Windows-powershell / PowerShell-master /src /Microsoft.PowerShell.ConsoleHost /host /msh /ConsoleHostUserInterface.cs
| // Copyright (c) Microsoft Corporation. | |
| // Licensed under the MIT License. | |
| using System; | |
| using System.Collections.Generic; | |
| using System.Diagnostics.CodeAnalysis; | |
| using System.IO; | |
| using System.Linq; | |
| using System.Management.Automation; | |
| using System.Management.Automation.Host; | |
| using System.Management.Automation.Internal; | |
| using System.Management.Automation.Runspaces; | |
| using System.Runtime.CompilerServices; | |
| using System.Security; | |
| using System.Text; | |
| using Dbg = System.Management.Automation.Diagnostics; | |
| using ConsoleHandle = Microsoft.Win32.SafeHandles.SafeFileHandle; | |
| namespace Microsoft.PowerShell | |
| { | |
| using PowerShell = System.Management.Automation.PowerShell; | |
| /// <summary> | |
| /// ConsoleHostUserInterface implements console-mode user interface for powershell. | |
| /// </summary> | |
| [] | |
| internal partial class ConsoleHostUserInterface : System.Management.Automation.Host.PSHostUserInterface | |
| { | |
| /// <summary> | |
| /// This is the char that is echoed to the console when the input is masked. This not localizable. | |
| /// </summary> | |
| private const char PrintToken = '*'; | |
| /// <summary> | |
| /// Command completion implementation object. | |
| /// </summary> | |
| private PowerShell _commandCompletionPowerShell; | |
| /// <summary> | |
| /// This is a test hook for programmatically reading and writing ConsoleHost I/O. | |
| /// </summary> | |
| private static readonly PSHostUserInterface s_h = null; | |
| /// <summary> | |
| /// Return true if the console supports a VT100 like virtual terminal. | |
| /// </summary> | |
| public override bool SupportsVirtualTerminal { get; } | |
| /// <summary> | |
| /// Constructs an instance. | |
| /// </summary> | |
| /// <param name="parent"></param> | |
| /// <exception/> | |
| internal ConsoleHostUserInterface(ConsoleHost parent) | |
| { | |
| Dbg.Assert(parent != null, "parent may not be null"); | |
| _parent = parent; | |
| _rawui = new ConsoleHostRawUserInterface(this); | |
| SupportsVirtualTerminal = true; | |
| _isInteractiveTestToolListening = false; | |
| // check if TERM env var is set | |
| // `dumb` means explicitly don't use VT | |
| // `xterm-mono` and `xtermm` means support VT, but emit plaintext | |
| switch (Environment.GetEnvironmentVariable("TERM")) | |
| { | |
| case "dumb": | |
| SupportsVirtualTerminal = false; | |
| break; | |
| case "xterm-mono": | |
| case "xtermm": | |
| PSStyle.Instance.OutputRendering = OutputRendering.PlainText; | |
| break; | |
| default: | |
| break; | |
| } | |
| // widely supported by CLI tools via https://no-color.org/ | |
| if (Environment.GetEnvironmentVariable("NO_COLOR") != null) | |
| { | |
| PSStyle.Instance.OutputRendering = OutputRendering.PlainText; | |
| } | |
| if (SupportsVirtualTerminal) | |
| { | |
| SupportsVirtualTerminal = TryTurnOnVirtualTerminal(); | |
| } | |
| } | |
| internal bool TryTurnOnVirtualTerminal() | |
| { | |
| return true; | |
| try | |
| { | |
| // Turn on virtual terminal if possible. | |
| // This might throw - not sure how exactly (no console), but if it does, we shouldn't fail to start. | |
| var outputHandle = ConsoleControl.GetActiveScreenBufferHandle(); | |
| var outputMode = ConsoleControl.GetMode(outputHandle); | |
| if (outputMode.HasFlag(ConsoleControl.ConsoleModes.VirtualTerminal)) | |
| { | |
| return true; | |
| } | |
| outputMode |= ConsoleControl.ConsoleModes.VirtualTerminal; | |
| if (ConsoleControl.NativeMethods.SetConsoleMode(outputHandle.DangerousGetHandle(), (uint)outputMode)) | |
| { | |
| // We only know if vt100 is supported if the previous call actually set the new flag, older | |
| // systems ignore the setting. | |
| outputMode = ConsoleControl.GetMode(outputHandle); | |
| return outputMode.HasFlag(ConsoleControl.ConsoleModes.VirtualTerminal); | |
| } | |
| } | |
| catch | |
| { | |
| // Do nothing if failed | |
| } | |
| return false; | |
| } | |
| /// <summary> | |
| /// Supplies an implementation of PSHostRawUserInterface that provides low-level console mode UI facilities. | |
| /// </summary> | |
| /// <value></value> | |
| /// <exception/> | |
| public override PSHostRawUserInterface RawUI | |
| { | |
| get | |
| { | |
| Dbg.Assert(_rawui != null, "rawui should have been created by ctor"); | |
| // no locking because this is read-only, and allocated in the ctor. | |
| return _rawui; | |
| } | |
| } | |
| // deadcode; but could be needed in the future. | |
| ///// <summary> | |
| ///// gets the PSHost instance that uses this ConsoleHostUserInterface instance | |
| ///// </summary> | |
| ///// <value></value> | |
| ///// <exception/> | |
| // internal | |
| // PSHost | |
| // Parent | |
| // { | |
| // get | |
| // { | |
| // using (tracer.TraceProperty()) | |
| // { | |
| // // no locking because this is read-only and set in the ctor. | |
| // return parent; | |
| // } | |
| // } | |
| // } | |
| /// <summary> | |
| /// True if command completion is currently running. | |
| /// </summary> | |
| internal bool IsCommandCompletionRunning | |
| { | |
| get | |
| { | |
| return _commandCompletionPowerShell != null && | |
| _commandCompletionPowerShell.InvocationStateInfo.State == PSInvocationState.Running; | |
| } | |
| } | |
| /// <summary> | |
| /// True if the Read* functions should read from the stdin stream instead of from the win32 console. | |
| /// </summary> | |
| internal bool ReadFromStdin { get; set; } | |
| /// <summary> | |
| /// True if the host shouldn't write out prompts. | |
| /// </summary> | |
| internal bool NoPrompt { get; set; } | |
| /// <summary> | |
| /// See base class. | |
| /// </summary> | |
| /// <returns></returns> | |
| /// <exception cref="HostException"> | |
| /// If Win32's SetConsoleMode fails | |
| /// OR | |
| /// Win32's ReadConsole fails | |
| /// OR | |
| /// obtaining information about the buffer failed | |
| /// OR | |
| /// Win32's SetConsoleCursorPosition failed | |
| /// </exception> | |
| public override string ReadLine() | |
| { | |
| HandleThrowOnReadAndPrompt(); | |
| // call our internal version such that it does not end input on a tab | |
| return ReadLine(false, string.Empty, out _, true, true); | |
| } | |
| /// <summary> | |
| /// See base class. | |
| /// </summary> | |
| /// <returns></returns> | |
| /// <exception cref="HostException"> | |
| /// If obtaining a handle to the active screen buffer failed | |
| /// OR | |
| /// Win32's setting input buffer mode to disregard window and mouse input failed | |
| /// OR | |
| /// Win32's ReadConsole failed | |
| /// </exception> | |
| /// <exception cref="PipelineStoppedException"> | |
| /// If Ctrl-C is entered by user | |
| /// </exception> | |
| public override SecureString ReadLineAsSecureString() | |
| { | |
| HandleThrowOnReadAndPrompt(); | |
| // we lock here so that multiple threads won't interleave the various reads and writes here. | |
| object result = null; | |
| lock (_instanceLock) | |
| { | |
| result = ReadLineSafe(true, PrintToken); | |
| } | |
| SecureString secureResult = result as SecureString; | |
| System.Management.Automation.Diagnostics.Assert(secureResult != null, "ReadLineSafe did not return a SecureString"); | |
| return secureResult; | |
| } | |
| /// <summary> | |
| /// Implementation based on NT CredUI's GetPasswdStr. | |
| /// Use Win32.ReadConsole to construct a SecureString. The advantage of ReadConsole over ReadKey is | |
| /// Alt-ddd where d is {0-9} is allowed. | |
| /// It also manages the cursor as keys are entered and "backspaced". However, it is possible that | |
| /// while this method is running, the console buffer contents could change. Then, its cursor mgmt | |
| /// will likely be messed up. | |
| /// | |
| /// Secondary implementation for Unix based on Console.ReadKey(), where | |
| /// the advantage is portability through abstraction. Does not support | |
| /// arrow key movement, but supports backspace. | |
| /// </summary> | |
| /// <param name="isSecureString"> | |
| /// True to specify reading a SecureString; false reading a string | |
| /// </param> | |
| /// <param name="printToken"> | |
| /// string for output echo | |
| /// </param> | |
