| /* | |
| * SPDX-FileCopyrightText: Copyright (c) 2026 NVIDIA CORPORATION & | |
| * AFFILIATES. All rights reserved. SPDX-License-Identifier: | |
| * LicenseRef-NvidiaProprietary | |
| * | |
| * NVIDIA CORPORATION, its affiliates and licensors retain all intellectual | |
| * property and proprietary rights in and to this material, related | |
| * documentation and any modifications thereto. Any use, reproduction, | |
| * disclosure or distribution of this material and related documentation | |
| * without an express license agreement from NVIDIA CORPORATION or | |
| * its affiliates is strictly prohibited. | |
| */ | |
| namespace nvcomp | |
| { | |
| /** | |
| * @brief Format specification for ANS compression | |
| */ | |
| struct ANSFormatSpecHeader | |
| { | |
| // Empty for now | |
| }; | |
| /** | |
| * @brief Format specification for Bitcomp compression | |
| */ | |
| struct BitcompFormatSpecHeader | |
| { | |
| /** | |
| * @brief Bitcomp algorithm options. | |
| * | |
| * - 0 : Default algorithm, usually gives the best compression ratios | |
| * - 1 : "Sparse" algorithm, works well on sparse data (with lots of zeroes). | |
| * and is usually a faster than the default algorithm. | |
| */ | |
| int algorithm; | |
| /** | |
| * @brief One of nvcomp's possible data types | |
| */ | |
| nvcompType_t data_type; | |
| }; | |
| /** | |
| * @brief Format specification for Cascaded compression | |
| */ | |
| struct CascadedFormatSpecHeader | |
| { | |
| /** | |
| * @brief The size of each internal chunk of data to decompress independently | |
| * with | |
| * | |
| * Cascaded compression. The value should be in the range of [512, 16384] | |
| * depending on the datatype of the input and the shared memory size of | |
| * the GPU being used. This is not the size of chunks passed into the API. | |
| * Recommended size is 4096. | |
| * | |
| * @note Not currently used and a default of 4096 is just used. | |
| */ | |
| size_t internal_chunk_bytes; | |
| /** | |
| * @brief The datatype used to define the bit-width for compression | |
| */ | |
| nvcompType_t type; | |
| /** | |
| * @brief The number of Run Length Encodings to perform. | |
| */ | |
| int num_RLEs; | |
| /** | |
| * @brief The number of Delta Encodings to perform. | |
| */ | |
| int num_deltas; | |
| /** | |
| * @brief Whether or not to bitpack the final layers. | |
| */ | |
| int use_bp; | |
| }; | |
| /** | |
| * @brief Format specification for Deflate compression | |
| */ | |
| struct DeflateFormatSpecHeader | |
| { | |
| /** | |
| * @brief Compression algorithm to use. | |
| * | |
| * - 0: highest-throughput, entropy-only compression (use for symmetric | |
| * compression/decompression performance) | |
| * - 1: high-throughput, low compression ratio (default) | |
| * - 2: medium-throughput, medium compression ratio, beat Zlib level 1 on the | |
| * compression ratio | |
| * - 3: placeholder for further compression level support, will fall into | |
| * MEDIUM_COMPRESSION at this point | |
| * - 4: lower-throughput, higher compression ratio, beat Zlib level 6 on the | |
| * compression ratio | |
| * - 5: lowest-throughput, highest compression ratio | |
| */ | |
| int algorithm; | |
| }; | |
| /** | |
| * @brief Format specification for GDeflate compression | |
| */ | |
| struct GdeflateFormatSpecHeader | |
| { | |
| /** | |
| * @brief Compression algorithm to use. | |
| * | |
| * - 0: highest-throughput, entropy-only compression (use for symmetric | |
| * compression/decompression performance) | |
| * - 1: high-throughput, low compression ratio (default) | |
| * - 2: medium-throughput, medium compression ratio, beat Zlib level 1 on the | |
| * compression ratio | |
| * - 3: placeholder for further compression level support, will fall into | |
| * MEDIUM_COMPRESSION at this point | |
| * - 4: lower-throughput, higher compression ratio, beat Zlib level 6 on the | |
| * compression ratio | |
| * - 5: lowest-throughput, highest compression ratio | |
| */ | |
| int algorithm; | |
| }; | |
| /** | |
| * @brief Format specification for Gzip compression | |
| */ | |
| struct GzipFormatSpecHeader | |
| { | |
| // Empty for now | |
| }; | |
| /** | |
| * @brief Format specification for LZ4 compression | |
| */ | |
| struct LZ4FormatSpecHeader | |
| { | |
| /** | |
| * @brief LZ4 data type to use. | |
| */ | |
| union { | |
| nvcompType_t data_type; | |
| unsigned char bytes[4]; | |
| }; | |
| }; | |
| /** | |
| * @brief Format specification for Snappy compression | |
| */ | |
| struct SnappyFormatSpecHeader | |
| { | |
| // Empty for now | |
| }; | |
| /** | |
| * @brief Format specification for Zstd compression | |
| */ | |
| struct ZstdFormatSpecHeader | |
| { | |
| // Empty for now | |
| }; | |
| } // namespace nvcomp | |