KeithG33 commited on
Commit
1289ac1
·
1 Parent(s): c67c5b8

update dataset with lc0 data

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  1. ChessBot-Dataset.py +24 -16
  2. README.md +5 -11
  3. raw-data.zip +0 -3
  4. raw2dataset.py +244 -0
  5. raw_data/CC-games/alpha0-VS-stockfish/alphazero_vs_stockfish_all.pgn +3 -0
  6. raw_data/CC-games/alpha0-VS-stockfish/alphazero_vs_stockfish_tcec_positions_all.pgn +3 -0
  7. raw_data/CC-games/ccrl/additional_oct18-jan24/2018-10.bare.[15509].pgn +3 -0
  8. raw_data/CC-games/ccrl/additional_oct18-jan24/2018-11.bare.[17168].pgn +3 -0
  9. raw_data/CC-games/ccrl/additional_oct18-jan24/2018-12.bare.[18823].pgn +3 -0
  10. raw_data/CC-games/ccrl/additional_oct18-jan24/2019-01.bare.[22119].pgn +3 -0
  11. raw_data/CC-games/ccrl/additional_oct18-jan24/2019-02.bare.[17169].pgn +3 -0
  12. raw_data/CC-games/ccrl/additional_oct18-jan24/2019-03.bare.[20681].pgn +3 -0
  13. raw_data/CC-games/ccrl/additional_oct18-jan24/2019-04.bare.[21283].pgn +3 -0
  14. raw_data/CC-games/ccrl/additional_oct18-jan24/2019-05.bare.[14181].pgn +3 -0
  15. raw_data/CC-games/ccrl/additional_oct18-jan24/2019-06.bare.[11609].pgn +3 -0
  16. raw_data/CC-games/ccrl/additional_oct18-jan24/2019-07.bare.[7022].pgn +3 -0
  17. raw_data/CC-games/ccrl/additional_oct18-jan24/2019-08.bare.[7751].pgn +3 -0
  18. raw_data/CC-games/ccrl/additional_oct18-jan24/2019-09.bare.[7677].pgn +3 -0
  19. raw_data/CC-games/ccrl/additional_oct18-jan24/2019-10.bare.[7802].pgn +3 -0
  20. raw_data/CC-games/ccrl/additional_oct18-jan24/2019-11.bare.[6974].pgn +3 -0
  21. raw_data/CC-games/ccrl/additional_oct18-jan24/2019-12.bare.[7698].pgn +3 -0
  22. raw_data/CC-games/ccrl/additional_oct18-jan24/2020-01.bare.[8571].pgn +3 -0
  23. raw_data/CC-games/ccrl/additional_oct18-jan24/2020-02.bare.[7752].pgn +3 -0
  24. raw_data/CC-games/ccrl/additional_oct18-jan24/2020-03.bare.[7019].pgn +3 -0
  25. raw_data/CC-games/ccrl/additional_oct18-jan24/2020-04.bare.[7622].pgn +3 -0
  26. raw_data/CC-games/ccrl/additional_oct18-jan24/2020-05.bare.[8394].pgn +3 -0
  27. raw_data/CC-games/ccrl/additional_oct18-jan24/2020-06.bare.[9000].pgn +3 -0
  28. raw_data/CC-games/ccrl/additional_oct18-jan24/2020-07.bare.[7557].pgn +3 -0
  29. raw_data/CC-games/ccrl/additional_oct18-jan24/2020-08.bare.[7475].pgn +3 -0
  30. raw_data/CC-games/ccrl/additional_oct18-jan24/2020-09.bare.[6918].pgn +3 -0
  31. raw_data/CC-games/ccrl/additional_oct18-jan24/2020-10.bare.[7660].pgn +3 -0
  32. raw_data/CC-games/ccrl/additional_oct18-jan24/2020-11.bare.[7383].pgn +3 -0
  33. raw_data/CC-games/ccrl/additional_oct18-jan24/2020-12.bare.[7176].pgn +3 -0
  34. raw_data/CC-games/ccrl/additional_oct18-jan24/2021-01.bare.[10355].pgn +3 -0
  35. raw_data/CC-games/ccrl/additional_oct18-jan24/2021-02.bare.[8763].pgn +3 -0
  36. raw_data/CC-games/ccrl/additional_oct18-jan24/2021-03.bare.[11168].pgn +3 -0
  37. raw_data/CC-games/ccrl/additional_oct18-jan24/2021-04.bare.[8047].pgn +3 -0
  38. raw_data/CC-games/ccrl/additional_oct18-jan24/2021-05.bare.[7862].pgn +3 -0
  39. raw_data/CC-games/ccrl/additional_oct18-jan24/2021-06.bare.[10172].pgn +3 -0
  40. raw_data/CC-games/ccrl/additional_oct18-jan24/2021-07.bare.[7479].pgn +3 -0
  41. raw_data/CC-games/ccrl/additional_oct18-jan24/2021-08.bare.[8021].pgn +3 -0
  42. raw_data/CC-games/ccrl/additional_oct18-jan24/2021-09.bare.[6484].pgn +3 -0
  43. raw_data/CC-games/ccrl/additional_oct18-jan24/2021-10.bare.[10903].pgn +3 -0
  44. raw_data/CC-games/ccrl/additional_oct18-jan24/2021-11.bare.[10549].pgn +3 -0
  45. raw_data/CC-games/ccrl/additional_oct18-jan24/2021-12.bare.[15350].pgn +3 -0
  46. raw_data/CC-games/ccrl/additional_oct18-jan24/2022-01.bare.[19999].pgn +3 -0
  47. raw_data/CC-games/ccrl/additional_oct18-jan24/2022-02.bare.[16382].pgn +3 -0
  48. raw_data/CC-games/ccrl/additional_oct18-jan24/2022-03.bare.[16353].pgn +3 -0
  49. raw_data/CC-games/ccrl/additional_oct18-jan24/2022-04.bare.[15381].pgn +3 -0
  50. raw_data/CC-games/ccrl/additional_oct18-jan24/2022-05.bare.[16783].pgn +3 -0
ChessBot-Dataset.py CHANGED
@@ -1,3 +1,4 @@
 
