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|
| | import torch |
| | import math |
| |
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| | |
| | def center_point_cloud(points: torch.Tensor): |
| | """ |
| | Center a point cloud by subtracting its centroid. |
| | |
| | Args: |
| | points: |
| | (N, 3) or (B, N, 3) tensor |
| | |
| | Returns: |
| | centered_points: |
| | same shape as input |
| | center: |
| | (1, 3) if input was (N, 3) |
| | (B, 1, 3) if input was (B, N, 3) |
| | """ |
| | assert points.dim() in (2, 3) and points.size(-1) == 3, \ |
| | "Expected shape (N,3) or (B,N,3)" |
| |
|
| | if points.dim() == 2: |
| | |
| | center = points.mean(dim=0, keepdim=True) |
| | centered = points - center |
| | else: |
| | |
| | center = points.mean(dim=1, keepdim=True) |
| | centered = points - center |
| |
|
| | return centered, center |
| |
|
| |
|
| | |
| | |
| | |
| | def random_rotation_matrix( |
| | batch_size: int | None = None, |
| | device=None, |
| | dtype=torch.float32, |
| | ): |
| | """ |
| | Generate random 3D rotation matrix/matrices. |
| | |
| | If batch_size is None: |
| | returns (3, 3) rotation matrix. |
| | Else: |
| | returns (B, 3, 3) rotation matrices. |
| | |
| | Uniform sampling over SO(3) using independent yaw-pitch-roll. |
| | (Not perfectly uniform on SO(3) but good enough for augmentation.) |
| | """ |
| | if device is None: |
| | device = torch.device("cpu") |
| |
|
| | if batch_size is None: |
| | angles = torch.rand(3, device=device, dtype=dtype) * 2 * math.pi |
| | cx, cy, cz = torch.cos(angles) |
| | sx, sy, sz = torch.sin(angles) |
| |
|
| | rot_x = torch.tensor([ |
| | [1, 0, 0], |
| | [0, cx, -sx], |
| | [0, sx, cx], |
| | ], device=device, dtype=dtype) |
| |
|
| | rot_y = torch.tensor([ |
| | [ cy, 0, sy], |
| | [ 0, 1, 0], |
| | [-sy, 0, cy], |
| | ], device=device, dtype=dtype) |
| |
|
| | rot_z = torch.tensor([ |
| | [cz, -sz, 0], |
| | [sz, cz, 0], |
| | [ 0, 0, 1], |
| | ], device=device, dtype=dtype) |
| |
|
| | R = rot_z @ rot_y @ rot_x |
| | return R |
| |
|
| | else: |
| | |
| | angles = torch.rand(batch_size, 3, device=device, dtype=dtype) * 2 * math.pi |
| | cx, cy, cz = torch.cos(angles[:, 0]), torch.cos(angles[:, 1]), torch.cos(angles[:, 2]) |
| | sx, sy, sz = torch.sin(angles[:, 0]), torch.sin(angles[:, 1]), torch.sin(angles[:, 2]) |
| |
|
| | |
| | R = torch.zeros(batch_size, 3, 3, device=device, dtype=dtype) |
| |
|
| | |
| | R_x = torch.zeros_like(R) |
| | R_x[:, 0, 0] = 1 |
| | R_x[:, 1, 1] = cx |
| | R_x[:, 1, 2] = -sx |
| | R_x[:, 2, 1] = sx |
| | R_x[:, 2, 2] = cx |
| |
|
| | |
| | R_y = torch.zeros_like(R) |
| | R_y[:, 0, 0] = cy |
| | R_y[:, 0, 2] = sy |
| | R_y[:, 1, 1] = 1 |
| | R_y[:, 2, 0] = -sy |
| | R_y[:, 2, 2] = cy |
| |
|
| | |
| | R_z = torch.zeros_like(R) |
| | R_z[:, 0, 0] = cz |
| | R_z[:, 0, 1] = -sz |
| | R_z[:, 1, 0] = sz |
| | R_z[:, 1, 1] = cz |
| | R_z[:, 2, 2] = 1 |
| |
|
| | |
| | |
| | R = torch.bmm(R_z, torch.bmm(R_y, R_x)) |
| | return R |
| |
|
| |
|
| | |
| | |
| | |
| | def rotate_point_cloud(points: torch.Tensor, R: torch.Tensor = None): |
| | """ |
| | Rotate a point cloud with optional rotation matrix. |
| | |
| | Args: |
| | points: |
| | (N,3) or (B,N,3) |
| | R: |
| | If points is (N,3): |
| | None or (3,3) |
| | If points is (B,N,3): |
