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// Licensed under the MIT License.
using System.Management.Automation.Internal;
using System.Management.Automation.Runspaces;
using System.Management.Automation.Runspaces.Internal;
using System.Threading;
using Dbg = System.Management.Automation.Diagnostics;
namespace System.Management.Automation.Remoting
{
/// <summary>
/// This class is designed to contains the pertinent information about a Remote Connection,
/// such as remote computer name, remote user name etc.
/// It is also used to access remote connection capability and configuration information.
/// Currently the session is identified by the InstanceId of the runspacePool associated with it
/// This can change in future if we start supporting multiple runspacePools per session.
/// </summary>
internal class ClientRemoteSessionContext
{
#region properties
/// <summary>
/// Remote computer address in URI format.
/// </summary>
internal Uri RemoteAddress { get; set; }
/// <summary>
/// User credential to be used on the remote computer.
/// </summary>
internal PSCredential UserCredential { get; set; }
/// <summary>
/// Capability information for the client side.
/// </summary>
internal RemoteSessionCapability ClientCapability { get; set; }
/// <summary>
/// Capability information received from the server side.
/// </summary>
internal RemoteSessionCapability ServerCapability { get; set; }
/// <summary>
/// This is the shellName which identifies the PowerShell configuration to launch
/// on remote machine.
/// </summary>
internal string ShellName { get; set; }
#endregion Public_Properties
}
/// <summary>
/// This abstract class defines the client view of the remote connection.
/// </summary>
internal abstract class ClientRemoteSession : RemoteSession
{
[TraceSource("CRSession", "ClientRemoteSession")]
private static readonly PSTraceSource s_trace = PSTraceSource.GetTracer("CRSession", "ClientRemoteSession");
#region Public_Method_API
/// <summary>
/// Client side user calls this function to create a new remote session.
/// User needs to register event handler to ConnectionEstablished and ConnectionClosed to
/// monitor the actual connection state.
/// </summary>
public abstract void CreateAsync();
/// <summary>
/// This event handler is raised when the state of session changes.
/// </summary>
public abstract event EventHandler<RemoteSessionStateEventArgs> StateChanged;
/// <summary>
/// Close the connection to the remote computer in an asynchronous manner.
/// Client side user can register an event handler with ConnectionClosed to monitor
/// the connection state.
/// </summary>
public abstract void CloseAsync();
/// <summary>
/// Disconnects the remote session in an asynchronous manner.
/// </summary>
public abstract void DisconnectAsync();
/// <summary>
/// Reconnects the remote session in an asynchronous manner.
/// </summary>
public abstract void ReconnectAsync();
/// <summary>
/// Connects to an existing remote session
/// User needs to register event handler to ConnectionEstablished and ConnectionClosed to
/// monitor the actual connection state.
/// </summary>
public abstract void ConnectAsync();
#endregion Public_Method_API
#region Public_Properties
internal ClientRemoteSessionContext Context { get; } = new ClientRemoteSessionContext();
#endregion Public_Properties
#region URI Redirection
/// <summary>
/// Delegate used to report connection URI redirections to the application.
/// </summary>
/// <param name="newURI">
/// New URI to which the connection is being redirected to.
/// </param>
internal delegate void URIDirectionReported(Uri newURI);
#endregion
/// <summary>
/// ServerRemoteSessionDataStructureHandler instance for this session.
/// </summary>
internal ClientRemoteSessionDataStructureHandler SessionDataStructureHandler { get; set; }
protected Version _serverProtocolVersion;
/// <summary>
/// Protocol version negotiated by the server.
/// </summary>
internal Version ServerProtocolVersion
{
get
{
return _serverProtocolVersion;
}
}
private RemoteRunspacePoolInternal _remoteRunspacePool;
/// <summary>
/// Remote runspace pool if used, for this session.
