SPFsmartGATE / src /orchestrator.rs
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// SPF Smart Gateway - Orchestrator State
// Copyright 2026 Joseph Stone - All Rights Reserved
//
// P3: Project management, worker tracking, task assignment for mesh orchestrator nodes.
// Additive only — does not break existing dispatch, mesh, or worker paths.
//
// Depends on: config.rs (AgentRole)
use crate::config::AgentRole;
use std::collections::{HashMap, HashSet};
use std::time::Instant;
// ============================================================================
// PROJECT REGISTRY
// ============================================================================
/// A single project managed by the orchestrator.
pub struct Project {
pub id: String,
pub name: String,
pub description: String,
pub status: String, // Planning, Active, Review, Complete
pub assigned_workers: HashSet<String>,
pub assigned_thinkers: HashSet<String>,
pub tasks: Vec<ProjectTask>,
pub context: String,
pub results: Vec<String>,
}
/// A single task within a project.
pub struct ProjectTask {
pub id: String,
pub title: String,
pub tool: String,
pub args: serde_json::Value,
pub assigned_to: Option<String>, // worker pub_key
pub status: String, // Pending, InProgress, Done, Failed
}
/// Registry of all projects.
pub struct ProjectRegistry {
pub projects: HashMap<String, Project>,
}
impl ProjectRegistry {
pub fn new() -> Self {
Self { projects: HashMap::new() }
}
pub fn add_project(&mut self, project: Project) {
self.projects.insert(project.id.clone(), project);
}
pub fn get_project(&self, id: &str) -> Option<&Project> {
self.projects.get(id)
}
pub fn get_project_mut(&mut self, id: &str) -> Option<&mut Project> {
self.projects.get_mut(id)
}
pub fn remove_project(&mut self, id: &str) -> Option<Project> {
self.projects.remove(id)
}
pub fn list_projects(&self) -> Vec<String> {
self.projects.keys().cloned().collect()
}
}
impl Default for ProjectRegistry {
fn default() -> Self { Self::new() }
}
// ============================================================================
// WORKER / THINKER STATE
// ============================================================================
/// State of a connected worker node.
pub struct WorkerState {
pub pub_key: String,
pub status: String, // Idle, Busy, Offline
pub current_project: Option<String>,
pub current_task: Option<String>,
pub last_heartbeat: Instant,
}
impl WorkerState {
pub fn new(pub_key: String) -> Self {
Self {
pub_key,
status: "Idle".to_string(),
current_project: None,
current_task: None,
last_heartbeat: Instant::now(),
}
}
}
/// State of a connected thinker node.
/// Same structure as WorkerState — separate type for clarity.
pub struct ThinkerState {
pub pub_key: String,
pub status: String,
pub current_project: Option<String>,
pub last_heartbeat: Instant,
}
impl ThinkerState {
pub fn new(pub_key: String) -> Self {
Self {
pub_key,
status: "Idle".to_string(),
current_project: None,
last_heartbeat: Instant::now(),
}
}
}
// ============================================================================
// ORCHESTRATOR STATE
// ============================================================================
/// Top-level orchestrator state.
/// Only instantiated on nodes with role == Orchestrator.
pub struct OrchestratorState {
pub my_role: AgentRole,
pub my_pub_key: String,
pub projects: ProjectRegistry,
pub workers: HashMap<String, WorkerState>,
pub thinkers: HashMap<String, ThinkerState>,
pub next_project_id: u64,
}
impl OrchestratorState {
pub fn new(my_role: AgentRole, my_pub_key: String) -> Self {
Self {
my_role,
my_pub_key,
projects: ProjectRegistry::new(),
workers: HashMap::new(),
thinkers: HashMap::new(),
next_project_id: 1,
}
}
/// Generate next project ID.
pub fn next_project_id(&mut self) -> String {
let id = format!("proj-{}", self.next_project_id);
self.next_project_id += 1;
id
}
/// Record a worker heartbeat.
pub fn heartbeat_worker(&mut self, pub_key: &str) {
if let Some(worker) = self.workers.get_mut(pub_key) {
worker.last_heartbeat = Instant::now();
if worker.status == "Offline" {
worker.status = "Idle".to_string();
}
}
}
/// Record a thinker heartbeat.
pub fn heartbeat_thinker(&mut self, pub_key: &str) {
if let Some(thinker) = self.thinkers.get_mut(pub_key) {
thinker.last_heartbeat = Instant::now();
if thinker.status == "Offline" {
thinker.status = "Idle".to_string();
}
}
}
/// Assign a worker to a project.
pub fn assign_worker(&mut self, pub_key: &str, project_id: &str) {
self.workers
.entry(pub_key.to_string())
.or_insert_with(|| WorkerState::new(pub_key.to_string()));
if let Some(worker) = self.workers.get_mut(pub_key) {
worker.status = "Idle".to_string();
worker.current_project = Some(project_id.to_string());
worker.current_task = None;
}
}
/// Assign a thinker to a project.
pub fn assign_thinker(&mut self, pub_key: &str, project_id: &str) {
self.thinkers
.entry(pub_key.to_string())
.or_insert_with(|| ThinkerState::new(pub_key.to_string()));
if let Some(thinker) = self.thinkers.get_mut(pub_key) {
thinker.status = "Idle".to_string();
thinker.current_project = Some(project_id.to_string());
}
}
/// Mark a worker as offline.
pub fn worker_offline(&mut self, pub_key: &str) {
if let Some(worker) = self.workers.get_mut(pub_key) {
worker.status = "Offline".to_string();
}
}
/// Mark a thinker as offline.
pub fn thinker_offline(&mut self, pub_key: &str) {
if let Some(thinker) = self.thinkers.get_mut(pub_key) {
thinker.status = "Offline".to_string();
}
}
/// Get summary of orchestrator state.
pub fn summary(&self) -> String {
format!(
"Orchestrator | role={} | projects={} | workers={} idle / {} total | thinkers={} idle / {} total",
self.my_role,
self.projects.projects.len(),
self.workers.values().filter(|w| w.status == "Idle").count(),
self.workers.len(),
self.thinkers.values().filter(|t| t.status == "Idle").count(),
self.thinkers.len(),
)
}
}