Add batch 1 (YosysHQ_picorv32, alexforencich_verilog-ethernet, The-OpenROAD-Project_OpenROAD, darklife_darkriscv, corundum_corundum)
f61bac1 verified Download The-OpenROAD-Project_OpenROAD/src/web/test/visual/gen_compound.mjs from SAIFIINDUSTRIES/verilog_data-1: direct link, hf CLI and curl.
- Browser
- Download file 5.9 kB
-
https://huggingface.co/datasets/SAIFIINDUSTRIES/verilog_data-1/resolve/main/The-OpenROAD-Project_OpenROAD/src/web/test/visual/gen_compound.mjs
- Command line
-
hf download hf://datasets/SAIFIINDUSTRIES/verilog_data-1/The-OpenROAD-Project_OpenROAD/src/web/test/visual/gen_compound.mjs
-
curl -L -o gen_compound.mjs https://huggingface.co/datasets/SAIFIINDUSTRIES/verilog_data-1/resolve/main/The-OpenROAD-Project_OpenROAD/src/web/test/visual/gen_compound.mjs
5.9 kB
| // SPDX-License-Identifier: BSD-3-Clause | |
| // Copyright (c) 2026, The OpenROAD Authors | |
| // | |
| // Generate the compound AOI/OAI gate symbols used in ../../src/openroad_skin.svg. | |
| // Output ports are placed at the gate's natural output point so netlistsvg | |
| // routes the output wire straight to it (no jog). Run `node gen_compound.mjs` | |
| // and paste the printed <g> symbols into openroad_skin.svg (and add matching | |
| // entries to SKIN_COMPOUND_TYPES in ../../src/schematic-widget.js). | |
| const ROW = 14; // vertical spacing between input rows | |
| const SUBW = 16; // first-level gate width | |
| const FINW = 26; // second-level gate width | |
| const GAP = 4; // gap between first- and second-level gate backs | |
| const R = 3; // inversion bubble radius | |
| function andBody(x, y, w, h) { | |
| return `<path d="M${x},${y} L${x},${y + h} L${x + w / 2},${y + h} ` | |
| + `A${w / 2} ${h / 2} 0 0 0 ${x + w / 2},${y} Z" class="$cell_id"/>`; | |
| } | |
| function orBody(x, y, w, h) { | |
| return `<path d="M${x},${y + h} L${x + w / 2},${y + h} ` | |
| + `A${w / 2} ${h / 2} 0 0 0 ${x + w / 2},${y} L${x},${y}" class="$cell_id"/>\n` | |
| + ` <path d="M${x},${y} A${w} ${h} 0 0 1 ${x},${y + h}" class="$cell_id"/>`; | |
| } | |
| function bubble(cx, cy) { return `<circle cx="${cx}" cy="${cy}" r="${R}" class="$cell_id"/>`; } | |
| function line(x1, y1, x2, y2) { return `<path d="M${x1},${y1} L${x2},${y2}" class="$cell_id"/>`; } | |
| function n(v) { return Number(v.toFixed(2)); } | |
| // terms: array of sizes (1 = literal, >=2 = sub-gate). isAoi: AND->NOR else OR->NAND. | |
| // originX/originY position the template in the skin; netlistsvg overwrites the | |
| // transform per instance at layout time, so the position only matters for | |
| // previewing the raw skin file. Returns {svg, w, h}. | |
| function buildSymbol(type, terms, isAoi, originX, originY) { | |
| const subBase = isAoi ? 'and' : 'or'; | |
| const totalInputs = terms.reduce((a, s) => a + s, 0); | |
| const H = totalInputs * ROW; | |
| const finalBackX = SUBW + GAP; | |
| const draw = []; | |
| const ports = []; | |
| const pidLetters = ['A', 'B', 'C', 'D', 'E', 'F']; | |
| let pid = 0; | |
| let row = 0; // current input row index | |
| const connYs = []; // y where each term meets the final gate | |
| for (const size of terms) { | |
| if (size === 1) { | |
| const y = n((row + 0.5) * ROW); | |
| ports.push(`<g s:x="0" s:y="${y}" s:pid="${pidLetters[pid]}"/>`); | |
| draw.push(line(0, y, finalBackX, y)); // literal lead into final gate | |
| connYs.push(y); | |
| pid++; row++; | |
| } else { | |
| const yTop = n(row * ROW + 1); | |
| const yBot = n((row + size) * ROW - 1); | |
