, agent: 0x2868df, evidence: 0x0c9b68, state: 0x7055d9, decision: 0x4f46b8, retry: 0x7055d9, human: 0xd97706, exit: 0x0c9b68, ink: 0x172033, line: 0x91a0b8, }; const palette = [ colors.work, colors.orchestrator, colors.agent, colors.evidence, colors.state, colors.decision, ]; const paper = new THREE.Color(0xf4f7fc); const white = new THREE.Color(0xffffff); const yAxis = new THREE.Vector3(0, 1, 0); const lineOffset = new THREE.Vector3(0, -0.08, -0.16); let renderer; try { renderer = new THREE.WebGLRenderer({ alpha: false, antialias: !lowPower, preserveDrawingBuffer: true, powerPreference: 'high-performance', }); } catch (error) { container.dataset.sceneState = 'fallback'; } if (renderer) { renderer.setClearColor(paper, 1); renderer.outputColorSpace = THREE.SRGBColorSpace; renderer.toneMapping = THREE.ACESFilmicToneMapping; renderer.toneMappingExposure = 1.04; renderer.domElement.setAttribute('aria-hidden', 'true'); renderer.domElement.dataset.loopSceneCanvas = 'true'; container.appendChild(renderer.domElement); const scene = new THREE.Scene(); const camera = new THREE.OrthographicCamera(-6, 6, 2, -2, 0.1, 50); camera.position.set(0, 2.6, 10); camera.lookAt(0, 0, 0); scene.add(new THREE.HemisphereLight(0xffffff, 0xb5c4da, 1.55)); const keyLight = new THREE.DirectionalLight(0xffffff, 2.05); keyLight.position.set(-4, 6, 8); scene.add(keyLight); const cyanLight = new THREE.PointLight(colors.work, 5.2, 12, 2); cyanLight.position.set(-2.3, 1.5, 4.5); scene.add(cyanLight); const greenLight = new THREE.PointLight(colors.evidence, 4.2, 10, 2); greenLight.position.set(2.2, 1.1, 4.2); scene.add(greenLight); const root = new THREE.Group(); scene.add(root); function standardMaterial(hex, lighten = 0.28, options = {}) { const color = new THREE.Color(hex); const material = new THREE.MeshStandardMaterial({ color: color.clone().lerp(white, Math.min(lighten, 0.46)), emissive: color, emissiveIntensity: options.emissiveIntensity ?? 0.06, metalness: options.metalness ?? 0.08, roughness: options.roughness ?? 0.38, transparent: options.transparent ?? false, opacity: options.opacity ?? 1, depthWrite: options.depthWrite ?? true, }); material.userData.baseEmissiveIntensity = material.emissiveIntensity; return material; } function basicMaterial(hex, opacity = 1) { return new THREE.MeshBasicMaterial({ color: hex, transparent: opacity < 1, opacity, depthWrite: opacity >= 0.94, }); } function cylinderBetween(start, end, radius, material, segments = 12) { const direction = end.clone().sub(start); const cylinder = new THREE.Mesh( new THREE.CylinderGeometry(radius, radius, direction.length(), segments), material, ); cylinder.position.copy(start).add(end).multiplyScalar(0.5); cylinder.quaternion.setFromUnitVectors(yAxis, direction.clone().normalize()); return cylinder; } function makeTextSprite(text, hex, options = {}) { const canvas = document.createElement('canvas'); canvas.width = 512; canvas.height = 96; const context = canvas.getContext('2d'); context.clearRect(0, 0, canvas.width, canvas.height); context.fillStyle = `#${new THREE.Color(hex).getHexString()}`; context.fillRect(22, 70, options.underlineWidth ?? 58, 5); context.fillStyle = options.textColor || '#172033'; context.font = `${options.weight || 700} ${options.fontSize || 31}px Inter, Arial, sans-serif`; context.textAlign = 'left'; context.textBaseline = 'middle'; context.fillText(text, 22, 43); const texture = new THREE.CanvasTexture(canvas); texture.colorSpace = THREE.SRGBColorSpace; texture.minFilter = THREE.LinearFilter; const sprite = new THREE.Sprite(new THREE.SpriteMaterial({ map: texture, transparent: true, depthTest: false, depthWrite: false, })); sprite.scale.set(options.width || 1.52, options.height || 0.285, 1); sprite.renderOrder = 30; return sprite; } function makeNumberSprite(number, hex) { const canvas = document.createElement('canvas'); canvas.width = 128; canvas.height = 128; const context = canvas.getContext('2d'); context.beginPath(); context.arc(64, 64, 48, 0, Math.PI * 2); context.fillStyle = '#f7f9fc'; context.fill(); context.lineWidth = 8; context.strokeStyle = `#${new THREE.Color(hex).getHexString()}`; context.stroke(); context.fillStyle = '#172033'; context.font = '700 50px Inter, Arial, sans-serif'; context.textAlign = 'center'; context.textBaseline = 'middle'; context.fillText(String(number).padStart(2, '0'), 64, 67); const texture = new THREE.CanvasTexture(canvas); texture.colorSpace = THREE.SRGBColorSpace; const sprite = new THREE.Sprite(new THREE.SpriteMaterial({ map: texture, transparent: true, depthTest: false, depthWrite: false, })); sprite.scale.set(0.39, 0.39, 1); sprite.renderOrder = 31; return sprite; } function addTube(curve, radius, hex, opacity, segments = 160) { const material = new THREE.MeshBasicMaterial({ color: hex, transparent: opacity < 1, opacity, depthWrite: false, }); const mesh = new THREE.Mesh( new THREE.TubeGeometry(curve, lowPower ? Math.round(segments * 0.65) : segments, radius, 6, false), material, ); root.add(mesh); return mesh; } function replaceTubeGeometry(mesh, curve, radius, segments) { mesh.geometry.dispose(); mesh.geometry = new THREE.TubeGeometry( curve, lowPower ? Math.round(segments * 0.65) : segments, radius, 6, false, ); } function addArrow(curve, time, hex, scale = 1) { const arrow = new THREE.Mesh( new THREE.ConeGeometry(0.055 * scale, 0.18 * scale, lowPower ? 10 : 16), basicMaterial(hex, 0.86), ); root.add(arrow); positionArrow(arrow, curve, time); return arrow; } function positionArrow(arrow, curve, time) { const tangent = curve.getTangentAt(Math.min(0.999, time)).normalize(); arrow.position.copy(curve.getPointAt(time)); arrow.quaternion.setFromUnitVectors(yAxis, tangent); } const desktopStagePositions = [ new THREE.Vector3(-4.45, -0.34, 0.06), new THREE.Vector3(-2.55, 0.72, 0), new THREE.Vector3(0, 0.02, 0.1), new THREE.Vector3(2.55, 0.72, 0), new THREE.Vector3(4.42, -0.34, 0.06), new THREE.Vector3(2.12, -1.08, 0), ]; const compactStagePositions = [ new THREE.Vector3(-1.72, 0.46, 0.04), new THREE.Vector3(-0.88, 0.96, 0), new THREE.Vector3(0, -0.02, 0.08), new THREE.Vector3(0.9, 0.96, 0), new THREE.Vector3(1.72, 0.46, 0.04), new THREE.Vector3(1.08, -0.82, 0), ]; const stagePositions = desktopStagePositions.map((position) => position.clone()); function buildMainCurve() { return new THREE.CatmullRomCurve3( stagePositions.map((position) => position.clone().add(lineOffset)), false, 'centripetal', 0.34, ); } function buildRetryCurve(compact) { const start = stagePositions[5].clone().add(lineOffset); const end = stagePositions[0].clone().add(lineOffset); const controls = compact ? [ start, new THREE.Vector3(0.1, -1.18, -0.5), new THREE.Vector3(-1.82, -0.9, -0.5), end, ] : [ start, new THREE.Vector3(0.4, -1.54, -0.62), new THREE.Vector3(-2.5, -1.4, -0.72), new THREE.Vector3(-4.1, -0.95, -0.62), end, ]; return new THREE.CatmullRomCurve3(controls, false, 'centripetal', 0.42); } let compactLayout = false; let mainCurve = buildMainCurve(); let retryCurve = buildRetryCurve(false); const mainTube = addTube(mainCurve, 0.034, colors.orchestrator, 0.9, 180); const mainGlow = addTube(mainCurve, 0.078, colors.work, 0.1, 160); const retryLine = new THREE.Line( new THREE.BufferGeometry().setFromPoints(retryCurve.getPoints(lowPower ? 