| /// <returns></returns> | |
| /// <exception cref="HostException"> | |
| /// If obtaining a handle to the active screen buffer failed | |
| /// OR | |
| /// Win32's setting input buffer mode to disregard window and mouse input failed | |
| /// OR | |
| /// Win32's ReadConsole failed | |
| /// OR | |
| /// obtaining information about the buffer failed | |
| /// OR | |
| /// Win32's SetConsoleCursorPosition failed | |
| /// </exception> | |
| /// <exception cref="PipelineStoppedException"> | |
| /// If Ctrl-C is entered by user | |
| /// </exception> | |
| private object ReadLineSafe(bool isSecureString, char? printToken) | |
| { | |
| // Don't lock (instanceLock) in here -- the caller needs to do that... | |
| PreRead(); | |
| string printTokenString = printToken.HasValue ? | |
| printToken.ToString() : | |
| null; | |
| SecureString secureResult = new SecureString(); | |
| StringBuilder result = new StringBuilder(); | |
| bool treatControlCAsInput = Console.TreatControlCAsInput; | |
| ConsoleHandle handle = ConsoleControl.GetConioDeviceHandle(); | |
| ConsoleControl.ConsoleModes originalMode = ConsoleControl.GetMode(handle); | |
| bool isModeChanged = true; // assume ConsoleMode is changed so that if ReadLineSetMode | |
| // fails to return the value correctly, the original mode is | |
| // restored. | |
| try | |
| { | |
| Console.TreatControlCAsInput = true; | |
| // Ensure that we're in the proper line-input mode. | |
| const ConsoleControl.ConsoleModes DesiredMode = | |
| ConsoleControl.ConsoleModes.Extended | | |
| ConsoleControl.ConsoleModes.QuickEdit; | |
| ConsoleControl.ConsoleModes m = originalMode; | |
| bool shouldUnsetEchoInput = shouldUnsetMode(ConsoleControl.ConsoleModes.EchoInput, ref m); | |
| bool shouldUnsetLineInput = shouldUnsetMode(ConsoleControl.ConsoleModes.LineInput, ref m); | |
| bool shouldUnsetMouseInput = shouldUnsetMode(ConsoleControl.ConsoleModes.MouseInput, ref m); | |
| bool shouldUnsetProcessInput = shouldUnsetMode(ConsoleControl.ConsoleModes.ProcessedInput, ref m); | |
| if ((m & DesiredMode) != DesiredMode || | |
| shouldUnsetMouseInput || | |
| shouldUnsetEchoInput || | |
| shouldUnsetLineInput || | |
| shouldUnsetProcessInput) | |
| { | |
| m |= DesiredMode; | |
| ConsoleControl.SetMode(handle, m); | |
| } | |
| else | |
| { | |
| isModeChanged = false; | |
| } | |
| _rawui.ClearKeyCache(); | |
| Coordinates originalCursorPos = _rawui.CursorPosition; | |
| // | |
| // read one char at a time so that we don't | |
| // end up having a immutable string holding the | |
| // secret in memory. | |
| // | |
| const int CharactersToRead = 1; | |
| Span<char> inputBuffer = stackalloc char[CharactersToRead + 1]; | |
| while (true) | |
| { | |
| ConsoleKeyInfo keyInfo = Console.ReadKey(true); | |
| string key = ConsoleControl.ReadConsole(handle, initialContentLength: 0, inputBuffer, charactersToRead: CharactersToRead, endOnTab: false, out _); | |
| // Handle Ctrl-C ending input | |
| if (keyInfo.Key == ConsoleKey.C && keyInfo.Modifiers.HasFlag(ConsoleModifiers.Control)) | |
| if (string.IsNullOrEmpty(key) || key[0] == (char)3) | |
| { | |
| PipelineStoppedException e = new PipelineStoppedException(); | |
| throw e; | |
| } | |
| if (keyInfo.Key == ConsoleKey.Enter) | |
| if (key[0] == (char)13) | |
| { | |
| // | |
| // we are done if user presses ENTER key | |
| // | |
| break; | |
| } | |
| if (keyInfo.Key == ConsoleKey.Backspace) | |
| if (key[0] == (char)8) | |
| { | |
| // | |
| // for backspace, remove last char appended | |
| // | |
| if (isSecureString && secureResult.Length > 0) | |
| { | |
| secureResult.RemoveAt(secureResult.Length - 1); | |
| WriteBackSpace(originalCursorPos); | |
| } | |
| else if (result.Length > 0) | |
| { | |
| result.Remove(result.Length - 1, 1); | |
| WriteBackSpace(originalCursorPos); | |
| } | |
| } | |
| else if (char.IsControl(keyInfo.KeyChar)) | |
| { | |
| // deny list control characters | |
| continue; | |
| } | |
| else | |
| { | |
| // | |
| // append the char to our string | |
| // | |
| if (isSecureString) | |
| { | |
| secureResult.AppendChar(keyInfo.KeyChar); | |
| secureResult.AppendChar(key[0]); | |
| } | |
| else | |
| { | |
| result.Append(keyInfo.KeyChar); | |
| result.Append(key); | |
| } | |
| if (!string.IsNullOrEmpty(printTokenString)) | |
| { | |
| WritePrintToken(printTokenString, ref originalCursorPos); | |
| } | |
| } | |
| } | |
| } | |
| catch (InvalidOperationException) | |
| { | |
| // ReadKey() failed so we stop | |
| throw new PipelineStoppedException(); | |
| } | |
| finally | |
| { | |
| Console.TreatControlCAsInput = treatControlCAsInput; | |
| if (isModeChanged) | |
| { | |
| ConsoleControl.SetMode(handle, originalMode); | |
| } | |
| } | |
| WriteLineToConsole(); | |
| PostRead(result.ToString()); | |
| if (isSecureString) | |
| { | |
| return secureResult; | |
| } | |
| else | |
| { | |
| return result; | |
| } | |
| } | |
| /// <summary> | |
| /// Handle writing print token with proper cursor adjustment for ReadLineSafe. | |
| /// </summary> | |
| /// <param name="printToken"> | |
| /// token output for each char input. It must be a one-char string | |
| /// </param> | |
| /// <param name="originalCursorPosition"> | |
| /// it is the cursor position where ReadLineSafe begins | |
| /// </param> | |
| /// <exception cref="HostException"> | |
| /// If obtaining information about the buffer failed | |
| /// OR | |
| /// Win32's SetConsoleCursorPosition failed | |
| /// </exception> | |
| private void WritePrintToken( | |
| string printToken, | |
| ref Coordinates originalCursorPosition) | |
| { | |
| Dbg.Assert(!string.IsNullOrEmpty(printToken), | |
| "Calling WritePrintToken with printToken being null or empty"); | |
| Dbg.Assert(printToken.Length == 1, | |
| "Calling WritePrintToken with printToken's Length being " + printToken.Length); | |
| Size consoleBufferSize = _rawui.BufferSize; | |
| Coordinates currentCursorPosition = _rawui.CursorPosition; | |
| // if the cursor is currently at the lower right corner, this write will cause the screen buffer to | |
| // scroll up. So, it is necessary to adjust the original cursor position one row up. | |
| if (currentCursorPosition.Y >= consoleBufferSize.Height - 1 && // last row | |
| currentCursorPosition.X >= consoleBufferSize.Width - 1) // last column | |
| { | |
| if (originalCursorPosition.Y > 0) | |
| { | |
| originalCursorPosition.Y--; | |
| } | |
| } | |
| WriteToConsole(printToken, false); | |
| } | |
| /// <summary> | |
| /// Handle backspace with proper cursor adjustment for ReadLineSafe. | |
| /// </summary> | |
| /// <param name="originalCursorPosition"> | |
| /// it is the cursor position where ReadLineSafe begins | |
| /// </param> | |
| /// <exception cref="HostException"> | |
| /// If obtaining information about the buffer failed | |
| /// OR | |
| /// Win32's SetConsoleCursorPosition failed | |
| /// </exception> | |
| private void WriteBackSpace(Coordinates originalCursorPosition) | |
| { | |
| Coordinates cursorPosition = _rawui.CursorPosition; | |
| if (cursorPosition == originalCursorPosition) | |
| { | |
| // at originalCursorPosition, don't move | |
| return; | |
| } | |
| if (cursorPosition.X == 0) | |
| { | |
| if (cursorPosition.Y <= originalCursorPosition.Y) | |
| { | |
| return; | |
| } | |
| // BufferSize.Width is 1 larger than cursor position | |
| cursorPosition.X = _rawui.BufferSize.Width - 1; | |
| cursorPosition.Y--; | |
| BlankAtCursor(cursorPosition); | |
| } | |
| else if (cursorPosition.X > 0) | |
| { | |
| cursorPosition.X--; | |
| BlankAtCursor(cursorPosition); | |
| } | |
| // do nothing if cursorPosition.X is left of screen | |
| } | |
| /// <summary> | |
| /// Blank out at and move rawui.CursorPosition to <paramref name="cursorPosition"/> | |
| /// </summary> | |
| /// <param name="cursorPosition">Position to blank out.</param> | |
| private void BlankAtCursor(Coordinates cursorPosition) | |
| { | |
| _rawui.CursorPosition = cursorPosition; | |
| WriteToConsole(" ", true); | |
| _rawui.CursorPosition = cursorPosition; | |
| } | |
| /// <summary> | |
| /// If <paramref name="m"/> is set on <paramref name="flagToUnset"/>, unset it and return true; | |
| /// otherwise return false. | |
| /// </summary> | |
| /// <param name="flagToUnset"> | |
| /// a flag in ConsoleControl.ConsoleModes to be unset in <paramref name="m"/> | |
