Windows-powershell / PowerShell-master /src /System.Management.Automation /engine /interpreter /ControlFlowInstructions.cs
| /* **************************************************************************** | |
| * | |
| * Copyright (c) Microsoft Corporation. | |
| * | |
| * This source code is subject to terms and conditions of the Apache License, Version 2.0. A | |
| * copy of the license can be found in the License.html file at the root of this distribution. If | |
| * you cannot locate the Apache License, Version 2.0, please send an email to | |
| * dlr@microsoft.com. By using this source code in any fashion, you are agreeing to be bound | |
| * by the terms of the Apache License, Version 2.0. | |
| * | |
| * You must not remove this notice, or any other, from this software. | |
| * | |
| * | |
| * ***************************************************************************/ | |
| using System.Linq.Expressions; | |
| using System.Collections.Generic; | |
| using System.Diagnostics; | |
| using System.Management.Automation.Language; | |
| using System.Runtime.CompilerServices; | |
| using System.Threading; | |
| namespace System.Management.Automation.Interpreter | |
| { | |
| using LoopFunc = Func<object[], StrongBox<object>[], InterpretedFrame, int>; | |
| internal abstract class OffsetInstruction : Instruction | |
| { | |
| internal const int Unknown = Int32.MinValue; | |
| internal const int CacheSize = 32; | |
| // the offset to jump to (relative to this instruction): | |
| protected int _offset = Unknown; | |
| public int Offset { get { return _offset; } } | |
| public abstract Instruction[] Cache { get; } | |
| public Instruction Fixup(int offset) | |
| { | |
| Debug.Assert(_offset == Unknown && offset != Unknown); | |
| _offset = offset; | |
| var cache = Cache; | |
| if (cache != null && offset >= 0 && offset < cache.Length) | |
| { | |
| return cache[offset] ?? (cache[offset] = this); | |
| } | |
| return this; | |
| } | |
| public override string ToDebugString(int instructionIndex, object cookie, Func<int, int> labelIndexer, IList<object> objects) | |
| { | |
| return ToString() + (_offset != Unknown ? " -> " + (instructionIndex + _offset) : string.Empty); | |
| } | |
| public override string ToString() | |
| { | |
| return InstructionName + (_offset == Unknown ? "(?)" : "(" + _offset + ")"); | |
| } | |
| } | |
| internal sealed class BranchFalseInstruction : OffsetInstruction | |
| { | |
| private static Instruction[] s_cache; | |
| public override Instruction[] Cache | |
| { | |
| get { return s_cache ??= new Instruction[CacheSize]; } | |
| } | |
| internal BranchFalseInstruction() | |
| { | |
| } | |
| public override int ConsumedStack { get { return 1; } } | |
| public override int Run(InterpretedFrame frame) | |
| { | |
| Debug.Assert(_offset != Unknown); | |
| if (!(bool)frame.Pop()) | |
| { | |
| return _offset; | |
| } | |
| return +1; | |
| } | |
| } | |
| internal sealed class BranchTrueInstruction : OffsetInstruction | |
| { | |
| private static Instruction[] s_cache; | |
| public override Instruction[] Cache | |
| { | |
| get { return s_cache ??= new Instruction[CacheSize]; } | |
| } | |
| internal BranchTrueInstruction() | |
| { | |
| } | |
| public override int ConsumedStack { get { return 1; } } | |
| public override int Run(InterpretedFrame frame) | |
| { | |
| Debug.Assert(_offset != Unknown); | |
| if ((bool)frame.Pop()) | |
| { | |
| return _offset; | |
| } | |
| return +1; | |
| } | |
| } | |
| internal sealed class CoalescingBranchInstruction : OffsetInstruction | |
| { | |
| private static Instruction[] s_cache; | |
| public override Instruction[] Cache | |
| { | |
| get { return s_cache ??= new Instruction[CacheSize]; } | |
| } | |