90 : 160)), new THREE.LineDashedMaterial({ color: colors.retry, transparent: true, opacity: 0.72, dashSize: 0.12, gapSize: 0.09, depthWrite: false, }), ); retryLine.computeLineDistances(); root.add(retryLine); function closestCurveTime(position) { const target = position.clone().add(lineOffset); let closestTime = 0; let closestDistance = Infinity; for (let sample = 0; sample <= 200; sample += 1) { const time = sample / 200; const distance = mainCurve.getPointAt(time).distanceToSquared(target); if (distance < closestDistance) { closestDistance = distance; closestTime = time; } } return closestTime; } let stageTimes = stagePositions.map(closestCurveTime); let arrowTimes = stageTimes.slice(0, -1).map((time, index) => (time + stageTimes[index + 1]) / 2); const mainArrows = arrowTimes.map((time, index) => addArrow(mainCurve, time, palette[index + 1], 0.92)); const retryArrows = [0.28, 0.55, 0.8].map((time) => addArrow(retryCurve, time, colors.retry, 0.84)); const stationStates = []; const stationLabels = []; const numberLabels = []; const microLabels = []; function createStation(index, label, hex) { const group = new THREE.Group(); group.position.copy(stagePositions[index]); root.add(group); const haloMaterial = new THREE.MeshBasicMaterial({ color: hex, transparent: true, opacity: 0.11, blending: THREE.AdditiveBlending, depthWrite: false, }); const halo = new THREE.Mesh( new THREE.TorusGeometry(0.57, 0.023, 8, lowPower ? 28 : 48), haloMaterial, ); halo.rotation.x = Math.PI / 2; halo.position.y = -0.43; group.add(halo); const baseMaterial = standardMaterial(hex, 0.42, { roughness: 0.58, emissiveIntensity: 0.04 }); const base = new THREE.Mesh( new THREE.CylinderGeometry(0.48, 0.56, 0.07, lowPower ? 20 : 32), baseMaterial, ); base.position.y = -0.42; group.add(base); const title = makeTextSprite(label, hex); title.position.set(-0.03, 0.98, 0.08); group.add(title); stationLabels.push(title); const number = makeNumberSprite(index + 1, hex); number.position.set(0.43, 0.67, 0.28); group.add(number); numberLabels.push(number); const state = { baseScale: index === 2 ? 1.3 : 0.91, baseMaterial, group, haloMaterial, materials: [], title, }; stationStates.push(state); return state; } function track(state, material) { state.materials.push(material); return material; } function addMicroLabel(group, text, hex, position, width = 0.72) { const label = makeTextSprite(text, hex, { width, height: 0.18, fontSize: 38, weight: 700, underlineWidth: 28, }); label.position.copy(position); group.add(label); microLabels.push(label); return label; } const intake = createStation(0, 'WORK IN', colors.work); const queueCards = []; for (let index = 0; index < 3; index += 1) { const card = new THREE.Group(); const bodyMaterial = track(intake, standardMaterial(colors.work, 0.5 - index * 0.05, { emissiveIntensity: 0.04, roughness: 0.54, })); const body = new THREE.Mesh(new THREE.BoxGeometry(0.58, 0.34, 0.08), bodyMaterial); card.add(body); const header = new THREE.Mesh(new THREE.BoxGeometry(0.52, 0.055, 0.018), basicMaterial(colors.work, 0.8)); header.position.set(0, 0.1, 0.05); card.add(header); [0.01, -0.065].forEach((y, lineIndex) => { const line = new THREE.Mesh( new THREE.BoxGeometry(lineIndex ? 0.28 : 0.4, 0.025, 0.016), basicMaterial(0x8da0ba, 0.72), ); line.position.set(-0.05, y, 0.052); card.add(line); }); card.position.set(-0.12 + index * 0.12, -0.16 + index * 0.16, -index * 0.08); card.rotation.z = -0.06 + index * 0.03; intake.group.add(card); queueCards.push(card); } addMicroLabel(intake.group, 'GOAL / EVENT / QUEUE', colors.work, new THREE.Vector3(-0.05, -0.68, 0.18), 1.02); const delegate = createStation(1, 'ORCHESTRATOR', colors.orchestrator); const orchestratorCoreMaterial = track(delegate, standardMaterial(colors.orchestrator, 0.34, { emissiveIntensity: 0.34, roughness: 0.26, })); const orchestratorCore = new THREE.Mesh( new THREE.DodecahedronGeometry(0.22, 1), orchestratorCoreMaterial, ); orchestratorCore.position.y = 0.08; delegate.group.add(orchestratorCore); const orchestratorRingMaterial = new THREE.MeshBasicMaterial({ color: colors.orchestrator, transparent: true, opacity: 0.48, depthWrite: false, }); const orchestratorRing = new THREE.Mesh( new THREE.TorusGeometry(0.42, 0.026, 10, lowPower ? 36 : 56), orchestratorRingMaterial, ); orchestratorRing.position.copy(orchestratorCore.position); delegate.group.add(orchestratorRing); const routerNodePositions = [ new THREE.Vector3(-0.4, 0.48, 0.02), new THREE.Vector3(0.4, 0.48, 0.02), new THREE.Vector3(0, -0.24, 0.06), ]; const routerNodes = routerNodePositions.map((position, index) => { const material = track(delegate, standardMaterial([colors.work, colors.agent, colors.evidence][index], 0.42, { emissiveIntensity: 0.18, })); const node = new THREE.Mesh(new THREE.SphereGeometry(0.1, 18, 12), material); node.position.copy(position); delegate.group.add(node); delegate.group.add(cylinderBetween( orchestratorCore.position, position, 0.012, basicMaterial([colors.work, colors.agent, colors.evidence][index], 0.62), )); return node; }); addMicroLabel(delegate.group, 'SCOPE + ROUTE', colors.orchestrator, new THREE.Vector3(-0.03, -0.68, 0.18), 0.9); const act = createStation(2, 'AGENT + TOOLS', colors.agent); const workspaceGeometry = new THREE.BoxGeometry(1.16, 0.82, 0.62); const workspace = new THREE.LineSegments( new THREE.EdgesGeometry(workspaceGeometry), new THREE.LineBasicMaterial({ color: colors.agent, transparent: true, opacity: 0.56 }), ); workspace.position.y = 0.03; act.group.add(workspace); const workspaceFloor = new THREE.Mesh( new THREE.BoxGeometry(1.1, 0.035, 0.56), track(act, standardMaterial(colors.agent, 0.48, { transparent: true, opacity: 0.78, depthWrite: false })), ); workspaceFloor.position.y = -0.365; act.group.add(workspaceFloor); const agentCoreGroup = new THREE.Group(); agentCoreGroup.position.set(0, -0.02, 0.08); const agentCoreMaterial = track(act, standardMaterial(colors.agent, 0.3, { emissiveIntensity: 0.34, roughness: 0.24, })); const