| /// </param> | |
| /// <param name="m"> | |
| /// </param> | |
| /// <returns> | |
| /// true if <paramref name="m"/> is set on <paramref name="flagToUnset"/> | |
| /// false otherwise | |
| /// </returns> | |
| private static bool shouldUnsetMode( | |
| ConsoleControl.ConsoleModes flagToUnset, | |
| ref ConsoleControl.ConsoleModes m) | |
| { | |
| if ((m & flagToUnset) > 0) | |
| { | |
| m &= ~flagToUnset; | |
| return true; | |
| } | |
| return false; | |
| } | |
| [] | |
| internal void WriteToConsole(char c, bool transcribeResult) | |
| { | |
| ReadOnlySpan<char> value = [c]; | |
| WriteToConsole(value, transcribeResult); | |
| } | |
| [] | |
| internal void WriteToConsole(ReadOnlySpan<char> value, bool transcribeResult) | |
| { | |
| WriteToConsole(value, transcribeResult, newLine: false); | |
| } | |
| private void WriteToConsole(ReadOnlySpan<char> value, bool transcribeResult, bool newLine) | |
| { | |
| ConsoleHandle handle = ConsoleControl.GetActiveScreenBufferHandle(); | |
| // Ensure that we're in the proper line-output mode. We don't lock here as it does not matter if we | |
| // attempt to set the mode from multiple threads at once. | |
| ConsoleControl.ConsoleModes m = ConsoleControl.GetMode(handle); | |
| const ConsoleControl.ConsoleModes DesiredMode = | |
| ConsoleControl.ConsoleModes.ProcessedOutput | |
| | ConsoleControl.ConsoleModes.WrapEndOfLine; | |
| if ((m & DesiredMode) != DesiredMode) | |
| { | |
| m |= DesiredMode; | |
| ConsoleControl.SetMode(handle, m); | |
| } | |
| PreWrite(); | |
| // This is atomic, so we don't lock here... | |
| ConsoleControl.WriteConsole(handle, value, newLine); | |
| ConsoleOutWriteHelper(value, newLine); | |
| if (_isInteractiveTestToolListening && Console.IsOutputRedirected) | |
| { | |
| ConsoleOutWriteHelper(value, newLine); | |
| } | |
| if (transcribeResult) | |
| { | |
| PostWrite(value, newLine); | |
| } | |
| else | |
| { | |
| PostWrite(); | |
| } | |
| } | |
| private void WriteToConsole(ConsoleColor foregroundColor, ConsoleColor backgroundColor, string text, bool newLine = false) | |
| { | |
| // Sync access so that we don't conflict on color settings if called from multiple threads. | |
| lock (_instanceLock) | |
| { | |
| ConsoleColor fg = RawUI.ForegroundColor; | |
| ConsoleColor bg = RawUI.BackgroundColor; | |
| RawUI.ForegroundColor = foregroundColor; | |
| RawUI.BackgroundColor = backgroundColor; | |
| try | |
| { | |
| WriteToConsole(text, transcribeResult: true, newLine); | |
| } | |
| finally | |
| { | |
| RawUI.ForegroundColor = fg; | |
| RawUI.BackgroundColor = bg; | |
| } | |
| } | |
| } | |
| [] | |
| private static void ConsoleOutWriteHelper(ReadOnlySpan<char> value, bool newLine) | |
| { | |
| if (newLine) | |
| { | |
| Console.Out.WriteLine(value); | |
| } | |
| else | |
| { | |
| Console.Out.Write(value); | |
| } | |
| } | |
| [] | |
| internal void WriteLineToConsole(ReadOnlySpan<char> value, bool transcribeResult) | |
| { | |
| WriteToConsole(value, transcribeResult, newLine: true); | |
| } | |
| [] | |
| private void WriteLineToConsole(ConsoleColor foregroundColor, ConsoleColor backgroundColor, string text) | |
| { | |
| WriteToConsole(foregroundColor, backgroundColor, text, newLine: true); | |
| } | |
| [] | |
| private void WriteLineToConsole(string text) | |
| { | |
| WriteLineToConsole(text, transcribeResult: true); | |
| } | |
| [] | |
| private void WriteLineToConsole() | |
| { | |
| WriteToConsole(Environment.NewLine, transcribeResult: true, newLine: false); | |
| } | |
| /// <summary> | |
| /// See base class. | |
| /// </summary> | |
| /// <param name="value"></param> | |
| /// <exception cref="HostException"> | |
| /// If Win32's CreateFile fails | |
| /// OR | |
| /// Win32's GetConsoleMode fails | |
| /// OR | |
| /// Win32's SetConsoleMode fails | |
| /// OR | |
| /// Win32's WriteConsole fails | |
| /// </exception> | |
| public override void Write(string value) | |
| { | |
| lock (_instanceLock) | |
| { | |
| WriteImpl(value, newLine: false); | |
| } | |
| } | |
| // The WriteImpl() method should always be called within a lock on _instanceLock | |
| // to ensure thread safety and prevent issues in multi-threaded scenarios. | |
| private void WriteImpl(string value, bool newLine) | |
| { | |
| if (string.IsNullOrEmpty(value) && !newLine) | |
| { | |
| return; | |
| } | |
| // If the test hook is set, write to it and continue. | |
| if (s_h != null) | |
| { | |
| if (newLine) | |
| { | |
| s_h.WriteLine(value); | |
| } | |
| else | |
| { | |
| s_h.Write(value); | |
| } | |
| } | |
| TextWriter writer = Console.IsOutputRedirected ? Console.Out : _parent.ConsoleTextWriter; | |
| value = GetOutputString(value, SupportsVirtualTerminal); | |
| if (_parent.IsRunningAsync) | |
| { | |
| Dbg.Assert(writer == _parent.OutputSerializer.textWriter, "writers should be the same"); | |
| _parent.OutputSerializer.Serialize(value); | |
| if (newLine) | |
| { | |
| _parent.OutputSerializer.Serialize(Environment.NewLine); | |
| } | |
| } | |
| else | |
| { | |
| if (newLine) | |
| { | |
| writer.WriteLine(value); | |
| } | |
| else | |
| { | |
| writer.Write(value); | |
| } | |
| } | |
| } | |
| /// <summary> | |
| /// See base class. | |
| /// </summary> | |
| /// <param name="foregroundColor"></param> | |
| /// <param name="backgroundColor"></param> | |
| /// <param name="value"></param> | |
| /// <exception cref="HostException"> | |
| /// If obtaining information about the buffer failed | |
| /// OR | |
| /// Win32's SetConsoleTextAttribute | |
| /// OR | |
| /// Win32's CreateFile fails | |
| /// OR | |
| /// Win32's GetConsoleMode fails | |
| /// OR | |
| /// Win32's SetConsoleMode fails | |
| /// OR | |
| /// Win32's WriteConsole fails | |
| /// </exception> | |
| public override void Write(ConsoleColor foregroundColor, ConsoleColor backgroundColor, string value) | |
| { | |
| Write(foregroundColor, backgroundColor, value, newLine: false); | |
| } | |
| /// <summary> | |
| /// See base class. | |
| /// </summary> | |
| /// <param name="foregroundColor"></param> | |
| /// <param name="backgroundColor"></param> | |
| /// <param name="value"></param> | |
| /// <exception cref="HostException"> | |
| /// If obtaining information about the buffer failed | |
| /// OR | |
| /// Win32's SetConsoleTextAttribute | |
| /// OR | |
| /// Win32's CreateFile fails | |
| /// OR | |
| /// Win32's GetConsoleMode fails | |
| /// OR | |
| /// Win32's SetConsoleMode fails | |
| /// OR | |
| /// Win32's WriteConsole fails | |
| /// </exception> | |
| public override void WriteLine(ConsoleColor foregroundColor, ConsoleColor backgroundColor, string value) | |
| { | |
| Write(foregroundColor, backgroundColor, value, newLine: true); | |
| } | |
| private void Write(ConsoleColor foregroundColor, ConsoleColor backgroundColor, string value, bool newLine) | |
| { | |
| // Sync access so that we don't conflict on color settings if called from multiple threads. | |
| lock (_instanceLock) | |
| { | |
| ConsoleColor fg = RawUI.ForegroundColor; | |
| ConsoleColor bg = RawUI.BackgroundColor; | |
| RawUI.ForegroundColor = foregroundColor; | |
| RawUI.BackgroundColor = backgroundColor; | |
| try | |
| { | |
| this.WriteImpl(value, newLine); | |
| } | |
| finally | |
| { | |
| RawUI.ForegroundColor = fg; | |
| RawUI.BackgroundColor = bg; | |
| } | |
| } | |
| } | |
| /// <summary> | |
| /// See base class. | |
| /// </summary> | |
| /// <param name="value"></param> | |
| /// <exception cref="HostException"> | |
| /// Win32's CreateFile fails | |
| /// OR | |
| /// Win32's GetConsoleMode fails | |
| /// OR | |
| /// Win32's SetConsoleMode fails | |
| /// OR | |
| /// Win32's WriteConsole fails | |
| /// </exception> | |
| public override void WriteLine(string value) | |
| { | |
| lock (_instanceLock) | |
| { | |
| this.WriteImpl(value, newLine: true); | |
| } | |
| } | |
| /// <summary> | |
| /// See base class. | |
| /// </summary> | |
| /// <exception cref="HostException"> | |
| /// Win32's CreateFile fails | |
| /// OR | |
| /// Win32's GetConsoleMode fails | |
| /// OR | |
| /// Win32's SetConsoleMode fails | |
| /// OR | |
| /// Win32's WriteConsole fails | |
| /// </exception> | |
| public override void WriteLine() | |
| { | |
| lock (_instanceLock) | |
| { | |
| this.WriteImpl(Environment.NewLine, newLine: false); | |