| internal CoalescingBranchInstruction() | |
| { | |
| } | |
| public override int ConsumedStack { get { return 1; } } | |
| public override int ProducedStack { get { return 1; } } | |
| public override int Run(InterpretedFrame frame) | |
| { | |
| Debug.Assert(_offset != Unknown); | |
| if (frame.Peek() != null) | |
| { | |
| return _offset; | |
| } | |
| return +1; | |
| } | |
| } | |
| internal class BranchInstruction : OffsetInstruction | |
| { | |
| private static Instruction[][][] s_caches; | |
| public override Instruction[] Cache | |
| { | |
| get | |
| { | |
| s_caches ??= new Instruction[2][][] { new Instruction[2][], new Instruction[2][] }; | |
| return s_caches[ConsumedStack][ProducedStack] ?? (s_caches[ConsumedStack][ProducedStack] = new Instruction[CacheSize]); | |
| } | |
| } | |
| internal readonly bool _hasResult; | |
| internal readonly bool _hasValue; | |
| internal BranchInstruction() | |
| : this(false, false) | |
| { | |
| } | |
| public BranchInstruction(bool hasResult, bool hasValue) | |
| { | |
| _hasResult = hasResult; | |
| _hasValue = hasValue; | |
| } | |
| public override int ConsumedStack | |
| { | |
| get { return _hasValue ? 1 : 0; } | |
| } | |
| public override int ProducedStack | |
| { | |
| get { return _hasResult ? 1 : 0; } | |
| } | |
| public override int Run(InterpretedFrame frame) | |
| { | |
| Debug.Assert(_offset != Unknown); | |
| return _offset; | |
| } | |
| } | |
| internal abstract class IndexedBranchInstruction : Instruction | |
| { | |
| protected const int CacheSize = 32; | |
| internal readonly int _labelIndex; | |
| protected IndexedBranchInstruction(int labelIndex) | |
| { | |
| _labelIndex = labelIndex; | |
| } | |
| public RuntimeLabel GetLabel(InterpretedFrame frame) | |
| { | |
| Debug.Assert(_labelIndex != UnknownInstrIndex); | |
| return frame.Interpreter._labels[_labelIndex]; | |
| } | |
| public override string ToDebugString(int instructionIndex, object cookie, Func<int, int> labelIndexer, IList<object> objects) | |
| { | |
| Debug.Assert(_labelIndex != UnknownInstrIndex); | |
| int targetIndex = labelIndexer(_labelIndex); | |
| return ToString() + (targetIndex != BranchLabel.UnknownIndex ? " -> " + targetIndex : string.Empty); | |
| } | |
| public override string ToString() | |
| { | |
| Debug.Assert(_labelIndex != UnknownInstrIndex); | |
| return InstructionName + "[" + _labelIndex + "]"; | |
| } | |
| } | |
| /// <summary> | |
| /// This instruction implements a goto expression that can jump out of any expression. | |
| /// It pops values (arguments) from the evaluation stack that the expression tree nodes in between | |
| /// the goto expression and the target label node pushed and not consumed yet. | |
| /// A goto expression can jump into a node that evaluates arguments only if it carries | |
| /// a value and jumps right after the first argument (the carried value will be used as the first argument). | |
| /// Goto can jump into an arbitrary child of a BlockExpression since the block doesn't accumulate values | |
| /// on evaluation stack as its child expressions are being evaluated. | |
| /// | |
| /// Goto needs to execute any finally blocks on the way to the target label. | |
| /// <example> | |
| /// { | |
| /// f(1, 2, try { g(3, 4, try { goto L } finally { ... }, 6) } finally { ... }, 7, 8) | |
| /// L: ... | |
| /// } | |
| /// </example> | |
| /// The goto expression here jumps to label L while having 4 items on evaluation stack (1, 2, 3 and 4). | |
| /// The jump needs to execute both finally blocks, the first one on stack level 4 the | |
| /// second one on stack level 2. So, it needs to jump the first finally block, pop 2 items from the stack, | |
| /// run second finally block and pop another 2 items from the stack and set instruction pointer to label L. | |
