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3.02 kB
| namespace ot { | |
| class Pin; | |
| class Endpoint; | |
| // ------------------------------------------------------------------------------------------------ | |
| // Struct: Point | |
| struct Point { | |
| const Pin& pin; // pin reference | |
| Tran transition; // rise/fall | |
| float at; // arrival | |
| float ipower; // internal power | |
| Point(const Pin&, Tran, float, float); | |
| }; | |
| // ------------------------------------------------------------------------------------------------ | |
| // Struct: Path | |
| struct Path : std::list<Point> { | |
| Path(float, const Endpoint*); | |
| Path(const Path&) = delete; | |
| Path(Path&&) = default; | |
| Path& operator = (const Path&) = delete; | |
| Path& operator = (Path&&) = default; | |
| void dump(std::ostream&) const; | |
| void dump_tau18(std::ostream&) const; | |
| float slack {std::numeric_limits<float>::quiet_NaN()}; | |
| const Endpoint* endpoint {nullptr}; | |
| }; | |
| // Operator << ostream | |
| std::ostream& operator << (std::ostream&, const Path&); | |
| // ------------------------------------------------------------------------------------------------ | |
| // Class: PathHeap | |
| // A max-heap to maintain the top-k critical paths during the path ranking process. | |
| class PathHeap { | |
| friend class Timer; | |
| // max heap | |
| struct PathComparator { | |
| bool operator () (const std::unique_ptr<Path>& a, const std::unique_ptr<Path>& b) const { | |
| return a->slack < b->slack; | |
| } | |
| }; | |
| public: | |
| PathHeap() = default; | |
| PathHeap(PathHeap&&) = default; | |
| PathHeap(const PathHeap&) = delete; | |
| PathHeap& operator = (PathHeap&&) = default; | |
| PathHeap& operator = (const PathHeap&) = delete; | |
| inline size_t num_paths() const; | |
| inline size_t size() const; | |
| inline bool empty() const; | |
| std::vector<Path> extract(); | |
| void push(std::unique_ptr<Path>); | |
| void fit(size_t); | |
| void pop(); | |
| void merge_and_fit(PathHeap&&, size_t); | |
| void heapify(); | |
| Path* top() const; | |
| std::string dump() const; | |
| private: | |
| PathComparator _comp; | |
| std::vector<std::unique_ptr<Path>> _paths; | |
| }; | |
| // Function: num_paths | |
| inline size_t PathHeap::num_paths() const { | |
| return _paths.size(); | |
| } | |
| // Function: size | |
| inline size_t PathHeap::size() const { | |
| return _paths.size(); | |
| } | |
| // Function: empty | |
| inline bool PathHeap::empty() const { | |
| return _paths.empty(); | |
| } | |
| // ---------------------------------------------------------------------------- | |
| // Class: PathGuide | |
| struct PathGuide { | |
| std::optional<size_t> max_paths; | |
| std::optional<size_t> num_paths_per_endpoint; | |
| std::vector<std::string> from; | |
| std::vector<std::string> rise_from; | |
| std::vector<std::string> fall_from; | |
| std::vector<std::string> to; | |
| std::vector<std::string> rise_to; | |
| std::vector<std::string> fall_to; | |
| std::vector<std::string> through; | |
| std::vector<std::string> rise_through; | |
| std::vector<std::string> fall_through; | |
| }; | |
| }; // end of namespace ot. --------------------------------------------------- | |