KeithG33 commited on
Commit
f57ac4c
·
1 Parent(s): 7822b19

add legal actions

Browse files
Files changed (1) hide show
  1. ChessBot-Dataset.py +4 -0
ChessBot-Dataset.py CHANGED
@@ -9,6 +9,7 @@ from datasets import (
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  Features,
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  Value,
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  Array2D,
 
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  )
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  import chess
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  from adversarial_gym.chess_env import ChessEnv
@@ -26,6 +27,7 @@ class ChessPGNDataset(GeneratorBasedBuilder):
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  "state": Array2D((8,8), dtype="int8"),
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  "action": Value("int16"),
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  "best_action": Value("int16"), # -1 if not available
 
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  "result": Value("float32"),
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  })
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  )
@@ -106,10 +108,12 @@ class ChessPGNDataset(GeneratorBasedBuilder):
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  state = ChessEnv.get_piece_configuration(board)
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  state = state if board.turn else -state
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  action = ChessEnv.move_to_action(move)
 
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  yield uid, {
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  "state": state.astype("int8"),
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  "action": int(action),
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  "best_action": int(best_action),
 
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  "result": float(result),
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  }
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  uid += 1
 
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  Features,
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  Value,
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  Array2D,
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+ Sequence,
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  )
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  import chess
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  from adversarial_gym.chess_env import ChessEnv
 
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  "state": Array2D((8,8), dtype="int8"),
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  "action": Value("int16"),
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  "best_action": Value("int16"), # -1 if not available
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+ "legal_actions": Sequence(Value("int16")),
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  "result": Value("float32"),
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  })
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  )
 
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  state = ChessEnv.get_piece_configuration(board)
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  state = state if board.turn else -state
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  action = ChessEnv.move_to_action(move)
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+ legal = [int(ChessEnv.move_to_action(m)) for m in board.legal_moves]
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  yield uid, {
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  "state": state.astype("int8"),
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  "action": int(action),
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  "best_action": int(best_action),
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+ "legal_actions": legal,
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  "result": float(result),
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  }
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  uid += 1