| /// </summary> | |
| internal sealed class GotoInstruction : IndexedBranchInstruction | |
| { | |
| private const int Variants = 4; | |
| private static readonly GotoInstruction[] s_cache = new GotoInstruction[Variants * CacheSize]; | |
| private readonly bool _hasResult; | |
| // TODO: We can remember hasValue in label and look it up when calculating stack balance. That would save some cache. | |
| private readonly bool _hasValue; | |
| // The values should technically be Consumed = 1, Produced = 1 for gotos that target a label whose continuation depth | |
| // is different from the current continuation depth. This is because we will consume one continuation from the _continuations | |
| // and at meantime produce a new _pendingContinuation. However, in case of forward gotos, we don't not know that is the | |
| // case until the label is emitted. By then the consumed and produced stack information is useless. | |
| // The important thing here is that the stack balance is 0. | |
| public override int ConsumedContinuations { get { return 0; } } | |
| public override int ProducedContinuations { get { return 0; } } | |
| public override int ConsumedStack | |
| { | |
| get { return _hasValue ? 1 : 0; } | |
| } | |
| public override int ProducedStack | |
| { | |
| get { return _hasResult ? 1 : 0; } | |
| } | |
| private GotoInstruction(int targetIndex, bool hasResult, bool hasValue) | |
| : base(targetIndex) | |
| { | |
| _hasResult = hasResult; | |
| _hasValue = hasValue; | |
| } | |
| internal static GotoInstruction Create(int labelIndex, bool hasResult, bool hasValue) | |
| { | |
| if (labelIndex < CacheSize) | |
| { | |
| var index = Variants * labelIndex | (hasResult ? 2 : 0) | (hasValue ? 1 : 0); | |
| return s_cache[index] ?? (s_cache[index] = new GotoInstruction(labelIndex, hasResult, hasValue)); | |
| } | |
| return new GotoInstruction(labelIndex, hasResult, hasValue); | |
| } | |
| public override int Run(InterpretedFrame frame) | |
| { | |
| // goto the target label or the current finally continuation: | |
| return frame.Goto(_labelIndex, _hasValue ? frame.Pop() : Interpreter.NoValue, gotoExceptionHandler: false); | |
| } | |
| } | |
| internal sealed class EnterTryCatchFinallyInstruction : IndexedBranchInstruction | |
| { | |
| private readonly bool _hasFinally = false; | |
| private TryCatchFinallyHandler _tryHandler; | |
| internal void SetTryHandler(TryCatchFinallyHandler tryHandler) | |
| { | |
| Debug.Assert(_tryHandler == null && tryHandler != null, "the tryHandler can be set only once"); | |
| _tryHandler = tryHandler; | |
| } | |
| public override int ProducedContinuations { get { return _hasFinally ? 1 : 0; } } | |
| private EnterTryCatchFinallyInstruction(int targetIndex, bool hasFinally) | |
| : base(targetIndex) | |
| { | |
| _hasFinally = hasFinally; | |
| } | |
| internal static EnterTryCatchFinallyInstruction CreateTryFinally(int labelIndex) | |
| { | |
| return new EnterTryCatchFinallyInstruction(labelIndex, true); | |
| } | |
| internal static EnterTryCatchFinallyInstruction CreateTryCatch() | |
| { | |
| return new EnterTryCatchFinallyInstruction(UnknownInstrIndex, false); | |
| } | |
| public override int Run(InterpretedFrame frame) | |
| { | |
| Debug.Assert(_tryHandler != null, "the tryHandler must be set already"); | |
| if (_hasFinally) | |
| { | |
| // Push finally. | |
| frame.PushContinuation(_labelIndex); | |
| } | |
| int prevInstrIndex = frame.InstructionIndex; | |
| frame.InstructionIndex++; | |
| // Start to run the try/catch/finally blocks | |
| var instructions = frame.Interpreter.Instructions.Instructions; | |
| try | |
| { | |
| // run the try block | |
| int index = frame.InstructionIndex; | |