/// </summary>
internal RemoteRunspacePoolInternal RemoteRunspacePoolInternal
{
get
{
return _remoteRunspacePool;
}
set
{
Dbg.Assert(_remoteRunspacePool == null, @"RunspacePool should be
attached only once to the session");
_remoteRunspacePool = value;
}
}
/// <summary>
/// Get the runspace pool with the matching id.
/// </summary>
/// <param name="clientRunspacePoolId">
/// Id of the runspace to get
/// </param>
/// <returns></returns>
internal RemoteRunspacePoolInternal GetRunspacePool(Guid clientRunspacePoolId)
{
if (_remoteRunspacePool != null)
{
if (_remoteRunspacePool.InstanceId.Equals(clientRunspacePoolId))
return _remoteRunspacePool;
}
return null;
}
}
/// <summary>
/// Remote Session Implementation.
/// </summary>
internal class ClientRemoteSessionImpl : ClientRemoteSession, IDisposable
{
[TraceSource("CRSessionImpl", "ClientRemoteSessionImpl")]
private static readonly PSTraceSource s_trace = PSTraceSource.GetTracer("CRSessionImpl", "ClientRemoteSessionImpl");
private PSRemotingCryptoHelperClient _cryptoHelper = null;
#region Constructors
/// <summary>
/// Creates a new instance of ClientRemoteSessionImpl.
/// </summary>
/// <param name="rsPool">
/// The RunspacePool object this session should map to.
/// </param>
/// <param name="uriRedirectionHandler">
/// </param>
internal ClientRemoteSessionImpl(RemoteRunspacePoolInternal rsPool,
URIDirectionReported uriRedirectionHandler)
{
Dbg.Assert(rsPool != null, "RunspacePool cannot be null");
base.RemoteRunspacePoolInternal = rsPool;
Context.RemoteAddress = WSManConnectionInfo.ExtractPropertyAsWsManConnectionInfo<Uri>(rsPool.ConnectionInfo,
"ConnectionUri", null);
_cryptoHelper = new PSRemotingCryptoHelperClient();
_cryptoHelper.Session = this;
Context.ClientCapability = RemoteSessionCapability.CreateClientCapability();
Context.UserCredential = rsPool.ConnectionInfo.Credential;
// shellName validation is not performed on the client side.
// This is recommended by the WinRS team: for the reason that the rules may change in the future.
Context.ShellName = WSManConnectionInfo.ExtractPropertyAsWsManConnectionInfo<string>(rsPool.ConnectionInfo,
"ShellUri", string.Empty);
MySelf = RemotingDestination.Client;
// Create session data structure handler for this session
SessionDataStructureHandler = new ClientRemoteSessionDSHandlerImpl(this,
_cryptoHelper,
rsPool.ConnectionInfo,
uriRedirectionHandler);
BaseSessionDataStructureHandler = SessionDataStructureHandler;
_waitHandleForConfigurationReceived = new ManualResetEvent(false);
// Register handlers for various ClientSessiondata structure handler events
SessionDataStructureHandler.NegotiationReceived += HandleNegotiationReceived;
SessionDataStructureHandler.ConnectionStateChanged += HandleConnectionStateChanged;
SessionDataStructureHandler.EncryptedSessionKeyReceived += HandleEncryptedSessionKeyReceived;
SessionDataStructureHandler.PublicKeyRequestReceived += HandlePublicKeyRequestReceived;
}
#endregion Constructors
#region connect/close
/// <summary>
/// Creates a Remote Session Asynchronously.
/// </summary>
public override void CreateAsync()
{
// Raise a CreateSession event in StateMachine. This start the process of connection and negotiation to a new remote session
RemoteSessionStateMachineEventArgs startArg = new RemoteSessionStateMachineEventArgs(RemoteSessionEvent.CreateSession);
SessionDataStructureHandler.StateMachine.RaiseEvent(startArg);
}
/// <summary>
/// Connects to a existing Remote Session Asynchronously by executing a Connect negotiation algorithm.