| } | |
| } | |
| /// <summary> | |
| /// This is a poor-man's word-wrapping routine. It breaks a single string into segments small enough to fit within a | |
| /// given number of cells. A break is determined by the last occurrence of whitespace that allows all prior characters | |
| /// on a line to be written within a given number of cells. If there is no whitespace found within that span, then the | |
| /// largest span that will fit in the bounds is used. | |
| /// | |
| /// The problem is complicated by the fact that a single character may consume more than one cell. Conceptually, this | |
| /// is the same case as placing an upper bound on the length of a line while also having a strlen function that | |
| /// arbitrarily considers the length of any single character to be 1 or greater. | |
| /// </summary> | |
| /// <param name="text"> | |
| /// Text to be emitted. | |
| /// Each tab character in the text is replaced with a space in the results. | |
| /// </param> | |
| /// <param name="maxWidthInBufferCells"> | |
| /// Max width, in buffer cells, of a single line. Note that a single character may consume more than one cell. The | |
| /// number of cells consumed is determined by calling ConsoleHostRawUserInterface.LengthInBufferCells. | |
| /// </param> | |
| /// <returns> | |
| /// A list of strings representing the text broken into "lines" each of which are guaranteed not to exceed | |
| /// maxWidthInBufferCells. | |
| /// </returns> | |
| internal List<string> WrapText(string text, int maxWidthInBufferCells) | |
| { | |
| List<string> result = new List<string>(); | |
| List<Word> words = ChopTextIntoWords(text, maxWidthInBufferCells); | |
| if (words.Count < 1) | |
| { | |
| return result; | |
| } | |
| IEnumerator<Word> e = words.GetEnumerator(); | |
| bool valid = false; | |
| int cellCounter = 0; | |
| StringBuilder line = new StringBuilder(); | |
| string l = null; | |
| do | |
| { | |
| valid = e.MoveNext(); | |
| if (!valid) | |
| { | |
| if (line.Length > 0) | |
| { | |
| l = line.ToString(); | |
| Dbg.Assert(RawUI.LengthInBufferCells(l) <= maxWidthInBufferCells, "line is too long"); | |
| result.Add(l); | |
| } | |
| break; | |
| } | |
| if ((e.Current.Flags & WordFlags.IsNewline) > 0) | |
| { | |
| l = line.ToString(); | |
| Dbg.Assert(RawUI.LengthInBufferCells(l) <= maxWidthInBufferCells, "line is too long"); | |
| result.Add(l); | |
| // skip the newline "words" | |
| line = new StringBuilder(); | |
| cellCounter = 0; | |
| continue; | |
| } | |
| // will the word fit? | |
| if (cellCounter + e.Current.CellCount <= maxWidthInBufferCells) | |
| { | |
| // yes, add it to the line. | |
| line.Append(e.Current.Text); | |
| cellCounter += e.Current.CellCount; | |
| } | |
| else | |
| { | |
| // no: too long. Either start a new line, or pick off as much whitespace as we need. | |
| if ((e.Current.Flags & WordFlags.IsWhitespace) == 0) | |
| { | |
| l = line.ToString(); | |
| Dbg.Assert(RawUI.LengthInBufferCells(l) <= maxWidthInBufferCells, "line is too long"); | |
| result.Add(l); | |
| line = new StringBuilder(e.Current.Text); | |
| cellCounter = e.Current.CellCount; | |
| continue; | |
| } | |
| // chop the whitespace into bits. | |
| int w = maxWidthInBufferCells - cellCounter; | |
| Dbg.Assert(w < e.Current.CellCount, "width remaining should be less than size of word"); | |
| line.Append(e.Current.Text.AsSpan(0, w)); | |
| l = line.ToString(); | |
| Dbg.Assert(RawUI.LengthInBufferCells(l) == maxWidthInBufferCells, "line should exactly fit"); | |
| result.Add(l); | |
| string remaining = e.Current.Text.Substring(w); | |
| line = new StringBuilder(remaining); | |
| cellCounter = RawUI.LengthInBufferCells(remaining); | |
| } | |
| } while (valid); | |
| return result; | |
| } | |
| /// <summary> | |
| /// Struct used by WrapText. | |
| /// </summary> | |
| [] | |
| internal enum WordFlags | |
| { | |
| IsWhitespace = 0x01, | |
| IsNewline = 0x02 | |
| } | |
| internal struct Word | |
| { | |
| internal int CellCount; | |
| internal string Text; | |
| internal WordFlags Flags; | |
| } | |
| /// <summary> | |
| /// Chops text into "words," where a word is defined to be a sequence of whitespace characters, or a sequence of | |
| /// non-whitespace characters, each sequence being no longer than a given maximum. Therefore, in the text "this is a | |
| /// string" there are 7 words: 4 sequences of non-whitespace characters and 3 sequences of whitespace characters. | |
| /// | |
| /// Whitespace is considered to be spaces or tabs. Each tab character is replaced with a single space. | |
| /// </summary> | |
| /// <param name="text"> | |
| /// The text to be chopped up. | |
| /// </param> | |
| /// <param name="maxWidthInBufferCells"> | |
| /// The maximum number of buffer cells that each word may consume. | |
| /// </param> | |
| /// <returns> | |
| /// A list of words, in the same order they appear in the source text. | |
| /// </returns> | |
| /// <remarks> | |
| /// This can be made faster by, instead of creating little strings for each word, creating indices of the start and end | |
| /// range of a word. That would reduce the string allocations. | |
| /// </remarks> | |
| internal List<Word> ChopTextIntoWords(string text, int maxWidthInBufferCells) | |
| { | |
| List<Word> result = new List<Word>(); | |
| if (string.IsNullOrEmpty(text)) | |
| { | |
| return result; | |
| } | |
| if (maxWidthInBufferCells < 1) | |
| { | |
| return result; | |
| } | |
| text = text.Replace('\t', ' '); | |
| result = new List<Word>(); | |
| // a "word" is a span of characters delimited by whitespace. Contiguous whitespace, too, is a word. | |
| int startIndex = 0; | |
| int wordEnd = 0; | |
| bool inWs = false; | |
| while (wordEnd < text.Length) | |
| { | |
| if (text[wordEnd] == '\n') | |
| { | |
| if (startIndex < wordEnd) | |
| { | |
| // the span up to this point needs to be saved off | |
| AddWord(text, startIndex, wordEnd, maxWidthInBufferCells, inWs, ref result); | |
| } | |
| // add a nl word | |
| Word w = new Word(); | |
| w.Flags = WordFlags.IsNewline; | |
| result.Add(w); | |
| // skip the nl | |
| ++wordEnd; | |
| startIndex = wordEnd; | |
| inWs = false; | |
| continue; | |
| } | |
| else if (text[wordEnd] == ' ') | |
| { | |
| if (!inWs) | |
| { | |
| // span from startIndex..(wordEnd - 1) is a word | |
| AddWord(text, startIndex, wordEnd, maxWidthInBufferCells, inWs, ref result); | |
| startIndex = wordEnd; | |
| } | |
| inWs = true; | |
| } | |
| else | |
| { | |
| // not whitespace | |
| if (inWs) | |
| { | |
| AddWord(text, startIndex, wordEnd, maxWidthInBufferCells, inWs, ref result); | |
| startIndex = wordEnd; | |
| } | |
| inWs = false; | |
| } | |
| ++wordEnd; | |
| } | |
| if (startIndex != wordEnd) | |
| { | |
| AddWord(text, startIndex, text.Length, maxWidthInBufferCells, inWs, ref result); | |
| } | |
| return result; | |
| } | |
| /// <summary> | |
| /// Helper for ChopTextIntoWords. Takes a span of characters in a string and adds it to the word list, further | |
| /// subdividing the span as needed so that each subdivision fits within the limit. | |
| /// </summary> | |
| /// <param name="text"> | |
| /// The string of characters in which the span is to be extracted. | |
| /// </param> | |
| /// <param name="startIndex"> | |
| /// index into text of the start of the word to be added. | |
| /// </param> | |
| /// <param name="endIndex"> | |
| /// index of the char after the last char to be included in the word. | |
| /// </param> | |
| /// <param name="maxWidthInBufferCells"> | |
| /// The maximum number of buffer cells that each word may consume. | |
| /// </param> | |
| /// <param name="isWhitespace"> | |
| /// true if the span is whitespace, false if not. | |
| /// </param> | |
| /// <param name="result"> | |
| /// The list into which the words will be added. | |
| /// </param> | |
| internal void AddWord(string text, int startIndex, int endIndex, | |
| int maxWidthInBufferCells, bool isWhitespace, ref List<Word> result) | |
| { | |
| Dbg.Assert(endIndex >= startIndex, "startIndex must be before endIndex"); | |
| Dbg.Assert(endIndex >= 0, "endIndex must be positive"); | |
| Dbg.Assert(startIndex >= 0, "startIndex must be positive"); | |
| Dbg.Assert(startIndex < text.Length, "startIndex must be within the string"); | |
