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21d82e84-7c15-4f3a-8f5c-64f9a279527b
21d82e84-7c15-4f3a-8f5c-64f9a279527b
Pulsing Orb
easy
['timed_scale_pulse']
false
{"scenario": {"name": "Pulsing Orb", "description": "An object pulsates in size while floating in mid-air, changing size over time.", "difficulty": "easy", "unreal_rules": ["timed_scale_pulse"], "primary_rule": "timed_scale_pulse", "collision_required": true, "max_collisions": 100, "question_types": ["factual", "counterfactual"]}, "simulation": {"resolution": [640, 480], "frame_start": 1, "frame_end": 120, "frame_rate": 24, "step_rate": 240, "gravity": [0.0, 0.0, -10.0], "ambient_illumination": [0.2, 0.2, 0.2], "camera_position": [5.499719409228703, 5.499719409228703, 6.285393610547089], "camera_look_at": [0.0, 0.0, 0.0], "field_of_view": 90}, "objects": {"min_objects": 7, "max_objects": 9, "allowed_shapes": ["sphere", "cube", "torus"], "allowed_sizes": [0.5, 0.7, 0.9], "allowed_colors": {"red": [1.0, 0.0, 0.0], "green": [0.0, 1.0, 0.0], "blue": [0.0, 0.0, 1.0], "yellow": [1.0, 1.0, 0.0], "cyan": [0.0, 1.0, 1.0], "magenta": [1.0, 0.0, 1.0], "white": [1.0, 1.0, 1.0], "gray": [0.5, 0.5, 0.5], "black": [0.0, 0.0, 0.0]}, "position_range": [-4.0, 4.0], "material_roughness": 0.3}, "collision": {"min_force_threshold": 0.1, "ignore_floor": true, "max_collisions": 100, "removal_offset_position": [1000.0, 1000.0, 1000.0], "keyframe_offset": 2}, "paths": {"output_dir": "/data7/sunggeunan/UNREAL/outputs/batch_113638/d7281e05-0ae7-5847-ae39-ef3ccc0e1133/attempt_01", "scratch_dir": "/data7/sunggeunan/UNREAL/outputs/batch_113638/d7281e05-0ae7-5847-ae39-ef3ccc0e1133/attempt_01/scratch"}, "random_seed": 113655, "rule_config": {"rules": ["timed_scale_pulse"], "primary_rule": "timed_scale_pulse", "expected_events": ["collision"]}}
{"scenario_name": "Pulsing Orb", "difficulty": "easy", "primary_rule": "timed_scale_pulse", "rules": ["timed_scale_pulse"], "num_collisions": 13, "collisions": [{"frame": 30, "force": 372.2072180242359, "position": [-0.41660097724184797, 0.8642931960289394, 2.8277990402252744], "contact_normal": [1.2455568939844853e-16, -1.0, 6.227784469922426e-17], "objects": ["object_3", "object_6"]}, {"frame": 31, "force": 0.0, "position": [-0.5021051094293361, 0.7245604156077459, 2.7938993787698805], "contact_normal": [0.02157611212664525, -0.9981425270079204, -0.05697338996181604], "objects": ["object_3", "object_6"]}, {"frame": 32, "force": 0.0, "position": [-0.5992629214839494, 0.5245478484790954, 2.6603902500418566], "contact_normal": [0.024681653208197624, -0.9978700979164637, -0.06038280946674384], "objects": ["object_3", "object_6"]}, {"frame": 33, "force": 0.0, "position": [-0.5733435210199316, 0.31867177301256744, 2.4001437080175037], "contact_normal": [-0.10894390935537768, -0.9923743914156863, 0.057656672438785875], "objects": ["object_3", "object_6"]}, {"frame": 34, "force": 0.0, "position": [-0.43432907676385724, 0.06388861176759009, 2.2369911526429145], "contact_normal": [-0.3683022268197985, -0.9284265445957993, 0.04876085529891629], "objects": ["object_3", "object_6"]}, {"frame": 35, "force": 0.0, "position": [-0.38664741897166954, -0.20360019518774608, 2.0964402342279413], "contact_normal": [-0.5261796677471313, -0.8503613132793075, -0.004538075297938051], "objects": ["object_3", "object_6"]}, {"frame": 39, "force": 0.0, "position": [2.5254816574391388, 7.297635665497498, 0.709990610560102], "contact_normal": [-0.9999356305472897, 0.011346126836846554, -1.2953627333496834e-05], "objects": ["object_0", "object_1"]}, {"frame": 40, "force": 119.54116287672589, "position": [2.5948970077042612, 7.4837466115515525, 0.7099983606348368], "contact_normal": [-0.9999768554575152, 0.006803568466604106, -2.3280693631006327e-06], "objects": ["object_0", "object_1"]}, {"frame": 41, "force": 0.0, "position": [2.6168298589524968, 7.5929864895247805, 0.7127181079150375], "contact_normal": [-0.9998874398208305, -0.014511641988099712, 0.0038105032941105187], "objects": ["object_0", "object_1"]}, {"frame": 42, "force": 0.0, "position": [2.6843363587067826, 7.776778762304959, 0.7108636841539727], "contact_normal": [-0.9988573047615215, -0.04777653953336882, 0.0012194239480988467], "objects": ["object_0", "object_1"]}, {"frame": 43, "force": 0.0, "position": [2.7511160154069123, 7.880303754502798, 0.7111814849126233], "contact_normal": [-0.9812125416295576, -0.19292279712718835, 0.0016560487568787524], "objects": ["object_0", "object_1"]}, {"frame": 103, "force": 449.1297623851752, "position": [-1.3490600748620962, 0.3338439946056055, 0.2565671188309482], "contact_normal": [0.3881564227234559, 0.9215935066495041, 0.0], "objects": ["object_4", "object_2"]}, {"frame": 104, "force": 0.0, "position": [-1.3649413896818177, 0.3485845272702007, 0.2629525505104219], "contact_normal": [0.2701835984217052, 0.9626810017972437, 0.015687954696324523], "objects": ["object_4", "object_2"]}], "disappearances": [], "creation_events": [], "initial_objects": 7, "final_objects": 7, "rule_stats": {"timed_scale_pulse": 7}, "gravity": [0.0, 0.0, -10.0]}
perception
How many objects are initially present in the scene?
8
false
perception
In which direction are objects falling?
['Downward', 'Upward', 'Sideways', 'Objects are floating (no gravity)']
[0]
Downward
false
perception
Did any collisions occur in the video?
['Yes', 'No']
[0]
Yes
false
rule_identification
Which world assumptions are NECESSARY to explain the observed video? (Select ALL that apply.)
['After a collision, one of the colliding objects disappears.', 'Normal gravity applies: objects fall downward.', 'Friction applies: objects slow down and stop over time.', 'This is a rendering glitch in the simulation.', 'There is no friction: moving objects do not slow down on the surface.', 'Objects pulse in size over time.']
[5]
true
rule_description
Describe the governing physics in this video. For each unusual behavior, explain: (1) affected entities, (2) trigger condition, (3) state transition, and (4) how it differs from real physics. 짧고 간결하게 3문장 이내로 서술하세요.
{"version": "v2.1", "applied_rule_ids": ["timed_scale_pulse"], "structured_descriptions": [{"affected_entities": "All objects", "trigger_condition": "Time passes (periodic)", "state_transition": "Objects pulse in size, growing and shrinking", "contrast_to_real_physics": "In real physics, objects maintain constant size", "rule_id": "timed_scale_pulse"}]}
false
256
explanatory_reasoning
Why are the objects changing size periodically? (Select ALL that apply.)
['The video was edited or manipulated.', 'A rule causes periodic size changes.', 'Objects pass through each other.', 'Friction gradually slowed the object down.', 'The object bounced due to elastic collision.']
[1]
true
predictive
Based on the video so far, what will happen next?
['There is not enough information to make a prediction.', 'The next collision will be a normal elastic bounce.', 'Objects will change color after collision instead.', 'Only some objects will be affected by the rule.', 'Objects will continue to pulse in size periodically.']
[4]
false
4430bd5f-8f5a-444b-b795-e543a56b40e1
4430bd5f-8f5a-444b-b795-e543a56b40e1
Pulsating Objects
easy
['timed_scale_pulse']
false
{"scenario": {"name": "Pulsating Objects", "description": "Objects will grow and shrink periodically, displaying a dynamic visual effect.", "difficulty": "easy", "unreal_rules": ["timed_scale_pulse"], "primary_rule": "timed_scale_pulse", "collision_required": true, "max_collisions": 100, "question_types": ["factual", "counterfactual"]}, "simulation": {"resolution": [640, 480], "frame_start": 1, "frame_end": 120, "frame_rate": 24, "step_rate": 240, "gravity": [0.0, 0.0, -10.0], "ambient_illumination": [0.2, 0.2, 0.2], "camera_position": [4.484416931731396, 4.484416931731396, 7.731753330571374], "camera_look_at": [0.0, 0.0, 0.0], "field_of_view": 90}, "objects": {"min_objects": 6, "max_objects": 10, "allowed_shapes": ["sphere", "cube", "cylinder", "capsule", "gear"], "allowed_sizes": [0.5, 0.7, 0.9], "allowed_colors": {"red": [1.0, 0.0, 0.0], "green": [0.0, 1.0, 0.0], "blue": [0.0, 0.0, 1.0], "yellow": [1.0, 1.0, 0.0], "cyan": [0.0, 1.0, 1.0], "magenta": [1.0, 0.0, 1.0], "white": [1.0, 1.0, 1.0], "gray": [0.5, 0.5, 0.5], "orange": [1.0, 0.5, 0.0]}, "position_range": [-4.0, 4.0], "material_roughness": 0.3}, "collision": {"min_force_threshold": 0.1, "ignore_floor": true, "max_collisions": 100, "removal_offset_position": [1000.0, 1000.0, 1000.0], "keyframe_offset": 2}, "paths": {"output_dir": "/data7/sunggeunan/UNREAL/outputs/batch_113638/bc273350-94ca-5165-b397-285eebae3e98/attempt_01", "scratch_dir": "/data7/sunggeunan/UNREAL/outputs/batch_113638/bc273350-94ca-5165-b397-285eebae3e98/attempt_01/scratch"}, "random_seed": 113639, "rule_config": {"rules": ["timed_scale_pulse"], "primary_rule": "timed_scale_pulse", "expected_events": ["collision"]}}
{"scenario_name": "Pulsating Objects", "difficulty": "easy", "primary_rule": "timed_scale_pulse", "rules": ["timed_scale_pulse"], "num_collisions": 81, "collisions": [{"frame": 57, "force": 623.9453677607348, "position": [1.0955858533436635, 0.36686782885793623, 1.8804947044252591], "contact_normal": [-0.7081378388413121, -0.6434818324044941, 0.29064055561210056], "objects": ["object_2", "object_6"]}, {"frame": 58, "force": 0.0, "position": [1.1467838328860798, 0.437006107275725, 1.769881955140941], "contact_normal": [-0.7316606277455849, -0.6280631745128789, 0.2649705165254084], "objects": ["object_2", "object_6"]}, {"frame": 59, "force": 0.0, "position": [1.2184378643614158, 0.5054755107937219, 1.8650112959622853], "contact_normal": [-0.7191905881410311, -0.6819744387081619, 0.13295022707030463], "objects": ["object_2", "object_6"]}, {"frame": 60, "force": 22.21879968440142, "position": [1.4019456673212063, 0.6111383321816087, 1.65127770715206], "contact_normal": 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[0.4332598024790865, -0.8465600562702273, 0.3092280949130148], "objects": ["object_2", "object_4"]}, {"frame": 91, "force": 0.0, "position": [0.8642444310093421, 0.2958354414287466, 2.537712729442954], "contact_normal": [3.550572831708673e-14, -0.9817607659559723, -0.19012048398198042], "objects": ["object_2", "object_7"]}, {"frame": 92, "force": 0.0, "position": [0.8220429158685316, 0.012520308995517704, 2.4774967996078154], "contact_normal": [0.024677159604388585, -0.9795908509338548, -0.1994813338649648], "objects": ["object_2", "object_7"]}, {"frame": 92, "force": 187.41114213893056, "position": [0.7820893354489676, -1.6098381824653762, 0.88205635564678], "contact_normal": [0.062205767459410366, 0.9670388528100636, 0.24691354691588335], "objects": ["object_2", "object_1"]}, {"frame": 93, "force": 13.612518494783298, "position": [0.78008118999049, -1.6301473792584222, 0.8639469999566323], "contact_normal": [0.061471923948049394, 0.9717117047584521, 0.2280297467471033], "objects": ["object_2", "object_1"]}, {"frame": 93, "force": 0.0, "position": [0.8337280545727999, -0.14079554765252422, 2.364326470789068], "contact_normal": [-0.0017891978128259719, -0.9737549178674576, -0.22759208839528552], "objects": ["object_2", "object_7"]}, {"frame": 94, "force": 57.541527287651874, "position": [0.8103274851214848, -1.6925408799831225, 0.8751894149711035], "contact_normal": [0.11280806956268724, 0.9610823248921171, 0.2521806975593159], "objects": ["object_2", "object_1"]}, {"frame": 94, "force": 0.0, "position": [0.9557289320004629, -0.198935488139815, 2.330102577229185], "contact_normal": [0.002773905069166186, -0.9729843467633357, -0.23085442686721902], "objects": ["object_2", "object_7"]}, {"frame": 95, "force": 0.0, "position": [0.8210972536011084, -1.6950862483873839, 0.9184543456244132], "contact_normal": [0.12567468367057813, 0.9442348069922738, 0.30434602535364835], "objects": ["object_2", "object_1"]}, {"frame": 96, "force": 24.710196732094023, "position": [0.8081129384564707, -1.7322794196590174, 0.9224623077832952], "contact_normal": [0.11145346387995611, 0.9425693585268806, 0.31486684448411567], "objects": ["object_2", "object_1"]}, {"frame": 97, "force": 30.544937553525948, "position": [0.8013022387487658, -1.7671435005639349, 0.943800823297809], "contact_normal": [0.10481168574462034, 0.9317534907320014, 0.34763478399047076], "objects": ["object_2", "object_1"]}, {"frame": 98, "force": 41.72614000705287, "position": [0.8135323206444741, -1.8106372385498557, 0.9451942069909015], "contact_normal": [0.12912381566323017, 0.9259006367836662, 0.35501415610109055], "objects": ["object_2", "object_1"]}, {"frame": 98, "force": 101.01946041814439, "position": [0.6542508269616343, -0.338392333581365, 0.21887685191654738], "contact_normal": [0.4189811978108238, -0.5786296896090044, 0.6997445520931151], "objects": ["object_2", "object_4"]}, {"frame": 99, "force": 4.822725402217333, "position": [0.8298012490073249, -1.8767607158527913, 1.037074639019181], "contact_normal": [0.15298754701532444, 0.8696605213801324, 0.46934570202684295], "objects": ["object_2", "object_1"]}, {"frame": 99, "force": 0.0, "position": [0.6706679171817177, -0.3391060909151373, 0.2134357850913271], "contact_normal": [0.2899377513878061, -0.4957752124694857, 0.8186226475128936], "objects": ["object_2", "object_4"]}, {"frame": 100, "force": 0.0, "position": [0.6490157758417034, -0.4176665960670174, 0.22273708194436148], "contact_normal": [0.4527094782775985, -0.4642960986863495, 0.7612379792300568], "objects": ["object_2", "object_4"]}, {"frame": 100, "force": 34.44790850754496, "position": [0.8484376249012785, -1.8833391656311163, 1.0032243993388437], "contact_normal": [0.18398869224461667, 0.8838961779514396, 0.4299717522453686], "objects": ["object_2", "object_1"]}, {"frame": 101, "force": 16.959651292275918, "position": [0.8432163622151396, -1.9264503121759424, 1.0203296636594785], "contact_normal": [0.18019619839548304, 0.8725459462703954, 0.4540846856379503], "objects": ["object_2", "object_1"]}, {"frame": 101, "force": 0.0, "position": [0.6564303279864143, -0.4599376056538218, 0.2120925512616345], "contact_normal": [0.45269496502550677, -0.48255568153263534, 0.7498048298464933], "objects": ["object_2", "object_4"]}, {"frame": 102, "force": 29.43175765570124, "position": [0.8775681756152103, -1.9764337766332447, 1.0121246012045928], "contact_normal": [0.23709192037209234, 0.8631852818494572, 0.4457562007339287], "objects": ["object_2", "object_1"]}, {"frame": 102, "force": 31.795148810086356, "position": [0.6302569952624504, -0.4995361555060043, 0.20541758719269154], "contact_normal": [0.4766981010248498, -0.4777837755917606, 0.7378899540314832], "objects": ["object_2", "object_4"]}, {"frame": 103, "force": 6.719216308682411, "position": [0.8935230104155427, -2.086058481268021, 1.0932969683675673], "contact_normal": [0.26312965070528754, 0.7934411670342705, 0.548829574071048], "objects": ["object_2", "object_1"]}, {"frame": 103, "force": 0.0, "position": [0.6664703797803561, -0.5074591390292988, 0.2107771337890274], "contact_normal": [0.48244348784747226, -0.4034846818346217, 0.7774627917517211], "objects": ["object_2", "object_4"]}, {"frame": 103, "force": 373.5305396249219, "position": [-2.1326998670726915, 1.4170500442132408, 1.1937249318940362], "contact_normal": [0.0008335189864997106, 0.03335666214946223, -0.9994431641350828], "objects": ["object_3", "object_7"]}, {"frame": 104, "force": 6.661890240971893, "position": [0.9058634341998382, -2.131408470064479, 1.0936384590581543], "contact_normal": [0.28630118870507243, 0.7848709566637263, 0.5495536468187884], "objects": ["object_2", "object_1"]}, {"frame": 104, "force": 991.9876224648644, "position": [-1.87085231058782, 2.287666056924775, 1.0177144800271425], "contact_normal": [0.017444348316972946, -0.06335994637358715, -0.997838269414103], "objects": ["object_3", "object_7"]}, {"frame": 105, "force": 7.016652561424466, "position": [0.9027256334125979, -2.190848328840214, 1.1095919745014382], "contact_normal": [0.2882721877441718, 0.768524659127599, 0.5711996096689813], "objects": ["object_2", "object_1"]}, {"frame": 105, "force": 0.0, "position": [-2.1947884667117092, 1.3554400903047568, 1.0440999789686816], "contact_normal": [0.02316256686114266, -0.0071094829491505415, -0.9997064322832973], "objects": ["object_3", "object_7"]}, {"frame": 106, "force": 0.0, "position": [0.9368797738818919, -2.1874843890585542, 1.0699915059199245], "contact_normal": [0.3399750725908889, 0.784955326305418, 0.5179402337351043], "objects": ["object_2", "object_1"]}, {"frame": 107, "force": 52.9417136006778, "position": [0.9413746251562876, -2.2908879120310575, 1.1248524487132896], "contact_normal": [0.3536627312347869, 0.7235190596677071, 0.5928261489113882], "objects": ["object_2", "object_1"]}, {"frame": 108, "force": 0.0, "position": [0.9348430733453097, -2.3132799047264316, 1.126401938935903], "contact_normal": [0.34703742893090045, 0.7282937305635819, 0.5908919232336918], "objects": ["object_2", "object_1"]}, {"frame": 109, "force": 0.0, "position": [0.9293417516228448, -2.367595935125994, 1.1378124438400816], "contact_normal": [0.34637318044746834, 0.7177462943011592, 0.6040412873998426], "objects": ["object_2", "object_1"]}, {"frame": 110, "force": 0.0, "position": [0.9736800767679212, -2.426494779581933, 1.121853377591438], "contact_normal": [0.4159769550654297, 0.7012740468682739, 0.5789454931541375], "objects": ["object_2", "object_1"]}, {"frame": 111, "force": 99.02430365783601, "position": [0.9883578345665205, -2.5732392402796207, 1.1574752907419747], "contact_normal": [0.4585023573255676, 0.6166712526848545, 0.6399157401087975], "objects": ["object_2", "object_1"]}, {"frame": 112, "force": 0.0, "position": [0.9681226515017028, -2.576532894408668, 1.1676901927812355], "contact_normal": [0.4281401590040533, 0.6330398028737935, 0.6449469840424814], "objects": ["object_2", "object_1"]}, {"frame": 113, "force": 0.0, "position": [0.9621550770787886, -2.632398959979964, 1.1758719274772664], "contact_normal": [0.429092340225907, 0.6248754682798345, 0.6522349367379149], "objects": ["object_2", "object_1"]}, {"frame": 113, "force": 0.0, "position": [-2.2751005198020176, 2.050660014619884, 1.0772147964140435], "contact_normal": [0.023028279343091446, -0.24958069040271116, -0.9680801502606086], "objects": ["object_3", "object_7"]}, {"frame": 114, "force": 0.0, "position": [1.027715874772315, -2.7026989431151156, 1.1488409411352771], "contact_normal": [0.5271266097774774, 0.5940277445927339, 0.607674728714773], "objects": ["object_2", "object_1"]}, {"frame": 114, "force": 0.0, "position": [-2.3231054133608646, 2.0411320327021008, 1.037728578758383], "contact_normal": [0.27909215139084564, -0.9597848918547116, -0.03034027685220887], "objects": ["object_3", "object_7"]}, {"frame": 115, "force": 114.40337576984565, "position": [1.0177287038951968, -2.8505080183210953, 1.1688298245583084], "contact_normal": [0.5493029241822313, 0.5163553607226834, 0.6569957678233532], "objects": ["object_2", "object_1"]}, {"frame": 116, "force": 0.0, "position": [0.9834324369409307, -2.866293414501138, 1.1907451870599444], "contact_normal": [0.5043347285961718, 0.5292811076621392, 0.6822814599589856], "objects": ["object_2", "object_1"]}, {"frame": 116, "force": 0.0, "position": [-2.560733167689059, 1.9147240880567746, 1.0374800153148462], "contact_normal": [0.5775481403406126, -0.5172459722336713, -0.6315811506031066], "objects": ["object_3", "object_7"]}, {"frame": 120, "force": 0.0, "position": [1.1026675209843337, -3.264518766446998, 1.1407195317927756], "contact_normal": [0.7331280733350798, 0.32986024734171027, 0.5947398131213848], "objects": ["object_2", "object_1"]}], "disappearances": [], "creation_events": [], "initial_objects": 9, "final_objects": 9, "rule_stats": {"timed_scale_pulse": 9}, "gravity": [0.0, 0.0, -10.0]}
perception
How many objects are initially present in the scene?
10
false
perception
In which direction are objects falling?
['Downward', 'Upward', 'Sideways', 'Objects are floating (no gravity)']
[0]
Downward
false
perception
Did any collisions occur in the video?
['Yes', 'No']
[0]
Yes
false
rule_identification
Which world assumptions are NECESSARY to explain the observed video? (Select ALL that apply.)
['After a collision, one of the colliding objects disappears.', 'Friction applies: objects slow down and stop over time.', 'Normal collision behavior: objects bounce off each other.', 'New objects spawn when objects collide.', 'The video has been edited or manipulated.', 'Objects pulse in size over time.']
[5]
true
rule_description
Describe the governing physics in this video. For each unusual behavior, explain: (1) affected entities, (2) trigger condition, (3) state transition, and (4) how it differs from real physics. 짧고 간결하게 3문장 이내로 서술하세요.
{"version": "v2.1", "applied_rule_ids": ["timed_scale_pulse"], "structured_descriptions": [{"affected_entities": "All objects", "trigger_condition": "Time passes (periodic)", "state_transition": "Objects pulse in size, growing and shrinking", "contrast_to_real_physics": "In real physics, objects maintain constant size", "rule_id": "timed_scale_pulse"}]}
false
256
explanatory_reasoning
Why are the objects changing size periodically? (Select ALL that apply.)
['This is a video recording error.', 'Objects teleport on collision.', 'The object was destroyed by the high impact force.', 'A rule causes periodic size changes.', 'Friction gradually slowed the object down.']
[3]
true
predictive
Based on the video so far, what will happen next?
['Objects will start floating in zero gravity.', 'Objects will behave according to real-world physics.', 'The effect will be weaker than before.', 'It is impossible to predict what will happen next.', 'Objects will continue to pulse in size periodically.']
[4]
false
49eddc6e-925a-44a0-90ec-31ae17ae5f44
49eddc6e-925a-44a0-90ec-31ae17ae5f44
Floating Colors
easy
['collision_disappear']
false
{"scenario": {"name": "Floating Colors", "description": "Objects float and change color on contact with each other.", "difficulty": "easy", "unreal_rules": ["collision_disappear"], "primary_rule": "collision_disappear", "collision_required": true, "max_collisions": 100, "question_types": ["factual", "counterfactual"]}, "simulation": {"resolution": [640, 480], "frame_start": 1, "frame_end": 120, "frame_rate": 24, "step_rate": 240, "gravity": [0.0, 0.0, -10.0], "ambient_illumination": [0.2, 0.2, 0.2], "camera_position": [5.8, 5.8, 8.0], "camera_look_at": [0.0, 0.0, 0.0], "field_of_view": 90}, "objects": {"min_objects": 6, "max_objects": 10, "allowed_shapes": ["sphere", "cube", "cylinder", "capsule", "gear", "torus"], "allowed_sizes": [0.5, 0.7, 0.9], "allowed_colors": {"red": [1.0, 0.0, 0.0], "green": [0.0, 1.0, 0.0], "blue": [0.0, 0.0, 1.0], "yellow": [1.0, 1.0, 0.0], "cyan": [0.0, 1.0, 1.0], "magenta": [1.0, 0.0, 1.0], "white": [1.0, 1.0, 1.0], "gray": [0.5, 0.5, 0.5]}, "position_range": [-4.0, 4.0], "material_roughness": 0.3}, "collision": {"min_force_threshold": 0.1, "ignore_floor": true, "max_collisions": 100, "removal_offset_position": [1000.0, 1000.0, 1000.0], "keyframe_offset": 2}, "paths": {"output_dir": "/data7/sunggeunan/UNREAL/outputs/batch_113627/894ebbb3-fb16-5315-927b-c306fa6a9f0b/attempt_01", "scratch_dir": "/data7/sunggeunan/UNREAL/outputs/batch_113627/894ebbb3-fb16-5315-927b-c306fa6a9f0b/attempt_01/scratch"}, "random_seed": 113627, "rule_config": {"rules": ["collision_disappear"], "primary_rule": "collision_disappear", "expected_events": ["collision"]}}
{"scenario_name": "Floating Colors", "difficulty": "easy", "primary_rule": "collision_disappear", "rules": ["collision_disappear"], "num_collisions": 13, "collisions": [{"frame": 59, "force": 0.0, "position": [2.0249744451164204, -0.44841483285347045, 1.2917820402981366], "contact_normal": [0.7849087115390141, -0.6083778386257503, -0.11745092600411929], "objects": ["object_5", "object_3"]}, {"frame": 60, "force": 0.0, "position": [2.099957590021674, -0.5751327094298292, 1.2749889489508734], "contact_normal": [0.8816223561670502, -0.46492097534527116, -0.08118194251470394], "objects": ["object_5", "object_3"]}, {"frame": 68, "force": 307.39061920559726, "position": [-0.006506655811932549, -0.08529447466674858, 1.029299464148114], "contact_normal": [0.9999735400092256, 0.003769067782473306, 0.006222010082674358], "objects": ["object_3", "object_9"]}, {"frame": 69, "force": 0.0, "position": [-0.020960687268842315, -0.05278318224639367, 1.0035061145447421], "contact_normal": [0.9999464762071848, 0.002888234055898328, 0.009934929535361821], "objects": ["object_3", "object_9"]}, {"frame": 70, "force": 0.0, "position": [-0.09874924708217958, 0.1041541100741649, 0.8352812925091271], "contact_normal": [0.999517137414645, -0.012327779050626136, -0.028522234802214285], "objects": ["object_3", "object_9"]}, {"frame": 87, "force": 1079.5745548366292, "position": [0.4807180818829609, -0.14637864714316282, 0.9883747232208842], "contact_normal": [1.9918204378319312e-07, -3.817149435264631e-05, 0.9999999992714487], "objects": ["object_4", "object_3"]}, {"frame": 88, "force": 153.79860292254014, "position": [0.5605438458663309, -0.09287132041105178, 0.95081617509219], "contact_normal": [2.2617162763530783e-05, -0.9999671056276797, 0.008110927879400476], "objects": ["object_4", "object_3"]}, {"frame": 89, "force": 0.0, "position": [0.4689149461242616, -0.1497769951138393, 1.0043424878620089], "contact_normal": [-0.0019319166549374388, -0.07275422028596196, 0.997348029089455], "objects": ["object_4", "object_3"]}, {"frame": 90, "force": 18.167571658042053, "position": [0.600526548379565, 0.6296828254392992, 0.9899062621636313], "contact_normal": [0.9691796553179223, -0.00370865447086171, 0.24632710285279052], "objects": ["object_4", "object_3"]}, {"frame": 91, "force": 986.9818075434829, "position": [0.4583754492093574, 0.7009006594331877, 0.951615936195046], "contact_normal": [1.536077403258551e-05, 0.014585602027140505, 0.9998936243308848], "objects": ["object_4", "object_3"]}, {"frame": 91, "force": 1412.0900724958583, "position": [0.41883652151873707, 0.7495693756591522, 1.206841671060256], "contact_normal": [0.4253927441585714, -0.32151558837254757, -0.8459720678903618], "objects": ["object_4", "object_6"]}, {"frame": 92, "force": 0.0, "position": [0.48147735890510035, 0.3260031839718722, 0.9645625073338582], "contact_normal": [0.9734041923140366, -0.006544082981517684, 0.22900098987425596], "objects": ["object_4", "object_3"]}, {"frame": 93, "force": 0.0, "position": [0.6102085388170448, 0.19446314206758705, 0.9056314279726382], "contact_normal": [0.9999986008603116, 0.001321992057131054, -0.0010249948391406573], "objects": ["object_4", "object_3"]}], "disappearances": [{"frame": 68, "object_id": "object_3", "cause": "collision_disappear"}, {"frame": 91, "object_id": "object_4", "cause": "collision_disappear"}], "creation_events": [], "initial_objects": 10, "final_objects": 8, "rule_stats": {"collision_disappear": 2}, "gravity": [0.0, 0.0, -10.0]}
perception
How many objects are initially present in the scene?
11
false
perception
In which direction are objects falling?
['Downward', 'Upward', 'Sideways', 'Objects are floating (no gravity)']
[0]
Downward
false
perception
Did any collisions occur in the video?
['Yes', 'No']
[0]
Yes
false
rule_identification
Which world assumptions are NECESSARY to explain the observed video? (Select ALL that apply.)
['There is no gravity: objects float instead of falling.', 'This is a rendering glitch in the simulation.', 'Normal gravity applies: objects fall downward.', 'After a collision, one of the colliding objects disappears.', 'Friction applies: objects slow down and stop over time.', 'Objects pass through each other without collision.']
[3]
true
rule_description
Describe the governing physics in this video. For each unusual behavior, explain: (1) affected entities, (2) trigger condition, (3) state transition, and (4) how it differs from real physics. 짧고 간결하게 3문장 이내로 서술하세요.
{"version": "v2.1", "applied_rule_ids": ["collision_disappear"], "structured_descriptions": [{"affected_entities": "One of the colliding objects", "trigger_condition": "Two objects collide", "state_transition": "One object vanishes from the scene", "contrast_to_real_physics": "In real physics, objects persist after collision", "rule_id": "collision_disappear"}]}
false
256
explanatory_reasoning
Why did the cyan cube disappear? (Select ALL that apply.)
['A rule causes objects to disappear upon collision.', 'The collision followed conservation of momentum.', 'The object bounced due to elastic collision.', 'The camera stopped tracking the object.', 'There is zero gravity.']
[0]
true
predictive
Based on the video so far, what will happen next?
['The simulation behavior is random and unpredictable.', 'The next collision will be a normal elastic bounce.', 'Another object will disappear after the next collision.', 'The effect will be weaker than before.', 'Objects will fall upward due to reversed gravity.']
[2]
false
96b05441-8bbc-492c-ba66-4ccf193b54c5
96b05441-8bbc-492c-ba66-4ccf193b54c5
Colorful Float
easy
['timed_color_cycle']
false
{"scenario": {"name": "Colorful Float", "description": "Objects float around and change color periodically.", "difficulty": "easy", "unreal_rules": ["timed_color_cycle"], "primary_rule": "timed_color_cycle", "collision_required": true, "max_collisions": 100, "question_types": ["factual"]}, "simulation": {"resolution": [640, 480], "frame_start": 1, "frame_end": 120, "frame_rate": 24, "step_rate": 240, "gravity": [0.0, 0.0, -10.0], "ambient_illumination": [0.2, 0.2, 0.2], "camera_position": [4.484416931731396, 4.484416931731396, 7.731753330571374], "camera_look_at": [0.0, 0.0, 0.0], "field_of_view": 90}, "objects": {"min_objects": 7, "max_objects": 9, "allowed_shapes": ["sphere", "cube", "cylinder"], "allowed_sizes": [0.5, 0.7, 0.9], "allowed_colors": {"red": [1.0, 0.0, 0.0], "green": [0.0, 1.0, 0.0], "blue": [0.0, 0.0, 1.0], "yellow": [1.0, 1.0, 0.0], "cyan": [0.0, 1.0, 1.0], "magenta": [1.0, 0.0, 1.0], "white": [1.0, 1.0, 1.0], "gray": [0.5, 0.5, 0.5]}, "position_range": [-4.0, 4.0], "material_roughness": 0.3}, "collision": {"min_force_threshold": 0.1, "ignore_floor": true, "max_collisions": 100, "removal_offset_position": [1000.0, 1000.0, 1000.0], "keyframe_offset": 2}, "paths": {"output_dir": "/data7/sunggeunan/UNREAL/outputs/batch_113637/4486ca7a-062e-5458-a550-c2a0cfee993c/attempt_01", "scratch_dir": "/data7/sunggeunan/UNREAL/outputs/batch_113637/4486ca7a-062e-5458-a550-c2a0cfee993c/attempt_01/scratch"}, "random_seed": 113637, "rule_config": {"rules": ["timed_color_cycle"], "primary_rule": "timed_color_cycle", "expected_events": ["collision"]}}
{"scenario_name": "Colorful Float", "difficulty": "easy", "primary_rule": "timed_color_cycle", "rules": ["timed_color_cycle"], "num_collisions": 5, "collisions": [{"frame": 45, "force": 1009.0829819550113, "position": [0.5144239510459344, 0.32751177935207476, 1.6419046909659876], "contact_normal": [0.47141745225802995, -0.8819101914064424, -3.693309833094042e-15], "objects": ["object_6", "object_2"]}, {"frame": 46, "force": 0.0, "position": [0.2900117022656752, 0.33932447676301314, 1.4245536170455573], "contact_normal": [0.42462572540432214, -0.9050390503786813, -0.024439938921942513], "objects": ["object_6", "object_2"]}, {"frame": 66, "force": 1070.0188075021324, "position": [-1.5296748930272375, -1.0147501054365353, 1.5287721836989165], "contact_normal": [-0.018066027022287583, 0.384922177929212, -0.9227722013616697], "objects": ["object_6", "object_3"]}, {"frame": 76, "force": 340.38538601328713, "position": [-1.4218613038787207, 0.008777149866343661, 1.5192430675930122], "contact_normal": [-0.45559007762164044, -0.0913423756377568, -0.8854909664053939], "objects": ["object_6", "object_3"]}, {"frame": 77, "force": 0.0, "position": [-1.4006053860093548, 0.1181175388245033, 1.4625575685637053], "contact_normal": [-0.5122895149675335, -0.13924014439220292, -0.8474500782016411], "objects": ["object_6", "object_3"]}], "disappearances": [], "creation_events": [], "initial_objects": 8, "final_objects": 8, "rule_stats": {"timed_color_cycle": 8}, "gravity": [0.0, 0.0, -10.0]}
perception
How many objects are initially present in the scene?
9
false
perception
In which direction are objects falling?
['Downward', 'Upward', 'Sideways', 'Objects are floating (no gravity)']
[0]
Downward
false
perception
Did any collisions occur in the video?
['Yes', 'No']
[0]
Yes
false
rule_identification
Which world assumptions are NECESSARY to explain the observed video? (Select ALL that apply.)
['Normal gravity applies: objects fall downward.', 'Gravity pulls sideways instead of downward.', 'After a collision, the colliding objects change color.', 'Conservation of momentum holds during interactions.', 'Objects change color periodically over time.', 'This is a camera malfunction or video recording error.']
[4]
true
rule_description
Describe the governing physics in this video. For each unusual behavior, explain: (1) affected entities, (2) trigger condition, (3) state transition, and (4) how it differs from real physics. 짧고 간결하게 3문장 이내로 서술하세요.
{"version": "v2.1", "applied_rule_ids": ["timed_color_cycle"], "structured_descriptions": [{"affected_entities": "All colored objects", "trigger_condition": "Time passes (periodic)", "state_transition": "Objects cycle through different colors automatically", "contrast_to_real_physics": "In real physics, color is a stable property", "rule_id": "timed_color_cycle"}]}
false
256
explanatory_reasoning
Why did the objects behave this way? (Select ALL that apply.)
['The simulation rendering glitched.', 'The object bounced due to elastic collision.', 'The simulation follows standard physics rules.', 'There is zero gravity.', "Air resistance affected the object's motion."]
[2]
true
predictive
Based on the video so far, what will happen next?
['Objects will continue to cycle through colors periodically.', 'Objects will disappear after collision instead.', 'Objects will suddenly start falling downward due to normal gravity.', 'There is not enough information to make a prediction.', 'The rule will apply inconsistently - sometimes working, sometimes not.']
[0]
false
cbd0f499-905d-4d24-9955-82d5047b913f
cbd0f499-905d-4d24-9955-82d5047b913f
Pulsating Floaters
medium
['timed_scale_pulse']
false
{"scenario": {"name": "Pulsating Floaters", "description": "Objects float upward in a specific zone and pulse in size over time. The scenario tests the user's understanding of object dynamics and timed effects.", "difficulty": "medium", "unreal_rules": ["timed_scale_pulse"], "primary_rule": "timed_scale_pulse", "collision_required": true, "max_collisions": 100, "question_types": ["factual", "counterfactual"]}, "simulation": {"resolution": [640, 480], "frame_start": 1, "frame_end": 240, "frame_rate": 24, "step_rate": 240, "gravity": [0.0, 0.0, -10.0], "ambient_illumination": [0.2, 0.2, 0.2], "camera_position": [4.484416931731396, 4.484416931731396, 7.731753330571374], "camera_look_at": [0.0, 0.0, 0.0], "field_of_view": 90}, "objects": {"min_objects": 10, "max_objects": 16, "allowed_shapes": ["sphere", "cube", "cylinder", "capsule"], "allowed_sizes": [0.5, 0.7, 0.9], "allowed_colors": {"red": [1.0, 0.0, 0.0], "green": [0.0, 1.0, 0.0], "blue": [0.0, 0.0, 1.0], "yellow": [1.0, 1.0, 0.0], "cyan": [0.0, 1.0, 1.0], "magenta": [1.0, 0.0, 1.0], "white": [1.0, 1.0, 1.0], "gray": [0.5, 0.5, 0.5], "orange": [1.0, 0.5, 0.0]}, "position_range": [-4.0, 4.0], "material_roughness": 0.3}, "collision": {"min_force_threshold": 0.1, "ignore_floor": true, "max_collisions": 100, "removal_offset_position": [1000.0, 1000.0, 1000.0], "keyframe_offset": 2}, "paths": {"output_dir": "/data7/sunggeunan/UNREAL/outputs/batch_113638/e6dff18f-83c0-57ff-b534-ac7ac62c1bb6/attempt_01", "scratch_dir": "/data7/sunggeunan/UNREAL/outputs/batch_113638/e6dff18f-83c0-57ff-b534-ac7ac62c1bb6/attempt_01/scratch"}, "random_seed": 113647, "rule_config": {"rules": ["timed_scale_pulse"], "primary_rule": "timed_scale_pulse", "expected_events": ["collision"]}}
{"scenario_name": "Pulsating Floaters", "difficulty": "medium", "primary_rule": "timed_scale_pulse", "rules": ["timed_scale_pulse"], "num_collisions": 67, "collisions": [{"frame": 104, "force": 1654.4180525450809, "position": [-0.0714384015311782, -0.35811042782946223, 1.7036821842193604], "contact_normal": [-0.8092100640469603, -0.5875194228662697, 0.0], "objects": ["object_4", "object_7"]}, {"frame": 127, "force": 868.4511069116377, "position": [-0.776005128185518, 1.3532251028753692, 2.7009771486708862], "contact_normal": [0.21622952464608178, -0.9763425590802286, 3.1338570184843693e-17], "objects": ["object_9", "object_6"]}, {"frame": 153, "force": 0.0, "position": [-4.958084287132277, -2.2505409317578966, 0.7857845279732537], "contact_normal": [-0.26524618541044126, 0.9547297415251028, -0.13466841416093198], "objects": ["object_9", "object_4"]}, {"frame": 154, "force": 219.1444352966911, "position": [-4.958148909339103, -2.329767304693268, 0.736037789023735], "contact_normal": [-0.20907323603579225, 0.957444462528294, -0.19896854813620177], "objects": ["object_9", "object_4"]}, {"frame": 154, "force": 520.7091509031055, "position": [0.7256222726670303, 0.669573580446432, 1.0005734850089727], "contact_normal": [0.0, 0.0, 1.0], "objects": ["object_3", "object_7"]}, {"frame": 155, "force": 0.0, "position": [-5.121262534666409, -2.399412798106191, 0.7180916064799752], "contact_normal": [-0.2954441863062056, 0.9318796163672954, -0.21050680126068738], "objects": ["object_9", "object_4"]}, {"frame": 156, "force": 0.0, "position": [-5.164432513542247, -2.457659327872702, 0.7610048475881448], "contact_normal": [-0.2584754715577211, 0.9521151077890329, -0.16330110876197976], "objects": ["object_9", "object_4"]}, {"frame": 160, "force": 248.5041429307357, "position": [0.7257055047471909, 0.6695469560124195, 1.0056065271250387], "contact_normal": [-0.00010437965602601205, 0.0008239108382364534, 0.9999996551378498], "objects": ["object_3", "object_7"]}, {"frame": 162, "force": 188.6060635949489, "position": [0.7418463029571796, 0.6710969201092105, 0.9678900178079685], "contact_normal": [-0.0018334701867529664, 0.0009628190541075173, 0.9999978556809727], "objects": ["object_3", "object_7"]}, {"frame": 163, "force": 0.0, "position": [0.5149499585732076, 0.6710043783500047, 0.9902364235795746], "contact_normal": [-0.0005439936410996365, 0.0052556790953822725, 0.9999860408566537], "objects": ["object_3", "object_7"]}, {"frame": 164, "force": 49.07197140270636, "position": [0.7444687443753089, 0.6703680409833124, 0.9641692445429816], "contact_normal": [0.0011282436322524003, 0.001066941041006515, 0.9999987943508339], "objects": ["object_3", "object_7"]}, {"frame": 165, "force": 0.0, "position": [0.7431297025327938, -0.07442332468444812, 0.9802410983264342], "contact_normal": [0.027680869065797302, 0.0002954343350459118, 0.9996167676696482], "objects": ["object_3", "object_7"]}, {"frame": 181, "force": 476.71312051587284, "position": [0.08830754222141257, -0.3282849032310874, 1.0074335214619228], "contact_normal": [2.31475396344337e-05, -0.6348671378653181, 0.7726213281568732], "objects": ["object_2", "object_7"]}, {"frame": 182, "force": 0.0, "position": [0.056429916932678, -0.3283154342914554, 1.0099382919664135], "contact_normal": [-2.690045236269241e-06, -0.6339519001589241, 0.7733724770624136], "objects": ["object_2", "object_7"]}, {"frame": 188, "force": 0.0, "position": [2.832331078287342, 1.1029220315433041, 0.6956261651940248], "contact_normal": [0.002071764620737616, -0.9997970256835795, -0.020040339957791736], "objects": ["object_3", "object_5"]}, {"frame": 189, "force": 0.0, "position": [2.8344834948225297, 1.1131837349011224, 0.7155776763191124], "contact_normal": [0.005147180066283507, -0.9999556205557834, 0.007890719629013599], "objects": ["object_3", "object_5"]}, {"frame": 190, "force": 0.0, "position": [2.8326163916769156, 1.1106768148713415, 0.7075498706750094], "contact_normal": [0.0024970380560698346, -0.9999909172391808, -0.003454017962960344], "objects": ["object_3", "object_5"]}, {"frame": 191, "force": 0.0, "position": [2.829943155444265, 1.1107013376744772, 0.7110608763152364], "contact_normal": [-0.001271586211640549, -0.9999980730424166, 0.0014956536899294512], "objects": ["object_3", "object_5"]}, {"frame": 192, "force": 0.0, "position": [2.830444251473846, 1.110221923973316, 0.7091206507195702], "contact_normal": [-0.0005647598805748164, -0.9999990731600564, -0.0012388403065454485], "objects": ["object_3", "object_5"]}, {"frame": 193, "force": 0.0, "position": [2.8311109037195603, 1.1111786301233053, 0.7104102096869472], "contact_normal": [0.00037495825546375025, -0.9999997622364464, 0.0005787342718251184], "objects": ["object_3", "object_5"]}, {"frame": 194, "force": 0.0, "position": [2.830992880019774, 1.1108022376199476, 0.7097297186000745], "contact_normal": [0.00020834552320808658, -0.9999999056898955, -0.00038106737377825175], "objects": ["object_3", "object_5"]}, {"frame": 194, "force": 891.0080306068583, "position": [-0.2654527680084279, -0.3172224922802994, 1.0099901030349714], "contact_normal": [-0.0, -0.0, -1.0], "objects": ["object_7", "object_10"]}, {"frame": 195, "force": 0.0, "position": [2.830745308471086, 1.1108253608928322, 0.7101474830419466], "contact_normal": [-0.00014073574121626018, -0.999999968467095, 0.00020798860551463517], "objects": ["object_3", "object_5"]}, {"frame": 195, "force": 0.0, "position": [-0.2652133948038874, 0.38740163569188246, 1.0105803357766825], "contact_normal": [3.895331059563764e-06, 2.0136856002741334e-05, -0.9999999997896667], "objects": ["object_7", "object_10"]}, {"frame": 196, "force": 0.0, "position": [2.830792553342176, 1.1107198577210673, 0.7099004845745778], "contact_normal": [-7.410712418760547e-05, -0.9999999874161565, -0.00014027052757465056], "objects": ["object_3", "object_5"]}, {"frame": 197, "force": 0.0, "position": [2.8308490952921543, 1.1107941999351967, 0.7100537560229815], "contact_normal": [5.608539227543864e-06, -0.9999999971095141, 7.582556548162904e-05], "objects": ["object_3", "object_5"]}, {"frame": 198, "force": 0.0, "position": [2.83086612762573, 1.1107659693230774, 0.7099959761488576], "contact_normal": [2.9622734435921034e-05, -0.9999999995453245, -5.6430994086934114e-06], "objects": ["object_3", "object_5"]}, {"frame": 199, "force": 0.0, "position": [2.830872504379177, 1.1107354947992758, 0.7100045936370349], "contact_normal": [3.861185899662198e-05, -0.9999999992333936, 6.506686420894674e-06], "objects": ["object_3", "object_5"]}, {"frame": 199, "force": 663.195796267009, "position": [1.2976281601618334, -1.3867853631425828, 1.704603500650877], "contact_normal": [0.9996949645755113, -0.02468917777260879, -0.0006498486588862329], "objects": ["object_8", "object_10"]}, {"frame": 200, "force": 0.0, "position": [2.8308402984812755, 1.1107210209410527, 0.7100273135290603], "contact_normal": [-6.794151496554876e-06, -0.9999999992343308, 3.853800818585918e-05], "objects": ["object_3", "object_5"]}, {"frame": 200, "force": 0.0, "position": [1.2225628593179763, -1.3051829158328865, 1.4950521440203817], "contact_normal": [0.9994030149213793, 0.022419679811939403, 0.02628634100036356], "objects": ["object_8", "object_10"]}, {"frame": 201, "force": 0.0, "position": [2.830874918873927, 1.1107632558553142, 0.7100126768372984], "contact_normal": [4.201762873606532e-05, -0.9999999989569892, 1.7903653696507482e-05], "objects": ["object_3", "object_5"]}, {"frame": 201, "force": 0.0, "position": [0.7345655732219916, -0.32467498514844406, 0.9402185841944917], "contact_normal": [-0.1294650369261735, 0.9817403062735583, -0.13937279236495184], "objects": ["object_7", "object_10"]}, {"frame": 201, "force": 0.0, "position": [1.332012339290311, -1.2563805632488796, 1.0732994834171996], "contact_normal": [0.9915252922154515, 0.12664291647620662, -0.028968372468331317], "objects": ["object_8", "object_10"]}, {"frame": 202, "force": 0.0, "position": [2.8308551259782924, 1.1107364400455246, 0.7099702488208017], "contact_normal": [1.4110581025991074e-05, -0.9999999990220072, -4.1915116673391984e-05], "objects": ["object_3", "object_5"]}, {"frame": 202, "force": 0.0, "position": [0.7345527258693704, -0.32454726738786754, 1.0099287697331827], "contact_normal": [-0.13713290627325106, 0.99000489567487, -0.032937403614150554], "objects": ["object_7", "object_10"]}, {"frame": 202, "force": 179.68626251390268, "position": [1.4246859529234408, -0.7347674196085674, 1.0928230352774335], "contact_normal": [0.3344951135793394, 0.0007337959976792029, -0.9423971989214414], "objects": ["object_8", "object_10"]}, {"frame": 203, "force": 0.0, "position": [2.8308734444764863, 1.1107287899971339, 0.710008652947493], "contact_normal": [3.993689704668459e-05, -0.9999999991277395, 1.222967335272489e-05], "objects": ["object_3", "object_5"]}, {"frame": 203, "force": 107.72781218333951, "position": [0.12295026890790961, -0.3244507850371391, 0.9313149017975519], "contact_normal": [5.714266082238149e-06, 0.9999999955954244, -9.36829645009567e-05], "objects": ["object_7", "object_10"]}, {"frame": 203, "force": 124.87107122445155, "position": [1.5175932680080886, -0.8292611728847559, 1.0519193394010173], "contact_normal": [0.9902639988323289, -0.0633500720757879, -0.12395152675379939], "objects": ["object_8", "object_10"]}, {"frame": 204, "force": 0.0, "position": [2.830844295475551, 1.110709633645527, 0.7100281822047387], "contact_normal": [-1.1590030967580287e-06, -0.9999999992088174, 3.976206515617031e-05], "objects": ["object_3", "object_5"]}, {"frame": 204, "force": 0.0, "position": [1.4066262617515322, -0.9036762033203988, 1.0078193701074607], "contact_normal": [0.9940218261752858, 0.045466561777569525, -0.09926429794884119], "objects": ["object_8", "object_10"]}, {"frame": 205, "force": 0.0, "position": [2.8308735053151164, 1.1107455392833159, 0.7099924498326666], "contact_normal": [4.0023615955212765e-05, -0.9999999991427195, -1.0614656851165704e-05], "objects": ["object_3", "object_5"]}, {"frame": 206, "force": 0.0, "position": [2.8308178489170674, 1.1107330450182906, 0.7099841942617591], "contact_normal": [-3.844513828207797e-05, -0.9999999990133717, -2.225371651370217e-05], "objects": ["object_3", "object_5"]}, {"frame": 207, "force": 0.0, "position": [2.8308408617693597, 1.1107528568220826, 0.709972769911387], "contact_normal": [-6.000273697243084e-06, -0.9999999992461927, -3.836158830811045e-05], "objects": ["object_3", "object_5"]}, {"frame": 207, "force": 393.5730240232914, "position": [2.2143671802712896, 0.11819365480588795, 0.9488711169609354], "contact_normal": [3.1397807622078266e-06, -0.9999999989187782, 4.6395960875349514e-05], "objects": ["object_8", "object_3"]}, {"frame": 208, "force": 122.12871760681747, "position": [2.823400243045624, 1.1227507246962418, 0.7077409206071582], "contact_normal": [-0.010676515835049988, -0.9999377563633124, -0.0032396618231948166], "objects": ["object_3", "object_5"]}, {"frame": 208, "force": 0.0, "position": [2.195338447292761, 0.1284043848996944, 0.9239121940929959], "contact_normal": [-0.007280507405436418, -0.999950574883291, -0.006770672233648004], "objects": ["object_8", "object_3"]}, {"frame": 209, "force": 13.190934412877448, "position": [2.827962908648625, 1.1762399082191983, 0.7611633553080879], "contact_normal": [-0.011731251016364973, -0.9969455675250708, 0.07721342591612995], "objects": ["object_3", "object_5"]}, {"frame": 210, "force": 0.0, "position": [2.8036451253093655, 1.240168890551633, 0.7603804455808647], "contact_normal": [-0.05953890794565468, -0.9949026913050409, 0.08138644404706179], "objects": ["object_3", "object_5"]}, {"frame": 211, "force": 32.310885209010294, "position": [2.7968644061134684, 1.2272820055264675, 0.6920874465452415], "contact_normal": [-0.07508157061195912, -0.9968253682759305, -0.02649420532865524], "objects": ["object_3", "object_5"]}, {"frame": 211, "force": 0.0, "position": [2.358673664603495, 0.18997023423942128, 0.9164308018572728], "contact_normal": [0.04543693383637412, -0.9987911652941349, -0.018753484314474704], "objects": ["object_8", "object_3"]}, {"frame": 212, "force": 0.0, "position": [2.7941381983148466, 1.24026583056657, 0.6969322528345253], "contact_normal": [-0.0845941219101045, -0.9962289653121098, -0.019279087411528735], "objects": ["object_3", "object_5"]}, {"frame": 213, "force": 0.0, "position": [2.795212347862346, 1.2644829017689059, 0.7350949815357126], "contact_normal": [-0.09055749008361148, -0.9951773242210713, 0.03770191435385477], "objects": ["object_3", "object_5"]}, {"frame": 213, "force": 0.0, "position": [2.5825619216827636, 0.24495767392113332, 0.7626577077898413], "contact_normal": [-0.040772403402817424, -0.9990811964895437, 0.013205072577596493], "objects": ["object_8", "object_3"]}, {"frame": 214, "force": 0.0, "position": [2.7787705232678124, 1.2888513621000954, 0.739756143058786], "contact_normal": [-0.12255325484941149, -0.991458257571607, 0.04462312426184785], "objects": ["object_3", "object_5"]}, {"frame": 215, "force": 0.0, "position": [2.770814492060408, 1.2858575731999424, 0.6886128839486022], "contact_normal": [-0.13651886197135824, -0.9901580000175705, -0.030817776156792535], "objects": ["object_3", "object_5"]}, {"frame": 216, "force": 0.0, "position": [2.7654246163578216, 1.3071015495566984, 0.7093711612500027], "contact_normal": [-0.15099005939915178, -0.988534875159631, -0.0008958547724670394], "objects": ["object_3", "object_5"]}, {"frame": 217, "force": 39.127228025576294, "position": [2.7508196292768066, 1.3465407796262845, 0.7085632127208679], "contact_normal": [-0.18369575883232991, -0.9829810036822944, -0.002052945874507786], "objects": ["object_3", "object_5"]}, {"frame": 217, "force": 139.84482081525354, "position": [2.7723877930376326, 0.3382973744611504, 0.5576475369224401], "contact_normal": [0.005245622133669145, -0.9999462931683468, -0.00893835708134432], "objects": ["object_8", "object_3"]}, {"frame": 218, "force": 0.0, "position": [2.67122957370243, 0.3484917394945285, 0.5062040022045498], "contact_normal": [-0.002475704507503391, -0.9994019216956423, -0.03449159025398347], "objects": ["object_8", "object_3"]}, {"frame": 219, "force": 3.120144576384592, "position": [2.749707598764134, 0.3658740671617794, 0.45123943323703086], "contact_normal": [0.055221654452361615, -0.9983791183233998, 0.013773342925185127], "objects": ["object_8", "object_3"]}, {"frame": 221, "force": 20.799108354340376, "position": [2.7459253305979843, 0.3947366770070602, 0.37459162234882915], "contact_normal": [0.2437453672157504, -0.9698377790163489, -0.0016965710992094905], "objects": ["object_8", "object_3"]}, {"frame": 222, "force": 41.30134329696138, "position": [2.7360524044716104, 0.4360535869702754, 0.44564448535179607], "contact_normal": [0.16731450980048498, -0.9858951854135963, -0.004066717166673601], "objects": ["object_8", "object_3"]}, {"frame": 223, "force": 7.2524654394153565, "position": [2.727920765131138, 0.4386391566139537, 0.45448925903450377], "contact_normal": [0.21706308580253209, -0.9761141876006909, 0.009203778926382213], "objects": ["object_8", "object_3"]}, {"frame": 224, "force": 0.0, "position": [2.730584627407996, 0.40256856334433144, 0.3360678096920563], "contact_normal": [0.08842218554035129, -0.9960469120121457, 0.00848917989775068], "objects": ["object_8", "object_3"]}, {"frame": 225, "force": 0.0, "position": [2.7237787476077737, 0.42031801772258537, 0.37781092387201426], "contact_normal": [0.4016388326995485, -0.9157851095091386, -0.004886846537283444], "objects": ["object_8", "object_3"]}], "disappearances": [], "creation_events": [], "initial_objects": 11, "final_objects": 11, "rule_stats": {"timed_scale_pulse": 11}, "gravity": [0.0, 0.0, -10.0]}
perception
How many objects are initially present in the scene?
12
false
perception
In which direction are objects falling?
['Downward', 'Upward', 'Sideways', 'Objects are floating (no gravity)']
[0]
Downward
false
perception
Did any collisions occur in the video?
['Yes', 'No']
[0]
Yes
false
rule_identification
Which world assumptions are NECESSARY to explain the observed video? (Select ALL that apply.)
['Objects pulse in size over time.', 'This is a camera malfunction or video recording error.', 'After a collision, one of the colliding objects disappears.', 'Friction applies: objects slow down and stop over time.', 'Objects change color periodically over time.', 'Normal gravity applies: objects fall downward.']
[0]
true
rule_description
Describe the governing physics in this video. For each unusual behavior, explain: (1) affected entities, (2) trigger condition, (3) state transition, and (4) how it differs from real physics. 짧고 간결하게 3문장 이내로 서술하세요.
{"version": "v2.1", "applied_rule_ids": ["timed_scale_pulse"], "structured_descriptions": [{"affected_entities": "All objects", "trigger_condition": "Time passes (periodic)", "state_transition": "Objects pulse in size, growing and shrinking", "contrast_to_real_physics": "In real physics, objects maintain constant size", "rule_id": "timed_scale_pulse"}]}
false
256
explanatory_reasoning
Why are the objects changing size periodically? (Select ALL that apply.)
['The simulation rendering glitched.', 'Gravity is reversed.', 'The object bounced due to elastic collision.', 'A rule causes periodic size changes.', "Air resistance affected the object's motion."]
[3]
true
predictive
Based on the video so far, what will happen next?
['Objects will gain speed from collision.', 'Objects will continue to pulse in size periodically.', 'There is not enough information to make a prediction.', 'Only some objects will be affected by the rule.', 'Objects will suddenly start falling downward due to normal gravity.']
[1]
false
23cdf6c8-ebc6-4205-8c27-28eb5c6b455a
23cdf6c8-ebc6-4205-8c27-28eb5c6b455a
Floating Ball
easy
['timed_scale_pulse']
false
{"scenario": {"name": "Floating Ball", "description": "A ball floats and pulses in size over time", "difficulty": "easy", "unreal_rules": ["timed_scale_pulse"], "primary_rule": "timed_scale_pulse", "collision_required": true, "max_collisions": 100, "question_types": ["factual"]}, "simulation": {"resolution": [640, 480], "frame_start": 1, "frame_end": 120, "frame_rate": 24, "step_rate": 240, "gravity": [0.0, 0.0, -10.0], "ambient_illumination": [0.2, 0.2, 0.2], "camera_position": [4.621110537949558, 4.621110537949558, 7.569060363882897], "camera_look_at": [0.0, 0.0, 0.0], "field_of_view": 90}, "objects": {"min_objects": 7, "max_objects": 9, "allowed_shapes": ["sphere", "cube", "cylinder", "capsule"], "allowed_sizes": [0.5, 0.7, 0.9], "allowed_colors": {"red": [1.0, 0.0, 0.0], "green": [0.0, 1.0, 0.0], "blue": [0.0, 0.0, 1.0], "yellow": [1.0, 1.0, 0.0], "cyan": [0.0, 1.0, 1.0], "magenta": [1.0, 0.0, 1.0], "white": [1.0, 1.0, 1.0], "gray": [0.5, 0.5, 0.5], "orange": [1.0, 0.5, 0.0]}, "position_range": [-4.0, 4.0], "material_roughness": 0.3}, "collision": {"min_force_threshold": 0.1, "ignore_floor": true, "max_collisions": 100, "removal_offset_position": [1000.0, 1000.0, 1000.0], "keyframe_offset": 2}, "paths": {"output_dir": "/data7/sunggeunan/UNREAL/outputs/batch_113638/300dab85-d0ee-5beb-849e-080e587b2e2c/attempt_01", "scratch_dir": "/data7/sunggeunan/UNREAL/outputs/batch_113638/300dab85-d0ee-5beb-849e-080e587b2e2c/attempt_01/scratch"}, "random_seed": 113648, "rule_config": {"rules": ["timed_scale_pulse"], "primary_rule": "timed_scale_pulse", "expected_events": ["collision"]}}
{"scenario_name": "Floating Ball", "difficulty": "easy", "primary_rule": "timed_scale_pulse", "rules": ["timed_scale_pulse"], "num_collisions": 28, "collisions": [{"frame": 60, "force": 1066.8705536995708, "position": [-0.6612958162770209, -1.621321039364898, 2.1310847817721466], "contact_normal": [0.4714174522579949, 0.8819101914064613, 0.0], "objects": ["object_2", "object_4"]}, {"frame": 60, "force": 497.20399763427326, "position": [-1.4359092201183432, -3.027238285347142, 1.0162101427890358], "contact_normal": [0.009905854822977147, -0.019754787886001806, -0.9997557813765345], "objects": ["object_0", "object_4"]}, {"frame": 61, "force": 114.78596813094475, "position": [-0.6150075796445109, -1.6517332551928479, 2.3683817955926516], "contact_normal": [0.44303745151508245, 0.8943227589571829, 0.06248695356819355], "objects": ["object_2", "object_4"]}, {"frame": 61, "force": 363.8001126705131, "position": [-1.4723123896126988, -2.921731202876864, 1.019199765412492], "contact_normal": [0.01217738220154948, -0.043962011993193384, -0.9989589845755569], "objects": ["object_0", "object_4"]}, {"frame": 62, "force": 83.32095384198722, "position": [-0.6422183327606166, -1.6168627226678511, 2.315332774878051], "contact_normal": [0.5344589714980644, 0.8426070346320701, 0.06608322762835356], "objects": ["object_2", "object_4"]}, {"frame": 62, "force": 153.11185435230226, "position": [-1.4619911982219895, -2.936094568930402, 0.9923784525511437], "contact_normal": [0.008370364732295469, -0.05965482395212203, -0.9981839705051818], "objects": ["object_0", "object_4"]}, {"frame": 63, "force": 86.23338554090398, "position": [-1.456413640922946, -3.002013209233435, 0.9952595436210443], "contact_normal": [-0.03394116932398904, -0.05186074349493654, -0.998077381924404], "objects": ["object_0", "object_4"]}, {"frame": 64, "force": 0.0, "position": [-1.4703401749272238, -3.058695585084786, 1.0187721591511067], "contact_normal": [0.07691334430263731, -0.07107834052415772, -0.9945009838992195], "objects": ["object_0", "object_4"]}, {"frame": 65, "force": 38.85292438491558, "position": [-1.5033638812094974, -3.0233976953920516, 1.0106438503229642], "contact_normal": [-0.0009443465184614644, -0.2513528776445793, -0.9678950558347956], "objects": ["object_0", "object_4"]}, {"frame": 65, "force": 0.0, "position": [-1.6196156740188599, -2.0822173357009888, 2.133272409439087], "contact_normal": [-0.013526638490635994, 0.22751454662653522, 0.973680728537063], "objects": ["object_3", "object_4"]}, {"frame": 65, "force": 0.0, "position": [-0.6589665362060768, -1.1753340118385358, 2.580408352521393], "contact_normal": [0.9999999999999999, 9.874702535617064e-15, -8.464030744814626e-15], "objects": ["object_2", "object_3"]}, {"frame": 66, "force": 30.95470085571218, "position": [-1.5204797306876485, -2.9387438898561538, 0.9471027223113431], "contact_normal": [0.028703862037171797, -0.3189036290540444, -0.9473523967776255], "objects": ["object_0", "object_4"]}, {"frame": 67, "force": 103.09494103971225, "position": [-1.4289475379087457, -2.9982324378043064, 0.9444757496898656], "contact_normal": [-0.11638987168606856, -0.3364269737072103, -0.9344893199663165], "objects": ["object_0", "object_4"]}, {"frame": 68, "force": 0.0, "position": [-1.5936188241242664, -3.0225575757891674, 0.9687080477656249], "contact_normal": [0.08657892779936101, -0.27755488217773105, -0.9568005939799678], "objects": ["object_0", "object_4"]}, {"frame": 69, "force": 0.0, "position": [-1.5431064235056509, -2.9862680672959883, 0.939021617694785], "contact_normal": [0.0017715374906107579, -0.438027584987176, -0.8989597857775518], "objects": ["object_0", "object_4"]}, {"frame": 70, "force": 7.78873544767675, "position": [-1.473932260148188, -2.9135976359764513, 0.8077318806909746], "contact_normal": [-0.23391828781964735, -0.6662463214045421, -0.7080946785836201], "objects": ["object_0", "object_4"]}, {"frame": 71, "force": 0.0, "position": [-1.5283480327055092, -3.0442166140658125, 0.8851990398291969], "contact_normal": [-0.11802028459223057, -0.5644717073912334, -0.8169717889741327], "objects": ["object_0", "object_4"]}, {"frame": 72, "force": 83.54004842869267, "position": [-1.221785389415879, -3.35234946601718, 0.8141650732774202], "contact_normal": [-0.7689566204144017, -0.07016137005735834, -0.6354392953481363], "objects": ["object_0", "object_4"]}, {"frame": 73, "force": 0.0, "position": [-1.3006031316641042, -3.252947012978067, 0.7873950259354825], "contact_normal": [-0.7475446898475876, -0.25727641634152576, -0.6123608268620194], "objects": ["object_0", "object_4"]}, {"frame": 74, "force": 0.0, "position": [-1.2790615626499902, -3.288916659307749, 0.5245498077398473], "contact_normal": [-0.9907906466591525, -0.11722197068593238, -0.06777096783465053], "objects": ["object_0", "object_4"]}, {"frame": 75, "force": 0.0, "position": [-1.3305587780109018, -3.2141764578792515, 0.642149223436377], "contact_normal": [-0.917239208787894, -0.32317148441492816, -0.23287856389803302], "objects": ["object_0", "object_4"]}, {"frame": 82, "force": 627.0859541307187, "position": [1.645602442018905, -1.6707599243787716, 2.3719228083892756], "contact_normal": [-0.9036365794940514, 0.02659478374615978, -0.4274735660573478], "objects": ["object_2", "object_5"]}, {"frame": 82, "force": 0.0, "position": [0.6146996342326414, -1.9819183901353425, 1.2328397397331659], "contact_normal": [0.5738329744421812, 0.7761309396284178, 0.2614124748254154], "objects": ["object_2", "object_4"]}, {"frame": 83, "force": 0.0, "position": [1.5813795873497019, -1.53746938984606, 2.4047428391243235], "contact_normal": [-0.9225051750143995, 0.013631783460913796, -0.38574392613666253], "objects": ["object_2", "object_5"]}, {"frame": 83, "force": 191.28365893137715, "position": [0.6445425122365447, -2.038835869923277, 1.2944540691839836], "contact_normal": [0.48860753093065046, 0.8591428603294603, 0.1521059705033525], "objects": ["object_2", "object_4"]}, {"frame": 84, "force": 0.0, "position": [1.6881851330751827, -1.471545100142396, 2.407399377442319], "contact_normal": [-0.8928826015936494, -0.1282098478245229, -0.43165135780183644], "objects": ["object_2", "object_5"]}, {"frame": 85, "force": 0.0, "position": [1.6232608556110613, -1.4198620653123002, 2.330251017464496], "contact_normal": [-0.8540170325485296, -0.25992430049995613, -0.45065981197197114], "objects": ["object_2", "object_5"]}, {"frame": 93, "force": 190.6258669859838, "position": [0.07687445984335528, -0.6918509229928438, 0.6087134093511151], "contact_normal": [0.6907984113274089, -0.6952377412527608, 0.19860019648854046], "objects": ["object_2", "object_6"]}], "disappearances": [], "creation_events": [], "initial_objects": 7, "final_objects": 7, "rule_stats": {"timed_scale_pulse": 7}, "gravity": [0.0, 0.0, -10.0]}
perception
How many objects are initially present in the scene?
8
false
perception
In which direction are objects falling?
['Downward', 'Upward', 'Sideways', 'Objects are floating (no gravity)']
[0]
Downward
false
perception
Did any collisions occur in the video?
['Yes', 'No']
[0]
Yes
false
rule_identification
Which world assumptions are NECESSARY to explain the observed video? (Select ALL that apply.)
['Gravity pulls sideways instead of downward.', 'Conservation of momentum holds during interactions.', 'Objects pulse in size over time.', 'Normal collision behavior: objects bounce off each other.', 'This is a camera malfunction or video recording error.', 'Objects grow larger after collision.']
[2]
true
rule_description
Describe the governing physics in this video. For each unusual behavior, explain: (1) affected entities, (2) trigger condition, (3) state transition, and (4) how it differs from real physics. 짧고 간결하게 3문장 이내로 서술하세요.
{"version": "v2.1", "applied_rule_ids": ["timed_scale_pulse"], "structured_descriptions": [{"affected_entities": "All objects", "trigger_condition": "Time passes (periodic)", "state_transition": "Objects pulse in size, growing and shrinking", "contrast_to_real_physics": "In real physics, objects maintain constant size", "rule_id": "timed_scale_pulse"}]}
false
256
explanatory_reasoning
Why are the objects changing size periodically? (Select ALL that apply.)
['A rule causes periodic size changes.', 'The simulation rendering glitched.', 'Normal gravity caused the object to fall.', "Air resistance affected the object's motion.", 'Friction is disabled.']
[0]
true
predictive
Based on the video so far, what will happen next?
['Objects will continue to pulse in size periodically.', 'The effect will be weaker than before.', 'Objects will fall upward due to reversed gravity.', 'Objects will slow down and stop due to friction.', 'The simulation behavior is random and unpredictable.']
[0]
false
7b14be9b-5cf6-438b-928b-0e0e31eac21f
7b14be9b-5cf6-438b-928b-0e0e31eac21f
Floating Orbs Ephemera
easy
['collision_disappear']
false
{"scenario": {"name": "Floating Orbs Ephemera", "description": "Orbs that appear and disappear after contact with each other.", "difficulty": "easy", "unreal_rules": ["collision_disappear"], "primary_rule": "collision_disappear", "collision_required": true, "max_collisions": 100, "question_types": ["factual"]}, "simulation": {"resolution": [640, 480], "frame_start": 1, "frame_end": 120, "frame_rate": 24, "step_rate": 240, "gravity": [0.0, 0.0, -10.0], "ambient_illumination": [0.2, 0.2, 0.2], "camera_position": [4.484416931731396, 4.484416931731396, 7.731753330571374], "camera_look_at": [0.0, 0.0, 0.0], "field_of_view": 90}, "objects": {"min_objects": 6, "max_objects": 10, "allowed_shapes": ["sphere", "cylinder", "capsule", "gear"], "allowed_sizes": [0.5, 0.7, 0.9], "allowed_colors": {"red": [1.0, 0.0, 0.0], "green": [0.0, 1.0, 0.0], "blue": [0.0, 0.0, 1.0], "yellow": [1.0, 1.0, 0.0], "cyan": [0.0, 1.0, 1.0], "magenta": [1.0, 0.0, 1.0], "white": [1.0, 1.0, 1.0], "gray": [0.5, 0.5, 0.5], "orange": [1.0, 0.5, 0.0]}, "position_range": [-4.0, 4.0], "material_roughness": 0.3}, "collision": {"min_force_threshold": 0.1, "ignore_floor": true, "max_collisions": 100, "removal_offset_position": [1000.0, 1000.0, 1000.0], "keyframe_offset": 2}, "paths": {"output_dir": "/data7/sunggeunan/UNREAL/outputs/batch_113627/aefe0e47-dec5-56d5-9806-dd74d285869b/attempt_01", "scratch_dir": "/data7/sunggeunan/UNREAL/outputs/batch_113627/aefe0e47-dec5-56d5-9806-dd74d285869b/attempt_01/scratch"}, "random_seed": 113636, "rule_config": {"rules": ["collision_disappear"], "primary_rule": "collision_disappear", "expected_events": ["collision"]}}
{"scenario_name": "Floating Orbs Ephemera", "difficulty": "easy", "primary_rule": "collision_disappear", "rules": ["collision_disappear"], "num_collisions": 25, "collisions": [{"frame": 19, "force": 553.6384223888639, "position": [2.407568303794112, -2.3858539241799854, 1.5608687354951096], "contact_normal": [0.5263788503706228, 0.7379510739705503, -0.4223192137568607], "objects": ["object_0", "object_2"]}, {"frame": 20, "force": 0.0, "position": [2.541969310208885, -2.3161916923085397, 1.5853576358055557], "contact_normal": [0.7631680228510975, 0.5589287511653248, -0.3243042090666066], "objects": ["object_0", "object_2"]}, {"frame": 49, "force": 969.1152610060271, "position": [-2.627469449451791, -0.5432451874556914, 2.1405897736549377], "contact_normal": [0.6348671380355434, -0.7726213283637452, 0.0], "objects": ["object_3", "object_6"]}, {"frame": 50, "force": 29.069882618836086, "position": [-2.2907931057319124, -0.564842763231923, 2.230603875900115], "contact_normal": [0.45057631644080937, -0.8899781714150613, -0.07014155307188003], "objects": ["object_3", "object_6"]}, {"frame": 50, "force": 1354.9848732188304, "position": [-1.5267177183981875, -0.9062841152562569, 1.3152668336901288], "contact_normal": [-0.48103865516965094, -0.03765590131048758, 0.8758903158096156], "objects": ["object_3", "object_2"]}, {"frame": 51, "force": 0.0, "position": [-2.2655252950077696, -0.548077570235727, 2.343431607977279], "contact_normal": [0.37158365915461466, -0.9213849725324516, -0.1139092473886148], "objects": ["object_3", "object_6"]}, {"frame": 52, "force": 5.889501473239315, "position": [-1.9873118768356788, -0.4400693689590861, 1.8273574060802469], "contact_normal": [0.2098193583143302, -0.9423074684769712, -0.2608303504753317], "objects": ["object_3", "object_6"]}, {"frame": 53, "force": 31.965343816411384, "position": [-1.9543720447758803, -0.41917337496272167, 1.8276359234423056], "contact_normal": [0.14203617016277087, -0.9318086636723245, -0.33400350397965783], "objects": ["object_3", "object_6"]}, {"frame": 54, "force": 0.0, "position": [-1.826866546453672, -0.4210044140155941, 1.8094552150181586], "contact_normal": [0.019654269170179324, -0.9483641146458879, -0.3165741868114128], "objects": ["object_3", "object_6"]}, {"frame": 57, "force": 0.0, "position": [-1.2180589921277003, -0.7756993913522382, 1.2297386750811388], "contact_normal": [-0.5974698045810224, -0.33850009711730367, 0.7269439571696644], "objects": ["object_3", "object_2"]}, {"frame": 58, "force": 297.9976403124497, "position": [-1.0807585640460298, -0.8234867521961573, 1.2115776827374916], "contact_normal": [-0.49585932674803, -0.4845780603733226, 0.7206300239941567], "objects": ["object_3", "object_2"]}, {"frame": 59, "force": 0.0, "position": [-1.0416755772140907, -0.8079270724534697, 1.2365406762803692], "contact_normal": [-0.4695144099334281, -0.48022685482047994, 0.7409037635037998], "objects": ["object_3", "object_2"]}, {"frame": 60, "force": 0.0, "position": [-1.131532745959674, -0.6919865724083871, 1.1305647520214535], "contact_normal": [-0.7004371190894688, -0.3895562133037805, 0.598024914930862], "objects": ["object_3", "object_2"]}, {"frame": 60, "force": 321.32495747170105, "position": [-0.6983876254810191, 0.03890484101088665, 1.1887882028764696], "contact_normal": [-0.08945339215235125, 0.6876354597168227, 0.7205245069895067], "objects": ["object_6", "object_2"]}, {"frame": 61, "force": 0.0, "position": [-1.0904741139511653, -0.6793289935595659, 1.0903416614207577], "contact_normal": [-0.7352453154824312, -0.4168024873154455, 0.5344997779501862], "objects": ["object_3", "object_2"]}, {"frame": 61, "force": 57.47280541819663, "position": [-0.4610941079795393, 0.043577258411824527, 1.2531619736523805], "contact_normal": [0.06240283257553961, 0.5887969794089608, 0.8058684778085274], "objects": ["object_6", "object_2"]}, {"frame": 62, "force": 0.0, "position": [-0.9512534413044195, -0.734150254821714, 1.1003442533848475], "contact_normal": [-0.6390395504967435, -0.5375529045184217, 0.5501502774194782], "objects": ["object_3", "object_2"]}, {"frame": 62, "force": 54.38589556617424, "position": [-0.3730178297557077, 0.056961498347673584, 1.2498166319918191], "contact_normal": [0.1313585463390428, 0.5839483147543255, 0.801092565187867], "objects": ["object_6", "object_2"]}, {"frame": 63, "force": 0.0, "position": [-0.9057361817223953, -0.7448986120605039, 1.0246593941566], "contact_normal": [-0.6720948676359466, -0.5922912739415924, 0.4443866961443208], "objects": ["object_3", "object_2"]}, {"frame": 63, "force": 63.38139115305595, "position": [-0.2974742123918436, -0.002323563827218489, 1.2934736749573472], "contact_normal": [0.19225102177913064, 0.4731823095703579, 0.8597313804523726], "objects": ["object_6", "object_2"]}, {"frame": 64, "force": 15.315939284224449, "position": [-0.051675000137887395, -0.08063291057083233, 1.3223869386526097], "contact_normal": [0.38962375399277094, 0.2864247818918556, 0.8753023332784985], "objects": ["object_6", "object_2"]}, {"frame": 83, "force": 788.3947612051385, "position": [1.441827657220461, 0.28898704783901075, 1.1501022087406358], "contact_normal": [0.7707189123561067, 0.07632723528164374, 0.6325871570707713], "objects": ["object_7", "object_2"]}, {"frame": 84, "force": 0.0, "position": [1.4535660357965425, 0.27363743690634634, 1.1384935626061257], "contact_normal": [0.7853428922777186, 0.0576613563588276, 0.6163697831105354], "objects": ["object_7", "object_2"]}, {"frame": 86, "force": 0.0, "position": [1.5021188920541872, 0.07656526596702612, 1.1074417474578788], "contact_normal": [0.8050022979501225, -0.2037337186810709, 0.5571928500684521], "objects": ["object_7", "object_2"]}, {"frame": 95, "force": 1401.821499429723, "position": [0.7304219920254611, -0.29963895978272137, 1.0195086486460607], "contact_normal": [-0.5654535199352626, -0.6881462648268759, 0.4546614509694448], "objects": ["object_4", "object_2"]}], "disappearances": [{"frame": 19, "object_id": "object_0", "cause": "collision_disappear"}, {"frame": 49, "object_id": "object_3", "cause": "collision_disappear"}, {"frame": 60, "object_id": "object_6", "cause": "collision_disappear"}, {"frame": 83, "object_id": "object_7", "cause": "collision_disappear"}, {"frame": 95, "object_id": "object_4", "cause": "collision_disappear"}], "creation_events": [], "initial_objects": 8, "final_objects": 3, "rule_stats": {"collision_disappear": 5}, "gravity": [0.0, 0.0, -10.0]}
perception
How many objects are initially present in the scene?
9
false
perception
In which direction are objects falling?
['Downward', 'Upward', 'Sideways', 'Objects are floating (no gravity)']
[0]
Downward
false
perception
Did any collisions occur in the video?
['Yes', 'No']
[0]
Yes
false
rule_identification
Which world assumptions are NECESSARY to explain the observed video? (Select ALL that apply.)
['There is no gravity: objects float instead of falling.', 'Friction applies: objects slow down and stop over time.', 'Objects pulse in size over time.', 'Normal gravity applies: objects fall downward.', 'This is a rendering glitch in the simulation.', 'After a collision, one of the colliding objects disappears.']
[5]
true
rule_description
Describe the governing physics in this video. For each unusual behavior, explain: (1) affected entities, (2) trigger condition, (3) state transition, and (4) how it differs from real physics. 짧고 간결하게 3문장 이내로 서술하세요.
{"version": "v2.1", "applied_rule_ids": ["collision_disappear"], "structured_descriptions": [{"affected_entities": "One of the colliding objects", "trigger_condition": "Two objects collide", "state_transition": "One object vanishes from the scene", "contrast_to_real_physics": "In real physics, objects persist after collision", "rule_id": "collision_disappear"}]}
false
256
explanatory_reasoning
Why did the magenta capsule disappear? (Select ALL that apply.)
['The object bounced due to elastic collision.', 'There is zero gravity.', "Air resistance affected the object's motion.", 'This is a video recording error.', 'A rule causes objects to disappear upon collision.']
[4]
true
predictive
Based on the video so far, what will happen next?
['Another object will disappear after the next collision.', 'Objects will fall upward due to reversed gravity.', 'The simulation behavior is random and unpredictable.', 'The next collision will be a normal elastic bounce.', 'Only some objects will be affected by the rule.']
[0]
false
cd3ae298-a1a8-464d-bd7b-ed4d40ede394
cd3ae298-a1a8-464d-bd7b-ed4d40ede394
Easy Color Shift
easy
['collision_color_change']
false
{"scenario": {"name": "Easy Color Shift", "description": "Objects change color when they collide with each other", "difficulty": "easy", "unreal_rules": ["collision_color_change"], "primary_rule": "collision_color_change", "collision_required": true, "max_collisions": 100, "question_types": ["factual"]}, "simulation": {"resolution": [640, 480], "frame_start": 1, "frame_end": 120, "frame_rate": 24, "step_rate": 240, "gravity": [0.0, 0.0, -10.0], "ambient_illumination": [0.2, 0.2, 0.2], "camera_position": [4.484416931731396, 4.484416931731396, 7.731753330571374], "camera_look_at": [0.0, 0.0, 0.0], "field_of_view": 90}, "objects": {"min_objects": 7, "max_objects": 9, "allowed_shapes": ["sphere", "cube", "cylinder", "capsule", "gear"], "allowed_sizes": [0.5, 0.7, 0.9], "allowed_colors": {"red": [1.0, 0.0, 0.0], "green": [0.0, 1.0, 0.0], "blue": [0.0, 0.0, 1.0], "yellow": [1.0, 1.0, 0.0], "cyan": [0.0, 1.0, 1.0], "magenta": [1.0, 0.0, 1.0], "white": [1.0, 1.0, 1.0], "gray": [0.5, 0.5, 0.5], "orange": [1.0, 0.5, 0.0]}, "position_range": [-4.0, 4.0], "material_roughness": 0.3}, "collision": {"min_force_threshold": 0.1, "ignore_floor": true, "max_collisions": 100, "removal_offset_position": [1000.0, 1000.0, 1000.0], "keyframe_offset": 2}, "paths": {"output_dir": "/data7/sunggeunan/UNREAL/outputs/batch_113630/4d675c92-7763-5745-af00-d75e35fa5457/attempt_01", "scratch_dir": "/data7/sunggeunan/UNREAL/outputs/batch_113630/4d675c92-7763-5745-af00-d75e35fa5457/attempt_01/scratch"}, "random_seed": 113641, "rule_config": {"rules": ["collision_color_change"], "primary_rule": "collision_color_change", "expected_events": ["collision"]}}
{"scenario_name": "Easy Color Shift", "difficulty": "easy", "primary_rule": "collision_color_change", "rules": ["collision_color_change"], "num_collisions": 40, "collisions": [{"frame": 47, "force": 1101.2049480372027, "position": [1.7685000931579278, -1.5186346146889707, 1.055002720785787], "contact_normal": [0.2418142630265186, 0.9693670876964418, 0.04305010438849807], "objects": ["object_2", "object_5"]}, {"frame": 66, "force": 548.8573268671541, "position": [2.6891721018059824, -2.1875288740581755, 1.2330173744298687], "contact_normal": [-0.38163287851445254, -0.7952946465376273, 0.4710231111371962], "objects": ["object_3", "object_2"]}, {"frame": 67, "force": 0.0, "position": [2.7093498585497766, -2.1591781111139263, 1.271608435485116], "contact_normal": [-0.405672075460058, -0.7610720359890941, 0.5061615584251178], "objects": ["object_3", "object_2"]}, {"frame": 68, "force": 67.05877237088903, "position": [2.6758691421348604, -2.1747148295559953, 1.3288591514564039], "contact_normal": [-0.47661447471929314, -0.720809894940032, 0.5032611030514799], "objects": ["object_3", "object_2"]}, {"frame": 69, "force": 0.0, "position": [2.6773372495756367, -2.1557919757719213, 1.3462138734331826], "contact_normal": [-0.5007651828847085, -0.6979851111763196, 0.5119091874411178], "objects": ["object_3", "object_2"]}, {"frame": 70, "force": 0.0, "position": [2.6543913838235142, -2.134329480395345, 1.3541507951530751], "contact_normal": [-0.5603343442911273, -0.6601871240735131, 0.5001783520059382], "objects": ["object_3", "object_2"]}, {"frame": 71, "force": 0.0, "position": [2.684604966594273, -2.088833014169947, 1.3495816847165134], "contact_normal": [-0.5893796475788331, -0.6306347530616855, 0.5049073570970001], "objects": ["object_3", "object_2"]}, {"frame": 72, "force": 0.0, "position": [2.612010334299183, -2.0956816117357753, 1.267732130309769], "contact_normal": [-0.6869093665199436, -0.6130844673032629, 0.39023449122116793], "objects": ["object_3", "object_2"]}, {"frame": 89, "force": 0.0, "position": [0.4914553384131498, -1.005888401054823, 2.511180194779546], "contact_normal": [0.6766791573834267, 0.585741368663677, -0.44610802167060176], "objects": ["object_3", "object_4"]}, {"frame": 90, "force": 0.0, "position": [0.4099088594392726, -0.7388299251031806, 2.4242292668739145], "contact_normal": [0.6809336176727036, 0.5607083698502927, -0.4711003420747979], "objects": ["object_3", "object_4"]}, {"frame": 91, "force": 0.0, "position": [0.3422898286769128, -0.5465460088746592, 2.418978847497651], "contact_normal": [0.7837431329361517, 0.4870980953399574, -0.38533381254648713], "objects": ["object_3", "object_4"]}, {"frame": 92, "force": 183.46944654441882, "position": [0.2787417179158269, -0.37375067804730444, 2.351255022230706], "contact_normal": [0.8522390705492504, 0.37760290690317855, -0.3620837076252105], "objects": ["object_3", "object_4"]}, {"frame": 92, "force": 498.01489749866045, "position": [1.9211645202604184, 0.19479402044964145, 2.1727368494734605], "contact_normal": [-1.0, 8.89900327157921e-16, 0.0], "objects": ["object_3", "object_6"]}, {"frame": 93, "force": 0.0, "position": [0.08936693040433175, -0.16283964186656213, 2.2691851385743913], "contact_normal": [0.8432285869893993, 0.38551626695932, -0.3746234883100779], "objects": ["object_3", "object_4"]}, {"frame": 93, "force": 71.18112236306798, "position": [1.6140837664046037, -0.2321401608056014, 1.7015313094710283], "contact_normal": [-0.9774844685547447, 0.07885361056088863, -0.19571975331008387], "objects": ["object_3", "object_6"]}, {"frame": 94, "force": 0.0, "position": [1.678139748854642, 0.34884030422705103, 1.8613606836015841], "contact_normal": [-0.997565551721782, 0.04161261424696762, 0.05595855925191231], "objects": ["object_3", "object_6"]}, {"frame": 94, "force": 0.0, "position": [-0.09252764547946035, 0.048989322559003096, 2.0953868423854387], "contact_normal": [0.8620962233941053, 0.2813419218671036, -0.42146983831556156], "objects": ["object_3", "object_4"]}, {"frame": 95, "force": 35.6728958855259, "position": [-0.24144846323108038, 0.18854762154368992, 2.0893667478045033], "contact_normal": [0.8914777925999325, 0.2937000770260139, -0.34497479626208194], "objects": ["object_3", "object_4"]}, {"frame": 95, "force": 0.0, "position": [1.4704207653812238, 0.5868412234675151, 1.9501881642039474], "contact_normal": [-0.9982218190787275, -0.028480578009812504, 0.052364650207780174], "objects": ["object_3", "object_6"]}, {"frame": 96, "force": 0.0, "position": [-0.37966675716391396, 0.3205246044690025, 1.9976857495186815], "contact_normal": [0.9399736891333595, 0.17988634220199756, -0.2899833919834173], "objects": ["object_3", "object_4"]}, {"frame": 96, "force": 0.0, "position": [1.339128250067862, 0.6383742638208181, 1.8597294557965123], "contact_normal": [-0.9975693655246134, 0.06717676861959757, -0.018510611136566758], "objects": ["object_3", "object_6"]}, {"frame": 97, "force": 0.0, "position": [-0.5767466938379454, 0.5244899808447777, 1.879412863656328], "contact_normal": [0.9475059443706433, 0.1817819275736251, -0.26303576979170107], "objects": ["object_3", "object_4"]}, {"frame": 97, "force": 0.0, "position": [1.1577567054083118, 0.5627822576647499, 1.612555759277071], "contact_normal": [-0.9925454042750631, 0.05747615257990739, -0.1074714489390668], "objects": ["object_3", "object_6"]}, {"frame": 98, "force": 0.0, "position": [0.9222075130388717, 0.5824299869999582, 1.8840571386331568], "contact_normal": [-0.8441331728150103, 0.30104185670505423, -0.44363609756740646], "objects": ["object_3", "object_6"]}, {"frame": 98, "force": 0.0, "position": [-0.7298619765476486, 0.6798652505246902, 1.7062559415325933], "contact_normal": [0.9667488065214622, 0.0732132810881308, -0.24502359184706815], "objects": ["object_3", "object_4"]}, {"frame": 99, "force": 0.0, "position": [-0.923822107258573, 0.8917131881667291, 1.5752943085120685], "contact_normal": [0.9698965270214122, 0.11513899813391826, -0.21457804636197195], "objects": ["object_3", "object_4"]}, {"frame": 99, "force": 3.901597207468, "position": [0.6428969902930814, 0.5091582559111137, 1.5093857653321083], "contact_normal": [-0.8919627922551392, 0.15140772711410527, -0.4260024382589331], "objects": ["object_3", "object_6"]}, {"frame": 100, "force": 0.0, "position": [-1.064731865358289, 1.024495994282148, 1.4436537280207444], "contact_normal": [0.9926722568999852, 0.009807063877504825, -0.12043924559375284], "objects": ["object_3", "object_4"]}, {"frame": 100, "force": 0.0, "position": [0.5472966996859012, 0.746529452924312, 1.7610984591591938], "contact_normal": [-0.7810786604335749, 0.3045509071753197, -0.5451283070562215], "objects": ["object_3", "object_6"]}, {"frame": 101, "force": 0.0, "position": [-1.254738271324944, 1.2387977850780636, 1.294599680912934], "contact_normal": [0.9991010908406757, 0.02230706098059431, -0.03604726496393672], "objects": ["object_3", "object_4"]}, {"frame": 101, "force": 0.0, "position": [0.4916492508122289, 0.7235892338244861, 1.370279987573343], "contact_normal": [-0.9384865343014427, 0.10686306386318375, -0.32836459997484535], "objects": ["object_3", "object_6"]}, {"frame": 102, "force": 300.56557352499414, "position": [0.1871824187897555, 0.5150129990330529, 1.3019902418856693], "contact_normal": [-0.8940311227228315, 0.10621474510202174, -0.43523186869284514], "objects": ["object_3", "object_6"]}, {"frame": 103, "force": 65.82972020071075, "position": [0.024783138879791777, 0.25176010944818894, 1.0763235532868474], "contact_normal": [-0.8934878237427655, 0.18910232022665685, -0.4073325684355622], "objects": ["object_3", "object_6"]}, {"frame": 104, "force": 0.0, "position": [-0.09032216101800683, 0.9484937902105153, 1.2755744919067118], "contact_normal": [-0.8550852678271811, 0.10886984790534113, -0.5069285363460867], "objects": ["object_3", "object_6"]}, {"frame": 104, "force": 312.6051382884328, "position": [-1.9021829906111871, 1.8989653512593614, 0.8558900579594643], "contact_normal": [0.9912570386446116, -0.00968678967179514, 0.13158894118948347], "objects": ["object_3", "object_4"]}, {"frame": 105, "force": 0.0, "position": [-1.9510485869066114, 1.9714053025821934, 0.8117721439850969], "contact_normal": [0.9989966927103667, 0.007465370999821111, 0.044157402432480064], "objects": ["object_3", "object_4"]}, {"frame": 105, "force": 0.0, "position": [-0.15343061897336496, 0.8779557645148756, 0.9368203168415171], "contact_normal": [-0.9979015083031613, -0.005645560361844866, -0.06450354544113683], "objects": ["object_3", "object_6"]}, {"frame": 106, "force": 0.0, "position": [-0.30515088735590057, 0.8787969286253792, 0.9472786324219615], "contact_normal": [-0.9917410131017951, 0.1012668745583455, -0.0787069440964978], "objects": ["object_3", "object_6"]}, {"frame": 108, "force": 0.0, "position": [-0.4990557056953956, 0.9434010481173056, 0.8794866924978273], "contact_normal": [-0.9723976617429546, 0.2076484913642307, 0.1064184733539873], "objects": ["object_3", "object_6"]}, {"frame": 109, "force": 0.0, "position": [-0.6620186974832033, 0.8813665484800406, 1.160842342930613], "contact_normal": [-0.8875658885966784, 0.4587724170211055, 0.04188869513605565], "objects": ["object_3", "object_6"]}], "disappearances": [], "creation_events": [], "initial_objects": 8, "final_objects": 8, "rule_stats": {"collision_color_change": 11}, "gravity": [0.0, 0.0, -10.0]}
perception
How many objects are initially present in the scene?
9
false
perception
In which direction are objects falling?
['Downward', 'Upward', 'Sideways', 'Objects are floating (no gravity)']
[0]
Downward
false
perception
Did any collisions occur in the video?
['Yes', 'No']
[0]
Yes
false
rule_identification
Which world assumptions are NECESSARY to explain the observed video? (Select ALL that apply.)
['Friction applies: objects slow down and stop over time.', 'Conservation of momentum holds during interactions.', 'The video has been edited or manipulated.', 'After a collision, the colliding objects change color.', 'Gravity pulls sideways instead of downward.', 'Gravity is reversed: objects fall upward instead of downward.']
[3]
true
rule_description
Describe the governing physics in this video. For each unusual behavior, explain: (1) affected entities, (2) trigger condition, (3) state transition, and (4) how it differs from real physics. 짧고 간결하게 3문장 이내로 서술하세요.
{"version": "v2.1", "applied_rule_ids": ["collision_color_change"], "structured_descriptions": [{"affected_entities": "Colliding objects", "trigger_condition": "Two objects collide", "state_transition": "Objects change to a different color", "contrast_to_real_physics": "In real physics, color does not change from impact", "rule_id": "collision_color_change"}]}
false
256
explanatory_reasoning
Why did the object change color? (Select ALL that apply.)
["Air resistance affected the object's motion.", 'A rule changes object color upon collision.', 'The object bounced due to elastic collision.', 'Objects teleport on collision.', 'The video was edited or manipulated.']
[1]
true
predictive
Based on the video so far, what will happen next?
['The effect will be weaker than before.', 'Objects will change color again after the next collision.', 'Objects will gain speed from collision.', 'There is not enough information to make a prediction.', 'Objects will behave according to real-world physics.']
[1]
false
28c29d13-ae35-4189-9eec-16b791d67d4b
28c29d13-ae35-4189-9eec-16b791d67d4b
Floating Chaos
easy
['no_friction']
false
{"scenario": {"name": "Floating Chaos", "description": "Objects float around and collide, then slide away without friction, creating an unpredictable dance of motion.", "difficulty": "easy", "unreal_rules": ["no_friction"], "primary_rule": "no_friction", "collision_required": true, "max_collisions": 100, "question_types": ["factual"]}, "simulation": {"resolution": [640, 480], "frame_start": 1, "frame_end": 120, "frame_rate": 24, "step_rate": 240, "gravity": [0.0, 0.0, -10.0], "ambient_illumination": [0.2, 0.2, 0.2], "camera_position": [4.484416931731396, 4.484416931731396, 7.731753330571374], "camera_look_at": [0.0, 0.0, 0.0], "field_of_view": 90}, "objects": {"min_objects": 6, "max_objects": 10, "allowed_shapes": ["sphere", "cylinder", "capsule", "gear"], "allowed_sizes": [0.5, 0.7, 0.9], "allowed_colors": {"red": [1.0, 0.0, 0.0], "green": [0.0, 1.0, 0.0], "blue": [0.0, 0.0, 1.0], "yellow": [1.0, 1.0, 0.0], "cyan": [0.0, 1.0, 1.0], "magenta": [1.0, 0.0, 1.0], "white": [1.0, 1.0, 1.0], "gray": [0.5, 0.5, 0.5], "orange": [1.0, 0.5, 0.0]}, "position_range": [-4.0, 4.0], "material_roughness": 0.3}, "collision": {"min_force_threshold": 0.1, "ignore_floor": true, "max_collisions": 100, "removal_offset_position": [1000.0, 1000.0, 1000.0], "keyframe_offset": 2}, "paths": {"output_dir": "/data7/sunggeunan/UNREAL/outputs/batch_113633/aefe0e47-dec5-56d5-9806-dd74d285869b/attempt_01", "scratch_dir": "/data7/sunggeunan/UNREAL/outputs/batch_113633/aefe0e47-dec5-56d5-9806-dd74d285869b/attempt_01/scratch"}, "random_seed": 113636, "rule_config": {"rules": ["no_friction"], "primary_rule": "no_friction", "expected_events": ["collision"]}}
{"scenario_name": "Floating Chaos", "difficulty": "easy", "primary_rule": "no_friction", "rules": ["no_friction"], "num_collisions": 13, "collisions": [{"frame": 19, "force": 0.0, "position": [2.676176551922606, -2.4358592899606855, 1.6087425468052803], "contact_normal": [0.8228278873775972, 0.505353655530845, -0.2599460532405374], "objects": ["object_0", "object_2"]}, {"frame": 49, "force": 888.5046054004775, "position": [-2.627469449451791, -0.5432451874556914, 2.1405897736549377], "contact_normal": [0.6348671380355434, -0.7726213283637452, 0.0], "objects": ["object_3", "object_6"]}, {"frame": 50, "force": 0.0, "position": [-2.426111645632471, -0.5066283559873032, 2.1006544787256054], "contact_normal": [0.5008592449690078, -0.8595529641587071, 0.10153185970450708], "objects": ["object_3", "object_6"]}, {"frame": 52, "force": 0.0, "position": [-2.01235932733611, -0.5710140907504275, 2.1729214758509414], "contact_normal": [0.6007699409104251, -0.7960987875960199, -0.07281619659547847], "objects": ["object_3", "object_6"]}, {"frame": 54, "force": 0.0, "position": [-1.5430388138392261, -0.4876250785060384, 1.690753152956205], "contact_normal": [0.5869426213173821, -0.7973056800742668, -0.14071962124164117], "objects": ["object_3", "object_6"]}, {"frame": 60, "force": 199.8582571879942, "position": [-0.2728697635511912, -0.7139784919764176, 1.419479677321037], "contact_normal": [0.7465069101122151, -0.43204763620085845, -0.5060259610019666], "objects": ["object_3", "object_6"]}, {"frame": 61, "force": 0.0, "position": [-0.168854981373389, -0.773827331023902, 1.4009046147398434], "contact_normal": [0.7469716825139834, -0.44297770361383, -0.49578630439257476], "objects": ["object_3", "object_6"]}, {"frame": 62, "force": 6.001946748000723, "position": [-0.02769102348805491, -0.6649937376967443, 1.3164705522100346], "contact_normal": [0.7766380527040481, -0.4096135284052887, -0.4785917805807304], "objects": ["object_3", "object_6"]}, {"frame": 63, "force": 94.87762746799078, "position": [0.3689708210688619, -0.3413420909645437, 0.7655786649824845], "contact_normal": [0.931852582301255, -0.13328979784390518, -0.3374679164738681], "objects": ["object_3", "object_6"]}, {"frame": 64, "force": 0.0, "position": [0.47739658231161897, -0.6141376115349185, 0.9336734365503114], "contact_normal": [0.9519909405856483, -0.2712214876623939, -0.1419582814528642], "objects": ["object_3", "object_6"]}, {"frame": 92, "force": 434.9820950852202, "position": [0.941670169356592, -1.3551947757042386, 1.5162578079052405], "contact_normal": [-0.9571083902770533, -0.28973009726514076, -7.440970320429661e-15], "objects": ["object_4", "object_7"]}, {"frame": 93, "force": 0.0, "position": [0.9198869120156631, -1.320292637117397, 1.6341124936943894], "contact_normal": [-0.994676860712121, -0.09047573230356772, 0.04931617004607374], "objects": ["object_4", "object_7"]}, {"frame": 94, "force": 0.0, "position": [0.9855296218390617, -1.3577588998435526, 1.3218526559142194], "contact_normal": [-0.9631667650412882, 0.25096599359021626, -0.0965704550117468], "objects": ["object_4", "object_7"]}], "disappearances": [], "creation_events": [], "initial_objects": 8, "final_objects": 8, "rule_stats": {"no_friction": 8}, "gravity": [0.0, 0.0, -10.0]}
perception
How many objects are initially present in the scene?
9
false
perception
In which direction are objects falling?
['Downward', 'Upward', 'Sideways', 'Objects are floating (no gravity)']
[0]
Downward
false
perception
Did any collisions occur in the video?
['Yes', 'No']
[0]
Yes
false
rule_identification
Which world assumptions are NECESSARY to explain the observed video? (Select ALL that apply.)
['There is no gravity: objects float instead of falling.', 'Friction applies: objects slow down and stop over time.', 'Objects pulse in size over time.', 'Normal gravity applies: objects fall downward.', 'This is a rendering glitch in the simulation.', 'There is no friction: moving objects do not slow down on the surface.']
[5]
true
rule_description
Describe the governing physics in this video. For each unusual behavior, explain: (1) affected entities, (2) trigger condition, (3) state transition, and (4) how it differs from real physics. 짧고 간결하게 3문장 이내로 서술하세요.
{"version": "v2.1", "applied_rule_ids": ["no_friction"], "structured_descriptions": [{"affected_entities": "All objects on surfaces", "trigger_condition": "Object contacts a surface", "state_transition": "Objects slide indefinitely without slowing down", "contrast_to_real_physics": "In real physics, friction gradually stops moving objects", "rule_id": "no_friction"}]}
false
256
explanatory_reasoning
Why do objects slide without stopping? (Select ALL that apply.)
['The object bounced due to elastic collision.', 'Gravity is reversed.', "Air resistance affected the object's motion.", 'This is a video recording error.', 'Friction is disabled in this environment.']
[4]
true
predictive
Based on the video so far, what will happen next?
['Objects will continue to slide without slowing down.', 'Objects will fall upward due to reversed gravity.', 'The simulation behavior is random and unpredictable.', 'The next collision will be a normal elastic bounce.', 'Only some objects will be affected by the rule.']
[0]
false
ef7a48d9-4248-4f8f-8c54-bc771d0d3b60
ef7a48d9-4248-4f8f-8c54-bc771d0d3b60
Color Swap Chaos
easy
['collision_color_swap']
false
{"scenario": {"name": "Color Swap Chaos", "description": "Two balls collide and swap colors, demonstrating the effects of the collision_color_swap rule.", "difficulty": "easy", "unreal_rules": ["collision_color_swap"], "primary_rule": "collision_color_swap", "collision_required": true, "max_collisions": 100, "question_types": ["factual"]}, "simulation": {"resolution": [640, 480], "frame_start": 1, "frame_end": 120, "frame_rate": 24, "step_rate": 240, "gravity": [0.0, 0.0, -10.0], "ambient_illumination": [0.2, 0.2, 0.2], "camera_position": [4.484416931731396, 4.484416931731396, 7.731753330571374], "camera_look_at": [0.0, 0.0, 0.0], "field_of_view": 90}, "objects": {"min_objects": 6, "max_objects": 10, "allowed_shapes": ["sphere", "cylinder", "capsule", "gear"], "allowed_sizes": [0.5, 0.7, 0.9], "allowed_colors": {"red": [1.0, 0.0, 0.0], "green": [0.0, 1.0, 0.0], "blue": [0.0, 0.0, 1.0], "yellow": [1.0, 1.0, 0.0], "cyan": [0.0, 1.0, 1.0], "magenta": [1.0, 0.0, 1.0], "white": [1.0, 1.0, 1.0], "gray": [0.5, 0.5, 0.5], "orange": [1.0, 0.5, 0.0]}, "position_range": [-4.0, 4.0], "material_roughness": 0.3}, "collision": {"min_force_threshold": 0.1, "ignore_floor": true, "max_collisions": 100, "removal_offset_position": [1000.0, 1000.0, 1000.0], "keyframe_offset": 2}, "paths": {"output_dir": "/data7/sunggeunan/UNREAL/outputs/batch_113631/bc273350-94ca-5165-b397-285eebae3e98/attempt_01", "scratch_dir": "/data7/sunggeunan/UNREAL/outputs/batch_113631/bc273350-94ca-5165-b397-285eebae3e98/attempt_01/scratch"}, "random_seed": 113639, "rule_config": {"rules": ["collision_color_swap"], "primary_rule": "collision_color_swap", "expected_events": ["collision"]}}
{"scenario_name": "Color Swap Chaos", "difficulty": "easy", "primary_rule": "collision_color_swap", "rules": ["collision_color_swap"], "num_collisions": 40, "collisions": [{"frame": 67, "force": 289.57125588548257, "position": [-0.7614420567480407, 1.2630160093924474, 2.401469809141232], "contact_normal": [-0.2897300972654667, 0.9571083902769546, 9.532961526012505e-16], "objects": ["object_2", "object_4"]}, {"frame": 68, "force": 0.0, "position": [-0.6815595831398228, 1.2771820002206309, 2.374682491799654], "contact_normal": [-0.2933724021460554, 0.9559901815186335, -0.003925111338987597], "objects": ["object_2", "object_4"]}, {"frame": 73, "force": 424.9544746238404, "position": [0.4395043848480521, 2.3328261906659047, 1.8733518839298913], "contact_normal": [-0.8700693321417416, -0.49266972264749587, -0.015996926356750034], "objects": ["object_2", "object_5"]}, {"frame": 74, "force": 0.0, "position": [0.39818656355680204, 2.1679779369878083, 1.8733358139132747], "contact_normal": [-0.91114757880591, -0.4113079396760632, 0.025216431063099887], "objects": ["object_2", "object_5"]}, {"frame": 75, "force": 0.0, "position": [0.3830692584818255, 2.0407133332252867, 2.1249076451844395], "contact_normal": [-0.9628098197689057, -0.26910500686219374, -0.024077920139954283], "objects": ["object_2", "object_5"]}, {"frame": 76, "force": 0.0, "position": [0.3833061083989098, 2.0225807507649805, 1.679190339620219], "contact_normal": [-0.9779034227844039, -0.20252859560025052, -0.05183689487939424], "objects": ["object_2", "object_5"]}, {"frame": 77, "force": 0.0, "position": [0.43992308332571006, 1.9263282356345715, 1.6455048238485992], "contact_normal": [-0.9859358056430149, -0.16537627011529138, -0.024109675107999218], "objects": ["object_2", "object_5"]}, {"frame": 78, "force": 0.0, "position": [0.5001209407871933, 1.8284992773743587, 1.5896526988468487], "contact_normal": [-0.9956476269342531, -0.08986031369141434, -0.024716937582770715], "objects": ["object_2", "object_5"]}, {"frame": 78, "force": 659.6954555577605, "position": [2.135118043422813, 0.42956527973537917, 0.3672108647294332], "contact_normal": [0.5800709916798403, -0.5837584910650851, -0.5681053324173092], "objects": ["object_6", "object_4"]}, {"frame": 79, "force": 659.1348382007967, "position": [1.538761581889183, 1.402268817650636, 1.091949226555262], "contact_normal": [-0.46762255462876884, 0.7237368575343738, 0.5074781842096603], "objects": ["object_5", "object_4"]}, {"frame": 80, "force": 0.0, "position": [1.5035183020651115, 1.3696836605124967, 1.0598970850800307], "contact_normal": [-0.5678126730980574, 0.6733257235477055, 0.4735200505556209], "objects": ["object_5", "object_4"]}, {"frame": 83, "force": 64.32743499042749, "position": [1.8155258740802482, 1.3571546607321878, 0.9498783608887881], "contact_normal": [-0.656194737716512, 0.6686924303149185, 0.3496554015494197], "objects": ["object_5", "object_4"]}, {"frame": 84, "force": 48.15463406420151, "position": [1.924379461815622, 1.2993087115276791, 0.9725747392750882], "contact_normal": [-0.7321074542972656, 0.568387020677592, 0.3754395691554471], "objects": ["object_5", "object_4"]}, {"frame": 85, "force": 72.08824594773898, "position": [2.0208410822536043, 1.2043775207574945, 0.9923644293071363], "contact_normal": [-0.8082794217979907, 0.4288552063825333, 0.40344465327539136], "objects": ["object_5", "object_4"]}, {"frame": 86, "force": 0.0, "position": [2.0526625556364078, 1.1744975233972272, 0.9850285901874164], "contact_normal": [-0.8353080373287548, 0.38524788184233505, 0.3922302287050015], "objects": ["object_5", "object_4"]}, {"frame": 87, "force": 0.0, "position": [2.139579463839975, 1.1679666318509832, 0.9261350465064802], "contact_normal": [-0.8797454524191074, 0.366036744427403, 0.30342221520002133], "objects": ["object_5", "object_4"]}, {"frame": 88, "force": 0.0, "position": [2.2428627425422785, 1.0726623448424333, 0.9430479233998494], "contact_normal": [-0.9170652560888211, 0.2246956857007073, 0.3293981859425368], "objects": ["object_5", "object_4"]}, {"frame": 100, "force": 13.715596030506992, "position": [1.5384318164719704, 1.0120803865432433, 0.7121178565997843], "contact_normal": [-0.9643818159197378, 0.2576551095815387, 0.05984611624720839], "objects": ["object_2", "object_5"]}, {"frame": 101, "force": 60.43590425993922, "position": [1.5512666011192668, 0.9617565960076327, 0.7351699622542588], "contact_normal": [-0.9579638703456368, 0.26671620255480344, 0.10567729371607242], "objects": ["object_2", "object_5"]}, {"frame": 102, "force": 0.0, "position": [1.5998369819313876, 0.9168598495327884, 0.7160337647016884], "contact_normal": [-0.9471685976632165, 0.30603870762546387, 0.09597894058402597], "objects": ["object_2", "object_5"]}, {"frame": 103, "force": 0.0, "position": [1.5953691036124933, 0.8252128110661798, 0.7114287509042234], "contact_normal": [-0.9516819085060768, 0.2748818445373662, 0.13689965875036622], "objects": ["object_2", "object_5"]}, {"frame": 104, "force": 0.0, "position": [1.6471501537081235, 0.7326019143696707, 0.7356814047614836], "contact_normal": [-0.9251954172267904, 0.35357117413514, 0.13784362431118768], "objects": ["object_2", "object_5"]}, {"frame": 105, "force": 55.84093557799642, "position": [1.67234628704312, 0.6952894709358868, 0.8104076363046896], "contact_normal": [-0.9167963523406389, 0.3502185348220274, 0.19191515365393003], "objects": ["object_2", "object_5"]}, {"frame": 106, "force": 0.0, "position": [1.7143127344469484, 0.6815982200346644, 0.7277435830041981], "contact_normal": [-0.9493702105395836, 0.29182888380699495, 0.11632758020345131], "objects": ["object_2", "object_5"]}, {"frame": 107, "force": 0.0, "position": [1.7383963643716858, 0.6376118626630636, 0.7855944702053639], "contact_normal": [-0.9255440230033374, 0.32764695173069547, 0.18977812440948263], "objects": ["object_2", "object_5"]}, {"frame": 108, "force": 0.0, "position": [1.7603493641555914, 0.5433996656649089, 0.6960350817621954], "contact_normal": [-0.9223135934575335, 0.3436307256003948, 0.17679241993591813], "objects": ["object_2", "object_5"]}, {"frame": 109, "force": 0.0, "position": [1.7718482129263609, 0.536536197696469, 0.6873443988759282], "contact_normal": [-0.9522331680532659, 0.25604249776096766, 0.16641584359539077], "objects": ["object_2", "object_5"]}, {"frame": 110, "force": 0.0, "position": [1.8178792409248468, 0.45133865619328484, 0.6574339201047468], "contact_normal": [-0.9484674105464039, 0.2816244150996093, 0.14524895852019798], "objects": ["object_2", "object_5"]}, {"frame": 111, "force": 0.0, "position": [1.8523402206927397, 0.4523580576555821, 0.6849467310977811], "contact_normal": [-0.9500469824698162, 0.2542002226318963, 0.18108831523290242], "objects": ["object_2", "object_5"]}, {"frame": 112, "force": 28.031134991610536, "position": [1.891792423804361, 0.4060227637150565, 0.604165629766403], "contact_normal": [-0.9234658109442045, 0.31977008599338486, 0.21203298828471467], "objects": ["object_2", "object_5"]}, {"frame": 113, "force": 55.284465221698895, "position": [1.9107166832124478, 0.4220553018775688, 0.5936139701265863], "contact_normal": [-0.9367948794463661, 0.26082264532741334, 0.2332099944845393], "objects": ["object_2", "object_5"]}, {"frame": 114, "force": 5.1626349600653745, "position": [1.9607341858682585, 0.35515237970360813, 0.6154005788826429], "contact_normal": [-0.9685601301184531, 0.2113090822182777, 0.13130021369744307], "objects": ["object_2", "object_5"]}, {"frame": 115, "force": 0.0, "position": [1.9808803086458167, 0.35689000493511014, 0.623103051875958], "contact_normal": [-0.966284902312357, 0.19469871638661754, 0.16848114850214627], "objects": ["object_2", "object_5"]}, {"frame": 116, "force": 0.0, "position": [2.0224159291433703, 0.3060244076088524, 0.617516725550723], "contact_normal": [-0.9736372808296597, 0.17739390062740604, 0.1433940354366956], "objects": ["object_2", "object_5"]}, {"frame": 117, "force": 33.35974239549793, "position": [2.0003123954926423, 0.24859653962089695, 0.5825842262325147], "contact_normal": [-0.9631522714626317, 0.09413802648027178, 0.2519439103188894], "objects": ["object_2", "object_5"]}, {"frame": 118, "force": 0.0, "position": [2.0561097293063195, 0.1935109059921667, 0.6092459370705148], "contact_normal": [-0.9786444357493799, 0.08460411650647405, 0.18734249877413472], "objects": ["object_2", "object_5"]}, {"frame": 119, "force": 0.0, "position": [2.0701963012068574, 0.14958445832068779, 0.6156455322156139], "contact_normal": [-0.9907096329347164, 0.0751687711027244, 0.1133317213372587], "objects": ["object_2", "object_5"]}, {"frame": 119, "force": 0.0, "position": [1.1773548224866146, -1.3030077218260465, 0.9106552306148166], "contact_normal": [0.2481916515847632, 0.5601440993703435, 0.7903413768898945], "objects": ["object_2", "object_0"]}, {"frame": 120, "force": 0.0, "position": [2.095474875701281, 0.16328038021001912, 0.6204238999754768], "contact_normal": [-0.9926047013781998, -0.012694843729511891, 0.12072591993676555], "objects": ["object_2", "object_5"]}, {"frame": 120, "force": 520.6183381065323, "position": [1.201786375112441, -1.3079245553454009, 0.8876655260076736], "contact_normal": [0.3047524247972164, 0.5659833266824259, 0.766021431487208], "objects": ["object_2", "object_0"]}], "disappearances": [], "creation_events": [], "initial_objects": 9, "final_objects": 9, "rule_stats": {"collision_color_swap": 5}, "gravity": [0.0, 0.0, -10.0]}
perception
How many objects are initially present in the scene?