| const subH = yBot - yTop; | |
| // sub-gate body; nose abuts the final gate back | |
| const subW = finalBackX; // stretch nose to the final back | |
| draw.push(subBase === 'and' | |
| ? andBody(0, yTop, subW, subH) | |
| : orBody(0, yTop, subW, subH)); | |
| // input ports on the sub-gate, one per row it spans | |
| for (let k = 0; k < size; k++) { | |
| const y = n((row + k + 0.5) * ROW); | |
| ports.push(`<g s:x="0" s:y="${y}" s:pid="${pidLetters[pid]}"/>`); | |
| if (subBase === 'or') draw.push(line(0, y, n(subW * 0.18), y)); // OR back leads | |
| pid++; | |
| } | |
| connYs.push(n((yTop + yBot) / 2)); | |
| row += size; | |
| } | |
| } | |
| // Final (second-level) gate spans the connection range, centred on its mid. | |
| const cTop = Math.min(...connYs); | |
| const cBot = Math.max(...connYs); | |
| const finMid = n((cTop + cBot) / 2); | |
| const finTop = n(cTop - ROW / 2); | |
| const finH = n((cBot - cTop) + ROW); | |
| const noseX = finalBackX + FINW; | |
| if (isAoi) { | |
| draw.push(orBody(finalBackX, finTop, FINW, finH)); // NOR lobe | |
| } else { | |
| draw.push(andBody(finalBackX, finTop, FINW, finH)); // NAND body | |
| } | |
| draw.push(bubble(n(noseX + R), finMid)); // inversion bubble | |
| const outX = n(noseX + 2 * R); | |
| ports.push(`<g s:x="${outX}" s:y="${finMid}" s:pid="Y"/>`); | |
| const W = outX; | |
| const lines = []; | |
| lines.push(` <g s:type="${type}" transform="translate(${originX},${originY})" s:width="${W}" s:height="${H}">`); | |
| lines.push(` <s:alias val="${type}"/>`); | |
| lines.push(` <text x="${n(W / 2)}" y="-4" class="nodelabel $cell_id" s:attribute="ref">${type}</text>`); | |
| for (const d of draw) lines.push(` ${d}`); | |
| lines.push(''); | |
| for (const p of ports) lines.push(` ${p}`); | |
| lines.push(' </g>'); | |
| return { svg: lines.join('\n'), w: W, h: H }; | |
| } | |
| // Lay the templates out in a grid so the raw skin file is inspectable (no | |
| // overlap). Cells are sized to the largest symbol so nothing collides. | |
| function layoutGrid(defs, { baseX, baseY, cols, gapX, gapY }) { | |
| const built = defs.map(([type, terms, isAoi]) => | |
| ({ type, terms, isAoi, ...buildSymbol(type, terms, isAoi, 0, 0) })); | |
| const colPitch = Math.max(...built.map((b) => b.w)) + gapX; | |
| const rowPitch = Math.max(...built.map((b) => b.h)) + gapY; | |
| return built.map((b, i) => { | |
| const x = baseX + (i % cols) * colPitch; | |
| const y = baseY + Math.floor(i / cols) * rowPitch; | |
| return buildSymbol(b.type, b.terms, b.isAoi, x, y).svg; | |
| }); | |
| } | |
| // Term-size arrays are listed smallest-first because canonicalizeCell() in | |
| // ../../src/schematic-widget.js assigns port ids (A, B, …) term-by-term in | |
| // ascending size order; the symbol's port layout must match that mapping. The | |
| // type name uses the descending-size convention (e.g. terms [1,2] -> "aoi21"). | |
| const defs = [ | |
| ['aoi21', [1, 2], true], | |
| ['aoi22', [2, 2], true], | |
| ['aoi211', [1, 1, 2], true], | |
| ['aoi221', [1, 2, 2], true], | |
| ['aoi222', [2, 2, 2], true], | |
| ['aoi33', [3, 3], true], | |
| ['oai21', [1, 2], false], | |
| ['oai22', [2, 2], false], | |
| ['oai211', [1, 1, 2], false], | |
| ['oai221', [1, 2, 2], false], | |
| ['oai222', [2, 2, 2], false], | |
| ['oai33', [3, 3], false], | |
| ]; | |
| const symbols = layoutGrid(defs, | |
| { baseX: 20, baseY: 360, cols: 6, gapX: 24, gapY: 26 }); | |
| console.log(symbols.join('\n\n')); | |