agentBody = new THREE.Mesh(new THREE.CylinderGeometry(0.14, 0.18, 0.29, 20), agentCoreMaterial); agentBody.position.y = 0.02; const agentHead = new THREE.Mesh(new THREE.SphereGeometry(0.165, 24, 16), agentCoreMaterial); agentHead.position.y = 0.28; const agentVisor = new THREE.Mesh(new THREE.BoxGeometry(0.205, 0.05, 0.045), basicMaterial(0x172033, 0.9)); agentVisor.position.set(0, 0.29, 0.14); const agentCore = new THREE.Mesh( new THREE.SphereGeometry(0.055, 16, 10), track(act, standardMaterial(colors.work, 0.08, { emissiveIntensity: 0.78, roughness: 0.18 })), ); agentCore.position.set(0, 0.03, 0.17); const agentRing = new THREE.Mesh( new THREE.TorusGeometry(0.24, 0.018, 8, 42), new THREE.MeshBasicMaterial({ color: colors.work, transparent: true, opacity: 0.5, depthWrite: false }), ); agentRing.position.set(0, 0.03, 0.02); agentCoreGroup.add(agentBody, agentHead, agentVisor, agentCore, agentRing); act.group.add(agentCoreGroup); const roleNames = ['CODE', 'BROWSE', 'SHELL']; const roleColors = [colors.work, colors.evidence, colors.state]; const toolPositions = [ new THREE.Vector3(-0.43, -0.04, 0.04), new THREE.Vector3(0.43, -0.04, 0.04), new THREE.Vector3(0, -0.3, 0.05), ]; const toolPods = toolPositions.map((position, index) => { const material = track(act, standardMaterial(roleColors[index], 0.36, { emissiveIntensity: 0.22 })); const tool = index === 0 ? new THREE.Mesh(new THREE.BoxGeometry(0.14, 0.14, 0.14), material) : index === 1 ? new THREE.Mesh(new THREE.IcosahedronGeometry(0.095, 1), material) : new THREE.Mesh(new THREE.CylinderGeometry(0.085, 0.105, 0.13, 16), material); tool.position.copy(position); tool.userData.basePosition = position.clone(); act.group.add(tool); act.group.add(cylinderBetween( new THREE.Vector3(0, 0.03, 0.06), position, 0.009, basicMaterial(roleColors[index], 0.55), )); return tool; }); addMicroLabel(act.group, 'CONTEXT + TOOLS', colors.agent, new THREE.Vector3(-0.05, -0.68, 0.2), 0.92); const contextChips = roleColors.map((hex, index) => { const chip = new THREE.Mesh( new THREE.BoxGeometry(0.19, 0.12, 0.035), track(act, standardMaterial(hex, 0.4, { emissiveIntensity: 0.12 })), ); chip.position.set((index - 1) * 0.29, 0.52 + (index % 2) * 0.035, 0.02); chip.userData.baseY = chip.position.y; act.group.add(chip); return chip; }); const verify = createStation(3, 'INDEPENDENT GATE', colors.evidence); const gateMaterial = track(verify, standardMaterial(colors.evidence, 0.45, { emissiveIntensity: 0.18 })); [-0.36, 0.36].forEach((x) => { const post = new THREE.Mesh(new THREE.BoxGeometry(0.11, 0.75, 0.16), gateMaterial); post.position.set(x, -0.02, 0); verify.group.add(post); }); const gateTop = new THREE.Mesh(new THREE.BoxGeometry(0.83, 0.11, 0.16), gateMaterial); gateTop.position.set(0, 0.36, 0); verify.group.add(gateTop); const scannerMaterial = new THREE.MeshBasicMaterial({ color: colors.evidence, transparent: true, opacity: 0.22, blending: THREE.AdditiveBlending, depthWrite: false, }); const scanner = new THREE.Mesh(new THREE.BoxGeometry(0.62, 0.025, 0.34), scannerMaterial); scanner.position.set(0, -0.22, 0.02); verify.group.add(scanner); const checkMaterial = track(verify, standardMaterial(colors.evidence, 0.18, { emissiveIntensity: 0.62 })); verify.group.add(cylinderBetween( new THREE.Vector3(-0.19, -0.01, 0.12), new THREE.Vector3(-0.04, -0.16, 0.12), 0.036, checkMaterial, 14, )); verify.group.add(cylinderBetween( new THREE.Vector3(-0.04, -0.16, 0.12), new THREE.Vector3(0.24, 0.16, 0.12), 0.036, checkMaterial, 14, )); const evidenceTokens = [0, 1, 2].map((index) => { const token = new THREE.Mesh( new THREE.SphereGeometry(0.045, 12, 8), basicMaterial(index === 1 ? colors.evidence : colors.work, 0.88), ); verify.group.add(token); return token; }); addMicroLabel(verify.group, 'TESTS / EVALS / TRACES', colors.evidence, new THREE.Vector3(-0.05, -0.68, 0.18), 1.05); const persist = createStation(4, 'DURABLE MEMORY', colors.state); const stateLayers = [0, 1, 2].map((index) => { const material = track(persist, standardMaterial(index === 1 ? colors.orchestrator : colors.state, 0.34, { emissiveIntensity: 0.12, roughness: 0.42, })); const layer = new THREE.Mesh( new THREE.CylinderGeometry(0.4, 0.4, 0.115, lowPower ? 22 : 34), material, ); layer.position.set(0, -0.2 + index * 0.18, 0); persist.group.add(layer); return layer; }); const receiptCards = [-0.24, 0, 0.24].map((x, index) => { const receipt = new THREE.Group(); const body = new THREE.Mesh( new THREE.BoxGeometry(0.15, 0.22, 0.05), track(persist, standardMaterial(colors.state, 0.46, { emissiveIntensity: 0.1 })), ); const mark = new THREE.Mesh(new THREE.BoxGeometry(0.1, 0.03, 0.012), basicMaterial(colors.evidence, 0.82)); mark.position.set(0, 0.06, 0.035); receipt.add(body, mark); receipt.position.set(x, 0.48 + index * 0.035, 0.02); receipt.userData.baseY = receipt.position.y; persist.group.add(receipt); return receipt; }); addMicroLabel(persist.group, 'RECEIPTS + MEMORY', colors.state, new THREE.Vector3(-0.04, -0.68, 0.18), 0.92); const decide = createStation(5, 'DECISION', colors.decision); const decisionCoreMaterial = track(decide, standardMaterial(colors.decision, 0.35, { emissiveIntensity: 0.3, roughness: 0.28, })); const decisionCore = new THREE.Mesh(new THREE.OctahedronGeometry(0.22, 0), decisionCoreMaterial); decisionCore.position.y = 0.08; decide.group.add(decisionCore); const decisionRing = new THREE.Mesh( new THREE.TorusGeometry(0.33, 0.022, 8, 44), new THREE.MeshBasicMaterial({ color: colors.decision, transparent: true, opacity: 0.42, depthWrite: false }), ); decisionRing.position.copy(decisionCore.position); decide.group.add(decisionRing); const outcomeSpecs = [ { label: 'RETRY', color: colors.retry, position: new THREE.Vector3(-0.43, 0.5, 0.02), shape: 'ring' }, { label: 'EXIT', color: colors.exit, position: new THREE.Vector3(0.43, 0.5, 0.02), shape: 'ring' }, { label: 'HUMAN', color: colors.human, position: new THREE.Vector3(0, -0.31, 0.04), shape: 'diamond' }, ]; const outcomeNodes = outcomeSpecs.map((spec) => { decide.group.add(cylinderBetween( decisionCore.position, spec.position, 0.012, basicMaterial(spec.color, 0.72), )); const material = track(decide, standardMaterial(spec.color, 0.36, { emissiveIntensity: 0.3 })); const mesh = spec.shape === 'ring' ? new THREE.Mesh(new THREE.TorusGeometry(0.11, 0.03, 8, 28), material) : new THREE.Mesh(new THREE.OctahedronGeometry(0.11, 0), material); mesh.userData.outcome = spec.label; mesh.position.copy(spec.position); decide.group.add(mesh); return mesh; }); addMicroLabel(decide.group, 'RETRY / HUMAN / EXIT', colors.decision, new THREE.Vector3(-0.04, -0.68, 0.16), 