1
  import logging
2
  from datasets import (
3
  GeneratorBasedBuilder,
@@ -10,6 +11,9 @@ from datasets import (
10
  Array2D,
11
  )
12
  from adversarial_gym.chess_env import ChessEnv
 
 
 
13
 
14
  class ChessPGNDataset(GeneratorBasedBuilder):
15
  VERSION = "0.0.1"
@@ -55,19 +59,23 @@ class ChessPGNDataset(GeneratorBasedBuilder):
55
  uid = 0
56
 
57
  for path in shards:
58
- with open(path, "r") as f:
59
- while (game := chess.pgn.read_game(f)) is not None:
60
- board = game.board()
61
- base = {"1-0":1,"0-1":-1}.get(game.headers["Result"], 0)
62
- for move in game.mainline_moves():
63
- state = ChessEnv.get_piece_configuration(board)
64
- state = state if board.turn else -state
65
- action = ChessEnv.move_to_action(move)
66
- result = base * (-1 if board.turn == 0 else 1)
67
- yield uid, {
68
- "state": state.astype("int8"),
69
- "action": int(action),
70
- "result": int(result),
71
- }
72
- uid += 1
73
- board.push(move)
 
 
 
 
 
1
+ import io
2
  import logging
3
  from datasets import (
4
  GeneratorBasedBuilder,
 
11
  Array2D,
12
  )
13
  from adversarial_gym.chess_env import ChessEnv
14
+ import zstandard as zstd
15
+
16
+
17
 
18
  class ChessPGNDataset(GeneratorBasedBuilder):
19
  VERSION = "0.0.1"
 
59
  uid = 0
60
 
61
  for path in shards:
62
+ decompressor = zstd.ZstdDecompressor()
63
+ with open(path, "rb") as compressed:
64
+ with decompressor.stream_reader(compressed) as reader:
65
+ text_stream = io.TextIOWrapper(reader, encoding='utf-8')
66
+ while (game := chess.pgn.read_game(text_stream)) is not None:
67
+ # while (game := chess.pgn.read_game(f)) is not None:
68
+ board = game.board()
69
+ base = {"1-0":1,"0-1":-1}.get(game.headers["Result"], 0)
70
+ for move in game.mainline_moves():
71
+ state = ChessEnv.get_piece_configuration(board)
72
+ state = state if board.turn else -state
73
+ action = ChessEnv.move_to_action(move)
74
+ result = base * (-1 if board.turn == 0 else 1)
75
+ yield uid, {
76
+ "state": state.astype("int8"),
77
+ "action": int(action),
78
+ "result": int(result),
79
+ }
80
+ uid += 1
81
+ board.push(move)
README.md CHANGED
@@ -28,25 +28,19 @@ dataset_info:
28
  splits:
29
  - name: train
30
  num_bytes: 65545518162
31
- num_examples: 636364254
32
  - name: test
33
  num_bytes: 7298385021
34
- num_examples: 70858107
35
  download_size: 7621976329
36
  dataset_size: 72843903183
37
  ---
38
 