| | None, (3,3) shared, or (B,3,3) per-cloud. |
| | |
| | Returns: |
| | rotated_points: same shape as points |
| | R: (3,3) or (B,3,3) rotation used |
| | """ |
| | assert points.dim() in (2, 3) and points.size(-1) == 3, \ |
| | "Expected shape (N,3) or (B,N,3)" |
| |
|
| | device, dtype = points.device, points.dtype |
| |
|
| | if points.dim() == 2: |
| | |
| | if R is None: |
| | R = random_rotation_matrix(device=device, dtype=dtype) |
| | assert R.shape == (3, 3), "R must be (3,3) for single cloud" |
| | rotated = points @ R.T |
| | return rotated, R |
| |
|
| | else: |
| | |
| | B, N, _ = points.shape |
| |
|
| | if R is None: |
| | R = random_rotation_matrix(batch_size=B, device=device, dtype=dtype) |
| | elif R.dim() == 2: |
| | |
| | assert R.shape == (3, 3), "R must be (3,3) or (B,3,3)" |
| | R = R.unsqueeze(0).expand(B, -1, -1) |
| | else: |
| | assert R.shape == (B, 3, 3), "R must be (3,3) or (B,3,3)" |
| |
|
| | |
| | rotated = torch.einsum("bnc,bfc->bnf", points, R.transpose(1, 2)) |
| | return rotated, R |
| |
|
| |
|
| | |
| | |
| | |
| | def rotate_point_cloud_z(points: torch.Tensor, angle=None): |
| | """ |
| | Rotate point cloud around z-axis only. |
| | |
| | Args: |
| | points: |
| | (N,3) or (B,N,3) |
| | angle: |
| | If points is (N,3): float or None (radians). |
| | - None: sample random in [0, 2π). |
| | If points is (B,N,3): tensor of shape (B,) or None. |
| | - None: random angle per cloud in [0, 2π). |
| | |
| | Returns: |
| | rotated_points: same shape as points |
| | Rz: |
| | (3,3) for single cloud |
| | (B,3,3) for batched |
| | """ |
| | assert points.dim() in (2, 3) and points.size(-1) == 3, \ |
| | "Expected shape (N,3) or (B,N,3)" |
| |
|
| | device, dtype = points.device, points.dtype |
| |
|
| | if points.dim() == 2: |
| | |
| | if angle is None: |
| | angle = torch.rand(1, device=device, dtype=dtype).item() * 2 * math.pi |
| | c, s = math.cos(angle), math.sin(angle) |
| | Rz = torch.tensor([ |
| | [c, -s, 0], |
| | [s, c, 0], |
| | [0, 0, 1], |
| | ], device=device, dtype=dtype) |
| | rotated = points @ Rz.T |
| | return rotated, Rz |
| |
|
| | else: |
| | |
| | B, N, _ = points.shape |
| | if angle is None: |
| | angle = torch.rand(B, device=device, dtype=dtype) * 2 * math.pi |
| | elif not torch.is_tensor(angle): |
| | |
| | angle = torch.full((B,), float(angle), device=device, dtype=dtype) |
| |
|
| | c = torch.cos(angle) |
| | s = torch.sin(angle) |
| |
|
| | Rz = torch.zeros(B, 3, 3, device=device, dtype=dtype) |
| | Rz[:, 0, 0] = c |
| | Rz[:, 0, 1] = -s |
| | Rz[:, 1, 0] = s |
| | Rz[:, 1, 1] = c |
| | Rz[:, 2, 2] = 1 |
| |
|
| | rotated = torch.einsum("bnc,bfc->bnf", points, Rz.transpose(1, 2)) |
| | return rotated, Rz |
| |
|
| |
|
| | |
| | |
| | |
| | def translate_point_cloud(points: torch.Tensor, |
| | t: torch.Tensor = None, |
| | scale: float = 0.05): |
| | """ |
| | Translate a point cloud. |
| | |
| | Args: |
| | points: |
| | (N,3) or (B,N,3) |
| | t: |
| | Translation vector. |
| | For (N,3): None, (3,), or (1,3). |
| | For (B,N,3): None, (3,), (1,3), or (B,3). |
| | scale: |
| | Magnitude for random translation when t is None. |
| | |
| | Returns: |
| | translated_points: same shape as points |
| | t_out: |
| | (1,3) for single cloud |
| | (B,1,3) for batched clouds |
| | """ |