0.98); const packetMaterial = standardMaterial(colors.work, 0.3, { emissiveIntensity: 0.46, roughness: 0.2 }); const packetBody = new THREE.Mesh(new THREE.BoxGeometry(0.38, 0.25, 0.075), packetMaterial); const packetHeader = new THREE.Mesh(new THREE.BoxGeometry(0.33, 0.052, 0.018), basicMaterial(0xffffff, 0.96)); packetHeader.position.set(0, 0.071, 0.047); const packetLine = new THREE.Mesh(new THREE.BoxGeometry(0.23, 0.027, 0.016), basicMaterial(0xd8e2f1, 0.92)); packetLine.position.set(-0.03, -0.03, 0.048); const packetMarker = new THREE.Mesh(new THREE.BoxGeometry(0.052, 0.052, 0.02), basicMaterial(colors.evidence, 0.9)); packetMarker.position.set(0.13, -0.035, 0.052); const taskArtifact = new THREE.Group(); taskArtifact.add(packetBody, packetHeader, packetLine, packetMarker); const assignmentArtifact = new THREE.Group(); const assignmentCore = new THREE.Mesh( new THREE.DodecahedronGeometry(0.13, 0), standardMaterial(colors.orchestrator, 0.28, { emissiveIntensity: 0.42, roughness: 0.24 }), ); const assignmentRing = new THREE.Mesh( new THREE.TorusGeometry(0.2, 0.025, 8, 36), basicMaterial(colors.orchestrator, 0.82), ); assignmentArtifact.add(assignmentCore, assignmentRing); const actionArtifact = new THREE.Group(); const actionCore = new THREE.Mesh( new THREE.SphereGeometry(0.12, 18, 12), standardMaterial(colors.agent, 0.24, { emissiveIntensity: 0.48, roughness: 0.22 }), ); actionArtifact.add(actionCore); [-0.2, 0, 0.2].forEach((x, index) => { const toolSignal = new THREE.Mesh( new THREE.BoxGeometry(0.075, 0.075, 0.075), basicMaterial(roleColors[index], 0.94), ); toolSignal.position.set(x, index === 1 ? 0.2 : -0.16, 0); actionArtifact.add(toolSignal); }); const evidenceArtifact = new THREE.Group(); const evidenceBadge = new THREE.Mesh( new THREE.CircleGeometry(0.2, 6), standardMaterial(colors.evidence, 0.28, { emissiveIntensity: 0.44, roughness: 0.24 }), ); evidenceArtifact.add(evidenceBadge); evidenceArtifact.add(cylinderBetween( new THREE.Vector3(-0.095, -0.005, 0.04), new THREE.Vector3(-0.025, -0.08, 0.04), 0.018, basicMaterial(0xffffff, 0.96), 10, )); evidenceArtifact.add(cylinderBetween( new THREE.Vector3(-0.025, -0.08, 0.04), new THREE.Vector3(0.12, 0.1, 0.04), 0.018, basicMaterial(0xffffff, 0.96), 10, )); const stateArtifact = new THREE.Group(); [-0.09, 0, 0.09].forEach((y, index) => { const layer = new THREE.Mesh( new THREE.CylinderGeometry(0.17, 0.17, 0.07, 22), standardMaterial(index === 1 ? colors.orchestrator : colors.state, 0.3, { emissiveIntensity: 0.34, roughness: 0.3, }), ); layer.position.y = y; stateArtifact.add(layer); }); const decisionArtifact = new THREE.Group(); const decisionSignal = new THREE.Mesh( new THREE.OctahedronGeometry(0.16, 0), standardMaterial(colors.decision, 0.26, { emissiveIntensity: 0.5, roughness: 0.2 }), ); const decisionSignalRing = new THREE.Mesh( new THREE.TorusGeometry(0.22, 0.02, 8, 36), basicMaterial(colors.decision, 0.78), ); decisionArtifact.add(decisionSignal, decisionSignalRing); const packetAuraMaterial = new THREE.MeshBasicMaterial({ color: colors.work, transparent: true, opacity: 0.14, blending: THREE.AdditiveBlending, depthWrite: false, }); const packetAura = new THREE.Mesh(new THREE.SphereGeometry(0.31, 16, 10), packetAuraMaterial); const packetGroup = new THREE.Group(); const packetRepresentations = [ taskArtifact, assignmentArtifact, actionArtifact, evidenceArtifact, stateArtifact, decisionArtifact, ]; packetRepresentations.forEach((artifact, index) => { artifact.visible = index === 0; packetGroup.add(artifact); }); packetGroup.add(packetAura); packetGroup.position.copy(mainCurve.getPointAt(0)); packetGroup.position.z = 0.24; root.add(packetGroup); const trail = []; if (!lowPower) { for (let index = 0; index < 6; index += 1) { const point = new THREE.Mesh( new THREE.SphereGeometry(0.042 - index * 0.003, 9, 6), new THREE.MeshBasicMaterial({ color: colors.work, transparent: true, opacity: 0.18 * (1 - index / 7), depthWrite: false, }), ); point.position.copy(packetGroup.position); trail.push(point); root.add(point); } } const retryPulse = new THREE.Mesh( new THREE.SphereGeometry(0.06, 12, 8), basicMaterial(colors.retry, 0.9), ); root.add(retryPulse); let frameCount = 0; let animationFrame = 0; let visible = true; let flowStage = 0; let targetRotationX = 0; let targetRotationY = 0; let stationScale = 1; let currentPacketColor = -1; const startedAt = performance.now(); const targetPacketPosition = new THREE.Vector3(); const targetPacketTangent = new THREE.Vector3(1, 0, 0); function setPacketColor(hex) { if (currentPacketColor === hex) return; currentPacketColor = hex; const color = new THREE.Color(hex); packetMaterial.color.copy(color).lerp(white, 0.3); packetMaterial.emissive.copy(color); packetAuraMaterial.color.copy(color); trail.forEach((point) => point.material.color.copy(color)); } function nearestStage(time) { let nearest = 0; let distance = Infinity; stageTimes.forEach((stageTime, index) => { const candidate = Math.abs(stageTime - time); if (candidate < distance) { distance = candidate; nearest = index; } }); return nearest; } function render(time = 0) { const seconds = Math.max(0, time - startedAt) * 0.001; const manual = reducedMotion.matches || performance.now() < manualSelectionUntil; let visualStage = activeStage; if (manual) { targetPacketPosition.copy(stagePositions[activeStage]).add(lineOffset); targetPacketTangent.set(1, 0, 0); setPacketColor(palette[activeStage]); visualStage = activeStage; } else { const phase = (seconds * 0.055) % 1; if (phase < 0.8) { const progress = phase / 0.8; targetPacketPosition.copy(mainCurve.getPointAt(progress)); targetPacketTangent.copy(mainCurve.getTangentAt(Math.min(progress, 0.999))); flowStage = nearestStage(progress); visualStage = flowStage; setPacketColor(palette[flowStage]); } else { const progress = (phase - 0.8) / 0.2; targetPacketPosition.copy(retryCurve.getPointAt(progress)); targetPacketTangent.copy(retryCurve.getTangentAt(Math.min(progress, 0.999))); flowStage = progress > 0.86 ? 0 : 5; visualStage = flowStage; setPacketColor(progress > 0.86 ? colors.work : colors.retry); } } packetRepresentations.forEach((artifact, index) => { artifact.visible = index === visualStage; }); targetPacketPosition.z = 0.24; packetGroup.position.lerp(targetPacketPosition, reducedMotion.matches ? 1 : 0.18); const targetAngle = Math.atan2(targetPacketTangent.y, targetPacketTangent.x); packetGroup.rotation.z += (targetAngle - packetGroup.rotation.z) * 0.12; const packetPulse = reducedMotion.matches ? 