39
- This repository contains a gigantic curated chess dataset meant for machine learning. Currently the dataset contains approximately **700 million positions** in **PGN format**, split across 1000 files. Huge credits to the following main sources:
40
 
41
  - Lumbra's Database (filtered 2600+)
42
- - Lichess Puzzle Database
43
- - Computer Chess: TCEC Database, CCRL
44
-
45
- Some stats (subject to change):
46
- - Games per file: 9808/9809
47
- - Positions per file: ~700,000
48
- - Total train positions: 636364254
49
- - Total test positions: 70858107
50
 
51
  The supporting dataset code and training platform, known as ChessBot-Battleground, is found at: https://github.com/KeithG33/ChessBot-Battleground/
52
 
 
28
  splits:
29
  - name: train
30
  num_bytes: 65545518162
31
+ num_examples: -1
32
  - name: test
33
  num_bytes: 7298385021
34
+ num_examples: -1
35
  download_size: 7621976329
36
  dataset_size: 72843903183
37
  ---
38
 
39
+ This repository contains a gigantic curated chess dataset meant for machine learning. Currently the dataset contains approximately **2 billion positions** in **PGN format**. Huge credits to the following main sources:
40
 
41
  - Lumbra's Database (filtered 2600+)
42
+ - Lichess Puzzle Database
43
+ - Computer Chess: TCEC Database, CCRL, LC0 training data (test80)
 
 
 
 
 
 
44
 
45
  The supporting dataset code and training platform, known as ChessBot-Battleground, is found at: https://github.com/KeithG33/ChessBot-Battleground/
46
 
raw-data.zip DELETED
@@ -1,3 +0,0 @@
1
- version https://git-lfs.github.com/spec/v1
2
- oid sha256:95e1030fed8f8fa77cca5879e094ea41103602cf77d49110a09e595d23b430a2
3
- size 2204952170
 
 
 