| Dbg.Assert(endIndex <= text.Length, "endIndex must be within the string"); | |
| while (startIndex < endIndex) | |
| { | |
| int i = Math.Min(endIndex, startIndex + maxWidthInBufferCells); | |
| Word w = new Word(); | |
| if (isWhitespace) | |
| { | |
| w.Flags = WordFlags.IsWhitespace; | |
| } | |
| while (true) | |
| { | |
| w.Text = text.Substring(startIndex, i - startIndex); | |
| w.CellCount = RawUI.LengthInBufferCells(w.Text); | |
| if (w.CellCount <= maxWidthInBufferCells) | |
| { | |
| // the segment from start..i fits | |
| break; | |
| } | |
| else | |
| { | |
| // The segment does not fit, back off a tad until it does | |
| --i; | |
| } | |
| } | |
| Dbg.Assert(RawUI.LengthInBufferCells(w.Text) <= maxWidthInBufferCells, "word should not exceed max"); | |
| result.Add(w); | |
| startIndex = i; | |
| } | |
| } | |
| internal string WrapToCurrentWindowWidth(string text) | |
| { | |
| StringBuilder sb = new StringBuilder(); | |
| // we leave a 1-cell margin on the end because if the very last character butts up against the | |
| // edge of the screen buffer, then the console will wrap the line. | |
| List<string> lines = WrapText(text, RawUI.WindowSize.Width - 1); | |
| int count = 0; | |
| foreach (string s in lines) | |
| { | |
| sb.Append(s); | |
| if (++count != lines.Count) | |
| { | |
| sb.Append(Environment.NewLine); | |
| } | |
| } | |
| return sb.ToString(); | |
| } | |
| /// <summary> | |
| /// See base class. | |
| /// </summary> | |
| /// <param name="message"></param> | |
| /// <exception cref="HostException"> | |
| /// If obtaining information about the buffer failed | |
| /// OR | |
| /// Win32's SetConsoleTextAttribute | |
| /// OR | |
| /// Win32's CreateFile fails | |
| /// OR | |
| /// Win32's GetConsoleMode fails | |
| /// OR | |
| /// Win32's SetConsoleMode fails | |
| /// OR | |
| /// Win32's WriteConsole fails | |
| /// </exception> | |
| public override void WriteDebugLine(string message) | |
| { | |
| // We should write debug to error stream only if debug is redirected.) | |
| if (_parent.ErrorFormat == Serialization.DataFormat.XML) | |
| { | |
| _parent.ErrorSerializer.Serialize(message, "debug"); | |
| } | |
| else | |
| { | |
| if (SupportsVirtualTerminal) | |
| { | |
| WriteLine(GetFormatStyleString(FormatStyle.Debug) + StringUtil.Format(ConsoleHostUserInterfaceStrings.DebugFormatString, message) + PSStyle.Instance.Reset); | |
| } | |
| else | |
| { | |
| WriteLine( | |
| DebugForegroundColor, | |
| DebugBackgroundColor, | |
| StringUtil.Format(ConsoleHostUserInterfaceStrings.DebugFormatString, message)); | |
| } | |
| } | |
| } | |
| /// <summary> | |
| /// See base class. | |
| /// </summary> | |
| /// <param name="record"></param> | |
| public override void WriteInformation(InformationRecord record) | |
| { | |
| // We should write information to error stream only if redirected.) | |
| if (_parent.ErrorFormat == Serialization.DataFormat.XML) | |
| { | |
| _parent.ErrorSerializer.Serialize(record, "information"); | |
| } | |
| else | |
| { | |
| // Do nothing. The information stream is not visible by default | |
| } | |
| } | |
| /// <summary> | |
| /// See base class. | |
| /// </summary> | |
| /// <param name="message"></param> | |
| /// <exception cref="HostException"> | |
| /// If obtaining information about the buffer failed | |
| /// OR | |
| /// Win32's SetConsoleTextAttribute | |
| /// OR | |
| /// Win32's CreateFile fails | |
| /// OR | |
| /// Win32's GetConsoleMode fails | |
| /// OR | |
| /// Win32's SetConsoleMode fails | |
| /// OR | |
| /// Win32's WriteConsole fails | |
| /// </exception> | |
| public override void WriteVerboseLine(string message) | |
| { | |
| // NTRAID#Windows OS Bugs-1061752-2004/12/15-sburns should read a skin setting here...) | |
| if (_parent.ErrorFormat == Serialization.DataFormat.XML) | |
| { | |
| _parent.ErrorSerializer.Serialize(message, "verbose"); | |
| } | |
| else | |
| { | |
| if (SupportsVirtualTerminal) | |
| { | |
| WriteLine(GetFormatStyleString(FormatStyle.Verbose) + StringUtil.Format(ConsoleHostUserInterfaceStrings.VerboseFormatString, message) + PSStyle.Instance.Reset); | |
| } | |
| else | |
| { | |
| WriteLine( | |
| VerboseForegroundColor, | |
| VerboseBackgroundColor, | |
| StringUtil.Format(ConsoleHostUserInterfaceStrings.VerboseFormatString, message)); | |
| } | |
| } | |
| } | |
| /// <summary> | |
| /// See base class. | |
| /// </summary> | |
| /// <param name="message"></param> | |
| /// <exception cref="HostException"> | |
| /// If obtaining information about the buffer failed | |
| /// OR | |
| /// Win32's SetConsoleTextAttribute | |
| /// OR | |
| /// Win32's CreateFile fails | |
| /// OR | |
| /// Win32's GetConsoleMode fails | |
| /// OR | |
| /// Win32's SetConsoleMode fails | |
| /// OR | |
| /// Win32's WriteConsole fails | |
| /// </exception> | |
| public override void WriteWarningLine(string message) | |
| { | |
| // NTRAID#Windows OS Bugs-1061752-2004/12/15-sburns should read a skin setting here...) | |
| if (_parent.ErrorFormat == Serialization.DataFormat.XML) | |
| { | |
| _parent.ErrorSerializer.Serialize(message, "warning"); | |
| } | |
| else | |
| { | |
| if (SupportsVirtualTerminal) | |
| { | |
| WriteLine(GetFormatStyleString(FormatStyle.Warning) + StringUtil.Format(ConsoleHostUserInterfaceStrings.WarningFormatString, message) + PSStyle.Instance.Reset); | |
| } | |
| else | |
| { | |
| WriteLine( | |
| WarningForegroundColor, | |
| WarningBackgroundColor, | |
| StringUtil.Format(ConsoleHostUserInterfaceStrings.WarningFormatString, message)); | |
| } | |
| } | |
| } | |
| /// <summary> | |
| /// Invoked by CommandBase.WriteProgress to display a progress record. | |
| /// </summary> | |
| public override void WriteProgress(long sourceId, ProgressRecord record) | |
| { | |
| Dbg.Assert(record != null, "WriteProgress called with null ProgressRecord"); | |
| if (_parent.ErrorFormat == Serialization.DataFormat.XML) | |
| { | |
| PSObject obj = new PSObject(); | |
| obj.Properties.Add(new PSNoteProperty("SourceId", sourceId)); | |
| obj.Properties.Add(new PSNoteProperty("Record", record)); | |
| _parent.ErrorSerializer.Serialize(obj, "progress"); | |
| } | |
| else if (Console.IsOutputRedirected) | |
| { | |
| // Do not write progress bar when the stdout is redirected. | |
| return; | |
| } | |
| else | |
| { | |
| // We allow only one thread at a time to update the progress state.) | |
| lock (_instanceLock) | |
| { | |
| HandleIncomingProgressRecord(sourceId, record); | |
| } | |
| } | |
| } | |
| public override void WriteErrorLine(string value) | |
| { | |
| if (string.IsNullOrEmpty(value)) | |
| { | |
| return; | |
| } | |
| TextWriter writer = (!Console.IsErrorRedirected || _parent.IsInteractive) | |
| ? _parent.ConsoleTextWriter | |
| : Console.Error; | |
| if (_parent.ErrorFormat == Serialization.DataFormat.XML) | |
| { | |
| Dbg.Assert(writer == _parent.ErrorSerializer.textWriter, "writers should be the same"); | |
| _parent.ErrorSerializer.Serialize(value + Environment.NewLine); | |
| } | |
| else | |
| { | |
| if (writer == _parent.ConsoleTextWriter) | |
| { | |
| if (SupportsVirtualTerminal) | |
| { | |
| WriteLine(value); | |
| } | |
| else | |
| { | |
| WriteLine(ErrorForegroundColor, ErrorBackgroundColor, value); | |
| } | |
| } | |
| else | |
| { | |
| value = GetOutputString(value, SupportsVirtualTerminal); | |
| Console.Error.WriteLine(value); | |
| } | |
| } | |
| } | |
| public ConsoleColor FormatAccentColor { get; set; } = ConsoleColor.Green; | |
| public ConsoleColor ErrorAccentColor { get; set; } = ConsoleColor.Cyan; | |
| public ConsoleColor ErrorForegroundColor { get; set; } = ConsoleColor.Red; | |
| public ConsoleColor ErrorBackgroundColor { get; set; } = Console.BackgroundColor; | |
| public ConsoleColor WarningForegroundColor { get; set; } = ConsoleColor.Yellow; | |
| public ConsoleColor WarningBackgroundColor { get; set; } = Console.BackgroundColor; | |
| public ConsoleColor DebugForegroundColor { get; set; } = ConsoleColor.Yellow; | |
| public ConsoleColor DebugBackgroundColor { get; set; } = Console.BackgroundColor; | |
| public ConsoleColor VerboseForegroundColor { get; set; } = ConsoleColor.Yellow; | |
| public ConsoleColor VerboseBackgroundColor { get; set; } = Console.BackgroundColor; | |
| public ConsoleColor ProgressForegroundColor { get; set; } = ConsoleColor.Black; | |