10
false
perception
In which direction are objects falling?
['Downward', 'Upward', 'Sideways', 'Objects are floating (no gravity)']
[0]
Downward
false
perception
Did any collisions occur in the video?
['Yes', 'No']
[0]
Yes
false
rule_identification
Which world assumptions are NECESSARY to explain the observed video? (Select ALL that apply.)
['After a collision, one of the colliding objects disappears.', 'Friction applies: objects slow down and stop over time.', 'Normal collision behavior: objects bounce off each other.', 'New objects spawn when objects collide.', 'The video has been edited or manipulated.', 'Objects swap colors after collision.']
[5]
true
rule_description
Describe the governing physics in this video. For each unusual behavior, explain: (1) affected entities, (2) trigger condition, (3) state transition, and (4) how it differs from real physics. 짧고 간결하게 3문장 이내로 서술하세요.
{"version": "v2.1", "applied_rule_ids": ["collision_color_swap"], "structured_descriptions": [{"affected_entities": "Both colliding objects", "trigger_condition": "Two objects collide", "state_transition": "Objects exchange their colors with each other", "contrast_to_real_physics": "In real physics, collision does not affect object color", "rule_id": "collision_color_swap"}]}
false
256
explanatory_reasoning
Why did the objects behave this way? (Select ALL that apply.)
['This is a video recording error.', 'Objects teleport on collision.', 'The object was destroyed by the high impact force.', 'The simulation follows standard physics rules.', 'Friction gradually slowed the object down.']
[3]
true
predictive
Based on the video so far, what will happen next?
['Objects will start floating in zero gravity.', 'Objects will behave according to real-world physics.', 'The effect will be weaker than before.', 'It is impossible to predict what will happen next.', 'Objects will swap colors after the next collision.']
[4]
false
a469c62f-1185-47dd-9a08-cc53fb9552ee
a469c62f-1185-47dd-9a08-cc53fb9552ee
Color Swap Chaos
easy
['collision_color_swap']
false
{"scenario": {"name": "Color Swap Chaos", "description": "Objects collide and swap colors.", "difficulty": "easy", "unreal_rules": ["collision_color_swap"], "primary_rule": "collision_color_swap", "collision_required": true, "max_collisions": 100, "question_types": ["factual", "counterfactual"]}, "simulation": {"resolution": [640, 480], "frame_start": 1, "frame_end": 120, "frame_rate": 24, "step_rate": 240, "gravity": [0.0, 0.0, -10.0], "ambient_illumination": [0.2, 0.2, 0.2], "camera_position": [4.484416931731396, 4.484416931731396, 7.731753330571374], "camera_look_at": [0.0, 0.0, 0.0], "field_of_view": 90}, "objects": {"min_objects": 6, "max_objects": 10, "allowed_shapes": ["sphere", "cylinder", "capsule", "gear"], "allowed_sizes": [0.5, 0.7, 0.9], "allowed_colors": {"red": [1.0, 0.0, 0.0], "green": [0.0, 1.0, 0.0], "blue": [0.0, 0.0, 1.0], "yellow": [1.0, 1.0, 0.0], "cyan": [0.0, 1.0, 1.0], "magenta": [1.0, 0.0, 1.0], "white": [1.0, 1.0, 1.0], "gray": [0.5, 0.5, 0.5], "orange": [1.0, 0.5, 0.0]}, "position_range": [-4.0, 4.0], "material_roughness": 0.3}, "collision": {"min_force_threshold": 0.1, "ignore_floor": true, "max_collisions": 100, "removal_offset_position": [1000.0, 1000.0, 1000.0], "keyframe_offset": 2}, "paths": {"output_dir": "/data7/sunggeunan/UNREAL/outputs/batch_113631/2fdb1ab2-b141-5a41-818f-55053a69cf72/attempt_01", "scratch_dir": "/data7/sunggeunan/UNREAL/outputs/batch_113631/2fdb1ab2-b141-5a41-818f-55053a69cf72/attempt_01/scratch"}, "random_seed": 113649, "rule_config": {"rules": ["collision_color_swap"], "primary_rule": "collision_color_swap", "expected_events": ["collision"]}}
{"scenario_name": "Color Swap Chaos", "difficulty": "easy", "primary_rule": "collision_color_swap", "rules": ["collision_color_swap"], "num_collisions": 1, "collisions": [{"frame": 98, "force": 1818.7546870622707, "position": [-0.028209672502974847, 2.4834623821786446, 0.15275267184316754], "contact_normal": [0.28961548091844946, -0.028125387905662488, -0.9567297610963773], "objects": ["object_5", "object_6"]}], "disappearances": [], "creation_events": [], "initial_objects": 7, "final_objects": 7, "rule_stats": {"collision_color_swap": 1}, "gravity": [0.0, 0.0, -10.0]}
perception
How many objects are initially present in the scene?
8
false
perception
In which direction are objects falling?
['Downward', 'Upward', 'Sideways', 'Objects are floating (no gravity)']
[0]
Downward
false
perception
Did any collisions occur in the video?
['Yes', 'No']
[0]
Yes
false
rule_identification
Which world assumptions are NECESSARY to explain the observed video? (Select ALL that apply.)
['After collision, objects freeze in place and stop moving.', 'Objects swap colors after collision.', 'This is a rendering glitch in the simulation.', 'There is no gravity: objects float instead of falling.', 'Friction applies: objects slow down and stop over time.', 'Conservation of momentum holds during interactions.']
[1]
true
rule_description
Describe the governing physics in this video. For each unusual behavior, explain: (1) affected entities, (2) trigger condition, (3) state transition, and (4) how it differs from real physics. 짧고 간결하게 3문장 이내로 서술하세요.
{"version": "v2.1", "applied_rule_ids": ["collision_color_swap"], "structured_descriptions": [{"affected_entities": "Both colliding objects", "trigger_condition": "Two objects collide", "state_transition": "Objects exchange their colors with each other", "contrast_to_real_physics": "In real physics, collision does not affect object color", "rule_id": "collision_color_swap"}]}
false
256
explanatory_reasoning
Why did the objects behave this way? (Select ALL that apply.)
['The simulation rendering glitched.', 'Friction gradually slowed the object down.', 'There is zero gravity.', 'The simulation follows standard physics rules.', 'Normal gravity caused the object to fall.']
[3]
true
predictive
Based on the video so far, what will happen next?
['Objects will behave according to real-world physics.', 'The simulation behavior is random and unpredictable.', 'Objects will swap colors after the next collision.', 'Objects will start floating in zero gravity.', 'The rule will apply inconsistently - sometimes working, sometimes not.']
[2]
false
7bc65a38-3185-4b45-934d-13f4607f76e4
7bc65a38-3185-4b45-934d-13f4607f76e4
Triple Threat
hard
['collision_color_change']
false
{"scenario": {"name": "Triple Threat", "description": "A challenging scenario testing physical reasoning with a mix of dynamics, timed, and gravity rules.", "difficulty": "hard", "unreal_rules": ["collision_color_change"], "primary_rule": "collision_color_change", "collision_required": true, "max_collisions": 100, "question_types": ["factual", "counterfactual"]}, "simulation": {"resolution": [360, 480], "frame_start": 1, "frame_end": 480, "frame_rate": 24, "step_rate": 240, "gravity": [0.0, 0.0, -10.0], "ambient_illumination": [0.2, 0.2, 0.2], "camera_position": [4.484416931731396, 4.484416931731396, 7.731753330571374], "camera_look_at": [0.0, 0.0, 0.0], "field_of_view": 90}, "objects": {"min_objects": 16, "max_objects": 24, "allowed_shapes": ["sphere", "cylinder", "capsule", "gear"], "allowed_sizes": [0.5, 0.7, 0.9], "allowed_colors": {"red": [1.0, 0.0, 0.0], "green": [0.0, 1.0, 0.0], "blue": [0.0, 0.0, 1.0], "yellow": [1.0, 1.0, 0.0], "cyan": [0.0, 1.0, 1.0], "magenta": [1.0, 0.0, 1.0], "white": [1.0, 1.0, 1.0], "gray": [0.5, 0.5, 0.5], "orange": [1.0, 0.5, 0.0]}, "position_range": [-4.0, 4.0], "material_roughness": 0.3}, "collision": {"min_force_threshold": 0.1, "ignore_floor": true, "max_collisions": 100, "removal_offset_position": [1000.0, 1000.0, 1000.0], "keyframe_offset": 2}, "paths": {"output_dir": "/data7/sunggeunan/UNREAL/outputs/batch_113630/2e33feb4-4fc2-5d14-b224-d6840ebf458d/attempt_01", "scratch_dir": "/data7/sunggeunan/UNREAL/outputs/batch_113630/2e33feb4-4fc2-5d14-b224-d6840ebf458d/attempt_01/scratch"}, "random_seed": 113640, "rule_config": {"rules": ["collision_color_change"], "primary_rule": "collision_color_change", "expected_events": ["collision"]}}
{"scenario_name": "Triple Threat", "difficulty": "hard", "primary_rule": "collision_color_change", "rules": ["collision_color_change"], "num_collisions": 294, "collisions": [{"frame": 34, "force": 1496.6422711154632, "position": [-0.21749428664543566, 1.743508428393445, 1.1753743053387047], "contact_normal": [0.6044497419207808, -0.4389012685596944, -0.6648354578003439], "objects": ["object_0", "object_7"]}, {"frame": 36, "force": 516.4227716878873, "position": [0.5966320680682556, 0.7894165344542309, 0.7181304760012016], "contact_normal": [0.4278249212129009, -0.903784374806559, 0.011816964275664373], "objects": ["object_14", "object_0"]}, {"frame": 37, "force": 0.0, "position": [0.6156592068348921, 0.8016151254900836, 0.695011127750834], "contact_normal": [0.4477331214646125, -0.8939079775717871, -0.02153089819473277], "objects": ["object_14", "object_0"]}, {"frame": 58, "force": 2127.1897545970824, "position": [-1.827998088928621, 0.01927285283914093, 2.678117326080661], "contact_normal": [-0.7726213283638556, -0.634867138035409, 2.842776583407979e-13], "objects": ["object_2", "object_16"]}, {"frame": 61, "force": 0.0, "position": [-2.1081083828910896, -0.25164466755014536, 1.1368514048916003], "contact_normal": [-0.668131803761451, -0.4496373842313087, 0.5928120406200403], "objects": ["object_2", "object_7"]}, {"frame": 62, "force": 300.5664897678028, "position": [-2.116729097129798, -0.32689933673706373, 1.0654000081785255], "contact_normal": [-0.6806515382395066, -0.5252158049971748, 0.5107463574743957], "objects": ["object_2", "object_7"]}, {"frame": 63, "force": 0.0, "position": [-2.1743899998180307, -0.3777540856822479, 1.0082570976500818], "contact_normal": [-0.7317630483556186, -0.535966670840897, 0.4210256153834567], "objects": ["object_2", "object_7"]}, {"frame": 66, "force": 100.6025754390152, "position": [-1.3150230320610978, 0.14481295174588782, 1.127741643543911], "contact_normal": [0.6207057010193957, 0.5074912707235149, 0.5976429058070152], "objects": ["object_16", "object_7"]}, {"frame": 67, "force": 0.0, "position": [-1.3119923080795028, 0.14745015021897467, 1.1122179738857865], "contact_normal": [0.6301921978151841, 0.520324139827534, 0.5762990398444238], "objects": ["object_16", "object_7"]}, {"frame": 68, "force": 0.0, "position": [-1.3118614137961364, 0.18824371112176042, 0.9622426666954842], "contact_normal": [0.66495344019941, 0.6554464753609136, 0.3580877550320941], "objects": ["object_16", "object_7"]}, {"frame": 152, "force": 902.5832577172657, "position": [0.6866129406808943, 1.4073962136203917, 1.3924355287214176], "contact_normal": [1.6370307350966442e-05, -3.771024922275806e-05, 0.9999999991549752], "objects": ["object_13", "object_16"]}, {"frame": 153, "force": 80.60472510398405, "position": [0.3035420378113, 1.4598801087000293, 1.3744239720381977], "contact_normal": [0.0019336280629905832, -0.006009793924088551, 0.9999800715311801], "objects": ["object_13", "object_16"]}, {"frame": 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[-3.8540041151441704, -1.2551266561232741, 0.25647529366375443], "contact_normal": [-0.9571169726203028, -0.2897017441879168, 1.1688685246899768e-05], "objects": ["object_2", "object_3"]}, {"frame": 470, "force": 0.0, "position": [-3.8540041151441704, -1.2551266561232741, 0.25647529366375443], "contact_normal": [-0.9571169726203028, -0.2897017441879168, 1.1688685246899768e-05], "objects": ["object_2", "object_3"]}, {"frame": 471, "force": 0.0, "position": [-3.8540041151441704, -1.2551266561232741, 0.25647529366375443], "contact_normal": [-0.9571169726203028, -0.2897017441879168, 1.1688685246899768e-05], "objects": ["object_2", "object_3"]}, {"frame": 472, "force": 0.0, "position": [-3.8540041151441704, -1.2551266561232741, 0.25647529366375443], "contact_normal": [-0.9571169726203028, -0.2897017441879168, 1.1688685246899768e-05], "objects": ["object_2", "object_3"]}, {"frame": 473, "force": 0.0, "position": [-3.8540041151441704, -1.2551266561232741, 0.25647529366375443], "contact_normal": [-0.9571169726203028, -0.2897017441879168, 1.1688685246899768e-05], "objects": ["object_2", "object_3"]}, {"frame": 474, "force": 0.0, "position": [-3.8540041151441704, -1.2551266561232741, 0.25647529366375443], "contact_normal": [-0.9571169726203028, -0.2897017441879168, 1.1688685246899768e-05], "objects": ["object_2", "object_3"]}, {"frame": 475, "force": 0.0, "position": [-3.8540041151441704, -1.2551266561232741, 0.25647529366375443], "contact_normal": [-0.9571169726203028, -0.2897017441879168, 1.1688685246899768e-05], "objects": ["object_2", "object_3"]}, {"frame": 476, "force": 0.0, "position": [-3.8540041151441704, -1.2551266561232741, 0.25647529366375443], "contact_normal": [-0.9571169726203028, -0.2897017441879168, 1.1688685246899768e-05], "objects": ["object_2", "object_3"]}, {"frame": 477, "force": 0.0, "position": [-3.8540041151441704, -1.2551266561232741, 0.25647529366375443], "contact_normal": [-0.9571169726203028, -0.2897017441879168, 1.1688685246899768e-05], "objects": ["object_2", "object_3"]}, {"frame": 478, "force": 0.0, "position": [-3.8540041151441704, -1.2551266561232741, 0.25647529366375443], "contact_normal": [-0.9571169726203028, -0.2897017441879168, 1.1688685246899768e-05], "objects": ["object_2", "object_3"]}, {"frame": 479, "force": 0.0, "position": [-3.8540041151441704, -1.2551266561232741, 0.25647529366375443], "contact_normal": [-0.9571169726203028, -0.2897017441879168, 1.1688685246899768e-05], "objects": ["object_2", "object_3"]}, {"frame": 480, "force": 0.0, "position": [-3.8540041151441704, -1.2551266561232741, 0.25647529366375443], "contact_normal": [-0.9571169726203028, -0.2897017441879168, 1.1688685246899768e-05], "objects": ["object_2", "object_3"]}], "disappearances": [], "creation_events": [], "initial_objects": 16, "final_objects": 16, "rule_stats": {"collision_color_change": 47}, "gravity": [0.0, 0.0, -10.0]}
perception
How many objects are initially present in the scene?
17
false
perception
In which direction are objects falling?
['Downward', 'Upward', 'Sideways', 'Objects are floating (no gravity)']
[0]
Downward
false
perception
Did any collisions occur in the video?
['Yes', 'No']
[0]
Yes
false
rule_identification
Which world assumptions are NECESSARY to explain the observed video? (Select ALL that apply.)
['After a collision, the colliding objects change color.', 'Friction applies: objects slow down and stop over time.', 'Objects pulse in size over time.', 'This is a rendering glitch in the simulation.', 'Objects swap colors after collision.', 'Normal gravity applies: objects fall downward.']
[0]
true
rule_description
Describe the governing physics in this video. For each unusual behavior, explain: (1) affected entities, (2) trigger condition, (3) state transition, and (4) how it differs from real physics. 짧고 간결하게 3문장 이내로 서술하세요.
{"version": "v2.1", "applied_rule_ids": ["collision_color_change"], "structured_descriptions": [{"affected_entities": "Colliding objects", "trigger_condition": "Two objects collide", "state_transition": "Objects change to a different color", "contrast_to_real_physics": "In real physics, color does not change from impact", "rule_id": "collision_color_change"}]}
false
256
explanatory_reasoning
Why did the object change color? (Select ALL that apply.)
['A rule causes objects to disappear upon collision.', 'A rule changes object color upon collision.', 'The simulation rendering glitched.', 'The object bounced due to elastic collision.', 'Friction gradually slowed the object down.']
[1]
true
predictive
Based on the video so far, what will happen next?
['The simulation behavior is random and unpredictable.', 'Only some objects will be affected by the rule.', 'Objects will slow down and stop due to friction.', 'Objects will change color again after the next collision.', 'Objects will gain speed from collision.']
[3]
false
836457eb-ed63-4b2b-8e0d-34986da30492
836457eb-ed63-4b2b-8e0d-34986da30492
Colorful Pulse
easy
['timed_color_cycle']
false
{"scenario": {"name": "Colorful Pulse", "description": "Objects change color in a periodic pattern while pulsing in size over time.", "difficulty": "easy", "unreal_rules": ["timed_color_cycle"], "primary_rule": "timed_color_cycle", "collision_required": true, "max_collisions": 100, "question_types": ["factual", "counterfactual"]}, "simulation": {"resolution": [640, 480], "frame_start": 1, "frame_end": 120, "frame_rate": 24, "step_rate": 240, "gravity": [0.0, 0.0, -10.0], "ambient_illumination": [0.2, 0.2, 0.2], "camera_position": [5.499719409228703, 5.499719409228703, 6.285393610547089], "camera_look_at": [0.0, 0.0, 0.0], "field_of_view": 90}, "objects": {"min_objects": 7, "max_objects": 9, "allowed_shapes": ["sphere", "cube", "torus"], "allowed_sizes": [0.5, 0.7, 0.9], "allowed_colors": {"red": [1.0, 0.0, 0.0], "green": [0.0, 1.0, 0.0], "blue": [0.0, 0.0, 1.0], "yellow": [1.0, 1.0, 0.0], "cyan": [0.0, 1.0, 1.0], "magenta": [1.0, 0.0, 1.0], "white": [1.0, 1.0, 1.0], "gray": [0.5, 0.5, 0.5]}, "position_range": [-4.0, 4.0], "material_roughness": 0.3}, "collision": {"min_force_threshold": 0.1, "ignore_floor": true, "max_collisions": 100, "removal_offset_position": [1000.0, 1000.0, 1000.0], "keyframe_offset": 2}, "paths": {"output_dir": "/data7/sunggeunan/UNREAL/outputs/batch_113637/d7281e05-0ae7-5847-ae39-ef3ccc0e1133/attempt_01", "scratch_dir": "/data7/sunggeunan/UNREAL/outputs/batch_113637/d7281e05-0ae7-5847-ae39-ef3ccc0e1133/attempt_01/scratch"}, "random_seed": 113655, "rule_config": {"rules": ["timed_color_cycle"], "primary_rule": "timed_color_cycle", "expected_events": ["collision"]}}
{"scenario_name": "Colorful Pulse", "difficulty": "easy", "primary_rule": "timed_color_cycle", "rules": ["timed_color_cycle"], "num_collisions": 11, "collisions": [{"frame": 63, "force": 35.75302281179669, "position": [-3.4828628776858803, 1.0940635430443224, 1.4099251695167443], "contact_normal": [-1.6869945889941716e-06, 0.9999999999854876, -5.116485590005175e-06], "objects": ["object_0", "object_5"]}, {"frame": 64, "force": 0.7101726007358257, "position": [-3.4832354427160257, 1.113416034794556, 1.409103944544514], "contact_normal": [-0.008033897424468542, 0.999964168274528, -0.0026680815588240752], "objects": ["object_0", "object_5"]}, {"frame": 65, "force": 13.905929965687431, "position": [-4.198815079822908, 1.1141940190537902, 0.1351881366503347], "contact_normal": [0.0004418998962099357, 0.9999736748524849, 0.007242535916275204], "objects": ["object_0", "object_5"]}, {"frame": 66, "force": 8.020267196944353, "position": [-3.493028579347816, 1.1167369147799242, 0.17184960146855033], "contact_normal": [0.0017760419034370848, 0.9999843628679883, -0.005302800643188261], "objects": ["object_0", "object_5"]}, {"frame": 67, "force": 10.028232696722338, "position": [-3.4958984368400667, 1.1329254341498411, 1.4120107088880256], "contact_normal": [0.0013219275440438073, 0.9999768143244385, -0.006680068945434], "objects": ["object_0", "object_5"]}, {"frame": 68, "force": 3.776146051811467, "position": [-4.618192017190941, 1.134885084459105, 1.4056222065033372], "contact_normal": [0.0013161355002073137, 0.9999782005538098, -0.0064704099181330434], "objects": ["object_0", "object_5"]}, {"frame": 69, "force": 14.289425261905809, "position": [-3.5002551364665493, 1.1434281163704956, 1.4089073484081989], "contact_normal": [0.003604335359686479, 0.9999906506009502, -0.002389032712963537], "objects": ["object_0", "object_5"]}, {"frame": 70, "force": 3.4366393163122266, "position": [-3.499815739249442, 1.1451647386995303, 1.4095023244649232], "contact_normal": [-0.0024527567938910765, 0.999996304628573, -0.0011724816878279003], "objects": ["object_0", "object_5"]}, {"frame": 72, "force": 0.0, "position": [-4.89971622041805, 1.1469777187566887, 1.409692698533875], "contact_normal": [0.005712181561638485, 0.9999798210152914, -0.0027800259050430607], "objects": ["object_0", "object_5"]}, {"frame": 102, "force": 339.96761066388524, "position": [-1.1335609235260904, 2.388036585685979, 0.06760772251212444], "contact_normal": [-3.0097252749807805e-05, -0.999999998914862, 3.55588439652553e-05], "objects": ["object_2", "object_4"]}, {"frame": 103, "force": 0.0, "position": [-2.0961069849946776, 2.396298978609467, 0.06613428121691511], "contact_normal": [-0.00221453222510518, -0.9999975233328657, -0.00022175472418484556], "objects": ["object_2", "object_4"]}], "disappearances": [], "creation_events": [], "initial_objects": 7, "final_objects": 7, "rule_stats": {"timed_color_cycle": 7}, "gravity": [0.0, 0.0, -10.0]}
perception
How many objects are initially present in the scene?
8
false
perception
In which direction are objects falling?
['Downward', 'Upward', 'Sideways', 'Objects are floating (no gravity)']
[0]
Downward
false
perception
Did any collisions occur in the video?
['Yes', 'No']
[0]
Yes
false
rule_identification
Which world assumptions are NECESSARY to explain the observed video? (Select ALL that apply.)
['After a collision, one of the colliding objects disappears.', 'Normal gravity applies: objects fall downward.', 'Friction applies: objects slow down and stop over time.', 'This is a rendering glitch in the simulation.', 'There is no friction: moving objects do not slow down on the surface.', 'Objects change color periodically over time.']
[5]
true
rule_description
Describe the governing physics in this video. For each unusual behavior, explain: (1) affected entities, (2) trigger condition, (3) state transition, and (4) how it differs from real physics. 짧고 간결하게 3문장 이내로 서술하세요.
{"version": "v2.1", "applied_rule_ids": ["timed_color_cycle"], "structured_descriptions": [{"affected_entities": "All colored objects", "trigger_condition": "Time passes (periodic)", "state_transition": "Objects cycle through different colors automatically", "contrast_to_real_physics": "In real physics, color is a stable property", "rule_id": "timed_color_cycle"}]}
false
256
explanatory_reasoning
Why did the objects behave this way? (Select ALL that apply.)
['The video was edited or manipulated.', 'The simulation follows standard physics rules.', 'Objects pass through each other.', 'Friction gradually slowed the object down.', 'The object bounced due to elastic collision.']
[1]
true
predictive
Based on the video so far, what will happen next?
['There is not enough information to make a prediction.', 'The next collision will be a normal elastic bounce.', 'Objects will change color after collision instead.', 'Only some objects will be affected by the rule.', 'Objects will continue to cycle through colors periodically.']
[4]
false
cb4890ef-48dd-4c96-af03-fc685b97125d
cb4890ef-48dd-4c96-af03-fc685b97125d
Floating and Reversing
easy
['gravity_reverse']
false
{"scenario": {"name": "Floating and Reversing", "description": "Objects fall upward and disappear upon collision.", "difficulty": "easy", "unreal_rules": ["gravity_reverse"], "primary_rule": "gravity_reverse", "collision_required": true, "max_collisions": 100, "question_types": ["factual", "counterfactual"]}, "simulation": {"resolution": [640, 480], "frame_start": 1, "frame_end": 120, "frame_rate": 24, "step_rate": 240, "gravity": [0.0, 0.0, 10.0], "ambient_illumination": [0.2, 0.2, 0.2], "camera_position": [-4.484416931731396, -4.484416931731396, 7.731753330571374], "camera_look_at": [0.0, 0.0, 0.0], "field_of_view": 90}, "objects": {"min_objects": 7, "max_objects": 9, "allowed_shapes": ["sphere", "cube", "cylinder"], "allowed_sizes": [0.5, 0.7, 0.9], "allowed_colors": {"red": [1.0, 0.0, 0.0], "green": [0.0, 1.0, 0.0], "blue": [0.0, 0.0, 1.0], "yellow": [1.0, 1.0, 0.0], "cyan": [0.0, 1.0, 1.0], "magenta": [1.0, 0.0, 1.0], "white": [1.0, 1.0, 1.0], "gray": [0.5, 0.5, 0.5]}, "position_range": [-4.0, 4.0], "material_roughness": 0.3}, "collision": {"min_force_threshold": 0.1, "ignore_floor": true, "max_collisions": 100, "removal_offset_position": [1000.0, 1000.0, 1000.0], "keyframe_offset": 2}, "paths": {"output_dir": "/data7/sunggeunan/UNREAL/outputs/batch_113623/bd8d9ace-55e0-5d0f-a1ca-25e64b05d2ba/attempt_01", "scratch_dir": "/data7/sunggeunan/UNREAL/outputs/batch_113623/bd8d9ace-55e0-5d0f-a1ca-25e64b05d2ba/attempt_01/scratch"}, "random_seed": 113623, "rule_config": {"rules": ["gravity_reverse"], "primary_rule": "gravity_reverse", "expected_events": ["collision"]}}
{"scenario_name": "Floating and Reversing", "difficulty": "easy", "primary_rule": "gravity_reverse", "rules": ["gravity_reverse"], "num_collisions": 5, "collisions": [{"frame": 26, "force": 15.314706648490029, "position": [0.2949557900428772, -0.09374141693115234, 4.073059678077698], "contact_normal": [-1.0, 0.0, 0.0], "objects": ["object_1", "object_4"]}, {"frame": 27, "force": 0.0, "position": [0.28121446889120194, 0.04867682901065584, 3.9385347409707405], "contact_normal": [-0.017384711764899287, -0.010609286483152108, 0.9997925859082821], "objects": ["object_1", "object_4"]}, {"frame": 32, "force": 188.11378734966598, "position": [0.37764099028468556, 2.2127266857191885, 5.638306330089207], "contact_normal": [0.6566355436948148, 0.7541546399761302, -0.008974506063767066], "objects": ["object_0", "object_1"]}, {"frame": 33, "force": 0.0, "position": [0.367579393216501, 2.257800591176097, 5.690463409373441], "contact_normal": [0.6562773641857025, 0.754445665325668, 0.010571628482739353], "objects": ["object_0", "object_1"]}, {"frame": 34, "force": 0.0, "position": [0.37235876153087544, 2.377072742067854, 5.966586216268555], "contact_normal": [0.6125077852479041, 0.7898313121363758, -0.03163402250169791], "objects": ["object_0", "object_1"]}], "disappearances": [], "creation_events": [], "initial_objects": 7, "final_objects": 7, "rule_stats": {"gravity_reverse": 1}, "gravity": [0.0, 0.0, 10.0]}
perception
How many objects are initially present in the scene?
8
false
perception
In which direction are objects falling?
['Downward', 'Upward', 'Sideways', 'Objects are floating (no gravity)']
[1]
Upward
false
perception
Did any collisions occur in the video?
['Yes', 'No']
[0]
Yes
false
rule_identification
Which world assumptions are NECESSARY to explain the observed video? (Select ALL that apply.)
['Gravity is reversed: objects fall upward instead of downward.', 'Friction applies: objects slow down and stop over time.', 'After collision, an object teleports to a random location.', 'There is no gravity: objects float instead of falling.', 'This is a rendering glitch in the simulation.', 'Normal collision behavior: objects bounce off each other.']
[0]
true
rule_description
Describe the governing physics in this video. For each unusual behavior, explain: (1) affected entities, (2) trigger condition, (3) state transition, and (4) how it differs from real physics. 짧고 간결하게 3문장 이내로 서술하세요.
{"version": "v2.1", "applied_rule_ids": ["gravity_reverse"], "structured_descriptions": [{"affected_entities": "All objects in the scene", "trigger_condition": "Always active", "state_transition": "Objects accelerate upward instead of downward", "contrast_to_real_physics": "In real physics, gravity pulls objects downward", "rule_id": "gravity_reverse"}]}
false
256
explanatory_reasoning
Why are objects falling upward? (Select ALL that apply.)
['A rule changes object color upon collision.', 'The collision followed conservation of momentum.', 'Gravity is reversed in this environment.', "Air resistance affected the object's motion.", 'The simulation rendering glitched.']
[2]
true
predictive
Based on the video so far, what will happen next?
['It is impossible to predict what will happen next.', 'Objects will suddenly start falling downward due to normal gravity.', 'The effect will be weaker than before.', 'Objects will continue to fall upward.', 'Objects will fall upward due to reversed gravity.']
[3]
false
d1ab8c66-87c2-4ba8-801b-f2ba8e7ca023
d1ab8c66-87c2-4ba8-801b-f2ba8e7ca023
Easy Collision Growth
easy
['collision_scale_change']
false
{"scenario": {"name": "Easy Collision Growth", "description": "Objects grow larger after collision", "difficulty": "easy", "unreal_rules": ["collision_scale_change"], "primary_rule": "collision_scale_change", "collision_required": true, "max_collisions": 100, "question_types": ["factual"]}, "simulation": {"resolution": [640, 480], "frame_start": 1, "frame_end": 120, "frame_rate": 24, "step_rate": 240, "gravity": [0.0, 0.0, -10.0], "ambient_illumination": [0.2, 0.2, 0.2], "camera_position": [4.484416931731396, 4.484416931731396, 7.731753330571374], "camera_look_at": [0.0, 0.0, 0.0], "field_of_view": 90}, "objects": {"min_objects": 6, "max_objects": 10, "allowed_shapes": ["sphere", "cylinder", "capsule", "gear"], "allowed_sizes": [0.5, 0.7, 0.9], "allowed_colors": {"red": [1.0, 0.0, 0.0], "green": [0.0, 1.0, 0.0], "blue": [0.0, 0.0, 1.0], "yellow": [1.0, 1.0, 0.0], "cyan": [0.0, 1.0, 1.0], "magenta": [1.0, 0.0, 1.0], "white": [1.0, 1.0, 1.0], "gray": [0.5, 0.5, 0.5], "orange": [1.0, 0.5, 0.0]}, "position_range": [-4.0, 4.0], "material_roughness": 0.3}, "collision": {"min_force_threshold": 0.1, "ignore_floor": true, "max_collisions": 100, "removal_offset_position": [1000.0, 1000.0, 1000.0], "keyframe_offset": 2}, "paths": {"output_dir": "/data7/sunggeunan/UNREAL/outputs/batch_113629/aefe0e47-dec5-56d5-9806-dd74d285869b/attempt_01", "scratch_dir": "/data7/sunggeunan/UNREAL/outputs/batch_113629/aefe0e47-dec5-56d5-9806-dd74d285869b/attempt_01/scratch"}, "random_seed": 113636, "rule_config": {"rules": ["collision_scale_change"], "primary_rule": "collision_scale_change", "expected_events": ["collision"]}}
{"scenario_name": "Easy Collision Growth", "difficulty": "easy", "primary_rule": "collision_scale_change", "rules": ["collision_scale_change"], "num_collisions": 25, "collisions": [{"frame": 19, "force": 553.6384223888639, "position": [2.407568303794112, -2.3858539241799854, 1.5608687354951096], "contact_normal": [0.5263788503706228, 0.7379510739705503, -0.4223192137568607], "objects": ["object_0", "object_2"]}, {"frame": 20, "force": 0.0, "position": [2.541969310208885, -2.3161916923085397, 1.5853576358055557], "contact_normal": [0.7631680228510975, 0.5589287511653248, -0.3243042090666066], "objects": ["object_0", "object_2"]}, {"frame": 49, "force": 969.1152610060271, "position": [-2.627469449451791, -0.5432451874556914, 2.1405897736549377], "contact_normal": [0.6348671380355434, -0.7726213283637452, 0.0], "objects": ["object_3", "object_6"]}, {"frame": 50, "force": 29.069882618836086, "position": [-2.2907931057319124, -0.564842763231923, 2.230603875900115], "contact_normal": [0.45057631644080937, -0.8899781714150613, -0.07014155307188003], "objects": ["object_3", "object_6"]}, {"frame": 50, "force": 1354.9848732188304, "position": [-1.5267177183981875, -0.9062841152562569, 1.3152668336901288], "contact_normal": [-0.48103865516965094, -0.03765590131048758, 0.8758903158096156], "objects": ["object_3", "object_2"]}, {"frame": 51, "force": 0.0, "position": [-2.2655252950077696, -0.548077570235727, 2.343431607977279], "contact_normal": [0.37158365915461466, -0.9213849725324516, -0.1139092473886148], "objects": ["object_3", "object_6"]}, {"frame": 52, "force": 5.889501473239315, "position": [-1.9873118768356788, -0.4400693689590861, 1.8273574060802469], "contact_normal": [0.2098193583143302, -0.9423074684769712, -0.2608303504753317], "objects": ["object_3", "object_6"]}, {"frame": 53, "force": 31.965343816411384, "position": [-1.9543720447758803, -0.41917337496272167, 1.8276359234423056], "contact_normal": [0.14203617016277087, -0.9318086636723245, -0.33400350397965783], "objects": ["object_3", "object_6"]}, {"frame": 54, "force": 0.0, "position": [-1.826866546453672, -0.4210044140155941, 1.8094552150181586], "contact_normal": [0.019654269170179324, -0.9483641146458879, -0.3165741868114128], "objects": ["object_3", "object_6"]}, {"frame": 57, "force": 0.0, "position": [-1.2180589921277003, -0.7756993913522382, 1.2297386750811388], "contact_normal": [-0.5974698045810224, -0.33850009711730367, 0.7269439571696644], "objects": ["object_3", "object_2"]}, {"frame": 58, "force": 297.9976403124497, "position": [-1.0807585640460298, -0.8234867521961573, 1.2115776827374916], "contact_normal": [-0.49585932674803, -0.4845780603733226, 0.7206300239941567], "objects": ["object_3", "object_2"]}, {"frame": 59, "force": 0.0, "position": [-1.0416755772140907, -0.8079270724534697, 1.2365406762803692], "contact_normal": [-0.4695144099334281, -0.48022685482047994, 0.7409037635037998], "objects": ["object_3", "object_2"]}, {"frame": 60, "force": 0.0, "position": [-1.131532745959674, -0.6919865724083871, 1.1305647520214535], "contact_normal": [-0.7004371190894688, -0.3895562133037805, 0.598024914930862], "objects": ["object_3", "object_2"]}, {"frame": 60, "force": 321.32495747170105, "position": [-0.6983876254810191, 0.03890484101088665, 1.1887882028764696], "contact_normal": [-0.08945339215235125, 0.6876354597168227, 0.7205245069895067], "objects": ["object_6", "object_2"]}, {"frame": 61, "force": 0.0, "position": [-1.0904741139511653, -0.6793289935595659, 1.0903416614207577], "contact_normal": [-0.7352453154824312, -0.4168024873154455, 0.5344997779501862], "objects": ["object_3", "object_2"]}, {"frame": 61, "force": 57.47280541819663, "position": [-0.4610941079795393, 0.043577258411824527, 1.2531619736523805], "contact_normal": [0.06240283257553961, 0.5887969794089608, 0.8058684778085274], "objects": ["object_6", "object_2"]}, {"frame": 62, "force": 0.0, "position": [-0.9512534413044195, -0.734150254821714, 1.1003442533848475], "contact_normal": [-0.6390395504967435, -0.5375529045184217, 0.5501502774194782], "objects": ["object_3", "object_2"]}, {"frame": 62, "force": 54.38589556617424, "position": [-0.3730178297557077, 0.056961498347673584, 1.2498166319918191], "contact_normal": [0.1313585463390428, 0.5839483147543255, 0.801092565187867], "objects": ["object_6", "object_2"]}, {"frame": 63, "force": 0.0, "position": [-0.9057361817223953, -0.7448986120605039, 1.0246593941566], "contact_normal": [-0.6720948676359466, -0.5922912739415924, 0.4443866961443208], "objects": ["object_3", "object_2"]}, {"frame": 63, "force": 63.38139115305595, "position": [-0.2974742123918436, -0.002323563827218489, 1.2934736749573472], "contact_normal": [0.19225102177913064, 0.4731823095703579, 0.8597313804523726], "objects": ["object_6", "object_2"]}, {"frame": 64, "force": 15.315939284224449, "position": [-0.051675000137887395, -0.08063291057083233, 1.3223869386526097], "contact_normal": [0.38962375399277094, 0.2864247818918556, 0.8753023332784985], "objects": ["object_6", "object_2"]}, {"frame": 83, "force": 788.3947612051385, "position": [1.441827657220461, 0.28898704783901075, 1.1501022087406358], "contact_normal": [0.7707189123561067, 0.07632723528164374, 0.6325871570707713], "objects": ["object_7", "object_2"]}, {"frame": 84, "force": 0.0, "position": [1.4535660357965425, 0.27363743690634634, 1.1384935626061257], "contact_normal": [0.7853428922777186, 0.0576613563588276, 0.6163697831105354], "objects": ["object_7", "object_2"]}, {"frame": 86, "force": 0.0, "position": [1.5021188920541872, 0.07656526596702612, 1.1074417474578788], "contact_normal": [0.8050022979501225, -0.2037337186810709, 0.5571928500684521], "objects": ["object_7", "object_2"]}, {"frame": 95, "force": 1401.821499429723, "position": [0.7304219920254611, -0.29963895978272137, 1.0195086486460607], "contact_normal": [-0.5654535199352626, -0.6881462648268759, 0.4546614509694448], "objects": ["object_4", "object_2"]}], "disappearances": [], "creation_events": [], "initial_objects": 8, "final_objects": 8, "rule_stats": {"collision_scale_change": 6}, "gravity": [0.0, 0.0, -10.0]}
perception
How many objects are initially present in the scene?
9
false
perception
In which direction are objects falling?
['Downward', 'Upward', 'Sideways', 'Objects are floating (no gravity)']
[0]
Downward
false
perception
Did any collisions occur in the video?
['Yes', 'No']
[0]
Yes
false
rule_identification
Which world assumptions are NECESSARY to explain the observed video? (Select ALL that apply.)
['There is no gravity: objects float instead of falling.', 'Friction applies: objects slow down and stop over time.', 'Objects pulse in size over time.', 'Normal gravity applies: objects fall downward.', 'This is a rendering glitch in the simulation.', 'Objects grow larger after collision.']
[5]
true
rule_description
Describe the governing physics in this video. For each unusual behavior, explain: (1) affected entities, (2) trigger condition, (3) state transition, and (4) how it differs from real physics. 짧고 간결하게 3문장 이내로 서술하세요.
{"version": "v2.1", "applied_rule_ids": ["collision_scale_change"], "structured_descriptions": [{"affected_entities": "Colliding objects", "trigger_condition": "Two objects collide", "state_transition": "Objects grow larger after impact", "contrast_to_real_physics": "In real physics, collision does not change object size", "rule_id": "collision_scale_change"}]}
false
256
explanatory_reasoning
Why did the objects behave this way? (Select ALL that apply.)
['The object bounced due to elastic collision.', 'Gravity is reversed.', "Air resistance affected the object's motion.", 'This is a video recording error.', 'The simulation follows standard physics rules.']
[4]
true
predictive
Based on the video so far, what will happen next?
['Objects will grow larger after the next collision.', 'Objects will fall upward due to reversed gravity.', 'The simulation behavior is random and unpredictable.', 'The next collision will be a normal elastic bounce.', 'Only some objects will be affected by the rule.']
[0]
false
a4670cdf-0b86-43bd-b071-67baa4bc650e
a4670cdf-0b86-43bd-b071-67baa4bc650e
Twisted Reality
medium
['gravity_horizontal']
false
{"scenario": {"name": "Twisted Reality", "description": "Objects will be subjected to a sideways gravity, and their colors will change when they collide with each other, and then pulse in size over time.", "difficulty": "medium", "unreal_rules": ["gravity_horizontal"], "primary_rule": "gravity_horizontal", "collision_required": true, "max_collisions": 100, "question_types": ["factual", "counterfactual"]}, "simulation": {"resolution": [640, 480], "frame_start": 1, "frame_end": 240, "frame_rate": 24, "step_rate": 240, "gravity": [0.0, 10.0, 0.0], "ambient_illumination": [0.2, 0.2, 0.2], "camera_position": [7.0, 7.0, 5.5], "camera_look_at": [0.0, 0.0, 0.0], "field_of_view": 90}, "objects": {"min_objects": 10, "max_objects": 16, "allowed_shapes": ["sphere", "cylinder", "capsule", "gear"], "allowed_sizes": [0.5, 0.7, 0.9], "allowed_colors": {"red": [1.0, 0.0, 0.0], "green": [0.0, 1.0, 0.0], "blue": [0.0, 0.0, 1.0], "yellow": [1.0, 1.0, 0.0], "cyan": [0.0, 1.0, 1.0], "magenta": [1.0, 0.0, 1.0], "white": [1.0, 1.0, 1.0], "gray": [0.5, 0.5, 0.5], "orange": [1.0, 0.5, 0.0]}, "position_range": [-4.0, 4.0], "material_roughness": 0.3}, "collision": {"min_force_threshold": 0.1, "ignore_floor": true, "max_collisions": 100, "removal_offset_position": [1000.0, 1000.0, 1000.0], "keyframe_offset": 2}, "paths": {"output_dir": "outputs/gen_new_rules_20260214_000940/gravity_horizontal/sample_100/attempt_01", "scratch_dir": "outputs/gen_new_rules_20260214_000940/gravity_horizontal/sample_100/attempt_01/scratch"}, "random_seed": 100, "rule_config": {"rules": ["gravity_horizontal"], "primary_rule": "gravity_horizontal", "expected_events": ["collision"]}}
{"scenario_name": "Twisted Reality", "difficulty": "medium", "primary_rule": "gravity_horizontal", "rules": ["gravity_horizontal"], "num_collisions": 4, "collisions": [{"frame": 16, "force": 892.0500762055001, "position": [1.2139307911561412, 0.5805464918897602, 2.143037445516988], "contact_normal": [0.6348671380373022, -0.7726213283623001, 0.0], "objects": ["object_1", "object_2"]}, {"frame": 17, "force": 0.0, "position": [1.2442956588699876, 0.5802435453391034, 2.2965454555557803], "contact_normal": [0.6668651631759636, -0.7437640545876671, -0.04588992531710164], "objects": ["object_1", "object_2"]}, {"frame": 18, "force": 754.3317457200715, "position": [0.572906526898109, 0.4186948596712765, 2.429354439039391], "contact_normal": [0.19262829899899847, 0.9701764886306171, 0.14714591171051347], "objects": ["object_2", "object_0"]}, {"frame": 19, "force": 0.0, "position": [0.6015338743412824, 0.4539184921793672, 2.3561824422033264], "contact_normal": [0.11875100697632554, 0.9928583178113143, 0.011426245883749894], "objects": ["object_2", "object_0"]}], "disappearances": [], "creation_events": [], "initial_objects": 10, "final_objects": 10, "rule_stats": {"gravity_horizontal": 1}, "gravity": [0.0, 10.0, 0.0]}
perception
How many objects are initially present in the scene?
11
false
perception
In which direction are objects falling?
['Downward', 'Upward', 'Sideways', 'Objects are floating (no gravity)']
[2]
Sideways
false
perception
Did any collisions occur in the video?
['Yes', 'No']
[0]
Yes
false
rule_identification
Which world assumptions are NECESSARY to explain the observed video? (Select ALL that apply.)
['After collision, objects freeze in place and stop moving.', 'Objects pulse in size over time.', 'Gravity pulls sideways instead of downward.', 'Normal collision behavior: objects bounce off each other.', 'Normal gravity applies: objects fall downward.', 'This is a rendering glitch in the simulation.']
[2]
true
rule_description
Describe the governing physics in this video. For each unusual behavior, explain: (1) affected entities, (2) trigger condition, (3) state transition, and (4) how it differs from real physics. 짧고 간결하게 3문장 이내로 서술하세요.
{"version": "v2.1", "applied_rule_ids": ["gravity_horizontal"], "structured_descriptions": [{"affected_entities": "All objects in the scene", "trigger_condition": "Always active", "state_transition": "Objects accelerate sideways instead of downward", "contrast_to_real_physics": "In real physics, gravity only acts vertically downward", "rule_id": "gravity_horizontal"}]}
false
256
explanatory_reasoning
Why did the objects behave this way? (Select ALL that apply.)
['The simulation follows standard physics rules.', 'Normal gravity caused the object to fall.', 'This is a video recording error.', 'A rule changes object color upon collision.', 'The object bounced due to elastic collision.']
[0]
true
predictive
Based on the video so far, what will happen next?
['Objects will slow down and stop due to friction.', 'There is not enough information to make a prediction.', 'Objects will continue to accelerate sideways.', 'Objects will disappear after collision instead.', 'Only some objects will be affected by the rule.']
[2]
false
baa9a2bd-6771-4a5b-bdec-5f572753b2f4
baa9a2bd-6771-4a5b-bdec-5f572753b2f4
Floating Objects Disappear
medium
['collision_disappear']
false
{"scenario": {"name": "Floating Objects Disappear", "description": "Objects float around and disappear when they collide with each other", "difficulty": "medium", "unreal_rules": ["collision_disappear"], "primary_rule": "collision_disappear", "collision_required": true, "max_collisions": 100, "question_types": ["factual", "counterfactual"]}, "simulation": {"resolution": [640, 480], "frame_start": 1, "frame_end": 240, "frame_rate": 24, "step_rate": 240, "gravity": [0.0, 0.0, -10.0], "ambient_illumination": [0.2, 0.2, 0.2], "camera_position": [5.8, 5.8, 5.8], "camera_look_at": [0.0, 0.0, 0.0], "field_of_view": 90}, "objects": {"min_objects": 10, "max_objects": 16, "allowed_shapes": ["sphere", "cylinder", "capsule", "gear"], "allowed_sizes": [0.5, 0.7, 0.9], "allowed_colors": {"red": [1.0, 0.0, 0.0], "green": [0.0, 1.0, 0.0], "blue": [0.0, 0.0, 1.0], "yellow": [1.0, 1.0, 0.0], "cyan": [0.0, 1.0, 1.0], "magenta": [1.0, 0.0, 1.0], "white": [1.0, 1.0, 1.0], "gray": [0.5, 0.5, 0.5], "orange": [1.0, 0.5, 0.0]}, "position_range": [-4.0, 4.0], "material_roughness": 0.3}, "collision": {"min_force_threshold": 0.1, "ignore_floor": true, "max_collisions": 100, "removal_offset_position": [1000.0, 1000.0, 1000.0], "keyframe_offset": 2}, "paths": {"output_dir": "/data7/sunggeunan/UNREAL/outputs/batch_113627/5499d475-af53-5a37-ae47-c9e2183483f3/attempt_01", "scratch_dir": "/data7/sunggeunan/UNREAL/outputs/batch_113627/5499d475-af53-5a37-ae47-c9e2183483f3/attempt_01/scratch"}, "random_seed": 113632, "rule_config": {"rules": ["collision_disappear"], "primary_rule": "collision_disappear", "expected_events": ["collision"]}}
{"scenario_name": "Floating Objects Disappear", "difficulty": "medium", "primary_rule": "collision_disappear", "rules": ["collision_disappear"], "num_collisions": 11, "collisions": [{"frame": 71, "force": 87.33266483624257, "position": [2.5862273926599237, -0.3055074879359623, 1.592551861442551], "contact_normal": [-0.5533194019469048, -0.5013326603614824, 0.6652091423635114], "objects": ["object_6", "object_2"]}, {"frame": 77, "force": 0.0, "position": [1.710102321508965, 0.00232933111143363, 0.29692876151126324], "contact_normal": [1.6474953154250625e-06, -0.9999992696604375, -0.0012085842451320312], "objects": ["object_4", "object_6"]}, {"frame": 211, "force": 335.33229228795295, "position": [2.4484737187385273, 1.8569505481424429, 0.45127189418373514], "contact_normal": [-0.7969403261976283, 0.5924673924662257, -0.11776461838892509], "objects": ["object_8", "object_3"]}, {"frame": 212, "force": 0.0, "position": [2.5262220122761336, 1.8642632473918321, 0.4321576964765749], "contact_normal": [-0.7306181524094212, 0.6639930742667247, -0.15909215158412926], "objects": ["object_8", "object_3"]}, {"frame": 213, "force": 0.0, "position": [2.561310608640902, 1.8500041785582932, 0.4502646295578159], "contact_normal": [-0.7313751285191827, 0.6714640770022182, -0.1192745349146596], "objects": ["object_8", "object_3"]}, {"frame": 214, "force": 0.0, "position": [2.67491317018617, 1.8810731349694394, 0.43898470094468056], "contact_normal": [-0.593415404375296, 0.7919276440016301, -0.1439054012750438], "objects": ["object_8", "object_3"]}, {"frame": 215, "force": 0.0, "position": [2.6949517835426153, 1.8640286411922486, 0.46809794119981935], "contact_normal": [-0.6142750447713186, 0.784689350216187, -0.08323937186507993], "objects": ["object_8", "object_3"]}, {"frame": 216, "force": 0.0, "position": [2.78172338566573, 1.8934081719174838, 0.5206069918709062], "contact_normal": [-0.4985988044335305, 0.8665849824783228, 0.020729215144303554], "objects": ["object_8", "object_3"]}, {"frame": 217, "force": 0.0, "position": [2.823328703721973, 1.8751695697580186, 0.5190950228046789], "contact_normal": [-0.48085800272646634, 0.8766129363795067, 0.01803721114841417], "objects": ["object_8", "object_3"]}, {"frame": 218, "force": 0.0, "position": [2.895409281713744, 1.8847940635908553, 0.5060922581087575], "contact_normal": [-0.3893020178969374, 0.9210779812757042, -0.00770008249605456], "objects": ["object_8", "object_3"]}, {"frame": 219, "force": 0.0, "position": [2.9337587925872337, 1.8797390608013729, 0.48688451996567594], "contact_normal": [-0.36282537365531725, 0.9307702680636846, -0.04499395871154624], "objects": ["object_8", "object_3"]}], "disappearances": [{"frame": 71, "object_id": "object_6", "cause": "collision_disappear"}, {"frame": 211, "object_id": "object_8", "cause": "collision_disappear"}], "creation_events": [], "initial_objects": 14, "final_objects": 12, "rule_stats": {"collision_disappear": 2}, "gravity": [0.0, 0.0, -10.0]}
perception
How many objects are initially present in the scene?
15
false
perception
In which direction are objects falling?
['Downward', 'Upward', 'Sideways', 'Objects are floating (no gravity)']
[0]
Downward
false
perception
Did any collisions occur in the video?
['Yes', 'No']
[0]
Yes
false
rule_identification
Which world assumptions are NECESSARY to explain the observed video? (Select ALL that apply.)
['After a collision, one of the colliding objects disappears.', 'The video has been edited or manipulated.', 'Friction applies: objects slow down and stop over time.', 'There is no friction: moving objects do not slow down on the surface.', 'Objects pulse in size over time.', 'Normal gravity applies: objects fall downward.']
[0]
true
rule_description
Describe the governing physics in this video. For each unusual behavior, explain: (1) affected entities, (2) trigger condition, (3) state transition, and (4) how it differs from real physics. 짧고 간결하게 3문장 이내로 서술하세요.
{"version": "v2.1", "applied_rule_ids": ["collision_disappear"], "structured_descriptions": [{"affected_entities": "One of the colliding objects", "trigger_condition": "Two objects collide", "state_transition": "One object vanishes from the scene", "contrast_to_real_physics": "In real physics, objects persist after collision", "rule_id": "collision_disappear"}]}
false
256
explanatory_reasoning
Why did the gray cylinder disappear? (Select ALL that apply.)
['Normal gravity caused the object to fall.', 'There is zero gravity.', 'The object was destroyed by the high impact force.', 'A rule causes objects to disappear upon collision.', 'The simulation rendering glitched.']
[3]
true
predictive
Based on the video so far, what will happen next?
['Another object will disappear after the next collision.', 'Objects will behave according to real-world physics.', 'Objects will fall upward due to reversed gravity.', 'The effect will be weaker than before.', 'There is not enough information to make a prediction.']
[0]
false
cf5c659c-8a62-4956-8505-ed168c1e55f0
cf5c659c-8a62-4956-8505-ed168c1e55f0
Colorful Float
easy
['timed_color_cycle']
false
{"scenario": {"name": "Colorful Float", "description": "Objects of different colors float in a zero-gravity environment, periodically changing color.", "difficulty": "easy", "unreal_rules": ["timed_color_cycle"], "primary_rule": "timed_color_cycle", "collision_required": true, "max_collisions": 100, "question_types": ["factual"]}, "simulation": {"resolution": [640, 480], "frame_start": 1, "frame_end": 120, "frame_rate": 24, "step_rate": 240, "gravity": [0.0, 0.0, -10.0], "ambient_illumination": [0.2, 0.2, 0.2], "camera_position": [4.621110537949558, 4.621110537949558, 7.569060363882897], "camera_look_at": [0.0, 0.0, 0.0], "field_of_view": 90}, "objects": {"min_objects": 7, "max_objects": 9, "allowed_shapes": ["sphere", "cube", "cylinder", "capsule"], "allowed_sizes": [0.5, 0.7, 0.9], "allowed_colors": {"red": [1.0, 0.0, 0.0], "green": [0.0, 1.0, 0.0], "blue": [0.0, 0.0, 1.0], "yellow": [1.0, 1.0, 0.0], "cyan": [0.0, 1.0, 1.0], "magenta": [1.0, 0.0, 1.0], "white": [1.0, 1.0, 1.0], "gray": [0.5, 0.5, 0.5]}, "position_range": [-4.0, 4.0], "material_roughness": 0.3}, "collision": {"min_force_threshold": 0.1, "ignore_floor": true, "max_collisions": 100, "removal_offset_position": [1000.0, 1000.0, 1000.0], "keyframe_offset": 2}, "paths": {"output_dir": "/data7/sunggeunan/UNREAL/outputs/batch_113637/300dab85-d0ee-5beb-849e-080e587b2e2c/attempt_01", "scratch_dir": "/data7/sunggeunan/UNREAL/outputs/batch_113637/300dab85-d0ee-5beb-849e-080e587b2e2c/attempt_01/scratch"}, "random_seed": 113648, "rule_config": {"rules": ["timed_color_cycle"], "primary_rule": "timed_color_cycle", "expected_events": ["collision"]}}
{"scenario_name": "Colorful Float", "difficulty": "easy", "primary_rule": "timed_color_cycle", "rules": ["timed_color_cycle"], "num_collisions": 28, "collisions": [{"frame": 60, "force": 1066.8705536995708, "position": [-0.6612958162770209, -1.621321039364898, 2.1310847817721466], "contact_normal": [0.4714174522579949, 0.8819101914064613, 0.0], "objects": ["object_2", "object_4"]}, {"frame": 60, "force": 497.20399763427326, "position": [-1.4359092201183432, -3.027238285347142, 1.0162101427890358], "contact_normal": [0.009905854822977147, -0.019754787886001806, -0.9997557813765345], "objects": ["object_0", "object_4"]}, {"frame": 61, "force": 114.78596813094475, "position": [-0.6150075796445109, -1.6517332551928479, 2.3683817955926516], "contact_normal": [0.44303745151508245, 0.8943227589571829, 0.06248695356819355], "objects": ["object_2", "object_4"]}, {"frame": 61, "force": 363.8001126705131, "position": [-1.4723123896126988, -2.921731202876864, 1.019199765412492], "contact_normal": [0.01217738220154948, -0.043962011993193384, -0.9989589845755569], "objects": ["object_0", "object_4"]}, {"frame": 62, "force": 83.32095384198722, "position": [-0.6422183327606166, -1.6168627226678511, 2.315332774878051], "contact_normal": [0.5344589714980644, 0.8426070346320701, 0.06608322762835356], "objects": ["object_2", "object_4"]}, {"frame": 62, "force": 153.11185435230226, "position": [-1.4619911982219895, -2.936094568930402, 0.9923784525511437], "contact_normal": [0.008370364732295469, -0.05965482395212203, -0.9981839705051818], "objects": ["object_0", "object_4"]}, {"frame": 63, "force": 86.23338554090398, "position": [-1.456413640922946, -3.002013209233435, 0.9952595436210443], "contact_normal": [-0.03394116932398904, -0.05186074349493654, -0.998077381924404], "objects": ["object_0", "object_4"]}, {"frame": 64, "force": 0.0, "position": [-1.4703401749272238, -3.058695585084786, 1.0187721591511067], "contact_normal": [0.07691334430263731, -0.07107834052415772, -0.9945009838992195], "objects": ["object_0", "object_4"]}, {"frame": 65, "force": 38.85292438491558, "position": [-1.5033638812094974, -3.0233976953920516, 1.0106438503229642], "contact_normal": [-0.0009443465184614644, -0.2513528776445793, -0.9678950558347956], "objects": ["object_0", "object_4"]}, {"frame": 65, "force": 0.0, "position": [-1.6196156740188599, -2.0822173357009888, 2.133272409439087], "contact_normal": [-0.013526638490635994, 0.22751454662653522, 0.973680728537063], "objects": ["object_3", "object_4"]}, {"frame": 65, "force": 0.0, "position": [-0.6589665362060768, -1.1753340118385358, 2.580408352521393], "contact_normal": [0.9999999999999999, 9.874702535617064e-15, -8.464030744814626e-15], "objects": ["object_2", "object_3"]}, {"frame": 66, "force": 30.95470085571218, "position": [-1.5204797306876485, -2.9387438898561538, 0.9471027223113431], "contact_normal": [0.028703862037171797, -0.3189036290540444, -0.9473523967776255], "objects": ["object_0", "object_4"]}, {"frame": 67, "force": 103.09494103971225, "position": [-1.4289475379087457, -2.9982324378043064, 0.9444757496898656], "contact_normal": [-0.11638987168606856, -0.3364269737072103, -0.9344893199663165], "objects": ["object_0", "object_4"]}, {"frame": 68, "force": 0.0, "position": [-1.5936188241242664, -3.0225575757891674, 0.9687080477656249], "contact_normal": [0.08657892779936101, -0.27755488217773105, -0.9568005939799678], "objects": ["object_0", "object_4"]}, {"frame": 69, "force": 0.0, "position": [-1.5431064235056509, -2.9862680672959883, 0.939021617694785], "contact_normal": [0.0017715374906107579, -0.438027584987176, -0.8989597857775518], "objects": ["object_0", "object_4"]}, {"frame": 70, "force": 7.78873544767675, "position": [-1.473932260148188, -2.9135976359764513, 0.8077318806909746], "contact_normal": [-0.23391828781964735, -0.6662463214045421, -0.7080946785836201], "objects": ["object_0", "object_4"]}, {"frame": 71, "force": 0.0, "position": [-1.5283480327055092, -3.0442166140658125, 0.8851990398291969], "contact_normal": [-0.11802028459223057, -0.5644717073912334, -0.8169717889741327], "objects": ["object_0", "object_4"]}, {"frame": 72, "force": 83.54004842869267, "position": [-1.221785389415879, -3.35234946601718, 0.8141650732774202], "contact_normal": [-0.7689566204144017, -0.07016137005735834, -0.6354392953481363], "objects": ["object_0", "object_4"]}, {"frame": 73, "force": 0.0, "position": [-1.3006031316641042, -3.252947012978067, 0.7873950259354825], "contact_normal": [-0.7475446898475876, -0.25727641634152576, -0.6123608268620194], "objects": ["object_0", "object_4"]}, {"frame": 74, "force": 0.0, "position": [-1.2790615626499902, -3.288916659307749, 0.5245498077398473], "contact_normal": [-0.9907906466591525, -0.11722197068593238, -0.06777096783465053], "objects": ["object_0", "object_4"]}, {"frame": 75, "force": 0.0, "position": [-1.3305587780109018, -3.2141764578792515, 0.642149223436377], "contact_normal": [-0.917239208787894, -0.32317148441492816, -0.23287856389803302], "objects": ["object_0", "object_4"]}, {"frame": 82, "force": 627.0859541307187, "position": [1.645602442018905, -1.6707599243787716, 2.3719228083892756], "contact_normal": [-0.9036365794940514, 0.02659478374615978, -0.4274735660573478], "objects": ["object_2", "object_5"]}, {"frame": 82, "force": 0.0, "position": [0.6146996342326414, -1.9819183901353425, 1.2328397397331659], "contact_normal": [0.5738329744421812, 0.7761309396284178, 0.2614124748254154], "objects": ["object_2", "object_4"]}, {"frame": 83, "force": 0.0, "position": [1.5813795873497019, -1.53746938984606, 2.4047428391243235], "contact_normal": [-0.9225051750143995, 0.013631783460913796, -0.38574392613666253], "objects": ["object_2", "object_5"]}, {"frame": 83, "force": 191.28365893137715, "position": [0.6445425122365447, -2.038835869923277, 1.2944540691839836], "contact_normal": [0.48860753093065046, 0.8591428603294603, 0.1521059705033525], "objects": ["object_2", "object_4"]}, {"frame": 84, "force": 0.0, "position": [1.6881851330751827, -1.471545100142396, 2.407399377442319], "contact_normal": [-0.8928826015936494, -0.1282098478245229, -0.43165135780183644], "objects": ["object_2", "object_5"]}, {"frame": 85, "force": 0.0, "position": [1.6232608556110613, -1.4198620653123002, 2.330251017464496], "contact_normal": [-0.8540170325485296, -0.25992430049995613, -0.45065981197197114], "objects": ["object_2", "object_5"]}, {"frame": 93, "force": 190.6258669859838, "position": [0.07687445984335528, -0.6918509229928438, 0.6087134093511151], "contact_normal": [0.6907984113274089, -0.6952377412527608, 0.19860019648854046], "objects": ["object_2", "object_6"]}], "disappearances": [], "creation_events": [], "initial_objects": 7, "final_objects": 7, "rule_stats": {"timed_color_cycle": 7}, "gravity": [0.0, 0.0, -10.0]}
perception
How many objects are initially present in the scene?
8
false
perception
In which direction are objects falling?
['Downward', 'Upward', 'Sideways', 'Objects are floating (no gravity)']
[0]
Downward
false
perception
Did any collisions occur in the video?
['Yes', 'No']
[0]
Yes
false
rule_identification
Which world assumptions are NECESSARY to explain the observed video? (Select ALL that apply.)
['Gravity pulls sideways instead of downward.', 'Conservation of momentum holds during interactions.', 'Objects change color periodically over time.', 'Normal collision behavior: objects bounce off each other.', 'This is a camera malfunction or video recording error.', 'Objects grow larger after collision.']
[2]
true
rule_description
Describe the governing physics in this video. For each unusual behavior, explain: (1) affected entities, (2) trigger condition, (3) state transition, and (4) how it differs from real physics. 짧고 간결하게 3문장 이내로 서술하세요.
{"version": "v2.1", "applied_rule_ids": ["timed_color_cycle"], "structured_descriptions": [{"affected_entities": "All colored objects", "trigger_condition": "Time passes (periodic)", "state_transition": "Objects cycle through different colors automatically", "contrast_to_real_physics": "In real physics, color is a stable property", "rule_id": "timed_color_cycle"}]}
false
256
explanatory_reasoning
Why did the objects behave this way? (Select ALL that apply.)
['The simulation follows standard physics rules.', 'The simulation rendering glitched.', 'Normal gravity caused the object to fall.', "Air resistance affected the object's motion.", 'Friction is disabled.']
[0]
true
predictive
Based on the video so far, what will happen next?
['Objects will continue to cycle through colors periodically.', 'The effect will be weaker than before.', 'Objects will fall upward due to reversed gravity.', 'Objects will slow down and stop due to friction.', 'The simulation behavior is random and unpredictable.']
[0]
false
1164aea9-b605-4b7a-bb02-13d2c3517d2a
1164aea9-b605-4b7a-bb02-13d2c3517d2a
Floating Objects in Harmony
medium
['gravity_zero']
false
{"scenario": {"name": "Floating Objects in Harmony", "description": "Objects float in mid-air, interacting with each other and changing colors upon collision.", "difficulty": "medium", "unreal_rules": ["gravity_zero"], "primary_rule": "gravity_zero", "collision_required": true, "max_collisions": 100, "question_types": ["factual", "counterfactual"]}, "simulation": {"resolution": [640, 480], "frame_start": 1, "frame_end": 240, "frame_rate": 24, "step_rate": 240, "gravity": [0.0, 0.0, 0.0], "ambient_illumination": [0.2, 0.2, 0.2], "camera_position": [5.8, 5.8, 5.8], "camera_look_at": [0.0, 0.0, 0.0], "field_of_view": 90}, "objects": {"min_objects": 10, "max_objects": 16, "allowed_shapes": ["sphere", "cylinder", "capsule", "gear"], "allowed_sizes": [0.5, 0.7, 0.9], "allowed_colors": {"red": [1.0, 0.0, 0.0], "green": [0.0, 1.0, 0.0], "blue": [0.0, 0.0, 1.0], "yellow": [1.0, 1.0, 0.0], "cyan": [0.0, 1.0, 1.0], "magenta": [1.0, 0.0, 1.0], "white": [1.0, 1.0, 1.0], "gray": [0.5, 0.5, 0.5], "orange": [1.0, 0.5, 0.0]}, "position_range": [-4.0, 4.0], "material_roughness": 0.3}, "collision": {"min_force_threshold": 0.1, "ignore_floor": true, "max_collisions": 100, "removal_offset_position": [1000.0, 1000.0, 1000.0], "keyframe_offset": 2}, "paths": {"output_dir": "/data7/sunggeunan/UNREAL/outputs/batch_113624/5499d475-af53-5a37-ae47-c9e2183483f3/attempt_01", "scratch_dir": "/data7/sunggeunan/UNREAL/outputs/batch_113624/5499d475-af53-5a37-ae47-c9e2183483f3/attempt_01/scratch"}, "random_seed": 113632, "rule_config": {"rules": ["gravity_zero"], "primary_rule": "gravity_zero", "expected_events": ["collision"]}}
{"scenario_name": "Floating Objects in Harmony", "difficulty": "medium", "primary_rule": "gravity_zero", "rules": ["gravity_zero"], "num_collisions": 6, "collisions": [{"frame": 67, "force": 845.1170338780786, "position": [2.34322724030508, -0.965111775039572, 2.5734369104199843], "contact_normal": [0.4714174522580306, -0.8819101914064421, -1.4570653378942846e-15], "objects": ["object_6", "object_2"]}, {"frame": 68, "force": 0.0, "position": [2.3745192521553746, -0.8272160724256017, 2.4239165135052256], "contact_normal": [0.3268150230617941, -0.9338785230007796, -0.14513044125544908], "objects": ["object_6", "object_2"]}, {"frame": 70, "force": 786.6655638090668, "position": [2.750728887934775, 1.1621614255864268, 1.973684294313332], "contact_normal": [-0.19137519225972754, -0.802994265763223, 0.5644251455586781], "objects": ["object_2", "object_3"]}, {"frame": 97, "force": 14.432618928683494, "position": [3.182154178565526, 0.23600928226725604, 3.223809578891804], "contact_normal": [0.21205040863286614, 0.4332730028708985, 0.875961830893258], "objects": ["object_6", "object_7"]}, {"frame": 98, "force": 0.0, "position": [3.237013307038117, 0.2428739986824755, 3.215268144805498], "contact_normal": [0.40350599168469753, 0.492298475289803, 0.7712490686554402], "objects": ["object_6", "object_7"]}, {"frame": 99, "force": 0.0, "position": [3.162130202841412, 0.43345611290678, 3.2966723034415137], "contact_normal": [0.483167240354996, 0.39627814433225, 0.7807131676693597], "objects": ["object_6", "object_7"]}], "disappearances": [], "creation_events": [], "initial_objects": 14, "final_objects": 14, "rule_stats": {"gravity_zero": 1}, "gravity": [0.0, 0.0, 0.0]}
perception
How many objects are initially present in the scene?
15
false
perception
In which direction are objects falling?
['Downward', 'Upward', 'Sideways', 'Objects are floating (no gravity)']
[3]
Objects are floating (no gravity)
false
perception
Did any collisions occur in the video?
['Yes', 'No']
[0]
Yes
false
rule_identification
Which world assumptions are NECESSARY to explain the observed video? (Select ALL that apply.)
['There is no gravity: objects float instead of falling.', 'The video has been edited or manipulated.', 'Friction applies: objects slow down and stop over time.', 'After a collision, one of the colliding objects disappears.', 'Objects pulse in size over time.', 'Normal gravity applies: objects fall downward.']
[0]
true
rule_description
Describe the governing physics in this video. For each unusual behavior, explain: (1) affected entities, (2) trigger condition, (3) state transition, and (4) how it differs from real physics. 짧고 간결하게 3문장 이내로 서술하세요.
{"version": "v2.1", "applied_rule_ids": ["gravity_zero"], "structured_descriptions": [{"affected_entities": "All objects in the scene", "trigger_condition": "Always active", "state_transition": "Objects maintain their velocity without gravitational acceleration", "contrast_to_real_physics": "In real physics, objects accelerate downward due to gravity", "rule_id": "gravity_zero"}]}
false
256
explanatory_reasoning
Why are objects floating? (Select ALL that apply.)
['Normal gravity caused the object to fall.', 'Gravity is reversed.', 'The object was destroyed by the high impact force.', 'There is zero gravity in this environment.', 'The simulation rendering glitched.']
[3]
true
predictive
Based on the video so far, what will happen next?
['Objects will continue to float without falling.', 'Objects will behave according to real-world physics.', 'Objects will change color after collision instead.', 'The effect will be weaker than before.', 'There is not enough information to make a prediction.']
[0]
false
349fb56a-1301-4a14-8eac-e5a158222ac2
349fb56a-1301-4a14-8eac-e5a158222ac2
Disappearing Act
medium
['collision_disappear']
false
{"scenario": {"name": "Disappearing Act", "description": "Objects disappear upon collision.", "difficulty": "medium", "unreal_rules": ["collision_disappear"], "primary_rule": "collision_disappear", "collision_required": true, "max_collisions": 100, "question_types": ["factual", "counterfactual"]}, "simulation": {"resolution": [640, 480], "frame_start": 1, "frame_end": 240, "frame_rate": 24, "step_rate": 240, "gravity": [0.0, 0.0, -10.0], "ambient_illumination": [0.2, 0.2, 0.2], "camera_position": [4.484416931731396, 4.484416931731396, 7.731753330571374], "camera_look_at": [0.0, 0.0, 0.0], "field_of_view": 90}, "objects": {"min_objects": 10, "max_objects": 16, "allowed_shapes": ["sphere", "cylinder", "capsule", "gear"], "allowed_sizes": [0.5, 0.7, 0.9], "allowed_colors": {"red": [1.0, 0.0, 0.0], "green": [0.0, 1.0, 0.0], "blue": [0.0, 0.0, 1.0], "yellow": [1.0, 1.0, 0.0], "cyan": [0.0, 1.0, 1.0], "magenta": [1.0, 0.0, 1.0], "white": [1.0, 1.0, 1.0], "gray": [0.5, 0.5, 0.5], "orange": [1.0, 0.5, 0.0]}, "position_range": [-4.0, 4.0], "material_roughness": 0.3}, "collision": {"min_force_threshold": 0.1, "ignore_floor": true, "max_collisions": 100, "removal_offset_position": [1000.0, 1000.0, 1000.0], "keyframe_offset": 2}, "paths": {"output_dir": "/data7/sunggeunan/UNREAL/outputs/batch_113627/b16e7bd7-e730-5f45-9b55-d709ac061c8c/attempt_01", "scratch_dir": "/data7/sunggeunan/UNREAL/outputs/batch_113627/b16e7bd7-e730-5f45-9b55-d709ac061c8c/attempt_01/scratch"}, "random_seed": 113634, "rule_config": {"rules": ["collision_disappear"], "primary_rule": "collision_disappear", "expected_events": ["collision"]}}
{"scenario_name": "Disappearing Act", "difficulty": "medium", "primary_rule": "collision_disappear", "rules": ["collision_disappear"], "num_collisions": 52, "collisions": [{"frame": 69, "force": 1019.5024330981349, "position": [2.3578358816245517, 0.3484257361424524, 0.6839896319509486], "contact_normal": [-0.5665771135334162, -0.690123741356714, -0.4502439294826234], "objects": ["object_3", "object_11"]}, {"frame": 70, "force": 0.0, "position": [2.4491974542450006, 0.2840198122015445, 0.7191122988654344], "contact_normal": [-0.45141736222198664, -0.8011433166241902, -0.3929271577696508], "objects": ["object_3", "object_11"]}, {"frame": 71, "force": 0.0, "position": [2.43819789162554, 0.1555616005582796, 0.7259932468800849], "contact_normal": [-0.5573448530086677, -0.7585429086863114, -0.33760830929711566], "objects": ["object_3", "object_11"]}, {"frame": 72, "force": 0.0, "position": [2.5360493022408805, 0.010045352392271778, 0.7215225138810357], "contact_normal": [-0.4741473108427845, -0.764697261892766, -0.43637418034785486], "objects": ["object_3", "object_11"]}, {"frame": 73, "force": 0.0, "position": [2.5981123090324285, -0.17746010859770678, 0.6794175071649604], "contact_normal": [-0.4926771549137529, -0.7907591020428717, -0.3632757403989995], "objects": ["object_3", "object_11"]}, {"frame": 74, "force": 49.94967192905396, "position": [2.6511539711019836, -0.29191039359009463, 0.667663541944206], "contact_normal": [-0.423156278735518, -0.8148125187896039, -0.3962566377872428], "objects": ["object_3", "object_11"]}, {"frame": 75, "force": 0.0, "position": [2.661417499295566, -0.4385904461718966, 0.691272996074273], "contact_normal": [-0.4909626018872527, -0.7743189538157073, -0.3992316136152642], "objects": ["object_3", "object_11"]}, {"frame": 76, "force": 0.0, "position": [2.8273432774426914, -0.586420348551371, 0.6484257622659697], "contact_normal": [-0.3878697160272351, -0.8550527843083575, -0.3441537729496478], "objects": ["object_3", "object_11"]}, {"frame": 77, "force": 80.56082915561616, "position": [2.836327357155163, -0.7978130258747287, 0.641373559431367], "contact_normal": [-0.4336192049511392, -0.845016469314135, -0.31292419479071176], "objects": ["object_3", "object_11"]}, {"frame": 78, "force": 0.0, "position": [2.895552229388718, -0.8642256362151913, 0.6286703100018722], "contact_normal": [-0.4031390198949586, -0.8805497308454424, -0.24922099058095198], "objects": ["object_3", "object_11"]}, {"frame": 79, "force": 0.0, "position": [2.9771784589782992, -1.035638472138658, 0.5929556206461984], "contact_normal": [-0.45734753650368765, -0.837026441043944, -0.30036638934361015], "objects": ["object_3", "object_11"]}, {"frame": 80, "force": 99.8260906247537, "position": [3.0672223197134914, -1.198609211321977, 0.6957010971826187], "contact_normal": [-0.33572320858691074, -0.859661767499222, -0.38506047929672427], "objects": ["object_3", "object_11"]}, {"frame": 81, "force": 0.0, "position": [3.027242434154839, -1.320917149486272, 0.6730936675436474], "contact_normal": [-0.3532158660366493, -0.8588314652303715, -0.3710081755301804], "objects": ["object_3", "object_11"]}, {"frame": 82, "force": 26.52681204707401, "position": [3.1558972552782647, -1.5278665754774394, 0.6810745836616118], "contact_normal": [-0.3076357794487175, -0.8164006990272589, -0.48872295406578076], "objects": ["object_3", "object_11"]}, {"frame": 83, "force": 0.0, "position": [3.1486665776395633, -1.6546584586834703, 0.7467870810492971], "contact_normal": [-0.29525637682246014, -0.8079820758558223, -0.5098908089399041], "objects": ["object_3", "object_11"]}, {"frame": 84, "force": 98.81919614863811, "position": [3.278745920787512, -1.846524116791007, 0.7583625845417914], "contact_normal": [-0.22070028978464906, -0.7623078850209254, -0.6084226084917418], "objects": ["object_3", "object_11"]}, {"frame": 86, "force": 0.0, "position": [3.403816449790543, -2.1211624441106824, 2.414978184335437], "contact_normal": [-0.1926379659280456, -0.15829166192537178, 0.9684184859078273], "objects": ["object_6", "object_11"]}, {"frame": 86, "force": 258.1865250220562, "position": [3.3614433090606033, -2.201302294006944, 0.8310503310658613], "contact_normal": [-0.26108774662037626, -0.711373413919499, -0.6525190070283095], "objects": ["object_3", "object_11"]}, {"frame": 87, "force": 38.93206051317133, "position": [3.3788590547427813, -2.3215155804043057, 0.9341500803752203], "contact_normal": [-0.3015388543160135, -0.6695108914834756, -0.6788442277303299], "objects": ["object_3", "object_11"]}, {"frame": 87, "force": 0.0, "position": [3.499801633782505, -2.2030530496064267, 2.4103768457895907], "contact_normal": [-0.059269369728736886, -0.017941667245651535, 0.9980807774866743], "objects": ["object_6", "object_11"]}, {"frame": 88, "force": 35.22418026395142, "position": [3.452657396266575, -2.468778974258967, 0.9583440990136471], "contact_normal": [-0.19324661150383352, -0.6335529642299681, -0.7491771410405602], "objects": ["object_3", "object_11"]}, {"frame": 88, "force": 0.0, "position": [3.513026093107611, -2.380382332557788, 2.3884554367400406], "contact_normal": [-0.16209946289669766, -0.01570249165011938, 0.9866494797467741], "objects": ["object_6", "object_11"]}, {"frame": 89, "force": 0.0, "position": [3.4520264404002825, -2.303299415457398, 2.3492124060052046], "contact_normal": [-0.3511306422933364, 0.034901539746018964, 0.9356757742754837], "objects": ["object_6", "object_11"]}, {"frame": 91, "force": 167.7922932090517, "position": [3.6172955018780732, -2.960575160663354, 0.948244265342342], "contact_normal": [-0.2808242528106078, -0.5348172377265544, -0.7969367987889016], "objects": ["object_3", "object_11"]}, {"frame": 92, "force": 223.56824644324018, "position": [3.7673803258972005, -3.1914889543565677, 0.8641364060907051], "contact_normal": [-0.31305338795582044, -0.5205838092940686, -0.7943488363371973], "objects": ["object_3", "object_11"]}, {"frame": 96, "force": 0.0, "position": [3.923395533194499, -3.5124367769745652, 0.8811750372837328], "contact_normal": [-0.28656117400715914, -0.6500279732577419, -0.7038084451994528], "objects": ["object_3", "object_11"]}, {"frame": 101, "force": 608.4289395849848, "position": [1.1541130484084963, -0.7472238345292372, 1.9560504073096068], "contact_normal": [-0.8819101914064745, -0.4714174522579698, 0.0], "objects": ["object_2", "object_6"]}, {"frame": 102, "force": 363.11477289797267, "position": [1.2430137430378092, -0.40053633752049045, 1.5846142255425586], "contact_normal": [-0.8418188255710853, -0.5391424385254525, 0.025816581782785727], "objects": ["object_2", "object_6"]}, {"frame": 103, "force": 101.19097003060811, "position": [1.2731032903491, -0.3364808401851362, 1.6649895463675386], "contact_normal": [-0.7598371747447904, -0.6494818415369396, 0.02864970138833258], "objects": ["object_2", "object_6"]}, {"frame": 104, "force": 0.0, "position": [4.467524505905068, -4.217527086350222, 0.7193763506556212], "contact_normal": [-0.35491614895525453, -0.8555955722372485, -0.3768165919632348], "objects": ["object_3", "object_11"]}, {"frame": 106, "force": 142.5025210361394, "position": [4.622870334367107, -4.401050538260908, 0.6902145830112398], "contact_normal": [-0.4376652353506319, -0.8283902840195548, -0.34959788201228714], "objects": ["object_3", "object_11"]}, {"frame": 107, "force": 0.0, "position": [4.659218858157898, -4.4615991029212525, 0.6586820076743806], "contact_normal": [-0.529237205436616, -0.8031209752049882, -0.27368719291817406], "objects": ["object_3", "object_11"]}, {"frame": 108, "force": 0.0, "position": [4.763943227768059, -4.520520660672103, 0.5963980876120824], "contact_normal": [-0.48107357712602133, -0.8663414386067331, -0.13424129448120664], "objects": ["object_3", "object_11"]}, {"frame": 112, "force": 751.044338025329, "position": [3.280302577241244, 1.3632208067366987, 0.14967271527291537], "contact_normal": [0.9625039455882622, 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["object_0", "object_6"]}, {"frame": 199, "force": 0.0, "position": [3.1766497072102045, 1.4092549751281138, 0.14398005699750288], "contact_normal": [0.9962263289276033, 0.08501617877783352, -0.01747429247340923], "objects": ["object_0", "object_6"]}, {"frame": 200, "force": 119.23048905735885, "position": [3.205716071696507, 1.272459351266711, 0.15025512553654652], "contact_normal": [0.04800143034582917, -0.0035263630954572825, -0.9988410421323671], "objects": ["object_0", "object_6"]}, {"frame": 201, "force": 3.335988226174179, "position": [3.2444852808652898, 1.207032852941009, 0.15179353922895272], "contact_normal": [0.04765283799699702, 0.03597731953224948, -0.9982158281204052], "objects": ["object_0", "object_6"]}, {"frame": 201, "force": 0.0, "position": [0.6589001983487388, 0.47867461035849523, 0.20909152815294463], "contact_normal": [0.21169979287541987, -0.10833659457132397, -0.9713116801383543], "objects": ["object_2", "object_8"]}, {"frame": 202, "force": 0.0, "position": [1.4616217825017257, 0.9553218925042737, 0.24803598188492781], "contact_normal": [0.966824317901396, 0.2524704132149661, -0.03885136761511206], "objects": ["object_6", "object_8"]}, {"frame": 202, "force": 1048.4197117205513, "position": [0.8499023437616264, 0.5324325459777228, 0.209105644380631], "contact_normal": [0.08448639413321819, -0.07866885880656162, -0.9933142805076548], "objects": ["object_2", "object_8"]}, {"frame": 203, "force": 58.49513695576159, "position": [0.7355577089785093, 0.4804383489195338, 0.23380843983977614], "contact_normal": [0.10154909141480904, -0.1432769543974654, -0.9844589866375405], "objects": ["object_2", "object_8"]}, {"frame": 203, "force": 0.0, "position": [3.24190012398491, 1.2683742219699732, 0.14512495070908096], "contact_normal": [0.9963016985012674, 0.07316971231195482, -0.045045740793948845], "objects": ["object_0", "object_6"]}, {"frame": 204, "force": 0.0, "position": [0.9699965685955103, 0.5528492815321135, 0.24214283002144657], "contact_normal": [0.08405582154891343, -0.23739113694691957, -0.9677706685794863], "objects": ["object_2", "object_8"]}, {"frame": 204, "force": 268.78549306136415, "position": [3.248967563704735, 1.27016055189096, 0.15250782060479154], "contact_normal": [0.045891373826496995, 0.011649771329867038, -0.9988785034408731], "objects": ["object_0", "object_6"]}, {"frame": 205, "force": 69.06119464209773, "position": [0.8522701118835219, 0.3317736060652221, 0.19997217650567362], "contact_normal": [-0.0004782943252078797, -0.050325307139109356, -0.9987327644049196], "objects": ["object_2", "object_8"]}, {"frame": 205, "force": 0.0, "position": [3.3251191419310224, 1.308959182909771, 0.14902841540779305], "contact_normal": [0.5381730495776113, 0.099919575340636, -0.8368905825566929], "objects": ["object_0", "object_6"]}, {"frame": 208, "force": 3.925682831522443, "position": [3.2758097797281693, 1.2488403095793874, 0.13253813298504724], "contact_normal": [0.9741006385076363, 0.22611486580474854, -0.00011628033340356137], "objects": ["object_0", "object_6"]}, {"frame": 209, "force": 0.0, "position": [3.2786198565039575, 1.237264886254112, 0.12825759513794346], "contact_normal": [0.9701706171252418, 0.24242312718753126, -3.273294203498504e-05], "objects": ["object_0", "object_6"]}], "disappearances": [{"frame": 69, "object_id": "object_3", "cause": "collision_disappear"}, {"frame": 101, "object_id": "object_2", "cause": "collision_disappear"}, {"frame": 112, "object_id": "object_0", "cause": "collision_disappear"}, {"frame": 195, "object_id": "object_6", "cause": "collision_disappear"}], "creation_events": [], "initial_objects": 12, "final_objects": 8, "rule_stats": {"collision_disappear": 4}, "gravity": [0.0, 0.0, -10.0]}
perception
How many objects are initially present in the scene?
13
false
perception
In which direction are objects falling?
['Downward', 'Upward', 'Sideways', 'Objects are floating (no gravity)']
[0]
Downward
false
perception
Did any collisions occur in the video?
['Yes', 'No']
[0]
Yes
false
rule_identification
Which world assumptions are NECESSARY to explain the observed video? (Select ALL that apply.)
['Conservation of momentum holds during interactions.', 'Objects pass through each other without collision.', 'There is no gravity: objects float instead of falling.', 'Normal gravity applies: objects fall downward.', 'The video has been edited or manipulated.', 'After a collision, one of the colliding objects disappears.']
[5]
true
rule_description
Describe the governing physics in this video. For each unusual behavior, explain: (1) affected entities, (2) trigger condition, (3) state transition, and (4) how it differs from real physics. 짧고 간결하게 3문장 이내로 서술하세요.
{"version": "v2.1", "applied_rule_ids": ["collision_disappear"], "structured_descriptions": [{"affected_entities": "One of the colliding objects", "trigger_condition": "Two objects collide", "state_transition": "One object vanishes from the scene", "contrast_to_real_physics": "In real physics, objects persist after collision", "rule_id": "collision_disappear"}]}
false
256
explanatory_reasoning
Why did the red capsule disappear? (Select ALL that apply.)
['Friction gradually slowed the object down.', 'Gravity is reversed.', 'The camera stopped tracking the object.', 'The object was destroyed by the high impact force.', 'A rule causes objects to disappear upon collision.']
[4]
true
predictive
Based on the video so far, what will happen next?
['Another object will disappear after the next collision.', 'The effect will be weaker than before.', 'Objects will slow down and stop due to friction.', 'The simulation behavior is random and unpredictable.', 'Objects will fall upward due to reversed gravity.']
[0]
false
bd20bcaf-f8c6-408c-a0fd-2943e4b1883b
bd20bcaf-f8c6-408c-a0fd-2943e4b1883b
Rainbow Bouncer
easy
['timed_color_cycle']
false
{"scenario": {"name": "Rainbow Bouncer", "description": "A bouncy object changes color periodically while bouncing off a wall with no friction.", "difficulty": "easy", "unreal_rules": ["timed_color_cycle"], "primary_rule": "timed_color_cycle", "collision_required": true, "max_collisions": 100, "question_types": ["factual", "counterfactual"]}, "simulation": {"resolution": [640, 480], "frame_start": 1, "frame_end": 120, "frame_rate": 24, "step_rate": 240, "gravity": [0.0, 0.0, -10.0], "ambient_illumination": [0.2, 0.2, 0.2], "camera_position": [4.484416931731396, 4.484416931731396, 7.731753330571374], "camera_look_at": [0.0, 0.0, 0.0], "field_of_view": 90}, "objects": {"min_objects": 7, "max_objects": 9, "allowed_shapes": ["sphere", "cube", "cylinder", "capsule", "gear", "torus"], "allowed_sizes": [0.5, 0.7, 0.9], "allowed_colors": {"red": [1.0, 0.0, 0.0], "green": [0.0, 1.0, 0.0], "blue": [0.0, 0.0, 1.0], "yellow": [1.0, 1.0, 0.0], "cyan": [0.0, 1.0, 1.0], "magenta": [1.0, 0.0, 1.0], "white": [1.0, 1.0, 1.0], "gray": [0.5, 0.5, 0.5], "brown": [0.5, 0.25, 0.0]}, "position_range": [-4.0, 4.0], "material_roughness": 0.3}, "collision": {"min_force_threshold": 0.1, "ignore_floor": true, "max_collisions": 100, "removal_offset_position": [1000.0, 1000.0, 1000.0], "keyframe_offset": 2}, "paths": {"output_dir": "/data7/sunggeunan/UNREAL/outputs/batch_113637/7fd15e36-280f-5ae0-b655-dfe0c2dcb062/attempt_01", "scratch_dir": "/data7/sunggeunan/UNREAL/outputs/batch_113637/7fd15e36-280f-5ae0-b655-dfe0c2dcb062/attempt_01/scratch"}, "random_seed": 113652, "rule_config": {"rules": ["timed_color_cycle"], "primary_rule": "timed_color_cycle", "expected_events": ["collision"]}}
{"scenario_name": "Rainbow Bouncer", "difficulty": "easy", "primary_rule": "timed_color_cycle", "rules": ["timed_color_cycle"], "num_collisions": 74, "collisions": [{"frame": 4, "force": 971.3804038501016, "position": [-0.08103710508346573, 2.0808268695482837, 2.3440374308149843], "contact_normal": [1.0, 0.0, 0.0], "objects": ["object_1", "object_0"]}, {"frame": 5, "force": 0.0, "position": [-0.20164472896712704, 2.0358568593234674, 2.214870550411267], "contact_normal": [0.9982738336569295, -0.03092356608474315, 0.04993081309672399], "objects": ["object_1", "object_0"]}, {"frame": 6, "force": 144.78940011876276, "position": [-0.19437759970641177, 1.6670331773556837, 2.5677771412911135], "contact_normal": [0.9181243122507465, 0.378473893345583, -0.11749578422194526], "objects": ["object_1", "object_0"]}, {"frame": 7, "force": 0.0, "position": [-0.32289444881120044, 1.8194875552602885, 2.0140583645225005], "contact_normal": [0.9898300981931818, 0.12061426972639214, 0.07542264016358263], 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-0.0019105035260908434], "objects": ["object_4", "object_2"]}, {"frame": 99, "force": 0.0, "position": [1.3218517838677508, 4.412531467183276, 0.9227456410319884], "contact_normal": [0.7855017336347564, 0.618697268175814, 0.014167455967003084], "objects": ["object_4", "object_2"]}, {"frame": 100, "force": 0.0, "position": [1.3266330212947013, 4.432463166616298, 0.9007762410524031], "contact_normal": [0.7861336791761189, 0.6179726659340459, -0.010179519801407392], "objects": ["object_4", "object_2"]}, {"frame": 101, "force": 0.0, "position": [1.3310723860489588, 4.442236755312916, 0.9074567377206947], "contact_normal": [0.7920324228356026, 0.6104725674773214, -0.0028081194441173553], "objects": ["object_4", "object_2"]}, {"frame": 102, "force": 18.25191703332409, "position": [1.335612939342989, 4.444834890790423, 0.9105842072238306], "contact_normal": [0.8026043798589872, 0.5965113471846684, 0.0006497007792301487], "objects": ["object_4", "object_2"]}, {"frame": 103, "force": 2.0127801440619932, "position": [1.3535513371810381, 4.426760445110693, 0.9192458180682974], "contact_normal": [0.8265577120830528, 0.5627577058311779, 0.01030112244652286], "objects": ["object_4", "object_2"]}, {"frame": 104, "force": 0.0, "position": [1.3577947362436211, 4.442324963077901, 0.9090356904834989], "contact_normal": [0.8284811948000718, 0.5600158659021519, -0.001067614400580382], "objects": ["object_4", "object_2"]}, {"frame": 105, "force": 0.0, "position": [1.3642546469153194, 4.45208326803824, 0.9049239558809518], "contact_normal": [0.8340171050853319, 0.5517102298386836, -0.005593810546428713], "objects": ["object_4", "object_2"]}, {"frame": 106, "force": 0.0, "position": [1.3714475151682384, 4.451273782556356, 0.9099239767706132], "contact_normal": [0.8449561265655631, 0.5348356169472005, -8.38094718764698e-05], "objects": ["object_4", "object_2"]}, {"frame": 107, "force": 0.0, "position": [1.3819642859025028, 4.440252618581579, 0.9155928413400435], "contact_normal": [0.8614682012844712, 0.5077738273291661, 0.006186958476342286], "objects": ["object_4", "object_2"]}, {"frame": 108, "force": 0.0, "position": [1.38535153205531, 4.449846115795735, 0.909774048888104], "contact_normal": [0.8655816275361541, 0.5007677943893999, -0.000249347624823253], "objects": ["object_4", "object_2"]}, {"frame": 109, "force": 0.0, "position": [1.3893477969966246, 4.45438568732658, 0.9103723653165934], "contact_normal": [0.8721496676405384, 0.48923898900658597, 0.0004109383310407834], "objects": ["object_4", "object_2"]}, {"frame": 110, "force": 0.0, "position": [1.395896081498976, 4.454217039292229, 0.9070314690789073], "contact_normal": [0.8813621199439995, 0.4724299859594051, -0.0032744303650139228], "objects": ["object_4", "object_2"]}, {"frame": 111, "force": 17.383242446083052, "position": [1.3873019900321504, 4.471254054615096, 0.908039879593783], "contact_normal": [0.8817331715757389, 0.471743435376449, -0.002178376049896879], "objects": ["object_4", "object_2"]}, {"frame": 112, "force": 0.0, "position": [1.3837735250857561, 4.480893970596187, 0.9097408536508301], "contact_normal": [0.8805437260779463, 0.4739648828030582, -0.00019061544996899874], "objects": ["object_4", "object_2"]}, {"frame": 113, "force": 0.0, "position": [1.380138148112612, 4.490772915612607, 0.9102887130694228], "contact_normal": [0.8818782525158397, 0.4714770578936325, 0.0003627941193539214], "objects": ["object_4", "object_2"]}, {"frame": 114, "force": 0.0, "position": [1.375102021965081, 4.502850169993735, 0.9103723615828638], "contact_normal": [0.8818482188955559, 0.4715331722032754, 0.0004316742428400689], "objects": ["object_4", "object_2"]}, {"frame": 115, "force": 6.351593649445798, "position": [1.3680711546824629, 4.516637204483428, 0.9100366629140717], "contact_normal": [0.8818943157866986, 0.471447148179768, 4.7500258772286445e-05], "objects": ["object_4", "object_2"]}, {"frame": 116, "force": 0.0, "position": [1.363286671790597, 4.525701045322395, 0.9100138530802944], "contact_normal": [0.8818749521065214, 0.4714833703306847, 1.8674562895991948e-05], "objects": ["object_4", "object_2"]}, {"frame": 117, "force": 0.19796107843362784, "position": [1.3566993525264368, 4.538014176029215, 0.9099979417689532], "contact_normal": [0.8819091849959445, 0.47141933500742816, -9.71154414237117e-07], "objects": ["object_4", "object_2"]}, {"frame": 118, "force": 0.0, "position": [1.3512903459811687, 4.548128472177338, 0.9099985425419863], "contact_normal": [0.8819104806531481, 0.47141691114464734, -9.86238411329237e-07], "objects": ["object_4", "object_2"]}, {"frame": 119, "force": 0.0, "position": [1.3452703350579513, 4.559387794476259, 0.9100224909560006], "contact_normal": [0.8818996872648195, 0.47143710180957094, 2.5290427464788413e-05], "objects": ["object_4", "object_2"]}, {"frame": 120, "force": 0.0, "position": [1.3400508875176251, 4.569150186293929, 0.9100182739436031], "contact_normal": [0.8827764915366789, 0.46979321575677424, 2.0471951094299195e-05], "objects": ["object_4", "object_2"]}], "disappearances": [], "creation_events": [], "initial_objects": 7, "final_objects": 7, "rule_stats": {"timed_color_cycle": 7}, "gravity": [0.0, 0.0, -10.0]}
perception
How many objects are initially present in the scene?
8
false
perception
In which direction are objects falling?
['Downward', 'Upward', 'Sideways', 'Objects are floating (no gravity)']
[0]
Downward
false
perception
Did any collisions occur in the video?
['Yes', 'No']
[0]
Yes
false
rule_identification
Which world assumptions are NECESSARY to explain the observed video? (Select ALL that apply.)
['Objects pass through each other without collision.', 'Friction applies: objects slow down and stop over time.', 'This is a camera malfunction or video recording error.', 'Normal collision behavior: objects bounce off each other.', 'Objects change color periodically over time.', 'Gravity is reversed: objects fall upward instead of downward.']
[4]
true
rule_description
Describe the governing physics in this video. For each unusual behavior, explain: (1) affected entities, (2) trigger condition, (3) state transition, and (4) how it differs from real physics. 짧고 간결하게 3문장 이내로 서술하세요.
{"version": "v2.1", "applied_rule_ids": ["timed_color_cycle"], "structured_descriptions": [{"affected_entities": "All colored objects", "trigger_condition": "Time passes (periodic)", "state_transition": "Objects cycle through different colors automatically", "contrast_to_real_physics": "In real physics, color is a stable property", "rule_id": "timed_color_cycle"}]}
false
256
explanatory_reasoning
Why did the objects behave this way? (Select ALL that apply.)
['The camera stopped tracking the object.', 'The collision followed conservation of momentum.', 'A rule causes objects to disappear upon collision.', 'The object was destroyed by the high impact force.', 'The simulation follows standard physics rules.']
[4]
true
predictive
Based on the video so far, what will happen next?
['Objects will behave according to real-world physics.', 'Objects will gain speed from collision.', 'The simulation behavior is random and unpredictable.', 'The rule will apply inconsistently - sometimes working, sometimes not.', 'Objects will continue to cycle through colors periodically.']
[4]
false
afcae912-4332-4cff-a5d5-57eddedb0ec0
afcae912-4332-4cff-a5d5-57eddedb0ec0
Bouncing Fragments
medium
['collision_spawn']
false
{"scenario": {"name": "Bouncing Fragments", "description": "Objects collide and spawn fragments while bouncing off each other", "difficulty": "medium", "unreal_rules": ["collision_spawn"], "primary_rule": "collision_spawn", "collision_required": true, "max_collisions": 100, "question_types": ["factual", "counterfactual"]}, "simulation": {"resolution": [640, 480], "frame_start": 1, "frame_end": 240, "frame_rate": 24, "step_rate": 240, "gravity": [0.0, 0.0, -10.0], "ambient_illumination": [0.2, 0.2, 0.2], "camera_position": [4.484416931731396, 4.484416931731396, 7.731753330571374], "camera_look_at": [0.0, 0.0, 0.0], "field_of_view": 90}, "objects": {"min_objects": 12, "max_objects": 14, "allowed_shapes": ["sphere", "cylinder", "capsule", "gear", "torus"], "allowed_sizes": [0.5, 0.7, 0.9], "allowed_colors": {"red": [1.0, 0.0, 0.0], "green": [0.0, 1.0, 0.0], "blue": [0.0, 0.0, 1.0], "yellow": [1.0, 1.0, 0.0], "cyan": [0.0, 1.0, 1.0], "magenta": [1.0, 0.0, 1.0], "white": [1.0, 1.0, 1.0], "gray": [0.5, 0.5, 0.5], "orange": [1.0, 0.5, 0.0], "brown": [0.5, 0.25, 0.0]}, "position_range": [-4.0, 4.0], "material_roughness": 0.3}, "collision": {"min_force_threshold": 0.1, "ignore_floor": true, "max_collisions": 100, "removal_offset_position": [1000.0, 1000.0, 1000.0], "keyframe_offset": 2}, "paths": {"output_dir": "/data7/sunggeunan/UNREAL/outputs/batch_113628/51d943fd-dc48-51f1-9591-c66d50f0f3d3/attempt_01", "scratch_dir": "/data7/sunggeunan/UNREAL/outputs/batch_113628/51d943fd-dc48-51f1-9591-c66d50f0f3d3/attempt_01/scratch"}, "random_seed": 113643, "rule_config": {"rules": ["collision_spawn"], "primary_rule": "collision_spawn", "expected_events": ["collision"]}}
{"scenario_name": "Bouncing Fragments", "difficulty": "medium", "primary_rule": "collision_spawn", "rules": ["collision_spawn"], "num_collisions": 10, "collisions": [{"frame": 124, "force": 0.0, "position": [-2.4905213990674646, 0.1956516105564676, 0.20232643639770387], "contact_normal": [-0.667011276310854, 0.22451909672292084, -0.710413353253505], "objects": ["object_3", "object_8"]}, {"frame": 125, "force": 607.6981139063663, "position": [-2.5008497014403996, 0.14789240420220953, 0.20054223962008436], "contact_normal": [-0.6560204867221848, 0.1748198109751424, -0.7342173756398053], "objects": ["object_3", "object_8"]}, {"frame": 126, "force": 437.28674469638895, "position": [-2.759600671746295, 0.2750490250433597, 0.635401473030842], "contact_normal": [0.8754175661901237, -0.4302018739097655, 0.22038700617388224], "objects": ["object_8", "spawn_0_object_3"]}, {"frame": 127, "force": 0.0, "position": [-2.357855828705193, 0.21909314360174156, 0.7891639360985953], "contact_normal": [0.6512685047983888, -0.7135537809164347, 0.2582447219161149], "objects": ["object_8", "spawn_0_object_3"]}, {"frame": 128, "force": 0.0, "position": [-2.101782811061535, 0.11622710979469768, 0.9172853047986802], "contact_normal": [0.47693629789810676, -0.8381221970239535, 0.26473184659762683], "objects": ["object_8", "spawn_0_object_3"]}, {"frame": 169, "force": 763.239372118927, "position": [0.3677536141492156, -0.14540359096629296, 2.935078204348194], "contact_normal": [0.2250254707100709, -0.7410962816360589, 0.6325660747122931], "objects": ["object_4", "object_6"]}, {"frame": 170, "force": 104.8488124246118, "position": [0.3659740263300573, -0.10904120558288388, 2.957374186896524], "contact_normal": [0.11179839262722398, -0.6201718433901904, 0.7764586299810068], "objects": ["object_4", "object_6"]}, {"frame": 170, "force": 612.758824252036, "position": [0.5514723793830569, -0.2000271077051491, 3.158104499560454], "contact_normal": [0.5454436444775085, -0.1621720580280451, -0.8223086125622433], "objects": ["object_4", "spawn_1_object_4"]}, {"frame": 172, "force": 296.29799045273495, "position": [0.3500882332089799, -0.13616927530403028, 2.7369338404842134], "contact_normal": [-0.2147608945474835, -0.4651319522878645, 0.8587956829968605], "objects": ["object_4", "object_6"]}, {"frame": 174, "force": 7.569287874660276, "position": [0.2505167636712219, -0.19265434716944957, 2.6382502016401346], "contact_normal": [-0.19545942721691675, -0.446441643650254, 0.8732041405804798], "objects": ["object_4", "object_6"]}], "disappearances": [], "creation_events": [{"frame": 125, "object_name": "spawn_0_object_3", "type": "spawn", "reason": "collision_spawn", "source_collision_id": "125:object_3:object_8"}, {"frame": 169, "object_name": "spawn_1_object_4", "type": "spawn", "reason": "collision_spawn", "source_collision_id": "169:object_4:object_6"}], "initial_objects": 11, "final_objects": 13, "rule_stats": {"collision_spawn": 2}, "gravity": [0.0, 0.0, -10.0]}
perception
How many objects are initially present in the scene?
14
false
perception
In which direction are objects falling?
['Downward', 'Upward', 'Sideways', 'Objects are floating (no gravity)']
[0]
Downward
false
perception
Did any collisions occur in the video?
['Yes', 'No']
[0]
Yes
false
rule_identification
Which world assumptions are NECESSARY to explain the observed video? (Select ALL that apply.)
['New objects spawn when objects collide.', 'This is a camera malfunction or video recording error.', 'Objects change color periodically over time.', 'Normal gravity applies: objects fall downward.', 'After a collision, the colliding objects change color.', 'Normal collision behavior: objects bounce off each other.']
[0]
true
rule_description
Describe the governing physics in this video. For each unusual behavior, explain: (1) affected entities, (2) trigger condition, (3) state transition, and (4) how it differs from real physics. 짧고 간결하게 3문장 이내로 서술하세요.
{"version": "v2.1", "applied_rule_ids": ["collision_spawn"], "structured_descriptions": [{"affected_entities": "Collision location", "trigger_condition": "Two objects collide", "state_transition": "A new object appears at the collision point", "contrast_to_real_physics": "In real physics, matter is not created from collision", "rule_id": "collision_spawn"}]}
false
256
explanatory_reasoning
Why did the objects behave this way? (Select ALL that apply.)
['Objects pass through each other.', 'The camera stopped tracking the object.', 'The simulation follows standard physics rules.', 'The object was destroyed by the high impact force.', 'Friction gradually slowed the object down.']
[2]
true
predictive
Based on the video so far, what will happen next?
['Only some objects will be affected by the rule.', 'The simulation behavior is random and unpredictable.', 'New objects will appear after the next collision.', 'Objects will start floating in zero gravity.', 'Objects will slow down and stop due to friction.']