 
raw2dataset.py ADDED
@@ -0,0 +1,244 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ from multiprocessing import Pool
2
+ import os
3
+ import shutil, random, io
4
+ from pathlib import Path
5
+ from itertools import cycle
6
+ import subprocess
7
+ import tarfile
8
+ import tempfile
9
+ import chess.pgn
10
+ import zstandard as zstd
11
+ from tqdm import tqdm
12
+
13
+ RAW_DATA_DIR = Path("raw_data")
14
+ LC0_TEST_DIR = RAW_DATA_DIR / "lc0-test"
15
+ NUM_TEST_FILES = 1
16
+ TRAIN_DIR = Path("train")
17
+ TEST_DIR = Path("test")
18
+ ZSTD_LEVEL = 10
19
+ GAMES_PER_SHARD = 100000 # As requested: -#100000
20
+ PROCESS_COUNT = 25
21
+
22
+
23
+ def open_pgn_stream(path: Path):
24
+ if path.suffix == '.pgn':
25
+ return path.open('r', encoding='utf-8')
26
+ elif path.suffix == '.zst':
27
+ fb = path.open('rb')
28
+ dctx = zstd.ZstdDecompressor()
29
+ return io.TextIOWrapper(dctx.stream_reader(fb), encoding='utf-8')
30
+ else:
31
+ raise ValueError(f"Unsupported extension: {path.suffix}")
32
+
33
+
34
+ def open_append_writers(shards, level):
35
+ writers = []
36
+ for p in shards:
37
+ fb = p.open('ab')
38
+ cctx = zstd.ZstdCompressor(level=level)
39
+ writers.append(io.TextIOWrapper(cctx.stream_writer(fb), encoding='utf-8'))
40
+ return writers
41
+
42
+
43
+ def prepare_train_test_dirs():
44
+ TRAIN_DIR.mkdir(exist_ok=True)
45
+ TEST_DIR.mkdir(exist_ok=True)
46
+
47
+
48
+ def _worker_split_zst_with_pgn_extract(args):
49
+ """
50
+ Worker function for the multiprocessing pool. It correctly handles pgn-extract's
51
+ behavior by changing the working directory for isolation.
52
+ """
53
+ input_path, games_per_shard = args
54
+ final_shard_paths = []
55
+
56
+ # Each worker gets a unique temporary directory to work in.
57
+ with tempfile.TemporaryDirectory() as temp_dir:
58
+ temp_dir_path = Path(temp_dir)
59
+ # The decompressed file will live inside this temp directory.
60
+ temp_pgn_path = temp_dir_path / "decompressed.pgn"
61
+
62
+ # 1. Decompress the source .zst into the temporary directory.
63
+ dctx = zstd.ZstdDecompressor()
64
+ with input_path.open('rb') as f_in, temp_pgn_path.open('wb') as f_out:
65
+ dctx.copy_stream(f_in, f_out)
66
+
67
+ # --- CRITICAL SECTION for correct pgn-extract usage ---
68
+ original_cwd = Path.cwd()
69
+ try:
70
+ # 2. Change into the temporary directory. This isolates the pgn-extract output.
71
+ os.chdir(temp_dir_path)
72
+
73
+ # 3. Run pgn-extract. It will create 1.pgn, 2.pgn, etc. *here*.
74
+ # We only need to pass the filename, as we are in its directory.
75
+ command = [
76
+ "pgn-extract",
77
+ f"-#{games_per_shard}",
78
+ temp_pgn_path.name # "decompressed.pgn"
79
+ ]
80
+
81
+ # This command is now correct according to the documentation.
82
+ subprocess.run(command, check=True, capture_output=True, text=True, encoding='latin-1')
83
+ except FileNotFoundError:
84
+ print("ERROR: 'pgn-extract' command not found. Please install it and ensure it is in your system's PATH.")
85
+ raise
86
+ except subprocess.CalledProcessError as e:
87
+ print(f"--- ERROR during pgn-extract for {input_path.name}: ---\n{e.stderr}\n---")
88
+ raise
89
+ finally:
90
+ os.chdir(original_cwd)
91
+ # --- END CRITICAL SECTION ---
92
+
93
+ split_pgn_files = sorted(
94
+ [p for p in temp_dir_path.glob("*.pgn") if p.stem.isdigit()],
95
+ key=lambda p: int(p.stem)
96
+ )
97
+
98
+ # 6. Re-compress each shard to a unique .zst file in the original script directory.
99
+ cctx = zstd.ZstdCompressor(level=ZSTD_LEVEL)
100
+ for pgn_shard_path in split_pgn_files:
101
+ final_zst_path = Path(f"{input_path.stem}_part_{pgn_shard_path.stem}.pgn.zst")
102
+ with pgn_shard_path.open('rb') as f_in, final_zst_path.open('wb') as f_out:
103
+ cctx.copy_stream(f_in, f_out)
104
+ final_shard_paths.append(final_zst_path)
105
+
106
+ # The temp directory and its contents (decompressed.pgn, 1.pgn, etc.) are now deleted.
107
+ return final_shard_paths
108
+
109
+
110
+ def resplit_test_files(test_files, games_per_split):
111
+ """
112
+ Re-splits each test .pgn.zst file into smaller chunks sequentially.
113
+
114
+ Args:
115
+ test_files (list of Path): Paths to the original test shards.
116
+ games_per_split (int): Number of games per new shard.
117
+
118
+ Returns:
119
+ List[Path]: List of newly created smaller test shard paths.
120
+ """
121
+ print(f"\nResplitting {len(test_files)} test shard(s) into smaller shards...")
122
+
123
+ new_test_shards = []
124
+ for test_file in tqdm(test_files, desc="Resplitting test shards"):
125
+ smaller_shards = _worker_split_zst_with_pgn_extract((test_file, games_per_split))
126
+ new_test_shards.extend(smaller_shards)
127
+ test_file.unlink() # Remove original file
128
+
129
+ return new_test_shards
130
+
131
