| class HudDebugWinTemperature extends HudDebugWinBase |
| { |
| private PluginDeveloper m_ModuleDeveloper; |
| |
| private TextWidget m_EnviroTextWidget; |
| protected PluginDeveloperSync m_PluginDeveloperSync; |
| |
| |
| |
| void HudDebugWinTemperature(Widget widget_root) |
| { |
| m_EnviroTextWidget = TextWidget.Cast( widget_root.FindAnyWidget("txt_Temp") ); |
| m_PluginDeveloperSync = PluginDeveloperSync.Cast( GetPlugin( PluginDeveloperSync ) ); |
| |
| } |
|
|
| |
| |
| |
| void ~HudDebugWinTemperature() |
| { |
| } |
| |
| |
| |
| |
| override void SetUpdate( bool state ) |
| { |
| |
| PlayerBase player = PlayerBase.Cast( GetGame().GetPlayer() ); |
| |
| |
| if ( GetGame().IsClient() ) |
| { |
| CachedObjectsParams.PARAM1_BOOL.param1 = state; |
| if ( player ) |
| { |
| player.RPCSingleParam( ERPCs.DEV_TEMP_UPDATE, CachedObjectsParams.PARAM1_BOOL, true ); |
| SetRPCSent(); |
| } |
| } |
| |
| else |
| { |
| if ( m_PluginDeveloperSync ) |
| { |
| m_PluginDeveloperSync.EnableUpdate( state, ERPCs.DEV_TEMP_UPDATE, player ); |
| } |
| } |
| } |
|
|
| |
| |
| |
| override void Show() |
| { |
| super.Show(); |
| |
| SetUpdate( true ); |
| } |
|
|
| override void Hide() |
| { |
| super.Hide(); |
| |
| SetUpdate( false ); |
| } |
| |
| |
| |
| |
| |
| override void Update() |
| { |
| super.Update(); |
| PluginDeveloperSync developer_sync = PluginDeveloperSync.Cast( GetPlugin( PluginDeveloperSync ) ); |
| |
| m_EnviroTextWidget.SetText(developer_sync.m_EnvironmentDebugMessage); |
| int sX, sY; |
| m_EnviroTextWidget.GetTextSize(sX, sY); |
| m_EnviroTextWidget.SetSize(sX, sY); |
| |
| AutoHeightSpacer spacer; |
| m_WgtRoot.GetScript(spacer); |
| if (spacer) |
| { |
| spacer.Update(); |
| } |
| } |
|
|
| |
| |
| |
| override int GetType() |
| { |
| return HudDebug.HUD_WIN_TEMPERATURE; |
| } |
| } |
|
|