/// </summary>
public override void ConnectAsync()
{
// Raise the connectsession event in statemachine. This start the process of connection and negotiation to an existing remote session
RemoteSessionStateMachineEventArgs startArg = new RemoteSessionStateMachineEventArgs(RemoteSessionEvent.ConnectSession);
SessionDataStructureHandler.StateMachine.RaiseEvent(startArg);
}
/// <summary>
/// Closes Session Connection Asynchronously.
/// </summary>
/// <remarks>
/// Caller should register for ConnectionClosed event to get notified
/// </remarks>
public override void CloseAsync()
{
RemoteSessionStateMachineEventArgs closeArg = new RemoteSessionStateMachineEventArgs(RemoteSessionEvent.Close);
SessionDataStructureHandler.StateMachine.RaiseEvent(closeArg);
}
/// <summary>
/// Temporarily suspends connection to a connected remote session.
/// </summary>
public override void DisconnectAsync()
{
RemoteSessionStateMachineEventArgs startDisconnectArg = new RemoteSessionStateMachineEventArgs(RemoteSessionEvent.DisconnectStart);
SessionDataStructureHandler.StateMachine.RaiseEvent(startDisconnectArg);
}
/// <summary>
/// Restores connection to a disconnected remote session. Negotiation has already been performed before.
/// </summary>
public override void ReconnectAsync()
{
RemoteSessionStateMachineEventArgs startReconnectArg = new RemoteSessionStateMachineEventArgs(RemoteSessionEvent.ReconnectStart);
SessionDataStructureHandler.StateMachine.RaiseEvent(startReconnectArg);
}
/// <summary>
/// This event handler is raised when the state of session changes.
/// </summary>
public override event EventHandler<RemoteSessionStateEventArgs> StateChanged;
/// <summary>
/// Handles changes in data structure handler state.
/// </summary>
/// <param name="sender"></param>
/// <param name="arg">
/// Event argument which contains the new state
/// </param>
private void HandleConnectionStateChanged(object sender, RemoteSessionStateEventArgs arg)
{
using (s_trace.TraceEventHandlers())
{
if (arg == null)
{
throw PSTraceSource.NewArgumentNullException(nameof(arg));
}
if (arg.SessionStateInfo.State == RemoteSessionState.EstablishedAndKeyReceived) // TODO - Client session would never get into this state... to be removed
{
// send the public key
StartKeyExchange();
}
if (arg.SessionStateInfo.State == RemoteSessionState.ClosingConnection)
{
// when the connection is being closed we need to
// complete the key exchange process to release
// the lock under which the key exchange is happening
// if we fail to release the lock, then when
// transport manager is closing it will try to
// acquire the lock again leading to a deadlock
CompleteKeyExchange();
}
StateChanged.SafeInvoke(this, arg);
}
}
#endregion connect/closed
#region KeyExchange
/// <summary>
/// Start the key exchange process.
/// </summary>
internal override void StartKeyExchange()
{
if (SessionDataStructureHandler.StateMachine.State == RemoteSessionState.Established ||
SessionDataStructureHandler.StateMachine.State == RemoteSessionState.EstablishedAndKeyRequested)
{
// Start the key sending process
string localPublicKey = null;
bool ret = false;
RemoteSessionStateMachineEventArgs eventArgs = null;
Exception exception = null;
try
{
ret = _cryptoHelper.ExportLocalPublicKey(out localPublicKey);
}
catch (PSCryptoException cryptoException)
{
ret = false;
exception = cryptoException;
}
if (!ret)
{
// we need to complete the key exchange
// since the crypto helper will be waiting on it
CompleteKeyExchange();
// exporting local public key failed
// set state to Closed
eventArgs = new RemoteSessionStateMachineEventArgs(RemoteSessionEvent.KeySendFailed,
exception);
SessionDataStructureHandler.StateMachine.RaiseEvent(eventArgs);
}
else
{
// send using data structure handler
eventArgs = new RemoteSessionStateMachineEventArgs(RemoteSessionEvent.KeySent);
SessionDataStructureHandler.StateMachine.RaiseEvent(eventArgs);
SessionDataStructureHandler.SendPublicKeyAsync(localPublicKey);
}
}
}
/// <summary>
/// Complete the key exchange process.