| public ConsoleColor ProgressBackgroundColor { get; set; } = ConsoleColor.Yellow; | |
| // We use System.Environment.NewLine because we are platform-agnostic | |
| internal static readonly string Crlf = System.Environment.NewLine; | |
| private const string Tab = "\x0009"; | |
| internal enum ReadLineResult | |
| { | |
| endedOnEnter = 0, | |
| endedOnTab = 1, | |
| endedOnShiftTab = 2, | |
| endedOnBreak = 3 | |
| } | |
| private const int MaxInputLineLength = 1024; | |
| /// <summary> | |
| /// Reads a line of input from the console. Returns when the user hits enter, a break key, a break event occurs. In | |
| /// the case that stdin has been redirected, reads from the stdin stream instead of the console. | |
| /// </summary> | |
| /// <param name="endOnTab"> | |
| /// true to end input when the user hits the tab or shift-tab keys, false to only end on the enter key (or a break | |
| /// event). Ignored if not reading from the console device. | |
| /// </param> | |
| /// <param name="initialContent"> | |
| /// The initial contents of the input buffer. Nice if you want to have a default result. Ignored if not reading from the | |
| /// console device. | |
| /// </param> | |
| /// <param name="result"> | |
| /// Receives an enum value indicating how input was ended. | |
| /// </param> | |
| /// <param name="calledFromPipeline"> | |
| /// TBD | |
| /// </param> | |
| /// <param name="transcribeResult"> | |
| /// true to include the results in any transcription that might be happening. | |
| /// </param> | |
| /// <returns> | |
| /// The string read from either the console or the stdin stream. null if: | |
| /// - stdin was read and EOF was reached on the stream, or | |
| /// - the console was read, and input was terminated with Ctrl-C, Ctrl-Break, or Close. | |
| /// </returns> | |
| /// <exception cref="HostException"> | |
| /// If Win32's SetConsoleMode fails | |
| /// OR | |
| /// Win32's ReadConsole fails | |
| /// OR | |
| /// obtaining information about the buffer failed | |
| /// OR | |
| /// Win32's SetConsoleCursorPosition failed | |
| /// </exception> | |
| internal string ReadLine(bool endOnTab, string initialContent, out ReadLineResult result, bool calledFromPipeline, bool transcribeResult) | |
| { | |
| result = ReadLineResult.endedOnEnter; | |
| // If the test hook is set, read from it. | |
| if (s_h != null) | |
| { | |
| return s_h.ReadLine(); | |
| } | |
| string restOfLine = null; | |
| string s = ReadFromStdin | |
| ? ReadLineFromFile(initialContent) | |
| : ReadLineFromConsole(endOnTab, initialContent, calledFromPipeline, ref restOfLine, ref result); | |
| if (transcribeResult) | |
| { | |
| PostRead(s); | |
| } | |
| else | |
| { | |
| PostRead(); | |
| } | |
| if (restOfLine != null) | |
| s += restOfLine; | |
| return s; | |
| } | |
| private string ReadLineFromFile(string initialContent) | |
| { | |
| var sb = new StringBuilder(); | |
| if (!string.IsNullOrEmpty(initialContent)) | |
| { | |
| sb.Append(initialContent); | |
| sb.Append('\n'); | |
| } | |
| var consoleIn = _parent.ConsoleIn.Value; | |
| while (true) | |
| { | |
| var inC = consoleIn.Read(); | |
| if (inC == -1) | |
| { | |
| // EOF - we return null which tells our caller to exit | |
| // but only if we don't have any input, we could have | |
| // input and then stdin was closed, but never saw a newline. | |
| return sb.Length == 0 ? null : sb.ToString(); | |
| } | |
| var c = unchecked((char)inC); | |
| if (!NoPrompt) | |
| { | |
| Console.Out.Write(c); | |
| } | |
| if (c == '\r') | |
| { | |
| // Treat as newline, but consume \n if there is one. | |
| if (consoleIn.Peek() == '\n') | |
| { | |
| if (!NoPrompt) | |
| { | |
| Console.Out.Write('\n'); | |
| } | |
| consoleIn.Read(); | |
| } | |
| break; | |
| } | |
| if (c == '\n') | |
| { | |
| break; | |
| } | |
| // If NoPrompt is true, we are in a sort of server mode where we shouldn't | |
| // do anything like edit the command line - every character is part of the input. | |
| if (c == '\b' && !NoPrompt) | |
| { | |
| sb.Remove(sb.Length - 1, 1); | |
| } | |
| else | |
| { | |
| sb.Append(c); | |
| } | |
| } | |
| return sb.ToString(); | |
| } | |
| private string ReadLineFromConsole(bool endOnTab, string initialContent, bool calledFromPipeline, ref string restOfLine, ref ReadLineResult result) | |
| { | |
| PreRead(); | |
| // Ensure that we're in the proper line-input mode. | |
| ConsoleHandle handle = ConsoleControl.GetConioDeviceHandle(); | |
| ConsoleControl.ConsoleModes m = ConsoleControl.GetMode(handle); | |
| const ConsoleControl.ConsoleModes DesiredMode = | |
| ConsoleControl.ConsoleModes.LineInput | |
| | ConsoleControl.ConsoleModes.EchoInput | |
| | ConsoleControl.ConsoleModes.ProcessedInput; | |
| if ((m & DesiredMode) != DesiredMode || (m & ConsoleControl.ConsoleModes.MouseInput) > 0) | |
| { | |
| m &= ~ConsoleControl.ConsoleModes.MouseInput; | |
| m |= DesiredMode; | |
| ConsoleControl.SetMode(handle, m); | |
| } | |
| // If more characters are typed than you asked, then the next call to ReadConsole will return the | |
| // additional characters beyond those you requested. | |
| // | |
| // If input is terminated with a tab key, then the buffer returned will have a tab (ascii 0x9) at the | |
| // position where the tab key was hit. If the user has arrowed backward over existing input in the line | |
| // buffer, the tab will overwrite whatever character was in that position. That character will be lost in | |
| // the input buffer, but since we echo each character the user types, it's still in the active screen buffer | |
| // and we can read the console output to get that character. | |
| // | |
| // If input is terminated with an enter key, then the buffer returned will have ascii 0x0D and 0x0A | |
| // (Carriage Return and Line Feed) as the last two characters of the buffer. | |
| // | |
| // If input is terminated with a break key (Ctrl-C, Ctrl-Break, Close, etc.), then the buffer will be | |
| // the empty string. | |
| // For Unix systems, we implement a basic readline loop around Console.ReadKey(), that | |
| // supports backspace, arrow keys, Ctrl-C, and Ctrl-D. This readline is only used for | |
| // interactive prompts (like Read-Host), otherwise it is assumed that PSReadLine is | |
| // available. Therefore this explicitly does not support history or tab completion. | |
| bool treatControlCAsInput = Console.TreatControlCAsInput; | |
| try | |
| { | |
| ConsoleKeyInfo keyInfo; | |
| string s = string.Empty; | |
| int index = 0; | |
| int cursorLeft = Console.CursorLeft; | |
| int cursorCurrent = cursorLeft; | |
| bool insertMode = true; | |
| Console.TreatControlCAsInput = true; | |
| _rawui.ClearKeyCache(); | |
| uint keyState = 0; | |
| string s = string.Empty; | |
| Span<char> inputBuffer = stackalloc char[MaxInputLineLength + 1]; | |
| if (initialContent.Length > 0) | |
| { | |
| initialContent.AsSpan().CopyTo(inputBuffer); | |
| } | |
| while (true) | |
| { | |
| keyInfo = Console.ReadKey(true); | |
| s += ConsoleControl.ReadConsole(handle, initialContent.Length, inputBuffer, MaxInputLineLength, endOnTab, out keyState); | |
| Dbg.Assert(s != null, "s should never be null"); | |
| // Handle Ctrl-C ending input | |
| if (keyInfo.Key == ConsoleKey.C && keyInfo.Modifiers.HasFlag(ConsoleModifiers.Control)) | |
| if (s.Length == 0) | |
| { | |
| result = ReadLineResult.endedOnBreak; | |
| s = null; | |
| if (calledFromPipeline) | |
| { | |
| // make sure that the pipeline that called us is stopped | |
| throw new PipelineStoppedException(); | |
| } | |
| break; | |
| } | |
| if (keyInfo.Key == ConsoleKey.Enter) | |
| if (s.EndsWith(Environment.NewLine, StringComparison.Ordinal)) | |
| { | |
| result = ReadLineResult.endedOnEnter; | |
| // We're intercepting characters, so we need to echo the newline | |
| Console.Out.WriteLine(); | |
| s = s.Remove(s.Length - Environment.NewLine.Length); | |
| break; | |
| } | |
| if (keyInfo.Key == ConsoleKey.Tab) | |
| { | |
| // This is unsupported | |
| continue; | |
| } | |
| int i = s.IndexOf(Tab, StringComparison.Ordinal); | |
| if (endOnTab && i != -1) | |
| { | |
| // then the tab we found is the completion character. bit 0x10 is set if the shift key was down | |
| // when the key was hit. | |
| if ((keyState & 0x10) == 0) | |
| { | |