| while (index >= _tryHandler.TryStartIndex && index < _tryHandler.TryEndIndex) | |
| { | |
| index += instructions[index].Run(frame); | |
| frame.InstructionIndex = index; | |
| } | |
| // we finish the try block and is about to jump out of the try/catch blocks | |
| if (index == _tryHandler.GotoEndTargetIndex) | |
| { | |
| // run the 'Goto' that jumps out of the try/catch/finally blocks | |
| Debug.Assert(instructions[index] is GotoInstruction, "should be the 'Goto' instruction that jumps out the try/catch/finally"); | |
| frame.InstructionIndex += instructions[index].Run(frame); | |
| } | |
| } | |
| catch (RethrowException) | |
| { | |
| // a rethrow instruction in the try handler gets to run | |
| throw; | |
| } | |
| catch (Exception exception) | |
| { | |
| frame.SaveTraceToException(exception); | |
| // rethrow if there is no catch blocks defined for this try block | |
| if (!_tryHandler.IsCatchBlockExist) { throw; } | |
| // Search for the best handler in the TryCatchFinally block. If no suitable handler is found, rethrow | |
| ExceptionHandler exHandler; | |
| frame.InstructionIndex += _tryHandler.GotoHandler(frame, exception, out exHandler); | |
| if (exHandler == null) { throw; } | |
| bool rethrow = false; | |
| try | |
| { | |
| // run the catch block | |
| int index = frame.InstructionIndex; | |
| while (index >= exHandler.HandlerStartIndex && index < exHandler.HandlerEndIndex) | |
| { | |
| index += instructions[index].Run(frame); | |
| frame.InstructionIndex = index; | |
| } | |
| // we finish the catch block and is about to jump out of the try/catch blocks | |
| if (index == _tryHandler.GotoEndTargetIndex) | |
| { | |
| // run the 'Goto' that jumps out of the try/catch/finally blocks | |
| Debug.Assert(instructions[index] is GotoInstruction, "should be the 'Goto' instruction that jumps out the try/catch/finally"); | |
| frame.InstructionIndex += instructions[index].Run(frame); | |
| } | |
| } | |
| catch (RethrowException) | |
| { | |
| // a rethrow instruction in a catch block gets to run | |
| rethrow = true; | |
| } | |
| if (rethrow) { throw; } | |
| } | |
| finally | |
| { | |
| if (_tryHandler.IsFinallyBlockExist) | |
| { | |
| // We get to the finally block in two paths: | |
| // 1. Jump from the try/catch blocks. This includes two sub-routes: | |
| // a. 'Goto' instruction in the middle of try/catch block | |
| // b. try/catch block runs to its end. Then the 'Goto(end)' will be trigger to jump out of the try/catch block | |
| // 2. Exception thrown from the try/catch blocks | |
| // In the first path, the continuation mechanism works and frame.InstructionIndex will be updated to point to the first instruction of the finally block | |
| // In the second path, the continuation mechanism is not involved and frame.InstructionIndex is not updated | |
| bool isFromJump = frame.IsJumpHappened(); | |
| Debug.Assert(!isFromJump || _tryHandler.FinallyStartIndex == frame.InstructionIndex, "we should already jump to the first instruction of the finally"); | |
| // run the finally block | |
| // we cannot jump out of the finally block, and we cannot have an immediate rethrow in it | |
| int index = frame.InstructionIndex = _tryHandler.FinallyStartIndex; | |
| while (index >= _tryHandler.FinallyStartIndex && index < _tryHandler.FinallyEndIndex) | |
| { | |
| index += instructions[index].Run(frame); | |
| frame.InstructionIndex = index; | |
| } | |
| } | |
| } | |
| return frame.InstructionIndex - prevInstrIndex; | |
| } | |
| public override string InstructionName | |
| { | |
| get { return _hasFinally ? "EnterTryFinally" : "EnterTryCatch"; } | |
| } | |
| public override string ToString() | |
| { | |
| return _hasFinally ? "EnterTryFinally[" + _labelIndex + "]" : "EnterTryCatch"; | |
