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Point at the open data_process pipeline that turns this raw layer into UniML3D

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  1. README.md +8 -0
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@@ -105,6 +105,14 @@ snapshot_download("Linzhan/Objaverse-XL-Rigged-Animated-Renders", repo_type="dat
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  allow_patterns="glb_render/00064e6f6eec4fd7acf27091b8de4d70-Object_4/*")
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  ```
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  ## Licensing and attribution
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  These renders **depict third-party assets** and are included as visual reference. They are not
 
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  allow_patterns="glb_render/00064e6f6eec4fd7acf27091b8de4d70-Object_4/*")
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  ```
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+ ## Where these renders are used
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+
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+ The renders here feed the captioning and body-plan classification stages of the open pipeline at [`UniMate/data_process`](https://github.com/Friedrich-M/UniMate/tree/main/data_process), which turns the companion asset repository into the processed motion release [UniML3D](https://huggingface.co/datasets/Linzhan/UniML3D).
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+ ```bash
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+ bash data_process/scripts/run_download.sh objaverse_renders
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+ ```
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+
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  ## Licensing and attribution
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  These renders **depict third-party assets** and are included as visual reference. They are not