| result = ReadLineResult.endedOnTab; | |
| } | |
| else if ((keyState & 0x10) > 0) | |
| { | |
| result = ReadLineResult.endedOnShiftTab; | |
| } | |
| else | |
| { | |
| // do nothing: leave the result state as it was. This is the circumstance when we've have to | |
| // do more than one iteration and the input ended on a tab or shift-tab, or the user hit | |
| // enter, or the user hit ctrl-c | |
| } | |
| // also clean up the screen -- if the cursor was positioned somewhere before the last character | |
| // in the input buffer, then the characters from the tab to the end of the buffer need to be | |
| // erased. | |
| int leftover = RawUI.LengthInBufferCells(s.Substring(i + 1)); | |
| if (leftover > 0) | |
| { | |
| Coordinates c = RawUI.CursorPosition; | |
| // before cleaning up the screen, read the active screen buffer to retrieve the character that | |
| // is overridden by the tab | |
| char charUnderCursor = GetCharacterUnderCursor(c); | |
| Write(StringUtil.Padding(leftover)); | |
| RawUI.CursorPosition = c; | |
| restOfLine = s[i] + (charUnderCursor + s.Substring(i + 1)); | |
| } | |
| else | |
| { | |
| restOfLine += s[i]; | |
| } | |
| s = s.Remove(i); | |
| break; | |
| } | |
| if (keyInfo.Key == ConsoleKey.Backspace) | |
| { | |
| if (index > 0) | |
| { | |
| int length = s.Length; | |
| s = s.Remove(index - 1, 1); | |
| index--; | |
| cursorCurrent = Console.CursorLeft; | |
| Console.CursorLeft = cursorLeft; | |
| Console.Out.Write(s.PadRight(length)); | |
| Console.CursorLeft = cursorCurrent - 1; | |
| } | |
| continue; | |
| } | |
| if (keyInfo.Key == ConsoleKey.Delete | |
| || (keyInfo.Key == ConsoleKey.D && keyInfo.Modifiers.HasFlag(ConsoleModifiers.Control))) | |
| { | |
| if (index < s.Length) | |
| { | |
| int length = s.Length; | |
| s = s.Remove(index, 1); | |
| cursorCurrent = Console.CursorLeft; | |
| Console.CursorLeft = cursorLeft; | |
| Console.Out.Write(s.PadRight(length)); | |
| Console.CursorLeft = cursorCurrent; | |
| } | |
| continue; | |
| } | |
| if (keyInfo.Key == ConsoleKey.LeftArrow | |
| || (keyInfo.Key == ConsoleKey.B && keyInfo.Modifiers.HasFlag(ConsoleModifiers.Control))) | |
| { | |
| if (Console.CursorLeft > cursorLeft) | |
| { | |
| Console.CursorLeft--; | |
| index--; | |
| } | |
| continue; | |
| } | |
| if (keyInfo.Key == ConsoleKey.RightArrow | |
| || (keyInfo.Key == ConsoleKey.F && keyInfo.Modifiers.HasFlag(ConsoleModifiers.Control))) | |
| { | |
| if (Console.CursorLeft < cursorLeft + s.Length) | |
| { | |
| Console.CursorLeft++; | |
| index++; | |
| } | |
| continue; | |
| } | |
| if (keyInfo.Key == ConsoleKey.UpArrow | |
| || keyInfo.Key == ConsoleKey.DownArrow | |
| || keyInfo.Key == ConsoleKey.PageUp | |
| || keyInfo.Key == ConsoleKey.PageDown) | |
| { | |
| // Arrow/Page Up/down is unimplemented, so fail gracefully | |
| continue; | |
| } | |
| if (keyInfo.Key == ConsoleKey.Home | |
| || (keyInfo.Key == ConsoleKey.A && keyInfo.Modifiers.HasFlag(ConsoleModifiers.Control))) | |
| { | |
| Console.CursorLeft = cursorLeft; | |
| index = 0; | |
| continue; | |
| } | |
| if (keyInfo.Key == ConsoleKey.End | |
| || (keyInfo.Key == ConsoleKey.E && keyInfo.Modifiers.HasFlag(ConsoleModifiers.Control))) | |
| { | |
| Console.CursorLeft = cursorLeft + s.Length; | |
| index = s.Length; | |
| continue; | |
| } | |
| if (keyInfo.Key == ConsoleKey.Escape) | |
| { | |
| Console.CursorLeft = cursorLeft; | |
| index = s.Length; | |
| s = string.Empty; | |
| continue; | |
| } | |
| if (keyInfo.Key == ConsoleKey.Insert) | |
| { | |
| // Toggle insert/overwrite mode | |
| insertMode = !insertMode; | |
| continue; | |
| } | |
| if (char.IsControl(keyInfo.KeyChar)) | |
| { | |
| // deny list control characters | |
| continue; | |
| } | |
| // Handle case where terminal gets reset and the index is outside of the buffer | |
| if (index > s.Length) | |
| { | |
| index = s.Length; | |
| } | |
| // Modify string | |
| if (!insertMode && index < s.Length) // then overwrite mode | |
| { | |
| s = s.Remove(index, 1); | |
| } | |
| s = s.Insert(index, keyInfo.KeyChar.ToString()); | |
| index++; | |
| // Redisplay string | |
| cursorCurrent = Console.CursorLeft; | |
| Console.CursorLeft = cursorLeft; | |
| Console.Out.Write(s); | |
| Console.CursorLeft = cursorCurrent + 1; | |
| } | |
| Dbg.Assert( | |
| (s == null && result == ReadLineResult.endedOnBreak) | |
| || (s != null && result != ReadLineResult.endedOnBreak), | |
| "s should only be null if input ended with a break"); | |
| return s; | |
| } | |
| finally | |
| { | |
| Console.TreatControlCAsInput = treatControlCAsInput; | |
| } | |
| } | |
| /// <summary> | |
| /// Get the character at the cursor when the user types 'tab' in the middle of line. | |
| /// </summary> | |
| /// <param name="cursorPosition">The cursor position where 'tab' is hit.</param> | |
| /// <returns></returns> | |
| private char GetCharacterUnderCursor(Coordinates cursorPosition) | |
| { | |
| Rectangle region = new Rectangle(0, cursorPosition.Y, RawUI.BufferSize.Width - 1, cursorPosition.Y); | |
| BufferCell[,] content = RawUI.GetBufferContents(region); | |
| for (int index = 0, column = 0; column <= cursorPosition.X; index++) | |
| { | |
| BufferCell cell = content[0, index]; | |
| if (cell.BufferCellType == BufferCellType.Complete || cell.BufferCellType == BufferCellType.Leading) | |
| { | |
| if (column == cursorPosition.X) | |
| { | |
| return cell.Character; | |
| } | |
| column += ConsoleControl.LengthInBufferCells(cell.Character); | |
| } | |
| } | |
| Dbg.Assert(false, "the character at the cursor should be retrieved, never gets to here"); | |
| return '\0'; | |
| } | |
| /// <summary> | |
| /// Strip nulls from a string. | |
| /// </summary> | |
| /// <param name="input">The string to process.</param> | |
| /// <returns>The string with any '\0' characters removed.</returns> | |
| private static string RemoveNulls(string input) | |
| { | |
| if (!input.Contains('\0')) | |
| { | |
| return input; | |
| } | |
| StringBuilder sb = new StringBuilder(input.Length); | |
| foreach (char c in input) | |
| { | |
| if (c != '\0') | |
| { | |
| sb.Append(c); | |
| } | |
| } | |
| return sb.ToString(); | |
| } | |
| /// <summary> | |
| /// Reads a line, and completes the input for the user if they hit tab. | |
| /// </summary> | |
| /// <param name="exec"> | |
| /// The Executor instance on which to run any pipelines that are needed to find matches | |
| /// </param> | |
| /// <returns> | |
| /// null on a break event | |
| /// the completed line otherwise | |
| /// </returns> | |
| internal string ReadLineWithTabCompletion(Executor exec) | |
| { | |
| string input = null; | |
| string lastInput = string.Empty; | |
| ReadLineResult rlResult = ReadLineResult.endedOnEnter; | |
| ConsoleHandle handle = ConsoleControl.GetActiveScreenBufferHandle(); | |
| string lastCompletion = string.Empty; | |
| Size screenBufferSize = RawUI.BufferSize; | |
| // Save the cursor position at the end of the prompt string so that we can restore it later to write the | |
| // completed input. | |
| Coordinates endOfPromptCursorPos = RawUI.CursorPosition; | |
| CommandCompletion commandCompletion = null; | |
| string completionInput = null; | |
| while (true) | |
| { | |
| if (TryInvokeUserDefinedReadLine(out input)) | |
| { | |
| break; | |
| } | |
| input = ReadLine(true, lastInput, out rlResult, false, false); | |
| if (input == null) | |
| { | |
| break; | |
| } | |
| if (rlResult == ReadLineResult.endedOnEnter) | |
| { | |
| break; | |
| } | |
| throw new PlatformNotSupportedException("This readline state is unsupported in portable code!"); | |
| Coordinates endOfInputCursorPos = RawUI.CursorPosition; | |
| string completedInput = null; | |
| if (rlResult == ReadLineResult.endedOnTab || rlResult == ReadLineResult.endedOnShiftTab) | |
| { | |
| int tabIndex = input.IndexOf(Tab, StringComparison.Ordinal); | |
| Dbg.Assert(tabIndex != -1, "tab should appear in the input"); | |
| string restOfLine = string.Empty; | |
| int leftover = input.Length - tabIndex - 1; | |
| if (leftover > 0) | |
| { | |
| // We are reading from the console (not redirected, b/c we don't end on tab when redirected) | |
| // If the cursor is at the end of a line, there is actually a space character at the cursor's position and when we type tab | |