| } | |
| } | |
| /// <summary> | |
| /// The first instruction of finally block. | |
| /// </summary> | |
| internal sealed class EnterFinallyInstruction : IndexedBranchInstruction | |
| { | |
| private static readonly EnterFinallyInstruction[] s_cache = new EnterFinallyInstruction[CacheSize]; | |
| public override int ProducedStack { get { return 2; } } | |
| public override int ConsumedContinuations { get { return 1; } } | |
| private EnterFinallyInstruction(int labelIndex) | |
| : base(labelIndex) | |
| { | |
| } | |
| internal static EnterFinallyInstruction Create(int labelIndex) | |
| { | |
| if (labelIndex < CacheSize) | |
| { | |
| return s_cache[labelIndex] ?? (s_cache[labelIndex] = new EnterFinallyInstruction(labelIndex)); | |
| } | |
| return new EnterFinallyInstruction(labelIndex); | |
| } | |
| public override int Run(InterpretedFrame frame) | |
| { | |
| // If _pendingContinuation == -1 then we were getting into the finally block because an exception was thrown | |
| // in this case we need to set the stack depth | |
| // Else we were getting into this finally block from a 'Goto' jump, and the stack depth is already set properly | |
| if (!frame.IsJumpHappened()) | |
| { | |
| frame.SetStackDepth(GetLabel(frame).StackDepth); | |
| } | |
| frame.PushPendingContinuation(); | |
| frame.RemoveContinuation(); | |
| return 1; | |
| } | |
| } | |
| /// <summary> | |
| /// The last instruction of finally block. | |
| /// </summary> | |
| internal sealed class LeaveFinallyInstruction : Instruction | |
| { | |
| internal static readonly Instruction Instance = new LeaveFinallyInstruction(); | |
| public override int ConsumedStack { get { return 2; } } | |
| private LeaveFinallyInstruction() | |
| { | |
| } | |
| public override int Run(InterpretedFrame frame) | |
| { | |
| frame.PopPendingContinuation(); | |
| // If _pendingContinuation == -1 then we were getting into the finally block because an exception was thrown | |
| // In this case we just return 1, and the real instruction index will be calculated by GotoHandler later | |
| if (!frame.IsJumpHappened()) { return 1; } | |
| // jump to goto target or to the next finally: | |
| return frame.YieldToPendingContinuation(); | |
| } | |
| } | |
| // no-op: we need this just to balance the stack depth. | |
| internal sealed class EnterExceptionHandlerInstruction : Instruction | |
| { | |
| internal static readonly EnterExceptionHandlerInstruction Void = new EnterExceptionHandlerInstruction(false); | |
| internal static readonly EnterExceptionHandlerInstruction NonVoid = new EnterExceptionHandlerInstruction(true); | |
| // True if try-expression is non-void. | |
| private readonly bool _hasValue; | |
| private EnterExceptionHandlerInstruction(bool hasValue) | |
| { | |
| _hasValue = hasValue; | |
| } | |
| // If an exception is throws in try-body the expression result of try-body is not evaluated and loaded to the stack. | |
| // So the stack doesn't contain the try-body's value when we start executing the handler. | |
| // However, while emitting instructions try block falls thru the catch block with a value on stack. | |
| // We need to declare it consumed so that the stack state upon entry to the handler corresponds to the real | |
| // stack depth after throw jumped to this catch block. | |
| public override int ConsumedStack { get { return _hasValue ? 1 : 0; } } | |
| // A variable storing the current exception is pushed to the stack by exception handling. | |
| // Catch handlers: The value is immediately popped and stored into a local. | |
| // Fault handlers: The value is kept on stack during fault handler evaluation. | |
| public override int ProducedStack { get { return 1; } } | |
| public override int Run(InterpretedFrame frame) | |