[2]
false
facc89a4-93aa-4b3c-906a-2ee50871d437
facc89a4-93aa-4b3c-906a-2ee50871d437
Expanding Chaos
medium
['collision_scale_change']
false
{"scenario": {"name": "Expanding Chaos", "description": "Objects bounce off each other and grow larger after collision, while experiencing a periodic color change due to gravity reversal", "difficulty": "medium", "unreal_rules": ["collision_scale_change"], "primary_rule": "collision_scale_change", "collision_required": true, "max_collisions": 100, "question_types": ["factual", "counterfactual"]}, "simulation": {"resolution": [640, 480], "frame_start": 1, "frame_end": 240, "frame_rate": 24, "step_rate": 240, "gravity": [0.0, 0.0, -10.0], "ambient_illumination": [0.2, 0.2, 0.2], "camera_position": [7.0, 7.0, 3.0], "camera_look_at": [0.0, 0.0, 0.0], "field_of_view": 90}, "objects": {"min_objects": 10, "max_objects": 16, "allowed_shapes": ["sphere", "cylinder", "capsule", "gear"], "allowed_sizes": [0.5, 0.7, 0.9], "allowed_colors": {"red": [1.0, 0.0, 0.0], "green": [0.0, 1.0, 0.0], "blue": [0.0, 0.0, 1.0], "yellow": [1.0, 1.0, 0.0], "cyan": [0.0, 1.0, 1.0], "magenta": [1.0, 0.0, 1.0], "white": [1.0, 1.0, 1.0], "gray": [0.5, 0.5, 0.5], "orange": [1.0, 0.5, 0.0]}, "position_range": [-4.0, 4.0], "material_roughness": 0.3}, "collision": {"min_force_threshold": 0.1, "ignore_floor": true, "max_collisions": 100, "removal_offset_position": [1000.0, 1000.0, 1000.0], "keyframe_offset": 2}, "paths": {"output_dir": "/data7/sunggeunan/UNREAL/outputs/batch_113629/6ef01c38-1445-579d-bc06-b897f9dba576/attempt_01", "scratch_dir": "/data7/sunggeunan/UNREAL/outputs/batch_113629/6ef01c38-1445-579d-bc06-b897f9dba576/attempt_01/scratch"}, "random_seed": 113645, "rule_config": {"rules": ["collision_scale_change"], "primary_rule": "collision_scale_change", "expected_events": ["collision"]}}
{"scenario_name": "Expanding Chaos", "difficulty": "medium", "primary_rule": "collision_scale_change", "rules": ["collision_scale_change"], "num_collisions": 50, "collisions": [{"frame": 8, "force": 890.6892588395579, "position": [0.9440491590046526, -0.5775670194144111, 2.4218923188539008], "contact_normal": [0.8819101914064423, -0.4714174522580305, -4.63107966037473e-16], "objects": ["object_1", "object_0"]}, {"frame": 9, "force": 0.0, "position": [0.9191793708593979, -0.6199530106720701, 2.3915814359982543], "contact_normal": [0.8821052830003084, -0.47097612075083756, 0.008471327253648445], "objects": ["object_1", "object_0"]}, {"frame": 21, "force": 0.0, "position": [2.1509726243599783, -2.4010785331361864, 2.0200546626978024], "contact_normal": [-0.9886327308199749, 0.15035066860988316, -5.899538096354658e-14], "objects": ["object_1", "object_5"]}, {"frame": 22, "force": 212.51712654717875, "position": [2.1552641858262622, -2.329155291686084, 1.9571645938129025], "contact_normal": [-0.991080852549608, 0.13326193646177487, 0.0], "objects": ["object_1", "object_5"]}, {"frame": 128, "force": 0.0, "position": [0.19386113861443144, 1.4225416906061326, 1.0054860827621912], "contact_normal": [0.5763289966052867, 0.30807167202457003, 0.7569258435064359], "objects": ["object_4", "object_2"]}, {"frame": 129, "force": 819.4586176391716, "position": [0.16739609027840852, 1.420498953999763, 0.9933616938282576], "contact_normal": [0.554097241666128, 0.2961878800299122, 0.7779774974260985], "objects": ["object_4", "object_2"]}, {"frame": 130, "force": 355.6059481958657, "position": [-0.04489445558524563, 1.4401629834919474, 0.9641875125651219], "contact_normal": [0.4146857482152792, 0.21700410304280124, 0.8837108970074565], "objects": ["object_4", "object_2"]}, {"frame": 131, "force": 72.40256057969604, "position": [-0.2713689322994415, 1.5029120994312493, 0.961456802470609], "contact_normal": [0.3688830115905017, 0.2144921847440927, 0.9043884267523705], "objects": ["object_4", "object_2"]}, {"frame": 131, "force": 530.0805168273042, "position": [2.8424888836923596, 0.6147898016384445, 0.9216096346134455], "contact_normal": [0.5295592683980282, 0.8482729401978231, 1.3486492850708904e-05], "objects": ["object_5", "object_6"]}, {"frame": 132, "force": 23.48712226722546, "position": [2.8724300218288423, 0.6404231173741775, 0.9900535386928219], "contact_normal": [0.5015070363999564, 0.8649790687894022, 0.017375356040994206], "objects": ["object_5", "object_6"]}, {"frame": 132, "force": 229.7093805538953, "position": [-0.22765268342175626, 1.5644239553605899, 0.8721617179026581], "contact_normal": [0.5370406107125208, 0.3414407760075733, 0.7713660472984722], "objects": ["object_4", "object_2"]}, {"frame": 133, "force": 0.0, "position": [2.9811033510958413, 0.6945723127604093, 1.0119279004812252], "contact_normal": [0.498475408021764, 0.865798938744448, -0.043754602803858414], "objects": ["object_5", "object_6"]}, {"frame": 133, "force": 0.0, "position": [-0.3825552021735976, 1.6157427081044982, 0.9175604750976476], "contact_normal": [0.4555514902332354, 0.3494059823544737, 0.8187724343437459], "objects": ["object_4", "object_2"]}, {"frame": 134, "force": 0.0, "position": [2.98577343480897, 0.773319046418383, 1.0743233511003953], "contact_normal": [0.39276809149100206, 0.9187757396612353, -0.03980410175428781], "objects": ["object_5", "object_6"]}, {"frame": 134, "force": 0.0, "position": [-0.5367834220990741, 1.6749669150265736, 0.9398934510940867], "contact_normal": [0.39290565489996143, 0.3803978938680436, 0.8372111971828787], "objects": ["object_4", "object_2"]}, {"frame": 135, "force": 0.0, "position": [3.074092388725912, 0.8365022848505641, 1.076495982522013], "contact_normal": [0.36913213413008494, 0.9257854944798392, -0.08162527649747284], "objects": ["object_5", "object_6"]}, {"frame": 135, "force": 0.0, "position": [-0.6535617156246908, 1.7079349402285997, 0.9376655246098362], "contact_normal": [0.4160203277400465, 0.36996743859061815, 0.8306931932366856], "objects": ["object_4", "object_2"]}, {"frame": 136, "force": 122.00602534979625, "position": [-0.751039710055083, 1.7897819121530318, 0.8724526638371152], "contact_normal": [0.49496396899167766, 0.4719813145653002, 0.7295507577278066], "objects": ["object_4", "object_2"]}, {"frame": 136, "force": 0.0, "position": [3.180248347730319, 0.9066149501672474, 1.0950230192259578], "contact_normal": [0.31953304061263726, 0.9429664846997654, -0.09334261990007442], "objects": ["object_5", "object_6"]}, {"frame": 137, "force": 29.93823375571004, "position": [-0.9909703711288147, 1.8576426158608754, 0.8812753065747212], "contact_normal": [0.46000108360734215, 0.4860930202155482, 0.7430427839484061], "objects": ["object_4", "object_2"]}, {"frame": 138, "force": 32.73872837226925, "position": [3.309576801373684, 0.9900224974899265, 1.0669424306069326], "contact_normal": [0.22403834440910775, 0.9698460222012139, -0.0959453670320178], "objects": ["object_5", "object_6"]}, {"frame": 138, "force": 36.3470715646909, "position": [-1.0170072140211697, 1.9095378077524074, 0.8401999468610041], "contact_normal": [0.48763610864089985, 0.5698903080834746, 0.6613894936435584], "objects": ["object_4", "object_2"]}, {"frame": 139, "force": 78.85926933764271, "position": [3.3814196452429464, 1.0190383873986066, 1.0357061299065644], "contact_normal": [0.2051764350745067, 0.9742524980640851, -0.09345961965472911], "objects": ["object_5", "object_6"]}, {"frame": 139, "force": 58.504756561816656, "position": [-1.1450773757365758, 1.9657573597797062, 0.8076253301466314], "contact_normal": [0.5238747657331498, 0.6089755318881093, 0.5955703412609059], "objects": ["object_4", "object_2"]}, {"frame": 140, "force": 2.7591685481654746, "position": [3.4949647525833454, 1.0457918195345262, 1.016594791445096], "contact_normal": [0.19263114414002602, 0.9804433913559161, -0.04029886665669933], "objects": ["object_5", "object_6"]}, {"frame": 140, "force": 0.0, "position": [-1.341508948350623, 2.0838972495377357, 0.7324005437193402], "contact_normal": [0.5432337853212986, 0.7211260043238565, 0.4299701621896601], "objects": ["object_4", "object_2"]}, {"frame": 144, "force": 0.0, "position": [3.6636153073607876, 1.1160465313214147, 0.9507201435834469], "contact_normal": [0.044508469651426574, 0.9986467992085193, 0.02689919255047331], "objects": ["object_5", "object_6"]}, {"frame": 150, "force": 0.0, "position": [4.042730437271223, 1.2506771259421443, 0.8840078567444746], "contact_normal": [-0.1963971326828652, 0.9801148411974001, -0.028338389836827172], "objects": ["object_5", "object_6"]}, {"frame": 152, "force": 0.0, "position": [4.151976438953014, 1.2468923841038368, 0.9421978995371169], "contact_normal": [-0.30301592492474355, 0.952303367985726, 0.03605058342170266], "objects": ["object_5", "object_6"]}, {"frame": 157, "force": 0.0, "position": [-2.0391220525570684, 2.9655290545213506, 1.865046011459048], "contact_normal": [-0.19564227278527063, 0.4290463344004469, -0.8818408836275133], "objects": ["object_4", "object_8"]}, {"frame": 158, "force": 0.0, "position": [-1.9965092524700077, 3.142117562489878, 1.789840297424349], "contact_normal": [-0.42400023219437727, 0.7751487402261767, -0.46836762657648046], "objects": ["object_4", "object_8"]}, {"frame": 159, "force": 0.0, "position": [-1.9306288447521065, 3.239720916057832, 1.75778648024614], "contact_normal": [-0.6064276091950541, 0.738998806972507, -0.2934728575169812], "objects": ["object_4", "object_8"]}, {"frame": 183, "force": 384.6065851178097, "position": [-1.4993264776001811, -0.48634670248635675, 1.836606085300446], "contact_normal": [-0.6348671380342434, 0.7726213283648135, -1.1311098529156707e-14], "objects": ["object_3", "object_7"]}, {"frame": 185, "force": 255.9819402213611, "position": [3.5654763433854875, 1.5410300698356842, 1.0109750762328507], "contact_normal": [0.9561471313363795, 0.2893961003120535, -0.04508392575395486], "objects": ["object_5", "object_8"]}, {"frame": 186, "force": 0.0, "position": [3.583078115698429, 1.5320645576946241, 0.7519673098314794], "contact_normal": [0.9203558483281882, 0.3906970073462633, 0.01734822465772469], "objects": ["object_5", "object_8"]}, {"frame": 187, "force": 0.0, "position": [3.67047157399428, 1.547862437613217, 0.6880818426545], "contact_normal": [0.9295210572816212, 0.3684786625969437, -0.014631448350215103], "objects": ["object_5", "object_8"]}, {"frame": 188, "force": 1.8314591537859075, "position": [3.7588990702953597, 1.5567942551794869, 0.8060206273390342], "contact_normal": [0.889769839275974, 0.45581050428101677, 0.023375570621757946], "objects": ["object_5", "object_8"]}, {"frame": 189, "force": 58.78133576564014, "position": [3.797755343247315, 1.493366282887679, 0.7587746708407583], "contact_normal": [0.8784935988292577, 0.4773374862695057, 0.01994795773828985], "objects": ["object_5", "object_8"]}, {"frame": 190, "force": 6.966663354021475, "position": [3.904817576843002, 1.4501122287086765, 0.6662965082246265], "contact_normal": [0.7630345903068207, 0.6463313195173418, -0.0058343299764539985], "objects": ["object_5", "object_8"]}, {"frame": 191, "force": 7.974870000140321, "position": [3.988751576572298, 1.4453370080862455, 0.762915487355379], "contact_normal": [0.7650146507171561, 0.6439121280677473, -0.01139102784530882], "objects": ["object_5", "object_8"]}, {"frame": 192, "force": 52.52147929613473, "position": [4.016845345409012, 1.4373412923916487, 0.7655506778669608], "contact_normal": [0.7158250079882664, 0.6981160708409663, 0.015116533073736048], "objects": ["object_5", "object_8"]}, {"frame": 193, "force": 0.0, "position": [4.041961732208718, 1.4453106792528914, 0.7367914000074378], "contact_normal": [0.66824584679585, 0.7438709166314669, -0.010175835590188026], "objects": ["object_5", "object_8"]}, {"frame": 194, "force": 1.3477234479670894, "position": [4.1669874990406575, 1.4073867502773834, 0.6465091313993278], "contact_normal": [0.5286328548150604, 0.8488462789863906, -0.0027017514760069587], "objects": ["object_5", "object_8"]}, {"frame": 195, "force": 0.0, "position": [4.212591309405643, 1.388142893570467, 0.7402117505798431], "contact_normal": [0.46185128944452414, 0.8868543271634638, -0.013519941932943461], "objects": ["object_5", "object_8"]}, {"frame": 204, "force": 594.3201074940522, "position": [-3.58940303591082, -3.7369205663660967, 0.8959572247639372], "contact_normal": [-0.2018774000612002, -0.9484718087135815, -0.24422682780586807], "objects": ["object_1", "object_7"]}, {"frame": 205, "force": 0.0, "position": [-3.5946392998213903, -3.778022840064036, 0.9154068403228393], "contact_normal": [-0.1672519615216879, -0.9567923412701271, -0.23785541207627897], "objects": ["object_1", "object_7"]}, {"frame": 218, "force": 0.0, "position": [-4.407077500839692, -4.510630705161626, 0.604843061485131], "contact_normal": [0.22902989061348306, -0.9599892181312789, 0.16113972284099182], "objects": ["object_1", "object_7"]}, {"frame": 220, "force": 108.3614664234673, "position": [-4.432999128543091, -4.567576636238586, 0.6628425323360448], "contact_normal": [0.21840361675859613, -0.9722405630268025, 0.0839532476565982], "objects": ["object_1", "object_7"]}, {"frame": 221, "force": 0.0, "position": [-4.529071542030119, -4.610974452431811, 0.6380320339189437], "contact_normal": [0.25511020671360374, -0.9571481590531414, 0.13706270116893382], "objects": ["object_1", "object_7"]}, {"frame": 222, "force": 0.0, "position": [-4.607522875998871, -4.647509380721409, 0.608095085871776], "contact_normal": [0.3220610322049432, -0.9377154188785812, 0.13025545951112197], "objects": ["object_1", "object_7"]}], "disappearances": [], "creation_events": [], "initial_objects": 10, "final_objects": 10, "rule_stats": {"collision_scale_change": 9}, "gravity": [0.0, 0.0, -10.0]}
perception
How many objects are initially present in the scene?
11
false
perception
In which direction are objects falling?
['Downward', 'Upward', 'Sideways', 'Objects are floating (no gravity)']
[0]
Downward
false
perception
Did any collisions occur in the video?
['Yes', 'No']
[0]
Yes
false
rule_identification
Which world assumptions are NECESSARY to explain the observed video? (Select ALL that apply.)
['This is a rendering glitch in the simulation.', 'Friction applies: objects slow down and stop over time.', 'After a collision, the colliding objects change color.', 'Objects grow larger after collision.', 'Conservation of momentum holds during interactions.', 'After collision, object bounces in the opposite direction from what is expected.']
[3]
true
rule_description
Describe the governing physics in this video. For each unusual behavior, explain: (1) affected entities, (2) trigger condition, (3) state transition, and (4) how it differs from real physics. 짧고 간결하게 3문장 이내로 서술하세요.
{"version": "v2.1", "applied_rule_ids": ["collision_scale_change"], "structured_descriptions": [{"affected_entities": "Colliding objects", "trigger_condition": "Two objects collide", "state_transition": "Objects grow larger after impact", "contrast_to_real_physics": "In real physics, collision does not change object size", "rule_id": "collision_scale_change"}]}
false
256
explanatory_reasoning
Why did the objects behave this way? (Select ALL that apply.)
['The simulation follows standard physics rules.', 'The collision followed conservation of momentum.', 'The simulation rendering glitched.', 'Objects pass through each other.', "Air resistance affected the object's motion."]
[0]
true
predictive
Based on the video so far, what will happen next?
['Objects will grow larger after the next collision.', 'Objects will behave according to real-world physics.', 'The simulation behavior is random and unpredictable.', 'Objects will start floating in zero gravity.', 'Only some objects will be affected by the rule.']
[0]
false
b10436ef-e8f9-4f94-960e-bd79f7bbb93e
b10436ef-e8f9-4f94-960e-bd79f7bbb93e
Gravity Shift
easy
['gravity_horizontal']
false
{"scenario": {"name": "Gravity Shift", "description": "Objects float and interact in a horizontal gravity environment.", "difficulty": "easy", "unreal_rules": ["gravity_horizontal"], "primary_rule": "gravity_horizontal", "collision_required": true, "max_collisions": 100, "question_types": ["factual"]}, "simulation": {"resolution": [640, 480], "frame_start": 1, "frame_end": 120, "frame_rate": 24, "step_rate": 240, "gravity": [10.0, 0.0, 0.0], "ambient_illumination": [0.2, 0.2, 0.2], "camera_position": [5.8, 5.8, 8.0], "camera_look_at": [0.0, 0.0, 0.0], "field_of_view": 90}, "objects": {"min_objects": 7, "max_objects": 9, "allowed_shapes": ["cube", "torus", "gear", "sphere"], "allowed_sizes": [0.5, 0.7, 0.9], "allowed_colors": {"red": [1.0, 0.0, 0.0], "green": [0.0, 1.0, 0.0], "blue": [0.0, 0.0, 1.0], "yellow": [1.0, 1.0, 0.0], "cyan": [0.0, 1.0, 1.0], "magenta": [1.0, 0.0, 1.0], "white": [1.0, 1.0, 1.0], "gray": [0.5, 0.5, 0.5]}, "position_range": [-4.0, 4.0], "material_roughness": 0.3}, "collision": {"min_force_threshold": 0.1, "ignore_floor": true, "max_collisions": 100, "removal_offset_position": [1000.0, 1000.0, 1000.0], "keyframe_offset": 2}, "paths": {"output_dir": "/data7/sunggeunan/UNREAL/outputs/batch_113625/894ebbb3-fb16-5315-927b-c306fa6a9f0b/attempt_01", "scratch_dir": "/data7/sunggeunan/UNREAL/outputs/batch_113625/894ebbb3-fb16-5315-927b-c306fa6a9f0b/attempt_01/scratch"}, "random_seed": 113627, "rule_config": {"rules": ["gravity_horizontal"], "primary_rule": "gravity_horizontal", "expected_events": ["collision"]}}
{"scenario_name": "Gravity Shift", "difficulty": "easy", "primary_rule": "gravity_horizontal", "rules": ["gravity_horizontal"], "num_collisions": 0, "collisions": [], "disappearances": [], "creation_events": [], "initial_objects": 8, "final_objects": 8, "rule_stats": {"gravity_horizontal": 1}, "gravity": [10.0, 0.0, 0.0]}
perception
How many objects are initially present in the scene?
9
false
perception
In which direction are objects falling?
['Downward', 'Upward', 'Sideways', 'Objects are floating (no gravity)']
[2]
Sideways
false
perception
Did any collisions occur in the video?
['Yes', 'No']
[1]
No
false
rule_identification
Which world assumptions are NECESSARY to explain the observed video? (Select ALL that apply.)
['There is no gravity: objects float instead of falling.', 'This is a rendering glitch in the simulation.', 'Normal gravity applies: objects fall downward.', 'Gravity pulls sideways instead of downward.', 'Friction applies: objects slow down and stop over time.', 'Objects pass through each other without collision.']
[3]
true
rule_description
Describe the governing physics in this video. For each unusual behavior, explain: (1) affected entities, (2) trigger condition, (3) state transition, and (4) how it differs from real physics. 짧고 간결하게 3문장 이내로 서술하세요.
{"version": "v2.1", "applied_rule_ids": ["gravity_horizontal"], "structured_descriptions": [{"affected_entities": "All objects in the scene", "trigger_condition": "Always active", "state_transition": "Objects accelerate sideways instead of downward", "contrast_to_real_physics": "In real physics, gravity only acts vertically downward", "rule_id": "gravity_horizontal"}]}
false
256
explanatory_reasoning
Why did the objects behave this way? (Select ALL that apply.)
['The simulation follows standard physics rules.', 'The collision followed conservation of momentum.', 'The object bounced due to elastic collision.', 'The camera stopped tracking the object.', 'Gravity is reversed.']
[0]
true
predictive
Based on the video so far, what will happen next?
['The simulation behavior is random and unpredictable.', 'The next collision will be a normal elastic bounce.', 'Objects will continue to accelerate sideways.', 'The effect will be weaker than before.', 'Objects will fall upward due to reversed gravity.']
[2]
false
bb957870-317a-4761-8c93-be3c2191aca7
bb957870-317a-4761-8c93-be3c2191aca7
Rainbow Ripple Effect
easy
['timed_color_cycle']
false
{"scenario": {"name": "Rainbow Ripple Effect", "description": "A colorful cube oscillates in size and color, creating a mesmerizing pattern.", "difficulty": "easy", "unreal_rules": ["timed_color_cycle"], "primary_rule": "timed_color_cycle", "collision_required": true, "max_collisions": 100, "question_types": ["factual"]}, "simulation": {"resolution": [640, 480], "frame_start": 1, "frame_end": 120, "frame_rate": 24, "step_rate": 240, "gravity": [0.0, 0.0, -10.0], "ambient_illumination": [0.2, 0.2, 0.2], "camera_position": [4.484416931731396, 4.484416931731396, 7.731753330571374], "camera_look_at": [0.0, 0.0, 0.0], "field_of_view": 90}, "objects": {"min_objects": 7, "max_objects": 9, "allowed_shapes": ["cube", "sphere", "cylinder"], "allowed_sizes": [0.5, 0.7, 0.9], "allowed_colors": {"red": [1.0, 0.0, 0.0], "green": [0.0, 1.0, 0.0], "blue": [0.0, 0.0, 1.0], "yellow": [1.0, 1.0, 0.0], "cyan": [0.0, 1.0, 1.0], "magenta": [1.0, 0.0, 1.0], "white": [1.0, 1.0, 1.0], "gray": [0.5, 0.5, 0.5]}, "position_range": [-4.0, 4.0], "material_roughness": 0.3}, "collision": {"min_force_threshold": 0.1, "ignore_floor": true, "max_collisions": 100, "removal_offset_position": [1000.0, 1000.0, 1000.0], "keyframe_offset": 2}, "paths": {"output_dir": "/data7/sunggeunan/UNREAL/outputs/batch_113637/e7edd91f-526a-5d3b-9dcb-d6850992b8a6/attempt_01", "scratch_dir": "/data7/sunggeunan/UNREAL/outputs/batch_113637/e7edd91f-526a-5d3b-9dcb-d6850992b8a6/attempt_01/scratch"}, "random_seed": 113651, "rule_config": {"rules": ["timed_color_cycle"], "primary_rule": "timed_color_cycle", "expected_events": ["collision"]}}
{"scenario_name": "Rainbow Ripple Effect", "difficulty": "easy", "primary_rule": "timed_color_cycle", "rules": ["timed_color_cycle"], "num_collisions": 35, "collisions": [{"frame": 22, "force": 27.376541815086195, "position": [0.570462585080155, -2.2692353276656174, 1.5715010995939038], "contact_normal": [-2.3865967647585903e-06, 6.488295508292026e-06, -0.9999999999761031], "objects": ["object_1", "object_3"]}, {"frame": 23, "force": 0.0, "position": [0.5590886345134997, -2.1148686182291883, 1.5503175433121859], "contact_normal": [0.12604379204490762, 0.0038791035535694443, -0.9920170941282013], "objects": ["object_1", "object_3"]}, {"frame": 24, "force": 0.0, "position": [0.6154742672582271, -1.95775721519769, 1.5001135832055459], "contact_normal": [0.3279600955334033, 0.010838900839938203, -0.9446293950361183], "objects": ["object_1", "object_3"]}, {"frame": 25, "force": 0.0, "position": [0.6840014531441128, -1.8121802831419795, 1.475182371120739], "contact_normal": [0.5013534840398419, -0.0007886284901017689, -0.8652421985237524], "objects": ["object_1", "object_3"]}, {"frame": 55, "force": 265.1107006931287, "position": [-1.8259624242782593, -1.8704756498336792, 1.414625108242035], "contact_normal": [0.0, -1.0991708924140246e-16, -1.0], "objects": ["object_4", "object_5"]}, {"frame": 56, "force": 31.56718633883735, "position": [-2.0991722923294938, -1.95671512457167, 1.381908631255477], "contact_normal": [-0.0074545647158728405, 0.018032363533816542, -0.9998096135416389], "objects": ["object_4", "object_5"]}, {"frame": 57, "force": 114.70301264115398, "position": [-2.3155677751944594, -2.051808030010784, 1.380655621830289], "contact_normal": [-0.025527183749015334, 0.09157478877196562, -0.9954709543483495], "objects": ["object_4", "object_5"]}, {"frame": 58, "force": 37.1861657648859, "position": [-2.5686442706602235, -2.0966406965978033, 1.387635242102542], "contact_normal": [-0.002782691211295278, 0.10854265411757558, -0.9940878979580905], "objects": ["object_4", "object_5"]}, {"frame": 59, "force": 0.0, "position": [-2.5821057287599563, -2.0900285841738415, 1.3899927654720572], "contact_normal": [-0.009396625896532455, 0.09562705431530573, -0.9953728798318437], "objects": ["object_4", "object_5"]}, {"frame": 74, "force": 0.0, "position": [0.5216449998585769, 0.6268320396645324, 1.2537641958203127], "contact_normal": [0.02188790946314538, -0.22020563459896, 0.9752078742043679], "objects": ["object_6", "object_5"]}, {"frame": 75, "force": 460.9111766262864, "position": [0.14746855357936017, 0.8009829589808019, 1.4086621174594869], "contact_normal": [0.01291744240881518, -0.03935178755882577, 0.9991419200982112], "objects": ["object_6", "object_5"]}, {"frame": 76, "force": 0.0, "position": [0.20414214619664298, 0.9548550964941906, 1.5417758383192721], "contact_normal": [0.0005217090467764871, -0.08911679970989772, 0.9960210458766102], "objects": ["object_6", "object_5"]}, {"frame": 77, "force": 0.0, "position": [0.679355118474716, 0.6392605474997253, 1.6841643358490983], "contact_normal": [-0.0013158169038554972, -0.06899395859459423, 0.9976162099240985], "objects": ["object_6", "object_5"]}, {"frame": 78, "force": 156.62906195848598, "position": [0.634762026401972, 0.7841879853547653, 1.7557033870958008], "contact_normal": [0.0044739031488408385, -0.18140021088265695, 0.9833991802326979], "objects": ["object_6", "object_5"]}, {"frame": 79, "force": 52.058086667977264, "position": [0.6149611979523675, 0.8788358223344483, 1.7782462535410493], "contact_normal": [0.0028476112946025527, -0.1917141470525783, 0.9814466755406618], "objects": ["object_6", "object_5"]}, {"frame": 81, "force": 35.87398207984414, "position": [-0.7729722762409877, 1.1544842781361118, 1.823170664268273], "contact_normal": [0.012329177128041095, -0.23259255090551942, 0.9724961165241784], "objects": ["object_6", "object_5"]}, {"frame": 83, "force": 69.87903681847568, "position": [0.6493536974543255, 1.5063367047680085, 1.807766330862398], "contact_normal": [0.005522340202304467, -0.3506585830804044, 0.936487085800297], "objects": ["object_6", "object_5"]}, {"frame": 84, "force": 168.69488813423771, "position": [-0.991192352785623, 1.6238784728200781, 1.7944988272704034], "contact_normal": [-0.0016550282581353575, -0.38179975057967924, 0.9242435887463647], "objects": ["object_6", "object_5"]}, {"frame": 85, "force": 48.49387722337803, "position": [-1.0107961878455258, 1.742200690043482, 1.808030212081136], "contact_normal": [-0.0009293392321253033, -0.3683155135804784, 0.9297003919459967], "objects": ["object_6", "object_5"]}, {"frame": 86, "force": 8.222973596138768, "position": [0.67008708310268, 1.9004974105493315, 1.8245955262454008], "contact_normal": [0.013936760378702822, -0.4139018873659678, 0.9102148067050086], "objects": ["object_6", "object_5"]}, {"frame": 87, "force": 53.71277592759117, "position": [0.6489907811308784, 2.071085887937281, 1.8000132766859749], "contact_normal": [-0.00159549319293816, -0.46162716433970324, 0.8870726100749341], "objects": ["object_6", "object_5"]}, {"frame": 88, "force": 126.06486464783909, "position": [-1.145791324836041, 2.18580185775365, 1.796863456534088], "contact_normal": [-0.001042462679628329, -0.49417665321946674, 0.8693608851819643], "objects": ["object_6", "object_5"]}, {"frame": 89, "force": 16.23193023137165, "position": [-1.1469014048253015, 2.3054476332714957, 1.8062202751348049], "contact_normal": [-0.006544979278750448, -0.48072783513448547, 0.8768454320877493], "objects": ["object_6", "object_5"]}, {"frame": 90, "force": 34.913431254489126, "position": [0.5187483156279533, 2.5225238110364656, 1.8028610531406708], "contact_normal": [-0.003917585331405367, -0.5730240807060222, 0.8195291669343985], "objects": ["object_6", "object_5"]}, {"frame": 91, "force": 81.82588525099253, "position": [-1.1511658533587363, 2.5514104635844967, 1.786301032813735], "contact_normal": [-0.004634472153550111, -0.5545242983693182, 0.8321546275698244], "objects": ["object_6", "object_5"]}, {"frame": 92, "force": 28.339065828587398, "position": [0.4589338912390464, 2.6874016107217074, 1.786856130383614], "contact_normal": [0.0006548368038580417, -0.6045860871142194, 0.7965395372840434], "objects": ["object_6", "object_5"]}, {"frame": 93, "force": 24.574597451888017, "position": [-1.1543512824448792, 2.8488081244185137, 1.805549358225307], "contact_normal": [-0.005974342631243236, -0.6143803702423521, 0.7889873686511051], "objects": ["object_6", "object_5"]}, {"frame": 94, "force": 30.507531314099687, "position": [0.3483938852192584, 2.9894457181927865, 1.808056096281134], "contact_normal": [0.005994878773626181, -0.6666557072573234, 0.7453416863491048], "objects": ["object_6", "object_5"]}, {"frame": 95, "force": 45.83400999595754, "position": [-1.1489601816290334, 3.0756947885921337, 1.7761302222135862], "contact_normal": [-0.002189205383174769, -0.6922891771052208, 0.7216168669333933], "objects": ["object_6", "object_5"]}, {"frame": 96, "force": 6.728520850211302, "position": [0.24975560179638712, 3.209800153238336, 1.7783651021230813], "contact_normal": [0.003572923071687716, -0.7428877961797011, 0.6694064210238729], "objects": ["object_6", "object_5"]}, {"frame": 97, "force": 14.973365262395786, "position": [-1.1420856619125421, 3.363099019525243, 1.805520353616767], "contact_normal": [-0.00022808804542375722, -0.7531048007573322, 0.6579005297551462], "objects": ["object_6", "object_5"]}, {"frame": 98, "force": 0.0, "position": [0.04043105148900428, 3.487547721048303, 1.8092849338208996], "contact_normal": [0.005769782474186126, -0.800663876475889, 0.5990860259735684], "objects": ["object_6", "object_5"]}, {"frame": 99, "force": 0.0, "position": [-1.1356432301000274, 3.5738172764613614, 1.774409604911789], "contact_normal": [-0.000689123814936691, -0.8256412679617012, 0.5641950210228394], "objects": ["object_6", "object_5"]}, {"frame": 100, "force": 0.0, "position": [-0.21117619626120282, 3.687142318512989, 1.7785451595098423], "contact_normal": [0.003907553622496174, -0.8708258622432019, 0.49157608635192107], "objects": ["object_6", "object_5"]}, {"frame": 101, "force": 0.0, "position": [-0.7044277008201317, 3.809894817629298, 1.775805150734735], "contact_normal": [0.0034638803186003335, -0.9999013086090219, 0.013615233200490205], "objects": ["object_6", "object_5"]}], "disappearances": [], "creation_events": [], "initial_objects": 8, "final_objects": 8, "rule_stats": {"timed_color_cycle": 8}, "gravity": [0.0, 0.0, -10.0]}
perception
How many objects are initially present in the scene?
9
false
perception
In which direction are objects falling?
['Downward', 'Upward', 'Sideways', 'Objects are floating (no gravity)']
[0]
Downward
false
perception
Did any collisions occur in the video?
['Yes', 'No']
[0]
Yes
false
rule_identification
Which world assumptions are NECESSARY to explain the observed video? (Select ALL that apply.)
['In a certain area, objects float upward as if gravity is reversed locally.', 'Normal gravity applies: objects fall downward.', 'Objects change color periodically over time.', 'This is a camera malfunction or video recording error.', 'Normal collision behavior: objects bounce off each other.', 'Gravity pulls sideways instead of downward.']
[2]
true
rule_description
Describe the governing physics in this video. For each unusual behavior, explain: (1) affected entities, (2) trigger condition, (3) state transition, and (4) how it differs from real physics. 짧고 간결하게 3문장 이내로 서술하세요.
{"version": "v2.1", "applied_rule_ids": ["timed_color_cycle"], "structured_descriptions": [{"affected_entities": "All colored objects", "trigger_condition": "Time passes (periodic)", "state_transition": "Objects cycle through different colors automatically", "contrast_to_real_physics": "In real physics, color is a stable property", "rule_id": "timed_color_cycle"}]}
false
256
explanatory_reasoning
Why did the objects behave this way? (Select ALL that apply.)
['Friction is disabled.', 'The simulation follows standard physics rules.', 'The object was destroyed by the high impact force.', 'This is a video recording error.', 'Friction gradually slowed the object down.']
[1]
true
predictive
Based on the video so far, what will happen next?
['The effect will be weaker than before.', 'Objects will slow down and stop due to friction.', 'Objects will gain speed from collision.', 'Objects will continue to cycle through colors periodically.', 'There is not enough information to make a prediction.']
[3]
false
b2816c7e-a0f8-4840-9529-de947970ba9e
b2816c7e-a0f8-4840-9529-de947970ba9e
Floating Ball
easy
['no_friction']
false
{"scenario": {"name": "Floating Ball", "description": "A ball floats upwards with no friction, and its color changes on contact with another object.", "difficulty": "easy", "unreal_rules": ["no_friction"], "primary_rule": "no_friction", "collision_required": true, "max_collisions": 100, "question_types": ["factual"]}, "simulation": {"resolution": [640, 480], "frame_start": 1, "frame_end": 120, "frame_rate": 24, "step_rate": 240, "gravity": [0.0, 0.0, -10.0], "ambient_illumination": [0.2, 0.2, 0.2], "camera_position": [4.621110537949558, 4.621110537949558, 7.569060363882897], "camera_look_at": [0.0, 0.0, 0.0], "field_of_view": 90}, "objects": {"min_objects": 7, "max_objects": 9, "allowed_shapes": ["sphere", "cube", "cylinder", "capsule", "gear"], "allowed_sizes": [0.5, 0.7, 0.9], "allowed_colors": {"red": [1.0, 0.0, 0.0], "green": [0.0, 1.0, 0.0], "blue": [0.0, 0.0, 1.0], "yellow": [1.0, 1.0, 0.0], "cyan": [0.0, 1.0, 1.0], "magenta": [1.0, 0.0, 1.0], "white": [1.0, 1.0, 1.0], "gray": [0.5, 0.5, 0.5], "orange": [1.0, 0.5, 0.0]}, "position_range": [-4.0, 4.0], "material_roughness": 0.3}, "collision": {"min_force_threshold": 0.1, "ignore_floor": true, "max_collisions": 100, "removal_offset_position": [1000.0, 1000.0, 1000.0], "keyframe_offset": 2}, "paths": {"output_dir": "/data7/sunggeunan/UNREAL/outputs/batch_113633/300dab85-d0ee-5beb-849e-080e587b2e2c/attempt_01", "scratch_dir": "/data7/sunggeunan/UNREAL/outputs/batch_113633/300dab85-d0ee-5beb-849e-080e587b2e2c/attempt_01/scratch"}, "random_seed": 113648, "rule_config": {"rules": ["no_friction"], "primary_rule": "no_friction", "expected_events": ["collision"]}}
{"scenario_name": "Floating Ball", "difficulty": "easy", "primary_rule": "no_friction", "rules": ["no_friction"], "num_collisions": 8, "collisions": [{"frame": 73, "force": 1093.710295667461, "position": [0.7931586732382672, 0.6014113831496055, 3.126574577936093], "contact_normal": [0.31461774617299226, 0.949218454199573, -3.169182868617673e-17], "objects": ["object_4", "object_5"]}, {"frame": 74, "force": 0.0, "position": [0.7338347022744633, 0.6426585465695687, 3.052061897948418], "contact_normal": [0.2724131607460807, 0.9620364634838376, -0.016640696495052818], "objects": ["object_4", "object_5"]}, {"frame": 74, "force": 631.887443904459, "position": [0.143486026389194, 0.44380893204337546, 2.59991574994154], "contact_normal": [-0.37998644762081013, 0.7637224039661242, -0.5218605075158702], "objects": ["object_2", "object_5"]}, {"frame": 74, "force": 766.5584837166629, "position": [0.5770664719917733, 1.3990600186849875, 2.6041614030509885], "contact_normal": [-0.8033084065503555, 0.5946857694932721, -0.032317789647862534], "objects": ["object_2", "object_4"]}, {"frame": 75, "force": 0.0, "position": [0.6051461736654694, 1.1125955293428533, 2.506813310047071], "contact_normal": [-0.9765178319612905, -0.2004872673568546, -0.07885289778696687], "objects": ["object_2", "object_4"]}, {"frame": 75, "force": 0.0, "position": [0.3538464090192495, 0.43289231999363476, 2.5781692063331945], "contact_normal": [-0.1297059286860799, 0.8644538567449843, -0.48569115868255586], "objects": ["object_2", "object_5"]}, {"frame": 76, "force": 0.0, "position": [0.5407586299088036, 1.0487305717975297, 2.2168982064200105], "contact_normal": [-0.9613355222875088, -0.24381158764802457, 0.128023135865172], "objects": ["object_2", "object_4"]}, {"frame": 77, "force": 0.0, "position": [0.46459868918075153, 1.0241048695228239, 2.1051081138074186], "contact_normal": [-0.9481102517595056, -0.31535530641677006, 0.04047198071890949], "objects": ["object_2", "object_4"]}], "disappearances": [], "creation_events": [], "initial_objects": 7, "final_objects": 7, "rule_stats": {"no_friction": 7}, "gravity": [0.0, 0.0, -10.0]}
perception
How many objects are initially present in the scene?
8
false
perception
In which direction are objects falling?
['Downward', 'Upward', 'Sideways', 'Objects are floating (no gravity)']
[0]
Downward
false
perception
Did any collisions occur in the video?
['Yes', 'No']
[0]
Yes
false
rule_identification
Which world assumptions are NECESSARY to explain the observed video? (Select ALL that apply.)
['Gravity pulls sideways instead of downward.', 'Conservation of momentum holds during interactions.', 'There is no friction: moving objects do not slow down on the surface.', 'Normal collision behavior: objects bounce off each other.', 'This is a camera malfunction or video recording error.', 'After a collision, the colliding objects change color.']
[2]
true
rule_description
Describe the governing physics in this video. For each unusual behavior, explain: (1) affected entities, (2) trigger condition, (3) state transition, and (4) how it differs from real physics. 짧고 간결하게 3문장 이내로 서술하세요.
{"version": "v2.1", "applied_rule_ids": ["no_friction"], "structured_descriptions": [{"affected_entities": "All objects on surfaces", "trigger_condition": "Object contacts a surface", "state_transition": "Objects slide indefinitely without slowing down", "contrast_to_real_physics": "In real physics, friction gradually stops moving objects", "rule_id": "no_friction"}]}
false
256
explanatory_reasoning
Why do objects slide without stopping? (Select ALL that apply.)
['Friction is disabled in this environment.', 'The simulation rendering glitched.', 'Normal gravity caused the object to fall.', "Air resistance affected the object's motion.", 'Objects teleport on collision.']
[0]
true
predictive
Based on the video so far, what will happen next?
['Objects will continue to slide without slowing down.', 'The effect will be weaker than before.', 'Objects will fall upward due to reversed gravity.', 'Objects will slow down and stop due to friction.', 'The simulation behavior is random and unpredictable.']
[0]
false
a4e21680-8153-47bd-bf6d-fa5c1ba046f6
a4e21680-8153-47bd-bf6d-fa5c1ba046f6
Scale Shift
medium
['collision_scale_change']
false
{"scenario": {"name": "Scale Shift", "description": "Objects grow larger after collision in a gravity-reversed environment.", "difficulty": "medium", "unreal_rules": ["collision_scale_change"], "primary_rule": "collision_scale_change", "collision_required": true, "max_collisions": 100, "question_types": ["factual", "counterfactual"]}, "simulation": {"resolution": [640, 480], "frame_start": 1, "frame_end": 240, "frame_rate": 24, "step_rate": 240, "gravity": [0.0, 0.0, -10.0], "ambient_illumination": [0.2, 0.2, 0.2], "camera_position": [4.484416931731396, 4.484416931731396, 7.731753330571374], "camera_look_at": [0.0, 0.0, 0.0], "field_of_view": 90}, "objects": {"min_objects": 10, "max_objects": 16, "allowed_shapes": ["sphere", "cube", "cylinder", "capsule"], "allowed_sizes": [0.5, 0.7, 0.9], "allowed_colors": {"red": [1.0, 0.0, 0.0], "green": [0.0, 1.0, 0.0], "blue": [0.0, 0.0, 1.0], "yellow": [1.0, 1.0, 0.0], "cyan": [0.0, 1.0, 1.0], "magenta": [1.0, 0.0, 1.0], "white": [1.0, 1.0, 1.0], "gray": [0.5, 0.5, 0.5], "orange": [1.0, 0.5, 0.0]}, "position_range": [-4.0, 4.0], "material_roughness": 0.3}, "collision": {"min_force_threshold": 0.1, "ignore_floor": true, "max_collisions": 100, "removal_offset_position": [1000.0, 1000.0, 1000.0], "keyframe_offset": 2}, "paths": {"output_dir": "/data7/sunggeunan/UNREAL/outputs/batch_113629/e6dff18f-83c0-57ff-b534-ac7ac62c1bb6/attempt_01", "scratch_dir": "/data7/sunggeunan/UNREAL/outputs/batch_113629/e6dff18f-83c0-57ff-b534-ac7ac62c1bb6/attempt_01/scratch"}, "random_seed": 113647, "rule_config": {"rules": ["collision_scale_change"], "primary_rule": "collision_scale_change", "expected_events": ["collision"]}}
{"scenario_name": "Scale Shift", "difficulty": "medium", "primary_rule": "collision_scale_change", "rules": ["collision_scale_change"], "num_collisions": 67, "collisions": [{"frame": 104, "force": 1654.4180525450809, "position": [-0.0714384015311782, -0.35811042782946223, 1.7036821842193604], "contact_normal": [-0.8092100640469603, -0.5875194228662697, 0.0], "objects": ["object_4", "object_7"]}, {"frame": 127, "force": 868.4511069116377, "position": [-0.776005128185518, 1.3532251028753692, 2.7009771486708862], "contact_normal": [0.21622952464608178, -0.9763425590802286, 3.1338570184843693e-17], "objects": ["object_9", "object_6"]}, {"frame": 153, "force": 0.0, "position": [-4.958084287132277, -2.2505409317578966, 0.7857845279732537], "contact_normal": [-0.26524618541044126, 0.9547297415251028, -0.13466841416093198], "objects": ["object_9", "object_4"]}, {"frame": 154, "force": 219.1444352966911, "position": [-4.958148909339103, -2.329767304693268, 0.736037789023735], "contact_normal": 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perception
How many objects are initially present in the scene?
12
false
perception
In which direction are objects falling?
['Downward', 'Upward', 'Sideways', 'Objects are floating (no gravity)']
[0]
Downward
false
perception
Did any collisions occur in the video?
['Yes', 'No']
[0]
Yes
false
rule_identification
Which world assumptions are NECESSARY to explain the observed video? (Select ALL that apply.)
['Objects grow larger after collision.', 'This is a camera malfunction or video recording error.', 'After a collision, one of the colliding objects disappears.', 'Friction applies: objects slow down and stop over time.', 'Objects pulse in size over time.', 'Normal gravity applies: objects fall downward.']
[0]
true
rule_description
Describe the governing physics in this video. For each unusual behavior, explain: (1) affected entities, (2) trigger condition, (3) state transition, and (4) how it differs from real physics. 짧고 간결하게 3문장 이내로 서술하세요.
{"version": "v2.1", "applied_rule_ids": ["collision_scale_change"], "structured_descriptions": [{"affected_entities": "Colliding objects", "trigger_condition": "Two objects collide", "state_transition": "Objects grow larger after impact", "contrast_to_real_physics": "In real physics, collision does not change object size", "rule_id": "collision_scale_change"}]}
false
256
explanatory_reasoning
Why did the objects behave this way? (Select ALL that apply.)
['The simulation rendering glitched.', 'Gravity is reversed.', 'The object bounced due to elastic collision.', 'The simulation follows standard physics rules.', "Air resistance affected the object's motion."]
[3]
true
predictive
Based on the video so far, what will happen next?
['Objects will gain speed from collision.', 'Objects will grow larger after the next collision.', 'There is not enough information to make a prediction.', 'Only some objects will be affected by the rule.', 'Objects will suddenly start falling downward due to normal gravity.']
[1]
false
a331b5a8-a276-4d38-9906-09fc75012935
a331b5a8-a276-4d38-9906-09fc75012935
Frozen Chaos
easy
['freeze_after_collision']
false
{"scenario": {"name": "Frozen Chaos", "description": "Objects will collide and freeze in place, demonstrating the effects of the freeze_after_collision rule.", "difficulty": "easy", "unreal_rules": ["freeze_after_collision"], "primary_rule": "freeze_after_collision", "collision_required": true, "max_collisions": 100, "question_types": ["factual"]}, "simulation": {"resolution": [640, 480], "frame_start": 1, "frame_end": 120, "frame_rate": 24, "step_rate": 240, "gravity": [0.0, 0.0, -10.0], "ambient_illumination": [0.2, 0.2, 0.2], "camera_position": [4.484416931731396, 4.484416931731396, 7.731753330571374], "camera_look_at": [0.0, 0.0, 0.0], "field_of_view": 90}, "objects": {"min_objects": 6, "max_objects": 10, "allowed_shapes": ["sphere", "cylinder", "capsule", "gear"], "allowed_sizes": [0.5, 0.7, 0.9], "allowed_colors": {"red": [1.0, 0.0, 0.0], "green": [0.0, 1.0, 0.0], "blue": [0.0, 0.0, 1.0], "yellow": [1.0, 1.0, 0.0], "cyan": [0.0, 1.0, 1.0], "magenta": [1.0, 0.0, 1.0], "white": [1.0, 1.0, 1.0], "gray": [0.5, 0.5, 0.5], "orange": [1.0, 0.5, 0.0]}, "position_range": [-4.0, 4.0], "material_roughness": 0.3}, "collision": {"min_force_threshold": 0.1, "ignore_floor": true, "max_collisions": 100, "removal_offset_position": [1000.0, 1000.0, 1000.0], "keyframe_offset": 2}, "paths": {"output_dir": "/data7/sunggeunan/UNREAL/outputs/batch_113636/bc273350-94ca-5165-b397-285eebae3e98/attempt_01", "scratch_dir": "/data7/sunggeunan/UNREAL/outputs/batch_113636/bc273350-94ca-5165-b397-285eebae3e98/attempt_01/scratch"}, "random_seed": 113639, "rule_config": {"rules": ["freeze_after_collision"], "primary_rule": "freeze_after_collision", "expected_events": ["collision"]}}
{"scenario_name": "Frozen Chaos", "difficulty": "easy", "primary_rule": "freeze_after_collision", "rules": ["freeze_after_collision"], "num_collisions": 40, "collisions": [{"frame": 67, "force": 289.57125588548257, "position": [-0.7614420567480407, 1.2630160093924474, 2.401469809141232], "contact_normal": [-0.2897300972654667, 0.9571083902769546, 9.532961526012505e-16], "objects": ["object_2", "object_4"]}, {"frame": 68, "force": 0.0, "position": [-0.6815595831398228, 1.2771820002206309, 2.374682491799654], "contact_normal": [-0.2933724021460554, 0.9559901815186335, -0.003925111338987597], "objects": ["object_2", "object_4"]}, {"frame": 73, "force": 424.9544746238404, "position": [0.4395043848480521, 2.3328261906659047, 1.8733518839298913], "contact_normal": [-0.8700693321417416, -0.49266972264749587, -0.015996926356750034], "objects": ["object_2", "object_5"]}, {"frame": 74, "force": 0.0, "position": [0.39818656355680204, 2.1679779369878083, 1.8733358139132747], "contact_normal": [-0.91114757880591, -0.4113079396760632, 0.025216431063099887], "objects": ["object_2", "object_5"]}, {"frame": 75, "force": 0.0, "position": [0.3830692584818255, 2.0407133332252867, 2.1249076451844395], "contact_normal": [-0.9628098197689057, -0.26910500686219374, -0.024077920139954283], "objects": ["object_2", "object_5"]}, {"frame": 76, "force": 0.0, "position": [0.3833061083989098, 2.0225807507649805, 1.679190339620219], "contact_normal": [-0.9779034227844039, -0.20252859560025052, -0.05183689487939424], "objects": ["object_2", "object_5"]}, {"frame": 77, "force": 0.0, "position": [0.43992308332571006, 1.9263282356345715, 1.6455048238485992], "contact_normal": [-0.9859358056430149, -0.16537627011529138, -0.024109675107999218], "objects": ["object_2", "object_5"]}, {"frame": 78, "force": 0.0, "position": [0.5001209407871933, 1.8284992773743587, 1.5896526988468487], "contact_normal": [-0.9956476269342531, -0.08986031369141434, -0.024716937582770715], "objects": ["object_2", "object_5"]}, {"frame": 78, "force": 659.6954555577605, "position": [2.135118043422813, 0.42956527973537917, 0.3672108647294332], "contact_normal": [0.5800709916798403, -0.5837584910650851, -0.5681053324173092], "objects": ["object_6", "object_4"]}, {"frame": 79, "force": 659.1348382007967, "position": [1.538761581889183, 1.402268817650636, 1.091949226555262], "contact_normal": [-0.46762255462876884, 0.7237368575343738, 0.5074781842096603], "objects": ["object_5", "object_4"]}, {"frame": 80, "force": 0.0, "position": [1.5035183020651115, 1.3696836605124967, 1.0598970850800307], "contact_normal": [-0.5678126730980574, 0.6733257235477055, 0.4735200505556209], "objects": ["object_5", "object_4"]}, {"frame": 83, "force": 64.32743499042749, "position": [1.8155258740802482, 1.3571546607321878, 0.9498783608887881], "contact_normal": [-0.656194737716512, 0.6686924303149185, 0.3496554015494197], "objects": ["object_5", "object_4"]}, {"frame": 84, "force": 48.15463406420151, "position": [1.924379461815622, 1.2993087115276791, 0.9725747392750882], "contact_normal": [-0.7321074542972656, 0.568387020677592, 0.3754395691554471], "objects": ["object_5", "object_4"]}, {"frame": 85, "force": 72.08824594773898, "position": [2.0208410822536043, 1.2043775207574945, 0.9923644293071363], "contact_normal": [-0.8082794217979907, 0.4288552063825333, 0.40344465327539136], "objects": ["object_5", "object_4"]}, {"frame": 86, "force": 0.0, "position": [2.0526625556364078, 1.1744975233972272, 0.9850285901874164], "contact_normal": [-0.8353080373287548, 0.38524788184233505, 0.3922302287050015], "objects": ["object_5", "object_4"]}, {"frame": 87, "force": 0.0, "position": [2.139579463839975, 1.1679666318509832, 0.9261350465064802], "contact_normal": [-0.8797454524191074, 0.366036744427403, 0.30342221520002133], "objects": ["object_5", "object_4"]}, {"frame": 88, "force": 0.0, "position": [2.2428627425422785, 1.0726623448424333, 0.9430479233998494], "contact_normal": [-0.9170652560888211, 0.2246956857007073, 0.3293981859425368], "objects": ["object_5", "object_4"]}, {"frame": 100, "force": 13.715596030506992, "position": [1.5384318164719704, 1.0120803865432433, 0.7121178565997843], "contact_normal": [-0.9643818159197378, 0.2576551095815387, 0.05984611624720839], "objects": ["object_2", "object_5"]}, {"frame": 101, "force": 60.43590425993922, "position": [1.5512666011192668, 0.9617565960076327, 0.7351699622542588], "contact_normal": [-0.9579638703456368, 0.26671620255480344, 0.10567729371607242], "objects": ["object_2", "object_5"]}, {"frame": 102, "force": 0.0, "position": [1.5998369819313876, 0.9168598495327884, 0.7160337647016884], "contact_normal": [-0.9471685976632165, 0.30603870762546387, 0.09597894058402597], "objects": ["object_2", "object_5"]}, {"frame": 103, "force": 0.0, "position": [1.5953691036124933, 0.8252128110661798, 0.7114287509042234], "contact_normal": [-0.9516819085060768, 0.2748818445373662, 0.13689965875036622], "objects": ["object_2", "object_5"]}, {"frame": 104, "force": 0.0, "position": [1.6471501537081235, 0.7326019143696707, 0.7356814047614836], "contact_normal": [-0.9251954172267904, 0.35357117413514, 0.13784362431118768], "objects": ["object_2", "object_5"]}, {"frame": 105, "force": 55.84093557799642, "position": [1.67234628704312, 0.6952894709358868, 0.8104076363046896], "contact_normal": [-0.9167963523406389, 0.3502185348220274, 0.19191515365393003], "objects": ["object_2", "object_5"]}, {"frame": 106, "force": 0.0, "position": [1.7143127344469484, 0.6815982200346644, 0.7277435830041981], "contact_normal": [-0.9493702105395836, 0.29182888380699495, 0.11632758020345131], "objects": ["object_2", "object_5"]}, {"frame": 107, "force": 0.0, "position": [1.7383963643716858, 0.6376118626630636, 0.7855944702053639], "contact_normal": [-0.9255440230033374, 0.32764695173069547, 0.18977812440948263], "objects": ["object_2", "object_5"]}, {"frame": 108, "force": 0.0, "position": [1.7603493641555914, 0.5433996656649089, 0.6960350817621954], "contact_normal": [-0.9223135934575335, 0.3436307256003948, 0.17679241993591813], "objects": ["object_2", "object_5"]}, {"frame": 109, "force": 0.0, "position": [1.7718482129263609, 0.536536197696469, 0.6873443988759282], "contact_normal": [-0.9522331680532659, 0.25604249776096766, 0.16641584359539077], "objects": ["object_2", "object_5"]}, {"frame": 110, "force": 0.0, "position": [1.8178792409248468, 0.45133865619328484, 0.6574339201047468], "contact_normal": [-0.9484674105464039, 0.2816244150996093, 0.14524895852019798], "objects": ["object_2", "object_5"]}, {"frame": 111, "force": 0.0, "position": [1.8523402206927397, 0.4523580576555821, 0.6849467310977811], "contact_normal": [-0.9500469824698162, 0.2542002226318963, 0.18108831523290242], "objects": ["object_2", "object_5"]}, {"frame": 112, "force": 28.031134991610536, "position": [1.891792423804361, 0.4060227637150565, 0.604165629766403], "contact_normal": [-0.9234658109442045, 0.31977008599338486, 0.21203298828471467], "objects": ["object_2", "object_5"]}, {"frame": 113, "force": 55.284465221698895, "position": [1.9107166832124478, 0.4220553018775688, 0.5936139701265863], "contact_normal": [-0.9367948794463661, 0.26082264532741334, 0.2332099944845393], "objects": ["object_2", "object_5"]}, {"frame": 114, "force": 5.1626349600653745, "position": [1.9607341858682585, 0.35515237970360813, 0.6154005788826429], "contact_normal": [-0.9685601301184531, 0.2113090822182777, 0.13130021369744307], "objects": ["object_2", "object_5"]}, {"frame": 115, "force": 0.0, "position": [1.9808803086458167, 0.35689000493511014, 0.623103051875958], "contact_normal": [-0.966284902312357, 0.19469871638661754, 0.16848114850214627], "objects": ["object_2", "object_5"]}, {"frame": 116, "force": 0.0, "position": [2.0224159291433703, 0.3060244076088524, 0.617516725550723], "contact_normal": [-0.9736372808296597, 0.17739390062740604, 0.1433940354366956], "objects": ["object_2", "object_5"]}, {"frame": 117, "force": 33.35974239549793, "position": [2.0003123954926423, 0.24859653962089695, 0.5825842262325147], "contact_normal": [-0.9631522714626317, 0.09413802648027178, 0.2519439103188894], "objects": ["object_2", "object_5"]}, {"frame": 118, "force": 0.0, "position": [2.0561097293063195, 0.1935109059921667, 0.6092459370705148], "contact_normal": [-0.9786444357493799, 0.08460411650647405, 0.18734249877413472], "objects": ["object_2", "object_5"]}, {"frame": 119, "force": 0.0, "position": [2.0701963012068574, 0.14958445832068779, 0.6156455322156139], "contact_normal": [-0.9907096329347164, 0.0751687711027244, 0.1133317213372587], "objects": ["object_2", "object_5"]}, {"frame": 119, "force": 0.0, "position": [1.1773548224866146, -1.3030077218260465, 0.9106552306148166], "contact_normal": [0.2481916515847632, 0.5601440993703435, 0.7903413768898945], "objects": ["object_2", "object_0"]}, {"frame": 120, "force": 0.0, "position": [2.095474875701281, 0.16328038021001912, 0.6204238999754768], "contact_normal": [-0.9926047013781998, -0.012694843729511891, 0.12072591993676555], "objects": ["object_2", "object_5"]}, {"frame": 120, "force": 520.6183381065323, "position": [1.201786375112441, -1.3079245553454009, 0.8876655260076736], "contact_normal": [0.3047524247972164, 0.5659833266824259, 0.766021431487208], "objects": ["object_2", "object_0"]}], "disappearances": [], "creation_events": [], "initial_objects": 9, "final_objects": 9, "rule_stats": {"freeze_after_collision": 5}, "gravity": [0.0, 0.0, -10.0]}
perception
How many objects are initially present in the scene?
10
false
perception
In which direction are objects falling?
['Downward', 'Upward', 'Sideways', 'Objects are floating (no gravity)']
[0]
Downward
false
perception
Did any collisions occur in the video?
['Yes', 'No']
[0]
Yes
false
rule_identification
Which world assumptions are NECESSARY to explain the observed video? (Select ALL that apply.)
['After a collision, one of the colliding objects disappears.', 'Friction applies: objects slow down and stop over time.', 'Normal collision behavior: objects bounce off each other.', 'New objects spawn when objects collide.', 'The video has been edited or manipulated.', 'After collision, objects freeze in place and stop moving.']
[5]
true
rule_description
Describe the governing physics in this video. For each unusual behavior, explain: (1) affected entities, (2) trigger condition, (3) state transition, and (4) how it differs from real physics. 짧고 간결하게 3문장 이내로 서술하세요.
{"version": "v2.1", "applied_rule_ids": ["freeze_after_collision"], "structured_descriptions": [{"affected_entities": "Both colliding objects", "trigger_condition": "Two objects collide", "state_transition": "Objects freeze in place and stop all motion permanently", "contrast_to_real_physics": "In real physics, objects continue moving after collision", "rule_id": "freeze_after_collision"}]}
false
256
explanatory_reasoning
Why did the objects behave this way? (Select ALL that apply.)
['This is a video recording error.', 'Objects teleport on collision.', 'The object was destroyed by the high impact force.', 'The simulation follows standard physics rules.', 'Friction gradually slowed the object down.']
[3]
true
predictive
Based on the video so far, what will happen next?
['Objects will start floating in zero gravity.', 'Objects will behave according to real-world physics.', 'The effect will be weaker than before.', 'It is impossible to predict what will happen next.', 'After the next collision, objects will freeze in place permanently.']
[4]
false
381d1776-5d78-493c-9fe8-dc48b9cc7cbe
381d1776-5d78-493c-9fe8-dc48b9cc7cbe
Floating Spheres
easy
['phase_through']
false
{"scenario": {"name": "Floating Spheres", "description": "Objects float and pass through each other", "difficulty": "easy", "unreal_rules": ["phase_through"], "primary_rule": "phase_through", "collision_required": true, "max_collisions": 100, "question_types": ["factual"]}, "simulation": {"resolution": [640, 480], "frame_start": 1, "frame_end": 120, "frame_rate": 24, "step_rate": 240, "gravity": [0.0, 0.0, -10.0], "ambient_illumination": [0.2, 0.2, 0.2], "camera_position": [4.484416931731396, 4.484416931731396, 7.731753330571374], "camera_look_at": [0.0, 0.0, 0.0], "field_of_view": 90}, "objects": {"min_objects": 7, "max_objects": 9, "allowed_shapes": ["sphere", "cube", "cylinder", "capsule", "gear"], "allowed_sizes": [0.5, 0.7, 0.9], "allowed_colors": {"red": [1.0, 0.0, 0.0], "green": [0.0, 1.0, 0.0], "blue": [0.0, 0.0, 1.0], "yellow": [1.0, 1.0, 0.0], "cyan": [0.0, 1.0, 1.0], "magenta": [1.0, 0.0, 1.0], "white": [1.0, 1.0, 1.0], "gray": [0.5, 0.5, 0.5], "orange": [1.0, 0.5, 0.0]}, "position_range": [-4.0, 4.0], "material_roughness": 0.3}, "collision": {"min_force_threshold": 0.1, "ignore_floor": true, "max_collisions": 100, "removal_offset_position": [1000.0, 1000.0, 1000.0], "keyframe_offset": 2}, "paths": {"output_dir": "/data7/sunggeunan/UNREAL/outputs/batch_113634/4d675c92-7763-5745-af00-d75e35fa5457/attempt_01", "scratch_dir": "/data7/sunggeunan/UNREAL/outputs/batch_113634/4d675c92-7763-5745-af00-d75e35fa5457/attempt_01/scratch"}, "random_seed": 113641, "rule_config": {"rules": ["phase_through"], "primary_rule": "phase_through", "expected_events": ["collision"]}}
{"scenario_name": "Floating Spheres", "difficulty": "easy", "primary_rule": "phase_through", "rules": ["phase_through"], "num_collisions": 0, "collisions": [], "disappearances": [], "creation_events": [], "initial_objects": 8, "final_objects": 8, "rule_stats": {"phase_through": 1}, "gravity": [0.0, 0.0, -10.0]}
perception
How many objects are initially present in the scene?
9
false
perception
In which direction are objects falling?
['Downward', 'Upward', 'Sideways', 'Objects are floating (no gravity)']
[0]
Downward
false
perception
Did any collisions occur in the video?
['Yes', 'No']
[1]
No
false
rule_identification
Which world assumptions are NECESSARY to explain the observed video? (Select ALL that apply.)
['Friction applies: objects slow down and stop over time.', 'Conservation of momentum holds during interactions.', 'The video has been edited or manipulated.', 'Objects pass through each other without collision.', 'Gravity pulls sideways instead of downward.', 'Gravity is reversed: objects fall upward instead of downward.']
[3]
true
rule_description
Describe the governing physics in this video. For each unusual behavior, explain: (1) affected entities, (2) trigger condition, (3) state transition, and (4) how it differs from real physics. 짧고 간결하게 3문장 이내로 서술하세요.
{"version": "v2.1", "applied_rule_ids": ["phase_through"], "structured_descriptions": [{"affected_entities": "All objects", "trigger_condition": "Objects would normally collide", "state_transition": "Objects pass through each other without interaction", "contrast_to_real_physics": "In real physics, solid objects cannot occupy the same space", "rule_id": "phase_through"}]}
false
256
explanatory_reasoning
Why did the objects behave this way? (Select ALL that apply.)
["Air resistance affected the object's motion.", 'The simulation follows standard physics rules.', 'The object bounced due to elastic collision.', 'Friction is disabled.', 'The video was edited or manipulated.']
[1]
true
predictive
Based on the video so far, what will happen next?
['The effect will be weaker than before.', 'Objects will continue to pass through each other.', 'Objects will disappear after collision instead.', 'There is not enough information to make a prediction.', 'Objects will behave according to real-world physics.']
[1]
false
67602e6a-76a4-4370-8a63-f2bd2a33a18e
67602e6a-76a4-4370-8a63-f2bd2a33a18e
Bouncing Balls
easy
['velocity_flip_on_collision']
false
{"scenario": {"name": "Bouncing Balls", "description": "A ball bounces in the opposite direction from expected when hitting a stationary wall.", "difficulty": "easy", "unreal_rules": ["velocity_flip_on_collision"], "primary_rule": "velocity_flip_on_collision", "collision_required": true, "max_collisions": 100, "question_types": ["factual"]}, "simulation": {"resolution": [640, 480], "frame_start": 1, "frame_end": 120, "frame_rate": 24, "step_rate": 240, "gravity": [0.0, 0.0, -10.0], "ambient_illumination": [0.2, 0.2, 0.2], "camera_position": [4.484416931731396, 4.484416931731396, 7.731753330571374], "camera_look_at": [0.0, 0.0, 0.0], "field_of_view": 90}, "objects": {"min_objects": 6, "max_objects": 10, "allowed_shapes": ["sphere", "cube", "cylinder", "capsule", "gear"], "allowed_sizes": [0.5, 0.7, 0.9], "allowed_colors": {"red": [1.0, 0.0, 0.0], "green": [0.0, 1.0, 0.0], "blue": [0.0, 0.0, 1.0], "yellow": [1.0, 1.0, 0.0], "cyan": [0.0, 1.0, 1.0], "magenta": [1.0, 0.0, 1.0], "white": [1.0, 1.0, 1.0], "gray": [0.5, 0.5, 0.5], "orange": [1.0, 0.5, 0.0]}, "position_range": [-4.0, 4.0], "material_roughness": 0.3}, "collision": {"min_force_threshold": 0.1, "ignore_floor": true, "max_collisions": 100, "removal_offset_position": [1000.0, 1000.0, 1000.0], "keyframe_offset": 2}, "paths": {"output_dir": "/data7/sunggeunan/UNREAL/outputs/batch_113635/503f0204-1ddb-5162-9e9b-4b8bd52ef579/attempt_01", "scratch_dir": "/data7/sunggeunan/UNREAL/outputs/batch_113635/503f0204-1ddb-5162-9e9b-4b8bd52ef579/attempt_01/scratch"}, "random_seed": 113653, "rule_config": {"rules": ["velocity_flip_on_collision"], "primary_rule": "velocity_flip_on_collision", "expected_events": ["collision"]}}
{"scenario_name": "Bouncing Balls", "difficulty": "easy", "primary_rule": "velocity_flip_on_collision", "rules": ["velocity_flip_on_collision"], "num_collisions": 22, "collisions": [{"frame": 4, "force": 786.9392842554246, "position": [1.1916671581691647, 0.007125905211527284, 2.3296564664151895], "contact_normal": [0.6073280904028159, -0.7397607915468711, 0.2896662940309343], "objects": ["object_1", "object_0"]}, {"frame": 5, "force": 0.0, "position": [1.0879725815622794, -0.23345353461015045, 2.3254759408026024], "contact_normal": [0.40032755590742103, -0.815251512322137, 0.41845288819371196], "objects": ["object_1", "object_0"]}, {"frame": 85, "force": 201.370518536378, "position": [-0.558424355178011, 0.6850117692985174, 3.0480620669930514], "contact_normal": [-0.3030524124821622, 0.5904202704365918, 0.7480395307377298], "objects": ["object_6", "object_8"]}, {"frame": 86, "force": 0.0, "position": [-0.40902823034176505, 0.1973947196391549, 3.123904506104888], "contact_normal": [-0.33729914257654803, -0.36566023640760753, 0.8674801899337289], "objects": ["object_6", "object_8"]}, {"frame": 87, "force": 0.0, "position": [-0.5858404581363108, 0.3654998266477269, 3.2720145389116615], "contact_normal": [-0.75516944745023, -0.03971656212427854, 0.6543253780274326], "objects": ["object_6", "object_8"]}, {"frame": 88, "force": 0.0, "position": [-0.19000814120566228, -0.17529194148914423, 3.270992573428056], "contact_normal": [-0.2641984833270844, -0.5988284833285556, 0.7560447135997249], "objects": ["object_6", "object_8"]}, {"frame": 89, "force": 0.0, "position": [-0.09456047797779471, -0.3190533521610913, 3.315380313009877], "contact_normal": [-0.3141061496063804, -0.5763861311326005, 0.7543980080948296], "objects": ["object_6", "object_8"]}, {"frame": 95, "force": 173.4798759077042, "position": [1.839503118802218, -0.0361636622271224, 1.408914246264913], "contact_normal": [-0.9994057964787973, 0.0012587194485551723, 0.03444516787490399], "objects": ["object_8", "object_7"]}, {"frame": 96, "force": 0.0, "position": [1.98430768137686, -0.17569495289970288, 0.9716129485032735], "contact_normal": [-0.9787612910694526, 0.20500250736587708, 0.0005541459751055815], "objects": ["object_8", "object_7"]}, {"frame": 97, "force": 14.541979672580256, "position": [1.9895374842857492, -0.2657243317748299, 1.3880072401710135], "contact_normal": [-0.9846313802583189, 0.17448100874143588, -0.007577770065713444], "objects": ["object_8", "object_7"]}, {"frame": 98, "force": 38.0406836242003, "position": [2.043613618922274, -0.4867176497095068, 1.4118531059510417], "contact_normal": [-0.917189583166701, 0.3901149002162087, 0.08107794496526541], "objects": ["object_8", "object_7"]}, {"frame": 99, "force": 16.887009419460053, "position": [2.079044604043283, -0.5331317283334907, 1.4040594513732718], "contact_normal": [-0.9013402118275359, 0.4195615505133524, 0.10748919886911586], "objects": ["object_8", "object_7"]}, {"frame": 100, "force": 22.495603778375056, "position": [2.0970322117264093, -0.6793934500199449, 1.4466841285928147], "contact_normal": [-0.8536393422704256, 0.5201874403691247, 0.026549956880075044], "objects": ["object_8", "object_7"]}, {"frame": 101, "force": 0.0, "position": [2.102305379416342, -0.7392317036223431, 1.3715480408501943], "contact_normal": [-0.7579476862540776, 0.6479641330873136, 0.07521826330417818], "objects": ["object_8", "object_7"]}, {"frame": 102, "force": 39.60759952746791, "position": [2.1003165496237597, -0.8548435102215242, 1.417808805182191], "contact_normal": [-0.6505511377430495, 0.7481067357428499, 0.1308416184453609], "objects": ["object_8", "object_7"]}, {"frame": 103, "force": 12.061892959650576, "position": [2.148677900885948, -0.9090961484544413, 1.4138237720740012], "contact_normal": [-0.6250726870257077, 0.7665423067481847, 0.1472991103151463], "objects": ["object_8", "object_7"]}, {"frame": 104, "force": 17.013594140187095, "position": [2.1950935878788016, -1.055046393793171, 1.4346372876128153], "contact_normal": [-0.6326893374079987, 0.761349392422712, 0.14160263058218592], "objects": ["object_8", "object_7"]}, {"frame": 105, "force": 0.0, "position": [2.172941644971333, -1.0866648996257122, 1.3710999129578627], "contact_normal": [-0.49558690259817567, 0.854512080611963, 0.15557225350736642], "objects": ["object_8", "object_7"]}, {"frame": 106, "force": 0.0, "position": [2.1755227283492244, -1.1701625766631167, 1.4203885190898367], "contact_normal": [-0.45038889058744197, 0.8706323684046724, 0.19786138158186456], "objects": ["object_8", "object_7"]}, {"frame": 118, "force": 173.92781215574854, "position": [2.6971965141979797, -1.9809859650661301, 1.4063812719530167], "contact_normal": [0.0031311693652850974, 0.9060683901265872, 0.4231196854222459], "objects": ["object_8", "object_7"]}, {"frame": 119, "force": 0.0, "position": [2.6793523476619154, -1.9895443926647574, 1.4142578667921948], "contact_normal": [-0.0014081820745386441, 0.9170632925223952, 0.3987391810836111], "objects": ["object_8", "object_7"]}, {"frame": 120, "force": 0.0, "position": [2.8293857967936336, -2.0378622085173466, 1.4136940390850548], "contact_normal": [-0.001111740254815937, 0.898663227134743, 0.43863785544498457], "objects": ["object_8", "object_7"]}], "disappearances": [], "creation_events": [], "initial_objects": 9, "final_objects": 9, "rule_stats": {"velocity_flip_on_collision": 4}, "gravity": [0.0, 0.0, -10.0]}
perception
How many objects are initially present in the scene?
10
false
perception
In which direction are objects falling?
['Downward', 'Upward', 'Sideways', 'Objects are floating (no gravity)']
[0]
Downward
false
perception
Did any collisions occur in the video?
['Yes', 'No']
[0]
Yes
false
rule_identification
Which world assumptions are NECESSARY to explain the observed video? (Select ALL that apply.)
['After a collision, one of the colliding objects disappears.', 'Normal gravity applies: objects fall downward.', 'Conservation of momentum holds during interactions.', 'After collision, object bounces in the opposite direction from what is expected.', 'Gravity is reversed: objects fall upward instead of downward.', 'This is a rendering glitch in the simulation.']
[3]
true
rule_description
Describe the governing physics in this video. For each unusual behavior, explain: (1) affected entities, (2) trigger condition, (3) state transition, and (4) how it differs from real physics. 짧고 간결하게 3문장 이내로 서술하세요.
{"version": "v2.1", "applied_rule_ids": ["velocity_flip_on_collision"], "structured_descriptions": [{"affected_entities": "One of the colliding objects", "trigger_condition": "Two objects collide", "state_transition": "Object bounces in the opposite direction from expected", "contrast_to_real_physics": "In real physics, reflection angle follows the law of reflection", "rule_id": "velocity_flip_on_collision"}]}
false
256
explanatory_reasoning
Why did the objects behave this way? (Select ALL that apply.)
['Friction is disabled.', 'The simulation follows standard physics rules.', 'This is a video recording error.', "Air resistance affected the object's motion.", 'Friction gradually slowed the object down.']
[1]
true
predictive
Based on the video so far, what will happen next?
['Objects will fall upward due to reversed gravity.', 'It is impossible to predict what will happen next.', 'The rule will apply inconsistently - sometimes working, sometimes not.', 'Objects will behave according to real-world physics.', 'After the next collision, the object will bounce in the opposite direction from expected.']
[4]
false
29db169f-a927-45e3-aa88-5129f6c09a56
29db169f-a927-45e3-aa88-5129f6c09a56
Counterintuitive Gravity
hard
['gravity_reverse']
false
{"scenario": {"name": "Counterintuitive Gravity", "description": "Objects fall upwards due to gravity in a specific zone, while elsewhere they behave as expected. Some objects may teleport to random positions or change color when colliding. This scenario tests the ability to reason about the interaction of multiple physical rules and their effects on objects' behavior.", "difficulty": "hard", "unreal_rules": ["gravity_reverse"], "primary_rule": "gravity_reverse", "collision_required": true, "max_collisions": 100, "question_types": ["factual", "counterfactual"]}, "simulation": {"resolution": [640, 480], "frame_start": 1, "frame_end": 480, "frame_rate": 24, "step_rate": 240, "gravity": [0.0, 0.0, 10.0], "ambient_illumination": [0.2, 0.2, 0.2], "camera_position": [7.0, 7.0, 6.0], "camera_look_at": [0.0, 0.0, 0.0], "field_of_view": 90}, "objects": {"min_objects": 16, "max_objects": 24, "allowed_shapes": ["sphere", "cylinder", "capsule", "gear"], "allowed_sizes": [0.5, 0.7, 0.9], "allowed_colors": {"red": [1.0, 0.0, 0.0], "green": [0.0, 1.0, 0.0], "blue": [0.0, 0.0, 1.0], "yellow": [1.0, 1.0, 0.0], "cyan": [0.0, 1.0, 1.0], "magenta": [1.0, 0.0, 1.0], "white": [1.0, 1.0, 1.0], "gray": [0.5, 0.5, 0.5], "orange": [1.0, 0.5, 0.0]}, "position_range": [-4.0, 4.0], "material_roughness": 0.3}, "collision": {"min_force_threshold": 0.1, "ignore_floor": true, "max_collisions": 100, "removal_offset_position": [1000.0, 1000.0, 1000.0], "keyframe_offset": 2}, "paths": {"output_dir": "/data7/sunggeunan/UNREAL/outputs/batch_113623/9e2a270b-3424-5479-8f57-9947caf0ab9a/attempt_01", "scratch_dir": "/data7/sunggeunan/UNREAL/outputs/batch_113623/9e2a270b-3424-5479-8f57-9947caf0ab9a/attempt_01/scratch"}, "random_seed": 113642, "rule_config": {"rules": ["gravity_reverse"], "primary_rule": "gravity_reverse", "expected_events": ["collision"]}}
{"scenario_name": "Counterintuitive Gravity", "difficulty": "hard", "primary_rule": "gravity_reverse", "rules": ["gravity_reverse"], "num_collisions": 12, "collisions": [{"frame": 4, "force": 1261.1351783664124, "position": [-0.5039761653944639, 1.944631847757394, 2.56460648372045], "contact_normal": [0.9731682234905967, -0.23009478218368204, -1.6129554582495895e-16], "objects": ["object_1", "object_0"]}, {"frame": 5, "force": 0.0, "position": [-0.576939441015611, 1.8105783836681146, 2.6965916830430774], "contact_normal": [0.9441515468591284, -0.3042226701544523, 0.12659551148287368], "objects": ["object_1", "object_0"]}, {"frame": 7, "force": 0.0, "position": [-0.42699787426184277, 1.4787189727073144, 2.7043236606508048], "contact_normal": [0.9113008440979108, -0.39212769395192526, -0.1255652944980445], "objects": ["object_1", "object_0"]}, {"frame": 81, "force": 340.4414421247649, "position": [-1.7936260925894505, 1.2717531975462184, 2.5253114667002357], "contact_normal": [0.6337391501552921, -0.06211363829647296, 0.7710490162745964], "objects": ["object_4", "object_11"]}, {"frame": 82, "force": 0.0, "position": [-1.778515792818462, 1.2698987043588827, 2.5824803875328], "contact_normal": [0.5030924421397007, -0.044693982888671754, 0.8630761510755924], "objects": ["object_4", "object_11"]}, {"frame": 104, "force": 658.3349772479655, "position": [-2.3193739853630957, -0.45344819507116985, 2.7455458641052246], "contact_normal": [-0.8567332718862072, 0.5157597316999013, 0.0], "objects": ["object_19", "object_7"]}, {"frame": 105, "force": 0.0, "position": [-2.2780870815100904, -0.20112094566083477, 2.7747940679753142], "contact_normal": [-0.8587612860571967, 0.5119115676161099, 0.021808267015198876], "objects": ["object_19", "object_7"]}, {"frame": 106, "force": 0.0, "position": [-2.168697461710761, -0.004114738986322197, 2.7474167740231206], "contact_normal": [-0.8671719541945109, 0.4965434639078036, -0.038175781706639066], "objects": ["object_19", "object_7"]}, {"frame": 107, "force": 0.0, "position": [-2.0499751028092996, 0.2061480430727518, 2.7962768001093847], "contact_normal": [-0.866374919300458, 0.49912628554748295, -0.01635390726088087], "objects": ["object_19", "object_7"]}, {"frame": 218, "force": 18.421084347836246, "position": [1.5466902412025296, -0.5872799312283448, 3.2207515035438425], "contact_normal": [-0.019470573653117534, 0.023695320766491782, -0.9995296036313239], "objects": ["object_2", "object_10"]}, {"frame": 219, "force": 0.0, "position": [1.0439115810095847, -0.7049227285057291, 3.245944741134717], "contact_normal": [-9.29342653316551e-05, 0.0025274489547983873, -0.9999968016773869], "objects": ["object_2", "object_10"]}, {"frame": 220, "force": 0.0, "position": [1.0236531335239083, -0.5484819808708686, 3.2828013148014135], "contact_normal": [0.008991516679554322, 0.034523654076576364, -0.9993634323593206], "objects": ["object_2", "object_10"]}], "disappearances": [], "creation_events": [], "initial_objects": 16, "final_objects": 16, "rule_stats": {"gravity_reverse": 1}, "gravity": [0.0, 0.0, 10.0]}
perception
How many objects are initially present in the scene?
17
false
perception
In which direction are objects falling?
['Downward', 'Upward', 'Sideways', 'Objects are floating (no gravity)']
[1]
Upward
false
perception
Did any collisions occur in the video?
['Yes', 'No']
[0]
Yes
false
rule_identification
Which world assumptions are NECESSARY to explain the observed video? (Select ALL that apply.)
['The video has been edited or manipulated.', 'After a collision, the colliding objects change color.', 'Conservation of momentum holds during interactions.', 'Gravity is reversed: objects fall upward instead of downward.', 'Friction applies: objects slow down and stop over time.', 'After collision, object bounces in the opposite direction from what is expected.']
[3]
true
rule_description
Describe the governing physics in this video. For each unusual behavior, explain: (1) affected entities, (2) trigger condition, (3) state transition, and (4) how it differs from real physics. 짧고 간결하게 3문장 이내로 서술하세요.
{"version": "v2.1", "applied_rule_ids": ["gravity_reverse"], "structured_descriptions": [{"affected_entities": "All objects in the scene", "trigger_condition": "Always active", "state_transition": "Objects accelerate upward instead of downward", "contrast_to_real_physics": "In real physics, gravity pulls objects downward", "rule_id": "gravity_reverse"}]}
false
256
explanatory_reasoning
Why are objects falling upward? (Select ALL that apply.)
['The simulation rendering glitched.', 'The collision followed conservation of momentum.', 'Gravity is reversed in this environment.', 'A rule changes object color upon collision.', 'Friction gradually slowed the object down.']
[2]
true
predictive
Based on the video so far, what will happen next?
['The next collision will be a normal elastic bounce.', 'The effect will be weaker than before.', 'Objects will gain speed from collision.', 'The simulation behavior is random and unpredictable.', 'Objects will continue to fall upward.']
[4]
false
8de8ab4a-db0a-4251-a517-f51847e6ae45
8de8ab4a-db0a-4251-a517-f51847e6ae45
Gravity, Collisions, and Dynamics
hard
['gravity_zero']
false
{"scenario": {"name": "Gravity, Collisions, and Dynamics", "description": "Objects float without gravity, change color on collision, and experience frictionless motion and velocity reversal.", "difficulty": "hard", "unreal_rules": ["gravity_zero"], "primary_rule": "gravity_zero", "collision_required": true, "max_collisions": 100, "question_types": ["factual", "counterfactual"]}, "simulation": {"resolution": [640, 480], "frame_start": 1, "frame_end": 480, "frame_rate": 24, "step_rate": 240, "gravity": [0.0, 0.0, 0.0], "ambient_illumination": [0.2, 0.2, 0.2], "camera_position": [7.0, 7.0, 1.5], "camera_look_at": [0.0, 0.0, 0.0], "field_of_view": 90}, "objects": {"min_objects": 16, "max_objects": 24, "allowed_shapes": ["sphere", "cylinder", "capsule", "gear"], "allowed_sizes": [0.5, 0.7, 0.9], "allowed_colors": {"red": [1.0, 0.0, 0.0], "green": [0.0, 1.0, 0.0], "blue": [0.0, 0.0, 1.0], "yellow": [1.0, 1.0, 0.0], "cyan": [0.0, 1.0, 1.0], "magenta": [1.0, 0.0, 1.0], "white": [1.0, 1.0, 1.0], "gray": [0.5, 0.5, 0.5], "orange": [1.0, 0.5, 0.0]}, "position_range": [-4.0, 4.0], "material_roughness": 0.3}, "collision": {"min_force_threshold": 0.1, "ignore_floor": true, "max_collisions": 100, "removal_offset_position": [1000.0, 1000.0, 1000.0], "keyframe_offset": 2}, "paths": {"output_dir": "/data7/sunggeunan/UNREAL/outputs/batch_113624/c997c203-950a-51ab-a5dd-ec12cf4d412a/attempt_01", "scratch_dir": "/data7/sunggeunan/UNREAL/outputs/batch_113624/c997c203-950a-51ab-a5dd-ec12cf4d412a/attempt_01/scratch"}, "random_seed": 113635, "rule_config": {"rules": ["gravity_zero"], "primary_rule": "gravity_zero", "expected_events": ["collision"]}}
{"scenario_name": "Gravity, Collisions, and Dynamics", "difficulty": "hard", "primary_rule": "gravity_zero", "rules": ["gravity_zero"], "num_collisions": 23, "collisions": [{"frame": 16, "force": 626.687170583475, "position": [0.4032591598383011, -0.7491359609774842, 3.0160120760879945], "contact_normal": [-0.9946701765592875, 0.10310790398178026, 0.0], "objects": ["object_0", "object_14"]}, {"frame": 17, "force": 0.0, "position": [0.3503052441724195, -0.7085737274159211, 3.056327930633207], "contact_normal": [-0.9951834010855453, 0.08977939261543036, 0.03936570671804483], "objects": ["object_0", "object_14"]}, {"frame": 19, "force": 0.0, "position": [0.16526612441739097, -0.5541310674262473, 3.1027734146275], "contact_normal": [-0.9905376114493586, 0.12494551153108686, 0.056779040608609714], "objects": ["object_0", "object_14"]}, {"frame": 93, "force": 0.0, "position": [-3.861066920889991, -3.4521849223303245, 1.925146666493064], "contact_normal": [0.09891018088248563, -0.9950963652419769, 0.0], "objects": ["object_9", "object_2"]}, {"frame": 94, "force": 0.0, "position": [-3.957723386612903, -3.55360100219242, 1.9181818962097168], "contact_normal": [0.20552279934036433, -0.9786523279241205, 0.0], "objects": ["object_9", "object_2"]}, {"frame": 95, "force": 0.0, "position": [-4.1110379761071245, -3.692895956541078, 1.9094759225845337], "contact_normal": [0.28973009726546667, -0.9571083902769547, 0.0], "objects": ["object_9", "object_2"]}, {"frame": 96, "force": 0.0, "position": [-4.266743757431593, -3.8329222837437897, 1.9007699489593506], "contact_normal": [0.36710785433175436, -0.9301783825094708, 0.0], "objects": ["object_9", "object_2"]}, {"frame": 107, "force": 1550.673497456796, "position": [0.6134968315997713, 2.6109526058359336, 2.880568504333447], "contact_normal": [-0.9950963652422269, -0.09891018087997089, 1.9782491413430194e-13], "objects": ["object_10", "object_13"]}, {"frame": 108, "force": 0.0, "position": [0.4826486531757779, 2.4630890571481974, 3.4482884105710254], "contact_normal": [-0.9944377917101839, -0.10331660654011911, 0.02047332976354993], "objects": ["object_10", "object_13"]}, {"frame": 109, "force": 0.0, "position": [0.34699450775723295, 2.3914044184426886, 2.308356013104492], "contact_normal": [-0.997790362624948, 0.0663907018869729, -0.0025820448736868264], "objects": ["object_10", "object_13"]}, {"frame": 110, "force": 0.0, "position": [0.33025906593442367, 2.3285730761157803, 3.394332931057803], "contact_normal": [-0.9961973218715804, 0.08569168866275106, 0.015742629704628256], "objects": ["object_10", "object_13"]}, {"frame": 174, "force": 416.6862445556492, "position": [1.6442674102561694, -1.9364924760827178, 2.5226849203191097], "contact_normal": [-0.995096365241977, -0.09891018088248542, 1.5964206097332059e-16], "objects": ["object_4", "object_7"]}, {"frame": 176, "force": 27.164784330468066, "position": [1.4135764612320592, -1.2219498052764, 2.526048436879474], "contact_normal": [-0.9935183499442929, -0.098769100931712, -0.056266802158205856], "objects": ["object_4", "object_7"]}, {"frame": 176, "force": 1116.0869527249517, "position": [2.1383876471276797, -0.5032810302258107, 2.5097597248927244], "contact_normal": [0.09858119409590263, 0.9917865587830207, -0.08149337388990442], "objects": ["object_5", "object_7"]}, {"frame": 177, "force": 1.6226903461046804, "position": [1.2757532174973671, -1.1471968800325896, 2.6405611024185935], "contact_normal": [-0.9954363165596387, -0.09399035314254925, 0.016503126683071995], "objects": ["object_4", "object_7"]}, {"frame": 177, "force": 0.0, "position": [2.1095389255317887, -0.505538377653133, 2.502056702243836], "contact_normal": [0.07367965997704985, 0.9917709193235863, -0.10469838245987644], "objects": ["object_5", "object_7"]}, {"frame": 178, "force": 9.046436297891114, "position": [1.2613940569086557, -1.0854403276075157, 2.6454800070722717], "contact_normal": [-0.9995364394978066, -0.029282670879919172, -0.00833254476049849], "objects": ["object_4", "object_7"]}, {"frame": 178, "force": 0.0, "position": [1.9528588084051335, -0.517364859019969, 2.443604539723863], "contact_normal": [0.013889477551765596, 0.9453778747884692, -0.325680451169204], "objects": ["object_5", "object_7"]}, {"frame": 179, "force": 0.0, "position": [1.1441724600472516, -0.9477488437237046, 2.7394950627229044], "contact_normal": [-0.9946547274389099, 0.0899910851369196, 0.05063178625436003], "objects": ["object_4", "object_7"]}, {"frame": 180, "force": 0.0, "position": [1.1442463521307873, -0.8698832298133281, 2.696159169183808], "contact_normal": [-0.9858278804526133, 0.11017172844388005, -0.12651316284875672], "objects": ["object_4", "object_7"]}, {"frame": 181, "force": 0.0, "position": [0.9661361458072594, -0.6522405212298303, 2.8024079895056393], "contact_normal": [-0.9513230879345298, 0.3041483789838518, -0.04978097954245191], "objects": ["object_4", "object_7"]}, {"frame": 185, "force": 586.823020484586, "position": [-1.22916359833667, 0.2545147373640001, 2.4613979043158674], "contact_normal": [0.7048159797344322, 0.23671344599933683, 0.668731021558079], "objects": ["object_4", "object_8"]}, {"frame": 186, "force": 0.0, "position": [-1.2231061256384115, 0.3222329878030119, 2.4882676843554186], "contact_normal": [0.6572803509498559, 0.23006651971664216, 0.7176711898639277], "objects": ["object_4", "object_8"]}], "disappearances": [], "creation_events": [], "initial_objects": 15, "final_objects": 15, "rule_stats": {"gravity_zero": 1}, "gravity": [0.0, 0.0, 0.0]}
perception
How many objects are initially present in the scene?
16
false
perception
In which direction are objects falling?
['Downward', 'Upward', 'Sideways', 'Objects are floating (no gravity)']
[3]
Objects are floating (no gravity)
false
perception
Did any collisions occur in the video?
['Yes', 'No']
[0]
Yes
false
rule_identification
Which world assumptions are NECESSARY to explain the observed video? (Select ALL that apply.)
['In a certain area, objects float upward as if gravity is reversed locally.', 'There is no gravity: objects float instead of falling.', 'Normal collision behavior: objects bounce off each other.', 'Objects swap colors after collision.', 'This is a rendering glitch in the simulation.', 'Normal gravity applies: objects fall downward.']
[1]
true
rule_description
Describe the governing physics in this video. For each unusual behavior, explain: (1) affected entities, (2) trigger condition, (3) state transition, and (4) how it differs from real physics. 짧고 간결하게 3문장 이내로 서술하세요.
{"version": "v2.1", "applied_rule_ids": ["gravity_zero"], "structured_descriptions": [{"affected_entities": "All objects in the scene", "trigger_condition": "Always active", "state_transition": "Objects maintain their velocity without gravitational acceleration", "contrast_to_real_physics": "In real physics, objects accelerate downward due to gravity", "rule_id": "gravity_zero"}]}
false
256
explanatory_reasoning
Why are objects floating? (Select ALL that apply.)
['Normal gravity caused the object to fall.', 'Objects pass through each other.', 'There is zero gravity in this environment.', 'The simulation rendering glitched.', 'The object was destroyed by the high impact force.']
[2]
true
predictive
Based on the video so far, what will happen next?
['Objects will continue to float without falling.', 'Only some objects will be affected by the rule.', 'Objects will disappear after collision instead.', 'Objects will behave according to real-world physics.', 'The simulation behavior is random and unpredictable.']
[0]
false
d47d545e-7902-4934-beb7-b140af3995f1
d47d545e-7902-4934-beb7-b140af3995f1
Scaling Collision Fun
easy
['collision_scale_change']
false
{"scenario": {"name": "Scaling Collision Fun", "description": "Objects change size after collision in a gravity-free environment.", "difficulty": "easy", "unreal_rules": ["collision_scale_change"], "primary_rule": "collision_scale_change", "collision_required": true, "max_collisions": 100, "question_types": ["factual", "counterfactual"]}, "simulation": {"resolution": [640, 480], "frame_start": 1, "frame_end": 120, "frame_rate": 24, "step_rate": 240, "gravity": [0.0, 0.0, -10.0], "ambient_illumination": [0.2, 0.2, 0.2], "camera_position": [4.484416931731396, 4.484416931731396, 7.731753330571374], "camera_look_at": [0.0, 0.0, 0.0], "field_of_view": 90}, "objects": {"min_objects": 6, "max_objects": 10, "allowed_shapes": ["sphere", "cylinder", "capsule", "gear"], "allowed_sizes": [0.5, 0.7, 0.9], "allowed_colors": {"red": [1.0, 0.0, 0.0], "green": [0.0, 1.0, 0.0], "blue": [0.0, 0.0, 1.0], "yellow": [1.0, 1.0, 0.0], "cyan": [0.0, 1.0, 1.0], "magenta": [1.0, 0.0, 1.0], "white": [1.0, 1.0, 1.0], "gray": [0.5, 0.5, 0.5], "orange": [1.0, 0.5, 0.0]}, "position_range": [-4.0, 4.0], "material_roughness": 0.3}, "collision": {"min_force_threshold": 0.1, "ignore_floor": true, "max_collisions": 100, "removal_offset_position": [1000.0, 1000.0, 1000.0], "keyframe_offset": 2}, "paths": {"output_dir": "/data7/sunggeunan/UNREAL/outputs/batch_113629/bc273350-94ca-5165-b397-285eebae3e98/attempt_01", "scratch_dir": "/data7/sunggeunan/UNREAL/outputs/batch_113629/bc273350-94ca-5165-b397-285eebae3e98/attempt_01/scratch"}, "random_seed": 113639, "rule_config": {"rules": ["collision_scale_change"], "primary_rule": "collision_scale_change", "expected_events": ["collision"]}}
{"scenario_name": "Scaling Collision Fun", "difficulty": "easy", "primary_rule": "collision_scale_change", "rules": ["collision_scale_change"], "num_collisions": 40, "collisions": [{"frame": 67, "force": 289.57125588548257, "position": [-0.7614420567480407, 1.2630160093924474, 2.401469809141232], "contact_normal": [-0.2897300972654667, 0.9571083902769546, 9.532961526012505e-16], "objects": ["object_2", "object_4"]}, {"frame": 68, "force": 0.0, "position": [-0.6815595831398228, 1.2771820002206309, 2.374682491799654], "contact_normal": [-0.2933724021460554, 0.9559901815186335, -0.003925111338987597], "objects": ["object_2", "object_4"]}, {"frame": 73, "force": 424.9544746238404, "position": [0.4395043848480521, 2.3328261906659047, 1.8733518839298913], "contact_normal": [-0.8700693321417416, -0.49266972264749587, -0.015996926356750034], "objects": ["object_2", "object_5"]}, {"frame": 74, "force": 0.0, "position": [0.39818656355680204, 2.1679779369878083, 1.8733358139132747], "contact_normal": [-0.91114757880591, -0.4113079396760632, 0.025216431063099887], "objects": ["object_2", "object_5"]}, {"frame": 75, "force": 0.0, "position": [0.3830692584818255, 2.0407133332252867, 2.1249076451844395], "contact_normal": [-0.9628098197689057, -0.26910500686219374, -0.024077920139954283], "objects": ["object_2", "object_5"]}, {"frame": 76, "force": 0.0, "position": [0.3833061083989098, 2.0225807507649805, 1.679190339620219], "contact_normal": [-0.9779034227844039, -0.20252859560025052, -0.05183689487939424], "objects": ["object_2", "object_5"]}, {"frame": 77, "force": 0.0, "position": [0.43992308332571006, 1.9263282356345715, 1.6455048238485992], "contact_normal": [-0.9859358056430149, -0.16537627011529138, -0.024109675107999218], "objects": ["object_2", "object_5"]}, {"frame": 78, "force": 0.0, "position": [0.5001209407871933, 1.8284992773743587, 1.5896526988468487], "contact_normal": [-0.9956476269342531, -0.08986031369141434, -0.024716937582770715], "objects": ["object_2", "object_5"]}, {"frame": 78, "force": 659.6954555577605, "position": [2.135118043422813, 0.42956527973537917, 0.3672108647294332], "contact_normal": [0.5800709916798403, -0.5837584910650851, -0.5681053324173092], "objects": ["object_6", "object_4"]}, {"frame": 79, "force": 659.1348382007967, "position": [1.538761581889183, 1.402268817650636, 1.091949226555262], "contact_normal": [-0.46762255462876884, 0.7237368575343738, 0.5074781842096603], "objects": ["object_5", "object_4"]}, {"frame": 80, "force": 0.0, "position": [1.5035183020651115, 1.3696836605124967, 1.0598970850800307], "contact_normal": [-0.5678126730980574, 0.6733257235477055, 0.4735200505556209], "objects": ["object_5", "object_4"]}, {"frame": 83, "force": 64.32743499042749, "position": [1.8155258740802482, 1.3571546607321878, 0.9498783608887881], "contact_normal": [-0.656194737716512, 0.6686924303149185, 0.3496554015494197], "objects": ["object_5", "object_4"]}, {"frame": 84, "force": 48.15463406420151, "position": [1.924379461815622, 1.2993087115276791, 0.9725747392750882], "contact_normal": [-0.7321074542972656, 0.568387020677592, 0.3754395691554471], "objects": ["object_5", "object_4"]}, {"frame": 85, "force": 72.08824594773898, "position": [2.0208410822536043, 1.2043775207574945, 0.9923644293071363], "contact_normal": [-0.8082794217979907, 0.4288552063825333, 0.40344465327539136], "objects": ["object_5", "object_4"]}, {"frame": 86, "force": 0.0, "position": [2.0526625556364078, 1.1744975233972272, 0.9850285901874164], "contact_normal": [-0.8353080373287548, 0.38524788184233505, 0.3922302287050015], "objects": ["object_5", "object_4"]}, {"frame": 87, "force": 0.0, "position": [2.139579463839975, 1.1679666318509832, 0.9261350465064802], "contact_normal": [-0.8797454524191074, 0.366036744427403, 0.30342221520002133], "objects": ["object_5", "object_4"]}, {"frame": 88, "force": 0.0, "position": [2.2428627425422785, 1.0726623448424333, 0.9430479233998494], "contact_normal": [-0.9170652560888211, 0.2246956857007073, 0.3293981859425368], "objects": ["object_5", "object_4"]}, {"frame": 100, "force": 13.715596030506992, "position": [1.5384318164719704, 1.0120803865432433, 0.7121178565997843], "contact_normal": [-0.9643818159197378, 0.2576551095815387, 0.05984611624720839], "objects": ["object_2", "object_5"]}, {"frame": 101, "force": 60.43590425993922, "position": [1.5512666011192668, 0.9617565960076327, 0.7351699622542588], "contact_normal": [-0.9579638703456368, 0.26671620255480344, 0.10567729371607242], "objects": ["object_2", "object_5"]}, {"frame": 102, "force": 0.0, "position": [1.5998369819313876, 0.9168598495327884, 0.7160337647016884], "contact_normal": [-0.9471685976632165, 0.30603870762546387, 0.09597894058402597], "objects": ["object_2", "object_5"]}, {"frame": 103, "force": 0.0, "position": [1.5953691036124933, 0.8252128110661798, 0.7114287509042234], "contact_normal": [-0.9516819085060768, 0.2748818445373662, 0.13689965875036622], "objects": ["object_2", "object_5"]}, {"frame": 104, "force": 0.0, "position": [1.6471501537081235, 0.7326019143696707, 0.7356814047614836], "contact_normal": [-0.9251954172267904, 0.35357117413514, 0.13784362431118768], "objects": ["object_2", "object_5"]}, {"frame": 105, "force": 55.84093557799642, "position": [1.67234628704312, 0.6952894709358868, 0.8104076363046896], "contact_normal": [-0.9167963523406389, 0.3502185348220274, 0.19191515365393003], "objects": ["object_2", "object_5"]}, {"frame": 106, "force": 0.0, "position": [1.7143127344469484, 0.6815982200346644, 0.7277435830041981], "contact_normal": [-0.9493702105395836, 0.29182888380699495, 0.11632758020345131], "objects": ["object_2", "object_5"]}, {"frame": 107, "force": 0.0, "position": [1.7383963643716858, 0.6376118626630636, 0.7855944702053639], "contact_normal": [-0.9255440230033374, 0.32764695173069547, 0.18977812440948263], "objects": ["object_2", "object_5"]}, {"frame": 108, "force": 0.0, "position": [1.7603493641555914, 0.5433996656649089, 0.6960350817621954], "contact_normal": [-0.9223135934575335, 0.3436307256003948, 0.17679241993591813], "objects": ["object_2", "object_5"]}, {"frame": 109, "force": 0.0, "position": [1.7718482129263609, 0.536536197696469, 0.6873443988759282], "contact_normal": [-0.9522331680532659, 0.25604249776096766, 0.16641584359539077], "objects": ["object_2", "object_5"]}, {"frame": 110, "force": 0.0, "position": [1.8178792409248468, 0.45133865619328484, 0.6574339201047468], "contact_normal": [-0.9484674105464039, 0.2816244150996093, 0.14524895852019798], "objects": ["object_2", "object_5"]}, {"frame": 111, "force": 0.0, "position": [1.8523402206927397, 0.4523580576555821, 0.6849467310977811], "contact_normal": [-0.9500469824698162, 0.2542002226318963, 0.18108831523290242], "objects": ["object_2", "object_5"]}, {"frame": 112, "force": 28.031134991610536, "position": [1.891792423804361, 0.4060227637150565, 0.604165629766403], "contact_normal": [-0.9234658109442045, 0.31977008599338486, 0.21203298828471467], "objects": ["object_2", "object_5"]}, {"frame": 113, "force": 55.284465221698895, "position": [1.9107166832124478, 0.4220553018775688, 0.5936139701265863], "contact_normal": [-0.9367948794463661, 0.26082264532741334, 0.2332099944845393], "objects": ["object_2", "object_5"]}, {"frame": 114, "force": 5.1626349600653745, "position": [1.9607341858682585, 0.35515237970360813, 0.6154005788826429], "contact_normal": [-0.9685601301184531, 0.2113090822182777, 0.13130021369744307], "objects": ["object_2", "object_5"]}, {"frame": 115, "force": 0.0, "position": [1.9808803086458167, 0.35689000493511014, 0.623103051875958], "contact_normal": [-0.966284902312357, 0.19469871638661754, 0.16848114850214627], "objects": ["object_2", "object_5"]}, {"frame": 116, "force": 0.0, "position": [2.0224159291433703, 0.3060244076088524, 0.617516725550723], "contact_normal": [-0.9736372808296597, 0.17739390062740604, 0.1433940354366956], "objects": ["object_2", "object_5"]}, {"frame": 117, "force": 33.35974239549793, "position": [2.0003123954926423, 0.24859653962089695, 0.5825842262325147], "contact_normal": [-0.9631522714626317, 0.09413802648027178, 0.2519439103188894], "objects": ["object_2", "object_5"]}, {"frame": 118, "force": 0.0, "position": [2.0561097293063195, 0.1935109059921667, 0.6092459370705148], "contact_normal": [-0.9786444357493799, 0.08460411650647405, 0.18734249877413472], "objects": ["object_2", "object_5"]}, {"frame": 119, "force": 0.0, "position": [2.0701963012068574, 0.14958445832068779, 0.6156455322156139], "contact_normal": [-0.9907096329347164, 0.0751687711027244, 0.1133317213372587], "objects": ["object_2", "object_5"]}, {"frame": 119, "force": 0.0, "position": [1.1773548224866146, -1.3030077218260465, 0.9106552306148166], "contact_normal": [0.2481916515847632, 0.5601440993703435, 0.7903413768898945], "objects": ["object_2", "object_0"]}, {"frame": 120, "force": 0.0, "position": [2.095474875701281, 0.16328038021001912, 0.6204238999754768], "contact_normal": [-0.9926047013781998, -0.012694843729511891, 0.12072591993676555], "objects": ["object_2", "object_5"]}, {"frame": 120, "force": 520.6183381065323, "position": [1.201786375112441, -1.3079245553454009, 0.8876655260076736], "contact_normal": [0.3047524247972164, 0.5659833266824259, 0.766021431487208], "objects": ["object_2", "object_0"]}], "disappearances": [], "creation_events": [], "initial_objects": 9, "final_objects": 9, "rule_stats": {"collision_scale_change": 5}, "gravity": [0.0, 0.0, -10.0]}
perception
How many objects are initially present in the scene?
10
false
perception
In which direction are objects falling?
['Downward', 'Upward', 'Sideways', 'Objects are floating (no gravity)']
[0]
Downward
false
perception
Did any collisions occur in the video?
['Yes', 'No']
[0]
Yes
false
rule_identification
Which world assumptions are NECESSARY to explain the observed video? (Select ALL that apply.)
['After a collision, one of the colliding objects disappears.', 'Friction applies: objects slow down and stop over time.', 'Normal collision behavior: objects bounce off each other.', 'New objects spawn when objects collide.', 'The video has been edited or manipulated.', 'Objects grow larger after collision.']
[5]
true
rule_description
Describe the governing physics in this video. For each unusual behavior, explain: (1) affected entities, (2) trigger condition, (3) state transition, and (4) how it differs from real physics. 짧고 간결하게 3문장 이내로 서술하세요.
{"version": "v2.1", "applied_rule_ids": ["collision_scale_change"], "structured_descriptions": [{"affected_entities": "Colliding objects", "trigger_condition": "Two objects collide", "state_transition": "Objects grow larger after impact", "contrast_to_real_physics": "In real physics, collision does not change object size", "rule_id": "collision_scale_change"}]}
false
256
explanatory_reasoning
Why did the objects behave this way? (Select ALL that apply.)
['This is a video recording error.', 'Objects teleport on collision.', 'The object was destroyed by the high impact force.', 'The simulation follows standard physics rules.', 'Friction gradually slowed the object down.']
[3]
true
predictive
Based on the video so far, what will happen next?
['Objects will start floating in zero gravity.', 'Objects will behave according to real-world physics.', 'The effect will be weaker than before.', 'It is impossible to predict what will happen next.', 'Objects will grow larger after the next collision.']
[4]
false
e996c93a-6477-4152-aa8e-f899bc0295a4
e996c93a-6477-4152-aa8e-f899bc0295a4
Elastic Bounces
easy
['collision_spawn']
false
{"scenario": {"name": "Elastic Bounces", "description": "Objects bounce around and spawn fragments when colliding. They change color periodically.", "difficulty": "easy", "unreal_rules": ["collision_spawn"], "primary_rule": "collision_spawn", "collision_required": true, "max_collisions": 100, "question_types": ["factual"]}, "simulation": {"resolution": [640, 480], "frame_start": 1, "frame_end": 120, "frame_rate": 24, "step_rate": 240, "gravity": [0.0, 0.0, -10.0], "ambient_illumination": [0.2, 0.2, 0.2], "camera_position": [4.484416931731396, 4.484416931731396, 7.731753330571374], "camera_look_at": [0.0, 0.0, 0.0], "field_of_view": 90}, "objects": {"min_objects": 6, "max_objects": 10, "allowed_shapes": ["sphere", "cube", "cylinder", "capsule", "gear"], "allowed_sizes": [0.5, 0.7, 0.9], "allowed_colors": {"red": [1.0, 0.0, 0.0], "green": [0.0, 1.0, 0.0], "blue": [0.0, 0.0, 1.0], "yellow": [1.0, 1.0, 0.0], "cyan": [0.0, 1.0, 1.0], "magenta": [1.0, 0.0, 1.0], "white": [1.0, 1.0, 1.0], "gray": [0.5, 0.5, 0.5], "orange": [1.0, 0.5, 0.0]}, "position_range": [-4.0, 4.0], "material_roughness": 0.3}, "collision": {"min_force_threshold": 0.1, "ignore_floor": true, "max_collisions": 100, "removal_offset_position": [1000.0, 1000.0, 1000.0], "keyframe_offset": 2}, "paths": {"output_dir": "/data7/sunggeunan/UNREAL/outputs/batch_113628/bc273350-94ca-5165-b397-285eebae3e98/attempt_01", "scratch_dir": "/data7/sunggeunan/UNREAL/outputs/batch_113628/bc273350-94ca-5165-b397-285eebae3e98/attempt_01/scratch"}, "random_seed": 113639, "rule_config": {"rules": ["collision_spawn"], "primary_rule": "collision_spawn", "expected_events": ["collision"]}}
{"scenario_name": "Elastic Bounces", "difficulty": "easy", "primary_rule": "collision_spawn", "rules": ["collision_spawn"], "num_collisions": 29, "collisions": [{"frame": 57, "force": 623.9453677607348, "position": [1.0955858533436635, 0.36686782885793623, 1.8804947044252591], "contact_normal": [-0.7081378388413121, -0.6434818324044941, 0.29064055561210056], "objects": ["object_2", "object_6"]}, {"frame": 58, "force": 0.0, "position": [1.1467838328860798, 0.437006107275725, 1.769881955140941], "contact_normal": [-0.7316606277455849, -0.6280631745128789, 0.2649705165254084], "objects": ["object_2", "object_6"]}, {"frame": 58, "force": 0.0, "position": [1.1857553982573374, 0.4423549012543637, 2.3835587465924197], "contact_normal": [-0.7665118595798914, -0.6417017126990022, -0.026047668658525067], "objects": ["object_2", "spawn_0_object_2"]}, {"frame": 65, "force": 0.0, "position": [2.2959632551745424, 1.0090427815903993, 1.140134488089601], "contact_normal": [-0.46354977700390954, -0.8671916379104974, 0.1819347888055906], "objects": ["object_5", "object_6"]}, {"frame": 66, "force": 0.0, "position": [2.1285240677035544, 0.8480688071132084, 1.15601505080655], "contact_normal": [-0.6209532135689004, -0.7788628097563243, 0.08826001437196448], "objects": ["object_5", "object_6"]}, {"frame": 67, "force": 308.69873009611337, "position": [2.213671427934447, 2.4849680479894323, 1.7539536635547748], "contact_normal": [0.2866483212782542, -0.9580358761071313, 2.845893112291479e-16], "objects": ["object_6", "object_8"]}, {"frame": 68, "force": 0.0, "position": [2.3834652911038217, 2.392642978578996, 1.7468839218043266], "contact_normal": [0.47761406636086295, -0.8784898071243926, 0.01185168312049598], "objects": ["object_6", "object_8"]}, {"frame": 68, "force": 0.0, "position": [2.3223969192182974, 2.13474218303355, 2.2587133717700056], "contact_normal": [-0.2964605987117055, 0.954956899964622, -0.012978159401703888], "objects": ["object_8", "spawn_1_object_6"]}, {"frame": 69, "force": 0.0, "position": [2.6874093571093893, 2.312274229630706, 1.8592101993167143], "contact_normal": [-0.05897032813298333, -0.13128926269071745, -0.9895886164977928], "objects": ["object_6", "spawn_1_object_6"]}, {"frame": 69, "force": 977.2150250451757, "position": [0.19042443607683723, 0.5087833308641638, 1.619524086157375], "contact_normal": [-0.9571067994188152, 0.2897296156904556, 0.0018232657877195757], "objects": ["object_3", "object_5"]}, {"frame": 70, "force": 0.0, "position": [0.2273959530910319, 0.6198529181303287, 1.7138738493936008], "contact_normal": [-0.9590745174331532, 0.2784168725883101, -0.05157630336219244], "objects": ["object_3", "object_5"]}, {"frame": 82, "force": 80.85774132541417, "position": [0.2868380689593646, 0.36841812513160876, 1.6030066819410447], "contact_normal": [0.08705038178291237, 0.0007761778024803125, 0.9962036079936009], "objects": ["object_4", "object_5"]}, {"frame": 83, "force": 402.3950083865896, "position": [0.3716563759898197, 0.22614963762392565, 1.551471835053586], "contact_normal": [0.33813485035870805, 0.923507079505081, 0.18110631429326246], "objects": ["object_4", "object_5"]}, {"frame": 84, "force": 0.0, "position": [0.5289710626012678, 0.06305307535675791, 1.4928907044957027], "contact_normal": [0.6611973319908371, 0.7501859674642777, 0.006253190216546636], "objects": ["object_4", "object_5"]}, {"frame": 93, "force": 406.93615646805705, "position": [3.4636116388559204, 0.580544684529777, 1.8107974962892033], "contact_normal": [0.0010048612603359571, -0.00016111163642055506, -0.9999994821483099], "objects": ["object_6", "spawn_2_object_4"]}, {"frame": 94, "force": 239.79790486805902, "position": [3.995279755789997, 0.6213297466997947, 1.7800470545288185], "contact_normal": [0.0003678392441873392, -0.0015831256199302362, -0.9999986792029086], "objects": ["object_6", "spawn_2_object_4"]}, {"frame": 94, "force": 85.25946036657867, "position": [3.782974419424957, 0.5812600813485687, 2.3656920314267116], "contact_normal": [0.6062605977934454, 0.11588819396595995, -0.7867769786047646], "objects": ["spawn_2_object_4", "spawn_3_object_6"]}, {"frame": 95, "force": 51.46365763580612, "position": [4.217234987134792, 0.6427706458360597, 1.7797792191934183], "contact_normal": [-0.0007973567156719082, 0.00049378782253273, -0.9999995601978304], "objects": ["object_6", "spawn_2_object_4"]}, {"frame": 95, "force": 19.471206320478224, "position": [4.013545972391861, 0.5901221779794222, 2.369432898244802], "contact_normal": [0.5826750656473452, 0.14998671025184312, -0.798745112423664], "objects": ["spawn_2_object_4", "spawn_3_object_6"]}, {"frame": 96, "force": 0.0, "position": [4.194390529910772, 0.5973335509830764, 2.381311522825411], "contact_normal": [0.5658184030931951, 0.1756477370729938, -0.8056037532076196], "objects": ["spawn_2_object_4", "spawn_3_object_6"]}, {"frame": 96, "force": 0.0, "position": [4.3923654427744445, 0.6584519109696858, 1.7864944235302], "contact_normal": [-0.00019665547747611662, -0.001145405362184428, -0.9999993246863618], "objects": ["object_6", "spawn_2_object_4"]}, {"frame": 97, "force": 76.42517643077719, "position": [4.607471032858097, 0.6126353611572616, 2.411490339709993], "contact_normal": [0.5200142658244938, 0.2291967698167211, -0.822832913807289], "objects": ["spawn_2_object_4", "spawn_3_object_6"]}, {"frame": 98, "force": 0.0, "position": [4.875745029876878, 0.6219006826146536, 2.426300294489039], "contact_normal": [0.4901743823880131, 0.2618639713377459, -0.8313581270221361], "objects": ["spawn_2_object_4", "spawn_3_object_6"]}, {"frame": 103, "force": 461.76924593399826, "position": [-2.04664521939628, 2.4980457087352317, 1.1770907689452748], "contact_normal": [-7.091778827665153e-15, 0.15490159338636597, -0.9879299045814762], "objects": ["object_3", "object_7"]}, {"frame": 104, "force": 0.0, "position": [-2.050583036854939, 2.561455234773533, 1.6754480881515645], "contact_normal": [0.06196207761046062, -0.9977437620953229, 0.025847362303863197], "objects": ["object_7", "spawn_4_object_3"]}, {"frame": 105, "force": 0.0, "position": [-1.8901772333703744, 2.4486019758959263, 1.766621024189882], "contact_normal": [0.027270309994223967, -0.9847540132301323, -0.17180181494957192], "objects": ["object_7", "spawn_4_object_3"]}, {"frame": 107, "force": 0.0, "position": [-2.4493287575758185, 2.4960365731957164, 0.896335794202029], "contact_normal": [0.09961386825942481, 0.9788847418038261, 0.1784985700616407], "objects": ["object_3", "object_7"]}, {"frame": 111, "force": 182.13218110912322, "position": [-4.157584543614455, 0.32179276801506373, 1.0099334139871277], "contact_normal": [-0.03822577353764477, -0.9850629525600678, -0.167898093292005], "objects": ["object_0", "object_7"]}, {"frame": 112, "force": 99.63388621911972, "position": [-4.373446803582236, 0.29513786187354496, 0.2634978680778476], "contact_normal": [0.02085506271231948, -0.9997469538082802, -0.008431767924361844], "objects": ["object_0", "object_7"]}], "disappearances": [], "creation_events": [{"frame": 57, "object_name": "spawn_0_object_2", "type": "spawn", "reason": "collision_spawn", "source_collision_id": "57:object_2:object_6"}, {"frame": 67, "object_name": "spawn_1_object_6", "type": "spawn", "reason": "collision_spawn", "source_collision_id": "67:object_6:object_8"}, {"frame": 82, "object_name": "spawn_2_object_4", "type": "spawn", "reason": "collision_spawn", "source_collision_id": "82:object_4:object_5"}, {"frame": 93, "object_name": "spawn_3_object_6", "type": "spawn", "reason": "collision_spawn", "source_collision_id": "93:object_6:spawn_2_object_4"}, {"frame": 103, "object_name": "spawn_4_object_3", "type": "spawn", "reason": "collision_spawn", "source_collision_id": "103:object_3:object_7"}], "initial_objects": 9, "final_objects": 14, "rule_stats": {"collision_spawn": 5}, "gravity": [0.0, 0.0, -10.0]}
perception
How many objects are initially present in the scene?
15
false
perception
In which direction are objects falling?
['Downward', 'Upward', 'Sideways', 'Objects are floating (no gravity)']
[0]
Downward
false
perception
Did any collisions occur in the video?
['Yes', 'No']
[0]
Yes
false
rule_identification
Which world assumptions are NECESSARY to explain the observed video? (Select ALL that apply.)
['After a collision, one of the colliding objects disappears.', 'Friction applies: objects slow down and stop over time.', 'Normal collision behavior: objects bounce off each other.', 'Objects grow larger after collision.', 'The video has been edited or manipulated.', 'New objects spawn when objects collide.']
[5]
true
rule_description
Describe the governing physics in this video. For each unusual behavior, explain: (1) affected entities, (2) trigger condition, (3) state transition, and (4) how it differs from real physics. 짧고 간결하게 3문장 이내로 서술하세요.
{"version": "v2.1", "applied_rule_ids": ["collision_spawn"], "structured_descriptions": [{"affected_entities": "Collision location", "trigger_condition": "Two objects collide", "state_transition": "A new object appears at the collision point", "contrast_to_real_physics": "In real physics, matter is not created from collision", "rule_id": "collision_spawn"}]}
false
256
explanatory_reasoning
Why did the objects behave this way? (Select ALL that apply.)
['This is a video recording error.', 'Objects teleport on collision.', 'The object was destroyed by the high impact force.', 'The simulation follows standard physics rules.', 'Friction gradually slowed the object down.']
[3]
true
predictive
Based on the video so far, what will happen next?
['Objects will start floating in zero gravity.', 'Objects will behave according to real-world physics.', 'The effect will be weaker than before.', 'It is impossible to predict what will happen next.', 'New objects will appear after the next collision.']