1 : 1 + Math.sin(seconds * 3.1) * 0.055; packetAura.scale.setScalar(packetPulse); let previous = packetGroup.position; trail.forEach((point, index) => { point.position.lerp(previous, 0.18 - index * 0.012); previous = point.position; }); stationStates.forEach((state, index) => { const selected = index === visualStage; const packetDistance = state.group.position.distanceTo(packetGroup.position); const nearby = Math.max(0, 1 - packetDistance / 1.2); const scale = stationScale * state.baseScale * (1 + (selected ? 0.075 : 0) + nearby * 0.025); state.group.scale.setScalar(scale); state.haloMaterial.opacity = selected ? 0.32 : 0.07 + nearby * 0.12; state.baseMaterial.emissiveIntensity = selected ? 0.14 : 0.025 + nearby * 0.05; state.materials.forEach((material) => { const base = material.userData.baseEmissiveIntensity || 0; material.emissiveIntensity = base + (selected ? 0.18 : nearby * 0.08); }); state.title.material.opacity = selected ? 1 : 0.9; }); queueCards.forEach((card, index) => { card.position.y = -0.16 + index * 0.16 + (reducedMotion.matches ? 0 : Math.sin(seconds * 1.25 + index) * 0.012); }); orchestratorCore.rotation.x = seconds * 0.38; orchestratorCore.rotation.y = seconds * 0.58; orchestratorRing.rotation.z = -seconds * 0.22; routerNodes.forEach((node, index) => { const pulse = reducedMotion.matches ? 1 : 1 + Math.sin(seconds * 2 + index * 1.8) * 0.08; node.scale.setScalar(pulse); }); const agentWorking = reducedMotion.matches ? 0 : Math.sin(seconds * 1.8) * 0.018; agentCoreGroup.position.y = -0.02 + agentWorking; agentRing.rotation.z = -seconds * 0.3; agentCore.scale.setScalar(reducedMotion.matches ? 1 : 1 + Math.sin(seconds * 2.4) * 0.1); toolPods.forEach((tool, index) => { tool.position.copy(tool.userData.basePosition); tool.position.y += reducedMotion.matches ? 0 : Math.sin(seconds * 1.7 + index * 1.7) * 0.018; tool.rotation.y = seconds * (index % 2 ? -0.34 : 0.34); }); contextChips.forEach((chip, index) => { chip.position.y = chip.userData.baseY + (reducedMotion.matches ? 0 : Math.sin(seconds * 1.4 + index) * 0.025); chip.rotation.y = seconds * 0.25 + index * 0.5; }); scanner.position.y = reducedMotion.matches ? 0.02 : -0.22 + ((Math.sin(seconds * 1.65) + 1) * 0.22); scannerMaterial.opacity = visualStage === 3 ? 0.4 : 0.2; evidenceTokens.forEach((token, index) => { const angle = seconds * 1.1 + index * (Math.PI * 2 / evidenceTokens.length); token.position.set(Math.cos(angle) * 0.5, 0.02 + Math.sin(angle) * 0.35, 0.08); }); stateLayers.forEach((layer, index) => { layer.rotation.y = seconds * (index % 2 ? -0.08 : 0.08); }); receiptCards.forEach((receipt, index) => { receipt.position.y = receipt.userData.baseY + (reducedMotion.matches ? 0 : Math.sin(seconds * 1.35 + index * 0.7) * 0.018); }); decisionCore.rotation.y = seconds * 0.52; decisionCore.rotation.z = Math.PI / 4 + seconds * 0.12; decisionRing.rotation.z = -seconds * 0.2; outcomeNodes.forEach((node, index) => { const pulse = reducedMotion.matches ? 1 : 1 + Math.sin(seconds * 1.8 + index * 1.9) * 0.07; node.scale.setScalar(pulse); }); assignmentCore.rotation.x = seconds * 0.5; assignmentCore.rotation.y = seconds * 0.7; assignmentRing.rotation.z = -seconds * 0.32; actionArtifact.rotation.z = seconds * 0.2; evidenceArtifact.rotation.z = reducedMotion.matches ? 0 : Math.sin(seconds * 1.2) * 0.08; stateArtifact.rotation.y = seconds * 0.28; decisionSignal.rotation.y = seconds * 0.6; decisionSignalRing.rotation.z = -seconds * 0.28; retryPulse.position.copy(retryCurve.getPointAt((seconds * 0.12 + 0.2) % 1)); root.rotation.x += (targetRotationX - root.rotation.x) * 0.04; root.rotation.y += (targetRotationY - root.rotation.y) * 0.04; renderer.render(scene, camera); frameCount += 1; container.dataset.sceneFrames = String(frameCount); container.dataset.sceneReady = 'true'; } function animate(time) { animationFrame = 0; if (!visible || document.hidden || reducedMotion.matches) return; render(time); animationFrame = window.requestAnimationFrame(animate); } function startAnimation() { if (!animationFrame && visible && !document.hidden && !reducedMotion.matches) { animationFrame = window.requestAnimationFrame(animate); } } function stopAnimation() { if (!animationFrame) return; window.cancelAnimationFrame(animationFrame); animationFrame = 0; } function applyLayout(compact) { compactLayout = compact; const positions = compact ? compactStagePositions : desktopStagePositions; positions.forEach((position, index) => { stagePositions[index].copy(position); stationStates[index].group.position.copy(position); }); mainCurve = buildMainCurve(); replaceTubeGeometry(mainTube, mainCurve, 0.034, 180); replaceTubeGeometry(mainGlow, mainCurve, 0.078, 160); stageTimes = stagePositions.map(closestCurveTime); arrowTimes = stageTimes.slice(0, -1).map((time, index) => (time + stageTimes[index + 1]) / 2); mainArrows.forEach((arrow, index) => positionArrow(arrow, mainCurve, arrowTimes[index])); retryCurve = buildRetryCurve(compact); retryLine.geometry.dispose(); retryLine.geometry = new THREE.BufferGeometry().setFromPoints( retryCurve.getPoints(lowPower ? 90 : 160), ); retryLine.computeLineDistances(); retryArrows.forEach((arrow, index) => { positionArrow(arrow, retryCurve, [0.28, 0.55, 0.8][index]); arrow.visible = !compact || index === 1; }); } function resize() { const width = Math.max(container.clientWidth, 1); const height = Math.max(container.clientHeight, 1); const compact = width < 720; const narrow = width < 350; const tablet = !compact && width < 900; applyLayout(compact); renderer.setPixelRatio(Math.min(window.devicePixelRatio || 1, compact || lowPower ? 1.3 : 1.65)); renderer.setSize(width, height, false); const aspect = width / height; const viewHeight = compact ? Math.max(3.42, (narrow ? 5.42 : 5.2) / aspect) : tablet ? 11.6 / aspect : 3.48; const viewWidth = viewHeight * aspect; camera.left = -viewWidth / 2; camera.right = viewWidth / 2; camera.top = viewHeight / 2; camera.bottom = -viewHeight / 2; camera.position.set(0, compact ? 2.0 : 2.6, 10); camera.lookAt(0, compact ? -0.05 : 0, 0); camera.updateProjectionMatrix(); stationScale = narrow ? 0.78 : compact ? 0.82 : tablet ? 0.88 : 0.96; packetGroup.scale.setScalar(narrow ? 1.02 : compact ? 1.08 : 1); stationLabels.forEach((label) => { label.visible = !compact; label.position.y = 0.98; label.scale.set(tablet ? 1.34 : 1.52, 0.285, 1); }); numberLabels.forEach((label) => { label.visible = compact; label.scale.setScalar(narrow ? 0.4 : compact ? 