| { | |
| // nop (the exception value is pushed by the interpreter in HandleCatch) | |
| return 1; | |
| } | |
| } | |
| /// <summary> | |
| /// The last instruction of a catch exception handler. | |
| /// </summary> | |
| internal sealed class LeaveExceptionHandlerInstruction : IndexedBranchInstruction | |
| { | |
| private static readonly LeaveExceptionHandlerInstruction[] s_cache = new LeaveExceptionHandlerInstruction[2 * CacheSize]; | |
| private readonly bool _hasValue; | |
| // The catch block yields a value if the body is non-void. This value is left on the stack. | |
| public override int ConsumedStack | |
| { | |
| get { return _hasValue ? 1 : 0; } | |
| } | |
| public override int ProducedStack | |
| { | |
| get { return _hasValue ? 1 : 0; } | |
| } | |
| private LeaveExceptionHandlerInstruction(int labelIndex, bool hasValue) | |
| : base(labelIndex) | |
| { | |
| _hasValue = hasValue; | |
| } | |
| internal static LeaveExceptionHandlerInstruction Create(int labelIndex, bool hasValue) | |
| { | |
| if (labelIndex < CacheSize) | |
| { | |
| int index = (2 * labelIndex) | (hasValue ? 1 : 0); | |
| return s_cache[index] ?? (s_cache[index] = new LeaveExceptionHandlerInstruction(labelIndex, hasValue)); | |
| } | |
| return new LeaveExceptionHandlerInstruction(labelIndex, hasValue); | |
| } | |
| public override int Run(InterpretedFrame frame) | |
| { | |
| return GetLabel(frame).Index - frame.InstructionIndex; | |
| } | |
| } | |
| /// <summary> | |
| /// The last instruction of a fault exception handler. | |
| /// </summary> | |
| internal sealed class LeaveFaultInstruction : Instruction | |
| { | |
| internal static readonly Instruction NonVoid = new LeaveFaultInstruction(true); | |
| internal static readonly Instruction Void = new LeaveFaultInstruction(false); | |
| private readonly bool _hasValue; | |
| // The fault block has a value if the body is non-void, but the value is never used. | |
| // We compile the body of a fault block as void. | |
| // However, we keep the exception object that was pushed upon entering the fault block on the stack during execution of the block | |
| // and pop it at the end. | |
| public override int ConsumedStack | |
| { | |
| get { return 1; } | |
| } | |
| // While emitting instructions a non-void try-fault expression is expected to produce a value. | |
| public override int ProducedStack | |
| { | |
| get { return _hasValue ? 1 : 0; } | |
| } | |
| private LeaveFaultInstruction(bool hasValue) | |
| { | |
| _hasValue = hasValue; | |
| } | |
| public override int Run(InterpretedFrame frame) | |
| { | |
| object exception = frame.Pop(); | |
| throw new RethrowException(); | |
| } | |
| } | |
| internal sealed class ThrowInstruction : Instruction | |
| { | |
| internal static readonly ThrowInstruction Throw = new ThrowInstruction(true, false); | |
| internal static readonly ThrowInstruction VoidThrow = new ThrowInstruction(false, false); | |
| internal static readonly ThrowInstruction Rethrow = new ThrowInstruction(true, true); | |
| internal static readonly ThrowInstruction VoidRethrow = new ThrowInstruction(false, true); | |
| private readonly bool _hasResult, _rethrow; | |
| private ThrowInstruction(bool hasResult, bool isRethrow) | |
| { | |
| _hasResult = hasResult; | |
| _rethrow = isRethrow; | |
| } | |
| public override int ProducedStack | |
| { | |
| get { return _hasResult ? 1 : 0; } | |
| } | |
| public override int ConsumedStack | |
| { | |
| get | |
| { | |
| return 1; | |
| } | |
| } | |
| public override int Run(InterpretedFrame frame) | |
| { | |
| var ex = (Exception)frame.Pop(); | |
| if (_rethrow) | |
| { | |
| // ExceptionHandler handler; | |
| // return frame.Interpreter.GotoHandler(frame, ex, out handler); | |