[4]
false
3dc93be7-a78d-489f-8848-6e98b6d3fdf2
3dc93be7-a78d-489f-8848-6e98b6d3fdf2
Phase Through
easy
['phase_through']
false
{"scenario": {"name": "Phase Through", "description": "A simple scenario where objects pass through each other.", "difficulty": "easy", "unreal_rules": ["phase_through"], "primary_rule": "phase_through", "collision_required": true, "max_collisions": 100, "question_types": ["factual"]}, "simulation": {"resolution": [640, 480], "frame_start": 1, "frame_end": 120, "frame_rate": 24, "step_rate": 240, "gravity": [0.0, 0.0, -10.0], "ambient_illumination": [0.2, 0.2, 0.2], "camera_position": [4.484416931731396, 4.484416931731396, 7.731753330571374], "camera_look_at": [0.0, 0.0, 0.0], "field_of_view": 90}, "objects": {"min_objects": 6, "max_objects": 10, "allowed_shapes": ["sphere", "cylinder", "capsule", "gear"], "allowed_sizes": [0.5, 0.7, 0.9], "allowed_colors": {"red": [1.0, 0.0, 0.0], "green": [0.0, 1.0, 0.0], "blue": [0.0, 0.0, 1.0], "yellow": [1.0, 1.0, 0.0], "cyan": [0.0, 1.0, 1.0], "magenta": [1.0, 0.0, 1.0], "white": [1.0, 1.0, 1.0], "gray": [0.5, 0.5, 0.5], "orange": [1.0, 0.5, 0.0]}, "position_range": [-4.0, 4.0], "material_roughness": 0.3}, "collision": {"min_force_threshold": 0.1, "ignore_floor": true, "max_collisions": 100, "removal_offset_position": [1000.0, 1000.0, 1000.0], "keyframe_offset": 2}, "paths": {"output_dir": "/data7/sunggeunan/UNREAL/outputs/batch_113634/2fdb1ab2-b141-5a41-818f-55053a69cf72/attempt_01", "scratch_dir": "/data7/sunggeunan/UNREAL/outputs/batch_113634/2fdb1ab2-b141-5a41-818f-55053a69cf72/attempt_01/scratch"}, "random_seed": 113649, "rule_config": {"rules": ["phase_through"], "primary_rule": "phase_through", "expected_events": ["collision"]}}
{"scenario_name": "Phase Through", "difficulty": "easy", "primary_rule": "phase_through", "rules": ["phase_through"], "num_collisions": 0, "collisions": [], "disappearances": [], "creation_events": [], "initial_objects": 7, "final_objects": 7, "rule_stats": {"phase_through": 1}, "gravity": [0.0, 0.0, -10.0]}
perception
How many objects are initially present in the scene?
8
false
perception
In which direction are objects falling?
['Downward', 'Upward', 'Sideways', 'Objects are floating (no gravity)']
[0]
Downward
false
perception
Did any collisions occur in the video?
['Yes', 'No']
[1]
No
false
rule_identification
Which world assumptions are NECESSARY to explain the observed video? (Select ALL that apply.)
['After collision, objects freeze in place and stop moving.', 'Objects pass through each other without collision.', 'This is a rendering glitch in the simulation.', 'There is no gravity: objects float instead of falling.', 'Friction applies: objects slow down and stop over time.', 'Conservation of momentum holds during interactions.']
[1]
true
rule_description
Describe the governing physics in this video. For each unusual behavior, explain: (1) affected entities, (2) trigger condition, (3) state transition, and (4) how it differs from real physics. 짧고 간결하게 3문장 이내로 서술하세요.
{"version": "v2.1", "applied_rule_ids": ["phase_through"], "structured_descriptions": [{"affected_entities": "All objects", "trigger_condition": "Objects would normally collide", "state_transition": "Objects pass through each other without interaction", "contrast_to_real_physics": "In real physics, solid objects cannot occupy the same space", "rule_id": "phase_through"}]}
false
256
explanatory_reasoning
Why did the objects behave this way? (Select ALL that apply.)
['The simulation rendering glitched.', 'Friction gradually slowed the object down.', 'There is zero gravity.', 'The simulation follows standard physics rules.', 'Normal gravity caused the object to fall.']
[3]
true
predictive
Based on the video so far, what will happen next?
['Objects will behave according to real-world physics.', 'The simulation behavior is random and unpredictable.', 'Objects will continue to pass through each other.', 'Objects will start floating in zero gravity.', 'The rule will apply inconsistently - sometimes working, sometimes not.']
[2]
false
eef0b4e4-6ce1-4476-9b34-444545feb623
eef0b4e4-6ce1-4476-9b34-444545feb623
Gravity Defiance
medium
['gravity_horizontal']
false
{"scenario": {"name": "Gravity Defiance", "description": "Objects float and move sideways due to gravity pulling sideways, and experience a color change upon collision.", "difficulty": "medium", "unreal_rules": ["gravity_horizontal"], "primary_rule": "gravity_horizontal", "collision_required": true, "max_collisions": 100, "question_types": ["factual", "counterfactual"]}, "simulation": {"resolution": [240, 240], "frame_start": 1, "frame_end": 240, "frame_rate": 24, "step_rate": 240, "gravity": [0.0, -10.0, 0.0], "ambient_illumination": [0.2, 0.2, 0.2], "camera_position": [4.484416931731396, 4.484416931731396, 7.731753330571374], "camera_look_at": [0.0, 0.0, 0.0], "field_of_view": 90}, "objects": {"min_objects": 10, "max_objects": 16, "allowed_shapes": ["sphere", "cylinder", "capsule", "gear"], "allowed_sizes": [0.5, 0.7, 0.9], "allowed_colors": {"red": [1.0, 0.0, 0.0], "green": [0.0, 1.0, 0.0], "blue": [0.0, 0.0, 1.0], "yellow": [1.0, 1.0, 0.0], "cyan": [0.0, 1.0, 1.0], "magenta": [1.0, 0.0, 1.0], "white": [1.0, 1.0, 1.0], "gray": [0.5, 0.5, 0.5], "orange": [1.0, 0.5, 0.0]}, "position_range": [-4.0, 4.0], "material_roughness": 0.3}, "collision": {"min_force_threshold": 0.1, "ignore_floor": true, "max_collisions": 100, "removal_offset_position": [1000.0, 1000.0, 1000.0], "keyframe_offset": 2}, "paths": {"output_dir": "/data7/sunggeunan/UNREAL/outputs/batch_113625/60d82a03-8821-5db2-9a30-895d30167047/attempt_01", "scratch_dir": "/data7/sunggeunan/UNREAL/outputs/batch_113625/60d82a03-8821-5db2-9a30-895d30167047/attempt_01/scratch"}, "random_seed": 113629, "rule_config": {"rules": ["gravity_horizontal"], "primary_rule": "gravity_horizontal", "expected_events": ["collision"]}}
{"scenario_name": "Gravity Defiance", "difficulty": "medium", "primary_rule": "gravity_horizontal", "rules": ["gravity_horizontal"], "num_collisions": 11, "collisions": [{"frame": 44, "force": 758.8496356689931, "position": [0.9068947861260055, -0.20225727768740798, 2.9954974883894767], "contact_normal": [0.6160668622431786, 0.7876938626432506, 6.232959694825962e-17], "objects": ["object_13", "object_5"]}, {"frame": 45, "force": 0.0, "position": [0.8763574339697631, -0.20892095777961495, 3.026381626624112], "contact_normal": [0.5718355212659035, 0.820061765350142, 0.022424041325351855], "objects": ["object_13", "object_5"]}, {"frame": 46, "force": 445.5994587454531, "position": [0.4407515688754403, -2.0218590918899992, 3.0344980429493402], "contact_normal": [0.1572914796530743, -0.9875522216209868, -3.1248379731314695e-17], "objects": ["object_7", "object_5"]}, {"frame": 47, "force": 0.0, "position": [0.3899393255779294, -2.0483715816755343, 3.0258218746569114], "contact_normal": [0.12141087709793782, -0.9924708044881123, -0.0161586249733249], "objects": ["object_7", "object_5"]}, {"frame": 72, "force": 0.0, "position": [-2.6793714006614144, 0.24327422794299597, 1.8521588406946057], "contact_normal": [-0.00709055159573522, -0.21117296414843528, -0.9774229909772083], "objects": ["object_12", "object_13"]}, {"frame": 78, "force": 481.0674815454348, "position": [0.05517165679360381, 0.5331954051638728, 3.302348620839444], "contact_normal": [-0.7689744397967673, 0.6318704699105223, 0.09704648470863694], "objects": ["object_11", "object_3"]}, {"frame": 79, "force": 0.0, "position": [-0.009635552814924231, 0.5334966820953092, 3.3091434286124204], "contact_normal": [-0.7932412957034736, 0.6004820810230788, 0.10094313825548978], "objects": ["object_11", "object_3"]}, {"frame": 80, "force": 0.0, "position": [-0.10508617266352493, 0.5680945250111493, 3.2848042508918835], "contact_normal": [-0.7946247076889723, 0.604601935285293, 0.055027936355029936], "objects": ["object_11", "object_3"]}, {"frame": 101, "force": 383.97683372345057, "position": [-2.2080620157675908, 0.46385854858994685, 1.8508983282146847], "contact_normal": [0.768974439796768, 0.6318704699105213, 0.09704648470863697], "objects": ["object_8", "object_9"]}, {"frame": 102, "force": 0.0, "position": [-2.30546892627631, 0.35097997678391624, 1.8664096580893292], "contact_normal": [0.7893325273686729, 0.6097390931207227, 0.07191939625790802], "objects": ["object_8", "object_9"]}, {"frame": 108, "force": 0.0, "position": [-2.912429496299745, -1.0585066294138592, 2.056879307493976], "contact_normal": [-0.7169683833880393, 0.5863616250051673, 0.3770097902485307], "objects": ["object_8", "object_2"]}], "disappearances": [], "creation_events": [], "initial_objects": 14, "final_objects": 14, "rule_stats": {"gravity_horizontal": 1}, "gravity": [0.0, -10.0, 0.0]}
perception
How many objects are initially present in the scene?
15
false
perception
In which direction are objects falling?
['Downward', 'Upward', 'Sideways', 'Objects are floating (no gravity)']
[2]
Sideways
false
perception
Did any collisions occur in the video?
['Yes', 'No']
[0]
Yes
false
rule_identification
Which world assumptions are NECESSARY to explain the observed video? (Select ALL that apply.)
['There is no friction: moving objects do not slow down on the surface.', 'Normal gravity applies: objects fall downward.', 'This is a rendering glitch in the simulation.', 'Friction applies: objects slow down and stop over time.', 'Gravity pulls sideways instead of downward.', 'After collision, object bounces in the opposite direction from what is expected.']
[4]
true
rule_description
Describe the governing physics in this video. For each unusual behavior, explain: (1) affected entities, (2) trigger condition, (3) state transition, and (4) how it differs from real physics. 짧고 간결하게 3문장 이내로 서술하세요.
{"version": "v2.1", "applied_rule_ids": ["gravity_horizontal"], "structured_descriptions": [{"affected_entities": "All objects in the scene", "trigger_condition": "Always active", "state_transition": "Objects accelerate sideways instead of downward", "contrast_to_real_physics": "In real physics, gravity only acts vertically downward", "rule_id": "gravity_horizontal"}]}
false
256
explanatory_reasoning
Why did the objects behave this way? (Select ALL that apply.)
['The object was destroyed by the high impact force.', 'The simulation follows standard physics rules.', 'This is a video recording error.', 'The object bounced due to elastic collision.', 'There is zero gravity.']
[1]
true
predictive
Based on the video so far, what will happen next?
['Objects will slow down and stop due to friction.', 'The rule will apply inconsistently - sometimes working, sometimes not.', 'Objects will change color after collision instead.', 'There is not enough information to make a prediction.', 'Objects will continue to accelerate sideways.']
[4]
false
b89d5735-c462-4012-ace0-fe824b898a6a
b89d5735-c462-4012-ace0-fe824b898a6a
Floating Islands
medium
['no_friction']
false
{"scenario": {"name": "Floating Islands", "description": "A scenario where objects float in mid-air due to gravity being disabled and objects slide forever, with objects teleporting to random positions on collision.", "difficulty": "medium", "unreal_rules": ["no_friction"], "primary_rule": "no_friction", "collision_required": true, "max_collisions": 100, "question_types": ["factual", "counterfactual"]}, "simulation": {"resolution": [640, 480], "frame_start": 1, "frame_end": 240, "frame_rate": 24, "step_rate": 240, "gravity": [0.0, 0.0, -10.0], "ambient_illumination": [0.2, 0.2, 0.2], "camera_position": [4.484416931731396, 4.484416931731396, 7.731753330571374], "camera_look_at": [0.0, 0.0, 0.0], "field_of_view": 90}, "objects": {"min_objects": 12, "max_objects": 14, "allowed_shapes": ["sphere", "cylinder", "capsule", "gear", "torus"], "allowed_sizes": [0.5, 0.7, 0.9], "allowed_colors": {"red": [1.0, 0.0, 0.0], "green": [0.0, 1.0, 0.0], "blue": [0.0, 0.0, 1.0], "yellow": [1.0, 1.0, 0.0], "cyan": [0.0, 1.0, 1.0], "magenta": [1.0, 0.0, 1.0], "white": [1.0, 1.0, 1.0], "gray": [0.5, 0.5, 0.5], "orange": [1.0, 0.5, 0.0], "purple": [0.5, 0.0, 0.5]}, "position_range": [-4.0, 4.0], "material_roughness": 0.3}, "collision": {"min_force_threshold": 0.1, "ignore_floor": true, "max_collisions": 100, "removal_offset_position": [1000.0, 1000.0, 1000.0], "keyframe_offset": 2}, "paths": {"output_dir": "/data7/sunggeunan/UNREAL/outputs/batch_113633/51d943fd-dc48-51f1-9591-c66d50f0f3d3/attempt_01", "scratch_dir": "/data7/sunggeunan/UNREAL/outputs/batch_113633/51d943fd-dc48-51f1-9591-c66d50f0f3d3/attempt_01/scratch"}, "random_seed": 113643, "rule_config": {"rules": ["no_friction"], "primary_rule": "no_friction", "expected_events": ["collision"]}}
{"scenario_name": "Floating Islands", "difficulty": "medium", "primary_rule": "no_friction", "rules": ["no_friction"], "num_collisions": 5, "collisions": [{"frame": 169, "force": 736.5686128210644, "position": [0.3677536141492156, -0.14540359096629296, 2.935078204348194], "contact_normal": [0.2250254707100709, -0.7410962816360589, 0.6325660747122931], "objects": ["object_4", "object_6"]}, {"frame": 170, "force": 0.0, "position": [0.3896681693831827, -0.09425731200545318, 2.9685761911075343], "contact_normal": [0.09346682737639192, -0.6275157614019166, 0.7729734286328118], "objects": ["object_4", "object_6"]}, {"frame": 179, "force": 538.7339893126899, "position": [-1.4849820690849225, 0.0751057965863303, 3.0219582449726485], "contact_normal": [0.7726213283641644, -0.6348671380350333, 4.786081951002266e-16], "objects": ["object_4", "object_7"]}, {"frame": 180, "force": 12.178009584456102, "position": [-1.4869699052439738, 0.1962405603848968, 2.849209150353367], "contact_normal": [0.7731523879218661, -0.634220295135939, 4.783720648258124e-05], "objects": ["object_4", "object_7"]}, {"frame": 182, "force": 0.0, "position": [-1.675881275819409, 0.20914574038325706, 2.716262433507374], "contact_normal": [0.7721029403735444, -0.6354967539246631, 0.0009618823955981688], "objects": ["object_4", "object_7"]}], "disappearances": [], "creation_events": [], "initial_objects": 11, "final_objects": 11, "rule_stats": {"no_friction": 11}, "gravity": [0.0, 0.0, -10.0]}
perception
How many objects are initially present in the scene?
12
false
perception
In which direction are objects falling?
['Downward', 'Upward', 'Sideways', 'Objects are floating (no gravity)']
[0]
Downward
false
perception
Did any collisions occur in the video?
['Yes', 'No']
[0]
Yes
false
rule_identification
Which world assumptions are NECESSARY to explain the observed video? (Select ALL that apply.)
['There is no friction: moving objects do not slow down on the surface.', 'This is a camera malfunction or video recording error.', 'Objects change color periodically over time.', 'Normal gravity applies: objects fall downward.', 'After a collision, the colliding objects change color.', 'Normal collision behavior: objects bounce off each other.']
[0]
true
rule_description
Describe the governing physics in this video. For each unusual behavior, explain: (1) affected entities, (2) trigger condition, (3) state transition, and (4) how it differs from real physics. 짧고 간결하게 3문장 이내로 서술하세요.
{"version": "v2.1", "applied_rule_ids": ["no_friction"], "structured_descriptions": [{"affected_entities": "All objects on surfaces", "trigger_condition": "Object contacts a surface", "state_transition": "Objects slide indefinitely without slowing down", "contrast_to_real_physics": "In real physics, friction gradually stops moving objects", "rule_id": "no_friction"}]}
false
256
explanatory_reasoning
Why do objects slide without stopping? (Select ALL that apply.)
['The camera stopped tracking the object.', 'Gravity is reversed.', 'Friction gradually slowed the object down.', 'Friction is disabled in this environment.', 'The object was destroyed by the high impact force.']
[3]
true
predictive
Based on the video so far, what will happen next?
['Only some objects will be affected by the rule.', 'The simulation behavior is random and unpredictable.', 'Objects will continue to slide without slowing down.', 'Objects will start floating in zero gravity.', 'Objects will slow down and stop due to friction.']
[2]
false
6e08e8e3-a387-4205-a27b-c48914c38b04
6e08e8e3-a387-4205-a27b-c48914c38b04
Floating Chaos
easy
['gravity_horizontal']
false
{"scenario": {"name": "Floating Chaos", "description": "Objects float around and change color on contact, with gravity pulling them sideways.", "difficulty": "easy", "unreal_rules": ["gravity_horizontal"], "primary_rule": "gravity_horizontal", "collision_required": true, "max_collisions": 100, "question_types": ["factual", "counterfactual"]}, "simulation": {"resolution": [120, 120], "frame_start": 1, "frame_end": 120, "frame_rate": 24, "step_rate": 240, "gravity": [0.0, 9.81, 0.0], "ambient_illumination": [0.2, 0.2, 0.2], "camera_position": [4.484416931731396, 4.484416931731396, 7.731753330571374], "camera_look_at": [0.0, 0.0, 0.0], "field_of_view": 90}, "objects": {"min_objects": 6, "max_objects": 10, "allowed_shapes": ["sphere", "cylinder", "capsule", "gear"], "allowed_sizes": [0.5, 0.7, 0.9], "allowed_colors": {"red": [1.0, 0.0, 0.0], "green": [0.0, 1.0, 0.0], "blue": [0.0, 0.0, 1.0], "yellow": [1.0, 1.0, 0.0], "cyan": [0.0, 1.0, 1.0], "magenta": [1.0, 0.0, 1.0], "white": [1.0, 1.0, 1.0], "gray": [0.5, 0.5, 0.5], "orange": [1.0, 0.5, 0.0]}, "position_range": [-4.0, 4.0], "material_roughness": 0.3}, "collision": {"min_force_threshold": 0.1, "ignore_floor": true, "max_collisions": 100, "removal_offset_position": [1000.0, 1000.0, 1000.0], "keyframe_offset": 2}, "paths": {"output_dir": "/data7/sunggeunan/UNREAL/outputs/batch_113625/aefe0e47-dec5-56d5-9806-dd74d285869b/attempt_01", "scratch_dir": "/data7/sunggeunan/UNREAL/outputs/batch_113625/aefe0e47-dec5-56d5-9806-dd74d285869b/attempt_01/scratch"}, "random_seed": 113636, "rule_config": {"rules": ["gravity_horizontal"], "primary_rule": "gravity_horizontal", "expected_events": ["collision"]}}
{"scenario_name": "Floating Chaos", "difficulty": "easy", "primary_rule": "gravity_horizontal", "rules": ["gravity_horizontal"], "num_collisions": 2, "collisions": [{"frame": 49, "force": 1005.0764217836612, "position": [-2.590904370680169, -0.5716885425130472, 2.2117704153060913], "contact_normal": [0.6348671380354136, -0.7726213283638521, 0.0], "objects": ["object_3", "object_6"]}, {"frame": 50, "force": 0.0, "position": [-2.336653477408774, -0.5727259911444125, 1.9183110896973226], "contact_normal": [0.586762172174003, -0.8096738886502186, -0.011762114762199643], "objects": ["object_3", "object_6"]}], "disappearances": [], "creation_events": [], "initial_objects": 8, "final_objects": 8, "rule_stats": {"gravity_horizontal": 1}, "gravity": [0.0, 9.81, 0.0]}
perception
How many objects are initially present in the scene?
9
false
perception
In which direction are objects falling?
['Downward', 'Upward', 'Sideways', 'Objects are floating (no gravity)']
[2]
Sideways
false
perception
Did any collisions occur in the video?
['Yes', 'No']
[0]
Yes
false
rule_identification
Which world assumptions are NECESSARY to explain the observed video? (Select ALL that apply.)
['There is no gravity: objects float instead of falling.', 'Friction applies: objects slow down and stop over time.', 'Objects pulse in size over time.', 'Normal gravity applies: objects fall downward.', 'This is a rendering glitch in the simulation.', 'Gravity pulls sideways instead of downward.']
[5]
true
rule_description
Describe the governing physics in this video. For each unusual behavior, explain: (1) affected entities, (2) trigger condition, (3) state transition, and (4) how it differs from real physics. 짧고 간결하게 3문장 이내로 서술하세요.
{"version": "v2.1", "applied_rule_ids": ["gravity_horizontal"], "structured_descriptions": [{"affected_entities": "All objects in the scene", "trigger_condition": "Always active", "state_transition": "Objects accelerate sideways instead of downward", "contrast_to_real_physics": "In real physics, gravity only acts vertically downward", "rule_id": "gravity_horizontal"}]}
false
256
explanatory_reasoning
Why did the objects behave this way? (Select ALL that apply.)
['The object bounced due to elastic collision.', 'Gravity is reversed.', "Air resistance affected the object's motion.", 'This is a video recording error.', 'The simulation follows standard physics rules.']
[4]
true
predictive
Based on the video so far, what will happen next?
['Objects will continue to accelerate sideways.', 'Objects will fall upward due to reversed gravity.', 'The simulation behavior is random and unpredictable.', 'The next collision will be a normal elastic bounce.', 'Only some objects will be affected by the rule.']
[0]
false
ba039321-e233-4b38-8cf5-05c3cf808e42
ba039321-e233-4b38-8cf5-05c3cf808e42
Swapping Colors
medium
['collision_color_swap']
false
{"scenario": {"name": "Swapping Colors", "description": "Objects of different colors collide and swap colors, floating in a weightless environment with no friction. The objects periodically change color.", "difficulty": "medium", "unreal_rules": ["collision_color_swap"], "primary_rule": "collision_color_swap", "collision_required": true, "max_collisions": 100, "question_types": ["factual", "counterfactual"]}, "simulation": {"resolution": [640, 480], "frame_start": 1, "frame_end": 240, "frame_rate": 24, "step_rate": 240, "gravity": [0.0, 0.0, -10.0], "ambient_illumination": [0.2, 0.2, 0.2], "camera_position": [5.8, 5.8, 5.8], "camera_look_at": [0.0, 0.0, 0.0], "field_of_view": 90}, "objects": {"min_objects": 10, "max_objects": 16, "allowed_shapes": ["sphere", "cylinder", "capsule", "gear"], "allowed_sizes": [0.5, 0.7, 0.9], "allowed_colors": {"red": [1.0, 0.0, 0.0], "green": [0.0, 1.0, 0.0], "blue": [0.0, 0.0, 1.0], "yellow": [1.0, 1.0, 0.0], "cyan": [0.0, 1.0, 1.0], "magenta": [1.0, 0.0, 1.0], "white": [1.0, 1.0, 1.0], "gray": [0.5, 0.5, 0.5], "orange": [1.0, 0.5, 0.0]}, "position_range": [-4.0, 4.0], "material_roughness": 0.3}, "collision": {"min_force_threshold": 0.1, "ignore_floor": true, "max_collisions": 100, "removal_offset_position": [1000.0, 1000.0, 1000.0], "keyframe_offset": 2}, "paths": {"output_dir": "/data7/sunggeunan/UNREAL/outputs/batch_113631/5499d475-af53-5a37-ae47-c9e2183483f3/attempt_01", "scratch_dir": "/data7/sunggeunan/UNREAL/outputs/batch_113631/5499d475-af53-5a37-ae47-c9e2183483f3/attempt_01/scratch"}, "random_seed": 113632, "rule_config": {"rules": ["collision_color_swap"], "primary_rule": "collision_color_swap", "expected_events": ["collision"]}}
{"scenario_name": "Swapping Colors", "difficulty": "medium", "primary_rule": "collision_color_swap", "rules": ["collision_color_swap"], "num_collisions": 11, "collisions": [{"frame": 71, "force": 87.33266483624257, "position": [2.5862273926599237, -0.3055074879359623, 1.592551861442551], "contact_normal": [-0.5533194019469048, -0.5013326603614824, 0.6652091423635114], "objects": ["object_6", "object_2"]}, {"frame": 77, "force": 0.0, "position": [1.710102321508965, 0.00232933111143363, 0.29692876151126324], "contact_normal": [1.6474953154250625e-06, -0.9999992696604375, -0.0012085842451320312], "objects": ["object_4", "object_6"]}, {"frame": 211, "force": 335.33229228795295, "position": [2.4484737187385273, 1.8569505481424429, 0.45127189418373514], "contact_normal": [-0.7969403261976283, 0.5924673924662257, -0.11776461838892509], "objects": ["object_8", "object_3"]}, {"frame": 212, "force": 0.0, "position": [2.5262220122761336, 1.8642632473918321, 0.4321576964765749], "contact_normal": [-0.7306181524094212, 0.6639930742667247, -0.15909215158412926], "objects": ["object_8", "object_3"]}, {"frame": 213, "force": 0.0, "position": [2.561310608640902, 1.8500041785582932, 0.4502646295578159], "contact_normal": [-0.7313751285191827, 0.6714640770022182, -0.1192745349146596], "objects": ["object_8", "object_3"]}, {"frame": 214, "force": 0.0, "position": [2.67491317018617, 1.8810731349694394, 0.43898470094468056], "contact_normal": [-0.593415404375296, 0.7919276440016301, -0.1439054012750438], "objects": ["object_8", "object_3"]}, {"frame": 215, "force": 0.0, "position": [2.6949517835426153, 1.8640286411922486, 0.46809794119981935], "contact_normal": [-0.6142750447713186, 0.784689350216187, -0.08323937186507993], "objects": ["object_8", "object_3"]}, {"frame": 216, "force": 0.0, "position": [2.78172338566573, 1.8934081719174838, 0.5206069918709062], "contact_normal": [-0.4985988044335305, 0.8665849824783228, 0.020729215144303554], "objects": ["object_8", "object_3"]}, {"frame": 217, "force": 0.0, "position": [2.823328703721973, 1.8751695697580186, 0.5190950228046789], "contact_normal": [-0.48085800272646634, 0.8766129363795067, 0.01803721114841417], "objects": ["object_8", "object_3"]}, {"frame": 218, "force": 0.0, "position": [2.895409281713744, 1.8847940635908553, 0.5060922581087575], "contact_normal": [-0.3893020178969374, 0.9210779812757042, -0.00770008249605456], "objects": ["object_8", "object_3"]}, {"frame": 219, "force": 0.0, "position": [2.9337587925872337, 1.8797390608013729, 0.48688451996567594], "contact_normal": [-0.36282537365531725, 0.9307702680636846, -0.04499395871154624], "objects": ["object_8", "object_3"]}], "disappearances": [], "creation_events": [], "initial_objects": 14, "final_objects": 14, "rule_stats": {"collision_color_swap": 2}, "gravity": [0.0, 0.0, -10.0]}
perception
How many objects are initially present in the scene?
15
false
perception
In which direction are objects falling?
['Downward', 'Upward', 'Sideways', 'Objects are floating (no gravity)']
[0]
Downward
false
perception
Did any collisions occur in the video?
['Yes', 'No']
[0]
Yes
false
rule_identification
Which world assumptions are NECESSARY to explain the observed video? (Select ALL that apply.)
['Objects swap colors after collision.', 'The video has been edited or manipulated.', 'Friction applies: objects slow down and stop over time.', 'There is no friction: moving objects do not slow down on the surface.', 'Objects pulse in size over time.', 'Normal gravity applies: objects fall downward.']
[0]
true
rule_description
Describe the governing physics in this video. For each unusual behavior, explain: (1) affected entities, (2) trigger condition, (3) state transition, and (4) how it differs from real physics. 짧고 간결하게 3문장 이내로 서술하세요.
{"version": "v2.1", "applied_rule_ids": ["collision_color_swap"], "structured_descriptions": [{"affected_entities": "Both colliding objects", "trigger_condition": "Two objects collide", "state_transition": "Objects exchange their colors with each other", "contrast_to_real_physics": "In real physics, collision does not affect object color", "rule_id": "collision_color_swap"}]}
false
256
explanatory_reasoning
Why did the objects behave this way? (Select ALL that apply.)
['Normal gravity caused the object to fall.', 'Gravity is reversed.', 'The object was destroyed by the high impact force.', 'The simulation follows standard physics rules.', 'The simulation rendering glitched.']
[3]
true
predictive
Based on the video so far, what will happen next?
['Objects will swap colors after the next collision.', 'Objects will behave according to real-world physics.', 'Objects will fall upward due to reversed gravity.', 'The effect will be weaker than before.', 'There is not enough information to make a prediction.']
[0]
false
d188a832-fbce-4356-a841-99d681a72f20
d188a832-fbce-4356-a841-99d681a72f20
Daring Dilemma
hard
['freeze_after_collision']
false
{"scenario": {"name": "Daring Dilemma", "description": "Three objects of different colors float in a gravity-free zone, each with a timed color cycle. After collision, objects freeze in place and swap colors with each other. However, objects also disappear on contact, forcing the remaining object to cycle through colors in isolation.", "difficulty": "hard", "unreal_rules": ["freeze_after_collision"], "primary_rule": "freeze_after_collision", "collision_required": true, "max_collisions": 100, "question_types": ["factual", "counterfactual"]}, "simulation": {"resolution": [640, 480], "frame_start": 1, "frame_end": 480, "frame_rate": 24, "step_rate": 240, "gravity": [0.0, 0.0, -10.0], "ambient_illumination": [0.2, 0.2, 0.2], "camera_position": [7.0, 7.0, 6.0], "camera_look_at": [0.0, 0.0, 0.0], "field_of_view": 90}, "objects": {"min_objects": 16, "max_objects": 24, "allowed_shapes": ["sphere", "cylinder", "capsule", "gear"], "allowed_sizes": [0.5, 0.7, 0.9], "allowed_colors": {"red": [1.0, 0.0, 0.0], "green": [0.0, 1.0, 0.0], "blue": [0.0, 0.0, 1.0], "yellow": [1.0, 1.0, 0.0], "cyan": [0.0, 1.0, 1.0], "magenta": [1.0, 0.0, 1.0], "white": [1.0, 1.0, 1.0], "gray": [0.5, 0.5, 0.5], "orange": [1.0, 0.5, 0.0], "brown": [0.5, 0.2, 0.1], "pink": [1.0, 0.7, 0.7]}, "position_range": [-4.0, 4.0], "material_roughness": 0.3}, "collision": {"min_force_threshold": 0.1, "ignore_floor": true, "max_collisions": 100, "removal_offset_position": [1000.0, 1000.0, 1000.0], "keyframe_offset": 2}, "paths": {"output_dir": "/data7/sunggeunan/UNREAL/outputs/batch_113636/9e2a270b-3424-5479-8f57-9947caf0ab9a/attempt_01", "scratch_dir": "/data7/sunggeunan/UNREAL/outputs/batch_113636/9e2a270b-3424-5479-8f57-9947caf0ab9a/attempt_01/scratch"}, "random_seed": 113642, "rule_config": {"rules": ["freeze_after_collision"], "primary_rule": "freeze_after_collision", "expected_events": ["collision"]}}
{"scenario_name": "Daring Dilemma", "difficulty": "hard", "primary_rule": "freeze_after_collision", "rules": ["freeze_after_collision"], "num_collisions": 52, "collisions": [{"frame": 3, "force": 299.3227534938516, "position": [-2.0367070032167875, 0.9682639767389282, 1.9273189038038252], "contact_normal": [0.0989101808824855, -0.995096365241977, -1.5950413113107224e-16], "objects": ["object_1", "object_0"]}, {"frame": 4, "force": 0.0, "position": [-1.8841546473631166, 0.9149005863779359, 1.8927719614289154], "contact_normal": [0.2590323110055803, -0.96570449401769, -0.017807079747828535], "objects": ["object_1", "object_0"]}, {"frame": 241, "force": 505.80939247992245, "position": [-1.5164901247706122, 0.057847377985469337, 0.15279790757053463], "contact_normal": [-1.0783141572373462e-14, 0.0, -0.9999999999999999], "objects": ["object_2", "object_8"]}, {"frame": 242, "force": 175.11990495301166, "position": [-1.361975113681721, 0.3630034453651238, 0.15696398108735254], "contact_normal": [0.9976368617673107, -0.013356600791674701, -0.06739653743601232], "objects": ["object_2", "object_8"]}, {"frame": 243, "force": 0.0, "position": [-1.4326391119293618, 0.27605959100053684, 0.19358006644557973], "contact_normal": [0.017874802293094585, -0.008987560308820496, -0.9997998375688396], "objects": ["object_2", "object_8"]}, {"frame": 258, "force": 692.8715385047401, "position": [2.3125934036172726, -1.1150783092978518, 1.9740500450134297], "contact_normal": [0.09891018088248493, 0.995096365241977, 3.922357981130881e-15], "objects": ["object_5", "object_12"]}, {"frame": 259, "force": 0.0, "position": [2.2215398587460866, -0.8583140593281605, 1.889554553533025], "contact_normal": [0.14196087628574516, 0.9898318009622549, 0.008950721088412864], "objects": ["object_5", "object_12"]}, {"frame": 260, "force": 0.0, "position": [2.0826046792611925, -0.6144689458350563, 1.8281619996484215], "contact_normal": [0.1108160114819331, 0.9911788535213003, 0.07269313538042617], "objects": ["object_5", "object_12"]}, {"frame": 276, "force": 679.8287606833464, "position": [-0.22961776054813576, 0.7557985731341093, 0.9119969269415488], "contact_normal": [-0.7397607915468711, -0.6073280904028158, 0.28966629403093497], "objects": ["object_10", "object_12"]}, {"frame": 277, "force": 0.0, "position": [-0.24338591160313555, 0.8175353778251295, 0.9195772765660158], "contact_normal": [-0.7345074519702973, -0.610130169726859, 0.2970521486021873], "objects": ["object_10", "object_12"]}, {"frame": 278, "force": 0.0, "position": [-0.20243295193389665, 0.9385305884312609, 0.8697830447256015], "contact_normal": [-0.6618310728151459, -0.7111993548954789, 0.2370128871023847], "objects": ["object_10", "object_12"]}, {"frame": 279, "force": 744.7452943775045, "position": [-0.9105614432612521, 0.31988555796264917, 0.15272610836576903], "contact_normal": [-0.14711607435240995, -0.31680703064106236, -0.9370112944909091], "objects": ["object_2", "object_10"]}, {"frame": 286, "force": 143.2670233295578, "position": [0.032730192384353485, 3.307462331186642, 0.5796924851016151], "contact_normal": [0.24769687352066141, 0.9476222360370123, -0.2016391743097121], "objects": ["object_5", "object_12"]}, {"frame": 287, "force": 0.8151567253103856, "position": [-0.016893188232865453, 3.468685737606655, 0.5410786601446427], "contact_normal": [0.2826283713201594, 0.9244928858557131, -0.255800914242091], "objects": ["object_5", "object_12"]}, {"frame": 287, "force": 273.87266756046495, "position": [-0.6341472649866337, 1.9685565680323585, 2.3233825114261526], "contact_normal": [0.02056266521137779, 0.8231065635232752, 0.5675145477292273], "objects": ["object_6", "object_10"]}, {"frame": 288, "force": 38.87952967497979, "position": [-0.24543676178321638, 1.3518431509320399, 2.406852175588276], "contact_normal": [0.6263713316008045, -0.45215517463827026, 0.6349918527008598], "objects": ["object_6", "object_10"]}, {"frame": 289, "force": 0.0, "position": [-0.4687595141372448, 1.4583204874219557, 2.485989918761492], "contact_normal": [0.2835712538315871, -0.515274721441063, 0.8087516957906281], "objects": ["object_6", "object_10"]}, {"frame": 290, "force": 0.0, "position": [-0.22256446844973032, 1.936706045072232, 2.519625930492643], "contact_normal": [0.627908712751066, 0.23667480721126222, 0.7414281381784827], "objects": ["object_6", "object_10"]}, {"frame": 290, "force": 13.90005697613237, "position": [-0.18195611139204176, 3.8464444174714623, 0.5867561161053312], "contact_normal": [0.26831195911307154, 0.9455392549731909, -0.18429381406235065], "objects": ["object_5", "object_12"]}, {"frame": 291, "force": 0.0, "position": [-0.20211913826587757, 1.6498156606880339, 2.5228256815939454], "contact_normal": [0.5881331460790429, -0.26627798594914426, 0.7636723359412952], "objects": ["object_6", "object_10"]}, {"frame": 291, "force": 13.590475006046352, "position": [-0.23423044266648432, 3.9920517791971375, 0.6030010101408096], "contact_normal": [0.2989363846845497, 0.9404652443849427, -0.16174721640789064], "objects": ["object_5", "object_12"]}, {"frame": 292, "force": 0.0, "position": [-0.2327148006172905, 4.142488939621324, 0.6843328055468829], "contact_normal": [0.34488385405629146, 0.9379609669542338, -0.03583785263596995], "objects": ["object_5", "object_12"]}, {"frame": 292, "force": 0.0, "position": [-0.20207554000875882, 1.6372473968886254, 2.4766405650142804], "contact_normal": [0.6924172921614155, -0.3485749327683616, 0.6317070600851201], "objects": ["object_6", "object_10"]}, {"frame": 293, "force": 0.0, "position": [-0.06413334065241272, 1.7526774260722822, 2.4381131287912092], "contact_normal": [0.7855893516737024, -0.22046905900699332, 0.578137323269708], "objects": ["object_6", "object_10"]}, {"frame": 293, "force": 51.32867165502692, "position": [-0.28138873037582124, 4.339409010661632, 0.7716630214952432], "contact_normal": [0.44327033285491213, 0.8920361763814281, 0.08822058737900704], "objects": ["object_5", "object_12"]}, {"frame": 294, "force": 75.16833646921317, "position": [-0.3557191179710659, 4.3513871497442995, 0.7005633346226126], "contact_normal": [0.36119927366245613, 0.9323819689894377, -0.014104914359665205], "objects": ["object_5", "object_12"]}, {"frame": 295, "force": 0.42051779369883224, "position": [-0.40517244432131105, 4.463906635985924, 0.7044026398236296], "contact_normal": [0.3798930702986174, 0.924995126086885, -0.008079099863075727], "objects": ["object_5", "object_12"]}, {"frame": 296, "force": 0.0, "position": [-0.3871361721631386, 4.568188656896395, 0.7925507764033366], "contact_normal": [0.47793756841092305, 0.8707082530281604, 0.11594317060570263], "objects": ["object_5", "object_12"]}, {"frame": 297, "force": 0.0, "position": [-0.4002748262899622, 4.657475124376569, 0.8113837622282034], "contact_normal": [0.5425718431452716, 0.8282349230799774, 0.14015244277802258], "objects": ["object_5", "object_12"]}, {"frame": 298, "force": 0.0, "position": [-0.4523157497572324, 4.756361318083741, 0.7496345923655874], "contact_normal": [0.5672087825847232, 0.8217071335361629, 0.05542186982174558], "objects": ["object_5", "object_12"]}, {"frame": 299, "force": 0.0, "position": [-0.5156572951805644, 4.863621286834965, 0.7311208864544287], "contact_normal": [0.5716310849820188, 0.8199757095908404, 0.029626649545262722], "objects": ["object_5", "object_12"]}, {"frame": 302, "force": 0.0, "position": [-0.6795451626490673, 5.219832152057035, 0.6983865140217501], "contact_normal": [0.6606177101547671, 0.7505512104933806, -0.016035007227734467], "objects": ["object_5", "object_12"]}, {"frame": 303, "force": 0.0, "position": [-0.7099445617758016, 5.264575345385875, 0.6936406754785938], "contact_normal": [0.6567444144375086, 0.753772711808538, -0.022659943467200166], "objects": ["object_5", "object_12"]}, {"frame": 306, "force": 87.97960461690398, "position": [-0.8816334895719194, 5.494126514765673, 0.6362578832442072], "contact_normal": [0.7429322871790474, 0.6602664318569574, -0.10999934376981982], "objects": ["object_5", "object_12"]}, {"frame": 307, "force": 0.0, "position": [-0.8812924611259657, 5.5461520291614965, 0.638675368118603], "contact_normal": [0.8181205519213113, 0.5659070869281875, -0.10211724383482923], "objects": ["object_5", "object_12"]}, {"frame": 321, "force": 356.7310719441269, "position": [-2.486132800600219, 7.3075001548922405, 0.7075045189773149], "contact_normal": [0.02548523340387671, 0.9996687776831105, -0.0035829881252277137], "objects": ["object_3", "object_12"]}, {"frame": 326, "force": 228.05697081365045, "position": [-0.02532601137126056, 5.829516559961517, 0.9277342781377503], "contact_normal": [-0.2841742966390175, 0.9587372550656629, 0.008236800281534598], "objects": ["object_5", "object_10"]}, {"frame": 327, "force": 0.0, "position": [-0.030331629295619694, 5.8323325852769345, 0.8999169992824416], "contact_normal": [-0.2794914149412022, 0.9601444622789412, 0.002675916524763117], "objects": ["object_5", "object_10"]}, {"frame": 328, "force": 0.0, "position": [0.006974232171477829, 5.879243011092648, 0.9313538235955826], "contact_normal": [-0.28737432197303264, 0.9578177090938242, -0.0011114030763893544], "objects": ["object_5", "object_10"]}, {"frame": 329, "force": 0.0, "position": [0.023068525167876636, 5.911521501281909, 0.9485271581297465], "contact_normal": [-0.2801081063862479, 0.9599641290697313, 0.0028843779403531222], "objects": ["object_5", "object_10"]}, {"frame": 332, "force": 0.0, "position": [-0.0444776524143769, 5.953543209911442, 0.8927337911144215], "contact_normal": [-0.2626395157694584, 0.9648855386278219, -0.004047481103393124], "objects": ["object_5", "object_10"]}, {"frame": 333, "force": 0.0, "position": [-0.032864541182556856, 5.967856313112056, 0.8179656224567542], "contact_normal": [-0.2886964313619253, 0.9574203178142829, -0.0008399733844656386], "objects": ["object_5", "object_10"]}, {"frame": 334, "force": 0.0, "position": [-0.0019961201756514835, 5.983728231373811, 0.7697983812364556], "contact_normal": [-0.2908605437067979, 0.9567648494021083, -0.0010803069687830606], "objects": ["object_5", "object_10"]}, {"frame": 335, "force": 0.0, "position": [0.03524611776606279, 5.997115287428446, 0.6564772405289417], "contact_normal": [-0.28953521819746925, 0.957167294377591, -0.00035776699998489337], "objects": ["object_5", "object_10"]}, {"frame": 336, "force": 0.0, "position": [0.03228272796126763, 5.99678855735557, 0.7166507663895665], "contact_normal": [-0.2897518395218579, 0.9571016946313134, 0.00046650569929550695], "objects": ["object_5", "object_10"]}, {"frame": 402, "force": 743.1328574797127, "position": [-2.918369222174471, 2.3107081212748795, 0.6949471456350481], "contact_normal": [-0.28973990489475504, 0.9571054211789947, 1.61665499967324e-05], "objects": ["object_8", "object_22"]}, {"frame": 403, "force": 0.0, "position": [-2.957552772307712, 2.357522096851288, 0.7182032008831527], "contact_normal": [-0.28979673656728877, 0.9570879876336857, 0.0006598501733131759], "objects": ["object_8", "object_22"]}, {"frame": 426, "force": 0.0, "position": [-4.19618511098074, 3.6122599617083075, 0.5094171212111622], "contact_normal": [0.4683363989266159, 0.8835495139365691, -0.0011286553512843205], "objects": ["object_8", "object_22"]}, {"frame": 427, "force": 0.0, "position": [-4.20330693571319, 3.6151727717191857, 0.5081581814296352], "contact_normal": [0.47056957318499626, 0.8823556128963618, -0.0035845756759319363], "objects": ["object_8", "object_22"]}, {"frame": 428, "force": 59.70227789920759, "position": [-4.2810044835605305, 3.6601899863958924, 0.5099790964932298], "contact_normal": [0.4703656068599037, 0.8824716392764317, -4.190563283308932e-05], "objects": ["object_8", "object_22"]}, {"frame": 429, "force": 0.0, "position": [-4.348710444107564, 3.706710614073847, 0.509001134013072], "contact_normal": [0.47941732662317554, 0.8775847638435617, -0.0020022994600010697], "objects": ["object_8", "object_22"]}, {"frame": 430, "force": 0.0, "position": [-4.34649790294843, 3.7126994517228042, 0.5082099227408342], "contact_normal": [0.6219973345825381, 0.7830113155547921, -0.003549011886703626], "objects": ["object_8", "object_22"]}], "disappearances": [], "creation_events": [], "initial_objects": 14, "final_objects": 14, "rule_stats": {"freeze_after_collision": 10}, "gravity": [0.0, 0.0, -10.0]}
perception
How many objects are initially present in the scene?
15
false
perception
In which direction are objects falling?
['Downward', 'Upward', 'Sideways', 'Objects are floating (no gravity)']
[0]
Downward
false
perception
Did any collisions occur in the video?
['Yes', 'No']
[0]
Yes
false
rule_identification
Which world assumptions are NECESSARY to explain the observed video? (Select ALL that apply.)
['The video has been edited or manipulated.', 'Objects grow larger after collision.', 'Conservation of momentum holds during interactions.', 'After collision, objects freeze in place and stop moving.', 'Friction applies: objects slow down and stop over time.', 'Objects pass through each other without collision.']
[3]
true
rule_description
Describe the governing physics in this video. For each unusual behavior, explain: (1) affected entities, (2) trigger condition, (3) state transition, and (4) how it differs from real physics. 짧고 간결하게 3문장 이내로 서술하세요.
{"version": "v2.1", "applied_rule_ids": ["freeze_after_collision"], "structured_descriptions": [{"affected_entities": "Both colliding objects", "trigger_condition": "Two objects collide", "state_transition": "Objects freeze in place and stop all motion permanently", "contrast_to_real_physics": "In real physics, objects continue moving after collision", "rule_id": "freeze_after_collision"}]}
false
256
explanatory_reasoning
Why did the objects behave this way? (Select ALL that apply.)
['The simulation rendering glitched.', 'The collision followed conservation of momentum.', 'The simulation follows standard physics rules.', 'A rule changes object color upon collision.', 'Friction gradually slowed the object down.']
[2]
true
predictive
Based on the video so far, what will happen next?
['The next collision will be a normal elastic bounce.', 'The effect will be weaker than before.', 'Objects will disappear after collision instead.', 'The simulation behavior is random and unpredictable.', 'After the next collision, objects will freeze in place permanently.']
[4]
false
b3ced22d-a1a6-491e-913d-2b97ff9af91f
b3ced22d-a1a6-491e-913d-2b97ff9af91f
Bouncing and Fading
medium
['collision_spawn']
false
{"scenario": {"name": "Bouncing and Fading", "description": "Objects bounce and fade away on contact, then spawn new objects above the collision point.", "difficulty": "medium", "unreal_rules": ["collision_spawn"], "primary_rule": "collision_spawn", "collision_required": true, "max_collisions": 100, "question_types": ["factual", "counterfactual"]}, "simulation": {"resolution": [640, 480], "frame_start": 1, "frame_end": 240, "frame_rate": 24, "step_rate": 240, "gravity": [0.0, 0.0, -10.0], "ambient_illumination": [0.2, 0.2, 0.2], "camera_position": [7.0, 7.0, 5.5], "camera_look_at": [0.0, 0.0, 0.0], "field_of_view": 90}, "objects": {"min_objects": 10, "max_objects": 16, "allowed_shapes": ["sphere", "cylinder", "capsule", "gear"], "allowed_sizes": [0.5, 0.7, 0.9], "allowed_colors": {"red": [1.0, 0.0, 0.0], "green": [0.0, 1.0, 0.0], "blue": [0.0, 0.0, 1.0], "yellow": [1.0, 1.0, 0.0], "cyan": [0.0, 1.0, 1.0], "magenta": [1.0, 0.0, 1.0], "white": [1.0, 1.0, 1.0], "gray": [0.5, 0.5, 0.5], "orange": [1.0, 0.5, 0.0]}, "position_range": [-4.0, 4.0], "material_roughness": 0.3}, "collision": {"min_force_threshold": 0.1, "ignore_floor": true, "max_collisions": 100, "removal_offset_position": [1000.0, 1000.0, 1000.0], "keyframe_offset": 2}, "paths": {"output_dir": "outputs/gen_new_rules_20260214_000940/collision_spawn/sample_100/attempt_01", "scratch_dir": "outputs/gen_new_rules_20260214_000940/collision_spawn/sample_100/attempt_01/scratch"}, "random_seed": 100, "rule_config": {"rules": ["collision_spawn"], "primary_rule": "collision_spawn", "expected_events": ["collision"]}}
{"scenario_name": "Bouncing and Fading", "difficulty": "medium", "primary_rule": "collision_spawn", "rules": ["collision_spawn"], "num_collisions": 25, "collisions": [{"frame": 17, "force": 0.0, "position": [0.825823278769921, -1.3686044397107473, 0.6600219328104324], "contact_normal": [0.9960378578783236, 0.028589510517505936, 0.08420941492214495], "objects": ["object_1", "object_0"]}, {"frame": 18, "force": 202.4298145914657, "position": [0.8348125274870456, -1.3540667035036484, 0.6595044596001448], "contact_normal": [0.9966274164405872, 0.049561071105937375, 0.06540254604977297], "objects": ["object_1", "object_0"]}, {"frame": 19, "force": 1147.5988161186488, "position": [0.9666214271179041, -1.312110143469422, 1.1494221857424431], "contact_normal": [0.9503683238650142, 0.3025152991660873, -0.07269486064678968], "objects": ["object_1", "spawn_0_object_1"]}, {"frame": 19, "force": 0.0, "position": [0.729123972007272, -1.356213798566801, 1.0365002437077389], "contact_normal": [-0.6516452275686211, -0.013238210590397013, -0.7584083643838617], "objects": ["object_0", "spawn_0_object_1"]}, {"frame": 20, "force": 17.876227495746527, "position": [1.6016020545513685, -1.1871575582823997, 1.2502814538704272], "contact_normal": [0.8882412891496065, 0.4380397289660109, -0.1383784957904545], "objects": ["object_1", "spawn_0_object_1"]}, {"frame": 21, "force": 2.5229733565367063, "position": [1.7345586531542705, -1.160996111877456, 1.2261423942857859], "contact_normal": [0.8252691075040826, 0.48186152532288556, -0.2945171822032074], "objects": ["object_1", "spawn_0_object_1"]}, {"frame": 22, "force": 0.0, "position": [1.9866449590752935, -1.0635993045447332, 1.219998712404085], "contact_normal": [0.7062145552490595, 0.616593135264124, -0.3479567609625237], "objects": ["object_1", "spawn_0_object_1"]}, {"frame": 184, "force": 0.0, "position": [-7.98433905798191, -3.567112079099484, 0.8785985059162815], "contact_normal": [-0.24849603025435704, -0.9680358672472501, -0.03400415666782851], "objects": ["object_8", "object_9"]}, {"frame": 185, "force": 281.0429909885581, "position": [-8.010893728925343, -3.5833438404863105, 0.8363194712415137], "contact_normal": [-0.21078901241052653, -0.9740840390956707, -0.0820260752813312], "objects": ["object_8", "object_9"]}, {"frame": 186, "force": 0.0, "position": [-8.007728379585247, -3.546113589539331, 1.317697914123352], "contact_normal": [0.07582324901958026, 0.8917905230623421, -0.4460498827309664], "objects": ["object_9", "spawn_1_object_8"]}, {"frame": 186, "force": 0.0, "position": [-8.177876525662937, -3.7193768814015113, 1.2086752881526006], "contact_normal": [-0.6669643164831555, -0.5433451859162094, -0.5098378266467065], "objects": ["object_8", "spawn_1_object_8"]}, {"frame": 187, "force": 0.0, "position": [-7.787660351830638, -3.351748042420323, 1.2694088240440435], "contact_normal": [-0.3228031444432099, 0.8499477456173642, -0.41639759804486914], "objects": ["object_9", "spawn_1_object_8"]}, {"frame": 200, "force": 418.7811289539716, "position": [-0.7457049126916895, -2.740542382533917, 0.19885002300838317], "contact_normal": [0.18983870774619854, 0.9794099924688225, 0.06868283405243522], "objects": ["object_3", "object_7"]}, {"frame": 201, "force": 0.0, "position": [-0.7383322308817983, -2.7713405568733727, 0.1911838230564512], "contact_normal": [0.16503810148515, 0.9799453582862522, 0.11166700421971593], "objects": ["object_3", "object_7"]}, {"frame": 201, "force": 0.0, "position": [-0.7598409473270433, -2.8244779603815733, 0.6892853888270116], "contact_normal": [0.1650381014851271, 0.979945358286256, 0.11166700421971801], "objects": ["object_3", "spawn_2_object_3"]}, {"frame": 202, "force": 0.0, "position": [-0.5519275846645403, -2.6506414776615146, 0.7675254653505023], "contact_normal": [-0.05995595836823684, 0.9980591137693438, -0.016831175778841138], "objects": ["object_3", "spawn_2_object_3"]}, {"frame": 203, "force": 0.0, "position": [-0.4122163065303839, -2.5922237337591088, 0.8790887459517372], "contact_normal": [-0.32736725065896155, 0.9247817394321449, 0.19393147658090212], "objects": ["object_3", "spawn_2_object_3"]}, {"frame": 205, "force": 986.6078413070305, "position": [-1.348457360356758, -3.724230633925496, 0.20411933122878284], "contact_normal": [0.6159332100686361, 0.5564118593505428, -0.5577025403462109], "objects": ["object_7", "spawn_1_object_8"]}, {"frame": 206, "force": 0.0, "position": [-1.2153227991060587, -3.8816586307969296, 0.22252063960236335], "contact_normal": [0.8257324930708726, 0.24039770701193838, -0.510269333147078], "objects": ["object_7", "spawn_1_object_8"]}, {"frame": 211, "force": 868.1898604786402, "position": [1.561244350344962, -2.7121151745831917, 0.63418605680422], "contact_normal": [0.9110930330136895, 0.3289692522120384, -0.24837213268192643], "objects": ["object_5", "spawn_2_object_3"]}, {"frame": 216, "force": 180.74705157582827, "position": [2.655011525099657, -2.5403047901401368, 0.961368089519142], "contact_normal": [0.06101601140882109, 0.42584553460227, -0.9027361890447648], "objects": ["object_5", "spawn_3_object_5"]}, {"frame": 217, "force": 0.0, "position": [2.6914366100942817, -2.5367006712317908, 0.959604971191997], "contact_normal": [0.027949171321446763, 0.4366225109816478, -0.8992105575039282], "objects": ["object_5", "spawn_3_object_5"]}, {"frame": 220, "force": 494.14262325235967, "position": [0.9272292223016554, -6.704285570404989, 0.45816317525287714], "contact_normal": [0.958116826680398, -0.006295181640876938, 0.2863084300540112], "objects": ["object_2", "spawn_1_object_8"]}, {"frame": 221, "force": 0.0, "position": [0.9569723305762239, -6.756393191854918, 0.46259488606900845], "contact_normal": [0.9573467134459406, 0.003967269087766662, 0.28891440087029485], "objects": ["object_2", "spawn_1_object_8"]}, {"frame": 222, "force": 0.0, "position": [1.0201974627551147, -6.956330287205523, 0.4694661008195754], "contact_normal": [0.9518471472498511, -0.03600600973403049, 0.3044512695577953], "objects": ["object_2", "spawn_1_object_8"]}], "disappearances": [], "creation_events": [{"frame": 18, "object_name": "spawn_0_object_1", "type": "spawn", "reason": "collision_spawn", "source_collision_id": "18:object_0:object_1"}, {"frame": 185, "object_name": "spawn_1_object_8", "type": "spawn", "reason": "collision_spawn", "source_collision_id": "185:object_8:object_9"}, {"frame": 200, "object_name": "spawn_2_object_3", "type": "spawn", "reason": "collision_spawn", "source_collision_id": "200:object_3:object_7"}, {"frame": 211, "object_name": "spawn_3_object_5", "type": "spawn", "reason": "collision_spawn", "source_collision_id": "211:object_5:spawn_2_object_3"}], "initial_objects": 10, "final_objects": 14, "rule_stats": {"collision_spawn": 4}, "gravity": [0.0, 0.0, -10.0]}
perception
How many objects are initially present in the scene?
15
false
perception
In which direction are objects falling?
['Downward', 'Upward', 'Sideways', 'Objects are floating (no gravity)']
[0]
Downward
false
perception
Did any collisions occur in the video?
['Yes', 'No']
[0]
Yes
false
rule_identification
Which world assumptions are NECESSARY to explain the observed video? (Select ALL that apply.)
['After collision, objects freeze in place and stop moving.', 'Objects pulse in size over time.', 'New objects spawn when objects collide.', 'Normal collision behavior: objects bounce off each other.', 'Normal gravity applies: objects fall downward.', 'This is a rendering glitch in the simulation.']
[2]
true
rule_description
Describe the governing physics in this video. For each unusual behavior, explain: (1) affected entities, (2) trigger condition, (3) state transition, and (4) how it differs from real physics. 짧고 간결하게 3문장 이내로 서술하세요.
{"version": "v2.1", "applied_rule_ids": ["collision_spawn"], "structured_descriptions": [{"affected_entities": "Collision location", "trigger_condition": "Two objects collide", "state_transition": "A new object appears at the collision point", "contrast_to_real_physics": "In real physics, matter is not created from collision", "rule_id": "collision_spawn"}]}
false
256
explanatory_reasoning
Why did the objects behave this way? (Select ALL that apply.)
['The simulation follows standard physics rules.', 'Normal gravity caused the object to fall.', 'This is a video recording error.', 'A rule changes object color upon collision.', 'The object bounced due to elastic collision.']
[0]
true
predictive
Based on the video so far, what will happen next?
['Objects will slow down and stop due to friction.', 'There is not enough information to make a prediction.', 'New objects will appear after the next collision.', 'Objects will disappear after collision instead.', 'Only some objects will be affected by the rule.']
[2]
false
3cb5deca-f82e-4b91-be8f-899d330bdf9f
3cb5deca-f82e-4b91-be8f-899d330bdf9f
Reverse World
easy
['gravity_reverse']
false
{"scenario": {"name": "Reverse World", "description": "Objects fall upward when gravity is reversed.", "difficulty": "easy", "unreal_rules": ["gravity_reverse"], "primary_rule": "gravity_reverse", "collision_required": true, "max_collisions": 100, "question_types": ["factual", "counterfactual"]}, "simulation": {"resolution": [640, 480], "frame_start": 1, "frame_end": 120, "frame_rate": 24, "step_rate": 240, "gravity": [0.0, 0.0, 10.0], "ambient_illumination": [0.2, 0.2, 0.2], "camera_position": [4.484416931731396, 4.484416931731396, 7.731753330571374], "camera_look_at": [0.0, 0.0, 0.0], "field_of_view": 90}, "objects": {"min_objects": 7, "max_objects": 9, "allowed_shapes": ["sphere", "cube", "cylinder"], "allowed_sizes": [0.5, 0.7, 0.9], "allowed_colors": {"red": [1.0, 0.0, 0.0], "green": [0.0, 1.0, 0.0], "blue": [0.0, 0.0, 1.0], "yellow": [1.0, 1.0, 0.0], "cyan": [0.0, 1.0, 1.0], "magenta": [1.0, 0.0, 1.0], "white": [1.0, 1.0, 1.0], "gray": [0.5, 0.5, 0.5], "orange": [1.0, 0.5, 0.0]}, "position_range": [-4.0, 4.0], "material_roughness": 0.3}, "collision": {"min_force_threshold": 0.1, "ignore_floor": true, "max_collisions": 100, "removal_offset_position": [1000.0, 1000.0, 1000.0], "keyframe_offset": 2}, "paths": {"output_dir": "/data7/sunggeunan/UNREAL/outputs/batch_113623/4486ca7a-062e-5458-a550-c2a0cfee993c/attempt_01", "scratch_dir": "/data7/sunggeunan/UNREAL/outputs/batch_113623/4486ca7a-062e-5458-a550-c2a0cfee993c/attempt_01/scratch"}, "random_seed": 113637, "rule_config": {"rules": ["gravity_reverse"], "primary_rule": "gravity_reverse", "expected_events": ["collision"]}}
{"scenario_name": "Reverse World", "difficulty": "easy", "primary_rule": "gravity_reverse", "rules": ["gravity_reverse"], "num_collisions": 3, "collisions": [{"frame": 6, "force": 734.0145154926897, "position": [0.6498474174414527, -0.33028932727152854, 2.7216802224926573], "contact_normal": [-0.5179818617650774, 0.07508743836034806, 0.8520895888830383], "objects": ["object_0", "object_1"]}, {"frame": 22, "force": 1030.685345872814, "position": [-1.439032650766564, -1.3385479009947014, 3.143649658175197], "contact_normal": [-0.7726213283638519, 0.6348671380354135, -5.657239580185157e-17], "objects": ["object_4", "object_1"]}, {"frame": 24, "force": 0.0, "position": [-1.277267116687799, -1.5823305648619468, 3.413429676067778], "contact_normal": [-0.5667312828989, 0.8172128838843149, 0.10477955619894744], "objects": ["object_4", "object_1"]}], "disappearances": [], "creation_events": [], "initial_objects": 8, "final_objects": 8, "rule_stats": {"gravity_reverse": 1}, "gravity": [0.0, 0.0, 10.0]}
perception
How many objects are initially present in the scene?
9
false
perception
In which direction are objects falling?
['Downward', 'Upward', 'Sideways', 'Objects are floating (no gravity)']
[1]
Upward
false
perception
Did any collisions occur in the video?
['Yes', 'No']
[0]
Yes
false
rule_identification
Which world assumptions are NECESSARY to explain the observed video? (Select ALL that apply.)
['Normal gravity applies: objects fall downward.', 'There is no friction: moving objects do not slow down on the surface.', 'Objects swap colors after collision.', 'Conservation of momentum holds during interactions.', 'Gravity is reversed: objects fall upward instead of downward.', 'This is a camera malfunction or video recording error.']
[4]
true
rule_description
Describe the governing physics in this video. For each unusual behavior, explain: (1) affected entities, (2) trigger condition, (3) state transition, and (4) how it differs from real physics. 짧고 간결하게 3문장 이내로 서술하세요.
{"version": "v2.1", "applied_rule_ids": ["gravity_reverse"], "structured_descriptions": [{"affected_entities": "All objects in the scene", "trigger_condition": "Always active", "state_transition": "Objects accelerate upward instead of downward", "contrast_to_real_physics": "In real physics, gravity pulls objects downward", "rule_id": "gravity_reverse"}]}
false
256
explanatory_reasoning
Why are objects falling upward? (Select ALL that apply.)
['The simulation rendering glitched.', 'The object bounced due to elastic collision.', 'Gravity is reversed in this environment.', 'Friction is disabled.', "Air resistance affected the object's motion."]
[2]
true
predictive
Based on the video so far, what will happen next?
['Objects will continue to fall upward.', 'Objects will gain speed from collision.', 'Objects will suddenly start falling downward due to normal gravity.', 'There is not enough information to make a prediction.', 'The rule will apply inconsistently - sometimes working, sometimes not.']
[0]
false
e5f98955-5ed9-4018-bc68-50af545e8621
e5f98955-5ed9-4018-bc68-50af545e8621
Colorful Reaction
medium
['timed_color_cycle']
false
{"scenario": {"name": "Colorful Reaction", "description": "A floating object changes color periodically and collides with smaller fragments", "difficulty": "medium", "unreal_rules": ["timed_color_cycle"], "primary_rule": "timed_color_cycle", "collision_required": true, "max_collisions": 100, "question_types": ["factual", "counterfactual"]}, "simulation": {"resolution": [640, 480], "frame_start": 1, "frame_end": 240, "frame_rate": 24, "step_rate": 240, "gravity": [0.0, 0.0, -10.0], "ambient_illumination": [0.2, 0.2, 0.2], "camera_position": [4.484416931731396, 4.484416931731396, 7.731753330571374], "camera_look_at": [0.0, 0.0, 0.0], "field_of_view": 90}, "objects": {"min_objects": 10, "max_objects": 16, "allowed_shapes": ["sphere", "cylinder", "capsule", "gear"], "allowed_sizes": [0.5, 0.7, 0.9], "allowed_colors": {"red": [1.0, 0.0, 0.0], "green": [0.0, 1.0, 0.0], "blue": [0.0, 0.0, 1.0], "yellow": [1.0, 1.0, 0.0], "cyan": [0.0, 1.0, 1.0], "magenta": [1.0, 0.0, 1.0], "white": [1.0, 1.0, 1.0], "gray": [0.5, 0.5, 0.5], "orange": [1.0, 0.5, 0.0]}, "position_range": [-4.0, 4.0], "material_roughness": 0.3}, "collision": {"min_force_threshold": 0.1, "ignore_floor": true, "max_collisions": 100, "removal_offset_position": [1000.0, 1000.0, 1000.0], "keyframe_offset": 2}, "paths": {"output_dir": "/data7/sunggeunan/UNREAL/outputs/batch_113637/6ef01c38-1445-579d-bc06-b897f9dba576/attempt_01", "scratch_dir": "/data7/sunggeunan/UNREAL/outputs/batch_113637/6ef01c38-1445-579d-bc06-b897f9dba576/attempt_01/scratch"}, "random_seed": 113645, "rule_config": {"rules": ["timed_color_cycle"], "primary_rule": "timed_color_cycle", "expected_events": ["collision"]}}
{"scenario_name": "Colorful Reaction", "difficulty": "medium", "primary_rule": "timed_color_cycle", "rules": ["timed_color_cycle"], "num_collisions": 50, "collisions": [{"frame": 8, "force": 890.6892588395579, "position": [0.9440491590046526, -0.5775670194144111, 2.4218923188539008], "contact_normal": [0.8819101914064423, -0.4714174522580305, -4.63107966037473e-16], "objects": ["object_1", "object_0"]}, {"frame": 9, "force": 0.0, "position": [0.9191793708593979, -0.6199530106720701, 2.3915814359982543], "contact_normal": [0.8821052830003084, -0.47097612075083756, 0.008471327253648445], "objects": ["object_1", "object_0"]}, {"frame": 21, "force": 0.0, "position": [2.1509726243599783, -2.4010785331361864, 2.0200546626978024], "contact_normal": [-0.9886327308199749, 0.15035066860988316, -5.899538096354658e-14], "objects": ["object_1", "object_5"]}, {"frame": 22, "force": 212.51712654717875, "position": [2.1552641858262622, -2.329155291686084, 1.9571645938129025], "contact_normal": [-0.991080852549608, 0.13326193646177487, 0.0], "objects": ["object_1", "object_5"]}, {"frame": 128, "force": 0.0, "position": [0.19386113861443144, 1.4225416906061326, 1.0054860827621912], "contact_normal": [0.5763289966052867, 0.30807167202457003, 0.7569258435064359], "objects": ["object_4", "object_2"]}, {"frame": 129, "force": 819.4586176391716, "position": [0.16739609027840852, 1.420498953999763, 0.9933616938282576], "contact_normal": [0.554097241666128, 0.2961878800299122, 0.7779774974260985], "objects": ["object_4", "object_2"]}, {"frame": 130, "force": 355.6059481958657, "position": [-0.04489445558524563, 1.4401629834919474, 0.9641875125651219], "contact_normal": [0.4146857482152792, 0.21700410304280124, 0.8837108970074565], "objects": ["object_4", "object_2"]}, {"frame": 131, "force": 72.40256057969604, "position": [-0.2713689322994415, 1.5029120994312493, 0.961456802470609], "contact_normal": [0.3688830115905017, 0.2144921847440927, 0.9043884267523705], "objects": ["object_4", "object_2"]}, {"frame": 131, "force": 530.0805168273042, "position": [2.8424888836923596, 0.6147898016384445, 0.9216096346134455], "contact_normal": [0.5295592683980282, 0.8482729401978231, 1.3486492850708904e-05], "objects": ["object_5", "object_6"]}, {"frame": 132, "force": 23.48712226722546, "position": [2.8724300218288423, 0.6404231173741775, 0.9900535386928219], "contact_normal": [0.5015070363999564, 0.8649790687894022, 0.017375356040994206], "objects": ["object_5", "object_6"]}, {"frame": 132, "force": 229.7093805538953, "position": [-0.22765268342175626, 1.5644239553605899, 0.8721617179026581], "contact_normal": [0.5370406107125208, 0.3414407760075733, 0.7713660472984722], "objects": ["object_4", "object_2"]}, {"frame": 133, "force": 0.0, "position": [2.9811033510958413, 0.6945723127604093, 1.0119279004812252], "contact_normal": [0.498475408021764, 0.865798938744448, -0.043754602803858414], "objects": ["object_5", "object_6"]}, {"frame": 133, "force": 0.0, "position": [-0.3825552021735976, 1.6157427081044982, 0.9175604750976476], "contact_normal": [0.4555514902332354, 0.3494059823544737, 0.8187724343437459], "objects": ["object_4", "object_2"]}, {"frame": 134, "force": 0.0, "position": [2.98577343480897, 0.773319046418383, 1.0743233511003953], "contact_normal": [0.39276809149100206, 0.9187757396612353, -0.03980410175428781], "objects": ["object_5", "object_6"]}, {"frame": 134, "force": 0.0, "position": [-0.5367834220990741, 1.6749669150265736, 0.9398934510940867], "contact_normal": [0.39290565489996143, 0.3803978938680436, 0.8372111971828787], "objects": ["object_4", "object_2"]}, {"frame": 135, "force": 0.0, "position": [3.074092388725912, 0.8365022848505641, 1.076495982522013], "contact_normal": [0.36913213413008494, 0.9257854944798392, -0.08162527649747284], "objects": ["object_5", "object_6"]}, {"frame": 135, "force": 0.0, "position": [-0.6535617156246908, 1.7079349402285997, 0.9376655246098362], "contact_normal": [0.4160203277400465, 0.36996743859061815, 0.8306931932366856], "objects": ["object_4", "object_2"]}, {"frame": 136, "force": 122.00602534979625, "position": [-0.751039710055083, 1.7897819121530318, 0.8724526638371152], "contact_normal": [0.49496396899167766, 0.4719813145653002, 0.7295507577278066], "objects": ["object_4", "object_2"]}, {"frame": 136, "force": 0.0, "position": [3.180248347730319, 0.9066149501672474, 1.0950230192259578], "contact_normal": [0.31953304061263726, 0.9429664846997654, -0.09334261990007442], "objects": ["object_5", "object_6"]}, {"frame": 137, "force": 29.93823375571004, "position": [-0.9909703711288147, 1.8576426158608754, 0.8812753065747212], "contact_normal": [0.46000108360734215, 0.4860930202155482, 0.7430427839484061], "objects": ["object_4", "object_2"]}, {"frame": 138, "force": 32.73872837226925, "position": [3.309576801373684, 0.9900224974899265, 1.0669424306069326], "contact_normal": [0.22403834440910775, 0.9698460222012139, -0.0959453670320178], "objects": ["object_5", "object_6"]}, {"frame": 138, "force": 36.3470715646909, "position": [-1.0170072140211697, 1.9095378077524074, 0.8401999468610041], "contact_normal": [0.48763610864089985, 0.5698903080834746, 0.6613894936435584], "objects": ["object_4", "object_2"]}, {"frame": 139, "force": 78.85926933764271, "position": [3.3814196452429464, 1.0190383873986066, 1.0357061299065644], "contact_normal": [0.2051764350745067, 0.9742524980640851, -0.09345961965472911], "objects": ["object_5", "object_6"]}, {"frame": 139, "force": 58.504756561816656, "position": [-1.1450773757365758, 1.9657573597797062, 0.8076253301466314], "contact_normal": [0.5238747657331498, 0.6089755318881093, 0.5955703412609059], "objects": ["object_4", "object_2"]}, {"frame": 140, "force": 2.7591685481654746, "position": [3.4949647525833454, 1.0457918195345262, 1.016594791445096], "contact_normal": [0.19263114414002602, 0.9804433913559161, -0.04029886665669933], "objects": ["object_5", "object_6"]}, {"frame": 140, "force": 0.0, "position": [-1.341508948350623, 2.0838972495377357, 0.7324005437193402], "contact_normal": [0.5432337853212986, 0.7211260043238565, 0.4299701621896601], "objects": ["object_4", "object_2"]}, {"frame": 144, "force": 0.0, "position": [3.6636153073607876, 1.1160465313214147, 0.9507201435834469], "contact_normal": [0.044508469651426574, 0.9986467992085193, 0.02689919255047331], "objects": ["object_5", "object_6"]}, {"frame": 150, "force": 0.0, "position": [4.042730437271223, 1.2506771259421443, 0.8840078567444746], "contact_normal": [-0.1963971326828652, 0.9801148411974001, -0.028338389836827172], "objects": ["object_5", "object_6"]}, {"frame": 152, "force": 0.0, "position": [4.151976438953014, 1.2468923841038368, 0.9421978995371169], "contact_normal": [-0.30301592492474355, 0.952303367985726, 0.03605058342170266], "objects": ["object_5", "object_6"]}, {"frame": 157, "force": 0.0, "position": [-2.0391220525570684, 2.9655290545213506, 1.865046011459048], "contact_normal": [-0.19564227278527063, 0.4290463344004469, -0.8818408836275133], "objects": ["object_4", "object_8"]}, {"frame": 158, "force": 0.0, "position": [-1.9965092524700077, 3.142117562489878, 1.789840297424349], "contact_normal": [-0.42400023219437727, 0.7751487402261767, -0.46836762657648046], "objects": ["object_4", "object_8"]}, {"frame": 159, "force": 0.0, "position": [-1.9306288447521065, 3.239720916057832, 1.75778648024614], "contact_normal": [-0.6064276091950541, 0.738998806972507, -0.2934728575169812], "objects": ["object_4", "object_8"]}, {"frame": 183, "force": 384.6065851178097, "position": [-1.4993264776001811, -0.48634670248635675, 1.836606085300446], "contact_normal": [-0.6348671380342434, 0.7726213283648135, -1.1311098529156707e-14], "objects": ["object_3", "object_7"]}, {"frame": 185, "force": 255.9819402213611, "position": [3.5654763433854875, 1.5410300698356842, 1.0109750762328507], "contact_normal": [0.9561471313363795, 0.2893961003120535, -0.04508392575395486], "objects": ["object_5", "object_8"]}, {"frame": 186, "force": 0.0, "position": [3.583078115698429, 1.5320645576946241, 0.7519673098314794], "contact_normal": [0.9203558483281882, 0.3906970073462633, 0.01734822465772469], "objects": ["object_5", "object_8"]}, {"frame": 187, "force": 0.0, "position": [3.67047157399428, 1.547862437613217, 0.6880818426545], "contact_normal": [0.9295210572816212, 0.3684786625969437, -0.014631448350215103], "objects": ["object_5", "object_8"]}, {"frame": 188, "force": 1.8314591537859075, "position": [3.7588990702953597, 1.5567942551794869, 0.8060206273390342], "contact_normal": [0.889769839275974, 0.45581050428101677, 0.023375570621757946], "objects": ["object_5", "object_8"]}, {"frame": 189, "force": 58.78133576564014, "position": [3.797755343247315, 1.493366282887679, 0.7587746708407583], "contact_normal": [0.8784935988292577, 0.4773374862695057, 0.01994795773828985], "objects": ["object_5", "object_8"]}, {"frame": 190, "force": 6.966663354021475, "position": [3.904817576843002, 1.4501122287086765, 0.6662965082246265], "contact_normal": [0.7630345903068207, 0.6463313195173418, -0.0058343299764539985], "objects": ["object_5", "object_8"]}, {"frame": 191, "force": 7.974870000140321, "position": [3.988751576572298, 1.4453370080862455, 0.762915487355379], "contact_normal": [0.7650146507171561, 0.6439121280677473, -0.01139102784530882], "objects": ["object_5", "object_8"]}, {"frame": 192, "force": 52.52147929613473, "position": [4.016845345409012, 1.4373412923916487, 0.7655506778669608], "contact_normal": [0.7158250079882664, 0.6981160708409663, 0.015116533073736048], "objects": ["object_5", "object_8"]}, {"frame": 193, "force": 0.0, "position": [4.041961732208718, 1.4453106792528914, 0.7367914000074378], "contact_normal": [0.66824584679585, 0.7438709166314669, -0.010175835590188026], "objects": ["object_5", "object_8"]}, {"frame": 194, "force": 1.3477234479670894, "position": [4.1669874990406575, 1.4073867502773834, 0.6465091313993278], "contact_normal": [0.5286328548150604, 0.8488462789863906, -0.0027017514760069587], "objects": ["object_5", "object_8"]}, {"frame": 195, "force": 0.0, "position": [4.212591309405643, 1.388142893570467, 0.7402117505798431], "contact_normal": [0.46185128944452414, 0.8868543271634638, -0.013519941932943461], "objects": ["object_5", "object_8"]}, {"frame": 204, "force": 594.3201074940522, "position": [-3.58940303591082, -3.7369205663660967, 0.8959572247639372], "contact_normal": [-0.2018774000612002, -0.9484718087135815, -0.24422682780586807], "objects": ["object_1", "object_7"]}, {"frame": 205, "force": 0.0, "position": [-3.5946392998213903, -3.778022840064036, 0.9154068403228393], "contact_normal": [-0.1672519615216879, -0.9567923412701271, -0.23785541207627897], "objects": ["object_1", "object_7"]}, {"frame": 218, "force": 0.0, "position": [-4.407077500839692, -4.510630705161626, 0.604843061485131], "contact_normal": [0.22902989061348306, -0.9599892181312789, 0.16113972284099182], "objects": ["object_1", "object_7"]}, {"frame": 220, "force": 108.3614664234673, "position": [-4.432999128543091, -4.567576636238586, 0.6628425323360448], "contact_normal": [0.21840361675859613, -0.9722405630268025, 0.0839532476565982], "objects": ["object_1", "object_7"]}, {"frame": 221, "force": 0.0, "position": [-4.529071542030119, -4.610974452431811, 0.6380320339189437], "contact_normal": [0.25511020671360374, -0.9571481590531414, 0.13706270116893382], "objects": ["object_1", "object_7"]}, {"frame": 222, "force": 0.0, "position": [-4.607522875998871, -4.647509380721409, 0.608095085871776], "contact_normal": [0.3220610322049432, -0.9377154188785812, 0.13025545951112197], "objects": ["object_1", "object_7"]}], "disappearances": [], "creation_events": [], "initial_objects": 10, "final_objects": 10, "rule_stats": {"timed_color_cycle": 10}, "gravity": [0.0, 0.0, -10.0]}
perception
How many objects are initially present in the scene?
11
false
perception
In which direction are objects falling?
['Downward', 'Upward', 'Sideways', 'Objects are floating (no gravity)']
[0]
Downward
false
perception
Did any collisions occur in the video?
['Yes', 'No']
[0]
Yes
false
rule_identification
Which world assumptions are NECESSARY to explain the observed video? (Select ALL that apply.)
['This is a rendering glitch in the simulation.', 'Friction applies: objects slow down and stop over time.', 'Objects grow larger after collision.', 'Objects change color periodically over time.', 'Conservation of momentum holds during interactions.', 'After collision, object bounces in the opposite direction from what is expected.']
[3]
true
rule_description
Describe the governing physics in this video. For each unusual behavior, explain: (1) affected entities, (2) trigger condition, (3) state transition, and (4) how it differs from real physics. 짧고 간결하게 3문장 이내로 서술하세요.
{"version": "v2.1", "applied_rule_ids": ["timed_color_cycle"], "structured_descriptions": [{"affected_entities": "All colored objects", "trigger_condition": "Time passes (periodic)", "state_transition": "Objects cycle through different colors automatically", "contrast_to_real_physics": "In real physics, color is a stable property", "rule_id": "timed_color_cycle"}]}
false
256
explanatory_reasoning
Why did the objects behave this way? (Select ALL that apply.)
['The simulation follows standard physics rules.', 'The collision followed conservation of momentum.', 'The simulation rendering glitched.', 'Objects pass through each other.', "Air resistance affected the object's motion."]
[0]
true
predictive
Based on the video so far, what will happen next?
['Objects will continue to cycle through colors periodically.', 'Objects will behave according to real-world physics.', 'The simulation behavior is random and unpredictable.', 'Objects will start floating in zero gravity.', 'Only some objects will be affected by the rule.']
[0]
false
ac30ca6b-2bbd-4e02-a858-a34465a65812
ac30ca6b-2bbd-4e02-a858-a34465a65812
Floating Objects and Crystalization
medium
['collision_spawn']
false
{"scenario": {"name": "Floating Objects and Crystalization", "description": "Objects float in space, and when they collide, they spawn a smaller version of themselves above the collision point, growing larger as they do so.", "difficulty": "medium", "unreal_rules": ["collision_spawn"], "primary_rule": "collision_spawn", "collision_required": true, "max_collisions": 100, "question_types": ["factual", "counterfactual"]}, "simulation": {"resolution": [640, 480], "frame_start": 1, "frame_end": 240, "frame_rate": 24, "step_rate": 240, "gravity": [0.0, 0.0, -10.0], "ambient_illumination": [0.2, 0.2, 0.2], "camera_position": [5.8, 5.8, 5.8], "camera_look_at": [0.0, 0.0, 0.0], "field_of_view": 90}, "objects": {"min_objects": 10, "max_objects": 16, "allowed_shapes": ["sphere", "cylinder", "capsule", "gear"], "allowed_sizes": [0.5, 0.7, 0.9], "allowed_colors": {"red": [1.0, 0.0, 0.0], "green": [0.0, 1.0, 0.0], "blue": [0.0, 0.0, 1.0], "yellow": [1.0, 1.0, 0.0], "cyan": [0.0, 1.0, 1.0], "magenta": [1.0, 0.0, 1.0], "white": [1.0, 1.0, 1.0], "gray": [0.5, 0.5, 0.5], "orange": [1.0, 0.5, 0.0]}, "position_range": [-4.0, 4.0], "material_roughness": 0.3}, "collision": {"min_force_threshold": 0.1, "ignore_floor": true, "max_collisions": 100, "removal_offset_position": [1000.0, 1000.0, 1000.0], "keyframe_offset": 2}, "paths": {"output_dir": "/data7/sunggeunan/UNREAL/outputs/batch_113628/5499d475-af53-5a37-ae47-c9e2183483f3/attempt_01", "scratch_dir": "/data7/sunggeunan/UNREAL/outputs/batch_113628/5499d475-af53-5a37-ae47-c9e2183483f3/attempt_01/scratch"}, "random_seed": 113632, "rule_config": {"rules": ["collision_spawn"], "primary_rule": "collision_spawn", "expected_events": ["collision"]}}
{"scenario_name": "Floating Objects and Crystalization", "difficulty": "medium", "primary_rule": "collision_spawn", "rules": ["collision_spawn"], "num_collisions": 7, "collisions": [{"frame": 71, "force": 87.33266483624257, "position": [2.5862273926599237, -0.3055074879359623, 1.592551861442551], "contact_normal": [-0.5533194019469048, -0.5013326603614824, 0.6652091423635114], "objects": ["object_6", "object_2"]}, {"frame": 72, "force": 0.0, "position": [2.6111956443283972, -0.2921167151152375, 2.092431441975778], "contact_normal": [-0.8812525449109377, -0.4726265568977754, 0.0042532108987986626], "objects": ["object_6", "spawn_0_object_6"]}, {"frame": 73, "force": 0.0, "position": [1.3607187795629467, -0.5297325214458898, 1.040957120075546], "contact_normal": [0.0, 0.0, -1.0], "objects": ["object_4", "object_6"]}, {"frame": 202, "force": 524.7408013109991, "position": [1.1302117418057471, 1.8843510439248654, 0.03287006464868458], "contact_normal": [-0.8819101914027869, 0.47141745225621634, 2.856157318668673e-06], "objects": ["object_8", "object_15"]}, {"frame": 203, "force": 0.0, "position": [1.1414686376828096, 1.8781962042966431, 0.5326628022361639], "contact_normal": [-0.8772998814332272, 0.4796707522251553, 0.016152012165633754], "objects": ["object_8", "spawn_1_object_8"]}, {"frame": 203, "force": 0.0, "position": [1.1903034894400688, 1.9990451646226373, 0.14507830669583693], "contact_normal": [-0.9541926056628426, 0.29869717381933025, 0.01721829407054801], "objects": ["object_8", "object_15"]}, {"frame": 206, "force": 1171.9401831643854, "position": [2.434907609037032, 1.7901993829778704, 0.6796415397924839], "contact_normal": [0.8219853762557698, -0.4574134029491492, -0.3392830971683379], "objects": ["object_3", "spawn_1_object_8"]}], "disappearances": [], "creation_events": [{"frame": 71, "object_name": "spawn_0_object_6", "type": "spawn", "reason": "collision_spawn", "source_collision_id": "71:object_2:object_6"}, {"frame": 202, "object_name": "spawn_1_object_8", "type": "spawn", "reason": "collision_spawn", "source_collision_id": "202:object_15:object_8"}], "initial_objects": 14, "final_objects": 16, "rule_stats": {"collision_spawn": 2}, "gravity": [0.0, 0.0, -10.0]}
perception
How many objects are initially present in the scene?
17
false
perception
In which direction are objects falling?
['Downward', 'Upward', 'Sideways', 'Objects are floating (no gravity)']
[0]
Downward
false
perception
Did any collisions occur in the video?
['Yes', 'No']
[0]
Yes
false
rule_identification
Which world assumptions are NECESSARY to explain the observed video? (Select ALL that apply.)
['New objects spawn when objects collide.', 'The video has been edited or manipulated.', 'Friction applies: objects slow down and stop over time.', 'There is no friction: moving objects do not slow down on the surface.', 'Objects pulse in size over time.', 'Normal gravity applies: objects fall downward.']
[0]
true
rule_description
Describe the governing physics in this video. For each unusual behavior, explain: (1) affected entities, (2) trigger condition, (3) state transition, and (4) how it differs from real physics. 짧고 간결하게 3문장 이내로 서술하세요.
{"version": "v2.1", "applied_rule_ids": ["collision_spawn"], "structured_descriptions": [{"affected_entities": "Collision location", "trigger_condition": "Two objects collide", "state_transition": "A new object appears at the collision point", "contrast_to_real_physics": "In real physics, matter is not created from collision", "rule_id": "collision_spawn"}]}
false
256
explanatory_reasoning
Why did the objects behave this way? (Select ALL that apply.)
['Normal gravity caused the object to fall.', 'Gravity is reversed.', 'The object was destroyed by the high impact force.', 'The simulation follows standard physics rules.', 'The simulation rendering glitched.']
[3]
true
predictive
Based on the video so far, what will happen next?
['New objects will appear after the next collision.', 'Objects will behave according to real-world physics.', 'Objects will fall upward due to reversed gravity.', 'The effect will be weaker than before.', 'There is not enough information to make a prediction.']
[0]
false
2d3364a8-1c08-4d7d-9523-f928daa2d557
2d3364a8-1c08-4d7d-9523-f928daa2d557
Teleporting Chaos
medium
['teleport_on_collision']
false
{"scenario": {"name": "Teleporting Chaos", "description": "Objects teleport to random positions when colliding, then float upwards due to a localized updraft, and change color periodically.", "difficulty": "medium", "unreal_rules": ["teleport_on_collision"], "primary_rule": "teleport_on_collision", "collision_required": true, "max_collisions": 100, "question_types": ["factual", "counterfactual"]}, "simulation": {"resolution": [640, 480], "frame_start": 1, "frame_end": 240, "frame_rate": 24, "step_rate": 240, "gravity": [0.0, 0.0, -10.0], "ambient_illumination": [0.2, 0.2, 0.2], "camera_position": [7.0, 7.0, 1.5], "camera_look_at": [0.0, 0.0, 0.0], "field_of_view": 90}, "objects": {"min_objects": 10, "max_objects": 16, "allowed_shapes": ["sphere", "cylinder", "capsule", "gear"], "allowed_sizes": [0.5, 0.7, 0.9], "allowed_colors": {"red": [1.0, 0.0, 0.0], "green": [0.0, 1.0, 0.0], "blue": [0.0, 0.0, 1.0], "yellow": [1.0, 1.0, 0.0], "cyan": [0.0, 1.0, 1.0], "magenta": [1.0, 0.0, 1.0], "white": [1.0, 1.0, 1.0], "gray": [0.5, 0.5, 0.5], "orange": [1.0, 0.5, 0.0]}, "position_range": [-4.0, 4.0], "material_roughness": 0.3}, "collision": {"min_force_threshold": 0.1, "ignore_floor": true, "max_collisions": 100, "removal_offset_position": [1000.0, 1000.0, 1000.0], "keyframe_offset": 2}, "paths": {"output_dir": "outputs/gen_new_rules_20260214_000940/teleport_on_collision/sample_100/attempt_01", "scratch_dir": "outputs/gen_new_rules_20260214_000940/teleport_on_collision/sample_100/attempt_01/scratch"}, "random_seed": 100, "rule_config": {"rules": ["teleport_on_collision"], "primary_rule": "teleport_on_collision", "expected_events": ["collision"]}}
{"scenario_name": "Teleporting Chaos", "difficulty": "medium", "primary_rule": "teleport_on_collision", "rules": ["teleport_on_collision"], "num_collisions": 36, "collisions": [{"frame": 17, "force": 0.0, "position": [0.825823278769921, -1.3686044397107473, 0.6600219328104324], "contact_normal": [0.9960378578783236, 0.028589510517505936, 0.08420941492214495], "objects": ["object_1", "object_0"]}, {"frame": 18, "force": 202.4298145914657, "position": [0.8348125274870456, -1.3540667035036484, 0.6595044596001448], "contact_normal": [0.9966274164405872, 0.049561071105937375, 0.06540254604977297], "objects": ["object_1", "object_0"]}, {"frame": 20, "force": 599.2033198192902, "position": [1.2911214777281494, -0.1193599159653409, 2.065621125974544], "contact_normal": [0.634867138034184, -0.7726213283648622, 6.874414577358867e-15], "objects": ["object_1", "object_2"]}, {"frame": 21, "force": 0.0, "position": [1.3097960844431835, -0.1603673195062425, 1.964710645175429], "contact_normal": [0.7354427791949419, -0.6768144710998046, -0.03234331831942624], "objects": ["object_1", "object_2"]}, {"frame": 27, "force": 0.0, "position": [0.7836165298052444, -0.7839072860957281, 0.7121172410780312], "contact_normal": [-0.34171571780539556, 0.8543160432443885, 0.39163052289115], "objects": ["object_2", "object_0"]}, {"frame": 28, "force": 377.7458011699357, "position": [0.7833779964715003, -0.8104247562725964, 0.7122104304685577], "contact_normal": [-0.39478317227012355, 0.8238517054079255, 0.40671195506007746], "objects": ["object_2", "object_0"]}, {"frame": 154, "force": 345.6947771868979, "position": [-5.216559598751258, -3.0342813494296053, 0.7980151802049411], "contact_normal": [0.0455531439214495, -0.9975734682273709, -0.05265060842655359], "objects": ["object_2", "object_8"]}, {"frame": 155, "force": 0.0, "position": [-5.236210429876522, -3.093694096028411, 0.9495684242841484], "contact_normal": [0.12155093531108459, -0.8995060707731876, -0.4196596225123191], "objects": ["object_2", "object_8"]}, {"frame": 156, "force": 52.3055245278049, "position": [-5.330236661602774, -3.115893203583592, 0.8523973997366288], "contact_normal": [0.10907027917169579, -0.9629350069637346, -0.24669788520609737], "objects": ["object_2", "object_8"]}, {"frame": 157, "force": 0.0, "position": [-5.366674910183506, -3.143889543265805, 0.7460746698006976], "contact_normal": [0.12653014185495778, -0.9915711402278556, 0.027871079444371546], "objects": ["object_2", "object_8"]}, {"frame": 164, "force": 0.0, "position": [-5.853830670560858, -3.4332439107341344, 0.7165286415221859], "contact_normal": [0.4939594988123795, -0.8689100882982763, -0.03161126360183258], "objects": ["object_2", "object_8"]}, {"frame": 165, "force": 0.0, "position": [-5.898397840813982, -3.4463137275325177, 0.7272625738835489], "contact_normal": [0.36840354407621473, -0.9296237298014918, 0.008862826978306686], "objects": ["object_2", "object_8"]}, {"frame": 168, "force": 46.52604079906476, "position": [-6.173628233608165, -3.585439979769493, 0.7215588615655026], "contact_normal": [0.6678166084558042, -0.7441936615813509, -0.014027527676994818], "objects": ["object_2", "object_8"]}, {"frame": 169, "force": 0.0, "position": [-6.243593075431589, -3.6316762653847405, 0.755156683404707], "contact_normal": [0.8001352122349472, -0.5998061131177445, 0.004033461084410246], "objects": ["object_2", "object_8"]}, {"frame": 179, "force": 313.81743966332596, "position": [-7.415339521983895, -2.875524573325655, 0.8580345396897787], "contact_normal": [-0.6427311901093993, -0.7639050795550034, -0.0578415654233081], "objects": ["object_8", "object_9"]}, {"frame": 180, "force": 0.0, "position": [-7.59451794320749, -2.848111141756176, 0.8611921352053896], "contact_normal": [-0.7276101087439519, -0.6832765163951495, -0.06096500468730777], "objects": ["object_8", "object_9"]}, {"frame": 187, "force": 0.0, "position": [-8.472240983786428, -3.29246823477514, 0.8254961862366992], "contact_normal": [-0.6424711963133388, -0.7608125463371199, -0.09162440310165688], "objects": ["object_8", "object_9"]}, {"frame": 188, "force": 69.67939904686537, "position": [-8.733316510267835, -3.2645215843251734, 0.8400177005111522], "contact_normal": [-0.7400791456419499, -0.6679995684823916, -0.07784237080934804], "objects": ["object_8", "object_9"]}, {"frame": 189, "force": 28.403762269654788, "position": [-8.778282189934425, -3.3030732821468254, 0.8109074570336245], "contact_normal": [-0.7193713467942587, -0.6858445726536168, -0.11010035228368838], "objects": ["object_8", "object_9"]}, {"frame": 190, "force": 0.0, "position": [-8.868607761535584, -3.3879733252412008, 0.8295937207875678], "contact_normal": [-0.6775868832894963, -0.7300589623922458, -0.08882526118612853], "objects": ["object_8", "object_9"]}, {"frame": 191, "force": 0.0, "position": [-9.002644412037057, -3.4238449057513414, 0.8037577506348778], "contact_normal": [-0.6843370075908706, -0.7197756098089577, -0.11664446650277023], "objects": ["object_8", "object_9"]}, {"frame": 192, "force": 0.0, "position": [-9.246044914995915, -3.3576950637065672, 0.7599825285015535], "contact_normal": [-0.7911614877416706, -0.5896169746182727, -0.16252791623712406], "objects": ["object_8", "object_9"]}, {"frame": 193, "force": 70.62960552020753, "position": [-9.380860284172105, -3.4379732832021848, 0.8188862039436294], "contact_normal": [-0.7692707307519101, -0.6308302331797878, -0.10136942199083883], "objects": ["object_8", "object_9"]}, {"frame": 194, "force": 0.0, "position": [-9.395732503660131, -3.5104526480365363, 0.8520662353619273], "contact_normal": [-0.7197447930604266, -0.6912495287147717, -0.06435465728297739], "objects": ["object_8", "object_9"]}, {"frame": 195, "force": 0.0, "position": [-9.52768138955163, -3.533915099303483, 0.8107467259092807], "contact_normal": [-0.7309122688970258, -0.673679949272951, -0.10919057250237393], "objects": ["object_8", "object_9"]}, {"frame": 198, "force": 0.0, "position": [-9.90954232456424, -3.621945368665495, 0.8294415831267731], "contact_normal": [-0.756206182146638, -0.6484858524841894, -0.08728292622878736], "objects": ["object_8", "object_9"]}, {"frame": 199, "force": 0.0, "position": [-10.048300340372936, -3.6217651736464127, 0.8233304131741582], "contact_normal": [-0.7837655349974979, -0.6138615585654139, -0.09426331771016028], "objects": ["object_8", "object_9"]}, {"frame": 200, "force": 438.8682353007243, "position": [-0.7414402448849079, -2.741331158892281, 0.1983131647556321], "contact_normal": [0.18983930361831036, 0.979409890603877, 0.06868263964799672], "objects": ["object_3", "object_7"]}, {"frame": 201, "force": 0.0, "position": [-0.7339681871059621, -2.7694386297947493, 0.18986951242460842], "contact_normal": [0.16113147334995995, 0.9805995465791566, 0.11162964456103837], "objects": ["object_3", "object_7"]}, {"frame": 202, "force": 39.551192546252835, "position": [-10.468914969362515, -3.6878734823509847, 0.8319099530626654], "contact_normal": [-0.817558452070183, -0.5692565678211661, -0.08686275059582486], "objects": ["object_8", "object_9"]}, {"frame": 202, "force": 0.0, "position": [-0.7142589141917951, -2.8335158394443303, 0.18246625935061145], "contact_normal": [0.20691529881644033, 0.9707664048166147, 0.1216496871969988], "objects": ["object_3", "object_7"]}, {"frame": 203, "force": 0.0, "position": [-10.546246846361953, -3.677856282622413, 0.7918946055776314], "contact_normal": [-0.8338687115244416, -0.5364043774448407, -0.13012807459799178], "objects": ["object_8", "object_9"]}, {"frame": 206, "force": 0.0, "position": [-10.911125682085363, -3.7276054134145986, 0.8524727033851809], "contact_normal": [-0.8683093647610386, -0.4919473565894171, -0.06345585404804156], "objects": ["object_8", "object_9"]}, {"frame": 207, "force": 0.0, "position": [-11.0463207631798, -3.7062896545584225, 0.7892789920490838], "contact_normal": [-0.891285887455441, -0.43359360924062657, -0.13268778711115062], "objects": ["object_8", "object_9"]}, {"frame": 210, "force": 0.0, "position": [-11.403192739527068, -3.753223975443017, 0.863414282328019], "contact_normal": [-0.920409657776264, -0.387555431243976, -0.05144754207419912], "objects": ["object_8", "object_9"]}, {"frame": 211, "force": 0.0, "position": [-11.541095514187518, -3.7345910084726723, 0.7623441668692945], "contact_normal": [-0.9313133172021967, -0.3272318585527027, -0.1599212804788178], "objects": ["object_8", "object_9"]}], "disappearances": [], "creation_events": [], "initial_objects": 10, "final_objects": 10, "rule_stats": {"teleport_on_collision": 12}, "gravity": [0.0, 0.0, -10.0]}
perception
How many objects are initially present in the scene?
11
false
perception
In which direction are objects falling?
['Downward', 'Upward', 'Sideways', 'Objects are floating (no gravity)']
[0]
Downward
false
perception
Did any collisions occur in the video?
['Yes', 'No']
[0]
Yes
false
rule_identification
Which world assumptions are NECESSARY to explain the observed video? (Select ALL that apply.)
['After collision, objects freeze in place and stop moving.', 'Objects change color periodically over time.', 'After collision, an object teleports to a random location.', 'Normal collision behavior: objects bounce off each other.', 'Normal gravity applies: objects fall downward.', 'This is a rendering glitch in the simulation.']
[2]
true
rule_description
Describe the governing physics in this video. For each unusual behavior, explain: (1) affected entities, (2) trigger condition, (3) state transition, and (4) how it differs from real physics. 짧고 간결하게 3문장 이내로 서술하세요.
{"version": "v2.1", "applied_rule_ids": ["teleport_on_collision"], "structured_descriptions": [{"affected_entities": "One of the colliding objects", "trigger_condition": "Two objects collide", "state_transition": "Object instantly teleports to a random location", "contrast_to_real_physics": "In real physics, objects cannot teleport", "rule_id": "teleport_on_collision"}]}
false
256
explanatory_reasoning
Why did the object suddenly appear at a different location? (Select ALL that apply.)
['A rule causes objects to teleport upon collision.', 'Normal gravity caused the object to fall.', 'This is a video recording error.', 'A rule changes object color upon collision.', 'The object bounced due to elastic collision.']
[0]
true
predictive
Based on the video so far, what will happen next?
['Objects will slow down and stop due to friction.', 'There is not enough information to make a prediction.', 'Another object will teleport to a random location after the next collision.', 'Objects will disappear after collision instead.', 'Only some objects will be affected by the rule.']
[2]
false
3a5f489d-06f0-4873-91c3-61f0e9f2e6a5
3a5f489d-06f0-4873-91c3-61f0e9f2e6a5
Gravity Waves
medium
['gravity_horizontal']
false
{"scenario": {"name": "Gravity Waves", "description": "Objects move in a wave-like pattern due to gravity pulling sideways, while also changing colors on contact.", "difficulty": "medium", "unreal_rules": ["gravity_horizontal"], "primary_rule": "gravity_horizontal", "collision_required": true, "max_collisions": 100, "question_types": ["factual", "counterfactual"]}, "simulation": {"resolution": [640, 480], "frame_start": 1, "frame_end": 240, "frame_rate": 24, "step_rate": 240, "gravity": [10.0, 0.0, 0.0], "ambient_illumination": [0.2, 0.2, 0.2], "camera_position": [5.8, 5.8, 5.8], "camera_look_at": [0.0, 0.0, 0.0], "field_of_view": 90}, "objects": {"min_objects": 10, "max_objects": 16, "allowed_shapes": ["sphere", "cylinder", "capsule", "gear"], "allowed_sizes": [0.5, 0.7, 0.9], "allowed_colors": {"red": [1.0, 0.0, 0.0], "green": [0.0, 1.0, 0.0], "blue": [0.0, 0.0, 1.0], "yellow": [1.0, 1.0, 0.0], "cyan": [0.0, 1.0, 1.0], "magenta": [1.0, 0.0, 1.0], "white": [1.0, 1.0, 1.0], "gray": [0.5, 0.5, 0.5], "orange": [1.0, 0.5, 0.0]}, "position_range": [-4.0, 4.0], "material_roughness": 0.3}, "collision": {"min_force_threshold": 0.1, "ignore_floor": true, "max_collisions": 100, "removal_offset_position": [1000.0, 1000.0, 1000.0], "keyframe_offset": 2}, "paths": {"output_dir": "/data7/sunggeunan/UNREAL/outputs/batch_113625/5499d475-af53-5a37-ae47-c9e2183483f3/attempt_01", "scratch_dir": "/data7/sunggeunan/UNREAL/outputs/batch_113625/5499d475-af53-5a37-ae47-c9e2183483f3/attempt_01/scratch"}, "random_seed": 113632, "rule_config": {"rules": ["gravity_horizontal"], "primary_rule": "gravity_horizontal", "expected_events": ["collision"]}}
{"scenario_name": "Gravity Waves", "difficulty": "medium", "primary_rule": "gravity_horizontal", "rules": ["gravity_horizontal"], "num_collisions": 5, "collisions": [{"frame": 66, "force": 1305.5384342419104, "position": [2.2591015825851044, -1.318217571938741, 2.5864265181263164], "contact_normal": [0.7197132694615059, -0.6942714236961146, -3.2160639554949006e-17], "objects": ["object_6", "object_2"]}, {"frame": 68, "force": 0.0, "position": [2.376455467642055, -1.251409415014247, 2.481550103557684], "contact_normal": [0.5606722369994203, -0.8268091396454894, -0.04509200879037844], "objects": ["object_6", "object_2"]}, {"frame": 70, "force": 512.8717726470709, "position": [1.4221881204948583, 0.1467036635867428, 2.174001622170057], "contact_normal": [-0.8489617622099064, 0.43808207607897626, -0.29554698598325146], "objects": ["object_4", "object_2"]}, {"frame": 71, "force": 0.0, "position": [1.563377015557966, 0.19730536722213543, 2.132394450581257], "contact_normal": [-0.831191925025339, 0.45366742918246833, -0.3214122702568174], "objects": ["object_4", "object_2"]}, {"frame": 78, "force": 286.70120723086075, "position": [0.44498778012631435, -1.485023249711664, 1.5586830390138382], "contact_normal": [0.9994383207753178, -0.033466987360942085, 0.0017331251528873801], "objects": ["object_4", "object_15"]}], "disappearances": [], "creation_events": [], "initial_objects": 14, "final_objects": 14, "rule_stats": {"gravity_horizontal": 1}, "gravity": [10.0, 0.0, 0.0]}
perception
How many objects are initially present in the scene?
15
false
perception
In which direction are objects falling?
['Downward', 'Upward', 'Sideways', 'Objects are floating (no gravity)']
[2]
Sideways
false
perception
Did any collisions occur in the video?
['Yes', 'No']
[0]
Yes
false
rule_identification
Which world assumptions are NECESSARY to explain the observed video? (Select ALL that apply.)
['Gravity pulls sideways instead of downward.', 'The video has been edited or manipulated.', 'Friction applies: objects slow down and stop over time.', 'After a collision, one of the colliding objects disappears.', 'Objects pulse in size over time.', 'Normal gravity applies: objects fall downward.']
[0]
true
rule_description
Describe the governing physics in this video. For each unusual behavior, explain: (1) affected entities, (2) trigger condition, (3) state transition, and (4) how it differs from real physics. 짧고 간결하게 3문장 이내로 서술하세요.
{"version": "v2.1", "applied_rule_ids": ["gravity_horizontal"], "structured_descriptions": [{"affected_entities": "All objects in the scene", "trigger_condition": "Always active", "state_transition": "Objects accelerate sideways instead of downward", "contrast_to_real_physics": "In real physics, gravity only acts vertically downward", "rule_id": "gravity_horizontal"}]}
false
256
explanatory_reasoning
Why did the objects behave this way? (Select ALL that apply.)
['Normal gravity caused the object to fall.', 'Gravity is reversed.', 'The object was destroyed by the high impact force.', 'The simulation follows standard physics rules.', 'The simulation rendering glitched.']
[3]
true
predictive
Based on the video so far, what will happen next?
['Objects will continue to accelerate sideways.', 'Objects will behave according to real-world physics.', 'Objects will fall upward due to reversed gravity.', 'The effect will be weaker than before.', 'There is not enough information to make a prediction.']
[0]
false
d66ec5b8-45b1-4aae-86c1-837d1cace766
d66ec5b8-45b1-4aae-86c1-837d1cace766
Chaotic Collision Chaos
medium
['freeze_after_collision']
false
{"scenario": {"name": "Chaotic Collision Chaos", "description": "In this scenario, objects will collide and bounce in unexpected ways, with some objects freezing in place after impact and others changing color.", "difficulty": "medium", "unreal_rules": ["freeze_after_collision"], "primary_rule": "freeze_after_collision", "collision_required": true, "max_collisions": 100, "question_types": ["factual", "counterfactual"]}, "simulation": {"resolution": [640, 480], "frame_start": 1, "frame_end": 240, "frame_rate": 24, "step_rate": 240, "gravity": [0.0, 0.0, -10.0], "ambient_illumination": [0.2, 0.2, 0.2], "camera_position": [5.499719409228703, 5.499719409228703, 6.285393610547089], "camera_look_at": [0.0, 0.0, 0.0], "field_of_view": 90}, "objects": {"min_objects": 10, "max_objects": 16, "allowed_shapes": ["sphere", "cube", "cylinder", "capsule", "gear"], "allowed_sizes": [0.5, 0.7, 0.9], "allowed_colors": {"red": [1.0, 0.0, 0.0], "green": [0.0, 1.0, 0.0], "blue": [0.0, 0.0, 1.0], "yellow": [1.0, 1.0, 0.0], "cyan": [0.0, 1.0, 1.0], "magenta": [1.0, 0.0, 1.0], "white": [1.0, 1.0, 1.0], "gray": [0.5, 0.5, 0.5], "orange": [1.0, 0.5, 0.0], "brown": [0.5, 0.2, 0.2], "pink": [1.0, 0.7, 0.7], "lime": [0.2, 1.0, 0.2], "teal": [0.0, 0.5, 0.5], "gold": [1.0, 0.8, 0.2], "navy": [0.0, 0.0, 0.4]}, "position_range": [-4.0, 4.0], "material_roughness": 0.3}, "collision": {"min_force_threshold": 0.1, "ignore_floor": true, "max_collisions": 100, "removal_offset_position": [1000.0, 1000.0, 1000.0], "keyframe_offset": 2}, "paths": {"output_dir": "/data7/sunggeunan/UNREAL/outputs/batch_113636/73d5b002-517d-533b-b2fa-3ce51c514e2b/attempt_01", "scratch_dir": "/data7/sunggeunan/UNREAL/outputs/batch_113636/73d5b002-517d-533b-b2fa-3ce51c514e2b/attempt_01/scratch"}, "random_seed": 113646, "rule_config": {"rules": ["freeze_after_collision"], "primary_rule": "freeze_after_collision", "expected_events": ["collision"]}}
{"scenario_name": "Chaotic Collision Chaos", "difficulty": "medium", "primary_rule": "freeze_after_collision", "rules": ["freeze_after_collision"], "num_collisions": 8, "collisions": [{"frame": 78, "force": 0.0, "position": [0.25907424687370545, 0.34259083135601026, 2.1919813769625116], "contact_normal": [-8.706935574956422e-15, -2.6120806724869266e-14, -1.0], "objects": ["object_6", "object_9"]}, {"frame": 79, "force": 13.539610335378459, "position": [0.01945016167637198, 0.629968864103326, 2.1726344620991704], "contact_normal": [0.0, 5.686578366816653e-14, -1.0], "objects": ["object_6", "object_9"]}, {"frame": 80, "force": 1.512795387400354, "position": [0.008168344354715806, 0.863340831997752, 2.06234307181515], "contact_normal": [0.00567114020938851, -0.0020287672203789884, -0.9999818609716333], "objects": ["object_6", "object_9"]}, {"frame": 81, "force": 0.0, "position": [0.012374030261047886, 0.09686972939431959, 1.9291692372307212], "contact_normal": [-0.0018402506093654133, 0.001229536786565592, -0.9999975508554936], "objects": ["object_6", "object_9"]}, {"frame": 162, "force": 768.7297410070389, "position": [3.9551276000253703, -1.3315913442477982, 0.2026732134264289], "contact_normal": [0.6696749793204917, -0.10263585477413704, -0.7355279079592298], "objects": ["object_2", "object_7"]}, {"frame": 163, "force": 0.0, "position": [3.9683920852497083, -1.3141983266482493, 0.20881777830109027], "contact_normal": [0.6689972309860783, -0.08270424595386536, -0.7386492487196901], "objects": ["object_2", "object_7"]}, {"frame": 173, "force": 597.0141575935702, "position": [4.766646337640831, -0.9298470466371181, 0.20910061584891015], "contact_normal": [0.07423528143139285, -0.1441584948234833, -0.9867661583987514], "objects": ["object_2", "object_7"]}, {"frame": 174, "force": 0.0, "position": [4.765940939342891, -0.9284468567292834, 0.2101276508914574], "contact_normal": [0.040820958244363964, -0.15637708520590754, -0.9868535132381686], "objects": ["object_2", "object_7"]}], "disappearances": [], "creation_events": [], "initial_objects": 10, "final_objects": 10, "rule_stats": {"freeze_after_collision": 4}, "gravity": [0.0, 0.0, -10.0]}
perception
How many objects are initially present in the scene?
11
false
perception
In which direction are objects falling?
['Downward', 'Upward', 'Sideways', 'Objects are floating (no gravity)']
[0]
Downward
false
perception
Did any collisions occur in the video?
['Yes', 'No']
[0]
Yes
false
rule_identification
Which world assumptions are NECESSARY to explain the observed video? (Select ALL that apply.)
['There is no gravity: objects float instead of falling.', 'The video has been edited or manipulated.', 'Objects swap colors after collision.', 'Normal collision behavior: objects bounce off each other.', 'Conservation of momentum holds during interactions.', 'After collision, objects freeze in place and stop moving.']
[5]
true
rule_description
Describe the governing physics in this video. For each unusual behavior, explain: (1) affected entities, (2) trigger condition, (3) state transition, and (4) how it differs from real physics. 짧고 간결하게 3문장 이내로 서술하세요.
{"version": "v2.1", "applied_rule_ids": ["freeze_after_collision"], "structured_descriptions": [{"affected_entities": "Both colliding objects", "trigger_condition": "Two objects collide", "state_transition": "Objects freeze in place and stop all motion permanently", "contrast_to_real_physics": "In real physics, objects continue moving after collision", "rule_id": "freeze_after_collision"}]}
false
256
explanatory_reasoning
Why did the objects behave this way? (Select ALL that apply.)
['The camera stopped tracking the object.', 'Gravity is reversed.', 'The simulation follows standard physics rules.', 'Friction gradually slowed the object down.', 'The collision followed conservation of momentum.']
[2]
true
predictive
Based on the video so far, what will happen next?
['Objects will suddenly start falling downward due to normal gravity.', 'It is impossible to predict what will happen next.', 'After the next collision, objects will freeze in place permanently.', 'The effect will be weaker than before.', 'Objects will change color after collision instead.']
