| "use strict"; |
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| var __awaiter = (this && this.__awaiter) || function (thisArg, _arguments, P, generator) { |
| function adopt(value) { return value instanceof P ? value : new P(function (resolve) { resolve(value); }); } |
| return new (P || (P = Promise))(function (resolve, reject) { |
| function fulfilled(value) { try { step(generator.next(value)); } catch (e) { reject(e); } } |
| function rejected(value) { try { step(generator["throw"](value)); } catch (e) { reject(e); } } |
| function step(result) { result.done ? resolve(result.value) : adopt(result.value).then(fulfilled, rejected); } |
| step((generator = generator.apply(thisArg, _arguments || [])).next()); |
| }); |
| }; |
| var __generator = (this && this.__generator) || function (thisArg, body) { |
| var _ = { label: 0, sent: function() { if (t[0] & 1) throw t[1]; return t[1]; }, trys: [], ops: [] }, f, y, t, g; |
| return g = { next: verb(0), "throw": verb(1), "return": verb(2) }, typeof Symbol === "function" && (g[Symbol.iterator] = function() { return this; }), g; |
| function verb(n) { return function (v) { return step([n, v]); }; } |
| function step(op) { |
| if (f) throw new TypeError("Generator is already executing."); |
| while (_) try { |
| if (f = 1, y && (t = op[0] & 2 ? y["return"] : op[0] ? y["throw"] || ((t = y["return"]) && t.call(y), 0) : y.next) && !(t = t.call(y, op[1])).done) return t; |
| if (y = 0, t) op = [op[0] & 2, t.value]; |
| switch (op[0]) { |
| case 0: case 1: t = op; break; |
| case 4: _.label++; return { value: op[1], done: false }; |
| case 5: _.label++; y = op[1]; op = [0]; continue; |
| case 7: op = _.ops.pop(); _.trys.pop(); continue; |
| default: |
| if (!(t = _.trys, t = t.length > 0 && t[t.length - 1]) && (op[0] === 6 || op[0] === 2)) { _ = 0; continue; } |
| if (op[0] === 3 && (!t || (op[1] > t[0] && op[1] < t[3]))) { _.label = op[1]; break; } |
| if (op[0] === 6 && _.label < t[1]) { _.label = t[1]; t = op; break; } |
| if (t && _.label < t[2]) { _.label = t[2]; _.ops.push(op); break; } |
| if (t[2]) _.ops.pop(); |
| _.trys.pop(); continue; |
| } |
| op = body.call(thisArg, _); |
| } catch (e) { op = [6, e]; y = 0; } finally { f = t = 0; } |
| if (op[0] & 5) throw op[1]; return { value: op[0] ? op[1] : void 0, done: true }; |
| } |
| }; |
| Object.defineProperty(exports, "__esModule", { value: true }); |
| var worker_threads_1 = require("worker_threads"); |
| var conout_1 = require("./shared/conout"); |
| var path_1 = require("path"); |
| var eventEmitter2_1 = require("./eventEmitter2"); |
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| var FLUSH_DATA_INTERVAL = 1000; |
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| var ConoutConnection = (function () { |
| function ConoutConnection(_conoutPipeName) { |
| var _this = this; |
| this._conoutPipeName = _conoutPipeName; |
| this._isDisposed = false; |
| this._onReady = new eventEmitter2_1.EventEmitter2(); |
| var workerData = { conoutPipeName: _conoutPipeName }; |
| var scriptPath = __dirname.replace('node_modules.asar', 'node_modules.asar.unpacked'); |
| this._worker = new worker_threads_1.Worker(path_1.join(scriptPath, 'worker/conoutSocketWorker.js'), { workerData: workerData }); |
| this._worker.on('message', function (message) { |
| switch (message) { |
| case 1 : |
| _this._onReady.fire(); |
| return; |
| default: |
| console.warn('Unexpected ConoutWorkerMessage', message); |
| } |
| }); |
| } |
| Object.defineProperty(ConoutConnection.prototype, "onReady", { |
| get: function () { return this._onReady.event; }, |
| enumerable: true, |
| configurable: true |
| }); |
| ConoutConnection.prototype.dispose = function () { |
| if (this._isDisposed) { |
| return; |
| } |
| this._isDisposed = true; |
| |
| this._drainDataAndClose(); |
| }; |
| ConoutConnection.prototype.connectSocket = function (socket) { |
| socket.connect(conout_1.getWorkerPipeName(this._conoutPipeName)); |
| }; |
| ConoutConnection.prototype._drainDataAndClose = function () { |
| var _this = this; |
| if (this._drainTimeout) { |
| clearTimeout(this._drainTimeout); |
| } |
| this._drainTimeout = setTimeout(function () { return _this._destroySocket(); }, FLUSH_DATA_INTERVAL); |
| }; |
| ConoutConnection.prototype._destroySocket = function () { |
| return __awaiter(this, void 0, void 0, function () { |
| return __generator(this, function (_a) { |
| switch (_a.label) { |
| case 0: return [4 , this._worker.terminate()]; |
| case 1: |
| _a.sent(); |
| return [2 ]; |
| } |
| }); |
| }); |
| }; |
| return ConoutConnection; |
| }()); |
| exports.ConoutConnection = ConoutConnection; |
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