/// </summary>
internal override void CompleteKeyExchange()
{
_cryptoHelper.CompleteKeyExchange();
}
/// <summary>
/// Handles an encrypted session key received from the other side.
/// </summary>
/// <param name="sender">Sender of this event.</param>
/// <param name="eventArgs">arguments that contain the remote
/// public key</param>
private void HandleEncryptedSessionKeyReceived(object sender, RemoteDataEventArgs<string> eventArgs)
{
if (SessionDataStructureHandler.StateMachine.State == RemoteSessionState.EstablishedAndKeySent)
{
string encryptedSessionKey = eventArgs.Data;
bool ret = _cryptoHelper.ImportEncryptedSessionKey(encryptedSessionKey);
RemoteSessionStateMachineEventArgs args = null;
if (!ret)
{
// importing remote public key failed
// set state to closed
args = new RemoteSessionStateMachineEventArgs(RemoteSessionEvent.KeyReceiveFailed);
SessionDataStructureHandler.StateMachine.RaiseEvent(args);
}
// complete the key exchange process
CompleteKeyExchange();
args = new RemoteSessionStateMachineEventArgs(RemoteSessionEvent.KeyReceived);
SessionDataStructureHandler.StateMachine.RaiseEvent(args);
}
}
/// <summary>
/// Handles a request for public key from the server.
/// </summary>
/// <param name="sender">Send of this event, unused.</param>
/// <param name="eventArgs">Arguments describing this event, unused.</param>
private void HandlePublicKeyRequestReceived(object sender, RemoteDataEventArgs<string> eventArgs)
{
if (SessionDataStructureHandler.StateMachine.State == RemoteSessionState.Established)
{
RemoteSessionStateMachineEventArgs args =
new RemoteSessionStateMachineEventArgs(RemoteSessionEvent.KeyRequested);
SessionDataStructureHandler.StateMachine.RaiseEvent(args);
StartKeyExchange();
}
}
#endregion KeyExchange
// TODO:Review Configuration Story
#region configuration
private ManualResetEvent _waitHandleForConfigurationReceived;
#endregion configuration
#region negotiation
/// <summary>
/// Examines the negotiation packet received from the server.
/// </summary>
/// <param name="sender"></param>
/// <param name="arg"></param>
private void HandleNegotiationReceived(object sender, RemoteSessionNegotiationEventArgs arg)
{
using (s_trace.TraceEventHandlers())
{
if (arg == null)
{
throw PSTraceSource.NewArgumentNullException(nameof(arg));
}
if (arg.RemoteSessionCapability == null)
{
throw PSTraceSource.NewArgumentException(nameof(arg));
}
Context.ServerCapability = arg.RemoteSessionCapability;
try
{
// This will throw if there is an error running the algorithm
RunClientNegotiationAlgorithm(Context.ServerCapability);
RemoteSessionStateMachineEventArgs negotiationCompletedArg = new RemoteSessionStateMachineEventArgs(RemoteSessionEvent.NegotiationCompleted);
SessionDataStructureHandler.StateMachine.RaiseEvent(negotiationCompletedArg);
}
catch (PSRemotingDataStructureException dse)
{
RemoteSessionStateMachineEventArgs negotiationFailedArg =
new RemoteSessionStateMachineEventArgs(RemoteSessionEvent.NegotiationFailed,
dse);
SessionDataStructureHandler.StateMachine.RaiseEvent(negotiationFailedArg);
}
}
}
/// <summary>
/// Verifies the negotiation packet received from the server.