| // at the end of a line, that space character is replaced by the tab. But when we type tab at the middle of a line, the space | |
| // character at the end is preserved, we should remove that space character because it's not provided by the user. | |
| input = input.Remove(input.Length - 1); | |
| restOfLine = input.Substring(tabIndex + 1); | |
| } | |
| input = input.Remove(tabIndex); | |
| if (input != lastCompletion || commandCompletion == null) | |
| { | |
| completionInput = input; | |
| commandCompletion = GetNewCompletionResults(input); | |
| } | |
| var completionResult = commandCompletion.GetNextResult(rlResult == ReadLineResult.endedOnTab); | |
| if (completionResult != null) | |
| { | |
| completedInput = string.Concat(completionInput.AsSpan(0, commandCompletion.ReplacementIndex), completionResult.CompletionText); | |
| } | |
| else | |
| { | |
| completedInput = completionInput; | |
| } | |
| if (restOfLine != string.Empty) | |
| { | |
| completedInput += restOfLine; | |
| } | |
| if (completedInput.Length > (MaxInputLineLength - 2)) | |
| { | |
| completedInput = completedInput.Substring(0, MaxInputLineLength - 2); | |
| } | |
| // Remove any nulls from the string... | |
| completedInput = RemoveNulls(completedInput); | |
| // adjust the saved cursor position if the buffer scrolled as the user was typing (i.e. the user | |
| // typed past the end of the buffer). | |
| int linesOfInput = (endOfPromptCursorPos.X + input.Length) / screenBufferSize.Width; | |
| endOfPromptCursorPos.Y = endOfInputCursorPos.Y - linesOfInput; | |
| // replace the displayed input with the new input | |
| try | |
| { | |
| RawUI.CursorPosition = endOfPromptCursorPos; | |
| } | |
| catch (PSArgumentOutOfRangeException) | |
| { | |
| // If we go a range exception, it's because | |
| // there's no room in the buffer for the completed | |
| // line so we'll just pretend that there was no match... | |
| break; | |
| } | |
| // When the string is written to the console, a space character is actually appended to the string | |
| // and the cursor will flash at the position of that space character. | |
| WriteToConsole(completedInput, false); | |
| Coordinates endOfCompletionCursorPos = RawUI.CursorPosition; | |
| // adjust the starting cursor position if the screen buffer has scrolled as a result of writing the | |
| // completed input (i.e. writing the completed input ran past the end of the buffer). | |
| int linesOfCompletedInput = (endOfPromptCursorPos.X + completedInput.Length) / screenBufferSize.Width; | |
| endOfPromptCursorPos.Y = endOfCompletionCursorPos.Y - linesOfCompletedInput; | |
| // blank out any "leftover" old input. That's everything between the cursor position at the time | |
| // the user hit tab up to the current cursor position after writing the completed text. | |
| int deltaInput = | |
| (endOfInputCursorPos.Y * screenBufferSize.Width + endOfInputCursorPos.X) | |
| - (endOfCompletionCursorPos.Y * screenBufferSize.Width + endOfCompletionCursorPos.X); | |
| if (deltaInput > 0) | |
| { | |
| ConsoleControl.FillConsoleOutputCharacter(handle, ' ', deltaInput, endOfCompletionCursorPos); | |
| } | |
| if (restOfLine != string.Empty) | |
| { | |
| lastCompletion = completedInput.Remove(completedInput.Length - restOfLine.Length); | |
| SendLeftArrows(restOfLine.Length); | |
| } | |
| else | |
| { | |
| lastCompletion = completedInput; | |
| } | |
| lastInput = completedInput; | |
| } | |
| } | |
| // Since we did not transcribe any call to ReadLine, transcribe the results here. | |
| if (_parent.IsTranscribing) | |
| { | |
| // Reads always terminate with the enter key, so add that. | |
| _parent.WriteLineToTranscript(input); | |
| } | |
| return input; | |
| } | |
| private static void SendLeftArrows(int length) | |
| { | |
| var inputs = new ConsoleControl.INPUT[length * 2]; | |
| for (int i = 0; i < length; i++) | |
| { | |
| var down = new ConsoleControl.INPUT(); | |
| down.Type = (uint)ConsoleControl.InputType.Keyboard; | |
| down.Data.Keyboard = new ConsoleControl.KeyboardInput(); | |
| down.Data.Keyboard.Vk = (ushort)ConsoleControl.VirtualKeyCode.Left; | |
| down.Data.Keyboard.Scan = 0; | |
| down.Data.Keyboard.Flags = 0; | |
| down.Data.Keyboard.Time = 0; | |
| down.Data.Keyboard.ExtraInfo = IntPtr.Zero; | |
| var up = new ConsoleControl.INPUT(); | |
| up.Type = (uint)ConsoleControl.InputType.Keyboard; | |
| up.Data.Keyboard = new ConsoleControl.KeyboardInput(); | |
| up.Data.Keyboard.Vk = (ushort)ConsoleControl.VirtualKeyCode.Left; | |
| up.Data.Keyboard.Scan = 0; | |
| up.Data.Keyboard.Flags = (uint)ConsoleControl.KeyboardFlag.KeyUp; | |
| up.Data.Keyboard.Time = 0; | |
| up.Data.Keyboard.ExtraInfo = IntPtr.Zero; | |
| inputs[2 * i] = down; | |
| inputs[2 * i + 1] = up; | |
| } | |
| ConsoleControl.MimicKeyPress(inputs); | |
| } | |
| private CommandCompletion GetNewCompletionResults(string input) | |
| { | |
| try | |
| { | |
| var runspace = _parent.Runspace; | |
| var debugger = runspace.Debugger; | |
| if ((debugger != null) && debugger.InBreakpoint) | |
| { | |
| // If in debug stop mode do command completion though debugger process command. | |
| try | |
| { | |
| return CommandCompletion.CompleteInputInDebugger(input, input.Length, null, debugger); | |
| } | |
| catch (PSInvalidOperationException) | |
| { } | |
| } | |
| if (runspace is LocalRunspace && | |
| runspace.ExecutionContext.EngineHostInterface.NestedPromptCount > 0) | |
| { | |
| _commandCompletionPowerShell = PowerShell.Create(RunspaceMode.CurrentRunspace); | |
| } | |
| else | |
| { | |
| _commandCompletionPowerShell = PowerShell.Create(); | |
| _commandCompletionPowerShell.SetIsNested(_parent.IsNested); | |
| _commandCompletionPowerShell.Runspace = runspace; | |
| } | |
| return CommandCompletion.CompleteInput(input, input.Length, null, _commandCompletionPowerShell); | |
| } | |
| finally | |
| { | |
| _commandCompletionPowerShell = null; | |
| } | |
| } | |
| private const string CustomReadlineCommand = "PSConsoleHostReadLine"; | |
| private bool TryInvokeUserDefinedReadLine(out string input) | |
| { | |
| // We're using GetCommands instead of GetCommand so we don't auto-load a module should the command exist, but isn't loaded. | |
| // The idea is that if someone hasn't defined the command (say because they started -noprofile), we shouldn't auto-load | |
| // this function. | |
| var runspace = _parent.LocalRunspace; | |
| if (runspace != null && | |
| runspace.Engine.Context.EngineIntrinsics.InvokeCommand.GetCommands(CustomReadlineCommand, | |
| CommandTypes.Function | CommandTypes.Cmdlet, nameIsPattern: false).Any()) | |
| { | |
| try | |
| { | |
| PowerShell ps; | |
| if ((runspace.ExecutionContext.EngineHostInterface.NestedPromptCount > 0) && | |
| (Runspace.DefaultRunspace != null)) | |
| { | |
| ps = PowerShell.Create(RunspaceMode.CurrentRunspace); | |
| } | |
| else | |
| { | |
| ps = PowerShell.Create(); | |
| ps.Runspace = runspace; | |
| } | |
| var result = ps.AddCommand(CustomReadlineCommand).Invoke(); | |
| if (result.Count == 1) | |
| { | |
| input = PSObject.Base(result[0]) as string; | |
| return true; | |
| } | |
| } | |
| catch (Exception) | |
| { | |
| } | |
| } | |
| input = null; | |
| return false; | |
| } | |
| // used to serialize access to instance data | |
| private readonly object _instanceLock = new object(); | |
| // If this is true, class throws on read or prompt method which require | |
| // access to console. | |
| internal bool ThrowOnReadAndPrompt | |
| { | |
| set | |
| { | |
| _throwOnReadAndPrompt = value; | |
| } | |
| } | |
| private bool _throwOnReadAndPrompt; | |
| internal void HandleThrowOnReadAndPrompt() | |
| { | |
| if (_throwOnReadAndPrompt) | |
| { | |
| throw PSTraceSource.NewInvalidOperationException(ConsoleHostUserInterfaceStrings.ReadFailsOnNonInteractiveFlag); | |
| } | |
| } | |
| // this is a test hook for the ConsoleInteractiveTestTool, which sets this field to true. | |
| private readonly bool _isInteractiveTestToolListening; | |
| // This instance data is "read-only" and need not have access serialized. | |
| private readonly ConsoleHostRawUserInterface _rawui; | |
| private readonly ConsoleHost _parent; | |
| [] | |
| private static readonly PSTraceSource s_tracer = PSTraceSource.GetTracer("ConsoleHostUserInterface", "Console host's subclass of S.M.A.Host.Console"); | |
| } | |
| } // namespace | |