0.43 : 0.39); }); microLabels.forEach((label) => { label.visible = width >= 980; }); render(performance.now()); } function updatePointer(event) { if (compactLayout) return; const bounds = hero.getBoundingClientRect(); const x = (event.clientX - bounds.left) / bounds.width * 2 - 1; const y = (event.clientY - bounds.top) / bounds.height * 2 - 1; targetRotationY = x * 0.028; targetRotationX = -y * 0.014; } function resetPointer() { targetRotationX = 0; targetRotationY = 0; } stageSubscribers.push(() => render(performance.now())); if ('ResizeObserver' in window) { const resizeObserver = new ResizeObserver(resize); resizeObserver.observe(container); } else { window.addEventListener('resize', resize, { passive: true }); } if ('IntersectionObserver' in window) { const visibilityObserver = new IntersectionObserver((entries) => { visible = entries[0]?.isIntersecting ?? true; if (visible) startAnimation(); else stopAnimation(); }, { threshold: 0.02 }); visibilityObserver.observe(hero); } document.addEventListener('visibilitychange', () => { if (document.hidden) stopAnimation(); else startAnimation(); }); const handleMotionChange = () => { if (reducedMotion.matches) { stopAnimation(); resetPointer(); render(performance.now()); } else { startAnimation(); } }; if (reducedMotion.addEventListener) reducedMotion.addEventListener('change', handleMotionChange); else reducedMotion.addListener(handleMotionChange); if (!reducedMotion.matches) { hero.addEventListener('pointermove', updatePointer, { passive: true }); hero.addEventListener('pointerleave', resetPointer, { passive: true }); } renderer.domElement.addEventListener('webglcontextlost', (event) => { event.preventDefault(); stopAnimation(); container.dataset.sceneState = 'fallback'; }); window.__loopSceneDiagnostics = () => { const gl = renderer.getContext(); const width = renderer.domElement.width; const height = renderer.domElement.height; const pixels = new Uint8Array(width * height * 4); gl.readPixels(0, 0, width, height, gl.RGBA, gl.UNSIGNED_BYTE, pixels); let sampled = 0; let painted = 0; let minimumLuminance = 255; let maximumLuminance = 0; for (let index = 0; index < pixels.length; index += 64) { const red = pixels[index]; const green = pixels[index + 1]; const blue = pixels[index + 2]; const distanceFromPaper = Math.abs(red - 244) + Math.abs(green - 247) + Math.abs(blue - 252); const luminance = red * 0.2126 + green * 0.7152 + blue * 0.0722; sampled += 1; if (distanceFromPaper > 24) painted += 1; minimumLuminance = Math.min(minimumLuminance, luminance); maximumLuminance = Math.max(maximumLuminance, luminance); } return { activeStage, boundedAgent: true, compactLayout, contextInputs: contextChips.length, drawCalls: renderer.info.render.calls, durableMemory: true, externalVerifier: true, flowStage, frameCount, height, labelsVisible: stationLabels.some((label) => label.visible), luminanceRange: maximumLuminance - minimumLuminance, lowPower, outcomes: outcomeNodes.length, painted, paintedRatio: sampled ? painted / sampled : 0, reducedMotion: reducedMotion.matches, sampled, semanticStages: stationStates.length, scopedTools: roleNames.length, triangles: renderer.info.render.triangles, width, }; }; window.__loopScenePause = () => { stopAnimation(); manualSelectionUntil = performance.now() + 60000; packetGroup.position.copy(stagePositions[activeStage]).add(lineOffset); render(performance.now()); return window.__loopSceneDiagnostics(); }; window.__loopSceneResume = () => { manualSelectionUntil = 0; startAnimation(); return true; }; resize(); startAnimation(); } } const stackContainer = document.querySelector('[data-stack-scene]'); const desktopStackMedia = window.matchMedia('(min-width: 561px)'); let stackSceneInitialized = false; function initStackScene() { if (!stackContainer || stackSceneInitialized || !desktopStackMedia.matches) return; stackSceneInitialized = true; const reducedMotion = window.matchMedia('(prefers-reduced-motion: reduce)'); const lowPower = Number(navigator.hardwareConcurrency || 8) <= 4; const colors = { prompt: 0x172033, context: 0x0c8b66, harness: 0x098fb8, loop: 0x155eef, violet: 0x7055d9, evidence: 0x0c9b68, human: 0xd97706, line: 0x91a0b8, }; const paper = new THREE.Color(0xf4f7fc); const white = new THREE.Color(0xffffff); const yAxis = new THREE.Vector3(0, 1, 0); let renderer; try { renderer = new THREE.WebGLRenderer({ alpha: false, antialias: !lowPower, preserveDrawingBuffer: true, powerPreference: 'high-performance', }); } catch (error) { stackContainer.dataset.sceneState = 'fallback'; return; } renderer.setClearColor(paper, 1); renderer.outputColorSpace = THREE.SRGBColorSpace; renderer.toneMapping = THREE.ACESFilmicToneMapping; renderer.toneMappingExposure = 1.02; renderer.domElement.setAttribute('aria-hidden', 'true'); renderer.domElement.dataset.stackSceneCanvas = 'true'; stackContainer.appendChild(renderer.domElement); const scene = new THREE.Scene(); const camera = new THREE.OrthographicCamera(-4, 4, 2.5, -2.5, 0.1, 40); camera.position.set(0, 3.5, 10); camera.lookAt(0, 0, 0); scene.add(new THREE.HemisphereLight(0xffffff, 0xb9c8dc, 1.7)); const keyLight = new THREE.DirectionalLight(0xffffff, 2.2); keyLight.position.set(-4, 6, 8); scene.add(keyLight); const blueLight = new THREE.PointLight(colors.loop, 4.6, 12, 2); blueLight.position.set(-1.4, 2.2, 4.4); scene.add(blueLight); const greenLight = new THREE.PointLight(colors.evidence, 3.8, 10, 2); greenLight.position.set(1.2, -0.2, 4.2); scene.add(greenLight); const root = new THREE.Group(); scene.add(root); const stack = new THREE.Group(); stack.position.x = -1.25; root.add(stack); function material(hex, lighten = 0.36, options = {}) { const color = new THREE.Color(hex); const result = new THREE.MeshStandardMaterial({ color: color.clone().lerp(white, Math.min(lighten, 0.58)), emissive: color, emissiveIntensity: options.emissiveIntensity ?? 0.08, metalness: options.metalness ?? 0.08, roughness: options.roughness ?? 0.4, transparent: options.transparent ?? false, opacity: options.opacity ?? 