[2]
false
110cb88f-d371-432c-ac3f-e295b3e3c5cc
110cb88f-d371-432c-ac3f-e295b3e3c5cc
Chaotic Collision Zone
medium
['collision_disappear']
false
{"scenario": {"name": "Chaotic Collision Zone", "description": "In this scenario, objects will collide and disappear in a chaotic fashion.", "difficulty": "medium", "unreal_rules": ["collision_disappear"], "primary_rule": "collision_disappear", "collision_required": true, "max_collisions": 100, "question_types": ["factual", "counterfactual"]}, "simulation": {"resolution": [640, 480], "frame_start": 1, "frame_end": 240, "frame_rate": 24, "step_rate": 240, "gravity": [0.0, 0.0, -10.0], "ambient_illumination": [0.2, 0.2, 0.2], "camera_position": [5.499719409228703, 5.499719409228703, 6.285393610547089], "camera_look_at": [0.0, 0.0, 0.0], "field_of_view": 90}, "objects": {"min_objects": 10, "max_objects": 16, "allowed_shapes": ["sphere", "cube", "cylinder", "capsule", "gear"], "allowed_sizes": [0.5, 0.7, 0.9], "allowed_colors": {"red": [1.0, 0.0, 0.0], "green": [0.0, 1.0, 0.0], "blue": [0.0, 0.0, 1.0], "yellow": [1.0, 1.0, 0.0], "cyan": [0.0, 1.0, 1.0], "magenta": [1.0, 0.0, 1.0], "white": [1.0, 1.0, 1.0], "gray": [0.5, 0.5, 0.5], "orange": [1.0, 0.5, 0.0], "brown": [0.5, 0.2, 0.2], "pink": [1.0, 0.7, 0.7], "lime": [0.2, 1.0, 0.2], "teal": [0.0, 0.5, 0.5], "gold": [1.0, 0.8, 0.2], "navy": [0.0, 0.0, 0.4]}, "position_range": [-4.0, 4.0], "material_roughness": 0.3}, "collision": {"min_force_threshold": 0.1, "ignore_floor": true, "max_collisions": 100, "removal_offset_position": [1000.0, 1000.0, 1000.0], "keyframe_offset": 2}, "paths": {"output_dir": "/data7/sunggeunan/UNREAL/outputs/batch_113627/73d5b002-517d-533b-b2fa-3ce51c514e2b/attempt_01", "scratch_dir": "/data7/sunggeunan/UNREAL/outputs/batch_113627/73d5b002-517d-533b-b2fa-3ce51c514e2b/attempt_01/scratch"}, "random_seed": 113646, "rule_config": {"rules": ["collision_disappear"], "primary_rule": "collision_disappear", "expected_events": ["collision"]}}
{"scenario_name": "Chaotic Collision Zone", "difficulty": "medium", "primary_rule": "collision_disappear", "rules": ["collision_disappear"], "num_collisions": 8, "collisions": [{"frame": 78, "force": 0.0, "position": [0.25907424687370545, 0.34259083135601026, 2.1919813769625116], "contact_normal": [-8.706935574956422e-15, -2.6120806724869266e-14, -1.0], "objects": ["object_6", "object_9"]}, {"frame": 79, "force": 13.539610335378459, "position": [0.01945016167637198, 0.629968864103326, 2.1726344620991704], "contact_normal": [0.0, 5.686578366816653e-14, -1.0], "objects": ["object_6", "object_9"]}, {"frame": 80, "force": 1.512795387400354, "position": [0.008168344354715806, 0.863340831997752, 2.06234307181515], "contact_normal": [0.00567114020938851, -0.0020287672203789884, -0.9999818609716333], "objects": ["object_6", "object_9"]}, {"frame": 81, "force": 0.0, "position": [0.012374030261047886, 0.09686972939431959, 1.9291692372307212], "contact_normal": [-0.0018402506093654133, 0.001229536786565592, -0.9999975508554936], "objects": ["object_6", "object_9"]}, {"frame": 162, "force": 768.7297410070389, "position": [3.9551276000253703, -1.3315913442477982, 0.2026732134264289], "contact_normal": [0.6696749793204917, -0.10263585477413704, -0.7355279079592298], "objects": ["object_2", "object_7"]}, {"frame": 163, "force": 0.0, "position": [3.9683920852497083, -1.3141983266482493, 0.20881777830109027], "contact_normal": [0.6689972309860783, -0.08270424595386536, -0.7386492487196901], "objects": ["object_2", "object_7"]}, {"frame": 173, "force": 597.0141575935702, "position": [4.766646337640831, -0.9298470466371181, 0.20910061584891015], "contact_normal": [0.07423528143139285, -0.1441584948234833, -0.9867661583987514], "objects": ["object_2", "object_7"]}, {"frame": 174, "force": 0.0, "position": [4.765940939342891, -0.9284468567292834, 0.2101276508914574], "contact_normal": [0.040820958244363964, -0.15637708520590754, -0.9868535132381686], "objects": ["object_2", "object_7"]}], "disappearances": [{"frame": 79, "object_id": "object_6", "cause": "collision_disappear"}, {"frame": 162, "object_id": "object_2", "cause": "collision_disappear"}], "creation_events": [], "initial_objects": 10, "final_objects": 8, "rule_stats": {"collision_disappear": 2}, "gravity": [0.0, 0.0, -10.0]}
perception
How many objects are initially present in the scene?
11
false
perception
In which direction are objects falling?
['Downward', 'Upward', 'Sideways', 'Objects are floating (no gravity)']
[0]
Downward
false
perception
Did any collisions occur in the video?
['Yes', 'No']
[0]
Yes
false
rule_identification
Which world assumptions are NECESSARY to explain the observed video? (Select ALL that apply.)
['There is no gravity: objects float instead of falling.', 'The video has been edited or manipulated.', 'Objects change color periodically over time.', 'Normal collision behavior: objects bounce off each other.', 'Conservation of momentum holds during interactions.', 'After a collision, one of the colliding objects disappears.']
[5]
true
rule_description
Describe the governing physics in this video. For each unusual behavior, explain: (1) affected entities, (2) trigger condition, (3) state transition, and (4) how it differs from real physics. 짧고 간결하게 3문장 이내로 서술하세요.
{"version": "v2.1", "applied_rule_ids": ["collision_disappear"], "structured_descriptions": [{"affected_entities": "One of the colliding objects", "trigger_condition": "Two objects collide", "state_transition": "One object vanishes from the scene", "contrast_to_real_physics": "In real physics, objects persist after collision", "rule_id": "collision_disappear"}]}
false
256
explanatory_reasoning
Why did the orange gear disappear? (Select ALL that apply.)
['The camera stopped tracking the object.', 'There is zero gravity.', 'A rule causes objects to disappear upon collision.', 'Friction gradually slowed the object down.', 'The collision followed conservation of momentum.']
[2]
true
predictive
Based on the video so far, what will happen next?
['Objects will suddenly start falling downward due to normal gravity.', 'It is impossible to predict what will happen next.', 'Another object will disappear after the next collision.', 'The effect will be weaker than before.', 'Objects will disappear after collision instead.']
[2]
false
974eb7d9-8f4e-4078-a9ec-4634e85e86e6
974eb7d9-8f4e-4078-a9ec-4634e85e86e6
Elastic Bounce
easy
['velocity_flip_on_collision']
false
{"scenario": {"name": "Elastic Bounce", "description": "Objects bounce off each other in a frictionless environment, changing colors on impact.", "difficulty": "easy", "unreal_rules": ["velocity_flip_on_collision"], "primary_rule": "velocity_flip_on_collision", "collision_required": true, "max_collisions": 100, "question_types": ["factual", "counterfactual"]}, "simulation": {"resolution": [640, 480], "frame_start": 1, "frame_end": 120, "frame_rate": 24, "step_rate": 240, "gravity": [0.0, 0.0, -10.0], "ambient_illumination": [0.2, 0.2, 0.2], "camera_position": [4.484416931731396, 4.484416931731396, 7.731753330571374], "camera_look_at": [0.0, 0.0, 0.0], "field_of_view": 90}, "objects": {"min_objects": 7, "max_objects": 9, "allowed_shapes": ["sphere", "cube", "cylinder", "capsule", "gear", "torus"], "allowed_sizes": [0.5, 0.7, 0.9], "allowed_colors": {"red": [1.0, 0.0, 0.0], "green": [0.0, 1.0, 0.0], "blue": [0.0, 0.0, 1.0], "yellow": [1.0, 1.0, 0.0], "cyan": [0.0, 1.0, 1.0], "magenta": [1.0, 0.0, 1.0], "white": [1.0, 1.0, 1.0], "gray": [0.5, 0.5, 0.5], "brown": [0.5, 0.2, 0.1], "pink": [1.0, 0.5, 0.5], "lime": [0.2, 1.0, 0.2], "teal": [0.0, 0.5, 0.5], "gold": [0.9, 0.7, 0.1], "navy": [0.0, 0.0, 0.5]}, "position_range": [-4.0, 4.0], "material_roughness": 0.3}, "collision": {"min_force_threshold": 0.1, "ignore_floor": true, "max_collisions": 100, "removal_offset_position": [1000.0, 1000.0, 1000.0], "keyframe_offset": 2}, "paths": {"output_dir": "/data7/sunggeunan/UNREAL/outputs/batch_113635/255995b9-9080-55de-a94b-ce0929018efc/attempt_01", "scratch_dir": "/data7/sunggeunan/UNREAL/outputs/batch_113635/255995b9-9080-55de-a94b-ce0929018efc/attempt_01/scratch"}, "random_seed": 113638, "rule_config": {"rules": ["velocity_flip_on_collision"], "primary_rule": "velocity_flip_on_collision", "expected_events": ["collision"]}}
{"scenario_name": "Elastic Bounce", "difficulty": "easy", "primary_rule": "velocity_flip_on_collision", "rules": ["velocity_flip_on_collision"], "num_collisions": 29, "collisions": [{"frame": 5, "force": 957.8634666826139, "position": [-0.7699879355425975, 1.0061663403123844, 2.405692772743917], "contact_normal": [0.37821415445652473, -0.5442368410916921, 0.7488393113126957], "objects": ["object_0", "object_1"]}, {"frame": 6, "force": 0.0, "position": [-0.758303775410022, 1.0862229507338184, 2.4318856518289205], "contact_normal": [0.28142101849199774, -0.3849243030067351, 0.8789968664936786], "objects": ["object_0", "object_1"]}, {"frame": 60, "force": 1029.8335151027397, "position": [1.9945871060414886, 1.1161348636521868, 2.5491697485669476], "contact_normal": [0.14611584645989018, 0.9892674862812937, 0.0], "objects": ["object_5", "object_6"]}, {"frame": 79, "force": 108.64571163059448, "position": [0.28688129178133137, 1.5433096004325129, 2.0625468410428347], "contact_normal": [0.34414376428439974, -0.380340449737241, -0.8584324153932192], "objects": ["object_5", "object_2"]}, {"frame": 80, "force": 50.728137766069985, "position": [0.27731730954734113, 1.349804472937401, 2.0582981538340985], "contact_normal": [0.43266056685639487, -0.2737048520918632, -0.8590055225834549], "objects": ["object_5", "object_2"]}, {"frame": 81, "force": 0.0, "position": [0.22435369048086762, 1.1634065346908693, 1.9965849172659658], "contact_normal": [0.4203943223301776, -0.21999142439052274, -0.8802683607555026], "objects": ["object_5", "object_2"]}, {"frame": 82, "force": 0.0, "position": [0.30170293374564217, 1.0293644697378377, 2.0331574923798788], "contact_normal": [0.6278525686861983, -0.06912962961358445, -0.7752562455753783], "objects": ["object_5", "object_2"]}, {"frame": 82, "force": 0.0, "position": [1.705751852912924, 0.6215694759983963, 1.9868380060062658], "contact_normal": [-0.07926968254342887, -0.16050040091222922, -0.9838475180313653], "objects": ["object_5", "object_4"]}, {"frame": 83, "force": 0.0, "position": [1.4032817291151067, 0.5467541852890918, 1.8594494487891604], "contact_normal": [-0.0376304583119093, -0.23625596791602987, -0.9709619283119683], "objects": ["object_5", "object_4"]}, {"frame": 83, "force": 991.3100545639218, "position": [0.4848082731300361, 0.7343426236607219, 2.429227806497316], "contact_normal": [-0.991700529600752, 0.08032935172439547, 0.10038553103473893], "objects": ["object_2", "object_4"]}, {"frame": 84, "force": 318.52918201418856, "position": [1.1593593455571498, 0.6032658177542135, 1.6332210250885288], "contact_normal": [0.01620029236433466, 0.0012337941922171644, -0.9998680054283172], "objects": ["object_5", "object_4"]}, {"frame": 85, "force": 19.419878196374565, "position": [1.0346379251131077, 0.5283365006037942, 1.6927732427843831], "contact_normal": [-0.03791516585968103, -0.03172311177903939, -0.9987772946842991], "objects": ["object_5", "object_4"]}, {"frame": 86, "force": 56.80142048379004, "position": [1.025856466613727, 0.5718002075205804, 1.7267497877044282], "contact_normal": [0.04157553251548722, 0.078541766748634, -0.9960435060638954], "objects": ["object_5", "object_4"]}, {"frame": 87, "force": 6.113883795303466, "position": [0.8696627870475309, 0.3810521702044626, 1.7786784381086904], "contact_normal": [0.001175579916499769, -0.04755014272099778, -0.9988681604391406], "objects": ["object_5", "object_4"]}, {"frame": 88, "force": 32.961196472065325, "position": [0.8380890612963194, 0.4324286835043117, 1.7770136841647317], "contact_normal": [0.007816867088638062, 0.040081700519282525, -0.999165829015585], "objects": ["object_5", "object_4"]}, {"frame": 89, "force": 39.86243888537835, "position": [0.7245458926537949, 0.3389183031838478, 1.8015031451812138], "contact_normal": [-0.015105434182861378, 8.741980281577244e-05, -0.9998859025988542], "objects": ["object_5", "object_4"]}, {"frame": 90, "force": 14.11401704754434, "position": [0.5684567571379643, 0.3095913129484184, 1.8231935019466121], "contact_normal": [0.0055045335883489475, 0.0820352960478329, -0.9966142234146166], "objects": ["object_5", "object_4"]}, {"frame": 91, "force": 42.23923105741827, "position": [0.5505825986933358, 0.18956956435467517, 1.83578841401121], "contact_normal": [0.00802555509740546, -0.04175835119017382, -0.9990955062311393], "objects": ["object_5", "object_4"]}, {"frame": 92, "force": 103.52950882093918, "position": [0.4213392629101649, 0.20688082730897173, 1.8440324354257522], "contact_normal": [-0.023965857741358915, 0.04612157836197119, -0.9986483052967754], "objects": ["object_5", "object_4"]}, {"frame": 92, "force": 0.0, "position": [1.5587083157577588, -0.5286601443187384, 1.8026037957096022], "contact_normal": [-0.40844479931753275, 0.7796173948693979, -0.4747310433577247], "objects": ["object_5", "object_7"]}, {"frame": 93, "force": 148.94988276918238, "position": [0.3209288940914604, 0.08214768619500218, 1.8102410605996164], "contact_normal": [0.04286276110487187, -0.00055983307641913, -0.9990808126960466], "objects": ["object_5", "object_4"]}, {"frame": 93, "force": 392.55242223370163, "position": [1.5717019816680582, -0.49352618669856835, 1.8360599243644251], "contact_normal": [-0.47367610654336706, 0.8089290972840564, -0.34823075920590146], "objects": ["object_5", "object_7"]}, {"frame": 94, "force": 0.0, "position": [0.33895406266299, 0.1351666534653765, 1.8395847130026757], "contact_normal": [0.12312130684964773, 0.0879819153110879, -0.9884838523606885], "objects": ["object_5", "object_4"]}, {"frame": 94, "force": 0.0, "position": [1.7290794171737032, -0.4451114631345655, 1.7618860415627546], "contact_normal": [-0.5960266236961687, 0.7660139437550859, -0.2407797786736375], "objects": ["object_5", "object_7"]}, {"frame": 95, "force": 0.0, "position": [0.3888697593650765, 0.10607779216256685, 1.874149790628421], "contact_normal": [0.29865944099012864, 0.11250267347761657, -0.9477054852473172], "objects": ["object_5", "object_4"]}, {"frame": 96, "force": 0.0, "position": [0.3437378537960545, 0.09200091463008525, 1.8350324614435887], "contact_normal": [0.349804431304135, 0.14700027558891204, -0.9252176926630697], "objects": ["object_5", "object_4"]}, {"frame": 100, "force": 525.3911042823447, "position": [1.4806318417503859, -0.3543317738287434, 1.4023561981642818], "contact_normal": [0.24342729998766308, -0.9696519097083662, -0.022766721758626544], "objects": ["object_3", "object_5"]}, {"frame": 107, "force": 130.70541043758575, "position": [1.467289834346848, 0.1469267522429703, 0.3451202879197697], "contact_normal": [0.4833462875724249, -0.8726634415991044, 0.06953333003935068], "objects": ["object_3", "object_5"]}, {"frame": 108, "force": 0.0, "position": [1.4755307553881365, 0.20667989906254397, 0.2955990613043781], "contact_normal": [0.3670149216773251, -0.9285266245503815, 0.05602102076240841], "objects": ["object_3", "object_5"]}], "disappearances": [], "creation_events": [], "initial_objects": 8, "final_objects": 8, "rule_stats": {"velocity_flip_on_collision": 6}, "gravity": [0.0, 0.0, -10.0]}
perception
How many objects are initially present in the scene?
9
false
perception
In which direction are objects falling?
['Downward', 'Upward', 'Sideways', 'Objects are floating (no gravity)']
[0]
Downward
false
perception
Did any collisions occur in the video?
['Yes', 'No']
[0]
Yes
false
rule_identification
Which world assumptions are NECESSARY to explain the observed video? (Select ALL that apply.)
['There is no friction: moving objects do not slow down on the surface.', 'Normal collision behavior: objects bounce off each other.', 'The video has been edited or manipulated.', 'Gravity pulls sideways instead of downward.', 'After collision, object bounces in the opposite direction from what is expected.', 'Conservation of momentum holds during interactions.']
[4]
true
rule_description
Describe the governing physics in this video. For each unusual behavior, explain: (1) affected entities, (2) trigger condition, (3) state transition, and (4) how it differs from real physics. 짧고 간결하게 3문장 이내로 서술하세요.
{"version": "v2.1", "applied_rule_ids": ["velocity_flip_on_collision"], "structured_descriptions": [{"affected_entities": "One of the colliding objects", "trigger_condition": "Two objects collide", "state_transition": "Object bounces in the opposite direction from expected", "contrast_to_real_physics": "In real physics, reflection angle follows the law of reflection", "rule_id": "velocity_flip_on_collision"}]}
false
256
explanatory_reasoning
Why did the objects behave this way? (Select ALL that apply.)
['Objects pass through each other.', 'The collision followed conservation of momentum.', 'Friction gradually slowed the object down.', 'The camera stopped tracking the object.', 'The simulation follows standard physics rules.']
[4]
true
predictive
Based on the video so far, what will happen next?
['Objects will change color after collision instead.', 'It is impossible to predict what will happen next.', 'After the next collision, the object will bounce in the opposite direction from expected.', 'The effect will be weaker than before.', 'The next collision will be a normal elastic bounce.']
[2]
false
0660a10b-96b3-464a-8c86-0f9c47535079
0660a10b-96b3-464a-8c86-0f9c47535079
Floating Spheres
easy
['gravity_zero']
false
{"scenario": {"name": "Floating Spheres", "description": "A simple scenario where objects float in mid-air due to the absence of gravity.", "difficulty": "easy", "unreal_rules": ["gravity_zero"], "primary_rule": "gravity_zero", "collision_required": true, "max_collisions": 100, "question_types": ["factual"]}, "simulation": {"resolution": [640, 480], "frame_start": 1, "frame_end": 120, "frame_rate": 24, "step_rate": 240, "gravity": [0.0, 0.0, 0.0], "ambient_illumination": [0.2, 0.2, 0.2], "camera_position": [4.484416931731396, 4.484416931731396, 7.731753330571374], "camera_look_at": [0.0, 0.0, 0.0], "field_of_view": 90}, "objects": {"min_objects": 7, "max_objects": 9, "allowed_shapes": ["sphere", "cube", "cylinder", "capsule", "gear"], "allowed_sizes": [0.5, 0.7, 0.9], "allowed_colors": {"red": [1.0, 0.0, 0.0], "green": [0.0, 1.0, 0.0], "blue": [0.0, 0.0, 1.0], "yellow": [1.0, 1.0, 0.0], "cyan": [0.0, 1.0, 1.0], "magenta": [1.0, 0.0, 1.0], "white": [1.0, 1.0, 1.0], "gray": [0.5, 0.5, 0.5], "orange": [1.0, 0.5, 0.0]}, "position_range": [-4.0, 4.0], "material_roughness": 0.3}, "collision": {"min_force_threshold": 0.1, "ignore_floor": true, "max_collisions": 100, "removal_offset_position": [1000.0, 1000.0, 1000.0], "keyframe_offset": 2}, "paths": {"output_dir": "/data7/sunggeunan/UNREAL/outputs/batch_113624/255995b9-9080-55de-a94b-ce0929018efc/attempt_01", "scratch_dir": "/data7/sunggeunan/UNREAL/outputs/batch_113624/255995b9-9080-55de-a94b-ce0929018efc/attempt_01/scratch"}, "random_seed": 113638, "rule_config": {"rules": ["gravity_zero"], "primary_rule": "gravity_zero", "expected_events": ["collision"]}}
{"scenario_name": "Floating Spheres", "difficulty": "easy", "primary_rule": "gravity_zero", "rules": ["gravity_zero"], "num_collisions": 14, "collisions": [{"frame": 43, "force": 305.1277112818983, "position": [1.6711753606796265, 0.20210492610931396, 3.0340391397476196], "contact_normal": [1.0, -0.0, -0.0], "objects": ["object_0", "object_2"]}, {"frame": 50, "force": 305.64686555540055, "position": [0.5343583594902914, -0.33348996987304746, 1.814334711387003], "contact_normal": [0.020176936353001364, 0.9994602740106736, 0.025923964085688818], "objects": ["object_2", "object_6"]}, {"frame": 52, "force": 16.054044957788797, "position": [0.8071547668122112, -0.3152252427334118, 1.7756524421010103], "contact_normal": [0.9825059705466965, 0.1792695737304158, 0.05044242038808965], "objects": ["object_2", "object_6"]}, {"frame": 54, "force": 0.0, "position": [0.9097686099066103, -0.08818751230784494, 1.3777254822881124], "contact_normal": [0.26515676853502124, 0.9399585484667528, 0.21487162507958196], "objects": ["object_2", "object_6"]}, {"frame": 67, "force": 460.7596964540376, "position": [0.3786006428923776, 1.7225812721797855, 1.5860351329509352], "contact_normal": [0.26315262258668637, 0.8657623456835328, 0.4256832837008004], "objects": ["object_7", "object_6"]}, {"frame": 68, "force": 0.0, "position": [0.7645093884475898, 1.7180455075267145, 1.5420777550949485], "contact_normal": [-0.11964085426327971, 0.86544949747906, 0.48650101058928485], "objects": ["object_7", "object_6"]}, {"frame": 70, "force": 9.939141076708585, "position": [0.5276638896176282, 1.7179805814018152, 1.6036054643106548], "contact_normal": [-0.029255055508149733, 0.8248972879961681, 0.5645251154588091], "objects": ["object_7", "object_6"]}, {"frame": 71, "force": 7.053210205678834, "position": [0.43485288289030544, 1.7469789010465442, 1.6513660752183528], "contact_normal": [-0.013957520641834146, 0.7910238425364531, 0.6116260852484934], "objects": ["object_7", "object_6"]}, {"frame": 72, "force": 10.973669512798038, "position": [0.616809805766722, 1.8483326514270013, 1.6841265144578519], "contact_normal": [-0.3082576589585113, 0.6428491811359197, 0.7012290253592586], "objects": ["object_7", "object_6"]}, {"frame": 74, "force": 0.0, "position": [0.49086251629572747, 1.8826340113633693, 1.779150982396344], "contact_normal": [-0.3947162509199974, 0.5795996540622088, 0.712925888343683], "objects": ["object_7", "object_6"]}, {"frame": 88, "force": 0.0, "position": [-1.627421955166641, 2.3807783200411756, 2.8615054407593803], "contact_normal": [0.7307884058280815, -0.19512685216018874, 0.654120644432896], "objects": ["object_7", "object_4"]}, {"frame": 89, "force": 0.0, "position": [-1.6508333375289117, 2.327086041717701, 2.8705003043750255], "contact_normal": [0.7079830823056563, -0.16964062100622168, 0.6855523429130745], "objects": ["object_7", "object_4"]}, {"frame": 90, "force": 0.0, "position": [-1.6858465065297294, 2.2195193913898796, 2.897394639422668], "contact_normal": [0.6557337448340648, -0.07032741824397797, 0.7517095916170221], "objects": ["object_7", "object_4"]}, {"frame": 99, "force": 1312.299358502161, "position": [-2.130363112183098, -0.5280594294799247, 1.9246568678130886], "contact_normal": [0.026473381468741904, 0.9992733007574909, 0.02742317390164499], "objects": ["object_4", "object_5"]}], "disappearances": [], "creation_events": [], "initial_objects": 8, "final_objects": 8, "rule_stats": {"gravity_zero": 1}, "gravity": [0.0, 0.0, 0.0]}
perception
How many objects are initially present in the scene?
9
false
perception
In which direction are objects falling?
['Downward', 'Upward', 'Sideways', 'Objects are floating (no gravity)']
[3]
Objects are floating (no gravity)
false
perception
Did any collisions occur in the video?
['Yes', 'No']
[0]
Yes
false
rule_identification
Which world assumptions are NECESSARY to explain the observed video? (Select ALL that apply.)
['After a collision, one of the colliding objects disappears.', 'Normal collision behavior: objects bounce off each other.', 'The video has been edited or manipulated.', 'There is no friction: moving objects do not slow down on the surface.', 'There is no gravity: objects float instead of falling.', 'Conservation of momentum holds during interactions.']
[4]
true
rule_description
Describe the governing physics in this video. For each unusual behavior, explain: (1) affected entities, (2) trigger condition, (3) state transition, and (4) how it differs from real physics. 짧고 간결하게 3문장 이내로 서술하세요.
{"version": "v2.1", "applied_rule_ids": ["gravity_zero"], "structured_descriptions": [{"affected_entities": "All objects in the scene", "trigger_condition": "Always active", "state_transition": "Objects maintain their velocity without gravitational acceleration", "contrast_to_real_physics": "In real physics, objects accelerate downward due to gravity", "rule_id": "gravity_zero"}]}
false
256
explanatory_reasoning
Why are objects floating? (Select ALL that apply.)
['There is zero gravity in this environment.', 'A rule causes objects to disappear upon collision.', 'Friction gradually slowed the object down.', 'The collision followed conservation of momentum.', 'The camera stopped tracking the object.']
[0]
true
predictive
Based on the video so far, what will happen next?
['The next collision will be a normal elastic bounce.', 'The rule will apply inconsistently - sometimes working, sometimes not.', 'The simulation behavior is random and unpredictable.', 'Objects will change color after collision instead.', 'Objects will continue to float without falling.']
[4]
false
01e9def5-435f-4e13-9ff8-69879e174321
01e9def5-435f-4e13-9ff8-69879e174321
Floating Color Swap
easy
['collision_color_change']
false
{"scenario": {"name": "Floating Color Swap", "description": "Red balls float and change color upon collision", "difficulty": "easy", "unreal_rules": ["collision_color_change"], "primary_rule": "collision_color_change", "collision_required": true, "max_collisions": 100, "question_types": ["factual"]}, "simulation": {"resolution": [640, 480], "frame_start": 1, "frame_end": 120, "frame_rate": 24, "step_rate": 240, "gravity": [0.0, 0.0, -10.0], "ambient_illumination": [0.2, 0.2, 0.2], "camera_position": [4.621110537949558, 4.621110537949558, 7.569060363882897], "camera_look_at": [0.0, 0.0, 0.0], "field_of_view": 90}, "objects": {"min_objects": 7, "max_objects": 9, "allowed_shapes": ["sphere", "cube", "cylinder", "capsule"], "allowed_sizes": [0.5, 0.7, 0.9], "allowed_colors": {"red": [1.0, 0.0, 0.0], "green": [0.0, 1.0, 0.0], "blue": [0.0, 0.0, 1.0], "yellow": [1.0, 1.0, 0.0], "cyan": [0.0, 1.0, 1.0], "magenta": [1.0, 0.0, 1.0], "white": [1.0, 1.0, 1.0], "gray": [0.5, 0.5, 0.5]}, "position_range": [-4.0, 4.0], "material_roughness": 0.3}, "collision": {"min_force_threshold": 0.1, "ignore_floor": true, "max_collisions": 100, "removal_offset_position": [1000.0, 1000.0, 1000.0], "keyframe_offset": 2}, "paths": {"output_dir": "/data7/sunggeunan/UNREAL/outputs/batch_113630/300dab85-d0ee-5beb-849e-080e587b2e2c/attempt_01", "scratch_dir": "/data7/sunggeunan/UNREAL/outputs/batch_113630/300dab85-d0ee-5beb-849e-080e587b2e2c/attempt_01/scratch"}, "random_seed": 113648, "rule_config": {"rules": ["collision_color_change"], "primary_rule": "collision_color_change", "expected_events": ["collision"]}}
{"scenario_name": "Floating Color Swap", "difficulty": "easy", "primary_rule": "collision_color_change", "rules": ["collision_color_change"], "num_collisions": 28, "collisions": [{"frame": 60, "force": 1066.8705536995708, "position": [-0.6612958162770209, -1.621321039364898, 2.1310847817721466], "contact_normal": [0.4714174522579949, 0.8819101914064613, 0.0], "objects": ["object_2", "object_4"]}, {"frame": 60, "force": 497.20399763427326, "position": [-1.4359092201183432, -3.027238285347142, 1.0162101427890358], "contact_normal": [0.009905854822977147, -0.019754787886001806, -0.9997557813765345], "objects": ["object_0", "object_4"]}, {"frame": 61, "force": 114.78596813094475, "position": [-0.6150075796445109, -1.6517332551928479, 2.3683817955926516], "contact_normal": [0.44303745151508245, 0.8943227589571829, 0.06248695356819355], "objects": ["object_2", "object_4"]}, {"frame": 61, "force": 363.8001126705131, "position": [-1.4723123896126988, -2.921731202876864, 1.019199765412492], "contact_normal": [0.01217738220154948, -0.043962011993193384, -0.9989589845755569], "objects": ["object_0", "object_4"]}, {"frame": 62, "force": 83.32095384198722, "position": [-0.6422183327606166, -1.6168627226678511, 2.315332774878051], "contact_normal": [0.5344589714980644, 0.8426070346320701, 0.06608322762835356], "objects": ["object_2", "object_4"]}, {"frame": 62, "force": 153.11185435230226, "position": [-1.4619911982219895, -2.936094568930402, 0.9923784525511437], "contact_normal": [0.008370364732295469, -0.05965482395212203, -0.9981839705051818], "objects": ["object_0", "object_4"]}, {"frame": 63, "force": 86.23338554090398, "position": [-1.456413640922946, -3.002013209233435, 0.9952595436210443], "contact_normal": [-0.03394116932398904, -0.05186074349493654, -0.998077381924404], "objects": ["object_0", "object_4"]}, {"frame": 64, "force": 0.0, "position": [-1.4703401749272238, -3.058695585084786, 1.0187721591511067], "contact_normal": [0.07691334430263731, -0.07107834052415772, -0.9945009838992195], "objects": ["object_0", "object_4"]}, {"frame": 65, "force": 38.85292438491558, "position": [-1.5033638812094974, -3.0233976953920516, 1.0106438503229642], "contact_normal": [-0.0009443465184614644, -0.2513528776445793, -0.9678950558347956], "objects": ["object_0", "object_4"]}, {"frame": 65, "force": 0.0, "position": [-1.6196156740188599, -2.0822173357009888, 2.133272409439087], "contact_normal": [-0.013526638490635994, 0.22751454662653522, 0.973680728537063], "objects": ["object_3", "object_4"]}, {"frame": 65, "force": 0.0, "position": [-0.6589665362060768, -1.1753340118385358, 2.580408352521393], "contact_normal": [0.9999999999999999, 9.874702535617064e-15, -8.464030744814626e-15], "objects": ["object_2", "object_3"]}, {"frame": 66, "force": 30.95470085571218, "position": [-1.5204797306876485, -2.9387438898561538, 0.9471027223113431], "contact_normal": [0.028703862037171797, -0.3189036290540444, -0.9473523967776255], "objects": ["object_0", "object_4"]}, {"frame": 67, "force": 103.09494103971225, "position": [-1.4289475379087457, -2.9982324378043064, 0.9444757496898656], "contact_normal": [-0.11638987168606856, -0.3364269737072103, -0.9344893199663165], "objects": ["object_0", "object_4"]}, {"frame": 68, "force": 0.0, "position": [-1.5936188241242664, -3.0225575757891674, 0.9687080477656249], "contact_normal": [0.08657892779936101, -0.27755488217773105, -0.9568005939799678], "objects": ["object_0", "object_4"]}, {"frame": 69, "force": 0.0, "position": [-1.5431064235056509, -2.9862680672959883, 0.939021617694785], "contact_normal": [0.0017715374906107579, -0.438027584987176, -0.8989597857775518], "objects": ["object_0", "object_4"]}, {"frame": 70, "force": 7.78873544767675, "position": [-1.473932260148188, -2.9135976359764513, 0.8077318806909746], "contact_normal": [-0.23391828781964735, -0.6662463214045421, -0.7080946785836201], "objects": ["object_0", "object_4"]}, {"frame": 71, "force": 0.0, "position": [-1.5283480327055092, -3.0442166140658125, 0.8851990398291969], "contact_normal": [-0.11802028459223057, -0.5644717073912334, -0.8169717889741327], "objects": ["object_0", "object_4"]}, {"frame": 72, "force": 83.54004842869267, "position": [-1.221785389415879, -3.35234946601718, 0.8141650732774202], "contact_normal": [-0.7689566204144017, -0.07016137005735834, -0.6354392953481363], "objects": ["object_0", "object_4"]}, {"frame": 73, "force": 0.0, "position": [-1.3006031316641042, -3.252947012978067, 0.7873950259354825], "contact_normal": [-0.7475446898475876, -0.25727641634152576, -0.6123608268620194], "objects": ["object_0", "object_4"]}, {"frame": 74, "force": 0.0, "position": [-1.2790615626499902, -3.288916659307749, 0.5245498077398473], "contact_normal": [-0.9907906466591525, -0.11722197068593238, -0.06777096783465053], "objects": ["object_0", "object_4"]}, {"frame": 75, "force": 0.0, "position": [-1.3305587780109018, -3.2141764578792515, 0.642149223436377], "contact_normal": [-0.917239208787894, -0.32317148441492816, -0.23287856389803302], "objects": ["object_0", "object_4"]}, {"frame": 82, "force": 627.0859541307187, "position": [1.645602442018905, -1.6707599243787716, 2.3719228083892756], "contact_normal": [-0.9036365794940514, 0.02659478374615978, -0.4274735660573478], "objects": ["object_2", "object_5"]}, {"frame": 82, "force": 0.0, "position": [0.6146996342326414, -1.9819183901353425, 1.2328397397331659], "contact_normal": [0.5738329744421812, 0.7761309396284178, 0.2614124748254154], "objects": ["object_2", "object_4"]}, {"frame": 83, "force": 0.0, "position": [1.5813795873497019, -1.53746938984606, 2.4047428391243235], "contact_normal": [-0.9225051750143995, 0.013631783460913796, -0.38574392613666253], "objects": ["object_2", "object_5"]}, {"frame": 83, "force": 191.28365893137715, "position": [0.6445425122365447, -2.038835869923277, 1.2944540691839836], "contact_normal": [0.48860753093065046, 0.8591428603294603, 0.1521059705033525], "objects": ["object_2", "object_4"]}, {"frame": 84, "force": 0.0, "position": [1.6881851330751827, -1.471545100142396, 2.407399377442319], "contact_normal": [-0.8928826015936494, -0.1282098478245229, -0.43165135780183644], "objects": ["object_2", "object_5"]}, {"frame": 85, "force": 0.0, "position": [1.6232608556110613, -1.4198620653123002, 2.330251017464496], "contact_normal": [-0.8540170325485296, -0.25992430049995613, -0.45065981197197114], "objects": ["object_2", "object_5"]}, {"frame": 93, "force": 190.6258669859838, "position": [0.07687445984335528, -0.6918509229928438, 0.6087134093511151], "contact_normal": [0.6907984113274089, -0.6952377412527608, 0.19860019648854046], "objects": ["object_2", "object_6"]}], "disappearances": [], "creation_events": [], "initial_objects": 7, "final_objects": 7, "rule_stats": {"collision_color_change": 15}, "gravity": [0.0, 0.0, -10.0]}
perception
How many objects are initially present in the scene?
8
false
perception
In which direction are objects falling?
['Downward', 'Upward', 'Sideways', 'Objects are floating (no gravity)']
[0]
Downward
false
perception
Did any collisions occur in the video?
['Yes', 'No']
[0]
Yes
false
rule_identification
Which world assumptions are NECESSARY to explain the observed video? (Select ALL that apply.)
['Gravity pulls sideways instead of downward.', 'Conservation of momentum holds during interactions.', 'After a collision, the colliding objects change color.', 'Normal collision behavior: objects bounce off each other.', 'This is a camera malfunction or video recording error.', 'Objects grow larger after collision.']
[2]
true
rule_description
Describe the governing physics in this video. For each unusual behavior, explain: (1) affected entities, (2) trigger condition, (3) state transition, and (4) how it differs from real physics. 짧고 간결하게 3문장 이내로 서술하세요.
{"version": "v2.1", "applied_rule_ids": ["collision_color_change"], "structured_descriptions": [{"affected_entities": "Colliding objects", "trigger_condition": "Two objects collide", "state_transition": "Objects change to a different color", "contrast_to_real_physics": "In real physics, color does not change from impact", "rule_id": "collision_color_change"}]}
false
256
explanatory_reasoning
Why did the object change color? (Select ALL that apply.)
['A rule changes object color upon collision.', 'The simulation rendering glitched.', 'Normal gravity caused the object to fall.', "Air resistance affected the object's motion.", 'Objects teleport on collision.']
[0]
true
predictive
Based on the video so far, what will happen next?
['Objects will change color again after the next collision.', 'The effect will be weaker than before.', 'Objects will fall upward due to reversed gravity.', 'Objects will slow down and stop due to friction.', 'The simulation behavior is random and unpredictable.']
[0]
false
0fdebd1d-47d3-410e-b846-ea24721f4862
0fdebd1d-47d3-410e-b846-ea24721f4862
Frozen In Place
easy
['freeze_after_collision']
false
{"scenario": {"name": "Frozen In Place", "description": "A small object floats upward in a zone and freezes in place after collision with a stationary object.", "difficulty": "easy", "unreal_rules": ["freeze_after_collision"], "primary_rule": "freeze_after_collision", "collision_required": true, "max_collisions": 100, "question_types": ["factual", "counterfactual"]}, "simulation": {"resolution": [640, 480], "frame_start": 1, "frame_end": 120, "frame_rate": 24, "step_rate": 240, "gravity": [0.0, 0.0, -10.0], "ambient_illumination": [0.2, 0.2, 0.2], "camera_position": [4.484416931731396, 4.484416931731396, 7.731753330571374], "camera_look_at": [0.0, 0.0, 0.0], "field_of_view": 90}, "objects": {"min_objects": 7, "max_objects": 9, "allowed_shapes": ["sphere", "cube", "cylinder", "capsule", "gear", "torus"], "allowed_sizes": [0.5, 0.7, 0.9], "allowed_colors": {"red": [1.0, 0.0, 0.0], "green": [0.0, 1.0, 0.0], "blue": [0.0, 0.0, 1.0], "yellow": [1.0, 1.0, 0.0], "cyan": [0.0, 1.0, 1.0], "magenta": [1.0, 0.0, 1.0], "white": [1.0, 1.0, 1.0], "gray": [0.5, 0.5, 0.5], "purple": [0.5, 0.0, 0.5]}, "position_range": [-4.0, 4.0], "material_roughness": 0.3}, "collision": {"min_force_threshold": 0.1, "ignore_floor": true, "max_collisions": 100, "removal_offset_position": [1000.0, 1000.0, 1000.0], "keyframe_offset": 2}, "paths": {"output_dir": "/data7/sunggeunan/UNREAL/outputs/batch_113636/7fd15e36-280f-5ae0-b655-dfe0c2dcb062/attempt_01", "scratch_dir": "/data7/sunggeunan/UNREAL/outputs/batch_113636/7fd15e36-280f-5ae0-b655-dfe0c2dcb062/attempt_01/scratch"}, "random_seed": 113652, "rule_config": {"rules": ["freeze_after_collision"], "primary_rule": "freeze_after_collision", "expected_events": ["collision"]}}
{"scenario_name": "Frozen In Place", "difficulty": "easy", "primary_rule": "freeze_after_collision", "rules": ["freeze_after_collision"], "num_collisions": 74, "collisions": [{"frame": 4, "force": 971.3804038501016, "position": [-0.08103710508346573, 2.0808268695482837, 2.3440374308149843], "contact_normal": [1.0, 0.0, 0.0], "objects": ["object_1", "object_0"]}, {"frame": 5, "force": 0.0, "position": [-0.20164472896712704, 2.0358568593234674, 2.214870550411267], "contact_normal": [0.9982738336569295, -0.03092356608474315, 0.04993081309672399], "objects": ["object_1", "object_0"]}, {"frame": 6, "force": 144.78940011876276, "position": [-0.19437759970641177, 1.6670331773556837, 2.5677771412911135], "contact_normal": [0.9181243122507465, 0.378473893345583, -0.11749578422194526], "objects": ["object_1", "object_0"]}, {"frame": 7, "force": 0.0, "position": [-0.32289444881120044, 1.8194875552602885, 2.0140583645225005], "contact_normal": [0.9898300981931818, 0.12061426972639214, 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0.9100138530802944], "contact_normal": [0.8818749521065214, 0.4714833703306847, 1.8674562895991948e-05], "objects": ["object_4", "object_2"]}, {"frame": 117, "force": 0.19796107843362784, "position": [1.3566993525264368, 4.538014176029215, 0.9099979417689532], "contact_normal": [0.8819091849959445, 0.47141933500742816, -9.71154414237117e-07], "objects": ["object_4", "object_2"]}, {"frame": 118, "force": 0.0, "position": [1.3512903459811687, 4.548128472177338, 0.9099985425419863], "contact_normal": [0.8819104806531481, 0.47141691114464734, -9.86238411329237e-07], "objects": ["object_4", "object_2"]}, {"frame": 119, "force": 0.0, "position": [1.3452703350579513, 4.559387794476259, 0.9100224909560006], "contact_normal": [0.8818996872648195, 0.47143710180957094, 2.5290427464788413e-05], "objects": ["object_4", "object_2"]}, {"frame": 120, "force": 0.0, "position": [1.3400508875176251, 4.569150186293929, 0.9100182739436031], "contact_normal": [0.8827764915366789, 0.46979321575677424, 2.0471951094299195e-05], "objects": ["object_4", "object_2"]}], "disappearances": [], "creation_events": [], "initial_objects": 7, "final_objects": 7, "rule_stats": {"freeze_after_collision": 5}, "gravity": [0.0, 0.0, -10.0]}
perception
How many objects are initially present in the scene?
8
false
perception
In which direction are objects falling?
['Downward', 'Upward', 'Sideways', 'Objects are floating (no gravity)']
[0]
Downward
false
perception
Did any collisions occur in the video?
['Yes', 'No']
[0]
Yes
false
rule_identification
Which world assumptions are NECESSARY to explain the observed video? (Select ALL that apply.)
['After collision, an object teleports to a random location.', 'Friction applies: objects slow down and stop over time.', 'This is a camera malfunction or video recording error.', 'Normal collision behavior: objects bounce off each other.', 'After collision, objects freeze in place and stop moving.', 'Gravity is reversed: objects fall upward instead of downward.']
[4]
true
rule_description
Describe the governing physics in this video. For each unusual behavior, explain: (1) affected entities, (2) trigger condition, (3) state transition, and (4) how it differs from real physics. 짧고 간결하게 3문장 이내로 서술하세요.
{"version": "v2.1", "applied_rule_ids": ["freeze_after_collision"], "structured_descriptions": [{"affected_entities": "Both colliding objects", "trigger_condition": "Two objects collide", "state_transition": "Objects freeze in place and stop all motion permanently", "contrast_to_real_physics": "In real physics, objects continue moving after collision", "rule_id": "freeze_after_collision"}]}
false
256
explanatory_reasoning
Why did the objects behave this way? (Select ALL that apply.)
['The camera stopped tracking the object.', 'The collision followed conservation of momentum.', 'A rule causes objects to disappear upon collision.', 'The object was destroyed by the high impact force.', 'The simulation follows standard physics rules.']
[4]
true
predictive
Based on the video so far, what will happen next?
['Objects will behave according to real-world physics.', 'Objects will gain speed from collision.', 'The simulation behavior is random and unpredictable.', 'The rule will apply inconsistently - sometimes working, sometimes not.', 'After the next collision, objects will freeze in place permanently.']
[4]
false
22d72efe-f8d2-43f6-befd-ba5926d482f3
22d72efe-f8d2-43f6-befd-ba5926d482f3
Chaos Theory
hard
['collision_color_change']
false
{"scenario": {"name": "Chaos Theory", "description": "Objects bounce, change color, and disappear upon collision in a gravity-reversed environment.", "difficulty": "hard", "unreal_rules": ["collision_color_change"], "primary_rule": "collision_color_change", "collision_required": true, "max_collisions": 100, "question_types": ["factual", "counterfactual"]}, "simulation": {"resolution": [640, 480], "frame_start": 1, "frame_end": 480, "frame_rate": 24, "step_rate": 240, "gravity": [0.0, 0.0, -10.0], "ambient_illumination": [0.2, 0.2, 0.2], "camera_position": [5.8, 5.8, 5.8], "camera_look_at": [0.0, 0.0, 0.0], "field_of_view": 90}, "objects": {"min_objects": 16, "max_objects": 24, "allowed_shapes": ["sphere", "cylinder", "capsule", "gear"], "allowed_sizes": [0.5, 0.7, 0.9], "allowed_colors": {"red": [1.0, 0.0, 0.0], "green": [0.0, 1.0, 0.0], "blue": [0.0, 0.0, 1.0], "yellow": [1.0, 1.0, 0.0], "cyan": [0.0, 1.0, 1.0], "magenta": [1.0, 0.0, 1.0], "white": [1.0, 1.0, 1.0], "gray": [0.5, 0.5, 0.5], "orange": [1.0, 0.5, 0.0]}, "position_range": [-4.0, 4.0], "material_roughness": 0.3}, "collision": {"min_force_threshold": 0.1, "ignore_floor": true, "max_collisions": 100, "removal_offset_position": [1000.0, 1000.0, 1000.0], "keyframe_offset": 2}, "paths": {"output_dir": "/data7/sunggeunan/UNREAL/outputs/batch_113630/a384a5e8-ffbd-5f09-894c-b22ee1b66cc9/attempt_01", "scratch_dir": "/data7/sunggeunan/UNREAL/outputs/batch_113630/a384a5e8-ffbd-5f09-894c-b22ee1b66cc9/attempt_01/scratch"}, "random_seed": 113630, "rule_config": {"rules": ["collision_color_change"], "primary_rule": "collision_color_change", "expected_events": ["collision"]}}
{"scenario_name": "Chaos Theory", "difficulty": "hard", "primary_rule": "collision_color_change", "rules": ["collision_color_change"], "num_collisions": 126, "collisions": [{"frame": 5, "force": 1322.5180383936847, "position": [-0.16473441846325854, 1.29475903726671, 1.8357220783352506], "contact_normal": [0.09891018086689542, 0.9950963652435267, 6.282417805142781e-14], "objects": ["object_0", "object_1"]}, {"frame": 136, "force": 0.0, "position": [1.9107053413070916, -1.296871930194382, 1.6461219454370382], "contact_normal": [-0.9947943786396926, -0.1019026212953724, -1.1128437060527538e-16], "objects": ["object_4", "object_17"]}, {"frame": 137, "force": 0.0, "position": [1.6153134903351432, -0.9683325224789795, 1.0364219931563796], "contact_normal": [-0.9695403288962652, -0.22020041476676536, -0.10725356861319935], "objects": ["object_4", "object_17"]}, {"frame": 138, "force": 0.0, "position": [1.3650127915424517, -0.7439356272887181, 1.0194379804679825], "contact_normal": 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-0.8125815125590206, -0.5051879416430894], "objects": ["object_3", "object_6"]}, {"frame": 463, "force": 0.0, "position": [3.3923619251350496, -2.565447105945657, 0.9437444058092187], "contact_normal": [0.30164651349010746, -0.7940346177378528, -0.5277484312938927], "objects": ["object_3", "object_6"]}, {"frame": 464, "force": 0.0, "position": [3.3932253407117114, -2.5938513517239103, 0.9493961317052554], "contact_normal": [0.3041010679225162, -0.7999691893937977, -0.5172734639521104], "objects": ["object_3", "object_6"]}, {"frame": 465, "force": 90.57138479495534, "position": [3.4354347056561703, -2.558037821027316, 0.9094845920014087], "contact_normal": [0.3387917851486764, -0.7741646279981731, -0.5346861276227609], "objects": ["object_3", "object_6"]}, {"frame": 466, "force": 0.0, "position": [3.437756484896349, -2.552196333374521, 0.8553609906329438], "contact_normal": [0.4074835993081033, -0.7578573010328535, -0.5095188196387961], "objects": ["object_3", "object_6"]}, {"frame": 467, "force": 0.0, "position": [3.4845932613266415, -2.6063367872319674, 0.8940937384120066], "contact_normal": [0.4520200970278901, -0.7275555237182493, -0.516082156046846], "objects": ["object_3", "object_6"]}, {"frame": 468, "force": 0.0, "position": [3.508659371002814, -2.6379012903596823, 0.9162836081546196], "contact_normal": [0.4201975182288656, -0.7390364117670015, -0.5265541071503074], "objects": ["object_3", "object_6"]}, {"frame": 469, "force": 57.57923607769049, "position": [3.5303273723533444, -2.625846183492505, 0.8778232032508528], "contact_normal": [0.46226778579135136, -0.7045198144856252, -0.538479642341938], "objects": ["object_3", "object_6"]}, {"frame": 470, "force": 0.0, "position": [3.568762613135213, -2.5987705577433737, 0.8622216966259495], "contact_normal": [0.4403025154278525, -0.7285468884321465, -0.5247410087497862], "objects": ["object_3", "object_6"]}, {"frame": 471, "force": 0.0, "position": [3.5844676741830854, -2.6432072493815633, 0.8781159601523049], "contact_normal": [0.4610373673958276, -0.7134880585755494, -0.5276166564228408], "objects": ["object_3", "object_6"]}, {"frame": 472, "force": 0.0, "position": [3.5905776925636923, -2.6791533787591426, 0.89169318274736], "contact_normal": [0.5352491939964323, -0.6767079921532574, -0.505543859306071], "objects": ["object_3", "object_6"]}, {"frame": 473, "force": 67.56578026383796, "position": [3.639113593502099, -2.6581267399344974, 0.8496320260417589], "contact_normal": [0.5477548549700682, -0.644890580017796, -0.5329922688567165], "objects": ["object_3", "object_6"]}, {"frame": 474, "force": 0.0, "position": [3.67870578760295, -2.6475192317446834, 0.8303441058907595], "contact_normal": [0.6275343138335575, -0.609118413372803, -0.4849489080837742], "objects": ["object_3", "object_6"]}, {"frame": 476, "force": 0.0, "position": [3.718413537284689, -2.729341439361721, 0.8263351265520977], "contact_normal": [0.5871638553996579, -0.6007400467866552, -0.5425403239382091], "objects": ["object_3", "object_6"]}, {"frame": 477, "force": 0.0, "position": [3.7380732362656195, -2.720680638804107, 0.7846646309673634], "contact_normal": [0.7483275041002709, -0.4749838253376954, -0.46302949395759746], "objects": ["object_3", "object_6"]}, {"frame": 480, "force": 0.0, "position": [3.8184506515499677, -2.7757776098013918, 0.8175451207260264], "contact_normal": [0.7896027099121153, -0.4310828608132749, -0.43668653243772726], "objects": ["object_3", "object_6"]}], "disappearances": [], "creation_events": [], "initial_objects": 17, "final_objects": 17, "rule_stats": {"collision_color_change": 56}, "gravity": [0.0, 0.0, -10.0]}
perception
How many objects are initially present in the scene?
18
false
perception
In which direction are objects falling?
['Downward', 'Upward', 'Sideways', 'Objects are floating (no gravity)']
[0]
Downward
false
perception
Did any collisions occur in the video?
['Yes', 'No']
[0]
Yes
false
rule_identification
Which world assumptions are NECESSARY to explain the observed video? (Select ALL that apply.)
['Normal gravity applies: objects fall downward.', 'After collision, an object teleports to a random location.', 'Gravity is reversed: objects fall upward instead of downward.', 'After a collision, the colliding objects change color.', 'This is a camera malfunction or video recording error.', 'Friction applies: objects slow down and stop over time.']
[3]
true
rule_description
Describe the governing physics in this video. For each unusual behavior, explain: (1) affected entities, (2) trigger condition, (3) state transition, and (4) how it differs from real physics. 짧고 간결하게 3문장 이내로 서술하세요.
{"version": "v2.1", "applied_rule_ids": ["collision_color_change"], "structured_descriptions": [{"affected_entities": "Colliding objects", "trigger_condition": "Two objects collide", "state_transition": "Objects change to a different color", "contrast_to_real_physics": "In real physics, color does not change from impact", "rule_id": "collision_color_change"}]}
false
256
explanatory_reasoning
Why did the object change color? (Select ALL that apply.)
['The simulation rendering glitched.', 'Gravity is reversed.', "Air resistance affected the object's motion.", 'The object was destroyed by the high impact force.', 'A rule changes object color upon collision.']
[4]
true
predictive
Based on the video so far, what will happen next?
['The rule will apply inconsistently - sometimes working, sometimes not.', 'Objects will fall upward due to reversed gravity.', 'Objects will behave according to real-world physics.', 'Objects will change color again after the next collision.', 'It is impossible to predict what will happen next.']
[3]
false
53d9e1b5-c475-440c-a809-64b8d5363588
53d9e1b5-c475-440c-a809-64b8d5363588
Pulsating Ball
easy
['timed_scale_pulse']
false
{"scenario": {"name": "Pulsating Ball", "description": "A small ball pulsates in size and changes color periodically as it floats in mid-air.", "difficulty": "easy", "unreal_rules": ["timed_scale_pulse"], "primary_rule": "timed_scale_pulse", "collision_required": true, "max_collisions": 100, "question_types": ["factual"]}, "simulation": {"resolution": [640, 480], "frame_start": 1, "frame_end": 120, "frame_rate": 24, "step_rate": 240, "gravity": [0.0, 0.0, -10.0], "ambient_illumination": [0.2, 0.2, 0.2], "camera_position": [4.484416931731396, 4.484416931731396, 7.731753330571374], "camera_look_at": [0.0, 0.0, 0.0], "field_of_view": 90}, "objects": {"min_objects": 7, "max_objects": 9, "allowed_shapes": ["sphere", "cylinder", "capsule", "gear"], "allowed_sizes": [0.5, 0.7, 0.9], "allowed_colors": {"red": [1.0, 0.0, 0.0], "green": [0.0, 1.0, 0.0], "blue": [0.0, 0.0, 1.0], "yellow": [1.0, 1.0, 0.0], "cyan": [0.0, 1.0, 1.0], "magenta": [1.0, 0.0, 1.0], "white": [1.0, 1.0, 1.0], "gray": [0.5, 0.5, 0.5], "orange": [1.0, 0.5, 0.0]}, "position_range": [-4.0, 4.0], "material_roughness": 0.3}, "collision": {"min_force_threshold": 0.1, "ignore_floor": true, "max_collisions": 100, "removal_offset_position": [1000.0, 1000.0, 1000.0], "keyframe_offset": 2}, "paths": {"output_dir": "/data7/sunggeunan/UNREAL/outputs/batch_113638/c475bbac-62e4-5296-85a2-c93cd1f0205e/attempt_01", "scratch_dir": "/data7/sunggeunan/UNREAL/outputs/batch_113638/c475bbac-62e4-5296-85a2-c93cd1f0205e/attempt_01/scratch"}, "random_seed": 113654, "rule_config": {"rules": ["timed_scale_pulse"], "primary_rule": "timed_scale_pulse", "expected_events": ["collision"]}}
{"scenario_name": "Pulsating Ball", "difficulty": "easy", "primary_rule": "timed_scale_pulse", "rules": ["timed_scale_pulse"], "num_collisions": 16, "collisions": [{"frame": 4, "force": 896.4042463443525, "position": [0.7047814909231868, 0.17351035532362497, 1.5082310288962577], "contact_normal": [-0.7697324701044643, -0.6324933475276995, 0.08639496397409155], "objects": ["object_1", "object_0"]}, {"frame": 5, "force": 0.0, "position": [0.79003755538294, 0.1592573857745877, 1.545608258708424], "contact_normal": [-0.752558148432385, -0.5983924896429057, 0.2749230102537536], "objects": ["object_1", "object_0"]}, {"frame": 6, "force": 0.0, "position": [0.806124563963557, 0.026957226162673348, 1.4302454413328467], "contact_normal": [-0.8343868351646341, -0.5005225726005154, 0.230815431939261], "objects": ["object_1", "object_0"]}, {"frame": 7, "force": 8.074172926039155, "position": [1.0630656307433877, 0.028778655456108304, 1.5465012997544079], "contact_normal": [-0.602659475499627, -0.2500572353833104, 0.7578079807068344], "objects": ["object_1", "object_0"]}, {"frame": 12, "force": 223.1757322164613, "position": [1.6023861110031694, -0.6773931022524203, 0.9318389477836562], "contact_normal": [-0.6674907238595269, -0.23025149642322906, 0.7081245525727438], "objects": ["object_1", "object_0"]}, {"frame": 13, "force": 8.790759453974319, "position": [1.6648873007425349, -0.7321194386196479, 0.9149196686730554], "contact_normal": [-0.6476755088242814, -0.268790312213095, 0.7129293115937901], "objects": ["object_1", "object_0"]}, {"frame": 14, "force": 0.0, "position": [1.770484375173298, -0.789912167334597, 0.9162002618293348], "contact_normal": [-0.6868192758291292, -0.00698807247790621, 0.7267946403163649], "objects": ["object_1", "object_0"]}, {"frame": 15, "force": 191.36637287887856, "position": [1.9312065867850254, -0.9647825892776516, 0.8113424973108315], "contact_normal": [-0.6284950178156387, -0.25696878273192514, 0.7341396715082171], "objects": ["object_1", "object_0"]}, {"frame": 16, "force": 0.0, "position": [1.9962263946738086, -1.0456092058663617, 0.6979394799735877], "contact_normal": [-0.7480211641493949, -0.3475972720075519, 0.5653675569728883], "objects": ["object_1", "object_0"]}, {"frame": 17, "force": 113.0996929793008, "position": [2.0149379658274853, -1.0494243149538935, 0.7398127147128563], "contact_normal": [-0.8460009653223612, 0.08060994664989608, 0.5270525620606865], "objects": ["object_1", "object_0"]}, {"frame": 18, "force": 0.0, "position": [2.063900865887344, -1.0724444249585943, 0.7353424007589056], "contact_normal": [-0.8500214601618464, 0.18724236501052186, 0.4923452183271295], "objects": ["object_1", "object_0"]}, {"frame": 19, "force": 0.0, "position": [2.196831292016663, -1.2586349610067464, 0.7514938369274995], "contact_normal": [-0.8359287501983778, 0.06241102420615699, 0.545277900385956], "objects": ["object_1", "object_0"]}, {"frame": 20, "force": 0.0, "position": [2.2669588276990327, -1.4340792870272887, 0.6683473439820637], "contact_normal": [-0.9298753865543062, -0.051200250891363555, 0.3642942489103291], "objects": ["object_1", "object_0"]}, {"frame": 88, "force": 258.50016494016967, "position": [-0.9687888765141375, 1.2303650045733465, 0.5520571698740797], "contact_normal": [-0.37857791157067405, 0.9228458463432905, -0.07095286292830412], "objects": ["object_2", "object_3"]}, {"frame": 97, "force": 305.2060152086994, "position": [3.630956909144661, -1.621352106672255, 0.3649498557347869], "contact_normal": [0.7089338323874173, -0.6619587120532612, 0.24335875746164765], "objects": ["object_1", "object_6"]}, {"frame": 98, "force": 0.0, "position": [3.754553414768904, -1.6109767030338389, 0.34799691427012414], "contact_normal": [-0.11163229513664522, -0.9923185887771933, 0.05331087177831865], "objects": ["object_1", "object_6"]}], "disappearances": [], "creation_events": [], "initial_objects": 9, "final_objects": 9, "rule_stats": {"timed_scale_pulse": 9}, "gravity": [0.0, 0.0, -10.0]}
perception
How many objects are initially present in the scene?
10
false
perception
In which direction are objects falling?
['Downward', 'Upward', 'Sideways', 'Objects are floating (no gravity)']
[0]
Downward
false
perception
Did any collisions occur in the video?
['Yes', 'No']
[0]
Yes
false
rule_identification
Which world assumptions are NECESSARY to explain the observed video? (Select ALL that apply.)
['Normal collision behavior: objects bounce off each other.', 'Objects pulse in size over time.', 'Normal gravity applies: objects fall downward.', 'The video has been edited or manipulated.', 'Objects change color periodically over time.', 'There is no gravity: objects float instead of falling.']
[1]
true
rule_description
Describe the governing physics in this video. For each unusual behavior, explain: (1) affected entities, (2) trigger condition, (3) state transition, and (4) how it differs from real physics. 짧고 간결하게 3문장 이내로 서술하세요.
{"version": "v2.1", "applied_rule_ids": ["timed_scale_pulse"], "structured_descriptions": [{"affected_entities": "All objects", "trigger_condition": "Time passes (periodic)", "state_transition": "Objects pulse in size, growing and shrinking", "contrast_to_real_physics": "In real physics, objects maintain constant size", "rule_id": "timed_scale_pulse"}]}
false
256
explanatory_reasoning
Why are the objects changing size periodically? (Select ALL that apply.)
['A rule causes periodic size changes.', 'The video was edited or manipulated.', 'The object bounced due to elastic collision.', 'Gravity is reversed.', 'Friction gradually slowed the object down.']
[0]
true
predictive
Based on the video so far, what will happen next?
['The next collision will be a normal elastic bounce.', 'Only some objects will be affected by the rule.', 'The simulation behavior is random and unpredictable.', 'Objects will continue to pulse in size periodically.', 'Objects will start floating in zero gravity.']
[3]
false
b84d0c51-0b0b-4e55-a9b1-ac9217b69c39
b84d0c51-0b0b-4e55-a9b1-ac9217b69c39
Floating Frenzy
medium
['gravity_zero']
false
{"scenario": {"name": "Floating Frenzy", "description": "A scenario where objects float, change color, and spawn smaller versions of themselves upon collision.", "difficulty": "medium", "unreal_rules": ["gravity_zero"], "primary_rule": "gravity_zero", "collision_required": true, "max_collisions": 100, "question_types": ["factual", "counterfactual"]}, "simulation": {"resolution": [240, 240], "frame_start": 1, "frame_end": 240, "frame_rate": 24, "step_rate": 240, "gravity": [0.0, 0.0, 0.0], "ambient_illumination": [0.2, 0.2, 0.2], "camera_position": [4.484416931731396, 4.484416931731396, 7.731753330571374], "camera_look_at": [0.0, 0.0, 0.0], "field_of_view": 90}, "objects": {"min_objects": 12, "max_objects": 14, "allowed_shapes": ["sphere", "cube", "cylinder"], "allowed_sizes": [0.5, 0.7, 0.9], "allowed_colors": {"red": [1.0, 0.0, 0.0], "green": [0.0, 1.0, 0.0], "blue": [0.0, 0.0, 1.0], "yellow": [1.0, 1.0, 0.0], "cyan": [0.0, 1.0, 1.0], "magenta": [1.0, 0.0, 1.0], "white": [1.0, 1.0, 1.0], "gray": [0.5, 0.5, 0.5]}, "position_range": [-4.0, 4.0], "material_roughness": 0.3}, "collision": {"min_force_threshold": 0.1, "ignore_floor": true, "max_collisions": 100, "removal_offset_position": [1000.0, 1000.0, 1000.0], "keyframe_offset": 2}, "paths": {"output_dir": "/data7/sunggeunan/UNREAL/outputs/batch_113624/60d82a03-8821-5db2-9a30-895d30167047/attempt_01", "scratch_dir": "/data7/sunggeunan/UNREAL/outputs/batch_113624/60d82a03-8821-5db2-9a30-895d30167047/attempt_01/scratch"}, "random_seed": 113629, "rule_config": {"rules": ["gravity_zero"], "primary_rule": "gravity_zero", "expected_events": ["collision"]}}
{"scenario_name": "Floating Frenzy", "difficulty": "medium", "primary_rule": "gravity_zero", "rules": ["gravity_zero"], "num_collisions": 36, "collisions": [{"frame": 1, "force": 276.4806280888279, "position": [0.164151541332775, 2.1469419898706494, 2.046872764815733], "contact_normal": [0.3650993303718884, -0.28894660053815285, 0.8849928479933856], "objects": ["object_0", "object_1"]}, {"frame": 2, "force": 0.0, "position": [0.09258202860800202, 2.060067611489441, 2.1402049964902488], "contact_normal": [0.1434384512523222, -0.009116228463502032, 0.9896172518104847], "objects": ["object_0", "object_1"]}, {"frame": 3, "force": 0.0, "position": [0.02637233060145172, 1.8577246310852498, 2.1498222451261255], "contact_normal": [-0.004062193216329295, -0.03806018698957993, 0.9992671918724196], "objects": ["object_0", "object_1"]}, {"frame": 28, "force": 387.66555308272297, "position": [-1.8381157465993445, -1.7766678934021607, 3.2185663854871285], "contact_normal": [-0.9034593837336482, -0.3846700182509864, -0.18918276613476864], "objects": ["object_10", "object_0"]}, {"frame": 56, "force": 841.8735095956948, "position": [-1.9254622288685195, -0.48888506214997135, 2.6862804974701073], "contact_normal": [0.9950963652419769, -0.09891018088248647, 0.0], "objects": ["object_5", "object_11"]}, {"frame": 57, "force": 0.0, "position": [-1.8835511905204032, -0.3707686756625044, 3.0624221201276667], "contact_normal": [0.9936562437739845, -0.06373008996908033, -0.09265929441512427], "objects": ["object_5", "object_11"]}, {"frame": 58, "force": 293.03299591530316, "position": [-1.7414636497552847, 0.39099036907840956, 2.9528702645209552], "contact_normal": [0.3440844788842912, -0.2025360120174223, -0.9168342463210044], "objects": ["object_5", "object_11"]}, {"frame": 59, "force": 0.0, "position": [-1.987231877698647, 0.08023054342622682, 2.8188946517248197], "contact_normal": [0.21658668999990113, -0.000570847635429975, -0.976263222623829], "objects": ["object_5", "object_11"]}, {"frame": 60, "force": 0.0, "position": [-1.770098750683192, 0.591056780374732, 2.809946740866959], "contact_normal": [0.11257775666209932, 0.01354435233661777, -0.9935506022466649], "objects": ["object_5", "object_11"]}, {"frame": 61, "force": 0.0, "position": [-1.7448486556888474, 0.6202057197739308, 2.8089045930560053], "contact_normal": [0.21721511105952818, -0.06129750246702972, -0.9741972139760517], "objects": ["object_5", "object_11"]}, {"frame": 90, "force": 1749.2522284811193, "position": [1.2521885863403124, 0.8112244369093251, 2.1129090785980225], "contact_normal": [-0.9611902368223538, -0.2758864415613562, 1.1212750060545618e-16], "objects": ["object_3", "object_7"]}, {"frame": 92, "force": 0.0, "position": [1.2766314408097121, 0.8700252465551715, 2.133108785061533], "contact_normal": [-0.9729481674102268, 0.032111786839814103, 0.2287808922944295], "objects": ["object_3", "object_7"]}, {"frame": 93, "force": 440.72251831718336, "position": [-0.3554560134148842, 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-1.0, -2.180281353353386e-16], "objects": ["object_6", "object_9"]}, {"frame": 174, "force": 0.0, "position": [-1.765293860141113, 1.4464917221973033, 2.6099150882039437], "contact_normal": [-0.03143869223139073, -0.9994210741690539, -0.013004812092234558], "objects": ["object_6", "object_9"]}, {"frame": 175, "force": 38.73022423174573, "position": [-1.9514580428869774, 1.2644618711422058, 2.658214317328114], "contact_normal": [-0.03790474313809962, -0.9987947740415554, -0.031180599656086265], "objects": ["object_6", "object_9"]}, {"frame": 176, "force": 26.67359601040403, "position": [-2.0934760549893014, 1.195369874744951, 2.6734301826319173], "contact_normal": [0.04971095283760127, -0.9982513775262887, -0.031984503042019184], "objects": ["object_6", "object_9"]}, {"frame": 177, "force": 0.0, "position": [-2.237677880680601, 1.074917753829287, 2.713894183910718], "contact_normal": [0.06523210284089116, -0.9962724394017678, -0.05644465650003008], "objects": ["object_6", "object_9"]}, {"frame": 180, "force": 2.7163881950195337, "position": [-2.67305113210772, 0.712284975176286, 2.8124412424253435], "contact_normal": [0.11574951627983844, -0.9885121417717947, -0.0971894801443175], "objects": ["object_6", "object_9"]}, {"frame": 181, "force": 12.115416543683116, "position": [-2.8104852504259457, 0.5903515590407877, 2.851844550796916], "contact_normal": [0.12187873768686687, -0.9852211129672422, -0.12035336249330247], "objects": ["object_6", "object_9"]}], "disappearances": [], "creation_events": [], "initial_objects": 13, "final_objects": 13, "rule_stats": {"gravity_zero": 1}, "gravity": [0.0, 0.0, 0.0]}
perception
How many objects are initially present in the scene?
14
false
perception
In which direction are objects falling?
['Downward', 'Upward', 'Sideways', 'Objects are floating (no gravity)']
[3]
Objects are floating (no gravity)
false
perception
Did any collisions occur in the video?
['Yes', 'No']
[0]
Yes
false
rule_identification
Which world assumptions are NECESSARY to explain the observed video? (Select ALL that apply.)
['There is no friction: moving objects do not slow down on the surface.', 'Normal gravity applies: objects fall downward.', 'This is a rendering glitch in the simulation.', 'Friction applies: objects slow down and stop over time.', 'There is no gravity: objects float instead of falling.', 'After collision, object bounces in the opposite direction from what is expected.']
[4]
true
rule_description
Describe the governing physics in this video. For each unusual behavior, explain: (1) affected entities, (2) trigger condition, (3) state transition, and (4) how it differs from real physics. 짧고 간결하게 3문장 이내로 서술하세요.
{"version": "v2.1", "applied_rule_ids": ["gravity_zero"], "structured_descriptions": [{"affected_entities": "All objects in the scene", "trigger_condition": "Always active", "state_transition": "Objects maintain their velocity without gravitational acceleration", "contrast_to_real_physics": "In real physics, objects accelerate downward due to gravity", "rule_id": "gravity_zero"}]}
false
256
explanatory_reasoning
Why are objects floating? (Select ALL that apply.)
['The object was destroyed by the high impact force.', 'There is zero gravity in this environment.', 'This is a video recording error.', 'The object bounced due to elastic collision.', 'Friction is disabled.']
[1]
true
predictive
Based on the video so far, what will happen next?
['Objects will slow down and stop due to friction.', 'The rule will apply inconsistently - sometimes working, sometimes not.', 'Objects will disappear after collision instead.', 'There is not enough information to make a prediction.', 'Objects will continue to float without falling.']
[4]
false
dba04cfb-16c5-4627-bd7d-6ae725a26d33
dba04cfb-16c5-4627-bd7d-6ae725a26d33
Easy Upward Float
easy
['timed_scale_pulse']
false
{"scenario": {"name": "Easy Upward Float", "description": "Objects float upward in a specific zone due to a localized updraft, while their size pulsates over time.", "difficulty": "easy", "unreal_rules": ["timed_scale_pulse"], "primary_rule": "timed_scale_pulse", "collision_required": true, "max_collisions": 100, "question_types": ["factual", "counterfactual"]}, "simulation": {"resolution": [640, 480], "frame_start": 1, "frame_end": 120, "frame_rate": 24, "step_rate": 240, "gravity": [0.0, 0.0, -10.0], "ambient_illumination": [0.2, 0.2, 0.2], "camera_position": [4.484416931731396, 4.484416931731396, 7.731753330571374], "camera_look_at": [0.0, 0.0, 0.0], "field_of_view": 90}, "objects": {"min_objects": 7, "max_objects": 9, "allowed_shapes": ["sphere", "cube", "cylinder", "capsule", "gear", "torus"], "allowed_sizes": [0.5, 0.7, 0.9], "allowed_colors": {"red": [1.0, 0.0, 0.0], "green": [0.0, 1.0, 0.0], "blue": [0.0, 0.0, 1.0], "yellow": [1.0, 1.0, 0.0], "cyan": [0.0, 1.0, 1.0], "magenta": [1.0, 0.0, 1.0], "white": [1.0, 1.0, 1.0], "gray": [0.5, 0.5, 0.5], "purple": [0.5, 0.0, 0.5]}, "position_range": [-4.0, 4.0], "material_roughness": 0.3}, "collision": {"min_force_threshold": 0.1, "ignore_floor": true, "max_collisions": 100, "removal_offset_position": [1000.0, 1000.0, 1000.0], "keyframe_offset": 2}, "paths": {"output_dir": "/data7/sunggeunan/UNREAL/outputs/batch_113638/7fd15e36-280f-5ae0-b655-dfe0c2dcb062/attempt_01", "scratch_dir": "/data7/sunggeunan/UNREAL/outputs/batch_113638/7fd15e36-280f-5ae0-b655-dfe0c2dcb062/attempt_01/scratch"}, "random_seed": 113652, "rule_config": {"rules": ["timed_scale_pulse"], "primary_rule": "timed_scale_pulse", "expected_events": ["collision"]}}
{"scenario_name": "Easy Upward Float", "difficulty": "easy", "primary_rule": "timed_scale_pulse", "rules": ["timed_scale_pulse"], "num_collisions": 74, "collisions": [{"frame": 4, "force": 971.3804038501016, "position": [-0.08103710508346573, 2.0808268695482837, 2.3440374308149843], "contact_normal": [1.0, 0.0, 0.0], "objects": ["object_1", "object_0"]}, {"frame": 5, "force": 0.0, "position": [-0.20164472896712704, 2.0358568593234674, 2.214870550411267], "contact_normal": [0.9982738336569295, -0.03092356608474315, 0.04993081309672399], "objects": ["object_1", "object_0"]}, {"frame": 6, "force": 144.78940011876276, "position": [-0.19437759970641177, 1.6670331773556837, 2.5677771412911135], "contact_normal": [0.9181243122507465, 0.378473893345583, -0.11749578422194526], "objects": ["object_1", "object_0"]}, {"frame": 7, "force": 0.0, "position": [-0.32289444881120044, 1.8194875552602885, 2.0140583645225005], "contact_normal": [0.9898300981931818, 0.12061426972639214, 0.07542264016358263], "objects": ["object_1", "object_0"]}, {"frame": 8, "force": 0.0, "position": [-0.34259453876553114, 1.928975315285049, 1.9129020091897222], "contact_normal": [0.9988592873638842, 0.047282143715687494, 0.006672550678908643], "objects": ["object_1", "object_0"]}, {"frame": 9, "force": 0.0, "position": [-0.4072572139454681, 2.0037717255864043, 2.123814691060212], "contact_normal": [0.9955195321025805, -0.07136062580739523, -0.06203645933349559], "objects": ["object_1", "object_0"]}, {"frame": 10, "force": 224.57377469009438, "position": [-0.25454686656695924, 1.4031429570939742, 2.276487707398742], "contact_normal": [0.8046350382307441, 0.5854588579497501, -0.09899687318083791], "objects": ["object_1", "object_0"]}, {"frame": 11, "force": 0.0, "position": [-0.3636043222764602, 1.820899901900158, 1.7955826150340273], "contact_normal": [0.9981474460889845, 0.060534164347460194, 0.00610662040676613], "objects": ["object_1", "object_0"]}, {"frame": 13, "force": 0.0, "position": [-0.36972878761659467, 1.757731065260542, 1.7449826764103955], "contact_normal": [0.972830443856932, 0.2313004724379464, -0.010050818628738816], "objects": ["object_1", "object_0"]}, {"frame": 14, "force": 0.0, "position": [-0.17308554625372197, 1.4375052067167529, 2.127143539149887], "contact_normal": [0.6777776407236064, 0.7313848858428992, -0.07545606997260851], "objects": ["object_1", "object_0"]}, {"frame": 15, "force": 0.0, "position": [-0.36239820757958074, 1.7258049769653576, 1.334501348399535], "contact_normal": [0.9760077451576564, 0.21329981709573745, -0.04372721600092904], "objects": ["object_1", "object_0"]}, {"frame": 17, "force": 0.0, "position": [-0.2776478682563366, 1.4907269296864245, 1.1186668264290942], "contact_normal": [0.7942888973583772, 0.5982740972622967, -0.10570360484958646], "objects": ["object_1", "object_0"]}, {"frame": 20, "force": 404.04645299714423, "position": [-0.5605319192654823, -0.44180464758430005, 1.7369697697990611], 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0.9100138530802944], "contact_normal": [0.8818749521065214, 0.4714833703306847, 1.8674562895991948e-05], "objects": ["object_4", "object_2"]}, {"frame": 117, "force": 0.19796107843362784, "position": [1.3566993525264368, 4.538014176029215, 0.9099979417689532], "contact_normal": [0.8819091849959445, 0.47141933500742816, -9.71154414237117e-07], "objects": ["object_4", "object_2"]}, {"frame": 118, "force": 0.0, "position": [1.3512903459811687, 4.548128472177338, 0.9099985425419863], "contact_normal": [0.8819104806531481, 0.47141691114464734, -9.86238411329237e-07], "objects": ["object_4", "object_2"]}, {"frame": 119, "force": 0.0, "position": [1.3452703350579513, 4.559387794476259, 0.9100224909560006], "contact_normal": [0.8818996872648195, 0.47143710180957094, 2.5290427464788413e-05], "objects": ["object_4", "object_2"]}, {"frame": 120, "force": 0.0, "position": [1.3400508875176251, 4.569150186293929, 0.9100182739436031], "contact_normal": [0.8827764915366789, 0.46979321575677424, 2.0471951094299195e-05], "objects": ["object_4", "object_2"]}], "disappearances": [], "creation_events": [], "initial_objects": 7, "final_objects": 7, "rule_stats": {"timed_scale_pulse": 7}, "gravity": [0.0, 0.0, -10.0]}
perception
How many objects are initially present in the scene?
8
false
perception
In which direction are objects falling?
['Downward', 'Upward', 'Sideways', 'Objects are floating (no gravity)']
[0]
Downward
false
perception
Did any collisions occur in the video?
['Yes', 'No']
[0]
Yes
false
rule_identification
Which world assumptions are NECESSARY to explain the observed video? (Select ALL that apply.)
['Objects pass through each other without collision.', 'Friction applies: objects slow down and stop over time.', 'This is a camera malfunction or video recording error.', 'Normal collision behavior: objects bounce off each other.', 'Objects pulse in size over time.', 'Gravity is reversed: objects fall upward instead of downward.']
[4]
true
rule_description
Describe the governing physics in this video. For each unusual behavior, explain: (1) affected entities, (2) trigger condition, (3) state transition, and (4) how it differs from real physics. 짧고 간결하게 3문장 이내로 서술하세요.
{"version": "v2.1", "applied_rule_ids": ["timed_scale_pulse"], "structured_descriptions": [{"affected_entities": "All objects", "trigger_condition": "Time passes (periodic)", "state_transition": "Objects pulse in size, growing and shrinking", "contrast_to_real_physics": "In real physics, objects maintain constant size", "rule_id": "timed_scale_pulse"}]}
false
256
explanatory_reasoning
Why are the objects changing size periodically? (Select ALL that apply.)
['The camera stopped tracking the object.', 'The collision followed conservation of momentum.', 'A rule causes objects to disappear upon collision.', 'The object was destroyed by the high impact force.', 'A rule causes periodic size changes.']
[4]
true
predictive
Based on the video so far, what will happen next?
['Objects will behave according to real-world physics.', 'Objects will gain speed from collision.', 'The simulation behavior is random and unpredictable.', 'The rule will apply inconsistently - sometimes working, sometimes not.', 'Objects will continue to pulse in size periodically.']
[4]
false
4d6b09fc-f591-40eb-b534-32face3615a7
4d6b09fc-f591-40eb-b534-32face3615a7
Teleporting Chaos
hard
['teleport_on_collision']
false
{"scenario": {"name": "Teleporting Chaos", "description": "Objects teleport to random positions upon collision, while experiencing sideways gravity and pulsating in size over time.", "difficulty": "hard", "unreal_rules": ["teleport_on_collision"], "primary_rule": "teleport_on_collision", "collision_required": true, "max_collisions": 100, "question_types": ["factual", "counterfactual"]}, "simulation": {"resolution": [360, 480], "frame_start": 1, "frame_end": 480, "frame_rate": 24, "step_rate": 240, "gravity": [0.0, 0.0, -10.0], "ambient_illumination": [0.2, 0.2, 0.2], "camera_position": [4.484416931731396, 4.484416931731396, 7.731753330571374], "camera_look_at": [0.0, 0.0, 0.0], "field_of_view": 90}, "objects": {"min_objects": 16, "max_objects": 24, "allowed_shapes": ["sphere", "cylinder", "capsule", "gear"], "allowed_sizes": [0.5, 0.7, 0.9], "allowed_colors": {"red": [1.0, 0.0, 0.0], "green": [0.0, 1.0, 0.0], "blue": [0.0, 0.0, 1.0], "yellow": [1.0, 1.0, 0.0], "cyan": [0.0, 1.0, 1.0], "magenta": [1.0, 0.0, 1.0], "white": [1.0, 1.0, 1.0], "gray": [0.5, 0.5, 0.5], "orange": [1.0, 0.5, 0.0]}, "position_range": [-4.0, 4.0], "material_roughness": 0.3}, "collision": {"min_force_threshold": 0.1, "ignore_floor": true, "max_collisions": 100, "removal_offset_position": [1000.0, 1000.0, 1000.0], "keyframe_offset": 2}, "paths": {"output_dir": "/data7/sunggeunan/UNREAL/outputs/batch_113632/2e33feb4-4fc2-5d14-b224-d6840ebf458d/attempt_01", "scratch_dir": "/data7/sunggeunan/UNREAL/outputs/batch_113632/2e33feb4-4fc2-5d14-b224-d6840ebf458d/attempt_01/scratch"}, "random_seed": 113640, "rule_config": {"rules": ["teleport_on_collision"], "primary_rule": "teleport_on_collision", "expected_events": ["collision"]}}
{"scenario_name": "Teleporting Chaos", "difficulty": "hard", "primary_rule": "teleport_on_collision", "rules": ["teleport_on_collision"], "num_collisions": 294, "collisions": [{"frame": 34, "force": 1496.6422711154632, "position": [-0.21749428664543566, 1.743508428393445, 1.1753743053387047], "contact_normal": [0.6044497419207808, -0.4389012685596944, -0.6648354578003439], "objects": ["object_0", "object_7"]}, {"frame": 36, "force": 516.4227716878873, "position": [0.5966320680682556, 0.7894165344542309, 0.7181304760012016], "contact_normal": [0.4278249212129009, -0.903784374806559, 0.011816964275664373], "objects": ["object_14", "object_0"]}, {"frame": 37, "force": 0.0, "position": [0.6156592068348921, 0.8016151254900836, 0.695011127750834], "contact_normal": [0.4477331214646125, -0.8939079775717871, -0.02153089819473277], "objects": ["object_14", "object_0"]}, {"frame": 58, "force": 2127.1897545970824, "position": [-1.827998088928621, 0.01927285283914093, 2.678117326080661], 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"contact_normal": [-0.9571169726203028, -0.2897017441879168, 1.1688685246899768e-05], "objects": ["object_2", "object_3"]}, {"frame": 474, "force": 0.0, "position": [-3.8540041151441704, -1.2551266561232741, 0.25647529366375443], "contact_normal": [-0.9571169726203028, -0.2897017441879168, 1.1688685246899768e-05], "objects": ["object_2", "object_3"]}, {"frame": 475, "force": 0.0, "position": [-3.8540041151441704, -1.2551266561232741, 0.25647529366375443], "contact_normal": [-0.9571169726203028, -0.2897017441879168, 1.1688685246899768e-05], "objects": ["object_2", "object_3"]}, {"frame": 476, "force": 0.0, "position": [-3.8540041151441704, -1.2551266561232741, 0.25647529366375443], "contact_normal": [-0.9571169726203028, -0.2897017441879168, 1.1688685246899768e-05], "objects": ["object_2", "object_3"]}, {"frame": 477, "force": 0.0, "position": [-3.8540041151441704, -1.2551266561232741, 0.25647529366375443], "contact_normal": [-0.9571169726203028, -0.2897017441879168, 1.1688685246899768e-05], "objects": ["object_2", "object_3"]}, {"frame": 478, "force": 0.0, "position": [-3.8540041151441704, -1.2551266561232741, 0.25647529366375443], "contact_normal": [-0.9571169726203028, -0.2897017441879168, 1.1688685246899768e-05], "objects": ["object_2", "object_3"]}, {"frame": 479, "force": 0.0, "position": [-3.8540041151441704, -1.2551266561232741, 0.25647529366375443], "contact_normal": [-0.9571169726203028, -0.2897017441879168, 1.1688685246899768e-05], "objects": ["object_2", "object_3"]}, {"frame": 480, "force": 0.0, "position": [-3.8540041151441704, -1.2551266561232741, 0.25647529366375443], "contact_normal": [-0.9571169726203028, -0.2897017441879168, 1.1688685246899768e-05], "objects": ["object_2", "object_3"]}], "disappearances": [], "creation_events": [], "initial_objects": 16, "final_objects": 16, "rule_stats": {"teleport_on_collision": 47}, "gravity": [0.0, 0.0, -10.0]}
perception
How many objects are initially present in the scene?
17
false
perception
In which direction are objects falling?
['Downward', 'Upward', 'Sideways', 'Objects are floating (no gravity)']
[0]
Downward
false
perception
Did any collisions occur in the video?
['Yes', 'No']
[0]
Yes
false
rule_identification
Which world assumptions are NECESSARY to explain the observed video? (Select ALL that apply.)
['After collision, an object teleports to a random location.', 'Friction applies: objects slow down and stop over time.', 'Objects change color periodically over time.', 'This is a rendering glitch in the simulation.', 'After a collision, the colliding objects change color.', 'Normal gravity applies: objects fall downward.']
[0]
true
rule_description
Describe the governing physics in this video. For each unusual behavior, explain: (1) affected entities, (2) trigger condition, (3) state transition, and (4) how it differs from real physics. 짧고 간결하게 3문장 이내로 서술하세요.
{"version": "v2.1", "applied_rule_ids": ["teleport_on_collision"], "structured_descriptions": [{"affected_entities": "One of the colliding objects", "trigger_condition": "Two objects collide", "state_transition": "Object instantly teleports to a random location", "contrast_to_real_physics": "In real physics, objects cannot teleport", "rule_id": "teleport_on_collision"}]}
false
256
explanatory_reasoning
Why did the object suddenly appear at a different location? (Select ALL that apply.)
['A rule causes objects to disappear upon collision.', 'A rule causes objects to teleport upon collision.', 'The simulation rendering glitched.', 'The object bounced due to elastic collision.', 'Friction gradually slowed the object down.']
[1]
true
predictive
Based on the video so far, what will happen next?
['The simulation behavior is random and unpredictable.', 'Only some objects will be affected by the rule.', 'Objects will slow down and stop due to friction.', 'Another object will teleport to a random location after the next collision.', 'Objects will disappear after collision instead.']
[3]
false
017f2305-da52-441c-aab8-7579d7eac0a1
017f2305-da52-441c-aab8-7579d7eac0a1
Easy Timed Color Cycle
easy
['timed_color_cycle']
false
{"scenario": {"name": "Easy Timed Color Cycle", "description": "Objects in the scene will change color periodically, creating a visual effect.", "difficulty": "easy", "unreal_rules": ["timed_color_cycle"], "primary_rule": "timed_color_cycle", "collision_required": true, "max_collisions": 100, "question_types": ["factual"]}, "simulation": {"resolution": [640, 480], "frame_start": 1, "frame_end": 120, "frame_rate": 24, "step_rate": 240, "gravity": [0.0, 0.0, -10.0], "ambient_illumination": [0.2, 0.2, 0.2], "camera_position": [4.484416931731396, 4.484416931731396, 7.731753330571374], "camera_look_at": [0.0, 0.0, 0.0], "field_of_view": 90}, "objects": {"min_objects": 7, "max_objects": 9, "allowed_shapes": ["sphere", "cylinder", "capsule", "gear"], "allowed_sizes": [0.5, 0.7, 0.9], "allowed_colors": {"red": [1.0, 0.0, 0.0], "green": [0.0, 1.0, 0.0], "blue": [0.0, 0.0, 1.0], "yellow": [1.0, 1.0, 0.0], "cyan": [0.0, 1.0, 1.0], "magenta": [1.0, 0.0, 1.0], "white": [1.0, 1.0, 1.0], "gray": [0.5, 0.5, 0.5], "orange": [1.0, 0.5, 0.0]}, "position_range": [-4.0, 4.0], "material_roughness": 0.3}, "collision": {"min_force_threshold": 0.1, "ignore_floor": true, "max_collisions": 100, "removal_offset_position": [1000.0, 1000.0, 1000.0], "keyframe_offset": 2}, "paths": {"output_dir": "/data7/sunggeunan/UNREAL/outputs/batch_113637/a7eb7f03-23e1-581e-9778-ca49280fc3f7/attempt_01", "scratch_dir": "/data7/sunggeunan/UNREAL/outputs/batch_113637/a7eb7f03-23e1-581e-9778-ca49280fc3f7/attempt_01/scratch"}, "random_seed": 113644, "rule_config": {"rules": ["timed_color_cycle"], "primary_rule": "timed_color_cycle", "expected_events": ["collision"]}}
{"scenario_name": "Easy Timed Color Cycle", "difficulty": "easy", "primary_rule": "timed_color_cycle", "rules": ["timed_color_cycle"], "num_collisions": 13, "collisions": [{"frame": 27, "force": 1839.9981626565282, "position": [-1.7674312524670635, 0.30072292332314043, 0.15264327885883927], "contact_normal": [0.26908359106677987, 0.45326477254697195, -0.849791190226486], "objects": ["object_1", "object_7"]}, {"frame": 28, "force": 0.0, "position": [-1.7638436235438129, 0.30923422556069485, 0.15602535127190514], "contact_normal": [0.28715861054653136, 0.44150713661048274, -0.8500655155404188], "objects": ["object_1", "object_7"]}, {"frame": 63, "force": 217.17132420519553, "position": [4.833769774858765, 8.534539029348117, 0.767808472003236], "contact_normal": [0.29100872371829933, 0.9487962900069391, 0.12288011551473574], "objects": ["object_0", "object_2"]}, {"frame": 79, "force": 0.0, "position": [6.14363573086612, 9.006366542918757, 0.6682990975711038], "contact_normal": [0.2907844141531493, 0.8965946542142875, 0.33400965632743596], "objects": ["object_0", "object_2"]}, {"frame": 82, "force": 31.793001131922864, "position": [6.281500728947767, 9.003669286138162, 0.7092268330055259], "contact_normal": [0.3419348898882784, 0.9025599772697556, 0.2616601202092306], "objects": ["object_0", "object_2"]}, {"frame": 83, "force": 0.0, "position": [6.357571853840986, 9.004113182871066, 0.6906354192974322], "contact_normal": [0.29677832831976986, 0.8938420113492459, 0.33610873625488746], "objects": ["object_0", "object_2"]}, {"frame": 86, "force": 0.0, "position": [6.563266902459447, 9.01187184520786, 0.7272206101729306], "contact_normal": [0.3413811506412983, 0.8996628327449425, 0.2721501375420725], "objects": ["object_0", "object_2"]}, {"frame": 87, "force": 0.0, "position": [6.630153119145678, 9.009105145854342, 0.7100304506407742], "contact_normal": [0.3070519718074917, 0.8923262634107463, 0.3308669313130987], "objects": ["object_0", "object_2"]}, {"frame": 90, "force": 0.0, "position": [6.822188898678448, 9.025127461313437, 0.7114041595928714], "contact_normal": [0.3413946761958336, 0.8981765514936731, 0.2769992011036766], "objects": ["object_0", "object_2"]}, {"frame": 91, "force": 0.0, "position": [6.890932474695229, 9.025949807498845, 0.6784543923407327], "contact_normal": [0.31964442660739834, 0.8912435974735146, 0.32173325986179235], "objects": ["object_0", "object_2"]}, {"frame": 94, "force": 24.654908112705904, "position": [7.070659558502128, 9.03304451004444, 0.7078158470564754], "contact_normal": [0.3708403819002279, 0.8858620929647703, 0.2787934063068385], "objects": ["object_0", "object_2"]}, {"frame": 95, "force": 0.0, "position": [7.147736153890167, 9.046830597234596, 0.6419039757765157], "contact_normal": [0.4282498581770692, 0.8418228561169242, 0.32853666141005416], "objects": ["object_0", "object_2"]}, {"frame": 98, "force": 0.0, "position": [7.357272568266724, 9.04428134545429, 0.7070586296983548], "contact_normal": [0.40643348639050414, 0.8846747869125563, 0.22839076719885787], "objects": ["object_0", "object_2"]}], "disappearances": [], "creation_events": [], "initial_objects": 8, "final_objects": 8, "rule_stats": {"timed_color_cycle": 8}, "gravity": [0.0, 0.0, -10.0]}
perception
How many objects are initially present in the scene?
9
false
perception
In which direction are objects falling?
['Downward', 'Upward', 'Sideways', 'Objects are floating (no gravity)']
[0]
Downward
false
perception
Did any collisions occur in the video?
['Yes', 'No']
[0]
Yes
false
rule_identification
Which world assumptions are NECESSARY to explain the observed video? (Select ALL that apply.)
['There is no friction: moving objects do not slow down on the surface.', 'This is a camera malfunction or video recording error.', 'Objects change color periodically over time.', 'Conservation of momentum holds during interactions.', 'Friction applies: objects slow down and stop over time.', 'Objects pulse in size over time.']
[2]
true
rule_description
Describe the governing physics in this video. For each unusual behavior, explain: (1) affected entities, (2) trigger condition, (3) state transition, and (4) how it differs from real physics. 짧고 간결하게 3문장 이내로 서술하세요.
{"version": "v2.1", "applied_rule_ids": ["timed_color_cycle"], "structured_descriptions": [{"affected_entities": "All colored objects", "trigger_condition": "Time passes (periodic)", "state_transition": "Objects cycle through different colors automatically", "contrast_to_real_physics": "In real physics, color is a stable property", "rule_id": "timed_color_cycle"}]}
false
256
explanatory_reasoning
Why did the objects behave this way? (Select ALL that apply.)
['This is a video recording error.', "Air resistance affected the object's motion.", 'The simulation follows standard physics rules.', 'The object bounced due to elastic collision.', 'Objects teleport on collision.']
[2]
true
predictive
Based on the video so far, what will happen next?
['Objects will suddenly start falling downward due to normal gravity.', 'Objects will fall upward due to reversed gravity.', 'Objects will continue to cycle through colors periodically.', 'There is not enough information to make a prediction.', 'The rule will apply inconsistently - sometimes working, sometimes not.']
[2]
false
bd258714-3a60-4399-8cbe-dd314bfdd023
bd258714-3a60-4399-8cbe-dd314bfdd023
Rainbow Bloom
medium
['timed_color_cycle']
false
{"scenario": {"name": "Rainbow Bloom", "description": "A colorful explosion scenario testing the understanding of a timed color cycle and collision-based effects.", "difficulty": "medium", "unreal_rules": ["timed_color_cycle"], "primary_rule": "timed_color_cycle", "collision_required": true, "max_collisions": 100, "question_types": ["factual", "counterfactual"]}, "simulation": {"resolution": [640, 480], "frame_start": 1, "frame_end": 240, "frame_rate": 24, "step_rate": 240, "gravity": [0.0, 0.0, -10.0], "ambient_illumination": [0.2, 0.2, 0.2], "camera_position": [4.484416931731396, 4.484416931731396, 7.731753330571374], "camera_look_at": [0.0, 0.0, 0.0], "field_of_view": 90}, "objects": {"min_objects": 10, "max_objects": 16, "allowed_shapes": ["sphere", "cube", "cylinder", "capsule"], "allowed_sizes": [0.5, 0.7, 0.9], "allowed_colors": {"red": [1.0, 0.0, 0.0], "green": [0.0, 1.0, 0.0], "blue": [0.0, 0.0, 1.0], "yellow": [1.0, 1.0, 0.0], "cyan": [0.0, 1.0, 1.0], "magenta": [1.0, 0.0, 1.0], "white": [1.0, 1.0, 1.0], "gray": [0.5, 0.5, 0.5]}, "position_range": [-4.0, 4.0], "material_roughness": 0.3}, "collision": {"min_force_threshold": 0.1, "ignore_floor": true, "max_collisions": 100, "removal_offset_position": [1000.0, 1000.0, 1000.0], "keyframe_offset": 2}, "paths": {"output_dir": "/data7/sunggeunan/UNREAL/outputs/batch_113637/e6dff18f-83c0-57ff-b534-ac7ac62c1bb6/attempt_01", "scratch_dir": "/data7/sunggeunan/UNREAL/outputs/batch_113637/e6dff18f-83c0-57ff-b534-ac7ac62c1bb6/attempt_01/scratch"}, "random_seed": 113647, "rule_config": {"rules": ["timed_color_cycle"], "primary_rule": "timed_color_cycle", "expected_events": ["collision"]}}
{"scenario_name": "Rainbow Bloom", "difficulty": "medium", "primary_rule": "timed_color_cycle", "rules": ["timed_color_cycle"], "num_collisions": 16, "collisions": [{"frame": 17, "force": 0.0, "position": [-0.03452048681926434, -2.8533832534246013, 2.8449858905536813], "contact_normal": [0.9967015855534507, -0.08115386223241146, 0.0], "objects": ["object_1", "object_10"]}, {"frame": 17, "force": 0.0, "position": [0.8566963154282727, -1.8826683797016754, 1.8250995727798809], "contact_normal": [0.027943074415880384, -0.9918321398042536, -0.12445156103281452], "objects": ["object_1", "object_5"]}, {"frame": 18, "force": 0.0, "position": [0.09070976578332557, -2.7900529897468127, 2.012016878491467], "contact_normal": [0.9552424919881055, -0.2893995902271853, -0.06131605561915366], "objects": ["object_1", "object_10"]}, {"frame": 21, "force": 80.18139354493961, "position": [-1.7582981723365478, -1.6990856232334615, 0.9978563785803736], "contact_normal": [0.47421690049976717, 0.04582298771492112, 0.879214754810946], "objects": ["object_10", "object_0"]}, {"frame": 22, "force": 0.0, "position": [-1.820040878425417, -1.721585716070444, 0.978051331696034], "contact_normal": [0.44994878571189034, 0.13683533961733418, 0.8825090254882405], "objects": ["object_10", "object_0"]}, {"frame": 96, "force": 485.1817431352295, "position": [1.7950298028202207, 0.0025622665537379796, 1.6503100752102482], "contact_normal": [0.543345146421111, -0.7251019975511872, -0.423087632775882], "objects": ["object_7", "object_4"]}, {"frame": 97, "force": 0.0, "position": [1.7945632444122601, 0.01735049724656612, 1.619674437177875], "contact_normal": [0.5755158606099355, -0.6748259886908958, -0.4619430475434827], "objects": ["object_7", "object_4"]}, {"frame": 111, "force": 611.7547047708963, "position": [-0.3212984800145121, 0.0027697452479500395, 1.2290009390828458], "contact_normal": [-0.14967792839999003, -0.7779934718627743, -0.6101824935941655], "objects": ["object_4", "object_6"]}, {"frame": 112, "force": 0.0, "position": [-0.17274036694012374, -0.11902268943530214, 1.0163145280635049], "contact_normal": [-0.49723213496997587, -0.7849085149956364, -0.36970099680761587], "objects": ["object_4", "object_6"]}, {"frame": 114, "force": 0.0, "position": [-0.17809469882430595, -0.863712002568556, 0.9534689764866578], "contact_normal": [-0.908720302644494, -0.23682668184902228, -0.34371577549783977], "objects": ["object_4", "object_6"]}, {"frame": 115, "force": 89.88095238215523, "position": [-0.23907101341193904, -0.9148538588676718, 0.9420086528011401], "contact_normal": [-0.9063693048839753, -0.26269727021246037, -0.3308849156233344], "objects": ["object_4", "object_6"]}, {"frame": 178, "force": 416.058665800723, "position": [0.019473142418750422, -2.3111017419552606, 0.9820854940374559], "contact_normal": [-1.0, -0.0, -0.0], "objects": ["object_2", "object_9"]}, {"frame": 180, "force": 987.0918903177393, "position": [0.07455186889920334, -2.33869224661312, 1.0024294146982378], "contact_normal": [-0.19016577552212763, 0.04894442341125568, -0.9805311934033549], "objects": ["object_2", "object_9"]}, {"frame": 181, "force": 33.94012083756674, "position": [0.12138961518999464, -1.1225401305657803, 0.9536265171427232], "contact_normal": [-0.3401400759459171, -0.029265049532872324, -0.9399192973927839], "objects": ["object_2", "object_9"]}, {"frame": 184, "force": 26.537140876223663, "position": [0.23534994974905565, -1.1083395322397989, 0.6499788739442661], "contact_normal": [-0.9993582491166385, 0.034954048666682905, -0.007829712915164379], "objects": ["object_2", "object_9"]}, {"frame": 185, "force": 0.0, "position": [0.2156158028150985, -1.9850635811575656, 0.7172473756877185], "contact_normal": [-0.998346812448818, 0.053499153710968694, -0.021011487941000807], "objects": ["object_2", "object_9"]}], "disappearances": [], "creation_events": [], "initial_objects": 11, "final_objects": 11, "rule_stats": {"timed_color_cycle": 11}, "gravity": [0.0, 0.0, -10.0]}
perception
How many objects are initially present in the scene?
12
false
perception
In which direction are objects falling?
['Downward', 'Upward', 'Sideways', 'Objects are floating (no gravity)']
[0]
Downward
false
perception
Did any collisions occur in the video?
['Yes', 'No']
[0]
Yes
false
rule_identification
Which world assumptions are NECESSARY to explain the observed video? (Select ALL that apply.)
['Objects change color periodically over time.', 'This is a camera malfunction or video recording error.', 'After a collision, one of the colliding objects disappears.', 'Friction applies: objects slow down and stop over time.', 'Objects pulse in size over time.', 'Normal gravity applies: objects fall downward.']
[0]
true
rule_description
Describe the governing physics in this video. For each unusual behavior, explain: (1) affected entities, (2) trigger condition, (3) state transition, and (4) how it differs from real physics. 짧고 간결하게 3문장 이내로 서술하세요.
{"version": "v2.1", "applied_rule_ids": ["timed_color_cycle"], "structured_descriptions": [{"affected_entities": "All colored objects", "trigger_condition": "Time passes (periodic)", "state_transition": "Objects cycle through different colors automatically", "contrast_to_real_physics": "In real physics, color is a stable property", "rule_id": "timed_color_cycle"}]}
false
256
explanatory_reasoning
Why did the objects behave this way? (Select ALL that apply.)
['The simulation rendering glitched.', 'Gravity is reversed.', 'The object bounced due to elastic collision.', 'The simulation follows standard physics rules.', "Air resistance affected the object's motion."]
[3]
true
predictive
Based on the video so far, what will happen next?
['Objects will gain speed from collision.', 'Objects will continue to cycle through colors periodically.', 'There is not enough information to make a prediction.', 'Only some objects will be affected by the rule.', 'Objects will suddenly start falling downward due to normal gravity.']
[1]
false
a11f1735-c7f5-4f61-a57e-c04f68f7d950
a11f1735-c7f5-4f61-a57e-c04f68f7d950
Easy Floating Objects
easy
['gravity_zero']
false
{"scenario": {"name": "Easy Floating Objects", "description": "Objects float in mid-air with no gravity, showcasing the effect of gravity_zero.", "difficulty": "easy", "unreal_rules": ["gravity_zero"], "primary_rule": "gravity_zero", "collision_required": true, "max_collisions": 100, "question_types": ["factual"]}, "simulation": {"resolution": [640, 480], "frame_start": 1, "frame_end": 120, "frame_rate": 24, "step_rate": 240, "gravity": [0.0, 0.0, 0.0], "ambient_illumination": [0.2, 0.2, 0.2], "camera_position": [4.484416931731396, 4.484416931731396, 7.731753330571374], "camera_look_at": [0.0, 0.0, 0.0], "field_of_view": 90}, "objects": {"min_objects": 7, "max_objects": 9, "allowed_shapes": ["sphere", "cylinder", "capsule", "gear"], "allowed_sizes": [0.5, 0.7, 0.9], "allowed_colors": {"red": [1.0, 0.0, 0.0], "green": [0.0, 1.0, 0.0], "blue": [0.0, 0.0, 1.0], "yellow": [1.0, 1.0, 0.0], "cyan": [0.0, 1.0, 1.0], "magenta": [1.0, 0.0, 1.0], "white": [1.0, 1.0, 1.0], "gray": [0.5, 0.5, 0.5], "orange": [1.0, 0.5, 0.0]}, "position_range": [-4.0, 4.0], "material_roughness": 0.3}, "collision": {"min_force_threshold": 0.1, "ignore_floor": true, "max_collisions": 100, "removal_offset_position": [1000.0, 1000.0, 1000.0], "keyframe_offset": 2}, "paths": {"output_dir": "/data7/sunggeunan/UNREAL/outputs/batch_113624/42ef70dd-c389-5ea0-a8a3-6913de2b5b45/attempt_01", "scratch_dir": "/data7/sunggeunan/UNREAL/outputs/batch_113624/42ef70dd-c389-5ea0-a8a3-6913de2b5b45/attempt_01/scratch"}, "random_seed": 113624, "rule_config": {"rules": ["gravity_zero"], "primary_rule": "gravity_zero", "expected_events": ["collision"]}}
{"scenario_name": "Easy Floating Objects", "difficulty": "easy", "primary_rule": "gravity_zero", "rules": ["gravity_zero"], "num_collisions": 13, "collisions": [{"frame": 45, "force": 0.0, "position": [0.48389661312103277, 2.090048670768738, 2.407834900379181], "contact_normal": [0.0, 0.0, -1.0], "objects": ["object_2", "object_4"]}, {"frame": 46, "force": 0.0, "position": [0.6085617340780339, 2.0083877532813017, 2.21184284179758], "contact_normal": [0.006517509657641752, -5.605335258789811e-05, -0.9999787592373571], "objects": ["object_2", "object_4"]}, {"frame": 47, "force": 0.0, "position": [0.13629839438320746, 1.9556045744820418, 2.1095008167208933], "contact_normal": [0.005480690935895516, 0.014852143089061772, -0.9998746800837229], "objects": ["object_2", "object_4"]}, {"frame": 48, "force": 0.0, "position": [1.3919602167892817, 1.708481708242523, 2.066522264009655], "contact_normal": [-0.005986025546791783, 0.00800515342800867, -0.9999500412604357], "objects": ["object_2", "object_4"]}, {"frame": 49, "force": 11.377166591823059, "position": [1.0946993874226822, 1.5433658200971117, 2.027409895103843], "contact_normal": [-0.005154156114135022, 0.018770707650173402, -0.9998105296550257], "objects": ["object_2", "object_4"]}, {"frame": 50, "force": 0.0, "position": [1.4265921764654355, 1.5245174971180466, 2.0224895178929962], "contact_normal": [0.003394397062292237, 0.01037144504753076, -0.9999404538252312], "objects": ["object_2", "object_4"]}, {"frame": 55, "force": 699.3609277685407, "position": [0.8007139941377958, -0.32102637306403403, 2.5551633946792442], "contact_normal": [0.40221311420318173, 0.9151641002647677, 0.02644390949834242], "objects": ["object_4", "object_3"]}, {"frame": 56, "force": 0.0, "position": [0.7855825561178994, -0.30913547174401446, 2.547044573262639], "contact_normal": [0.4380426162977127, 0.8987119513488632, 0.020868512399623854], "objects": ["object_4", "object_3"]}, {"frame": 61, "force": 380.1674195224699, "position": [-1.0048644761342005, 0.09581036240344198, 2.4442203044891357], "contact_normal": [-0.09891018088248593, 0.995096365241977, 1.0120236913221382e-16], "objects": ["object_6", "object_3"]}, {"frame": 62, "force": 0.0, "position": [-1.0452890792201808, 0.16614049207201498, 2.4027553532095873], "contact_normal": [0.1305814721874664, 0.991164460025798, -0.02326998717495457], "objects": ["object_6", "object_3"]}, {"frame": 92, "force": 328.8480106675528, "position": [2.6671526501626777, -0.3826556733007039, 3.5451774467661394], "contact_normal": [0.9997593333969045, 0.018951840318955675, 0.011050024176549373], "objects": ["object_4", "object_5"]}, {"frame": 93, "force": 0.0, "position": [2.686817391980259, -0.3643234956642675, 3.5828593348397337], "contact_normal": [0.9984607320413476, 0.023126621757822877, 0.050411565513549195], "objects": ["object_4", "object_5"]}, {"frame": 94, "force": 0.0, "position": [2.7934248956782555, -0.2467773449015924, 3.5177703283055965], "contact_normal": [0.9968630294926831, 0.0716880488876924, -0.033539887855297865], "objects": ["object_4", "object_5"]}], "disappearances": [], "creation_events": [], "initial_objects": 7, "final_objects": 7, "rule_stats": {"gravity_zero": 1}, "gravity": [0.0, 0.0, 0.0]}
perception
How many objects are initially present in the scene?
8
false
perception
In which direction are objects falling?
['Downward', 'Upward', 'Sideways', 'Objects are floating (no gravity)']
[3]
Objects are floating (no gravity)
false
perception
Did any collisions occur in the video?
['Yes', 'No']
[0]
Yes
false
rule_identification
Which world assumptions are NECESSARY to explain the observed video? (Select ALL that apply.)
['There is no gravity: objects float instead of falling.', 'This is a rendering glitch in the simulation.', 'Objects swap colors after collision.', 'Conservation of momentum holds during interactions.', 'In a certain area, objects float upward as if gravity is reversed locally.', 'Normal collision behavior: objects bounce off each other.']
[0]
true
rule_description
Describe the governing physics in this video. For each unusual behavior, explain: (1) affected entities, (2) trigger condition, (3) state transition, and (4) how it differs from real physics. 짧고 간결하게 3문장 이내로 서술하세요.
{"version": "v2.1", "applied_rule_ids": ["gravity_zero"], "structured_descriptions": [{"affected_entities": "All objects in the scene", "trigger_condition": "Always active", "state_transition": "Objects maintain their velocity without gravitational acceleration", "contrast_to_real_physics": "In real physics, objects accelerate downward due to gravity", "rule_id": "gravity_zero"}]}
false
256
explanatory_reasoning
Why are objects floating? (Select ALL that apply.)
['The object was destroyed by the high impact force.', 'There is zero gravity in this environment.', 'The object bounced due to elastic collision.', 'The camera stopped tracking the object.', 'Objects teleport on collision.']
[1]
true
predictive
Based on the video so far, what will happen next?
['The next collision will be a normal elastic bounce.', 'Objects will gain speed from collision.', 'Only some objects will be affected by the rule.', 'The simulation behavior is random and unpredictable.', 'Objects will continue to float without falling.']
[4]
false
71f703e4-f8f8-42fc-a6b7-5bca2647ffb9
71f703e4-f8f8-42fc-a6b7-5bca2647ffb9
Floating Islands
medium
['phase_through']
false
{"scenario": {"name": "Floating Islands", "description": "Objects float upward in a specific zone, and objects pass through each other without colliding.", "difficulty": "medium", "unreal_rules": ["phase_through"], "primary_rule": "phase_through", "collision_required": true, "max_collisions": 100, "question_types": ["factual", "counterfactual"]}, "simulation": {"resolution": [640, 480], "frame_start": 1, "frame_end": 240, "frame_rate": 24, "step_rate": 240, "gravity": [0.0, 0.0, -10.0], "ambient_illumination": [0.2, 0.2, 0.2], "camera_position": [4.484416931731396, 4.484416931731396, 7.731753330571374], "camera_look_at": [0.0, 0.0, 0.0], "field_of_view": 90}, "objects": {"min_objects": 12, "max_objects": 14, "allowed_shapes": ["sphere", "cylinder", "capsule", "gear"], "allowed_sizes": [0.5, 0.7, 0.9], "allowed_colors": {"red": [1.0, 0.0, 0.0], "green": [0.0, 1.0, 0.0], "blue": [0.0, 0.0, 1.0], "yellow": [1.0, 1.0, 0.0], "cyan": [0.0, 1.0, 1.0], "magenta": [1.0, 0.0, 1.0], "white": [1.0, 1.0, 1.0], "gray": [0.5, 0.5, 0.5], "orange": [1.0, 0.5, 0.0]}, "position_range": [-4.0, 4.0], "material_roughness": 0.3}, "collision": {"min_force_threshold": 0.1, "ignore_floor": true, "max_collisions": 100, "removal_offset_position": [1000.0, 1000.0, 1000.0], "keyframe_offset": 2}, "paths": {"output_dir": "/data7/sunggeunan/UNREAL/outputs/batch_113634/51d943fd-dc48-51f1-9591-c66d50f0f3d3/attempt_01", "scratch_dir": "/data7/sunggeunan/UNREAL/outputs/batch_113634/51d943fd-dc48-51f1-9591-c66d50f0f3d3/attempt_01/scratch"}, "random_seed": 113643, "rule_config": {"rules": ["phase_through"], "primary_rule": "phase_through", "expected_events": ["collision"]}}
{"scenario_name": "Floating Islands", "difficulty": "medium", "primary_rule": "phase_through", "rules": ["phase_through"], "num_collisions": 0, "collisions": [], "disappearances": [], "creation_events": [], "initial_objects": 12, "final_objects": 12, "rule_stats": {"phase_through": 1}, "gravity": [0.0, 0.0, -10.0]}
perception
How many objects are initially present in the scene?
13
false
perception
In which direction are objects falling?
['Downward', 'Upward', 'Sideways', 'Objects are floating (no gravity)']
[0]
Downward
false
perception
Did any collisions occur in the video?
['Yes', 'No']
[1]
No
false
rule_identification
Which world assumptions are NECESSARY to explain the observed video? (Select ALL that apply.)
['Objects pass through each other without collision.', 'This is a camera malfunction or video recording error.', 'Objects swap colors after collision.', 'Normal gravity applies: objects fall downward.', 'Objects grow larger after collision.', 'Normal collision behavior: objects bounce off each other.']
[0]
true
rule_description
Describe the governing physics in this video. For each unusual behavior, explain: (1) affected entities, (2) trigger condition, (3) state transition, and (4) how it differs from real physics. 짧고 간결하게 3문장 이내로 서술하세요.