/// </summary>
/// <param name="serverRemoteSessionCapability">
/// Capabilities of remote session
/// </param>
/// <returns>
/// The method returns true if the capability negotiation is successful.
/// Otherwise, it returns false.
/// </returns>
/// <exception cref="PSRemotingDataStructureException">
/// 1. PowerShell client does not support the PSVersion {1} negotiated by the server.
/// Make sure the server is compatible with the build {2} of PowerShell.
/// 2. PowerShell client does not support the SerializationVersion {1} negotiated by the server.
/// Make sure the server is compatible with the build {2} of PowerShell.
/// </exception>
private bool RunClientNegotiationAlgorithm(RemoteSessionCapability serverRemoteSessionCapability)
{
Dbg.Assert(serverRemoteSessionCapability != null, "server capability cache must be non-null");
// ProtocolVersion check
Version serverProtocolVersion = serverRemoteSessionCapability.ProtocolVersion;
_serverProtocolVersion = serverProtocolVersion;
Version clientProtocolVersion = Context.ClientCapability.ProtocolVersion;
if (clientProtocolVersion == serverProtocolVersion ||
serverProtocolVersion == RemotingConstants.ProtocolVersion_2_0 ||
serverProtocolVersion == RemotingConstants.ProtocolVersion_2_1 ||
serverProtocolVersion == RemotingConstants.ProtocolVersion_2_2 ||
serverProtocolVersion == RemotingConstants.ProtocolVersion_2_3)
{
// passed negotiation check
}
else
{
PSRemotingDataStructureException reasonOfFailure =
new PSRemotingDataStructureException(RemotingErrorIdStrings.ClientNegotiationFailed,
RemoteDataNameStrings.PS_STARTUP_PROTOCOL_VERSION_NAME,
serverProtocolVersion,
PSVersionInfo.GitCommitId,
RemotingConstants.ProtocolVersion);
throw reasonOfFailure;
}
// PSVersion check
Version serverPSVersion = serverRemoteSessionCapability.PSVersion;
Version clientPSVersion = Context.ClientCapability.PSVersion;
if (!clientPSVersion.Equals(serverPSVersion))
{
PSRemotingDataStructureException reasonOfFailure =
new PSRemotingDataStructureException(RemotingErrorIdStrings.ClientNegotiationFailed,
RemoteDataNameStrings.PSVersion,
serverPSVersion.ToString(),
PSVersionInfo.GitCommitId,
RemotingConstants.ProtocolVersion);
throw reasonOfFailure;
}
// Serialization Version check
Version serverSerVersion = serverRemoteSessionCapability.SerializationVersion;
Version clientSerVersion = Context.ClientCapability.SerializationVersion;
if (!clientSerVersion.Equals(serverSerVersion))
{
PSRemotingDataStructureException reasonOfFailure =
new PSRemotingDataStructureException(RemotingErrorIdStrings.ClientNegotiationFailed,
RemoteDataNameStrings.SerializationVersion,
serverSerVersion.ToString(),
PSVersionInfo.GitCommitId,
RemotingConstants.ProtocolVersion);
throw reasonOfFailure;
}
return true;
}
#endregion negotiation
internal override RemotingDestination MySelf { get; }
#region IDisposable
/// <summary>
/// Public method for dispose.
/// </summary>
public void Dispose()
{
Dispose(true);
GC.SuppressFinalize(this);
}
/// <summary>
/// Release all resources.
/// </summary>
/// <param name="disposing">If true, release all managed resources.</param>
public void Dispose(bool disposing)
{
if (disposing)
{
if (_waitHandleForConfigurationReceived != null)
{
_waitHandleForConfigurationReceived.Dispose();
_waitHandleForConfigurationReceived = null;
}
((ClientRemoteSessionDSHandlerImpl)SessionDataStructureHandler).Dispose();
SessionDataStructureHandler = null;
_cryptoHelper.Dispose();
_cryptoHelper = null;
}
}
#endregion IDisposable
}
}
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