| | assert points.dim() in (2, 3) and points.size(-1) == 3, \ |
| | "Expected shape (N,3) or (B,N,3)" |
| |
|
| | device, dtype = points.device, points.dtype |
| |
|
| | if points.dim() == 2: |
| | |
| | if t is None: |
| | t = (torch.rand(1, 3, device=device, dtype=dtype) * 2 - 1) * scale |
| | t = t.view(1, 3) |
| | translated = points + t |
| | return translated, t |
| |
|
| | else: |
| | |
| | B, N, _ = points.shape |
| | if t is None: |
| | t = (torch.rand(B, 3, device=device, dtype=dtype) * 2 - 1) * scale |
| | else: |
| | if t.dim() == 1: |
| | assert t.shape[0] == 3, "t must be (3,), (1,3), or (B,3)" |
| | t = t.view(1, 3).expand(B, -1) |
| | elif t.dim() == 2: |
| | if t.shape[0] == 1: |
| | |
| | t = t.expand(B, -1) |
| | else: |
| | assert t.shape == (B, 3), "t must be (3,), (1,3), or (B,3)" |
| | else: |
| | raise ValueError("t must have shape (3,), (1,3), or (B,3)") |
| |
|
| | t_out = t.view(B, 1, 3) |
| | translated = points + t_out |
| | return translated, t_out |
| |
|
| |
|
| | |
| | |
| | |
| | def scale_point_cloud(points: torch.Tensor, |
| | s: torch.Tensor = None, |
| | min_s: float = 0.9, |
| | max_s: float = 1.1): |
| | """ |
| | Uniformly scale a point cloud. |
| | |
| | Args: |
| | points: |
| | (N,3) or (B,N,3) |
| | s: |
| | If points is (N,3): |
| | None or scalar tensor (or shape (1,)) |
| | If points is (B,N,3): |
| | None, scalar, or (B,) for per-cloud scaling. |
| | min_s, max_s: |
| | Range for random scaling when s is None. |
| | |
| | Returns: |
| | scaled_points: same shape as points |
| | s_vec: |
| | (1,3) if single cloud |
| | (B,1,3) if batched |
| | """ |
| | assert points.dim() in (2, 3) and points.size(-1) == 3, \ |
| | "Expected shape (N,3) or (B,N,3)" |
| |
|
| | device, dtype = points.device, points.dtype |
| |
|
| | if points.dim() == 2: |
| | |
| | if s is None: |
| | s = torch.empty(1, device=device, dtype=dtype).uniform_(min_s, max_s) |
| | if torch.is_tensor(s): |
| | s = s.view(1, 1) |
| | else: |
| | s = torch.tensor([[float(s)]], device=device, dtype=dtype) |
| | s_vec = s.repeat(1, 3) |
| | scaled = points * s |
| | return scaled, s_vec |
| |
|
| | else: |
| | |
| | B, N, _ = points.shape |
| | if s is None: |
| | s = torch.empty(B, device=device, dtype=dtype).uniform_(min_s, max_s) |
| | elif not torch.is_tensor(s): |
| | s = torch.full((B,), float(s), device=device, dtype=dtype) |
| |
|
| | assert s.shape == (B,), "For batched input, s must be scalar or shape (B,)" |
| |
|
| | s = s.view(B, 1, 1) |
| | s_vec = s.repeat(1, 1, 3) |
| | scaled = points * s |
| | return scaled, s_vec |
| |
|
| |
|
| | |
| | |
| | |
| | def augment_point_cloud(points: torch.Tensor): |
| | """ |
| | Example augmentation pipeline: |
| | center -> random rotate -> random scale -> random translate |
| | |
| | Works for: |
| | (N,3) or (B,N,3) |
| | |
| | Returns: |
| | aug_points: same shape as input |
| | info: dict with keys center, R, s, t |
| | center: (1,3) or (B,1,3) |
| | R: (3,3) or (B,3,3) |
| | s: (1,3) or (B,1,3) |
| | t: (1,3) or (B,1,3) |
| | """ |
| | pts, center = center_point_cloud(points) |
| | pts, R = rotate_point_cloud(pts) |
| | pts, s = scale_point_cloud(pts, min_s=0.8, max_s=1.2) |
| | pts, t = translate_point_cloud(pts, scale=0.1) |
| |
|
| | info = dict(center=center, R=R, s=s, t=t) |
| | return pts, info |
| |
|