{"version": "v2.1", "applied_rule_ids": ["phase_through"], "structured_descriptions": [{"affected_entities": "All objects", "trigger_condition": "Objects would normally collide", "state_transition": "Objects pass through each other without interaction", "contrast_to_real_physics": "In real physics, solid objects cannot occupy the same space", "rule_id": "phase_through"}]}
false
256
explanatory_reasoning
Why did the objects behave this way? (Select ALL that apply.)
['The camera stopped tracking the object.', 'Gravity is reversed.', 'Friction gradually slowed the object down.', 'The simulation follows standard physics rules.', 'The object was destroyed by the high impact force.']
[3]
true
predictive
Based on the video so far, what will happen next?
['Only some objects will be affected by the rule.', 'The simulation behavior is random and unpredictable.', 'Objects will continue to pass through each other.', 'Objects will start floating in zero gravity.', 'Objects will slow down and stop due to friction.']
[2]
false
bae39024-9117-4a8f-8658-bb0971d9a55c
bae39024-9117-4a8f-8658-bb0971d9a55c
Floating Colors
easy
['gravity_zero']
false
{"scenario": {"name": "Floating Colors", "description": "Objects float upwards in a gravity-free environment, changing color over time.", "difficulty": "easy", "unreal_rules": ["gravity_zero"], "primary_rule": "gravity_zero", "collision_required": true, "max_collisions": 100, "question_types": ["factual"]}, "simulation": {"resolution": [640, 480], "frame_start": 1, "frame_end": 120, "frame_rate": 24, "step_rate": 240, "gravity": [0.0, 0.0, 0.0], "ambient_illumination": [0.2, 0.2, 0.2], "camera_position": [4.484416931731396, 4.484416931731396, 7.731753330571374], "camera_look_at": [0.0, 0.0, 0.0], "field_of_view": 90}, "objects": {"min_objects": 6, "max_objects": 10, "allowed_shapes": ["sphere", "cylinder", "capsule", "gear"], "allowed_sizes": [0.5, 0.7, 0.9], "allowed_colors": {"red": [1.0, 0.0, 0.0], "green": [0.0, 1.0, 0.0], "blue": [0.0, 0.0, 1.0], "yellow": [1.0, 1.0, 0.0], "cyan": [0.0, 1.0, 1.0], "magenta": [1.0, 0.0, 1.0], "white": [1.0, 1.0, 1.0], "gray": [0.5, 0.5, 0.5], "orange": [1.0, 0.5, 0.0]}, "position_range": [-4.0, 4.0], "material_roughness": 0.3}, "collision": {"min_force_threshold": 0.1, "ignore_floor": true, "max_collisions": 100, "removal_offset_position": [1000.0, 1000.0, 1000.0], "keyframe_offset": 2}, "paths": {"output_dir": "/data7/sunggeunan/UNREAL/outputs/batch_113624/bc273350-94ca-5165-b397-285eebae3e98/attempt_01", "scratch_dir": "/data7/sunggeunan/UNREAL/outputs/batch_113624/bc273350-94ca-5165-b397-285eebae3e98/attempt_01/scratch"}, "random_seed": 113639, "rule_config": {"rules": ["gravity_zero"], "primary_rule": "gravity_zero", "expected_events": ["collision"]}}
{"scenario_name": "Floating Colors", "difficulty": "easy", "primary_rule": "gravity_zero", "rules": ["gravity_zero"], "num_collisions": 14, "collisions": [{"frame": 67, "force": 259.0559415044023, "position": [-0.7614420567480407, 1.2630160093924474, 2.517095127032669], "contact_normal": [-0.28973009726546667, 0.9571083902769546, 1.5888269210020841e-16], "objects": ["object_2", "object_4"]}, {"frame": 68, "force": 0.0, "position": [-0.6849046839140268, 1.2717021803661834, 2.516901855921608], "contact_normal": [-0.29915214589031636, 0.9541898531410179, -0.005451400915526468], "objects": ["object_2", "object_4"]}, {"frame": 69, "force": 0.0, "position": [-0.49072887318117364, 1.3193275506102808, 2.546210753293308], "contact_normal": [-0.30797409122114877, 0.9511221848093356, 0.02277166441048573], "objects": ["object_2", "object_4"]}, {"frame": 73, "force": 448.58097204388235, "position": [0.46494141999832805, 2.3311050897404337, 2.366783609258683], "contact_normal": [-0.9347033092017768, -0.35542892927735614, -1.4973683912900336e-16], "objects": ["object_2", "object_5"]}, {"frame": 74, "force": 0.0, "position": [0.427920559744545, 2.1838038830041437, 2.403164826802893], "contact_normal": [-0.9580114610644378, -0.2858680658598589, 0.022214621102431262], "objects": ["object_2", "object_5"]}, {"frame": 75, "force": 0.0, "position": [0.4053936030560863, 2.038090230435869, 2.377715394664887], "contact_normal": [-0.9895425659652918, -0.14383515956749965, -0.010814666662377499], "objects": ["object_2", "object_5"]}, {"frame": 76, "force": 0.0, "position": [0.47229924877710106, 1.9199146214283447, 2.405175434240066], "contact_normal": [-0.986655886657152, -0.1621033023306105, 0.015253874861813689], "objects": ["object_2", "object_5"]}, {"frame": 76, "force": 348.7800198422003, "position": [1.0322725457685877, 1.48075601798191, 2.603696107398372], "contact_normal": [-0.3142829469567751, 0.9492593655041646, 0.011527630059805737], "objects": ["object_5", "object_4"]}, {"frame": 77, "force": 0.0, "position": [0.5033291599332864, 1.8443798027308618, 2.779430891004253], "contact_normal": [-0.9965765248486017, -0.08266903465352635, -0.0010299660861658802], "objects": ["object_2", "object_5"]}, {"frame": 77, "force": 0.0, "position": [1.1727121252477581, 1.4549272593245828, 2.6265933509261727], "contact_normal": [-0.32497672440056297, 0.9451639117830409, 0.03248551155300602], "objects": ["object_5", "object_4"]}, {"frame": 77, "force": 233.66219023475742, "position": [2.0594733972932335, 0.34193507721903255, 2.4001795366566316], "contact_normal": [0.7311200804507948, -0.611140087779898, -0.3032675733902353], "objects": ["object_6", "object_4"]}, {"frame": 78, "force": 0.0, "position": [0.6006180072501527, 1.8852795928098536, 2.4229818183965173], "contact_normal": [-0.9980137250054513, -0.060365492622447114, 0.01801699201289283], "objects": ["object_2", "object_5"]}, {"frame": 78, "force": 0.0, "position": [2.0737852967871317, 0.2923308249989319, 2.386127665247675], "contact_normal": [0.668778774342099, -0.666838585529787, -0.32872671299745765], "objects": ["object_6", "object_4"]}, {"frame": 79, "force": 0.0, "position": [1.4298557317407317, 1.3702925918390936, 2.651630408281318], "contact_normal": [-0.4853800271010146, 0.8741322385301773, 0.01729331817898139], "objects": ["object_5", "object_4"]}], "disappearances": [], "creation_events": [], "initial_objects": 9, "final_objects": 9, "rule_stats": {"gravity_zero": 1}, "gravity": [0.0, 0.0, 0.0]}
perception
How many objects are initially present in the scene?
10
false
perception
In which direction are objects falling?
['Downward', 'Upward', 'Sideways', 'Objects are floating (no gravity)']
[3]
Objects are floating (no gravity)
false
perception
Did any collisions occur in the video?
['Yes', 'No']
[0]
Yes
false
rule_identification
Which world assumptions are NECESSARY to explain the observed video? (Select ALL that apply.)
['New objects spawn when objects collide.', 'Friction applies: objects slow down and stop over time.', 'Normal collision behavior: objects bounce off each other.', 'Objects grow larger after collision.', 'The video has been edited or manipulated.', 'There is no gravity: objects float instead of falling.']
[5]
true
rule_description
Describe the governing physics in this video. For each unusual behavior, explain: (1) affected entities, (2) trigger condition, (3) state transition, and (4) how it differs from real physics. 짧고 간결하게 3문장 이내로 서술하세요.
{"version": "v2.1", "applied_rule_ids": ["gravity_zero"], "structured_descriptions": [{"affected_entities": "All objects in the scene", "trigger_condition": "Always active", "state_transition": "Objects maintain their velocity without gravitational acceleration", "contrast_to_real_physics": "In real physics, objects accelerate downward due to gravity", "rule_id": "gravity_zero"}]}
false
256
explanatory_reasoning
Why are objects floating? (Select ALL that apply.)
['This is a video recording error.', 'Objects pass through each other.', 'The object was destroyed by the high impact force.', 'There is zero gravity in this environment.', 'Friction gradually slowed the object down.']
[3]
true
predictive
Based on the video so far, what will happen next?
['Objects will start floating in zero gravity.', 'Objects will behave according to real-world physics.', 'The effect will be weaker than before.', 'It is impossible to predict what will happen next.', 'Objects will continue to float without falling.']
[4]
false
8b3c070d-e536-4f64-af2e-02ce7877e736
8b3c070d-e536-4f64-af2e-02ce7877e736
Floating Spheres
easy
['no_friction']
false
{"scenario": {"name": "Floating Spheres", "description": "A simple scenario where a sphere floats and slides due to no friction.", "difficulty": "easy", "unreal_rules": ["no_friction"], "primary_rule": "no_friction", "collision_required": true, "max_collisions": 100, "question_types": ["factual", "counterfactual"]}, "simulation": {"resolution": [640, 480], "frame_start": 1, "frame_end": 120, "frame_rate": 24, "step_rate": 240, "gravity": [0.0, 0.0, -10.0], "ambient_illumination": [0.2, 0.2, 0.2], "camera_position": [4.484416931731396, 4.484416931731396, 7.731753330571374], "camera_look_at": [0.0, 0.0, 0.0], "field_of_view": 90}, "objects": {"min_objects": 7, "max_objects": 9, "allowed_shapes": ["sphere", "cube", "cylinder", "capsule", "gear"], "allowed_sizes": [0.5, 0.7, 0.9], "allowed_colors": {"red": [1.0, 0.0, 0.0], "green": [0.0, 1.0, 0.0], "blue": [0.0, 0.0, 1.0], "yellow": [1.0, 1.0, 0.0], "cyan": [0.0, 1.0, 1.0], "magenta": [1.0, 0.0, 1.0], "white": [1.0, 1.0, 1.0], "gray": [0.5, 0.5, 0.5], "orange": [1.0, 0.5, 0.0]}, "position_range": [-4.0, 4.0], "material_roughness": 0.3}, "collision": {"min_force_threshold": 0.1, "ignore_floor": true, "max_collisions": 100, "removal_offset_position": [1000.0, 1000.0, 1000.0], "keyframe_offset": 2}, "paths": {"output_dir": "/data7/sunggeunan/UNREAL/outputs/batch_113633/255995b9-9080-55de-a94b-ce0929018efc/attempt_01", "scratch_dir": "/data7/sunggeunan/UNREAL/outputs/batch_113633/255995b9-9080-55de-a94b-ce0929018efc/attempt_01/scratch"}, "random_seed": 113638, "rule_config": {"rules": ["no_friction"], "primary_rule": "no_friction", "expected_events": ["collision"]}}
{"scenario_name": "Floating Spheres", "difficulty": "easy", "primary_rule": "no_friction", "rules": ["no_friction"], "num_collisions": 29, "collisions": [{"frame": 43, "force": 381.9818773005999, "position": [1.6712275194891615, 0.20207368441298423, 1.8099842943380406], "contact_normal": [0.9999999985886345, 5.2887256886466455e-05, -5.06643513655409e-06], "objects": ["object_0", "object_2"]}, {"frame": 44, "force": 0.0, "position": [1.7105773041248122, 0.20242715009987422, 0.9155278546839027], "contact_normal": [0.999817964864862, -1.2024099589348858e-05, -0.019079753376463504], "objects": ["object_0", "object_2"]}, {"frame": 45, "force": 0.0, "position": [1.7742420833186987, 0.16949780436849604, 1.7646167189382598], "contact_normal": [0.9989092425492438, -0.012247845938086605, -0.045059021511490105], "objects": ["object_0", "object_2"]}, {"frame": 46, "force": 0.0, "position": [1.964187400759132, 0.2200425724534213, 0.6077281796938347], "contact_normal": [0.9991421372665505, -0.03657568027635588, 0.019421872998002167], "objects": ["object_0", "object_2"]}, {"frame": 47, "force": 0.0, "position": [2.1102702767821544, 0.23985176735625202, 0.35091415277431337], "contact_normal": [0.9988794299040287, -0.03322787486111814, 0.03370152588260881], "objects": ["object_0", "object_2"]}, {"frame": 48, "force": 46.7321669464255, "position": [2.265729521611118, 0.20277235183918807, 0.16068453219374745], "contact_normal": [0.9999095444288968, 0.013270942627472053, 0.0021874738341169024], "objects": ["object_0", "object_2"]}, {"frame": 49, "force": 0.0, "position": [2.3391759137606307, 1.5233533317524681, 1.8609126458509202], "contact_normal": [0.9978023754137398, 0.012253102651221181, 0.06511744078291837], "objects": ["object_0", "object_2"]}, {"frame": 50, "force": 228.1458649203063, "position": [0.8002055408629055, -0.2831641152244502, 0.0834753192530524], "contact_normal": [-3.620498477531264e-17, 1.0, -4.057624788019373e-09], "objects": ["object_2", "object_6"]}, {"frame": 51, "force": 0.0, "position": [0.8879553930730173, -0.2526751160454801, 0.08668768519629699], "contact_normal": [-0.000913037677429628, 0.9993412596713049, 0.03627965105633149], "objects": ["object_2", "object_6"]}, {"frame": 52, "force": 75.84296775850181, "position": [0.9283822669376749, -0.14185573438276944, 0.9825174152737511], "contact_normal": [0.9997857259412649, 0.02029587072094681, 0.004071834448617612], "objects": ["object_2", "object_6"]}, {"frame": 67, "force": 508.16024173546515, "position": [0.6575351913719203, 2.0031961757538577, 1.0602244202037143], "contact_normal": [0.0048481605630003016, 0.47141191197181853, 0.8818998268455606], "objects": ["object_7", "object_6"]}, {"frame": 68, "force": 225.74808447756152, "position": [0.6060198851428904, 2.053303204594815, 1.0362740013633462], "contact_normal": [-0.0009182121150285571, 0.47163487607387844, 0.8817934568578343], "objects": ["object_7", "object_6"]}, {"frame": 77, "force": 0.0, "position": [0.2993465024871077, 2.118667258100486, 1.0557697745037362], "contact_normal": [-0.7052718264989634, 0.07130999480464645, 0.7053414317816423], "objects": ["object_7", "object_6"]}, {"frame": 88, "force": 647.6212619827195, "position": [-1.8703972907195423, 2.205142755748266, 2.026751275489785], "contact_normal": [0.6417605789569317, -0.6832758669862552, -0.3482491190097187], "objects": ["object_7", "object_4"]}, {"frame": 89, "force": 34.74355186182315, "position": [-1.8841171144675826, 1.9849181461440872, 1.9435986965655674], "contact_normal": [0.6265267693744018, -0.6681201015730236, -0.4013474020488082], "objects": ["object_7", "object_4"]}, {"frame": 90, "force": 0.0, "position": [-1.9136130132028548, 1.888053051984007, 1.9103871439837337], "contact_normal": [0.6209635943154399, -0.6649152110566928, -0.4150806869035025], "objects": ["object_7", "object_4"]}, {"frame": 91, "force": 0.0, "position": [-1.9072176322972278, 1.8135458636564517, 1.865928225354467], "contact_normal": [0.6780559259632114, -0.602069751134203, -0.4216066603308952], "objects": ["object_7", "object_4"]}, {"frame": 94, "force": 124.64978734381702, "position": [-2.0703320812242167, 1.520377617478092, 1.523105881734235], "contact_normal": [0.7474379379530429, -0.4339005725736527, -0.5030574738822191], "objects": ["object_7", "object_4"]}, {"frame": 95, "force": 0.0, "position": [-2.082119825979459, 1.4681304366258352, 1.4979804492791184], "contact_normal": [0.7353733978062889, -0.4582319139688272, -0.4992489146901566], "objects": ["object_7", "object_4"]}, {"frame": 96, "force": 1065.3547690522516, "position": [-1.785673057687203, -1.0818952217488027, 1.7732202827339225], "contact_normal": [0.4112558634798897, 0.895259633791386, 0.17140245872543292], "objects": ["object_7", "object_5"]}, {"frame": 97, "force": 0.0, "position": [-1.762555922389252, -1.050514059868549, 1.7081106485676838], "contact_normal": [0.4407362934463825, 0.8871024664773891, 0.13711576717823856], "objects": ["object_7", "object_5"]}, {"frame": 97, "force": 0.0, "position": [-2.1510880763144042, 1.3764909031946475, 1.2456156198729231], "contact_normal": [0.8770099577109479, -0.23715806419292942, -0.41786311953091015], "objects": ["object_7", "object_4"]}, {"frame": 114, "force": 0.0, "position": [0.8830935713247208, 1.7223243463121685, 0.9443929908745495], "contact_normal": [0.9974626226686722, -0.01732099830498792, -0.06905287392029687], "objects": ["object_3", "object_7"]}, {"frame": 115, "force": 213.02320201693902, "position": [0.8735540471905839, 1.826903522302842, 1.023404558101631], "contact_normal": [0.9990540421013273, -0.003927180390190121, -0.04330817723227501], "objects": ["object_3", "object_7"]}, {"frame": 115, "force": 347.8326564446486, "position": [-3.9389909878263567, -1.1816398122076024, 0.9099997338751472], "contact_normal": [-0.3685486079905155, 0.929608478633981, 2.621347873728914e-07], "objects": ["object_4", "object_5"]}, {"frame": 116, "force": 0.0, "position": [0.8528612248411861, 1.9362869813865649, 1.0377089312586363], "contact_normal": [0.9996917318114601, -0.00017490301260622058, -0.02482762084332466], "objects": ["object_3", "object_7"]}, {"frame": 117, "force": 11.885673032797044, "position": [0.8794289883006822, 2.03147752005685, 1.0326993516425291], "contact_normal": [0.9977531050680786, 0.028934067871765997, -0.06042814777402984], "objects": ["object_3", "object_7"]}, {"frame": 118, "force": 0.0, "position": [0.9735258695949429, 2.1430978458900154, 0.9215111857557333], "contact_normal": [0.9830385366019725, 0.1705294907088898, -0.0674902093197166], "objects": ["object_3", "object_7"]}, {"frame": 120, "force": 0.0, "position": [0.9793777249289077, 2.3837649909283467, 1.01969825025654], "contact_normal": [0.9689484008919853, 0.24582807207959004, -0.026599913279866175], "objects": ["object_3", "object_7"]}], "disappearances": [], "creation_events": [], "initial_objects": 8, "final_objects": 8, "rule_stats": {"no_friction": 8}, "gravity": [0.0, 0.0, -10.0]}
perception
How many objects are initially present in the scene?
9
false
perception
In which direction are objects falling?
['Downward', 'Upward', 'Sideways', 'Objects are floating (no gravity)']
[0]
Downward
false
perception
Did any collisions occur in the video?
['Yes', 'No']
[0]
Yes
false
rule_identification
Which world assumptions are NECESSARY to explain the observed video? (Select ALL that apply.)
['After a collision, one of the colliding objects disappears.', 'Normal collision behavior: objects bounce off each other.', 'The video has been edited or manipulated.', 'Gravity pulls sideways instead of downward.', 'There is no friction: moving objects do not slow down on the surface.', 'Conservation of momentum holds during interactions.']
[4]
true
rule_description
Describe the governing physics in this video. For each unusual behavior, explain: (1) affected entities, (2) trigger condition, (3) state transition, and (4) how it differs from real physics. 짧고 간결하게 3문장 이내로 서술하세요.
{"version": "v2.1", "applied_rule_ids": ["no_friction"], "structured_descriptions": [{"affected_entities": "All objects on surfaces", "trigger_condition": "Object contacts a surface", "state_transition": "Objects slide indefinitely without slowing down", "contrast_to_real_physics": "In real physics, friction gradually stops moving objects", "rule_id": "no_friction"}]}
false
256
explanatory_reasoning
Why do objects slide without stopping? (Select ALL that apply.)
['Friction is disabled in this environment.', 'A rule causes objects to disappear upon collision.', 'Friction gradually slowed the object down.', 'The collision followed conservation of momentum.', 'The camera stopped tracking the object.']
[0]
true
predictive
Based on the video so far, what will happen next?
['The next collision will be a normal elastic bounce.', 'The rule will apply inconsistently - sometimes working, sometimes not.', 'The simulation behavior is random and unpredictable.', 'Objects will fall upward due to reversed gravity.', 'Objects will continue to slide without slowing down.']
[4]
false
dd822ee2-ba94-49e6-bff3-1c05cd4d520b
dd822ee2-ba94-49e6-bff3-1c05cd4d520b
Rainbow Cycle
easy
['timed_color_cycle']
false
{"scenario": {"name": "Rainbow Cycle", "description": "Objects change color periodically, creating a colorful display.", "difficulty": "easy", "unreal_rules": ["timed_color_cycle"], "primary_rule": "timed_color_cycle", "collision_required": true, "max_collisions": 100, "question_types": ["factual"]}, "simulation": {"resolution": [640, 480], "frame_start": 1, "frame_end": 120, "frame_rate": 24, "step_rate": 240, "gravity": [0.0, 0.0, -10.0], "ambient_illumination": [0.2, 0.2, 0.2], "camera_position": [4.484416931731396, 4.484416931731396, 7.731753330571374], "camera_look_at": [0.0, 0.0, 0.0], "field_of_view": 90}, "objects": {"min_objects": 6, "max_objects": 10, "allowed_shapes": ["sphere", "cube", "cylinder", "capsule", "gear"], "allowed_sizes": [0.5, 0.7, 0.9], "allowed_colors": {"red": [1.0, 0.0, 0.0], "green": [0.0, 1.0, 0.0], "blue": [0.0, 0.0, 1.0], "yellow": [1.0, 1.0, 0.0], "cyan": [0.0, 1.0, 1.0], "magenta": [1.0, 0.0, 1.0], "white": [1.0, 1.0, 1.0], "gray": [0.5, 0.5, 0.5], "orange": [1.0, 0.5, 0.0]}, "position_range": [-4.0, 4.0], "material_roughness": 0.3}, "collision": {"min_force_threshold": 0.1, "ignore_floor": true, "max_collisions": 100, "removal_offset_position": [1000.0, 1000.0, 1000.0], "keyframe_offset": 2}, "paths": {"output_dir": "/data7/sunggeunan/UNREAL/outputs/batch_113637/bc273350-94ca-5165-b397-285eebae3e98/attempt_01", "scratch_dir": "/data7/sunggeunan/UNREAL/outputs/batch_113637/bc273350-94ca-5165-b397-285eebae3e98/attempt_01/scratch"}, "random_seed": 113639, "rule_config": {"rules": ["timed_color_cycle"], "primary_rule": "timed_color_cycle", "expected_events": ["collision"]}}
{"scenario_name": "Rainbow Cycle", "difficulty": "easy", "primary_rule": "timed_color_cycle", "rules": ["timed_color_cycle"], "num_collisions": 81, "collisions": [{"frame": 57, "force": 623.9453677607348, "position": [1.0955858533436635, 0.36686782885793623, 1.8804947044252591], "contact_normal": [-0.7081378388413121, -0.6434818324044941, 0.29064055561210056], "objects": ["object_2", "object_6"]}, {"frame": 58, "force": 0.0, "position": [1.1467838328860798, 0.437006107275725, 1.769881955140941], "contact_normal": [-0.7316606277455849, -0.6280631745128789, 0.2649705165254084], "objects": ["object_2", "object_6"]}, {"frame": 59, "force": 0.0, "position": [1.2184378643614158, 0.5054755107937219, 1.8650112959622853], "contact_normal": [-0.7191905881410311, -0.6819744387081619, 0.13295022707030463], "objects": ["object_2", "object_6"]}, {"frame": 60, "force": 22.21879968440142, "position": [1.4019456673212063, 0.6111383321816087, 1.65127770715206], "contact_normal": [-0.7214457911645042, 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"contact_normal": [0.5493029241822313, 0.5163553607226834, 0.6569957678233532], "objects": ["object_2", "object_1"]}, {"frame": 116, "force": 0.0, "position": [0.9834324369409307, -2.866293414501138, 1.1907451870599444], "contact_normal": [0.5043347285961718, 0.5292811076621392, 0.6822814599589856], "objects": ["object_2", "object_1"]}, {"frame": 116, "force": 0.0, "position": [-2.560733167689059, 1.9147240880567746, 1.0374800153148462], "contact_normal": [0.5775481403406126, -0.5172459722336713, -0.6315811506031066], "objects": ["object_3", "object_7"]}, {"frame": 120, "force": 0.0, "position": [1.1026675209843337, -3.264518766446998, 1.1407195317927756], "contact_normal": [0.7331280733350798, 0.32986024734171027, 0.5947398131213848], "objects": ["object_2", "object_1"]}], "disappearances": [], "creation_events": [], "initial_objects": 9, "final_objects": 9, "rule_stats": {"timed_color_cycle": 9}, "gravity": [0.0, 0.0, -10.0]}
perception
How many objects are initially present in the scene?
10
false
perception
In which direction are objects falling?
['Downward', 'Upward', 'Sideways', 'Objects are floating (no gravity)']
[0]
Downward
false
perception
Did any collisions occur in the video?
['Yes', 'No']
[0]
Yes
false
rule_identification
Which world assumptions are NECESSARY to explain the observed video? (Select ALL that apply.)
['After a collision, one of the colliding objects disappears.', 'Friction applies: objects slow down and stop over time.', 'Normal collision behavior: objects bounce off each other.', 'New objects spawn when objects collide.', 'The video has been edited or manipulated.', 'Objects change color periodically over time.']
[5]
true
rule_description
Describe the governing physics in this video. For each unusual behavior, explain: (1) affected entities, (2) trigger condition, (3) state transition, and (4) how it differs from real physics. 짧고 간결하게 3문장 이내로 서술하세요.
{"version": "v2.1", "applied_rule_ids": ["timed_color_cycle"], "structured_descriptions": [{"affected_entities": "All colored objects", "trigger_condition": "Time passes (periodic)", "state_transition": "Objects cycle through different colors automatically", "contrast_to_real_physics": "In real physics, color is a stable property", "rule_id": "timed_color_cycle"}]}
false
256
explanatory_reasoning
Why did the objects behave this way? (Select ALL that apply.)
['This is a video recording error.', 'Objects teleport on collision.', 'The object was destroyed by the high impact force.', 'The simulation follows standard physics rules.', 'Friction gradually slowed the object down.']
[3]
true
predictive
Based on the video so far, what will happen next?
['Objects will start floating in zero gravity.', 'Objects will behave according to real-world physics.', 'The effect will be weaker than before.', 'It is impossible to predict what will happen next.', 'Objects will continue to cycle through colors periodically.']
[4]
false
27d2bb92-f8d7-428e-8754-024b1d17b044
27d2bb92-f8d7-428e-8754-024b1d17b044
Easy Upward Float
easy
['timed_scale_pulse']
false
{"scenario": {"name": "Easy Upward Float", "description": "Objects float upward in a specific zone due to a localized updraft, while their size pulsates over time.", "difficulty": "easy", "unreal_rules": ["timed_scale_pulse"], "primary_rule": "timed_scale_pulse", "collision_required": true, "max_collisions": 100, "question_types": ["factual", "counterfactual"]}, "simulation": {"resolution": [640, 480], "frame_start": 1, "frame_end": 120, "frame_rate": 24, "step_rate": 240, "gravity": [0.0, 0.0, -10.0], "ambient_illumination": [0.2, 0.2, 0.2], "camera_position": [4.484416931731396, 4.484416931731396, 7.731753330571374], "camera_look_at": [0.0, 0.0, 0.0], "field_of_view": 90}, "objects": {"min_objects": 7, "max_objects": 9, "allowed_shapes": ["sphere", "cube", "cylinder", "capsule", "gear", "torus"], "allowed_sizes": [0.5, 0.7, 0.9], "allowed_colors": {"red": [1.0, 0.0, 0.0], "green": [0.0, 1.0, 0.0], "blue": [0.0, 0.0, 1.0], "yellow": [1.0, 1.0, 0.0], "cyan": [0.0, 1.0, 1.0], "magenta": [1.0, 0.0, 1.0], "white": [1.0, 1.0, 1.0], "gray": [0.5, 0.5, 0.5], "purple": [0.5, 0.0, 0.5]}, "position_range": [-4.0, 4.0], "material_roughness": 0.3}, "collision": {"min_force_threshold": 0.1, "ignore_floor": true, "max_collisions": 100, "removal_offset_position": [1000.0, 1000.0, 1000.0], "keyframe_offset": 2}, "paths": {"output_dir": "/data7/sunggeunan/UNREAL/outputs/batch_113638/7fd15e36-280f-5ae0-b655-dfe0c2dcb062/attempt_01", "scratch_dir": "/data7/sunggeunan/UNREAL/outputs/batch_113638/7fd15e36-280f-5ae0-b655-dfe0c2dcb062/attempt_01/scratch"}, "random_seed": 113652, "rule_config": {"rules": ["timed_scale_pulse"], "primary_rule": "timed_scale_pulse", "expected_events": ["collision"]}}
{"scenario_name": "Easy Upward Float", "difficulty": "easy", "primary_rule": "timed_scale_pulse", "rules": ["timed_scale_pulse"], "num_collisions": 74, "collisions": [{"frame": 4, "force": 971.3804038501016, "position": [-0.08103710508346573, 2.0808268695482837, 2.3440374308149843], "contact_normal": [1.0, 0.0, 0.0], "objects": ["object_1", "object_0"]}, {"frame": 5, "force": 0.0, "position": [-0.20164472896712704, 2.0358568593234674, 2.214870550411267], "contact_normal": [0.9982738336569295, -0.03092356608474315, 0.04993081309672399], "objects": ["object_1", "object_0"]}, {"frame": 6, "force": 144.78940011876276, "position": [-0.19437759970641177, 1.6670331773556837, 2.5677771412911135], "contact_normal": [0.9181243122507465, 0.378473893345583, -0.11749578422194526], "objects": ["object_1", "object_0"]}, {"frame": 7, "force": 0.0, "position": [-0.32289444881120044, 1.8194875552602885, 2.0140583645225005], "contact_normal": [0.9898300981931818, 0.12061426972639214, 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0.9100138530802944], "contact_normal": [0.8818749521065214, 0.4714833703306847, 1.8674562895991948e-05], "objects": ["object_4", "object_2"]}, {"frame": 117, "force": 0.19796107843362784, "position": [1.3566993525264368, 4.538014176029215, 0.9099979417689532], "contact_normal": [0.8819091849959445, 0.47141933500742816, -9.71154414237117e-07], "objects": ["object_4", "object_2"]}, {"frame": 118, "force": 0.0, "position": [1.3512903459811687, 4.548128472177338, 0.9099985425419863], "contact_normal": [0.8819104806531481, 0.47141691114464734, -9.86238411329237e-07], "objects": ["object_4", "object_2"]}, {"frame": 119, "force": 0.0, "position": [1.3452703350579513, 4.559387794476259, 0.9100224909560006], "contact_normal": [0.8818996872648195, 0.47143710180957094, 2.5290427464788413e-05], "objects": ["object_4", "object_2"]}, {"frame": 120, "force": 0.0, "position": [1.3400508875176251, 4.569150186293929, 0.9100182739436031], "contact_normal": [0.8827764915366789, 0.46979321575677424, 2.0471951094299195e-05], "objects": ["object_4", "object_2"]}], "disappearances": [], "creation_events": [], "initial_objects": 7, "final_objects": 7, "rule_stats": {"timed_scale_pulse": 7}, "gravity": [0.0, 0.0, -10.0]}
perception
How many objects are initially present in the scene?
8
false
perception
In which direction are objects falling?
['Downward', 'Upward', 'Sideways', 'Objects are floating (no gravity)']
[0]
Downward
false
perception
Did any collisions occur in the video?
['Yes', 'No']
[0]
Yes
false
rule_identification
Which world assumptions are NECESSARY to explain the observed video? (Select ALL that apply.)
['Objects pass through each other without collision.', 'Friction applies: objects slow down and stop over time.', 'This is a camera malfunction or video recording error.', 'Normal collision behavior: objects bounce off each other.', 'Objects pulse in size over time.', 'Gravity is reversed: objects fall upward instead of downward.']
[4]
true
rule_description
Describe the governing physics in this video. For each unusual behavior, explain: (1) affected entities, (2) trigger condition, (3) state transition, and (4) how it differs from real physics. 짧고 간결하게 3문장 이내로 서술하세요.
{"version": "v2.1", "applied_rule_ids": ["timed_scale_pulse"], "structured_descriptions": [{"affected_entities": "All objects", "trigger_condition": "Time passes (periodic)", "state_transition": "Objects pulse in size, growing and shrinking", "contrast_to_real_physics": "In real physics, objects maintain constant size", "rule_id": "timed_scale_pulse"}]}
false
256
explanatory_reasoning
Why are the objects changing size periodically? (Select ALL that apply.)
['The camera stopped tracking the object.', 'The collision followed conservation of momentum.', 'A rule causes objects to disappear upon collision.', 'The object was destroyed by the high impact force.', 'A rule causes periodic size changes.']
[4]
true
predictive
Based on the video so far, what will happen next?
['Objects will behave according to real-world physics.', 'Objects will gain speed from collision.', 'The simulation behavior is random and unpredictable.', 'The rule will apply inconsistently - sometimes working, sometimes not.', 'Objects will continue to pulse in size periodically.']
[4]
false
a43ca574-0859-4f52-b70b-734b9d968bf1
a43ca574-0859-4f52-b70b-734b9d968bf1
Color Shift Chaos
hard
['collision_color_change']
false
{"scenario": {"name": "Color Shift Chaos", "description": "Objects collide, change color, and grow in size, while experiencing unstable gravity and no friction, making them slide forever.", "difficulty": "hard", "unreal_rules": ["collision_color_change"], "primary_rule": "collision_color_change", "collision_required": true, "max_collisions": 100, "question_types": ["factual", "counterfactual"]}, "simulation": {"resolution": [640, 480], "frame_start": 1, "frame_end": 480, "frame_rate": 24, "step_rate": 240, "gravity": [0.0, 0.0, -10.0], "ambient_illumination": [0.2, 0.2, 0.2], "camera_position": [7.0, 7.0, 1.5], "camera_look_at": [0.0, 0.0, 0.0], "field_of_view": 90}, "objects": {"min_objects": 16, "max_objects": 24, "allowed_shapes": ["sphere", "cylinder", "capsule", "gear"], "allowed_sizes": [0.5, 0.7, 0.9], "allowed_colors": {"red": [1.0, 0.0, 0.0], "green": [0.0, 1.0, 0.0], "blue": [0.0, 0.0, 1.0], "yellow": [1.0, 1.0, 0.0], "cyan": [0.0, 1.0, 1.0], "magenta": [1.0, 0.0, 1.0], "white": [1.0, 1.0, 1.0], "gray": [0.5, 0.5, 0.5], "orange": [1.0, 0.5, 0.0]}, "position_range": [-4.0, 4.0], "material_roughness": 0.3}, "collision": {"min_force_threshold": 0.1, "ignore_floor": true, "max_collisions": 100, "removal_offset_position": [1000.0, 1000.0, 1000.0], "keyframe_offset": 2}, "paths": {"output_dir": "/data7/sunggeunan/UNREAL/outputs/batch_113630/c997c203-950a-51ab-a5dd-ec12cf4d412a/attempt_01", "scratch_dir": "/data7/sunggeunan/UNREAL/outputs/batch_113630/c997c203-950a-51ab-a5dd-ec12cf4d412a/attempt_01/scratch"}, "random_seed": 113635, "rule_config": {"rules": ["collision_color_change"], "primary_rule": "collision_color_change", "expected_events": ["collision"]}}
{"scenario_name": "Color Shift Chaos", "difficulty": "hard", "primary_rule": "collision_color_change", "rules": ["collision_color_change"], "num_collisions": 317, "collisions": [{"frame": 16, "force": 622.834840259211, "position": [0.38716258850148666, -0.7373934998298113, 2.8865287667614945], "contact_normal": [-0.988459805788002, 0.09712604028213766, -0.11624863285500649], "objects": ["object_0", "object_14"]}, {"frame": 17, "force": 0.0, "position": [0.3640631127949743, -0.7060061513673822, 2.8544507284331426], "contact_normal": [-0.9819221268878362, 0.08873653351336505, -0.16719678330667564], "objects": ["object_0", "object_14"]}, {"frame": 18, "force": 0.0, "position": [0.2062269803821769, -0.6365601088999986, 2.858987085340952], "contact_normal": [-0.9887670599571786, 0.08588592350127829, -0.12232460622446206], "objects": ["object_0", "object_14"]}, {"frame": 19, "force": 0.0, "position": [0.21134240710603303, -0.5586212281584108, 2.806713099257691], "contact_normal": 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{"frame": 472, "force": 0.0, "position": [-4.71444162320977, 1.6032154462252957, 0.5109583990631786], "contact_normal": [0.999968743743826, 0.00790635190961739, 3.368791928328846e-05], "objects": ["object_3", "object_10"]}, {"frame": 473, "force": 0.0, "position": [-4.71444162320977, 1.6032154462252957, 0.5109583990631786], "contact_normal": [0.999968743743826, 0.00790635190961739, 3.368791928328846e-05], "objects": ["object_3", "object_10"]}, {"frame": 474, "force": 0.0, "position": [-4.71444162320977, 1.6032154462252957, 0.5109583990631786], "contact_normal": [0.999968743743826, 0.00790635190961739, 3.368791928328846e-05], "objects": ["object_3", "object_10"]}, {"frame": 475, "force": 0.0, "position": [-4.71444162320977, 1.6032154462252957, 0.5109583990631786], "contact_normal": [0.999968743743826, 0.00790635190961739, 3.368791928328846e-05], "objects": ["object_3", "object_10"]}, {"frame": 476, "force": 0.0, "position": [-4.71444162320977, 1.6032154462252957, 0.5109583990631786], "contact_normal": [0.999968743743826, 0.00790635190961739, 3.368791928328846e-05], "objects": ["object_3", "object_10"]}, {"frame": 477, "force": 0.0, "position": [-4.71444162320977, 1.6032154462252957, 0.5109583990631786], "contact_normal": [0.999968743743826, 0.00790635190961739, 3.368791928328846e-05], "objects": ["object_3", "object_10"]}, {"frame": 478, "force": 0.0, "position": [-4.71444162320977, 1.6032154462252957, 0.5109583990631786], "contact_normal": [0.999968743743826, 0.00790635190961739, 3.368791928328846e-05], "objects": ["object_3", "object_10"]}, {"frame": 479, "force": 0.0, "position": [-4.71444162320977, 1.6032154462252957, 0.5109583990631786], "contact_normal": [0.999968743743826, 0.00790635190961739, 3.368791928328846e-05], "objects": ["object_3", "object_10"]}, {"frame": 480, "force": 0.0, "position": [-4.71444162320977, 1.6032154462252957, 0.5109583990631786], "contact_normal": [0.999968743743826, 0.00790635190961739, 3.368791928328846e-05], "objects": ["object_3", "object_10"]}], "disappearances": [], "creation_events": [], "initial_objects": 15, "final_objects": 15, "rule_stats": {"collision_color_change": 63}, "gravity": [0.0, 0.0, -10.0]}
perception
How many objects are initially present in the scene?
16
false
perception
In which direction are objects falling?
['Downward', 'Upward', 'Sideways', 'Objects are floating (no gravity)']
[0]
Downward
false
perception
Did any collisions occur in the video?
['Yes', 'No']
[0]
Yes
false
rule_identification
Which world assumptions are NECESSARY to explain the observed video? (Select ALL that apply.)
['In a certain area, objects float upward as if gravity is reversed locally.', 'After a collision, the colliding objects change color.', 'Normal collision behavior: objects bounce off each other.', 'Objects swap colors after collision.', 'This is a rendering glitch in the simulation.', 'Normal gravity applies: objects fall downward.']
[1]
true
rule_description
Describe the governing physics in this video. For each unusual behavior, explain: (1) affected entities, (2) trigger condition, (3) state transition, and (4) how it differs from real physics. 짧고 간결하게 3문장 이내로 서술하세요.
{"version": "v2.1", "applied_rule_ids": ["collision_color_change"], "structured_descriptions": [{"affected_entities": "Colliding objects", "trigger_condition": "Two objects collide", "state_transition": "Objects change to a different color", "contrast_to_real_physics": "In real physics, color does not change from impact", "rule_id": "collision_color_change"}]}
false
256
explanatory_reasoning
Why did the object change color? (Select ALL that apply.)
['Normal gravity caused the object to fall.', 'Objects pass through each other.', 'A rule changes object color upon collision.', 'The simulation rendering glitched.', 'The object was destroyed by the high impact force.']
[2]
true
predictive
Based on the video so far, what will happen next?
['Objects will change color again after the next collision.', 'Only some objects will be affected by the rule.', 'Objects will change color after collision instead.', 'Objects will behave according to real-world physics.', 'The simulation behavior is random and unpredictable.']
[0]
false
5a65e7aa-f750-4841-b446-42751f02f47b
5a65e7aa-f750-4841-b446-42751f02f47b
Daring Dudes and Fragments
hard
['collision_scale_change']
false
{"scenario": {"name": "Daring Dudes and Fragments", "description": "A physics arena where objects bounce, fragment, and change color in a challenging environment.", "difficulty": "hard", "unreal_rules": ["collision_scale_change"], "primary_rule": "collision_scale_change", "collision_required": true, "max_collisions": 100, "question_types": ["factual", "counterfactual"]}, "simulation": {"resolution": [640, 480], "frame_start": 1, "frame_end": 480, "frame_rate": 24, "step_rate": 240, "gravity": [0.0, 0.0, -10.0], "ambient_illumination": [0.2, 0.2, 0.2], "camera_position": [7.0, 7.0, 6.0], "camera_look_at": [0.0, 0.0, 0.0], "field_of_view": 90}, "objects": {"min_objects": 16, "max_objects": 24, "allowed_shapes": ["sphere", "cylinder", "capsule", "gear"], "allowed_sizes": [0.5, 0.7, 0.9], "allowed_colors": {"red": [1.0, 0.0, 0.0], "green": [0.0, 1.0, 0.0], "blue": [0.0, 0.0, 1.0], "yellow": [1.0, 1.0, 0.0], "cyan": [0.0, 1.0, 1.0], "magenta": [1.0, 0.0, 1.0], "white": [1.0, 1.0, 1.0], "gray": [0.5, 0.5, 0.5], "orange": [1.0, 0.5, 0.0], "brown": [0.5, 0.2, 0.1], "pink": [1.0, 0.7, 0.7]}, "position_range": [-4.0, 4.0], "material_roughness": 0.3}, "collision": {"min_force_threshold": 0.1, "ignore_floor": true, "max_collisions": 100, "removal_offset_position": [1000.0, 1000.0, 1000.0], "keyframe_offset": 2}, "paths": {"output_dir": "/data7/sunggeunan/UNREAL/outputs/batch_113629/9e2a270b-3424-5479-8f57-9947caf0ab9a/attempt_01", "scratch_dir": "/data7/sunggeunan/UNREAL/outputs/batch_113629/9e2a270b-3424-5479-8f57-9947caf0ab9a/attempt_01/scratch"}, "random_seed": 113642, "rule_config": {"rules": ["collision_scale_change"], "primary_rule": "collision_scale_change", "expected_events": ["collision"]}}
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0.7182032008831527], "contact_normal": [-0.28979673656728877, 0.9570879876336857, 0.0006598501733131759], "objects": ["object_8", "object_22"]}, {"frame": 426, "force": 0.0, "position": [-4.19618511098074, 3.6122599617083075, 0.5094171212111622], "contact_normal": [0.4683363989266159, 0.8835495139365691, -0.0011286553512843205], "objects": ["object_8", "object_22"]}, {"frame": 427, "force": 0.0, "position": [-4.20330693571319, 3.6151727717191857, 0.5081581814296352], "contact_normal": [0.47056957318499626, 0.8823556128963618, -0.0035845756759319363], "objects": ["object_8", "object_22"]}, {"frame": 428, "force": 59.70227789920759, "position": [-4.2810044835605305, 3.6601899863958924, 0.5099790964932298], "contact_normal": [0.4703656068599037, 0.8824716392764317, -4.190563283308932e-05], "objects": ["object_8", "object_22"]}, {"frame": 429, "force": 0.0, "position": [-4.348710444107564, 3.706710614073847, 0.509001134013072], "contact_normal": [0.47941732662317554, 0.8775847638435617, -0.0020022994600010697], "objects": ["object_8", "object_22"]}, {"frame": 430, "force": 0.0, "position": [-4.34649790294843, 3.7126994517228042, 0.5082099227408342], "contact_normal": [0.6219973345825381, 0.7830113155547921, -0.003549011886703626], "objects": ["object_8", "object_22"]}], "disappearances": [], "creation_events": [], "initial_objects": 14, "final_objects": 14, "rule_stats": {"collision_scale_change": 10}, "gravity": [0.0, 0.0, -10.0]}
perception
How many objects are initially present in the scene?
15
false
perception
In which direction are objects falling?
['Downward', 'Upward', 'Sideways', 'Objects are floating (no gravity)']
[0]
Downward
false
perception
Did any collisions occur in the video?
['Yes', 'No']
[0]
Yes
false
rule_identification
Which world assumptions are NECESSARY to explain the observed video? (Select ALL that apply.)
['The video has been edited or manipulated.', 'After a collision, the colliding objects change color.', 'Conservation of momentum holds during interactions.', 'Objects grow larger after collision.', 'Friction applies: objects slow down and stop over time.', 'After collision, object bounces in the opposite direction from what is expected.']
[3]
true
rule_description
Describe the governing physics in this video. For each unusual behavior, explain: (1) affected entities, (2) trigger condition, (3) state transition, and (4) how it differs from real physics. 짧고 간결하게 3문장 이내로 서술하세요.
{"version": "v2.1", "applied_rule_ids": ["collision_scale_change"], "structured_descriptions": [{"affected_entities": "Colliding objects", "trigger_condition": "Two objects collide", "state_transition": "Objects grow larger after impact", "contrast_to_real_physics": "In real physics, collision does not change object size", "rule_id": "collision_scale_change"}]}
false
256
explanatory_reasoning
Why did the objects behave this way? (Select ALL that apply.)
['The simulation rendering glitched.', 'The collision followed conservation of momentum.', 'The simulation follows standard physics rules.', 'A rule changes object color upon collision.', 'Friction gradually slowed the object down.']
[2]
true
predictive
Based on the video so far, what will happen next?
['The next collision will be a normal elastic bounce.', 'The effect will be weaker than before.', 'Objects will disappear after collision instead.', 'The simulation behavior is random and unpredictable.', 'Objects will grow larger after the next collision.']
[4]
false
629944e7-9fad-4c48-a8ed-3ed81ea2e98d
629944e7-9fad-4c48-a8ed-3ed81ea2e98d
Triple Threat
hard
['collision_scale_change']
false
{"scenario": {"name": "Triple Threat", "description": "A challenging scenario testing physical reasoning with a combination of dynamics, timed, and gravity rules.", "difficulty": "hard", "unreal_rules": ["collision_scale_change"], "primary_rule": "collision_scale_change", "collision_required": true, "max_collisions": 100, "question_types": ["factual", "counterfactual"]}, "simulation": {"resolution": [360, 480], "frame_start": 1, "frame_end": 480, "frame_rate": 24, "step_rate": 240, "gravity": [0.0, 0.0, -10.0], "ambient_illumination": [0.2, 0.2, 0.2], "camera_position": [4.484416931731396, 4.484416931731396, 7.731753330571374], "camera_look_at": [0.0, 0.0, 0.0], "field_of_view": 90}, "objects": {"min_objects": 16, "max_objects": 24, "allowed_shapes": ["sphere", "cylinder", "capsule", "gear"], "allowed_sizes": [0.5, 0.7, 0.9], "allowed_colors": {"red": [1.0, 0.0, 0.0], "green": [0.0, 1.0, 0.0], "blue": [0.0, 0.0, 1.0], "yellow": [1.0, 1.0, 0.0], "cyan": [0.0, 1.0, 1.0], "magenta": [1.0, 0.0, 1.0], "white": [1.0, 1.0, 1.0], "gray": [0.5, 0.5, 0.5], "orange": [1.0, 0.5, 0.0]}, "position_range": [-4.0, 4.0], "material_roughness": 0.3}, "collision": {"min_force_threshold": 0.1, "ignore_floor": true, "max_collisions": 100, "removal_offset_position": [1000.0, 1000.0, 1000.0], "keyframe_offset": 2}, "paths": {"output_dir": "/data7/sunggeunan/UNREAL/outputs/batch_113629/2e33feb4-4fc2-5d14-b224-d6840ebf458d/attempt_01", "scratch_dir": "/data7/sunggeunan/UNREAL/outputs/batch_113629/2e33feb4-4fc2-5d14-b224-d6840ebf458d/attempt_01/scratch"}, "random_seed": 113640, "rule_config": {"rules": ["collision_scale_change"], "primary_rule": "collision_scale_change", "expected_events": ["collision"]}}
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[-3.8540041151441704, -1.2551266561232741, 0.25647529366375443], "contact_normal": [-0.9571169726203028, -0.2897017441879168, 1.1688685246899768e-05], "objects": ["object_2", "object_3"]}, {"frame": 470, "force": 0.0, "position": [-3.8540041151441704, -1.2551266561232741, 0.25647529366375443], "contact_normal": [-0.9571169726203028, -0.2897017441879168, 1.1688685246899768e-05], "objects": ["object_2", "object_3"]}, {"frame": 471, "force": 0.0, "position": [-3.8540041151441704, -1.2551266561232741, 0.25647529366375443], "contact_normal": [-0.9571169726203028, -0.2897017441879168, 1.1688685246899768e-05], "objects": ["object_2", "object_3"]}, {"frame": 472, "force": 0.0, "position": [-3.8540041151441704, -1.2551266561232741, 0.25647529366375443], "contact_normal": [-0.9571169726203028, -0.2897017441879168, 1.1688685246899768e-05], "objects": ["object_2", "object_3"]}, {"frame": 473, "force": 0.0, "position": [-3.8540041151441704, -1.2551266561232741, 0.25647529366375443], "contact_normal": [-0.9571169726203028, -0.2897017441879168, 1.1688685246899768e-05], "objects": ["object_2", "object_3"]}, {"frame": 474, "force": 0.0, "position": [-3.8540041151441704, -1.2551266561232741, 0.25647529366375443], "contact_normal": [-0.9571169726203028, -0.2897017441879168, 1.1688685246899768e-05], "objects": ["object_2", "object_3"]}, {"frame": 475, "force": 0.0, "position": [-3.8540041151441704, -1.2551266561232741, 0.25647529366375443], "contact_normal": [-0.9571169726203028, -0.2897017441879168, 1.1688685246899768e-05], "objects": ["object_2", "object_3"]}, {"frame": 476, "force": 0.0, "position": [-3.8540041151441704, -1.2551266561232741, 0.25647529366375443], "contact_normal": [-0.9571169726203028, -0.2897017441879168, 1.1688685246899768e-05], "objects": ["object_2", "object_3"]}, {"frame": 477, "force": 0.0, "position": [-3.8540041151441704, -1.2551266561232741, 0.25647529366375443], "contact_normal": [-0.9571169726203028, -0.2897017441879168, 1.1688685246899768e-05], "objects": ["object_2", "object_3"]}, {"frame": 478, "force": 0.0, "position": [-3.8540041151441704, -1.2551266561232741, 0.25647529366375443], "contact_normal": [-0.9571169726203028, -0.2897017441879168, 1.1688685246899768e-05], "objects": ["object_2", "object_3"]}, {"frame": 479, "force": 0.0, "position": [-3.8540041151441704, -1.2551266561232741, 0.25647529366375443], "contact_normal": [-0.9571169726203028, -0.2897017441879168, 1.1688685246899768e-05], "objects": ["object_2", "object_3"]}, {"frame": 480, "force": 0.0, "position": [-3.8540041151441704, -1.2551266561232741, 0.25647529366375443], "contact_normal": [-0.9571169726203028, -0.2897017441879168, 1.1688685246899768e-05], "objects": ["object_2", "object_3"]}], "disappearances": [], "creation_events": [], "initial_objects": 16, "final_objects": 16, "rule_stats": {"collision_scale_change": 11}, "gravity": [0.0, 0.0, -10.0]}
perception
How many objects are initially present in the scene?
17
false
perception
In which direction are objects falling?
['Downward', 'Upward', 'Sideways', 'Objects are floating (no gravity)']
[0]
Downward
false
perception
Did any collisions occur in the video?
['Yes', 'No']
[0]
Yes
false
rule_identification
Which world assumptions are NECESSARY to explain the observed video? (Select ALL that apply.)
['Objects grow larger after collision.', 'Friction applies: objects slow down and stop over time.', 'Objects pulse in size over time.', 'This is a rendering glitch in the simulation.', 'Objects swap colors after collision.', 'Normal gravity applies: objects fall downward.']
[0]
true
rule_description
Describe the governing physics in this video. For each unusual behavior, explain: (1) affected entities, (2) trigger condition, (3) state transition, and (4) how it differs from real physics. 짧고 간결하게 3문장 이내로 서술하세요.
{"version": "v2.1", "applied_rule_ids": ["collision_scale_change"], "structured_descriptions": [{"affected_entities": "Colliding objects", "trigger_condition": "Two objects collide", "state_transition": "Objects grow larger after impact", "contrast_to_real_physics": "In real physics, collision does not change object size", "rule_id": "collision_scale_change"}]}
false
256
explanatory_reasoning
Why did the objects behave this way? (Select ALL that apply.)
['A rule causes objects to disappear upon collision.', 'The simulation follows standard physics rules.', 'The simulation rendering glitched.', 'The object bounced due to elastic collision.', 'Friction gradually slowed the object down.']
[1]
true
predictive
Based on the video so far, what will happen next?
['The simulation behavior is random and unpredictable.', 'Only some objects will be affected by the rule.', 'Objects will slow down and stop due to friction.', 'Objects will grow larger after the next collision.', 'Objects will disappear after collision instead.']
[3]
false
b61ce640-0968-49cb-9980-1f2122feb8ca
b61ce640-0968-49cb-9980-1f2122feb8ca
Rainbow Ripple Effect
easy
['timed_color_cycle']
false
{"scenario": {"name": "Rainbow Ripple Effect", "description": "A colorful cube oscillates in size and color, creating a mesmerizing pattern.", "difficulty": "easy", "unreal_rules": ["timed_color_cycle"], "primary_rule": "timed_color_cycle", "collision_required": true, "max_collisions": 100, "question_types": ["factual"]}, "simulation": {"resolution": [640, 480], "frame_start": 1, "frame_end": 120, "frame_rate": 24, "step_rate": 240, "gravity": [0.0, 0.0, -10.0], "ambient_illumination": [0.2, 0.2, 0.2], "camera_position": [4.484416931731396, 4.484416931731396, 7.731753330571374], "camera_look_at": [0.0, 0.0, 0.0], "field_of_view": 90}, "objects": {"min_objects": 7, "max_objects": 9, "allowed_shapes": ["cube", "sphere", "cylinder"], "allowed_sizes": [0.5, 0.7, 0.9], "allowed_colors": {"red": [1.0, 0.0, 0.0], "green": [0.0, 1.0, 0.0], "blue": [0.0, 0.0, 1.0], "yellow": [1.0, 1.0, 0.0], "cyan": [0.0, 1.0, 1.0], "magenta": [1.0, 0.0, 1.0], "white": [1.0, 1.0, 1.0], "gray": [0.5, 0.5, 0.5]}, "position_range": [-4.0, 4.0], "material_roughness": 0.3}, "collision": {"min_force_threshold": 0.1, "ignore_floor": true, "max_collisions": 100, "removal_offset_position": [1000.0, 1000.0, 1000.0], "keyframe_offset": 2}, "paths": {"output_dir": "/data7/sunggeunan/UNREAL/outputs/batch_113637/e7edd91f-526a-5d3b-9dcb-d6850992b8a6/attempt_01", "scratch_dir": "/data7/sunggeunan/UNREAL/outputs/batch_113637/e7edd91f-526a-5d3b-9dcb-d6850992b8a6/attempt_01/scratch"}, "random_seed": 113651, "rule_config": {"rules": ["timed_color_cycle"], "primary_rule": "timed_color_cycle", "expected_events": ["collision"]}}
{"scenario_name": "Rainbow Ripple Effect", "difficulty": "easy", "primary_rule": "timed_color_cycle", "rules": ["timed_color_cycle"], "num_collisions": 35, "collisions": [{"frame": 22, "force": 27.376541815086195, "position": [0.570462585080155, -2.2692353276656174, 1.5715010995939038], "contact_normal": [-2.3865967647585903e-06, 6.488295508292026e-06, -0.9999999999761031], "objects": ["object_1", "object_3"]}, {"frame": 23, "force": 0.0, "position": [0.5590886345134997, -2.1148686182291883, 1.5503175433121859], "contact_normal": [0.12604379204490762, 0.0038791035535694443, -0.9920170941282013], "objects": ["object_1", "object_3"]}, {"frame": 24, "force": 0.0, "position": [0.6154742672582271, -1.95775721519769, 1.5001135832055459], "contact_normal": [0.3279600955334033, 0.010838900839938203, -0.9446293950361183], "objects": ["object_1", "object_3"]}, {"frame": 25, "force": 0.0, "position": [0.6840014531441128, -1.8121802831419795, 1.475182371120739], "contact_normal": [0.5013534840398419, -0.0007886284901017689, -0.8652421985237524], "objects": ["object_1", "object_3"]}, {"frame": 55, "force": 265.1107006931287, "position": [-1.8259624242782593, -1.8704756498336792, 1.414625108242035], "contact_normal": [0.0, -1.0991708924140246e-16, -1.0], "objects": ["object_4", "object_5"]}, {"frame": 56, "force": 31.56718633883735, "position": [-2.0991722923294938, -1.95671512457167, 1.381908631255477], "contact_normal": [-0.0074545647158728405, 0.018032363533816542, -0.9998096135416389], "objects": ["object_4", "object_5"]}, {"frame": 57, "force": 114.70301264115398, "position": [-2.3155677751944594, -2.051808030010784, 1.380655621830289], "contact_normal": [-0.025527183749015334, 0.09157478877196562, -0.9954709543483495], "objects": ["object_4", "object_5"]}, {"frame": 58, "force": 37.1861657648859, "position": [-2.5686442706602235, -2.0966406965978033, 1.387635242102542], "contact_normal": [-0.002782691211295278, 0.10854265411757558, -0.9940878979580905], "objects": ["object_4", "object_5"]}, {"frame": 59, "force": 0.0, "position": [-2.5821057287599563, -2.0900285841738415, 1.3899927654720572], "contact_normal": [-0.009396625896532455, 0.09562705431530573, -0.9953728798318437], "objects": ["object_4", "object_5"]}, {"frame": 74, "force": 0.0, "position": [0.5216449998585769, 0.6268320396645324, 1.2537641958203127], "contact_normal": [0.02188790946314538, -0.22020563459896, 0.9752078742043679], "objects": ["object_6", "object_5"]}, {"frame": 75, "force": 460.9111766262864, "position": [0.14746855357936017, 0.8009829589808019, 1.4086621174594869], "contact_normal": [0.01291744240881518, -0.03935178755882577, 0.9991419200982112], "objects": ["object_6", "object_5"]}, {"frame": 76, "force": 0.0, "position": [0.20414214619664298, 0.9548550964941906, 1.5417758383192721], "contact_normal": [0.0005217090467764871, -0.08911679970989772, 0.9960210458766102], "objects": ["object_6", "object_5"]}, {"frame": 77, "force": 0.0, "position": [0.679355118474716, 0.6392605474997253, 1.6841643358490983], "contact_normal": [-0.0013158169038554972, -0.06899395859459423, 0.9976162099240985], "objects": ["object_6", "object_5"]}, {"frame": 78, "force": 156.62906195848598, "position": [0.634762026401972, 0.7841879853547653, 1.7557033870958008], "contact_normal": [0.0044739031488408385, -0.18140021088265695, 0.9833991802326979], "objects": ["object_6", "object_5"]}, {"frame": 79, "force": 52.058086667977264, "position": [0.6149611979523675, 0.8788358223344483, 1.7782462535410493], "contact_normal": [0.0028476112946025527, -0.1917141470525783, 0.9814466755406618], "objects": ["object_6", "object_5"]}, {"frame": 81, "force": 35.87398207984414, "position": [-0.7729722762409877, 1.1544842781361118, 1.823170664268273], "contact_normal": [0.012329177128041095, -0.23259255090551942, 0.9724961165241784], "objects": ["object_6", "object_5"]}, {"frame": 83, "force": 69.87903681847568, "position": [0.6493536974543255, 1.5063367047680085, 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[-0.00159549319293816, -0.46162716433970324, 0.8870726100749341], "objects": ["object_6", "object_5"]}, {"frame": 88, "force": 126.06486464783909, "position": [-1.145791324836041, 2.18580185775365, 1.796863456534088], "contact_normal": [-0.001042462679628329, -0.49417665321946674, 0.8693608851819643], "objects": ["object_6", "object_5"]}, {"frame": 89, "force": 16.23193023137165, "position": [-1.1469014048253015, 2.3054476332714957, 1.8062202751348049], "contact_normal": [-0.006544979278750448, -0.48072783513448547, 0.8768454320877493], "objects": ["object_6", "object_5"]}, {"frame": 90, "force": 34.913431254489126, "position": [0.5187483156279533, 2.5225238110364656, 1.8028610531406708], "contact_normal": [-0.003917585331405367, -0.5730240807060222, 0.8195291669343985], "objects": ["object_6", "object_5"]}, {"frame": 91, "force": 81.82588525099253, "position": [-1.1511658533587363, 2.5514104635844967, 1.786301032813735], "contact_normal": [-0.004634472153550111, -0.5545242983693182, 0.8321546275698244], "objects": ["object_6", "object_5"]}, {"frame": 92, "force": 28.339065828587398, "position": [0.4589338912390464, 2.6874016107217074, 1.786856130383614], "contact_normal": [0.0006548368038580417, -0.6045860871142194, 0.7965395372840434], "objects": ["object_6", "object_5"]}, {"frame": 93, "force": 24.574597451888017, "position": [-1.1543512824448792, 2.8488081244185137, 1.805549358225307], "contact_normal": [-0.005974342631243236, -0.6143803702423521, 0.7889873686511051], "objects": ["object_6", "object_5"]}, {"frame": 94, "force": 30.507531314099687, "position": [0.3483938852192584, 2.9894457181927865, 1.808056096281134], "contact_normal": [0.005994878773626181, -0.6666557072573234, 0.7453416863491048], "objects": ["object_6", "object_5"]}, {"frame": 95, "force": 45.83400999595754, "position": [-1.1489601816290334, 3.0756947885921337, 1.7761302222135862], "contact_normal": [-0.002189205383174769, -0.6922891771052208, 0.7216168669333933], "objects": ["object_6", "object_5"]}, {"frame": 96, "force": 6.728520850211302, "position": [0.24975560179638712, 3.209800153238336, 1.7783651021230813], "contact_normal": [0.003572923071687716, -0.7428877961797011, 0.6694064210238729], "objects": ["object_6", "object_5"]}, {"frame": 97, "force": 14.973365262395786, "position": [-1.1420856619125421, 3.363099019525243, 1.805520353616767], "contact_normal": [-0.00022808804542375722, -0.7531048007573322, 0.6579005297551462], "objects": ["object_6", "object_5"]}, {"frame": 98, "force": 0.0, "position": [0.04043105148900428, 3.487547721048303, 1.8092849338208996], "contact_normal": [0.005769782474186126, -0.800663876475889, 0.5990860259735684], "objects": ["object_6", "object_5"]}, {"frame": 99, "force": 0.0, "position": [-1.1356432301000274, 3.5738172764613614, 1.774409604911789], "contact_normal": [-0.000689123814936691, -0.8256412679617012, 0.5641950210228394], "objects": ["object_6", "object_5"]}, {"frame": 100, "force": 0.0, "position": [-0.21117619626120282, 3.687142318512989, 1.7785451595098423], "contact_normal": [0.003907553622496174, -0.8708258622432019, 0.49157608635192107], "objects": ["object_6", "object_5"]}, {"frame": 101, "force": 0.0, "position": [-0.7044277008201317, 3.809894817629298, 1.775805150734735], "contact_normal": [0.0034638803186003335, -0.9999013086090219, 0.013615233200490205], "objects": ["object_6", "object_5"]}], "disappearances": [], "creation_events": [], "initial_objects": 8, "final_objects": 8, "rule_stats": {"timed_color_cycle": 8}, "gravity": [0.0, 0.0, -10.0]}
perception
How many objects are initially present in the scene?
9
false
perception
In which direction are objects falling?
['Downward', 'Upward', 'Sideways', 'Objects are floating (no gravity)']
[0]
Downward
false
perception
Did any collisions occur in the video?
['Yes', 'No']
[0]
Yes
false
rule_identification
Which world assumptions are NECESSARY to explain the observed video? (Select ALL that apply.)
['In a certain area, objects float upward as if gravity is reversed locally.', 'Normal gravity applies: objects fall downward.', 'Objects change color periodically over time.', 'This is a camera malfunction or video recording error.', 'Normal collision behavior: objects bounce off each other.', 'Gravity pulls sideways instead of downward.']
[2]
true
rule_description
Describe the governing physics in this video. For each unusual behavior, explain: (1) affected entities, (2) trigger condition, (3) state transition, and (4) how it differs from real physics. 짧고 간결하게 3문장 이내로 서술하세요.
{"version": "v2.1", "applied_rule_ids": ["timed_color_cycle"], "structured_descriptions": [{"affected_entities": "All colored objects", "trigger_condition": "Time passes (periodic)", "state_transition": "Objects cycle through different colors automatically", "contrast_to_real_physics": "In real physics, color is a stable property", "rule_id": "timed_color_cycle"}]}
false
256
explanatory_reasoning
Why did the objects behave this way? (Select ALL that apply.)
['Friction is disabled.', 'The simulation follows standard physics rules.', 'The object was destroyed by the high impact force.', 'This is a video recording error.', 'Friction gradually slowed the object down.']
[1]
true
predictive
Based on the video so far, what will happen next?
['The effect will be weaker than before.', 'Objects will slow down and stop due to friction.', 'Objects will gain speed from collision.', 'Objects will continue to cycle through colors periodically.', 'There is not enough information to make a prediction.']
[3]
false
df61851e-4f7f-4203-9fa2-e0d730a327a2
df61851e-4f7f-4203-9fa2-e0d730a327a2
Easy Collision Color Change
easy
['collision_color_change']
false
{"scenario": {"name": "Easy Collision Color Change", "description": "Objects change color when they collide and bounce off each other in a frictionless environment.", "difficulty": "easy", "unreal_rules": ["collision_color_change"], "primary_rule": "collision_color_change", "collision_required": true, "max_collisions": 100, "question_types": ["factual"]}, "simulation": {"resolution": [640, 480], "frame_start": 1, "frame_end": 120, "frame_rate": 24, "step_rate": 240, "gravity": [0.0, 0.0, -10.0], "ambient_illumination": [0.2, 0.2, 0.2], "camera_position": [4.484416931731396, 4.484416931731396, 7.731753330571374], "camera_look_at": [0.0, 0.0, 0.0], "field_of_view": 90}, "objects": {"min_objects": 7, "max_objects": 9, "allowed_shapes": ["sphere", "cylinder", "capsule", "gear"], "allowed_sizes": [0.5, 0.7, 0.9], "allowed_colors": {"red": [1.0, 0.0, 0.0], "green": [0.0, 1.0, 0.0], "blue": [0.0, 0.0, 1.0], "yellow": [1.0, 1.0, 0.0], "cyan": [0.0, 1.0, 1.0], "magenta": [1.0, 0.0, 1.0], "white": [1.0, 1.0, 1.0], "gray": [0.5, 0.5, 0.5], "orange": [1.0, 0.5, 0.0]}, "position_range": [-4.0, 4.0], "material_roughness": 0.3}, "collision": {"min_force_threshold": 0.1, "ignore_floor": true, "max_collisions": 100, "removal_offset_position": [1000.0, 1000.0, 1000.0], "keyframe_offset": 2}, "paths": {"output_dir": "/data7/sunggeunan/UNREAL/outputs/batch_113630/a7eb7f03-23e1-581e-9778-ca49280fc3f7/attempt_01", "scratch_dir": "/data7/sunggeunan/UNREAL/outputs/batch_113630/a7eb7f03-23e1-581e-9778-ca49280fc3f7/attempt_01/scratch"}, "random_seed": 113644, "rule_config": {"rules": ["collision_color_change"], "primary_rule": "collision_color_change", "expected_events": ["collision"]}}
{"scenario_name": "Easy Collision Color Change", "difficulty": "easy", "primary_rule": "collision_color_change", "rules": ["collision_color_change"], "num_collisions": 13, "collisions": [{"frame": 27, "force": 1839.9981626565282, "position": [-1.7674312524670635, 0.30072292332314043, 0.15264327885883927], "contact_normal": [0.26908359106677987, 0.45326477254697195, -0.849791190226486], "objects": ["object_1", "object_7"]}, {"frame": 28, "force": 0.0, "position": [-1.7638436235438129, 0.30923422556069485, 0.15602535127190514], "contact_normal": [0.28715861054653136, 0.44150713661048274, -0.8500655155404188], "objects": ["object_1", "object_7"]}, {"frame": 63, "force": 217.17132420519553, "position": [4.833769774858765, 8.534539029348117, 0.767808472003236], "contact_normal": [0.29100872371829933, 0.9487962900069391, 0.12288011551473574], "objects": ["object_0", "object_2"]}, {"frame": 79, "force": 0.0, "position": [6.14363573086612, 9.006366542918757, 0.6682990975711038], "contact_normal": [0.2907844141531493, 0.8965946542142875, 0.33400965632743596], "objects": ["object_0", "object_2"]}, {"frame": 82, "force": 31.793001131922864, "position": [6.281500728947767, 9.003669286138162, 0.7092268330055259], "contact_normal": [0.3419348898882784, 0.9025599772697556, 0.2616601202092306], "objects": ["object_0", "object_2"]}, {"frame": 83, "force": 0.0, "position": [6.357571853840986, 9.004113182871066, 0.6906354192974322], "contact_normal": [0.29677832831976986, 0.8938420113492459, 0.33610873625488746], "objects": ["object_0", "object_2"]}, {"frame": 86, "force": 0.0, "position": [6.563266902459447, 9.01187184520786, 0.7272206101729306], "contact_normal": [0.3413811506412983, 0.8996628327449425, 0.2721501375420725], "objects": ["object_0", "object_2"]}, {"frame": 87, "force": 0.0, "position": [6.630153119145678, 9.009105145854342, 0.7100304506407742], "contact_normal": [0.3070519718074917, 0.8923262634107463, 0.3308669313130987], "objects": ["object_0", "object_2"]}, {"frame": 90, "force": 0.0, "position": [6.822188898678448, 9.025127461313437, 0.7114041595928714], "contact_normal": [0.3413946761958336, 0.8981765514936731, 0.2769992011036766], "objects": ["object_0", "object_2"]}, {"frame": 91, "force": 0.0, "position": [6.890932474695229, 9.025949807498845, 0.6784543923407327], "contact_normal": [0.31964442660739834, 0.8912435974735146, 0.32173325986179235], "objects": ["object_0", "object_2"]}, {"frame": 94, "force": 24.654908112705904, "position": [7.070659558502128, 9.03304451004444, 0.7078158470564754], "contact_normal": [0.3708403819002279, 0.8858620929647703, 0.2787934063068385], "objects": ["object_0", "object_2"]}, {"frame": 95, "force": 0.0, "position": [7.147736153890167, 9.046830597234596, 0.6419039757765157], "contact_normal": [0.4282498581770692, 0.8418228561169242, 0.32853666141005416], "objects": ["object_0", "object_2"]}, {"frame": 98, "force": 0.0, "position": [7.357272568266724, 9.04428134545429, 0.7070586296983548], "contact_normal": [0.40643348639050414, 0.8846747869125563, 0.22839076719885787], "objects": ["object_0", "object_2"]}], "disappearances": [], "creation_events": [], "initial_objects": 8, "final_objects": 8, "rule_stats": {"collision_color_change": 4}, "gravity": [0.0, 0.0, -10.0]}
perception
How many objects are initially present in the scene?
9
false
perception
In which direction are objects falling?
['Downward', 'Upward', 'Sideways', 'Objects are floating (no gravity)']
[0]
Downward
false
perception
Did any collisions occur in the video?
['Yes', 'No']
[0]
Yes
false
rule_identification
Which world assumptions are NECESSARY to explain the observed video? (Select ALL that apply.)
['There is no friction: moving objects do not slow down on the surface.', 'This is a camera malfunction or video recording error.', 'After a collision, the colliding objects change color.', 'Conservation of momentum holds during interactions.', 'Friction applies: objects slow down and stop over time.', 'Objects pulse in size over time.']
[2]
true
rule_description
Describe the governing physics in this video. For each unusual behavior, explain: (1) affected entities, (2) trigger condition, (3) state transition, and (4) how it differs from real physics. 짧고 간결하게 3문장 이내로 서술하세요.
{"version": "v2.1", "applied_rule_ids": ["collision_color_change"], "structured_descriptions": [{"affected_entities": "Colliding objects", "trigger_condition": "Two objects collide", "state_transition": "Objects change to a different color", "contrast_to_real_physics": "In real physics, color does not change from impact", "rule_id": "collision_color_change"}]}
false
256
explanatory_reasoning
Why did the object change color? (Select ALL that apply.)
['This is a video recording error.', "Air resistance affected the object's motion.", 'A rule changes object color upon collision.', 'The object bounced due to elastic collision.', 'Objects pass through each other.']
[2]
true
predictive
Based on the video so far, what will happen next?
['Objects will suddenly start falling downward due to normal gravity.', 'Objects will fall upward due to reversed gravity.', 'Objects will change color again after the next collision.', 'There is not enough information to make a prediction.', 'The rule will apply inconsistently - sometimes working, sometimes not.']
[2]
false
66298a77-20cc-4a19-ac1d-bbeff25018f0
66298a77-20cc-4a19-ac1d-bbeff25018f0
Floating Objects Teleport
easy
['teleport_on_collision']
false
{"scenario": {"name": "Floating Objects Teleport", "description": "Objects float and teleport to a new location upon collision.", "difficulty": "easy", "unreal_rules": ["teleport_on_collision"], "primary_rule": "teleport_on_collision", "collision_required": true, "max_collisions": 100, "question_types": ["factual"]}, "simulation": {"resolution": [640, 480], "frame_start": 1, "frame_end": 120, "frame_rate": 24, "step_rate": 240, "gravity": [0.0, 0.0, -10.0], "ambient_illumination": [0.2, 0.2, 0.2], "camera_position": [4.621110537949558, 4.621110537949558, 7.569060363882897], "camera_look_at": [0.0, 0.0, 0.0], "field_of_view": 90}, "objects": {"min_objects": 7, "max_objects": 9, "allowed_shapes": ["sphere", "cube", "cylinder", "capsule", "gear"], "allowed_sizes": [0.5, 0.7, 0.9], "allowed_colors": {"red": [1.0, 0.0, 0.0], "green": [0.0, 1.0, 0.0], "blue": [0.0, 0.0, 1.0], "yellow": [1.0, 1.0, 0.0], "cyan": [0.0, 1.0, 1.0], "magenta": [1.0, 0.0, 1.0], "white": [1.0, 1.0, 1.0], "gray": [0.5, 0.5, 0.5], "orange": [1.0, 0.5, 0.0]}, "position_range": [-4.0, 4.0], "material_roughness": 0.3}, "collision": {"min_force_threshold": 0.1, "ignore_floor": true, "max_collisions": 100, "removal_offset_position": [1000.0, 1000.0, 1000.0], "keyframe_offset": 2}, "paths": {"output_dir": "/data7/sunggeunan/UNREAL/outputs/batch_113632/300dab85-d0ee-5beb-849e-080e587b2e2c/attempt_01", "scratch_dir": "/data7/sunggeunan/UNREAL/outputs/batch_113632/300dab85-d0ee-5beb-849e-080e587b2e2c/attempt_01/scratch"}, "random_seed": 113648, "rule_config": {"rules": ["teleport_on_collision"], "primary_rule": "teleport_on_collision", "expected_events": ["collision"]}}
{"scenario_name": "Floating Objects Teleport", "difficulty": "easy", "primary_rule": "teleport_on_collision", "rules": ["teleport_on_collision"], "num_collisions": 12, "collisions": [{"frame": 50, "force": 729.8528059100883, "position": [-1.084345649958915, 0.20276022419359907, 1.4098713435049226], "contact_normal": [-0.0, -0.0, -1.0], "objects": ["object_0", "object_6"]}, {"frame": 54, "force": 109.48925012824986, "position": [-1.0668611676723398, 0.19917166454979862, 1.4095491357506853], "contact_normal": [-0.0012521368792729102, 0.03841524226705423, -0.9992610776542831], "objects": ["object_0", "object_6"]}, {"frame": 55, "force": 0.0, "position": [-1.0659739505452825, 0.20063180457660446, 1.4125149436354298], "contact_normal": [-0.029953666665388387, 0.03653279440473075, -0.9988834430434216], "objects": ["object_0", "object_6"]}, {"frame": 73, "force": 1114.406671257262, "position": [0.7931586732382672, 0.6014113831496055, 3.126574577936093], "contact_normal": [0.31461774617299226, 0.949218454199573, -3.169182868617673e-17], "objects": ["object_4", "object_5"]}, {"frame": 74, "force": 0.0, "position": [0.7384292874628998, 0.6331941279711061, 3.0973485590045033], "contact_normal": [0.293596476789219, 0.9556901728370677, 0.02138696705036302], "objects": ["object_4", "object_5"]}, {"frame": 74, "force": 596.2923503977552, "position": [0.14347179567789503, 0.4438104668061347, 2.5999280174532657], "contact_normal": [-0.3657557363219739, 0.7621876412069596, -0.5341280192415874], "objects": ["object_2", "object_5"]}, {"frame": 74, "force": 812.4449523894785, "position": [0.5795993429550896, 1.2559300581548696, 2.6033551163923407], "contact_normal": [-0.9059346080679596, 0.4230825180610683, -0.01684247059841873], "objects": ["object_2", "object_4"]}, {"frame": 75, "force": 28.71087717716795, "position": [0.6092143410027585, 0.8450968879336734, 2.2739911651388502], "contact_normal": [-0.8355258628483818, -0.548139327051192, 0.03794483695225775], "objects": ["object_2", "object_4"]}, {"frame": 75, "force": 0.0, "position": [0.15887697120853422, 0.33075757348060275, 2.560279290238971], "contact_normal": [-0.3400838366318224, 0.769405205421037, -0.5407019640548679], "objects": ["object_2", "object_5"]}, {"frame": 76, "force": 0.0, "position": [0.5518105843820132, 1.013464219269749, 2.297842133962331], "contact_normal": [-0.9911924052774508, -0.12725770836584302, 0.03664821116747744], "objects": ["object_2", "object_4"]}, {"frame": 79, "force": 0.0, "position": [-1.0514892606331698, 0.7743937977133825, 1.4224432381707386], "contact_normal": [0.7149968430459691, 5.643161411839808e-05, 0.6991276787896262], "objects": ["object_2", "object_0"]}, {"frame": 80, "force": 634.6863308757775, "position": [-1.065931374655078, 0.6049648388050741, 1.4022769487297495], "contact_normal": [0.08971330041505221, -0.00010653190876337494, 0.9959676261704449], "objects": ["object_2", "object_0"]}], "disappearances": [], "creation_events": [], "initial_objects": 7, "final_objects": 7, "rule_stats": {"teleport_on_collision": 7}, "gravity": [0.0, 0.0, -10.0]}
perception
How many objects are initially present in the scene?
8
false
perception
In which direction are objects falling?
['Downward', 'Upward', 'Sideways', 'Objects are floating (no gravity)']
[0]
Downward
false
perception
Did any collisions occur in the video?
['Yes', 'No']
[0]
Yes
false
rule_identification
Which world assumptions are NECESSARY to explain the observed video? (Select ALL that apply.)
['Gravity pulls sideways instead of downward.', 'Conservation of momentum holds during interactions.', 'After collision, an object teleports to a random location.', 'Normal collision behavior: objects bounce off each other.', 'This is a camera malfunction or video recording error.', 'Objects grow larger after collision.']
[2]
true
rule_description
Describe the governing physics in this video. For each unusual behavior, explain: (1) affected entities, (2) trigger condition, (3) state transition, and (4) how it differs from real physics. 짧고 간결하게 3문장 이내로 서술하세요.
{"version": "v2.1", "applied_rule_ids": ["teleport_on_collision"], "structured_descriptions": [{"affected_entities": "One of the colliding objects", "trigger_condition": "Two objects collide", "state_transition": "Object instantly teleports to a random location", "contrast_to_real_physics": "In real physics, objects cannot teleport", "rule_id": "teleport_on_collision"}]}
false
256
explanatory_reasoning
Why did the object suddenly appear at a different location? (Select ALL that apply.)
['A rule causes objects to teleport upon collision.', 'The simulation rendering glitched.', 'Normal gravity caused the object to fall.', "Air resistance affected the object's motion.", 'Friction is disabled.']
[0]
true
predictive
Based on the video so far, what will happen next?
['Another object will teleport to a random location after the next collision.', 'The effect will be weaker than before.', 'Objects will fall upward due to reversed gravity.', 'Objects will slow down and stop due to friction.', 'The simulation behavior is random and unpredictable.']
[0]
false
6b8a1882-742e-4704-9816-cb44e3829a60
6b8a1882-742e-4704-9816-cb44e3829a60
Frictionless Fun
easy
['no_friction']
false
{"scenario": {"name": "Frictionless Fun", "description": "A simple scene with 1 rule that demonstrates the effect of frictionless movement.", "difficulty": "easy", "unreal_rules": ["no_friction"], "primary_rule": "no_friction", "collision_required": true, "max_collisions": 100, "question_types": ["factual", "counterfactual"]}, "simulation": {"resolution": [640, 480], "frame_start": 1, "frame_end": 120, "frame_rate": 24, "step_rate": 240, "gravity": [0.0, 0.0, -10.0], "ambient_illumination": [0.2, 0.2, 0.2], "camera_position": [0.0, 0.0, 10.0], "camera_look_at": [0.0, 0.0, 0.0], "field_of_view": 90}, "objects": {"min_objects": 7, "max_objects": 9, "allowed_shapes": ["sphere", "cube", "cylinder", "capsule"], "allowed_sizes": [0.5, 0.7, 0.9], "allowed_colors": {"red": [1.0, 0.0, 0.0], "green": [0.0, 1.0, 0.0], "blue": [0.0, 0.0, 1.0], "yellow": [1.0, 1.0, 0.0], "cyan": [0.0, 1.0, 1.0], "magenta": [1.0, 0.0, 1.0], "white": [1.0, 1.0, 1.0], "gray": [0.5, 0.5, 0.5], "purple": [0.5, 0.0, 0.5]}, "position_range": [-4.0, 4.0], "material_roughness": 0.3}, "collision": {"min_force_threshold": 0.1, "ignore_floor": true, "max_collisions": 100, "removal_offset_position": [1000.0, 1000.0, 1000.0], "keyframe_offset": 2}, "paths": {"output_dir": "/data7/sunggeunan/UNREAL/outputs/batch_113633/e7edd91f-526a-5d3b-9dcb-d6850992b8a6/attempt_01", "scratch_dir": "/data7/sunggeunan/UNREAL/outputs/batch_113633/e7edd91f-526a-5d3b-9dcb-d6850992b8a6/attempt_01/scratch"}, "random_seed": 113651, "rule_config": {"rules": ["no_friction"], "primary_rule": "no_friction", "expected_events": ["collision"]}}
{"scenario_name": "Frictionless Fun", "difficulty": "easy", "primary_rule": "no_friction", "rules": ["no_friction"], "num_collisions": 27, "collisions": [{"frame": 4, "force": 875.7580376249318, "position": [-0.9045685628652571, -0.770107293056671, 2.2204683250194477], "contact_normal": [0.9999999999999999, 0.0, 0.0], "objects": ["object_1", "object_0"]}, {"frame": 5, "force": 132.38152034958242, "position": [-0.9069858511601329, -0.39731875450304943, 2.3959093305487507], "contact_normal": [0.9403223431648511, -0.3041313826800678, -0.1526368009821822], "objects": ["object_1", "object_0"]}, {"frame": 6, "force": 50.56844329508652, "position": [-1.204053778961784, -0.44789508479258794, 1.6820913182503443], "contact_normal": [0.8323035303730575, 0.02798570302733487, -0.5536132528711816], "objects": ["object_1", "object_0"]}, {"frame": 7, "force": 99.05845865022637, "position": [-0.641868534694511, -0.816462009459473, 2.204974240746186], "contact_normal": [0.5607343761043949, 0.05083800114488126, -0.8264335769403419], "objects": ["object_1", "object_0"]}, {"frame": 8, "force": 205.61585218225943, "position": [-0.9857115413920452, -0.17550529739707477, 1.9499110498363528], "contact_normal": [0.18076851224653828, 0.10472438759339844, -0.9779343268458066], "objects": ["object_1", "object_0"]}, {"frame": 9, "force": 0.0, "position": [-0.9397011375660265, -0.5177324245713109, 1.781573096942042], "contact_normal": [0.7834234586084703, 0.6186789064000382, -0.059026225337516315], "objects": ["object_1", "object_0"]}, {"frame": 46, "force": 889.4440815772589, "position": [1.7108901336785518, 0.5029749743027498, 2.2955397541762106], "contact_normal": [-0.47141745225880866, 0.881910191406026, -8.928418198123462e-14], "objects": ["object_2", "object_3"]}, {"frame": 47, "force": 0.0, "position": [1.695741551658796, 0.5215008281676256, 2.8162757668709353], "contact_normal": [-0.4935080178765216, 0.8696573910544223, -0.012077188249036152], "objects": ["object_2", "object_3"]}, {"frame": 64, "force": 0.0, "position": [-0.027578215946850948, 0.823677763403135, 1.902200944730029], "contact_normal": [-0.9980190049800894, -0.0372122233433762, 0.0507278634716172], "objects": ["object_2", "object_5"]}, {"frame": 65, "force": 0.0, "position": [-0.4094841641634758, 0.8131739838852616, 1.9086441985545544], "contact_normal": [-0.9998099883444908, -0.011903666118754814, 0.015436642754254947], "objects": ["object_2", "object_5"]}, {"frame": 66, "force": 0.0, "position": [-0.6114734270505179, 0.8063812619861481, 1.889194416974255], "contact_normal": [-0.9994696351385193, -0.02189320678932377, 0.024106761137801417], "objects": ["object_2", "object_5"]}, {"frame": 94, "force": 1006.7397939387181, "position": [-1.3650719543089882, -1.9316111899696873, 2.8272961773548393], "contact_normal": [-0.8819101914068633, 0.47141745225724285, 0.0], "objects": ["object_4", "object_7"]}, {"frame": 95, "force": 0.0, "position": [-1.3646117912007687, -1.9141208741669096, 2.731159901211624], "contact_normal": [-0.8410074796484173, 0.5410171179642469, -0.002626260664382992], "objects": ["object_4", "object_7"]}, {"frame": 96, "force": 0.0, "position": [-1.31436696824198, -1.6654896417361744, 2.544444504370619], "contact_normal": [-0.868369456900794, 0.49168707050117083, 0.0646398563101474], "objects": ["object_4", "object_7"]}, {"frame": 97, "force": 102.74368614007665, "position": [-1.420269996585232, -1.496853445875168, 3.357227101686399], "contact_normal": [-0.6298925856746235, 0.7566417256082114, -0.1752958344649561], "objects": ["object_4", "object_7"]}, {"frame": 108, "force": 0.0, "position": [-0.39589276263468515, 0.3706088364850001, 0.5294742995657997], "contact_normal": [0.45252584118352523, 0.890900313709073, -0.038948608373324776], "objects": ["object_5", "object_7"]}, {"frame": 109, "force": 65.01839149756823, "position": [-0.16663969217055116, 0.37362888294329405, 0.7429091066835278], "contact_normal": [-0.005980299744743637, 0.8848602207924889, -0.46581823244054205], "objects": ["object_5", "object_7"]}, {"frame": 110, "force": 0.0, "position": [-0.12338520502516856, 0.38364483049668413, 0.6030665036547866], "contact_normal": [-0.08572331238847518, 0.9780419840185337, -0.18996155192627256], "objects": ["object_5", "object_7"]}, {"frame": 111, "force": 0.0, "position": [-0.1629588988812575, 0.4842930577706853, 0.4390269968168652], "contact_normal": [0.005308138805987269, 0.9904092267132678, 0.1380629831042457], "objects": ["object_5", "object_7"]}, {"frame": 112, "force": 0.0, "position": [-0.08498649598810644, 0.5923664376531844, 0.3996625173452482], "contact_normal": [-0.13655873533778243, 0.9658317952563755, 0.22027404539525808], "objects": ["object_5", "object_7"]}, {"frame": 113, "force": 0.0, "position": [-0.051401763590927727, 0.6972617489391832, 0.5673128782639314], "contact_normal": [-0.19376573079276918, 0.9742862021338404, -0.11498364188858066], "objects": ["object_5", "object_7"]}, {"frame": 114, "force": 0.0, "position": [-0.08102722267497947, 0.772385188893792, 0.5203215356951852], "contact_normal": [-0.12237412134430072, 0.9922679484758437, -0.020709728456715756], "objects": ["object_5", "object_7"]}, {"frame": 115, "force": 0.0, "position": [-0.12045324395974737, 0.8543647315527609, 0.46059092242824273], "contact_normal": [-0.03100110986073292, 0.9946253724047323, 0.0987891682126674], "objects": ["object_5", "object_7"]}, {"frame": 116, "force": 0.0, "position": [-0.09293882381110533, 0.9362534216252942, 0.5180464739275428], "contact_normal": [-0.073508981243985, 0.9971645015064918, -0.016105483903974843], "objects": ["object_5", "object_7"]}, {"frame": 118, "force": 0.0, "position": [-0.04042752743836786, 1.1192601450653756, 0.5375443319320923], "contact_normal": [-0.15425858078248217, 0.9864896280821395, -0.0551588972092163], "objects": ["object_5", "object_7"]}, {"frame": 119, "force": 0.0, "position": [-0.0792308439398895, 1.197751476613006, 0.47749309538545565], "contact_normal": [-0.06413097886540689, 0.9958234742337048, 0.06498327257747749], "objects": ["object_5", "object_7"]}, {"frame": 120, "force": 0.0, "position": [-0.0723477303033325, 1.2859454835659725, 0.4325030490061196], "contact_normal": [-0.06537623722448889, 0.9857519695745981, 0.15498065068313444], "objects": ["object_5", "object_7"]}], "disappearances": [], "creation_events": [], "initial_objects": 8, "final_objects": 8, "rule_stats": {"no_friction": 8}, "gravity": [0.0, 0.0, -10.0]}
perception
How many objects are initially present in the scene?
9
false
perception
In which direction are objects falling?
['Downward', 'Upward', 'Sideways', 'Objects are floating (no gravity)']
[0]
Downward
false
perception
Did any collisions occur in the video?
['Yes', 'No']
[0]
Yes
false
rule_identification
Which world assumptions are NECESSARY to explain the observed video? (Select ALL that apply.)
['In a certain area, objects float upward as if gravity is reversed locally.', 'Normal gravity applies: objects fall downward.', 'There is no friction: moving objects do not slow down on the surface.', 'This is a camera malfunction or video recording error.', 'Normal collision behavior: objects bounce off each other.', 'Gravity pulls sideways instead of downward.']
[2]
true
rule_description
Describe the governing physics in this video. For each unusual behavior, explain: (1) affected entities, (2) trigger condition, (3) state transition, and (4) how it differs from real physics. 짧고 간결하게 3문장 이내로 서술하세요.
{"version": "v2.1", "applied_rule_ids": ["no_friction"], "structured_descriptions": [{"affected_entities": "All objects on surfaces", "trigger_condition": "Object contacts a surface", "state_transition": "Objects slide indefinitely without slowing down", "contrast_to_real_physics": "In real physics, friction gradually stops moving objects", "rule_id": "no_friction"}]}
false
256
explanatory_reasoning
Why do objects slide without stopping? (Select ALL that apply.)
['Objects teleport on collision.', 'Friction is disabled in this environment.', 'The object was destroyed by the high impact force.', 'This is a video recording error.', 'Friction gradually slowed the object down.']
[1]
true
predictive
Based on the video so far, what will happen next?
['Objects will slow down and stop due to friction.', 'The effect will be weaker than before.', 'Objects will continue to slide without slowing down.', 'Objects will start floating in zero gravity.', 'It is impossible to predict what will happen next.']
[2]
false
acb9a4cf-f50b-456e-9f92-22a52030bb74
acb9a4cf-f50b-456e-9f92-22a52030bb74
Explosive Growth
medium
['collision_scale_change']
false
{"scenario": {"name": "Explosive Growth", "description": "In this scenario, objects will grow in size after collision, creating an explosive effect.", "difficulty": "medium", "unreal_rules": ["collision_scale_change"], "primary_rule": "collision_scale_change", "collision_required": true, "max_collisions": 100, "question_types": ["factual"]}, "simulation": {"resolution": [640, 480], "frame_start": 1, "frame_end": 240, "frame_rate": 24, "step_rate": 240, "gravity": [0.0, 0.0, -10.0], "ambient_illumination": [0.2, 0.2, 0.2], "camera_position": [7.0, 7.0, 1.5], "camera_look_at": [0.0, 0.0, 0.0], "field_of_view": 90}, "objects": {"min_objects": 10, "max_objects": 16, "allowed_shapes": ["sphere", "cylinder", "capsule", "gear"], "allowed_sizes": [0.5, 0.7, 0.9], "allowed_colors": {"red": [1.0, 0.0, 0.0], "green": [0.0, 1.0, 0.0], "blue": [0.0, 0.0, 1.0], "yellow": [1.0, 1.0, 0.0], "cyan": [0.0, 1.0, 1.0], "magenta": [1.0, 0.0, 1.0], "white": [1.0, 1.0, 1.0], "gray": [0.5, 0.5, 0.5], "orange": [1.0, 0.5, 0.0]}, "position_range": [-4.0, 4.0], "material_roughness": 0.3}, "collision": {"min_force_threshold": 0.1, "ignore_floor": true, "max_collisions": 100, "removal_offset_position": [1000.0, 1000.0, 1000.0], "keyframe_offset": 2}, "paths": {"output_dir": "/data7/sunggeunan/UNREAL/outputs/batch_113629/73d5b002-517d-533b-b2fa-3ce51c514e2b/attempt_01", "scratch_dir": "/data7/sunggeunan/UNREAL/outputs/batch_113629/73d5b002-517d-533b-b2fa-3ce51c514e2b/attempt_01/scratch"}, "random_seed": 113646, "rule_config": {"rules": ["collision_scale_change"], "primary_rule": "collision_scale_change", "expected_events": ["collision"]}}
{"scenario_name": "Explosive Growth", "difficulty": "medium", "primary_rule": "collision_scale_change", "rules": ["collision_scale_change"], "num_collisions": 42, "collisions": [{"frame": 93, "force": 984.9825370782258, "position": [-0.13357058539647299, -0.8607424610311641, 1.411832490493973], "contact_normal": [0.043847471162288036, -0.14510139870132152, -0.9884447295461655], "objects": ["object_1", "object_4"]}, {"frame": 94, "force": 26.721736040718135, "position": [-0.05516007944756726, -0.8663364375148054, 1.4347128040602295], "contact_normal": [0.017862231865310496, -0.07029946600026646, -0.9973659938823197], "objects": ["object_1", "object_4"]}, {"frame": 95, "force": 53.74186251459221, "position": [0.0908712098756991, -0.9197432708748676, 1.4104792452105714], "contact_normal": [-0.0021011654729613705, -0.005003781587011515, -0.9999852735283079], "objects": ["object_1", "object_4"]}, {"frame": 96, "force": 97.53442231318918, "position": [0.22511816054881734, -1.0083622739106126, 1.4085706198739945], "contact_normal": [0.002683654179642607, -0.0038520781078054114, -0.999988979686524], "objects": ["object_1", "object_4"]}, {"frame": 96, "force": 0.0, "position": [0.44154708026558986, -0.32568137787054363, 2.1079067597514842], "contact_normal": [0.28973009726546645, 0.9571083902769546, 1.1581839235723266e-16], "objects": ["object_7", "object_4"]}, {"frame": 97, "force": 533.7974756487077, "position": [0.45322159206324886, -0.36945156968461457, 2.108406039642404], "contact_normal": [0.28973009726546656, 0.9571083902769545, 8.066473728262398e-17], "objects": ["object_7", "object_4"]}, {"frame": 97, "force": 180.0151682139534, "position": [0.2653895413634654, -1.0603443638247763, 1.4051036228248566], "contact_normal": [-0.002732779057596228, -0.002509460492528963, -0.9999931172396432], "objects": ["object_1", "object_4"]}, {"frame": 98, "force": 5.95611936170067, "position": [0.38018119468911665, -1.297817788806509, 1.4153114075552402], "contact_normal": [0.006828582341222019, -0.005843856865646662, -0.9999596090843585], "objects": ["object_1", "object_4"]}, {"frame": 98, "force": 0.0, "position": [0.4974136673057565, -0.4737995252717615, 2.125388129381795], "contact_normal": [0.2574244519029755, 0.9661136784345273, 0.018894758642531425], "objects": ["object_7", "object_4"]}, {"frame": 98, "force": 0.0, "position": [0.18459164109051784, 0.6491039661782332, 1.7312902987169663], "contact_normal": [-0.7594461576965078, 0.6505701603670514, 0.0], "objects": ["object_2", "object_7"]}, {"frame": 99, "force": 13.667371534229892, "position": [0.4127509685914065, -1.3803894278296058, 1.4126887465558782], "contact_normal": [-0.005526261350453506, 8.067311873352242e-05, -0.9999847268470328], "objects": ["object_1", "object_4"]}, {"frame": 99, "force": 286.6454548408307, "position": [0.26478736427025984, 0.5973299745071647, 1.6931715996334897], "contact_normal": [-0.7072174583775813, 0.7069960866694764, 1.5165519586718964e-14], "objects": ["object_2", "object_7"]}, {"frame": 100, "force": 0.0, "position": [0.1300185267219903, 0.3506998178915576, 1.739783463087794], "contact_normal": [-0.8877129684403356, 0.4603939931390537, 0.0017483547479208257], "objects": ["object_2", "object_7"]}, {"frame": 100, "force": 49.64904260528418, "position": [0.4648726753341867, -1.483590013856648, 1.4111516795339782], "contact_normal": [0.0018750305434935106, -0.006118323544445325, -0.99997952497912], "objects": ["object_1", "object_4"]}, {"frame": 101, "force": 57.523751474611025, "position": [0.5523551041270022, -1.6577082478395582, 1.4112928037764485], "contact_normal": [-0.002273236127481765, -0.0008603576782273967, -0.9999970460867241], "objects": ["object_1", "object_4"]}, {"frame": 101, "force": 0.0, "position": [0.5110888121138598, 0.3795082961998144, 1.582620385577806], "contact_normal": [-0.519549683963291, 0.8542827309424795, -0.016405532819863226], "objects": ["object_2", "object_7"]}, {"frame": 102, "force": 55.7792280038054, "position": [0.6377463026779756, -1.8128168725886022, 1.411361383983094], "contact_normal": [-0.00045032555648326497, 0.00040113814463105723, -0.9999998181475245], "objects": ["object_1", "object_4"]}, {"frame": 102, "force": 0.0, "position": [0.8507098517505405, -1.1317746928983465, 2.125666354808536], "contact_normal": [0.2840098143962028, 0.9585910774803559, 0.02101360277735828], "objects": ["object_7", "object_4"]}, {"frame": 103, "force": 32.88516399008095, "position": [0.6920633202191889, -1.9208379445433155, 1.409834602524155], "contact_normal": [-0.013561378894884225, 0.007441173465608546, -0.9998803518121177], "objects": ["object_1", "object_4"]}, {"frame": 103, "force": 0.0, "position": [0.8614849790844711, -1.1604533120990186, 2.1037033711003104], "contact_normal": [0.28114453445744425, 0.9596164022268673, -0.009701099003216057], "objects": ["object_7", "object_4"]}, {"frame": 104, "force": 0.0, "position": [0.6765171482676812, -1.9458566907685242, 1.410494603955256], "contact_normal": [-0.07618989258772522, 0.04171914530138709, -0.9962201630075515], "objects": ["object_1", "object_4"]}, {"frame": 104, "force": 71.83728333313691, "position": [0.9686357450166934, -1.3473093745294178, 2.114924475695459], "contact_normal": [0.31097713467338345, 0.9503331769680319, 0.012652053753430054], "objects": ["object_7", "object_4"]}, {"frame": 105, "force": 0.0, "position": [0.6344835705731999, -2.01904126274985, 1.4120618424747868], "contact_normal": [-0.23245398181434498, 0.12322419630065204, -0.9647698916242746], "objects": ["object_1", "object_4"]}, {"frame": 105, "force": 0.0, "position": [0.9945220085245567, -1.419849041704579, 2.0780009474435963], "contact_normal": [0.2748186923378258, 0.9612872112421855, -0.020039556979864596], "objects": ["object_7", "object_4"]}, {"frame": 106, "force": 0.0, "position": [0.6211653456596166, -2.039807651100445, 1.4112996260786579], "contact_normal": [-0.3398757040782099, 0.27859541692481204, -0.8982589267276063], "objects": ["object_1", "object_4"]}, {"frame": 106, "force": 0.0, "position": [0.6319033202525299, -1.2490288566007086, 1.085594752154797], "contact_normal": [-0.8562591213596137, -0.5165462724225609, 0.0005153007081049758], "objects": ["object_1", "object_7"]}, {"frame": 107, "force": 0.0, "position": [0.6795804029326529, -1.3406449552218818, 0.8592806215679214], "contact_normal": [-0.8818424789803833, -0.4715441005594475, 5.910426340339848e-05], "objects": ["object_1", "object_7"]}, {"frame": 108, "force": 0.0, "position": [0.695686331555423, -1.3708406391829608, 0.728083832202459], "contact_normal": [-0.9171094770635522, -0.3986354228683432, -8.194385171321036e-05], "objects": ["object_1", "object_7"]}, {"frame": 111, "force": 0.0, "position": [1.4650813166988257, -2.346676472356131, 1.3616139742558837], "contact_normal": [0.28860254386228273, 0.9332924330323975, -0.2137143095833479], "objects": ["object_7", "object_4"]}, {"frame": 113, "force": 0.0, "position": [1.6156744510734606, -2.5597439575135184, 1.406865530300373], "contact_normal": [0.40563404172444584, 0.9072516029422625, 0.11115553586297783], "objects": ["object_7", "object_4"]}, {"frame": 121, "force": 0.0, "position": [2.166651889982696, -3.724333378103041, 1.2022108996080458], "contact_normal": [0.24788082963493158, 0.8042547205046455, 0.5401198374856201], "objects": ["object_7", "object_4"]}, {"frame": 122, "force": 0.0, "position": [2.0876829243469968, -3.808315117493259, 1.185136716088072], "contact_normal": [0.05458079612488536, 0.8279833918278879, 0.5580899923413426], "objects": ["object_7", "object_4"]}, {"frame": 123, "force": 158.01275318926048, "position": [2.1407225099994647, -3.9073642452971837, 1.1857390951816442], "contact_normal": [0.10227914762918136, 0.7846850733483481, 0.6113986519649398], "objects": ["object_7", "object_4"]}, {"frame": 125, "force": 0.0, "position": [2.3629234750725416, -4.10968723293887, 1.0985851399648299], "contact_normal": [0.19156428490932542, 0.830753928903978, 0.5226385312601654], "objects": ["object_7", "object_4"]}, {"frame": 130, "force": 0.0, "position": [0.5600867607036298, -1.1643562168574046, 1.4118380909502553], "contact_normal": [-0.3657408790936973, -0.30054675884757714, -0.8808548433799896], "objects": ["object_1", "object_9"]}, {"frame": 131, "force": 646.0955349476133, "position": [0.543719807683857, -1.1443993151181537, 1.4118230642749428], "contact_normal": [-0.36577167191630594, -0.3005145950949579, -0.880853030963999], "objects": ["object_1", "object_9"]}, {"frame": 132, "force": 27.560379773777882, "position": [0.36002325102032584, -1.0983532031016956, 1.4327851035445334], "contact_normal": [-0.24672064439683017, -0.4523815108873269, -0.8570180232852237], "objects": ["object_1", "object_9"]}, {"frame": 133, "force": 0.0, "position": [0.2165516618115429, -1.0696365493265265, 1.446341854442558], "contact_normal": [-0.19079336921775508, -0.5695411846047272, -0.7995128074656348], "objects": ["object_1", "object_9"]}, {"frame": 134, "force": 0.0, "position": [-0.01373620547386413, -0.9834911598550156, 1.3945125678898989], "contact_normal": [-0.05639056906736827, -0.45613831408706423, -0.8881204547481546], "objects": ["object_1", "object_9"]}, {"frame": 195, "force": 38.59829141247497, "position": [0.4291944661944479, 0.2976784248825971, 2.0331595506839806], "contact_normal": [0.0, 0.0, -1.0], "objects": ["object_3", "object_5"]}, {"frame": 196, "force": 0.0, "position": [0.34835196839709337, -0.0018242598570555255, 1.9755483357061365], "contact_normal": [-0.004648854377065084, 0.0018542656451362145, -0.9999874748475094], "objects": ["object_3", "object_5"]}, {"frame": 201, "force": 285.72073941647903, "position": [0.2907007495843329, 1.1532058878448443, 1.01455617651534], "contact_normal": [0.0343273542611214, -0.05404981215249758, -0.9979480199668274], "objects": ["object_3", "object_5"]}], "disappearances": [], "creation_events": [], "initial_objects": 10, "final_objects": 10, "rule_stats": {"collision_scale_change": 7}, "gravity": [0.0, 0.0, -10.0]}
perception
How many objects are initially present in the scene?
11
false
perception
In which direction are objects falling?
['Downward', 'Upward', 'Sideways', 'Objects are floating (no gravity)']
[0]
Downward
false
perception
Did any collisions occur in the video?
['Yes', 'No']
[0]
Yes
false
rule_identification
Which world assumptions are NECESSARY to explain the observed video? (Select ALL that apply.)
['There is no gravity: objects float instead of falling.', 'The video has been edited or manipulated.', 'Objects change color periodically over time.', 'Normal collision behavior: objects bounce off each other.', 'Conservation of momentum holds during interactions.', 'Objects grow larger after collision.']
[5]
true
rule_description
Describe the governing physics in this video. For each unusual behavior, explain: (1) affected entities, (2) trigger condition, (3) state transition, and (4) how it differs from real physics. 짧고 간결하게 3문장 이내로 서술하세요.
{"version": "v2.1", "applied_rule_ids": ["collision_scale_change"], "structured_descriptions": [{"affected_entities": "Colliding objects", "trigger_condition": "Two objects collide", "state_transition": "Objects grow larger after impact", "contrast_to_real_physics": "In real physics, collision does not change object size", "rule_id": "collision_scale_change"}]}
false
256
explanatory_reasoning
Why did the objects behave this way? (Select ALL that apply.)
['The camera stopped tracking the object.', 'Gravity is reversed.', 'The simulation follows standard physics rules.', 'Friction gradually slowed the object down.', 'The collision followed conservation of momentum.']
[2]
true
predictive
Based on the video so far, what will happen next?
['Objects will suddenly start falling downward due to normal gravity.', 'It is impossible to predict what will happen next.', 'Objects will grow larger after the next collision.', 'The effect will be weaker than before.', 'Objects will change color after collision instead.']
[2]
false
f32d16ef-5241-431b-a2c3-fad6233ff847
f32d16ef-5241-431b-a2c3-fad6233ff847
Teleporting Objects
easy
['teleport_on_collision']
false
{"scenario": {"name": "Teleporting Objects", "description": "Objects teleport to a random position when colliding with each other.", "difficulty": "easy", "unreal_rules": ["teleport_on_collision"], "primary_rule": "teleport_on_collision", "collision_required": true, "max_collisions": 100, "question_types": ["factual"]}, "simulation": {"resolution": [640, 480], "frame_start": 1, "frame_end": 120, "frame_rate": 24, "step_rate": 240, "gravity": [0.0, 0.0, -10.0], "ambient_illumination": [0.2, 0.2, 0.2], "camera_position": [4.484416931731396, 4.484416931731396, 7.731753330571374], "camera_look_at": [0.0, 0.0, 0.0], "field_of_view": 90}, "objects": {"min_objects": 6, "max_objects": 10, "allowed_shapes": ["sphere", "cylinder", "capsule", "gear"], "allowed_sizes": [0.5, 0.7, 0.9], "allowed_colors": {"red": [1.0, 0.0, 0.0], "green": [0.0, 1.0, 0.0], "blue": [0.0, 0.0, 1.0], "yellow": [1.0, 1.0, 0.0], "cyan": [0.0, 1.0, 1.0], "magenta": [1.0, 0.0, 1.0], "white": [1.0, 1.0, 1.0], "gray": [0.5, 0.5, 0.5], "orange": [1.0, 0.5, 0.0]}, "position_range": [-4.0, 4.0], "material_roughness": 0.3}, "collision": {"min_force_threshold": 0.1, "ignore_floor": true, "max_collisions": 100, "removal_offset_position": [1000.0, 1000.0, 1000.0], "keyframe_offset": 2}, "paths": {"output_dir": "/data7/sunggeunan/UNREAL/outputs/batch_113632/bc273350-94ca-5165-b397-285eebae3e98/attempt_01", "scratch_dir": "/data7/sunggeunan/UNREAL/outputs/batch_113632/bc273350-94ca-5165-b397-285eebae3e98/attempt_01/scratch"}, "random_seed": 113639, "rule_config": {"rules": ["teleport_on_collision"], "primary_rule": "teleport_on_collision", "expected_events": ["collision"]}}
{"scenario_name": "Teleporting Objects", "difficulty": "easy", "primary_rule": "teleport_on_collision", "rules": ["teleport_on_collision"], "num_collisions": 40, "collisions": [{"frame": 67, "force": 289.57125588548257, "position": [-0.7614420567480407, 1.2630160093924474, 2.401469809141232], "contact_normal": [-0.2897300972654667, 0.9571083902769546, 9.532961526012505e-16], "objects": ["object_2", "object_4"]}, {"frame": 68, "force": 0.0, "position": [-0.6815595831398228, 1.2771820002206309, 2.374682491799654], "contact_normal": [-0.2933724021460554, 0.9559901815186335, -0.003925111338987597], "objects": ["object_2", "object_4"]}, {"frame": 73, "force": 424.9544746238404, "position": [0.4395043848480521, 2.3328261906659047, 1.8733518839298913], "contact_normal": [-0.8700693321417416, -0.49266972264749587, -0.015996926356750034], "objects": ["object_2", "object_5"]}, {"frame": 74, "force": 0.0, "position": [0.39818656355680204, 2.1679779369878083, 1.8733358139132747], "contact_normal": [-0.91114757880591, -0.4113079396760632, 0.025216431063099887], "objects": ["object_2", "object_5"]}, {"frame": 75, "force": 0.0, "position": [0.3830692584818255, 2.0407133332252867, 2.1249076451844395], "contact_normal": [-0.9628098197689057, -0.26910500686219374, -0.024077920139954283], "objects": ["object_2", "object_5"]}, {"frame": 76, "force": 0.0, "position": [0.3833061083989098, 2.0225807507649805, 1.679190339620219], "contact_normal": [-0.9779034227844039, -0.20252859560025052, -0.05183689487939424], "objects": ["object_2", "object_5"]}, {"frame": 77, "force": 0.0, "position": [0.43992308332571006, 1.9263282356345715, 1.6455048238485992], "contact_normal": [-0.9859358056430149, -0.16537627011529138, -0.024109675107999218], "objects": ["object_2", "object_5"]}, {"frame": 78, "force": 0.0, "position": [0.5001209407871933, 1.8284992773743587, 1.5896526988468487], "contact_normal": [-0.9956476269342531, -0.08986031369141434, -0.024716937582770715], "objects": ["object_2", "object_5"]}, {"frame": 78, "force": 659.6954555577605, "position": [2.135118043422813, 0.42956527973537917, 0.3672108647294332], "contact_normal": [0.5800709916798403, -0.5837584910650851, -0.5681053324173092], "objects": ["object_6", "object_4"]}, {"frame": 79, "force": 659.1348382007967, "position": [1.538761581889183, 1.402268817650636, 1.091949226555262], "contact_normal": [-0.46762255462876884, 0.7237368575343738, 0.5074781842096603], "objects": ["object_5", "object_4"]}, {"frame": 80, "force": 0.0, "position": [1.5035183020651115, 1.3696836605124967, 1.0598970850800307], "contact_normal": [-0.5678126730980574, 0.6733257235477055, 0.4735200505556209], "objects": ["object_5", "object_4"]}, {"frame": 83, "force": 64.32743499042749, "position": [1.8155258740802482, 1.3571546607321878, 0.9498783608887881], "contact_normal": [-0.656194737716512, 0.6686924303149185, 0.3496554015494197], "objects": ["object_5", "object_4"]}, {"frame": 84, "force": 48.15463406420151, "position": [1.924379461815622, 1.2993087115276791, 0.9725747392750882], "contact_normal": [-0.7321074542972656, 0.568387020677592, 0.3754395691554471], "objects": ["object_5", "object_4"]}, {"frame": 85, "force": 72.08824594773898, "position": [2.0208410822536043, 1.2043775207574945, 0.9923644293071363], "contact_normal": [-0.8082794217979907, 0.4288552063825333, 0.40344465327539136], "objects": ["object_5", "object_4"]}, {"frame": 86, "force": 0.0, "position": [2.0526625556364078, 1.1744975233972272, 0.9850285901874164], "contact_normal": [-0.8353080373287548, 0.38524788184233505, 0.3922302287050015], "objects": ["object_5", "object_4"]}, {"frame": 87, "force": 0.0, "position": [2.139579463839975, 1.1679666318509832, 0.9261350465064802], "contact_normal": [-0.8797454524191074, 0.366036744427403, 0.30342221520002133], "objects": ["object_5", "object_4"]}, {"frame": 88, "force": 0.0, "position": [2.2428627425422785, 1.0726623448424333, 0.9430479233998494], "contact_normal": [-0.9170652560888211, 0.2246956857007073, 0.3293981859425368], "objects": ["object_5", "object_4"]}, {"frame": 100, "force": 13.715596030506992, "position": [1.5384318164719704, 1.0120803865432433, 0.7121178565997843], "contact_normal": [-0.9643818159197378, 0.2576551095815387, 0.05984611624720839], "objects": ["object_2", "object_5"]}, {"frame": 101, "force": 60.43590425993922, "position": [1.5512666011192668, 0.9617565960076327, 0.7351699622542588], "contact_normal": [-0.9579638703456368, 0.26671620255480344, 0.10567729371607242], "objects": ["object_2", "object_5"]}, {"frame": 102, "force": 0.0, "position": [1.5998369819313876, 0.9168598495327884, 0.7160337647016884], "contact_normal": [-0.9471685976632165, 0.30603870762546387, 0.09597894058402597], "objects": ["object_2", "object_5"]}, {"frame": 103, "force": 0.0, "position": [1.5953691036124933, 0.8252128110661798, 0.7114287509042234], "contact_normal": [-0.9516819085060768, 0.2748818445373662, 0.13689965875036622], "objects": ["object_2", "object_5"]}, {"frame": 104, "force": 0.0, "position": [1.6471501537081235, 0.7326019143696707, 0.7356814047614836], "contact_normal": [-0.9251954172267904, 0.35357117413514, 0.13784362431118768], "objects": ["object_2", "object_5"]}, {"frame": 105, "force": 55.84093557799642, "position": [1.67234628704312, 0.6952894709358868, 0.8104076363046896], "contact_normal": [-0.9167963523406389, 0.3502185348220274, 0.19191515365393003], "objects": ["object_2", "object_5"]}, {"frame": 106, "force": 0.0, "position": [1.7143127344469484, 0.6815982200346644, 0.7277435830041981], "contact_normal": [-0.9493702105395836, 0.29182888380699495, 0.11632758020345131], "objects": ["object_2", "object_5"]}, {"frame": 107, "force": 0.0, "position": [1.7383963643716858, 0.6376118626630636, 0.7855944702053639], "contact_normal": [-0.9255440230033374, 0.32764695173069547, 0.18977812440948263], "objects": ["object_2", "object_5"]}, {"frame": 108, "force": 0.0, "position": [1.7603493641555914, 0.5433996656649089, 0.6960350817621954], "contact_normal": [-0.9223135934575335, 0.3436307256003948, 0.17679241993591813], "objects": ["object_2", "object_5"]}, {"frame": 109, "force": 0.0, "position": [1.7718482129263609, 0.536536197696469, 0.6873443988759282], "contact_normal": [-0.9522331680532659, 0.25604249776096766, 0.16641584359539077], "objects": ["object_2", "object_5"]}, {"frame": 110, "force": 0.0, "position": [1.8178792409248468, 0.45133865619328484, 0.6574339201047468], "contact_normal": [-0.9484674105464039, 0.2816244150996093, 0.14524895852019798], "objects": ["object_2", "object_5"]}, {"frame": 111, "force": 0.0, "position": [1.8523402206927397, 0.4523580576555821, 0.6849467310977811], "contact_normal": [-0.9500469824698162, 0.2542002226318963, 0.18108831523290242], "objects": ["object_2", "object_5"]}, {"frame": 112, "force": 28.031134991610536, "position": [1.891792423804361, 0.4060227637150565, 0.604165629766403], "contact_normal": [-0.9234658109442045, 0.31977008599338486, 0.21203298828471467], "objects": ["object_2", "object_5"]}, {"frame": 113, "force": 55.284465221698895, "position": [1.9107166832124478, 0.4220553018775688, 0.5936139701265863], "contact_normal": [-0.9367948794463661, 0.26082264532741334, 0.2332099944845393], "objects": ["object_2", "object_5"]}, {"frame": 114, "force": 5.1626349600653745, "position": [1.9607341858682585, 0.35515237970360813, 0.6154005788826429], "contact_normal": [-0.9685601301184531, 0.2113090822182777, 0.13130021369744307], "objects": ["object_2", "object_5"]}, {"frame": 115, "force": 0.0, "position": [1.9808803086458167, 0.35689000493511014, 0.623103051875958], "contact_normal": [-0.966284902312357, 0.19469871638661754, 0.16848114850214627], "objects": ["object_2", "object_5"]}, {"frame": 116, "force": 0.0, "position": [2.0224159291433703, 0.3060244076088524, 0.617516725550723], "contact_normal": [-0.9736372808296597, 0.17739390062740604, 0.1433940354366956], "objects": ["object_2", "object_5"]}, {"frame": 117, "force": 33.35974239549793, "position": [2.0003123954926423, 0.24859653962089695, 0.5825842262325147], "contact_normal": [-0.9631522714626317, 0.09413802648027178, 0.2519439103188894], "objects": ["object_2", "object_5"]}, {"frame": 118, "force": 0.0, "position": [2.0561097293063195, 0.1935109059921667, 0.6092459370705148], "contact_normal": [-0.9786444357493799, 0.08460411650647405, 0.18734249877413472], "objects": ["object_2", "object_5"]}, {"frame": 119, "force": 0.0, "position": [2.0701963012068574, 0.14958445832068779, 0.6156455322156139], "contact_normal": [-0.9907096329347164, 0.0751687711027244, 0.1133317213372587], "objects": ["object_2", "object_5"]}, {"frame": 119, "force": 0.0, "position": [1.1773548224866146, -1.3030077218260465, 0.9106552306148166], "contact_normal": [0.2481916515847632, 0.5601440993703435, 0.7903413768898945], "objects": ["object_2", "object_0"]}, {"frame": 120, "force": 0.0, "position": [2.095474875701281, 0.16328038021001912, 0.6204238999754768], "contact_normal": [-0.9926047013781998, -0.012694843729511891, 0.12072591993676555], "objects": ["object_2", "object_5"]}, {"frame": 120, "force": 520.6183381065323, "position": [1.201786375112441, -1.3079245553454009, 0.8876655260076736], "contact_normal": [0.3047524247972164, 0.5659833266824259, 0.766021431487208], "objects": ["object_2", "object_0"]}], "disappearances": [], "creation_events": [], "initial_objects": 9, "final_objects": 9, "rule_stats": {"teleport_on_collision": 15}, "gravity": [0.0, 0.0, -10.0]}
perception
How many objects are initially present in the scene?