+ def split_and_distribute_files():
132
+ """
133
+ Finds all .pgn.zst files, splits them into shards of 100,000 games each,
134
+ and distributes the resulting .pgn.zst shards into train/ and test/ folders.
135
+
136
+ Returns:
137
+ A tuple containing two lists: (train_shard_paths, test_shard_paths)
138
+ """
139
+ prepare_train_test_dirs()
140
+
141
+ all_zst_inputs = list(LC0_TEST_DIR.rglob("*.zst"))
142
+ if not all_zst_inputs:
143
+ print(f"No .zst files found in {LC0_TEST_DIR}. Cannot perform Step 1.")
144
+ return [], []
145
+
146
+ print(f"Found {len(all_zst_inputs)} source .pgn.zst files. Starting split process...")
147
+
148
+ tasks = [(path, GAMES_PER_SHARD) for path in all_zst_inputs]
149
+
150
+ all_new_shards = []
151
+ with Pool(processes=PROCESS_COUNT) as pool:
152
+ for shards in tqdm(pool.imap(_worker_split_zst_with_pgn_extract, tasks),
153
+ total=len(tasks),
154
+ desc="Splitting source files"):
155
+ all_new_shards.extend(shards)
156
+
157
+ print(f"\nCreated a total of {len(all_new_shards)} new shards.")
158
+
159
+ # --- Distribution Logic ---
160
+ random.shuffle(all_new_shards)
161
+ test_selection = all_new_shards[:NUM_TEST_FILES]
162
+ train_selection = all_new_shards[NUM_TEST_FILES:]
163
+
164
+ print(f"Moving {len(train_selection)} shards to train/ and {len(test_selection)} to test/...")
165
+
166
+ for shard in train_selection:
167
+ shutil.move(str(shard), TRAIN_DIR / shard.name)
168
+
169
+ intermediate_test_paths = []
170
+ for shard in test_selection:
171
+ final_path = TEST_DIR / shard.name
172
+ shutil.move(str(shard), final_path)
173
+ intermediate_test_paths.append(final_path)
174
+
175
+ # Final re-split of test file(s)
176
+ resplit_test_shards = resplit_test_files(intermediate_test_paths, GAMES_PER_SHARD // 10)
177
+
178
+ for shard in resplit_test_shards:
179
+ shutil.move(str(shard), TEST_DIR / shard.name)
180
+
181
+ final_train_paths = [TRAIN_DIR / s.name for s in train_selection]
182
+ final_test_paths = [TEST_DIR / s.name for s in resplit_test_shards]
183
+
184
+ return final_train_paths, final_test_paths
185
+
186
+
187
+
188
+ def get_pgn_file_paths(input_dir):
189
+ return list(Path(input_dir).rglob("*.pgn"))
190
+
191
+
192
+ def distribute_games_to_zst_shards(pgn_paths, train_shards, test_shards, split_ratio=0.01):
193
+ train_writers = open_append_writers(train_shards, level=ZSTD_LEVEL)
194
+ test_writers = open_append_writers(test_shards, level=ZSTD_LEVEL)
195
+
196
+ train_cycle = cycle(train_writers)
197
+ test_cycle = cycle(test_writers)
198
+
199
+ total_games = 0
200
+ for path in pgn_paths:
201
+ with open_pgn_stream(path) as f:
202
+ games_iter = iter(lambda: chess.pgn.read_game(f), None)
203
+ for game in tqdm(games_iter,
204
+ desc=f"Distributing games from {path.name}",
205
+ unit="game"):
206
+ total_games += 1
207
+ if random.random() < split_ratio:
208
+ w = next(test_cycle)
209
+ else:
210
+ w = next(train_cycle)
211
+ exporter = chess.pgn.FileExporter(w)
212
+ game.accept(exporter)
213
+
214
+ for w in train_writers + test_writers:
215
+ w.close()
216
+
217
+ def compress_raw_data_zst():
218
+ """Creates raw_data.tar.zst with Zstd(level=ZSTD_LEVEL) compression."""
219
+ zst_path = RAW_DATA_DIR.with_suffix('.tar.zst')
220
+ cctx = zstd.ZstdCompressor(level=ZSTD_LEVEL)
221
+
222
+ with cctx.stream_writer(zst_path.open('wb')) as zst_writer:
223
+ # Build a streaming tar over that writer
224
+ with tarfile.open(fileobj=zst_writer, mode='w|') as tar:
225
+ for path in tqdm(RAW_DATA_DIR.rglob("*"),
226
+ desc="Archiving raw_data",
227
+ unit="file"):
228
+ # Add each file/dir under raw_data into the tar
229
+ tar.add(path, arcname=path.relative_to(RAW_DATA_DIR.parent))
230
+
231
+ def main():
232
+ print("Step 1: Split & distribute .pgn.zst → train/test")
233
+ train_shards, test_shards = split_and_distribute_files()
234
+
235
+ print("\nStep 2: Distribute remaining .pgn files")
236
+ all_pgns = get_pgn_file_paths(RAW_DATA_DIR)
237
+
238
+ print(f"Found {len(all_pgns)} .pgn files. Starting distribution process...")
239
+ distribute_games_to_zst_shards(all_pgns, train_shards, test_shards)
240
+
241
+ print("\n✅ Pipeline complete.")
242
+
243
+ if __name__ == "__main__":
244
+ main()
raw_data/CC-games/alpha0-VS-stockfish/alphazero_vs_stockfish_all.pgn ADDED
@@ -0,0 +1,3 @@
 
 
 
 
1
+ version https://git-lfs.github.com/spec/v1
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+ oid sha256:2ff8c16749bdc61b2e1eabacb9f2b2ac2df3616731c0ff1567218431c99623ff
3
+ size 198043
raw_data/CC-games/alpha0-VS-stockfish/alphazero_vs_stockfish_tcec_positions_all.pgn ADDED
@@ -0,0 +1,3 @@
 
 
 
 
1
+ version https://git-lfs.github.com/spec/v1
2
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