1, depthWrite: options.depthWrite ?? true, }); result.userData.baseEmissiveIntensity = result.emissiveIntensity; return result; } function basic(hex, opacity = 1) { return new THREE.MeshBasicMaterial({ color: hex, transparent: opacity < 1, opacity, depthWrite: opacity >= 0.94, }); } function cylinderBetween(start, end, radius, meshMaterial) { const direction = end.clone().sub(start); const cylinder = new THREE.Mesh( new THREE.CylinderGeometry(radius, radius, direction.length(), 12), meshMaterial, ); cylinder.position.copy(start).add(end).multiplyScalar(0.5); cylinder.quaternion.setFromUnitVectors(yAxis, direction.clone().normalize()); return cylinder; } function makeLayerLabel(title, description, hex) { const canvas = document.createElement('canvas'); canvas.width = 768; canvas.height = 160; const context = canvas.getContext('2d'); const accent = `#${new THREE.Color(hex).getHexString()}`; context.clearRect(0, 0, canvas.width, canvas.height); context.fillStyle = accent; context.fillRect(20, 29, 42, 5); context.fillStyle = accent; context.font = '700 38px Inter, Arial, sans-serif'; context.textAlign = 'left'; context.textBaseline = 'middle'; context.fillText(title, 20, 67); context.fillStyle = '#4d5b70'; context.font = '500 23px Inter, Arial, sans-serif'; context.fillText(description, 20, 111); const texture = new THREE.CanvasTexture(canvas); texture.colorSpace = THREE.SRGBColorSpace; texture.minFilter = THREE.LinearFilter; const sprite = new THREE.Sprite(new THREE.SpriteMaterial({ map: texture, transparent: true, depthTest: false, depthWrite: false, })); sprite.scale.set(3.5, 0.73, 1); sprite.renderOrder = 40; return sprite; } function makeMicroLabel(text, hex, width = 1.15) { const canvas = document.createElement('canvas'); canvas.width = 512; canvas.height = 96; const context = canvas.getContext('2d'); context.clearRect(0, 0, canvas.width, canvas.height); context.fillStyle = `#${new THREE.Color(hex).getHexString()}`; context.font = '700 29px IBM Plex Mono, monospace'; context.textAlign = 'center'; context.textBaseline = 'middle'; context.fillText(text, 256, 48); const texture = new THREE.CanvasTexture(canvas); texture.colorSpace = THREE.SRGBColorSpace; const sprite = new THREE.Sprite(new THREE.SpriteMaterial({ map: texture, transparent: true, depthTest: false, depthWrite: false, })); sprite.scale.set(width, 0.22, 1); sprite.renderOrder = 42; return sprite; } const layerSpecs = [ { title: 'Prompt Engineering', description: 'Instruction for one model call', color: colors.prompt, y: -1.32 }, { title: 'Context Engineering', description: 'Memory, state, documents, examples', color: colors.context, y: -0.62 }, { title: 'Harness Engineering', description: 'Tools, permissions, sandbox, traces', color: colors.harness, y: 0.08 }, { title: 'Loop Engineering', description: 'Trigger, verify, persist, decide, repeat', color: colors.loop, y: 0.9 }, ]; const layerMeshes = []; const layerLabels = []; layerSpecs.forEach((spec, index) => { const layerMaterial = material(spec.color, index === 0 ? 0.5 : 0.44, { emissiveIntensity: index === 3 ? 0.16 : 0.06, roughness: 0.48, transparent: index === 3, opacity: index === 3 ? 0.82 : 1, }); const slab = new THREE.Mesh(new THREE.BoxGeometry(2.8, 0.14, 1.48), layerMaterial); slab.position.y = spec.y; stack.add(slab); layerMeshes.push(slab); const connectorStart = new THREE.Vector3(0.2, spec.y, 0.04); const connectorEnd = new THREE.Vector3(0.58, spec.y, 0.04); root.add(cylinderBetween(connectorStart, connectorEnd, 0.009, basic(spec.color, 0.64))); const connectorDot = new THREE.Mesh(new THREE.SphereGeometry(0.045, 12, 8), basic(spec.color, 0.9)); connectorDot.position.copy(connectorEnd); root.add(connectorDot); const label = makeLayerLabel(spec.title, spec.description, spec.color); label.position.set(2.35, spec.y + 0.04, 0.12); root.add(label); layerLabels.push(label); }); const promptCard = new THREE.Group(); const promptBody = new THREE.Mesh(new THREE.BoxGeometry(0.9, 0.06, 0.62), material(colors.prompt, 0.64, { roughness: 0.58 })); const promptHeader = new THREE.Mesh(new THREE.BoxGeometry(0.68, 0.012, 0.07), basic(colors.loop, 0.88)); promptHeader.position.set(0, 0.042, 0.16); const promptLine = new THREE.Mesh(new THREE.BoxGeometry(0.48, 0.012, 0.055), basic(0x8fa0b7, 0.72)); promptLine.position.set(-0.08, 0.043, -0.04); promptCard.add(promptBody, promptHeader, promptLine); promptCard.position.set(0, -1.18, 0.02); stack.add(promptCard); const contextCards = [-0.65, 0, 0.65].map((x, index) => { const card = new THREE.Mesh( new THREE.BoxGeometry(0.43, 0.08, 0.36), material([colors.context, colors.loop, colors.violet][index], 0.48, { emissiveIntensity: 0.12 }), ); card.position.set(x, -0.48 + (index === 1 ? 0.05 : 0), 0.02); card.userData.baseY = card.position.y; stack.add(card); return card; }); const harnessFrame = new THREE.LineSegments( new THREE.EdgesGeometry(new THREE.BoxGeometry(1.52, 0.66, 0.92)), new THREE.LineBasicMaterial({ color: colors.harness, transparent: true, opacity: 0.62 }), ); harnessFrame.position.y = 0.32; stack.add(harnessFrame); const agent = new THREE.Group(); const agentMaterial = material(colors.loop, 0.28, { emissiveIntensity: 0.3, roughness: 0.24 }); const agentBody = new THREE.Mesh(new THREE.CylinderGeometry(0.15, 0.2, 0.34, 20), agentMaterial); const agentHead = new THREE.Mesh(new THREE.SphereGeometry(0.18, 24, 16), agentMaterial); agentHead.position.y = 0.31; const agentVisor = new THREE.Mesh(new THREE.BoxGeometry(0.22, 0.05, 0.05), basic(colors.prompt, 0.9)); agentVisor.position.set(0, 0.32, 0.16); const agentCore = new THREE.Mesh( new THREE.SphereGeometry(0.06, 16, 10), material(colors.context, 0.08, { emissiveIntensity: 0.78, roughness: 0.18 }), ); agentCore.position.set(0, 0, 0.2); agent.add(agentBody, agentHead, agentVisor, agentCore); agent.position.set(0, 0.18, 0.08); stack.add(agent); const toolNodes = [-0.58, 0.58].map((x, index) => { const node = new THREE.Mesh( index === 0 ? new THREE.BoxGeometry(0.16, 0.16, 0.16) : new THREE.IcosahedronGeometry(0.11, 1), material(index === 0 ? colors.harness : colors.evidence, 0.32, { emissiveIntensity: 0.28 }), ); node.position.set(x, 0.25, 0.08); node.userData.baseY = node.position.y; stack.add(node); stack.add(cylinderBetween( new THREE.Vector3(0, 0.18, 0.08), node.position, 0.01, basic(index === 0 ? colors.harness : colors.evidence, 0.62), )); return node; }); const loopRing = new THREE.Mesh( new THREE.TorusGeometry(1.05, 0.035, 10, lowPower ? 54 : 88), new THREE.MeshBasicMaterial({ color: colors.loop, transparent: true, opacity: 0.82, depthWrite: false }), ); loopRing.rotation.x = Math.PI / 2; loopRing.position.y = 1.07; stack.add(loopRing); const checkpointColors = [colors.loop, colors.evidence, colors.violet, colors.human]; const checkpoints = checkpointColors.map((hex, index) => { const angle = index * Math.PI / 2; const checkpoint = new THREE.Mesh( new THREE.SphereGeometry(0.095, 16, 10), material(hex, 0.24, { emissiveIntensity: 0.46, roughness: 0.22 }), ); checkpoint.position.set(Math.cos(angle) * 1.05, 1.07, Math.sin(angle) * 1.05); stack.add(checkpoint); return checkpoint; }); const loopToken = new THREE.Mesh( new THREE.OctahedronGeometry(0.105, 0), material(colors.loop, 0.16, { emissiveIntensity: 0.72, roughness: 0.16 }), ); stack.add(loopToken); const runPulse = new THREE.Mesh( new THREE.SphereGeometry(0.055, 14, 10), basic(colors.context, 0.92), ); stack.add(runPulse); const runLabel = makeMicroLabel('ONE AGENT RUN', colors.context, 1.35); runLabel.position.set(0, -1.67, 0.18); stack.add(runLabel); const loopLabel = makeMicroLabel('WORK OVER TIME', colors.loop, 1.35); loopLabel.position.set(0, 1.63, 0.18); stack.add(loopLabel); let frameCount = 0; let animationFrame = 0; let visible = true; let targetRotationX = 0; let targetRotationY = 0; const startedAt = performance.now(); function render(time = 0) { const seconds = Math.max(0, time - startedAt) * 0.001; const loopAngle = reducedMotion.matches ? Math.PI * 0.2 : seconds * 0.5; loopToken.position.set(Math.cos(loopAngle) * 1.05, 1.07, Math.sin(loopAngle) * 1.05); loopToken.rotation.x = seconds * 0.6; loopToken.rotation.y = seconds * 0.8; const runPhase = reducedMotion.matches ? 