10
false
perception
In which direction are objects falling?
['Downward', 'Upward', 'Sideways', 'Objects are floating (no gravity)']
[0]
Downward
false
perception
Did any collisions occur in the video?
['Yes', 'No']
[0]
Yes
false
rule_identification
Which world assumptions are NECESSARY to explain the observed video? (Select ALL that apply.)
['After a collision, one of the colliding objects disappears.', 'Friction applies: objects slow down and stop over time.', 'Normal collision behavior: objects bounce off each other.', 'New objects spawn when objects collide.', 'The video has been edited or manipulated.', 'After collision, an object teleports to a random location.']
[5]
true
rule_description
Describe the governing physics in this video. For each unusual behavior, explain: (1) affected entities, (2) trigger condition, (3) state transition, and (4) how it differs from real physics. 짧고 간결하게 3문장 이내로 서술하세요.
{"version": "v2.1", "applied_rule_ids": ["teleport_on_collision"], "structured_descriptions": [{"affected_entities": "One of the colliding objects", "trigger_condition": "Two objects collide", "state_transition": "Object instantly teleports to a random location", "contrast_to_real_physics": "In real physics, objects cannot teleport", "rule_id": "teleport_on_collision"}]}
false
256
explanatory_reasoning
Why did the object suddenly appear at a different location? (Select ALL that apply.)
['This is a video recording error.', 'Objects pass through each other.', 'The object was destroyed by the high impact force.', 'A rule causes objects to teleport upon collision.', 'Friction gradually slowed the object down.']
[3]
true
predictive
Based on the video so far, what will happen next?
['Objects will start floating in zero gravity.', 'Objects will behave according to real-world physics.', 'The effect will be weaker than before.', 'It is impossible to predict what will happen next.', 'Another object will teleport to a random location after the next collision.']
[4]
false
34fba315-a6e7-4aeb-a107-b2cae0705335
34fba315-a6e7-4aeb-a107-b2cae0705335
Teleporting Chaos
medium
['teleport_on_collision']
false
{"scenario": {"name": "Teleporting Chaos", "description": "Objects teleport to random positions when they collide, while experiencing a sideways gravitational pull.", "difficulty": "medium", "unreal_rules": ["teleport_on_collision"], "primary_rule": "teleport_on_collision", "collision_required": true, "max_collisions": 100, "question_types": ["factual", "counterfactual"]}, "simulation": {"resolution": [640, 480], "frame_start": 1, "frame_end": 240, "frame_rate": 24, "step_rate": 240, "gravity": [0.0, 0.0, -10.0], "ambient_illumination": [0.2, 0.2, 0.2], "camera_position": [4.484416931731396, 4.484416931731396, 7.731753330571374], "camera_look_at": [0.0, 0.0, 0.0], "field_of_view": 90}, "objects": {"min_objects": 10, "max_objects": 16, "allowed_shapes": ["sphere", "cylinder", "capsule", "gear"], "allowed_sizes": [0.5, 0.7, 0.9], "allowed_colors": {"red": [1.0, 0.0, 0.0], "green": [0.0, 1.0, 0.0], "blue": [0.0, 0.0, 1.0], "yellow": [1.0, 1.0, 0.0], "cyan": [0.0, 1.0, 1.0], "magenta": [1.0, 0.0, 1.0], "white": [1.0, 1.0, 1.0], "gray": [0.5, 0.5, 0.5], "orange": [1.0, 0.5, 0.0]}, "position_range": [-4.0, 4.0], "material_roughness": 0.3}, "collision": {"min_force_threshold": 0.1, "ignore_floor": true, "max_collisions": 100, "removal_offset_position": [1000.0, 1000.0, 1000.0], "keyframe_offset": 2}, "paths": {"output_dir": "/data7/sunggeunan/UNREAL/outputs/batch_113632/b16e7bd7-e730-5f45-9b55-d709ac061c8c/attempt_01", "scratch_dir": "/data7/sunggeunan/UNREAL/outputs/batch_113632/b16e7bd7-e730-5f45-9b55-d709ac061c8c/attempt_01/scratch"}, "random_seed": 113634, "rule_config": {"rules": ["teleport_on_collision"], "primary_rule": "teleport_on_collision", "expected_events": ["collision"]}}
{"scenario_name": "Teleporting Chaos", "difficulty": "medium", "primary_rule": "teleport_on_collision", "rules": ["teleport_on_collision"], "num_collisions": 52, "collisions": [{"frame": 69, "force": 1019.5024330981349, "position": [2.3578358816245517, 0.3484257361424524, 0.6839896319509486], "contact_normal": [-0.5665771135334162, -0.690123741356714, -0.4502439294826234], "objects": ["object_3", "object_11"]}, {"frame": 70, "force": 0.0, "position": [2.4491974542450006, 0.2840198122015445, 0.7191122988654344], "contact_normal": [-0.45141736222198664, -0.8011433166241902, -0.3929271577696508], "objects": ["object_3", "object_11"]}, {"frame": 71, "force": 0.0, "position": [2.43819789162554, 0.1555616005582796, 0.7259932468800849], "contact_normal": [-0.5573448530086677, -0.7585429086863114, -0.33760830929711566], "objects": ["object_3", "object_11"]}, {"frame": 72, "force": 0.0, "position": [2.5360493022408805, 0.010045352392271778, 0.7215225138810357], "contact_normal": 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-1.320917149486272, 0.6730936675436474], "contact_normal": [-0.3532158660366493, -0.8588314652303715, -0.3710081755301804], "objects": ["object_3", "object_11"]}, {"frame": 82, "force": 26.52681204707401, "position": [3.1558972552782647, -1.5278665754774394, 0.6810745836616118], "contact_normal": [-0.3076357794487175, -0.8164006990272589, -0.48872295406578076], "objects": ["object_3", "object_11"]}, {"frame": 83, "force": 0.0, "position": [3.1486665776395633, -1.6546584586834703, 0.7467870810492971], "contact_normal": [-0.29525637682246014, -0.8079820758558223, -0.5098908089399041], "objects": ["object_3", "object_11"]}, {"frame": 84, "force": 98.81919614863811, "position": [3.278745920787512, -1.846524116791007, 0.7583625845417914], "contact_normal": [-0.22070028978464906, -0.7623078850209254, -0.6084226084917418], "objects": ["object_3", "object_11"]}, {"frame": 86, "force": 0.0, "position": [3.403816449790543, -2.1211624441106824, 2.414978184335437], "contact_normal": 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[1.4616217825017257, 0.9553218925042737, 0.24803598188492781], "contact_normal": [0.966824317901396, 0.2524704132149661, -0.03885136761511206], "objects": ["object_6", "object_8"]}, {"frame": 202, "force": 1048.4197117205513, "position": [0.8499023437616264, 0.5324325459777228, 0.209105644380631], "contact_normal": [0.08448639413321819, -0.07866885880656162, -0.9933142805076548], "objects": ["object_2", "object_8"]}, {"frame": 203, "force": 58.49513695576159, "position": [0.7355577089785093, 0.4804383489195338, 0.23380843983977614], "contact_normal": [0.10154909141480904, -0.1432769543974654, -0.9844589866375405], "objects": ["object_2", "object_8"]}, {"frame": 203, "force": 0.0, "position": [3.24190012398491, 1.2683742219699732, 0.14512495070908096], "contact_normal": [0.9963016985012674, 0.07316971231195482, -0.045045740793948845], "objects": ["object_0", "object_6"]}, {"frame": 204, "force": 0.0, "position": [0.9699965685955103, 0.5528492815321135, 0.24214283002144657], "contact_normal": [0.08405582154891343, -0.23739113694691957, -0.9677706685794863], "objects": ["object_2", "object_8"]}, {"frame": 204, "force": 268.78549306136415, "position": [3.248967563704735, 1.27016055189096, 0.15250782060479154], "contact_normal": [0.045891373826496995, 0.011649771329867038, -0.9988785034408731], "objects": ["object_0", "object_6"]}, {"frame": 205, "force": 69.06119464209773, "position": [0.8522701118835219, 0.3317736060652221, 0.19997217650567362], "contact_normal": [-0.0004782943252078797, -0.050325307139109356, -0.9987327644049196], "objects": ["object_2", "object_8"]}, {"frame": 205, "force": 0.0, "position": [3.3251191419310224, 1.308959182909771, 0.14902841540779305], "contact_normal": [0.5381730495776113, 0.099919575340636, -0.8368905825566929], "objects": ["object_0", "object_6"]}, {"frame": 208, "force": 3.925682831522443, "position": [3.2758097797281693, 1.2488403095793874, 0.13253813298504724], "contact_normal": [0.9741006385076363, 0.22611486580474854, -0.00011628033340356137], "objects": ["object_0", "object_6"]}, {"frame": 209, "force": 0.0, "position": [3.2786198565039575, 1.237264886254112, 0.12825759513794346], "contact_normal": [0.9701706171252418, 0.24242312718753126, -3.273294203498504e-05], "objects": ["object_0", "object_6"]}], "disappearances": [], "creation_events": [], "initial_objects": 12, "final_objects": 12, "rule_stats": {"teleport_on_collision": 26}, "gravity": [0.0, 0.0, -10.0]}
perception
How many objects are initially present in the scene?
13
false
perception
In which direction are objects falling?
['Downward', 'Upward', 'Sideways', 'Objects are floating (no gravity)']
[0]
Downward
false
perception
Did any collisions occur in the video?
['Yes', 'No']
[0]
Yes
false
rule_identification
Which world assumptions are NECESSARY to explain the observed video? (Select ALL that apply.)
['Conservation of momentum holds during interactions.', 'Objects pass through each other without collision.', 'There is no gravity: objects float instead of falling.', 'Normal gravity applies: objects fall downward.', 'The video has been edited or manipulated.', 'After collision, an object teleports to a random location.']
[5]
true
rule_description
Describe the governing physics in this video. For each unusual behavior, explain: (1) affected entities, (2) trigger condition, (3) state transition, and (4) how it differs from real physics. 짧고 간결하게 3문장 이내로 서술하세요.
{"version": "v2.1", "applied_rule_ids": ["teleport_on_collision"], "structured_descriptions": [{"affected_entities": "One of the colliding objects", "trigger_condition": "Two objects collide", "state_transition": "Object instantly teleports to a random location", "contrast_to_real_physics": "In real physics, objects cannot teleport", "rule_id": "teleport_on_collision"}]}
false
256
explanatory_reasoning
Why did the object suddenly appear at a different location? (Select ALL that apply.)
['Friction gradually slowed the object down.', 'A rule changes object color upon collision.', 'The camera stopped tracking the object.', 'The object was destroyed by the high impact force.', 'A rule causes objects to teleport upon collision.']
[4]
true
predictive
Based on the video so far, what will happen next?
['Another object will teleport to a random location after the next collision.', 'The effect will be weaker than before.', 'Objects will slow down and stop due to friction.', 'The simulation behavior is random and unpredictable.', 'Objects will fall upward due to reversed gravity.']
[0]
false
611aa2dc-13f3-4bdb-9098-f177850caaee
611aa2dc-13f3-4bdb-9098-f177850caaee
Pulsating Chaos
hard
['timed_scale_pulse']
false
{"scenario": {"name": "Pulsating Chaos", "description": "A challenging scenario where objects pulsate in size over time, float upward in a specific zone, and teleport to random positions upon collision.", "difficulty": "hard", "unreal_rules": ["timed_scale_pulse"], "primary_rule": "timed_scale_pulse", "collision_required": true, "max_collisions": 100, "question_types": ["factual", "counterfactual"]}, "simulation": {"resolution": [640, 480], "frame_start": 1, "frame_end": 480, "frame_rate": 24, "step_rate": 240, "gravity": [0.0, 0.0, -10.0], "ambient_illumination": [0.2, 0.2, 0.2], "camera_position": [7.0, 7.0, 6.0], "camera_look_at": [0.0, 0.0, 0.0], "field_of_view": 90}, "objects": {"min_objects": 16, "max_objects": 24, "allowed_shapes": ["sphere", "cylinder", "capsule", "gear"], "allowed_sizes": [0.5, 0.7, 0.9], "allowed_colors": {"red": [1.0, 0.0, 0.0], "green": [0.0, 1.0, 0.0], "blue": [0.0, 0.0, 1.0], "yellow": [1.0, 1.0, 0.0], "cyan": [0.0, 1.0, 1.0], "magenta": [1.0, 0.0, 1.0], "white": [1.0, 1.0, 1.0], "gray": [0.5, 0.5, 0.5], "orange": [1.0, 0.5, 0.0]}, "position_range": [-4.0, 4.0], "material_roughness": 0.3}, "collision": {"min_force_threshold": 0.1, "ignore_floor": true, "max_collisions": 100, "removal_offset_position": [1000.0, 1000.0, 1000.0], "keyframe_offset": 2}, "paths": {"output_dir": "/data7/sunggeunan/UNREAL/outputs/batch_113638/9e2a270b-3424-5479-8f57-9947caf0ab9a/attempt_01", "scratch_dir": "/data7/sunggeunan/UNREAL/outputs/batch_113638/9e2a270b-3424-5479-8f57-9947caf0ab9a/attempt_01/scratch"}, "random_seed": 113642, "rule_config": {"rules": ["timed_scale_pulse"], "primary_rule": "timed_scale_pulse", "expected_events": ["collision"]}}
{"scenario_name": "Pulsating Chaos", "difficulty": "hard", "primary_rule": "timed_scale_pulse", "rules": ["timed_scale_pulse"], "num_collisions": 207, "collisions": [{"frame": 4, "force": 1261.1352783152172, "position": [-0.5039761653944639, 1.944631847757394, 2.4354395786352043], "contact_normal": [0.9731682234905967, -0.23009478218368204, -8.064777291247947e-17], "objects": ["object_1", "object_0"]}, {"frame": 5, "force": 0.0, "position": [-0.5769394045716432, 1.8105783695053457, 2.4830498320284167], "contact_normal": [0.9441515185691625, -0.3042226652981435, 0.12659573413997013], "objects": ["object_1", "object_0"]}, {"frame": 7, "force": 0.0, "position": [-0.426997769548506, 1.4787188924490788, 2.227760940468632], "contact_normal": [0.9113008738980539, -0.39212776365945234, -0.12556486053064325], "objects": ["object_1", "object_0"]}, {"frame": 14, "force": 0.0, "position": [0.09418192818038806, 0.3418942472413232, 1.3489408594929917], "contact_normal": [0.8314057422585265, 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perception
How many objects are initially present in the scene?
17
false
perception
In which direction are objects falling?
['Downward', 'Upward', 'Sideways', 'Objects are floating (no gravity)']
[0]
Downward
false
perception
Did any collisions occur in the video?
['Yes', 'No']
[0]
Yes
false
rule_identification
Which world assumptions are NECESSARY to explain the observed video? (Select ALL that apply.)
['The video has been edited or manipulated.', 'Objects grow larger after collision.', 'Conservation of momentum holds during interactions.', 'Objects pulse in size over time.', 'Friction applies: objects slow down and stop over time.', 'After collision, object bounces in the opposite direction from what is expected.']
[3]
true
rule_description
Describe the governing physics in this video. For each unusual behavior, explain: (1) affected entities, (2) trigger condition, (3) state transition, and (4) how it differs from real physics. 짧고 간결하게 3문장 이내로 서술하세요.
{"version": "v2.1", "applied_rule_ids": ["timed_scale_pulse"], "structured_descriptions": [{"affected_entities": "All objects", "trigger_condition": "Time passes (periodic)", "state_transition": "Objects pulse in size, growing and shrinking", "contrast_to_real_physics": "In real physics, objects maintain constant size", "rule_id": "timed_scale_pulse"}]}
false
256
explanatory_reasoning
Why are the objects changing size periodically? (Select ALL that apply.)
['The simulation rendering glitched.', 'The collision followed conservation of momentum.', 'A rule causes periodic size changes.', 'A rule changes object color upon collision.', 'Friction gradually slowed the object down.']
[2]
true
predictive
Based on the video so far, what will happen next?
['The next collision will be a normal elastic bounce.', 'The effect will be weaker than before.', 'Objects will disappear after collision instead.', 'The simulation behavior is random and unpredictable.', 'Objects will continue to pulse in size periodically.']
[4]
false
fba3a08c-a68b-4ce0-8b17-db2aa173be12
fba3a08c-a68b-4ce0-8b17-db2aa173be12
Easy Color Swap Zone
easy
['collision_color_swap']
false
{"scenario": {"name": "Easy Color Swap Zone", "description": "Objects float upward in a specific zone and swap colors when colliding.", "difficulty": "easy", "unreal_rules": ["collision_color_swap"], "primary_rule": "collision_color_swap", "collision_required": true, "max_collisions": 100, "question_types": ["factual", "counterfactual"]}, "simulation": {"resolution": [640, 480], "frame_start": 1, "frame_end": 120, "frame_rate": 24, "step_rate": 240, "gravity": [0.0, 0.0, -10.0], "ambient_illumination": [0.2, 0.2, 0.2], "camera_position": [4.484416931731396, 4.484416931731396, 7.731753330571374], "camera_look_at": [0.0, 0.0, 0.0], "field_of_view": 90}, "objects": {"min_objects": 7, "max_objects": 9, "allowed_shapes": ["sphere", "cube", "cylinder", "capsule", "gear"], "allowed_sizes": [0.5, 0.7, 0.9], "allowed_colors": {"red": [1.0, 0.0, 0.0], "green": [0.0, 1.0, 0.0], "blue": [0.0, 0.0, 1.0], "yellow": [1.0, 1.0, 0.0], "cyan": [0.0, 1.0, 1.0], "magenta": [1.0, 0.0, 1.0], "white": [1.0, 1.0, 1.0], "gray": [0.5, 0.5, 0.5], "orange": [1.0, 0.5, 0.0]}, "position_range": [-4.0, 4.0], "material_roughness": 0.3}, "collision": {"min_force_threshold": 0.1, "ignore_floor": true, "max_collisions": 100, "removal_offset_position": [1000.0, 1000.0, 1000.0], "keyframe_offset": 2}, "paths": {"output_dir": "/data7/sunggeunan/UNREAL/outputs/batch_113631/4d675c92-7763-5745-af00-d75e35fa5457/attempt_01", "scratch_dir": "/data7/sunggeunan/UNREAL/outputs/batch_113631/4d675c92-7763-5745-af00-d75e35fa5457/attempt_01/scratch"}, "random_seed": 113641, "rule_config": {"rules": ["collision_color_swap"], "primary_rule": "collision_color_swap", "expected_events": ["collision"]}}
{"scenario_name": "Easy Color Swap Zone", "difficulty": "easy", "primary_rule": "collision_color_swap", "rules": ["collision_color_swap"], "num_collisions": 40, "collisions": [{"frame": 47, "force": 1101.2049480372027, "position": [1.7685000931579278, -1.5186346146889707, 1.055002720785787], "contact_normal": [0.2418142630265186, 0.9693670876964418, 0.04305010438849807], "objects": ["object_2", "object_5"]}, {"frame": 66, "force": 548.8573268671541, "position": [2.6891721018059824, -2.1875288740581755, 1.2330173744298687], "contact_normal": [-0.38163287851445254, -0.7952946465376273, 0.4710231111371962], "objects": ["object_3", "object_2"]}, {"frame": 67, "force": 0.0, "position": [2.7093498585497766, -2.1591781111139263, 1.271608435485116], "contact_normal": [-0.405672075460058, -0.7610720359890941, 0.5061615584251178], "objects": ["object_3", "object_2"]}, {"frame": 68, "force": 67.05877237088903, "position": [2.6758691421348604, -2.1747148295559953, 1.3288591514564039], "contact_normal": [-0.47661447471929314, -0.720809894940032, 0.5032611030514799], "objects": ["object_3", "object_2"]}, {"frame": 69, "force": 0.0, "position": [2.6773372495756367, -2.1557919757719213, 1.3462138734331826], "contact_normal": [-0.5007651828847085, -0.6979851111763196, 0.5119091874411178], "objects": ["object_3", "object_2"]}, {"frame": 70, "force": 0.0, "position": [2.6543913838235142, -2.134329480395345, 1.3541507951530751], "contact_normal": [-0.5603343442911273, -0.6601871240735131, 0.5001783520059382], "objects": ["object_3", "object_2"]}, {"frame": 71, "force": 0.0, "position": [2.684604966594273, -2.088833014169947, 1.3495816847165134], "contact_normal": [-0.5893796475788331, -0.6306347530616855, 0.5049073570970001], "objects": ["object_3", "object_2"]}, {"frame": 72, "force": 0.0, "position": [2.612010334299183, -2.0956816117357753, 1.267732130309769], "contact_normal": [-0.6869093665199436, -0.6130844673032629, 0.39023449122116793], "objects": ["object_3", "object_2"]}, {"frame": 89, "force": 0.0, "position": [0.4914553384131498, -1.005888401054823, 2.511180194779546], "contact_normal": [0.6766791573834267, 0.585741368663677, -0.44610802167060176], "objects": ["object_3", "object_4"]}, {"frame": 90, "force": 0.0, "position": [0.4099088594392726, -0.7388299251031806, 2.4242292668739145], "contact_normal": [0.6809336176727036, 0.5607083698502927, -0.4711003420747979], "objects": ["object_3", "object_4"]}, {"frame": 91, "force": 0.0, "position": [0.3422898286769128, -0.5465460088746592, 2.418978847497651], "contact_normal": [0.7837431329361517, 0.4870980953399574, -0.38533381254648713], "objects": ["object_3", "object_4"]}, {"frame": 92, "force": 183.46944654441882, "position": [0.2787417179158269, -0.37375067804730444, 2.351255022230706], "contact_normal": [0.8522390705492504, 0.37760290690317855, -0.3620837076252105], "objects": ["object_3", "object_4"]}, {"frame": 92, "force": 498.01489749866045, "position": [1.9211645202604184, 0.19479402044964145, 2.1727368494734605], "contact_normal": [-1.0, 8.89900327157921e-16, 0.0], "objects": ["object_3", "object_6"]}, {"frame": 93, "force": 0.0, "position": [0.08936693040433175, -0.16283964186656213, 2.2691851385743913], "contact_normal": [0.8432285869893993, 0.38551626695932, -0.3746234883100779], "objects": ["object_3", "object_4"]}, {"frame": 93, "force": 71.18112236306798, "position": [1.6140837664046037, -0.2321401608056014, 1.7015313094710283], "contact_normal": [-0.9774844685547447, 0.07885361056088863, -0.19571975331008387], "objects": ["object_3", "object_6"]}, {"frame": 94, "force": 0.0, "position": [1.678139748854642, 0.34884030422705103, 1.8613606836015841], "contact_normal": [-0.997565551721782, 0.04161261424696762, 0.05595855925191231], "objects": ["object_3", "object_6"]}, {"frame": 94, "force": 0.0, "position": [-0.09252764547946035, 0.048989322559003096, 2.0953868423854387], "contact_normal": [0.8620962233941053, 0.2813419218671036, -0.42146983831556156], "objects": ["object_3", "object_4"]}, {"frame": 95, "force": 35.6728958855259, "position": [-0.24144846323108038, 0.18854762154368992, 2.0893667478045033], "contact_normal": [0.8914777925999325, 0.2937000770260139, -0.34497479626208194], "objects": ["object_3", "object_4"]}, {"frame": 95, "force": 0.0, "position": [1.4704207653812238, 0.5868412234675151, 1.9501881642039474], "contact_normal": [-0.9982218190787275, -0.028480578009812504, 0.052364650207780174], "objects": ["object_3", "object_6"]}, {"frame": 96, "force": 0.0, "position": [-0.37966675716391396, 0.3205246044690025, 1.9976857495186815], "contact_normal": [0.9399736891333595, 0.17988634220199756, -0.2899833919834173], "objects": ["object_3", "object_4"]}, {"frame": 96, "force": 0.0, "position": [1.339128250067862, 0.6383742638208181, 1.8597294557965123], "contact_normal": [-0.9975693655246134, 0.06717676861959757, -0.018510611136566758], "objects": ["object_3", "object_6"]}, {"frame": 97, "force": 0.0, "position": [-0.5767466938379454, 0.5244899808447777, 1.879412863656328], "contact_normal": [0.9475059443706433, 0.1817819275736251, -0.26303576979170107], "objects": ["object_3", "object_4"]}, {"frame": 97, "force": 0.0, "position": [1.1577567054083118, 0.5627822576647499, 1.612555759277071], "contact_normal": [-0.9925454042750631, 0.05747615257990739, -0.1074714489390668], "objects": ["object_3", "object_6"]}, {"frame": 98, "force": 0.0, "position": [0.9222075130388717, 0.5824299869999582, 1.8840571386331568], "contact_normal": [-0.8441331728150103, 0.30104185670505423, -0.44363609756740646], "objects": ["object_3", "object_6"]}, {"frame": 98, "force": 0.0, "position": [-0.7298619765476486, 0.6798652505246902, 1.7062559415325933], "contact_normal": [0.9667488065214622, 0.0732132810881308, -0.24502359184706815], "objects": ["object_3", "object_4"]}, {"frame": 99, "force": 0.0, "position": [-0.923822107258573, 0.8917131881667291, 1.5752943085120685], "contact_normal": [0.9698965270214122, 0.11513899813391826, -0.21457804636197195], "objects": ["object_3", "object_4"]}, {"frame": 99, "force": 3.901597207468, "position": [0.6428969902930814, 0.5091582559111137, 1.5093857653321083], "contact_normal": [-0.8919627922551392, 0.15140772711410527, -0.4260024382589331], "objects": ["object_3", "object_6"]}, {"frame": 100, "force": 0.0, "position": [-1.064731865358289, 1.024495994282148, 1.4436537280207444], "contact_normal": [0.9926722568999852, 0.009807063877504825, -0.12043924559375284], "objects": ["object_3", "object_4"]}, {"frame": 100, "force": 0.0, "position": [0.5472966996859012, 0.746529452924312, 1.7610984591591938], "contact_normal": [-0.7810786604335749, 0.3045509071753197, -0.5451283070562215], "objects": ["object_3", "object_6"]}, {"frame": 101, "force": 0.0, "position": [-1.254738271324944, 1.2387977850780636, 1.294599680912934], "contact_normal": [0.9991010908406757, 0.02230706098059431, -0.03604726496393672], "objects": ["object_3", "object_4"]}, {"frame": 101, "force": 0.0, "position": [0.4916492508122289, 0.7235892338244861, 1.370279987573343], "contact_normal": [-0.9384865343014427, 0.10686306386318375, -0.32836459997484535], "objects": ["object_3", "object_6"]}, {"frame": 102, "force": 300.56557352499414, "position": [0.1871824187897555, 0.5150129990330529, 1.3019902418856693], "contact_normal": [-0.8940311227228315, 0.10621474510202174, -0.43523186869284514], "objects": ["object_3", "object_6"]}, {"frame": 103, "force": 65.82972020071075, "position": [0.024783138879791777, 0.25176010944818894, 1.0763235532868474], "contact_normal": [-0.8934878237427655, 0.18910232022665685, -0.4073325684355622], "objects": ["object_3", "object_6"]}, {"frame": 104, "force": 0.0, "position": [-0.09032216101800683, 0.9484937902105153, 1.2755744919067118], "contact_normal": [-0.8550852678271811, 0.10886984790534113, -0.5069285363460867], "objects": ["object_3", "object_6"]}, {"frame": 104, "force": 312.6051382884328, "position": [-1.9021829906111871, 1.8989653512593614, 0.8558900579594643], "contact_normal": [0.9912570386446116, -0.00968678967179514, 0.13158894118948347], "objects": ["object_3", "object_4"]}, {"frame": 105, "force": 0.0, "position": [-1.9510485869066114, 1.9714053025821934, 0.8117721439850969], "contact_normal": [0.9989966927103667, 0.007465370999821111, 0.044157402432480064], "objects": ["object_3", "object_4"]}, {"frame": 105, "force": 0.0, "position": [-0.15343061897336496, 0.8779557645148756, 0.9368203168415171], "contact_normal": [-0.9979015083031613, -0.005645560361844866, -0.06450354544113683], "objects": ["object_3", "object_6"]}, {"frame": 106, "force": 0.0, "position": [-0.30515088735590057, 0.8787969286253792, 0.9472786324219615], "contact_normal": [-0.9917410131017951, 0.1012668745583455, -0.0787069440964978], "objects": ["object_3", "object_6"]}, {"frame": 108, "force": 0.0, "position": [-0.4990557056953956, 0.9434010481173056, 0.8794866924978273], "contact_normal": [-0.9723976617429546, 0.2076484913642307, 0.1064184733539873], "objects": ["object_3", "object_6"]}, {"frame": 109, "force": 0.0, "position": [-0.6620186974832033, 0.8813665484800406, 1.160842342930613], "contact_normal": [-0.8875658885966784, 0.4587724170211055, 0.04188869513605565], "objects": ["object_3", "object_6"]}], "disappearances": [], "creation_events": [], "initial_objects": 8, "final_objects": 8, "rule_stats": {"collision_color_swap": 4}, "gravity": [0.0, 0.0, -10.0]}
perception
How many objects are initially present in the scene?
9
false
perception
In which direction are objects falling?
['Downward', 'Upward', 'Sideways', 'Objects are floating (no gravity)']
[0]
Downward
false
perception
Did any collisions occur in the video?
['Yes', 'No']
[0]
Yes
false
rule_identification
Which world assumptions are NECESSARY to explain the observed video? (Select ALL that apply.)
['Friction applies: objects slow down and stop over time.', 'Conservation of momentum holds during interactions.', 'The video has been edited or manipulated.', 'Objects swap colors after collision.', 'Gravity pulls sideways instead of downward.', 'Gravity is reversed: objects fall upward instead of downward.']
[3]
true
rule_description
Describe the governing physics in this video. For each unusual behavior, explain: (1) affected entities, (2) trigger condition, (3) state transition, and (4) how it differs from real physics. 짧고 간결하게 3문장 이내로 서술하세요.
{"version": "v2.1", "applied_rule_ids": ["collision_color_swap"], "structured_descriptions": [{"affected_entities": "Both colliding objects", "trigger_condition": "Two objects collide", "state_transition": "Objects exchange their colors with each other", "contrast_to_real_physics": "In real physics, collision does not affect object color", "rule_id": "collision_color_swap"}]}
false
256
explanatory_reasoning
Why did the objects behave this way? (Select ALL that apply.)
["Air resistance affected the object's motion.", 'The simulation follows standard physics rules.', 'The object bounced due to elastic collision.', 'Friction is disabled.', 'The video was edited or manipulated.']
[1]
true
predictive
Based on the video so far, what will happen next?
['The effect will be weaker than before.', 'Objects will swap colors after the next collision.', 'Objects will disappear after collision instead.', 'There is not enough information to make a prediction.', 'Objects will behave according to real-world physics.']
[1]
false
ad948c31-7410-47fd-80ff-201d2aa0791b
ad948c31-7410-47fd-80ff-201d2aa0791b
Floating Objects
easy
['gravity_zero']
false
{"scenario": {"name": "Floating Objects", "description": "Objects float upward in a specific zone without any gravitational influence.", "difficulty": "easy", "unreal_rules": ["gravity_zero"], "primary_rule": "gravity_zero", "collision_required": true, "max_collisions": 100, "question_types": ["factual"]}, "simulation": {"resolution": [640, 480], "frame_start": 1, "frame_end": 120, "frame_rate": 24, "step_rate": 240, "gravity": [0.0, 0.0, 0.0], "ambient_illumination": [0.2, 0.2, 0.2], "camera_position": [7.0, 7.0, 1.5], "camera_look_at": [0.0, 0.0, 0.0], "field_of_view": 90}, "objects": {"min_objects": 7, "max_objects": 9, "allowed_shapes": ["sphere", "cylinder", "capsule", "gear"], "allowed_sizes": [0.5, 0.7, 0.9], "allowed_colors": {"red": [1.0, 0.0, 0.0], "green": [0.0, 1.0, 0.0], "blue": [0.0, 0.0, 1.0], "yellow": [1.0, 1.0, 0.0], "cyan": [0.0, 1.0, 1.0], "magenta": [1.0, 0.0, 1.0], "white": [1.0, 1.0, 1.0], "gray": [0.5, 0.5, 0.5], "orange": [1.0, 0.5, 0.0]}, "position_range": [-4.0, 4.0], "material_roughness": 0.3}, "collision": {"min_force_threshold": 0.1, "ignore_floor": true, "max_collisions": 100, "removal_offset_position": [1000.0, 1000.0, 1000.0], "keyframe_offset": 2}, "paths": {"output_dir": "/data7/sunggeunan/UNREAL/outputs/batch_113624/303c22f4-0d55-5b32-8a05-412a45105fec/attempt_01", "scratch_dir": "/data7/sunggeunan/UNREAL/outputs/batch_113624/303c22f4-0d55-5b32-8a05-412a45105fec/attempt_01/scratch"}, "random_seed": 113625, "rule_config": {"rules": ["gravity_zero"], "primary_rule": "gravity_zero", "expected_events": ["collision"]}}
{"scenario_name": "Floating Objects", "difficulty": "easy", "primary_rule": "gravity_zero", "rules": ["gravity_zero"], "num_collisions": 1, "collisions": [{"frame": 41, "force": 0.0, "position": [2.6593060862405196, -0.39337452647008453, 2.085710920343048], "contact_normal": [-0.34653658463044196, -0.9283016746324688, 0.1347901939579528], "objects": ["object_1", "object_4"]}], "disappearances": [], "creation_events": [], "initial_objects": 7, "final_objects": 7, "rule_stats": {"gravity_zero": 1}, "gravity": [0.0, 0.0, 0.0]}
perception
How many objects are initially present in the scene?
8
false
perception
In which direction are objects falling?
['Downward', 'Upward', 'Sideways', 'Objects are floating (no gravity)']
[3]
Objects are floating (no gravity)
false
perception
Did any collisions occur in the video?
['Yes', 'No']
[0]
Yes
false
rule_identification
Which world assumptions are NECESSARY to explain the observed video? (Select ALL that apply.)
['This is a camera malfunction or video recording error.', 'There is no gravity: objects float instead of falling.', 'Normal gravity applies: objects fall downward.', 'Normal collision behavior: objects bounce off each other.', 'Objects pulse in size over time.', 'Objects change color periodically over time.']
[1]
true
rule_description
Describe the governing physics in this video. For each unusual behavior, explain: (1) affected entities, (2) trigger condition, (3) state transition, and (4) how it differs from real physics. 짧고 간결하게 3문장 이내로 서술하세요.
{"version": "v2.1", "applied_rule_ids": ["gravity_zero"], "structured_descriptions": [{"affected_entities": "All objects in the scene", "trigger_condition": "Always active", "state_transition": "Objects maintain their velocity without gravitational acceleration", "contrast_to_real_physics": "In real physics, objects accelerate downward due to gravity", "rule_id": "gravity_zero"}]}
false
256
explanatory_reasoning
Why are objects floating? (Select ALL that apply.)
['Normal gravity caused the object to fall.', 'There is zero gravity in this environment.', 'The object bounced due to elastic collision.', 'A rule causes objects to disappear upon collision.', 'This is a video recording error.']
[1]
true
predictive
Based on the video so far, what will happen next?
['Objects will disappear after collision instead.', 'It is impossible to predict what will happen next.', 'Objects will slow down and stop due to friction.', 'Objects will continue to float without falling.', 'The rule will apply inconsistently - sometimes working, sometimes not.']
[3]
false
d66e16a0-81a5-48f1-9fd2-55832791803e
d66e16a0-81a5-48f1-9fd2-55832791803e
Gravity Deviation Challenge
hard
['gravity_horizontal']
false
{"scenario": {"name": "Gravity Deviation Challenge", "description": "Objects fall sideways due to gravity, and some objects may change color or size upon collision, while others may teleport or disappear.", "difficulty": "hard", "unreal_rules": ["gravity_horizontal"], "primary_rule": "gravity_horizontal", "collision_required": true, "max_collisions": 100, "question_types": ["factual", "counterfactual"]}, "simulation": {"resolution": [360, 480], "frame_start": 1, "frame_end": 480, "frame_rate": 24, "step_rate": 240, "gravity": [10.0, 0.0, 0.0], "ambient_illumination": [0.2, 0.2, 0.2], "camera_position": [4.484416931731396, 4.484416931731396, 7.731753330571374], "camera_look_at": [0.0, 0.0, 0.0], "field_of_view": 90}, "objects": {"min_objects": 16, "max_objects": 24, "allowed_shapes": ["sphere", "cylinder", "capsule", "gear"], "allowed_sizes": [0.5, 0.7, 0.9], "allowed_colors": {"red": [1.0, 0.0, 0.0], "green": [0.0, 1.0, 0.0], "blue": [0.0, 0.0, 1.0], "yellow": [1.0, 1.0, 0.0], "cyan": [0.0, 1.0, 1.0], "magenta": [1.0, 0.0, 1.0], "white": [1.0, 1.0, 1.0], "gray": [0.5, 0.5, 0.5], "orange": [1.0, 0.5, 0.0]}, "position_range": [-4.0, 4.0], "material_roughness": 0.3}, "collision": {"min_force_threshold": 0.1, "ignore_floor": true, "max_collisions": 100, "removal_offset_position": [1000.0, 1000.0, 1000.0], "keyframe_offset": 2}, "paths": {"output_dir": "/data7/sunggeunan/UNREAL/outputs/batch_113625/2e33feb4-4fc2-5d14-b224-d6840ebf458d/attempt_01", "scratch_dir": "/data7/sunggeunan/UNREAL/outputs/batch_113625/2e33feb4-4fc2-5d14-b224-d6840ebf458d/attempt_01/scratch"}, "random_seed": 113640, "rule_config": {"rules": ["gravity_horizontal"], "primary_rule": "gravity_horizontal", "expected_events": ["collision"]}}
{"scenario_name": "Gravity Deviation Challenge", "difficulty": "hard", "primary_rule": "gravity_horizontal", "rules": ["gravity_horizontal"], "num_collisions": 2, "collisions": [{"frame": 58, "force": 1920.4462039515008, "position": [-1.8368055580542948, 0.12167228665992713, 2.8827139807279774], "contact_normal": [-0.6348671380354359, -0.7726213283638337, 2.8949141328613744e-15], "objects": ["object_2", "object_16"]}, {"frame": 264, "force": 1828.40036526313, "position": [1.256070429204047, -1.2761803633140412, 2.0364420685046967], "contact_normal": [0.7726213283638519, 0.6348671380354137, 0.0], "objects": ["object_10", "object_11"]}], "disappearances": [], "creation_events": [], "initial_objects": 16, "final_objects": 16, "rule_stats": {"gravity_horizontal": 1}, "gravity": [10.0, 0.0, 0.0]}
perception
How many objects are initially present in the scene?
17
false
perception
In which direction are objects falling?
['Downward', 'Upward', 'Sideways', 'Objects are floating (no gravity)']
[2]
Sideways
false
perception
Did any collisions occur in the video?
['Yes', 'No']
[0]
Yes
false
rule_identification
Which world assumptions are NECESSARY to explain the observed video? (Select ALL that apply.)
['Gravity pulls sideways instead of downward.', 'Friction applies: objects slow down and stop over time.', 'Objects pulse in size over time.', 'This is a rendering glitch in the simulation.', 'Objects swap colors after collision.', 'Normal gravity applies: objects fall downward.']
[0]
true
rule_description
Describe the governing physics in this video. For each unusual behavior, explain: (1) affected entities, (2) trigger condition, (3) state transition, and (4) how it differs from real physics. 짧고 간결하게 3문장 이내로 서술하세요.
{"version": "v2.1", "applied_rule_ids": ["gravity_horizontal"], "structured_descriptions": [{"affected_entities": "All objects in the scene", "trigger_condition": "Always active", "state_transition": "Objects accelerate sideways instead of downward", "contrast_to_real_physics": "In real physics, gravity only acts vertically downward", "rule_id": "gravity_horizontal"}]}
false
256
explanatory_reasoning
Why did the objects behave this way? (Select ALL that apply.)
['A rule causes objects to disappear upon collision.', 'The simulation follows standard physics rules.', 'The simulation rendering glitched.', 'The object bounced due to elastic collision.', 'Friction gradually slowed the object down.']
[1]
true
predictive
Based on the video so far, what will happen next?
['The simulation behavior is random and unpredictable.', 'Only some objects will be affected by the rule.', 'Objects will slow down and stop due to friction.', 'Objects will continue to accelerate sideways.', 'Objects will disappear after collision instead.']
[3]
false
33bef13a-4044-4f17-b225-6125adbd8bc3
33bef13a-4044-4f17-b225-6125adbd8bc3
Flip and Float
hard
['velocity_flip_on_collision']
false
{"scenario": {"name": "Flip and Float", "description": "Objects float upward in a specific zone and will flip their velocity when colliding with other objects, resulting in unpredictable motion.", "difficulty": "hard", "unreal_rules": ["velocity_flip_on_collision"], "primary_rule": "velocity_flip_on_collision", "collision_required": true, "max_collisions": 100, "question_types": ["factual", "counterfactual"]}, "simulation": {"resolution": [360, 480], "frame_start": 1, "frame_end": 480, "frame_rate": 24, "step_rate": 240, "gravity": [0.0, 0.0, -10.0], "ambient_illumination": [0.2, 0.2, 0.2], "camera_position": [4.484416931731396, 4.484416931731396, 7.731753330571374], "camera_look_at": [0.0, 0.0, 0.0], "field_of_view": 90}, "objects": {"min_objects": 16, "max_objects": 24, "allowed_shapes": ["sphere", "cylinder", "capsule", "gear"], "allowed_sizes": [0.5, 0.7, 0.9], "allowed_colors": {"red": [1.0, 0.0, 0.0], "green": [0.0, 1.0, 0.0], "blue": [0.0, 0.0, 1.0], "yellow": [1.0, 1.0, 0.0], "cyan": [0.0, 1.0, 1.0], "magenta": [1.0, 0.0, 1.0], "white": [1.0, 1.0, 1.0], "gray": [0.5, 0.5, 0.5], "orange": [1.0, 0.5, 0.0]}, "position_range": [-4.0, 4.0], "material_roughness": 0.3}, "collision": {"min_force_threshold": 0.1, "ignore_floor": true, "max_collisions": 100, "removal_offset_position": [1000.0, 1000.0, 1000.0], "keyframe_offset": 2}, "paths": {"output_dir": "/data7/sunggeunan/UNREAL/outputs/batch_113635/2e33feb4-4fc2-5d14-b224-d6840ebf458d/attempt_01", "scratch_dir": "/data7/sunggeunan/UNREAL/outputs/batch_113635/2e33feb4-4fc2-5d14-b224-d6840ebf458d/attempt_01/scratch"}, "random_seed": 113640, "rule_config": {"rules": ["velocity_flip_on_collision"], "primary_rule": "velocity_flip_on_collision", "expected_events": ["collision"]}}
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"contact_normal": [-0.9571169726203028, -0.2897017441879168, 1.1688685246899768e-05], "objects": ["object_2", "object_3"]}, {"frame": 474, "force": 0.0, "position": [-3.8540041151441704, -1.2551266561232741, 0.25647529366375443], "contact_normal": [-0.9571169726203028, -0.2897017441879168, 1.1688685246899768e-05], "objects": ["object_2", "object_3"]}, {"frame": 475, "force": 0.0, "position": [-3.8540041151441704, -1.2551266561232741, 0.25647529366375443], "contact_normal": [-0.9571169726203028, -0.2897017441879168, 1.1688685246899768e-05], "objects": ["object_2", "object_3"]}, {"frame": 476, "force": 0.0, "position": [-3.8540041151441704, -1.2551266561232741, 0.25647529366375443], "contact_normal": [-0.9571169726203028, -0.2897017441879168, 1.1688685246899768e-05], "objects": ["object_2", "object_3"]}, {"frame": 477, "force": 0.0, "position": [-3.8540041151441704, -1.2551266561232741, 0.25647529366375443], "contact_normal": [-0.9571169726203028, -0.2897017441879168, 1.1688685246899768e-05], "objects": ["object_2", "object_3"]}, {"frame": 478, "force": 0.0, "position": [-3.8540041151441704, -1.2551266561232741, 0.25647529366375443], "contact_normal": [-0.9571169726203028, -0.2897017441879168, 1.1688685246899768e-05], "objects": ["object_2", "object_3"]}, {"frame": 479, "force": 0.0, "position": [-3.8540041151441704, -1.2551266561232741, 0.25647529366375443], "contact_normal": [-0.9571169726203028, -0.2897017441879168, 1.1688685246899768e-05], "objects": ["object_2", "object_3"]}, {"frame": 480, "force": 0.0, "position": [-3.8540041151441704, -1.2551266561232741, 0.25647529366375443], "contact_normal": [-0.9571169726203028, -0.2897017441879168, 1.1688685246899768e-05], "objects": ["object_2", "object_3"]}], "disappearances": [], "creation_events": [], "initial_objects": 16, "final_objects": 16, "rule_stats": {"velocity_flip_on_collision": 10}, "gravity": [0.0, 0.0, -10.0]}
perception
How many objects are initially present in the scene?
17
false
perception
In which direction are objects falling?
['Downward', 'Upward', 'Sideways', 'Objects are floating (no gravity)']
[0]
Downward
false
perception
Did any collisions occur in the video?
['Yes', 'No']
[0]
Yes
false
rule_identification
Which world assumptions are NECESSARY to explain the observed video? (Select ALL that apply.)
['After collision, object bounces in the opposite direction from what is expected.', 'Friction applies: objects slow down and stop over time.', 'Objects change color periodically over time.', 'This is a rendering glitch in the simulation.', 'After a collision, the colliding objects change color.', 'Normal gravity applies: objects fall downward.']
[0]
true
rule_description
Describe the governing physics in this video. For each unusual behavior, explain: (1) affected entities, (2) trigger condition, (3) state transition, and (4) how it differs from real physics. 짧고 간결하게 3문장 이내로 서술하세요.
{"version": "v2.1", "applied_rule_ids": ["velocity_flip_on_collision"], "structured_descriptions": [{"affected_entities": "One of the colliding objects", "trigger_condition": "Two objects collide", "state_transition": "Object bounces in the opposite direction from expected", "contrast_to_real_physics": "In real physics, reflection angle follows the law of reflection", "rule_id": "velocity_flip_on_collision"}]}
false
256
explanatory_reasoning
Why did the objects behave this way? (Select ALL that apply.)
['A rule causes objects to disappear upon collision.', 'The simulation follows standard physics rules.', 'The simulation rendering glitched.', 'The object bounced due to elastic collision.', 'Friction gradually slowed the object down.']
[1]
true
predictive
Based on the video so far, what will happen next?
['The simulation behavior is random and unpredictable.', 'Only some objects will be affected by the rule.', 'Objects will slow down and stop due to friction.', 'After the next collision, the object will bounce in the opposite direction from expected.', 'Objects will disappear after collision instead.']
[3]
false
f818b31b-ac2a-460d-8636-e3c50b318a28
f818b31b-ac2a-460d-8636-e3c50b318a28
Color Swap Chaos
easy
['collision_color_swap']
false
{"scenario": {"name": "Color Swap Chaos", "description": "Red and blue balls bounce off each other, swapping colors on impact.", "difficulty": "easy", "unreal_rules": ["collision_color_swap"], "primary_rule": "collision_color_swap", "collision_required": true, "max_collisions": 100, "question_types": ["factual"]}, "simulation": {"resolution": [640, 480], "frame_start": 1, "frame_end": 120, "frame_rate": 24, "step_rate": 240, "gravity": [0.0, 0.0, -10.0], "ambient_illumination": [0.2, 0.2, 0.2], "camera_position": [4.621110537949558, 4.621110537949558, 7.569060363882897], "camera_look_at": [0.0, 0.0, 0.0], "field_of_view": 90}, "objects": {"min_objects": 7, "max_objects": 9, "allowed_shapes": ["sphere", "cube", "cylinder", "capsule"], "allowed_sizes": [0.5, 0.7, 0.9], "allowed_colors": {"red": [1.0, 0.0, 0.0], "green": [0.0, 1.0, 0.0], "blue": [0.0, 0.0, 1.0], "yellow": [1.0, 1.0, 0.0], "cyan": [0.0, 1.0, 1.0], "magenta": [1.0, 0.0, 1.0], "white": [1.0, 1.0, 1.0], "gray": [0.5, 0.5, 0.5], "purple": [0.5, 0.0, 0.5]}, "position_range": [-4.0, 4.0], "material_roughness": 0.3}, "collision": {"min_force_threshold": 0.1, "ignore_floor": true, "max_collisions": 100, "removal_offset_position": [1000.0, 1000.0, 1000.0], "keyframe_offset": 2}, "paths": {"output_dir": "/data7/sunggeunan/UNREAL/outputs/batch_113631/300dab85-d0ee-5beb-849e-080e587b2e2c/attempt_01", "scratch_dir": "/data7/sunggeunan/UNREAL/outputs/batch_113631/300dab85-d0ee-5beb-849e-080e587b2e2c/attempt_01/scratch"}, "random_seed": 113648, "rule_config": {"rules": ["collision_color_swap"], "primary_rule": "collision_color_swap", "expected_events": ["collision"]}}
{"scenario_name": "Color Swap Chaos", "difficulty": "easy", "primary_rule": "collision_color_swap", "rules": ["collision_color_swap"], "num_collisions": 28, "collisions": [{"frame": 60, "force": 1066.8705536995708, "position": [-0.6612958162770209, -1.621321039364898, 2.1310847817721466], "contact_normal": [0.4714174522579949, 0.8819101914064613, 0.0], "objects": ["object_2", "object_4"]}, {"frame": 60, "force": 497.20399763427326, "position": [-1.4359092201183432, -3.027238285347142, 1.0162101427890358], "contact_normal": [0.009905854822977147, -0.019754787886001806, -0.9997557813765345], "objects": ["object_0", "object_4"]}, {"frame": 61, "force": 114.78596813094475, "position": [-0.6150075796445109, -1.6517332551928479, 2.3683817955926516], "contact_normal": [0.44303745151508245, 0.8943227589571829, 0.06248695356819355], "objects": ["object_2", "object_4"]}, {"frame": 61, "force": 363.8001126705131, "position": [-1.4723123896126988, -2.921731202876864, 1.019199765412492], "contact_normal": [0.01217738220154948, -0.043962011993193384, -0.9989589845755569], "objects": ["object_0", "object_4"]}, {"frame": 62, "force": 83.32095384198722, "position": [-0.6422183327606166, -1.6168627226678511, 2.315332774878051], "contact_normal": [0.5344589714980644, 0.8426070346320701, 0.06608322762835356], "objects": ["object_2", "object_4"]}, {"frame": 62, "force": 153.11185435230226, "position": [-1.4619911982219895, -2.936094568930402, 0.9923784525511437], "contact_normal": [0.008370364732295469, -0.05965482395212203, -0.9981839705051818], "objects": ["object_0", "object_4"]}, {"frame": 63, "force": 86.23338554090398, "position": [-1.456413640922946, -3.002013209233435, 0.9952595436210443], "contact_normal": [-0.03394116932398904, -0.05186074349493654, -0.998077381924404], "objects": ["object_0", "object_4"]}, {"frame": 64, "force": 0.0, "position": [-1.4703401749272238, -3.058695585084786, 1.0187721591511067], "contact_normal": [0.07691334430263731, -0.07107834052415772, -0.9945009838992195], "objects": ["object_0", "object_4"]}, {"frame": 65, "force": 38.85292438491558, "position": [-1.5033638812094974, -3.0233976953920516, 1.0106438503229642], "contact_normal": [-0.0009443465184614644, -0.2513528776445793, -0.9678950558347956], "objects": ["object_0", "object_4"]}, {"frame": 65, "force": 0.0, "position": [-1.6196156740188599, -2.0822173357009888, 2.133272409439087], "contact_normal": [-0.013526638490635994, 0.22751454662653522, 0.973680728537063], "objects": ["object_3", "object_4"]}, {"frame": 65, "force": 0.0, "position": [-0.6589665362060768, -1.1753340118385358, 2.580408352521393], "contact_normal": [0.9999999999999999, 9.874702535617064e-15, -8.464030744814626e-15], "objects": ["object_2", "object_3"]}, {"frame": 66, "force": 30.95470085571218, "position": [-1.5204797306876485, -2.9387438898561538, 0.9471027223113431], "contact_normal": [0.028703862037171797, -0.3189036290540444, -0.9473523967776255], "objects": ["object_0", "object_4"]}, {"frame": 67, "force": 103.09494103971225, "position": [-1.4289475379087457, -2.9982324378043064, 0.9444757496898656], "contact_normal": [-0.11638987168606856, -0.3364269737072103, -0.9344893199663165], "objects": ["object_0", "object_4"]}, {"frame": 68, "force": 0.0, "position": [-1.5936188241242664, -3.0225575757891674, 0.9687080477656249], "contact_normal": [0.08657892779936101, -0.27755488217773105, -0.9568005939799678], "objects": ["object_0", "object_4"]}, {"frame": 69, "force": 0.0, "position": [-1.5431064235056509, -2.9862680672959883, 0.939021617694785], "contact_normal": [0.0017715374906107579, -0.438027584987176, -0.8989597857775518], "objects": ["object_0", "object_4"]}, {"frame": 70, "force": 7.78873544767675, "position": [-1.473932260148188, -2.9135976359764513, 0.8077318806909746], "contact_normal": [-0.23391828781964735, -0.6662463214045421, -0.7080946785836201], "objects": ["object_0", "object_4"]}, {"frame": 71, "force": 0.0, "position": [-1.5283480327055092, -3.0442166140658125, 0.8851990398291969], "contact_normal": [-0.11802028459223057, -0.5644717073912334, -0.8169717889741327], "objects": ["object_0", "object_4"]}, {"frame": 72, "force": 83.54004842869267, "position": [-1.221785389415879, -3.35234946601718, 0.8141650732774202], "contact_normal": [-0.7689566204144017, -0.07016137005735834, -0.6354392953481363], "objects": ["object_0", "object_4"]}, {"frame": 73, "force": 0.0, "position": [-1.3006031316641042, -3.252947012978067, 0.7873950259354825], "contact_normal": [-0.7475446898475876, -0.25727641634152576, -0.6123608268620194], "objects": ["object_0", "object_4"]}, {"frame": 74, "force": 0.0, "position": [-1.2790615626499902, -3.288916659307749, 0.5245498077398473], "contact_normal": [-0.9907906466591525, -0.11722197068593238, -0.06777096783465053], "objects": ["object_0", "object_4"]}, {"frame": 75, "force": 0.0, "position": [-1.3305587780109018, -3.2141764578792515, 0.642149223436377], "contact_normal": [-0.917239208787894, -0.32317148441492816, -0.23287856389803302], "objects": ["object_0", "object_4"]}, {"frame": 82, "force": 627.0859541307187, "position": [1.645602442018905, -1.6707599243787716, 2.3719228083892756], "contact_normal": [-0.9036365794940514, 0.02659478374615978, -0.4274735660573478], "objects": ["object_2", "object_5"]}, {"frame": 82, "force": 0.0, "position": [0.6146996342326414, -1.9819183901353425, 1.2328397397331659], "contact_normal": [0.5738329744421812, 0.7761309396284178, 0.2614124748254154], "objects": ["object_2", "object_4"]}, {"frame": 83, "force": 0.0, "position": [1.5813795873497019, -1.53746938984606, 2.4047428391243235], "contact_normal": [-0.9225051750143995, 0.013631783460913796, -0.38574392613666253], "objects": ["object_2", "object_5"]}, {"frame": 83, "force": 191.28365893137715, "position": [0.6445425122365447, -2.038835869923277, 1.2944540691839836], "contact_normal": [0.48860753093065046, 0.8591428603294603, 0.1521059705033525], "objects": ["object_2", "object_4"]}, {"frame": 84, "force": 0.0, "position": [1.6881851330751827, -1.471545100142396, 2.407399377442319], "contact_normal": [-0.8928826015936494, -0.1282098478245229, -0.43165135780183644], "objects": ["object_2", "object_5"]}, {"frame": 85, "force": 0.0, "position": [1.6232608556110613, -1.4198620653123002, 2.330251017464496], "contact_normal": [-0.8540170325485296, -0.25992430049995613, -0.45065981197197114], "objects": ["object_2", "object_5"]}, {"frame": 93, "force": 190.6258669859838, "position": [0.07687445984335528, -0.6918509229928438, 0.6087134093511151], "contact_normal": [0.6907984113274089, -0.6952377412527608, 0.19860019648854046], "objects": ["object_2", "object_6"]}], "disappearances": [], "creation_events": [], "initial_objects": 7, "final_objects": 7, "rule_stats": {"collision_color_swap": 4}, "gravity": [0.0, 0.0, -10.0]}
perception
How many objects are initially present in the scene?
8
false
perception
In which direction are objects falling?
['Downward', 'Upward', 'Sideways', 'Objects are floating (no gravity)']
[0]
Downward
false
perception
Did any collisions occur in the video?
['Yes', 'No']
[0]
Yes
false
rule_identification
Which world assumptions are NECESSARY to explain the observed video? (Select ALL that apply.)
['Gravity pulls sideways instead of downward.', 'Conservation of momentum holds during interactions.', 'Objects swap colors after collision.', 'Normal collision behavior: objects bounce off each other.', 'This is a camera malfunction or video recording error.', 'Objects grow larger after collision.']
[2]
true
rule_description
Describe the governing physics in this video. For each unusual behavior, explain: (1) affected entities, (2) trigger condition, (3) state transition, and (4) how it differs from real physics. 짧고 간결하게 3문장 이내로 서술하세요.
{"version": "v2.1", "applied_rule_ids": ["collision_color_swap"], "structured_descriptions": [{"affected_entities": "Both colliding objects", "trigger_condition": "Two objects collide", "state_transition": "Objects exchange their colors with each other", "contrast_to_real_physics": "In real physics, collision does not affect object color", "rule_id": "collision_color_swap"}]}
false
256
explanatory_reasoning
Why did the objects behave this way? (Select ALL that apply.)
['The simulation follows standard physics rules.', 'The simulation rendering glitched.', 'Normal gravity caused the object to fall.', "Air resistance affected the object's motion.", 'Friction is disabled.']
[0]
true
predictive
Based on the video so far, what will happen next?
['Objects will swap colors after the next collision.', 'The effect will be weaker than before.', 'Objects will fall upward due to reversed gravity.', 'Objects will slow down and stop due to friction.', 'The simulation behavior is random and unpredictable.']
[0]
false
aefb75f1-a0e8-4324-91ce-6d4e1aa7c2f7
aefb75f1-a0e8-4324-91ce-6d4e1aa7c2f7
Daring Dilemma
hard
['collision_disappear']
false
{"scenario": {"name": "Daring Dilemma", "description": "Three objects of different colors float in a gravity-free zone, each with a timed color cycle. When they collide, they disappear and teleport to random positions. The objects also change color on contact, but their velocity is flipped on collision, causing unpredictable behavior.", "difficulty": "hard", "unreal_rules": ["collision_disappear"], "primary_rule": "collision_disappear", "collision_required": true, "max_collisions": 100, "question_types": ["factual", "counterfactual"]}, "simulation": {"resolution": [640, 480], "frame_start": 1, "frame_end": 480, "frame_rate": 24, "step_rate": 240, "gravity": [0.0, 0.0, -10.0], "ambient_illumination": [0.2, 0.2, 0.2], "camera_position": [7.0, 7.0, 6.0], "camera_look_at": [0.0, 0.0, 0.0], "field_of_view": 90}, "objects": {"min_objects": 16, "max_objects": 24, "allowed_shapes": ["sphere", "cylinder", "capsule", "gear"], "allowed_sizes": [0.5, 0.7, 0.9], "allowed_colors": {"red": [1.0, 0.0, 0.0], "green": [0.0, 1.0, 0.0], "blue": [0.0, 0.0, 1.0], "yellow": [1.0, 1.0, 0.0], "cyan": [0.0, 1.0, 1.0], "magenta": [1.0, 0.0, 1.0], "white": [1.0, 1.0, 1.0], "gray": [0.5, 0.5, 0.5], "orange": [1.0, 0.5, 0.0], "brown": [0.5, 0.2, 0.1], "pink": [1.0, 0.7, 0.7]}, "position_range": [-4.0, 4.0], "material_roughness": 0.3}, "collision": {"min_force_threshold": 0.1, "ignore_floor": true, "max_collisions": 100, "removal_offset_position": [1000.0, 1000.0, 1000.0], "keyframe_offset": 2}, "paths": {"output_dir": "/data7/sunggeunan/UNREAL/outputs/batch_113627/9e2a270b-3424-5479-8f57-9947caf0ab9a/attempt_01", "scratch_dir": "/data7/sunggeunan/UNREAL/outputs/batch_113627/9e2a270b-3424-5479-8f57-9947caf0ab9a/attempt_01/scratch"}, "random_seed": 113642, "rule_config": {"rules": ["collision_disappear"], "primary_rule": "collision_disappear", "expected_events": ["collision"]}}
{"scenario_name": "Daring Dilemma", "difficulty": "hard", "primary_rule": "collision_disappear", "rules": ["collision_disappear"], "num_collisions": 52, "collisions": [{"frame": 3, "force": 299.3227534938516, "position": [-2.0367070032167875, 0.9682639767389282, 1.9273189038038252], "contact_normal": [0.0989101808824855, -0.995096365241977, -1.5950413113107224e-16], "objects": ["object_1", "object_0"]}, {"frame": 4, "force": 0.0, "position": [-1.8841546473631166, 0.9149005863779359, 1.8927719614289154], "contact_normal": [0.2590323110055803, -0.96570449401769, -0.017807079747828535], "objects": ["object_1", "object_0"]}, {"frame": 241, "force": 505.80939247992245, "position": [-1.5164901247706122, 0.057847377985469337, 0.15279790757053463], "contact_normal": [-1.0783141572373462e-14, 0.0, -0.9999999999999999], "objects": ["object_2", "object_8"]}, {"frame": 242, "force": 175.11990495301166, "position": [-1.361975113681721, 0.3630034453651238, 0.15696398108735254], "contact_normal": [0.9976368617673107, -0.013356600791674701, -0.06739653743601232], "objects": ["object_2", "object_8"]}, {"frame": 243, "force": 0.0, "position": [-1.4326391119293618, 0.27605959100053684, 0.19358006644557973], "contact_normal": [0.017874802293094585, -0.008987560308820496, -0.9997998375688396], "objects": ["object_2", "object_8"]}, {"frame": 258, "force": 692.8715385047401, "position": [2.3125934036172726, -1.1150783092978518, 1.9740500450134297], "contact_normal": [0.09891018088248493, 0.995096365241977, 3.922357981130881e-15], "objects": ["object_5", "object_12"]}, {"frame": 259, "force": 0.0, "position": [2.2215398587460866, -0.8583140593281605, 1.889554553533025], "contact_normal": [0.14196087628574516, 0.9898318009622549, 0.008950721088412864], "objects": ["object_5", "object_12"]}, {"frame": 260, "force": 0.0, "position": [2.0826046792611925, -0.6144689458350563, 1.8281619996484215], "contact_normal": [0.1108160114819331, 0.9911788535213003, 0.07269313538042617], "objects": 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"contact_normal": [-0.28979673656728877, 0.9570879876336857, 0.0006598501733131759], "objects": ["object_8", "object_22"]}, {"frame": 426, "force": 0.0, "position": [-4.19618511098074, 3.6122599617083075, 0.5094171212111622], "contact_normal": [0.4683363989266159, 0.8835495139365691, -0.0011286553512843205], "objects": ["object_8", "object_22"]}, {"frame": 427, "force": 0.0, "position": [-4.20330693571319, 3.6151727717191857, 0.5081581814296352], "contact_normal": [0.47056957318499626, 0.8823556128963618, -0.0035845756759319363], "objects": ["object_8", "object_22"]}, {"frame": 428, "force": 59.70227789920759, "position": [-4.2810044835605305, 3.6601899863958924, 0.5099790964932298], "contact_normal": [0.4703656068599037, 0.8824716392764317, -4.190563283308932e-05], "objects": ["object_8", "object_22"]}, {"frame": 429, "force": 0.0, "position": [-4.348710444107564, 3.706710614073847, 0.509001134013072], "contact_normal": [0.47941732662317554, 0.8775847638435617, -0.0020022994600010697], "objects": ["object_8", "object_22"]}, {"frame": 430, "force": 0.0, "position": [-4.34649790294843, 3.7126994517228042, 0.5082099227408342], "contact_normal": [0.6219973345825381, 0.7830113155547921, -0.003549011886703626], "objects": ["object_8", "object_22"]}], "disappearances": [{"frame": 3, "object_id": "object_1", "cause": "collision_disappear"}, {"frame": 241, "object_id": "object_2", "cause": "collision_disappear"}, {"frame": 258, "object_id": "object_5", "cause": "collision_disappear"}, {"frame": 276, "object_id": "object_10", "cause": "collision_disappear"}, {"frame": 321, "object_id": "object_3", "cause": "collision_disappear"}, {"frame": 402, "object_id": "object_8", "cause": "collision_disappear"}], "creation_events": [], "initial_objects": 14, "final_objects": 8, "rule_stats": {"collision_disappear": 6}, "gravity": [0.0, 0.0, -10.0]}
perception
How many objects are initially present in the scene?
15
false
perception
In which direction are objects falling?
['Downward', 'Upward', 'Sideways', 'Objects are floating (no gravity)']
[0]
Downward
false
perception
Did any collisions occur in the video?
['Yes', 'No']
[0]
Yes
false
rule_identification
Which world assumptions are NECESSARY to explain the observed video? (Select ALL that apply.)
['The video has been edited or manipulated.', 'After a collision, the colliding objects change color.', 'Conservation of momentum holds during interactions.', 'After a collision, one of the colliding objects disappears.', 'Friction applies: objects slow down and stop over time.', 'After collision, object bounces in the opposite direction from what is expected.']
[3]
true
rule_description
Describe the governing physics in this video. For each unusual behavior, explain: (1) affected entities, (2) trigger condition, (3) state transition, and (4) how it differs from real physics. 짧고 간결하게 3문장 이내로 서술하세요.
{"version": "v2.1", "applied_rule_ids": ["collision_disappear"], "structured_descriptions": [{"affected_entities": "One of the colliding objects", "trigger_condition": "Two objects collide", "state_transition": "One object vanishes from the scene", "contrast_to_real_physics": "In real physics, objects persist after collision", "rule_id": "collision_disappear"}]}
false
256
explanatory_reasoning
Why did the blue cylinder disappear? (Select ALL that apply.)
['The simulation rendering glitched.', 'The collision followed conservation of momentum.', 'A rule causes objects to disappear upon collision.', 'Gravity is reversed.', 'Friction gradually slowed the object down.']
[2]
true
predictive
Based on the video so far, what will happen next?
['The next collision will be a normal elastic bounce.', 'The effect will be weaker than before.', 'Objects will gain speed from collision.', 'The simulation behavior is random and unpredictable.', 'Another object will disappear after the next collision.']
[4]
false
5cc61e69-1533-44bb-b7ff-bb3228b7a8d5
5cc61e69-1533-44bb-b7ff-bb3228b7a8d5
Gravity Anomaly Zone
hard
['local_gravity_updraft']
false
{"scenario": {"name": "Gravity Anomaly Zone", "description": "Test an object's behavior in a zone with upward local gravity, while experiencing other unexpected physical interactions.", "difficulty": "hard", "unreal_rules": ["local_gravity_updraft"], "primary_rule": "local_gravity_updraft", "collision_required": true, "max_collisions": 100, "question_types": ["factual", "counterfactual"]}, "simulation": {"resolution": [640, 480], "frame_start": 1, "frame_end": 480, "frame_rate": 24, "step_rate": 240, "gravity": [0.0, 0.0, -10.0], "ambient_illumination": [0.2, 0.2, 0.2], "camera_position": [7.0, 7.0, 1.5], "camera_look_at": [0.0, 0.0, 0.0], "field_of_view": 90}, "objects": {"min_objects": 16, "max_objects": 24, "allowed_shapes": ["sphere", "cube", "cylinder", "capsule", "gear"], "allowed_sizes": [0.5, 0.7, 0.9], "allowed_colors": {"red": [1.0, 0.0, 0.0], "green": [0.0, 1.0, 0.0], "blue": [0.0, 0.0, 1.0], "yellow": [1.0, 1.0, 0.0], "cyan": [0.0, 1.0, 1.0], "magenta": [1.0, 0.0, 1.0], "white": [1.0, 1.0, 1.0], "gray": [0.5, 0.5, 0.5], "orange": [1.0, 0.5, 0.0], "purple": [0.5, 0.0, 0.5], "brown": [0.5, 0.2, 0.2], "pink": [1.0, 0.5, 0.5], "lime": [0.2, 1.0, 0.0], "teal": [0.0, 0.5, 0.5], "gold": [1.0, 0.8, 0.0], "navy": [0.0, 0.0, 0.8]}, "position_range": [-4.0, 4.0], "material_roughness": 0.3}, "collision": {"min_force_threshold": 0.1, "ignore_floor": true, "max_collisions": 100, "removal_offset_position": [1000.0, 1000.0, 1000.0], "keyframe_offset": 2}, "paths": {"output_dir": "/data7/sunggeunan/UNREAL/outputs/batch_113626/c997c203-950a-51ab-a5dd-ec12cf4d412a/attempt_01", "scratch_dir": "/data7/sunggeunan/UNREAL/outputs/batch_113626/c997c203-950a-51ab-a5dd-ec12cf4d412a/attempt_01/scratch"}, "random_seed": 113635, "rule_config": {"rules": ["local_gravity_updraft"], "primary_rule": "local_gravity_updraft", "expected_events": ["collision"]}}
{"scenario_name": "Gravity Anomaly Zone", "difficulty": "hard", "primary_rule": "local_gravity_updraft", "rules": ["local_gravity_updraft"], "num_collisions": 512, "collisions": [{"frame": 173, "force": 858.4094609787614, "position": [-0.09693633792312872, 1.6678332413022527, 1.5221305690675158], "contact_normal": [0.995096365241977, 0.09891018088248517, 0.0], "objects": ["object_10", "object_9"]}, {"frame": 174, "force": 0.0, "position": [-0.12511337348567575, 1.6795593281724104, 1.3664929712278309], "contact_normal": [0.9998882460569036, -0.007026572523087576, 0.013195555154172254], "objects": ["object_10", "object_9"]}, {"frame": 175, "force": 107.06244029776857, "position": [-0.22877045515158118, 1.4040392681239813, 1.6272677434993374], "contact_normal": [0.9673055780053021, 0.10149408298790884, -0.23241959873958934], "objects": ["object_10", "object_9"]}, {"frame": 176, "force": 58.50994373917033, "position": [-0.17543825749678577, 1.2698000599911172, 1.4603490165925885], 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"force": 0.0, "position": [-1.4958893833889708, 0.36082038636548686, 1.0102139989955068], "contact_normal": [1.160132748977173e-05, -0.9919795904286481, 0.12639814887260312], "objects": ["object_13", "object_9"]}], "disappearances": [], "creation_events": [], "initial_objects": 14, "final_objects": 14, "rule_stats": {"local_gravity_updraft": 0}, "gravity": [0.0, 0.0, -10.0]}
perception
How many objects are initially present in the scene?
15
false
perception
In which direction are objects falling?
['Downward', 'Upward', 'Sideways', 'Objects are floating (no gravity)']
[0]
Downward
false
perception
Did any collisions occur in the video?
['Yes', 'No']
[0]
Yes
false
rule_identification
Which world assumptions are NECESSARY to explain the observed video? (Select ALL that apply.)
['After collision, objects freeze in place and stop moving.', 'In a certain area, objects float upward as if gravity is reversed locally.', 'Normal collision behavior: objects bounce off each other.', 'After a collision, the colliding objects change color.', 'This is a rendering glitch in the simulation.', 'Normal gravity applies: objects fall downward.']
[1]
true
rule_description
Describe the governing physics in this video. For each unusual behavior, explain: (1) affected entities, (2) trigger condition, (3) state transition, and (4) how it differs from real physics. 짧고 간결하게 3문장 이내로 서술하세요.
{"version": "v2.1", "applied_rule_ids": ["local_gravity_updraft"], "structured_descriptions": [{"affected_entities": "Objects entering a specific spatial zone", "trigger_condition": "Object center enters the updraft zone", "state_transition": "Object is pushed upward as if gravity is reversed locally", "contrast_to_real_physics": "In real physics, gravity is uniform and does not vary by location", "rule_id": "local_gravity_updraft"}]}
false
256
explanatory_reasoning
Why did the objects behave this way? (Select ALL that apply.)
['Normal gravity caused the object to fall.', 'Objects teleport on collision.', 'The simulation follows standard physics rules.', 'The simulation rendering glitched.', 'The object was destroyed by the high impact force.']
[2]
true
predictive
Based on the video so far, what will happen next?
['Objects will behave according to real-world physics.', 'Objects entering the zone will continue to float upward.', 'There is not enough information to make a prediction.', 'Objects will gain speed from collision.', 'Only some objects will be affected by the rule.']
[1]
false
68fe5358-92d6-4941-9d6d-9c79c70476aa
68fe5358-92d6-4941-9d6d-9c79c70476aa
Colorful Float
easy
['timed_color_cycle']
false
{"scenario": {"name": "Colorful Float", "description": "Objects of different colors float in a zero-gravity environment, periodically changing color.", "difficulty": "easy", "unreal_rules": ["timed_color_cycle"], "primary_rule": "timed_color_cycle", "collision_required": true, "max_collisions": 100, "question_types": ["factual"]}, "simulation": {"resolution": [640, 480], "frame_start": 1, "frame_end": 120, "frame_rate": 24, "step_rate": 240, "gravity": [0.0, 0.0, -10.0], "ambient_illumination": [0.2, 0.2, 0.2], "camera_position": [4.621110537949558, 4.621110537949558, 7.569060363882897], "camera_look_at": [0.0, 0.0, 0.0], "field_of_view": 90}, "objects": {"min_objects": 7, "max_objects": 9, "allowed_shapes": ["sphere", "cube", "cylinder", "capsule"], "allowed_sizes": [0.5, 0.7, 0.9], "allowed_colors": {"red": [1.0, 0.0, 0.0], "green": [0.0, 1.0, 0.0], "blue": [0.0, 0.0, 1.0], "yellow": [1.0, 1.0, 0.0], "cyan": [0.0, 1.0, 1.0], "magenta": [1.0, 0.0, 1.0], "white": [1.0, 1.0, 1.0], "gray": [0.5, 0.5, 0.5]}, "position_range": [-4.0, 4.0], "material_roughness": 0.3}, "collision": {"min_force_threshold": 0.1, "ignore_floor": true, "max_collisions": 100, "removal_offset_position": [1000.0, 1000.0, 1000.0], "keyframe_offset": 2}, "paths": {"output_dir": "/data7/sunggeunan/UNREAL/outputs/batch_113637/300dab85-d0ee-5beb-849e-080e587b2e2c/attempt_01", "scratch_dir": "/data7/sunggeunan/UNREAL/outputs/batch_113637/300dab85-d0ee-5beb-849e-080e587b2e2c/attempt_01/scratch"}, "random_seed": 113648, "rule_config": {"rules": ["timed_color_cycle"], "primary_rule": "timed_color_cycle", "expected_events": ["collision"]}}
{"scenario_name": "Colorful Float", "difficulty": "easy", "primary_rule": "timed_color_cycle", "rules": ["timed_color_cycle"], "num_collisions": 28, "collisions": [{"frame": 60, "force": 1066.8705536995708, "position": [-0.6612958162770209, -1.621321039364898, 2.1310847817721466], "contact_normal": [0.4714174522579949, 0.8819101914064613, 0.0], "objects": ["object_2", "object_4"]}, {"frame": 60, "force": 497.20399763427326, "position": [-1.4359092201183432, -3.027238285347142, 1.0162101427890358], "contact_normal": [0.009905854822977147, -0.019754787886001806, -0.9997557813765345], "objects": ["object_0", "object_4"]}, {"frame": 61, "force": 114.78596813094475, "position": [-0.6150075796445109, -1.6517332551928479, 2.3683817955926516], "contact_normal": [0.44303745151508245, 0.8943227589571829, 0.06248695356819355], "objects": ["object_2", "object_4"]}, {"frame": 61, "force": 363.8001126705131, "position": [-1.4723123896126988, -2.921731202876864, 1.019199765412492], "contact_normal": [0.01217738220154948, -0.043962011993193384, -0.9989589845755569], "objects": ["object_0", "object_4"]}, {"frame": 62, "force": 83.32095384198722, "position": [-0.6422183327606166, -1.6168627226678511, 2.315332774878051], "contact_normal": [0.5344589714980644, 0.8426070346320701, 0.06608322762835356], "objects": ["object_2", "object_4"]}, {"frame": 62, "force": 153.11185435230226, "position": [-1.4619911982219895, -2.936094568930402, 0.9923784525511437], "contact_normal": [0.008370364732295469, -0.05965482395212203, -0.9981839705051818], "objects": ["object_0", "object_4"]}, {"frame": 63, "force": 86.23338554090398, "position": [-1.456413640922946, -3.002013209233435, 0.9952595436210443], "contact_normal": [-0.03394116932398904, -0.05186074349493654, -0.998077381924404], "objects": ["object_0", "object_4"]}, {"frame": 64, "force": 0.0, "position": [-1.4703401749272238, -3.058695585084786, 1.0187721591511067], "contact_normal": [0.07691334430263731, -0.07107834052415772, -0.9945009838992195], "objects": ["object_0", "object_4"]}, {"frame": 65, "force": 38.85292438491558, "position": [-1.5033638812094974, -3.0233976953920516, 1.0106438503229642], "contact_normal": [-0.0009443465184614644, -0.2513528776445793, -0.9678950558347956], "objects": ["object_0", "object_4"]}, {"frame": 65, "force": 0.0, "position": [-1.6196156740188599, -2.0822173357009888, 2.133272409439087], "contact_normal": [-0.013526638490635994, 0.22751454662653522, 0.973680728537063], "objects": ["object_3", "object_4"]}, {"frame": 65, "force": 0.0, "position": [-0.6589665362060768, -1.1753340118385358, 2.580408352521393], "contact_normal": [0.9999999999999999, 9.874702535617064e-15, -8.464030744814626e-15], "objects": ["object_2", "object_3"]}, {"frame": 66, "force": 30.95470085571218, "position": [-1.5204797306876485, -2.9387438898561538, 0.9471027223113431], "contact_normal": [0.028703862037171797, -0.3189036290540444, -0.9473523967776255], "objects": ["object_0", "object_4"]}, {"frame": 67, "force": 103.09494103971225, "position": [-1.4289475379087457, -2.9982324378043064, 0.9444757496898656], "contact_normal": [-0.11638987168606856, -0.3364269737072103, -0.9344893199663165], "objects": ["object_0", "object_4"]}, {"frame": 68, "force": 0.0, "position": [-1.5936188241242664, -3.0225575757891674, 0.9687080477656249], "contact_normal": [0.08657892779936101, -0.27755488217773105, -0.9568005939799678], "objects": ["object_0", "object_4"]}, {"frame": 69, "force": 0.0, "position": [-1.5431064235056509, -2.9862680672959883, 0.939021617694785], "contact_normal": [0.0017715374906107579, -0.438027584987176, -0.8989597857775518], "objects": ["object_0", "object_4"]}, {"frame": 70, "force": 7.78873544767675, "position": [-1.473932260148188, -2.9135976359764513, 0.8077318806909746], "contact_normal": [-0.23391828781964735, -0.6662463214045421, -0.7080946785836201], "objects": ["object_0", "object_4"]}, {"frame": 71, "force": 0.0, "position": [-1.5283480327055092, -3.0442166140658125, 0.8851990398291969], "contact_normal": [-0.11802028459223057, -0.5644717073912334, -0.8169717889741327], "objects": ["object_0", "object_4"]}, {"frame": 72, "force": 83.54004842869267, "position": [-1.221785389415879, -3.35234946601718, 0.8141650732774202], "contact_normal": [-0.7689566204144017, -0.07016137005735834, -0.6354392953481363], "objects": ["object_0", "object_4"]}, {"frame": 73, "force": 0.0, "position": [-1.3006031316641042, -3.252947012978067, 0.7873950259354825], "contact_normal": [-0.7475446898475876, -0.25727641634152576, -0.6123608268620194], "objects": ["object_0", "object_4"]}, {"frame": 74, "force": 0.0, "position": [-1.2790615626499902, -3.288916659307749, 0.5245498077398473], "contact_normal": [-0.9907906466591525, -0.11722197068593238, -0.06777096783465053], "objects": ["object_0", "object_4"]}, {"frame": 75, "force": 0.0, "position": [-1.3305587780109018, -3.2141764578792515, 0.642149223436377], "contact_normal": [-0.917239208787894, -0.32317148441492816, -0.23287856389803302], "objects": ["object_0", "object_4"]}, {"frame": 82, "force": 627.0859541307187, "position": [1.645602442018905, -1.6707599243787716, 2.3719228083892756], "contact_normal": [-0.9036365794940514, 0.02659478374615978, -0.4274735660573478], "objects": ["object_2", "object_5"]}, {"frame": 82, "force": 0.0, "position": [0.6146996342326414, -1.9819183901353425, 1.2328397397331659], "contact_normal": [0.5738329744421812, 0.7761309396284178, 0.2614124748254154], "objects": ["object_2", "object_4"]}, {"frame": 83, "force": 0.0, "position": [1.5813795873497019, -1.53746938984606, 2.4047428391243235], "contact_normal": [-0.9225051750143995, 0.013631783460913796, -0.38574392613666253], "objects": ["object_2", "object_5"]}, {"frame": 83, "force": 191.28365893137715, "position": [0.6445425122365447, -2.038835869923277, 1.2944540691839836], "contact_normal": [0.48860753093065046, 0.8591428603294603, 0.1521059705033525], "objects": ["object_2", "object_4"]}, {"frame": 84, "force": 0.0, "position": [1.6881851330751827, -1.471545100142396, 2.407399377442319], "contact_normal": [-0.8928826015936494, -0.1282098478245229, -0.43165135780183644], "objects": ["object_2", "object_5"]}, {"frame": 85, "force": 0.0, "position": [1.6232608556110613, -1.4198620653123002, 2.330251017464496], "contact_normal": [-0.8540170325485296, -0.25992430049995613, -0.45065981197197114], "objects": ["object_2", "object_5"]}, {"frame": 93, "force": 190.6258669859838, "position": [0.07687445984335528, -0.6918509229928438, 0.6087134093511151], "contact_normal": [0.6907984113274089, -0.6952377412527608, 0.19860019648854046], "objects": ["object_2", "object_6"]}], "disappearances": [], "creation_events": [], "initial_objects": 7, "final_objects": 7, "rule_stats": {"timed_color_cycle": 7}, "gravity": [0.0, 0.0, -10.0]}
perception
How many objects are initially present in the scene?
8
false
perception
In which direction are objects falling?
['Downward', 'Upward', 'Sideways', 'Objects are floating (no gravity)']
[0]
Downward
false
perception
Did any collisions occur in the video?
['Yes', 'No']
[0]
Yes
false
rule_identification
Which world assumptions are NECESSARY to explain the observed video? (Select ALL that apply.)
['Gravity pulls sideways instead of downward.', 'Conservation of momentum holds during interactions.', 'Objects change color periodically over time.', 'Normal collision behavior: objects bounce off each other.', 'This is a camera malfunction or video recording error.', 'Objects grow larger after collision.']
[2]
true
rule_description
Describe the governing physics in this video. For each unusual behavior, explain: (1) affected entities, (2) trigger condition, (3) state transition, and (4) how it differs from real physics. 짧고 간결하게 3문장 이내로 서술하세요.
{"version": "v2.1", "applied_rule_ids": ["timed_color_cycle"], "structured_descriptions": [{"affected_entities": "All colored objects", "trigger_condition": "Time passes (periodic)", "state_transition": "Objects cycle through different colors automatically", "contrast_to_real_physics": "In real physics, color is a stable property", "rule_id": "timed_color_cycle"}]}
false
256
explanatory_reasoning
Why did the objects behave this way? (Select ALL that apply.)
['The simulation follows standard physics rules.', 'The simulation rendering glitched.', 'Normal gravity caused the object to fall.', "Air resistance affected the object's motion.", 'Friction is disabled.']
[0]
true
predictive
Based on the video so far, what will happen next?
['Objects will continue to cycle through colors periodically.', 'The effect will be weaker than before.', 'Objects will fall upward due to reversed gravity.', 'Objects will slow down and stop due to friction.', 'The simulation behavior is random and unpredictable.']
[0]
false
5bdd50c8-61fa-4ff3-91ed-582ee7155f01
5bdd50c8-61fa-4ff3-91ed-582ee7155f01
Teleporting Blobs
easy
['teleport_on_collision']
false
{"scenario": {"name": "Teleporting Blobs", "description": "Blobs teleport to a random position when they collide, creating a dynamic and unpredictable environment.", "difficulty": "easy", "unreal_rules": ["teleport_on_collision"], "primary_rule": "teleport_on_collision", "collision_required": true, "max_collisions": 100, "question_types": ["factual"]}, "simulation": {"resolution": [640, 480], "frame_start": 1, "frame_end": 120, "frame_rate": 24, "step_rate": 240, "gravity": [0.0, 0.0, -10.0], "ambient_illumination": [0.2, 0.2, 0.2], "camera_position": [4.484416931731396, 4.484416931731396, 7.731753330571374], "camera_look_at": [0.0, 0.0, 0.0], "field_of_view": 90}, "objects": {"min_objects": 7, "max_objects": 9, "allowed_shapes": ["sphere", "cube", "cylinder"], "allowed_sizes": [0.5, 0.7, 0.9], "allowed_colors": {"red": [1.0, 0.0, 0.0], "green": [0.0, 1.0, 0.0], "blue": [0.0, 0.0, 1.0], "yellow": [1.0, 1.0, 0.0], "cyan": [0.0, 1.0, 1.0], "magenta": [1.0, 0.0, 1.0], "white": [1.0, 1.0, 1.0], "gray": [0.5, 0.5, 0.5], "orange": [1.0, 0.5, 0.0]}, "position_range": [-4.0, 4.0], "material_roughness": 0.3}, "collision": {"min_force_threshold": 0.1, "ignore_floor": true, "max_collisions": 100, "removal_offset_position": [1000.0, 1000.0, 1000.0], "keyframe_offset": 2}, "paths": {"output_dir": "/data7/sunggeunan/UNREAL/outputs/batch_113632/4486ca7a-062e-5458-a550-c2a0cfee993c/attempt_01", "scratch_dir": "/data7/sunggeunan/UNREAL/outputs/batch_113632/4486ca7a-062e-5458-a550-c2a0cfee993c/attempt_01/scratch"}, "random_seed": 113637, "rule_config": {"rules": ["teleport_on_collision"], "primary_rule": "teleport_on_collision", "expected_events": ["collision"]}}
{"scenario_name": "Teleporting Blobs", "difficulty": "easy", "primary_rule": "teleport_on_collision", "rules": ["teleport_on_collision"], "num_collisions": 13, "collisions": [{"frame": 6, "force": 734.0148088953462, "position": [0.6498474440971759, -0.33028933113558273, 2.3060550006184934], "contact_normal": [-0.5179819150765236, 0.07508744608845636, 0.8520895557942078], "objects": ["object_0", "object_1"]}, {"frame": 45, "force": 176.51216129830647, "position": [-0.35035163362272126, -0.13466301666387226, 0.5467218758565716], "contact_normal": [2.225178150012491e-16, 1.0, 0.0], "objects": ["object_5", "object_6"]}, {"frame": 46, "force": 8.166198233755793, "position": [-0.5405984544635306, -0.15390107678694076, 0.5264950121188454], "contact_normal": [0.029486700585022684, 0.9991257189130186, 0.029636671458731667], "objects": ["object_5", "object_6"]}, {"frame": 47, "force": 0.0, "position": [-0.6215454241982263, -0.1586783262294108, 0.5305038455502258], "contact_normal": [0.022511077979857904, 0.9991998527814033, 0.03305912233872432], "objects": ["object_5", "object_6"]}, {"frame": 49, "force": 0.0, "position": [-0.8868817838970612, -0.18531782375403272, 0.5061805859161616], "contact_normal": [0.0913351220970192, 0.9957914354923494, -0.007570500089725287], "objects": ["object_5", "object_6"]}, {"frame": 113, "force": 292.1592186181152, "position": [0.9373844191602698, -1.2101049303558042, 0.7222203467999948], "contact_normal": [0.999999999999958, -1.5871803305129602e-07, 2.424315971105502e-07], "objects": ["object_3", "object_7"]}, {"frame": 114, "force": 5.533363558613779, "position": [0.9463615126039152, -1.387868854784786, 0.7166204162784996], "contact_normal": [0.9974084718051609, 0.07193435181626437, -0.001337684591955168], "objects": ["object_3", "object_7"]}, {"frame": 115, "force": 51.809496655930594, "position": [0.9453614742303469, -1.335191429804196, 0.7166350900826074], "contact_normal": [0.9998504220357219, -0.01725103040051216, -0.0012391549981656436], "objects": ["object_3", "object_7"]}, {"frame": 116, "force": 17.811559702689767, "position": [0.9619434204439238, -1.4145325572460201, 0.709104109909705], "contact_normal": [0.9992095108777606, -0.03975253071117916, -0.00029945531085140246], "objects": ["object_3", "object_7"]}, {"frame": 117, "force": 0.0, "position": [0.9769293230458956, -1.534985346248514, 0.706275808442413], "contact_normal": [0.9999775827374413, -0.004323149580489271, 0.005113159521106904], "objects": ["object_3", "object_7"]}, {"frame": 118, "force": 0.0, "position": [0.9925648831408171, -1.6303502267109011, 0.7097615748244274], "contact_normal": [0.9999890635294204, -0.004670116880643785, 0.0002506588800083433], "objects": ["object_3", "object_7"]}, {"frame": 119, "force": 0.0, "position": [1.0082148367181014, -1.724798379179827, 0.7099095616481593], "contact_normal": [0.9999799822033878, -0.006326695622331684, 9.008337612928844e-05], "objects": ["object_3", "object_7"]}, {"frame": 120, "force": 0.0, "position": [1.0238644533649306, -1.8195391435518933, 0.7100165431078465], "contact_normal": [0.9999713822065851, -0.007565257352414556, -4.0608414732975774e-05], "objects": ["object_3", "object_7"]}], "disappearances": [], "creation_events": [], "initial_objects": 8, "final_objects": 8, "rule_stats": {"teleport_on_collision": 7}, "gravity": [0.0, 0.0, -10.0]}
perception
How many objects are initially present in the scene?
9
false
perception
In which direction are objects falling?
['Downward', 'Upward', 'Sideways', 'Objects are floating (no gravity)']
[0]
Downward
false
perception
Did any collisions occur in the video?
['Yes', 'No']
[0]
Yes
false
rule_identification
Which world assumptions are NECESSARY to explain the observed video? (Select ALL that apply.)
['Normal gravity applies: objects fall downward.', 'Gravity pulls sideways instead of downward.', 'After a collision, the colliding objects change color.', 'Conservation of momentum holds during interactions.', 'After collision, an object teleports to a random location.', 'This is a camera malfunction or video recording error.']
[4]
true
rule_description
Describe the governing physics in this video. For each unusual behavior, explain: (1) affected entities, (2) trigger condition, (3) state transition, and (4) how it differs from real physics. 짧고 간결하게 3문장 이내로 서술하세요.
{"version": "v2.1", "applied_rule_ids": ["teleport_on_collision"], "structured_descriptions": [{"affected_entities": "One of the colliding objects", "trigger_condition": "Two objects collide", "state_transition": "Object instantly teleports to a random location", "contrast_to_real_physics": "In real physics, objects cannot teleport", "rule_id": "teleport_on_collision"}]}
false
256
explanatory_reasoning
Why did the object suddenly appear at a different location? (Select ALL that apply.)
['The simulation rendering glitched.', 'The object bounced due to elastic collision.', 'A rule causes objects to teleport upon collision.', 'There is zero gravity.', "Air resistance affected the object's motion."]
[2]
true
predictive
Based on the video so far, what will happen next?
['Another object will teleport to a random location after the next collision.', 'Objects will disappear after collision instead.', 'Objects will suddenly start falling downward due to normal gravity.', 'There is not enough information to make a prediction.', 'The rule will apply inconsistently - sometimes working, sometimes not.']
[0]
false
25ce349c-a24b-401a-90ac-3f4f7bedf64d
25ce349c-a24b-401a-90ac-3f4f7bedf64d
Gravity and Color Chaos
medium
['collision_color_change']
false
{"scenario": {"name": "Gravity and Color Chaos", "description": "Objects with different colors will change colors when colliding while experiencing a unique gravity environment.", "difficulty": "medium", "unreal_rules": ["collision_color_change"], "primary_rule": "collision_color_change", "collision_required": true, "max_collisions": 100, "question_types": ["factual", "counterfactual"]}, "simulation": {"resolution": [640, 480], "frame_start": 1, "frame_end": 240, "frame_rate": 24, "step_rate": 240, "gravity": [0.0, 0.0, -10.0], "ambient_illumination": [0.2, 0.2, 0.2], "camera_position": [4.484416931731396, 4.484416931731396, 7.731753330571374], "camera_look_at": [0.0, 0.0, 0.0], "field_of_view": 90}, "objects": {"min_objects": 10, "max_objects": 16, "allowed_shapes": ["sphere", "cylinder", "capsule", "gear"], "allowed_sizes": [0.5, 0.7, 0.9], "allowed_colors": {"red": [1.0, 0.0, 0.0], "green": [0.0, 1.0, 0.0], "blue": [0.0, 0.0, 1.0], "yellow": [1.0, 1.0, 0.0], "cyan": [0.0, 1.0, 1.0], "magenta": [1.0, 0.0, 1.0], "white": [1.0, 1.0, 1.0], "gray": [0.5, 0.5, 0.5], "orange": [1.0, 0.5, 0.0]}, "position_range": [-4.0, 4.0], "material_roughness": 0.3}, "collision": {"min_force_threshold": 0.1, "ignore_floor": true, "max_collisions": 100, "removal_offset_position": [1000.0, 1000.0, 1000.0], "keyframe_offset": 2}, "paths": {"output_dir": "/data7/sunggeunan/UNREAL/outputs/batch_113630/6ef01c38-1445-579d-bc06-b897f9dba576/attempt_01", "scratch_dir": "/data7/sunggeunan/UNREAL/outputs/batch_113630/6ef01c38-1445-579d-bc06-b897f9dba576/attempt_01/scratch"}, "random_seed": 113645, "rule_config": {"rules": ["collision_color_change"], "primary_rule": "collision_color_change", "expected_events": ["collision"]}}
{"scenario_name": "Gravity and Color Chaos", "difficulty": "medium", "primary_rule": "collision_color_change", "rules": ["collision_color_change"], "num_collisions": 50, "collisions": [{"frame": 8, "force": 890.6892588395579, "position": [0.9440491590046526, -0.5775670194144111, 2.4218923188539008], "contact_normal": [0.8819101914064423, -0.4714174522580305, -4.63107966037473e-16], "objects": ["object_1", "object_0"]}, {"frame": 9, "force": 0.0, "position": [0.9191793708593979, -0.6199530106720701, 2.3915814359982543], "contact_normal": [0.8821052830003084, -0.47097612075083756, 0.008471327253648445], "objects": ["object_1", "object_0"]}, {"frame": 21, "force": 0.0, "position": [2.1509726243599783, -2.4010785331361864, 2.0200546626978024], "contact_normal": [-0.9886327308199749, 0.15035066860988316, -5.899538096354658e-14], "objects": ["object_1", "object_5"]}, {"frame": 22, "force": 212.51712654717875, "position": [2.1552641858262622, -2.329155291686084, 1.9571645938129025], "contact_normal": [-0.991080852549608, 0.13326193646177487, 0.0], "objects": ["object_1", "object_5"]}, {"frame": 128, "force": 0.0, "position": [0.19386113861443144, 1.4225416906061326, 1.0054860827621912], "contact_normal": [0.5763289966052867, 0.30807167202457003, 0.7569258435064359], "objects": ["object_4", "object_2"]}, {"frame": 129, "force": 819.4586176391716, "position": [0.16739609027840852, 1.420498953999763, 0.9933616938282576], "contact_normal": [0.554097241666128, 0.2961878800299122, 0.7779774974260985], "objects": ["object_4", "object_2"]}, {"frame": 130, "force": 355.6059481958657, "position": [-0.04489445558524563, 1.4401629834919474, 0.9641875125651219], "contact_normal": [0.4146857482152792, 0.21700410304280124, 0.8837108970074565], "objects": ["object_4", "object_2"]}, {"frame": 131, "force": 72.40256057969604, "position": [-0.2713689322994415, 1.5029120994312493, 0.961456802470609], "contact_normal": [0.3688830115905017, 0.2144921847440927, 0.9043884267523705], "objects": ["object_4", "object_2"]}, {"frame": 131, "force": 530.0805168273042, "position": [2.8424888836923596, 0.6147898016384445, 0.9216096346134455], "contact_normal": [0.5295592683980282, 0.8482729401978231, 1.3486492850708904e-05], "objects": ["object_5", "object_6"]}, {"frame": 132, "force": 23.48712226722546, "position": [2.8724300218288423, 0.6404231173741775, 0.9900535386928219], "contact_normal": [0.5015070363999564, 0.8649790687894022, 0.017375356040994206], "objects": ["object_5", "object_6"]}, {"frame": 132, "force": 229.7093805538953, "position": [-0.22765268342175626, 1.5644239553605899, 0.8721617179026581], "contact_normal": [0.5370406107125208, 0.3414407760075733, 0.7713660472984722], "objects": ["object_4", "object_2"]}, {"frame": 133, "force": 0.0, "position": [2.9811033510958413, 0.6945723127604093, 1.0119279004812252], "contact_normal": [0.498475408021764, 0.865798938744448, -0.043754602803858414], "objects": ["object_5", "object_6"]}, {"frame": 133, "force": 0.0, "position": [-0.3825552021735976, 1.6157427081044982, 0.9175604750976476], "contact_normal": [0.4555514902332354, 0.3494059823544737, 0.8187724343437459], "objects": ["object_4", "object_2"]}, {"frame": 134, "force": 0.0, "position": [2.98577343480897, 0.773319046418383, 1.0743233511003953], "contact_normal": [0.39276809149100206, 0.9187757396612353, -0.03980410175428781], "objects": ["object_5", "object_6"]}, {"frame": 134, "force": 0.0, "position": [-0.5367834220990741, 1.6749669150265736, 0.9398934510940867], "contact_normal": [0.39290565489996143, 0.3803978938680436, 0.8372111971828787], "objects": ["object_4", "object_2"]}, {"frame": 135, "force": 0.0, "position": [3.074092388725912, 0.8365022848505641, 1.076495982522013], "contact_normal": [0.36913213413008494, 0.9257854944798392, -0.08162527649747284], "objects": ["object_5", "object_6"]}, {"frame": 135, "force": 0.0, "position": [-0.6535617156246908, 1.7079349402285997, 0.9376655246098362], "contact_normal": [0.4160203277400465, 0.36996743859061815, 0.8306931932366856], "objects": ["object_4", "object_2"]}, {"frame": 136, "force": 122.00602534979625, "position": [-0.751039710055083, 1.7897819121530318, 0.8724526638371152], "contact_normal": [0.49496396899167766, 0.4719813145653002, 0.7295507577278066], "objects": ["object_4", "object_2"]}, {"frame": 136, "force": 0.0, "position": [3.180248347730319, 0.9066149501672474, 1.0950230192259578], "contact_normal": [0.31953304061263726, 0.9429664846997654, -0.09334261990007442], "objects": ["object_5", "object_6"]}, {"frame": 137, "force": 29.93823375571004, "position": [-0.9909703711288147, 1.8576426158608754, 0.8812753065747212], "contact_normal": [0.46000108360734215, 0.4860930202155482, 0.7430427839484061], "objects": ["object_4", "object_2"]}, {"frame": 138, "force": 32.73872837226925, "position": [3.309576801373684, 0.9900224974899265, 1.0669424306069326], "contact_normal": [0.22403834440910775, 0.9698460222012139, -0.0959453670320178], "objects": ["object_5", "object_6"]}, {"frame": 138, "force": 36.3470715646909, "position": [-1.0170072140211697, 1.9095378077524074, 0.8401999468610041], "contact_normal": [0.48763610864089985, 0.5698903080834746, 0.6613894936435584], "objects": ["object_4", "object_2"]}, {"frame": 139, "force": 78.85926933764271, "position": [3.3814196452429464, 1.0190383873986066, 1.0357061299065644], "contact_normal": [0.2051764350745067, 0.9742524980640851, -0.09345961965472911], "objects": ["object_5", "object_6"]}, {"frame": 139, "force": 58.504756561816656, "position": [-1.1450773757365758, 1.9657573597797062, 0.8076253301466314], "contact_normal": [0.5238747657331498, 0.6089755318881093, 0.5955703412609059], "objects": ["object_4", "object_2"]}, {"frame": 140, "force": 2.7591685481654746, "position": [3.4949647525833454, 1.0457918195345262, 1.016594791445096], "contact_normal": [0.19263114414002602, 0.9804433913559161, -0.04029886665669933], "objects": ["object_5", "object_6"]}, {"frame": 140, "force": 0.0, "position": [-1.341508948350623, 2.0838972495377357, 0.7324005437193402], "contact_normal": [0.5432337853212986, 0.7211260043238565, 0.4299701621896601], "objects": ["object_4", "object_2"]}, {"frame": 144, "force": 0.0, "position": [3.6636153073607876, 1.1160465313214147, 0.9507201435834469], "contact_normal": [0.044508469651426574, 0.9986467992085193, 0.02689919255047331], "objects": ["object_5", "object_6"]}, {"frame": 150, "force": 0.0, "position": [4.042730437271223, 1.2506771259421443, 0.8840078567444746], "contact_normal": [-0.1963971326828652, 0.9801148411974001, -0.028338389836827172], "objects": ["object_5", "object_6"]}, {"frame": 152, "force": 0.0, "position": [4.151976438953014, 1.2468923841038368, 0.9421978995371169], "contact_normal": [-0.30301592492474355, 0.952303367985726, 0.03605058342170266], "objects": ["object_5", "object_6"]}, {"frame": 157, "force": 0.0, "position": [-2.0391220525570684, 2.9655290545213506, 1.865046011459048], "contact_normal": [-0.19564227278527063, 0.4290463344004469, -0.8818408836275133], "objects": ["object_4", "object_8"]}, {"frame": 158, "force": 0.0, "position": [-1.9965092524700077, 3.142117562489878, 1.789840297424349], "contact_normal": [-0.42400023219437727, 0.7751487402261767, -0.46836762657648046], "objects": ["object_4", "object_8"]}, {"frame": 159, "force": 0.0, "position": [-1.9306288447521065, 3.239720916057832, 1.75778648024614], "contact_normal": [-0.6064276091950541, 0.738998806972507, -0.2934728575169812], "objects": ["object_4", "object_8"]}, {"frame": 183, "force": 384.6065851178097, "position": [-1.4993264776001811, -0.48634670248635675, 1.836606085300446], "contact_normal": [-0.6348671380342434, 0.7726213283648135, -1.1311098529156707e-14], "objects": ["object_3", "object_7"]}, {"frame": 185, "force": 255.9819402213611, "position": [3.5654763433854875, 1.5410300698356842, 1.0109750762328507], "contact_normal": [0.9561471313363795, 0.2893961003120535, -0.04508392575395486], "objects": ["object_5", "object_8"]}, {"frame": 186, "force": 0.0, "position": [3.583078115698429, 1.5320645576946241, 0.7519673098314794], "contact_normal": [0.9203558483281882, 0.3906970073462633, 0.01734822465772469], "objects": ["object_5", "object_8"]}, {"frame": 187, "force": 0.0, "position": [3.67047157399428, 1.547862437613217, 0.6880818426545], "contact_normal": [0.9295210572816212, 0.3684786625969437, -0.014631448350215103], "objects": ["object_5", "object_8"]}, {"frame": 188, "force": 1.8314591537859075, "position": [3.7588990702953597, 1.5567942551794869, 0.8060206273390342], "contact_normal": [0.889769839275974, 0.45581050428101677, 0.023375570621757946], "objects": ["object_5", "object_8"]}, {"frame": 189, "force": 58.78133576564014, "position": [3.797755343247315, 1.493366282887679, 0.7587746708407583], "contact_normal": [0.8784935988292577, 0.4773374862695057, 0.01994795773828985], "objects": ["object_5", "object_8"]}, {"frame": 190, "force": 6.966663354021475, "position": [3.904817576843002, 1.4501122287086765, 0.6662965082246265], "contact_normal": [0.7630345903068207, 0.6463313195173418, -0.0058343299764539985], "objects": ["object_5", "object_8"]}, {"frame": 191, "force": 7.974870000140321, "position": [3.988751576572298, 1.4453370080862455, 0.762915487355379], "contact_normal": [0.7650146507171561, 0.6439121280677473, -0.01139102784530882], "objects": ["object_5", "object_8"]}, {"frame": 192, "force": 52.52147929613473, "position": [4.016845345409012, 1.4373412923916487, 0.7655506778669608], "contact_normal": [0.7158250079882664, 0.6981160708409663, 0.015116533073736048], "objects": ["object_5", "object_8"]}, {"frame": 193, "force": 0.0, "position": [4.041961732208718, 1.4453106792528914, 0.7367914000074378], "contact_normal": [0.66824584679585, 0.7438709166314669, -0.010175835590188026], "objects": ["object_5", "object_8"]}, {"frame": 194, "force": 1.3477234479670894, "position": [4.1669874990406575, 1.4073867502773834, 0.6465091313993278], "contact_normal": [0.5286328548150604, 0.8488462789863906, -0.0027017514760069587], "objects": ["object_5", "object_8"]}, {"frame": 195, "force": 0.0, "position": [4.212591309405643, 1.388142893570467, 0.7402117505798431], "contact_normal": [0.46185128944452414, 0.8868543271634638, -0.013519941932943461], "objects": ["object_5", "object_8"]}, {"frame": 204, "force": 594.3201074940522, "position": [-3.58940303591082, -3.7369205663660967, 0.8959572247639372], "contact_normal": [-0.2018774000612002, -0.9484718087135815, -0.24422682780586807], "objects": ["object_1", "object_7"]}, {"frame": 205, "force": 0.0, "position": [-3.5946392998213903, -3.778022840064036, 0.9154068403228393], "contact_normal": [-0.1672519615216879, -0.9567923412701271, -0.23785541207627897], "objects": ["object_1", "object_7"]}, {"frame": 218, "force": 0.0, "position": [-4.407077500839692, -4.510630705161626, 0.604843061485131], "contact_normal": [0.22902989061348306, -0.9599892181312789, 0.16113972284099182], "objects": ["object_1", "object_7"]}, {"frame": 220, "force": 108.3614664234673, "position": [-4.432999128543091, -4.567576636238586, 0.6628425323360448], "contact_normal": [0.21840361675859613, -0.9722405630268025, 0.0839532476565982], "objects": ["object_1", "object_7"]}, {"frame": 221, "force": 0.0, "position": [-4.529071542030119, -4.610974452431811, 0.6380320339189437], "contact_normal": [0.25511020671360374, -0.9571481590531414, 0.13706270116893382], "objects": ["object_1", "object_7"]}, {"frame": 222, "force": 0.0, "position": [-4.607522875998871, -4.647509380721409, 0.608095085871776], "contact_normal": [0.3220610322049432, -0.9377154188785812, 0.13025545951112197], "objects": ["object_1", "object_7"]}], "disappearances": [], "creation_events": [], "initial_objects": 10, "final_objects": 10, "rule_stats": {"collision_color_change": 25}, "gravity": [0.0, 0.0, -10.0]}
perception
How many objects are initially present in the scene?
11
false
perception
In which direction are objects falling?
['Downward', 'Upward', 'Sideways', 'Objects are floating (no gravity)']
[0]
Downward
false
perception
Did any collisions occur in the video?
['Yes', 'No']
[0]
Yes
false
rule_identification
Which world assumptions are NECESSARY to explain the observed video? (Select ALL that apply.)
['This is a rendering glitch in the simulation.', 'Friction applies: objects slow down and stop over time.', 'Objects grow larger after collision.', 'After a collision, the colliding objects change color.', 'Conservation of momentum holds during interactions.', 'After collision, object bounces in the opposite direction from what is expected.']
[3]
true
rule_description
Describe the governing physics in this video. For each unusual behavior, explain: (1) affected entities, (2) trigger condition, (3) state transition, and (4) how it differs from real physics. 짧고 간결하게 3문장 이내로 서술하세요.
{"version": "v2.1", "applied_rule_ids": ["collision_color_change"], "structured_descriptions": [{"affected_entities": "Colliding objects", "trigger_condition": "Two objects collide", "state_transition": "Objects change to a different color", "contrast_to_real_physics": "In real physics, color does not change from impact", "rule_id": "collision_color_change"}]}
false
256
explanatory_reasoning
Why did the object change color? (Select ALL that apply.)