| throw new RethrowException(); | |
| } | |
| throw ex; | |
| } | |
| } | |
| internal sealed class SwitchInstruction : Instruction | |
| { | |
| private readonly Dictionary<int, int> _cases; | |
| internal SwitchInstruction(Dictionary<int, int> cases) | |
| { | |
| Assert.NotNull(cases); | |
| _cases = cases; | |
| } | |
| public override int ConsumedStack { get { return 1; } } | |
| public override int ProducedStack { get { return 0; } } | |
| public override int Run(InterpretedFrame frame) | |
| { | |
| int target; | |
| return _cases.TryGetValue((int)frame.Pop(), out target) ? target : 1; | |
| } | |
| } | |
| internal sealed class EnterLoopInstruction : Instruction | |
| { | |
| private readonly int _instructionIndex; | |
| private Dictionary<ParameterExpression, LocalVariable> _variables; | |
| private Dictionary<ParameterExpression, LocalVariable> _closureVariables; | |
| private PowerShellLoopExpression _loop; | |
| private int _loopEnd; | |
| private int _compilationThreshold; | |
| internal EnterLoopInstruction(PowerShellLoopExpression loop, LocalVariables locals, int compilationThreshold, int instructionIndex) | |
| { | |
| _loop = loop; | |
| _variables = locals.CopyLocals(); | |
| _closureVariables = locals.ClosureVariables; | |
| _compilationThreshold = compilationThreshold; | |
| _instructionIndex = instructionIndex; | |
| } | |
| internal void FinishLoop(int loopEnd) | |
| { | |
| _loopEnd = loopEnd; | |
| } | |
| public override int Run(InterpretedFrame frame) | |
| { | |
| // Don't lock here, it's a frequently hit path. | |
| // | |
| // There could be multiple threads racing, but that is okay. | |
| // Two bad things can happen: | |
| // * We miss decrements (some thread sets the counter forward) | |
| // * We might enter the "if" branch more than once. | |
| // | |
| // The first is okay, it just means we take longer to compile. | |
| // The second we explicitly guard against inside of Compile(). | |
| // | |
| // We can't miss 0. The first thread that writes -1 must have read 0 and hence start compilation. | |
| if (unchecked(_compilationThreshold--) == 0) | |
| { | |
| if (frame.Interpreter.CompileSynchronously) | |
| { | |
| Compile(frame); | |
| } | |
| else | |
| { | |
| // Kick off the compile on another thread so this one can keep going | |
| ThreadPool.QueueUserWorkItem(Compile, frame); | |
| } | |
| } | |
| return 1; | |
| } | |
| private bool Compiled | |
| { | |
| get { return _loop == null; } | |
| } | |
| private void Compile(object frameObj) | |
| { | |
| if (Compiled) | |
| { | |
| return; | |
| } | |
| lock (this) | |
| { | |
| if (Compiled) | |
| { | |
| return; | |
| } | |
| // PerfTrack.NoteEvent(PerfTrack.Categories.Compiler, "Interpreted loop compiled"); | |
| InterpretedFrame frame = (InterpretedFrame)frameObj; | |
| var compiler = new LoopCompiler(_loop, frame.Interpreter.LabelMapping, _variables, _closureVariables, _instructionIndex, _loopEnd); | |
| var instructions = frame.Interpreter.Instructions.Instructions; | |
| // replace this instruction with an optimized one: | |
| instructions[_instructionIndex] = new CompiledLoopInstruction(compiler.CreateDelegate()); | |
| // invalidate this instruction, some threads may still hold on it: | |
| _loop = null; | |
| _variables = null; | |
| _closureVariables = null; | |
| } | |
| } | |
| } | |
| internal sealed class CompiledLoopInstruction : Instruction | |
| { | |
| private readonly LoopFunc _compiledLoop; | |
| public CompiledLoopInstruction(LoopFunc compiledLoop) | |
| { | |
| Assert.NotNull(compiledLoop); | |
| _compiledLoop = compiledLoop; | |
| } | |
| public override int Run(InterpretedFrame frame) | |
| { | |
| return _compiledLoop(frame.Data, frame.Closure, frame); | |
| } | |
| } | |
| } | |