0.55 : (seconds * 0.22) % 1; const runY = runPhase < 0.5 ? -1.05 + runPhase * 2.5 : 0.2 - (runPhase - 0.5) * 1.3; runPulse.position.set( reducedMotion.matches ? 0.28 : Math.sin(runPhase * Math.PI * 2) * 0.2, runY, 0.3, ); contextCards.forEach((card, index) => { card.position.y = card.userData.baseY + (reducedMotion.matches ? 0 : Math.sin(seconds * 1.25 + index) * 0.025); card.rotation.y = reducedMotion.matches ? 0 : Math.sin(seconds * 0.7 + index) * 0.08; }); toolNodes.forEach((node, index) => { node.position.y = node.userData.baseY + (reducedMotion.matches ? 0 : Math.sin(seconds * 1.6 + index * 1.8) * 0.025); node.rotation.y = seconds * (index ? -0.34 : 0.34); }); checkpoints.forEach((checkpoint, index) => { const pulse = reducedMotion.matches ? 1 : 1 + Math.sin(seconds * 1.7 + index * 1.4) * 0.08; checkpoint.scale.setScalar(pulse); }); agent.position.y = 0.18 + (reducedMotion.matches ? 0 : Math.sin(seconds * 1.5) * 0.018); agentCore.scale.setScalar(reducedMotion.matches ? 1 : 1 + Math.sin(seconds * 2.3) * 0.1); promptCard.rotation.y = reducedMotion.matches ? 0 : Math.sin(seconds * 0.6) * 0.035; root.rotation.x += (targetRotationX - root.rotation.x) * 0.045; root.rotation.y += (targetRotationY - root.rotation.y) * 0.045; renderer.render(scene, camera); frameCount += 1; stackContainer.dataset.sceneFrames = String(frameCount); stackContainer.dataset.sceneReady = 'true'; } function animate(time) { animationFrame = 0; if (!visible || document.hidden || reducedMotion.matches || !desktopStackMedia.matches) return; render(time); animationFrame = window.requestAnimationFrame(animate); } function startAnimation() { if (!animationFrame && visible && !document.hidden && !reducedMotion.matches && desktopStackMedia.matches) { animationFrame = window.requestAnimationFrame(animate); } } function stopAnimation() { if (!animationFrame) return; window.cancelAnimationFrame(animationFrame); animationFrame = 0; } function resize() { const width = Math.max(stackContainer.clientWidth, 1); const height = Math.max(stackContainer.clientHeight, 1); renderer.setPixelRatio(Math.min(window.devicePixelRatio || 1, lowPower ? 1.25 : 1.55)); renderer.setSize(width, height, false); const aspect = width / height; const viewHeight = 4.25; const viewWidth = viewHeight * aspect; camera.left = -viewWidth / 2; camera.right = viewWidth / 2; camera.top = viewHeight / 2; camera.bottom = -viewHeight / 2; camera.updateProjectionMatrix(); render(performance.now()); } function updatePointer(event) { const bounds = stackContainer.getBoundingClientRect(); const x = (event.clientX - bounds.left) / bounds.width * 2 - 1; const y = (event.clientY - bounds.top) / bounds.height * 2 - 1; targetRotationY = x * 0.035; targetRotationX = -y * 0.018; } function resetPointer() { targetRotationX = 0; targetRotationY = 0; } if ('ResizeObserver' in window) { const resizeObserver = new ResizeObserver(resize); resizeObserver.observe(stackContainer); } else { window.addEventListener('resize', resize, { passive: true }); } if ('IntersectionObserver' in window) { const visibilityObserver = new IntersectionObserver((entries) => { visible = entries[0]?.isIntersecting ?? true; if (visible) startAnimation(); else stopAnimation(); }, { threshold: 0.02 }); visibilityObserver.observe(stackContainer); } document.addEventListener('visibilitychange', () => { if (document.hidden) stopAnimation(); else startAnimation(); }); const handleMotionChange = () => { if (reducedMotion.matches) { stopAnimation(); resetPointer(); render(performance.now()); } else { startAnimation(); } }; if (reducedMotion.addEventListener) reducedMotion.addEventListener('change', handleMotionChange); else reducedMotion.addListener(handleMotionChange); stackContainer.addEventListener('pointermove', updatePointer, { passive: true }); stackContainer.addEventListener('pointerleave', resetPointer, { passive: true }); renderer.domElement.addEventListener('webglcontextlost', (event) => { event.preventDefault(); stopAnimation(); stackContainer.dataset.sceneState = 'fallback'; }); window.__loopStackDiagnostics = () => { const gl = renderer.getContext(); const width = renderer.domElement.width; const height = renderer.domElement.height; const pixels = new Uint8Array(width * height * 4); gl.readPixels(0, 0, width, height, gl.RGBA, gl.UNSIGNED_BYTE, pixels); let sampled = 0; let painted = 0; let minimumLuminance = 255; let maximumLuminance = 0; for (let index = 0; index < pixels.length; index += 64) { const red = pixels[index]; const green = pixels[index + 1]; const blue = pixels[index + 2]; const distanceFromPaper = Math.abs(red - 244) + Math.abs(green - 247) + Math.abs(blue - 252); const luminance = red * 0.2126 + green * 0.7152 + blue * 0.0722; sampled += 1; if (distanceFromPaper > 24) painted += 1; minimumLuminance = Math.min(minimumLuminance, luminance); maximumLuminance = Math.max(maximumLuminance, luminance); } return { agentCore: true, contextSources: contextCards.length, drawCalls: renderer.info.render.calls, frameCount, harnessTools: toolNodes.length, height, layers: layerMeshes.length, loopCheckpoints: checkpoints.length, luminanceRange: maximumLuminance - minimumLuminance, painted, paintedRatio: sampled ? painted / sampled : 0, reducedMotion: reducedMotion.matches, sampled, triangles: renderer.info.render.triangles, width, }; }; window.__loopStackPause = () => { stopAnimation(); render(performance.now()); return window.__loopStackDiagnostics(); }; window.__loopStackResume = () => { startAnimation(); return true; }; resize(); startAnimation(); } initStackScene(); function handleDesktopStackChange(event) { if (!stackSceneInitialized) { initStackScene(); return; } if (event.matches) window.__loopStackResume?.(); else window.__loopStackPause?.(); } if (desktopStackMedia.addEventListener) desktopStackMedia.addEventListener('change', handleDesktopStackChange); else desktopStackMedia.addListener(handleDesktopStackChange);