['A rule changes object color upon collision.', 'The collision followed conservation of momentum.', 'Gravity is reversed.', 'The simulation rendering glitched.', "Air resistance affected the object's motion."]
[0]
true
predictive
Based on the video so far, what will happen next?
['Objects will change color again after the next collision.', 'Objects will behave according to real-world physics.', 'The rule will apply inconsistently - sometimes working, sometimes not.', 'The simulation behavior is random and unpredictable.', 'Objects will change color after collision instead.']
[0]
false
082149b9-845a-47b4-af2d-422d574f7180
082149b9-845a-47b4-af2d-422d574f7180
Chaotic Bounce
medium
['velocity_flip_on_collision']
false
{"scenario": {"name": "Chaotic Bounce", "description": "In this scenario, objects will bounce off each other in unexpected ways due to a unique collision rule. Time and gravity are also at play.", "difficulty": "medium", "unreal_rules": ["velocity_flip_on_collision"], "primary_rule": "velocity_flip_on_collision", "collision_required": true, "max_collisions": 100, "question_types": ["factual", "counterfactual"]}, "simulation": {"resolution": [640, 480], "frame_start": 1, "frame_end": 240, "frame_rate": 24, "step_rate": 240, "gravity": [0.0, 0.0, -10.0], "ambient_illumination": [0.2, 0.2, 0.2], "camera_position": [5.499719409228703, 5.499719409228703, 6.285393610547089], "camera_look_at": [0.0, 0.0, 0.0], "field_of_view": 90}, "objects": {"min_objects": 10, "max_objects": 16, "allowed_shapes": ["sphere", "cube", "cylinder", "capsule", "gear"], "allowed_sizes": [0.5, 0.7, 0.9], "allowed_colors": {"red": [1.0, 0.0, 0.0], "green": [0.0, 1.0, 0.0], "blue": [0.0, 0.0, 1.0], "yellow": [1.0, 1.0, 0.0], "cyan": [0.0, 1.0, 1.0], "magenta": [1.0, 0.0, 1.0], "white": [1.0, 1.0, 1.0], "gray": [0.5, 0.5, 0.5], "orange": [1.0, 0.5, 0.0], "brown": [0.5, 0.2, 0.2], "pink": [1.0, 0.7, 0.7], "lime": [0.2, 1.0, 0.2], "teal": [0.0, 0.5, 0.5], "gold": [1.0, 0.8, 0.2], "navy": [0.0, 0.0, 0.4]}, "position_range": [-4.0, 4.0], "material_roughness": 0.3}, "collision": {"min_force_threshold": 0.1, "ignore_floor": true, "max_collisions": 100, "removal_offset_position": [1000.0, 1000.0, 1000.0], "keyframe_offset": 2}, "paths": {"output_dir": "/data7/sunggeunan/UNREAL/outputs/batch_113635/73d5b002-517d-533b-b2fa-3ce51c514e2b/attempt_01", "scratch_dir": "/data7/sunggeunan/UNREAL/outputs/batch_113635/73d5b002-517d-533b-b2fa-3ce51c514e2b/attempt_01/scratch"}, "random_seed": 113646, "rule_config": {"rules": ["velocity_flip_on_collision"], "primary_rule": "velocity_flip_on_collision", "expected_events": ["collision"]}}
{"scenario_name": "Chaotic Bounce", "difficulty": "medium", "primary_rule": "velocity_flip_on_collision", "rules": ["velocity_flip_on_collision"], "num_collisions": 8, "collisions": [{"frame": 78, "force": 0.0, "position": [0.25907424687370545, 0.34259083135601026, 2.1919813769625116], "contact_normal": [-8.706935574956422e-15, -2.6120806724869266e-14, -1.0], "objects": ["object_6", "object_9"]}, {"frame": 79, "force": 13.539610335378459, "position": [0.01945016167637198, 0.629968864103326, 2.1726344620991704], "contact_normal": [0.0, 5.686578366816653e-14, -1.0], "objects": ["object_6", "object_9"]}, {"frame": 80, "force": 1.512795387400354, "position": [0.008168344354715806, 0.863340831997752, 2.06234307181515], "contact_normal": [0.00567114020938851, -0.0020287672203789884, -0.9999818609716333], "objects": ["object_6", "object_9"]}, {"frame": 81, "force": 0.0, "position": [0.012374030261047886, 0.09686972939431959, 1.9291692372307212], "contact_normal": [-0.0018402506093654133, 0.001229536786565592, -0.9999975508554936], "objects": ["object_6", "object_9"]}, {"frame": 162, "force": 768.7297410070389, "position": [3.9551276000253703, -1.3315913442477982, 0.2026732134264289], "contact_normal": [0.6696749793204917, -0.10263585477413704, -0.7355279079592298], "objects": ["object_2", "object_7"]}, {"frame": 163, "force": 0.0, "position": [3.9683920852497083, -1.3141983266482493, 0.20881777830109027], "contact_normal": [0.6689972309860783, -0.08270424595386536, -0.7386492487196901], "objects": ["object_2", "object_7"]}, {"frame": 173, "force": 597.0141575935702, "position": [4.766646337640831, -0.9298470466371181, 0.20910061584891015], "contact_normal": [0.07423528143139285, -0.1441584948234833, -0.9867661583987514], "objects": ["object_2", "object_7"]}, {"frame": 174, "force": 0.0, "position": [4.765940939342891, -0.9284468567292834, 0.2101276508914574], "contact_normal": [0.040820958244363964, -0.15637708520590754, -0.9868535132381686], "objects": ["object_2", "object_7"]}], "disappearances": [], "creation_events": [], "initial_objects": 10, "final_objects": 10, "rule_stats": {"velocity_flip_on_collision": 4}, "gravity": [0.0, 0.0, -10.0]}
perception
How many objects are initially present in the scene?
11
false
perception
In which direction are objects falling?
['Downward', 'Upward', 'Sideways', 'Objects are floating (no gravity)']
[0]
Downward
false
perception
Did any collisions occur in the video?
['Yes', 'No']
[0]
Yes
false
rule_identification
Which world assumptions are NECESSARY to explain the observed video? (Select ALL that apply.)
['There is no gravity: objects float instead of falling.', 'The video has been edited or manipulated.', 'Objects swap colors after collision.', 'Normal collision behavior: objects bounce off each other.', 'Conservation of momentum holds during interactions.', 'After collision, object bounces in the opposite direction from what is expected.']
[5]
true
rule_description
Describe the governing physics in this video. For each unusual behavior, explain: (1) affected entities, (2) trigger condition, (3) state transition, and (4) how it differs from real physics. 짧고 간결하게 3문장 이내로 서술하세요.
{"version": "v2.1", "applied_rule_ids": ["velocity_flip_on_collision"], "structured_descriptions": [{"affected_entities": "One of the colliding objects", "trigger_condition": "Two objects collide", "state_transition": "Object bounces in the opposite direction from expected", "contrast_to_real_physics": "In real physics, reflection angle follows the law of reflection", "rule_id": "velocity_flip_on_collision"}]}
false
256
explanatory_reasoning
Why did the objects behave this way? (Select ALL that apply.)
['The camera stopped tracking the object.', 'Gravity is reversed.', 'The simulation follows standard physics rules.', 'Friction gradually slowed the object down.', 'The collision followed conservation of momentum.']
[2]
true
predictive
Based on the video so far, what will happen next?
['Objects will suddenly start falling downward due to normal gravity.', 'It is impossible to predict what will happen next.', 'After the next collision, the object will bounce in the opposite direction from expected.', 'The effect will be weaker than before.', 'Objects will change color after collision instead.']
[2]
false
cfa5dea2-9a1c-4dc9-a98a-a562a22a04f3
cfa5dea2-9a1c-4dc9-a98a-a562a22a04f3
Velocity Flip Frenzy
easy
['velocity_flip_on_collision']
false
{"scenario": {"name": "Velocity Flip Frenzy", "description": "Objects bounce off each other in a unpredictable manner, while changing colors on impact.", "difficulty": "easy", "unreal_rules": ["velocity_flip_on_collision"], "primary_rule": "velocity_flip_on_collision", "collision_required": true, "max_collisions": 100, "question_types": ["factual"]}, "simulation": {"resolution": [640, 480], "frame_start": 1, "frame_end": 120, "frame_rate": 24, "step_rate": 240, "gravity": [0.0, 0.0, -10.0], "ambient_illumination": [0.2, 0.2, 0.2], "camera_position": [4.484416931731396, 4.484416931731396, 7.731753330571374], "camera_look_at": [0.0, 0.0, 0.0], "field_of_view": 90}, "objects": {"min_objects": 6, "max_objects": 10, "allowed_shapes": ["sphere", "cylinder", "capsule", "gear"], "allowed_sizes": [0.5, 0.7, 0.9], "allowed_colors": {"red": [1.0, 0.0, 0.0], "green": [0.0, 1.0, 0.0], "blue": [0.0, 0.0, 1.0], "yellow": [1.0, 1.0, 0.0], "cyan": [0.0, 1.0, 1.0], "magenta": [1.0, 0.0, 1.0], "white": [1.0, 1.0, 1.0], "gray": [0.5, 0.5, 0.5], "orange": [1.0, 0.5, 0.0]}, "position_range": [-4.0, 4.0], "material_roughness": 0.3}, "collision": {"min_force_threshold": 0.1, "ignore_floor": true, "max_collisions": 100, "removal_offset_position": [1000.0, 1000.0, 1000.0], "keyframe_offset": 2}, "paths": {"output_dir": "/data7/sunggeunan/UNREAL/outputs/batch_113635/aefe0e47-dec5-56d5-9806-dd74d285869b/attempt_01", "scratch_dir": "/data7/sunggeunan/UNREAL/outputs/batch_113635/aefe0e47-dec5-56d5-9806-dd74d285869b/attempt_01/scratch"}, "random_seed": 113636, "rule_config": {"rules": ["velocity_flip_on_collision"], "primary_rule": "velocity_flip_on_collision", "expected_events": ["collision"]}}
{"scenario_name": "Velocity Flip Frenzy", "difficulty": "easy", "primary_rule": "velocity_flip_on_collision", "rules": ["velocity_flip_on_collision"], "num_collisions": 25, "collisions": [{"frame": 19, "force": 553.6384223888639, "position": [2.407568303794112, -2.3858539241799854, 1.5608687354951096], "contact_normal": [0.5263788503706228, 0.7379510739705503, -0.4223192137568607], "objects": ["object_0", "object_2"]}, {"frame": 20, "force": 0.0, "position": [2.541969310208885, -2.3161916923085397, 1.5853576358055557], "contact_normal": [0.7631680228510975, 0.5589287511653248, -0.3243042090666066], "objects": ["object_0", "object_2"]}, {"frame": 49, "force": 969.1152610060271, "position": [-2.627469449451791, -0.5432451874556914, 2.1405897736549377], "contact_normal": [0.6348671380355434, -0.7726213283637452, 0.0], "objects": ["object_3", "object_6"]}, {"frame": 50, "force": 29.069882618836086, "position": [-2.2907931057319124, -0.564842763231923, 2.230603875900115], "contact_normal": [0.45057631644080937, -0.8899781714150613, -0.07014155307188003], "objects": ["object_3", "object_6"]}, {"frame": 50, "force": 1354.9848732188304, "position": [-1.5267177183981875, -0.9062841152562569, 1.3152668336901288], "contact_normal": [-0.48103865516965094, -0.03765590131048758, 0.8758903158096156], "objects": ["object_3", "object_2"]}, {"frame": 51, "force": 0.0, "position": [-2.2655252950077696, -0.548077570235727, 2.343431607977279], "contact_normal": [0.37158365915461466, -0.9213849725324516, -0.1139092473886148], "objects": ["object_3", "object_6"]}, {"frame": 52, "force": 5.889501473239315, "position": [-1.9873118768356788, -0.4400693689590861, 1.8273574060802469], "contact_normal": [0.2098193583143302, -0.9423074684769712, -0.2608303504753317], "objects": ["object_3", "object_6"]}, {"frame": 53, "force": 31.965343816411384, "position": [-1.9543720447758803, -0.41917337496272167, 1.8276359234423056], "contact_normal": [0.14203617016277087, -0.9318086636723245, -0.33400350397965783], "objects": ["object_3", "object_6"]}, {"frame": 54, "force": 0.0, "position": [-1.826866546453672, -0.4210044140155941, 1.8094552150181586], "contact_normal": [0.019654269170179324, -0.9483641146458879, -0.3165741868114128], "objects": ["object_3", "object_6"]}, {"frame": 57, "force": 0.0, "position": [-1.2180589921277003, -0.7756993913522382, 1.2297386750811388], "contact_normal": [-0.5974698045810224, -0.33850009711730367, 0.7269439571696644], "objects": ["object_3", "object_2"]}, {"frame": 58, "force": 297.9976403124497, "position": [-1.0807585640460298, -0.8234867521961573, 1.2115776827374916], "contact_normal": [-0.49585932674803, -0.4845780603733226, 0.7206300239941567], "objects": ["object_3", "object_2"]}, {"frame": 59, "force": 0.0, "position": [-1.0416755772140907, -0.8079270724534697, 1.2365406762803692], "contact_normal": [-0.4695144099334281, -0.48022685482047994, 0.7409037635037998], "objects": ["object_3", "object_2"]}, {"frame": 60, "force": 0.0, "position": [-1.131532745959674, -0.6919865724083871, 1.1305647520214535], "contact_normal": [-0.7004371190894688, -0.3895562133037805, 0.598024914930862], "objects": ["object_3", "object_2"]}, {"frame": 60, "force": 321.32495747170105, "position": [-0.6983876254810191, 0.03890484101088665, 1.1887882028764696], "contact_normal": [-0.08945339215235125, 0.6876354597168227, 0.7205245069895067], "objects": ["object_6", "object_2"]}, {"frame": 61, "force": 0.0, "position": [-1.0904741139511653, -0.6793289935595659, 1.0903416614207577], "contact_normal": [-0.7352453154824312, -0.4168024873154455, 0.5344997779501862], "objects": ["object_3", "object_2"]}, {"frame": 61, "force": 57.47280541819663, "position": [-0.4610941079795393, 0.043577258411824527, 1.2531619736523805], "contact_normal": [0.06240283257553961, 0.5887969794089608, 0.8058684778085274], "objects": ["object_6", "object_2"]}, {"frame": 62, "force": 0.0, "position": [-0.9512534413044195, -0.734150254821714, 1.1003442533848475], "contact_normal": [-0.6390395504967435, -0.5375529045184217, 0.5501502774194782], "objects": ["object_3", "object_2"]}, {"frame": 62, "force": 54.38589556617424, "position": [-0.3730178297557077, 0.056961498347673584, 1.2498166319918191], "contact_normal": [0.1313585463390428, 0.5839483147543255, 0.801092565187867], "objects": ["object_6", "object_2"]}, {"frame": 63, "force": 0.0, "position": [-0.9057361817223953, -0.7448986120605039, 1.0246593941566], "contact_normal": [-0.6720948676359466, -0.5922912739415924, 0.4443866961443208], "objects": ["object_3", "object_2"]}, {"frame": 63, "force": 63.38139115305595, "position": [-0.2974742123918436, -0.002323563827218489, 1.2934736749573472], "contact_normal": [0.19225102177913064, 0.4731823095703579, 0.8597313804523726], "objects": ["object_6", "object_2"]}, {"frame": 64, "force": 15.315939284224449, "position": [-0.051675000137887395, -0.08063291057083233, 1.3223869386526097], "contact_normal": [0.38962375399277094, 0.2864247818918556, 0.8753023332784985], "objects": ["object_6", "object_2"]}, {"frame": 83, "force": 788.3947612051385, "position": [1.441827657220461, 0.28898704783901075, 1.1501022087406358], "contact_normal": [0.7707189123561067, 0.07632723528164374, 0.6325871570707713], "objects": ["object_7", "object_2"]}, {"frame": 84, "force": 0.0, "position": [1.4535660357965425, 0.27363743690634634, 1.1384935626061257], "contact_normal": [0.7853428922777186, 0.0576613563588276, 0.6163697831105354], "objects": ["object_7", "object_2"]}, {"frame": 86, "force": 0.0, "position": [1.5021188920541872, 0.07656526596702612, 1.1074417474578788], "contact_normal": [0.8050022979501225, -0.2037337186810709, 0.5571928500684521], "objects": ["object_7", "object_2"]}, {"frame": 95, "force": 1401.821499429723, "position": [0.7304219920254611, -0.29963895978272137, 1.0195086486460607], "contact_normal": [-0.5654535199352626, -0.6881462648268759, 0.4546614509694448], "objects": ["object_4", "object_2"]}], "disappearances": [], "creation_events": [], "initial_objects": 8, "final_objects": 8, "rule_stats": {"velocity_flip_on_collision": 5}, "gravity": [0.0, 0.0, -10.0]}
perception
How many objects are initially present in the scene?
9
false
perception
In which direction are objects falling?
['Downward', 'Upward', 'Sideways', 'Objects are floating (no gravity)']
[0]
Downward
false
perception
Did any collisions occur in the video?
['Yes', 'No']
[0]
Yes
false
rule_identification
Which world assumptions are NECESSARY to explain the observed video? (Select ALL that apply.)
['There is no gravity: objects float instead of falling.', 'Friction applies: objects slow down and stop over time.', 'Objects change color periodically over time.', 'Normal gravity applies: objects fall downward.', 'This is a rendering glitch in the simulation.', 'After collision, object bounces in the opposite direction from what is expected.']
[5]
true
rule_description
Describe the governing physics in this video. For each unusual behavior, explain: (1) affected entities, (2) trigger condition, (3) state transition, and (4) how it differs from real physics. 짧고 간결하게 3문장 이내로 서술하세요.
{"version": "v2.1", "applied_rule_ids": ["velocity_flip_on_collision"], "structured_descriptions": [{"affected_entities": "One of the colliding objects", "trigger_condition": "Two objects collide", "state_transition": "Object bounces in the opposite direction from expected", "contrast_to_real_physics": "In real physics, reflection angle follows the law of reflection", "rule_id": "velocity_flip_on_collision"}]}
false
256
explanatory_reasoning
Why did the objects behave this way? (Select ALL that apply.)
['The object bounced due to elastic collision.', 'Gravity is reversed.', "Air resistance affected the object's motion.", 'This is a video recording error.', 'The simulation follows standard physics rules.']
[4]
true
predictive
Based on the video so far, what will happen next?
['After the next collision, the object will bounce in the opposite direction from expected.', 'Objects will fall upward due to reversed gravity.', 'The simulation behavior is random and unpredictable.', 'The next collision will be a normal elastic bounce.', 'Only some objects will be affected by the rule.']
[0]
false
6dff6297-347b-4e0e-89ce-913fa384fc96
6dff6297-347b-4e0e-89ce-913fa384fc96
Vibrant Collision
medium
['timed_color_cycle']
false
{"scenario": {"name": "Vibrant Collision", "description": "Objects change color periodically, then increase in size after collision and change color again.", "difficulty": "medium", "unreal_rules": ["timed_color_cycle"], "primary_rule": "timed_color_cycle", "collision_required": true, "max_collisions": 100, "question_types": ["factual", "counterfactual"]}, "simulation": {"resolution": [640, 480], "frame_start": 1, "frame_end": 240, "frame_rate": 24, "step_rate": 240, "gravity": [0.0, 0.0, -10.0], "ambient_illumination": [0.2, 0.2, 0.2], "camera_position": [4.484416931731396, 4.484416931731396, 7.731753330571374], "camera_look_at": [0.0, 0.0, 0.0], "field_of_view": 90}, "objects": {"min_objects": 12, "max_objects": 14, "allowed_shapes": ["sphere", "cylinder", "capsule", "gear", "torus"], "allowed_sizes": [0.5, 0.7, 0.9], "allowed_colors": {"red": [1.0, 0.0, 0.0], "green": [0.0, 1.0, 0.0], "blue": [0.0, 0.0, 1.0], "yellow": [1.0, 1.0, 0.0], "cyan": [0.0, 1.0, 1.0], "magenta": [1.0, 0.0, 1.0], "white": [1.0, 1.0, 1.0], "gray": [0.5, 0.5, 0.5], "brown": [0.5, 0.2, 0.1], "pink": [1.0, 0.7, 0.7], "lime": [0.2, 1.0, 0.2], "teal": [0.0, 0.5, 0.5], "gold": [0.9, 0.7, 0.1], "navy": [0.0, 0.0, 0.6]}, "position_range": [-4.0, 4.0], "material_roughness": 0.3}, "collision": {"min_force_threshold": 0.1, "ignore_floor": true, "max_collisions": 100, "removal_offset_position": [1000.0, 1000.0, 1000.0], "keyframe_offset": 2}, "paths": {"output_dir": "/data7/sunggeunan/UNREAL/outputs/batch_113637/51d943fd-dc48-51f1-9591-c66d50f0f3d3/attempt_01", "scratch_dir": "/data7/sunggeunan/UNREAL/outputs/batch_113637/51d943fd-dc48-51f1-9591-c66d50f0f3d3/attempt_01/scratch"}, "random_seed": 113643, "rule_config": {"rules": ["timed_color_cycle"], "primary_rule": "timed_color_cycle", "expected_events": ["collision"]}}
{"scenario_name": "Vibrant Collision", "difficulty": "medium", "primary_rule": "timed_color_cycle", "rules": ["timed_color_cycle"], "num_collisions": 21, "collisions": [{"frame": 29, "force": 559.033027738695, "position": [3.09137745633841, 2.544477305269663, 1.7305169007800358], "contact_normal": [-0.4158702933789054, -0.8982930057860918, -0.14185053697724098], "objects": ["object_1", "object_8"]}, {"frame": 30, "force": 0.0, "position": [2.6588531404787243, 2.2849237547835535, 1.6237624881254182], "contact_normal": [-0.020446152857378667, -0.9944572290868339, -0.10313473881417984], "objects": ["object_1", "object_8"]}, {"frame": 31, "force": 0.0, "position": [2.7525699429567987, 2.0284000235856716, 1.6017336518558405], "contact_normal": [0.1449300027833666, -0.9858456847180083, -0.08428273972821775], "objects": ["object_1", "object_8"]}, {"frame": 32, "force": 0.0, "position": [2.6526827618573208, 1.8457830153464403, 1.5514826933211874], "contact_normal": [0.4151711475122563, -0.8993157828510017, -0.13734642692275068], "objects": ["object_1", "object_8"]}, {"frame": 33, "force": 0.0, "position": [2.7147138673871845, 1.5354319106597147, 2.7933523974542664], "contact_normal": [0.4366192226255852, -0.8825755745128575, -0.17442479670943947], "objects": ["object_1", "object_8"]}, {"frame": 102, "force": 210.40261474427157, "position": [5.3415661110906125, 1.2241179112271112, 0.7980421847216663], "contact_normal": [0.725924479067571, 0.6783744303793335, -0.1133215906082807], "objects": ["object_0", "object_3"]}, {"frame": 103, "force": 0.0, "position": [5.41603766105826, 1.1794905471094146, 0.771669633948829], "contact_normal": [0.8423806465116408, 0.5319824534944275, -0.08596229148108717], "objects": ["object_0", "object_3"]}, {"frame": 104, "force": 0.0, "position": [5.507365454907806, 1.1928840715098135, 0.7448702144040952], "contact_normal": [0.7207875010126144, 0.6906616098835585, -0.05875303410923945], "objects": ["object_0", "object_3"]}, {"frame": 105, "force": 8.432904187538806, "position": [5.624807023837643, 1.3023760325834577, 0.8468617946605419], "contact_normal": [0.5697370037379442, 0.8132179145559982, -0.11864387896938897], "objects": ["object_0", "object_3"]}, {"frame": 106, "force": 26.746676559808787, "position": [5.654386566787078, 1.3481121159787077, 0.765743142515502], "contact_normal": [0.3416169282359859, 0.9346345157036038, -0.0987734599884962], "objects": ["object_0", "object_3"]}, {"frame": 107, "force": 88.6606463194714, "position": [5.896092861503883, 1.370350309606012, 1.0000021125762046], "contact_normal": [0.5029168718271602, 0.8342751527388717, -0.22596369078707307], "objects": ["object_0", "object_3"]}, {"frame": 108, "force": 0.0, "position": [5.906829293124684, 1.3759462950963819, 1.0057371783182927], "contact_normal": [0.26494037240215357, 0.9586287934667219, -0.10410300383728162], "objects": ["object_0", "object_3"]}, {"frame": 109, "force": 0.0, "position": [6.040931889597191, 1.4182873606520545, 1.0501434949148662], "contact_normal": [0.2683014162951946, 0.9544926790011051, -0.1302231766901961], "objects": ["object_0", "object_3"]}, {"frame": 111, "force": 0.0, "position": [6.222026773661277, 1.5037168206842313, 1.136917517328874], "contact_normal": [0.13937917944317718, 0.9722801588485174, -0.1877358171666992], "objects": ["object_0", "object_3"]}, {"frame": 112, "force": 57.21931245736675, "position": [6.446788375859539, 1.4973675556591655, 1.248950505727994], "contact_normal": [0.135820952139465, 0.9780007652456161, -0.15832615746906215], "objects": ["object_0", "object_3"]}, {"frame": 113, "force": 0.0, "position": [6.599071307714415, 1.5441497400109687, 1.309048198581221], "contact_normal": [0.12384159034050023, 0.9791589546261852, -0.1609689475560181], "objects": ["object_0", "object_3"]}, {"frame": 116, "force": 0.0, "position": [6.950459575947, 1.5811454333591812, 1.3315849792626429], "contact_normal": [0.047740613878673795, 0.9832867728511421, -0.17569278904517957], "objects": ["object_0", "object_3"]}, {"frame": 186, "force": 492.8487383683066, "position": [0.07912269635770935, -0.9546420972418214, 2.5847972951232396], "contact_normal": [0.7670179020682063, -0.24924262943768932, 0.5912373885148621], "objects": ["object_6", "object_9"]}, {"frame": 187, "force": 0.0, "position": [0.0760375102967632, -0.9490725526630487, 2.565515885726798], "contact_normal": [0.7158489022991533, -0.19299782153119072, 0.6710530455644411], "objects": ["object_6", "object_9"]}, {"frame": 188, "force": 0.0, "position": [-0.08604570858778265, -0.8433648010598139, 2.4322196935634026], "contact_normal": [0.7472846107516891, 0.01310867922197828, 0.664374798636095], "objects": ["object_6", "object_9"]}, {"frame": 199, "force": 366.15663067546046, "position": [-1.2997763116723469, 0.6905230231125321, 0.2559390164852721], "contact_normal": [-0.11925745779836587, -0.798892345489902, 0.5895325937360155], "objects": ["object_6", "object_9"]}], "disappearances": [], "creation_events": [], "initial_objects": 12, "final_objects": 12, "rule_stats": {"timed_color_cycle": 12}, "gravity": [0.0, 0.0, -10.0]}
perception
How many objects are initially present in the scene?
13
false
perception
In which direction are objects falling?
['Downward', 'Upward', 'Sideways', 'Objects are floating (no gravity)']
[0]
Downward
false
perception
Did any collisions occur in the video?
['Yes', 'No']
[0]
Yes
false
rule_identification
Which world assumptions are NECESSARY to explain the observed video? (Select ALL that apply.)
['Objects change color periodically over time.', 'This is a camera malfunction or video recording error.', 'Objects swap colors after collision.', 'Normal gravity applies: objects fall downward.', 'Objects grow larger after collision.', 'Normal collision behavior: objects bounce off each other.']
[0]
true
rule_description
Describe the governing physics in this video. For each unusual behavior, explain: (1) affected entities, (2) trigger condition, (3) state transition, and (4) how it differs from real physics. 짧고 간결하게 3문장 이내로 서술하세요.
{"version": "v2.1", "applied_rule_ids": ["timed_color_cycle"], "structured_descriptions": [{"affected_entities": "All colored objects", "trigger_condition": "Time passes (periodic)", "state_transition": "Objects cycle through different colors automatically", "contrast_to_real_physics": "In real physics, color is a stable property", "rule_id": "timed_color_cycle"}]}
false
256
explanatory_reasoning
Why did the objects behave this way? (Select ALL that apply.)
['Objects pass through each other.', 'The camera stopped tracking the object.', 'The simulation follows standard physics rules.', 'The object was destroyed by the high impact force.', 'Friction gradually slowed the object down.']
[2]
true
predictive
Based on the video so far, what will happen next?
['Only some objects will be affected by the rule.', 'The simulation behavior is random and unpredictable.', 'Objects will continue to cycle through colors periodically.', 'Objects will start floating in zero gravity.', 'Objects will slow down and stop due to friction.']
[2]
false
76f7ff6c-bf9e-4545-a578-08f4dbe7ac29
76f7ff6c-bf9e-4545-a578-08f4dbe7ac29
Floating Frenzy
medium
['collision_disappear']
false
{"scenario": {"name": "Floating Frenzy", "description": "A medium-difficulty scenario where objects float in mid-air, interact with each other, and change appearance upon collision.", "difficulty": "medium", "unreal_rules": ["collision_disappear"], "primary_rule": "collision_disappear", "collision_required": true, "max_collisions": 100, "question_types": ["factual", "counterfactual"]}, "simulation": {"resolution": [640, 480], "frame_start": 1, "frame_end": 240, "frame_rate": 24, "step_rate": 240, "gravity": [0.0, 0.0, -10.0], "ambient_illumination": [0.2, 0.2, 0.2], "camera_position": [4.484416931731396, 4.484416931731396, 7.731753330571374], "camera_look_at": [0.0, 0.0, 0.0], "field_of_view": 90}, "objects": {"min_objects": 10, "max_objects": 16, "allowed_shapes": ["sphere", "cylinder", "capsule", "gear"], "allowed_sizes": [0.5, 0.7, 0.9], "allowed_colors": {"red": [1.0, 0.0, 0.0], "green": [0.0, 1.0, 0.0], "blue": [0.0, 0.0, 1.0], "yellow": [1.0, 1.0, 0.0], "cyan": [0.0, 1.0, 1.0], "magenta": [1.0, 0.0, 1.0], "white": [1.0, 1.0, 1.0], "gray": [0.5, 0.5, 0.5], "orange": [1.0, 0.5, 0.0]}, "position_range": [-4.0, 4.0], "material_roughness": 0.3}, "collision": {"min_force_threshold": 0.1, "ignore_floor": true, "max_collisions": 100, "removal_offset_position": [1000.0, 1000.0, 1000.0], "keyframe_offset": 2}, "paths": {"output_dir": "/data7/sunggeunan/UNREAL/outputs/batch_113627/60d82a03-8821-5db2-9a30-895d30167047/attempt_01", "scratch_dir": "/data7/sunggeunan/UNREAL/outputs/batch_113627/60d82a03-8821-5db2-9a30-895d30167047/attempt_01/scratch"}, "random_seed": 113629, "rule_config": {"rules": ["collision_disappear"], "primary_rule": "collision_disappear", "expected_events": ["collision"]}}
{"scenario_name": "Floating Frenzy", "difficulty": "medium", "primary_rule": "collision_disappear", "rules": ["collision_disappear"], "num_collisions": 118, "collisions": [{"frame": 43, "force": 527.3228266895882, "position": [1.202877835988689, -0.11588911229302268, 1.9923663726598997], "contact_normal": [0.47249022794743617, 0.8813359090007511, 0.0], "objects": ["object_13", "object_5"]}, {"frame": 44, "force": 0.0, "position": [1.2011284232848953, -0.15912740165163552, 1.892829831397589], "contact_normal": [0.43505461384822247, 0.899843852959149, -0.03175725524990245], "objects": ["object_13", "object_5"]}, {"frame": 45, "force": 0.0, "position": [1.304756422364415, -0.16294589603402765, 1.8166255017442796], "contact_normal": [0.39344478208083317, 0.9141573149065645, 0.09755822392902629], "objects": ["object_13", "object_5"]}, {"frame": 46, "force": 367.61528539722536, "position": [1.1978796559673122, -2.018809293835782, 1.4040193380058315], "contact_normal": [0.09891018088248578, 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["object_1", "object_8"]}, {"frame": 198, "force": 583.8233470443641, "position": [1.979545359646536, 3.03230002656753, 0.7487856182215725], "contact_normal": [0.56771860467775, -0.6573147003211294, 0.4956137312913076], "objects": ["object_6", "object_9"]}, {"frame": 199, "force": 0.0, "position": [2.004739581601725, 3.084141007664272, 0.7991129884160489], "contact_normal": [0.6297683135836682, -0.5580642834057276, 0.540329646413034], "objects": ["object_6", "object_9"]}], "disappearances": [{"frame": 43, "object_id": "object_13", "cause": "collision_disappear"}, {"frame": 46, "object_id": "object_7", "cause": "collision_disappear"}, {"frame": 83, "object_id": "object_9", "cause": "collision_disappear"}, {"frame": 83, "object_id": "object_11", "cause": "collision_disappear"}, {"frame": 108, "object_id": "object_0", "cause": "collision_disappear"}, {"frame": 123, "object_id": "object_10", "cause": "collision_disappear"}, {"frame": 142, "object_id": "object_2", "cause": "collision_disappear"}, {"frame": 145, "object_id": "object_1", "cause": "collision_disappear"}], "creation_events": [], "initial_objects": 14, "final_objects": 6, "rule_stats": {"collision_disappear": 8}, "gravity": [0.0, 0.0, -10.0]}
perception
How many objects are initially present in the scene?
15
false
perception
In which direction are objects falling?
['Downward', 'Upward', 'Sideways', 'Objects are floating (no gravity)']
[0]
Downward
false
perception
Did any collisions occur in the video?
['Yes', 'No']
[0]
Yes
false
rule_identification
Which world assumptions are NECESSARY to explain the observed video? (Select ALL that apply.)
['Gravity pulls sideways instead of downward.', 'Normal gravity applies: objects fall downward.', 'This is a rendering glitch in the simulation.', 'Friction applies: objects slow down and stop over time.', 'After a collision, one of the colliding objects disappears.', 'After collision, object bounces in the opposite direction from what is expected.']
[4]
true
rule_description
Describe the governing physics in this video. For each unusual behavior, explain: (1) affected entities, (2) trigger condition, (3) state transition, and (4) how it differs from real physics. 짧고 간결하게 3문장 이내로 서술하세요.
{"version": "v2.1", "applied_rule_ids": ["collision_disappear"], "structured_descriptions": [{"affected_entities": "One of the colliding objects", "trigger_condition": "Two objects collide", "state_transition": "One object vanishes from the scene", "contrast_to_real_physics": "In real physics, objects persist after collision", "rule_id": "collision_disappear"}]}
false
256
explanatory_reasoning
Why did the cyan cylinder disappear? (Select ALL that apply.)
['The object was destroyed by the high impact force.', 'A rule causes objects to disappear upon collision.', 'This is a video recording error.', 'The object bounced due to elastic collision.', 'Friction is disabled.']
[1]
true
predictive
Based on the video so far, what will happen next?
['Objects will slow down and stop due to friction.', 'The rule will apply inconsistently - sometimes working, sometimes not.', 'Objects will disappear after collision instead.', 'There is not enough information to make a prediction.', 'Another object will disappear after the next collision.']
[4]
false
5ff51277-77c0-45c1-ac84-b7bdd759266f
5ff51277-77c0-45c1-ac84-b7bdd759266f
Easy Velocity Flip
easy
['velocity_flip_on_collision']
false
{"scenario": {"name": "Easy Velocity Flip", "description": "Objects bounce off each other in a frictionless environment, changing color when they collide.", "difficulty": "easy", "unreal_rules": ["velocity_flip_on_collision"], "primary_rule": "velocity_flip_on_collision", "collision_required": true, "max_collisions": 100, "question_types": ["factual"]}, "simulation": {"resolution": [640, 480], "frame_start": 1, "frame_end": 120, "frame_rate": 24, "step_rate": 240, "gravity": [0.0, 0.0, -10.0], "ambient_illumination": [0.2, 0.2, 0.2], "camera_position": [4.484416931731396, 4.484416931731396, 7.731753330571374], "camera_look_at": [0.0, 0.0, 0.0], "field_of_view": 90}, "objects": {"min_objects": 7, "max_objects": 9, "allowed_shapes": ["sphere", "cube", "cylinder"], "allowed_sizes": [0.5, 0.7, 0.9], "allowed_colors": {"red": [1.0, 0.0, 0.0], "green": [0.0, 1.0, 0.0], "blue": [0.0, 0.0, 1.0], "yellow": [1.0, 1.0, 0.0], "cyan": [0.0, 1.0, 1.0], "magenta": [1.0, 0.0, 1.0], "white": [1.0, 1.0, 1.0], "gray": [0.5, 0.5, 0.5], "orange": [1.0, 0.5, 0.0]}, "position_range": [-4.0, 4.0], "material_roughness": 0.3}, "collision": {"min_force_threshold": 0.1, "ignore_floor": true, "max_collisions": 100, "removal_offset_position": [1000.0, 1000.0, 1000.0], "keyframe_offset": 2}, "paths": {"output_dir": "/data7/sunggeunan/UNREAL/outputs/batch_113635/4486ca7a-062e-5458-a550-c2a0cfee993c/attempt_01", "scratch_dir": "/data7/sunggeunan/UNREAL/outputs/batch_113635/4486ca7a-062e-5458-a550-c2a0cfee993c/attempt_01/scratch"}, "random_seed": 113637, "rule_config": {"rules": ["velocity_flip_on_collision"], "primary_rule": "velocity_flip_on_collision", "expected_events": ["collision"]}}
{"scenario_name": "Easy Velocity Flip", "difficulty": "easy", "primary_rule": "velocity_flip_on_collision", "rules": ["velocity_flip_on_collision"], "num_collisions": 13, "collisions": [{"frame": 6, "force": 734.0148088953462, "position": [0.6498474440971759, -0.33028933113558273, 2.3060550006184934], "contact_normal": [-0.5179819150765236, 0.07508744608845636, 0.8520895557942078], "objects": ["object_0", "object_1"]}, {"frame": 45, "force": 176.51216129830647, "position": [-0.35035163362272126, -0.13466301666387226, 0.5467218758565716], "contact_normal": [2.225178150012491e-16, 1.0, 0.0], "objects": ["object_5", "object_6"]}, {"frame": 46, "force": 8.166198233755793, "position": [-0.5405984544635306, -0.15390107678694076, 0.5264950121188454], "contact_normal": [0.029486700585022684, 0.9991257189130186, 0.029636671458731667], "objects": ["object_5", "object_6"]}, {"frame": 47, "force": 0.0, "position": [-0.6215454241982263, -0.1586783262294108, 0.5305038455502258], "contact_normal": [0.022511077979857904, 0.9991998527814033, 0.03305912233872432], "objects": ["object_5", "object_6"]}, {"frame": 49, "force": 0.0, "position": [-0.8868817838970612, -0.18531782375403272, 0.5061805859161616], "contact_normal": [0.0913351220970192, 0.9957914354923494, -0.007570500089725287], "objects": ["object_5", "object_6"]}, {"frame": 113, "force": 292.1592186181152, "position": [0.9373844191602698, -1.2101049303558042, 0.7222203467999948], "contact_normal": [0.999999999999958, -1.5871803305129602e-07, 2.424315971105502e-07], "objects": ["object_3", "object_7"]}, {"frame": 114, "force": 5.533363558613779, "position": [0.9463615126039152, -1.387868854784786, 0.7166204162784996], "contact_normal": [0.9974084718051609, 0.07193435181626437, -0.001337684591955168], "objects": ["object_3", "object_7"]}, {"frame": 115, "force": 51.809496655930594, "position": [0.9453614742303469, -1.335191429804196, 0.7166350900826074], "contact_normal": [0.9998504220357219, -0.01725103040051216, -0.0012391549981656436], "objects": ["object_3", "object_7"]}, {"frame": 116, "force": 17.811559702689767, "position": [0.9619434204439238, -1.4145325572460201, 0.709104109909705], "contact_normal": [0.9992095108777606, -0.03975253071117916, -0.00029945531085140246], "objects": ["object_3", "object_7"]}, {"frame": 117, "force": 0.0, "position": [0.9769293230458956, -1.534985346248514, 0.706275808442413], "contact_normal": [0.9999775827374413, -0.004323149580489271, 0.005113159521106904], "objects": ["object_3", "object_7"]}, {"frame": 118, "force": 0.0, "position": [0.9925648831408171, -1.6303502267109011, 0.7097615748244274], "contact_normal": [0.9999890635294204, -0.004670116880643785, 0.0002506588800083433], "objects": ["object_3", "object_7"]}, {"frame": 119, "force": 0.0, "position": [1.0082148367181014, -1.724798379179827, 0.7099095616481593], "contact_normal": [0.9999799822033878, -0.006326695622331684, 9.008337612928844e-05], "objects": ["object_3", "object_7"]}, {"frame": 120, "force": 0.0, "position": [1.0238644533649306, -1.8195391435518933, 0.7100165431078465], "contact_normal": [0.9999713822065851, -0.007565257352414556, -4.0608414732975774e-05], "objects": ["object_3", "object_7"]}], "disappearances": [], "creation_events": [], "initial_objects": 8, "final_objects": 8, "rule_stats": {"velocity_flip_on_collision": 5}, "gravity": [0.0, 0.0, -10.0]}
perception
How many objects are initially present in the scene?
9
false
perception
In which direction are objects falling?
['Downward', 'Upward', 'Sideways', 'Objects are floating (no gravity)']
[0]
Downward
false
perception
Did any collisions occur in the video?
['Yes', 'No']
[0]
Yes
false
rule_identification
Which world assumptions are NECESSARY to explain the observed video? (Select ALL that apply.)
['Normal gravity applies: objects fall downward.', 'Gravity pulls sideways instead of downward.', 'After a collision, the colliding objects change color.', 'Conservation of momentum holds during interactions.', 'After collision, object bounces in the opposite direction from what is expected.', 'This is a camera malfunction or video recording error.']
[4]
true
rule_description
Describe the governing physics in this video. For each unusual behavior, explain: (1) affected entities, (2) trigger condition, (3) state transition, and (4) how it differs from real physics. 짧고 간결하게 3문장 이내로 서술하세요.
{"version": "v2.1", "applied_rule_ids": ["velocity_flip_on_collision"], "structured_descriptions": [{"affected_entities": "One of the colliding objects", "trigger_condition": "Two objects collide", "state_transition": "Object bounces in the opposite direction from expected", "contrast_to_real_physics": "In real physics, reflection angle follows the law of reflection", "rule_id": "velocity_flip_on_collision"}]}
false
256
explanatory_reasoning
Why did the objects behave this way? (Select ALL that apply.)
['The simulation rendering glitched.', 'The object bounced due to elastic collision.', 'The simulation follows standard physics rules.', 'There is zero gravity.', "Air resistance affected the object's motion."]
[2]
true
predictive
Based on the video so far, what will happen next?
['After the next collision, the object will bounce in the opposite direction from expected.', 'Objects will disappear after collision instead.', 'Objects will suddenly start falling downward due to normal gravity.', 'There is not enough information to make a prediction.', 'The rule will apply inconsistently - sometimes working, sometimes not.']
[0]
false
fc51015b-a653-4fce-9ab5-da26f8c9461b
fc51015b-a653-4fce-9ab5-da26f8c9461b
Flip and Float
easy
['velocity_flip_on_collision']
false
{"scenario": {"name": "Flip and Float", "description": "Objects bounce off each other and float upward in a specific zone.", "difficulty": "easy", "unreal_rules": ["velocity_flip_on_collision"], "primary_rule": "velocity_flip_on_collision", "collision_required": true, "max_collisions": 100, "question_types": ["factual"]}, "simulation": {"resolution": [640, 480], "frame_start": 1, "frame_end": 120, "frame_rate": 24, "step_rate": 240, "gravity": [0.0, 0.0, -10.0], "ambient_illumination": [0.2, 0.2, 0.2], "camera_position": [4.484416931731396, 4.484416931731396, 7.731753330571374], "camera_look_at": [0.0, 0.0, 0.0], "field_of_view": 90}, "objects": {"min_objects": 6, "max_objects": 10, "allowed_shapes": ["sphere", "cube", "cylinder", "capsule"], "allowed_sizes": [0.5, 0.7, 0.9], "allowed_colors": {"red": [1.0, 0.0, 0.0], "green": [0.0, 1.0, 0.0], "blue": [0.0, 0.0, 1.0], "yellow": [1.0, 1.0, 0.0], "cyan": [0.0, 1.0, 1.0], "magenta": [1.0, 0.0, 1.0], "white": [1.0, 1.0, 1.0], "gray": [0.5, 0.5, 0.5]}, "position_range": [-4.0, 4.0], "material_roughness": 0.3}, "collision": {"min_force_threshold": 0.1, "ignore_floor": true, "max_collisions": 100, "removal_offset_position": [1000.0, 1000.0, 1000.0], "keyframe_offset": 2}, "paths": {"output_dir": "/data7/sunggeunan/UNREAL/outputs/batch_113635/e7edd91f-526a-5d3b-9dcb-d6850992b8a6/attempt_01", "scratch_dir": "/data7/sunggeunan/UNREAL/outputs/batch_113635/e7edd91f-526a-5d3b-9dcb-d6850992b8a6/attempt_01/scratch"}, "random_seed": 113651, "rule_config": {"rules": ["velocity_flip_on_collision"], "primary_rule": "velocity_flip_on_collision", "expected_events": ["collision"]}}
{"scenario_name": "Flip and Float", "difficulty": "easy", "primary_rule": "velocity_flip_on_collision", "rules": ["velocity_flip_on_collision"], "num_collisions": 21, "collisions": [{"frame": 22, "force": 0.0, "position": [0.5797140356125265, -2.2077391433146443, 2.1774836426284807], "contact_normal": [0.8682474733730966, 0.49613135859491264, 3.36089312331822e-16], "objects": ["object_1", "object_3"]}, {"frame": 23, "force": 0.0, "position": [0.6481331561809278, -2.072007385268461, 2.200879647783902], "contact_normal": [0.9572766232225255, 0.28917276883963283, 0.0007592057029489083], "objects": ["object_1", "object_3"]}, {"frame": 24, "force": 0.0, "position": [0.8428797831449069, -2.0256436639167186, 2.08294408088927], "contact_normal": [0.995081762638179, 0.09902617728415432, -0.0024701978426678196], "objects": ["object_1", "object_3"]}, {"frame": 55, "force": 332.4224400221449, "position": [-2.0470671492502137, -2.5695829229653695, 1.414619261210397], "contact_normal": [2.2771599903603765e-08, 0.10700371732016492, -0.9942586205206699], "objects": ["object_4", "object_5"]}, {"frame": 56, "force": 0.0, "position": [-1.9462004289310328, -2.464900227452267, 1.4178372259781178], "contact_normal": [-0.00016348778342307031, -0.014114755740051868, -0.9999003685078546], "objects": ["object_4", "object_5"]}, {"frame": 57, "force": 123.69743017586623, "position": [-1.8215734741947671, -2.1526712779058195, 1.3914313438660575], "contact_normal": [-0.003228816421023242, 0.06288842822721355, -0.9980153407336132], "objects": ["object_4", "object_5"]}, {"frame": 58, "force": 51.422616089947766, "position": [-1.7444948524316046, -2.0392815647084555, 1.4165422140960109], "contact_normal": [0.012441159078716284, 0.042995221995273544, -0.9989978120328168], "objects": ["object_4", "object_5"]}, {"frame": 59, "force": 0.0, "position": [-1.8171203633260122, -1.8922612084954789, 1.4041332255512216], "contact_normal": [-0.16419960879075682, -0.0033839204191453563, -0.9864213286195503], "objects": ["object_4", "object_5"]}, {"frame": 74, "force": 305.81289580109626, "position": [-0.25320788782114945, 0.3046349707245881, 1.6556265441004108], "contact_normal": [-0.12280885525838199, 0.62819206358835, -0.7683050932505499], "objects": ["object_5", "object_6"]}, {"frame": 75, "force": 11.595114834173838, "position": [-0.2508400523525954, 0.6292151827545248, 1.555595870563263], "contact_normal": [-0.040318537366595075, 0.6549888714282882, -0.754562120603543], "objects": ["object_5", "object_6"]}, {"frame": 76, "force": 0.38126397008472585, "position": [-0.22956172277517842, 0.8442419980690907, 1.4735862535648514], "contact_normal": [0.017726518714812397, 0.7441286959283595, -0.6678010590214817], "objects": ["object_5", "object_6"]}, {"frame": 77, "force": 8.16634863975204, "position": [-0.13968498991570427, 1.034634358835805, 1.4681504617280292], "contact_normal": [-0.025611845711144148, 0.7545749560124843, -0.6557138622280497], "objects": ["object_5", "object_6"]}, {"frame": 78, "force": 9.583273048573414, "position": [-0.1288024973879362, 1.168161637472407, 1.4679030921756884], "contact_normal": [0.0011603118417604272, 0.7592493448260939, -0.6507988061279592], "objects": ["object_5", "object_6"]}, {"frame": 79, "force": 125.37643712023454, "position": [-0.0734842025727967, 1.3013901401893186, 1.3989694570184088], "contact_normal": [-0.005944314202503295, 0.8248793773835412, -0.5652775229000383], "objects": ["object_5", "object_6"]}, {"frame": 80, "force": 0.0, "position": [-0.07314873931065162, 1.3310440874825256, 1.3298601650430824], "contact_normal": [0.013866947266080136, 0.8759203347332553, -0.4822564410915648], "objects": ["object_5", "object_6"]}, {"frame": 81, "force": 6.8013140462872315, "position": [0.10028623001234933, 1.66427100083442, 1.2907525509413764], "contact_normal": [-0.08273368254099835, 0.9007950170143406, -0.42629036476953], "objects": ["object_5", "object_6"]}, {"frame": 82, "force": 0.0, "position": [-0.05468300120735052, 1.6807920991811685, 1.2837947728527155], "contact_normal": [0.09454051020080406, 0.9033749012347112, -0.4183011830608987], "objects": ["object_5", "object_6"]}, {"frame": 83, "force": 0.0, "position": [-0.015263815801038458, 1.8258799092260092, 1.1700931217811958], "contact_normal": [0.10160301296707269, 0.9515313806445999, -0.2902841011915648], "objects": ["object_5", "object_6"]}, {"frame": 87, "force": 180.01987006156045, "position": [-1.1360312076979642, 0.5235972029112537, 2.200496444880552], "contact_normal": [-0.4714174522567994, -0.8819101914071004, 3.5290811164528755e-14], "objects": ["object_7", "object_6"]}, {"frame": 88, "force": 179.91811084170368, "position": [-0.907648618114336, 0.3526183136146791, 1.9734219244470357], "contact_normal": [-0.7722874698665776, -0.6352712733654268, 0.0015726168475584375], "objects": ["object_7", "object_6"]}, {"frame": 89, "force": 0.0, "position": [-0.85164788749529, 0.4610036682255114, 1.807276221500739], "contact_normal": [-0.4696529209770638, -0.8821609417226256, -0.034902818177935335], "objects": ["object_7", "object_6"]}], "disappearances": [], "creation_events": [], "initial_objects": 8, "final_objects": 8, "rule_stats": {"velocity_flip_on_collision": 4}, "gravity": [0.0, 0.0, -10.0]}
perception
How many objects are initially present in the scene?
9
false
perception
In which direction are objects falling?
['Downward', 'Upward', 'Sideways', 'Objects are floating (no gravity)']
[0]
Downward
false
perception
Did any collisions occur in the video?
['Yes', 'No']
[0]
Yes
false
rule_identification
Which world assumptions are NECESSARY to explain the observed video? (Select ALL that apply.)
['In a certain area, objects float upward as if gravity is reversed locally.', 'Normal gravity applies: objects fall downward.', 'After collision, object bounces in the opposite direction from what is expected.', 'This is a camera malfunction or video recording error.', 'Normal collision behavior: objects bounce off each other.', 'Gravity pulls sideways instead of downward.']
[2]
true
rule_description
Describe the governing physics in this video. For each unusual behavior, explain: (1) affected entities, (2) trigger condition, (3) state transition, and (4) how it differs from real physics. 짧고 간결하게 3문장 이내로 서술하세요.
{"version": "v2.1", "applied_rule_ids": ["velocity_flip_on_collision"], "structured_descriptions": [{"affected_entities": "One of the colliding objects", "trigger_condition": "Two objects collide", "state_transition": "Object bounces in the opposite direction from expected", "contrast_to_real_physics": "In real physics, reflection angle follows the law of reflection", "rule_id": "velocity_flip_on_collision"}]}
false
256
explanatory_reasoning
Why did the objects behave this way? (Select ALL that apply.)
['Friction is disabled.', 'The simulation follows standard physics rules.', 'The object was destroyed by the high impact force.', 'This is a video recording error.', 'Friction gradually slowed the object down.']
[1]
true
predictive
Based on the video so far, what will happen next?
['The effect will be weaker than before.', 'Objects will slow down and stop due to friction.', 'Objects will gain speed from collision.', 'After the next collision, the object will bounce in the opposite direction from expected.', 'There is not enough information to make a prediction.']
[3]
false
a8442e33-d05f-422a-9ad6-12bd945fcae8
a8442e33-d05f-422a-9ad6-12bd945fcae8
Easy Physics Puzzle
easy
['teleport_on_collision']
false
{"scenario": {"name": "Easy Physics Puzzle", "description": "Objects teleport to a random position when colliding with each other.", "difficulty": "easy", "unreal_rules": ["teleport_on_collision"], "primary_rule": "teleport_on_collision", "collision_required": true, "max_collisions": 100, "question_types": ["factual"]}, "simulation": {"resolution": [640, 480], "frame_start": 1, "frame_end": 120, "frame_rate": 24, "step_rate": 240, "gravity": [0.0, 0.0, -10.0], "ambient_illumination": [0.2, 0.2, 0.2], "camera_position": [4.484416931731396, 4.484416931731396, 7.731753330571374], "camera_look_at": [0.0, 0.0, 0.0], "field_of_view": 90}, "objects": {"min_objects": 7, "max_objects": 9, "allowed_shapes": ["cube", "torus"], "allowed_sizes": [0.5, 0.7, 0.9], "allowed_colors": {"red": [1.0, 0.0, 0.0], "green": [0.0, 1.0, 0.0], "blue": [0.0, 0.0, 1.0], "yellow": [1.0, 1.0, 0.0], "cyan": [0.0, 1.0, 1.0], "magenta": [1.0, 0.0, 1.0], "white": [1.0, 1.0, 1.0], "gray": [0.5, 0.5, 0.5], "purple": [0.5, 0.0, 0.5]}, "position_range": [-4.0, 4.0], "material_roughness": 0.3}, "collision": {"min_force_threshold": 0.1, "ignore_floor": true, "max_collisions": 100, "removal_offset_position": [1000.0, 1000.0, 1000.0], "keyframe_offset": 2}, "paths": {"output_dir": "/data7/sunggeunan/UNREAL/outputs/batch_113632/255995b9-9080-55de-a94b-ce0929018efc/attempt_01", "scratch_dir": "/data7/sunggeunan/UNREAL/outputs/batch_113632/255995b9-9080-55de-a94b-ce0929018efc/attempt_01/scratch"}, "random_seed": 113638, "rule_config": {"rules": ["teleport_on_collision"], "primary_rule": "teleport_on_collision", "expected_events": ["collision"]}}
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"objects": ["object_0", "object_1"]}, {"frame": 120, "force": 0.0, "position": [1.129669577952175, -2.7442314352703443, 0.15524049905638818], "contact_normal": [-0.6352701221449644, 0.7722900163222943, 5.097874389986739e-05], "objects": ["object_0", "object_1"]}], "disappearances": [], "creation_events": [], "initial_objects": 8, "final_objects": 8, "rule_stats": {"teleport_on_collision": 27}, "gravity": [0.0, 0.0, -10.0]}
perception
How many objects are initially present in the scene?
9
false
perception
In which direction are objects falling?
['Downward', 'Upward', 'Sideways', 'Objects are floating (no gravity)']
[0]
Downward
false
perception
Did any collisions occur in the video?
['Yes', 'No']
[0]
Yes
false
rule_identification
Which world assumptions are NECESSARY to explain the observed video? (Select ALL that apply.)
['There is no friction: moving objects do not slow down on the surface.', 'Normal collision behavior: objects bounce off each other.', 'The video has been edited or manipulated.', 'Gravity pulls sideways instead of downward.', 'After collision, an object teleports to a random location.', 'Conservation of momentum holds during interactions.']
[4]
true
rule_description
Describe the governing physics in this video. For each unusual behavior, explain: (1) affected entities, (2) trigger condition, (3) state transition, and (4) how it differs from real physics. 짧고 간결하게 3문장 이내로 서술하세요.
{"version": "v2.1", "applied_rule_ids": ["teleport_on_collision"], "structured_descriptions": [{"affected_entities": "One of the colliding objects", "trigger_condition": "Two objects collide", "state_transition": "Object instantly teleports to a random location", "contrast_to_real_physics": "In real physics, objects cannot teleport", "rule_id": "teleport_on_collision"}]}
false
256
explanatory_reasoning
Why did the object suddenly appear at a different location? (Select ALL that apply.)
['A rule causes objects to teleport upon collision.', 'A rule causes objects to disappear upon collision.', 'Friction gradually slowed the object down.', 'The collision followed conservation of momentum.', 'The camera stopped tracking the object.']
[0]
true
predictive
Based on the video so far, what will happen next?
['The next collision will be a normal elastic bounce.', 'The rule will apply inconsistently - sometimes working, sometimes not.', 'The simulation behavior is random and unpredictable.', 'Objects will fall upward due to reversed gravity.', 'Another object will teleport to a random location after the next collision.']
[4]
false
dfa77c6b-d3d5-42de-b819-3a149b82f315
dfa77c6b-d3d5-42de-b819-3a149b82f315
Medium Phase Cycle
medium
['timed_color_cycle']
false
{"scenario": {"name": "Medium Phase Cycle", "description": "A physics simulation where objects cycle through colors and experience periodic changes.", "difficulty": "medium", "unreal_rules": ["timed_color_cycle"], "primary_rule": "timed_color_cycle", "collision_required": true, "max_collisions": 100, "question_types": ["factual", "counterfactual"]}, "simulation": {"resolution": [640, 480], "frame_start": 1, "frame_end": 240, "frame_rate": 24, "step_rate": 240, "gravity": [0.0, 0.0, -10.0], "ambient_illumination": [0.2, 0.2, 0.2], "camera_position": [5.8, 5.8, 5.8], "camera_look_at": [0.0, 0.0, 0.0], "field_of_view": 90}, "objects": {"min_objects": 11, "max_objects": 15, "allowed_shapes": ["sphere", "cube", "cylinder", "capsule", "gear"], "allowed_sizes": [0.5, 0.7, 0.9], "allowed_colors": {"red": [1.0, 0.0, 0.0], "green": [0.0, 1.0, 0.0], "blue": [0.0, 0.0, 1.0], "yellow": [1.0, 1.0, 0.0], "cyan": [0.0, 1.0, 1.0], "magenta": [1.0, 0.0, 1.0], "white": [1.0, 1.0, 1.0], "gray": [0.5, 0.5, 0.5]}, "position_range": [-4.0, 4.0], "material_roughness": 0.3}, "collision": {"min_force_threshold": 0.1, "ignore_floor": true, "max_collisions": 100, "removal_offset_position": [1000.0, 1000.0, 1000.0], "keyframe_offset": 2}, "paths": {"output_dir": "/data7/sunggeunan/UNREAL/outputs/batch_113637/dd4e40ee-1107-5a6e-8acf-f8fcc0ded21e/attempt_01", "scratch_dir": "/data7/sunggeunan/UNREAL/outputs/batch_113637/dd4e40ee-1107-5a6e-8acf-f8fcc0ded21e/attempt_01/scratch"}, "random_seed": 113650, "rule_config": {"rules": ["timed_color_cycle"], "primary_rule": "timed_color_cycle", "expected_events": ["collision"]}}
{"scenario_name": "Medium Phase Cycle", "difficulty": "medium", "primary_rule": "timed_color_cycle", "rules": ["timed_color_cycle"], "num_collisions": 113, "collisions": [{"frame": 5, "force": 1293.0987717547816, "position": [0.37854389894137336, 0.9080267425418421, 2.3496820468342285], "contact_normal": [0.6414591801538784, 0.6220978038468787, 0.44891473872574567], "objects": ["object_0", "object_1"]}, {"frame": 40, "force": 26.296065426381887, "position": [0.21432969492499712, 1.2240987775373495, 1.3890848011791883], "contact_normal": [0.003120300905292689, 0.0033136927171799322, -0.9999896415277694], "objects": ["object_1", "object_2"]}, {"frame": 41, "force": 5.487668749694085, "position": [0.20260611361870384, 1.2338651922260522, 1.3727941449098071], "contact_normal": [0.026167160624427126, 0.004120312074768927, -0.999649089797646], "objects": ["object_1", "object_2"]}, {"frame": 42, "force": 0.0, "position": [0.25090532497163803, 0.9992379563008702, 1.325059805546381], 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[-2.201690289569939, 1.1601319553037501, 0.034804318884902874], "contact_normal": [0.8818701649317674, 0.4714923246298273, 4.287076853592536e-06], "objects": ["object_4", "object_9"]}, {"frame": 202, "force": 0.0, "position": [-2.1995479561787463, 1.1560277173565148, 0.16439168420436756], "contact_normal": [0.8819529210719799, 0.4713375064721218, -2.2901174434816193e-06], "objects": ["object_4", "object_9"]}], "disappearances": [], "creation_events": [], "initial_objects": 11, "final_objects": 11, "rule_stats": {"timed_color_cycle": 11}, "gravity": [0.0, 0.0, -10.0]}
perception
How many objects are initially present in the scene?
12
false
perception
In which direction are objects falling?
['Downward', 'Upward', 'Sideways', 'Objects are floating (no gravity)']
[0]
Downward
false
perception
Did any collisions occur in the video?
['Yes', 'No']
[0]
Yes
false
rule_identification
Which world assumptions are NECESSARY to explain the observed video? (Select ALL that apply.)
['The video has been edited or manipulated.', 'Objects pulse in size over time.', 'Normal collision behavior: objects bounce off each other.', 'Objects change color periodically over time.', 'Normal gravity applies: objects fall downward.', 'After a collision, one of the colliding objects disappears.']
[3]
true
rule_description
Describe the governing physics in this video. For each unusual behavior, explain: (1) affected entities, (2) trigger condition, (3) state transition, and (4) how it differs from real physics. 짧고 간결하게 3문장 이내로 서술하세요.
{"version": "v2.1", "applied_rule_ids": ["timed_color_cycle"], "structured_descriptions": [{"affected_entities": "All colored objects", "trigger_condition": "Time passes (periodic)", "state_transition": "Objects cycle through different colors automatically", "contrast_to_real_physics": "In real physics, color is a stable property", "rule_id": "timed_color_cycle"}]}
false
256
explanatory_reasoning
Why did the objects behave this way? (Select ALL that apply.)
['A rule changes object color upon collision.', 'This is a video recording error.', 'The object bounced due to elastic collision.', 'Friction gradually slowed the object down.', 'The simulation follows standard physics rules.']
[4]
true
predictive
Based on the video so far, what will happen next?
['There is not enough information to make a prediction.', 'The rule will apply inconsistently - sometimes working, sometimes not.', 'Objects will continue to cycle through colors periodically.', 'The next collision will be a normal elastic bounce.', 'Objects will disappear after collision instead.']
[2]
false
c1ffa48b-4070-4aea-a5f1-995144dae6ec
c1ffa48b-4070-4aea-a5f1-995144dae6ec
Bouncing and Shifting
medium
['velocity_flip_on_collision']
false
{"scenario": {"name": "Bouncing and Shifting", "description": "Objects bounce off each other while changing color and size", "difficulty": "medium", "unreal_rules": ["velocity_flip_on_collision"], "primary_rule": "velocity_flip_on_collision", "collision_required": true, "max_collisions": 100, "question_types": ["factual", "counterfactual"]}, "simulation": {"resolution": [640, 480], "frame_start": 1, "frame_end": 240, "frame_rate": 24, "step_rate": 240, "gravity": [0.0, 0.0, -10.0], "ambient_illumination": [0.2, 0.2, 0.2], "camera_position": [4.484416931731396, 4.484416931731396, 7.731753330571374], "camera_look_at": [0.0, 0.0, 0.0], "field_of_view": 90}, "objects": {"min_objects": 10, "max_objects": 16, "allowed_shapes": ["sphere", "cylinder", "capsule", "gear"], "allowed_sizes": [0.5, 0.7, 0.9], "allowed_colors": {"red": [1.0, 0.0, 0.0], "green": [0.0, 1.0, 0.0], "blue": [0.0, 0.0, 1.0], "yellow": [1.0, 1.0, 0.0], "cyan": [0.0, 1.0, 1.0], "magenta": [1.0, 0.0, 1.0], "white": [1.0, 1.0, 1.0], "gray": [0.5, 0.5, 0.5], "orange": [1.0, 0.5, 0.0]}, "position_range": [-4.0, 4.0], "material_roughness": 0.3}, "collision": {"min_force_threshold": 0.1, "ignore_floor": true, "max_collisions": 100, "removal_offset_position": [1000.0, 1000.0, 1000.0], "keyframe_offset": 2}, "paths": {"output_dir": "/data7/sunggeunan/UNREAL/outputs/batch_113635/6ef01c38-1445-579d-bc06-b897f9dba576/attempt_01", "scratch_dir": "/data7/sunggeunan/UNREAL/outputs/batch_113635/6ef01c38-1445-579d-bc06-b897f9dba576/attempt_01/scratch"}, "random_seed": 113645, "rule_config": {"rules": ["velocity_flip_on_collision"], "primary_rule": "velocity_flip_on_collision", "expected_events": ["collision"]}}
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"objects": ["object_5", "object_6"]}, {"frame": 138, "force": 36.3470715646909, "position": [-1.0170072140211697, 1.9095378077524074, 0.8401999468610041], "contact_normal": [0.48763610864089985, 0.5698903080834746, 0.6613894936435584], "objects": ["object_4", "object_2"]}, {"frame": 139, "force": 78.85926933764271, "position": [3.3814196452429464, 1.0190383873986066, 1.0357061299065644], "contact_normal": [0.2051764350745067, 0.9742524980640851, -0.09345961965472911], "objects": ["object_5", "object_6"]}, {"frame": 139, "force": 58.504756561816656, "position": [-1.1450773757365758, 1.9657573597797062, 0.8076253301466314], "contact_normal": [0.5238747657331498, 0.6089755318881093, 0.5955703412609059], "objects": ["object_4", "object_2"]}, {"frame": 140, "force": 2.7591685481654746, "position": [3.4949647525833454, 1.0457918195345262, 1.016594791445096], "contact_normal": [0.19263114414002602, 0.9804433913559161, -0.04029886665669933], "objects": ["object_5", "object_6"]}, {"frame": 140, 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[-0.19564227278527063, 0.4290463344004469, -0.8818408836275133], "objects": ["object_4", "object_8"]}, {"frame": 158, "force": 0.0, "position": [-1.9965092524700077, 3.142117562489878, 1.789840297424349], "contact_normal": [-0.42400023219437727, 0.7751487402261767, -0.46836762657648046], "objects": ["object_4", "object_8"]}, {"frame": 159, "force": 0.0, "position": [-1.9306288447521065, 3.239720916057832, 1.75778648024614], "contact_normal": [-0.6064276091950541, 0.738998806972507, -0.2934728575169812], "objects": ["object_4", "object_8"]}, {"frame": 183, "force": 384.6065851178097, "position": [-1.4993264776001811, -0.48634670248635675, 1.836606085300446], "contact_normal": [-0.6348671380342434, 0.7726213283648135, -1.1311098529156707e-14], "objects": ["object_3", "object_7"]}, {"frame": 185, "force": 255.9819402213611, "position": [3.5654763433854875, 1.5410300698356842, 1.0109750762328507], "contact_normal": [0.9561471313363795, 0.2893961003120535, -0.04508392575395486], "objects": ["object_5", "object_8"]}, {"frame": 186, "force": 0.0, "position": [3.583078115698429, 1.5320645576946241, 0.7519673098314794], "contact_normal": [0.9203558483281882, 0.3906970073462633, 0.01734822465772469], "objects": ["object_5", "object_8"]}, {"frame": 187, "force": 0.0, "position": [3.67047157399428, 1.547862437613217, 0.6880818426545], "contact_normal": [0.9295210572816212, 0.3684786625969437, -0.014631448350215103], "objects": ["object_5", "object_8"]}, {"frame": 188, "force": 1.8314591537859075, "position": [3.7588990702953597, 1.5567942551794869, 0.8060206273390342], "contact_normal": [0.889769839275974, 0.45581050428101677, 0.023375570621757946], "objects": ["object_5", "object_8"]}, {"frame": 189, "force": 58.78133576564014, "position": [3.797755343247315, 1.493366282887679, 0.7587746708407583], "contact_normal": [0.8784935988292577, 0.4773374862695057, 0.01994795773828985], "objects": ["object_5", "object_8"]}, {"frame": 190, "force": 6.966663354021475, "position": [3.904817576843002, 1.4501122287086765, 0.6662965082246265], "contact_normal": [0.7630345903068207, 0.6463313195173418, -0.0058343299764539985], "objects": ["object_5", "object_8"]}, {"frame": 191, "force": 7.974870000140321, "position": [3.988751576572298, 1.4453370080862455, 0.762915487355379], "contact_normal": [0.7650146507171561, 0.6439121280677473, -0.01139102784530882], "objects": ["object_5", "object_8"]}, {"frame": 192, "force": 52.52147929613473, "position": [4.016845345409012, 1.4373412923916487, 0.7655506778669608], "contact_normal": [0.7158250079882664, 0.6981160708409663, 0.015116533073736048], "objects": ["object_5", "object_8"]}, {"frame": 193, "force": 0.0, "position": [4.041961732208718, 1.4453106792528914, 0.7367914000074378], "contact_normal": [0.66824584679585, 0.7438709166314669, -0.010175835590188026], "objects": ["object_5", "object_8"]}, {"frame": 194, "force": 1.3477234479670894, "position": [4.1669874990406575, 1.4073867502773834, 0.6465091313993278], "contact_normal": [0.5286328548150604, 0.8488462789863906, -0.0027017514760069587], "objects": ["object_5", "object_8"]}, {"frame": 195, "force": 0.0, "position": [4.212591309405643, 1.388142893570467, 0.7402117505798431], "contact_normal": [0.46185128944452414, 0.8868543271634638, -0.013519941932943461], "objects": ["object_5", "object_8"]}, {"frame": 204, "force": 594.3201074940522, "position": [-3.58940303591082, -3.7369205663660967, 0.8959572247639372], "contact_normal": [-0.2018774000612002, -0.9484718087135815, -0.24422682780586807], "objects": ["object_1", "object_7"]}, {"frame": 205, "force": 0.0, "position": [-3.5946392998213903, -3.778022840064036, 0.9154068403228393], "contact_normal": [-0.1672519615216879, -0.9567923412701271, -0.23785541207627897], "objects": ["object_1", "object_7"]}, {"frame": 218, "force": 0.0, "position": [-4.407077500839692, -4.510630705161626, 0.604843061485131], "contact_normal": [0.22902989061348306, -0.9599892181312789, 0.16113972284099182], "objects": ["object_1", "object_7"]}, {"frame": 220, "force": 108.3614664234673, "position": [-4.432999128543091, -4.567576636238586, 0.6628425323360448], "contact_normal": [0.21840361675859613, -0.9722405630268025, 0.0839532476565982], "objects": ["object_1", "object_7"]}, {"frame": 221, "force": 0.0, "position": [-4.529071542030119, -4.610974452431811, 0.6380320339189437], "contact_normal": [0.25511020671360374, -0.9571481590531414, 0.13706270116893382], "objects": ["object_1", "object_7"]}, {"frame": 222, "force": 0.0, "position": [-4.607522875998871, -4.647509380721409, 0.608095085871776], "contact_normal": [0.3220610322049432, -0.9377154188785812, 0.13025545951112197], "objects": ["object_1", "object_7"]}], "disappearances": [], "creation_events": [], "initial_objects": 10, "final_objects": 10, "rule_stats": {"velocity_flip_on_collision": 8}, "gravity": [0.0, 0.0, -10.0]}
perception
How many objects are initially present in the scene?
11
false
perception
In which direction are objects falling?
['Downward', 'Upward', 'Sideways', 'Objects are floating (no gravity)']
[0]
Downward
false
perception
Did any collisions occur in the video?
['Yes', 'No']
[0]
Yes
false
rule_identification
Which world assumptions are NECESSARY to explain the observed video? (Select ALL that apply.)
['This is a rendering glitch in the simulation.', 'Friction applies: objects slow down and stop over time.', 'Objects grow larger after collision.', 'After collision, object bounces in the opposite direction from what is expected.', 'Conservation of momentum holds during interactions.', 'Objects pass through each other without collision.']
[3]
true
rule_description
Describe the governing physics in this video. For each unusual behavior, explain: (1) affected entities, (2) trigger condition, (3) state transition, and (4) how it differs from real physics. 짧고 간결하게 3문장 이내로 서술하세요.
{"version": "v2.1", "applied_rule_ids": ["velocity_flip_on_collision"], "structured_descriptions": [{"affected_entities": "One of the colliding objects", "trigger_condition": "Two objects collide", "state_transition": "Object bounces in the opposite direction from expected", "contrast_to_real_physics": "In real physics, reflection angle follows the law of reflection", "rule_id": "velocity_flip_on_collision"}]}
false
256
explanatory_reasoning
Why did the objects behave this way? (Select ALL that apply.)
['The simulation follows standard physics rules.', 'The collision followed conservation of momentum.', 'The simulation rendering glitched.', 'Objects pass through each other.', "Air resistance affected the object's motion."]
[0]
true
predictive
Based on the video so far, what will happen next?
['After the next collision, the object will bounce in the opposite direction from expected.', 'Objects will behave according to real-world physics.', 'The simulation behavior is random and unpredictable.', 'Objects will start floating in zero gravity.', 'Only some objects will be affected by the rule.']
[0]
false
def1e0fb-1e7e-462d-8ffb-5a4a9fdd223c
def1e0fb-1e7e-462d-8ffb-5a4a9fdd223c
Pulsating Colored Balls
easy
['timed_scale_pulse']
false
{"scenario": {"name": "Pulsating Colored Balls", "description": "Objects of different colors will change size over time and might collide, causing a reaction.", "difficulty": "easy", "unreal_rules": ["timed_scale_pulse"], "primary_rule": "timed_scale_pulse", "collision_required": true, "max_collisions": 100, "question_types": ["factual", "counterfactual"]}, "simulation": {"resolution": [640, 480], "frame_start": 1, "frame_end": 120, "frame_rate": 24, "step_rate": 240, "gravity": [0.0, 0.0, -10.0], "ambient_illumination": [0.2, 0.2, 0.2], "camera_position": [4.484416931731396, 4.484416931731396, 7.731753330571374], "camera_look_at": [0.0, 0.0, 0.0], "field_of_view": 90}, "objects": {"min_objects": 6, "max_objects": 10, "allowed_shapes": ["sphere", "cube", "torus"], "allowed_sizes": [0.5, 0.7, 0.9], "allowed_colors": {"red": [1.0, 0.0, 0.0], "green": [0.0, 1.0, 0.0], "blue": [0.0, 0.0, 1.0], "yellow": [1.0, 1.0, 0.0], "cyan": [0.0, 1.0, 1.0], "magenta": [1.0, 0.0, 1.0], "white": [1.0, 1.0, 1.0], "gray": [0.5, 0.5, 0.5], "purple": [0.5, 0.0, 0.5]}, "position_range": [-4.0, 4.0], "material_roughness": 0.3}, "collision": {"min_force_threshold": 0.1, "ignore_floor": true, "max_collisions": 100, "removal_offset_position": [1000.0, 1000.0, 1000.0], "keyframe_offset": 2}, "paths": {"output_dir": "/data7/sunggeunan/UNREAL/outputs/batch_113638/503f0204-1ddb-5162-9e9b-4b8bd52ef579/attempt_01", "scratch_dir": "/data7/sunggeunan/UNREAL/outputs/batch_113638/503f0204-1ddb-5162-9e9b-4b8bd52ef579/attempt_01/scratch"}, "random_seed": 113653, "rule_config": {"rules": ["timed_scale_pulse"], "primary_rule": "timed_scale_pulse", "expected_events": ["collision"]}}
{"scenario_name": "Pulsating Colored Balls", "difficulty": "easy", "primary_rule": "timed_scale_pulse", "rules": ["timed_scale_pulse"], "num_collisions": 8, "collisions": [{"frame": 3, "force": 1424.1577662841619, "position": [-0.1489554113673714, -0.7373041797306384, 2.743354075748805], "contact_normal": [0.6745825363734579, -0.5214797916797412, -0.5224913669043787], "objects": ["object_0", "object_1"]}, {"frame": 77, "force": 457.5062470656914, "position": [1.1511899374658907, -7.497405509569243, 0.7980359723945711], "contact_normal": [-0.5602343324647063, -0.8187310188790993, -0.12576570062229572], "objects": ["object_0", "object_3"]}, {"frame": 78, "force": 0.0, "position": [1.1514274832587479, -7.51439889053796, 0.7990625974760107], "contact_normal": [-0.5639702684336434, -0.8159346977703266, -0.12723248522814534], "objects": ["object_0", "object_3"]}, {"frame": 82, "force": 853.5774682838212, "position": [-1.3801200100186133, 1.7227289475980847, 1.7547360778696706], "contact_normal": [1.0, -1.1402964782271527e-16, 0.0], "objects": ["object_2", "object_7"]}, {"frame": 83, "force": 0.0, "position": [-1.4733765427427987, 1.6200769246331297, 1.6973322708897045], "contact_normal": [0.9541239150678114, 0.25519007430246615, -0.1566064515694478], "objects": ["object_2", "object_7"]}, {"frame": 86, "force": 402.9975132202105, "position": [-1.4074542394873744, 1.6439544640165908, 0.4413856054562555], "contact_normal": [0.27241492238128145, -0.44657792870677937, -0.8522665449587725], "objects": ["object_8", "object_2"]}, {"frame": 87, "force": 0.0, "position": [-1.4662735278154884, 1.6385370454980182, 0.3576994890189778], "contact_normal": [0.38646457826318215, -0.5561722182132244, -0.7357428854128611], "objects": ["object_8", "object_2"]}, {"frame": 88, "force": 0.0, "position": [-1.553931640412328, 1.6635423672843344, 0.26261770747190394], "contact_normal": [0.5539940652395174, -0.6619400685879212, -0.5049018927249249], "objects": ["object_8", "object_2"]}], "disappearances": [], "creation_events": [], "initial_objects": 9, "final_objects": 9, "rule_stats": {"timed_scale_pulse": 9}, "gravity": [0.0, 0.0, -10.0]}
perception
How many objects are initially present in the scene?
10
false
perception
In which direction are objects falling?
['Downward', 'Upward', 'Sideways', 'Objects are floating (no gravity)']
[0]
Downward
false
perception
Did any collisions occur in the video?
['Yes', 'No']
[0]
Yes
false
rule_identification
Which world assumptions are NECESSARY to explain the observed video? (Select ALL that apply.)
['After a collision, one of the colliding objects disappears.', 'Normal gravity applies: objects fall downward.', 'Conservation of momentum holds during interactions.', 'Objects pulse in size over time.', 'Gravity is reversed: objects fall upward instead of downward.', 'This is a rendering glitch in the simulation.']
[3]
true
rule_description
Describe the governing physics in this video. For each unusual behavior, explain: (1) affected entities, (2) trigger condition, (3) state transition, and (4) how it differs from real physics. 짧고 간결하게 3문장 이내로 서술하세요.
{"version": "v2.1", "applied_rule_ids": ["timed_scale_pulse"], "structured_descriptions": [{"affected_entities": "All objects", "trigger_condition": "Time passes (periodic)", "state_transition": "Objects pulse in size, growing and shrinking", "contrast_to_real_physics": "In real physics, objects maintain constant size", "rule_id": "timed_scale_pulse"}]}
false
256
explanatory_reasoning
Why are the objects changing size periodically? (Select ALL that apply.)
['Friction is disabled.', 'A rule causes periodic size changes.', 'This is a video recording error.', "Air resistance affected the object's motion.", 'Friction gradually slowed the object down.']
[1]
true
predictive
Based on the video so far, what will happen next?
['Objects will fall upward due to reversed gravity.', 'It is impossible to predict what will happen next.', 'The rule will apply inconsistently - sometimes working, sometimes not.', 'Objects will behave according to real-world physics.', 'Objects will continue to pulse in size periodically.']
[4]
false
b9512c45-2336-41ab-ba16-d5b2263bc8b0
b9512c45-2336-41ab-ba16-d5b2263bc8b0
Easy Physics Puzzle
easy
['collision_color_swap']
false
{"scenario": {"name": "Easy Physics Puzzle", "description": "Objects bounce off each other and change colors upon collision, with gravity turned off.", "difficulty": "easy", "unreal_rules": ["collision_color_swap"], "primary_rule": "collision_color_swap", "collision_required": true, "max_collisions": 100, "question_types": ["factual", "counterfactual"]}, "simulation": {"resolution": [640, 480], "frame_start": 1, "frame_end": 120, "frame_rate": 24, "step_rate": 240, "gravity": [0.0, 0.0, -10.0], "ambient_illumination": [0.2, 0.2, 0.2], "camera_position": [4.484416931731396, 4.484416931731396, 7.731753330571374], "camera_look_at": [0.0, 0.0, 0.0], "field_of_view": 90}, "objects": {"min_objects": 7, "max_objects": 9, "allowed_shapes": ["sphere", "cube", "cylinder", "capsule", "gear", "torus"], "allowed_sizes": [0.5, 0.7, 0.9], "allowed_colors": {"red": [1.0, 0.0, 0.0], "green": [0.0, 1.0, 0.0], "blue": [0.0, 0.0, 1.0], "yellow": [1.0, 1.0, 0.0], "cyan": [0.0, 1.0, 1.0], "magenta": [1.0, 0.0, 1.0], "white": [1.0, 1.0, 1.0], "gray": [0.5, 0.5, 0.5], "brown": [0.5, 0.2, 0.1], "pink": [1.0, 0.5, 0.5], "lime": [0.2, 1.0, 0.2], "teal": [0.0, 0.5, 0.5], "gold": [0.9, 0.7, 0.1], "navy": [0.0, 0.0, 0.5]}, "position_range": [-4.0, 4.0], "material_roughness": 0.3}, "collision": {"min_force_threshold": 0.1, "ignore_floor": true, "max_collisions": 100, "removal_offset_position": [1000.0, 1000.0, 1000.0], "keyframe_offset": 2}, "paths": {"output_dir": "/data7/sunggeunan/UNREAL/outputs/batch_113631/255995b9-9080-55de-a94b-ce0929018efc/attempt_01", "scratch_dir": "/data7/sunggeunan/UNREAL/outputs/batch_113631/255995b9-9080-55de-a94b-ce0929018efc/attempt_01/scratch"}, "random_seed": 113638, "rule_config": {"rules": ["collision_color_swap"], "primary_rule": "collision_color_swap", "expected_events": ["collision"]}}
{"scenario_name": "Easy Physics Puzzle", "difficulty": "easy", "primary_rule": "collision_color_swap", "rules": ["collision_color_swap"], "num_collisions": 29, "collisions": [{"frame": 5, "force": 957.8634666826139, "position": [-0.7699879355425975, 1.0061663403123844, 2.405692772743917], "contact_normal": [0.37821415445652473, -0.5442368410916921, 0.7488393113126957], "objects": ["object_0", "object_1"]}, {"frame": 6, "force": 0.0, "position": [-0.758303775410022, 1.0862229507338184, 2.4318856518289205], "contact_normal": [0.28142101849199774, -0.3849243030067351, 0.8789968664936786], "objects": ["object_0", "object_1"]}, {"frame": 60, "force": 1029.8335151027397, "position": [1.9945871060414886, 1.1161348636521868, 2.5491697485669476], "contact_normal": [0.14611584645989018, 0.9892674862812937, 0.0], "objects": ["object_5", "object_6"]}, {"frame": 79, "force": 108.64571163059448, "position": [0.28688129178133137, 1.5433096004325129, 2.0625468410428347], "contact_normal": [0.34414376428439974, -0.380340449737241, -0.8584324153932192], "objects": ["object_5", "object_2"]}, {"frame": 80, "force": 50.728137766069985, "position": [0.27731730954734113, 1.349804472937401, 2.0582981538340985], "contact_normal": [0.43266056685639487, -0.2737048520918632, -0.8590055225834549], "objects": ["object_5", "object_2"]}, {"frame": 81, "force": 0.0, "position": [0.22435369048086762, 1.1634065346908693, 1.9965849172659658], "contact_normal": [0.4203943223301776, -0.21999142439052274, -0.8802683607555026], "objects": ["object_5", "object_2"]}, {"frame": 82, "force": 0.0, "position": [0.30170293374564217, 1.0293644697378377, 2.0331574923798788], "contact_normal": [0.6278525686861983, -0.06912962961358445, -0.7752562455753783], "objects": ["object_5", "object_2"]}, {"frame": 82, "force": 0.0, "position": [1.705751852912924, 0.6215694759983963, 1.9868380060062658], "contact_normal": [-0.07926968254342887, -0.16050040091222922, -0.9838475180313653], "objects": ["object_5", "object_4"]}, {"frame": 83, "force": 0.0, "position": [1.4032817291151067, 0.5467541852890918, 1.8594494487891604], "contact_normal": [-0.0376304583119093, -0.23625596791602987, -0.9709619283119683], "objects": ["object_5", "object_4"]}, {"frame": 83, "force": 991.3100545639218, "position": [0.4848082731300361, 0.7343426236607219, 2.429227806497316], "contact_normal": [-0.991700529600752, 0.08032935172439547, 0.10038553103473893], "objects": ["object_2", "object_4"]}, {"frame": 84, "force": 318.52918201418856, "position": [1.1593593455571498, 0.6032658177542135, 1.6332210250885288], "contact_normal": [0.01620029236433466, 0.0012337941922171644, -0.9998680054283172], "objects": ["object_5", "object_4"]}, {"frame": 85, "force": 19.419878196374565, "position": [1.0346379251131077, 0.5283365006037942, 1.6927732427843831], "contact_normal": [-0.03791516585968103, -0.03172311177903939, -0.9987772946842991], "objects": ["object_5", "object_4"]}, {"frame": 86, "force": 56.80142048379004, "position": [1.025856466613727, 0.5718002075205804, 1.7267497877044282], "contact_normal": [0.04157553251548722, 0.078541766748634, -0.9960435060638954], "objects": ["object_5", "object_4"]}, {"frame": 87, "force": 6.113883795303466, "position": [0.8696627870475309, 0.3810521702044626, 1.7786784381086904], "contact_normal": [0.001175579916499769, -0.04755014272099778, -0.9988681604391406], "objects": ["object_5", "object_4"]}, {"frame": 88, "force": 32.961196472065325, "position": [0.8380890612963194, 0.4324286835043117, 1.7770136841647317], "contact_normal": [0.007816867088638062, 0.040081700519282525, -0.999165829015585], "objects": ["object_5", "object_4"]}, {"frame": 89, "force": 39.86243888537835, "position": [0.7245458926537949, 0.3389183031838478, 1.8015031451812138], "contact_normal": [-0.015105434182861378, 8.741980281577244e-05, -0.9998859025988542], "objects": ["object_5", "object_4"]}, {"frame": 90, "force": 14.11401704754434, "position": [0.5684567571379643, 0.3095913129484184, 1.8231935019466121], "contact_normal": [0.0055045335883489475, 0.0820352960478329, -0.9966142234146166], "objects": ["object_5", "object_4"]}, {"frame": 91, "force": 42.23923105741827, "position": [0.5505825986933358, 0.18956956435467517, 1.83578841401121], "contact_normal": [0.00802555509740546, -0.04175835119017382, -0.9990955062311393], "objects": ["object_5", "object_4"]}, {"frame": 92, "force": 103.52950882093918, "position": [0.4213392629101649, 0.20688082730897173, 1.8440324354257522], "contact_normal": [-0.023965857741358915, 0.04612157836197119, -0.9986483052967754], "objects": ["object_5", "object_4"]}, {"frame": 92, "force": 0.0, "position": [1.5587083157577588, -0.5286601443187384, 1.8026037957096022], "contact_normal": [-0.40844479931753275, 0.7796173948693979, -0.4747310433577247], "objects": ["object_5", "object_7"]}, {"frame": 93, "force": 148.94988276918238, "position": [0.3209288940914604, 0.08214768619500218, 1.8102410605996164], "contact_normal": [0.04286276110487187, -0.00055983307641913, -0.9990808126960466], "objects": ["object_5", "object_4"]}, {"frame": 93, "force": 392.55242223370163, "position": [1.5717019816680582, -0.49352618669856835, 1.8360599243644251], "contact_normal": [-0.47367610654336706, 0.8089290972840564, -0.34823075920590146], "objects": ["object_5", "object_7"]}, {"frame": 94, "force": 0.0, "position": [0.33895406266299, 0.1351666534653765, 1.8395847130026757], "contact_normal": [0.12312130684964773, 0.0879819153110879, -0.9884838523606885], "objects": ["object_5", "object_4"]}, {"frame": 94, "force": 0.0, "position": [1.7290794171737032, -0.4451114631345655, 1.7618860415627546], "contact_normal": [-0.5960266236961687, 0.7660139437550859, -0.2407797786736375], "objects": ["object_5", "object_7"]}, {"frame": 95, "force": 0.0, "position": [0.3888697593650765, 0.10607779216256685, 1.874149790628421], "contact_normal": [0.29865944099012864, 0.11250267347761657, -0.9477054852473172], "objects": ["object_5", "object_4"]}, {"frame": 96, "force": 0.0, "position": [0.3437378537960545, 0.09200091463008525, 1.8350324614435887], "contact_normal": [0.349804431304135, 0.14700027558891204, -0.9252176926630697], "objects": ["object_5", "object_4"]}, {"frame": 100, "force": 525.3911042823447, "position": [1.4806318417503859, -0.3543317738287434, 1.4023561981642818], "contact_normal": [0.24342729998766308, -0.9696519097083662, -0.022766721758626544], "objects": ["object_3", "object_5"]}, {"frame": 107, "force": 130.70541043758575, "position": [1.467289834346848, 0.1469267522429703, 0.3451202879197697], "contact_normal": [0.4833462875724249, -0.8726634415991044, 0.06953333003935068], "objects": ["object_3", "object_5"]}, {"frame": 108, "force": 0.0, "position": [1.4755307553881365, 0.20667989906254397, 0.2955990613043781], "contact_normal": [0.3670149216773251, -0.9285266245503815, 0.05602102076240841], "objects": ["object_3", "object_5"]}], "disappearances": [], "creation_events": [], "initial_objects": 8, "final_objects": 8, "rule_stats": {"collision_color_swap": 7}, "gravity": [0.0, 0.0, -10.0]}
perception
How many objects are initially present in the scene?
9
false
perception
In which direction are objects falling?
['Downward', 'Upward', 'Sideways', 'Objects are floating (no gravity)']
[0]
Downward
false
perception
Did any collisions occur in the video?
['Yes', 'No']
[0]
Yes
false
rule_identification
Which world assumptions are NECESSARY to explain the observed video? (Select ALL that apply.)
['There is no friction: moving objects do not slow down on the surface.', 'Normal collision behavior: objects bounce off each other.', 'The video has been edited or manipulated.', 'Gravity pulls sideways instead of downward.', 'Objects swap colors after collision.', 'Conservation of momentum holds during interactions.']
[4]
true
rule_description
Describe the governing physics in this video. For each unusual behavior, explain: (1) affected entities, (2) trigger condition, (3) state transition, and (4) how it differs from real physics. 짧고 간결하게 3문장 이내로 서술하세요.
{"version": "v2.1", "applied_rule_ids": ["collision_color_swap"], "structured_descriptions": [{"affected_entities": "Both colliding objects", "trigger_condition": "Two objects collide", "state_transition": "Objects exchange their colors with each other", "contrast_to_real_physics": "In real physics, collision does not affect object color", "rule_id": "collision_color_swap"}]}
false
256
explanatory_reasoning
Why did the objects behave this way? (Select ALL that apply.)
['Objects pass through each other.', 'The collision followed conservation of momentum.', 'Friction gradually slowed the object down.', 'The camera stopped tracking the object.', 'The simulation follows standard physics rules.']
[4]
true
predictive
Based on the video so far, what will happen next?
['Objects will change color after collision instead.', 'It is impossible to predict what will happen next.', 'Objects will swap colors after the next collision.', 'The effect will be weaker than before.', 'The next collision will be a normal elastic bounce.']
[2]
false
87ff3506-3819-41f8-9e76-b48982d38e39
87ff3506-3819-41f8-9e76-b48982d38e39
Floating Spheres
easy
['gravity_zero']
false
{"scenario": {"name": "Floating Spheres", "description": "Objects float in mid-air due to the absence of gravity.", "difficulty": "easy", "unreal_rules": ["gravity_zero"], "primary_rule": "gravity_zero", "collision_required": true, "max_collisions": 100, "question_types": ["factual"]}, "simulation": {"resolution": [640, 480], "frame_start": 1, "frame_end": 120, "frame_rate": 24, "step_rate": 240, "gravity": [0.0, 0.0, 0.0], "ambient_illumination": [0.2, 0.2, 0.2], "camera_position": [4.484416931731396, 4.484416931731396, 7.731753330571374], "camera_look_at": [0.0, 0.0, 0.0], "field_of_view": 90}, "objects": {"min_objects": 7, "max_objects": 9, "allowed_shapes": ["sphere", "cube", "cylinder", "capsule", "gear"], "allowed_sizes": [0.5, 0.7, 0.9], "allowed_colors": {"red": [1.0, 0.0, 0.0], "green": [0.0, 1.0, 0.0], "blue": [0.0, 0.0, 1.0], "yellow": [1.0, 1.0, 0.0], "cyan": [0.0, 1.0, 1.0], "magenta": [1.0, 0.0, 1.0], "white": [1.0, 1.0, 1.0], "gray": [0.5, 0.5, 0.5], "orange": [1.0, 0.5, 0.0]}, "position_range": [-4.0, 4.0], "material_roughness": 0.3}, "collision": {"min_force_threshold": 0.1, "ignore_floor": true, "max_collisions": 100, "removal_offset_position": [1000.0, 1000.0, 1000.0], "keyframe_offset": 2}, "paths": {"output_dir": "/data7/sunggeunan/UNREAL/outputs/batch_113624/4d675c92-7763-5745-af00-d75e35fa5457/attempt_01", "scratch_dir": "/data7/sunggeunan/UNREAL/outputs/batch_113624/4d675c92-7763-5745-af00-d75e35fa5457/attempt_01/scratch"}, "random_seed": 113641, "rule_config": {"rules": ["gravity_zero"], "primary_rule": "gravity_zero", "expected_events": ["collision"]}}
{"scenario_name": "Floating Spheres", "difficulty": "easy", "primary_rule": "gravity_zero", "rules": ["gravity_zero"], "num_collisions": 3, "collisions": [{"frame": 48, "force": 724.9553223271776, "position": [1.9672096859156423, -1.691239572088417, 2.4632218854652477], "contact_normal": [0.020752699045088942, 0.8489275321034734, -0.5281016670292284], "objects": ["object_2", "object_5"]}, {"frame": 66, "force": 0.0, "position": [2.5075199947580096, -3.6042571105881893, 1.1555125864852123], "contact_normal": [-0.07632723528164312, 0.7707189123561059, 0.6325871570707722], "objects": ["object_3", "object_2"]}, {"frame": 67, "force": 0.0, "position": [2.4818203090313893, -3.3959982359899756, 1.2807825018551715], "contact_normal": [-0.11516759428782859, 0.8748996321278987, 0.4704115846026983], "objects": ["object_3", "object_2"]}], "disappearances": [], "creation_events": [], "initial_objects": 8, "final_objects": 8, "rule_stats": {"gravity_zero": 1}, "gravity": [0.0, 0.0, 0.0]}
perception
How many objects are initially present in the scene?
9
false
perception
In which direction are objects falling?
['Downward', 'Upward', 'Sideways', 'Objects are floating (no gravity)']
[3]
Objects are floating (no gravity)
false
perception
Did any collisions occur in the video?
['Yes', 'No']
[0]
Yes
false
rule_identification
Which world assumptions are NECESSARY to explain the observed video? (Select ALL that apply.)
['Friction applies: objects slow down and stop over time.', 'Conservation of momentum holds during interactions.', 'The video has been edited or manipulated.', 'There is no gravity: objects float instead of falling.', 'There is no friction: moving objects do not slow down on the surface.', 'Gravity is reversed: objects fall upward instead of downward.']
[3]
true
rule_description
Describe the governing physics in this video. For each unusual behavior, explain: (1) affected entities, (2) trigger condition, (3) state transition, and (4) how it differs from real physics. 짧고 간결하게 3문장 이내로 서술하세요.
{"version": "v2.1", "applied_rule_ids": ["gravity_zero"], "structured_descriptions": [{"affected_entities": "All objects in the scene", "trigger_condition": "Always active", "state_transition": "Objects maintain their velocity without gravitational acceleration", "contrast_to_real_physics": "In real physics, objects accelerate downward due to gravity", "rule_id": "gravity_zero"}]}
false
256
explanatory_reasoning
Why are objects floating? (Select ALL that apply.)
["Air resistance affected the object's motion.", 'There is zero gravity in this environment.', 'The object bounced due to elastic collision.', 'Objects teleport on collision.', 'The video was edited or manipulated.']
[1]
true
predictive
Based on the video so far, what will happen next?
['The effect will be weaker than before.', 'Objects will continue to float without falling.', 'Objects will gain speed from collision.', 'There is not enough information to make a prediction.', 'Objects will behave according to real-world physics.']
[1]
false
e1c69644-5bd8-4f6f-8779-c40d3fd7990f
e1c69644-5bd8-4f6f-8779-c40d3fd7990f
Floating and Bouncing Obstacles
medium
['collision_spawn']
false
{"scenario": {"name": "Floating and Bouncing Obstacles", "description": "Objects bounce off each other and spawn fragments while floating in mid-air.", "difficulty": "medium", "unreal_rules": ["collision_spawn"], "primary_rule": "collision_spawn", "collision_required": true, "max_collisions": 100, "question_types": ["factual", "counterfactual"]}, "simulation": {"resolution": [640, 480], "frame_start": 1, "frame_end": 240, "frame_rate": 24, "step_rate": 240, "gravity": [0.0, 0.0, -10.0], "ambient_illumination": [0.2, 0.2, 0.2], "camera_position": [4.484416931731396, 4.484416931731396, 7.731753330571374], "camera_look_at": [0.0, 0.0, 0.0], "field_of_view": 90}, "objects": {"min_objects": 10, "max_objects": 16, "allowed_shapes": ["sphere", "cylinder", "capsule", "gear"], "allowed_sizes": [0.5, 0.7, 0.9], "allowed_colors": {"red": [1.0, 0.0, 0.0], "green": [0.0, 1.0, 0.0], "blue": [0.0, 0.0, 1.0], "yellow": [1.0, 1.0, 0.0], "cyan": [0.0, 1.0, 1.0], "magenta": [1.0, 0.0, 1.0], "white": [1.0, 1.0, 1.0], "gray": [0.5, 0.5, 0.5], "orange": [1.0, 0.5, 0.0]}, "position_range": [-4.0, 4.0], "material_roughness": 0.3}, "collision": {"min_force_threshold": 0.1, "ignore_floor": true, "max_collisions": 100, "removal_offset_position": [1000.0, 1000.0, 1000.0], "keyframe_offset": 2}, "paths": {"output_dir": "/data7/sunggeunan/UNREAL/outputs/batch_113628/6ef01c38-1445-579d-bc06-b897f9dba576/attempt_01", "scratch_dir": "/data7/sunggeunan/UNREAL/outputs/batch_113628/6ef01c38-1445-579d-bc06-b897f9dba576/attempt_01/scratch"}, "random_seed": 113645, "rule_config": {"rules": ["collision_spawn"], "primary_rule": "collision_spawn", "expected_events": ["collision"]}}
{"scenario_name": "Floating and Bouncing Obstacles", "difficulty": "medium", "primary_rule": "collision_spawn", "rules": ["collision_spawn"], "num_collisions": 40, "collisions": [{"frame": 8, "force": 890.6892588395579, "position": [0.9440491590046526, -0.5775670194144111, 2.4218923188539008], "contact_normal": [0.8819101914064423, -0.4714174522580305, -4.63107966037473e-16], "objects": ["object_1", "object_0"]}, {"frame": 9, "force": 0.0, "position": [0.9191793708593979, -0.6199530106720701, 2.3915814359982543], "contact_normal": [0.8821052830003084, -0.47097612075083756, 0.008471327253648445], "objects": ["object_1", "object_0"]}, {"frame": 21, "force": 0.0, "position": [2.1509726243599783, -2.4010785331361864, 2.0200546626978024], "contact_normal": [-0.9886327308199749, 0.15035066860988316, -5.899538096354658e-14], "objects": ["object_1", "object_5"]}, {"frame": 22, "force": 212.51712654717875, "position": [2.1552641858262622, -2.329155291686084, 1.9571645938129025], "contact_normal": [-0.991080852549608, 0.13326193646177487, 0.0], "objects": ["object_1", "object_5"]}, {"frame": 23, "force": 626.2477413422507, "position": [2.141107383603921, -2.3307343725683127, 2.4568969167128265], "contact_normal": [0.993662192640884, 0.11082723021136577, 0.018782224569727737], "objects": ["object_5", "spawn_0_object_1"]}, {"frame": 23, "force": 0.0, "position": [1.9855417681458167, -2.3407827227776177, 2.3448415332781103], "contact_normal": [-0.8325594121928137, -0.05703784308763091, -0.5509913879772236], "objects": ["object_1", "spawn_0_object_1"]}, {"frame": 24, "force": 0.0, "position": [2.348665747255304, -2.3266944834021395, 2.567162620096367], "contact_normal": [0.7971640970202422, 0.5961321753162879, 0.09568611171205833], "objects": ["object_5", "spawn_0_object_1"]}, {"frame": 25, "force": 0.0, "position": [2.633085147112039, -2.218552738109622, 2.6112942562116874], "contact_normal": [0.6841411440133729, 0.7285493118589987, -0.03415838488355257], "objects": ["object_5", "spawn_0_object_1"]}, {"frame": 28, "force": 704.7414145450596, "position": [-0.7822364313796893, -2.520302784207278, 1.1348586080544232], "contact_normal": [0.9436433165866469, -0.21364126554344876, 0.25277401116085246], "objects": ["object_1", "object_0"]}, {"frame": 29, "force": 0.0, "position": [-1.0697053657411053, -2.3304629091233924, 0.8743025967389987], "contact_normal": [0.9979616690849946, 0.013310883255739677, -0.06241255822383795], "objects": ["object_1", "object_0"]}, {"frame": 30, "force": 0.0, "position": [-1.0640549613481236, -2.3862975287430035, 0.8177395160358647], "contact_normal": [0.9927038120252392, 0.04133846686865097, -0.1132707938857487], "objects": ["object_1", "object_0"]}, {"frame": 33, "force": 0.0, "position": [-1.5816586806795312, -2.648308301956044, 0.8759179416142973], "contact_normal": [0.9990130382158766, 0.01041197345089457, -0.043180322874442394], "objects": ["object_1", "object_0"]}, {"frame": 34, "force": 0.0, "position": 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[0.9715052896954038, -0.18200462298441378, -0.15182815715851547], "objects": ["object_1", "object_0"]}, {"frame": 45, "force": 0.0, "position": [-3.3981168945565083, -3.7194835419195384, 0.8085614748185879], "contact_normal": [0.9752994601378472, -0.16995548131584232, -0.14108896989319966], "objects": ["object_1", "object_0"]}, {"frame": 46, "force": 4.050162770723665, "position": [-3.449948083222271, -3.844682077212991, 0.8029920822431759], "contact_normal": [0.973226211137768, -0.19287367662638735, -0.12502194534978311], "objects": ["object_1", "object_0"]}, {"frame": 47, "force": 0.0, "position": [-3.5822399451747153, -3.8315613410046154, 1.2489271784893132], "contact_normal": [-0.9218037820324073, 0.09142400634644371, -0.3767219644436933], "objects": ["object_0", "spawn_1_object_1"]}, {"frame": 47, "force": 656.2731790801975, "position": [-3.2571948578296372, -3.9692429459760588, 1.1454759185266572], "contact_normal": [0.6924767276445079, -0.4474922585196657, -0.5658857307228402], 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-1.2377120388935475e-05], "objects": ["object_5", "object_6"]}, {"frame": 190, "force": 0.0, "position": [7.3169952220806564, 1.9891099872320954, 0.9770935733622161], "contact_normal": [0.8573393033543989, 0.5116361529485686, 0.05654879238129856], "objects": ["object_5", "object_6"]}, {"frame": 190, "force": 0.0, "position": [7.216460984391276, 2.002073307105939, 1.3826039377943085], "contact_normal": [-0.7034209683254993, -0.5008479304770528, -0.5043315297072654], "objects": ["object_6", "spawn_5_object_5"]}], "disappearances": [], "creation_events": [{"frame": 22, "object_name": "spawn_0_object_1", "type": "spawn", "reason": "collision_spawn", "source_collision_id": "22:object_1:object_5"}, {"frame": 46, "object_name": "spawn_1_object_1", "type": "spawn", "reason": "collision_spawn", "source_collision_id": "46:object_0:object_1"}, {"frame": 129, "object_name": "spawn_2_object_4", "type": "spawn", "reason": "collision_spawn", "source_collision_id": "129:object_2:object_4"}, {"frame": 144, "object_name": "spawn_3_object_5", "type": "spawn", "reason": "collision_spawn", "source_collision_id": "144:object_5:object_6"}, {"frame": 174, "object_name": "spawn_4_object_8", "type": "spawn", "reason": "collision_spawn", "source_collision_id": "174:object_6:object_8"}, {"frame": 189, "object_name": "spawn_5_object_5", "type": "spawn", "reason": "collision_spawn", "source_collision_id": "189:object_5:object_6"}], "initial_objects": 10, "final_objects": 16, "rule_stats": {"collision_spawn": 6}, "gravity": [0.0, 0.0, -10.0]}
perception
How many objects are initially present in the scene?
17
false
perception
In which direction are objects falling?
['Downward', 'Upward', 'Sideways', 'Objects are floating (no gravity)']
[0]
Downward
false
perception
Did any collisions occur in the video?
['Yes', 'No']
[0]
Yes
false
rule_identification
Which world assumptions are NECESSARY to explain the observed video? (Select ALL that apply.)
['This is a rendering glitch in the simulation.', 'Friction applies: objects slow down and stop over time.', 'After a collision, the colliding objects change color.', 'New objects spawn when objects collide.', 'Conservation of momentum holds during interactions.', 'After collision, object bounces in the opposite direction from what is expected.']
[3]
true
rule_description
Describe the governing physics in this video. For each unusual behavior, explain: (1) affected entities, (2) trigger condition, (3) state transition, and (4) how it differs from real physics. 짧고 간결하게 3문장 이내로 서술하세요.
{"version": "v2.1", "applied_rule_ids": ["collision_spawn"], "structured_descriptions": [{"affected_entities": "Collision location", "trigger_condition": "Two objects collide", "state_transition": "A new object appears at the collision point", "contrast_to_real_physics": "In real physics, matter is not created from collision", "rule_id": "collision_spawn"}]}
false
256
explanatory_reasoning
Why did the objects behave this way? (Select ALL that apply.)
['The simulation follows standard physics rules.', 'The collision followed conservation of momentum.', 'The simulation rendering glitched.', 'Objects pass through each other.', "Air resistance affected the object's motion."]
[0]
true
predictive
Based on the video so far, what will happen next?
['New objects will appear after the next collision.', 'Objects will behave according to real-world physics.', 'The simulation behavior is random and unpredictable.', 'Objects will start floating in zero gravity.', 'Only some objects will be affected by the rule.']
[0]
false
b0097d99-287c-42ed-beca-d34a3f5e64d9
b0097d99-287c-42ed-beca-d34a3f5e64d9
Medium Phase Cycle
medium
['timed_color_cycle']
false
{"scenario": {"name": "Medium Phase Cycle", "description": "A physics simulation where objects cycle through colors and experience periodic changes.", "difficulty": "medium", "unreal_rules": ["timed_color_cycle"], "primary_rule": "timed_color_cycle", "collision_required": true, "max_collisions": 100, "question_types": ["factual", "counterfactual"]}, "simulation": {"resolution": [640, 480], "frame_start": 1, "frame_end": 240, "frame_rate": 24, "step_rate": 240, "gravity": [0.0, 0.0, -10.0], "ambient_illumination": [0.2, 0.2, 0.2], "camera_position": [5.8, 5.8, 5.8], "camera_look_at": [0.0, 0.0, 0.0], "field_of_view": 90}, "objects": {"min_objects": 11, "max_objects": 15, "allowed_shapes": ["sphere", "cube", "cylinder", "capsule", "gear"], "allowed_sizes": [0.5, 0.7, 0.9], "allowed_colors": {"red": [1.0, 0.0, 0.0], "green": [0.0, 1.0, 0.0], "blue": [0.0, 0.0, 1.0], "yellow": [1.0, 1.0, 0.0], "cyan": [0.0, 1.0, 1.0], "magenta": [1.0, 0.0, 1.0], "white": [1.0, 1.0, 1.0], "gray": [0.5, 0.5, 0.5]}, "position_range": [-4.0, 4.0], "material_roughness": 0.3}, "collision": {"min_force_threshold": 0.1, "ignore_floor": true, "max_collisions": 100, "removal_offset_position": [1000.0, 1000.0, 1000.0], "keyframe_offset": 2}, "paths": {"output_dir": "/data7/sunggeunan/UNREAL/outputs/batch_113637/dd4e40ee-1107-5a6e-8acf-f8fcc0ded21e/attempt_01", "scratch_dir": "/data7/sunggeunan/UNREAL/outputs/batch_113637/dd4e40ee-1107-5a6e-8acf-f8fcc0ded21e/attempt_01/scratch"}, "random_seed": 113650, "rule_config": {"rules": ["timed_color_cycle"], "primary_rule": "timed_color_cycle", "expected_events": ["collision"]}}
{"scenario_name": "Medium Phase Cycle", "difficulty": "medium", "primary_rule": "timed_color_cycle", "rules": ["timed_color_cycle"], "num_collisions": 113, "collisions": [{"frame": 5, "force": 1293.0987717547816, "position": [0.37854389894137336, 0.9080267425418421, 2.3496820468342285], "contact_normal": [0.6414591801538784, 0.6220978038468787, 0.44891473872574567], "objects": ["object_0", "object_1"]}, {"frame": 40, "force": 26.296065426381887, "position": [0.21432969492499712, 1.2240987775373495, 1.3890848011791883], "contact_normal": [0.003120300905292689, 0.0033136927171799322, -0.9999896415277694], "objects": ["object_1", "object_2"]}, {"frame": 41, "force": 5.487668749694085, "position": [0.20260611361870384, 1.2338651922260522, 1.3727941449098071], "contact_normal": [0.026167160624427126, 0.004120312074768927, -0.999649089797646], "objects": ["object_1", "object_2"]}, {"frame": 42, "force": 0.0, "position": [0.25090532497163803, 0.9992379563008702, 1.325059805546381], 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"objects": ["object_4", "object_8"]}, {"frame": 197, "force": 0.0, "position": [-2.122310094245414, 1.0474141077574197, 0.30488080216388447], "contact_normal": [0.7734672330348137, 0.6338357315598137, -0.0008395352912643041], "objects": ["object_4", "object_9"]}, {"frame": 198, "force": 0.0, "position": [-1.2936426447061422, 2.5351080028172444, 0.021745550040402684], "contact_normal": [-0.09818433204822129, -0.9951680246136082, -0.0006631190643142351], "objects": ["object_4", "object_8"]}, {"frame": 198, "force": 0.0, "position": [-2.123338547110138, 1.0571858753453416, 0.19682942644200252], "contact_normal": [0.7721578989554846, 0.6354307022520008, -4.1426810683600524e-05], "objects": ["object_4", "object_9"]}, {"frame": 200, "force": 0.0, "position": [-2.2060374181538362, 1.168511839704907, 0.07164415759129883], "contact_normal": [0.8820288922917299, 0.4711953208652003, 5.251061977970171e-05], "objects": ["object_4", "object_9"]}, {"frame": 201, "force": 0.0, "position": [-2.201690289569939, 1.1601319553037501, 0.034804318884902874], "contact_normal": [0.8818701649317674, 0.4714923246298273, 4.287076853592536e-06], "objects": ["object_4", "object_9"]}, {"frame": 202, "force": 0.0, "position": [-2.1995479561787463, 1.1560277173565148, 0.16439168420436756], "contact_normal": [0.8819529210719799, 0.4713375064721218, -2.2901174434816193e-06], "objects": ["object_4", "object_9"]}], "disappearances": [], "creation_events": [], "initial_objects": 11, "final_objects": 11, "rule_stats": {"timed_color_cycle": 11}, "gravity": [0.0, 0.0, -10.0]}
perception
How many objects are initially present in the scene?
12
false
perception
In which direction are objects falling?
['Downward', 'Upward', 'Sideways', 'Objects are floating (no gravity)']
[0]
Downward
false
perception
Did any collisions occur in the video?
['Yes', 'No']
[0]
Yes
false
rule_identification
Which world assumptions are NECESSARY to explain the observed video? (Select ALL that apply.)
['The video has been edited or manipulated.', 'Objects pulse in size over time.', 'Normal collision behavior: objects bounce off each other.', 'Objects change color periodically over time.', 'Normal gravity applies: objects fall downward.', 'After a collision, one of the colliding objects disappears.']
[3]
true
rule_description
Describe the governing physics in this video. For each unusual behavior, explain: (1) affected entities, (2) trigger condition, (3) state transition, and (4) how it differs from real physics. 짧고 간결하게 3문장 이내로 서술하세요.
{"version": "v2.1", "applied_rule_ids": ["timed_color_cycle"], "structured_descriptions": [{"affected_entities": "All colored objects", "trigger_condition": "Time passes (periodic)", "state_transition": "Objects cycle through different colors automatically", "contrast_to_real_physics": "In real physics, color is a stable property", "rule_id": "timed_color_cycle"}]}
false
256
explanatory_reasoning
Why did the objects behave this way? (Select ALL that apply.)
['A rule changes object color upon collision.', 'This is a video recording error.', 'The object bounced due to elastic collision.', 'Friction gradually slowed the object down.', 'The simulation follows standard physics rules.']
[4]
true
predictive
Based on the video so far, what will happen next?
['There is not enough information to make a prediction.', 'The rule will apply inconsistently - sometimes working, sometimes not.', 'Objects will continue to cycle through colors periodically.', 'The next collision will be a normal elastic bounce.', 'Objects will disappear after collision instead.']
[2]
false